Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.c @ 4328:4abf24b03b1d SDL-1.2
Only show the dynamic audio libraries if we'll be dynamically loading them
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 13 Oct 2009 06:45:02 +0000 |
parents | 3b7fc3416601 |
children | b40d6e58a5e5 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
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26 |
0 | 27 /* Not yet in the mingw32 cross-compile headers */ |
28 #ifndef CDS_FULLSCREEN | |
29 #define CDS_FULLSCREEN 4 | |
30 #endif | |
31 | |
32 #include "SDL_syswm.h" | |
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33 #include "../SDL_sysvideo.h" |
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34 #include "../SDL_pixels_c.h" |
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35 #include "../../events/SDL_sysevents.h" |
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36 #include "../../events/SDL_events_c.h" |
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37 #include "SDL_gapidibvideo.h" |
0 | 38 #include "SDL_dibvideo.h" |
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39 #include "../wincommon/SDL_syswm_c.h" |
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40 #include "../wincommon/SDL_sysmouse_c.h" |
0 | 41 #include "SDL_dibevents_c.h" |
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42 #include "../wincommon/SDL_wingl_c.h" |
0 | 43 |
44 #ifdef _WIN32_WCE | |
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45 |
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46 #ifndef DM_DISPLAYORIENTATION |
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47 #define DM_DISPLAYORIENTATION 0x00800000L |
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48 #endif |
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49 #ifndef DM_DISPLAYQUERYORIENTATION |
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50 #define DM_DISPLAYQUERYORIENTATION 0x01000000L |
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51 #endif |
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52 #ifndef DMDO_0 |
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53 #define DMDO_0 0 |
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54 #endif |
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55 #ifndef DMDO_90 |
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56 #define DMDO_90 1 |
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57 #endif |
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58 #ifndef DMDO_180 |
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59 #define DMDO_180 2 |
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60 #endif |
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61 #ifndef DMDO_270 |
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62 #define DMDO_270 4 |
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63 #endif |
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64 |
0 | 65 #define NO_GETDIBITS |
66 #define NO_GAMMA_SUPPORT | |
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67 #if _WIN32_WCE < 420 |
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68 #define NO_CHANGEDISPLAYSETTINGS |
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69 #else |
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70 #define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0) |
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71 #endif |
0 | 72 #endif |
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73 #ifndef WS_MAXIMIZE |
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74 #define WS_MAXIMIZE 0 |
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75 #endif |
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76 #ifndef WS_THICKFRAME |
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77 #define WS_THICKFRAME 0 |
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78 #endif |
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79 #ifndef SWP_NOCOPYBITS |
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80 #define SWP_NOCOPYBITS 0 |
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81 #endif |
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82 #ifndef PC_NOCOLLAPSE |
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83 #define PC_NOCOLLAPSE 0 |
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84 #endif |
0 | 85 |
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86 #ifdef _WIN32_WCE |
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87 // defined and used in SDL_sysevents.c |
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88 extern HINSTANCE aygshell; |
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89 #endif |
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90 |
0 | 91 /* Initialization/Query functions */ |
92 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
93 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
94 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
95 static int DIB_SetColors(_THIS, int firstcolor, int ncolors, | |
96 SDL_Color *colors); | |
97 static void DIB_CheckGamma(_THIS); | |
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98 void DIB_SwapGamma(_THIS); |
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99 void DIB_QuitGamma(_THIS); |
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100 int DIB_SetGammaRamp(_THIS, Uint16 *ramp); |
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101 int DIB_GetGammaRamp(_THIS, Uint16 *ramp); |
0 | 102 static void DIB_VideoQuit(_THIS); |
103 | |
104 /* Hardware surface functions */ | |
105 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface); | |
106 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface); | |
107 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
108 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface); | |
109 | |
110 /* Windows message handling functions */ | |
3992 | 111 static void DIB_GrabStaticColors(HWND window); |
112 static void DIB_ReleaseStaticColors(HWND window); | |
113 static void DIB_Activate(_THIS, BOOL active, BOOL minimized); | |
0 | 114 static void DIB_RealizePalette(_THIS); |
115 static void DIB_PaletteChanged(_THIS, HWND window); | |
116 static void DIB_WinPAINT(_THIS, HDC hdc); | |
117 | |
118 /* helper fn */ | |
119 static int DIB_SussScreenDepth(); | |
120 | |
121 /* DIB driver bootstrap functions */ | |
122 | |
123 static int DIB_Available(void) | |
124 { | |
125 return(1); | |
126 } | |
127 | |
128 static void DIB_DeleteDevice(SDL_VideoDevice *device) | |
129 { | |
130 if ( device ) { | |
131 if ( device->hidden ) { | |
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132 if ( device->hidden->dibInfo ) { |
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133 SDL_free( device->hidden->dibInfo ); |
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134 } |
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135 SDL_free(device->hidden); |
0 | 136 } |
137 if ( device->gl_data ) { | |
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138 SDL_free(device->gl_data); |
0 | 139 } |
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140 SDL_free(device); |
0 | 141 } |
142 } | |
143 | |
144 static SDL_VideoDevice *DIB_CreateDevice(int devindex) | |
145 { | |
146 SDL_VideoDevice *device; | |
147 | |
148 /* Initialize all variables that we clean on shutdown */ | |
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149 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 150 if ( device ) { |
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151 SDL_memset(device, 0, (sizeof *device)); |
0 | 152 device->hidden = (struct SDL_PrivateVideoData *) |
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153 SDL_malloc((sizeof *device->hidden)); |
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154 if(device->hidden){ |
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155 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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156 device->hidden->dibInfo = (DibInfo *)SDL_malloc((sizeof(DibInfo))); |
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157 if(device->hidden->dibInfo == NULL) |
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158 { |
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159 SDL_free(device->hidden); |
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160 device->hidden = NULL; |
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161 } |
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162 } |
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163 |
0 | 164 device->gl_data = (struct SDL_PrivateGLData *) |
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165 SDL_malloc((sizeof *device->gl_data)); |
0 | 166 } |
167 if ( (device == NULL) || (device->hidden == NULL) || | |
168 (device->gl_data == NULL) ) { | |
169 SDL_OutOfMemory(); | |
170 DIB_DeleteDevice(device); | |
171 return(NULL); | |
172 } | |
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173 SDL_memset(device->hidden->dibInfo, 0, (sizeof *device->hidden->dibInfo)); |
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174 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 175 |
176 /* Set the function pointers */ | |
177 device->VideoInit = DIB_VideoInit; | |
178 device->ListModes = DIB_ListModes; | |
179 device->SetVideoMode = DIB_SetVideoMode; | |
180 device->UpdateMouse = WIN_UpdateMouse; | |
181 device->SetColors = DIB_SetColors; | |
182 device->UpdateRects = NULL; | |
183 device->VideoQuit = DIB_VideoQuit; | |
184 device->AllocHWSurface = DIB_AllocHWSurface; | |
185 device->CheckHWBlit = NULL; | |
186 device->FillHWRect = NULL; | |
187 device->SetHWColorKey = NULL; | |
188 device->SetHWAlpha = NULL; | |
189 device->LockHWSurface = DIB_LockHWSurface; | |
190 device->UnlockHWSurface = DIB_UnlockHWSurface; | |
191 device->FlipHWSurface = NULL; | |
192 device->FreeHWSurface = DIB_FreeHWSurface; | |
193 device->SetGammaRamp = DIB_SetGammaRamp; | |
194 device->GetGammaRamp = DIB_GetGammaRamp; | |
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195 #if SDL_VIDEO_OPENGL |
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196 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
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197 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
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198 device->GL_GetAttribute = WIN_GL_GetAttribute; |
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199 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
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200 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 201 #endif |
202 device->SetCaption = WIN_SetWMCaption; | |
203 device->SetIcon = WIN_SetWMIcon; | |
204 device->IconifyWindow = WIN_IconifyWindow; | |
205 device->GrabInput = WIN_GrabInput; | |
206 device->GetWMInfo = WIN_GetWMInfo; | |
207 device->FreeWMCursor = WIN_FreeWMCursor; | |
208 device->CreateWMCursor = WIN_CreateWMCursor; | |
209 device->ShowWMCursor = WIN_ShowWMCursor; | |
210 device->WarpWMCursor = WIN_WarpWMCursor; | |
211 device->CheckMouseMode = WIN_CheckMouseMode; | |
212 device->InitOSKeymap = DIB_InitOSKeymap; | |
213 device->PumpEvents = DIB_PumpEvents; | |
214 | |
215 /* Set up the windows message handling functions */ | |
3992 | 216 WIN_Activate = DIB_Activate; |
0 | 217 WIN_RealizePalette = DIB_RealizePalette; |
218 WIN_PaletteChanged = DIB_PaletteChanged; | |
219 WIN_WinPAINT = DIB_WinPAINT; | |
220 HandleMessage = DIB_HandleMessage; | |
221 | |
222 device->free = DIB_DeleteDevice; | |
223 | |
224 /* We're finally ready */ | |
225 return device; | |
226 } | |
227 | |
228 VideoBootStrap WINDIB_bootstrap = { | |
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229 "windib", "Win95/98/NT/2000/CE GDI", |
0 | 230 DIB_Available, DIB_CreateDevice |
231 }; | |
232 | |
233 static int cmpmodes(const void *va, const void *vb) | |
234 { | |
235 SDL_Rect *a = *(SDL_Rect **)va; | |
236 SDL_Rect *b = *(SDL_Rect **)vb; | |
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237 if ( a->w == b->w ) |
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238 return b->h - a->h; |
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239 else |
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240 return b->w - a->w; |
0 | 241 } |
242 | |
243 static int DIB_AddMode(_THIS, int bpp, int w, int h) | |
244 { | |
245 SDL_Rect *mode; | |
246 int i, index; | |
247 int next_mode; | |
248 | |
249 /* Check to see if we already have this mode */ | |
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250 if ( bpp < 8 || bpp > 32 ) { /* Not supported */ |
0 | 251 return(0); |
252 } | |
253 index = ((bpp+7)/8)-1; | |
254 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
255 mode = SDL_modelist[index][i]; | |
256 if ( (mode->w == w) && (mode->h == h) ) { | |
257 return(0); | |
258 } | |
259 } | |
260 | |
261 /* Set up the new video mode rectangle */ | |
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262 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 263 if ( mode == NULL ) { |
264 SDL_OutOfMemory(); | |
265 return(-1); | |
266 } | |
267 mode->x = 0; | |
268 mode->y = 0; | |
269 mode->w = w; | |
270 mode->h = h; | |
271 | |
272 /* Allocate the new list of modes, and fill in the new mode */ | |
273 next_mode = SDL_nummodes[index]; | |
274 SDL_modelist[index] = (SDL_Rect **) | |
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275 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 276 if ( SDL_modelist[index] == NULL ) { |
277 SDL_OutOfMemory(); | |
278 SDL_nummodes[index] = 0; | |
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279 SDL_free(mode); |
0 | 280 return(-1); |
281 } | |
282 SDL_modelist[index][next_mode] = mode; | |
283 SDL_modelist[index][next_mode+1] = NULL; | |
284 SDL_nummodes[index]++; | |
285 | |
286 return(0); | |
287 } | |
288 | |
3992 | 289 static void DIB_CreatePalette(_THIS, int bpp) |
0 | 290 { |
291 /* RJR: March 28, 2000 | |
292 moved palette creation here from "DIB_VideoInit" */ | |
293 | |
3992 | 294 LOGPALETTE *palette; |
295 HDC hdc; | |
296 int ncolors; | |
0 | 297 |
3992 | 298 ncolors = (1 << bpp); |
299 palette = (LOGPALETTE *)SDL_malloc(sizeof(*palette)+ | |
300 ncolors*sizeof(PALETTEENTRY)); | |
301 palette->palVersion = 0x300; | |
302 palette->palNumEntries = ncolors; | |
303 hdc = GetDC(SDL_Window); | |
304 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry); | |
305 ReleaseDC(SDL_Window, hdc); | |
306 screen_pal = CreatePalette(palette); | |
307 screen_logpal = palette; | |
0 | 308 } |
309 | |
310 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
311 { | |
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312 const char *env = NULL; |
0 | 313 #ifndef NO_CHANGEDISPLAYSETTINGS |
314 int i; | |
315 DEVMODE settings; | |
316 #endif | |
317 | |
318 /* Create the window */ | |
319 if ( DIB_CreateWindow(this) < 0 ) { | |
320 return(-1); | |
321 } | |
1523 | 322 |
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323 #if !SDL_AUDIO_DISABLED |
0 | 324 DX5_SoundFocus(SDL_Window); |
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325 #endif |
0 | 326 |
327 /* Determine the screen depth */ | |
328 vformat->BitsPerPixel = DIB_SussScreenDepth(); | |
329 switch (vformat->BitsPerPixel) { | |
330 case 15: | |
331 vformat->Rmask = 0x00007c00; | |
332 vformat->Gmask = 0x000003e0; | |
333 vformat->Bmask = 0x0000001f; | |
334 vformat->BitsPerPixel = 16; | |
335 break; | |
336 case 16: | |
337 vformat->Rmask = 0x0000f800; | |
338 vformat->Gmask = 0x000007e0; | |
339 vformat->Bmask = 0x0000001f; | |
340 break; | |
341 case 24: | |
342 case 32: | |
343 /* GDI defined as 8-8-8 */ | |
344 vformat->Rmask = 0x00ff0000; | |
345 vformat->Gmask = 0x0000ff00; | |
346 vformat->Bmask = 0x000000ff; | |
347 break; | |
348 default: | |
349 break; | |
350 } | |
351 | |
352 /* See if gamma is supported on this screen */ | |
353 DIB_CheckGamma(this); | |
354 | |
355 #ifndef NO_CHANGEDISPLAYSETTINGS | |
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356 |
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357 settings.dmSize = sizeof(DEVMODE); |
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358 settings.dmDriverExtra = 0; |
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359 #ifdef _WIN32_WCE |
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360 settings.dmFields = DM_DISPLAYQUERYORIENTATION; |
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361 this->hidden->supportRotation = ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL; |
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362 #endif |
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363 /* Query for the desktop resolution */ |
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364 SDL_desktop_mode.dmSize = sizeof(SDL_desktop_mode); |
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365 SDL_desktop_mode.dmDriverExtra = 0; |
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366 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode); |
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367 this->info.current_w = SDL_desktop_mode.dmPelsWidth; |
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368 this->info.current_h = SDL_desktop_mode.dmPelsHeight; |
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369 |
0 | 370 /* Query for the list of available video modes */ |
371 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) { | |
372 DIB_AddMode(this, settings.dmBitsPerPel, | |
373 settings.dmPelsWidth, settings.dmPelsHeight); | |
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374 #ifdef _WIN32_WCE |
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375 if( this->hidden->supportRotation ) |
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376 DIB_AddMode(this, settings.dmBitsPerPel, |
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377 settings.dmPelsHeight, settings.dmPelsWidth); |
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378 #endif |
0 | 379 } |
380 /* Sort the mode lists */ | |
381 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
382 if ( SDL_nummodes[i] > 0 ) { | |
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383 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); |
0 | 384 } |
385 } | |
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386 #else |
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387 // WinCE and fullscreen mode: |
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388 // We use only vformat->BitsPerPixel that allow SDL to |
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389 // emulate other bpp (8, 32) and use triple buffer, |
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390 // because SDL surface conversion is much faster than the WinCE one. |
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391 // Although it should be tested on devices with graphics accelerator. |
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392 |
1771 | 393 DIB_AddMode(this, vformat->BitsPerPixel, |
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394 GetDeviceCaps(GetDC(NULL), HORZRES), |
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395 GetDeviceCaps(GetDC(NULL), VERTRES)); |
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396 |
0 | 397 #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
398 | |
399 /* Grab an identity palette if we are in a palettized mode */ | |
400 if ( vformat->BitsPerPixel <= 8 ) { | |
401 /* RJR: March 28, 2000 | |
402 moved palette creation to "DIB_CreatePalette" */ | |
3992 | 403 DIB_CreatePalette(this, vformat->BitsPerPixel); |
0 | 404 } |
405 | |
406 /* Fill in some window manager capabilities */ | |
407 this->info.wm_available = 1; | |
408 | |
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409 #ifdef _WIN32_WCE |
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410 this->hidden->origRotation = -1; |
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411 #endif |
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412 |
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413 /* Allow environment override of screensaver disable. */ |
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414 env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER"); |
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415 if ( env ) { |
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416 allow_screensaver = SDL_atoi(env); |
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417 } else { |
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418 #ifdef SDL_VIDEO_DISABLE_SCREENSAVER |
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419 allow_screensaver = 0; |
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420 #else |
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421 allow_screensaver = 1; |
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422 #endif |
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423 } |
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424 |
0 | 425 /* We're done! */ |
426 return(0); | |
427 } | |
428 | |
429 /* We support any format at any dimension */ | |
430 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
431 { | |
432 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
433 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
434 } else { | |
435 return((SDL_Rect **)-1); | |
436 } | |
437 } | |
438 | |
439 | |
440 /* | |
441 Helper fn to work out which screen depth windows is currently using. | |
442 15 bit mode is considered 555 format, 16 bit is 565. | |
443 returns 0 for unknown mode. | |
444 (Derived from code in sept 1999 Windows Developer Journal | |
445 http://www.wdj.com/code/archive.html) | |
446 */ | |
447 static int DIB_SussScreenDepth() | |
448 { | |
449 #ifdef NO_GETDIBITS | |
450 int depth; | |
451 HDC hdc; | |
452 | |
453 hdc = GetDC(SDL_Window); | |
454 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL); | |
455 ReleaseDC(SDL_Window, hdc); | |
456 return(depth); | |
457 #else | |
1881 | 458 int depth; |
0 | 459 int dib_size; |
460 LPBITMAPINFOHEADER dib_hdr; | |
461 HDC hdc; | |
462 HBITMAP hbm; | |
463 | |
464 /* Allocate enough space for a DIB header plus palette (for | |
465 * 8-bit modes) or bitfields (for 16- and 32-bit modes) | |
466 */ | |
467 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD); | |
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468 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size); |
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469 SDL_memset(dib_hdr, 0, dib_size); |
0 | 470 dib_hdr->biSize = sizeof(BITMAPINFOHEADER); |
471 | |
472 /* Get a device-dependent bitmap that's compatible with the | |
473 screen. | |
474 */ | |
475 hdc = GetDC(NULL); | |
476 hbm = CreateCompatibleBitmap( hdc, 1, 1 ); | |
477 | |
478 /* Convert the DDB to a DIB. We need to call GetDIBits twice: | |
479 * the first call just fills in the BITMAPINFOHEADER; the | |
480 * second fills in the bitfields or palette. | |
481 */ | |
482 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
483 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
484 DeleteObject(hbm); | |
485 ReleaseDC(NULL, hdc); | |
486 | |
1881 | 487 depth = 0; |
0 | 488 switch( dib_hdr->biBitCount ) |
489 { | |
1881 | 490 case 8: depth = 8; break; |
491 case 24: depth = 24; break; | |
492 case 32: depth = 32; break; | |
0 | 493 case 16: |
494 if( dib_hdr->biCompression == BI_BITFIELDS ) { | |
495 /* check the red mask */ | |
496 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) { | |
1881 | 497 case 0xf800: depth = 16; break; /* 565 */ |
498 case 0x7c00: depth = 15; break; /* 555 */ | |
0 | 499 } |
500 } | |
501 } | |
1881 | 502 SDL_free(dib_hdr); |
503 return depth; | |
0 | 504 #endif /* NO_GETDIBITS */ |
505 } | |
506 | |
507 | |
508 /* Various screen update functions available */ | |
509 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); | |
510 | |
511 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, | |
512 int width, int height, int bpp, Uint32 flags) | |
513 { | |
514 SDL_Surface *video; | |
4085 | 515 int prev_w, prev_h; |
0 | 516 Uint32 prev_flags; |
517 DWORD style; | |
518 const DWORD directstyle = | |
519 (WS_POPUP); | |
520 const DWORD windowstyle = | |
521 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX); | |
522 const DWORD resizestyle = | |
523 (WS_THICKFRAME|WS_MAXIMIZEBOX); | |
524 int binfo_size; | |
525 BITMAPINFO *binfo; | |
526 HDC hdc; | |
527 RECT bounds; | |
528 int x, y; | |
529 Uint32 Rmask, Gmask, Bmask; | |
530 | |
4143
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531 /* |
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532 * Special case for OpenGL windows...since the app needs to call |
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533 * SDL_SetVideoMode() in response to resize events to continue to |
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534 * function, but WGL handles the GL context details behind the scenes, |
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535 * there's no sense in tearing the context down just to rebuild it |
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536 * to what it already was...tearing it down sacrifices your GL state |
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537 * and uploaded textures. So if we're requesting the same video mode |
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538 * attributes and the width/height matches the physical window, just |
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539 * return immediately. |
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540 */ |
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541 if ( (SDL_Window != NULL) && |
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542 (current != NULL) && |
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543 (current->flags == flags) && |
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544 (current->format->BitsPerPixel == bpp) && |
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545 ((flags & SDL_FULLSCREEN) == 0) ) { /* probably not safe for fs */ |
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546 int curwidth, curheight; |
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547 RECT size; |
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548 |
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549 /* Get the current position of our window */ |
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550 GetClientRect(SDL_Window, &size); |
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551 |
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552 curwidth = (size.right - size.left); |
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553 curheight = (size.bottom - size.top); |
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554 if ((width == curwidth) && (height == curheight)) { |
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555 current->w = width; |
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556 current->h = height; |
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557 return current; /* we're already good to go. */ |
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558 } |
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559 } |
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560 |
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561 prev_flags = current->flags; |
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562 |
0 | 563 /* Clean up any GL context that may be hanging around */ |
564 if ( current->flags & SDL_OPENGL ) { | |
565 WIN_GL_ShutDown(this); | |
566 } | |
1291
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567 SDL_resizing = 1; |
0 | 568 |
569 /* Recalculate the bitmasks if necessary */ | |
570 if ( bpp == current->format->BitsPerPixel ) { | |
571 video = current; | |
572 } else { | |
573 switch (bpp) { | |
574 case 15: | |
575 case 16: | |
576 if ( DIB_SussScreenDepth() == 15 ) { | |
577 /* 5-5-5 */ | |
578 Rmask = 0x00007c00; | |
579 Gmask = 0x000003e0; | |
580 Bmask = 0x0000001f; | |
581 } else { | |
582 /* 5-6-5 */ | |
583 Rmask = 0x0000f800; | |
584 Gmask = 0x000007e0; | |
585 Bmask = 0x0000001f; | |
586 } | |
587 break; | |
588 case 24: | |
589 case 32: | |
590 /* GDI defined as 8-8-8 */ | |
591 Rmask = 0x00ff0000; | |
592 Gmask = 0x0000ff00; | |
593 Bmask = 0x000000ff; | |
594 break; | |
595 default: | |
596 Rmask = 0x00000000; | |
597 Gmask = 0x00000000; | |
598 Bmask = 0x00000000; | |
599 break; | |
600 } | |
601 video = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
602 0, 0, bpp, Rmask, Gmask, Bmask, 0); | |
603 if ( video == NULL ) { | |
604 SDL_OutOfMemory(); | |
605 return(NULL); | |
606 } | |
607 } | |
608 | |
609 /* Fill in part of the video surface */ | |
4085 | 610 prev_w = video->w; |
611 prev_h = video->h; | |
0 | 612 video->flags = 0; /* Clear flags */ |
613 video->w = width; | |
614 video->h = height; | |
615 video->pitch = SDL_CalculatePitch(video); | |
616 | |
1152
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617 /* Small fix for WinCE/Win32 - when activating window |
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618 SDL_VideoSurface is equal to zero, so activating code |
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619 is not called properly for fullscreen windows because |
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620 macros WINDIB_FULLSCREEN uses SDL_VideoSurface |
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621 */ |
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622 SDL_VideoSurface = video; |
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623 |
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624 #if defined(_WIN32_WCE) |
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625 if ( flags & SDL_FULLSCREEN ) |
514
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626 video->flags |= SDL_FULLSCREEN; |
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627 #endif |
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628 |
0 | 629 #ifndef NO_CHANGEDISPLAYSETTINGS |
630 /* Set fullscreen mode if appropriate */ | |
631 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
632 DEVMODE settings; | |
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633 BOOL changed; |
0 | 634 |
1336
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635 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
0 | 636 settings.dmSize = sizeof(DEVMODE); |
1465
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637 |
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638 #ifdef _WIN32_WCE |
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639 // try to rotate screen to fit requested resolution |
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640 if( this->hidden->supportRotation ) |
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641 { |
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642 DWORD rotation; |
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643 |
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644 // ask current mode |
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645 settings.dmFields = DM_DISPLAYORIENTATION; |
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646 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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647 rotation = settings.dmDisplayOrientation; |
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648 |
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649 if( (width > GetDeviceCaps(GetDC(NULL), HORZRES)) |
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650 && (height < GetDeviceCaps(GetDC(NULL), VERTRES))) |
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651 { |
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652 switch( rotation ) |
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653 { |
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654 case DMDO_0: |
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655 settings.dmDisplayOrientation = DMDO_90; |
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656 break; |
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657 case DMDO_270: |
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658 settings.dmDisplayOrientation = DMDO_180; |
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659 break; |
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660 } |
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661 if( settings.dmDisplayOrientation != rotation ) |
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662 { |
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663 // go to landscape |
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664 this->hidden->origRotation = rotation; |
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665 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL); |
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666 } |
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667 } |
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668 if( (width < GetDeviceCaps(GetDC(NULL), HORZRES)) |
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669 && (height > GetDeviceCaps(GetDC(NULL), VERTRES))) |
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670 { |
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671 switch( rotation ) |
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672 { |
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673 case DMDO_90: |
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674 settings.dmDisplayOrientation = DMDO_0; |
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675 break; |
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676 case DMDO_180: |
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677 settings.dmDisplayOrientation = DMDO_270; |
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678 break; |
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679 } |
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680 if( settings.dmDisplayOrientation != rotation ) |
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681 { |
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682 // go to portrait |
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683 this->hidden->origRotation = rotation; |
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684 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL); |
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685 } |
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686 } |
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687 |
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688 } |
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689 #endif |
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690 |
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691 #ifndef _WIN32_WCE |
0 | 692 settings.dmBitsPerPel = video->format->BitsPerPixel; |
693 settings.dmPelsWidth = width; | |
694 settings.dmPelsHeight = height; | |
695 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; | |
1330
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696 if ( width <= (int)SDL_desktop_mode.dmPelsWidth && |
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697 height <= (int)SDL_desktop_mode.dmPelsHeight ) { |
1295
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698 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency; |
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699 settings.dmFields |= DM_DISPLAYFREQUENCY; |
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700 } |
c3e36ac8a94c
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701 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
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702 if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) { |
c3e36ac8a94c
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703 settings.dmFields &= ~DM_DISPLAYFREQUENCY; |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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704 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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|
705 } |
1465
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706 #else |
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707 changed = 1; |
8dfa9a6d69a5
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708 #endif |
1295
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709 if ( changed ) { |
0 | 710 video->flags |= SDL_FULLSCREEN; |
304
ec53caed9fb2
*** empty log message ***
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diff
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|
711 SDL_fullscreen_mode = settings; |
0 | 712 } |
1465
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713 |
0 | 714 } |
715 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
716 | |
45
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
717 /* Reset the palette and create a new one if necessary */ |
4079
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718 if ( grab_palette ) { |
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Always advertise hardware palette, since Windows will remap colors for us.
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719 DIB_ReleaseStaticColors(SDL_Window); |
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Always advertise hardware palette, since Windows will remap colors for us.
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720 grab_palette = FALSE; |
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Always advertise hardware palette, since Windows will remap colors for us.
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721 } |
45
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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722 if ( screen_pal != NULL ) { |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
723 /* RJR: March 28, 2000 |
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Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
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36
diff
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|
724 delete identity palette if switching from a palettized mode */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
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diff
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|
725 DeleteObject(screen_pal); |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
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diff
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726 screen_pal = NULL; |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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727 } |
3992 | 728 if ( screen_logpal != NULL ) { |
729 SDL_free(screen_logpal); | |
730 screen_logpal = NULL; | |
731 } | |
4079
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|
732 |
45
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
733 if ( bpp <= 8 ) |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
734 { |
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diff
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|
735 /* RJR: March 28, 2000 |
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Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
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diff
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|
736 create identity palette switching to a palettized mode */ |
3992 | 737 DIB_CreatePalette(this, bpp); |
45
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Fix palette creation in windowed mode at 8 bpp
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parents:
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diff
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|
738 } |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
739 |
1480 | 740 style = GetWindowLong(SDL_Window, GWL_STYLE); |
0 | 741 style &= ~(resizestyle|WS_MAXIMIZE); |
742 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
743 style &= ~windowstyle; | |
744 style |= directstyle; | |
745 } else { | |
746 #ifndef NO_CHANGEDISPLAYSETTINGS | |
747 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
748 ChangeDisplaySettings(NULL, 0); | |
749 } | |
750 #endif | |
751 if ( flags & SDL_NOFRAME ) { | |
752 style &= ~windowstyle; | |
753 style |= directstyle; | |
754 video->flags |= SDL_NOFRAME; | |
755 } else { | |
756 style &= ~directstyle; | |
757 style |= windowstyle; | |
758 if ( flags & SDL_RESIZABLE ) { | |
759 style |= resizestyle; | |
760 video->flags |= SDL_RESIZABLE; | |
761 } | |
762 } | |
4162
3b7fc3416601
GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
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diff
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|
763 #if WS_MAXIMIZE && !defined(_WIN32_WCE) |
0 | 764 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
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parents:
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diff
changeset
|
765 #endif |
0 | 766 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
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diff
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|
767 |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
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|
768 /* DJM: Don't piss of anyone who has setup his own window */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
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1251
diff
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|
769 if ( !SDL_windowid ) |
1480 | 770 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 771 |
772 /* Delete the old bitmap if necessary */ | |
773 if ( screen_bmp != NULL ) { | |
774 DeleteObject(screen_bmp); | |
775 } | |
776 if ( ! (flags & SDL_OPENGL) ) { | |
777 BOOL is16bitmode = (video->format->BytesPerPixel == 2); | |
778 | |
779 /* Suss out the bitmap info header */ | |
780 binfo_size = sizeof(*binfo); | |
781 if( is16bitmode ) { | |
782 /* 16bit modes, palette area used for rgb bitmasks */ | |
783 binfo_size += 3*sizeof(DWORD); | |
784 } else if ( video->format->palette ) { | |
785 binfo_size += video->format->palette->ncolors * | |
786 sizeof(RGBQUAD); | |
787 } | |
1336
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788 binfo = (BITMAPINFO *)SDL_malloc(binfo_size); |
0 | 789 if ( ! binfo ) { |
790 if ( video != current ) { | |
791 SDL_FreeSurface(video); | |
792 } | |
793 SDL_OutOfMemory(); | |
794 return(NULL); | |
795 } | |
796 | |
797 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); | |
798 binfo->bmiHeader.biWidth = video->w; | |
799 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */ | |
800 binfo->bmiHeader.biPlanes = 1; | |
801 binfo->bmiHeader.biSizeImage = video->h * video->pitch; | |
802 binfo->bmiHeader.biXPelsPerMeter = 0; | |
803 binfo->bmiHeader.biYPelsPerMeter = 0; | |
804 binfo->bmiHeader.biClrUsed = 0; | |
805 binfo->bmiHeader.biClrImportant = 0; | |
806 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel; | |
807 | |
808 if ( is16bitmode ) { | |
809 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */ | |
810 binfo->bmiHeader.biCompression = BI_BITFIELDS; | |
811 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask; | |
812 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask; | |
813 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask; | |
814 } else { | |
815 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */ | |
816 if ( video->format->palette ) { | |
1336
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Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
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|
817 SDL_memset(binfo->bmiColors, 0, |
0 | 818 video->format->palette->ncolors*sizeof(RGBQUAD)); |
819 } | |
820 } | |
821 | |
822 /* Create the offscreen bitmap buffer */ | |
823 hdc = GetDC(SDL_Window); | |
824 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS, | |
825 (void **)(&video->pixels), NULL, 0); | |
826 ReleaseDC(SDL_Window, hdc); | |
1336
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|
827 SDL_free(binfo); |
0 | 828 if ( screen_bmp == NULL ) { |
829 if ( video != current ) { | |
830 SDL_FreeSurface(video); | |
831 } | |
832 SDL_SetError("Couldn't create DIB section"); | |
833 return(NULL); | |
834 } | |
835 this->UpdateRects = DIB_NormalUpdate; | |
836 | |
837 /* Set video surface flags */ | |
4079
fda6e33893b7
Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
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|
838 if ( screen_pal && (flags & (SDL_FULLSCREEN|SDL_HWPALETTE)) ) { |
fda6e33893b7
Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
839 grab_palette = TRUE; |
0 | 840 } |
4136
8797fa6e2fb2
Fixed crash in SDL_SetGammaRamp()
Sam Lantinga <slouken@libsdl.org>
parents:
4134
diff
changeset
|
841 if ( screen_pal ) { |
8797fa6e2fb2
Fixed crash in SDL_SetGammaRamp()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
842 /* BitBlt() maps colors for us */ |
8797fa6e2fb2
Fixed crash in SDL_SetGammaRamp()
Sam Lantinga <slouken@libsdl.org>
parents:
4134
diff
changeset
|
843 video->flags |= SDL_HWPALETTE; |
8797fa6e2fb2
Fixed crash in SDL_SetGammaRamp()
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
844 } |
0 | 845 } |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
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|
846 #ifndef _WIN32_WCE |
0 | 847 /* Resize the window */ |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
848 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
1465
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Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
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|
849 #else |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
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diff
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|
850 if ( !SDL_windowid ) { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
851 #endif |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
852 HWND top; |
0 | 853 UINT swp_flags; |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
854 const char *window = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
855 const char *center = NULL; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
856 |
4085 | 857 if ( video->w != prev_w || video->h != prev_h ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
858 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
859 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
860 if ( window ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
861 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
862 SDL_windowX = x; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
863 SDL_windowY = y; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
864 } |
1336
3692456e7b0f
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
865 if ( SDL_strcmp(window, "center") == 0 ) { |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
866 center = window; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
867 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
868 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
869 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
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diff
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|
870 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
0 | 871 |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
872 bounds.left = SDL_windowX; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
873 bounds.top = SDL_windowY; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
874 bounds.right = SDL_windowX+video->w; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
875 bounds.bottom = SDL_windowY+video->h; |
3868 | 876 #ifndef _WIN32_WCE |
1882 | 877 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0); |
3868 | 878 #else |
879 // The bMenu parameter must be FALSE; menu bars are not supported | |
880 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), 0, 0); | |
881 #endif | |
0 | 882 width = bounds.right-bounds.left; |
883 height = bounds.bottom-bounds.top; | |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
884 if ( (flags & SDL_FULLSCREEN) ) { |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
885 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
886 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
971
96671ebc50a4
Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
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887 } else if ( center ) { |
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Date: Mon, 25 Oct 2004 17:30:06 +0200
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888 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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Date: Mon, 25 Oct 2004 17:30:06 +0200
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889 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
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890 } else if ( SDL_windowX || SDL_windowY || window ) { |
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891 x = bounds.left; |
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892 y = bounds.top; |
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893 } else { |
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894 x = y = -1; |
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895 swp_flags |= SWP_NOMOVE; |
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896 } |
448
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897 if ( flags & SDL_FULLSCREEN ) { |
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898 top = HWND_TOPMOST; |
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899 } else { |
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900 top = HWND_NOTOPMOST; |
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901 } |
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902 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
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903 if ( !(flags & SDL_FULLSCREEN) ) { |
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904 SDL_windowX = SDL_bounds.left; |
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905 SDL_windowY = SDL_bounds.top; |
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906 } |
0 | 907 SetForegroundWindow(SDL_Window); |
908 } | |
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909 SDL_resizing = 0; |
0 | 910 |
911 /* Set up for OpenGL */ | |
912 if ( flags & SDL_OPENGL ) { | |
913 if ( WIN_GL_SetupWindow(this) < 0 ) { | |
914 return(NULL); | |
915 } | |
916 video->flags |= SDL_OPENGL; | |
917 } | |
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918 |
1523 | 919 /* JC 14 Mar 2006 |
920 Flush the message loop or this can cause big problems later | |
921 Especially if the user decides to use dialog boxes or assert()! | |
922 */ | |
923 WIN_FlushMessageQueue(); | |
924 | |
0 | 925 /* We're live! */ |
926 return(video); | |
927 } | |
928 | |
929 /* We don't actually allow hardware surfaces in the DIB driver */ | |
930 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface) | |
931 { | |
932 return(-1); | |
933 } | |
934 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface) | |
935 { | |
936 return; | |
937 } | |
938 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface) | |
939 { | |
940 return(0); | |
941 } | |
942 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
943 { | |
944 return; | |
945 } | |
946 | |
947 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) | |
948 { | |
949 HDC hdc, mdc; | |
950 int i; | |
951 | |
952 hdc = GetDC(SDL_Window); | |
953 if ( screen_pal ) { | |
954 SelectPalette(hdc, screen_pal, FALSE); | |
955 } | |
956 mdc = CreateCompatibleDC(hdc); | |
957 SelectObject(mdc, screen_bmp); | |
958 for ( i=0; i<numrects; ++i ) { | |
959 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h, | |
960 mdc, rects[i].x, rects[i].y, SRCCOPY); | |
961 } | |
962 DeleteDC(mdc); | |
963 ReleaseDC(SDL_Window, hdc); | |
964 } | |
965 | |
3992 | 966 static int FindPaletteIndex(LOGPALETTE *pal, BYTE r, BYTE g, BYTE b) |
967 { | |
968 PALETTEENTRY *entry; | |
969 int i; | |
970 int nentries = pal->palNumEntries; | |
971 | |
972 for ( i = 0; i < nentries; ++i ) { | |
973 entry = &pal->palPalEntry[i]; | |
974 if ( entry->peRed == r && entry->peGreen == g && entry->peBlue == b ) { | |
975 return i; | |
976 } | |
977 } | |
978 return -1; | |
979 } | |
980 | |
981 static BOOL CheckPaletteEntry(LOGPALETTE *pal, int index, BYTE r, BYTE g, BYTE b) | |
982 { | |
983 PALETTEENTRY *entry; | |
984 BOOL moved = 0; | |
985 | |
986 entry = &pal->palPalEntry[index]; | |
987 if ( entry->peRed != r || entry->peGreen != g || entry->peBlue != b ) { | |
988 int found = FindPaletteIndex(pal, r, g, b); | |
989 if ( found >= 0 ) { | |
990 pal->palPalEntry[found] = *entry; | |
991 } | |
992 entry->peRed = r; | |
993 entry->peGreen = g; | |
994 entry->peBlue = b; | |
995 moved = 1; | |
996 } | |
997 entry->peFlags = 0; | |
998 | |
999 return moved; | |
1000 } | |
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1001 |
0 | 1002 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
1003 { | |
1292
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1004 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
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1005 HDC hdc, mdc; |
0 | 1006 RGBQUAD *pal; |
1292
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1007 #else |
1251
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1008 HDC hdc; |
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1009 #endif |
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1010 int i; |
3992 | 1011 int moved_entries = 0; |
0 | 1012 |
1013 /* Update the display palette */ | |
1014 hdc = GetDC(SDL_Window); | |
1015 if ( screen_pal ) { | |
3992 | 1016 PALETTEENTRY *entry; |
0 | 1017 |
1018 for ( i=0; i<ncolors; ++i ) { | |
3992 | 1019 entry = &screen_logpal->palPalEntry[firstcolor+i]; |
1020 entry->peRed = colors[i].r; | |
1021 entry->peGreen = colors[i].g; | |
1022 entry->peBlue = colors[i].b; | |
1023 entry->peFlags = PC_NOCOLLAPSE; | |
1024 } | |
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1025 #if defined(SYSPAL_NOSTATIC) && !defined(_WIN32_WCE) |
3992 | 1026 /* Check to make sure black and white are in position */ |
1027 if ( GetSystemPaletteUse(hdc) != SYSPAL_NOSTATIC256 ) { | |
1028 moved_entries += CheckPaletteEntry(screen_logpal, 0, 0x00, 0x00, 0x00); | |
1029 moved_entries += CheckPaletteEntry(screen_logpal, screen_logpal->palNumEntries-1, 0xff, 0xff, 0xff); | |
0 | 1030 } |
3992 | 1031 /* FIXME: |
1032 If we don't have full access to the palette, what we | |
1033 really want to do is find the 236 most diverse colors | |
1034 in the desired palette, set those entries (10-245) and | |
1035 then map everything into the new system palette. | |
1036 */ | |
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1037 #endif |
3992 | 1038 |
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1039 #ifndef _WIN32_WCE |
3992 | 1040 /* Copy the entries into the system palette */ |
1041 UnrealizeObject(screen_pal); | |
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1042 #endif |
3992 | 1043 SetPaletteEntries(screen_pal, 0, screen_logpal->palNumEntries, screen_logpal->palPalEntry); |
0 | 1044 SelectPalette(hdc, screen_pal, FALSE); |
1045 RealizePalette(hdc); | |
1046 } | |
1047 | |
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1048 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
0 | 1049 /* Copy palette colors into DIB palette */ |
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1050 pal = SDL_stack_alloc(RGBQUAD, ncolors); |
0 | 1051 for ( i=0; i<ncolors; ++i ) { |
1052 pal[i].rgbRed = colors[i].r; | |
1053 pal[i].rgbGreen = colors[i].g; | |
1054 pal[i].rgbBlue = colors[i].b; | |
1055 pal[i].rgbReserved = 0; | |
1056 } | |
1057 | |
1058 /* Set the DIB palette and update the display */ | |
1059 mdc = CreateCompatibleDC(hdc); | |
1060 SelectObject(mdc, screen_bmp); | |
1061 SetDIBColorTable(mdc, firstcolor, ncolors, pal); | |
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1062 if ( moved_entries || !grab_palette ) { |
3992 | 1063 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h, |
1064 mdc, 0, 0, SRCCOPY); | |
1065 } | |
0 | 1066 DeleteDC(mdc); |
1330
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1067 SDL_stack_free(pal); |
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1068 #endif |
0 | 1069 ReleaseDC(SDL_Window, hdc); |
1070 return(1); | |
1071 } | |
1072 | |
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1073 |
0 | 1074 static void DIB_CheckGamma(_THIS) |
1075 { | |
1076 #ifndef NO_GAMMA_SUPPORT | |
1077 HDC hdc; | |
1078 WORD ramp[3*256]; | |
1079 | |
1080 /* If we fail to get gamma, disable gamma control */ | |
1081 hdc = GetDC(SDL_Window); | |
1082 if ( ! GetDeviceGammaRamp(hdc, ramp) ) { | |
1083 this->GetGammaRamp = NULL; | |
1084 this->SetGammaRamp = NULL; | |
1085 } | |
1086 ReleaseDC(SDL_Window, hdc); | |
1087 #endif /* !NO_GAMMA_SUPPORT */ | |
1088 } | |
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1089 void DIB_SwapGamma(_THIS) |
0 | 1090 { |
1091 #ifndef NO_GAMMA_SUPPORT | |
1092 HDC hdc; | |
1093 | |
1094 if ( gamma_saved ) { | |
1095 hdc = GetDC(SDL_Window); | |
1096 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
1097 /* About to leave active state, restore gamma */ | |
1098 SetDeviceGammaRamp(hdc, gamma_saved); | |
1099 } else { | |
1100 /* About to enter active state, set game gamma */ | |
1101 GetDeviceGammaRamp(hdc, gamma_saved); | |
1102 SetDeviceGammaRamp(hdc, this->gamma); | |
1103 } | |
1104 ReleaseDC(SDL_Window, hdc); | |
1105 } | |
1106 #endif /* !NO_GAMMA_SUPPORT */ | |
1107 } | |
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1108 void DIB_QuitGamma(_THIS) |
0 | 1109 { |
1110 #ifndef NO_GAMMA_SUPPORT | |
1111 if ( gamma_saved ) { | |
1112 /* Restore the original gamma if necessary */ | |
1113 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
1114 HDC hdc; | |
1115 | |
1116 hdc = GetDC(SDL_Window); | |
1117 SetDeviceGammaRamp(hdc, gamma_saved); | |
1118 ReleaseDC(SDL_Window, hdc); | |
1119 } | |
1120 | |
1121 /* Free the saved gamma memory */ | |
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1122 SDL_free(gamma_saved); |
0 | 1123 gamma_saved = 0; |
1124 } | |
1125 #endif /* !NO_GAMMA_SUPPORT */ | |
1126 } | |
1127 | |
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1128 int DIB_SetGammaRamp(_THIS, Uint16 *ramp) |
0 | 1129 { |
338
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1130 #ifdef NO_GAMMA_SUPPORT |
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1131 SDL_SetError("SDL compiled without gamma ramp support"); |
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1132 return -1; |
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1133 #else |
0 | 1134 HDC hdc; |
1135 BOOL succeeded; | |
1136 | |
1137 /* Set the ramp for the display */ | |
1138 if ( ! gamma_saved ) { | |
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1139 gamma_saved = (WORD *)SDL_malloc(3*256*sizeof(*gamma_saved)); |
0 | 1140 if ( ! gamma_saved ) { |
1141 SDL_OutOfMemory(); | |
1142 return -1; | |
1143 } | |
1144 hdc = GetDC(SDL_Window); | |
1145 GetDeviceGammaRamp(hdc, gamma_saved); | |
1146 ReleaseDC(SDL_Window, hdc); | |
1147 } | |
1148 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
1149 hdc = GetDC(SDL_Window); | |
1150 succeeded = SetDeviceGammaRamp(hdc, ramp); | |
1151 ReleaseDC(SDL_Window, hdc); | |
1152 } else { | |
1153 succeeded = TRUE; | |
1154 } | |
1155 return succeeded ? 0 : -1; | |
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1156 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1157 } |
1158 | |
338
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1159 int DIB_GetGammaRamp(_THIS, Uint16 *ramp) |
0 | 1160 { |
338
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1161 #ifdef NO_GAMMA_SUPPORT |
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1162 SDL_SetError("SDL compiled without gamma ramp support"); |
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1163 return -1; |
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1164 #else |
0 | 1165 HDC hdc; |
1166 BOOL succeeded; | |
1167 | |
1168 /* Get the ramp from the display */ | |
1169 hdc = GetDC(SDL_Window); | |
1170 succeeded = GetDeviceGammaRamp(hdc, ramp); | |
1171 ReleaseDC(SDL_Window, hdc); | |
1172 return succeeded ? 0 : -1; | |
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1173 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1174 } |
1175 | |
1176 void DIB_VideoQuit(_THIS) | |
1177 { | |
1881 | 1178 int i, j; |
1179 | |
0 | 1180 /* Destroy the window and everything associated with it */ |
1181 if ( SDL_Window ) { | |
1182 /* Delete the screen bitmap (also frees screen->pixels) */ | |
1183 if ( this->screen ) { | |
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1184 if ( grab_palette ) { |
3992 | 1185 DIB_ReleaseStaticColors(SDL_Window); |
1186 } | |
0 | 1187 #ifndef NO_CHANGEDISPLAYSETTINGS |
1188 if ( this->screen->flags & SDL_FULLSCREEN ) { | |
1189 ChangeDisplaySettings(NULL, 0); | |
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1190 ShowWindow(SDL_Window, SW_HIDE); |
0 | 1191 } |
1192 #endif | |
1193 if ( this->screen->flags & SDL_OPENGL ) { | |
1194 WIN_GL_ShutDown(this); | |
1195 } | |
1196 this->screen->pixels = NULL; | |
1197 } | |
3992 | 1198 if ( screen_pal != NULL ) { |
1199 DeleteObject(screen_pal); | |
1200 screen_pal = NULL; | |
1201 } | |
1202 if ( screen_logpal != NULL ) { | |
1203 SDL_free(screen_logpal); | |
1204 screen_logpal = NULL; | |
1205 } | |
0 | 1206 if ( screen_bmp ) { |
1207 DeleteObject(screen_bmp); | |
1208 screen_bmp = NULL; | |
1209 } | |
1210 if ( screen_icn ) { | |
1211 DestroyIcon(screen_icn); | |
1212 screen_icn = NULL; | |
1213 } | |
1214 DIB_QuitGamma(this); | |
1215 DIB_DestroyWindow(this); | |
1216 | |
1217 SDL_Window = NULL; | |
1152
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1218 |
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1219 #if defined(_WIN32_WCE) |
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1220 |
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1221 // Unload wince aygshell library to prevent leak |
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1222 if( aygshell ) |
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1223 { |
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1224 FreeLibrary(aygshell); |
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1225 aygshell = NULL; |
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1226 } |
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1227 #endif |
1881 | 1228 } |
1152
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1229 |
1881 | 1230 for ( i=0; i < SDL_arraysize(SDL_modelist); ++i ) { |
1231 if ( !SDL_modelist[i] ) { | |
1232 continue; | |
1233 } | |
1234 for ( j=0; SDL_modelist[i][j]; ++j ) { | |
1235 SDL_free(SDL_modelist[i][j]); | |
1236 } | |
1237 SDL_free(SDL_modelist[i]); | |
1238 SDL_modelist[i] = NULL; | |
1239 SDL_nummodes[i] = 0; | |
0 | 1240 } |
1241 } | |
1242 | |
1243 /* Exported for the windows message loop only */ | |
3992 | 1244 static void DIB_GrabStaticColors(HWND window) |
1245 { | |
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1246 #if defined(SYSPAL_NOSTATIC) && !defined(_WIN32_WCE) |
3992 | 1247 HDC hdc; |
1248 | |
1249 hdc = GetDC(window); | |
1250 SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC256); | |
1251 if ( GetSystemPaletteUse(hdc) != SYSPAL_NOSTATIC256 ) { | |
1252 SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC); | |
1253 } | |
1254 ReleaseDC(window, hdc); | |
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1255 #endif |
3992 | 1256 } |
1257 static void DIB_ReleaseStaticColors(HWND window) | |
1258 { | |
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1259 #if defined(SYSPAL_NOSTATIC) && !defined(_WIN32_WCE) |
3992 | 1260 HDC hdc; |
1261 | |
1262 hdc = GetDC(window); | |
1263 SetSystemPaletteUse(hdc, SYSPAL_STATIC); | |
1264 ReleaseDC(window, hdc); | |
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1265 #endif |
3992 | 1266 } |
1267 static void DIB_Activate(_THIS, BOOL active, BOOL minimized) | |
1268 { | |
4079
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1269 if ( grab_palette ) { |
3992 | 1270 if ( !active ) { |
1271 DIB_ReleaseStaticColors(SDL_Window); | |
1272 DIB_RealizePalette(this); | |
1273 } else if ( !minimized ) { | |
1274 DIB_GrabStaticColors(SDL_Window); | |
1275 DIB_RealizePalette(this); | |
1276 } | |
1277 } | |
1278 } | |
1279 static void DIB_RealizePalette(_THIS) | |
0 | 1280 { |
1281 if ( screen_pal != NULL ) { | |
1282 HDC hdc; | |
1283 | |
1284 hdc = GetDC(SDL_Window); | |
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1285 #ifndef _WIN32_WCE |
3992 | 1286 UnrealizeObject(screen_pal); |
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1287 #endif |
0 | 1288 SelectPalette(hdc, screen_pal, FALSE); |
3992 | 1289 if ( RealizePalette(hdc) ) { |
0 | 1290 InvalidateRect(SDL_Window, NULL, FALSE); |
3992 | 1291 } |
0 | 1292 ReleaseDC(SDL_Window, hdc); |
1293 } | |
1294 } | |
1295 static void DIB_PaletteChanged(_THIS, HWND window) | |
1296 { | |
1297 if ( window != SDL_Window ) { | |
3992 | 1298 DIB_RealizePalette(this); |
0 | 1299 } |
1300 } | |
1301 | |
1302 /* Exported for the windows message loop only */ | |
1303 static void DIB_WinPAINT(_THIS, HDC hdc) | |
1304 { | |
1305 HDC mdc; | |
1306 | |
1307 if ( screen_pal ) { | |
1308 SelectPalette(hdc, screen_pal, FALSE); | |
1309 } | |
1310 mdc = CreateCompatibleDC(hdc); | |
1311 SelectObject(mdc, screen_bmp); | |
1312 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h, | |
1313 mdc, 0, 0, SRCCOPY); | |
1314 DeleteDC(mdc); | |
1315 } | |
1316 | |
1317 /* Stub in case DirectX isn't available */ | |
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1318 #if !SDL_AUDIO_DRIVER_DSOUND |
0 | 1319 void DX5_SoundFocus(HWND hwnd) |
1320 { | |
1321 return; | |
1322 } | |
1323 #endif |