annotate src/audio/macrom/SDL_romaudio.c @ 3784:37c9c4590689 SDL-ryan-multiple-audio-device

First batch of heavy lifting on supporting multiple audio devices at once. This has a long way to go yet, most of the drivers aren't updated for the new interfaces, and it's still got some obvious bugs, FIXMEs, and wistlist items. Don't use yet.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 01 Oct 2006 05:24:03 +0000
parents 8225ef1f4dee
children 866c310e2cb5
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* This should work on PowerPC and Intel Mac OS X, and Carbonized Mac OS 9. */
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25
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26 #if defined(__APPLE__) && defined(__MACH__)
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27 # define SDL_MACOS_NAME "Mac OS X"
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28 # include <Carbon/Carbon.h>
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29 #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335)
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30 # define SDL_MACOS_NAME "Mac OS 9"
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31 # include <Carbon.h>
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32 #else
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33 # define SDL_MACOS_NAME "Mac OS 9"
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34 # include <Sound.h> /* SoundManager interface */
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35 # include <Gestalt.h>
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36 # include <DriverServices.h>
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37 #endif
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38
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39 #if !defined(NewSndCallBackUPP) && (UNIVERSAL_INTERFACES_VERSION < 0x0335)
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40 #if !defined(NewSndCallBackProc) /* avoid circular redefinition... */
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41 #define NewSndCallBackUPP NewSndCallBackProc
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42 #endif
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43 #if !defined(NewSndCallBackUPP)
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44 #define NewSndCallBackUPP NewSndCallBackProc
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45 #endif
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46 #endif
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47
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48 #include "SDL_audio.h"
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49 #include "../SDL_audio_c.h"
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50 #include "../SDL_sysaudio.h"
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51 #include "SDL_romaudio.h"
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52
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53 /* Audio driver functions */
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54
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55 static void SNDMGR_CloseAudio(_THIS);
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56 static int SNDMGR_OpenAudio(_THIS, const char *devname, int iscapture);
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57 static void SNDMGR_LockAudio(_THIS);
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58 static void SNDMGR_UnlockAudio(_THIS);
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59
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60 /* Audio driver bootstrap functions */
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61
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62
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63 static int
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64 SNDMGR_Available(void)
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65 {
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66 return (1);
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67 }
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68
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69
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70 static int
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71 SNDMGR_Init(SDL_AudioDriverImpl *impl)
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72 {
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73 /* Set the function pointers */
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74 impl->OpenAudio = SNDMGR_OpenAudio;
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75 impl->CloseAudio = SNDMGR_CloseAudio;
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76 impl->LockAudio = SNDMGR_LockAudio;
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77 impl->UnlockAudio = SNDMGR_UnlockAudio;
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78
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79 #ifdef __MACOSX__ /* Mac OS X uses threaded audio, so normal thread code is okay */
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80 impl->LockAudio = NULL;
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81 impl->UnlockAudio = NULL;
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82 #endif
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83
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84 return 1;
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85 }
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86
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87 AudioBootStrap SNDMGR_bootstrap = {
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88 "sndmgr", SDL_MACOS_NAME " SoundManager",
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89 SNDMGR_Available, SNDMGR_Init
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90 };
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91
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92 #pragma options align=power
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93
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94 static volatile int audio_is_opened = 0;
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95 static volatile SInt32 audio_is_locked = 0;
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96 static volatile SInt32 need_to_mix = 0;
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97
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98 static UInt8 *buffer[2];
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99 static volatile UInt32 running = 0;
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100 static CmpSoundHeader header;
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101 static volatile Uint32 fill_me = 0;
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102
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103 static void
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104 mix_buffer(SDL_AudioDevice * audio, UInt8 * buffer)
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105 {
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106 if (!audio->paused) {
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107 #ifdef __MACOSX__
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108 SDL_mutexP(audio->mixer_lock);
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109 #endif
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110 if (audio->convert.needed) {
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111 audio->spec.callback(audio->spec.userdata,
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112 (Uint8 *) audio->convert.buf,
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113 audio->convert.len);
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114 SDL_ConvertAudio(&audio->convert);
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115 if (audio->convert.len_cvt != audio->spec.size) {
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116 /* Uh oh... probably crashes here */ ;
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117 }
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118 SDL_memcpy(buffer, audio->convert.buf, audio->convert.len_cvt);
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119 } else {
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120 audio->spec.callback(audio->spec.userdata, buffer,
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121 audio->spec.size);
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122 }
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123 #ifdef __MACOSX__
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124 SDL_mutexV(audio->mixer_lock);
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125 #endif
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126 }
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127
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128 DecrementAtomic((SInt32 *) & need_to_mix);
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129 }
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130
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131 static void
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132 SNDMGR_LockAudio(_THIS)
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133 {
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134 IncrementAtomic((SInt32 *) & audio_is_locked);
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135 }
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136
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137 static void
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138 SNDMGR_UnlockAudio(_THIS)
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139 {
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140 SInt32 oldval;
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141
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142 oldval = DecrementAtomic((SInt32 *) & audio_is_locked);
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143 if (oldval != 1) /* != 1 means audio is still locked. */
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144 return;
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145
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146 /* Did we miss the chance to mix in an interrupt? Do it now. */
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147 if (BitAndAtomic(0xFFFFFFFF, (UInt32 *) & need_to_mix)) {
323
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148 /*
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149 * Note that this could be a problem if you missed an interrupt
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150 * while the audio was locked, and get preempted by a second
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151 * interrupt here, but that means you locked for way too long anyhow.
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152 */
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153 mix_buffer(this, buffer[fill_me]);
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154 }
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155 }
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156
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157 static void
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158 callBackProc(SndChannel * chan, SndCommand * cmd_passed)
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159 {
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160 UInt32 play_me;
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161 SndCommand cmd;
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162 SDL_AudioDevice *audio = (SDL_AudioDevice *) chan->userInfo;
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163
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164 IncrementAtomic((SInt32 *) & need_to_mix);
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165
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166 fill_me = cmd_passed->param2; /* buffer that has just finished playing, so fill it */
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167 play_me = !fill_me; /* filled buffer to play _now_ */
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168
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169 if (!audio->enabled) {
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170 return;
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171 }
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172
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173 /* queue previously mixed buffer for playback. */
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174 header.samplePtr = (Ptr) buffer[play_me];
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175 cmd.cmd = bufferCmd;
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176 cmd.param1 = 0;
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177 cmd.param2 = (long) &header;
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178 SndDoCommand(chan, &cmd, 0);
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179
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180 memset(buffer[fill_me], 0, audio->spec.size);
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181
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182 /*
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183 * if audio device isn't locked, mix the next buffer to be queued in
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184 * the memory block that just finished playing.
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185 */
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186 if (!BitAndAtomic(0xFFFFFFFF, (UInt32 *) & audio_is_locked)) {
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187 mix_buffer(audio, buffer[fill_me]);
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188 }
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189
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190 /* set this callback to run again when current buffer drains. */
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191 if (running) {
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192 cmd.cmd = callBackCmd;
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193 cmd.param1 = 0;
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194 cmd.param2 = play_me;
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195
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196 SndDoCommand(chan, &cmd, 0);
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197 }
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198 }
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199
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200 static int
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201 SNDMGR_OpenAudio(_THIS, const char *devname, int iscapture)
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202 {
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203 SDL_AudioSpec *spec = &this->spec;
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204 SndChannelPtr channel = NULL;
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205 SndCallBackUPP callback;
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206 int sample_bits;
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207 int i;
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208 long initOptions;
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209
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210 if (audio_is_opened) {
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211 SDL_SetError("SoundManager driver doesn't support multiple opens");
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212 return 0;
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213 }
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214
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215 if (iscapture) {
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216 SDL_SetError("SoundManager driver doesn't support recording");
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217 return 0;
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218 }
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219
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220 /* !!! FIXME: ignore devname? */
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221
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222 /* Initialize all variables that we clean on shutdown */
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223 this->hidden = (struct SDL_PrivateAudioData *)
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224 SDL_malloc((sizeof *this->hidden));
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225 if (this->hidden == NULL) {
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226 SDL_OutOfMemory();
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227 return 0;
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228 }
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229 SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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230
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231 /* !!! FIXME: check devname and iscapture... */
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232
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233 /* !!! FIXME: iterate through format matrix... */
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234 /* Very few conversions are required, but... */
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235 switch (spec->format) {
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236 case AUDIO_S8:
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237 spec->format = AUDIO_U8;
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238 break;
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239 case AUDIO_U16LSB:
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240 spec->format = AUDIO_S16LSB;
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241 break;
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242 case AUDIO_U16MSB:
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243 spec->format = AUDIO_S16MSB;
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244 break;
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245 case AUDIO_F32LSB:
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246 spec->format = AUDIO_F32MSB;
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247 break;
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248 }
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249 SDL_CalculateAudioSpec(&this->spec);
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250
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251 /* initialize bufferCmd header */
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252 memset(&header, 0, sizeof(header));
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253 callback = (SndCallBackUPP) NewSndCallBackUPP(callBackProc);
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254 sample_bits = spec->size / spec->samples / spec->channels * 8;
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255
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256 #ifdef DEBUG_AUDIO
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257 fprintf(stderr,
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258 "Audio format 0x%x, channels = %d, sample_bits = %d, frequency = %d\n",
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259 spec->format, spec->channels, sample_bits, spec->freq);
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260 #endif /* DEBUG_AUDIO */
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261
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262 header.numChannels = spec->channels;
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263 header.sampleSize = sample_bits;
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264 header.sampleRate = spec->freq << 16;
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265 header.numFrames = spec->samples;
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266 header.encode = cmpSH;
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267
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268 /* Note that we install the 16bitLittleEndian Converter if needed. */
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269 if (spec->format == AUDIO_S16LSB) {
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270 header.compressionID = fixedCompression;
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271 header.format = k16BitLittleEndianFormat;
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272 } else if (spec->format == AUDIO_S32MSB) {
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273 header.compressionID = fixedCompression;
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274 header.format = k32BitFormat;
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275 } else if (spec->format == AUDIO_S32LSB) {
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276 header.compressionID = fixedCompression;
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277 header.format = k32BitLittleEndianFormat;
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278 } else if (spec->format == AUDIO_F32MSB) {
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279 header.compressionID = fixedCompression;
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280 header.format = kFloat32Format;
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281 }
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282
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283 /* allocate 2 buffers */
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284 for (i = 0; i < 2; i++) {
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285 buffer[i] = (UInt8 *) malloc(sizeof(UInt8) * spec->size);
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286 if (buffer[i] == NULL) {
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287 SNDMGR_CloseAudio(this);
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288 SDL_OutOfMemory();
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289 return 0;
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290 }
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291 memset(buffer[i], 0, spec->size);
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292 }
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293
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294 /* Create the sound manager channel */
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295 channel = (SndChannelPtr) SDL_malloc(sizeof(*channel));
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296 if (channel == NULL) {
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297 SNDMGR_CloseAudio(this);
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298 SDL_OutOfMemory();
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299 return 0;
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300 }
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301 this->hidden->channel = channel;
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302 if (spec->channels >= 2) {
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303 initOptions = initStereo;
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304 } else {
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305 initOptions = initMono;
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306 }
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307 channel->userInfo = (long) this;
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308 channel->qLength = 128;
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309 if (SndNewChannel(&channel, sampledSynth, initOptions, callback) != noErr) {
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310 SNDMGR_CloseAudio(this);
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311 SDL_SetError("Unable to create audio channel");
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312 return 0;
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313 }
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314
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315 /* start playback */
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316 {
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317 SndCommand cmd;
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318 cmd.cmd = callBackCmd;
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319 cmd.param2 = 0;
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320 running = 1;
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321 SndDoCommand(channel, &cmd, 0);
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322 }
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323
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324 audio_is_opened = 1;
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325 return 1;
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326 }
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327
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328 static void
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329 SNDMGR_CloseAudio(_THIS)
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330 {
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331
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332 int i;
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333
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334 running = 0;
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335
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336 if (this->hidden->channel) {
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337 SndDisposeChannel(this->hidden->channel, true);
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338 this->hidden->channel = NULL;
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339 }
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340
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341 for (i = 0; i < 2; ++i) {
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342 if (buffer[i]) {
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343 SDL_free(buffer[i]);
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344 buffer[i] = NULL;
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345 }
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346 }
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347 SDL_free(this->hidden);
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348 this->hidden = NULL;
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349 audio_is_opened = 0;
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350 }
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351
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352 /* vi: set ts=4 sw=4 expandtab: */