annotate src/audio/esd/SDL_esdaudio.c @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
parents a1b03ba2fcd0
children
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
4159
a1b03ba2fcd0 Updated copyright date
Sam Lantinga <slouken@libsdl.org>
parents: 1616
diff changeset
3 Copyright (C) 1997-2009 Sam Lantinga
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
6 modify it under the terms of the GNU Lesser General Public
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
8 version 2.1 of the License, or (at your option) any later version.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
13 Lesser General Public License for more details.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
15 You should have received a copy of the GNU Lesser General Public
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
16 License along with this library; if not, write to the Free Software
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
19 Sam Lantinga
252
e8157fcb3114 Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
20 slouken@libsdl.org
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1379
diff changeset
22 #include "SDL_config.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
23
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
24 /* Allow access to an ESD network stream mixing buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
25
1616
9f836cec0521 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
26 #include <sys/types.h>
9f836cec0521 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
27 #include <unistd.h>
9f836cec0521 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
28 #include <signal.h>
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
29 #include <errno.h>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
30 #include <esd.h>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
31
1358
c71e05b4dc2e More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents: 1338
diff changeset
32 #include "SDL_timer.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
33 #include "SDL_audio.h"
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
34 #include "../SDL_audiomem.h"
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
35 #include "../SDL_audio_c.h"
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
36 #include "../SDL_audiodev_c.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
37 #include "SDL_esdaudio.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
38
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
39 #ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
40 #include "SDL_name.h"
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
41 #include "SDL_loadso.h"
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
42 #else
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
43 #define SDL_NAME(X) X
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
44 #endif
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
45
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
46 /* The tag name used by ESD audio */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
47 #define ESD_DRIVER_NAME "esd"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
48
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
49 /* Audio driver functions */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
50 static int ESD_OpenAudio(_THIS, SDL_AudioSpec *spec);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
51 static void ESD_WaitAudio(_THIS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
52 static void ESD_PlayAudio(_THIS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
53 static Uint8 *ESD_GetAudioBuf(_THIS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
54 static void ESD_CloseAudio(_THIS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
55
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
56 #ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
57
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
58 static const char *esd_library = SDL_AUDIO_DRIVER_ESD_DYNAMIC;
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
59 static void *esd_handle = NULL;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
60 static int esd_loaded = 0;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
61
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
62 static int (*SDL_NAME(esd_open_sound))( const char *host );
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
63 static int (*SDL_NAME(esd_close))( int esd );
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
64 static int (*SDL_NAME(esd_play_stream))( esd_format_t format, int rate,
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
65 const char *host, const char *name );
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
66 static struct {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
67 const char *name;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
68 void **func;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
69 } esd_functions[] = {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
70 { "esd_open_sound", (void **)&SDL_NAME(esd_open_sound) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
71 { "esd_close", (void **)&SDL_NAME(esd_close) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
72 { "esd_play_stream", (void **)&SDL_NAME(esd_play_stream) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
73 };
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
74
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
75 static void UnloadESDLibrary()
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
76 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
77 if ( esd_loaded ) {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
78 SDL_UnloadObject(esd_handle);
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
79 esd_handle = NULL;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
80 esd_loaded = 0;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
81 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
82 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
83
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
84 static int LoadESDLibrary(void)
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
85 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
86 int i, retval = -1;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
87
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
88 esd_handle = SDL_LoadObject(esd_library);
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
89 if ( esd_handle ) {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
90 esd_loaded = 1;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
91 retval = 0;
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1367
diff changeset
92 for ( i=0; i<SDL_arraysize(esd_functions); ++i ) {
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
93 *esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name);
864
0c892e99b65b Date: Sun, 29 Feb 2004 20:28:27 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
94 if ( !*esd_functions[i].func ) {
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
95 retval = -1;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
96 UnloadESDLibrary();
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
97 break;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
98 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
99 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
100 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
101 return retval;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
102 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
103
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
104 #else
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
105
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
106 static void UnloadESDLibrary()
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
107 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
108 return;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
109 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
110
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
111 static int LoadESDLibrary(void)
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
112 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
113 return 0;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
114 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
115
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
116 #endif /* SDL_AUDIO_DRIVER_ESD_DYNAMIC */
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
117
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
118 /* Audio driver bootstrap functions */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
119
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
120 static int Audio_Available(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
121 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
122 int connection;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
123 int available;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
124
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
125 available = 0;
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
126 if ( LoadESDLibrary() < 0 ) {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
127 return available;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
128 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
129 connection = SDL_NAME(esd_open_sound)(NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
130 if ( connection >= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
131 available = 1;
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
132 SDL_NAME(esd_close)(connection);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
133 }
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
134 UnloadESDLibrary();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
135 return(available);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
136 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
137
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
138 static void Audio_DeleteDevice(SDL_AudioDevice *device)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
139 {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
140 SDL_free(device->hidden);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
141 SDL_free(device);
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
142 UnloadESDLibrary();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
143 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
144
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
145 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
146 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
147 SDL_AudioDevice *this;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
148
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
149 /* Initialize all variables that we clean on shutdown */
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
150 LoadESDLibrary();
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
151 this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
152 if ( this ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
153 SDL_memset(this, 0, (sizeof *this));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
154 this->hidden = (struct SDL_PrivateAudioData *)
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
155 SDL_malloc((sizeof *this->hidden));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
156 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
157 if ( (this == NULL) || (this->hidden == NULL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
158 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
159 if ( this ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
160 SDL_free(this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
162 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
163 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
164 SDL_memset(this->hidden, 0, (sizeof *this->hidden));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
165 audio_fd = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
166
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167 /* Set the function pointers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 this->OpenAudio = ESD_OpenAudio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
169 this->WaitAudio = ESD_WaitAudio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
170 this->PlayAudio = ESD_PlayAudio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171 this->GetAudioBuf = ESD_GetAudioBuf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 this->CloseAudio = ESD_CloseAudio;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 this->free = Audio_DeleteDevice;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 return this;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 AudioBootStrap ESD_bootstrap = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
180 ESD_DRIVER_NAME, "Enlightened Sound Daemon",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 Audio_Available, Audio_CreateDevice
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
184 /* This function waits until it is possible to write a full sound buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
185 static void ESD_WaitAudio(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 Sint32 ticks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 /* Check to see if the thread-parent process is still alive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 { static int cnt = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 /* Note that this only works with thread implementations
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 that use a different process id for each thread.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 if ( kill(parent, 0) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 this->enabled = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 /* Use timer for general audio synchronization */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 if ( ticks > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 SDL_Delay(ticks);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 static void ESD_PlayAudio(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 int written;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 /* Write the audio data, checking for EAGAIN on broken audio drivers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 do {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 written = write(audio_fd, mixbuf, mixlen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 SDL_Delay(1); /* Let a little CPU time go by */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 } while ( (written < 0) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 /* Set the next write frame */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 next_frame += frame_ticks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 /* If we couldn't write, assume fatal error for now */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 if ( written < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 this->enabled = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 static Uint8 *ESD_GetAudioBuf(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 return(mixbuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 static void ESD_CloseAudio(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 if ( mixbuf != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 SDL_FreeAudioMem(mixbuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 mixbuf = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 if ( audio_fd >= 0 ) {
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
242 SDL_NAME(esd_close)(audio_fd);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 audio_fd = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 /* Try to get the name of the program */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 static char *get_progname(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 char *progname = NULL;
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1379
diff changeset
251 #ifdef __LINUX__
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 FILE *fp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 static char temp[BUFSIZ];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254
1338
604d73db6802 Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
255 SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid());
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 fp = fopen(temp, "r");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 if ( fp != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 if ( fgets(temp, sizeof(temp)-1, fp) ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
259 progname = SDL_strrchr(temp, '/');
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 if ( progname == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 progname = temp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 progname = progname+1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 fclose(fp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 return(progname);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 static int ESD_OpenAudio(_THIS, SDL_AudioSpec *spec)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 esd_format_t format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 /* Convert audio spec to the ESD audio format */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 format = (ESD_STREAM | ESD_PLAY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 switch ( spec->format & 0xFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 case 8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 format |= ESD_BITS8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 format |= ESD_BITS16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 SDL_SetError("Unsupported ESD audio format");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 if ( spec->channels == 1 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 format |= ESD_MONO;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 format |= ESD_STEREO;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 spec->samples = ESD_BUF_SIZE; /* Darn, no way to change this yet */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 /* Open a connection to the ESD audio server */
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
299 audio_fd = SDL_NAME(esd_play_stream)(format, spec->freq, NULL, get_progname());
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 if ( audio_fd < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 SDL_SetError("Couldn't open ESD connection");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 /* Calculate the final parameters for this audio specification */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 SDL_CalculateAudioSpec(spec);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 frame_ticks = (float)(spec->samples*1000)/spec->freq;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 next_frame = SDL_GetTicks()+frame_ticks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 /* Allocate mixing buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 mixlen = spec->size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 if ( mixbuf == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
316 SDL_memset(mixbuf, spec->silence, spec->size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 /* Get the parent process id (we're the parent of the audio thread) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 parent = getpid();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 /* We're ready to rock and roll. :-) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 }