annotate src/video/SDL_video.c @ 4174:3370c734fd49 SDL-1.2

Add Teamtap autodetection, to avoid generating ghost events if it is not present
author Patrice Mandin <patmandin@gmail.com>
date Fri, 24 Apr 2009 19:04:02 +0000
parents 3b8ac3d311a2
children 429c8dd3175d
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* The high-level video driver subsystem */
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25
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26 #include "SDL.h"
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27 #include "SDL_sysvideo.h"
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28 #include "SDL_blit.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_cursor_c.h"
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31 #include "../events/SDL_sysevents.h"
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32 #include "../events/SDL_events_c.h"
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33
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34 /* Available video drivers */
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35 static VideoBootStrap *bootstrap[] = {
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36 #if SDL_VIDEO_DRIVER_QUARTZ
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37 &QZ_bootstrap,
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38 #endif
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39 #if SDL_VIDEO_DRIVER_X11
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40 &X11_bootstrap,
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41 #endif
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42 #if SDL_VIDEO_DRIVER_DGA
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43 &DGA_bootstrap,
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44 #endif
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45 #if SDL_VIDEO_DRIVER_NANOX
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46 &NX_bootstrap,
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47 #endif
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48 #if SDL_VIDEO_DRIVER_IPOD
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49 &iPod_bootstrap,
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50 #endif
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51 #if SDL_VIDEO_DRIVER_QTOPIA
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52 &Qtopia_bootstrap,
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53 #endif
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54 #if SDL_VIDEO_DRIVER_WSCONS
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55 &WSCONS_bootstrap,
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56 #endif
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57 #if SDL_VIDEO_DRIVER_FBCON
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58 &FBCON_bootstrap,
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59 #endif
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60 #if SDL_VIDEO_DRIVER_DIRECTFB
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61 &DirectFB_bootstrap,
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62 #endif
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63 #if SDL_VIDEO_DRIVER_PS2GS
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64 &PS2GS_bootstrap,
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65 #endif
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66 #if SDL_VIDEO_DRIVER_PS3
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67 &PS3_bootstrap,
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68 #endif
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69 #if SDL_VIDEO_DRIVER_GGI
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70 &GGI_bootstrap,
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71 #endif
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72 #if SDL_VIDEO_DRIVER_VGL
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73 &VGL_bootstrap,
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74 #endif
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75 #if SDL_VIDEO_DRIVER_SVGALIB
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76 &SVGALIB_bootstrap,
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77 #endif
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78 #if SDL_VIDEO_DRIVER_GAPI
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79 &GAPI_bootstrap,
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80 #endif
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81 #if SDL_VIDEO_DRIVER_WINDIB
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82 &WINDIB_bootstrap,
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83 #endif
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84 #if SDL_VIDEO_DRIVER_DDRAW
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85 &DIRECTX_bootstrap,
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86 #endif
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87 #if SDL_VIDEO_DRIVER_BWINDOW
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88 &BWINDOW_bootstrap,
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89 #endif
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90 #if SDL_VIDEO_DRIVER_TOOLBOX
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91 &TOOLBOX_bootstrap,
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92 #endif
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93 #if SDL_VIDEO_DRIVER_DRAWSPROCKET
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94 &DSp_bootstrap,
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95 #endif
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96 #if SDL_VIDEO_DRIVER_PHOTON
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97 &ph_bootstrap,
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98 #endif
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99 #if SDL_VIDEO_DRIVER_EPOC
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100 &EPOC_bootstrap,
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101 #endif
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102 #if SDL_VIDEO_DRIVER_XBIOS
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103 &XBIOS_bootstrap,
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104 #endif
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105 #if SDL_VIDEO_DRIVER_GEM
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106 &GEM_bootstrap,
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107 #endif
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108 #if SDL_VIDEO_DRIVER_PICOGUI
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109 &PG_bootstrap,
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110 #endif
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111 #if SDL_VIDEO_DRIVER_DC
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112 &DC_bootstrap,
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113 #endif
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114 #if SDL_VIDEO_DRIVER_NDS
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115 &NDS_bootstrap,
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116 #endif
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117 #if SDL_VIDEO_DRIVER_RISCOS
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118 &RISCOS_bootstrap,
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119 #endif
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120 #if SDL_VIDEO_DRIVER_OS2FS
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121 &OS2FSLib_bootstrap,
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122 #endif
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123 #if SDL_VIDEO_DRIVER_AALIB
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124 &AALIB_bootstrap,
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125 #endif
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126 #if SDL_VIDEO_DRIVER_DUMMY
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127 &DUMMY_bootstrap,
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128 #endif
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129 NULL
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130 };
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131
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132 SDL_VideoDevice *current_video = NULL;
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133
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134 /* Various local functions */
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135 int SDL_VideoInit(const char *driver_name, Uint32 flags);
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136 void SDL_VideoQuit(void);
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137 void SDL_GL_UpdateRectsLock(SDL_VideoDevice* this, int numrects, SDL_Rect* rects);
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138
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139 static SDL_GrabMode SDL_WM_GrabInputOff(void);
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140 #if SDL_VIDEO_OPENGL
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141 static int lock_count = 0;
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142 #endif
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143
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144
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145 /*
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146 * Initialize the video and event subsystems -- determine native pixel format
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147 */
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148 int SDL_VideoInit (const char *driver_name, Uint32 flags)
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149 {
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150 SDL_VideoDevice *video;
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151 int index;
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152 int i;
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153 SDL_PixelFormat vformat;
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154 Uint32 video_flags;
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155
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156 /* Toggle the event thread flags, based on OS requirements */
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157 #if defined(MUST_THREAD_EVENTS)
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158 flags |= SDL_INIT_EVENTTHREAD;
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159 #elif defined(CANT_THREAD_EVENTS)
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160 if ( (flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD ) {
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161 SDL_SetError("OS doesn't support threaded events");
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162 return(-1);
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163 }
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164 #endif
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165
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166 /* Check to make sure we don't overwrite 'current_video' */
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167 if ( current_video != NULL ) {
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168 SDL_VideoQuit();
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169 }
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170
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171 /* Select the proper video driver */
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172 index = 0;
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173 video = NULL;
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174 if ( driver_name != NULL ) {
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175 #if 0 /* This will be replaced with a better driver selection API */
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parents: 1330
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176 if ( SDL_strrchr(driver_name, ':') != NULL ) {
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177 index = atoi(SDL_strrchr(driver_name, ':')+1);
0
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178 }
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179 #endif
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180 for ( i=0; bootstrap[i]; ++i ) {
3882
842b03d703c5 backport from 1.3
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parents: 1737
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181 if ( SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
0
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182 if ( bootstrap[i]->available() ) {
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183 video = bootstrap[i]->create(index);
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184 break;
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185 }
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186 }
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187 }
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188 } else {
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189 for ( i=0; bootstrap[i]; ++i ) {
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190 if ( bootstrap[i]->available() ) {
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191 video = bootstrap[i]->create(index);
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192 if ( video != NULL ) {
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193 break;
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194 }
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195 }
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196 }
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197 }
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198 if ( video == NULL ) {
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199 SDL_SetError("No available video device");
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200 return(-1);
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201 }
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202 current_video = video;
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203 current_video->name = bootstrap[i]->name;
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204
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205 /* Do some basic variable initialization */
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206 video->screen = NULL;
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207 video->shadow = NULL;
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208 video->visible = NULL;
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209 video->physpal = NULL;
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210 video->gammacols = NULL;
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211 video->gamma = NULL;
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212 video->wm_title = NULL;
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213 video->wm_icon = NULL;
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214 video->offset_x = 0;
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215 video->offset_y = 0;
1336
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diff changeset
216 SDL_memset(&video->info, 0, (sizeof video->info));
1052
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 1032
diff changeset
217
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 1032
diff changeset
218 video->displayformatalphapixel = NULL;
0
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219
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220 /* Set some very sane GL defaults */
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221 video->gl_config.driver_loaded = 0;
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222 video->gl_config.dll_handle = NULL;
1385
85d8b5fdd9f6 Fixed defaults for 8 bpp visuals
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diff changeset
223 video->gl_config.red_size = 3;
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diff changeset
224 video->gl_config.green_size = 3;
85d8b5fdd9f6 Fixed defaults for 8 bpp visuals
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diff changeset
225 video->gl_config.blue_size = 2;
0
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226 video->gl_config.alpha_size = 0;
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227 video->gl_config.buffer_size = 0;
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228 video->gl_config.depth_size = 16;
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229 video->gl_config.stencil_size = 0;
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230 video->gl_config.double_buffer = 1;
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231 video->gl_config.accum_red_size = 0;
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232 video->gl_config.accum_green_size = 0;
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233 video->gl_config.accum_blue_size = 0;
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diff changeset
234 video->gl_config.accum_alpha_size = 0;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
235 video->gl_config.stereo = 0;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
236 video->gl_config.multisamplebuffers = 0;
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
237 video->gl_config.multisamplesamples = 0;
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
238 video->gl_config.accelerated = -1; /* not known, don't set */
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
239 video->gl_config.swap_control = -1; /* not known, don't set */
0
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diff changeset
240
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241 /* Initialize the video subsystem */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1330
diff changeset
242 SDL_memset(&vformat, 0, sizeof(vformat));
0
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parents:
diff changeset
243 if ( video->VideoInit(video, &vformat) < 0 ) {
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diff changeset
244 SDL_VideoQuit();
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diff changeset
245 return(-1);
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parents:
diff changeset
246 }
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diff changeset
247
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diff changeset
248 /* Create a zero sized video surface of the appropriate format */
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diff changeset
249 video_flags = SDL_SWSURFACE;
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diff changeset
250 SDL_VideoSurface = SDL_CreateRGBSurface(video_flags, 0, 0,
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diff changeset
251 vformat.BitsPerPixel,
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diff changeset
252 vformat.Rmask, vformat.Gmask, vformat.Bmask, 0);
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parents:
diff changeset
253 if ( SDL_VideoSurface == NULL ) {
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diff changeset
254 SDL_VideoQuit();
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diff changeset
255 return(-1);
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diff changeset
256 }
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diff changeset
257 SDL_PublicSurface = NULL; /* Until SDL_SetVideoMode() */
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diff changeset
258
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diff changeset
259 #if 0 /* Don't change the current palette - may be used by other programs.
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diff changeset
260 * The application can't do anything with the display surface until
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diff changeset
261 * a video mode has been set anyway. :)
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parents:
diff changeset
262 */
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parents:
diff changeset
263 /* If we have a palettized surface, create a default palette */
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parents:
diff changeset
264 if ( SDL_VideoSurface->format->palette ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
265 SDL_PixelFormat *vf = SDL_VideoSurface->format;
0
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parents:
diff changeset
266 SDL_DitherColors(vf->palette->colors, vf->BitsPerPixel);
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parents:
diff changeset
267 video->SetColors(video,
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parents:
diff changeset
268 0, vf->palette->ncolors, vf->palette->colors);
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parents:
diff changeset
269 }
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parents:
diff changeset
270 #endif
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diff changeset
271 video->info.vfmt = SDL_VideoSurface->format;
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diff changeset
272
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diff changeset
273 /* Start the event loop */
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parents:
diff changeset
274 if ( SDL_StartEventLoop(flags) < 0 ) {
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parents:
diff changeset
275 SDL_VideoQuit();
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parents:
diff changeset
276 return(-1);
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parents:
diff changeset
277 }
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diff changeset
278 SDL_CursorInit(flags & SDL_INIT_EVENTTHREAD);
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parents:
diff changeset
279
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parents:
diff changeset
280 /* We're ready to go! */
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parents:
diff changeset
281 return(0);
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parents:
diff changeset
282 }
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parents:
diff changeset
283
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diff changeset
284 char *SDL_VideoDriverName(char *namebuf, int maxlen)
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parents:
diff changeset
285 {
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parents:
diff changeset
286 if ( current_video != NULL ) {
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
287 SDL_strlcpy(namebuf, current_video->name, maxlen);
0
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parents:
diff changeset
288 return(namebuf);
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parents:
diff changeset
289 }
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parents:
diff changeset
290 return(NULL);
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parents:
diff changeset
291 }
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parents:
diff changeset
292
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parents:
diff changeset
293 /*
74212992fb08 Initial revision
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parents:
diff changeset
294 * Get the current display surface
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parents:
diff changeset
295 */
74212992fb08 Initial revision
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parents:
diff changeset
296 SDL_Surface *SDL_GetVideoSurface(void)
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parents:
diff changeset
297 {
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parents:
diff changeset
298 SDL_Surface *visible;
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parents:
diff changeset
299
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parents:
diff changeset
300 visible = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
301 if ( current_video ) {
74212992fb08 Initial revision
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parents:
diff changeset
302 visible = current_video->visible;
74212992fb08 Initial revision
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parents:
diff changeset
303 }
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parents:
diff changeset
304 return(visible);
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parents:
diff changeset
305 }
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parents:
diff changeset
306
74212992fb08 Initial revision
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parents:
diff changeset
307 /*
74212992fb08 Initial revision
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parents:
diff changeset
308 * Get the current information about the video hardware
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 */
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310 const SDL_VideoInfo *SDL_GetVideoInfo(void)
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diff changeset
311 {
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312 const SDL_VideoInfo *info;
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diff changeset
313
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314 info = NULL;
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parents:
diff changeset
315 if ( current_video ) {
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diff changeset
316 info = &current_video->info;
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parents:
diff changeset
317 }
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parents:
diff changeset
318 return(info);
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parents:
diff changeset
319 }
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diff changeset
320
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parents:
diff changeset
321 /*
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parents:
diff changeset
322 * Return a pointer to an array of available screen dimensions for the
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parents:
diff changeset
323 * given format, sorted largest to smallest. Returns NULL if there are
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parents:
diff changeset
324 * no dimensions available for a particular format, or (SDL_Rect **)-1
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parents:
diff changeset
325 * if any dimension is okay for the given format. If 'format' is NULL,
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parents:
diff changeset
326 * the mode list will be for the format given by SDL_GetVideoInfo()->vfmt
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diff changeset
327 */
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parents:
diff changeset
328 SDL_Rect ** SDL_ListModes (SDL_PixelFormat *format, Uint32 flags)
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diff changeset
329 {
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diff changeset
330 SDL_VideoDevice *video = current_video;
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diff changeset
331 SDL_VideoDevice *this = current_video;
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diff changeset
332 SDL_Rect **modes;
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parents:
diff changeset
333
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diff changeset
334 modes = NULL;
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parents:
diff changeset
335 if ( SDL_VideoSurface ) {
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parents:
diff changeset
336 if ( format == NULL ) {
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parents:
diff changeset
337 format = SDL_VideoSurface->format;
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diff changeset
338 }
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parents:
diff changeset
339 modes = video->ListModes(this, format, flags);
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parents:
diff changeset
340 }
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parents:
diff changeset
341 return(modes);
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parents:
diff changeset
342 }
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parents:
diff changeset
343
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parents:
diff changeset
344 /*
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parents:
diff changeset
345 * Check to see if a particular video mode is supported.
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parents:
diff changeset
346 * It returns 0 if the requested mode is not supported under any bit depth,
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parents:
diff changeset
347 * or returns the bits-per-pixel of the closest available mode with the
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parents:
diff changeset
348 * given width and height. If this bits-per-pixel is different from the
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parents:
diff changeset
349 * one used when setting the video mode, SDL_SetVideoMode() will succeed,
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parents:
diff changeset
350 * but will emulate the requested bits-per-pixel with a shadow surface.
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parents:
diff changeset
351 */
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parents:
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352 static Uint8 SDL_closest_depths[4][8] = {
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parents:
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353 /* 8 bit closest depth ordering */
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parents:
diff changeset
354 { 0, 8, 16, 15, 32, 24, 0, 0 },
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parents:
diff changeset
355 /* 15,16 bit closest depth ordering */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 { 0, 16, 15, 32, 24, 8, 0, 0 },
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parents:
diff changeset
357 /* 24 bit closest depth ordering */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 { 0, 24, 32, 16, 15, 8, 0, 0 },
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 /* 32 bit closest depth ordering */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 { 0, 32, 16, 15, 24, 8, 0, 0 }
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parents:
diff changeset
361 };
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parents:
diff changeset
362
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
363
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1385
diff changeset
364 #ifdef __MACOS__ /* MPW optimization bug? */
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
365 #define NEGATIVE_ONE 0xFFFFFFFF
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
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diff changeset
366 #else
dddfc37e1f65 Don't allow video modes larger than the maximum size
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parents: 769
diff changeset
367 #define NEGATIVE_ONE -1
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
368 #endif
dddfc37e1f65 Don't allow video modes larger than the maximum size
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parents: 769
diff changeset
369
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
370 int SDL_VideoModeOK (int width, int height, int bpp, Uint32 flags)
0
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parents:
diff changeset
371 {
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parents:
diff changeset
372 int table, b, i;
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parents:
diff changeset
373 int supported;
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parents:
diff changeset
374 SDL_PixelFormat format;
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parents:
diff changeset
375 SDL_Rect **sizes;
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parents:
diff changeset
376
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 /* Currently 1 and 4 bpp are not supported */
74212992fb08 Initial revision
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parents:
diff changeset
378 if ( bpp < 8 || bpp > 32 ) {
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parents:
diff changeset
379 return(0);
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parents:
diff changeset
380 }
456
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
381 if ( (width <= 0) || (height <= 0) ) {
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384
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parents:
diff changeset
385 /* Search through the list valid of modes */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
386 SDL_memset(&format, 0, sizeof(format));
0
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parents:
diff changeset
387 supported = 0;
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parents:
diff changeset
388 table = ((bpp+7)/8)-1;
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parents:
diff changeset
389 SDL_closest_depths[table][0] = bpp;
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parents:
diff changeset
390 SDL_closest_depths[table][7] = 0;
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parents:
diff changeset
391 for ( b = 0; !supported && SDL_closest_depths[table][b]; ++b ) {
74212992fb08 Initial revision
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parents:
diff changeset
392 format.BitsPerPixel = SDL_closest_depths[table][b];
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parents:
diff changeset
393 sizes = SDL_ListModes(&format, flags);
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parents:
diff changeset
394 if ( sizes == (SDL_Rect **)0 ) {
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parents:
diff changeset
395 /* No sizes supported at this bit-depth */
74212992fb08 Initial revision
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parents:
diff changeset
396 continue;
74212992fb08 Initial revision
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parents:
diff changeset
397 } else
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
398 if (sizes == (SDL_Rect **)NEGATIVE_ONE) {
0
74212992fb08 Initial revision
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parents:
diff changeset
399 /* Any size supported at this bit-depth */
74212992fb08 Initial revision
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parents:
diff changeset
400 supported = 1;
74212992fb08 Initial revision
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parents:
diff changeset
401 continue;
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
402 } else if (current_video->handles_any_size) {
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
403 /* Driver can center a smaller surface to simulate fullscreen */
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
404 for ( i=0; sizes[i]; ++i ) {
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
405 if ((sizes[i]->w >= width) && (sizes[i]->h >= height)) {
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
406 supported = 1; /* this mode can fit the centered window. */
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
407 break;
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
408 }
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
409 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 for ( i=0; sizes[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 if ((sizes[i]->w == width) && (sizes[i]->h == height)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 supported = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 if ( supported ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 --b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 return(SDL_closest_depths[table][b]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 * Get the closest non-emulated video mode to the one requested
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 static int SDL_GetVideoMode (int *w, int *h, int *BitsPerPixel, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 int table, b, i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 int supported;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 int native_bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 SDL_PixelFormat format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 SDL_Rect **sizes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436
456
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
437 /* Check parameters */
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
438 if ( *BitsPerPixel < 8 || *BitsPerPixel > 32 ) {
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
439 SDL_SetError("Invalid bits per pixel (range is {8...32})");
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
440 return(0);
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
441 }
430
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
442 if ((*w <= 0) || (*h <= 0)) {
456
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
443 SDL_SetError("Invalid width or height");
430
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
444 return(0);
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
445 }
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
446
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 /* Try the original video mode, get the closest depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 native_bpp = SDL_VideoModeOK(*w, *h, *BitsPerPixel, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 if ( native_bpp == *BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 if ( native_bpp > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 *BitsPerPixel = native_bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 /* No exact size match at any depth, look for closest match */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
458 SDL_memset(&format, 0, sizeof(format));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 supported = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 table = ((*BitsPerPixel+7)/8)-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 SDL_closest_depths[table][0] = *BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 SDL_closest_depths[table][7] = SDL_VideoSurface->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 for ( b = 0; !supported && SDL_closest_depths[table][b]; ++b ) {
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
464 int best;
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
465
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 format.BitsPerPixel = SDL_closest_depths[table][b];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 sizes = SDL_ListModes(&format, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 if ( sizes == (SDL_Rect **)0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 /* No sizes supported at this bit-depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 continue;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 }
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
472 best=0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 for ( i=0; sizes[i]; ++i ) {
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
474 /* Mode with both dimensions bigger or equal than asked ? */
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
475 if ((sizes[i]->w >= *w) && (sizes[i]->h >= *h)) {
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
476 /* Mode with any dimension smaller or equal than current best ? */
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
477 if ((sizes[i]->w <= sizes[best]->w) || (sizes[i]->h <= sizes[best]->h)) {
1257
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
478 /* Now choose the mode that has less pixels */
1266
a7bea6db3c3e SDL_GetVideoMode, part 3: pixel count compare was failing when only 1 video mode was present
Patrice Mandin <patmandin@gmail.com>
parents: 1257
diff changeset
479 if ((sizes[i]->w * sizes[i]->h) <= (sizes[best]->w * sizes[best]->h)) {
1257
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
480 best=i;
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
481 supported = 1;
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
482 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 }
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
486 if (supported) {
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
487 *w=sizes[best]->w;
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
488 *h=sizes[best]->h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 *BitsPerPixel = SDL_closest_depths[table][b];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 if ( ! supported ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 SDL_SetError("No video mode large enough for %dx%d", *w, *h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 return(supported);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 /* This should probably go somewhere else -- like SDL_surface.c */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 static void SDL_ClearSurface(SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 Uint32 black;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 black = SDL_MapRGB(surface->format, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 SDL_FillRect(surface, NULL, black);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 if ((surface->flags&SDL_HWSURFACE) && (surface->flags&SDL_DOUBLEBUF)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 SDL_Flip(surface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 SDL_FillRect(surface, NULL, black);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 }
4142
4433ef2a1802 We probably want to still do this for fullscreen surfaces, since we may be
Sam Lantinga <slouken@libsdl.org>
parents: 4140
diff changeset
509 if (surface->flags&SDL_FULLSCREEN) {
4433ef2a1802 We probably want to still do this for fullscreen surfaces, since we may be
Sam Lantinga <slouken@libsdl.org>
parents: 4140
diff changeset
510 SDL_Flip(surface);
4433ef2a1802 We probably want to still do this for fullscreen surfaces, since we may be
Sam Lantinga <slouken@libsdl.org>
parents: 4140
diff changeset
511 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 * Create a shadow surface suitable for fooling the app. :-)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 static void SDL_CreateShadowSurface(int depth)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 Uint32 Rmask, Gmask, Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 /* Allocate the shadow surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 if ( depth == (SDL_VideoSurface->format)->BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 Rmask = (SDL_VideoSurface->format)->Rmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 Gmask = (SDL_VideoSurface->format)->Gmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 Bmask = (SDL_VideoSurface->format)->Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 Rmask = Gmask = Bmask = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 SDL_ShadowSurface = SDL_CreateRGBSurface(SDL_SWSURFACE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 SDL_VideoSurface->w, SDL_VideoSurface->h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 depth, Rmask, Gmask, Bmask, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 if ( SDL_ShadowSurface == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 /* 8-bit shadow surfaces report that they have exclusive palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 if ( SDL_ShadowSurface->format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 SDL_ShadowSurface->flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 if ( depth == (SDL_VideoSurface->format)->BitsPerPixel ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
540 SDL_memcpy(SDL_ShadowSurface->format->palette->colors,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 SDL_VideoSurface->format->palette->colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 SDL_VideoSurface->format->palette->ncolors*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 sizeof(SDL_Color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 SDL_DitherColors(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 SDL_ShadowSurface->format->palette->colors, depth);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 /* If the video surface is resizable, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 if ( (SDL_VideoSurface->flags & SDL_RESIZABLE) == SDL_RESIZABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 SDL_ShadowSurface->flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 /* If the video surface has no frame, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 if ( (SDL_VideoSurface->flags & SDL_NOFRAME) == SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 SDL_ShadowSurface->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 /* If the video surface is fullscreen, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 if ( (SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 SDL_ShadowSurface->flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 /* If the video surface is flippable, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 if ( (SDL_VideoSurface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 SDL_ShadowSurface->flags |= SDL_DOUBLEBUF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
569 #ifdef __QNXNTO__
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
570 #include <sys/neutrino.h>
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
571 #endif /* __QNXNTO__ */
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
572
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 * Set the requested video mode, allocating a shadow buffer if necessary.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 SDL_Surface * SDL_SetVideoMode (int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 SDL_VideoDevice *video, *this;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 SDL_Surface *prev_mode, *mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 int video_w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 int video_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 int video_bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 int is_opengl;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 SDL_GrabMode saved_grab;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 /* Start up the video driver, if necessary..
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 WARNING: This is the only function protected this way!
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 if ( ! current_video ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 if ( SDL_Init(SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 this = video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595
1545
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
596 /* Default to the current width and height */
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
597 if ( width == 0 ) {
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
598 width = video->info.current_w;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
599 }
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
600 if ( height == 0 ) {
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
601 height = video->info.current_h;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
602 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 /* Default to the current video bpp */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 if ( bpp == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 flags |= SDL_ANYFORMAT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 bpp = SDL_VideoSurface->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 /* Get a good video mode, the closest one possible */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 video_w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 video_h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 video_bpp = bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 if ( ! SDL_GetVideoMode(&video_w, &video_h, &video_bpp, flags) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 /* Check the requested flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 /* There's no palette in > 8 bits-per-pixel mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 if ( video_bpp > 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 flags &= ~SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 if ( (flags&SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 /* There's no windowed double-buffering */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 flags &= ~SDL_DOUBLEBUF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 if ( (flags&SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 /* Use hardware surfaces when double-buffering */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 flags |= SDL_HWSURFACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 is_opengl = ( ( flags & SDL_OPENGL ) == SDL_OPENGL );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 if ( is_opengl ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 /* These flags are for 2D video modes only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 flags &= ~(SDL_HWSURFACE|SDL_DOUBLEBUF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
639 /* Reset the keyboard here so event callbacks can run */
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
640 SDL_ResetKeyboard();
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 456
diff changeset
641 SDL_ResetMouse();
1296
f418917e0b7a Fixed crash:
Sam Lantinga <slouken@libsdl.org>
parents: 1266
diff changeset
642 SDL_cursorstate &= ~CURSOR_USINGSW;
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
643
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 /* Clean up any previous video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 if ( SDL_PublicSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 SDL_PublicSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 if ( SDL_ShadowSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 SDL_Surface *ready_to_go;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 ready_to_go = SDL_ShadowSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 SDL_ShadowSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 SDL_FreeSurface(ready_to_go);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 if ( video->physpal ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
655 SDL_free(video->physpal->colors);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
656 SDL_free(video->physpal);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 video->physpal = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 if( video->gammacols) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
660 SDL_free(video->gammacols);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 video->gammacols = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 /* Save the previous grab state and turn off grab for mode switch */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 saved_grab = SDL_WM_GrabInputOff();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 /* Try to set the video mode, along with offset and clipping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 prev_mode = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 SDL_LockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 SDL_VideoSurface = NULL; /* In case it's freed by driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 mode = video->SetVideoMode(this, prev_mode,video_w,video_h,video_bpp,flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 if ( mode ) { /* Prevent resize events from mode change */
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 1187
diff changeset
673 /* But not on OS/2 */
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 1187
diff changeset
674 #ifndef __OS2__
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 SDL_PrivateResize(mode->w, mode->h);
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 1187
diff changeset
676 #endif
229
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
677
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
678 /* Sam - If we asked for OpenGL mode, and didn't get it, fail */
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
679 if ( is_opengl && !(mode->flags & SDL_OPENGL) ) {
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
680 mode = NULL;
883
50f5a29c6a17 Date: Sat, 10 Apr 2004 02:25:33 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 853
diff changeset
681 SDL_SetError("OpenGL not available");
229
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
682 }
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
683 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 * rcg11292000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 * If you try to set an SDL_OPENGL surface, and fail to find a
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 * matching visual, then the next call to SDL_SetVideoMode()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 * will segfault, since we no longer point to a dummy surface,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 * but rather NULL.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 * Sam 11/29/00
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 * WARNING, we need to make sure that the previous mode hasn't
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 * already been freed by the video driver. What do we do in
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 * that case? Should we call SDL_VideoInit() again?
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 SDL_VideoSurface = (mode != NULL) ? mode : prev_mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 if ( (mode != NULL) && (!is_opengl) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 /* Sanity check */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 if ( (mode->w < width) || (mode->h < height) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 SDL_SetError("Video mode smaller than requested");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 /* If we have a palettized surface, create a default palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 if ( mode->format->palette ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
706 SDL_PixelFormat *vf = mode->format;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 SDL_DitherColors(vf->palette->colors, vf->BitsPerPixel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 video->SetColors(this, 0, vf->palette->ncolors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 vf->palette->colors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 /* Clear the surface to black */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 video->offset_x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 video->offset_y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 mode->offset = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 SDL_SetClipRect(mode, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 SDL_ClearSurface(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 /* Now adjust the offsets to match the desired mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 video->offset_x = (mode->w-width)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 video->offset_y = (mode->h-height)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 mode->offset = video->offset_y*mode->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 video->offset_x*mode->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 #ifdef DEBUG_VIDEO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 "Requested mode: %dx%dx%d, obtained mode %dx%dx%d (offset %d)\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 width, height, bpp,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 mode->w, mode->h, mode->format->BitsPerPixel, mode->offset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 mode->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 mode->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 SDL_SetClipRect(mode, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 SDL_ResetCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 SDL_UnlockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 /* If we failed setting a video mode, return NULL... (Uh Oh!) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 if ( mode == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 /* If there is no window manager, set the SDL_NOFRAME flag */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 if ( ! video->info.wm_available ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 mode->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 /* Reset the mouse cursor and grab for new video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 SDL_SetCursor(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 if ( video->UpdateMouse ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 video->UpdateMouse(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 SDL_WM_GrabInput(saved_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 SDL_GetRelativeMouseState(NULL, NULL); /* Clear first large delta */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
755 #if SDL_VIDEO_OPENGL
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
756 /* Load GL symbols (before MakeCurrent, where we need glGetString). */
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
757 if ( flags & (SDL_OPENGL | SDL_OPENGLBLIT) ) {
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
758
1032
c1c2efca4548 Date: Mon, 24 Jan 2005 21:37:56 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 989
diff changeset
759 #if defined(__QNXNTO__) && (_NTO_VERSION < 630)
916
46916168361d Date: Sun, 25 Jul 2004 23:10:03 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
760 #define __SDL_NOGETPROCADDR__
989
475166d13b44 Factorize OSMesa OpenGL code for Atari drivers
Patrice Mandin <patmandin@gmail.com>
parents: 944
diff changeset
761 #elif defined(__MINT__)
475166d13b44 Factorize OSMesa OpenGL code for Atari drivers
Patrice Mandin <patmandin@gmail.com>
parents: 944
diff changeset
762 #define __SDL_NOGETPROCADDR__
916
46916168361d Date: Sun, 25 Jul 2004 23:10:03 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
763 #endif
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
764 #ifdef __SDL_NOGETPROCADDR__
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
765 #define SDL_PROC(ret,func,params) video->func=func;
663
8bedd6d61642 Date: Sat, 2 Aug 2003 16:22:51 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 662
diff changeset
766 #else
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
767 #define SDL_PROC(ret,func,params) \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
768 do { \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
769 video->func = SDL_GL_GetProcAddress(#func); \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
770 if ( ! video->func ) { \
1141
fe1fa56dcbc6 If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
771 SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
772 return(NULL); \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
773 } \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
774 } while ( 0 );
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
775
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
776 #endif /* __SDL_NOGETPROCADDR__ */
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
777
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
778 #include "SDL_glfuncs.h"
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
779 #undef SDL_PROC
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
780 }
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
781 #endif /* SDL_VIDEO_OPENGL */
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
782
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 /* If we're running OpenGL, make the context current */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 if ( (video->screen->flags & SDL_OPENGL) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 video->GL_MakeCurrent ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 if ( video->GL_MakeCurrent(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 /* Set up a fake SDL surface for OpenGL "blitting" */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 if ( (flags & SDL_OPENGLBLIT) == SDL_OPENGLBLIT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 /* Load GL functions for performing the texture updates */
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
794 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 /* Create a software surface for blitting */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 #ifdef GL_VERSION_1_2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 /* If the implementation either supports the packed pixels
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 extension, or implements the core OpenGL 1.2 API, it will
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 support the GL_UNSIGNED_SHORT_5_6_5 texture format.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 if ( (bpp == 16) &&
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
803 (SDL_strstr((const char *)video->glGetString(GL_EXTENSIONS), "GL_EXT_packed_pixels") ||
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1338
diff changeset
804 (SDL_atof((const char *)video->glGetString(GL_VERSION)) >= 1.2f))
282
b42d80e73896 Fixed SDL_OPENGLBLIT with OpenGL API newer than 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 281
diff changeset
805 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806 video->is_32bit = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
807 SDL_VideoSurface = SDL_CreateRGBSurface(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
808 flags,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 height,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 16,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 31 << 11,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 63 << 5,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 31,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 #endif /* OpenGL 1.2 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 video->is_32bit = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 SDL_VideoSurface = SDL_CreateRGBSurface(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 flags,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 height,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 32,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 0x000000FF,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 0x0000FF00,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830 0x00FF0000,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 0xFF000000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 0xFF000000,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834 0x00FF0000,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 0x0000FF00,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 0x000000FF
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 if ( ! SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
843 SDL_VideoSurface->flags = mode->flags | SDL_OPENGLBLIT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 /* Free the original video mode surface (is this safe?) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 SDL_FreeSurface(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
848 /* Set the surface completely opaque & white by default */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
849 SDL_memset( SDL_VideoSurface->pixels, 255, SDL_VideoSurface->h * SDL_VideoSurface->pitch );
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850 video->glGenTextures( 1, &video->texture );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 video->glBindTexture( GL_TEXTURE_2D, video->texture );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 video->glTexImage2D(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 GL_TEXTURE_2D,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 video->is_32bit ? GL_RGBA : GL_RGB,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 256,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 256,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 video->is_32bit ? GL_RGBA : GL_RGB,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 #ifdef GL_VERSION_1_2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 video->is_32bit ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT_5_6_5,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
862 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
863 GL_UNSIGNED_BYTE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865 NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867 video->UpdateRects = SDL_GL_UpdateRectsLock;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868 #else
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
869 SDL_SetError("Somebody forgot to #define SDL_VIDEO_OPENGL");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 /* Create a shadow surface if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875 /* There are three conditions under which we create a shadow surface:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 1. We need a particular bits-per-pixel that we didn't get.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 2. We need a hardware palette and didn't get one.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 3. We need a software surface and got a hardware surface.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 if ( !(SDL_VideoSurface->flags & SDL_OPENGL) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 (
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 ( !(flags&SDL_ANYFORMAT) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 (SDL_VideoSurface->format->BitsPerPixel != bpp)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 ( (flags&SDL_HWPALETTE) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 !(SDL_VideoSurface->flags&SDL_HWPALETTE)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886 /* If the surface is in hardware, video writes are visible
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 as soon as they are performed, so we need to buffer them
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 ( ((flags&SDL_HWSURFACE) == SDL_SWSURFACE) &&
580
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
890 (SDL_VideoSurface->flags&SDL_HWSURFACE)) ||
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
891 ( (flags&SDL_DOUBLEBUF) &&
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
892 (SDL_VideoSurface->flags&SDL_HWSURFACE) &&
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
893 !(SDL_VideoSurface->flags&SDL_DOUBLEBUF))
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894 ) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895 SDL_CreateShadowSurface(bpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896 if ( SDL_ShadowSurface == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897 SDL_SetError("Couldn't create shadow surface");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900 SDL_PublicSurface = SDL_ShadowSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 SDL_PublicSurface = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
904 video->info.vfmt = SDL_VideoSurface->format;
1545
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
905 video->info.current_w = SDL_VideoSurface->w;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
906 video->info.current_h = SDL_VideoSurface->h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
907
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
908 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
909 return(SDL_PublicSurface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
910 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
912 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
913 * Convert a surface into the video pixel format.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
914 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
915 SDL_Surface * SDL_DisplayFormat (SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
916 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
917 Uint32 flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
918
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
919 if ( ! SDL_PublicSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
920 SDL_SetError("No video mode has been set");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
921 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
922 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
923 /* Set the flags appropriate for copying to display surface */
313
67ad846ed21c *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 306
diff changeset
924 if (((SDL_PublicSurface->flags&SDL_HWSURFACE) == SDL_HWSURFACE) && current_video->info.blit_hw)
306
3879bed3395c Only put surfaces in video memory if there are accelerated blits
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
925 flags = SDL_HWSURFACE;
3879bed3395c Only put surfaces in video memory if there are accelerated blits
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
926 else
3879bed3395c Only put surfaces in video memory if there are accelerated blits
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
927 flags = SDL_SWSURFACE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
928 #ifdef AUTORLE_DISPLAYFORMAT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
929 flags |= (surface->flags & (SDL_SRCCOLORKEY|SDL_SRCALPHA));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
930 flags |= SDL_RLEACCELOK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
932 flags |= surface->flags & (SDL_SRCCOLORKEY|SDL_SRCALPHA|SDL_RLEACCELOK);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
933 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
934 return(SDL_ConvertSurface(surface, SDL_PublicSurface->format, flags));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
935 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
936
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
937 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
938 * Convert a surface into a format that's suitable for blitting to
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
939 * the screen, but including an alpha channel.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
940 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
941 SDL_Surface *SDL_DisplayFormatAlpha(SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
942 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
943 SDL_PixelFormat *vf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
944 SDL_PixelFormat *format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
945 SDL_Surface *converted;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
946 Uint32 flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947 /* default to ARGB8888 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948 Uint32 amask = 0xff000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
949 Uint32 rmask = 0x00ff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
950 Uint32 gmask = 0x0000ff00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
951 Uint32 bmask = 0x000000ff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953 if ( ! SDL_PublicSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954 SDL_SetError("No video mode has been set");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 vf = SDL_PublicSurface->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959 switch(vf->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960 case 2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961 /* For XGY5[56]5, use, AXGY8888, where {X, Y} = {R, B}.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962 For anything else (like ARGB4444) it doesn't matter
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 since we have no special code for it anyway */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 if ( (vf->Rmask == 0x1f) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965 (vf->Bmask == 0xf800 || vf->Bmask == 0x7c00)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966 rmask = 0xff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967 bmask = 0xff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
970
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
971 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
973 /* Keep the video format, as long as the high 8 bits are
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
974 unused or alpha */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
975 if ( (vf->Rmask == 0xff) && (vf->Bmask == 0xff0000) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
976 rmask = 0xff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
977 bmask = 0xff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
978 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
979 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
980
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
981 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
982 /* We have no other optimised formats right now. When/if a new
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
983 optimised alpha format is written, add the converter here */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
984 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
985 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
986 format = SDL_AllocFormat(32, rmask, gmask, bmask, amask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
987 flags = SDL_PublicSurface->flags & SDL_HWSURFACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
988 flags |= surface->flags & (SDL_SRCALPHA | SDL_RLEACCELOK);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
989 converted = SDL_ConvertSurface(surface, format, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
990 SDL_FreeFormat(format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
991 return(converted);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
992 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
993
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
994 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
995 * Update a specific portion of the physical screen
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
996 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
997 void SDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
998 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
999 if ( screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1000 SDL_Rect rect;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1001
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1002 /* Perform some checking */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1003 if ( w == 0 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1004 w = screen->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1005 if ( h == 0 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1006 h = screen->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007 if ( (int)(x+w) > screen->w )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1008 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1009 if ( (int)(y+h) > screen->h )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1010 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1011
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1012 /* Fill the rectangle */
1428
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1013 rect.x = (Sint16)x;
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1014 rect.y = (Sint16)y;
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1015 rect.w = (Uint16)w;
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1016 rect.h = (Uint16)h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1017 SDL_UpdateRects(screen, 1, &rect);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1018 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1019 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1020 void SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1021 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1022 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1023 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1025
1491
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1026 if ( (screen->flags & (SDL_OPENGL | SDL_OPENGLBLIT)) == SDL_OPENGL ) {
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1027 SDL_SetError("OpenGL active, use SDL_GL_SwapBuffers()");
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1028 return;
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1029 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1030 if ( screen == SDL_ShadowSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1031 /* Blit the shadow surface using saved mapping */
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1032 SDL_Palette *pal = screen->format->palette;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1033 SDL_Color *saved_colors = NULL;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1034 if ( pal && !(SDL_VideoSurface->flags & SDL_HWPALETTE) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1035 /* simulated 8bpp, use correct physical palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1036 saved_colors = pal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1037 if ( video->gammacols ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1038 /* gamma-corrected palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039 pal->colors = video->gammacols;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1040 } else if ( video->physpal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1041 /* physical palette different from logical */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1042 pal->colors = video->physpal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1043 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1044 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1045 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1046 SDL_LockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1047 SDL_DrawCursor(SDL_ShadowSurface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1048 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1049 SDL_LowerBlit(SDL_ShadowSurface, &rects[i],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1050 SDL_VideoSurface, &rects[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1051 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1052 SDL_EraseCursor(SDL_ShadowSurface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1053 SDL_UnlockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1054 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1055 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1056 SDL_LowerBlit(SDL_ShadowSurface, &rects[i],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057 SDL_VideoSurface, &rects[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1058 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1059 }
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1060 if ( saved_colors ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1061 pal->colors = saved_colors;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1062 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1063
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1064 /* Fall through to video surface update */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1065 screen = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1066 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1067 if ( screen == SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1068 /* Update the video surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1069 if ( screen->offset ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1070 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1071 rects[i].x += video->offset_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1072 rects[i].y += video->offset_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1073 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1074 video->UpdateRects(this, numrects, rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1075 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1076 rects[i].x -= video->offset_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1077 rects[i].y -= video->offset_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1078 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1079 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1080 video->UpdateRects(this, numrects, rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1081 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1082 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1083 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1084
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1085 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1086 * Performs hardware double buffering, if possible, or a full update if not.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1087 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1088 int SDL_Flip(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1089 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1090 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1091 /* Copy the shadow surface to the video surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1092 if ( screen == SDL_ShadowSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1093 SDL_Rect rect;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1094 SDL_Palette *pal = screen->format->palette;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1095 SDL_Color *saved_colors = NULL;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1096 if ( pal && !(SDL_VideoSurface->flags & SDL_HWPALETTE) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1097 /* simulated 8bpp, use correct physical palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1098 saved_colors = pal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1099 if ( video->gammacols ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1100 /* gamma-corrected palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1101 pal->colors = video->gammacols;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1102 } else if ( video->physpal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1103 /* physical palette different from logical */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1104 pal->colors = video->physpal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1105 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1106 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1107
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1108 rect.x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1109 rect.y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1110 rect.w = screen->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1111 rect.h = screen->h;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1112 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1113 SDL_LockCursor();
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1114 SDL_DrawCursor(SDL_ShadowSurface);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1115 SDL_LowerBlit(SDL_ShadowSurface, &rect,
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1116 SDL_VideoSurface, &rect);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1117 SDL_EraseCursor(SDL_ShadowSurface);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1118 SDL_UnlockCursor();
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1119 } else {
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1120 SDL_LowerBlit(SDL_ShadowSurface, &rect,
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1121 SDL_VideoSurface, &rect);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1122 }
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1123 if ( saved_colors ) {
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1124 pal->colors = saved_colors;
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1125 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1126
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1127 /* Fall through to video surface update */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1128 screen = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1129 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1130 if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1131 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1132 return(video->FlipHWSurface(this, SDL_VideoSurface));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1133 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1134 SDL_UpdateRect(screen, 0, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1135 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1136 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1137 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1138
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1139 static void SetPalette_logical(SDL_Surface *screen, SDL_Color *colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1140 int firstcolor, int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1141 {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1142 SDL_Palette *pal = screen->format->palette;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1143 SDL_Palette *vidpal;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1144
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1145 if ( colors != (pal->colors + firstcolor) ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1146 SDL_memcpy(pal->colors + firstcolor, colors,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1147 ncolors * sizeof(*colors));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1148 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1149
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1150 if ( current_video && SDL_VideoSurface ) {
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1151 vidpal = SDL_VideoSurface->format->palette;
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1152 if ( (screen == SDL_ShadowSurface) && vidpal ) {
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1153 /*
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1154 * This is a shadow surface, and the physical
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1155 * framebuffer is also indexed. Propagate the
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1156 * changes to its logical palette so that
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1157 * updates are always identity blits
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1158 */
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1159 SDL_memcpy(vidpal->colors + firstcolor, colors,
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1160 ncolors * sizeof(*colors));
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1161 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1162 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1163 SDL_FormatChanged(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1164 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1165
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1166 static int SetPalette_physical(SDL_Surface *screen,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1167 SDL_Color *colors, int firstcolor, int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1168 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1169 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1170 int gotall = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1171
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1172 if ( video->physpal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1173 /* We need to copy the new colors, since we haven't
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1174 * already done the copy in the logical set above.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1175 */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1176 SDL_memcpy(video->physpal->colors + firstcolor,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1177 colors, ncolors * sizeof(*colors));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1178 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1179 if ( screen == SDL_ShadowSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1180 if ( SDL_VideoSurface->flags & SDL_HWPALETTE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1181 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1182 * The real screen is also indexed - set its physical
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1183 * palette. The physical palette does not include the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1184 * gamma modification, we apply it directly instead,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1185 * but this only happens if we have hardware palette.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1186 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1187 screen = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1188 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1189 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1190 * The video surface is not indexed - invalidate any
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1191 * active shadow-to-video blit mappings.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1192 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1193 if ( screen->map->dst == SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1194 SDL_InvalidateMap(screen->map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1195 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1196 if ( video->gamma ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1197 if( ! video->gammacols ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1198 SDL_Palette *pp = video->physpal;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1199 if(!pp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1200 pp = screen->format->palette;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1201 video->gammacols = SDL_malloc(pp->ncolors
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1202 * sizeof(SDL_Color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1203 SDL_ApplyGamma(video->gamma,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1204 pp->colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1205 video->gammacols,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1206 pp->ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1207 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1208 SDL_ApplyGamma(video->gamma, colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1209 video->gammacols
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1210 + firstcolor,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1211 ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1212 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1213 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1214 SDL_UpdateRect(screen, 0, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1215 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1216 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1217
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1218 if ( screen == SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1219 SDL_Color gcolors[256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1220
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1221 if ( video->gamma ) {
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1222 SDL_ApplyGamma(video->gamma, colors, gcolors, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1223 colors = gcolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1224 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1225 gotall = video->SetColors(video, firstcolor, ncolors, colors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1226 if ( ! gotall ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1227 /* The video flags shouldn't have SDL_HWPALETTE, and
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1228 the video driver is responsible for copying back the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1229 correct colors into the video surface palette.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1230 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1231 ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1232 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1233 SDL_CursorPaletteChanged();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1234 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1235 return gotall;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1236 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1237
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1238 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1239 * Set the physical and/or logical colormap of a surface:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1240 * Only the screen has a physical colormap. It determines what is actually
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1241 * sent to the display.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1242 * The logical colormap is used to map blits to/from the surface.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1243 * 'which' is one or both of SDL_LOGPAL, SDL_PHYSPAL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1244 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1245 * Return nonzero if all colours were set as requested, or 0 otherwise.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1246 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1247 int SDL_SetPalette(SDL_Surface *screen, int which,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1248 SDL_Color *colors, int firstcolor, int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1249 {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1250 SDL_Palette *pal;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1251 int gotall;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1252 int palsize;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1253
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1254 if ( !screen ) {
34
27cb016592f9 Minor crash bugfix
Sam Lantinga <slouken@lokigames.com>
parents: 30
diff changeset
1255 return 0;
27cb016592f9 Minor crash bugfix
Sam Lantinga <slouken@lokigames.com>
parents: 30
diff changeset
1256 }
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1257 if ( !current_video || screen != SDL_PublicSurface ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1258 /* only screens have physical palettes */
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1259 which &= ~SDL_PHYSPAL;
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1260 } else if ( (screen->flags & SDL_HWPALETTE) != SDL_HWPALETTE ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1261 /* hardware palettes required for split colormaps */
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1262 which |= SDL_PHYSPAL | SDL_LOGPAL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1263 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1264
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1265 /* Verify the parameters */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1266 pal = screen->format->palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1267 if( !pal ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1268 return 0; /* not a palettized surface */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1269 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1270 gotall = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1271 palsize = 1 << screen->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1272 if ( ncolors > (palsize - firstcolor) ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1273 ncolors = (palsize - firstcolor);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1274 gotall = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1275 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1276
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1277 if ( which & SDL_LOGPAL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1278 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1279 * Logical palette change: The actual screen isn't affected,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1280 * but the internal colormap is altered so that the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1281 * interpretation of the pixel values (for blits etc) is
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1282 * changed.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1283 */
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1284 SetPalette_logical(screen, colors, firstcolor, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1285 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1286 if ( which & SDL_PHYSPAL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1287 SDL_VideoDevice *video = current_video;
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1288 /*
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1289 * Physical palette change: This doesn't affect the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1290 * program's idea of what the screen looks like, but changes
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1291 * its actual appearance.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1292 */
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1293 if ( !video->physpal && !(which & SDL_LOGPAL) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1294 /* Lazy physical palette allocation */
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1295 int size;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1296 SDL_Palette *pp = SDL_malloc(sizeof(*pp));
944
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1297 if ( !pp ) {
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1298 return 0;
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1299 }
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1300 video->physpal = pp;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1301 pp->ncolors = pal->ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1302 size = pp->ncolors * sizeof(SDL_Color);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1303 pp->colors = SDL_malloc(size);
944
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1304 if ( !pp->colors ) {
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1305 return 0;
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1306 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1307 SDL_memcpy(pp->colors, pal->colors, size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1308 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1309 if ( ! SetPalette_physical(screen,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1310 colors, firstcolor, ncolors) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1311 gotall = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1312 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1313 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1314 return gotall;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1315 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1316
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1317 int SDL_SetColors(SDL_Surface *screen, SDL_Color *colors, int firstcolor,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1318 int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1319 {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1320 return SDL_SetPalette(screen, SDL_LOGPAL | SDL_PHYSPAL,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1321 colors, firstcolor, ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1322 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1323
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1324 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1325 * Clean up the video subsystem
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1326 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1327 void SDL_VideoQuit (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1328 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1329 SDL_Surface *ready_to_go;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1330
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1331 if ( current_video ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1332 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1333 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1334
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1335 /* Halt event processing before doing anything else */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1336 SDL_StopEventLoop();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1337
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1338 /* Clean up allocated window manager items */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1339 if ( SDL_PublicSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1340 SDL_PublicSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1341 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1342 SDL_CursorQuit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1343
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1344 /* Just in case... */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1345 SDL_WM_GrabInputOff();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1346
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1347 /* Clean up the system video */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1348 video->VideoQuit(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1349
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1350 /* Free any lingering surfaces */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1351 ready_to_go = SDL_ShadowSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1352 SDL_ShadowSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1353 SDL_FreeSurface(ready_to_go);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1354 if ( SDL_VideoSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1355 ready_to_go = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1356 SDL_VideoSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1357 SDL_FreeSurface(ready_to_go);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1358 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1359 SDL_PublicSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1360
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1361 /* Clean up miscellaneous memory */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1362 if ( video->physpal ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1363 SDL_free(video->physpal->colors);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1364 SDL_free(video->physpal);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1365 video->physpal = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1366 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1367 if ( video->gammacols ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1368 SDL_free(video->gammacols);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1369 video->gammacols = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1370 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1371 if ( video->gamma ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1372 SDL_free(video->gamma);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1373 video->gamma = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1374 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1375 if ( video->wm_title != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1376 SDL_free(video->wm_title);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1377 video->wm_title = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1378 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1379 if ( video->wm_icon != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1380 SDL_free(video->wm_icon);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1381 video->wm_icon = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1382 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1383
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1384 /* Finish cleaning up video subsystem */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1385 video->free(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1386 current_video = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1387 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1388 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1389 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1390
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1391 /* Load the GL driver library */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1392 int SDL_GL_LoadLibrary(const char *path)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1393 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1394 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1395 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1396 int retval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1397
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1398 retval = -1;
423
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1399 if ( video == NULL ) {
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1400 SDL_SetError("Video subsystem has not been initialized");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1401 } else {
423
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1402 if ( video->GL_LoadLibrary ) {
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1403 retval = video->GL_LoadLibrary(this, path);
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1404 } else {
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1405 SDL_SetError("No dynamic GL support in video driver");
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1406 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1407 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1408 return(retval);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1409 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1410
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1411 void *SDL_GL_GetProcAddress(const char* proc)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1412 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1413 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1414 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1415 void *func;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1416
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1417 func = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1418 if ( video->GL_GetProcAddress ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1419 if ( video->gl_config.driver_loaded ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1420 func = video->GL_GetProcAddress(this, proc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1421 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1422 SDL_SetError("No GL driver has been loaded");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1423 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1424 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1425 SDL_SetError("No dynamic GL support in video driver");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1426 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1427 return func;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1428 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1429
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1430 /* Set the specified GL attribute for setting up a GL video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1431 int SDL_GL_SetAttribute( SDL_GLattr attr, int value )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1432 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1433 int retval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1434 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1435
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1436 retval = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1437 switch (attr) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1438 case SDL_GL_RED_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1439 video->gl_config.red_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1440 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1441 case SDL_GL_GREEN_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1442 video->gl_config.green_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1443 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1444 case SDL_GL_BLUE_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1445 video->gl_config.blue_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1446 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1447 case SDL_GL_ALPHA_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1448 video->gl_config.alpha_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1449 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1450 case SDL_GL_DOUBLEBUFFER:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1451 video->gl_config.double_buffer = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1452 break;
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1453 case SDL_GL_BUFFER_SIZE:
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1454 video->gl_config.buffer_size = value;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1455 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1456 case SDL_GL_DEPTH_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1457 video->gl_config.depth_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1458 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1459 case SDL_GL_STENCIL_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1460 video->gl_config.stencil_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1461 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1462 case SDL_GL_ACCUM_RED_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1463 video->gl_config.accum_red_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1464 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1465 case SDL_GL_ACCUM_GREEN_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1466 video->gl_config.accum_green_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1467 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1468 case SDL_GL_ACCUM_BLUE_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1469 video->gl_config.accum_blue_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1470 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1471 case SDL_GL_ACCUM_ALPHA_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1472 video->gl_config.accum_alpha_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1473 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1474 case SDL_GL_STEREO:
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1475 video->gl_config.stereo = value;
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1476 break;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1477 case SDL_GL_MULTISAMPLEBUFFERS:
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1478 video->gl_config.multisamplebuffers = value;
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 650
diff changeset
1479 break;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1480 case SDL_GL_MULTISAMPLESAMPLES:
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1481 video->gl_config.multisamplesamples = value;
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 650
diff changeset
1482 break;
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
1483 case SDL_GL_ACCELERATED_VISUAL:
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
1484 video->gl_config.accelerated = value;
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
1485 break;
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
1486 case SDL_GL_SWAP_CONTROL:
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
1487 video->gl_config.swap_control = value;
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
1488 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1489 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1490 SDL_SetError("Unknown OpenGL attribute");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1491 retval = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1492 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1493 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1494 return(retval);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1495 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1496
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1497 /* Retrieve an attribute value from the windowing system. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1498 int SDL_GL_GetAttribute(SDL_GLattr attr, int* value)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1499 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1500 int retval = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1501 SDL_VideoDevice* video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1502 SDL_VideoDevice* this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1503
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1504 if ( video->GL_GetAttribute ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1505 retval = this->GL_GetAttribute(this, attr, value);
11
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1506 } else {
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1507 *value = 0;
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1508 SDL_SetError("GL_GetAttribute not supported");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1509 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1510 return retval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1511 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1512
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1513 /* Perform a GL buffer swap on the current GL context */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1514 void SDL_GL_SwapBuffers(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1515 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1516 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1517 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1518
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1519 if ( video->screen->flags & SDL_OPENGL ) {
266
c6abdda2f666 Added QNX cleanups by Mike Gorchak (thanks!)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1520 video->GL_SwapBuffers(this);
c6abdda2f666 Added QNX cleanups by Mike Gorchak (thanks!)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1521 } else {
c6abdda2f666 Added QNX cleanups by Mike Gorchak (thanks!)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1522 SDL_SetError("OpenGL video mode has not been set");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1523 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1524 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1525
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1526 /* Update rects with locking */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1527 void SDL_GL_UpdateRectsLock(SDL_VideoDevice* this, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1528 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1529 SDL_GL_Lock();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1530 SDL_GL_UpdateRects(numrects, rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1531 SDL_GL_Unlock();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1533
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1534 /* Update rects without state setting and changing (the caller is responsible for it) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1535 void SDL_GL_UpdateRects(int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1536 {
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1537 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1538 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1539 SDL_Rect update, tmp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1540 int x, y, i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1541
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1542 for ( i = 0; i < numrects; i++ )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1543 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1544 tmp.y = rects[i].y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1545 tmp.h = rects[i].h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1546 for ( y = 0; y <= rects[i].h / 256; y++ )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1547 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1548 tmp.x = rects[i].x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1549 tmp.w = rects[i].w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1550 for ( x = 0; x <= rects[i].w / 256; x++ )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1551 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1552 update.x = tmp.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1553 update.y = tmp.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1554 update.w = tmp.w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1555 update.h = tmp.h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1556
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1557 if ( update.w > 256 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1558 update.w = 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1559
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1560 if ( update.h > 256 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1561 update.h = 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1562
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1563 this->glFlush();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1564 this->glTexSubImage2D(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1565 GL_TEXTURE_2D,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1566 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1567 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1568 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1569 update.w,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1570 update.h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1571 this->is_32bit? GL_RGBA : GL_RGB,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1572 #ifdef GL_VERSION_1_2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1573 this->is_32bit ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT_5_6_5,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1574 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1575 GL_UNSIGNED_BYTE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1576 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1577 (Uint8 *)this->screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1578 this->screen->format->BytesPerPixel * update.x +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1579 update.y * this->screen->pitch );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1580
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1581 this->glFlush();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1582 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1583 * Note the parens around the function name:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1584 * This is because some OpenGL implementations define glTexCoord etc
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1585 * as macros, and we don't want them expanded here.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1586 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1587 this->glBegin(GL_TRIANGLE_STRIP);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1588 (this->glTexCoord2f)( 0.0, 0.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1589 (this->glVertex2i)( update.x, update.y );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1590 (this->glTexCoord2f)( (float)(update.w / 256.0), 0.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1591 (this->glVertex2i)( update.x + update.w, update.y );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1592 (this->glTexCoord2f)( 0.0, (float)(update.h / 256.0) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1593 (this->glVertex2i)( update.x, update.y + update.h );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1594 (this->glTexCoord2f)( (float)(update.w / 256.0), (float)(update.h / 256.0) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1595 (this->glVertex2i)( update.x + update.w , update.y + update.h );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1596 this->glEnd();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1597
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1598 tmp.x += 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1599 tmp.w -= 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1600 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1601 tmp.y += 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1602 tmp.h -= 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1603 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1604 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1605 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1606 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1607
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1608 /* Lock == save current state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1609 void SDL_GL_Lock()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1610 {
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1611 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1612 lock_count--;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1613 if (lock_count==-1)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1614 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1615 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1616
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1617 this->glPushAttrib( GL_ALL_ATTRIB_BITS ); /* TODO: narrow range of what is saved */
125
0ae324925dd7 Fix build when GL_CLIENT_PIXEL_STORE_BIT is not defined
Sam Lantinga <slouken@libsdl.org>
parents: 75
diff changeset
1618 #ifdef GL_CLIENT_PIXEL_STORE_BIT
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1619 this->glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT );
125
0ae324925dd7 Fix build when GL_CLIENT_PIXEL_STORE_BIT is not defined
Sam Lantinga <slouken@libsdl.org>
parents: 75
diff changeset
1620 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1621
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1622 this->glEnable(GL_TEXTURE_2D);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1623 this->glEnable(GL_BLEND);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1624 this->glDisable(GL_FOG);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1625 this->glDisable(GL_ALPHA_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1626 this->glDisable(GL_DEPTH_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1627 this->glDisable(GL_SCISSOR_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1628 this->glDisable(GL_STENCIL_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1629 this->glDisable(GL_CULL_FACE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1630
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1631 this->glBindTexture( GL_TEXTURE_2D, this->texture );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1632 this->glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1633 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1634 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1635 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1636 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1637
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1638 this->glPixelStorei( GL_UNPACK_ROW_LENGTH, this->screen->pitch / this->screen->format->BytesPerPixel );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1639 this->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1640 (this->glColor4f)(1.0, 1.0, 1.0, 1.0); /* Solaris workaround */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1641
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1642 this->glViewport(0, 0, this->screen->w, this->screen->h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1643 this->glMatrixMode(GL_PROJECTION);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1644 this->glPushMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1645 this->glLoadIdentity();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1646
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1647 this->glOrtho(0.0, (GLdouble) this->screen->w, (GLdouble) this->screen->h, 0.0, 0.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1648
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1649 this->glMatrixMode(GL_MODELVIEW);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1650 this->glPushMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1651 this->glLoadIdentity();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1652 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1653 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1654 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1655
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1656 /* Unlock == restore saved state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1657 void SDL_GL_Unlock()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1658 {
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1659 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1660 lock_count++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1661 if (lock_count==0)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1662 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1663 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1664
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1665 this->glPopMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1666 this->glMatrixMode(GL_PROJECTION);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1667 this->glPopMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1668
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1669 this->glPopClientAttrib();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1670 this->glPopAttrib();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1671 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1672 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1673 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1674
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1675 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1676 * Sets/Gets the title and icon text of the display window, if any.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1677 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1678 void SDL_WM_SetCaption (const char *title, const char *icon)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1679 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1680 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1681 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1682
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1683 if ( video ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1684 if ( title ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1685 if ( video->wm_title ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1686 SDL_free(video->wm_title);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1687 }
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
1688 video->wm_title = SDL_strdup(title);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1689 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1690 if ( icon ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1691 if ( video->wm_icon ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1692 SDL_free(video->wm_icon);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1693 }
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
1694 video->wm_icon = SDL_strdup(icon);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1695 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1696 if ( (title || icon) && (video->SetCaption != NULL) ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1697 video->SetCaption(this, video->wm_title,video->wm_icon);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1698 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1699 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1700 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1701 void SDL_WM_GetCaption (char **title, char **icon)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1702 {
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1703 SDL_VideoDevice *video = current_video;
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1704
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1705 if ( video ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1706 if ( title ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1707 *title = video->wm_title;
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1708 }
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1709 if ( icon ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1710 *icon = video->wm_icon;
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1711 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1712 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1713 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1714
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1715 /* Utility function used by SDL_WM_SetIcon();
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1716 * flags & 1 for color key, flags & 2 for alpha channel. */
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1717 static void CreateMaskFromColorKeyOrAlpha(SDL_Surface *icon, Uint8 *mask, int flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1718 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1719 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1720 Uint32 colorkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1721 #define SET_MASKBIT(icon, x, y, mask) \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1722 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8)))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1723
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1724 colorkey = icon->format->colorkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1725 switch (icon->format->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1726 case 1: { Uint8 *pixels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1727 for ( y=0; y<icon->h; ++y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1728 pixels = (Uint8 *)icon->pixels + y*icon->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1729 for ( x=0; x<icon->w; ++x ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1730 if ( *pixels++ == colorkey ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1731 SET_MASKBIT(icon, x, y, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1732 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1733 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1734 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1735 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1736 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1737
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1738 case 2: { Uint16 *pixels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1739 for ( y=0; y<icon->h; ++y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1740 pixels = (Uint16 *)icon->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1741 y*icon->pitch/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1742 for ( x=0; x<icon->w; ++x ) {
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1743 if ( (flags & 1) && *pixels == colorkey ) {
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1744 SET_MASKBIT(icon, x, y, mask);
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1745 } else if((flags & 2) && (*pixels & icon->format->Amask) == 0) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1746 SET_MASKBIT(icon, x, y, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1747 }
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1748 pixels++;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1749 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1750 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1751 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1752 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1753
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1754 case 4: { Uint32 *pixels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1755 for ( y=0; y<icon->h; ++y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1756 pixels = (Uint32 *)icon->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1757 y*icon->pitch/4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1758 for ( x=0; x<icon->w; ++x ) {
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1759 if ( (flags & 1) && *pixels == colorkey ) {
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1760 SET_MASKBIT(icon, x, y, mask);
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1761 } else if((flags & 2) && (*pixels & icon->format->Amask) == 0) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1762 SET_MASKBIT(icon, x, y, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1763 }
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1764 pixels++;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1765 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1766 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1767 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1768 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1769 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1770 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1771
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1772 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1773 * Sets the window manager icon for the display window.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1774 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1775 void SDL_WM_SetIcon (SDL_Surface *icon, Uint8 *mask)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1776 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1777 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1778 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1779
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1780 if ( icon && video->SetIcon ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1781 /* Generate a mask if necessary, and create the icon! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1782 if ( mask == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1783 int mask_len = icon->h*(icon->w+7)/8;
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1784 int flags = 0;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1785 mask = (Uint8 *)SDL_malloc(mask_len);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1786 if ( mask == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1787 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1788 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1789 SDL_memset(mask, ~0, mask_len);
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1790 if ( icon->flags & SDL_SRCCOLORKEY ) flags |= 1;
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1791 if ( icon->flags & SDL_SRCALPHA ) flags |= 2;
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1792 if( flags ) {
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1793 CreateMaskFromColorKeyOrAlpha(icon, mask, flags);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1794 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1795 video->SetIcon(video, icon, mask);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1796 SDL_free(mask);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1797 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1798 video->SetIcon(this, icon, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1799 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1800 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1801 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1802
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1803 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1804 * Grab or ungrab the keyboard and mouse input.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1805 * This function returns the final grab mode after calling the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1806 * driver dependent function.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1807 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1808 static SDL_GrabMode SDL_WM_GrabInputRaw(SDL_GrabMode mode)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1809 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1810 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1811 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1812
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1813 /* Only do something if we have support for grabs */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1814 if ( video->GrabInput == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1815 return(video->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1816 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1817
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1818 /* If the final grab mode if off, only then do we actually grab */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1819 #ifdef DEBUG_GRAB
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1820 printf("SDL_WM_GrabInputRaw(%d) ... ", mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1821 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1822 if ( mode == SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1823 if ( video->input_grab != SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1824 mode = video->GrabInput(this, mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1825 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1826 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1827 if ( video->input_grab == SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1828 mode = video->GrabInput(this, mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1829 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1830 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1831 if ( mode != video->input_grab ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1832 video->input_grab = mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1833 if ( video->CheckMouseMode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1834 video->CheckMouseMode(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1835 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1836 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1837 #ifdef DEBUG_GRAB
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1838 printf("Final mode %d\n", video->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1839 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1840
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1841 /* Return the final grab state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1842 if ( mode >= SDL_GRAB_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1843 mode -= SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1844 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1845 return(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1846 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1847 SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1848 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1849 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1850
11
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1851 /* If the video isn't initialized yet, we can't do anything */
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1852 if ( ! video ) {
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1853 return SDL_GRAB_OFF;
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1854 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1855
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1856 /* Return the current mode on query */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1857 if ( mode == SDL_GRAB_QUERY ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1858 mode = video->input_grab;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1859 if ( mode >= SDL_GRAB_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1860 mode -= SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1861 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1862 return(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1863 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1864
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1865 #ifdef DEBUG_GRAB
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1866 printf("SDL_WM_GrabInput(%d) ... ", mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1867 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1868 /* If the video surface is fullscreen, we always grab */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1869 if ( mode >= SDL_GRAB_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1870 mode -= SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1871 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1872 if ( SDL_VideoSurface && (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1873 mode += SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1874 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1875 return(SDL_WM_GrabInputRaw(mode));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1876 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1877 static SDL_GrabMode SDL_WM_GrabInputOff(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1878 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1879 SDL_GrabMode mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1880
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1881 /* First query the current grab state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1882 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1883
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1884 /* Now explicitly turn off input grab */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1885 SDL_WM_GrabInputRaw(SDL_GRAB_OFF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1886
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1887 /* Return the old state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1888 return(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1889 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1890
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1891 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1892 * Iconify the window in window managed environments.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1893 * A successful iconification will result in an SDL_APPACTIVE loss event.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1894 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1895 int SDL_WM_IconifyWindow(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1896 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1897 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1898 SDL_VideoDevice *this = current_video;
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1899 int retval;
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1900
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1901 retval = 0;
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1902 if ( video->IconifyWindow ) {
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1903 retval = video->IconifyWindow(this);
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1904 }
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1905 return(retval);
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1906 }
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1907
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1908 /*
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1909 * Toggle fullscreen mode
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1910 */
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1911 int SDL_WM_ToggleFullScreen(SDL_Surface *surface)
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1912 {
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1913 SDL_VideoDevice *video = current_video;
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1914 SDL_VideoDevice *this = current_video;
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1915 int toggled;
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1916
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1917 toggled = 0;
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1918 if ( SDL_PublicSurface && (surface == SDL_PublicSurface) &&
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1919 video->ToggleFullScreen ) {
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1920 if ( surface->flags & SDL_FULLSCREEN ) {
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1921 toggled = video->ToggleFullScreen(this, 0);
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1922 if ( toggled ) {
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1923 SDL_VideoSurface->flags &= ~SDL_FULLSCREEN;
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1924 SDL_PublicSurface->flags &= ~SDL_FULLSCREEN;
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1925 }
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1926 } else {
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1927 toggled = video->ToggleFullScreen(this, 1);
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1928 if ( toggled ) {
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1929 SDL_VideoSurface->flags |= SDL_FULLSCREEN;
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1930 SDL_PublicSurface->flags |= SDL_FULLSCREEN;
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1931 }
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1932 }
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1933 /* Double-check the grab state inside SDL_WM_GrabInput() */
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1934 if ( toggled ) {
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1935 SDL_WM_GrabInput(video->input_grab);
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1936 }
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1937 }
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1938 return(toggled);
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1939 }
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1940
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1941 /*
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1942 * Get some platform dependent window manager information
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1943 */
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1944 int SDL_GetWMInfo (SDL_SysWMinfo *info)
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1945 {
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1946 SDL_VideoDevice *video = current_video;
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1947 SDL_VideoDevice *this = current_video;
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1948
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1949 if ( video && video->GetWMInfo ) {
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1950 return(video->GetWMInfo(this, info));
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1951 } else {
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1952 return(0);
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1953 }
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1954 }