annotate src/audio/esd/SDL_esdaudio.c @ 3997:6a4f3a32c2e6 SDL-1.2

Fixed bug #349 Solaris doesn't support the LATIN1 character set alias.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 04 Jul 2007 04:27:47 +0000
parents 9f836cec0521
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
3 Copyright (C) 1997-2006 Sam Lantinga
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
6 modify it under the terms of the GNU Lesser General Public
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
8 version 2.1 of the License, or (at your option) any later version.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
13 Lesser General Public License for more details.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
15 You should have received a copy of the GNU Lesser General Public
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
16 License along with this library; if not, write to the Free Software
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
19 Sam Lantinga
252
e8157fcb3114 Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
20 slouken@libsdl.org
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1379
diff changeset
22 #include "SDL_config.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
23
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
24 /* Allow access to an ESD network stream mixing buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
25
1616
9f836cec0521 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
26 #include <sys/types.h>
9f836cec0521 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
27 #include <unistd.h>
9f836cec0521 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
28 #include <signal.h>
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
29 #include <errno.h>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
30 #include <esd.h>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
31
1358
c71e05b4dc2e More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents: 1338
diff changeset
32 #include "SDL_timer.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
33 #include "SDL_audio.h"
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
34 #include "../SDL_audiomem.h"
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
35 #include "../SDL_audio_c.h"
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
36 #include "../SDL_audiodev_c.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
37 #include "SDL_esdaudio.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
38
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
39 #ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
40 #include "SDL_name.h"
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
41 #include "SDL_loadso.h"
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
42 #else
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
43 #define SDL_NAME(X) X
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
44 #endif
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
45
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
46 /* The tag name used by ESD audio */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
47 #define ESD_DRIVER_NAME "esd"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
48
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
49 /* Audio driver functions */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
50 static int ESD_OpenAudio(_THIS, SDL_AudioSpec *spec);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
51 static void ESD_WaitAudio(_THIS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
52 static void ESD_PlayAudio(_THIS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
53 static Uint8 *ESD_GetAudioBuf(_THIS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
54 static void ESD_CloseAudio(_THIS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
55
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
56 #ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
57
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
58 static const char *esd_library = SDL_AUDIO_DRIVER_ESD_DYNAMIC;
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
59 static void *esd_handle = NULL;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
60 static int esd_loaded = 0;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
61
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
62 static int (*SDL_NAME(esd_open_sound))( const char *host );
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
63 static int (*SDL_NAME(esd_close))( int esd );
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
64 static int (*SDL_NAME(esd_play_stream))( esd_format_t format, int rate,
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
65 const char *host, const char *name );
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
66 static struct {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
67 const char *name;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
68 void **func;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
69 } esd_functions[] = {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
70 { "esd_open_sound", (void **)&SDL_NAME(esd_open_sound) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
71 { "esd_close", (void **)&SDL_NAME(esd_close) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
72 { "esd_play_stream", (void **)&SDL_NAME(esd_play_stream) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
73 };
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
74
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
75 static void UnloadESDLibrary()
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
76 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
77 if ( esd_loaded ) {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
78 SDL_UnloadObject(esd_handle);
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
79 esd_handle = NULL;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
80 esd_loaded = 0;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
81 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
82 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
83
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
84 static int LoadESDLibrary(void)
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
85 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
86 int i, retval = -1;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
87
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
88 esd_handle = SDL_LoadObject(esd_library);
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
89 if ( esd_handle ) {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
90 esd_loaded = 1;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
91 retval = 0;
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1367
diff changeset
92 for ( i=0; i<SDL_arraysize(esd_functions); ++i ) {
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
93 *esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name);
864
0c892e99b65b Date: Sun, 29 Feb 2004 20:28:27 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
94 if ( !*esd_functions[i].func ) {
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
95 retval = -1;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
96 UnloadESDLibrary();
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
97 break;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
98 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
99 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
100 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
101 return retval;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
102 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
103
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
104 #else
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
105
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
106 static void UnloadESDLibrary()
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
107 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
108 return;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
109 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
110
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
111 static int LoadESDLibrary(void)
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
112 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
113 return 0;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
114 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
115
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
116 #endif /* SDL_AUDIO_DRIVER_ESD_DYNAMIC */
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
117
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
118 /* Audio driver bootstrap functions */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
119
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
120 static int Audio_Available(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
121 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
122 int connection;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
123 int available;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
124
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
125 available = 0;
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
126 if ( LoadESDLibrary() < 0 ) {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
127 return available;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
128 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
129 connection = SDL_NAME(esd_open_sound)(NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
130 if ( connection >= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
131 available = 1;
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
132 SDL_NAME(esd_close)(connection);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
133 }
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
134 UnloadESDLibrary();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
135 return(available);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
136 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
137
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
138 static void Audio_DeleteDevice(SDL_AudioDevice *device)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
139 {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
140 SDL_free(device->hidden);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
141 SDL_free(device);
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
142 UnloadESDLibrary();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
143 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
144
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
145 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
146 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
147 SDL_AudioDevice *this;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
148
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
149 /* Initialize all variables that we clean on shutdown */
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
150 LoadESDLibrary();
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
151 this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
152 if ( this ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
153 SDL_memset(this, 0, (sizeof *this));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
154 this->hidden = (struct SDL_PrivateAudioData *)
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
155 SDL_malloc((sizeof *this->hidden));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
156 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
157 if ( (this == NULL) || (this->hidden == NULL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
158 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
159 if ( this ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
160 SDL_free(this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
162 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
163 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
164 SDL_memset(this->hidden, 0, (sizeof *this->hidden));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
165 audio_fd = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
166
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167 /* Set the function pointers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 this->OpenAudio = ESD_OpenAudio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
169 this->WaitAudio = ESD_WaitAudio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
170 this->PlayAudio = ESD_PlayAudio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171 this->GetAudioBuf = ESD_GetAudioBuf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 this->CloseAudio = ESD_CloseAudio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 this->free = Audio_DeleteDevice;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 return this;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 AudioBootStrap ESD_bootstrap = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
180 ESD_DRIVER_NAME, "Enlightened Sound Daemon",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 Audio_Available, Audio_CreateDevice
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
184 /* This function waits until it is possible to write a full sound buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
185 static void ESD_WaitAudio(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 Sint32 ticks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 /* Check to see if the thread-parent process is still alive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 { static int cnt = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 /* Note that this only works with thread implementations
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 that use a different process id for each thread.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 if ( kill(parent, 0) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 this->enabled = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 /* Use timer for general audio synchronization */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 if ( ticks > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 SDL_Delay(ticks);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 static void ESD_PlayAudio(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 int written;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 /* Write the audio data, checking for EAGAIN on broken audio drivers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 do {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 written = write(audio_fd, mixbuf, mixlen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 SDL_Delay(1); /* Let a little CPU time go by */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 } while ( (written < 0) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 /* Set the next write frame */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 next_frame += frame_ticks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 /* If we couldn't write, assume fatal error for now */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 if ( written < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 this->enabled = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 static Uint8 *ESD_GetAudioBuf(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 return(mixbuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 static void ESD_CloseAudio(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 if ( mixbuf != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 SDL_FreeAudioMem(mixbuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 mixbuf = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 if ( audio_fd >= 0 ) {
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
242 SDL_NAME(esd_close)(audio_fd);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 audio_fd = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 /* Try to get the name of the program */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 static char *get_progname(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 char *progname = NULL;
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1379
diff changeset
251 #ifdef __LINUX__
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 FILE *fp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 static char temp[BUFSIZ];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254
1338
604d73db6802 Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
255 SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid());
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 fp = fopen(temp, "r");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 if ( fp != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 if ( fgets(temp, sizeof(temp)-1, fp) ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
259 progname = SDL_strrchr(temp, '/');
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 if ( progname == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 progname = temp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 progname = progname+1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 fclose(fp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 return(progname);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 static int ESD_OpenAudio(_THIS, SDL_AudioSpec *spec)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 esd_format_t format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 /* Convert audio spec to the ESD audio format */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 format = (ESD_STREAM | ESD_PLAY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 switch ( spec->format & 0xFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 case 8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 format |= ESD_BITS8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 format |= ESD_BITS16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 SDL_SetError("Unsupported ESD audio format");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 if ( spec->channels == 1 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 format |= ESD_MONO;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 format |= ESD_STEREO;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 spec->samples = ESD_BUF_SIZE; /* Darn, no way to change this yet */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 /* Open a connection to the ESD audio server */
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
299 audio_fd = SDL_NAME(esd_play_stream)(format, spec->freq, NULL, get_progname());
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 if ( audio_fd < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 SDL_SetError("Couldn't open ESD connection");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 /* Calculate the final parameters for this audio specification */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 SDL_CalculateAudioSpec(spec);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 frame_ticks = (float)(spec->samples*1000)/spec->freq;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 next_frame = SDL_GetTicks()+frame_ticks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 /* Allocate mixing buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 mixlen = spec->size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 if ( mixbuf == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
316 SDL_memset(mixbuf, spec->silence, spec->size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 /* Get the parent process id (we're the parent of the audio thread) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 parent = getpid();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 /* We're ready to rock and roll. :-) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 }