Mercurial > SDL_sound_CoreAudio
annotate TODO.txt @ 560:9ebe77d267e0
Removed check for efence...you should use valgrind or something instead.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 28 Jan 2009 00:10:48 -0500 |
parents | 668dd6675b7f |
children | 7e08477b0fc1 |
rev | line source |
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424 | 1 More immediate: |
234 | 2 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). |
321 | 3 - Finish implementing seek() method in decoders, see below. |
4 - Add a sdlsound-config script? | |
405 | 5 - Make sure we can build shared libs on Cygwin, BeOS, Mac OS X... |
531 | 6 - Move to CMake |
7 - Up default optimizations to -O3? | |
321 | 8 |
9 Decoders still needing seek() method: | |
10 (If decoder can't seek, clean up the stub and report an error.) | |
11 - mikmod.c | |
12 - shn.c | |
13 - mpglib.c | |
14 - quicktime.c | |
15 | |
16 General stuff TODO: | |
339 | 17 - Hack on the experimental audio conversion routines. |
487 | 18 - Add the altivec-optimized libvorbis to the project? |
352 | 19 - Handle compression and other chunks in WAV files. |
20 - Handle compression and other chunks in AIFF-C files. | |
485
137c0b00ea4c
Added Sound_NewSampleFromMem(), and implementation of RWops pooling.
Ryan C. Gordon <icculus@icculus.org>
parents:
424
diff
changeset
|
21 - Reduce malloc() pressure. |
137c0b00ea4c
Added Sound_NewSampleFromMem(), and implementation of RWops pooling.
Ryan C. Gordon <icculus@icculus.org>
parents:
424
diff
changeset
|
22 - Maybe allow an external allocator? |
321 | 23 |
24 Quicktime stuff that'd be cool, but isn't crucial: | |
25 - Integrate decoders/quicktime.c with build system (for OS X)? | |
26 - Make decoders/quicktime.c more robust. | |
27 - Make decoders/quicktime.c work on win32? | |
339 | 28 - There's no seek() method. |
23 | 29 |
30 Ongoing: | |
31 - look for "FIXME"s in the code. | |
32 | |
0 | 33 /* end of TODO ... */ |
34 |