Mercurial > sdl-ios-xcode
diff src/thread/win32/SDL_systhread.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | 450721ad5436 |
children | 604d73db6802 |
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--- a/src/thread/win32/SDL_systhread.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/thread/win32/SDL_systhread.c Tue Feb 07 06:59:48 2006 +0000 @@ -47,7 +47,7 @@ if (pThreadParms) { pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread; - free(pThreadParms); + SDL_free(pThreadParms); } // Call endthread! if (pfnCurrentEndThread) @@ -58,7 +58,7 @@ int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread) { unsigned threadid; - pThreadStartParms pThreadParms = (pThreadStartParms)malloc(sizeof(tThreadStartParms)); + pThreadStartParms pThreadParms = (pThreadStartParms)SDL_malloc(sizeof(tThreadStartParms)); if (!pThreadParms) { SDL_OutOfMemory(); return(-1);