Mercurial > sdl-ios-xcode
annotate src/video/win32/SDL_d3drender.c @ 2218:6cc82cad8b77
1.3 video API design chat
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Aug 2007 07:08:25 +0000 |
parents | 3863ba81c1d6 |
children | 926294b2bb4e |
rev | line source |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1 /* |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2 SDL - Simple DirectMedia Layer |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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3 Copyright (C) 1997-2006 Sam Lantinga |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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13 Lesser General Public License for more details. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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16 License along with this library; if not, write to the Free Software |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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18 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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19 Sam Lantinga |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_D3D |
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25 |
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26 #include "SDL_win32video.h" |
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27 |
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28 /* Direct3D renderer implementation */ |
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29 |
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30 static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags); |
1975
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31 static int D3D_DisplayModeChanged(SDL_Renderer * renderer); |
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32 static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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33 static int D3D_SetTexturePalette(SDL_Renderer * renderer, |
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34 SDL_Texture * texture, |
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35 const SDL_Color * colors, int firstcolor, |
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36 int ncolors); |
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37 static int D3D_GetTexturePalette(SDL_Renderer * renderer, |
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38 SDL_Texture * texture, SDL_Color * colors, |
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39 int firstcolor, int ncolors); |
1985
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40 static int D3D_SetTextureColorMod(SDL_Renderer * renderer, |
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41 SDL_Texture * texture); |
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42 static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer, |
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43 SDL_Texture * texture); |
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44 static int D3D_SetTextureBlendMode(SDL_Renderer * renderer, |
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45 SDL_Texture * texture); |
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46 static int D3D_SetTextureScaleMode(SDL_Renderer * renderer, |
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47 SDL_Texture * texture); |
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48 static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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49 const SDL_Rect * rect, const void *pixels, |
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50 int pitch); |
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51 static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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52 const SDL_Rect * rect, int markDirty, |
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53 void **pixels, int *pitch); |
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54 static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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55 static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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56 int numrects, const SDL_Rect * rects); |
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57 static int D3D_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b, |
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58 Uint8 a, const SDL_Rect * rect); |
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59 static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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60 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
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61 static void D3D_RenderPresent(SDL_Renderer * renderer); |
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62 static void D3D_DestroyTexture(SDL_Renderer * renderer, |
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63 SDL_Texture * texture); |
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64 static void D3D_DestroyRenderer(SDL_Renderer * renderer); |
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65 |
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66 |
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67 SDL_RenderDriver D3D_RenderDriver = { |
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68 D3D_CreateRenderer, |
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69 { |
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70 "d3d", |
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71 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | |
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72 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | |
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73 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC | |
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74 SDL_RENDERER_ACCELERATED), |
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75 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
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76 SDL_TEXTUREMODULATE_ALPHA), |
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77 (SDL_TEXTUREBLENDMODE_NONE | SDL_TEXTUREBLENDMODE_MASK | |
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78 SDL_TEXTUREBLENDMODE_BLEND | SDL_TEXTUREBLENDMODE_ADD | |
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79 SDL_TEXTUREBLENDMODE_MOD), |
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80 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | |
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81 SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST), |
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82 12, |
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83 { |
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84 SDL_PIXELFORMAT_INDEX8, |
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85 SDL_PIXELFORMAT_RGB332, |
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86 SDL_PIXELFORMAT_RGB444, |
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87 SDL_PIXELFORMAT_RGB555, |
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88 SDL_PIXELFORMAT_ARGB4444, |
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89 SDL_PIXELFORMAT_ARGB1555, |
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90 SDL_PIXELFORMAT_RGB565, |
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91 SDL_PIXELFORMAT_RGB888, |
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92 SDL_PIXELFORMAT_ARGB8888, |
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93 SDL_PIXELFORMAT_ARGB2101010, |
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94 SDL_PIXELFORMAT_UYVY, |
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95 SDL_PIXELFORMAT_YUY2}, |
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96 0, |
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97 0} |
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98 }; |
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99 |
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100 typedef struct |
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101 { |
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102 IDirect3DDevice9 *device; |
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103 D3DPRESENT_PARAMETERS pparams; |
1900
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First stab at a D3D renderer, only 30FPS so far... ?
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104 SDL_bool beginScene; |
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105 } D3D_RenderData; |
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106 |
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107 typedef struct |
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108 { |
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109 IDirect3DTexture9 *texture; |
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110 } D3D_TextureData; |
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111 |
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112 typedef struct |
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More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
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113 { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
114 float x, y, z; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
115 float rhw; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
116 DWORD color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
117 float u, v; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
118 } Vertex; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
119 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
120 static void |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
121 D3D_SetError(const char *prefix, HRESULT result) |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
122 { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
123 const char *error; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
124 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
125 switch (result) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
126 case D3DERR_WRONGTEXTUREFORMAT: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
127 error = "WRONGTEXTUREFORMAT"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
128 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
129 case D3DERR_UNSUPPORTEDCOLOROPERATION: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
130 error = "UNSUPPORTEDCOLOROPERATION"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
131 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
132 case D3DERR_UNSUPPORTEDCOLORARG: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
133 error = "UNSUPPORTEDCOLORARG"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
134 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
135 case D3DERR_UNSUPPORTEDALPHAOPERATION: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
136 error = "UNSUPPORTEDALPHAOPERATION"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
137 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
138 case D3DERR_UNSUPPORTEDALPHAARG: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
139 error = "UNSUPPORTEDALPHAARG"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
140 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
141 case D3DERR_TOOMANYOPERATIONS: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
142 error = "TOOMANYOPERATIONS"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
143 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
144 case D3DERR_CONFLICTINGTEXTUREFILTER: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
145 error = "CONFLICTINGTEXTUREFILTER"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
146 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
147 case D3DERR_UNSUPPORTEDFACTORVALUE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
148 error = "UNSUPPORTEDFACTORVALUE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
149 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
150 case D3DERR_CONFLICTINGRENDERSTATE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
151 error = "CONFLICTINGRENDERSTATE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
152 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
153 case D3DERR_UNSUPPORTEDTEXTUREFILTER: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
154 error = "UNSUPPORTEDTEXTUREFILTER"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
155 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
156 case D3DERR_CONFLICTINGTEXTUREPALETTE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
157 error = "CONFLICTINGTEXTUREPALETTE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
158 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
159 case D3DERR_DRIVERINTERNALERROR: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
160 error = "DRIVERINTERNALERROR"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
161 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
162 case D3DERR_NOTFOUND: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
163 error = "NOTFOUND"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
164 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
165 case D3DERR_MOREDATA: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
166 error = "MOREDATA"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
167 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
168 case D3DERR_DEVICELOST: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
169 error = "DEVICELOST"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
170 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
171 case D3DERR_DEVICENOTRESET: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
172 error = "DEVICENOTRESET"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
173 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
174 case D3DERR_NOTAVAILABLE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
175 error = "NOTAVAILABLE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
176 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
177 case D3DERR_OUTOFVIDEOMEMORY: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
178 error = "OUTOFVIDEOMEMORY"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
179 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
180 case D3DERR_INVALIDDEVICE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
181 error = "INVALIDDEVICE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
182 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
183 case D3DERR_INVALIDCALL: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
184 error = "INVALIDCALL"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
185 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
186 case D3DERR_DRIVERINVALIDCALL: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
187 error = "DRIVERINVALIDCALL"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
188 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
189 case D3DERR_WASSTILLDRAWING: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
190 error = "WASSTILLDRAWING"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
191 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
192 default: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
193 error = "UNKNOWN"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
194 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
195 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
196 SDL_SetError("%s: %s", prefix, error); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
197 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
198 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
199 static D3DFORMAT |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
200 PixelFormatToD3DFMT(Uint32 format) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
201 { |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
202 switch (format) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
203 case SDL_PIXELFORMAT_INDEX8: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
204 return D3DFMT_P8; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
205 case SDL_PIXELFORMAT_RGB332: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
206 return D3DFMT_R3G3B2; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
207 case SDL_PIXELFORMAT_RGB444: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
208 return D3DFMT_X4R4G4B4; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
209 case SDL_PIXELFORMAT_RGB555: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
210 return D3DFMT_X1R5G5B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
211 case SDL_PIXELFORMAT_ARGB4444: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
212 return D3DFMT_A4R4G4B4; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
213 case SDL_PIXELFORMAT_ARGB1555: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
214 return D3DFMT_A1R5G5B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
215 case SDL_PIXELFORMAT_RGB565: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
216 return D3DFMT_R5G6B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
217 case SDL_PIXELFORMAT_RGB888: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
218 return D3DFMT_X8R8G8B8; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
219 case SDL_PIXELFORMAT_ARGB8888: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
220 return D3DFMT_A8R8G8B8; |
1965
a788656ca29a
SDL constants are all uppercase.
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parents:
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|
221 case SDL_PIXELFORMAT_ARGB2101010: |
1903
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More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
222 return D3DFMT_A2R10G10B10; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
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changeset
|
223 case SDL_PIXELFORMAT_UYVY: |
1903
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More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
224 return D3DFMT_UYVY; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
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changeset
|
225 case SDL_PIXELFORMAT_YUY2: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
226 return D3DFMT_YUY2; |
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More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
227 default: |
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More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
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|
228 return D3DFMT_UNKNOWN; |
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More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
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parents:
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|
229 } |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
230 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
231 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
232 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
233 D3D_AddRenderDriver(_THIS) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
234 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
235 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
236 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
237 if (data->d3d) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
238 SDL_AddRenderDriver(0, &D3D_RenderDriver); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
239 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
240 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
241 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
242 SDL_Renderer * |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
243 D3D_CreateRenderer(SDL_Window * window, Uint32 flags) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
244 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
245 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
246 SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
247 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
248 SDL_Renderer *renderer; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
249 D3D_RenderData *data; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
250 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
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|
251 D3DPRESENT_PARAMETERS pparams; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
252 IDirect3DSwapChain9 *chain; |
1925
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
253 D3DCAPS9 caps; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
254 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1918
diff
changeset
|
255 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
256 if (!renderer) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
257 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
258 return NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
259 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
260 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1918
diff
changeset
|
261 data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data)); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
262 if (!data) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
263 D3D_DestroyRenderer(renderer); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
264 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
265 return NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
266 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
267 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
268 renderer->DisplayModeChanged = D3D_DisplayModeChanged; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
269 renderer->CreateTexture = D3D_CreateTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
270 renderer->SetTexturePalette = D3D_SetTexturePalette; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
271 renderer->GetTexturePalette = D3D_GetTexturePalette; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
272 renderer->SetTextureColorMod = D3D_SetTextureColorMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
273 renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
274 renderer->SetTextureBlendMode = D3D_SetTextureBlendMode; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
275 renderer->SetTextureScaleMode = D3D_SetTextureScaleMode; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
276 renderer->UpdateTexture = D3D_UpdateTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
277 renderer->LockTexture = D3D_LockTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
278 renderer->UnlockTexture = D3D_UnlockTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
279 renderer->DirtyTexture = D3D_DirtyTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
280 renderer->RenderFill = D3D_RenderFill; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
281 renderer->RenderCopy = D3D_RenderCopy; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
282 renderer->RenderPresent = D3D_RenderPresent; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
283 renderer->DestroyTexture = D3D_DestroyTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
284 renderer->DestroyRenderer = D3D_DestroyRenderer; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
285 renderer->info = D3D_RenderDriver.info; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
286 renderer->window = window->id; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
287 renderer->driverdata = data; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
288 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
289 renderer->info.flags = SDL_RENDERER_ACCELERATED; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
290 |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
291 SDL_zero(pparams); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
292 pparams.BackBufferWidth = window->w; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
293 pparams.BackBufferHeight = window->h; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
294 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
295 pparams.BackBufferFormat = |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
296 PixelFormatToD3DFMT(display->fullscreen_mode.format); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
297 } else { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
298 pparams.BackBufferFormat = D3DFMT_UNKNOWN; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
299 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
300 if (flags & SDL_RENDERER_PRESENTFLIP2) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
301 pparams.BackBufferCount = 2; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
302 pparams.SwapEffect = D3DSWAPEFFECT_FLIP; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
303 } else if (flags & SDL_RENDERER_PRESENTFLIP3) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
304 pparams.BackBufferCount = 3; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
305 pparams.SwapEffect = D3DSWAPEFFECT_FLIP; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
306 } else if (flags & SDL_RENDERER_PRESENTCOPY) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
307 pparams.BackBufferCount = 1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
308 pparams.SwapEffect = D3DSWAPEFFECT_COPY; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
309 } else { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
310 pparams.BackBufferCount = 1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
311 pparams.SwapEffect = D3DSWAPEFFECT_DISCARD; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
312 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
313 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
314 pparams.Windowed = FALSE; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
315 pparams.FullScreen_RefreshRateInHz = |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
316 display->fullscreen_mode.refresh_rate; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
317 } else { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
318 pparams.Windowed = TRUE; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
319 pparams.FullScreen_RefreshRateInHz = 0; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
320 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
321 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
322 pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
323 } else { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
324 pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
325 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
326 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
327 result = IDirect3D9_CreateDevice(videodata->d3d, D3DADAPTER_DEFAULT, /* FIXME */ |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
328 D3DDEVTYPE_HAL, |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
329 windowdata->hwnd, |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
330 D3DCREATE_SOFTWARE_VERTEXPROCESSING, |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
331 &pparams, &data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
332 if (FAILED(result)) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
333 D3D_DestroyRenderer(renderer); |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
334 D3D_SetError("CreateDevice()", result); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
335 return NULL; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
336 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
337 data->beginScene = SDL_TRUE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
338 |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
339 /* Get presentation parameters to fill info */ |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
340 result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
341 if (FAILED(result)) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
342 D3D_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
343 D3D_SetError("GetSwapChain()", result); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
344 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
345 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
346 result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
347 if (FAILED(result)) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
348 IDirect3DSwapChain9_Release(chain); |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
349 D3D_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
350 D3D_SetError("GetPresentParameters()", result); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
351 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
352 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
353 IDirect3DSwapChain9_Release(chain); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
354 switch (pparams.SwapEffect) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
355 case D3DSWAPEFFECT_COPY: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
356 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
357 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
358 case D3DSWAPEFFECT_FLIP: |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
359 switch (pparams.BackBufferCount) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
360 case 2: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
361 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
362 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
363 case 3: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
364 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
365 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
366 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
367 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
368 case D3DSWAPEFFECT_DISCARD: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
369 renderer->info.flags |= SDL_RENDERER_PRESENTDISCARD; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
370 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
371 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
372 if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
373 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
374 } |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
375 data->pparams = pparams; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
376 |
1925
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
377 IDirect3DDevice9_GetDeviceCaps(data->device, &caps); |
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
378 renderer->info.max_texture_width = caps.MaxTextureWidth; |
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
379 renderer->info.max_texture_height = caps.MaxTextureHeight; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1917
diff
changeset
|
380 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
381 /* Set up parameters for rendering */ |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
382 IDirect3DDevice9_SetVertexShader(data->device, NULL); |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
383 IDirect3DDevice9_SetFVF(data->device, |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
384 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1); |
1988
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
385 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
386 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
387 D3DCULL_NONE); |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
388 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE); |
1988
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
389 /* Enable color modulation by diffuse color */ |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
390 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
391 D3DTOP_MODULATE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
392 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
393 D3DTA_TEXTURE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
394 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
395 D3DTA_DIFFUSE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
396 /* Enable alpha modulation by diffuse alpha */ |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
397 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
398 D3DTOP_MODULATE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
399 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
400 D3DTA_TEXTURE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
401 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
402 D3DTA_DIFFUSE); |
1991
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
403 /* Disable second texture stage, since we're done */ |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
404 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP, |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
405 D3DTOP_DISABLE); |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
406 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP, |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
407 D3DTOP_DISABLE); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
408 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
409 return renderer; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
410 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
411 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
412 static int |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
413 D3D_Reset(SDL_Renderer * renderer) |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
414 { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
415 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
416 HRESULT result; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
417 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
418 result = IDirect3DDevice9_Reset(data->device, &data->pparams); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
419 if (FAILED(result)) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
420 if (result == D3DERR_DEVICELOST) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
421 /* Don't worry about it, we'll reset later... */ |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
422 return 0; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
423 } else { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
424 D3D_SetError("Reset()", result); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
425 return -1; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
426 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
427 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
428 IDirect3DDevice9_SetVertexShader(data->device, NULL); |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
429 IDirect3DDevice9_SetFVF(data->device, |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
430 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1); |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
431 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE, |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
432 D3DCULL_NONE); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
433 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
434 return 0; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
435 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
436 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
437 static int |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
438 D3D_DisplayModeChanged(SDL_Renderer * renderer) |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
439 { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
440 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
441 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
442 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
443 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
444 data->pparams.BackBufferWidth = window->w; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
445 data->pparams.BackBufferHeight = window->h; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
446 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
447 data->pparams.BackBufferFormat = |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
448 PixelFormatToD3DFMT(display->fullscreen_mode.format); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
449 } else { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
450 data->pparams.BackBufferFormat = D3DFMT_UNKNOWN; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
451 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
452 return D3D_Reset(renderer); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
453 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
454 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
455 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
456 D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
457 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
458 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
459 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
460 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
461 D3D_TextureData *data; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
462 D3DPOOL pool; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
463 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
464 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1918
diff
changeset
|
465 data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data)); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
466 if (!data) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
467 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
468 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
469 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
470 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
471 texture->driverdata = data; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
472 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
473 #if 1 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
474 /* FIXME: Do we want non-managed textures? |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
475 They need to be freed on device reset and then reloaded by the app... |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
476 */ |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
477 texture->access = SDL_TEXTUREACCESS_LOCAL; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
478 #endif |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
479 if (texture->access == SDL_TEXTUREACCESS_LOCAL) { |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
480 pool = D3DPOOL_MANAGED; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
481 } else { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
482 pool = D3DPOOL_DEFAULT; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
483 } |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
484 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
485 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
486 texture->h, 1, 0, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
487 PixelFormatToD3DFMT(texture->format), |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
488 pool, &data->texture, NULL); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
489 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
490 D3D_SetError("CreateTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
491 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
492 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
493 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
494 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
495 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
496 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
497 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
498 D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
499 const SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
500 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
501 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
502 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
503 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
504 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
505 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
506 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
507 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
508 D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
509 SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
510 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
511 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
512 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
513 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
514 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
515 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
516 static int |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
517 D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
518 { |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
519 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
520 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
521 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
522 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
523 D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
524 { |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
525 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
526 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
527 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
528 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
529 D3D_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
530 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
531 switch (texture->blendMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
532 case SDL_TEXTUREBLENDMODE_NONE: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
533 case SDL_TEXTUREBLENDMODE_MASK: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
534 case SDL_TEXTUREBLENDMODE_BLEND: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
535 case SDL_TEXTUREBLENDMODE_ADD: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
536 case SDL_TEXTUREBLENDMODE_MOD: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
537 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
538 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
539 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
540 texture->blendMode = SDL_TEXTUREBLENDMODE_NONE; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
541 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
542 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
543 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
544 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
545 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
546 D3D_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
547 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
548 switch (texture->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
549 case SDL_TEXTURESCALEMODE_NONE: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
550 case SDL_TEXTURESCALEMODE_FAST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
551 case SDL_TEXTURESCALEMODE_SLOW: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
552 case SDL_TEXTURESCALEMODE_BEST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
553 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
554 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
555 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
556 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
557 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
558 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
559 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
560 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
561 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
562 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
563 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
564 const SDL_Rect * rect, const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
565 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
566 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
567 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
568 IDirect3DTexture9 *temp; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
569 RECT d3drect; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
570 D3DLOCKED_RECT locked; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
571 const Uint8 *src; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
572 Uint8 *dst; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
573 int row, length; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
574 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
575 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
576 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
577 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
578 texture->h, 1, 0, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
579 PixelFormatToD3DFMT(texture->format), |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
580 D3DPOOL_SYSTEMMEM, &temp, NULL); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
581 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
582 D3D_SetError("CreateTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
583 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
584 } |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
585 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
586 d3drect.left = rect->x; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
587 d3drect.right = rect->x + rect->w; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
588 d3drect.top = rect->y; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
589 d3drect.bottom = rect->y + rect->h; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
590 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
591 result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
592 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
593 IDirect3DTexture9_Release(temp); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
594 D3D_SetError("LockRect()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
595 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
596 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
597 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
598 src = pixels; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
599 dst = locked.pBits; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
600 length = rect->w * SDL_BYTESPERPIXEL(texture->format); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
601 for (row = 0; row < rect->h; ++row) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
602 SDL_memcpy(dst, src, length); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
603 src += pitch; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
604 dst += locked.Pitch; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
605 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
606 IDirect3DTexture9_UnlockRect(temp, 0); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
607 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
608 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
609 IDirect3DDevice9_UpdateTexture(renderdata->device, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
610 (IDirect3DBaseTexture9 *) temp, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
611 (IDirect3DBaseTexture9 *) data-> |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
612 texture); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
613 IDirect3DTexture9_Release(temp); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
614 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
615 D3D_SetError("UpdateTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
616 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
617 } |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
618 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
619 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
620 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
621 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
622 D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
623 const SDL_Rect * rect, int markDirty, void **pixels, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
624 int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
625 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
626 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
627 RECT d3drect; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
628 D3DLOCKED_RECT locked; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
629 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
630 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
631 if (texture->access != SDL_TEXTUREACCESS_LOCAL) { |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
632 SDL_SetError("Can't lock remote video memory"); |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
633 return -1; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
634 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
635 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
636 d3drect.left = rect->x; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
637 d3drect.right = rect->x + rect->w; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
638 d3drect.top = rect->y; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
639 d3drect.bottom = rect->y + rect->h; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
640 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
641 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
642 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
643 markDirty ? 0 : D3DLOCK_NO_DIRTY_UPDATE); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
644 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
645 D3D_SetError("LockRect()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
646 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
647 } |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
648 *pixels = locked.pBits; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
649 *pitch = locked.Pitch; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
650 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
651 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
652 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
653 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
654 D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
655 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
656 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
657 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
658 IDirect3DTexture9_UnlockRect(data->texture, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
659 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
660 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
661 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
662 D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
663 const SDL_Rect * rects) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
664 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
665 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
666 RECT d3drect; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
667 int i; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
668 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
669 for (i = 0; i < numrects; ++i) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
670 const SDL_Rect *rect = &rects[i]; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
671 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
672 d3drect.left = rect->x; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
673 d3drect.right = rect->x + rect->w; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
674 d3drect.top = rect->y; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
675 d3drect.bottom = rect->y + rect->h; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
676 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
677 IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
678 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
679 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
680 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
681 static int |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
682 D3D_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
683 const SDL_Rect * rect) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
684 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
685 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
1901
f1828a500391
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents:
1900
diff
changeset
|
686 D3DRECT d3drect; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
687 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
688 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
689 if (data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
690 IDirect3DDevice9_BeginScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
691 data->beginScene = SDL_FALSE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
692 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
693 |
1901
f1828a500391
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents:
1900
diff
changeset
|
694 d3drect.x1 = rect->x; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
695 d3drect.x2 = rect->x + rect->w; |
1901
f1828a500391
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents:
1900
diff
changeset
|
696 d3drect.y1 = rect->y; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
697 d3drect.y2 = rect->y + rect->h; |
1901
f1828a500391
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents:
1900
diff
changeset
|
698 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
699 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
700 IDirect3DDevice9_Clear(data->device, 1, &d3drect, D3DCLEAR_TARGET, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
701 D3DCOLOR_ARGB(a, r, g, b), 1.0f, 0); |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
702 if (FAILED(result)) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
703 D3D_SetError("Clear()", result); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
704 return -1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
705 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
706 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
707 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
708 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
709 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
710 D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
711 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
712 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
713 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
714 D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
715 float minx, miny, maxx, maxy; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
716 float minu, maxu, minv, maxv; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
717 DWORD color; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
718 Vertex vertices[4]; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
719 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
720 |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
721 if (data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
722 IDirect3DDevice9_BeginScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
723 data->beginScene = SDL_FALSE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
724 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
725 |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
726 minx = (float) dstrect->x - 0.5f; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
727 miny = (float) dstrect->y - 0.5f; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
728 maxx = (float) dstrect->x + dstrect->w - 0.5f; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
729 maxy = (float) dstrect->y + dstrect->h - 0.5f; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
730 |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
731 minu = (float) srcrect->x / texture->w; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
732 maxu = (float) (srcrect->x + srcrect->w) / texture->w; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
733 minv = (float) srcrect->y / texture->h; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
734 maxv = (float) (srcrect->y + srcrect->h) / texture->h; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
735 |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
736 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b); |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
737 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
738 vertices[0].x = minx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
739 vertices[0].y = miny; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
740 vertices[0].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
741 vertices[0].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
742 vertices[0].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
743 vertices[0].u = minu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
744 vertices[0].v = minv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
745 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
746 vertices[1].x = maxx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
747 vertices[1].y = miny; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
748 vertices[1].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
749 vertices[1].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
750 vertices[1].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
751 vertices[1].u = maxu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
752 vertices[1].v = minv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
753 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
754 vertices[2].x = maxx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
755 vertices[2].y = maxy; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
756 vertices[2].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
757 vertices[2].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
758 vertices[2].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
759 vertices[2].u = maxu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
760 vertices[2].v = maxv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
761 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
762 vertices[3].x = minx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
763 vertices[3].y = maxy; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
764 vertices[3].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
765 vertices[3].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
766 vertices[3].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
767 vertices[3].u = minu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
768 vertices[3].v = maxv; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
769 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
770 switch (texture->blendMode) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
771 case SDL_TEXTUREBLENDMODE_NONE: |
1916
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
772 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
773 FALSE); |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
774 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
775 case SDL_TEXTUREBLENDMODE_MASK: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
776 case SDL_TEXTUREBLENDMODE_BLEND: |
1916
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
777 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
778 TRUE); |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
779 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
780 D3DBLEND_SRCALPHA); |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
781 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
782 D3DBLEND_INVSRCALPHA); |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
783 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
784 case SDL_TEXTUREBLENDMODE_ADD: |
1916
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
785 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
786 TRUE); |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
787 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
788 D3DBLEND_SRCALPHA); |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
789 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
790 D3DBLEND_ONE); |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
791 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
792 case SDL_TEXTUREBLENDMODE_MOD: |
1916
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
793 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
794 TRUE); |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
795 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
796 D3DBLEND_ZERO); |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
797 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
798 D3DBLEND_SRCCOLOR); |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
799 break; |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
800 } |
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
801 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
802 switch (texture->scaleMode) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
803 case SDL_TEXTURESCALEMODE_NONE: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
804 case SDL_TEXTURESCALEMODE_FAST: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
805 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
806 D3DTEXF_POINT); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
807 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
808 D3DTEXF_POINT); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
809 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
810 case SDL_TEXTURESCALEMODE_SLOW: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
811 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
812 D3DTEXF_LINEAR); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
813 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
814 D3DTEXF_LINEAR); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
815 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
816 case SDL_TEXTURESCALEMODE_BEST: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
817 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
818 D3DTEXF_GAUSSIANQUAD); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
819 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
820 D3DTEXF_GAUSSIANQUAD); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
821 break; |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
822 } |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
823 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
824 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
825 IDirect3DDevice9_SetTexture(data->device, 0, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
826 (IDirect3DBaseTexture9 *) texturedata-> |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
827 texture); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
828 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
829 D3D_SetError("SetTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
830 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
831 } |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
832 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
833 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
834 vertices, sizeof(*vertices)); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
835 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
836 D3D_SetError("DrawPrimitiveUP()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
837 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
838 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
839 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
840 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
841 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
842 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
843 D3D_RenderPresent(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
844 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
845 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
846 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
847 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
848 if (!data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
849 IDirect3DDevice9_EndScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
850 data->beginScene = SDL_TRUE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
851 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
852 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
853 result = IDirect3DDevice9_TestCooperativeLevel(data->device); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
854 if (result == D3DERR_DEVICELOST) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
855 /* We'll reset later */ |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
856 return; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
857 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
858 if (result == D3DERR_DEVICENOTRESET) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
859 D3D_Reset(renderer); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
860 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
861 result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
862 if (FAILED(result)) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
863 D3D_SetError("Present()", result); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
864 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
865 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
866 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
867 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
868 D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
869 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
870 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
871 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
872 if (!data) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
873 return; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
874 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
875 if (data->texture) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
876 IDirect3DTexture9_Release(data->texture); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
877 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
878 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
879 texture->driverdata = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
880 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
881 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
882 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
883 D3D_DestroyRenderer(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
884 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
885 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
886 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
887 if (data) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
888 if (data->device) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
889 IDirect3DDevice9_Release(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
890 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
891 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
892 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
893 SDL_free(renderer); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
894 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
895 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
896 #endif /* SDL_VIDEO_RENDER_D3D */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
897 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
898 /* vi: set ts=4 sw=4 expandtab: */ |