Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_wingl.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 14717b52abc0 |
children | 4da1ee79c9af |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* WGL implementation of SDL OpenGL support */ | |
25 | |
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26 #if SDL_VIDEO_OPENGL |
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27 #include "SDL_opengl.h" |
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28 #endif |
0 | 29 #include "SDL_lowvideo.h" |
30 #include "SDL_wingl_c.h" | |
31 | |
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32 #if SDL_VIDEO_OPENGL |
0 | 33 #define DEFAULT_GL_DRIVER_PATH "OPENGL32.DLL" |
34 #endif | |
35 | |
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36 /* If setting the HDC fails, we may need to recreate the window (MSDN) */ |
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37 static int |
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38 WIN_GL_ResetWindow (_THIS) |
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39 { |
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40 int status = 0; |
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41 |
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42 #ifndef _WIN32_WCE /* FIXME WinCE needs the UNICODE version of CreateWindow() */ |
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43 /* This doesn't work with DirectX code (see CVS comments) */ |
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44 /* If we were passed a window, then we can't create a new one */ |
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45 if (!SDL_windowid && SDL_strcmp (this->name, "windib") == 0) { |
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46 /* Save the existing window attributes */ |
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47 LONG style; |
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48 RECT rect = { 0, 0, 0, 0 }; |
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49 style = GetWindowLong (SDL_Window, GWL_STYLE); |
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50 GetWindowRect (SDL_Window, &rect); |
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51 DestroyWindow (SDL_Window); |
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52 WIN_FlushMessageQueue (); |
1523 | 53 |
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54 SDL_Window = CreateWindow (SDL_Appname, SDL_Appname, |
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55 style, |
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56 rect.left, rect.top, |
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57 (rect.right - rect.left) + 1, |
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58 (rect.top - rect.bottom) + 1, |
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59 NULL, NULL, SDL_Instance, NULL); |
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60 WIN_FlushMessageQueue (); |
1523 | 61 |
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62 if (SDL_Window) { |
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63 this->SetCaption (this, this->wm_title, this->wm_icon); |
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64 } else { |
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65 SDL_SetError ("Couldn't create window"); |
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66 status = -1; |
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67 } |
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68 } else |
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69 #endif /* !_WIN32_WCE */ |
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70 { |
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71 SDL_SetError ("Unable to reset window for OpenGL context"); |
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72 status = -1; |
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73 } |
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74 return (status); |
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75 } |
0 | 76 |
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77 #if SDL_VIDEO_OPENGL |
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78 |
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79 static int |
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80 ExtensionSupported (const char *extension, const char *extensions) |
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81 { |
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82 const char *start; |
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83 const char *where, *terminator; |
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84 |
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85 /* Extension names should not have spaces. */ |
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86 where = SDL_strchr (extension, ' '); |
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87 if (where || *extension == '\0') |
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88 return 0; |
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89 |
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90 if (!extensions) |
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91 return 0; |
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92 |
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93 /* It takes a bit of care to be fool-proof about parsing the |
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94 * OpenGL extensions string. Don't be fooled by sub-strings, |
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95 * etc. */ |
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96 |
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97 start = extensions; |
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98 |
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99 for (;;) { |
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100 where = SDL_strstr (start, extension); |
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101 if (!where) |
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102 break; |
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103 |
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104 terminator = where + SDL_strlen (extension); |
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105 if (where == start || *(where - 1) == ' ') |
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106 if (*terminator == ' ' || *terminator == '\0') |
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107 return 1; |
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108 |
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109 start = terminator; |
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110 } |
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111 |
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112 return 0; |
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113 } |
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114 |
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115 static void |
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116 Init_WGL_ARB_extensions (_THIS) |
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117 { |
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118 HWND hwnd; |
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119 HDC hdc; |
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120 HGLRC hglrc; |
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121 int pformat; |
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122 const char *(WINAPI * wglGetExtensionsStringARB) (HDC) = 0; |
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123 const char *extensions; |
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124 |
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125 hwnd = CreateWindow (SDL_Appname, SDL_Appname, WS_POPUP | WS_DISABLED, |
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126 0, 0, 10, 10, NULL, NULL, SDL_Instance, NULL); |
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127 WIN_FlushMessageQueue (); |
1523 | 128 |
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129 hdc = GetDC (hwnd); |
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130 |
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131 pformat = ChoosePixelFormat (hdc, &GL_pfd); |
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132 SetPixelFormat (hdc, pformat, &GL_pfd); |
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133 |
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134 hglrc = this->gl_data->wglCreateContext (hdc); |
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135 if (hglrc) { |
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136 this->gl_data->wglMakeCurrent (hdc, hglrc); |
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137 } |
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138 |
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139 wglGetExtensionsStringARB = (const char *(WINAPI *) (HDC)) |
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140 this->gl_data->wglGetProcAddress ("wglGetExtensionsStringARB"); |
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141 |
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142 if (wglGetExtensionsStringARB) { |
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143 extensions = wglGetExtensionsStringARB (hdc); |
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144 } else { |
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145 extensions = NULL; |
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146 } |
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147 |
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148 this->gl_data->WGL_ARB_pixel_format = 0; |
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149 if (ExtensionSupported ("WGL_ARB_pixel_format", extensions)) { |
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150 this->gl_data->wglChoosePixelFormatARB = (BOOL (WINAPI *) |
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151 (HDC, const int *, |
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152 const FLOAT *, UINT, int *, |
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153 UINT *)) this->gl_data-> |
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154 wglGetProcAddress ("wglChoosePixelFormatARB"); |
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155 this->gl_data->wglGetPixelFormatAttribivARB = |
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156 (BOOL (WINAPI *) (HDC, int, int, UINT, const int *, int *)) |
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157 this->gl_data->wglGetProcAddress ("wglGetPixelFormatAttribivARB"); |
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158 |
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159 if ((this->gl_data->wglChoosePixelFormatARB != NULL) && |
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160 (this->gl_data->wglGetPixelFormatAttribivARB != NULL)) { |
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161 this->gl_data->WGL_ARB_pixel_format = 1; |
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162 } |
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163 } |
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164 |
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165 if (hglrc) { |
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166 this->gl_data->wglMakeCurrent (NULL, NULL); |
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167 this->gl_data->wglDeleteContext (hglrc); |
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168 } |
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169 ReleaseDC (hwnd, hdc); |
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170 DestroyWindow (hwnd); |
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171 WIN_FlushMessageQueue (); |
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172 } |
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173 |
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174 #endif /* SDL_VIDEO_OPENGL */ |
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175 |
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176 int |
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177 WIN_GL_SetupWindow (_THIS) |
0 | 178 { |
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179 int retval; |
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180 #if SDL_VIDEO_OPENGL |
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181 int i; |
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182 unsigned int matching; |
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183 int iAttribs[64]; |
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184 int *iAttr; |
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185 float fAttribs[1] = { 0 }; |
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186 const GLubyte *(WINAPI * glGetStringFunc) (GLenum); |
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187 const char *wglext; |
0 | 188 |
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189 /* load the gl driver from a default path */ |
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190 if (!this->gl_config.driver_loaded) { |
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191 /* no driver has been loaded, use default (ourselves) */ |
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192 if (WIN_GL_LoadLibrary (this, NULL) < 0) { |
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193 return (-1); |
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194 } |
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195 } |
0 | 196 |
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197 for (i = 0;; ++i) { |
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198 /* Get the window device context for our OpenGL drawing */ |
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199 GL_hdc = GetDC (SDL_Window); |
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200 if (GL_hdc == NULL) { |
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201 SDL_SetError ("Unable to get DC for SDL_Window"); |
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202 return (-1); |
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203 } |
0 | 204 |
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205 /* Set up the pixel format descriptor with our needed format */ |
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206 SDL_memset (&GL_pfd, 0, sizeof (GL_pfd)); |
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207 GL_pfd.nSize = sizeof (GL_pfd); |
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208 GL_pfd.nVersion = 1; |
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209 GL_pfd.dwFlags = (PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL); |
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210 if (this->gl_config.double_buffer) { |
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211 GL_pfd.dwFlags |= PFD_DOUBLEBUFFER; |
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212 } |
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213 if (this->gl_config.stereo) { |
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214 GL_pfd.dwFlags |= PFD_STEREO; |
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215 } |
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216 GL_pfd.iPixelType = PFD_TYPE_RGBA; |
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217 GL_pfd.cColorBits = this->gl_config.buffer_size; |
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218 GL_pfd.cRedBits = this->gl_config.red_size; |
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219 GL_pfd.cGreenBits = this->gl_config.green_size; |
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220 GL_pfd.cBlueBits = this->gl_config.blue_size; |
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221 GL_pfd.cAlphaBits = this->gl_config.alpha_size; |
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222 GL_pfd.cAccumRedBits = this->gl_config.accum_red_size; |
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223 GL_pfd.cAccumGreenBits = this->gl_config.accum_green_size; |
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224 GL_pfd.cAccumBlueBits = this->gl_config.accum_blue_size; |
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225 GL_pfd.cAccumAlphaBits = this->gl_config.accum_alpha_size; |
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226 GL_pfd.cAccumBits = |
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227 (GL_pfd.cAccumRedBits + GL_pfd.cAccumGreenBits + |
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228 GL_pfd.cAccumBlueBits + GL_pfd.cAccumAlphaBits); |
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229 GL_pfd.cDepthBits = this->gl_config.depth_size; |
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230 GL_pfd.cStencilBits = this->gl_config.stencil_size; |
0 | 231 |
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232 /* initialize WGL_ARB_pixel_format */ |
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233 Init_WGL_ARB_extensions (this); |
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234 |
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235 /* setup WGL_ARB_pixel_format attribs */ |
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236 iAttr = &iAttribs[0]; |
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237 |
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238 *iAttr++ = WGL_DRAW_TO_WINDOW_ARB; |
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239 *iAttr++ = GL_TRUE; |
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240 *iAttr++ = WGL_ACCELERATION_ARB; |
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241 *iAttr++ = WGL_FULL_ACCELERATION_ARB; |
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242 *iAttr++ = WGL_RED_BITS_ARB; |
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243 *iAttr++ = this->gl_config.red_size; |
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244 *iAttr++ = WGL_GREEN_BITS_ARB; |
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245 *iAttr++ = this->gl_config.green_size; |
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246 *iAttr++ = WGL_BLUE_BITS_ARB; |
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247 *iAttr++ = this->gl_config.blue_size; |
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248 |
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249 if (this->gl_config.alpha_size) { |
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250 *iAttr++ = WGL_ALPHA_BITS_ARB; |
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251 *iAttr++ = this->gl_config.alpha_size; |
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252 } |
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253 |
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254 *iAttr++ = WGL_DOUBLE_BUFFER_ARB; |
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255 *iAttr++ = this->gl_config.double_buffer; |
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256 |
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257 *iAttr++ = WGL_DEPTH_BITS_ARB; |
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258 *iAttr++ = this->gl_config.depth_size; |
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259 |
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260 if (this->gl_config.stencil_size) { |
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261 *iAttr++ = WGL_STENCIL_BITS_ARB; |
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262 *iAttr++ = this->gl_config.stencil_size; |
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263 } |
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264 |
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265 if (this->gl_config.accum_red_size) { |
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266 *iAttr++ = WGL_ACCUM_RED_BITS_ARB; |
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267 *iAttr++ = this->gl_config.accum_red_size; |
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268 } |
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269 |
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270 if (this->gl_config.accum_green_size) { |
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271 *iAttr++ = WGL_ACCUM_GREEN_BITS_ARB; |
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272 *iAttr++ = this->gl_config.accum_green_size; |
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273 } |
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274 |
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275 if (this->gl_config.accum_blue_size) { |
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276 *iAttr++ = WGL_ACCUM_BLUE_BITS_ARB; |
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277 *iAttr++ = this->gl_config.accum_blue_size; |
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278 } |
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279 |
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280 if (this->gl_config.accum_alpha_size) { |
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281 *iAttr++ = WGL_ACCUM_ALPHA_BITS_ARB; |
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282 *iAttr++ = this->gl_config.accum_alpha_size; |
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283 } |
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284 |
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285 if (this->gl_config.stereo) { |
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286 *iAttr++ = WGL_STEREO_ARB; |
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287 *iAttr++ = GL_TRUE; |
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288 } |
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289 |
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290 if (this->gl_config.multisamplebuffers) { |
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291 *iAttr++ = WGL_SAMPLE_BUFFERS_ARB; |
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292 *iAttr++ = this->gl_config.multisamplebuffers; |
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293 } |
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294 |
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295 if (this->gl_config.multisamplesamples) { |
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296 *iAttr++ = WGL_SAMPLES_ARB; |
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297 *iAttr++ = this->gl_config.multisamplesamples; |
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298 } |
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299 |
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300 if (this->gl_config.accelerated >= 0) { |
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301 *iAttr++ = WGL_ACCELERATION_ARB; |
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302 *iAttr++ = |
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303 (this->gl_config. |
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304 accelerated ? WGL_GENERIC_ACCELERATION_ARB : |
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305 WGL_NO_ACCELERATION_ARB); |
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306 } |
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307 |
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308 *iAttr = 0; |
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309 |
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310 /* Choose and set the closest available pixel format */ |
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311 if (!this->gl_data->WGL_ARB_pixel_format || |
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312 !this->gl_data->wglChoosePixelFormatARB (GL_hdc, iAttribs, |
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313 fAttribs, 1, |
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314 &pixel_format, &matching) |
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315 || !matching) { |
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316 pixel_format = ChoosePixelFormat (GL_hdc, &GL_pfd); |
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317 this->gl_data->WGL_ARB_pixel_format = 0; |
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318 } |
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319 if (!pixel_format) { |
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320 SDL_SetError ("No matching GL pixel format available"); |
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321 return (-1); |
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322 } |
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323 if (!SetPixelFormat (GL_hdc, pixel_format, &GL_pfd)) { |
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324 if (i == 0) { |
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325 /* First time through, try resetting the window */ |
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326 if (WIN_GL_ResetWindow (this) < 0) { |
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327 return (-1); |
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328 } |
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329 continue; |
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330 } |
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331 SDL_SetError ("Unable to set HDC pixel format"); |
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332 return (-1); |
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333 } |
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334 /* We either succeeded or failed by this point */ |
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335 break; |
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336 } |
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337 DescribePixelFormat (GL_hdc, pixel_format, sizeof (GL_pfd), &GL_pfd); |
0 | 338 |
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339 GL_hrc = this->gl_data->wglCreateContext (GL_hdc); |
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340 if (GL_hrc == NULL) { |
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341 SDL_SetError ("Unable to create GL context"); |
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342 return (-1); |
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343 } |
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344 if (WIN_GL_MakeCurrent (this) < 0) { |
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345 return (-1); |
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346 } |
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347 gl_active = 1; |
1656 | 348 |
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349 /* Vsync control under Windows. Checking glGetString here is |
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350 * somewhat a documented and reliable hack - it was originally |
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351 * as a feature added by mistake, but since so many people rely |
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352 * on it, it will not be removed. strstr should be safe here.*/ |
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353 glGetStringFunc = WIN_GL_GetProcAddress (this, "glGetString"); |
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354 if (glGetStringFunc) { |
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355 wglext = (const char *) glGetStringFunc (GL_EXTENSIONS); |
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356 } else { |
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357 /* Uh oh, something is seriously wrong here... */ |
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358 wglext = NULL; |
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359 } |
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360 if (!wglext || !SDL_strstr (wglext, "WGL_EXT_swap_control")) { |
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361 this->gl_data->wglSwapIntervalEXT = NULL; |
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362 this->gl_data->wglGetSwapIntervalEXT = NULL; |
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363 } |
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364 if (this->gl_config.swap_control >= 0) { |
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365 if (this->gl_data->wglSwapIntervalEXT) { |
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366 this->gl_data->wglSwapIntervalEXT (this->gl_config.swap_control); |
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367 } |
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368 } |
0 | 369 #else |
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370 SDL_SetError ("WIN driver not configured with OpenGL"); |
0 | 371 #endif |
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372 if (gl_active) { |
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373 retval = 0; |
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374 } else { |
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375 retval = -1; |
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376 } |
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377 return (retval); |
0 | 378 } |
379 | |
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380 void |
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381 WIN_GL_ShutDown (_THIS) |
0 | 382 { |
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383 #if SDL_VIDEO_OPENGL |
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384 /* Clean up OpenGL */ |
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385 if (GL_hrc) { |
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386 this->gl_data->wglMakeCurrent (NULL, NULL); |
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387 this->gl_data->wglDeleteContext (GL_hrc); |
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388 GL_hrc = NULL; |
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389 } |
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390 if (GL_hdc) { |
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391 ReleaseDC (SDL_Window, GL_hdc); |
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392 GL_hdc = NULL; |
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393 } |
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394 gl_active = 0; |
0 | 395 |
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396 WIN_GL_UnloadLibrary (this); |
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397 #endif /* SDL_VIDEO_OPENGL */ |
0 | 398 } |
399 | |
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400 #if SDL_VIDEO_OPENGL |
0 | 401 |
402 /* Make the current context active */ | |
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403 int |
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404 WIN_GL_MakeCurrent (_THIS) |
0 | 405 { |
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406 int retval; |
0 | 407 |
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408 retval = 0; |
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409 if (!this->gl_data->wglMakeCurrent (GL_hdc, GL_hrc)) { |
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410 SDL_SetError ("Unable to make GL context current"); |
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411 retval = -1; |
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412 } |
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413 return (retval); |
0 | 414 } |
415 | |
416 /* Get attribute data from glX. */ | |
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417 int |
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418 WIN_GL_GetAttribute (_THIS, SDL_GLattr attrib, int *value) |
0 | 419 { |
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420 int retval; |
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421 |
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422 if (this->gl_data->WGL_ARB_pixel_format) { |
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423 int wgl_attrib; |
655
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
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|
424 |
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425 switch (attrib) { |
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426 case SDL_GL_RED_SIZE: |
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427 wgl_attrib = WGL_RED_BITS_ARB; |
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428 break; |
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429 case SDL_GL_GREEN_SIZE: |
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430 wgl_attrib = WGL_GREEN_BITS_ARB; |
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431 break; |
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432 case SDL_GL_BLUE_SIZE: |
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433 wgl_attrib = WGL_BLUE_BITS_ARB; |
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434 break; |
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435 case SDL_GL_ALPHA_SIZE: |
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436 wgl_attrib = WGL_ALPHA_BITS_ARB; |
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437 break; |
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438 case SDL_GL_DOUBLEBUFFER: |
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439 wgl_attrib = WGL_DOUBLE_BUFFER_ARB; |
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1659
diff
changeset
|
440 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
441 case SDL_GL_BUFFER_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
442 wgl_attrib = WGL_COLOR_BITS_ARB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
443 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
444 case SDL_GL_DEPTH_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
445 wgl_attrib = WGL_DEPTH_BITS_ARB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
446 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
447 case SDL_GL_STENCIL_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
448 wgl_attrib = WGL_STENCIL_BITS_ARB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
449 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
450 case SDL_GL_ACCUM_RED_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
451 wgl_attrib = WGL_ACCUM_RED_BITS_ARB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
452 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
453 case SDL_GL_ACCUM_GREEN_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
454 wgl_attrib = WGL_ACCUM_GREEN_BITS_ARB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
455 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
456 case SDL_GL_ACCUM_BLUE_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
457 wgl_attrib = WGL_ACCUM_BLUE_BITS_ARB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
458 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
459 case SDL_GL_ACCUM_ALPHA_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
460 wgl_attrib = WGL_ACCUM_ALPHA_BITS_ARB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
461 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
462 case SDL_GL_STEREO: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
463 wgl_attrib = WGL_STEREO_ARB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
464 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
465 case SDL_GL_MULTISAMPLEBUFFERS: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
466 wgl_attrib = WGL_SAMPLE_BUFFERS_ARB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
467 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
468 case SDL_GL_MULTISAMPLESAMPLES: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
469 wgl_attrib = WGL_SAMPLES_ARB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
470 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
471 case SDL_GL_ACCELERATED_VISUAL: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
472 wgl_attrib = WGL_ACCELERATION_ARB; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
473 this->gl_data->wglGetPixelFormatAttribivARB (GL_hdc, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
474 pixel_format, 0, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
475 1, &wgl_attrib, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
476 value); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
477 if (*value == WGL_NO_ACCELERATION_ARB) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
478 *value = SDL_FALSE; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
479 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
480 *value = SDL_TRUE; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
481 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
482 return 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
483 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
484 case SDL_GL_SWAP_CONTROL: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
485 if (this->gl_data->wglGetSwapIntervalEXT) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
486 return this->gl_data->wglGetSwapIntervalEXT (); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
487 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
488 return -1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
489 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
490 default: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
491 return (-1); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
492 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
493 this->gl_data->wglGetPixelFormatAttribivARB (GL_hdc, pixel_format, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
494 0, 1, &wgl_attrib, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
495 value); |
655
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
496 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
497 return 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
498 } |
0 | 499 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
500 retval = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
501 switch (attrib) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
502 case SDL_GL_RED_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
503 *value = GL_pfd.cRedBits; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
504 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
505 case SDL_GL_GREEN_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
506 *value = GL_pfd.cGreenBits; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
507 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
508 case SDL_GL_BLUE_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
509 *value = GL_pfd.cBlueBits; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
510 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
511 case SDL_GL_ALPHA_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
512 *value = GL_pfd.cAlphaBits; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
513 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
514 case SDL_GL_DOUBLEBUFFER: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
515 if (GL_pfd.dwFlags & PFD_DOUBLEBUFFER) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
516 *value = 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
517 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
518 *value = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
519 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
520 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
521 case SDL_GL_BUFFER_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
522 *value = GL_pfd.cColorBits; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
523 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
524 case SDL_GL_DEPTH_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
525 *value = GL_pfd.cDepthBits; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
526 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
527 case SDL_GL_STENCIL_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
528 *value = GL_pfd.cStencilBits; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
529 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
530 case SDL_GL_ACCUM_RED_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
531 *value = GL_pfd.cAccumRedBits; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
532 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
533 case SDL_GL_ACCUM_GREEN_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
534 *value = GL_pfd.cAccumGreenBits; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
535 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
536 case SDL_GL_ACCUM_BLUE_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
537 *value = GL_pfd.cAccumBlueBits; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
538 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
539 case SDL_GL_ACCUM_ALPHA_SIZE: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
540 *value = GL_pfd.cAccumAlphaBits; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
541 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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542 case SDL_GL_STEREO: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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543 if (GL_pfd.dwFlags & PFD_STEREO) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
544 *value = 1; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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545 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff
changeset
|
546 *value = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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547 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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548 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
549 case SDL_GL_MULTISAMPLEBUFFERS: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff
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|
550 *value = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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551 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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552 case SDL_GL_MULTISAMPLESAMPLES: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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553 *value = 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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554 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
555 default: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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diff
changeset
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556 retval = -1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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557 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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558 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
559 return retval; |
0 | 560 } |
561 | |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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562 void |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
563 WIN_GL_SwapBuffers (_THIS) |
0 | 564 { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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565 SwapBuffers (GL_hdc); |
0 | 566 } |
567 | |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
568 void |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
569 WIN_GL_UnloadLibrary (_THIS) |
0 | 570 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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571 if (this->gl_config.driver_loaded) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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572 FreeLibrary ((HMODULE) this->gl_config.dll_handle); |
0 | 573 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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574 this->gl_data->wglGetProcAddress = NULL; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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575 this->gl_data->wglCreateContext = NULL; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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576 this->gl_data->wglDeleteContext = NULL; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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577 this->gl_data->wglMakeCurrent = NULL; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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578 this->gl_data->wglChoosePixelFormatARB = NULL; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
579 this->gl_data->wglGetPixelFormatAttribivARB = NULL; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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580 this->gl_data->wglSwapIntervalEXT = NULL; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
581 this->gl_data->wglGetSwapIntervalEXT = NULL; |
0 | 582 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
583 this->gl_config.dll_handle = NULL; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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584 this->gl_config.driver_loaded = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
585 } |
0 | 586 } |
587 | |
588 /* Passing a NULL path means load pointers from the application */ | |
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589 int |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
590 WIN_GL_LoadLibrary (_THIS, const char *path) |
0 | 591 { |
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Sam Lantinga <slouken@libsdl.org>
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592 HMODULE handle; |
0 | 593 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
594 if (gl_active) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
595 SDL_SetError ("OpenGL context already created"); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
596 return -1; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff
changeset
|
597 } |
0 | 598 |
1662
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599 if (path == NULL) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
600 path = DEFAULT_GL_DRIVER_PATH; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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601 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
602 handle = LoadLibrary (path); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
603 if (handle == NULL) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
604 SDL_SetError ("Could not load OpenGL library"); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
605 return -1; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff
changeset
|
606 } |
0 | 607 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
608 /* Unload the old driver and reset the pointers */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
609 WIN_GL_UnloadLibrary (this); |
0 | 610 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
611 /* Load new function pointers */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
612 SDL_memset (this->gl_data, 0, sizeof (*this->gl_data)); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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changeset
|
613 this->gl_data->wglGetProcAddress = (void *(WINAPI *) (const char *)) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
614 GetProcAddress (handle, "wglGetProcAddress"); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
615 this->gl_data->wglCreateContext = (HGLRC (WINAPI *) (HDC)) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
616 GetProcAddress (handle, "wglCreateContext"); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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617 this->gl_data->wglDeleteContext = (BOOL (WINAPI *) (HGLRC)) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
618 GetProcAddress (handle, "wglDeleteContext"); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
619 this->gl_data->wglMakeCurrent = (BOOL (WINAPI *) (HDC, HGLRC)) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
620 GetProcAddress (handle, "wglMakeCurrent"); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
621 this->gl_data->wglSwapIntervalEXT = (void (WINAPI *) (int)) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
622 GetProcAddress (handle, "wglSwapIntervalEXT"); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
623 this->gl_data->wglGetSwapIntervalEXT = (int (WINAPI *) (void)) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
624 GetProcAddress (handle, "wglGetSwapIntervalEXT"); |
0 | 625 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff
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|
626 if ((this->gl_data->wglGetProcAddress == NULL) || |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
627 (this->gl_data->wglCreateContext == NULL) || |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
628 (this->gl_data->wglDeleteContext == NULL) || |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
629 (this->gl_data->wglMakeCurrent == NULL)) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
630 SDL_SetError ("Could not retrieve OpenGL functions"); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
631 FreeLibrary (handle); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
632 return -1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
633 } |
0 | 634 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
635 this->gl_config.dll_handle = handle; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
636 SDL_strlcpy (this->gl_config.driver_path, path, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
637 SDL_arraysize (this->gl_config.driver_path)); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
638 this->gl_config.driver_loaded = 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
639 return 0; |
0 | 640 } |
641 | |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
642 void * |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
643 WIN_GL_GetProcAddress (_THIS, const char *proc) |
0 | 644 { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
645 void *func; |
0 | 646 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
647 /* This is to pick up extensions */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
648 func = this->gl_data->wglGetProcAddress (proc); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
649 if (!func) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
650 /* This is probably a normal GL function */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
651 func = GetProcAddress (this->gl_config.dll_handle, proc); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
652 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
653 return func; |
0 | 654 } |
655 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
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|
656 #endif /* SDL_VIDEO_OPENGL */ |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
657 /* vi: set ts=4 sw=4 expandtab: */ |