annotate src/video/SDL_video.c @ 4249:429c8dd3175d SDL-1.2

Fixed bug #713 Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size. This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 05:18:43 +0000
parents 3b8ac3d311a2
children d62725f761a1
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* The high-level video driver subsystem */
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25
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26 #include "SDL.h"
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27 #include "SDL_sysvideo.h"
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28 #include "SDL_blit.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_cursor_c.h"
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31 #include "../events/SDL_sysevents.h"
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32 #include "../events/SDL_events_c.h"
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33
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34 /* Available video drivers */
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35 static VideoBootStrap *bootstrap[] = {
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36 #if SDL_VIDEO_DRIVER_QUARTZ
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37 &QZ_bootstrap,
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38 #endif
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39 #if SDL_VIDEO_DRIVER_X11
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40 &X11_bootstrap,
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41 #endif
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42 #if SDL_VIDEO_DRIVER_DGA
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43 &DGA_bootstrap,
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44 #endif
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45 #if SDL_VIDEO_DRIVER_NANOX
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46 &NX_bootstrap,
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47 #endif
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48 #if SDL_VIDEO_DRIVER_IPOD
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49 &iPod_bootstrap,
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50 #endif
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51 #if SDL_VIDEO_DRIVER_QTOPIA
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52 &Qtopia_bootstrap,
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53 #endif
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54 #if SDL_VIDEO_DRIVER_WSCONS
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55 &WSCONS_bootstrap,
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56 #endif
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57 #if SDL_VIDEO_DRIVER_FBCON
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58 &FBCON_bootstrap,
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59 #endif
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60 #if SDL_VIDEO_DRIVER_DIRECTFB
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61 &DirectFB_bootstrap,
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62 #endif
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63 #if SDL_VIDEO_DRIVER_PS2GS
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64 &PS2GS_bootstrap,
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65 #endif
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66 #if SDL_VIDEO_DRIVER_PS3
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67 &PS3_bootstrap,
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68 #endif
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69 #if SDL_VIDEO_DRIVER_GGI
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70 &GGI_bootstrap,
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71 #endif
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72 #if SDL_VIDEO_DRIVER_VGL
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73 &VGL_bootstrap,
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74 #endif
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75 #if SDL_VIDEO_DRIVER_SVGALIB
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76 &SVGALIB_bootstrap,
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77 #endif
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78 #if SDL_VIDEO_DRIVER_GAPI
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79 &GAPI_bootstrap,
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80 #endif
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81 #if SDL_VIDEO_DRIVER_WINDIB
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82 &WINDIB_bootstrap,
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83 #endif
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84 #if SDL_VIDEO_DRIVER_DDRAW
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85 &DIRECTX_bootstrap,
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86 #endif
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87 #if SDL_VIDEO_DRIVER_BWINDOW
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88 &BWINDOW_bootstrap,
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89 #endif
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90 #if SDL_VIDEO_DRIVER_TOOLBOX
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91 &TOOLBOX_bootstrap,
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92 #endif
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93 #if SDL_VIDEO_DRIVER_DRAWSPROCKET
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94 &DSp_bootstrap,
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95 #endif
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96 #if SDL_VIDEO_DRIVER_PHOTON
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97 &ph_bootstrap,
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98 #endif
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99 #if SDL_VIDEO_DRIVER_EPOC
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100 &EPOC_bootstrap,
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101 #endif
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102 #if SDL_VIDEO_DRIVER_XBIOS
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103 &XBIOS_bootstrap,
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104 #endif
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105 #if SDL_VIDEO_DRIVER_GEM
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106 &GEM_bootstrap,
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107 #endif
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108 #if SDL_VIDEO_DRIVER_PICOGUI
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109 &PG_bootstrap,
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110 #endif
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111 #if SDL_VIDEO_DRIVER_DC
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112 &DC_bootstrap,
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113 #endif
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114 #if SDL_VIDEO_DRIVER_NDS
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115 &NDS_bootstrap,
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116 #endif
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117 #if SDL_VIDEO_DRIVER_RISCOS
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118 &RISCOS_bootstrap,
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119 #endif
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120 #if SDL_VIDEO_DRIVER_OS2FS
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121 &OS2FSLib_bootstrap,
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122 #endif
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123 #if SDL_VIDEO_DRIVER_AALIB
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124 &AALIB_bootstrap,
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125 #endif
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126 #if SDL_VIDEO_DRIVER_DUMMY
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127 &DUMMY_bootstrap,
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128 #endif
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129 NULL
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130 };
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131
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132 SDL_VideoDevice *current_video = NULL;
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133
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134 /* Various local functions */
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135 int SDL_VideoInit(const char *driver_name, Uint32 flags);
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136 void SDL_VideoQuit(void);
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137 void SDL_GL_UpdateRectsLock(SDL_VideoDevice* this, int numrects, SDL_Rect* rects);
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138
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139 static SDL_GrabMode SDL_WM_GrabInputOff(void);
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140 #if SDL_VIDEO_OPENGL
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141 static int lock_count = 0;
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142 #endif
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143
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144
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145 /*
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146 * Initialize the video and event subsystems -- determine native pixel format
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147 */
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148 int SDL_VideoInit (const char *driver_name, Uint32 flags)
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149 {
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150 SDL_VideoDevice *video;
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151 int index;
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152 int i;
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153 SDL_PixelFormat vformat;
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154 Uint32 video_flags;
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155
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156 /* Toggle the event thread flags, based on OS requirements */
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157 #if defined(MUST_THREAD_EVENTS)
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158 flags |= SDL_INIT_EVENTTHREAD;
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159 #elif defined(CANT_THREAD_EVENTS)
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160 if ( (flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD ) {
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161 SDL_SetError("OS doesn't support threaded events");
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162 return(-1);
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163 }
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164 #endif
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165
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166 /* Check to make sure we don't overwrite 'current_video' */
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167 if ( current_video != NULL ) {
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168 SDL_VideoQuit();
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169 }
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170
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171 /* Select the proper video driver */
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172 index = 0;
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173 video = NULL;
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174 if ( driver_name != NULL ) {
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175 #if 0 /* This will be replaced with a better driver selection API */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1330
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176 if ( SDL_strrchr(driver_name, ':') != NULL ) {
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1330
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177 index = atoi(SDL_strrchr(driver_name, ':')+1);
0
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178 }
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179 #endif
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180 for ( i=0; bootstrap[i]; ++i ) {
3882
842b03d703c5 backport from 1.3
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parents: 1737
diff changeset
181 if ( SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
0
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182 if ( bootstrap[i]->available() ) {
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183 video = bootstrap[i]->create(index);
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184 break;
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185 }
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186 }
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187 }
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188 } else {
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189 for ( i=0; bootstrap[i]; ++i ) {
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190 if ( bootstrap[i]->available() ) {
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191 video = bootstrap[i]->create(index);
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192 if ( video != NULL ) {
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193 break;
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194 }
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195 }
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196 }
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197 }
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198 if ( video == NULL ) {
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199 SDL_SetError("No available video device");
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200 return(-1);
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parents:
diff changeset
201 }
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202 current_video = video;
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203 current_video->name = bootstrap[i]->name;
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diff changeset
204
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205 /* Do some basic variable initialization */
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206 video->screen = NULL;
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207 video->shadow = NULL;
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208 video->visible = NULL;
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209 video->physpal = NULL;
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210 video->gammacols = NULL;
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211 video->gamma = NULL;
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diff changeset
212 video->wm_title = NULL;
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213 video->wm_icon = NULL;
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214 video->offset_x = 0;
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215 video->offset_y = 0;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1330
diff changeset
216 SDL_memset(&video->info, 0, (sizeof video->info));
1052
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 1032
diff changeset
217
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 1032
diff changeset
218 video->displayformatalphapixel = NULL;
0
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diff changeset
219
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220 /* Set some very sane GL defaults */
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221 video->gl_config.driver_loaded = 0;
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222 video->gl_config.dll_handle = NULL;
1385
85d8b5fdd9f6 Fixed defaults for 8 bpp visuals
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diff changeset
223 video->gl_config.red_size = 3;
85d8b5fdd9f6 Fixed defaults for 8 bpp visuals
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diff changeset
224 video->gl_config.green_size = 3;
85d8b5fdd9f6 Fixed defaults for 8 bpp visuals
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diff changeset
225 video->gl_config.blue_size = 2;
0
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diff changeset
226 video->gl_config.alpha_size = 0;
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227 video->gl_config.buffer_size = 0;
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228 video->gl_config.depth_size = 16;
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229 video->gl_config.stencil_size = 0;
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230 video->gl_config.double_buffer = 1;
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231 video->gl_config.accum_red_size = 0;
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diff changeset
232 video->gl_config.accum_green_size = 0;
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diff changeset
233 video->gl_config.accum_blue_size = 0;
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diff changeset
234 video->gl_config.accum_alpha_size = 0;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
235 video->gl_config.stereo = 0;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
236 video->gl_config.multisamplebuffers = 0;
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
237 video->gl_config.multisamplesamples = 0;
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
238 video->gl_config.accelerated = -1; /* not known, don't set */
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
239 video->gl_config.swap_control = -1; /* not known, don't set */
0
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parents:
diff changeset
240
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diff changeset
241 /* Initialize the video subsystem */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
242 SDL_memset(&vformat, 0, sizeof(vformat));
0
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parents:
diff changeset
243 if ( video->VideoInit(video, &vformat) < 0 ) {
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parents:
diff changeset
244 SDL_VideoQuit();
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diff changeset
245 return(-1);
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parents:
diff changeset
246 }
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parents:
diff changeset
247
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parents:
diff changeset
248 /* Create a zero sized video surface of the appropriate format */
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diff changeset
249 video_flags = SDL_SWSURFACE;
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diff changeset
250 SDL_VideoSurface = SDL_CreateRGBSurface(video_flags, 0, 0,
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parents:
diff changeset
251 vformat.BitsPerPixel,
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parents:
diff changeset
252 vformat.Rmask, vformat.Gmask, vformat.Bmask, 0);
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parents:
diff changeset
253 if ( SDL_VideoSurface == NULL ) {
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parents:
diff changeset
254 SDL_VideoQuit();
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diff changeset
255 return(-1);
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parents:
diff changeset
256 }
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diff changeset
257 SDL_PublicSurface = NULL; /* Until SDL_SetVideoMode() */
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parents:
diff changeset
258
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parents:
diff changeset
259 #if 0 /* Don't change the current palette - may be used by other programs.
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parents:
diff changeset
260 * The application can't do anything with the display surface until
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parents:
diff changeset
261 * a video mode has been set anyway. :)
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parents:
diff changeset
262 */
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parents:
diff changeset
263 /* If we have a palettized surface, create a default palette */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 if ( SDL_VideoSurface->format->palette ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
265 SDL_PixelFormat *vf = SDL_VideoSurface->format;
0
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parents:
diff changeset
266 SDL_DitherColors(vf->palette->colors, vf->BitsPerPixel);
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parents:
diff changeset
267 video->SetColors(video,
74212992fb08 Initial revision
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parents:
diff changeset
268 0, vf->palette->ncolors, vf->palette->colors);
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parents:
diff changeset
269 }
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parents:
diff changeset
270 #endif
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parents:
diff changeset
271 video->info.vfmt = SDL_VideoSurface->format;
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parents:
diff changeset
272
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parents:
diff changeset
273 /* Start the event loop */
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parents:
diff changeset
274 if ( SDL_StartEventLoop(flags) < 0 ) {
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parents:
diff changeset
275 SDL_VideoQuit();
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parents:
diff changeset
276 return(-1);
74212992fb08 Initial revision
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parents:
diff changeset
277 }
74212992fb08 Initial revision
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parents:
diff changeset
278 SDL_CursorInit(flags & SDL_INIT_EVENTTHREAD);
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parents:
diff changeset
279
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parents:
diff changeset
280 /* We're ready to go! */
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parents:
diff changeset
281 return(0);
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parents:
diff changeset
282 }
74212992fb08 Initial revision
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parents:
diff changeset
283
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parents:
diff changeset
284 char *SDL_VideoDriverName(char *namebuf, int maxlen)
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parents:
diff changeset
285 {
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parents:
diff changeset
286 if ( current_video != NULL ) {
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
287 SDL_strlcpy(namebuf, current_video->name, maxlen);
0
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parents:
diff changeset
288 return(namebuf);
74212992fb08 Initial revision
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parents:
diff changeset
289 }
74212992fb08 Initial revision
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parents:
diff changeset
290 return(NULL);
74212992fb08 Initial revision
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parents:
diff changeset
291 }
74212992fb08 Initial revision
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parents:
diff changeset
292
74212992fb08 Initial revision
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parents:
diff changeset
293 /*
74212992fb08 Initial revision
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parents:
diff changeset
294 * Get the current display surface
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parents:
diff changeset
295 */
74212992fb08 Initial revision
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parents:
diff changeset
296 SDL_Surface *SDL_GetVideoSurface(void)
74212992fb08 Initial revision
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parents:
diff changeset
297 {
74212992fb08 Initial revision
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parents:
diff changeset
298 SDL_Surface *visible;
74212992fb08 Initial revision
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parents:
diff changeset
299
74212992fb08 Initial revision
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parents:
diff changeset
300 visible = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
301 if ( current_video ) {
74212992fb08 Initial revision
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parents:
diff changeset
302 visible = current_video->visible;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 }
74212992fb08 Initial revision
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parents:
diff changeset
304 return(visible);
74212992fb08 Initial revision
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parents:
diff changeset
305 }
74212992fb08 Initial revision
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parents:
diff changeset
306
74212992fb08 Initial revision
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parents:
diff changeset
307 /*
74212992fb08 Initial revision
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parents:
diff changeset
308 * Get the current information about the video hardware
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309 */
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diff changeset
310 const SDL_VideoInfo *SDL_GetVideoInfo(void)
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diff changeset
311 {
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312 const SDL_VideoInfo *info;
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313
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314 info = NULL;
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diff changeset
315 if ( current_video ) {
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diff changeset
316 info = &current_video->info;
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diff changeset
317 }
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diff changeset
318 return(info);
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parents:
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319 }
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320
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321 /*
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322 * Return a pointer to an array of available screen dimensions for the
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diff changeset
323 * given format, sorted largest to smallest. Returns NULL if there are
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diff changeset
324 * no dimensions available for a particular format, or (SDL_Rect **)-1
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diff changeset
325 * if any dimension is okay for the given format. If 'format' is NULL,
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326 * the mode list will be for the format given by SDL_GetVideoInfo()->vfmt
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327 */
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diff changeset
328 SDL_Rect ** SDL_ListModes (SDL_PixelFormat *format, Uint32 flags)
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diff changeset
329 {
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330 SDL_VideoDevice *video = current_video;
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diff changeset
331 SDL_VideoDevice *this = current_video;
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332 SDL_Rect **modes;
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diff changeset
333
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334 modes = NULL;
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parents:
diff changeset
335 if ( SDL_VideoSurface ) {
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diff changeset
336 if ( format == NULL ) {
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diff changeset
337 format = SDL_VideoSurface->format;
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diff changeset
338 }
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diff changeset
339 modes = video->ListModes(this, format, flags);
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parents:
diff changeset
340 }
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diff changeset
341 return(modes);
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parents:
diff changeset
342 }
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parents:
diff changeset
343
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diff changeset
344 /*
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diff changeset
345 * Check to see if a particular video mode is supported.
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346 * It returns 0 if the requested mode is not supported under any bit depth,
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347 * or returns the bits-per-pixel of the closest available mode with the
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parents:
diff changeset
348 * given width and height. If this bits-per-pixel is different from the
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parents:
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349 * one used when setting the video mode, SDL_SetVideoMode() will succeed,
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parents:
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350 * but will emulate the requested bits-per-pixel with a shadow surface.
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parents:
diff changeset
351 */
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352 static Uint8 SDL_closest_depths[4][8] = {
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353 /* 8 bit closest depth ordering */
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parents:
diff changeset
354 { 0, 8, 16, 15, 32, 24, 0, 0 },
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parents:
diff changeset
355 /* 15,16 bit closest depth ordering */
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parents:
diff changeset
356 { 0, 16, 15, 32, 24, 8, 0, 0 },
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parents:
diff changeset
357 /* 24 bit closest depth ordering */
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parents:
diff changeset
358 { 0, 24, 32, 16, 15, 8, 0, 0 },
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parents:
diff changeset
359 /* 32 bit closest depth ordering */
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parents:
diff changeset
360 { 0, 32, 16, 15, 24, 8, 0, 0 }
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parents:
diff changeset
361 };
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parents:
diff changeset
362
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
363
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1385
diff changeset
364 #ifdef __MACOS__ /* MPW optimization bug? */
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
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parents: 769
diff changeset
365 #define NEGATIVE_ONE 0xFFFFFFFF
dddfc37e1f65 Don't allow video modes larger than the maximum size
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diff changeset
366 #else
dddfc37e1f65 Don't allow video modes larger than the maximum size
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parents: 769
diff changeset
367 #define NEGATIVE_ONE -1
dddfc37e1f65 Don't allow video modes larger than the maximum size
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parents: 769
diff changeset
368 #endif
dddfc37e1f65 Don't allow video modes larger than the maximum size
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parents: 769
diff changeset
369
dddfc37e1f65 Don't allow video modes larger than the maximum size
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parents: 769
diff changeset
370 int SDL_VideoModeOK (int width, int height, int bpp, Uint32 flags)
0
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parents:
diff changeset
371 {
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parents:
diff changeset
372 int table, b, i;
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parents:
diff changeset
373 int supported;
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parents:
diff changeset
374 SDL_PixelFormat format;
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parents:
diff changeset
375 SDL_Rect **sizes;
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parents:
diff changeset
376
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parents:
diff changeset
377 /* Currently 1 and 4 bpp are not supported */
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parents:
diff changeset
378 if ( bpp < 8 || bpp > 32 ) {
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parents:
diff changeset
379 return(0);
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parents:
diff changeset
380 }
456
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
381 if ( (width <= 0) || (height <= 0) ) {
0
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parents:
diff changeset
382 return(0);
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parents:
diff changeset
383 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384
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parents:
diff changeset
385 /* Search through the list valid of modes */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
386 SDL_memset(&format, 0, sizeof(format));
0
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parents:
diff changeset
387 supported = 0;
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parents:
diff changeset
388 table = ((bpp+7)/8)-1;
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parents:
diff changeset
389 SDL_closest_depths[table][0] = bpp;
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parents:
diff changeset
390 SDL_closest_depths[table][7] = 0;
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parents:
diff changeset
391 for ( b = 0; !supported && SDL_closest_depths[table][b]; ++b ) {
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parents:
diff changeset
392 format.BitsPerPixel = SDL_closest_depths[table][b];
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parents:
diff changeset
393 sizes = SDL_ListModes(&format, flags);
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parents:
diff changeset
394 if ( sizes == (SDL_Rect **)0 ) {
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parents:
diff changeset
395 /* No sizes supported at this bit-depth */
74212992fb08 Initial revision
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parents:
diff changeset
396 continue;
74212992fb08 Initial revision
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parents:
diff changeset
397 } else
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
398 if (sizes == (SDL_Rect **)NEGATIVE_ONE) {
0
74212992fb08 Initial revision
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parents:
diff changeset
399 /* Any size supported at this bit-depth */
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parents:
diff changeset
400 supported = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 continue;
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
402 } else if (current_video->handles_any_size) {
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
403 /* Driver can center a smaller surface to simulate fullscreen */
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
404 for ( i=0; sizes[i]; ++i ) {
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
405 if ((sizes[i]->w >= width) && (sizes[i]->h >= height)) {
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
406 supported = 1; /* this mode can fit the centered window. */
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
407 break;
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
408 }
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
409 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 for ( i=0; sizes[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 if ((sizes[i]->w == width) && (sizes[i]->h == height)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 supported = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 if ( supported ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 --b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 return(SDL_closest_depths[table][b]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 * Get the closest non-emulated video mode to the one requested
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 static int SDL_GetVideoMode (int *w, int *h, int *BitsPerPixel, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 int table, b, i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 int supported;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 int native_bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 SDL_PixelFormat format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 SDL_Rect **sizes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436
456
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
437 /* Check parameters */
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
438 if ( *BitsPerPixel < 8 || *BitsPerPixel > 32 ) {
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
439 SDL_SetError("Invalid bits per pixel (range is {8...32})");
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
440 return(0);
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
441 }
430
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
442 if ((*w <= 0) || (*h <= 0)) {
456
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
443 SDL_SetError("Invalid width or height");
430
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
444 return(0);
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
445 }
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
446
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 /* Try the original video mode, get the closest depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 native_bpp = SDL_VideoModeOK(*w, *h, *BitsPerPixel, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 if ( native_bpp == *BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 if ( native_bpp > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 *BitsPerPixel = native_bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 /* No exact size match at any depth, look for closest match */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
458 SDL_memset(&format, 0, sizeof(format));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 supported = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 table = ((*BitsPerPixel+7)/8)-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 SDL_closest_depths[table][0] = *BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 SDL_closest_depths[table][7] = SDL_VideoSurface->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 for ( b = 0; !supported && SDL_closest_depths[table][b]; ++b ) {
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
464 int best;
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
465
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 format.BitsPerPixel = SDL_closest_depths[table][b];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 sizes = SDL_ListModes(&format, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 if ( sizes == (SDL_Rect **)0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 /* No sizes supported at this bit-depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 continue;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 }
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
472 best=0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 for ( i=0; sizes[i]; ++i ) {
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
474 /* Mode with both dimensions bigger or equal than asked ? */
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
475 if ((sizes[i]->w >= *w) && (sizes[i]->h >= *h)) {
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
476 /* Mode with any dimension smaller or equal than current best ? */
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
477 if ((sizes[i]->w <= sizes[best]->w) || (sizes[i]->h <= sizes[best]->h)) {
1257
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
478 /* Now choose the mode that has less pixels */
1266
a7bea6db3c3e SDL_GetVideoMode, part 3: pixel count compare was failing when only 1 video mode was present
Patrice Mandin <patmandin@gmail.com>
parents: 1257
diff changeset
479 if ((sizes[i]->w * sizes[i]->h) <= (sizes[best]->w * sizes[best]->h)) {
1257
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
480 best=i;
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
481 supported = 1;
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
482 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 }
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
486 if (supported) {
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
487 *w=sizes[best]->w;
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
488 *h=sizes[best]->h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 *BitsPerPixel = SDL_closest_depths[table][b];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 if ( ! supported ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 SDL_SetError("No video mode large enough for %dx%d", *w, *h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 return(supported);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 /* This should probably go somewhere else -- like SDL_surface.c */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 static void SDL_ClearSurface(SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 Uint32 black;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 black = SDL_MapRGB(surface->format, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 SDL_FillRect(surface, NULL, black);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 if ((surface->flags&SDL_HWSURFACE) && (surface->flags&SDL_DOUBLEBUF)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 SDL_Flip(surface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 SDL_FillRect(surface, NULL, black);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 }
4142
4433ef2a1802 We probably want to still do this for fullscreen surfaces, since we may be
Sam Lantinga <slouken@libsdl.org>
parents: 4140
diff changeset
509 if (surface->flags&SDL_FULLSCREEN) {
4433ef2a1802 We probably want to still do this for fullscreen surfaces, since we may be
Sam Lantinga <slouken@libsdl.org>
parents: 4140
diff changeset
510 SDL_Flip(surface);
4433ef2a1802 We probably want to still do this for fullscreen surfaces, since we may be
Sam Lantinga <slouken@libsdl.org>
parents: 4140
diff changeset
511 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 * Create a shadow surface suitable for fooling the app. :-)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 static void SDL_CreateShadowSurface(int depth)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 Uint32 Rmask, Gmask, Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 /* Allocate the shadow surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 if ( depth == (SDL_VideoSurface->format)->BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 Rmask = (SDL_VideoSurface->format)->Rmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 Gmask = (SDL_VideoSurface->format)->Gmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 Bmask = (SDL_VideoSurface->format)->Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 Rmask = Gmask = Bmask = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 SDL_ShadowSurface = SDL_CreateRGBSurface(SDL_SWSURFACE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 SDL_VideoSurface->w, SDL_VideoSurface->h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 depth, Rmask, Gmask, Bmask, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 if ( SDL_ShadowSurface == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 /* 8-bit shadow surfaces report that they have exclusive palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 if ( SDL_ShadowSurface->format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 SDL_ShadowSurface->flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 if ( depth == (SDL_VideoSurface->format)->BitsPerPixel ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
540 SDL_memcpy(SDL_ShadowSurface->format->palette->colors,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 SDL_VideoSurface->format->palette->colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 SDL_VideoSurface->format->palette->ncolors*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 sizeof(SDL_Color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 SDL_DitherColors(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 SDL_ShadowSurface->format->palette->colors, depth);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 /* If the video surface is resizable, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 if ( (SDL_VideoSurface->flags & SDL_RESIZABLE) == SDL_RESIZABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 SDL_ShadowSurface->flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 /* If the video surface has no frame, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 if ( (SDL_VideoSurface->flags & SDL_NOFRAME) == SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 SDL_ShadowSurface->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 /* If the video surface is fullscreen, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 if ( (SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 SDL_ShadowSurface->flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 /* If the video surface is flippable, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 if ( (SDL_VideoSurface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 SDL_ShadowSurface->flags |= SDL_DOUBLEBUF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
569 #ifdef __QNXNTO__
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
570 #include <sys/neutrino.h>
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
571 #endif /* __QNXNTO__ */
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
572
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 * Set the requested video mode, allocating a shadow buffer if necessary.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 SDL_Surface * SDL_SetVideoMode (int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 SDL_VideoDevice *video, *this;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 SDL_Surface *prev_mode, *mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 int video_w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 int video_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 int video_bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 int is_opengl;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 SDL_GrabMode saved_grab;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 /* Start up the video driver, if necessary..
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 WARNING: This is the only function protected this way!
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 if ( ! current_video ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 if ( SDL_Init(SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 this = video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595
1545
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
596 /* Default to the current width and height */
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
597 if ( width == 0 ) {
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
598 width = video->info.current_w;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
599 }
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
600 if ( height == 0 ) {
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
601 height = video->info.current_h;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
602 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 /* Default to the current video bpp */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 if ( bpp == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 flags |= SDL_ANYFORMAT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 bpp = SDL_VideoSurface->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 /* Get a good video mode, the closest one possible */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 video_w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 video_h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 video_bpp = bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 if ( ! SDL_GetVideoMode(&video_w, &video_h, &video_bpp, flags) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 /* Check the requested flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 /* There's no palette in > 8 bits-per-pixel mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 if ( video_bpp > 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 flags &= ~SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 if ( (flags&SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 /* There's no windowed double-buffering */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 flags &= ~SDL_DOUBLEBUF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 if ( (flags&SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 /* Use hardware surfaces when double-buffering */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 flags |= SDL_HWSURFACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 is_opengl = ( ( flags & SDL_OPENGL ) == SDL_OPENGL );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 if ( is_opengl ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 /* These flags are for 2D video modes only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 flags &= ~(SDL_HWSURFACE|SDL_DOUBLEBUF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
639 /* Reset the keyboard here so event callbacks can run */
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
640 SDL_ResetKeyboard();
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 456
diff changeset
641 SDL_ResetMouse();
4249
429c8dd3175d Fixed bug #713
Sam Lantinga <slouken@libsdl.org>
parents: 4165
diff changeset
642 SDL_SetMouseRange(width, height);
1296
f418917e0b7a Fixed crash:
Sam Lantinga <slouken@libsdl.org>
parents: 1266
diff changeset
643 SDL_cursorstate &= ~CURSOR_USINGSW;
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
644
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 /* Clean up any previous video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 if ( SDL_PublicSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 SDL_PublicSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 if ( SDL_ShadowSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 SDL_Surface *ready_to_go;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 ready_to_go = SDL_ShadowSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 SDL_ShadowSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 SDL_FreeSurface(ready_to_go);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 if ( video->physpal ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
656 SDL_free(video->physpal->colors);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
657 SDL_free(video->physpal);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 video->physpal = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 if( video->gammacols) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
661 SDL_free(video->gammacols);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 video->gammacols = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 /* Save the previous grab state and turn off grab for mode switch */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 saved_grab = SDL_WM_GrabInputOff();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 /* Try to set the video mode, along with offset and clipping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 prev_mode = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 SDL_LockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 SDL_VideoSurface = NULL; /* In case it's freed by driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 mode = video->SetVideoMode(this, prev_mode,video_w,video_h,video_bpp,flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 if ( mode ) { /* Prevent resize events from mode change */
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 1187
diff changeset
674 /* But not on OS/2 */
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 1187
diff changeset
675 #ifndef __OS2__
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 SDL_PrivateResize(mode->w, mode->h);
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 1187
diff changeset
677 #endif
229
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
678
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
679 /* Sam - If we asked for OpenGL mode, and didn't get it, fail */
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
680 if ( is_opengl && !(mode->flags & SDL_OPENGL) ) {
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
681 mode = NULL;
883
50f5a29c6a17 Date: Sat, 10 Apr 2004 02:25:33 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 853
diff changeset
682 SDL_SetError("OpenGL not available");
229
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
683 }
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
684 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 * rcg11292000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 * If you try to set an SDL_OPENGL surface, and fail to find a
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 * matching visual, then the next call to SDL_SetVideoMode()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 * will segfault, since we no longer point to a dummy surface,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 * but rather NULL.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 * Sam 11/29/00
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 * WARNING, we need to make sure that the previous mode hasn't
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 * already been freed by the video driver. What do we do in
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 * that case? Should we call SDL_VideoInit() again?
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 SDL_VideoSurface = (mode != NULL) ? mode : prev_mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 if ( (mode != NULL) && (!is_opengl) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 /* Sanity check */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 if ( (mode->w < width) || (mode->h < height) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 SDL_SetError("Video mode smaller than requested");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 /* If we have a palettized surface, create a default palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 if ( mode->format->palette ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
707 SDL_PixelFormat *vf = mode->format;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 SDL_DitherColors(vf->palette->colors, vf->BitsPerPixel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 video->SetColors(this, 0, vf->palette->ncolors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 vf->palette->colors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 /* Clear the surface to black */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 video->offset_x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 video->offset_y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 mode->offset = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 SDL_SetClipRect(mode, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 SDL_ClearSurface(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 /* Now adjust the offsets to match the desired mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 video->offset_x = (mode->w-width)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 video->offset_y = (mode->h-height)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 mode->offset = video->offset_y*mode->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 video->offset_x*mode->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 #ifdef DEBUG_VIDEO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 "Requested mode: %dx%dx%d, obtained mode %dx%dx%d (offset %d)\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 width, height, bpp,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 mode->w, mode->h, mode->format->BitsPerPixel, mode->offset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 mode->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 mode->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 SDL_SetClipRect(mode, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 SDL_ResetCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 SDL_UnlockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 /* If we failed setting a video mode, return NULL... (Uh Oh!) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 if ( mode == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 /* If there is no window manager, set the SDL_NOFRAME flag */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 if ( ! video->info.wm_available ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 mode->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 /* Reset the mouse cursor and grab for new video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 SDL_SetCursor(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 if ( video->UpdateMouse ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 video->UpdateMouse(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 SDL_WM_GrabInput(saved_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 SDL_GetRelativeMouseState(NULL, NULL); /* Clear first large delta */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
756 #if SDL_VIDEO_OPENGL
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
757 /* Load GL symbols (before MakeCurrent, where we need glGetString). */
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
758 if ( flags & (SDL_OPENGL | SDL_OPENGLBLIT) ) {
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
759
1032
c1c2efca4548 Date: Mon, 24 Jan 2005 21:37:56 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 989
diff changeset
760 #if defined(__QNXNTO__) && (_NTO_VERSION < 630)
916
46916168361d Date: Sun, 25 Jul 2004 23:10:03 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
761 #define __SDL_NOGETPROCADDR__
989
475166d13b44 Factorize OSMesa OpenGL code for Atari drivers
Patrice Mandin <patmandin@gmail.com>
parents: 944
diff changeset
762 #elif defined(__MINT__)
475166d13b44 Factorize OSMesa OpenGL code for Atari drivers
Patrice Mandin <patmandin@gmail.com>
parents: 944
diff changeset
763 #define __SDL_NOGETPROCADDR__
916
46916168361d Date: Sun, 25 Jul 2004 23:10:03 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
764 #endif
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
765 #ifdef __SDL_NOGETPROCADDR__
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
766 #define SDL_PROC(ret,func,params) video->func=func;
663
8bedd6d61642 Date: Sat, 2 Aug 2003 16:22:51 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 662
diff changeset
767 #else
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
768 #define SDL_PROC(ret,func,params) \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
769 do { \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
770 video->func = SDL_GL_GetProcAddress(#func); \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
771 if ( ! video->func ) { \
1141
fe1fa56dcbc6 If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
772 SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
773 return(NULL); \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
774 } \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
775 } while ( 0 );
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
776
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
777 #endif /* __SDL_NOGETPROCADDR__ */
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
778
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
779 #include "SDL_glfuncs.h"
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
780 #undef SDL_PROC
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
781 }
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
782 #endif /* SDL_VIDEO_OPENGL */
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
783
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 /* If we're running OpenGL, make the context current */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 if ( (video->screen->flags & SDL_OPENGL) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 video->GL_MakeCurrent ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 if ( video->GL_MakeCurrent(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 /* Set up a fake SDL surface for OpenGL "blitting" */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 if ( (flags & SDL_OPENGLBLIT) == SDL_OPENGLBLIT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 /* Load GL functions for performing the texture updates */
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
795 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 /* Create a software surface for blitting */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 #ifdef GL_VERSION_1_2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 /* If the implementation either supports the packed pixels
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 extension, or implements the core OpenGL 1.2 API, it will
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 support the GL_UNSIGNED_SHORT_5_6_5 texture format.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 if ( (bpp == 16) &&
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
804 (SDL_strstr((const char *)video->glGetString(GL_EXTENSIONS), "GL_EXT_packed_pixels") ||
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1338
diff changeset
805 (SDL_atof((const char *)video->glGetString(GL_VERSION)) >= 1.2f))
282
b42d80e73896 Fixed SDL_OPENGLBLIT with OpenGL API newer than 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 281
diff changeset
806 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
807 video->is_32bit = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
808 SDL_VideoSurface = SDL_CreateRGBSurface(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 flags,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 height,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 16,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 31 << 11,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 63 << 5,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 31,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 #endif /* OpenGL 1.2 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 video->is_32bit = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 SDL_VideoSurface = SDL_CreateRGBSurface(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 flags,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 height,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 32,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 0x000000FF,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830 0x0000FF00,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 0x00FF0000,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832 0xFF000000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834 0xFF000000,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 0x00FF0000,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 0x0000FF00,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 0x000000FF
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 if ( ! SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
843 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 SDL_VideoSurface->flags = mode->flags | SDL_OPENGLBLIT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 /* Free the original video mode surface (is this safe?) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847 SDL_FreeSurface(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
849 /* Set the surface completely opaque & white by default */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
850 SDL_memset( SDL_VideoSurface->pixels, 255, SDL_VideoSurface->h * SDL_VideoSurface->pitch );
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 video->glGenTextures( 1, &video->texture );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 video->glBindTexture( GL_TEXTURE_2D, video->texture );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 video->glTexImage2D(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 GL_TEXTURE_2D,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 video->is_32bit ? GL_RGBA : GL_RGB,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 256,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858 256,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 video->is_32bit ? GL_RGBA : GL_RGB,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 #ifdef GL_VERSION_1_2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
862 video->is_32bit ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT_5_6_5,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
863 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 GL_UNSIGNED_BYTE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868 video->UpdateRects = SDL_GL_UpdateRectsLock;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869 #else
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
870 SDL_SetError("Somebody forgot to #define SDL_VIDEO_OPENGL");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875 /* Create a shadow surface if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 /* There are three conditions under which we create a shadow surface:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 1. We need a particular bits-per-pixel that we didn't get.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 2. We need a hardware palette and didn't get one.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 3. We need a software surface and got a hardware surface.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 if ( !(SDL_VideoSurface->flags & SDL_OPENGL) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 (
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 ( !(flags&SDL_ANYFORMAT) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 (SDL_VideoSurface->format->BitsPerPixel != bpp)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 ( (flags&SDL_HWPALETTE) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886 !(SDL_VideoSurface->flags&SDL_HWPALETTE)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 /* If the surface is in hardware, video writes are visible
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 as soon as they are performed, so we need to buffer them
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 ( ((flags&SDL_HWSURFACE) == SDL_SWSURFACE) &&
580
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
891 (SDL_VideoSurface->flags&SDL_HWSURFACE)) ||
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
892 ( (flags&SDL_DOUBLEBUF) &&
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
893 (SDL_VideoSurface->flags&SDL_HWSURFACE) &&
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
894 !(SDL_VideoSurface->flags&SDL_DOUBLEBUF))
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895 ) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896 SDL_CreateShadowSurface(bpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897 if ( SDL_ShadowSurface == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 SDL_SetError("Couldn't create shadow surface");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901 SDL_PublicSurface = SDL_ShadowSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903 SDL_PublicSurface = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
904 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905 video->info.vfmt = SDL_VideoSurface->format;
1545
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
906 video->info.current_w = SDL_VideoSurface->w;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
907 video->info.current_h = SDL_VideoSurface->h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
908
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
909 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
910 return(SDL_PublicSurface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
912
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
913 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
914 * Convert a surface into the video pixel format.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
915 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
916 SDL_Surface * SDL_DisplayFormat (SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
917 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
918 Uint32 flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
919
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
920 if ( ! SDL_PublicSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
921 SDL_SetError("No video mode has been set");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
922 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
923 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
924 /* Set the flags appropriate for copying to display surface */
313
67ad846ed21c *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 306
diff changeset
925 if (((SDL_PublicSurface->flags&SDL_HWSURFACE) == SDL_HWSURFACE) && current_video->info.blit_hw)
306
3879bed3395c Only put surfaces in video memory if there are accelerated blits
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
926 flags = SDL_HWSURFACE;
3879bed3395c Only put surfaces in video memory if there are accelerated blits
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
927 else
3879bed3395c Only put surfaces in video memory if there are accelerated blits
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
928 flags = SDL_SWSURFACE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
929 #ifdef AUTORLE_DISPLAYFORMAT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
930 flags |= (surface->flags & (SDL_SRCCOLORKEY|SDL_SRCALPHA));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931 flags |= SDL_RLEACCELOK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
932 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
933 flags |= surface->flags & (SDL_SRCCOLORKEY|SDL_SRCALPHA|SDL_RLEACCELOK);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
934 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
935 return(SDL_ConvertSurface(surface, SDL_PublicSurface->format, flags));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
936 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
937
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
938 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
939 * Convert a surface into a format that's suitable for blitting to
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
940 * the screen, but including an alpha channel.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
941 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
942 SDL_Surface *SDL_DisplayFormatAlpha(SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
943 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
944 SDL_PixelFormat *vf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
945 SDL_PixelFormat *format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
946 SDL_Surface *converted;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947 Uint32 flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948 /* default to ARGB8888 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
949 Uint32 amask = 0xff000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
950 Uint32 rmask = 0x00ff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
951 Uint32 gmask = 0x0000ff00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952 Uint32 bmask = 0x000000ff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954 if ( ! SDL_PublicSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 SDL_SetError("No video mode has been set");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958 vf = SDL_PublicSurface->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960 switch(vf->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961 case 2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962 /* For XGY5[56]5, use, AXGY8888, where {X, Y} = {R, B}.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 For anything else (like ARGB4444) it doesn't matter
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 since we have no special code for it anyway */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965 if ( (vf->Rmask == 0x1f) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966 (vf->Bmask == 0xf800 || vf->Bmask == 0x7c00)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967 rmask = 0xff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 bmask = 0xff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
970 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
971
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
973 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
974 /* Keep the video format, as long as the high 8 bits are
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
975 unused or alpha */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
976 if ( (vf->Rmask == 0xff) && (vf->Bmask == 0xff0000) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
977 rmask = 0xff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
978 bmask = 0xff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
979 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
980 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
981
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
982 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
983 /* We have no other optimised formats right now. When/if a new
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
984 optimised alpha format is written, add the converter here */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
985 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
986 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
987 format = SDL_AllocFormat(32, rmask, gmask, bmask, amask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
988 flags = SDL_PublicSurface->flags & SDL_HWSURFACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
989 flags |= surface->flags & (SDL_SRCALPHA | SDL_RLEACCELOK);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
990 converted = SDL_ConvertSurface(surface, format, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
991 SDL_FreeFormat(format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
992 return(converted);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
993 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
994
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
995 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
996 * Update a specific portion of the physical screen
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
997 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
998 void SDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
999 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1000 if ( screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1001 SDL_Rect rect;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1002
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1003 /* Perform some checking */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1004 if ( w == 0 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1005 w = screen->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1006 if ( h == 0 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007 h = screen->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1008 if ( (int)(x+w) > screen->w )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1009 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1010 if ( (int)(y+h) > screen->h )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1011 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1012
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1013 /* Fill the rectangle */
1428
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1014 rect.x = (Sint16)x;
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1015 rect.y = (Sint16)y;
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1016 rect.w = (Uint16)w;
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1017 rect.h = (Uint16)h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1018 SDL_UpdateRects(screen, 1, &rect);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1019 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1020 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1021 void SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1022 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1023 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1025 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1026
1491
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1027 if ( (screen->flags & (SDL_OPENGL | SDL_OPENGLBLIT)) == SDL_OPENGL ) {
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1028 SDL_SetError("OpenGL active, use SDL_GL_SwapBuffers()");
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1029 return;
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1030 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1031 if ( screen == SDL_ShadowSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1032 /* Blit the shadow surface using saved mapping */
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1033 SDL_Palette *pal = screen->format->palette;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1034 SDL_Color *saved_colors = NULL;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1035 if ( pal && !(SDL_VideoSurface->flags & SDL_HWPALETTE) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1036 /* simulated 8bpp, use correct physical palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1037 saved_colors = pal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1038 if ( video->gammacols ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039 /* gamma-corrected palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1040 pal->colors = video->gammacols;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1041 } else if ( video->physpal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1042 /* physical palette different from logical */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1043 pal->colors = video->physpal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1044 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1045 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1046 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1047 SDL_LockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1048 SDL_DrawCursor(SDL_ShadowSurface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1049 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1050 SDL_LowerBlit(SDL_ShadowSurface, &rects[i],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1051 SDL_VideoSurface, &rects[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1052 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1053 SDL_EraseCursor(SDL_ShadowSurface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1054 SDL_UnlockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1055 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1056 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057 SDL_LowerBlit(SDL_ShadowSurface, &rects[i],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1058 SDL_VideoSurface, &rects[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1059 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1060 }
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1061 if ( saved_colors ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1062 pal->colors = saved_colors;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1063 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1064
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1065 /* Fall through to video surface update */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1066 screen = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1067 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1068 if ( screen == SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1069 /* Update the video surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1070 if ( screen->offset ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1071 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1072 rects[i].x += video->offset_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1073 rects[i].y += video->offset_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1074 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1075 video->UpdateRects(this, numrects, rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1076 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1077 rects[i].x -= video->offset_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1078 rects[i].y -= video->offset_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1079 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1080 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1081 video->UpdateRects(this, numrects, rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1082 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1083 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1084 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1085
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1086 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1087 * Performs hardware double buffering, if possible, or a full update if not.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1088 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1089 int SDL_Flip(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1090 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1091 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1092 /* Copy the shadow surface to the video surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1093 if ( screen == SDL_ShadowSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1094 SDL_Rect rect;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1095 SDL_Palette *pal = screen->format->palette;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1096 SDL_Color *saved_colors = NULL;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1097 if ( pal && !(SDL_VideoSurface->flags & SDL_HWPALETTE) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1098 /* simulated 8bpp, use correct physical palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1099 saved_colors = pal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1100 if ( video->gammacols ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1101 /* gamma-corrected palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1102 pal->colors = video->gammacols;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1103 } else if ( video->physpal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1104 /* physical palette different from logical */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1105 pal->colors = video->physpal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1106 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1107 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1108
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1109 rect.x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1110 rect.y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1111 rect.w = screen->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1112 rect.h = screen->h;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1113 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1114 SDL_LockCursor();
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1115 SDL_DrawCursor(SDL_ShadowSurface);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1116 SDL_LowerBlit(SDL_ShadowSurface, &rect,
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1117 SDL_VideoSurface, &rect);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1118 SDL_EraseCursor(SDL_ShadowSurface);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1119 SDL_UnlockCursor();
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1120 } else {
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1121 SDL_LowerBlit(SDL_ShadowSurface, &rect,
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1122 SDL_VideoSurface, &rect);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1123 }
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1124 if ( saved_colors ) {
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1125 pal->colors = saved_colors;
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1126 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1127
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1128 /* Fall through to video surface update */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1129 screen = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1130 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1131 if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1132 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1133 return(video->FlipHWSurface(this, SDL_VideoSurface));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1134 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1135 SDL_UpdateRect(screen, 0, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1136 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1137 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1138 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1139
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1140 static void SetPalette_logical(SDL_Surface *screen, SDL_Color *colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1141 int firstcolor, int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1142 {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1143 SDL_Palette *pal = screen->format->palette;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1144 SDL_Palette *vidpal;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1145
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1146 if ( colors != (pal->colors + firstcolor) ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1147 SDL_memcpy(pal->colors + firstcolor, colors,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1148 ncolors * sizeof(*colors));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1149 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1150
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1151 if ( current_video && SDL_VideoSurface ) {
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1152 vidpal = SDL_VideoSurface->format->palette;
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1153 if ( (screen == SDL_ShadowSurface) && vidpal ) {
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1154 /*
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1155 * This is a shadow surface, and the physical
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1156 * framebuffer is also indexed. Propagate the
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1157 * changes to its logical palette so that
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1158 * updates are always identity blits
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1159 */
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1160 SDL_memcpy(vidpal->colors + firstcolor, colors,
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1161 ncolors * sizeof(*colors));
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1162 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1163 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1164 SDL_FormatChanged(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1165 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1166
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1167 static int SetPalette_physical(SDL_Surface *screen,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1168 SDL_Color *colors, int firstcolor, int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1169 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1170 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1171 int gotall = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1172
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1173 if ( video->physpal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1174 /* We need to copy the new colors, since we haven't
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1175 * already done the copy in the logical set above.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1176 */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1177 SDL_memcpy(video->physpal->colors + firstcolor,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1178 colors, ncolors * sizeof(*colors));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1179 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1180 if ( screen == SDL_ShadowSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1181 if ( SDL_VideoSurface->flags & SDL_HWPALETTE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1182 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1183 * The real screen is also indexed - set its physical
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1184 * palette. The physical palette does not include the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1185 * gamma modification, we apply it directly instead,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1186 * but this only happens if we have hardware palette.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1187 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1188 screen = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1189 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1190 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1191 * The video surface is not indexed - invalidate any
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1192 * active shadow-to-video blit mappings.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1193 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1194 if ( screen->map->dst == SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1195 SDL_InvalidateMap(screen->map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1196 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1197 if ( video->gamma ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1198 if( ! video->gammacols ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1199 SDL_Palette *pp = video->physpal;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1200 if(!pp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1201 pp = screen->format->palette;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1202 video->gammacols = SDL_malloc(pp->ncolors
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1203 * sizeof(SDL_Color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1204 SDL_ApplyGamma(video->gamma,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1205 pp->colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1206 video->gammacols,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1207 pp->ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1208 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1209 SDL_ApplyGamma(video->gamma, colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1210 video->gammacols
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1211 + firstcolor,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1212 ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1213 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1214 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1215 SDL_UpdateRect(screen, 0, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1216 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1217 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1218
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1219 if ( screen == SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1220 SDL_Color gcolors[256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1221
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1222 if ( video->gamma ) {
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1223 SDL_ApplyGamma(video->gamma, colors, gcolors, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1224 colors = gcolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1225 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1226 gotall = video->SetColors(video, firstcolor, ncolors, colors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1227 if ( ! gotall ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1228 /* The video flags shouldn't have SDL_HWPALETTE, and
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1229 the video driver is responsible for copying back the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1230 correct colors into the video surface palette.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1231 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1232 ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1233 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1234 SDL_CursorPaletteChanged();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1235 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1236 return gotall;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1237 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1238
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1239 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1240 * Set the physical and/or logical colormap of a surface:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1241 * Only the screen has a physical colormap. It determines what is actually
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1242 * sent to the display.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1243 * The logical colormap is used to map blits to/from the surface.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1244 * 'which' is one or both of SDL_LOGPAL, SDL_PHYSPAL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1245 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1246 * Return nonzero if all colours were set as requested, or 0 otherwise.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1247 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1248 int SDL_SetPalette(SDL_Surface *screen, int which,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1249 SDL_Color *colors, int firstcolor, int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1250 {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1251 SDL_Palette *pal;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1252 int gotall;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1253 int palsize;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1254
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1255 if ( !screen ) {
34
27cb016592f9 Minor crash bugfix
Sam Lantinga <slouken@lokigames.com>
parents: 30
diff changeset
1256 return 0;
27cb016592f9 Minor crash bugfix
Sam Lantinga <slouken@lokigames.com>
parents: 30
diff changeset
1257 }
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1258 if ( !current_video || screen != SDL_PublicSurface ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1259 /* only screens have physical palettes */
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1260 which &= ~SDL_PHYSPAL;
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1261 } else if ( (screen->flags & SDL_HWPALETTE) != SDL_HWPALETTE ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1262 /* hardware palettes required for split colormaps */
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1263 which |= SDL_PHYSPAL | SDL_LOGPAL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1264 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1265
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1266 /* Verify the parameters */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1267 pal = screen->format->palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1268 if( !pal ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1269 return 0; /* not a palettized surface */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1270 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1271 gotall = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1272 palsize = 1 << screen->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1273 if ( ncolors > (palsize - firstcolor) ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1274 ncolors = (palsize - firstcolor);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1275 gotall = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1276 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1277
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1278 if ( which & SDL_LOGPAL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1279 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1280 * Logical palette change: The actual screen isn't affected,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1281 * but the internal colormap is altered so that the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1282 * interpretation of the pixel values (for blits etc) is
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1283 * changed.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1284 */
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1285 SetPalette_logical(screen, colors, firstcolor, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1286 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1287 if ( which & SDL_PHYSPAL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1288 SDL_VideoDevice *video = current_video;
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1289 /*
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1290 * Physical palette change: This doesn't affect the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1291 * program's idea of what the screen looks like, but changes
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1292 * its actual appearance.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1293 */
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1294 if ( !video->physpal && !(which & SDL_LOGPAL) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1295 /* Lazy physical palette allocation */
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1296 int size;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1297 SDL_Palette *pp = SDL_malloc(sizeof(*pp));
944
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1298 if ( !pp ) {
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1299 return 0;
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1300 }
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1301 video->physpal = pp;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1302 pp->ncolors = pal->ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1303 size = pp->ncolors * sizeof(SDL_Color);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1304 pp->colors = SDL_malloc(size);
944
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1305 if ( !pp->colors ) {
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1306 return 0;
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1307 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1308 SDL_memcpy(pp->colors, pal->colors, size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1309 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1310 if ( ! SetPalette_physical(screen,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1311 colors, firstcolor, ncolors) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1312 gotall = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1313 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1314 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1315 return gotall;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1317
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1318 int SDL_SetColors(SDL_Surface *screen, SDL_Color *colors, int firstcolor,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1319 int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1320 {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1321 return SDL_SetPalette(screen, SDL_LOGPAL | SDL_PHYSPAL,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1322 colors, firstcolor, ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1323 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1324
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1325 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1326 * Clean up the video subsystem
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1327 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1328 void SDL_VideoQuit (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1329 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1330 SDL_Surface *ready_to_go;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1331
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1332 if ( current_video ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1333 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1334 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1335
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1336 /* Halt event processing before doing anything else */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1337 SDL_StopEventLoop();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1338
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1339 /* Clean up allocated window manager items */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1340 if ( SDL_PublicSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1341 SDL_PublicSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1342 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1343 SDL_CursorQuit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1344
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1345 /* Just in case... */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1346 SDL_WM_GrabInputOff();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1347
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1348 /* Clean up the system video */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1349 video->VideoQuit(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1350
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1351 /* Free any lingering surfaces */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1352 ready_to_go = SDL_ShadowSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1353 SDL_ShadowSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1354 SDL_FreeSurface(ready_to_go);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1355 if ( SDL_VideoSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1356 ready_to_go = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1357 SDL_VideoSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1358 SDL_FreeSurface(ready_to_go);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1359 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1360 SDL_PublicSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1361
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1362 /* Clean up miscellaneous memory */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1363 if ( video->physpal ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1364 SDL_free(video->physpal->colors);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1365 SDL_free(video->physpal);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1366 video->physpal = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1367 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1368 if ( video->gammacols ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1369 SDL_free(video->gammacols);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1370 video->gammacols = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1371 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1372 if ( video->gamma ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1373 SDL_free(video->gamma);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1374 video->gamma = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1375 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1376 if ( video->wm_title != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1377 SDL_free(video->wm_title);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1378 video->wm_title = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1379 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1380 if ( video->wm_icon != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1381 SDL_free(video->wm_icon);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1382 video->wm_icon = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1384
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1385 /* Finish cleaning up video subsystem */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1386 video->free(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1387 current_video = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1388 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1389 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1390 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1391
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1392 /* Load the GL driver library */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1393 int SDL_GL_LoadLibrary(const char *path)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1394 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1395 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1396 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1397 int retval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1398
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1399 retval = -1;
423
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1400 if ( video == NULL ) {
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1401 SDL_SetError("Video subsystem has not been initialized");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1402 } else {
423
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1403 if ( video->GL_LoadLibrary ) {
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1404 retval = video->GL_LoadLibrary(this, path);
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1405 } else {
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1406 SDL_SetError("No dynamic GL support in video driver");
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1407 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1408 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1409 return(retval);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1410 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1411
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1412 void *SDL_GL_GetProcAddress(const char* proc)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1413 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1414 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1415 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1416 void *func;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1417
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1418 func = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1419 if ( video->GL_GetProcAddress ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1420 if ( video->gl_config.driver_loaded ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1421 func = video->GL_GetProcAddress(this, proc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1422 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1423 SDL_SetError("No GL driver has been loaded");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1424 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1425 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1426 SDL_SetError("No dynamic GL support in video driver");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1427 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1428 return func;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1429 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1430
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1431 /* Set the specified GL attribute for setting up a GL video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1432 int SDL_GL_SetAttribute( SDL_GLattr attr, int value )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1433 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1434 int retval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1435 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1436
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1437 retval = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1438 switch (attr) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1439 case SDL_GL_RED_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1440 video->gl_config.red_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1441 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1442 case SDL_GL_GREEN_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1443 video->gl_config.green_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1444 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1445 case SDL_GL_BLUE_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1446 video->gl_config.blue_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1447 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1448 case SDL_GL_ALPHA_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1449 video->gl_config.alpha_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1450 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1451 case SDL_GL_DOUBLEBUFFER:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1452 video->gl_config.double_buffer = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1453 break;
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1454 case SDL_GL_BUFFER_SIZE:
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1455 video->gl_config.buffer_size = value;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1456 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1457 case SDL_GL_DEPTH_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1458 video->gl_config.depth_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1459 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1460 case SDL_GL_STENCIL_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1461 video->gl_config.stencil_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1462 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1463 case SDL_GL_ACCUM_RED_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1464 video->gl_config.accum_red_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1465 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1466 case SDL_GL_ACCUM_GREEN_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1467 video->gl_config.accum_green_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1468 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1469 case SDL_GL_ACCUM_BLUE_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1470 video->gl_config.accum_blue_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1471 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1472 case SDL_GL_ACCUM_ALPHA_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1473 video->gl_config.accum_alpha_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1474 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1475 case SDL_GL_STEREO:
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1476 video->gl_config.stereo = value;
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1477 break;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1478 case SDL_GL_MULTISAMPLEBUFFERS:
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1479 video->gl_config.multisamplebuffers = value;
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 650
diff changeset
1480 break;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1481 case SDL_GL_MULTISAMPLESAMPLES:
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1482 video->gl_config.multisamplesamples = value;
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 650
diff changeset
1483 break;
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
1484 case SDL_GL_ACCELERATED_VISUAL:
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
1485 video->gl_config.accelerated = value;
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
1486 break;
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
1487 case SDL_GL_SWAP_CONTROL:
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
1488 video->gl_config.swap_control = value;
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
1489 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1490 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1491 SDL_SetError("Unknown OpenGL attribute");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1492 retval = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1493 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1494 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1495 return(retval);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1496 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1497
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1498 /* Retrieve an attribute value from the windowing system. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1499 int SDL_GL_GetAttribute(SDL_GLattr attr, int* value)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1500 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1501 int retval = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1502 SDL_VideoDevice* video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1503 SDL_VideoDevice* this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1504
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1505 if ( video->GL_GetAttribute ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1506 retval = this->GL_GetAttribute(this, attr, value);
11
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1507 } else {
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1508 *value = 0;
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1509 SDL_SetError("GL_GetAttribute not supported");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1510 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1511 return retval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1512 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1513
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1514 /* Perform a GL buffer swap on the current GL context */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1515 void SDL_GL_SwapBuffers(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1516 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1517 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1518 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1519
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1520 if ( video->screen->flags & SDL_OPENGL ) {
266
c6abdda2f666 Added QNX cleanups by Mike Gorchak (thanks!)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1521 video->GL_SwapBuffers(this);
c6abdda2f666 Added QNX cleanups by Mike Gorchak (thanks!)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1522 } else {
c6abdda2f666 Added QNX cleanups by Mike Gorchak (thanks!)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1523 SDL_SetError("OpenGL video mode has not been set");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1524 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1525 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1526
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1527 /* Update rects with locking */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1528 void SDL_GL_UpdateRectsLock(SDL_VideoDevice* this, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1529 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1530 SDL_GL_Lock();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1531 SDL_GL_UpdateRects(numrects, rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1532 SDL_GL_Unlock();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1533 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1534
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1535 /* Update rects without state setting and changing (the caller is responsible for it) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1536 void SDL_GL_UpdateRects(int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1537 {
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1538 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1539 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1540 SDL_Rect update, tmp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1541 int x, y, i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1542
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1543 for ( i = 0; i < numrects; i++ )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1544 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1545 tmp.y = rects[i].y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1546 tmp.h = rects[i].h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1547 for ( y = 0; y <= rects[i].h / 256; y++ )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1548 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1549 tmp.x = rects[i].x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1550 tmp.w = rects[i].w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1551 for ( x = 0; x <= rects[i].w / 256; x++ )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1552 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1553 update.x = tmp.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1554 update.y = tmp.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1555 update.w = tmp.w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1556 update.h = tmp.h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1557
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1558 if ( update.w > 256 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1559 update.w = 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1560
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1561 if ( update.h > 256 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1562 update.h = 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1563
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1564 this->glFlush();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1565 this->glTexSubImage2D(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1566 GL_TEXTURE_2D,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1567 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1568 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1569 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1570 update.w,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1571 update.h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1572 this->is_32bit? GL_RGBA : GL_RGB,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1573 #ifdef GL_VERSION_1_2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1574 this->is_32bit ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT_5_6_5,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1575 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1576 GL_UNSIGNED_BYTE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1577 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1578 (Uint8 *)this->screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1579 this->screen->format->BytesPerPixel * update.x +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1580 update.y * this->screen->pitch );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1581
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1582 this->glFlush();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1583 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1584 * Note the parens around the function name:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1585 * This is because some OpenGL implementations define glTexCoord etc
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1586 * as macros, and we don't want them expanded here.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1587 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1588 this->glBegin(GL_TRIANGLE_STRIP);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1589 (this->glTexCoord2f)( 0.0, 0.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1590 (this->glVertex2i)( update.x, update.y );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1591 (this->glTexCoord2f)( (float)(update.w / 256.0), 0.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1592 (this->glVertex2i)( update.x + update.w, update.y );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1593 (this->glTexCoord2f)( 0.0, (float)(update.h / 256.0) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1594 (this->glVertex2i)( update.x, update.y + update.h );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1595 (this->glTexCoord2f)( (float)(update.w / 256.0), (float)(update.h / 256.0) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1596 (this->glVertex2i)( update.x + update.w , update.y + update.h );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1597 this->glEnd();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1598
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1599 tmp.x += 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1600 tmp.w -= 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1601 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1602 tmp.y += 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1603 tmp.h -= 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1604 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1605 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1606 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1607 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1608
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1609 /* Lock == save current state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1610 void SDL_GL_Lock()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1611 {
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1612 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1613 lock_count--;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1614 if (lock_count==-1)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1615 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1616 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1617
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1618 this->glPushAttrib( GL_ALL_ATTRIB_BITS ); /* TODO: narrow range of what is saved */
125
0ae324925dd7 Fix build when GL_CLIENT_PIXEL_STORE_BIT is not defined
Sam Lantinga <slouken@libsdl.org>
parents: 75
diff changeset
1619 #ifdef GL_CLIENT_PIXEL_STORE_BIT
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1620 this->glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT );
125
0ae324925dd7 Fix build when GL_CLIENT_PIXEL_STORE_BIT is not defined
Sam Lantinga <slouken@libsdl.org>
parents: 75
diff changeset
1621 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1622
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1623 this->glEnable(GL_TEXTURE_2D);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1624 this->glEnable(GL_BLEND);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1625 this->glDisable(GL_FOG);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1626 this->glDisable(GL_ALPHA_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1627 this->glDisable(GL_DEPTH_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1628 this->glDisable(GL_SCISSOR_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1629 this->glDisable(GL_STENCIL_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1630 this->glDisable(GL_CULL_FACE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1631
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1632 this->glBindTexture( GL_TEXTURE_2D, this->texture );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1633 this->glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1634 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1635 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1636 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1637 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1638
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1639 this->glPixelStorei( GL_UNPACK_ROW_LENGTH, this->screen->pitch / this->screen->format->BytesPerPixel );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1640 this->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1641 (this->glColor4f)(1.0, 1.0, 1.0, 1.0); /* Solaris workaround */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1642
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1643 this->glViewport(0, 0, this->screen->w, this->screen->h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1644 this->glMatrixMode(GL_PROJECTION);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1645 this->glPushMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1646 this->glLoadIdentity();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1647
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1648 this->glOrtho(0.0, (GLdouble) this->screen->w, (GLdouble) this->screen->h, 0.0, 0.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1649
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1650 this->glMatrixMode(GL_MODELVIEW);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1651 this->glPushMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1652 this->glLoadIdentity();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1653 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1654 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1655 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1656
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1657 /* Unlock == restore saved state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1658 void SDL_GL_Unlock()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1659 {
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1660 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1661 lock_count++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1662 if (lock_count==0)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1663 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1664 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1665
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1666 this->glPopMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1667 this->glMatrixMode(GL_PROJECTION);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1668 this->glPopMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1669
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1670 this->glPopClientAttrib();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1671 this->glPopAttrib();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1672 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1673 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1674 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1675
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1676 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1677 * Sets/Gets the title and icon text of the display window, if any.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1678 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1679 void SDL_WM_SetCaption (const char *title, const char *icon)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1680 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1681 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1682 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1683
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1684 if ( video ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1685 if ( title ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1686 if ( video->wm_title ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1687 SDL_free(video->wm_title);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1688 }
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
1689 video->wm_title = SDL_strdup(title);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1690 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1691 if ( icon ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1692 if ( video->wm_icon ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1693 SDL_free(video->wm_icon);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1694 }
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
1695 video->wm_icon = SDL_strdup(icon);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1696 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1697 if ( (title || icon) && (video->SetCaption != NULL) ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1698 video->SetCaption(this, video->wm_title,video->wm_icon);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1699 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1700 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1701 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1702 void SDL_WM_GetCaption (char **title, char **icon)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1703 {
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1704 SDL_VideoDevice *video = current_video;
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1705
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1706 if ( video ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1707 if ( title ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1708 *title = video->wm_title;
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1709 }
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1710 if ( icon ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1711 *icon = video->wm_icon;
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1712 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1713 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1714 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1715
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1716 /* Utility function used by SDL_WM_SetIcon();
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1717 * flags & 1 for color key, flags & 2 for alpha channel. */
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1718 static void CreateMaskFromColorKeyOrAlpha(SDL_Surface *icon, Uint8 *mask, int flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1719 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1720 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1721 Uint32 colorkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1722 #define SET_MASKBIT(icon, x, y, mask) \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1723 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8)))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1724
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1725 colorkey = icon->format->colorkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1726 switch (icon->format->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1727 case 1: { Uint8 *pixels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1728 for ( y=0; y<icon->h; ++y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1729 pixels = (Uint8 *)icon->pixels + y*icon->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1730 for ( x=0; x<icon->w; ++x ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1731 if ( *pixels++ == colorkey ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1732 SET_MASKBIT(icon, x, y, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1733 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1734 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1735 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1736 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1737 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1738
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1739 case 2: { Uint16 *pixels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1740 for ( y=0; y<icon->h; ++y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1741 pixels = (Uint16 *)icon->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1742 y*icon->pitch/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1743 for ( x=0; x<icon->w; ++x ) {
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1744 if ( (flags & 1) && *pixels == colorkey ) {
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1745 SET_MASKBIT(icon, x, y, mask);
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1746 } else if((flags & 2) && (*pixels & icon->format->Amask) == 0) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1747 SET_MASKBIT(icon, x, y, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1748 }
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1749 pixels++;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1750 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1751 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1752 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1753 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1754
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1755 case 4: { Uint32 *pixels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1756 for ( y=0; y<icon->h; ++y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1757 pixels = (Uint32 *)icon->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1758 y*icon->pitch/4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1759 for ( x=0; x<icon->w; ++x ) {
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1760 if ( (flags & 1) && *pixels == colorkey ) {
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1761 SET_MASKBIT(icon, x, y, mask);
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1762 } else if((flags & 2) && (*pixels & icon->format->Amask) == 0) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1763 SET_MASKBIT(icon, x, y, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1764 }
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1765 pixels++;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1766 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1767 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1768 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1769 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1770 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1771 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1772
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1773 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1774 * Sets the window manager icon for the display window.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1775 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1776 void SDL_WM_SetIcon (SDL_Surface *icon, Uint8 *mask)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1777 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1778 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1779 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1780
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1781 if ( icon && video->SetIcon ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1782 /* Generate a mask if necessary, and create the icon! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1783 if ( mask == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1784 int mask_len = icon->h*(icon->w+7)/8;
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1785 int flags = 0;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1786 mask = (Uint8 *)SDL_malloc(mask_len);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1787 if ( mask == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1788 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1789 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1790 SDL_memset(mask, ~0, mask_len);
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1791 if ( icon->flags & SDL_SRCCOLORKEY ) flags |= 1;
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1792 if ( icon->flags & SDL_SRCALPHA ) flags |= 2;
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1793 if( flags ) {
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1794 CreateMaskFromColorKeyOrAlpha(icon, mask, flags);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1795 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1796 video->SetIcon(video, icon, mask);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1797 SDL_free(mask);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1798 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1799 video->SetIcon(this, icon, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1800 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1801 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1802 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1803
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1804 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1805 * Grab or ungrab the keyboard and mouse input.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1806 * This function returns the final grab mode after calling the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1807 * driver dependent function.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1808 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1809 static SDL_GrabMode SDL_WM_GrabInputRaw(SDL_GrabMode mode)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1810 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1811 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1812 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1813
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1814 /* Only do something if we have support for grabs */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1815 if ( video->GrabInput == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1816 return(video->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1817 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1818
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1819 /* If the final grab mode if off, only then do we actually grab */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1820 #ifdef DEBUG_GRAB
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1821 printf("SDL_WM_GrabInputRaw(%d) ... ", mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1822 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1823 if ( mode == SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1824 if ( video->input_grab != SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1825 mode = video->GrabInput(this, mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1826 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1827 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1828 if ( video->input_grab == SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1829 mode = video->GrabInput(this, mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1830 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1831 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1832 if ( mode != video->input_grab ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1833 video->input_grab = mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1834 if ( video->CheckMouseMode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1835 video->CheckMouseMode(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1836 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1837 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1838 #ifdef DEBUG_GRAB
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1839 printf("Final mode %d\n", video->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1840 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1841
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1842 /* Return the final grab state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1843 if ( mode >= SDL_GRAB_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1844 mode -= SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1845 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1846 return(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1847 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1848 SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1849 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1850 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1851
11
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1852 /* If the video isn't initialized yet, we can't do anything */
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1853 if ( ! video ) {
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1854 return SDL_GRAB_OFF;
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1855 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1856
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1857 /* Return the current mode on query */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1858 if ( mode == SDL_GRAB_QUERY ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1859 mode = video->input_grab;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1860 if ( mode >= SDL_GRAB_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1861 mode -= SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1862 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1863 return(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1864 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1865
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1866 #ifdef DEBUG_GRAB
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1867 printf("SDL_WM_GrabInput(%d) ... ", mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1868 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1869 /* If the video surface is fullscreen, we always grab */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1870 if ( mode >= SDL_GRAB_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1871 mode -= SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1872 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1873 if ( SDL_VideoSurface && (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1874 mode += SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1875 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1876 return(SDL_WM_GrabInputRaw(mode));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1877 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1878 static SDL_GrabMode SDL_WM_GrabInputOff(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1879 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1880 SDL_GrabMode mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1881
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1882 /* First query the current grab state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1883 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1884
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1885 /* Now explicitly turn off input grab */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1886 SDL_WM_GrabInputRaw(SDL_GRAB_OFF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1887
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1888 /* Return the old state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1889 return(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1890 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1891
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1892 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1893 * Iconify the window in window managed environments.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1894 * A successful iconification will result in an SDL_APPACTIVE loss event.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1895 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1896 int SDL_WM_IconifyWindow(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1897 {
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1898 SDL_VideoDevice *video = current_video;
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1899 SDL_VideoDevice *this = current_video;
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1900 int retval;
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1901
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1902 retval = 0;
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1903 if ( video->IconifyWindow ) {
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1904 retval = video->IconifyWindow(this);
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1905 }
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1906 return(retval);
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1907 }
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1908
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1909 /*
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1910 * Toggle fullscreen mode
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1911 */
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1912 int SDL_WM_ToggleFullScreen(SDL_Surface *surface)
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1913 {
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1914 SDL_VideoDevice *video = current_video;
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1915 SDL_VideoDevice *this = current_video;
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1916 int toggled;
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1917
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1918 toggled = 0;
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1919 if ( SDL_PublicSurface && (surface == SDL_PublicSurface) &&
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1920 video->ToggleFullScreen ) {
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1921 if ( surface->flags & SDL_FULLSCREEN ) {
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1922 toggled = video->ToggleFullScreen(this, 0);
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1923 if ( toggled ) {
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1924 SDL_VideoSurface->flags &= ~SDL_FULLSCREEN;
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1925 SDL_PublicSurface->flags &= ~SDL_FULLSCREEN;
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1926 }
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1927 } else {
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1928 toggled = video->ToggleFullScreen(this, 1);
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1929 if ( toggled ) {
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1930 SDL_VideoSurface->flags |= SDL_FULLSCREEN;
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1931 SDL_PublicSurface->flags |= SDL_FULLSCREEN;
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1932 }
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1933 }
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1934 /* Double-check the grab state inside SDL_WM_GrabInput() */
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1935 if ( toggled ) {
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1936 SDL_WM_GrabInput(video->input_grab);
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1937 }
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1938 }
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1939 return(toggled);
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1940 }
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1941
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1942 /*
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1943 * Get some platform dependent window manager information
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1944 */
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1945 int SDL_GetWMInfo (SDL_SysWMinfo *info)
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1946 {
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1947 SDL_VideoDevice *video = current_video;
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1948 SDL_VideoDevice *this = current_video;
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1949
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1950 if ( video && video->GetWMInfo ) {
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1951 return(video->GetWMInfo(this, info));
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1952 } else {
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1953 return(0);
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1954 }
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1955 }