Mercurial > sdl-ios-xcode
annotate src/thread/win32/SDL_systhread.c @ 1373:04499d3e1b6b
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Feb 2006 16:42:18 +0000 |
parents | 19418e4422cb |
children | d910939febfa |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* Win32 thread management routines for SDL */ | |
24 | |
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25 #include "SDL_windows.h" |
0 | 26 |
27 #include "SDL_thread.h" | |
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28 #include "../SDL_thread_c.h" |
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29 #include "../SDL_systhread.h" |
0 | 30 |
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31 typedef struct ThreadStartParms |
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32 { |
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33 void *args; |
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34 pfnSDL_CurrentEndThread pfnCurrentEndThread; |
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35 } tThreadStartParms, *pThreadStartParms; |
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37 static unsigned __stdcall RunThread(void *data) |
0 | 38 { |
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39 pThreadStartParms pThreadParms = (pThreadStartParms)data; |
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40 pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL; |
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41 |
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42 // Call the thread function! |
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43 SDL_RunThread(pThreadParms->args); |
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44 |
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45 // Get the current endthread we have to use! |
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46 if (pThreadParms) |
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47 { |
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48 pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread; |
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49 SDL_free(pThreadParms); |
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50 } |
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51 // Call endthread! |
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52 if (pfnCurrentEndThread) |
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53 (*pfnCurrentEndThread)(0); |
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54 return(0); |
0 | 55 } |
56 | |
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57 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread) |
0 | 58 { |
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59 unsigned threadid; |
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60 pThreadStartParms pThreadParms = (pThreadStartParms)SDL_malloc(sizeof(tThreadStartParms)); |
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61 if (!pThreadParms) { |
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62 SDL_OutOfMemory(); |
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63 return(-1); |
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64 } |
0 | 65 |
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66 // Save the function which we will have to call to clear the RTL of calling app! |
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67 pThreadParms->pfnCurrentEndThread = pfnEndThread; |
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68 // Also save the real parameters we have to pass to thread function |
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69 pThreadParms->args = args; |
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70 |
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71 if (pfnBeginThread) { |
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72 thread->handle = (SYS_ThreadHandle) pfnBeginThread(NULL, 0, RunThread, |
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73 pThreadParms, 0, &threadid); |
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74 } else { |
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75 thread->handle = CreateThread(NULL, 0, RunThread, pThreadParms, 0, &threadid); |
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76 } |
0 | 77 if (thread->handle == NULL) { |
78 SDL_SetError("Not enough resources to create thread"); | |
79 return(-1); | |
80 } | |
81 return(0); | |
82 } | |
83 | |
84 void SDL_SYS_SetupThread(void) | |
85 { | |
86 return; | |
87 } | |
88 | |
89 Uint32 SDL_ThreadID(void) | |
90 { | |
91 return((Uint32)GetCurrentThreadId()); | |
92 } | |
93 | |
94 void SDL_SYS_WaitThread(SDL_Thread *thread) | |
95 { | |
96 WaitForSingleObject(thread->handle, INFINITE); | |
97 CloseHandle(thread->handle); | |
98 } | |
99 | |
100 /* WARNING: This function is really a last resort. | |
101 * Threads should be signaled and then exit by themselves. | |
102 * TerminateThread() doesn't perform stack and DLL cleanup. | |
103 */ | |
104 void SDL_SYS_KillThread(SDL_Thread *thread) | |
105 { | |
106 TerminateThread(thread->handle, FALSE); | |
107 } |