Mercurial > sdl-ios-xcode
annotate src/events/SDL_events_c.h @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children | eef792d31de8 |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Useful functions and variables from SDL_events.c */ | |
25 #include "SDL_events.h" | |
26 | |
27 /* Start and stop the event processing loop */ | |
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28 extern int SDL_StartEventLoop(Uint32 flags); |
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29 extern void SDL_StopEventLoop(void); |
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30 extern void SDL_QuitInterrupt(void); |
0 | 31 |
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32 extern void SDL_Lock_EventThread(void); |
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33 extern void SDL_Unlock_EventThread(void); |
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34 extern Uint32 SDL_EventThreadID(void); |
0 | 35 |
36 /* Event handler init routines */ | |
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37 extern int SDL_KeyboardInit(void); |
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38 extern int SDL_MouseInit(void); |
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39 extern int SDL_QuitInit(void); |
0 | 40 |
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41 /* Event handler quit routines */ |
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42 extern void SDL_KeyboardQuit(void); |
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43 extern void SDL_MouseQuit(void); |
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44 extern void SDL_QuitQuit(void); |
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45 |
0 | 46 /* The event filter function */ |
47 extern SDL_EventFilter SDL_EventOK; | |
48 | |
49 /* The array of event processing states */ | |
50 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; | |
51 | |
52 /* Internal event queueing functions | |
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53 (from SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c, SDL_windowevents.c) |
0 | 54 */ |
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55 extern int SDL_PrivateWindowEvent(SDL_WindowID windowID, Uint8 windowevent, |
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56 int data1, int data2); |
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57 extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, Sint16 x, |
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58 Sint16 y); |
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59 extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button, Sint16 x, |
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60 Sint16 y); |
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61 extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym * key); |
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62 extern int SDL_PrivateQuit(void); |
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63 extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg * message); |
0 | 64 |
65 /* Used by the activity event handler to remove mouse focus */ | |
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66 extern void SDL_ResetMouse(void); |
0 | 67 |
68 /* Used by the activity event handler to remove keyboard focus */ | |
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69 extern void SDL_ResetKeyboard(void); |
0 | 70 |
71 /* Used by the event loop to queue pending keyboard repeat events */ | |
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72 extern void SDL_CheckKeyRepeat(void); |
0 | 73 |
74 /* Used by the OS keyboard code to detect whether or not to do UNICODE */ | |
75 #ifndef DEFAULT_UNICODE_TRANSLATION | |
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76 #define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */ |
0 | 77 #endif |
78 extern int SDL_TranslateUNICODE; | |
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79 |
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80 /* vi: set ts=4 sw=4 expandtab: */ |