Mercurial > SDL_sound_CoreAudio
annotate TODO @ 485:137c0b00ea4c
Added Sound_NewSampleFromMem(), and implementation of RWops pooling.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 27 Feb 2005 19:53:25 +0000 |
parents | ff3ec3c6cdde |
children | 78176684050d |
rev | line source |
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424 | 1 More immediate: |
234 | 2 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). |
321 | 3 - Finish implementing seek() method in decoders, see below. |
4 - Add a sdlsound-config script? | |
405 | 5 - Make sure we can build shared libs on Cygwin, BeOS, Mac OS X... |
321 | 6 |
7 Decoders still needing seek() method: | |
8 (If decoder can't seek, clean up the stub and report an error.) | |
9 - mikmod.c | |
10 - shn.c | |
11 - mpglib.c | |
12 - quicktime.c | |
13 | |
14 General stuff TODO: | |
339 | 15 - Hack on the experimental audio conversion routines. |
352 | 16 - Handle compression and other chunks in WAV files. |
17 - Handle compression and other chunks in AIFF-C files. | |
485
137c0b00ea4c
Added Sound_NewSampleFromMem(), and implementation of RWops pooling.
Ryan C. Gordon <icculus@icculus.org>
parents:
424
diff
changeset
|
18 - Reduce malloc() pressure. |
137c0b00ea4c
Added Sound_NewSampleFromMem(), and implementation of RWops pooling.
Ryan C. Gordon <icculus@icculus.org>
parents:
424
diff
changeset
|
19 - Maybe allow an external allocator? |
321 | 20 |
21 Quicktime stuff that'd be cool, but isn't crucial: | |
22 - Integrate decoders/quicktime.c with build system (for OS X)? | |
23 - Make decoders/quicktime.c more robust. | |
24 - Make decoders/quicktime.c work on win32? | |
339 | 25 - There's no seek() method. |
23 | 26 |
27 Ongoing: | |
28 - look for "FIXME"s in the code. | |
29 | |
0 | 30 /* end of TODO ... */ |
31 |