view src/events/SDL_events_c.h @ 1668:4da1ee79c9af SDL-1.3

more tweaking indent options
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 May 2006 04:04:35 +0000
parents 782fd950bd46
children eef792d31de8
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Useful functions and variables from SDL_events.c */
#include "SDL_events.h"

/* Start and stop the event processing loop */
extern int SDL_StartEventLoop(Uint32 flags);
extern void SDL_StopEventLoop(void);
extern void SDL_QuitInterrupt(void);

extern void SDL_Lock_EventThread(void);
extern void SDL_Unlock_EventThread(void);
extern Uint32 SDL_EventThreadID(void);

/* Event handler init routines */
extern int SDL_KeyboardInit(void);
extern int SDL_MouseInit(void);
extern int SDL_QuitInit(void);

/* Event handler quit routines */
extern void SDL_KeyboardQuit(void);
extern void SDL_MouseQuit(void);
extern void SDL_QuitQuit(void);

/* The event filter function */
extern SDL_EventFilter SDL_EventOK;

/* The array of event processing states */
extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];

/* Internal event queueing functions
   (from SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c, SDL_windowevents.c)
 */
extern int SDL_PrivateWindowEvent(SDL_WindowID windowID, Uint8 windowevent,
                                  int data1, int data2);
extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, Sint16 x,
                                  Sint16 y);
extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button, Sint16 x,
                                  Sint16 y);
extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym * key);
extern int SDL_PrivateQuit(void);
extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg * message);

/* Used by the activity event handler to remove mouse focus */
extern void SDL_ResetMouse(void);

/* Used by the activity event handler to remove keyboard focus */
extern void SDL_ResetKeyboard(void);

/* Used by the event loop to queue pending keyboard repeat events */
extern void SDL_CheckKeyRepeat(void);

/* Used by the OS keyboard code to detect whether or not to do UNICODE */
#ifndef DEFAULT_UNICODE_TRANSLATION
#define DEFAULT_UNICODE_TRANSLATION 0   /* Default off because of overhead */
#endif
extern int SDL_TranslateUNICODE;

/* vi: set ts=4 sw=4 expandtab: */