Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.c @ 4072:6930cd5ab933 SDL-1.2
Final fix for bug #373
------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] -------
Created an attachment (id=229) [details]
patch to reinstate the SDL cursor after an NSApplicationActivatedEvent
Oops, you're right. My testcursor.c has diverged so far from the original that
I missed that. In fact, now that I think about it, that issue isn't even
addressed by the cursor rectangle patch - it is only concerned with windowed
mode (and fixes the problem there as a side effect). The problem in fullscreen
is still the same as before. How about the attachment for a fix? (I can confirm
that [NSCursor set] doesn't seem to have any effect when called from
QZ_DoActivate().)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 15 Jul 2007 17:22:39 +0000 |
parents | c75679dce60c |
children | 0207ca19fd8f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
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26 |
0 | 27 /* Not yet in the mingw32 cross-compile headers */ |
28 #ifndef CDS_FULLSCREEN | |
29 #define CDS_FULLSCREEN 4 | |
30 #endif | |
31 | |
32 #include "SDL_syswm.h" | |
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33 #include "../SDL_sysvideo.h" |
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34 #include "../SDL_pixels_c.h" |
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35 #include "../../events/SDL_sysevents.h" |
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36 #include "../../events/SDL_events_c.h" |
0 | 37 #include "SDL_dibvideo.h" |
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38 #include "../wincommon/SDL_syswm_c.h" |
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39 #include "../wincommon/SDL_sysmouse_c.h" |
0 | 40 #include "SDL_dibevents_c.h" |
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41 #include "../wincommon/SDL_wingl_c.h" |
0 | 42 |
43 #ifdef _WIN32_WCE | |
44 #define NO_GETDIBITS | |
45 #define NO_GAMMA_SUPPORT | |
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46 #if _WIN32_WCE < 420 |
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47 #define NO_CHANGEDISPLAYSETTINGS |
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48 #else |
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49 #define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0) |
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50 #endif |
0 | 51 #endif |
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52 #ifndef WS_MAXIMIZE |
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53 #define WS_MAXIMIZE 0 |
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54 #endif |
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55 #ifndef WS_THICKFRAME |
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56 #define WS_THICKFRAME 0 |
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57 #endif |
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58 #ifndef SWP_NOCOPYBITS |
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59 #define SWP_NOCOPYBITS 0 |
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60 #endif |
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61 #ifndef PC_NOCOLLAPSE |
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62 #define PC_NOCOLLAPSE 0 |
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63 #endif |
0 | 64 |
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65 #ifdef _WIN32_WCE |
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66 // defined and used in SDL_sysevents.c |
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67 extern HINSTANCE aygshell; |
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68 #endif |
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69 |
0 | 70 /* Initialization/Query functions */ |
71 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
72 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
73 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
74 static int DIB_SetColors(_THIS, int firstcolor, int ncolors, | |
75 SDL_Color *colors); | |
76 static void DIB_CheckGamma(_THIS); | |
338
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77 void DIB_SwapGamma(_THIS); |
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78 void DIB_QuitGamma(_THIS); |
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79 int DIB_SetGammaRamp(_THIS, Uint16 *ramp); |
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80 int DIB_GetGammaRamp(_THIS, Uint16 *ramp); |
0 | 81 static void DIB_VideoQuit(_THIS); |
82 | |
83 /* Hardware surface functions */ | |
84 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface); | |
85 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface); | |
86 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
87 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface); | |
88 | |
89 /* Windows message handling functions */ | |
3992 | 90 static void DIB_GrabStaticColors(HWND window); |
91 static void DIB_ReleaseStaticColors(HWND window); | |
92 static void DIB_Activate(_THIS, BOOL active, BOOL minimized); | |
0 | 93 static void DIB_RealizePalette(_THIS); |
94 static void DIB_PaletteChanged(_THIS, HWND window); | |
95 static void DIB_WinPAINT(_THIS, HDC hdc); | |
96 | |
97 /* helper fn */ | |
98 static int DIB_SussScreenDepth(); | |
99 | |
100 /* DIB driver bootstrap functions */ | |
101 | |
102 static int DIB_Available(void) | |
103 { | |
104 return(1); | |
105 } | |
106 | |
107 static void DIB_DeleteDevice(SDL_VideoDevice *device) | |
108 { | |
109 if ( device ) { | |
110 if ( device->hidden ) { | |
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111 SDL_free(device->hidden); |
0 | 112 } |
113 if ( device->gl_data ) { | |
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114 SDL_free(device->gl_data); |
0 | 115 } |
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116 SDL_free(device); |
0 | 117 } |
118 } | |
119 | |
120 static SDL_VideoDevice *DIB_CreateDevice(int devindex) | |
121 { | |
122 SDL_VideoDevice *device; | |
123 | |
124 /* Initialize all variables that we clean on shutdown */ | |
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125 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 126 if ( device ) { |
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127 SDL_memset(device, 0, (sizeof *device)); |
0 | 128 device->hidden = (struct SDL_PrivateVideoData *) |
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129 SDL_malloc((sizeof *device->hidden)); |
0 | 130 device->gl_data = (struct SDL_PrivateGLData *) |
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131 SDL_malloc((sizeof *device->gl_data)); |
0 | 132 } |
133 if ( (device == NULL) || (device->hidden == NULL) || | |
134 (device->gl_data == NULL) ) { | |
135 SDL_OutOfMemory(); | |
136 DIB_DeleteDevice(device); | |
137 return(NULL); | |
138 } | |
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139 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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140 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 141 |
142 /* Set the function pointers */ | |
143 device->VideoInit = DIB_VideoInit; | |
144 device->ListModes = DIB_ListModes; | |
145 device->SetVideoMode = DIB_SetVideoMode; | |
146 device->UpdateMouse = WIN_UpdateMouse; | |
147 device->SetColors = DIB_SetColors; | |
148 device->UpdateRects = NULL; | |
149 device->VideoQuit = DIB_VideoQuit; | |
150 device->AllocHWSurface = DIB_AllocHWSurface; | |
151 device->CheckHWBlit = NULL; | |
152 device->FillHWRect = NULL; | |
153 device->SetHWColorKey = NULL; | |
154 device->SetHWAlpha = NULL; | |
155 device->LockHWSurface = DIB_LockHWSurface; | |
156 device->UnlockHWSurface = DIB_UnlockHWSurface; | |
157 device->FlipHWSurface = NULL; | |
158 device->FreeHWSurface = DIB_FreeHWSurface; | |
159 device->SetGammaRamp = DIB_SetGammaRamp; | |
160 device->GetGammaRamp = DIB_GetGammaRamp; | |
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161 #if SDL_VIDEO_OPENGL |
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162 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
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163 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
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164 device->GL_GetAttribute = WIN_GL_GetAttribute; |
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165 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
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166 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 167 #endif |
168 device->SetCaption = WIN_SetWMCaption; | |
169 device->SetIcon = WIN_SetWMIcon; | |
170 device->IconifyWindow = WIN_IconifyWindow; | |
171 device->GrabInput = WIN_GrabInput; | |
172 device->GetWMInfo = WIN_GetWMInfo; | |
173 device->FreeWMCursor = WIN_FreeWMCursor; | |
174 device->CreateWMCursor = WIN_CreateWMCursor; | |
175 device->ShowWMCursor = WIN_ShowWMCursor; | |
176 device->WarpWMCursor = WIN_WarpWMCursor; | |
177 device->CheckMouseMode = WIN_CheckMouseMode; | |
178 device->InitOSKeymap = DIB_InitOSKeymap; | |
179 device->PumpEvents = DIB_PumpEvents; | |
180 | |
181 /* Set up the windows message handling functions */ | |
3992 | 182 WIN_Activate = DIB_Activate; |
0 | 183 WIN_RealizePalette = DIB_RealizePalette; |
184 WIN_PaletteChanged = DIB_PaletteChanged; | |
185 WIN_WinPAINT = DIB_WinPAINT; | |
186 HandleMessage = DIB_HandleMessage; | |
187 | |
188 device->free = DIB_DeleteDevice; | |
189 | |
190 /* We're finally ready */ | |
191 return device; | |
192 } | |
193 | |
194 VideoBootStrap WINDIB_bootstrap = { | |
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195 "windib", "Win95/98/NT/2000/CE GDI", |
0 | 196 DIB_Available, DIB_CreateDevice |
197 }; | |
198 | |
199 static int cmpmodes(const void *va, const void *vb) | |
200 { | |
201 SDL_Rect *a = *(SDL_Rect **)va; | |
202 SDL_Rect *b = *(SDL_Rect **)vb; | |
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203 if ( a->w == b->w ) |
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204 return b->h - a->h; |
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205 else |
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206 return b->w - a->w; |
0 | 207 } |
208 | |
209 static int DIB_AddMode(_THIS, int bpp, int w, int h) | |
210 { | |
211 SDL_Rect *mode; | |
212 int i, index; | |
213 int next_mode; | |
214 | |
215 /* Check to see if we already have this mode */ | |
216 if ( bpp < 8 ) { /* Not supported */ | |
217 return(0); | |
218 } | |
219 index = ((bpp+7)/8)-1; | |
220 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
221 mode = SDL_modelist[index][i]; | |
222 if ( (mode->w == w) && (mode->h == h) ) { | |
223 return(0); | |
224 } | |
225 } | |
226 | |
227 /* Set up the new video mode rectangle */ | |
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228 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 229 if ( mode == NULL ) { |
230 SDL_OutOfMemory(); | |
231 return(-1); | |
232 } | |
233 mode->x = 0; | |
234 mode->y = 0; | |
235 mode->w = w; | |
236 mode->h = h; | |
237 | |
238 /* Allocate the new list of modes, and fill in the new mode */ | |
239 next_mode = SDL_nummodes[index]; | |
240 SDL_modelist[index] = (SDL_Rect **) | |
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241 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 242 if ( SDL_modelist[index] == NULL ) { |
243 SDL_OutOfMemory(); | |
244 SDL_nummodes[index] = 0; | |
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245 SDL_free(mode); |
0 | 246 return(-1); |
247 } | |
248 SDL_modelist[index][next_mode] = mode; | |
249 SDL_modelist[index][next_mode+1] = NULL; | |
250 SDL_nummodes[index]++; | |
251 | |
252 return(0); | |
253 } | |
254 | |
3992 | 255 static void DIB_CreatePalette(_THIS, int bpp) |
0 | 256 { |
257 /* RJR: March 28, 2000 | |
258 moved palette creation here from "DIB_VideoInit" */ | |
259 | |
3992 | 260 LOGPALETTE *palette; |
261 HDC hdc; | |
262 int ncolors; | |
0 | 263 |
3992 | 264 ncolors = (1 << bpp); |
265 palette = (LOGPALETTE *)SDL_malloc(sizeof(*palette)+ | |
266 ncolors*sizeof(PALETTEENTRY)); | |
267 palette->palVersion = 0x300; | |
268 palette->palNumEntries = ncolors; | |
269 hdc = GetDC(SDL_Window); | |
270 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry); | |
271 ReleaseDC(SDL_Window, hdc); | |
272 screen_pal = CreatePalette(palette); | |
273 screen_logpal = palette; | |
0 | 274 } |
275 | |
276 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
277 { | |
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278 const char *env = NULL; |
0 | 279 #ifndef NO_CHANGEDISPLAYSETTINGS |
280 int i; | |
281 DEVMODE settings; | |
282 #endif | |
283 | |
284 /* Create the window */ | |
285 if ( DIB_CreateWindow(this) < 0 ) { | |
286 return(-1); | |
287 } | |
1523 | 288 |
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289 #if !SDL_AUDIO_DISABLED |
0 | 290 DX5_SoundFocus(SDL_Window); |
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291 #endif |
0 | 292 |
293 /* Determine the screen depth */ | |
294 vformat->BitsPerPixel = DIB_SussScreenDepth(); | |
295 switch (vformat->BitsPerPixel) { | |
296 case 15: | |
297 vformat->Rmask = 0x00007c00; | |
298 vformat->Gmask = 0x000003e0; | |
299 vformat->Bmask = 0x0000001f; | |
300 vformat->BitsPerPixel = 16; | |
301 break; | |
302 case 16: | |
303 vformat->Rmask = 0x0000f800; | |
304 vformat->Gmask = 0x000007e0; | |
305 vformat->Bmask = 0x0000001f; | |
306 break; | |
307 case 24: | |
308 case 32: | |
309 /* GDI defined as 8-8-8 */ | |
310 vformat->Rmask = 0x00ff0000; | |
311 vformat->Gmask = 0x0000ff00; | |
312 vformat->Bmask = 0x000000ff; | |
313 break; | |
314 default: | |
315 break; | |
316 } | |
317 | |
318 /* See if gamma is supported on this screen */ | |
319 DIB_CheckGamma(this); | |
320 | |
321 #ifndef NO_CHANGEDISPLAYSETTINGS | |
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322 |
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323 settings.dmSize = sizeof(DEVMODE); |
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324 settings.dmDriverExtra = 0; |
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325 #ifdef _WIN32_WCE |
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326 settings.dmFields = DM_DISPLAYQUERYORIENTATION; |
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327 this->hidden->supportRotation = ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL; |
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328 #endif |
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329 /* Query for the desktop resolution */ |
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330 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode); |
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331 this->info.current_w = SDL_desktop_mode.dmPelsWidth; |
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332 this->info.current_h = SDL_desktop_mode.dmPelsHeight; |
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333 |
0 | 334 /* Query for the list of available video modes */ |
335 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) { | |
336 DIB_AddMode(this, settings.dmBitsPerPel, | |
337 settings.dmPelsWidth, settings.dmPelsHeight); | |
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338 #ifdef _WIN32_WCE |
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339 if( this->hidden->supportRotation ) |
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340 DIB_AddMode(this, settings.dmBitsPerPel, |
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341 settings.dmPelsHeight, settings.dmPelsWidth); |
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342 #endif |
0 | 343 } |
344 /* Sort the mode lists */ | |
345 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
346 if ( SDL_nummodes[i] > 0 ) { | |
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347 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); |
0 | 348 } |
349 } | |
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350 #else |
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351 // WinCE and fullscreen mode: |
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352 // We use only vformat->BitsPerPixel that allow SDL to |
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353 // emulate other bpp (8, 32) and use triple buffer, |
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354 // because SDL surface conversion is much faster than the WinCE one. |
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355 // Although it should be tested on devices with graphics accelerator. |
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356 |
1771 | 357 DIB_AddMode(this, vformat->BitsPerPixel, |
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358 GetDeviceCaps(GetDC(NULL), HORZRES), |
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359 GetDeviceCaps(GetDC(NULL), VERTRES)); |
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360 |
0 | 361 #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
362 | |
363 /* Grab an identity palette if we are in a palettized mode */ | |
364 if ( vformat->BitsPerPixel <= 8 ) { | |
365 /* RJR: March 28, 2000 | |
366 moved palette creation to "DIB_CreatePalette" */ | |
3992 | 367 DIB_CreatePalette(this, vformat->BitsPerPixel); |
0 | 368 } |
369 | |
370 /* Fill in some window manager capabilities */ | |
371 this->info.wm_available = 1; | |
372 | |
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373 #ifdef _WIN32_WCE |
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374 this->hidden->origRotation = -1; |
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375 #endif |
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376 |
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377 /* Allow environment override of screensaver disable. */ |
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378 env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER"); |
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379 this->hidden->allow_screensaver = ( (env && SDL_atoi(env)) ? 1 : 0 ); |
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380 |
0 | 381 /* We're done! */ |
382 return(0); | |
383 } | |
384 | |
385 /* We support any format at any dimension */ | |
386 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
387 { | |
388 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
389 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
390 } else { | |
391 return((SDL_Rect **)-1); | |
392 } | |
393 } | |
394 | |
395 | |
396 /* | |
397 Helper fn to work out which screen depth windows is currently using. | |
398 15 bit mode is considered 555 format, 16 bit is 565. | |
399 returns 0 for unknown mode. | |
400 (Derived from code in sept 1999 Windows Developer Journal | |
401 http://www.wdj.com/code/archive.html) | |
402 */ | |
403 static int DIB_SussScreenDepth() | |
404 { | |
405 #ifdef NO_GETDIBITS | |
406 int depth; | |
407 HDC hdc; | |
408 | |
409 hdc = GetDC(SDL_Window); | |
410 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL); | |
411 ReleaseDC(SDL_Window, hdc); | |
412 return(depth); | |
413 #else | |
1881 | 414 int depth; |
0 | 415 int dib_size; |
416 LPBITMAPINFOHEADER dib_hdr; | |
417 HDC hdc; | |
418 HBITMAP hbm; | |
419 | |
420 /* Allocate enough space for a DIB header plus palette (for | |
421 * 8-bit modes) or bitfields (for 16- and 32-bit modes) | |
422 */ | |
423 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD); | |
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424 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size); |
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425 SDL_memset(dib_hdr, 0, dib_size); |
0 | 426 dib_hdr->biSize = sizeof(BITMAPINFOHEADER); |
427 | |
428 /* Get a device-dependent bitmap that's compatible with the | |
429 screen. | |
430 */ | |
431 hdc = GetDC(NULL); | |
432 hbm = CreateCompatibleBitmap( hdc, 1, 1 ); | |
433 | |
434 /* Convert the DDB to a DIB. We need to call GetDIBits twice: | |
435 * the first call just fills in the BITMAPINFOHEADER; the | |
436 * second fills in the bitfields or palette. | |
437 */ | |
438 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
439 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
440 DeleteObject(hbm); | |
441 ReleaseDC(NULL, hdc); | |
442 | |
1881 | 443 depth = 0; |
0 | 444 switch( dib_hdr->biBitCount ) |
445 { | |
1881 | 446 case 8: depth = 8; break; |
447 case 24: depth = 24; break; | |
448 case 32: depth = 32; break; | |
0 | 449 case 16: |
450 if( dib_hdr->biCompression == BI_BITFIELDS ) { | |
451 /* check the red mask */ | |
452 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) { | |
1881 | 453 case 0xf800: depth = 16; break; /* 565 */ |
454 case 0x7c00: depth = 15; break; /* 555 */ | |
0 | 455 } |
456 } | |
457 } | |
1881 | 458 SDL_free(dib_hdr); |
459 return depth; | |
0 | 460 #endif /* NO_GETDIBITS */ |
461 } | |
462 | |
463 | |
464 /* Various screen update functions available */ | |
465 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); | |
466 | |
467 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, | |
468 int width, int height, int bpp, Uint32 flags) | |
469 { | |
470 SDL_Surface *video; | |
471 Uint32 prev_flags; | |
472 DWORD style; | |
473 const DWORD directstyle = | |
474 (WS_POPUP); | |
475 const DWORD windowstyle = | |
476 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX); | |
477 const DWORD resizestyle = | |
478 (WS_THICKFRAME|WS_MAXIMIZEBOX); | |
479 int binfo_size; | |
480 BITMAPINFO *binfo; | |
481 HDC hdc; | |
482 RECT bounds; | |
483 int x, y; | |
484 Uint32 Rmask, Gmask, Bmask; | |
485 | |
486 /* Clean up any GL context that may be hanging around */ | |
487 if ( current->flags & SDL_OPENGL ) { | |
488 WIN_GL_ShutDown(this); | |
489 } | |
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490 SDL_resizing = 1; |
0 | 491 |
492 /* Recalculate the bitmasks if necessary */ | |
493 if ( bpp == current->format->BitsPerPixel ) { | |
494 video = current; | |
495 } else { | |
496 switch (bpp) { | |
497 case 15: | |
498 case 16: | |
499 if ( DIB_SussScreenDepth() == 15 ) { | |
500 /* 5-5-5 */ | |
501 Rmask = 0x00007c00; | |
502 Gmask = 0x000003e0; | |
503 Bmask = 0x0000001f; | |
504 } else { | |
505 /* 5-6-5 */ | |
506 Rmask = 0x0000f800; | |
507 Gmask = 0x000007e0; | |
508 Bmask = 0x0000001f; | |
509 } | |
510 break; | |
511 case 24: | |
512 case 32: | |
513 /* GDI defined as 8-8-8 */ | |
514 Rmask = 0x00ff0000; | |
515 Gmask = 0x0000ff00; | |
516 Bmask = 0x000000ff; | |
517 break; | |
518 default: | |
519 Rmask = 0x00000000; | |
520 Gmask = 0x00000000; | |
521 Bmask = 0x00000000; | |
522 break; | |
523 } | |
524 video = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
525 0, 0, bpp, Rmask, Gmask, Bmask, 0); | |
526 if ( video == NULL ) { | |
527 SDL_OutOfMemory(); | |
528 return(NULL); | |
529 } | |
530 } | |
531 | |
532 /* Fill in part of the video surface */ | |
533 prev_flags = video->flags; | |
534 video->flags = 0; /* Clear flags */ | |
535 video->w = width; | |
536 video->h = height; | |
537 video->pitch = SDL_CalculatePitch(video); | |
538 | |
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539 /* Small fix for WinCE/Win32 - when activating window |
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540 SDL_VideoSurface is equal to zero, so activating code |
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541 is not called properly for fullscreen windows because |
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542 macros WINDIB_FULLSCREEN uses SDL_VideoSurface |
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543 */ |
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544 SDL_VideoSurface = video; |
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545 |
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546 #if defined(_WIN32_WCE) |
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547 if ( flags & SDL_FULLSCREEN ) |
514
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548 video->flags |= SDL_FULLSCREEN; |
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549 #endif |
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550 |
0 | 551 #ifndef NO_CHANGEDISPLAYSETTINGS |
552 /* Set fullscreen mode if appropriate */ | |
553 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
554 DEVMODE settings; | |
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555 BOOL changed; |
0 | 556 |
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557 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
0 | 558 settings.dmSize = sizeof(DEVMODE); |
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559 |
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560 #ifdef _WIN32_WCE |
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561 // try to rotate screen to fit requested resolution |
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562 if( this->hidden->supportRotation ) |
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563 { |
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564 DWORD rotation; |
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565 |
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566 // ask current mode |
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567 settings.dmFields = DM_DISPLAYORIENTATION; |
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568 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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569 rotation = settings.dmDisplayOrientation; |
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|
570 |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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571 if( (width > GetDeviceCaps(GetDC(NULL), HORZRES)) |
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572 && (height < GetDeviceCaps(GetDC(NULL), VERTRES))) |
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Updated WinCE support by Dmitry (with some tweaks)
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573 { |
8dfa9a6d69a5
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574 switch( rotation ) |
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575 { |
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|
576 case DMDO_0: |
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577 settings.dmDisplayOrientation = DMDO_90; |
8dfa9a6d69a5
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parents:
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|
578 break; |
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579 case DMDO_270: |
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580 settings.dmDisplayOrientation = DMDO_180; |
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|
581 break; |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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582 } |
8dfa9a6d69a5
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diff
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|
583 if( settings.dmDisplayOrientation != rotation ) |
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584 { |
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|
585 // go to landscape |
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|
586 this->hidden->origRotation = rotation; |
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587 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL); |
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parents:
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588 } |
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Updated WinCE support by Dmitry (with some tweaks)
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589 } |
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590 if( (width < GetDeviceCaps(GetDC(NULL), HORZRES)) |
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591 && (height > GetDeviceCaps(GetDC(NULL), VERTRES))) |
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592 { |
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Updated WinCE support by Dmitry (with some tweaks)
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593 switch( rotation ) |
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594 { |
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595 case DMDO_90: |
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diff
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|
596 settings.dmDisplayOrientation = DMDO_0; |
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597 break; |
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598 case DMDO_180: |
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599 settings.dmDisplayOrientation = DMDO_270; |
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parents:
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600 break; |
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601 } |
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602 if( settings.dmDisplayOrientation != rotation ) |
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603 { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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604 // go to portrait |
8dfa9a6d69a5
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605 this->hidden->origRotation = rotation; |
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606 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL); |
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607 } |
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608 } |
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609 |
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610 } |
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611 #endif |
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612 |
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613 #ifndef _WIN32_WCE |
0 | 614 settings.dmBitsPerPel = video->format->BitsPerPixel; |
615 settings.dmPelsWidth = width; | |
616 settings.dmPelsHeight = height; | |
617 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; | |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
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618 if ( width <= (int)SDL_desktop_mode.dmPelsWidth && |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
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619 height <= (int)SDL_desktop_mode.dmPelsHeight ) { |
1295
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620 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency; |
c3e36ac8a94c
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621 settings.dmFields |= DM_DISPLAYFREQUENCY; |
c3e36ac8a94c
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622 } |
c3e36ac8a94c
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623 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
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624 if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) { |
c3e36ac8a94c
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625 settings.dmFields &= ~DM_DISPLAYFREQUENCY; |
c3e36ac8a94c
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626 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
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627 } |
1465
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628 #else |
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629 changed = 1; |
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630 #endif |
1295
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631 if ( changed ) { |
0 | 632 video->flags |= SDL_FULLSCREEN; |
304
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*** empty log message ***
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633 SDL_fullscreen_mode = settings; |
0 | 634 } |
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635 |
0 | 636 } |
637 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
638 | |
45
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Fix palette creation in windowed mode at 8 bpp
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639 /* Reset the palette and create a new one if necessary */ |
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Fix palette creation in windowed mode at 8 bpp
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diff
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640 if ( screen_pal != NULL ) { |
3992 | 641 if ( video->flags & SDL_HWPALETTE ) { |
642 DIB_ReleaseStaticColors(SDL_Window); | |
643 } | |
45
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
644 /* RJR: March 28, 2000 |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
645 delete identity palette if switching from a palettized mode */ |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
646 DeleteObject(screen_pal); |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
647 screen_pal = NULL; |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
648 } |
3992 | 649 if ( screen_logpal != NULL ) { |
650 SDL_free(screen_logpal); | |
651 screen_logpal = NULL; | |
652 } | |
45
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Fix palette creation in windowed mode at 8 bpp
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diff
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653 if ( bpp <= 8 ) |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
654 { |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
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diff
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|
655 /* RJR: March 28, 2000 |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
656 create identity palette switching to a palettized mode */ |
3992 | 657 DIB_CreatePalette(this, bpp); |
45
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
658 } |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
659 |
1480 | 660 style = GetWindowLong(SDL_Window, GWL_STYLE); |
0 | 661 style &= ~(resizestyle|WS_MAXIMIZE); |
662 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
663 style &= ~windowstyle; | |
664 style |= directstyle; | |
665 } else { | |
666 #ifndef NO_CHANGEDISPLAYSETTINGS | |
667 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
668 ChangeDisplaySettings(NULL, 0); | |
669 } | |
670 #endif | |
671 if ( flags & SDL_NOFRAME ) { | |
672 style &= ~windowstyle; | |
673 style |= directstyle; | |
674 video->flags |= SDL_NOFRAME; | |
675 } else { | |
676 style &= ~directstyle; | |
677 style |= windowstyle; | |
678 if ( flags & SDL_RESIZABLE ) { | |
679 style |= resizestyle; | |
680 video->flags |= SDL_RESIZABLE; | |
681 } | |
682 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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diff
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|
683 #if WS_MAXIMIZE |
0 | 684 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
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diff
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|
685 #endif |
0 | 686 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
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diff
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|
687 |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
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diff
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|
688 /* DJM: Don't piss of anyone who has setup his own window */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
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diff
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|
689 if ( !SDL_windowid ) |
1480 | 690 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 691 |
692 /* Delete the old bitmap if necessary */ | |
693 if ( screen_bmp != NULL ) { | |
694 DeleteObject(screen_bmp); | |
695 } | |
696 if ( ! (flags & SDL_OPENGL) ) { | |
697 BOOL is16bitmode = (video->format->BytesPerPixel == 2); | |
698 | |
699 /* Suss out the bitmap info header */ | |
700 binfo_size = sizeof(*binfo); | |
701 if( is16bitmode ) { | |
702 /* 16bit modes, palette area used for rgb bitmasks */ | |
703 binfo_size += 3*sizeof(DWORD); | |
704 } else if ( video->format->palette ) { | |
705 binfo_size += video->format->palette->ncolors * | |
706 sizeof(RGBQUAD); | |
707 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
708 binfo = (BITMAPINFO *)SDL_malloc(binfo_size); |
0 | 709 if ( ! binfo ) { |
710 if ( video != current ) { | |
711 SDL_FreeSurface(video); | |
712 } | |
713 SDL_OutOfMemory(); | |
714 return(NULL); | |
715 } | |
716 | |
717 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); | |
718 binfo->bmiHeader.biWidth = video->w; | |
719 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */ | |
720 binfo->bmiHeader.biPlanes = 1; | |
721 binfo->bmiHeader.biSizeImage = video->h * video->pitch; | |
722 binfo->bmiHeader.biXPelsPerMeter = 0; | |
723 binfo->bmiHeader.biYPelsPerMeter = 0; | |
724 binfo->bmiHeader.biClrUsed = 0; | |
725 binfo->bmiHeader.biClrImportant = 0; | |
726 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel; | |
727 | |
728 if ( is16bitmode ) { | |
729 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */ | |
730 binfo->bmiHeader.biCompression = BI_BITFIELDS; | |
731 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask; | |
732 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask; | |
733 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask; | |
734 } else { | |
735 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */ | |
736 if ( video->format->palette ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
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|
737 SDL_memset(binfo->bmiColors, 0, |
0 | 738 video->format->palette->ncolors*sizeof(RGBQUAD)); |
739 } | |
740 } | |
741 | |
742 /* Create the offscreen bitmap buffer */ | |
743 hdc = GetDC(SDL_Window); | |
744 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS, | |
745 (void **)(&video->pixels), NULL, 0); | |
746 ReleaseDC(SDL_Window, hdc); | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
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|
747 SDL_free(binfo); |
0 | 748 if ( screen_bmp == NULL ) { |
749 if ( video != current ) { | |
750 SDL_FreeSurface(video); | |
751 } | |
752 SDL_SetError("Couldn't create DIB section"); | |
753 return(NULL); | |
754 } | |
755 this->UpdateRects = DIB_NormalUpdate; | |
756 | |
757 /* Set video surface flags */ | |
3992 | 758 if ( (flags & (SDL_FULLSCREEN|SDL_HWPALETTE)) != 0 ) { |
0 | 759 /* BitBlt() maps colors for us */ |
760 video->flags |= SDL_HWPALETTE; | |
761 } | |
762 } | |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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|
763 #ifndef _WIN32_WCE |
0 | 764 /* Resize the window */ |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
765 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
1465
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Updated WinCE support by Dmitry (with some tweaks)
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|
766 #else |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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|
767 if ( !SDL_windowid ) { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
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|
768 #endif |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
769 HWND top; |
0 | 770 UINT swp_flags; |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
771 const char *window = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
772 const char *center = NULL; |
833
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773 |
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774 if ( !SDL_windowX && !SDL_windowY ) { |
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775 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
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776 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
833
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777 if ( window ) { |
1336
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778 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
833
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779 SDL_windowX = x; |
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780 SDL_windowY = y; |
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781 } |
1336
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782 if ( SDL_strcmp(window, "center") == 0 ) { |
833
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783 center = window; |
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784 } |
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785 } |
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786 } |
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787 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
0 | 788 |
833
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789 bounds.left = SDL_windowX; |
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790 bounds.top = SDL_windowY; |
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791 bounds.right = SDL_windowX+video->w; |
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792 bounds.bottom = SDL_windowY+video->h; |
3868 | 793 #ifndef _WIN32_WCE |
1882 | 794 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0); |
3868 | 795 #else |
796 // The bMenu parameter must be FALSE; menu bars are not supported | |
797 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), 0, 0); | |
798 #endif | |
0 | 799 width = bounds.right-bounds.left; |
800 height = bounds.bottom-bounds.top; | |
833
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801 if ( (flags & SDL_FULLSCREEN) ) { |
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802 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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803 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
971
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804 } else if ( center ) { |
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805 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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806 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
833
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807 } else if ( SDL_windowX || SDL_windowY || window ) { |
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808 x = bounds.left; |
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809 y = bounds.top; |
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810 } else { |
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811 x = y = -1; |
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812 swp_flags |= SWP_NOMOVE; |
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813 } |
448
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814 if ( flags & SDL_FULLSCREEN ) { |
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815 top = HWND_TOPMOST; |
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816 } else { |
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817 top = HWND_NOTOPMOST; |
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818 } |
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819 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
1291
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820 if ( !(flags & SDL_FULLSCREEN) ) { |
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821 SDL_windowX = SDL_bounds.left; |
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822 SDL_windowY = SDL_bounds.top; |
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823 } |
0 | 824 SetForegroundWindow(SDL_Window); |
825 } | |
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826 SDL_resizing = 0; |
0 | 827 |
828 /* Set up for OpenGL */ | |
829 if ( flags & SDL_OPENGL ) { | |
830 if ( WIN_GL_SetupWindow(this) < 0 ) { | |
831 return(NULL); | |
832 } | |
833 video->flags |= SDL_OPENGL; | |
834 } | |
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835 |
1523 | 836 /* JC 14 Mar 2006 |
837 Flush the message loop or this can cause big problems later | |
838 Especially if the user decides to use dialog boxes or assert()! | |
839 */ | |
840 WIN_FlushMessageQueue(); | |
841 | |
0 | 842 /* We're live! */ |
843 return(video); | |
844 } | |
845 | |
846 /* We don't actually allow hardware surfaces in the DIB driver */ | |
847 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface) | |
848 { | |
849 return(-1); | |
850 } | |
851 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface) | |
852 { | |
853 return; | |
854 } | |
855 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface) | |
856 { | |
857 return(0); | |
858 } | |
859 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
860 { | |
861 return; | |
862 } | |
863 | |
864 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) | |
865 { | |
866 HDC hdc, mdc; | |
867 int i; | |
868 | |
869 hdc = GetDC(SDL_Window); | |
870 if ( screen_pal ) { | |
871 SelectPalette(hdc, screen_pal, FALSE); | |
872 } | |
873 mdc = CreateCompatibleDC(hdc); | |
874 SelectObject(mdc, screen_bmp); | |
875 for ( i=0; i<numrects; ++i ) { | |
876 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h, | |
877 mdc, rects[i].x, rects[i].y, SRCCOPY); | |
878 } | |
879 DeleteDC(mdc); | |
880 ReleaseDC(SDL_Window, hdc); | |
881 } | |
882 | |
3992 | 883 static int FindPaletteIndex(LOGPALETTE *pal, BYTE r, BYTE g, BYTE b) |
884 { | |
885 PALETTEENTRY *entry; | |
886 int i; | |
887 int nentries = pal->palNumEntries; | |
888 | |
889 for ( i = 0; i < nentries; ++i ) { | |
890 entry = &pal->palPalEntry[i]; | |
891 if ( entry->peRed == r && entry->peGreen == g && entry->peBlue == b ) { | |
892 return i; | |
893 } | |
894 } | |
895 return -1; | |
896 } | |
897 | |
898 static BOOL CheckPaletteEntry(LOGPALETTE *pal, int index, BYTE r, BYTE g, BYTE b) | |
899 { | |
900 PALETTEENTRY *entry; | |
901 BOOL moved = 0; | |
902 | |
903 entry = &pal->palPalEntry[index]; | |
904 if ( entry->peRed != r || entry->peGreen != g || entry->peBlue != b ) { | |
905 int found = FindPaletteIndex(pal, r, g, b); | |
906 if ( found >= 0 ) { | |
907 pal->palPalEntry[found] = *entry; | |
908 } | |
909 entry->peRed = r; | |
910 entry->peGreen = g; | |
911 entry->peBlue = b; | |
912 moved = 1; | |
913 } | |
914 entry->peFlags = 0; | |
915 | |
916 return moved; | |
917 } | |
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918 |
0 | 919 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
920 { | |
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921 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
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922 HDC hdc, mdc; |
0 | 923 RGBQUAD *pal; |
1292
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924 #else |
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925 HDC hdc; |
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926 #endif |
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927 int i; |
3992 | 928 int moved_entries = 0; |
0 | 929 |
930 /* Update the display palette */ | |
931 hdc = GetDC(SDL_Window); | |
932 if ( screen_pal ) { | |
3992 | 933 PALETTEENTRY *entry; |
0 | 934 |
935 for ( i=0; i<ncolors; ++i ) { | |
3992 | 936 entry = &screen_logpal->palPalEntry[firstcolor+i]; |
937 entry->peRed = colors[i].r; | |
938 entry->peGreen = colors[i].g; | |
939 entry->peBlue = colors[i].b; | |
940 entry->peFlags = PC_NOCOLLAPSE; | |
941 } | |
942 /* Check to make sure black and white are in position */ | |
943 if ( GetSystemPaletteUse(hdc) != SYSPAL_NOSTATIC256 ) { | |
944 moved_entries += CheckPaletteEntry(screen_logpal, 0, 0x00, 0x00, 0x00); | |
945 moved_entries += CheckPaletteEntry(screen_logpal, screen_logpal->palNumEntries-1, 0xff, 0xff, 0xff); | |
0 | 946 } |
3992 | 947 /* FIXME: |
948 If we don't have full access to the palette, what we | |
949 really want to do is find the 236 most diverse colors | |
950 in the desired palette, set those entries (10-245) and | |
951 then map everything into the new system palette. | |
952 */ | |
953 | |
954 /* Copy the entries into the system palette */ | |
955 UnrealizeObject(screen_pal); | |
956 SetPaletteEntries(screen_pal, 0, screen_logpal->palNumEntries, screen_logpal->palPalEntry); | |
0 | 957 SelectPalette(hdc, screen_pal, FALSE); |
958 RealizePalette(hdc); | |
959 } | |
960 | |
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961 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
0 | 962 /* Copy palette colors into DIB palette */ |
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963 pal = SDL_stack_alloc(RGBQUAD, ncolors); |
0 | 964 for ( i=0; i<ncolors; ++i ) { |
965 pal[i].rgbRed = colors[i].r; | |
966 pal[i].rgbGreen = colors[i].g; | |
967 pal[i].rgbBlue = colors[i].b; | |
968 pal[i].rgbReserved = 0; | |
969 } | |
970 | |
971 /* Set the DIB palette and update the display */ | |
972 mdc = CreateCompatibleDC(hdc); | |
973 SelectObject(mdc, screen_bmp); | |
974 SetDIBColorTable(mdc, firstcolor, ncolors, pal); | |
3992 | 975 if ( moved_entries || !(this->screen->flags & SDL_HWPALETTE) ) { |
976 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h, | |
977 mdc, 0, 0, SRCCOPY); | |
978 } | |
0 | 979 DeleteDC(mdc); |
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980 SDL_stack_free(pal); |
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981 #endif |
0 | 982 ReleaseDC(SDL_Window, hdc); |
983 return(1); | |
984 } | |
985 | |
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986 |
0 | 987 static void DIB_CheckGamma(_THIS) |
988 { | |
989 #ifndef NO_GAMMA_SUPPORT | |
990 HDC hdc; | |
991 WORD ramp[3*256]; | |
992 | |
993 /* If we fail to get gamma, disable gamma control */ | |
994 hdc = GetDC(SDL_Window); | |
995 if ( ! GetDeviceGammaRamp(hdc, ramp) ) { | |
996 this->GetGammaRamp = NULL; | |
997 this->SetGammaRamp = NULL; | |
998 } | |
999 ReleaseDC(SDL_Window, hdc); | |
1000 #endif /* !NO_GAMMA_SUPPORT */ | |
1001 } | |
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1002 void DIB_SwapGamma(_THIS) |
0 | 1003 { |
1004 #ifndef NO_GAMMA_SUPPORT | |
1005 HDC hdc; | |
1006 | |
1007 if ( gamma_saved ) { | |
1008 hdc = GetDC(SDL_Window); | |
1009 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
1010 /* About to leave active state, restore gamma */ | |
1011 SetDeviceGammaRamp(hdc, gamma_saved); | |
1012 } else { | |
1013 /* About to enter active state, set game gamma */ | |
1014 GetDeviceGammaRamp(hdc, gamma_saved); | |
1015 SetDeviceGammaRamp(hdc, this->gamma); | |
1016 } | |
1017 ReleaseDC(SDL_Window, hdc); | |
1018 } | |
1019 #endif /* !NO_GAMMA_SUPPORT */ | |
1020 } | |
338
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1021 void DIB_QuitGamma(_THIS) |
0 | 1022 { |
1023 #ifndef NO_GAMMA_SUPPORT | |
1024 if ( gamma_saved ) { | |
1025 /* Restore the original gamma if necessary */ | |
1026 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
1027 HDC hdc; | |
1028 | |
1029 hdc = GetDC(SDL_Window); | |
1030 SetDeviceGammaRamp(hdc, gamma_saved); | |
1031 ReleaseDC(SDL_Window, hdc); | |
1032 } | |
1033 | |
1034 /* Free the saved gamma memory */ | |
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|
1035 SDL_free(gamma_saved); |
0 | 1036 gamma_saved = 0; |
1037 } | |
1038 #endif /* !NO_GAMMA_SUPPORT */ | |
1039 } | |
1040 | |
338
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1041 int DIB_SetGammaRamp(_THIS, Uint16 *ramp) |
0 | 1042 { |
338
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1043 #ifdef NO_GAMMA_SUPPORT |
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1044 SDL_SetError("SDL compiled without gamma ramp support"); |
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1045 return -1; |
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1046 #else |
0 | 1047 HDC hdc; |
1048 BOOL succeeded; | |
1049 | |
1050 /* Set the ramp for the display */ | |
1051 if ( ! gamma_saved ) { | |
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1052 gamma_saved = (WORD *)SDL_malloc(3*256*sizeof(*gamma_saved)); |
0 | 1053 if ( ! gamma_saved ) { |
1054 SDL_OutOfMemory(); | |
1055 return -1; | |
1056 } | |
1057 hdc = GetDC(SDL_Window); | |
1058 GetDeviceGammaRamp(hdc, gamma_saved); | |
1059 ReleaseDC(SDL_Window, hdc); | |
1060 } | |
1061 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
1062 hdc = GetDC(SDL_Window); | |
1063 succeeded = SetDeviceGammaRamp(hdc, ramp); | |
1064 ReleaseDC(SDL_Window, hdc); | |
1065 } else { | |
1066 succeeded = TRUE; | |
1067 } | |
1068 return succeeded ? 0 : -1; | |
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1069 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1070 } |
1071 | |
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1072 int DIB_GetGammaRamp(_THIS, Uint16 *ramp) |
0 | 1073 { |
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1074 #ifdef NO_GAMMA_SUPPORT |
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1075 SDL_SetError("SDL compiled without gamma ramp support"); |
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1076 return -1; |
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1077 #else |
0 | 1078 HDC hdc; |
1079 BOOL succeeded; | |
1080 | |
1081 /* Get the ramp from the display */ | |
1082 hdc = GetDC(SDL_Window); | |
1083 succeeded = GetDeviceGammaRamp(hdc, ramp); | |
1084 ReleaseDC(SDL_Window, hdc); | |
1085 return succeeded ? 0 : -1; | |
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1086 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1087 } |
1088 | |
1089 void DIB_VideoQuit(_THIS) | |
1090 { | |
1881 | 1091 int i, j; |
1092 | |
0 | 1093 /* Destroy the window and everything associated with it */ |
1094 if ( SDL_Window ) { | |
1095 /* Delete the screen bitmap (also frees screen->pixels) */ | |
1096 if ( this->screen ) { | |
3992 | 1097 if ( this->screen->flags & SDL_HWPALETTE ) { |
1098 DIB_ReleaseStaticColors(SDL_Window); | |
1099 } | |
0 | 1100 #ifndef NO_CHANGEDISPLAYSETTINGS |
1101 if ( this->screen->flags & SDL_FULLSCREEN ) { | |
1102 ChangeDisplaySettings(NULL, 0); | |
376
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1103 ShowWindow(SDL_Window, SW_HIDE); |
0 | 1104 } |
1105 #endif | |
1106 if ( this->screen->flags & SDL_OPENGL ) { | |
1107 WIN_GL_ShutDown(this); | |
1108 } | |
1109 this->screen->pixels = NULL; | |
1110 } | |
3992 | 1111 if ( screen_pal != NULL ) { |
1112 DeleteObject(screen_pal); | |
1113 screen_pal = NULL; | |
1114 } | |
1115 if ( screen_logpal != NULL ) { | |
1116 SDL_free(screen_logpal); | |
1117 screen_logpal = NULL; | |
1118 } | |
0 | 1119 if ( screen_bmp ) { |
1120 DeleteObject(screen_bmp); | |
1121 screen_bmp = NULL; | |
1122 } | |
1123 if ( screen_icn ) { | |
1124 DestroyIcon(screen_icn); | |
1125 screen_icn = NULL; | |
1126 } | |
1127 DIB_QuitGamma(this); | |
1128 DIB_DestroyWindow(this); | |
1129 | |
1130 SDL_Window = NULL; | |
1152
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1131 |
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1132 #if defined(_WIN32_WCE) |
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1133 |
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1134 // Unload wince aygshell library to prevent leak |
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1135 if( aygshell ) |
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1136 { |
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1137 FreeLibrary(aygshell); |
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1138 aygshell = NULL; |
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1139 } |
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1140 #endif |
1881 | 1141 } |
1152
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1142 |
1881 | 1143 for ( i=0; i < SDL_arraysize(SDL_modelist); ++i ) { |
1144 if ( !SDL_modelist[i] ) { | |
1145 continue; | |
1146 } | |
1147 for ( j=0; SDL_modelist[i][j]; ++j ) { | |
1148 SDL_free(SDL_modelist[i][j]); | |
1149 } | |
1150 SDL_free(SDL_modelist[i]); | |
1151 SDL_modelist[i] = NULL; | |
1152 SDL_nummodes[i] = 0; | |
0 | 1153 } |
1154 } | |
1155 | |
1156 /* Exported for the windows message loop only */ | |
3992 | 1157 static void DIB_GrabStaticColors(HWND window) |
1158 { | |
1159 HDC hdc; | |
1160 | |
1161 hdc = GetDC(window); | |
1162 SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC256); | |
1163 if ( GetSystemPaletteUse(hdc) != SYSPAL_NOSTATIC256 ) { | |
1164 SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC); | |
1165 } | |
1166 ReleaseDC(window, hdc); | |
1167 } | |
1168 static void DIB_ReleaseStaticColors(HWND window) | |
1169 { | |
1170 HDC hdc; | |
1171 | |
1172 hdc = GetDC(window); | |
1173 SetSystemPaletteUse(hdc, SYSPAL_STATIC); | |
1174 ReleaseDC(window, hdc); | |
1175 } | |
1176 static void DIB_Activate(_THIS, BOOL active, BOOL minimized) | |
1177 { | |
1178 if ( screen_pal && (this->screen->flags & SDL_HWPALETTE) ) { | |
1179 if ( !active ) { | |
1180 DIB_ReleaseStaticColors(SDL_Window); | |
1181 DIB_RealizePalette(this); | |
1182 } else if ( !minimized ) { | |
1183 DIB_GrabStaticColors(SDL_Window); | |
1184 DIB_RealizePalette(this); | |
1185 } | |
1186 } | |
1187 } | |
1188 static void DIB_RealizePalette(_THIS) | |
0 | 1189 { |
1190 if ( screen_pal != NULL ) { | |
1191 HDC hdc; | |
1192 | |
1193 hdc = GetDC(SDL_Window); | |
3992 | 1194 UnrealizeObject(screen_pal); |
0 | 1195 SelectPalette(hdc, screen_pal, FALSE); |
3992 | 1196 if ( RealizePalette(hdc) ) { |
0 | 1197 InvalidateRect(SDL_Window, NULL, FALSE); |
3992 | 1198 } |
0 | 1199 ReleaseDC(SDL_Window, hdc); |
1200 } | |
1201 } | |
1202 static void DIB_PaletteChanged(_THIS, HWND window) | |
1203 { | |
1204 if ( window != SDL_Window ) { | |
3992 | 1205 DIB_RealizePalette(this); |
0 | 1206 } |
1207 } | |
1208 | |
1209 /* Exported for the windows message loop only */ | |
1210 static void DIB_WinPAINT(_THIS, HDC hdc) | |
1211 { | |
1212 HDC mdc; | |
1213 | |
1214 if ( screen_pal ) { | |
1215 SelectPalette(hdc, screen_pal, FALSE); | |
1216 } | |
1217 mdc = CreateCompatibleDC(hdc); | |
1218 SelectObject(mdc, screen_bmp); | |
1219 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h, | |
1220 mdc, 0, 0, SRCCOPY); | |
1221 DeleteDC(mdc); | |
1222 } | |
1223 | |
1224 /* Stub in case DirectX isn't available */ | |
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1225 #if !SDL_AUDIO_DRIVER_DSOUND |
0 | 1226 void DX5_SoundFocus(HWND hwnd) |
1227 { | |
1228 return; | |
1229 } | |
1230 #endif |