annotate src/render/opengles/SDL_render_gles.c @ 5201:7c3422025c35

Updated Mac OS X and iOS projects
author Sam Lantinga <slouken@libsdl.org>
date Sat, 05 Feb 2011 16:02:30 -0800
parents bb45ecd958d8
children 523409574510
rev   line source
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68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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5 This library is free software; you can redistribute it and/or
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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6 modify it under the terms of the GNU Lesser General Public
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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7 License as published by the Free Software Foundation; either
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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8 version 2.1 of the License, or (at your option) any later version.
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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9
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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10 This library is distributed in the hope that it will be useful,
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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13 Lesser General Public License for more details.
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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14
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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15 You should have received a copy of the GNU Lesser General Public
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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16 License along with this library; if not, write to the Free Software
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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22 #include "SDL_config.h"
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23
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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24 #if SDL_VIDEO_RENDER_OGL_ES
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25
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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26 #include "SDL_opengles.h"
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27 #include "../SDL_sysrender.h"
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28
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29 #if defined(SDL_VIDEO_DRIVER_PANDORA)
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30
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31 /* Empty function stub to get OpenGL ES 1.x support without */
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32 /* OpenGL ES extension GL_OES_draw_texture supported */
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33 GL_API void GL_APIENTRY
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34 glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
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35 {
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36 return;
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37 }
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38
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39 #endif /* PANDORA */
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40
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41 /* OpenGL ES 1.1 renderer implementation, based on the OpenGL renderer */
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42
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43 /* Used to re-create the window with OpenGL capability */
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44 extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
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45
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46 static const float inv255f = 1.0f / 255.0f;
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47
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48 static SDL_Renderer *GLES_CreateRenderer(SDL_Window * window, Uint32 flags);
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49 static void GLES_WindowEvent(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
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50 const SDL_WindowEvent *event);
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51 static int GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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52 static int GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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53 const SDL_Rect * rect, const void *pixels,
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54 int pitch);
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55 static int GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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56 const SDL_Rect * rect, void **pixels, int *pitch);
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57 static void GLES_UnlockTexture(SDL_Renderer * renderer,
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58 SDL_Texture * texture);
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59 static int GLES_RenderDrawPoints(SDL_Renderer * renderer,
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60 const SDL_Point * points, int count);
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61 static int GLES_RenderDrawLines(SDL_Renderer * renderer,
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62 const SDL_Point * points, int count);
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63 static int GLES_RenderFillRects(SDL_Renderer * renderer,
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64 const SDL_Rect ** rects, int count);
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65 static int GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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66 const SDL_Rect * srcrect,
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67 const SDL_Rect * dstrect);
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68 static void GLES_RenderPresent(SDL_Renderer * renderer);
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69 static void GLES_DestroyTexture(SDL_Renderer * renderer,
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70 SDL_Texture * texture);
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71 static void GLES_DestroyRenderer(SDL_Renderer * renderer);
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72
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73
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74 SDL_RenderDriver GL_ES_RenderDriver = {
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75 GLES_CreateRenderer,
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76 {
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77 "opengl_es",
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78 (SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED),
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79 1,
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80 {SDL_PIXELFORMAT_ABGR8888},
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81 0,
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82 0}
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83 };
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84
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85 typedef struct
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86 {
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87 SDL_GLContext context;
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88 SDL_bool updateSize;
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89 int blendMode;
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90
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91 #ifndef APIENTRY
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92 #define APIENTRY
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93 #endif
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94
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95 SDL_bool useDrawTexture;
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96 SDL_bool GL_OES_draw_texture_supported;
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97
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98 /* OpenGL ES functions */
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99 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
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100 #include "../../video/SDL_glesfuncs.h"
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101 #undef SDL_PROC
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102
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103 } GLES_RenderData;
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104
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105 typedef struct
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106 {
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107 GLuint texture;
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108 GLenum type;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
109 GLfloat texw;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
110 GLfloat texh;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
111 GLenum format;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
112 GLenum formattype;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
113 void *pixels;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
114 int pitch;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
115 } GLES_TextureData;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
116
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
117 static void
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
118 GLES_SetError(const char *prefix, GLenum result)
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
119 {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
120 const char *error;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
121
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
122 switch (result) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
123 case GL_NO_ERROR:
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
124 error = "GL_NO_ERROR";
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
125 break;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
126 case GL_INVALID_ENUM:
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
127 error = "GL_INVALID_ENUM";
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
128 break;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
129 case GL_INVALID_VALUE:
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
130 error = "GL_INVALID_VALUE";
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
131 break;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
132 case GL_INVALID_OPERATION:
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
133 error = "GL_INVALID_OPERATION";
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
134 break;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
135 case GL_STACK_OVERFLOW:
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
136 error = "GL_STACK_OVERFLOW";
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
137 break;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
138 case GL_STACK_UNDERFLOW:
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
139 error = "GL_STACK_UNDERFLOW";
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
140 break;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
141 case GL_OUT_OF_MEMORY:
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
142 error = "GL_OUT_OF_MEMORY";
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
143 break;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
144 default:
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
145 error = "UNKNOWN";
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
146 break;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
147 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
148 SDL_SetError("%s: %s", prefix, error);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
149 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
150
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
151 static int
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
152 GLES_LoadFunctions(GLES_RenderData * data)
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
153 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
154
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
155 #define SDL_PROC(ret,func,params) \
3122
6c98826d88b0 OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents: 3099
diff changeset
156 data->func = func;
5164
1bd1e62e648d Fixed building for Android
Sam Lantinga <slouken@libsdl.org>
parents: 5159
diff changeset
157 #include "../../video/SDL_glesfuncs.h"
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
158 #undef SDL_PROC
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
159
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
160 return 0;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
161 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
162
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
163 SDL_Renderer *
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
164 GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
165 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
166
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
167 SDL_Renderer *renderer;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
168 GLES_RenderData *data;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
169 GLint value;
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
170 Uint32 window_flags;
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
171
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
172 window_flags = SDL_GetWindowFlags(window);
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
173 if (!(window_flags & SDL_WINDOW_OPENGL)) {
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
174 if (SDL_RecreateWindow(window, window_flags | SDL_WINDOW_OPENGL) < 0) {
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
175 return NULL;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
176 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
177 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
178
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
179 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
180 if (!renderer) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
181 SDL_OutOfMemory();
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
182 return NULL;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
183 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
184
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
185 data = (GLES_RenderData *) SDL_calloc(1, sizeof(*data));
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
186 if (!data) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
187 GLES_DestroyRenderer(renderer);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
188 SDL_OutOfMemory();
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
189 return NULL;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
190 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
191
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
192 renderer->WindowEvent = GLES_WindowEvent;
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
193 renderer->CreateTexture = GLES_CreateTexture;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
194 renderer->UpdateTexture = GLES_UpdateTexture;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
195 renderer->LockTexture = GLES_LockTexture;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
196 renderer->UnlockTexture = GLES_UnlockTexture;
3641
1e2e19d51265 Fixed iPhone build
Sam Lantinga <slouken@libsdl.org>
parents: 3547
diff changeset
197 renderer->RenderDrawPoints = GLES_RenderDrawPoints;
1e2e19d51265 Fixed iPhone build
Sam Lantinga <slouken@libsdl.org>
parents: 3547
diff changeset
198 renderer->RenderDrawLines = GLES_RenderDrawLines;
1e2e19d51265 Fixed iPhone build
Sam Lantinga <slouken@libsdl.org>
parents: 3547
diff changeset
199 renderer->RenderFillRects = GLES_RenderFillRects;
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
200 renderer->RenderCopy = GLES_RenderCopy;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
201 renderer->RenderPresent = GLES_RenderPresent;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
202 renderer->DestroyTexture = GLES_DestroyTexture;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
203 renderer->DestroyRenderer = GLES_DestroyRenderer;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
204 renderer->info = GL_ES_RenderDriver.info;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
205 renderer->driverdata = data;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
206
5145
c8e049de174c Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
Sam Lantinga <slouken@libsdl.org>
parents: 5144
diff changeset
207 renderer->info.flags = SDL_RENDERER_ACCELERATED;
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
208
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
209 if (GLES_LoadFunctions(data) < 0) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
210 GLES_DestroyRenderer(renderer);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
211 return NULL;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
212 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
213
3688
6512cba48440 Fixed Cocoa and OpenGL builds
Sam Lantinga <slouken@libsdl.org>
parents: 3685
diff changeset
214 data->context = SDL_GL_CreateContext(window);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
215 if (!data->context) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
216 GLES_DestroyRenderer(renderer);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
217 return NULL;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
218 }
3688
6512cba48440 Fixed Cocoa and OpenGL builds
Sam Lantinga <slouken@libsdl.org>
parents: 3685
diff changeset
219 if (SDL_GL_MakeCurrent(window, data->context) < 0) {
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
220 GLES_DestroyRenderer(renderer);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
221 return NULL;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
222 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
223
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
224 if (flags & SDL_RENDERER_PRESENTVSYNC) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
225 SDL_GL_SetSwapInterval(1);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
226 } else {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
227 SDL_GL_SetSwapInterval(0);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
228 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
229 if (SDL_GL_GetSwapInterval() > 0) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
230 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
231 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
232
3161
494559cc723b OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
parents: 3139
diff changeset
233 #if SDL_VIDEO_DRIVER_PANDORA
494559cc723b OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
parents: 3139
diff changeset
234 data->GL_OES_draw_texture_supported = SDL_FALSE;
494559cc723b OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
parents: 3139
diff changeset
235 data->useDrawTexture = SDL_FALSE;
494559cc723b OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
parents: 3139
diff changeset
236 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
237 if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) {
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
238 data->GL_OES_draw_texture_supported = SDL_TRUE;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
239 data->useDrawTexture = SDL_TRUE;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
240 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
241 data->GL_OES_draw_texture_supported = SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
242 data->useDrawTexture = SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
243 }
3161
494559cc723b OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
parents: 3139
diff changeset
244 #endif
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
245
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
246 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
247 renderer->info.max_texture_width = value;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
248 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
249 renderer->info.max_texture_height = value;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
250
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
251 /* Set up parameters for rendering */
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
252 data->blendMode = -1;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
253 data->glDisable(GL_DEPTH_TEST);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
254 data->glDisable(GL_CULL_FACE);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
255 data->updateSize = SDL_TRUE;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
256
5053
b5b42be9333c Fixed bug #1026
Sam Lantinga <slouken@libsdl.org>
parents: 5052
diff changeset
257 data->glEnableClientState(GL_VERTEX_ARRAY);
b5b42be9333c Fixed bug #1026
Sam Lantinga <slouken@libsdl.org>
parents: 5052
diff changeset
258 data->glEnableClientState(GL_TEXTURE_COORD_ARRAY);
b5b42be9333c Fixed bug #1026
Sam Lantinga <slouken@libsdl.org>
parents: 5052
diff changeset
259
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
260 return renderer;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
261 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
262
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
263 static SDL_GLContext SDL_CurrentContext = NULL;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
264
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
265 static int
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
266 GLES_ActivateRenderer(SDL_Renderer * renderer)
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
267 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
268
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
269 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3641
diff changeset
270 SDL_Window *window = renderer->window;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
271
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
272 if (SDL_CurrentContext != data->context) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
273 if (SDL_GL_MakeCurrent(window, data->context) < 0) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
274 return -1;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
275 }
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
276 SDL_CurrentContext = data->context;
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
277 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
278 if (data->updateSize) {
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
279 int w, h;
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
280
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
281 SDL_GetWindowSize(window, &w, &h);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
282 data->glMatrixMode(GL_PROJECTION);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
283 data->glLoadIdentity();
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
284 data->glMatrixMode(GL_MODELVIEW);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
285 data->glLoadIdentity();
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
286 data->glViewport(0, 0, w, h);
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
287 data->glOrthof(0.0, (GLfloat) w, (GLfloat) h, 0.0, 0.0, 1.0);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
288 data->updateSize = SDL_FALSE;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
289 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
290 return 0;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
291 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
292
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
293 static void
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
294 GLES_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
295 {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
296 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
297
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
298 if (event->event == SDL_WINDOWEVENT_RESIZED) {
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
299 /* Rebind the context to the window area and update matrices */
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
300 SDL_CurrentContext = NULL;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
301 data->updateSize = SDL_TRUE;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
302 }
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
303 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
304
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
305 static __inline__ int
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
306 power_of_2(int input)
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
307 {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
308 int value = 1;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
309
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
310 while (value < input) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
311 value <<= 1;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
312 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
313 return value;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
314 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
315
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
316 static int
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3122
diff changeset
317 GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
318 {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
319 GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
320 GLES_TextureData *data;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
321 GLint internalFormat;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
322 GLenum format, type;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
323 int texture_w, texture_h;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
324 GLenum result;
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 2964
diff changeset
325
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
326 GLES_ActivateRenderer(renderer);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
327
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
328 switch (texture->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
329 case SDL_PIXELFORMAT_ABGR8888:
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3122
diff changeset
330 internalFormat = GL_RGBA;
Sam Lantinga <slouken@libsdl.org>
parents: 3122
diff changeset
331 format = GL_RGBA;
Sam Lantinga <slouken@libsdl.org>
parents: 3122
diff changeset
332 type = GL_UNSIGNED_BYTE;
Sam Lantinga <slouken@libsdl.org>
parents: 3122
diff changeset
333 break;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
334 default:
4990
397e748d901a Improved error message for unsupported texture format
Sam Lantinga <slouken@libsdl.org>
parents: 4986
diff changeset
335 SDL_SetError("Texture format %s not supported by OpenGL ES",
397e748d901a Improved error message for unsupported texture format
Sam Lantinga <slouken@libsdl.org>
parents: 4986
diff changeset
336 SDL_GetPixelFormatName(texture->format));
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
337 return -1;
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
338 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
339
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
340 data = (GLES_TextureData *) SDL_calloc(1, sizeof(*data));
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
341 if (!data) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
342 SDL_OutOfMemory();
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
343 return -1;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
344 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
345
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
346 if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
347 data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
348 data->pixels = SDL_malloc(texture->h * data->pitch);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
349 if (!data->pixels) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
350 SDL_OutOfMemory();
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
351 SDL_free(data);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
352 return -1;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
353 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
354 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
355
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
356 texture->driverdata = data;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
357
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
358 renderdata->glGetError();
3122
6c98826d88b0 OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents: 3099
diff changeset
359 renderdata->glEnable(GL_TEXTURE_2D);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
360 renderdata->glGenTextures(1, &data->texture);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
361
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
362 data->type = GL_TEXTURE_2D;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
363 /* no NPOV textures allowed in OpenGL ES (yet) */
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
364 texture_w = power_of_2(texture->w);
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
365 texture_h = power_of_2(texture->h);
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
366 data->texw = (GLfloat) texture->w / texture_w;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
367 data->texh = (GLfloat) texture->h / texture_h;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
368
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
369 data->format = format;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
370 data->formattype = type;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
371 renderdata->glBindTexture(data->type, data->texture);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
372 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER,
5141
da10636e5eca Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5053
diff changeset
373 GL_LINEAR);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
374 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER,
5141
da10636e5eca Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5053
diff changeset
375 GL_LINEAR);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
376 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S,
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
377 GL_CLAMP_TO_EDGE);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
378 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T,
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
379 GL_CLAMP_TO_EDGE);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
380
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
381 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
382 texture_h, 0, format, type, NULL);
3122
6c98826d88b0 OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents: 3099
diff changeset
383 renderdata->glDisable(GL_TEXTURE_2D);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
384
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
385 result = renderdata->glGetError();
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
386 if (result != GL_NO_ERROR) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
387 GLES_SetError("glTexImage2D()", result);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
388 return -1;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
389 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
390 return 0;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
391 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
392
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
393 static void
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
394 SetupTextureUpdate(GLES_RenderData * renderdata, SDL_Texture * texture,
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
395 int pitch)
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
396 {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
397 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
398 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
399
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
400 static int
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3122
diff changeset
401 GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
Sam Lantinga <slouken@libsdl.org>
parents: 3122
diff changeset
402 const SDL_Rect * rect, const void *pixels, int pitch)
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
403 {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
404 GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
405 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
406 GLenum result;
5052
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
407 int bpp = SDL_BYTESPERPIXEL(texture->format);
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
408 void * temp_buffer;
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
409 void * temp_ptr;
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
410 int i;
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
411
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
412 GLES_ActivateRenderer(renderer);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
413
3122
6c98826d88b0 OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents: 3099
diff changeset
414 renderdata->glGetError();
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
415 SetupTextureUpdate(renderdata, texture, pitch);
3122
6c98826d88b0 OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents: 3099
diff changeset
416 renderdata->glEnable(data->type);
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
417 renderdata->glBindTexture(data->type, data->texture);
5052
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
418
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
419 if( rect->w * bpp == pitch ) {
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
420 temp_buffer = (void *)pixels; /* No need to reformat */
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
421 } else {
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
422 /* Reformatting of mem area required */
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
423 temp_buffer = SDL_malloc(rect->w * rect->h * bpp);
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
424 temp_ptr = temp_buffer;
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
425 for (i = 0; i < rect->h; i++) {
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
426 SDL_memcpy(temp_ptr, pixels, rect->w * bpp);
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
427 temp_ptr += rect->w * bpp;
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
428 pixels += pitch;
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
429 }
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
430 }
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
431
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
432 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w,
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
433 rect->h, data->format, data->formattype,
5052
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
434 temp_buffer);
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
435
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
436 if( temp_buffer != pixels ) {
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
437 SDL_free(temp_buffer);
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
438 }
4cb4b18cbae3 Fixed bug #1028
Sam Lantinga <slouken@libsdl.org>
parents: 4990
diff changeset
439
3122
6c98826d88b0 OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents: 3099
diff changeset
440 renderdata->glDisable(data->type);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
441 result = renderdata->glGetError();
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
442 if (result != GL_NO_ERROR) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
443 GLES_SetError("glTexSubImage2D()", result);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
444 return -1;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
445 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
446 return 0;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
447 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
448
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
449 static int
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
450 GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
451 const SDL_Rect * rect, void **pixels, int *pitch)
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
452 {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
453 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
454
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
455 *pixels =
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
456 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
457 rect->x * SDL_BYTESPERPIXEL(texture->format));
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
458 *pitch = data->pitch;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
459 return 0;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
460 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
461
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
462 static void
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
463 GLES_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
464 {
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
465 GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
466 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
467
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
468 GLES_ActivateRenderer(renderer);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
469
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
470 SetupTextureUpdate(renderdata, texture, data->pitch);
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
471 renderdata->glEnable(data->type);
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
472 renderdata->glBindTexture(data->type, data->texture);
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
473 renderdata->glTexSubImage2D(data->type, 0, 0, 0, texture->w,
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
474 texture->h, data->format, data->formattype,
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
475 data->pixels);
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
476 renderdata->glDisable(data->type);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
477 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
478
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
479 static void
5143
e743b9c3f6d6 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5141
diff changeset
480 GLES_SetBlendMode(GLES_RenderData * data, int blendMode)
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
481 {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
482 if (blendMode != data->blendMode) {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
483 switch (blendMode) {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
484 case SDL_BLENDMODE_NONE:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
485 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
486 data->glDisable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
487 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
488 case SDL_BLENDMODE_BLEND:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
489 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
490 data->glEnable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
491 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
492 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
493 case SDL_BLENDMODE_ADD:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
494 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
495 data->glEnable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
496 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
497 break;
5187
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
498 case SDL_BLENDMODE_MOD:
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
499 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
500 data->glEnable(GL_BLEND);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
501 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR);
d976b67150c5 Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
502 break;
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
503 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
504 data->blendMode = blendMode;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
505 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
506 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
507
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
508 static int
3641
1e2e19d51265 Fixed iPhone build
Sam Lantinga <slouken@libsdl.org>
parents: 3547
diff changeset
509 GLES_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points,
1e2e19d51265 Fixed iPhone build
Sam Lantinga <slouken@libsdl.org>
parents: 3547
diff changeset
510 int count)
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
511 {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
512 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
3547
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
513 int i;
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
514 GLshort *vertices;
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
515
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
516 GLES_ActivateRenderer(renderer);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
517
5143
e743b9c3f6d6 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5141
diff changeset
518 GLES_SetBlendMode(data, renderer->blendMode);
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
519
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
520 data->glColor4f((GLfloat) renderer->r * inv255f,
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
521 (GLfloat) renderer->g * inv255f,
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
522 (GLfloat) renderer->b * inv255f,
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
523 (GLfloat) renderer->a * inv255f);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
524
3547
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
525 vertices = SDL_stack_alloc(GLshort, count*2);
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
526 for (i = 0; i < count; ++i) {
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
527 vertices[2*i+0] = (GLshort)points[i].x;
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
528 vertices[2*i+1] = (GLshort)points[i].y;
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
529 }
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
530 data->glVertexPointer(2, GL_SHORT, 0, vertices);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
531 data->glDrawArrays(GL_POINTS, 0, count);
3547
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
532 SDL_stack_free(vertices);
2964
Sam Lantinga <slouken@libsdl.org>
parents: 2949
diff changeset
533
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
534 return 0;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
535 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
536
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
537 static int
3641
1e2e19d51265 Fixed iPhone build
Sam Lantinga <slouken@libsdl.org>
parents: 3547
diff changeset
538 GLES_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
1e2e19d51265 Fixed iPhone build
Sam Lantinga <slouken@libsdl.org>
parents: 3547
diff changeset
539 int count)
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
540 {
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
541 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
3547
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
542 int i;
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
543 GLshort *vertices;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
544
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
545 GLES_ActivateRenderer(renderer);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
546
5143
e743b9c3f6d6 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5141
diff changeset
547 GLES_SetBlendMode(data, renderer->blendMode);
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
548
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
549 data->glColor4f((GLfloat) renderer->r * inv255f,
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
550 (GLfloat) renderer->g * inv255f,
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
551 (GLfloat) renderer->b * inv255f,
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
552 (GLfloat) renderer->a * inv255f);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
553
3547
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
554 vertices = SDL_stack_alloc(GLshort, count*2);
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
555 for (i = 0; i < count; ++i) {
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
556 vertices[2*i+0] = (GLshort)points[i].x;
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
557 vertices[2*i+1] = (GLshort)points[i].y;
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
558 }
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
559 data->glVertexPointer(2, GL_SHORT, 0, vertices);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
560 if (count > 2 &&
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
561 points[0].x == points[count-1].x && points[0].y == points[count-1].y) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
562 /* GL_LINE_LOOP takes care of the final segment */
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
563 --count;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
564 data->glDrawArrays(GL_LINE_LOOP, 0, count);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
565 } else {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
566 data->glDrawArrays(GL_LINE_STRIP, 0, count);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
567 }
3547
8b18669c2663 Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
568 SDL_stack_free(vertices);
2949
4eabc35fbb4a Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2937
diff changeset
569
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
570 return 0;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
571 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
572
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
573 static int
3641
1e2e19d51265 Fixed iPhone build
Sam Lantinga <slouken@libsdl.org>
parents: 3547
diff changeset
574 GLES_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
1e2e19d51265 Fixed iPhone build
Sam Lantinga <slouken@libsdl.org>
parents: 3547
diff changeset
575 int count)
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
576 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
577 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
578 int i;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
579
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
580 GLES_ActivateRenderer(renderer);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
581
5143
e743b9c3f6d6 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5141
diff changeset
582 GLES_SetBlendMode(data, renderer->blendMode);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
583
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
584 data->glColor4f((GLfloat) renderer->r * inv255f,
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
585 (GLfloat) renderer->g * inv255f,
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
586 (GLfloat) renderer->b * inv255f,
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2884
diff changeset
587 (GLfloat) renderer->a * inv255f);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
588
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
589 for (i = 0; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
590 const SDL_Rect *rect = rects[i];
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
591 GLshort minx = rect->x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
592 GLshort maxx = rect->x + rect->w;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
593 GLshort miny = rect->y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
594 GLshort maxy = rect->y + rect->h;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
595 GLshort vertices[8];
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
596 vertices[0] = minx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
597 vertices[1] = miny;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
598 vertices[2] = maxx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
599 vertices[3] = miny;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
600 vertices[4] = minx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
601 vertices[5] = maxy;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
602 vertices[6] = maxx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
603 vertices[7] = maxy;
2964
Sam Lantinga <slouken@libsdl.org>
parents: 2949
diff changeset
604
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
605 data->glVertexPointer(2, GL_SHORT, 0, vertices);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
606 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
607 }
2949
4eabc35fbb4a Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2937
diff changeset
608
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
609 return 0;
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
610 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
611
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
612 static int
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
613 GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
614 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
615 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
616
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
617 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
618 GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
619 int minx, miny, maxx, maxy;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
620 GLfloat minu, maxu, minv, maxv;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
621 int i;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
622 void *temp_buffer; /* used for reformatting dirty rect pixels */
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
623 void *temp_ptr;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
624
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
625 GLES_ActivateRenderer(renderer);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
626
3122
6c98826d88b0 OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents: 3099
diff changeset
627 data->glEnable(GL_TEXTURE_2D);
6c98826d88b0 OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents: 3099
diff changeset
628
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
629 data->glBindTexture(texturedata->type, texturedata->texture);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
630
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
631 if (texture->modMode) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
632 data->glColor4f((GLfloat) texture->r * inv255f,
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
633 (GLfloat) texture->g * inv255f,
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
634 (GLfloat) texture->b * inv255f,
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
635 (GLfloat) texture->a * inv255f);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
636 } else {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
637 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
638 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
639
5143
e743b9c3f6d6 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5141
diff changeset
640 GLES_SetBlendMode(data, texture->blendMode);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
641
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
642 if (data->GL_OES_draw_texture_supported && data->useDrawTexture) {
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
643 /* this code is a little funny because the viewport is upside down vs SDL's coordinate system */
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
644 GLint cropRect[4];
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
645 int w, h;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3641
diff changeset
646 SDL_Window *window = renderer->window;
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
647
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
648 SDL_GetWindowSize(window, &w, &h);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
649 cropRect[0] = srcrect->x;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
650 cropRect[1] = srcrect->y + srcrect->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
651 cropRect[2] = srcrect->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
652 cropRect[3] = -srcrect->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
653 data->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES,
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
654 cropRect);
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
655 data->glDrawTexiOES(dstrect->x, h - dstrect->y - dstrect->h, 0,
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
656 dstrect->w, dstrect->h);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
657 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
658
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
659 minx = dstrect->x;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
660 miny = dstrect->y;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
661 maxx = dstrect->x + dstrect->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
662 maxy = dstrect->y + dstrect->h;
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
663
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
664 minu = (GLfloat) srcrect->x / texture->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
665 minu *= texturedata->texw;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
666 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
667 maxu *= texturedata->texw;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
668 minv = (GLfloat) srcrect->y / texture->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
669 minv *= texturedata->texh;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
670 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
671 maxv *= texturedata->texh;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
672
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
673 GLshort vertices[8];
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
674 GLfloat texCoords[8];
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
675
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
676 vertices[0] = minx;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
677 vertices[1] = miny;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
678 vertices[2] = maxx;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
679 vertices[3] = miny;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
680 vertices[4] = minx;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
681 vertices[5] = maxy;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
682 vertices[6] = maxx;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
683 vertices[7] = maxy;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
684
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
685 texCoords[0] = minu;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
686 texCoords[1] = minv;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
687 texCoords[2] = maxu;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
688 texCoords[3] = minv;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
689 texCoords[4] = minu;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
690 texCoords[5] = maxv;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
691 texCoords[6] = maxu;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
692 texCoords[7] = maxv;
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
693
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
694 data->glVertexPointer(2, GL_SHORT, 0, vertices);
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
695 data->glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
696 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
3122
6c98826d88b0 OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents: 3099
diff changeset
697 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
698
3122
6c98826d88b0 OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents: 3099
diff changeset
699 data->glDisable(GL_TEXTURE_2D);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
700
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
701 return 0;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
702 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
703
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
704 static void
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3122
diff changeset
705 GLES_RenderPresent(SDL_Renderer * renderer)
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
706 {
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
707 GLES_ActivateRenderer(renderer);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
708
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
709 SDL_GL_SwapWindow(renderer->window);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
710 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
711
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
712 static void
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
713 GLES_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
714 {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
715 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
716
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
717 GLES_ActivateRenderer(renderer);
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5145
diff changeset
718
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
719 if (!data) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
720 return;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
721 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
722 if (data->texture) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2739
diff changeset
723 glDeleteTextures(1, &data->texture);
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
724 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
725 if (data->pixels) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
726 SDL_free(data->pixels);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
727 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
728 SDL_free(data);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
729 texture->driverdata = NULL;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
730 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
731
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
732 static void
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
733 GLES_DestroyRenderer(SDL_Renderer * renderer)
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
734 {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
735 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
736
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
737 if (data) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
738 if (data->context) {
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
739 SDL_GL_DeleteContext(data->context);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
740 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
741 SDL_free(data);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
742 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
743 SDL_free(renderer);
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
744 }
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
745
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 2964
diff changeset
746 #endif /* SDL_VIDEO_RENDER_OGL_ES */
2739
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
747
68862734a5fd These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff changeset
748 /* vi: set ts=4 sw=4 expandtab: */