Mercurial > SDL_sound_CoreAudio
diff TODO @ 352:f0eb99670fa8
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 06 Jun 2002 19:14:00 +0000 |
parents | 1464c9070f54 |
children | ea5c61aeb891 |
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--- a/TODO Thu Jun 06 19:12:13 2002 +0000 +++ b/TODO Thu Jun 06 19:14:00 2002 +0000 @@ -1,10 +1,9 @@ More immediate (needed for 1.0 release): - Man pages. Doxygen would be cool. -- Handle compression and other chunks in WAV files. -- Handle compression and other chunks in AIFF-C files. - Fix the crappy rewind implementation in shn.c's SHN_rewind(). - Finish implementing seek() method in decoders, see below. - Add a sdlsound-config script? +- Clean out FIXMEs. Either fix them or determine they aren't a problem. Decoders still needing seek() method: (If decoder can't seek, clean up the stub and report an error.) @@ -16,6 +15,8 @@ General stuff TODO: - Man pages for the API. - Hack on the experimental audio conversion routines. +- Handle compression and other chunks in WAV files. +- Handle compression and other chunks in AIFF-C files. Quicktime stuff that'd be cool, but isn't crucial: - Integrate decoders/quicktime.c with build system (for OS X)?