Mercurial > SDL_sound_CoreAudio
comparison TODO @ 485:137c0b00ea4c
Added Sound_NewSampleFromMem(), and implementation of RWops pooling.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 27 Feb 2005 19:53:25 +0000 |
parents | ff3ec3c6cdde |
children | 78176684050d |
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484:1c09756bc038 | 485:137c0b00ea4c |
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13 | 13 |
14 General stuff TODO: | 14 General stuff TODO: |
15 - Hack on the experimental audio conversion routines. | 15 - Hack on the experimental audio conversion routines. |
16 - Handle compression and other chunks in WAV files. | 16 - Handle compression and other chunks in WAV files. |
17 - Handle compression and other chunks in AIFF-C files. | 17 - Handle compression and other chunks in AIFF-C files. |
18 - Reduce malloc() pressure. | |
19 - Maybe allow an external allocator? | |
18 | 20 |
19 Quicktime stuff that'd be cool, but isn't crucial: | 21 Quicktime stuff that'd be cool, but isn't crucial: |
20 - Integrate decoders/quicktime.c with build system (for OS X)? | 22 - Integrate decoders/quicktime.c with build system (for OS X)? |
21 - Make decoders/quicktime.c more robust. | 23 - Make decoders/quicktime.c more robust. |
22 - Make decoders/quicktime.c work on win32? | 24 - Make decoders/quicktime.c work on win32? |