Mercurial > SDL_sound_CoreAudio
view TODO.txt @ 562:7e08477b0fc1
MP3 decoder upgrade work.
Ripped out SMPEG and mpglib support, replaced it with "mpg123.c" and libmpg123.
libmpg123 is a much better version of mpglib, so it should solve all the
problems about MP3's not seeking, or most modern MP3's not playing at all,
etc. Since you no longer have to make a tradeoff with SMPEG for features, and
SMPEG is basically rotting, I removed it from the project.
There is still work to be done with libmpg123...there are MMX, 3DNow, SSE,
Altivec, etc decoders which we don't have enabled at the moment, and the
build system could use some work to make this compile more cleanly, etc.
Still: huge win.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 30 Jan 2009 02:44:47 -0500 |
parents | 668dd6675b7f |
children |
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More immediate: - Fix the crappy rewind implementation in shn.c's SHN_rewind(). - Finish implementing seek() method in decoders, see below. - Add a sdlsound-config script? - Make sure we can build shared libs on Cygwin, BeOS, Mac OS X... - Move to CMake - Up default optimizations to -O3? Decoders still needing seek() method: (If decoder can't seek, clean up the stub and report an error.) - mikmod.c - shn.c - quicktime.c General stuff TODO: - Hack on the experimental audio conversion routines. - Add the altivec-optimized libvorbis to the project? - Handle compression and other chunks in WAV files. - Handle compression and other chunks in AIFF-C files. - Reduce malloc() pressure. - Maybe allow an external allocator? Quicktime stuff that'd be cool, but isn't crucial: - Integrate decoders/quicktime.c with build system (for OS X)? - Make decoders/quicktime.c more robust. - Make decoders/quicktime.c work on win32? - There's no seek() method. Ongoing: - look for "FIXME"s in the code. /* end of TODO ... */