annotate src/video/wincommon/SDL_sysevents.c @ 4162:3b7fc3416601 SDL-1.2

GAPI fixes from Stefan Klug
author Sam Lantinga <slouken@libsdl.org>
date Mon, 16 Feb 2009 22:32:34 +0000
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children a6f635e5eaa6
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #define WIN32_LEAN_AND_MEAN
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25 #include <windows.h>
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26
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27 /* Make sure XBUTTON stuff is defined that isn't in older Platform SDKs... */
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28 #ifndef WM_XBUTTONDOWN
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29 #define WM_XBUTTONDOWN 0x020B
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30 #endif
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31 #ifndef WM_XBUTTONUP
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32 #define WM_XBUTTONUP 0x020C
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33 #endif
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34 #ifndef GET_XBUTTON_WPARAM
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35 #define GET_XBUTTON_WPARAM(w) (HIWORD(w))
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36 #endif
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37
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38 #include "SDL_events.h"
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39 #include "SDL_video.h"
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40 #include "SDL_syswm.h"
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41 #include "../SDL_sysvideo.h"
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42 #include "../../events/SDL_sysevents.h"
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43 #include "../../events/SDL_events_c.h"
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44 #include "SDL_lowvideo.h"
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45 #include "SDL_syswm_c.h"
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46 #include "SDL_main.h"
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47 #include "SDL_loadso.h"
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48
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49 #ifdef WMMSG_DEBUG
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50 #include "wmmsg.h"
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51 #endif
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52
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53 #include "../windib/SDL_gapidibvideo.h"
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54
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55 #ifdef SDL_VIDEO_DRIVER_GAPI
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56 #include "../gapi/SDL_gapivideo.h"
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57 #endif
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58
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59 #ifdef _WIN32_WCE
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60 #define IsZoomed(HWND) 1
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61 #define NO_GETKEYBOARDSTATE
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62 #if _WIN32_WCE < 420
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63 #define NO_CHANGEDISPLAYSETTINGS
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64 #endif
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65 #endif
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66
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67 /* The window we use for everything... */
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68 #ifdef _WIN32_WCE
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69 LPWSTR SDL_Appname = NULL;
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70 #else
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71 LPSTR SDL_Appname = NULL;
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72 #endif
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73 Uint32 SDL_Appstyle = 0;
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74 HINSTANCE SDL_Instance = NULL;
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75 HWND SDL_Window = NULL;
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76 RECT SDL_bounds = {0, 0, 0, 0};
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77 int SDL_windowX = 0;
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78 int SDL_windowY = 0;
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79 int SDL_resizing = 0;
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80 int mouse_relative = 0;
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81 int posted = 0;
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82 #ifndef NO_CHANGEDISPLAYSETTINGS
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83 DEVMODE SDL_desktop_mode;
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84 DEVMODE SDL_fullscreen_mode;
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85 #endif
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86 WORD *gamma_saved = NULL;
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87
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88
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89 /* Functions called by the message processing function */
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90 LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL;
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91 void (*WIN_Activate)(_THIS, BOOL active, BOOL iconic);
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92 void (*WIN_RealizePalette)(_THIS);
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93 void (*WIN_PaletteChanged)(_THIS, HWND window);
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94 void (*WIN_WinPAINT)(_THIS, HDC hdc);
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95 extern void DIB_SwapGamma(_THIS);
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96
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97 #ifndef NO_GETKEYBOARDSTATE
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98 /* Variables and support functions for SDL_ToUnicode() */
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99 static int codepage;
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100 static int Is9xME();
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101 static int GetCodePage();
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102 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, LPWSTR wchars, int wsize, UINT flags);
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103
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104 ToUnicodeFN SDL_ToUnicode = ToUnicode9xME;
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105 #endif /* !NO_GETKEYBOARDSTATE */
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106
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107
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108 #if defined(_WIN32_WCE)
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109
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110 //AdjustWindowRect is not available under WinCE 2003
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111 #define AdjustWindowRect(a,b,c) (AdjustWindowRectEx((a),(b),(c),0))
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112
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113 // dynamically load aygshell dll because we want SDL to work on HPC and be300
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114 HINSTANCE aygshell = NULL;
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115 BOOL (WINAPI *SHFullScreen)(HWND hwndRequester, DWORD dwState) = 0;
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116
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117 #define SHFS_SHOWTASKBAR 0x0001
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118 #define SHFS_HIDETASKBAR 0x0002
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119 #define SHFS_SHOWSIPBUTTON 0x0004
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120 #define SHFS_HIDESIPBUTTON 0x0008
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121 #define SHFS_SHOWSTARTICON 0x0010
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122 #define SHFS_HIDESTARTICON 0x0020
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123
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124 static void LoadAygshell(void)
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125 {
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126 if( !aygshell )
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127 aygshell = SDL_LoadObject("aygshell.dll");
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128 if( (aygshell != 0) && (SHFullScreen == 0) )
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129 {
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130 SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullScreen");
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131 }
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132 }
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133
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134 /* for gapi landscape mode */
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135 static void GapiTransform(SDL_ScreenOrientation rotate, char hires, Sint16 *x, Sint16 *y) {
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136 Sint16 rotatedX;
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137 Sint16 rotatedY;
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138
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139 if (hires) {
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140 *x = *x * 2;
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141 *y = *y * 2;
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142 }
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143
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144 switch(rotate) {
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145 case SDL_ORIENTATION_UP:
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146 {
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147 /* this code needs testing on a real device!
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148 So it will be enabled later */
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149 /*
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150 #ifdef _WIN32_WCE
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151 #if _WIN32_WCE >= 420
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152 // test device orientation
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153 // FIXME: do not check every mouse message
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154 DEVMODE settings;
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155 SDL_memset(&settings, 0, sizeof(DEVMODE));
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156 settings.dmSize = sizeof(DEVMODE);
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157 settings.dmFields = DM_DISPLAYORIENTATION;
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158 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL);
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159 if( settings.dmOrientation == DMDO_90 )
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160 {
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161 rotatedX = SDL_VideoSurface->h - *x;
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162 rotatedY = *y;
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163 *x = rotatedX;
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164 *y = rotatedY;
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165 }
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166 #endif
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167 #endif */
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168 }
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169 break;
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170 // FIXME: Older version used just SDL_VideoSurface->(w, h)
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171 // w and h are "clipped" while x and y are "raw", which caused
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172 // x in former and y in latter case to be clipped in a wrong direction,
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173 // thus offsetting the coordinate on 2 x clip pixels
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174 // (like, 128 for 640 -> 512 clipping).
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175 // We will now try to extract and use raw values.
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176 // The way to do that RIGHT is do (orientation-dependent) clipping before
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177 // doing this transform, but it's hardly possible.
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178
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179 // SEE SDL_mouse.c /ClipOffset to understand these calculations.
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180 case SDL_ORIENTATION_RIGHT:
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181 if (!SDL_VideoSurface)
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182 break;
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183 rotatedX = (2 * ((SDL_VideoSurface->offset%SDL_VideoSurface->pitch)/
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184 SDL_VideoSurface->format->BytesPerPixel))
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185 + SDL_VideoSurface->w - *y;
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186 rotatedY = *x;
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187 *x = rotatedX;
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188 *y = rotatedY;
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189 break;
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190 case SDL_ORIENTATION_LEFT:
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191 if (!SDL_VideoSurface)
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192 break;
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193 rotatedX = *y;
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194 rotatedY = (2 * (SDL_VideoSurface->offset/SDL_VideoSurface->pitch))
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195 + SDL_VideoSurface->h - *x;
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196 *x = rotatedX;
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197 *y = rotatedY;
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198 break;
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199 }
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200 }
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201
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202 #endif
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203
1523
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204 /* JC 14 Mar 2006
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205 This is used all over the place, in the windib driver and in the dx5 driver
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206 So we may as well stick it here instead of having multiple copies scattered
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207 about
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208 */
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209 void WIN_FlushMessageQueue()
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210 {
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211 MSG msg;
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212 while ( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) {
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213 if ( msg.message == WM_QUIT ) break;
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214 TranslateMessage( &msg );
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215 DispatchMessage( &msg );
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216 }
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217 }
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218
304
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219 static void SDL_RestoreGameMode(void)
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220 {
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221 #ifdef _WIN32_WCE //Under ce we don't minimize, therefore no restore
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222
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223 #ifdef SDL_VIDEO_DRIVER_GAPI
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224 SDL_VideoDevice *this = current_video;
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225 if(SDL_strcmp(this->name, "gapi") == 0)
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226 {
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227 if( this->hidden->gapiInfo->suspended )
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228 {
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229 this->hidden->gapiInfo->suspended = 0;
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230 }
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231 }
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232 #endif
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233
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234 #else
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235 ShowWindow(SDL_Window, SW_RESTORE);
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236 #endif
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237
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238 #ifndef NO_CHANGEDISPLAYSETTINGS
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239 #ifndef _WIN32_WCE
304
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240 ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN);
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241 #endif
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242 #endif /* NO_CHANGEDISPLAYSETTINGS */
304
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243 }
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244 static void SDL_RestoreDesktopMode(void)
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245 {
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246
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247 #ifdef _WIN32_WCE
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248
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249 #ifdef SDL_VIDEO_DRIVER_GAPI
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250 SDL_VideoDevice *this = current_video;
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251 if(SDL_strcmp(this->name, "gapi") == 0)
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252 {
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253 if( !this->hidden->gapiInfo->suspended )
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254 {
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255 this->hidden->gapiInfo->suspended = 1;
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256 }
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257 }
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258 #endif
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259
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260 #else
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261 /* WinCE does not have a taskbar, so minimizing is not convenient */
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262 ShowWindow(SDL_Window, SW_MINIMIZE);
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263 #endif
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264
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265 #ifndef NO_CHANGEDISPLAYSETTINGS
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266 #ifndef _WIN32_WCE
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267 ChangeDisplaySettings(NULL, 0);
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268 #endif
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269 #endif /* NO_CHANGEDISPLAYSETTINGS */
304
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270 }
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271
0
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272 #ifdef WM_MOUSELEAVE
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273 /*
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274 Special code to handle mouse leave events - this sucks...
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275 http://support.microsoft.com/support/kb/articles/q183/1/07.asp
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276
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277 TrackMouseEvent() is only available on Win98 and WinNT.
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278 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32
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279 development environment, and only works on systems that have had IE 3.0
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280 or newer installed on them (which is not the case with the base Win95).
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281 Therefore, we implement our own version of _TrackMouseEvent() which
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282 uses our own implementation if TrackMouseEvent() is not available.
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283 */
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284 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL;
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285
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286 static VOID CALLBACK
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287 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime)
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288 {
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289 RECT rect;
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290 POINT pt;
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291
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292 GetClientRect(hWnd, &rect);
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293 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2);
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294 GetCursorPos(&pt);
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295 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) {
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296 if ( !KillTimer(hWnd, idEvent) ) {
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297 /* Error killing the timer! */
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298 }
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299 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0);
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300 }
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301 }
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302 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme)
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303 {
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304 if ( ptme->dwFlags == TME_LEAVE ) {
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305 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100,
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306 (TIMERPROC)TrackMouseTimerProc) != 0;
0
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307 }
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308 return FALSE;
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309 }
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310 #endif /* WM_MOUSELEAVE */
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311
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312 /* Function to retrieve the current keyboard modifiers */
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313 static void WIN_GetKeyboardState(void)
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314 {
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315 #ifndef NO_GETKEYBOARDSTATE
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316 SDLMod state;
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317 BYTE keyboard[256];
327
13fc64213765 *** empty log message ***
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318 Uint8 *kstate = SDL_GetKeyState(NULL);
0
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319
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320 state = KMOD_NONE;
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321 if ( GetKeyboardState(keyboard) ) {
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322 if ( keyboard[VK_LSHIFT] & 0x80) {
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323 state |= KMOD_LSHIFT;
1282
217f5d5a49e5 Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
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324 kstate[SDLK_LSHIFT] = SDL_PRESSED;
0
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325 }
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326 if ( keyboard[VK_RSHIFT] & 0x80) {
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327 state |= KMOD_RSHIFT;
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328 kstate[SDLK_RSHIFT] = SDL_PRESSED;
0
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329 }
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330 if ( keyboard[VK_LCONTROL] & 0x80) {
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331 state |= KMOD_LCTRL;
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332 kstate[SDLK_LCTRL] = SDL_PRESSED;
0
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333 }
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334 if ( keyboard[VK_RCONTROL] & 0x80) {
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335 state |= KMOD_RCTRL;
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336 kstate[SDLK_RCTRL] = SDL_PRESSED;
0
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337 }
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338 if ( keyboard[VK_LMENU] & 0x80) {
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339 state |= KMOD_LALT;
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340 kstate[SDLK_LALT] = SDL_PRESSED;
0
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341 }
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342 if ( keyboard[VK_RMENU] & 0x80) {
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diff changeset
343 state |= KMOD_RALT;
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344 kstate[SDLK_RALT] = SDL_PRESSED;
0
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345 }
1
cf2af46e9e2a Changes since SDL 1.2.0 release
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diff changeset
346 if ( keyboard[VK_NUMLOCK] & 0x01) {
0
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diff changeset
347 state |= KMOD_NUM;
327
13fc64213765 *** empty log message ***
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diff changeset
348 kstate[SDLK_NUMLOCK] = SDL_PRESSED;
0
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349 }
1
cf2af46e9e2a Changes since SDL 1.2.0 release
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parents: 0
diff changeset
350 if ( keyboard[VK_CAPITAL] & 0x01) {
0
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diff changeset
351 state |= KMOD_CAPS;
327
13fc64213765 *** empty log message ***
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diff changeset
352 kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
0
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parents:
diff changeset
353 }
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diff changeset
354 }
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diff changeset
355 SDL_SetModState(state);
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diff changeset
356 #endif /* !NO_GETKEYBOARDSTATE */
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diff changeset
357 }
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diff changeset
358
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 61
diff changeset
359 /* The main Win32 event handler
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 61
diff changeset
360 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 61
diff changeset
361 */
1456
84de7511f79f Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
362 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
0
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parents:
diff changeset
363 {
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diff changeset
364 SDL_VideoDevice *this = current_video;
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diff changeset
365 static int mouse_pressed = 0;
74212992fb08 Initial revision
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parents:
diff changeset
366 static int in_window = 0;
74212992fb08 Initial revision
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parents:
diff changeset
367 #ifdef WMMSG_DEBUG
74212992fb08 Initial revision
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parents:
diff changeset
368 fprintf(stderr, "Received windows message: ");
74212992fb08 Initial revision
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parents:
diff changeset
369 if ( msg > MAX_WMMSG ) {
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parents:
diff changeset
370 fprintf(stderr, "%d", msg);
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parents:
diff changeset
371 } else {
74212992fb08 Initial revision
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parents:
diff changeset
372 fprintf(stderr, "%s", wmtab[msg]);
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parents:
diff changeset
373 }
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parents:
diff changeset
374 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam);
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parents:
diff changeset
375 #endif
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parents:
diff changeset
376 switch (msg) {
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parents:
diff changeset
377
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parents:
diff changeset
378 case WM_ACTIVATE: {
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diff changeset
379 SDL_VideoDevice *this = current_video;
3992
c75679dce60c Fixed bug #335
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parents: 3970
diff changeset
380 BOOL active, minimized;
0
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diff changeset
381 Uint8 appstate;
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parents:
diff changeset
382
74212992fb08 Initial revision
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parents:
diff changeset
383 minimized = HIWORD(wParam);
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3970
diff changeset
384 active = (LOWORD(wParam) != WA_INACTIVE) && !minimized;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3970
diff changeset
385 if ( active ) {
0
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parents:
diff changeset
386 /* Gain the following states */
74212992fb08 Initial revision
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parents:
diff changeset
387 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS;
74212992fb08 Initial revision
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parents:
diff changeset
388 if ( this->input_grab != SDL_GRAB_OFF ) {
74212992fb08 Initial revision
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parents:
diff changeset
389 WIN_GrabInput(this, SDL_GRAB_ON);
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parents:
diff changeset
390 }
74212992fb08 Initial revision
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parents:
diff changeset
391 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
392 if ( ! DDRAW_FULLSCREEN() ) {
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
393 DIB_SwapGamma(this);
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
394 }
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
395 if ( WINDIB_FULLSCREEN() ) {
ec53caed9fb2 *** empty log message ***
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parents: 252
diff changeset
396 SDL_RestoreGameMode();
ec53caed9fb2 *** empty log message ***
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parents: 252
diff changeset
397 }
0
74212992fb08 Initial revision
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parents:
diff changeset
398 }
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1150
diff changeset
399 #if defined(_WIN32_WCE)
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3970
diff changeset
400 if ( WINDIB_FULLSCREEN() ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3970
diff changeset
401 LoadAygshell();
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3970
diff changeset
402 if( SHFullScreen )
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3970
diff changeset
403 SHFullScreen(SDL_Window, SHFS_HIDESTARTICON|SHFS_HIDETASKBAR|SHFS_HIDESIPBUTTON);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3970
diff changeset
404 else
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3970
diff changeset
405 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3970
diff changeset
406 }
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1150
diff changeset
407 #endif
0
74212992fb08 Initial revision
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parents:
diff changeset
408 posted = SDL_PrivateAppActive(1, appstate);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 WIN_GetKeyboardState();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 /* Lose the following states */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 appstate = SDL_APPINPUTFOCUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 if ( minimized ) {
74212992fb08 Initial revision
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parents:
diff changeset
414 appstate |= SDL_APPACTIVE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 if ( this->input_grab != SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 WIN_GrabInput(this, SDL_GRAB_OFF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
420 if ( ! DDRAW_FULLSCREEN() ) {
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
421 DIB_SwapGamma(this);
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
422 }
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
423 if ( WINDIB_FULLSCREEN() ) {
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
424 SDL_RestoreDesktopMode();
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1150
diff changeset
425 #if defined(_WIN32_WCE)
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1150
diff changeset
426 LoadAygshell();
1497
420b3f47806d Fixes from Dmitry Yakimov:
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
427 if( SHFullScreen )
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1150
diff changeset
428 SHFullScreen(SDL_Window, SHFS_SHOWSTARTICON|SHFS_SHOWTASKBAR|SHFS_SHOWSIPBUTTON);
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1150
diff changeset
429 else
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1150
diff changeset
430 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOW);
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1150
diff changeset
431 #endif
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
432 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 posted = SDL_PrivateAppActive(0, appstate);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 }
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3970
diff changeset
436 WIN_Activate(this, active, minimized);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 case WM_MOUSEMOVE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents: 1
diff changeset
444 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 Sint16 x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 /* mouse has entered the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 if ( ! in_window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 TRACKMOUSEEVENT tme;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 tme.cbSize = sizeof(tme);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 tme.dwFlags = TME_LEAVE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 tme.hwndTrack = SDL_Window;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 _TrackMouseEvent(&tme);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 #endif /* WM_MOUSELEAVE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 in_window = TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 /* mouse has moved within the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 x = LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 y = HIWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 if ( mouse_relative ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 POINT center;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 center.x = (SDL_VideoSurface->w/2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 center.y = (SDL_VideoSurface->h/2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 x -= (Sint16)center.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 y -= (Sint16)center.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 if ( x || y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 ClientToScreen(SDL_Window, &center);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 SetCursorPos(center.x, center.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 posted = SDL_PrivateMouseMotion(0, 1, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 } else {
4162
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
477 #ifdef SDL_VIDEO_DRIVER_GAPI
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
478 if (SDL_VideoSurface && this->hidden->gapiInfo)
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
479 GapiTransform(this->hidden->gapiInfo->coordinateTransform, this->hidden->gapiInfo->hiresFix, &x, &y);
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
480 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 posted = SDL_PrivateMouseMotion(0, 0, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 case WM_MOUSELEAVE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents: 1
diff changeset
491 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 /* mouse has left the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 /* or */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 /* Elvis has left the building! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 }
829
77bca0665b69 Fixed mouse focus events after resetting video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 565
diff changeset
497 in_window = FALSE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 #endif /* WM_MOUSELEAVE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 case WM_LBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 case WM_LBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 case WM_MBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 case WM_MBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 case WM_RBUTTONDOWN:
3970
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
507 case WM_RBUTTONUP:
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
508 case WM_XBUTTONDOWN:
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
509 case WM_XBUTTONUP: {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents: 1
diff changeset
511 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
3970
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
512 WORD xbuttonval = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 Sint16 x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 Uint8 button, state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
516 /* DJM:
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
517 We want the SDL window to take focus so that
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
518 it acts like a normal windows "component"
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
519 (e.g. gains keyboard focus on a mouse click).
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
520 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
521 SetFocus(SDL_Window);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
522
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 /* Figure out which button to use */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 switch (msg) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 case WM_LBUTTONDOWN:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
526 button = SDL_BUTTON_LEFT;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 case WM_LBUTTONUP:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
530 button = SDL_BUTTON_LEFT;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 case WM_MBUTTONDOWN:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
534 button = SDL_BUTTON_MIDDLE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 case WM_MBUTTONUP:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
538 button = SDL_BUTTON_MIDDLE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 case WM_RBUTTONDOWN:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
542 button = SDL_BUTTON_RIGHT;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 case WM_RBUTTONUP:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
546 button = SDL_BUTTON_RIGHT;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 break;
3970
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
549 case WM_XBUTTONDOWN:
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
550 xbuttonval = GET_XBUTTON_WPARAM(wParam);
4113
82dab719502e Fixed bug #464
Sam Lantinga <slouken@libsdl.org>
parents: 4011
diff changeset
551 button = SDL_BUTTON_X1 + xbuttonval - 1;
3970
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
552 state = SDL_PRESSED;
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
553 break;
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
554 case WM_XBUTTONUP:
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
555 xbuttonval = GET_XBUTTON_WPARAM(wParam);
4113
82dab719502e Fixed bug #464
Sam Lantinga <slouken@libsdl.org>
parents: 4011
diff changeset
556 button = SDL_BUTTON_X1 + xbuttonval - 1;
3970
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
557 state = SDL_RELEASED;
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
558 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 /* Eh? Unknown button? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 if ( state == SDL_PRESSED ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 /* Grab mouse so we get up events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 SetCapture(hwnd);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 /* Release mouse after all up events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 if ( mouse_relative ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 /* RJR: March 28, 2000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 report internal mouse position if in relative mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 x = 0; y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 x = (Sint16)LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 y = (Sint16)HIWORD(lParam);
4162
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
582 #ifdef SDL_VIDEO_DRIVER_GAPI
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
583 if (SDL_VideoSurface && this->hidden->gapiInfo)
3b7fc3416601 GAPI fixes from Stefan Klug
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
584 GapiTransform(this->hidden->gapiInfo->coordinateTransform, this->hidden->gapiInfo->hiresFix, &x, &y);
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
585 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 posted = SDL_PrivateMouseButton(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 state, button, x, y);
3970
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
589
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
590 /*
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
591 * MSDN says:
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
592 * "Unlike the WM_LBUTTONUP, WM_MBUTTONUP, and WM_RBUTTONUP
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
593 * messages, an application should return TRUE from [an
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
594 * XBUTTON message] if it processes it. Doing so will allow
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
595 * software that simulates this message on Microsoft Windows
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
596 * systems earlier than Windows 2000 to determine whether
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
597 * the window procedure processed the message or called
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
598 * DefWindowProc to process it.
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
599 */
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
600 if (xbuttonval > 0)
203695f768e0 Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents: 1523
diff changeset
601 return(TRUE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
606
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
607 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400)
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
608 case WM_MOUSEWHEEL:
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
609 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
610 int move = (short)HIWORD(wParam);
162
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
611 if ( move ) {
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
612 Uint8 button;
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
613 if ( move > 0 )
451
24edec3cafe4 Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents: 447
diff changeset
614 button = SDL_BUTTON_WHEELUP;
162
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
615 else
451
24edec3cafe4 Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents: 447
diff changeset
616 button = SDL_BUTTON_WHEELDOWN;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
617 posted = SDL_PrivateMouseButton(
162
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
618 SDL_PRESSED, button, 0, 0);
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
619 posted |= SDL_PrivateMouseButton(
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
620 SDL_RELEASED, button, 0, 0);
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
621 }
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
622 }
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
623 return(0);
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
624 #endif
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
625
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 #ifdef WM_GETMINMAXINFO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 /* This message is sent as a way for us to "check" the values
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 * of a position change. If we don't like it, we can adjust
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 * the values before they are changed.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 case WM_GETMINMAXINFO: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 MINMAXINFO *info;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 RECT size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 int x, y;
565
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
635 int style;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 int width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 int height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 /* We don't want to clobber an internal resize */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 if ( SDL_resizing )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 /* We allow resizing with the SDL_RESIZABLE flag */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 if ( SDL_PublicSurface &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 /* Get the current position of our window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 GetWindowRect(SDL_Window, &size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 x = size.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 y = size.top;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 /* Calculate current width and height of our window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 size.top = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 size.left = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 if ( SDL_PublicSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 size.bottom = SDL_PublicSurface->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 size.right = SDL_PublicSurface->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 size.bottom = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 size.right = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 }
565
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
664
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
665 /* DJM - according to the docs for GetMenu(), the
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
666 return value is undefined if hwnd is a child window.
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
667 Aparently it's too difficult for MS to check
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
668 inside their function, so I have to do it here.
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
669 */
1480
0a2bd6507477 More Win64 updates
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
670 style = GetWindowLong(hwnd, GWL_STYLE);
565
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
671 AdjustWindowRect(
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
672 &size,
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
673 style,
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
674 style & WS_CHILDWINDOW ? FALSE
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
675 : GetMenu(hwnd) != NULL);
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
676
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 width = size.right - size.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 height = size.bottom - size.top;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 /* Fix our size to the current size */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 info = (MINMAXINFO *)lParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 info->ptMaxSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 info->ptMaxSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 info->ptMaxPosition.x = x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 info->ptMaxPosition.y = y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 info->ptMinTrackSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 info->ptMinTrackSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 info->ptMaxTrackSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 info->ptMaxTrackSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 #endif /* WM_GETMINMAXINFO */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
694 case WM_WINDOWPOSCHANGED: {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 SDL_VideoDevice *this = current_video;
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
696 int w, h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 GetClientRect(SDL_Window, &SDL_bounds);
1290
c4a5a772c5d9 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents: 1288
diff changeset
699 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds);
c4a5a772c5d9 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents: 1288
diff changeset
700 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1);
1291
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
701 if ( !SDL_resizing && !IsZoomed(SDL_Window) &&
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
702 SDL_PublicSurface &&
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
703 !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) {
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
704 SDL_windowX = SDL_bounds.left;
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
705 SDL_windowY = SDL_bounds.top;
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
706 }
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
707 w = SDL_bounds.right-SDL_bounds.left;
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
708 h = SDL_bounds.bottom-SDL_bounds.top;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 if ( this->input_grab != SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 ClipCursor(&SDL_bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 }
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
712 if ( SDL_PublicSurface &&
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
714 SDL_PrivateResize(w, h);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 /* We need to set the cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 case WM_SETCURSOR: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 Uint16 hittest;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 hittest = LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 if ( hittest == HTCLIENT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 SetCursor(SDL_hcursor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 return(TRUE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 /* We are about to get palette focus! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 case WM_QUERYNEWPALETTE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 WIN_RealizePalette(current_video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 return(TRUE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 /* Another application changed the palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 case WM_PALETTECHANGED: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 WIN_PaletteChanged(current_video, (HWND)wParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 /* We were occluded, refresh our display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 case WM_PAINT: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 PAINTSTRUCT ps;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 hdc = BeginPaint(SDL_Window, &ps);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 if ( current_video->screen &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 !(current_video->screen->flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 WIN_WinPAINT(current_video, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 EndPaint(SDL_Window, &ps);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
758 /* DJM: Send an expose event in this case */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 case WM_ERASEBKGND: {
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
760 posted = SDL_PrivateExpose();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 }
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
762 return(0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 case WM_CLOSE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 if ( (posted = SDL_PrivateQuit()) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 PostQuitMessage(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 case WM_DESTROY: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771 PostQuitMessage(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774
1272
94c0709f8856 Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents: 1253
diff changeset
775 #ifndef NO_GETKEYBOARDSTATE
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
776 case WM_INPUTLANGCHANGE: {
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
777 codepage = GetCodePage();
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
778 }
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
779 return(TRUE);
1272
94c0709f8856 Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents: 1253
diff changeset
780 #endif
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
781
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 /* Special handling by the video driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 if (HandleMessage) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 return(HandleMessage(current_video,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 return(DefWindowProc(hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
794 /* Allow the application handle to be stored and retrieved later */
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
795 static void *SDL_handle = NULL;
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
796
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
797 void SDL_SetModuleHandle(void *handle)
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
798 {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
799 SDL_handle = handle;
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
800 }
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
801 void *SDL_GetModuleHandle(void)
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
802 {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
803 void *handle;
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
804
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
805 if ( SDL_handle ) {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
806 handle = SDL_handle;
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
807 } else {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
808 handle = GetModuleHandle(NULL);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
809 }
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
810 return(handle);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
811 }
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
812
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 /* This allows the SDL_WINDOWID hack */
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1272
diff changeset
814 BOOL SDL_windowid = FALSE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815
1145
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
816 static int app_registered = 0;
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
817
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 /* Register the class for this application -- exported for winmain.c */
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
819 int SDL_RegisterApp(char *name, Uint32 style, void *hInst)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 WNDCLASS class;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 HMODULE handle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 /* Only do this once... */
1145
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
827 if ( app_registered ) {
1498
3968f7cba10c Fixed bug #149
Sam Lantinga <slouken@libsdl.org>
parents: 1497
diff changeset
828 ++app_registered;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
832 #ifndef CS_BYTEALIGNCLIENT
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
833 #define CS_BYTEALIGNCLIENT 0
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
834 #endif
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
835 if ( ! name && ! SDL_Appname ) {
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
836 name = "SDL_app";
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
837 SDL_Appstyle = CS_BYTEALIGNCLIENT;
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
838 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
841 if ( name ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 #ifdef _WIN32_WCE
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
843 /* WinCE uses the UNICODE version */
1505
4d005dfbb7f5 Fixed bug #139
Sam Lantinga <slouken@libsdl.org>
parents: 1498
diff changeset
844 SDL_Appname = SDL_iconv_utf8_ucs2(name);
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
845 #else
4007
4e4866a72905 Fixed Windows build
Sam Lantinga <slouken@libsdl.org>
parents: 3992
diff changeset
846 SDL_Appname = SDL_iconv_utf8_locale(name);
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
847 #endif /* _WIN32_WCE */
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
848 SDL_Appstyle = style;
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
849 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle();
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
850 }
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
851
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
852 /* Register the application class */
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
853 class.hCursor = NULL;
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
854 class.hIcon = LoadImage(SDL_Instance, SDL_Appname,
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
855 IMAGE_ICON,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 0, 0, LR_DEFAULTCOLOR);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 13
diff changeset
857 class.lpszMenuName = NULL;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
858 class.lpszClassName = SDL_Appname;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 class.hbrBackground = NULL;
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
860 class.hInstance = SDL_Instance;
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
861 class.style = SDL_Appstyle;
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
862 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
863 class.style |= CS_OWNDC;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865 class.lpfnWndProc = WinMessage;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 class.cbWndExtra = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867 class.cbClsExtra = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868 if ( ! RegisterClass(&class) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869 SDL_SetError("Couldn't register application class");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 /* Get the version of TrackMouseEvent() we use */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875 _TrackMouseEvent = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 handle = GetModuleHandle("USER32.DLL");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 if ( handle ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 if ( _TrackMouseEvent == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 _TrackMouseEvent = WIN_TrackMouseEvent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 #endif /* WM_MOUSELEAVE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884
1272
94c0709f8856 Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents: 1253
diff changeset
885 #ifndef NO_GETKEYBOARDSTATE
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
886 /* Initialise variables for SDL_ToUnicode() */
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
887 codepage = GetCodePage();
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
888 SDL_ToUnicode = Is9xME() ? ToUnicode9xME : ToUnicode;
1272
94c0709f8856 Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents: 1253
diff changeset
889 #endif
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
890
1145
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
891 app_registered = 1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
892 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
895 /* Unregisters the windowclass registered in SDL_RegisterApp above. */
1150
7d8e1925f35b Typo that broke Windows builds.
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
896 void SDL_UnregisterApp()
1145
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
897 {
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
898 WNDCLASS class;
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
899
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
900 /* SDL_RegisterApp might not have been called before */
1498
3968f7cba10c Fixed bug #149
Sam Lantinga <slouken@libsdl.org>
parents: 1497
diff changeset
901 if ( !app_registered ) {
3968f7cba10c Fixed bug #149
Sam Lantinga <slouken@libsdl.org>
parents: 1497
diff changeset
902 return;
3968f7cba10c Fixed bug #149
Sam Lantinga <slouken@libsdl.org>
parents: 1497
diff changeset
903 }
3968f7cba10c Fixed bug #149
Sam Lantinga <slouken@libsdl.org>
parents: 1497
diff changeset
904 --app_registered;
3968f7cba10c Fixed bug #149
Sam Lantinga <slouken@libsdl.org>
parents: 1497
diff changeset
905 if ( app_registered == 0 ) {
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
906 /* Check for any registered window classes. */
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1287
diff changeset
907 if ( GetClassInfo(SDL_Instance, SDL_Appname, &class) ) {
1145
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
908 UnregisterClass(SDL_Appname, SDL_Instance);
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
909 }
1498
3968f7cba10c Fixed bug #149
Sam Lantinga <slouken@libsdl.org>
parents: 1497
diff changeset
910 SDL_free(SDL_Appname);
3968f7cba10c Fixed bug #149
Sam Lantinga <slouken@libsdl.org>
parents: 1497
diff changeset
911 SDL_Appname = NULL;
1145
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
912 }
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
913 }
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
914
1272
94c0709f8856 Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents: 1253
diff changeset
915 #ifndef NO_GETKEYBOARDSTATE
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
916 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
917
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
918 static int Is9xME()
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
919 {
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
920 OSVERSIONINFO info;
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
921
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
922 SDL_memset(&info, 0, sizeof(info));
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
923 info.dwOSVersionInfoSize = sizeof(info);
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
924 if (!GetVersionEx(&info)) {
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
925 return 0;
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
926 }
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
927 return (info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS);
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
928 }
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
929
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
930 static int GetCodePage()
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
931 {
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
932 char buff[8];
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
933 int lcid = MAKELCID(LOWORD(GetKeyboardLayout(0)), SORT_DEFAULT);
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
934 int cp = GetACP();
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
935
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
936 if (GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof(buff))) {
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1338
diff changeset
937 cp = SDL_atoi(buff);
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
938 }
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
939 return cp;
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
940 }
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
941
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
942 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, int wsize, UINT flags)
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
943 {
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
944 BYTE chars[2];
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
945
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
946 if (ToAsciiEx(vkey, scancode, keystate, (WORD*)chars, 0, GetKeyboardLayout(0)) == 1) {
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
947 return MultiByteToWideChar(codepage, 0, chars, 1, wchars, wsize);
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
948 }
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
949 return 0;
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
950 }
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
951
1272
94c0709f8856 Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents: 1253
diff changeset
952 #endif /* !NO_GETKEYBOARDSTATE */