annotate GUI/UI/UICharacter.cpp @ 2575:a76d408c5132 tip

DrawTranslucent -> DrawTextureGrayShade Removed old texture drawing stuff
author a.parshin
date Wed, 09 Mar 2016 01:39:52 +0200
parents dd36326a9994
children
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1 #define _CRTDBG_MAP_ALLOC
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d569340b05ff Few constants changed into enum values
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #include <stdlib.h>
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4 #include <crtdbg.h>
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5 #include <algorithm>
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a902abdfc7f2 1. Renamed class Game to class Engine.
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6
a902abdfc7f2 1. Renamed class Game to class Engine.
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7 #include "Engine/Engine.h"
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0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
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8 #include "Engine/AssetsManager.h"
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a902abdfc7f2 1. Renamed class Game to class Engine.
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9
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10 #include "GUI/GUIWindow.h"
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11 #include "GUI/UI/UICharacter.h"
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12
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13 #include "..\../Engine/MapInfo.h"
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14 #include "..\../GUI/GUIWindow.h"
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15 #include "..\../GUI/GUIFont.h"
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16 #include "..\../GUI/GUIProgressBar.h"
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17 #include "..\../Engine/Party.h"
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18 #include "..\../Media/Audio/AudioPlayer.h"
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19 #include "..\../Engine/Graphics/Render.h"
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20 #include "..\../Engine/LOD.h"
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21 #include "..\../Engine/Graphics/Viewport.h"
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22 #include "..\../Engine/Timer.h"
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23 #include "..\../Engine/Awards.h"
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24 #include "..\../Engine/Spells/CastSpellInfo.h"
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25 #include "..\../Engine/texts.h"
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26 #include "..\../IO/Mouse.h"
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27
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a902abdfc7f2 1. Renamed class Game to class Engine.
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28
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fed97f15d1e1 * SaveLoad
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29 void CharacterUI_LoadPaperdollTextures();
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30 void WetsuitOn(unsigned int uPlayerID);
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31 void WetsuitOff(unsigned int uPlayerID);
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32
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33 int bRingsShownInCharScreen; // 5118E0
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34
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35 unsigned int ui_mainmenu_copyright_color;
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36
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37 unsigned int ui_character_tooltip_header_default_color;
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38 unsigned int ui_character_default_text_color;
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39 unsigned int ui_character_skill_highlight_color;
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40 unsigned int ui_character_header_text_color;
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41 unsigned int ui_character_bonus_text_color;
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42 unsigned int ui_character_bonus_text_color_neg;
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43 unsigned int ui_character_skill_upgradeable_color;
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44 unsigned int ui_character_skill_default_color;
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45 unsigned int ui_character_stat_default_color;
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46 unsigned int ui_character_stat_buffed_color;
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47 unsigned int ui_character_stat_debuffed_color;
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48 unsigned int ui_character_skillinfo_can_learn;
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49 unsigned int ui_character_skillinfo_can_learn_gm;
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50 unsigned int ui_character_skillinfo_cant_learn;
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51 unsigned int ui_character_condition_normal_color;
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52 unsigned int ui_character_condition_light_color;
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53 unsigned int ui_character_condition_moderate_color;
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54 unsigned int ui_character_condition_severe_color;
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55 std::array<unsigned int, 6> ui_character_award_color;
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56
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57 unsigned int ui_game_minimap_outline_color;
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58 unsigned int ui_game_minimap_actor_friendly_color;
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59 unsigned int ui_game_minimap_actor_hostile_color;
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60 unsigned int ui_game_minimap_actor_corpse_color;
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61 unsigned int ui_game_minimap_decoration_color_1;
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62 unsigned int ui_game_minimap_projectile_color;
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63 unsigned int ui_game_minimap_treasure_color;
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64 std::array<unsigned int, 24> ui_game_character_record_playerbuff_colors;
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65
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66 unsigned int ui_gamemenu_video_gamma_title_color;
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67 unsigned int ui_gamemenu_keys_action_name_color;
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68 unsigned int ui_gamemenu_keys_key_selection_blink_color_1;
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69 unsigned int ui_gamemenu_keys_key_selection_blink_color_2;
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70 unsigned int ui_gamemenu_keys_key_default_color;
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71
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72 unsigned int ui_book_quests_title_color;
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73 unsigned int ui_book_quests_text_color;
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74 unsigned int ui_book_autonotes_title_color;
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75 unsigned int ui_book_autonotes_text_color;
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76 unsigned int ui_book_map_title_color;
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77 unsigned int ui_book_map_coordinates_color;
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78
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79 unsigned int ui_book_calendar_title_color;
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80 unsigned int ui_book_calendar_time_color;
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81 unsigned int ui_book_calendar_day_color;
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82 unsigned int ui_book_calendar_month_color;
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83 unsigned int ui_book_calendar_year_color;
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84 unsigned int ui_book_calendar_moon_color;
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85 unsigned int ui_book_calendar_location_color;
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86
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87 unsigned int ui_book_journal_title_color;
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88 unsigned int ui_book_journal_text_color;
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89 unsigned int ui_book_journal_text_shadow;
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90
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91 unsigned int ui_game_dialogue_npc_name_color;
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92 unsigned int ui_game_dialogue_option_highlight_color;
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93 unsigned int ui_game_dialogue_option_normal_color;
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94
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95 unsigned int ui_house_player_cant_interact_color;
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96
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97
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98 void set_default_ui_skin()
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99 {
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100 ui_mainmenu_copyright_color = Color16(255, 255, 255);
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101
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102 ui_character_tooltip_header_default_color = Color16(255, 255, 155);
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103 ui_character_default_text_color = Color16(255, 255, 255);
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104 ui_character_header_text_color = Color16(255, 255, 155);
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105 ui_character_bonus_text_color = Color16(0, 255, 0);
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106 ui_character_bonus_text_color_neg = Color16(255, 0, 0);
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107
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108 ui_character_skill_upgradeable_color = Color16(0, 175, 255);
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109 ui_character_skill_default_color = Color16(255, 0, 0);
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110 ui_character_skill_highlight_color = Color16(255, 0, 0);
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111
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112 ui_character_stat_default_color = Color16(255, 255, 255);
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113 ui_character_stat_buffed_color = Color16(0, 255, 0);
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114 ui_character_stat_debuffed_color = Color16(255, 35, 0);
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115
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116 ui_character_skillinfo_can_learn = Color16(255, 255, 255);
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117 ui_character_skillinfo_can_learn_gm = Color16(255, 255, 0);
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118 ui_character_skillinfo_cant_learn = Color16(255, 0, 0);
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119
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120 ui_character_condition_normal_color = Color16(255, 255, 255);
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121 ui_character_condition_light_color = Color16(0, 255, 0);
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122 ui_character_condition_moderate_color = Color16(225, 205, 35);
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123 ui_character_condition_severe_color = Color16(255, 35, 0);
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124
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125 ui_character_award_color[0] = Color16(248, 108, 160);
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126 ui_character_award_color[1] = Color16(112, 220, 248);
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127 ui_character_award_color[2] = Color16(192, 192, 240);
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128 ui_character_award_color[3] = Color16( 64, 244, 96);
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129 ui_character_award_color[4] = Color16(232, 244, 96);
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130 ui_character_award_color[5] = Color16(240, 252, 192);
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131
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132 ui_game_minimap_outline_color = Color16(0, 0, 255);
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133 ui_game_minimap_actor_friendly_color = Color16(0, 255, 0);
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134 ui_game_minimap_actor_hostile_color = Color16(255, 0, 0);
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135 ui_game_minimap_actor_corpse_color = Color16(255, 255, 0);
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136 ui_game_minimap_decoration_color_1 = Color16(255, 255, 255);
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137 ui_game_minimap_projectile_color = Color16(255, 0, 0);
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138 ui_game_minimap_treasure_color = Color16(0, 0, 255);
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139
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140 ui_game_character_record_playerbuff_colors[0] = Color16(150, 212, 255);
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141 ui_game_character_record_playerbuff_colors[1] = Color16(225, 225, 225);
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142 ui_game_character_record_playerbuff_colors[2] = Color16(255, 128, 0);
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143 ui_game_character_record_playerbuff_colors[3] = Color16(128, 128, 128);
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144 ui_game_character_record_playerbuff_colors[4] = Color16(225, 225, 225);
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145 ui_game_character_record_playerbuff_colors[5] = Color16(255, 85, 0);
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146 ui_game_character_record_playerbuff_colors[6] = Color16(255, 128, 0);
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147 ui_game_character_record_playerbuff_colors[7] = Color16(255, 85, 0);
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148 ui_game_character_record_playerbuff_colors[8] = Color16(225, 225, 225);
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149 ui_game_character_record_playerbuff_colors[9] = Color16(235, 15, 255);
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150 ui_game_character_record_playerbuff_colors[10] = Color16(192, 192, 240);
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151 ui_game_character_record_playerbuff_colors[11] = Color16(225, 225, 225);
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152 ui_game_character_record_playerbuff_colors[12] = Color16(255, 128, 0);
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153 ui_game_character_record_playerbuff_colors[13] = Color16(150, 212, 255);
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154 ui_game_character_record_playerbuff_colors[14] = Color16(128, 128, 128);
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155 ui_game_character_record_playerbuff_colors[15] = Color16(255, 255, 155);
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156 ui_game_character_record_playerbuff_colors[16] = Color16(255, 255, 155);
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157 ui_game_character_record_playerbuff_colors[17] = Color16(255, 255, 155);
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158 ui_game_character_record_playerbuff_colors[18] = Color16(255, 255, 155);
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159 ui_game_character_record_playerbuff_colors[19] = Color16(255, 255, 155);
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160 ui_game_character_record_playerbuff_colors[20] = Color16(255, 255, 155);
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161 ui_game_character_record_playerbuff_colors[21] = Color16(255, 255, 155);
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162 ui_game_character_record_playerbuff_colors[22] = Color16(0, 128, 255);
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163 ui_game_character_record_playerbuff_colors[23] = Color16(0, 128, 255);
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164
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165 ui_gamemenu_video_gamma_title_color = Color16(255, 255, 155);
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166 ui_gamemenu_keys_action_name_color = Color16(255, 255, 255);
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167 ui_gamemenu_keys_key_selection_blink_color_1 = Color16(50, 0, 0);
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168 ui_gamemenu_keys_key_selection_blink_color_2 = Color16(225, 205, 35);
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169 ui_gamemenu_keys_key_default_color = Color16(255, 255, 255);
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170
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171 ui_book_quests_title_color = Color16(255, 255, 255);
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172 ui_book_quests_text_color = Color16(255, 255, 255);
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173 ui_book_autonotes_title_color = Color16(255, 255, 255);
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174 ui_book_autonotes_text_color = Color16(255, 255, 255);
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175 ui_book_map_title_color = Color16(255, 255, 255);
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176 ui_book_map_coordinates_color = Color16(255, 255, 255);
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177
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178 ui_book_calendar_title_color = Color16(255, 255, 255);
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179 ui_book_calendar_time_color = Color16(75, 75, 75);
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180 ui_book_calendar_day_color = Color16(75, 75, 75);
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181 ui_book_calendar_month_color = Color16(75, 75, 75);
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182 ui_book_calendar_year_color = Color16(75, 75, 75);
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183 ui_book_calendar_moon_color = Color16(75, 75, 75);
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184 ui_book_calendar_location_color = Color16(75, 75, 75);
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185
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186 ui_book_journal_title_color = Color16(255, 255, 255);
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187 ui_book_journal_text_color = Color16(255, 255, 255);
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188 ui_book_journal_text_shadow = Color16(0, 0, 0);
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189
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190 ui_game_dialogue_npc_name_color = Color16(21, 153, 233);
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191 ui_game_dialogue_option_highlight_color = Color16(225, 205, 35);
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192 ui_game_dialogue_option_normal_color = Color16(255, 255, 255);
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193
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194 ui_house_player_cant_interact_color = Color16(255, 255, 155);
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195 }
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196
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197 Image *papredoll_drhs[4];
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198 Image *papredoll_dlhus[4];
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199 Image *papredoll_dlhs[4];
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200 Image *papredoll_dbods[5];
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201 Image *paperdoll_armor_texture[4][17][3];//0x511294
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202 //int paperdoll_array_51132C[165];
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203 Image *papredoll_dlaus[5];
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204 Image *papredoll_dlads[4];
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205 Image *papredoll_flying_feet[22]; // 005115E0
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206 Image *paperdoll_boots_texture[4][6];//511638
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207 Image *paperdoll_cloak_collar_texture[4][10]; // weak
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208 Image *paperdoll_cloak_texture[4][10];
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209 Image *paperdoll_helm_texture[2][16]; //511698
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210 Image *paperdoll_belt_texture[4][7]; //511718
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211
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212 const int paperdoll_Weapon[4][16][2] = {//4E4C30
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213 {{128, 205}, {30, 144}, {88, 85}, {0, 0}, {0, 0}, {0, 0}, {17, 104}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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214 {{131, 201}, {38, 158}, {98, 87}, {0, 0}, {0, 0}, {0, 0}, {21, 100}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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215 {{131, 216}, {29, 186}, {88, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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216 {{123, 216}, {35, 184}, {98, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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217 };
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218
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219 const int paperdoll_Boot[4][7][2] = //4E5490
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220 {
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221 0xE, 0x11D, 0xD, 0x11D, 0xC, 0x10A, 0xA, 0xFF, 0xD, 0xF9, 0xD, 0x137, 0xC, 0x10E,
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222 0x14, 0x125, 0x13, 0x122, 0x15, 0x120, 0x15, 0x114, 0x13, 0x10A, 0x11, 0x13E, 0x11, 0x116,
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223 0x1D, 0x121, 0x1C, 0x11F, 0x1B, 0x11B, 0x1C, 0x117, 0x16, 0x116, 0x1B, 0x137, 0x1B, 0x11B,
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224 0x1F, 0x127, 0x1F, 0x122, 0x1B, 0x11B, 0x1D, 0x117, 0x1D, 0x116, 0x1D, 0x137, 0x1B, 0x11F,
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225 };
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226 const int paperdoll_Cloak[4][10][2] = //4E5570
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227 {
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228 0x11, 0x68, 0xF, 0x68, 0x14, 0x71, 0x19, 0x6B, 0x21, 0x6F, 0x5, 0x68, 0x5, 0x68, 0x14, 0x71, 0x3, 0x6B, 0xF, 0x6F,
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229 0x15, 0x64, 0xB, 0x6B, 0xE, 0x67, 0x15, 0x6B, 0x1B, 0x6F, 0x3, 0x6B, 0, 0x6B, 0xE, 0x67, 0, 0x6B, 0x3, 0x6F,
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230 0x10, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x25, 0x91, 0x29, 0x90, 0x8, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x3, 0x91, 0x3, 0x90,
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231 0x14, 0x92, 0x10, 0x92, 0x15, 0x98, 0x1F, 0x91, 0x22, 0x90, 0x8, 0x92, 0xC, 0x92, 0x15, 0x98, 0x3, 0x91, 0x3, 0x90,
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232 };
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233 const int paperdoll_CloakCollar[4][10][2] = //4E56B0
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234 {
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235 0x11, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x20, 0x67, 0x21, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x1F, 0x67,
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236 0x13, 0x64, 0x35, 0x66, 0x29, 0x68, 0x1F, 0x68, 0x1F, 0x6A, 0x21, 0x6A, 0x2B, 0x66, 0x26, 0x68, 0x1F, 0x68, 0x1F, 0x6A,
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237 0, 0, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, 0x21, 0x87, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A,
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238 0, 0, 0x38, 0x8A, 0x24, 0x8B, 0x1D, 0x8B, 0x21, 0x8C, 0x27, 0x8A, 0x34, 0x8A, 0x24, 0x8B, 0x25, 0x8B, 0x21, 0x8C,
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239 };
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240 //int dword_4E56B4; // weak
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241 const int paperdoll_Belt[4][7][2] = //4E57F0
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242 {
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243 0x3A, 0xB6, 0x37, 0xB2, 0x34, 0xB9, 0x3A, 0xB9, 0x37, 0xB7, 0x38, 0xAC, 0x37, 0xB7,
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244 0x3E, 0xAD, 0x3A, 0xAC, 0x37, 0xB0, 0x3A, 0xB1, 0x39, 0xB0, 0x3C, 0xA5, 0x39, 0xB0,
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245 0x3B, 0xD5, 0x37, 0xD2, 0x31, 0xD5, 0x39, 0xD6, 0x37, 0xD8, 0x37, 0xD1, 0x37, 0xD8,
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246 0x42, 0xD2, 0x3F, 0xD0, 0x3B, 0xD7, 0x3C, 0xD5, 0x3B, 0xD6, 0x3E, 0xCF, 0x36, 0xD6,
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247 };
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248 const int paperdoll_Helm[4][16][2] = //4E58D0
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249 {
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250 0x3E, 0x1F, 0x41, 0x2C, 0x37, 0x2F, 0x31, 0x32, 0x37, 0x2A, 0x39, 0x28, 0x36, 0x34, 0x41, 0x38, 0x40, 0x31, 0x40, 0x21, 0x40, 0x31, 0x3C, 0x33, 0x3D, 0x24, 0x3A, 0x1A, 0x37, 0x2A, 0x41, 0x48,
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251 0x41, 0x1E, 0x42, 0x2B, 0x37, 0x2F, 0x34, 0x30, 0x39, 0x29, 0x3A, 0x26, 0x36, 0x34, 0x41, 0x37, 0x42, 0x32, 0x40, 0x21, 0x40, 0x31, 0x40, 0x2F, 0x3E, 0x22, 0x3B, 0x1A, 0x39, 0x29, 0x42, 0x47,
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252 0x3F, 0x47, 0x41, 0x56, 0x37, 0x59, 0x32, 0x5E, 0x37, 0x58, 0x39, 0x54, 0x34, 0x61, 0x40, 0x61, 0x41, 0x5D, 0x3E, 0x4F, 0x3E, 0x5B, 0x3D, 0x5B, 0x3F, 0x4C, 0x3B, 0x45, 0x37, 0x58, 0x41, 0x74,
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253 0x45, 0x45, 0x46, 0x54, 0x3A, 0x55, 0x38, 0x58, 0x3C, 0x54, 0x3F, 0x52, 0x39, 0x5B, 0x45, 0x5C, 0x47, 0x5C, 0x44, 0x4B, 0x44, 0x57, 0x43, 0x55, 0x44, 0x4A, 0x3E, 0x45, 0x3C, 0x54, 0x47, 0x70,
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254 };
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255 const int pPaperdoll_Beards[4] = //4E5AD0
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256 {
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257 52, 130, 56, 136,
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258 };
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259 const int pPaperdoll_LeftHand[4][2] = //4E5AE0
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260 {
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261 0x67, 0x6A,
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262 0x65, 0x6C,
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263 0x74, 0x8D,
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264 0x74, 0x93,
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265 };
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266 const int pPaperdoll_SecondLeftHand[4][2] = //4E5B00
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267 {
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268 0x1A, 0x6B,
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269 0x28, 0x6D,
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270 0x19, 0x8D,
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271 0x20, 0x92,
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272 };
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273 const int pPaperdoll_RightHand[4][2] = //4E5B20
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274 {
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275 0x1E, 0x90,
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276 0x22, 0x9E,
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277 0x19, 0xBA,
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278 0x1F, 0xB8,
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279 };
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280 const int pPaperdollLeftEmptyHand[4][2] = //4E5B40
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281 {
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282 0x80, 0xCD,
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283 0x83, 0xC9,
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284 0x83, 0xD8,
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285 0x7B, 0xD8,
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286 };
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287
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288 int pPaperdoll_BodyX = 481; // 004E4C28
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289 int pPaperdoll_BodyY = 0; // 004E4C2C
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290 const int paperdoll_Armor_Coord[4][17][2] = //4E4E30
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291 {
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292 // X Y
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293 0x2C, 0x67, 0x30, 0x69, 0x2D, 0x67, 0x2C, 0x64, 0x14, 0x66, 0x22, 0x67, 0x20, 0x66, 0x25, 0x66, 0x12, 0x66,//Human
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294 0x0A, 0x66, 0x13, 0x64, 0x0E, 0x64, 0x0A, 0x63, 0x14, 0x66, 0x0A, 0x63, 0x0A, 0x66, 0x25, 0x66,
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295
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296 0x32, 0x68, 0x32, 0x69, 0x35, 0x69, 0x33, 0x68, 0x24, 0x67, 0x30, 0x69, 0x33, 0x68, 0x31, 0x69, 0x19, 0x69,
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297 0x19, 0x6A, 0x16, 0x66, 0x16, 0x65, 0x0F, 0x6B, 0x24, 0x67, 0x0F, 0x6B, 0x19, 0x6A, 0x31, 0x69,
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298
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299 0x2A, 0x8C, 0x29, 0x8C, 0x2A, 0x89, 0x29, 0x86, 0x12, 0x87, 0x2D, 0x89, 0x2A, 0x88, 0x25, 0x87, 0x12, 0x8B,
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300 0x12, 0x8B, 0x11, 0x8A, 0x15, 0x87, 0x09, 0x89, 0x12, 0x87, 0x09, 0x89, 0x12, 0x8B, 0x25, 0x87,
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301
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302 0x33, 0x90, 0x32, 0x90, 0x34, 0x91, 0x32, 0x8E, 0x21, 0x8B, 0x31, 0x8B, 0x33, 0x8E, 0x2F, 0x8F, 0x16, 0x8D,
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303 0x18, 0x8C, 0x19, 0x8C, 0x1B, 0x8E, 0x0C, 0x8C, 0x21, 0x8B, 0x0C, 0x8C, 0x18, 0x8C, 0x2F, 0x8F,
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304 };
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305 const int paperdoll_shoulder_coord[4][17][2] = //4E5050
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306 {
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307 0x64, 0x67, 0x61, 0x67, 0x65, 0x68, 0x6E, 0x74, 0x6C, 0x68, 0x61, 0x67, 0x66, 0x68, 0x6C, 0x6A, 0x6E, 0x6D,
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308 0x67, 0x69, 0x70, 0x67, 0x6E, 0x6D, 0x6C, 0x6F, 0x6C, 0x68, 0x6C, 0x6F, 0x67, 0x69, 0x6C, 0x6A,
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309
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310 0x60, 0x6B, 0x60, 0x6C, 0x60, 0x6B, 0x61, 0x6A, 0x60, 0x69, 0x60, 0x6A, 0x60, 0x6A, 0x61, 0x69, 0x63, 0x6A,
0ff6a9e9bf7f GUI folger
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311 0x64, 0x6A, 0x61, 0x66, 0x66, 0x67, 0x64, 0x6C, 0x60, 0x69, 0x64, 0x6C, 0x64, 0x6A, 0x61, 0x69,
0ff6a9e9bf7f GUI folger
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312
0ff6a9e9bf7f GUI folger
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313 0x6D, 0x8C, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x6A, 0x89, 0, 0, 0x73, 0x8C, 0x69, 0x8C, 0x6E, 0x8D,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
314 0x71, 0x8D, 0x70, 0x8D, 0x72, 0x8D, 0x74, 0x8E, 0x6A, 0x89, 0x74, 0x8E, 0x71, 0x8D, 0x69, 0x8C,
0ff6a9e9bf7f GUI folger
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parents:
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315
0ff6a9e9bf7f GUI folger
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316 0x72, 0x91, 0x72, 0x91, 0, 0, 0x6E, 0x92, 0x6F, 0x91, 0, 0, 0, 0, 0x6E, 0x91, 0x71, 0x90,
0ff6a9e9bf7f GUI folger
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parents:
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317 0x72, 0x8D, 0x72, 0x90, 0x73, 0x93, 0x73, 0x90, 0x6F, 0x91, 0x73, 0x90, 0x72, 0x8D, 0x6E, 0x91,
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318 };
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319 const int paperdoll_shoulder_second_coord[4][17][2] = //dword_4E5270
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320 {
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321 0, 0, 0x61, 0x67, 0, 0, 0x64, 0x69, 0x64, 0x68, 0, 0, 0, 0, 0x5E, 0x66, 0x5F, 0x69,
0ff6a9e9bf7f GUI folger
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322 0x55, 0x69, 0x5F, 0x67, 0x5F, 0x68, 0x32, 0x69, 0x64, 0x68, 0x32, 0x69, 0x55, 0x69, 0x5E, 0x66,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
323
0ff6a9e9bf7f GUI folger
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diff changeset
324 0, 0, 0x60, 0x6C, 0, 0, 0x60, 0x6C, 0x5E, 0x69, 0, 0, 0, 0, 0x5D, 0x6A, 0x5B, 0x6A,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
325 0x5B, 0x6A, 0x59, 0x69, 0x56, 0x68, 0x38, 0x6E, 0x5E, 0x69, 0x38, 0x6E, 0x5B, 0x6A, 0x5D, 0x6A,
0ff6a9e9bf7f GUI folger
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326
0ff6a9e9bf7f GUI folger
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327 0, 0, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x62, 0x89, 0, 0, 0, 0, 0x69, 0x8C, 0x5E, 0x8D,
0ff6a9e9bf7f GUI folger
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328 0x61, 0x8D, 0x5F, 0x8D, 0x60, 0x8D, 0x2E, 0x8C, 0x62, 0x89, 0x2E, 0x8C, 0x61, 0x8D, 0x69, 0x8C,
0ff6a9e9bf7f GUI folger
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329
0ff6a9e9bf7f GUI folger
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330 0, 0, 0x72, 0x91, 0, 0, 0x72, 0x91, 0x67, 0x8F, 0, 0, 0, 0, 0x6E, 0x91, 0x64, 0x93,
0ff6a9e9bf7f GUI folger
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331 0x65, 0x8C, 0x65, 0x91, 0x67, 0x91, 0x36, 0x90, 0x67, 0x8F, 0x36, 0x90, 0x65, 0x8C, 0x6E, 0x91,
0ff6a9e9bf7f GUI folger
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332 };
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333
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334 const char *dlad_texnames_by_face[25] =
2542
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335 {
2501
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336 "pc01lad", "pc02lad", "pc03lad", "pc04lad", "pc05lad", "pc06lad",
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337 "pc07lad", "pc08lad", "pc09lad", "pc10lad", "pc11lad", "pc12lad",
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338 "pc13lad", "pc14lad", "pc15lad", "pc16lad", "pc17lad", "pc18lad",
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339 "pc19lad", "pc20lad", "pc21lad", "pc22lad", "pc23lad", "pc24lad",
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340 "pc25lad"
2542
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341 };
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342 const char *dlau_texnames_by_face[25] =
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343 {
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344 "pc01lau", "pc02lau", "pc03lau", "pc04lau", "pc05lau", "pc06lau",
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345 "pc07lau", "pc08lau", "pc09lau", "pc10lau", "pc11lau", "pc12lau",
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346 "pc13lau", "pc14lau", "pc15lau", "pc16lau", "pc17lau", "pc18lau",
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347 "pc19lau", "pc20lau", "pc21lau", "pc22lau", "pc23lau", "pc24lau",
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348 "pc25lau"
2542
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349 };
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350 const char *dbod_texnames_by_face[25] =
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351 {
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352 "pc01bod", "pc02bod", "pc03bod", "pc04bod", "pc05bod", "pc06bod",
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353 "pc07bod", "pc08bod", "pc09bod", "pc10bod", "pc11bod", "pc12bod",
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354 "pc13bod", "pc14bod", "pc15bod", "pc16bod", "pc17bod", "pc18bod",
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355 "pc19bod", "pc20bod", "pc21bod", "pc22bod", "pc23bod", "pc24bod",
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356 "pc25bod"
2542
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357 };
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358 const char *drh_texnames_by_face[25] =
2542
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359 {
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360
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361 "pc01rh", "pc02rh", "pc03rh", "pc04rh", "pc05rh", "pc06rh",
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362 "pc07rh", "pc08rh", "pc09rh", "pc10rh", "pc11rh", "pc12rh",
0ff6a9e9bf7f GUI folger
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363 "pc13rh", "pc14rh", "pc15rh", "pc16rh", "pc17rh", "pc18rh",
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364 "pc19rh", "pc20rh", "pc21rh", "pc22rh", "pc23rh", "pc24rh",
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365 "pc25rh"
2542
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366 };
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367 const char *dlh_texnames_by_face[25] =
2542
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368 {
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369 "pc01lh", "pc02lh", "pc03lh", "pc04lh", "pc05lh", "pc06lh",
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370 "pc07lh", "pc08lh", "pc09lh", "pc10lh", "pc11lh", "pc12lh",
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371 "pc13lh", "pc14lh", "pc15lh", "pc16lh", "pc17lh", "pc18lh",
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372 "pc19lh", "pc20lh", "pc21lh", "pc22lh", "pc23lh", "pc24lh",
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373 "pc25lh"
2542
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374 };
2501
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375 const char *dlhu_texnames_by_face[25] =
2542
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376 {
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377 "pc01lhu", "pc02lhu", "pc03lhu", "pc04lhu", "pc05lhu", "pc06lhu",
0ff6a9e9bf7f GUI folger
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378 "pc07lhu", "pc08lhu", "pc09lhu", "pc10lhu", "pc11lhu", "pc12lhu",
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379 "pc13lhu", "pc14lhu", "pc15lhu", "pc16lhu", "pc17lhu", "pc18lhu",
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380 "pc19lhu", "pc20lhu", "pc21lhu", "pc22lhu", "pc23lhu", "pc24lhu",
0ff6a9e9bf7f GUI folger
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381 "pc25lhu"
2542
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parents: 2541
diff changeset
382 };
2501
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383
2542
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384 const int pArmorSkills[5] =
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385 {
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386 PLAYER_SKILL_LEATHER,
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387 PLAYER_SKILL_CHAIN,
a.parshin
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388 PLAYER_SKILL_PLATE,
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389 PLAYER_SKILL_SHIELD,
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390 PLAYER_SKILL_DODGE
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diff changeset
391 };
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392 const int pWeaponSkills[9] =
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393 {
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394 PLAYER_SKILL_AXE,
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395 PLAYER_SKILL_BOW,
a.parshin
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396 PLAYER_SKILL_DAGGER,
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397 PLAYER_SKILL_MACE,
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398 PLAYER_SKILL_SPEAR,
a.parshin
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399 PLAYER_SKILL_STAFF,
a.parshin
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400 PLAYER_SKILL_SWORD,
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diff changeset
401 PLAYER_SKILL_UNARMED,
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diff changeset
402 PLAYER_SKILL_BLASTER
a.parshin
parents: 2541
diff changeset
403 };
2574
dd36326a9994 More texture refactoring
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404 const int pMiscSkills[12] =
dd36326a9994 More texture refactoring
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parents: 2573
diff changeset
405 {
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diff changeset
406 PLAYER_SKILL_ALCHEMY,
dd36326a9994 More texture refactoring
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diff changeset
407 PLAYER_SKILL_ARMSMASTER,
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diff changeset
408 PLAYER_SKILL_BODYBUILDING,
dd36326a9994 More texture refactoring
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diff changeset
409 PLAYER_SKILL_ITEM_ID,
dd36326a9994 More texture refactoring
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parents: 2573
diff changeset
410 PLAYER_SKILL_MONSTER_ID,
dd36326a9994 More texture refactoring
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parents: 2573
diff changeset
411 PLAYER_SKILL_LEARNING,
dd36326a9994 More texture refactoring
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parents: 2573
diff changeset
412 PLAYER_SKILL_TRAP_DISARM,
dd36326a9994 More texture refactoring
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parents: 2573
diff changeset
413 PLAYER_SKILL_MEDITATION,
dd36326a9994 More texture refactoring
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diff changeset
414 PLAYER_SKILL_MERCHANT,
dd36326a9994 More texture refactoring
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diff changeset
415 PLAYER_SKILL_PERCEPTION,
dd36326a9994 More texture refactoring
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diff changeset
416 PLAYER_SKILL_REPAIR,
dd36326a9994 More texture refactoring
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diff changeset
417 PLAYER_SKILL_STEALING
dd36326a9994 More texture refactoring
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diff changeset
418 };
dd36326a9994 More texture refactoring
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419 const int pMagicSkills[9] =
dd36326a9994 More texture refactoring
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diff changeset
420 {
dd36326a9994 More texture refactoring
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421 PLAYER_SKILL_FIRE,
dd36326a9994 More texture refactoring
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diff changeset
422 PLAYER_SKILL_AIR,
dd36326a9994 More texture refactoring
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diff changeset
423 PLAYER_SKILL_WATER,
dd36326a9994 More texture refactoring
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424 PLAYER_SKILL_EARTH,
dd36326a9994 More texture refactoring
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diff changeset
425 PLAYER_SKILL_SPIRIT,
dd36326a9994 More texture refactoring
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diff changeset
426 PLAYER_SKILL_MIND,
dd36326a9994 More texture refactoring
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parents: 2573
diff changeset
427 PLAYER_SKILL_BODY,
dd36326a9994 More texture refactoring
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diff changeset
428 PLAYER_SKILL_LIGHT,
dd36326a9994 More texture refactoring
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diff changeset
429 PLAYER_SKILL_DARK
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430 };
2501
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431
2547
fed97f15d1e1 * SaveLoad
a.parshin
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diff changeset
432
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
433
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
434 Image *ui_character_skills_background = nullptr;
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
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diff changeset
435 Image *ui_character_awards_background = nullptr;
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
436 Image *ui_character_stats_background = nullptr;
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
437 Image *ui_character_inventory_background = nullptr;
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
438 Image *ui_character_inventory_background_strip = nullptr;
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
439 Image *ui_character_inventory_magnification_glass = nullptr;
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
440 Image *ui_character_inventory_paperdoll_background = nullptr;
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
441 Image *ui_character_inventory_paperdoll_rings_background = nullptr;
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
442 Image *ui_character_inventory_paperdoll_rings_close = nullptr;
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
443
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
444
2574
dd36326a9994 More texture refactoring
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diff changeset
445 std::array<Image *, 16> paperdoll_dbrds;
dd36326a9994 More texture refactoring
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diff changeset
446
dd36326a9994 More texture refactoring
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diff changeset
447
dd36326a9994 More texture refactoring
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diff changeset
448
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
449 GUIWindow_CharacterRecord::GUIWindow_CharacterRecord(unsigned int uActiveCharacter, enum CURRENT_SCREEN screen) :
fed97f15d1e1 * SaveLoad
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diff changeset
450 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), uActiveCharacter, nullptr)
fed97f15d1e1 * SaveLoad
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diff changeset
451 {
2501
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452 //----- (00421626) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
453 // 00421626 CharacterUI_Initialize --- part
fed97f15d1e1 * SaveLoad
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diff changeset
454 //GUIWindow *CharacterUI_Initialize(enum CURRENT_SCREEN screen)
fed97f15d1e1 * SaveLoad
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parents: 2544
diff changeset
455
2501
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456 ++pIcons_LOD->uTexturePacksCount;
0ff6a9e9bf7f GUI folger
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457 if ( !pIcons_LOD->uNumPrevLoadedFiles )
0ff6a9e9bf7f GUI folger
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458 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
0ff6a9e9bf7f GUI folger
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parents:
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459
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parents:
diff changeset
460 pEventTimer->Pause();
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461 pAudioPlayer->StopChannels(-1, -1);
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462 bRingsShownInCharScreen = false;
0ff6a9e9bf7f GUI folger
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463 CharacterUI_LoadPaperdollTextures();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
464 current_screen_type = screen;
2501
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465
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
466 //auto wnd = new GUIWindow_CharacterRecord(0, 0, window->GetWidth(), window->GetHeight(), uActiveCharacter, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
467 pCharacterScreen_StatsBtn = CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308,
2574
dd36326a9994 More texture refactoring
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diff changeset
468 paperdoll_dbrds[9]->GetWidth(),
dd36326a9994 More texture refactoring
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diff changeset
469 paperdoll_dbrds[9]->GetHeight(),
2501
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470 1, 0, UIMSG_ClickStatsBtn, 0, 'S', pGlobalTXT_LocalizationStrings[216],// Stats
2574
dd36326a9994 More texture refactoring
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diff changeset
471 paperdoll_dbrds[10],
dd36326a9994 More texture refactoring
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diff changeset
472 paperdoll_dbrds[9], 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
473 pCharacterScreen_SkillsBtn = CreateButton(pViewport->uViewportTL_X + 102, pViewport->uViewportTL_Y + 308,
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
474 paperdoll_dbrds[7]->GetWidth(),
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
475 paperdoll_dbrds[7]->GetHeight(),
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
476 1, 0, UIMSG_ClickSkillsBtn, 0, 'K', pGlobalTXT_LocalizationStrings[205],//Skills
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
477 paperdoll_dbrds[8],
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
478 paperdoll_dbrds[7], 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
479 pCharacterScreen_InventoryBtn = CreateButton(pViewport->uViewportTL_X + 192, pViewport->uViewportTL_Y + 308,
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
480 paperdoll_dbrds[5]->GetWidth(),
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
481 paperdoll_dbrds[5]->GetHeight(),
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
482 1, 0, UIMSG_ClickInventoryBtn, 0, 'I', pGlobalTXT_LocalizationStrings[120], //Inventory
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
483 paperdoll_dbrds[6],
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
484 paperdoll_dbrds[5], 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
485 pCharacterScreen_AwardsBtn = CreateButton(pViewport->uViewportTL_X + 282, pViewport->uViewportTL_Y + 308,
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
486 paperdoll_dbrds[3]->GetWidth(),
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
487 paperdoll_dbrds[3]->GetHeight(),
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
488 1, 0, UIMSG_ClickAwardsBtn, 0, 'A', pGlobalTXT_LocalizationStrings[22], //Awards
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
489 paperdoll_dbrds[4],
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
490 paperdoll_dbrds[3], 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
491 pCharacterScreen_ExitBtn = CreateButton(pViewport->uViewportTL_X + 371, pViewport->uViewportTL_Y + 308,
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
492 paperdoll_dbrds[1]->GetWidth(),
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
493 paperdoll_dbrds[1]->GetHeight(),
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
494 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
495 paperdoll_dbrds[2],
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
496 paperdoll_dbrds[1], 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
497 CreateButton(0, 0, 476, 345, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
498 pCharacterScreen_DetalizBtn = CreateButton(600, 300, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
499 pCharacterScreen_DollBtn = CreateButton(476, 0, 164, 345, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
500
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
501 CreateButton(61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
502 CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
503 CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
504 CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
505
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
506 CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, '\t', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
507 FillAwardsData();
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
508
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
509
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
510
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
511 ui_character_skills_background = assets->GetImage_16BitColorKey(L"fr_skill", 0x7FF);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
512 ui_character_awards_background = assets->GetImage_16BitColorKey(L"fr_award", 0x7FF);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
513 ui_character_stats_background = assets->GetImage_16BitColorKey(L"fr_stats", 0x7FF);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
514 ui_character_inventory_background_strip = assets->GetImage_16BitColorKey(L"fr_strip", 0x7FF);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
515 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
516
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
517 //----- (0041ABFD) --------------------------------------------------------
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
518 void GUIWindow_CharacterRecord::Update()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
519 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
520 // -----------------------------------
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
521 // 004156F0 GUI_UpdateWindows --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
522 // {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
523 // 0041ABFD CharacterUI_CharacterScreen_Draw(pPlayers[uActiveCharacter]);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
524 // }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
525
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
526 auto player = pPlayers[uActiveCharacter];
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
527
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
528 pRenderer->ClearZBuffer(0, 479);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
529 switch (current_character_screen_window)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
530 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
531 case WINDOW_CharacterWindow_Stats:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
532 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
533 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
534 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
535 CharacterUI_StatsTab_Draw(player);
2575
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
536 pRenderer->DrawTextureAlphaNew(
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
537 pCharacterScreen_StatsBtn->uX/640.0f,
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
538 pCharacterScreen_StatsBtn->uY/480.0f,
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
539 //pIcons_LOD->LoadTexturePtr("ib-cd1-d", TEXTURE_16BIT_PALETTE)
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
540 assets->GetImage_16BitColorKey("ib-cd1-d", 0x7FF)
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
541 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
542 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
543 break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
544
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
545 case WINDOW_CharacterWindow_Skills:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
546 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
547 if (dword_507CC0_activ_ch != uActiveCharacter)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
548 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
549 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
550 CharacterUI_SkillsTab_CreateButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
551 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
552 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
553 CharacterUI_SkillsTab_Draw(player);
2575
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
554 pRenderer->DrawTextureAlphaNew(
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
555 pCharacterScreen_SkillsBtn->uX/640.0f,
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
556 pCharacterScreen_SkillsBtn->uY/480.0f,
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
557 //pIcons_LOD->LoadTexturePtr("ib-cd2-d", TEXTURE_16BIT_PALETTE)
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
558 assets->GetImage_16BitColorKey("ib-cd2-d", 0x7FF)
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
559 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
560 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
561 break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
562
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
563 case WINDOW_CharacterWindow_Awards:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
564 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
565 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
566 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
567 CreateAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
568 CharacterUI_AwardsTab_Draw(player);
2575
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
569 pRenderer->DrawTextureAlphaNew(
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
570 pCharacterScreen_AwardsBtn->uX/640.0f,
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
571 pCharacterScreen_AwardsBtn->uY/480.0f,
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
572 //pIcons_LOD->LoadTexturePtr("ib-cd4-d", TEXTURE_16BIT_PALETTE)
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
573 assets->GetImage_16BitColorKey("ib-cd4-d", 0x7FF)
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
574 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
575 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
576 break;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
577
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
578 case WINDOW_CharacterWindow_Inventory:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
579 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
580 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
581 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
582 CharacterUI_InventoryTab_Draw(player, false);
2575
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
583 pRenderer->DrawTextureAlphaNew(
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
584 pCharacterScreen_InventoryBtn->uX/640.0f,
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
585 pCharacterScreen_InventoryBtn->uY/480.0f,
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
586 //pIcons_LOD->LoadTexturePtr("ib-cd3-d", TEXTURE_16BIT_PALETTE)
a76d408c5132 DrawTranslucent -> DrawTextureGrayShade
a.parshin
parents: 2574
diff changeset
587 assets->GetImage_16BitColorKey("ib-cd3-d", 0x7FF)
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
588 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
589 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
590 break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
591
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
592 default: __debugbreak(); break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
593 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
594
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
595 if (bRingsShownInCharScreen)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
596 CharacterUI_DrawPaperdollWithRingOverlay(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
597 else
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
598 CharacterUI_DrawPaperdoll(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
599 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
600
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
601
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
602
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
603 void GUIWindow_CharacterRecord::ShowStatsTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
604 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
605 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
606 current_character_screen_window = WINDOW_CharacterWindow_Stats;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
607 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
608 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
609 new OnButtonClick3(pCharacterScreen_StatsBtn->uX, pCharacterScreen_StatsBtn->uY, 0, 0, (int)pCharacterScreen_StatsBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
610 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
611
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
612 void GUIWindow_CharacterRecord::ShowSkillsTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
613 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
614 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
615 current_character_screen_window = WINDOW_CharacterWindow_Skills;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
616 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
617 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
618 CharacterUI_SkillsTab_CreateButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
619 new OnButtonClick3(pCharacterScreen_SkillsBtn->uX, pCharacterScreen_SkillsBtn->uY, 0, 0, (int)pCharacterScreen_SkillsBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
620 }
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
621
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
622 void GUIWindow_CharacterRecord::ShowInventoryTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
623 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
624 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
625 current_character_screen_window = WINDOW_CharacterWindow_Inventory;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
626 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
627 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
628 new OnButtonClick3(pCharacterScreen_InventoryBtn->uX, pCharacterScreen_InventoryBtn->uY, 0, 0, (int)pCharacterScreen_InventoryBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
629 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
630
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
631 void GUIWindow_CharacterRecord::ShowAwardsTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
632 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
633 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
634 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
635 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
636 CreateAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
637 current_character_screen_window = WINDOW_CharacterWindow_Awards;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
638 new OnButtonClick3(pCharacterScreen_AwardsBtn->uX, pCharacterScreen_AwardsBtn->uY, 0, 0, (int)pCharacterScreen_AwardsBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
639 FillAwardsData();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
640 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
641
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
642 void GUIWindow_CharacterRecord::ToggleRingsOverlay()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
643 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
644 int v128, v125, v123, v121;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
645
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
646 bRingsShownInCharScreen ^= 1;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
647 pCharacterScreen_DetalizBtn->Release();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
648 pCharacterScreen_DollBtn->Release();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
649 if (bRingsShownInCharScreen)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
650 {
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
651 v128 = ui_character_inventory_paperdoll_rings_close->GetHeight();
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
652 v125 = ui_character_inventory_paperdoll_rings_close->GetWidth();
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
653 v123 = 445;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
654 v121 = 470;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
655 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
656 else
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
657 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
658 v128 = 30;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
659 v125 = 30;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
660 v123 = 300;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
661 v121 = 600;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
662 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
663 pCharacterScreen_DetalizBtn = pGUIWindow_CurrentMenu->CreateButton(
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
664 v121, v123, v125, v128, 1, 0, UIMSG_ChangeDetaliz, 0, 0,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
665 pGlobalTXT_LocalizationStrings[64],// "Detail Toggle"
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
666 0
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
667 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
668 pCharacterScreen_DollBtn = pGUIWindow_CurrentMenu->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
669 viewparams->bRedrawGameUI = true;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
670 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
671
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
672
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
673
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
674 //----- (004219BE) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
675 GUIWindow *CastSpellInfo::GetCastSpellInInventoryWindow()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
676 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
677 GUIWindow *CS_inventory_window; // ebx@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
678
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
679 pEventTimer->Pause();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
680 pAudioPlayer->StopChannels(-1, -1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
681 bRingsShownInCharScreen = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
682 CharacterUI_LoadPaperdollTextures();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
683 current_screen_type = SCREEN_CASTING;
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2542
diff changeset
684 CS_inventory_window = new GUIWindow_Inventory_CastSpell(0, 0, window->GetWidth(), window->GetHeight(), (int)this, 0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
685 pCharacterScreen_ExitBtn = CS_inventory_window->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
686 pGlobalTXT_LocalizationStrings[79], // Close
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
687 paperdoll_dbrds[2],
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
688 paperdoll_dbrds[1], 0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
689 CS_inventory_window->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
690 pCharacterScreen_DollBtn = CS_inventory_window->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
691
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
692 CS_inventory_window->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
693 CS_inventory_window->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
694 CS_inventory_window->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
695 CS_inventory_window->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
696
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
697 return CS_inventory_window;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
698 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
699
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
700 static int CharacterUI_SkillsTab_Draw__DrawSkillTable(Player *player, int x, int y, const int *skill_list, int skill_list_size, int right_margin, const char *skill_group_name)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
701 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
702 int y_offset = y;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
703
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
704 sprintf(pTmpBuf.data(), "%s\r%03d%s", skill_group_name, right_margin, pGlobalTXT_LocalizationStrings[131]); //"Level"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
705 pGUIWindow_CurrentMenu->DrawText(pFontArrus, x, y, ui_character_header_text_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
706
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
707 int num_skills_drawn = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
708 for (int i = 0; i < skill_list_size; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
709 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
710 PLAYER_SKILL_TYPE skill = (PLAYER_SKILL_TYPE)skill_list[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
711 for (uint j = 0; j < pGUIWindow_CurrentMenu->uNumControls; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
712 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
713 GUIButton* v8 = pGUIWindow_CurrentMenu->pControlsHead;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
714
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
715 for (int v7 = j; v7 > 0; --v7)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
716 v8 = v8->pNext;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
717
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
718 int v9 = v8->field_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
719 if ((short)(v8->field_1C) >= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
720 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
721 if ( (v9 & 0x7FFF) != skill )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
722 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
723
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
724 ++num_skills_drawn;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
725 y_offset = v8->uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
726
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
727 ushort skill_value = player->pActiveSkills[skill];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
728 int skill_level = skill_value & 0x3F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
729
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
730 uint skill_color = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
731 uint skill_mastery_color = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
732 if (player->uSkillPoints > skill_level)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
733 skill_color = ui_character_skill_upgradeable_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
734
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
735 if (pGUIWindow_CurrentMenu->pCurrentPosActiveItem == j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
736 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
737 if (player->uSkillPoints > skill_level)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
738 skill_mastery_color = ui_character_bonus_text_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
739 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
740 skill_mastery_color = ui_character_skill_default_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
741 skill_color = skill_mastery_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
742 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
743
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
744 if (SkillToMastery(skill_value) == 1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
745 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
746 sprintfex(pTmpBuf.data(), "%s\r%03d%2d", pSkillNames[skill], right_margin, skill_level);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
747 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
748 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
749 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
750 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
751 const char *skill_level_str = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
752
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
753 switch (SkillToMastery(skill_value))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
754 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
755 case 4: skill_level_str = pGlobalTXT_LocalizationStrings[96]; break; // "Grand"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
756 case 3: skill_level_str = pGlobalTXT_LocalizationStrings[432]; break; // Master
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
757 case 2: skill_level_str = pGlobalTXT_LocalizationStrings[433]; break; // Expert
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
758 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
759
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
760 if (!skill_mastery_color)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
761 skill_mastery_color = ui_character_header_text_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
762 sprintfex(pTmpBuf.data(), "%s \f%05d%s\f%05d\r%03d%2d", pSkillNames[skill], skill_mastery_color, skill_level_str, skill_color, right_margin, skill_level);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
763 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
764 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
765 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
766 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
767
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
768 if (!num_skills_drawn)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
769 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
770 y_offset += LOBYTE(pFontLucida->uFontHeight) - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
771 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, y_offset, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); //"None"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
772 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
773
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
774 return y_offset;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
775 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
776
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
777 //----- (00419719) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
778 void GUIWindow_CharacterRecord::CharacterUI_SkillsTab_Draw(Player *player)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
779 {
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
780 pRenderer->DrawTextureAlphaNew(8/640.0f, 8/480.0f, ui_character_skills_background);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
781
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
782 sprintfex(pTmpBuf.data(), "%s \f%05d^Pv[%s]\f00000\r177%s: \f%05d%d\f00000",
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
783 pGlobalTXT_LocalizationStrings[206], // Skills for
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
784 ui_character_header_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
785 player->pName,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
786 pGlobalTXT_LocalizationStrings[207], // Skill Points
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
787 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
788 player->uSkillPoints);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
789 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
790
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
791 int y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
792 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pWeaponSkills, 9, 400, pGlobalTXT_LocalizationStrings[242]); // "Weapons"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
793
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
794 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
795 CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pMagicSkills, 9, 400, pGlobalTXT_LocalizationStrings[138]); // "Magic"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
796
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
797 y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
798 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pArmorSkills, 5, 177, pGlobalTXT_LocalizationStrings[11]); // "Armor"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
799
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
800 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
801 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pMiscSkills, 12, 177, pGlobalTXT_LocalizationStrings[143]); //"Misc"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
802 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
803
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
804 //----- (0041A000) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
805 void GUIWindow_CharacterRecord::CharacterUI_AwardsTab_Draw(Player *player)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
806 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
807 int items_per_page; // eax@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
808 char *v6; // ebx@15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
809 char Source[100]; // [sp+Ch] [bp-C4h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
810 GUIWindow awards_window; // [sp+70h] [bp-60h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
811
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
812 pRenderer->DrawTextureAlphaNew(8/640.0f, 8/480.0f, ui_character_awards_background);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
813
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
814 sprintfex(pTmpBuf.data(), "%s \f%05d", pGlobalTXT_LocalizationStrings[LOCSTR_AVARDS_FOR], ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
815 sprintfex(Source, pGlobalTXT_LocalizationStrings[LOCSTR_S_THE_S], player->pName, pClassNames[player->classType]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
816 strcat(pTmpBuf.data(), Source);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
817 strcat(pTmpBuf.data(), "\f00000");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
818
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
819 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
820 items_per_page = books_primary_item_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
821 awards_window.uFrameX = 12;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
822 awards_window.uFrameY = 48;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
823 awards_window.uFrameWidth = 424;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
824 awards_window.uFrameHeight = 290;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
825 awards_window.uFrameZ = 435;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
826 awards_window.uFrameW = 337;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
827 if (BtnDown_flag && num_achieved_awards + books_primary_item_per_page < full_num_items_in_book)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
828 items_per_page = books_primary_item_per_page++ + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
829 if (BtnUp_flag && items_per_page)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
830 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
831 --items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
832 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
833 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
834
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
835 if ( books_page_number < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
836 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
837 items_per_page += num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
838 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
839 if ( (signed int)(num_achieved_awards + items_per_page) > full_num_items_in_book )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
840 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
841 items_per_page = full_num_items_in_book - num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
842 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
843 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
844 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
845 else if ( books_page_number > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
846 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
847 items_per_page -= num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
848 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
849 if ( items_per_page < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
850 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
851 items_per_page = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
852 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
853 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
854 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
855 BtnDown_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
856 BtnUp_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
857 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
858 books_page_number = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
859
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
860 for ( int i = items_per_page; i < full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
861 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
862 v6 = (char *)pAwards[achieved_awards[i]].pText;//(char *)dword_723E80_award_related[v20 / 4];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
863 pTmpBuf[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
864 switch (achieved_awards[i])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
865 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
866 case Award_Arena_PageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaPageWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
867 case Award_Arena_SquireWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaSquireWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
868 case Award_Arena_KnightWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaKnightWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
869 case Award_Arena_LordWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaLordWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
870 case Award_ArcomageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
871 case Award_ArcomageLoses: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageLoses); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
872 case Award_Deaths: sprintf(pTmpBuf.data(), v6, pParty->uNumDeaths); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
873 case Award_BountiesCollected: sprintf(pTmpBuf.data(), v6, pParty->uNumBountiesCollected); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
874 case Award_Fine: sprintf(pTmpBuf.data(), v6, pParty->uFine); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
875 case Award_PrisonTerms: sprintf(pTmpBuf.data(), v6, pParty->uNumPrisonTerms); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
876 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
877
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
878 if (*pTmpBuf.data())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
879 v6 = pTmpBuf.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
880
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
881 awards_window.DrawText(pFontArrus, 0, 0, ui_character_award_color[pAwards[achieved_awards[i]].uPriority % 6], v6, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
882 awards_window.uFrameY = pFontArrus->CalcTextHeight(v6, &awards_window, 0, 0) + awards_window.uFrameY + 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
883 if (awards_window.uFrameY > awards_window.uFrameHeight)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
884 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
885
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
886 ++num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
887 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
888 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
889
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
890 //----- (0041A2C1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
891 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
892 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
893 if ( (signed int)uNumPixels < 14 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
894 uNumPixels = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
895 return ((signed int)(uNumPixels - 14) >> 5) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
896 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
897
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
898 //----- (0041A556) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
899 void draw_leather()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
900 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
901 pRenderer->DrawTextureNew(8/640.0f, 8/480.0f, ui_leather_mm7);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
902 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
903
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
904
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
905 //----- (0043CC7C) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
906 void CharacterUI_DrawPaperdoll(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
907 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
908 ItemGen *item; // edi@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
909 int item_X; // ebx@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
910 int index; // eax@65
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
911 Image *v59; // ebx@129
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
912 Image *v75; // ebx@170
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
913 Image *v94; // ebx@214
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
914 Image *v127; // ebx@314
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
915 Image *v153; // eax@370
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
916 char *v166; // [sp-8h] [bp-54h]@16
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
917 const char *container; // [sp-8h] [bp-54h]@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
918 char *v181; // [sp-8h] [bp-54h]@337
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
919 int item_Y; // [sp+10h] [bp-3Ch]@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
920 int pBodyComplection; // [sp+24h] [bp-28h]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
921 bool two_handed_left_fist; // [sp+34h] [bp-18h]@361
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
922 signed int IsDwarf; // [sp+40h] [bp-Ch]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
923
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
924 pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
925 if (player->GetRace() == CHARACTER_RACE_DWARF)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
926 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
927 IsDwarf = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
928 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 2 : 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
929 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
930 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
931 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
932 IsDwarf = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
933 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 0 : 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
934 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
935
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
936 int uPlayerID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
937 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
938 if (pPlayers[i + 1] == player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
939 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
940 uPlayerID = i + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
941 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
942 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
943
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
944 pRenderer->ResetUIClipRect();
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
945 pRenderer->DrawTextureAlphaNew(467/640.0f, 0, ui_character_inventory_paperdoll_background);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
946 if ( IsPlayerWearingWatersuit[uPlayerID] )//акваланг
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
947 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
948 pRenderer->DrawTextureAlphaNew(pPaperdoll_BodyX/640.0f, pPaperdoll_BodyY/480.0f, papredoll_dbods[uPlayerID - 1]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
949 if ( !bRingsShownInCharScreen )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
950 pRenderer->ZDrawTextureAlpha(pPaperdoll_BodyX/640.0f, pPaperdoll_BodyY/480.0f, papredoll_dbods[uPlayerID - 1], player->pEquipment.uArmor);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
951
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
952 //Рука не занята или ...
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
953 if ( !player->GetItem(&PlayerEquipment::uMainHand)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
954 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
955 && (player->GetMainHandItem()->GetItemEquipType() != PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
956 || player->GetItem(&PlayerEquipment::uShield)) )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
957 pRenderer->DrawTextureAlphaNew(
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
958 (pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0])/640.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
959 (pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1])/480.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
960 papredoll_dlads[uPlayerID - 1]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
961 //-----------------------------------------------------(Hand/Рука)---------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
962 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
963 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
964 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
965 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
966 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY;
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2554
diff changeset
967 if (item->uItemID == ITEM_BLASTER)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
968 v166 = "item64v1";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
969 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
970 v166 = item->GetIconName();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
971
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
972 auto texture = assets->GetImage_16BitAlpha(v166);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
973
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
974 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
975 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
976 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
977 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
978 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
979 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
980 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
981 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
982 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
983 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
984 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
985 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
986 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
987 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
988 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
989 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
990 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
991 pRenderer->BlendTextures(item_X, item_Y, texture, pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
992 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
993 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
994 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
995 else if ( item->uAttributes & ITEM_IDENTIFIED )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
996 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
997 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
998 pRenderer->DrawTransparentGreenShade(item_X/640.0f, item_Y/480.0f, texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
999
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1000 if ( !bRingsShownInCharScreen )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1001 pRenderer->ZDrawTextureAlpha(item_X/640.0f, item_Y/480.0f, texture, player->pEquipment.uMainHand);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1002 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1003 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1004 else// без акваланга
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1005 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1006 //----------------(Bow/ Лук)-------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1007 if ( player->GetItem(&PlayerEquipment::uBow) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1008 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1009 item = player->GetBowItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1010 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][2][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1011 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][2][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1012
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1013 auto texture = assets->GetImage_16BitAlpha(item->GetIconName());
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1014 if ( item->ItemEnchanted() )// применён закл
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1015 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1016 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1017 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1018 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1019 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1020 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1021 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1022 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1023 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1024 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1025 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1026 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1027 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1028 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1029 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1030 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1031 pRenderer->BlendTextures(item_X, item_Y, texture, pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),GetTickCount() * 0.1, 0, 255);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1032 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1033 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1034 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, texture);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1035 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1036 pRenderer->DrawTransparentGreenShade(item_X/640.0f, item_Y/480.0f, texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1037 else // опознанный лук
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1038 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1039
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1040 if ( !bRingsShownInCharScreen )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1041 pRenderer->ZDrawTextureAlpha(
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1042 item_X/640.0f, item_Y/480.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1043 texture,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1044 player->pEquipment.uBow);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1045 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1046 //-----------------------------(Cloak/Плащ)---------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1047 if ( player->GetItem(&PlayerEquipment::uCloak) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1048 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1049 item = player->GetCloakItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1050 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1051 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1052 case ITEM_RELIC_TWILIGHT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1053 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1054 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1055 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1056 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1057 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1058 case ITEM_RARE_SUN_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1059 index = 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1060 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1061 case ITEM_RARE_MOON_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1062 index = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1063 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1064 case ITEM_RARE_VAMPIRES_CAPE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1065 index = 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1066 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1067 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1068 index = item->uItemID - 105;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1069 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1070 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1071 if ( index >= 0 && index < 10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1072 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1073 item_X = pPaperdoll_BodyX + paperdoll_Cloak[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1074 item_Y = pPaperdoll_BodyY + paperdoll_Cloak[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1075
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1076 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1077 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1078 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1079 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1080 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1081 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1082 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1083 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1084 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1085 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1086 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1087 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1088 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1089 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1090 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1091 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1092 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1093 pRenderer->BlendTextures(item_X, item_Y, paperdoll_cloak_texture[pBodyComplection][index],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1094 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1095 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1096 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1097 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, paperdoll_cloak_texture[pBodyComplection][index]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1098 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1099 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, paperdoll_cloak_texture[pBodyComplection][index]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1100
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1101 if ( !bRingsShownInCharScreen )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1102 pRenderer->ZDrawTextureAlpha(item_X/640.0f, item_Y/480.0f, paperdoll_cloak_texture[pBodyComplection][index], player->pEquipment.uCloak);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1103 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1104 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1105 //-------------------------------(Paperdoll/Кукла)-------------------------------------------
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1106 pRenderer->DrawTextureAlphaNew(pPaperdoll_BodyX/640.0f, pPaperdoll_BodyY/480.0f, papredoll_dbods[uPlayerID - 1]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1107 //-------------------------------(Armor/Броня)-----------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1108 if ( player->GetItem(&PlayerEquipment::uArmor) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1109 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1110 item = player->GetArmorItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1111 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1112 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1113 case ITEM_ARTIFACT_GOVERNORS_ARMOR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1114 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1115 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1116 case ITEM_ARTIFACT_YORUBA:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1117 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1118 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1119 case ITEM_RELIC_HARECS_LEATHER:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1120 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1121 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1122 case ITEM_ELVEN_CHAINMAIL:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1123 index = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1124 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1125 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1126 index = item->uItemID - 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1127 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1128 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1129 if ( index >= 0 && index < 17 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1130 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1131 item_X = pPaperdoll_BodyX + paperdoll_Armor_Coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1132 item_Y = pPaperdoll_BodyY + paperdoll_Armor_Coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1133
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1134 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1135 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1136 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1137 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1138 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1139 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1140 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1141 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1142 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1143 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1144 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1145 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1146 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1147 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1148 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1149 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1150 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1151 pRenderer->BlendTextures(item_X, item_Y, paperdoll_armor_texture[pBodyComplection][index][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1152 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1153 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1154 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1155 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, paperdoll_armor_texture[pBodyComplection][index][0]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1156 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1157 pRenderer->DrawTransparentGreenShade(item_X/640.0f, item_Y/480.0f, paperdoll_armor_texture[pBodyComplection][index][0]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1158 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1159 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, paperdoll_armor_texture[pBodyComplection][index][0]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1160
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1161 if ( !bRingsShownInCharScreen )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1162 pRenderer->ZDrawTextureAlpha(item_X/640.0f, item_Y/480.0f, paperdoll_armor_texture[pBodyComplection][index][0], player->pEquipment.uArmor);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1163 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1164 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1165 //----------------------------------(Boot/Обувь)--------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1166 if ( player->GetItem(&PlayerEquipment::uBoot) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1167 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1168 item = player->GetBootItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1169 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1170 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1171 case ITEM_ARTIFACT_HERMES_SANDALS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1172 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1173 v59 = papredoll_flying_feet[player->uCurrentFace];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1174 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1175 case ITEM_ARTIFACT_LEAGUE_BOOTS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1176 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1177 v59 = paperdoll_boots_texture[pBodyComplection][5];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1178 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1179 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1180 index = item->uItemID - 115;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1181 v59 = paperdoll_boots_texture[pBodyComplection][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1182 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1183 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1184 if ( index >= 0 && index < 7 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1185 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1186 item_X = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1187 item_Y = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1188
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1189 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1190 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1191 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1192 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1193 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1194 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1195 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1196 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1197 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1198 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1199 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1200 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1201 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1202 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1203 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1204 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1205 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1206 pRenderer->BlendTextures(item_X, item_Y, v59, pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1207 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1208 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1209 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1210 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, v59);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1211 else if ( item->uAttributes & ITEM_IDENTIFIED )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1212 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, v59);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1213 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1214 pRenderer->DrawTransparentGreenShade(item_X/640.0f, item_Y/480.0f, v59);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1215
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1216 if ( !bRingsShownInCharScreen )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1217 pRenderer->ZDrawTextureAlpha(item_X/640.0f, item_Y/480.0f, v59, player->pEquipment.uBoot);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1218 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1219 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1220 //--------------------------------------------(Hand/Рука)------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1221 if ( !player->GetItem(&PlayerEquipment::uMainHand)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1222 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1223 && (player->GetMainHandItem()->GetPlayerSkillType() != PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1224 || player->GetItem(&PlayerEquipment::uShield)) )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1225 pRenderer->DrawTextureAlphaNew(
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1226 (pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0])/640.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1227 (pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1])/480.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1228 papredoll_dlads[uPlayerID - 1]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1229 //--------------------------------------------(Belt/Пояс)-------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1230 if ( player->GetItem(&PlayerEquipment::uBelt))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1231 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1232 item = player->GetBeltItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1233 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1234 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1235 case ITEM_RILIC_TITANS_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1236 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1237 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1238 case ITEM_ARTIFACT_HEROS_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1239 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1240 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1241 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1242 index = item->uItemID - 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1243 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1244 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1245 if ( index >= 0 && index < 7 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1246 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1247 item_X = pPaperdoll_BodyX + paperdoll_Belt[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1248 item_Y = pPaperdoll_BodyY + paperdoll_Belt[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1249 if ( IsDwarf != 1 || index == 5 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1250 v75 = paperdoll_belt_texture[pBodyComplection][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1251 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1252 v75 = paperdoll_belt_texture[pBodyComplection - 2][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1253
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1254 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1255 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1256 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1257 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1258 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1259 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1260 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1261 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1262 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1263 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1264 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1265 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1266 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1267 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1268 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1269 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1270 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1271 pRenderer->BlendTextures(item_X, item_Y, v75, pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1272 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1273 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1274 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1275 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, v75);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1276 else if ( item->uAttributes & ITEM_IDENTIFIED )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1277 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, v75);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1278 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1279 pRenderer->DrawTransparentGreenShade(item_X/640.0f, item_Y/480.0f, v75);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1280
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1281 if ( !bRingsShownInCharScreen )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1282 pRenderer->ZDrawTextureAlpha(item_X/640.0f, item_Y/480.0f, v75, player->pEquipment.uBelt);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1283 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1284 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1285 //--------------------------------(Shoulder/Плечи)---------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1286 if (player->GetItem(&PlayerEquipment::uArmor))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1287 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1288 item = player->GetArmorItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1289 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1290 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1291 case ITEM_ARTIFACT_GOVERNORS_ARMOR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1292 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1293 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1294 case ITEM_ARTIFACT_YORUBA:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1295 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1296 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1297 case ITEM_RELIC_HARECS_LEATHER:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1298 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1299 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1300 case ITEM_ELVEN_CHAINMAIL:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1301 index = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1302 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1303 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1304 index = item->uItemID - 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1305 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1306 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1307 if ( index >= 0 && index < 17 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1308 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1309 if ( player->GetItem(&PlayerEquipment::uMainHand) && (player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1310 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1311 && !player->GetItem(&PlayerEquipment::uShield) ))//без щита
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1312 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1313 v94 = paperdoll_armor_texture[pBodyComplection][index][2];
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1314 if ( paperdoll_armor_texture[pBodyComplection][index][2] )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1315 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1316 v94 = paperdoll_armor_texture[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1317 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1318 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1319 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1320 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1321 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1322 item_X = pPaperdoll_BodyX + paperdoll_shoulder_second_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1323 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_second_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1324 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1325 if ( v94 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1326 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1327 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1328 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1329 if ( paperdoll_armor_texture[pBodyComplection][index][2] )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1330 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1331 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1332 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1333 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1334 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1335 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1336 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1337 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1338 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1339 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1340 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1341 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1342 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1343 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1344 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1345 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1346 pRenderer->BlendTextures(item_X, item_Y, v94, pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1347 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1348 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1349 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1350 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1351 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, v94);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1352 else if ( item->uAttributes & ITEM_IDENTIFIED )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1353 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, v94);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1354 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1355 pRenderer->DrawTransparentGreenShade(item_X/640.0f, item_Y/480.0f, v94);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1356
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1357 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1358 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1359 else//без ничего или с щитом
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1360 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1361 //v94 = paperdoll_armor_texture[pBodyComplection][index][1];
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1362 if ( paperdoll_armor_texture[pBodyComplection][index][1] )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1363 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1364 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1365 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1366
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1367 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1368 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1369 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1370 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1371 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1372 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1373 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1374 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1375 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1376 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1377 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1378 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1379 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1380 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1381 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1382 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1383 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1384 pRenderer->BlendTextures(item_X, item_Y, paperdoll_armor_texture[pBodyComplection][index][1],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1385 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1386 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1387 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1388 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, paperdoll_armor_texture[pBodyComplection][index][1]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1389 else if ( item->uAttributes & ITEM_IDENTIFIED )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1390 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, paperdoll_armor_texture[pBodyComplection][index][1]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1391 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1392 pRenderer->DrawTransparentGreenShade(item_X/640.0f, item_Y/480.0f, paperdoll_armor_texture[pBodyComplection][index][1]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1393 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1394 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1395 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1396 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1397 //----------------------------------------------(Cloak collar/воротник плаща)-------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1398 if ( player->GetItem(&PlayerEquipment::uCloak) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1399 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1400 item = player->GetCloakItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1401 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1402 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1403 case ITEM_RELIC_TWILIGHT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1404 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1405 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1406 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1407 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1408 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1409 case ITEM_RARE_SUN_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1410 index = 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1411 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1412 case ITEM_RARE_MOON_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1413 index = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1414 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1415 case ITEM_RARE_VAMPIRES_CAPE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1416 index = 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1417 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1418 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1419 index = item->uItemID - 105;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1420 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1421 if ( index >= 0 && index < 10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1422 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1423 item_X = pPaperdoll_BodyX + paperdoll_CloakCollar[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1424 item_Y = pPaperdoll_BodyY + paperdoll_CloakCollar[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1425 signed int r = pIcons_LOD->FindTextureByName("item325v2a1");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1426
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1427 if ( paperdoll_cloak_collar_texture[pBodyComplection][index] )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1428 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1429 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1430 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1431 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1432 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1433 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1434 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1435 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1436 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1437 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1438 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1439 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1440 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1441 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1442 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1443 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1444 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1445 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1446 pRenderer->BlendTextures(item_X, item_Y, paperdoll_cloak_collar_texture[pBodyComplection][index],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1447 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1448 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1449 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1450 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, paperdoll_cloak_collar_texture[pBodyComplection][index]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1451 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1452 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, paperdoll_cloak_collar_texture[pBodyComplection][index]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1453
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1454 if ( !bRingsShownInCharScreen )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1455 pRenderer->ZDrawTextureAlpha(item_X/640.0f, item_Y/480.0f, paperdoll_cloak_collar_texture[pBodyComplection][index],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1456 player->pEquipment.uCloak);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1457 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1458 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1459 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1460 //--------------------------------------------(Beards/Борода)-------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1461 if ( player->uCurrentFace == 12 || player->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1462 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1463 if ( paperdoll_dbrds[player->uCurrentFace])
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1464 pRenderer->DrawTextureAlphaNew(
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1465 (pPaperdoll_BodyX + pPaperdoll_Beards[2 * player->uCurrentFace - 24])/640.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1466 (pPaperdoll_BodyY + pPaperdoll_Beards[2 * player->uCurrentFace - 23])/480.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1467 paperdoll_dbrds[player->uCurrentFace]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1468 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1469 //--------------------------------------------(Helm/Шлем)------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1470 if ( player->GetItem(&PlayerEquipment::uHelm) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1471 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1472 item = player->GetHelmItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1473 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1474 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1475 case ITEM_RELIC_TALEDONS_HELM:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1476 index = 11;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1477 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1478 case ITEM_RELIC_SCHOLARS_CAP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1479 index = 12;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1480 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1481 case ITEM_RELIC_PHYNAXIAN_CROWN:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1482 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1483 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1484 case ITEM_ARTIFACT_MINDS_EYE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1485 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1486 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1487 case ITEM_RARE_SHADOWS_MASK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1488 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1489 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1490 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1491 index = item->uItemID - 89;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1492 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1493 if ( index >= 0 && index < 16 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1494 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1495 item_X = pPaperdoll_BodyX + paperdoll_Helm[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1496 item_Y = pPaperdoll_BodyY + paperdoll_Helm[pBodyComplection][index][1];
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1497 if ( IsDwarf != 1 || item->uItemID != ITEM_92)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1498 v127 = paperdoll_helm_texture[player->GetSexByVoice()][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1499 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1500 v127 = paperdoll_dbrds[11];
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1502 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1503 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1504 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1505 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1506 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1507 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1508 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1509 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1510 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1511 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1512 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1513 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1514 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1515 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1516 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1517 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1518 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1519 pRenderer->BlendTextures(item_X, item_Y, v127, pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1520 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1521 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1522 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1523 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, v127);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1524 else if ( item->uAttributes & ITEM_IDENTIFIED )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1525 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, v127);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1526 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1527 pRenderer->DrawTransparentGreenShade(item_X/640.0f, item_Y/480.0f, v127);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1528
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1529 if ( !bRingsShownInCharScreen )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1530 pRenderer->ZDrawTextureAlpha(item_X/640.0f, item_Y/480.0f, v127, player->pEquipment.uHelm);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1531 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1532 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1533 //------------------------------------------------(Hand3/Рука3)-------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1534 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1535 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1536 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1537 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1538 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY;
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2554
diff changeset
1539 if (item->uItemID == ITEM_BLASTER)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1540 v181 = "item64v1";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1541 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1542 v181 = item->GetIconName();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1543
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1544 auto texture = assets->GetImage_16BitAlpha(v181);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1545
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1546 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1547 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1548 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1549 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1550 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1551 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1552 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1553 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1554 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1555 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1556 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1557 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1558 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1559 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1560 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1561 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1562 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1563 pRenderer->BlendTextures(item_X, item_Y, texture,
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1564 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1565 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1566 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1567 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1568 else if ( item->uAttributes & ITEM_IDENTIFIED )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1569 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1570 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1571 pRenderer->DrawTransparentGreenShade(item_X/640.0f, item_Y/480.0f, texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1572
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1573 if ( !bRingsShownInCharScreen )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1574 pRenderer->ZDrawTextureAlpha(item_X/640.0f, item_Y/480.0f, texture, player->pEquipment.uMainHand);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1575 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1576 //--------------------------------------------------(Shield/Щит)---------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1577 if ( player->GetItem(&PlayerEquipment::uShield) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1578 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1579 item = player->GetOffHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1580 if ( item->GetPlayerSkillType() == PLAYER_SKILL_DAGGER
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1581 || item->GetPlayerSkillType() == PLAYER_SKILL_SWORD )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1582 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1583 //v151 = item->uItemID - 400;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1584 item_X = 596;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1585 two_handed_left_fist = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1586 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1587 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1588 case 400:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1589 item_Y = 86;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1590 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1591 case 403:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1592 item_Y = 28;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1593 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1594 case 415:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1595 item_X = 595;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1596 item_Y = 33;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1597 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1598 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1599 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1600 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1601 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1602 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1603 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1604 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1605 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1606 two_handed_left_fist = false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1607 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1608 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1609 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1610 //v153 = pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1611 v153 = assets->GetImage_16BitAlpha(item->GetIconName());
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1612
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1613 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1614 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1615 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1616 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1617 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1618 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1619 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1620 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1621 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1622 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1623 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1624 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1625 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1626 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1627 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1628 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1629 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1630 pRenderer->BlendTextures(item_X, item_Y, v153, pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1631 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1632 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1633 else if ( item->uAttributes & ITEM_BROKEN )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1634 pRenderer->DrawTransparentRedShade(item_X/640.0f, item_Y/480.0f, v153);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1635 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1636 pRenderer->DrawTransparentGreenShade(item_X/640.0f, item_Y/480.0f, v153);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1637 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1638 pRenderer->DrawTextureAlphaNew(item_X/640.0f, item_Y/480.0f, v153);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1639
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1640 if ( two_handed_left_fist )//two-handed - left fist/двуручие - левая кисть
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1641 pRenderer->DrawTextureAlphaNew(
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1642 (pPaperdoll_BodyX + pPaperdollLeftEmptyHand[pBodyComplection][0])/640.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1643 (pPaperdoll_BodyY + pPaperdollLeftEmptyHand[pBodyComplection][1])/480.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1644 papredoll_dlhs[uPlayerID - 1]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1645 if ( !bRingsShownInCharScreen )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1646 pRenderer->ZDrawTextureAlpha(item_X/640.0f, item_Y/480.0f, v153, player->pEquipment.uShield);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1647 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1648 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1649 //--------------------------------------------------------(RightHand/Правая кисть)--------------------------------------------------
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1650 pRenderer->DrawTextureAlphaNew(
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1651 (pPaperdoll_BodyX + pPaperdoll_RightHand[pBodyComplection][0])/640.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1652 (pPaperdoll_BodyY + pPaperdoll_RightHand[pBodyComplection][1])/480.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1653 papredoll_drhs[uPlayerID - 1]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1654 //---------------------------------------------(two-handed - hand/Двуручие - рука)--------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1655 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1656 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1657 if ( player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1658 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1659 && !player->GetItem(&PlayerEquipment::uShield) )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1660 pRenderer->DrawTextureAlphaNew(
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1661 (pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0])/640.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1662 (pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1])/480.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1663 papredoll_dlaus[uPlayerID - 1]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1664 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1665 //--------------------------------------------------------(two-handed - fist/двуручие - кисть)----------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1666 if ( player->GetItem(&PlayerEquipment::uMainHand))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1667 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1668 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1669 if ( item->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1670 || item->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1671 && !player->GetItem(&PlayerEquipment::uShield) )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1672 pRenderer->DrawTextureAlphaNew(
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1673 (pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0])/640.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1674 (pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1])/480.0f,
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1675 papredoll_dlhus[uPlayerID - 1]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1676 }
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1677
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1678 if ( !bRingsShownInCharScreen )//рисование лупы
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1679 pRenderer->DrawTextureAlphaNew(603/640.0f, 299/480.0f, ui_character_inventory_magnification_glass);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1680
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1681 pRenderer->DrawTextureAlphaNew(468/640.0f, 0, game_ui_right_panel_frame);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1682 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1683
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1684 //----- (0041A2D1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1685 void CharacterUI_InventoryTab_Draw(Player *player, bool a2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1686 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1687 Image *pTexture; // esi@6
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1688 unsigned int v17; // edi@15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1689 unsigned int uCellX; // [sp+30h] [bp-8h]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1690 unsigned int uCellY; // [sp+34h] [bp-4h]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1691
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1692 pRenderer->DrawTextureAlphaNew(8/640.0f, 8/480.0f, ui_character_inventory_background);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1693 if (a2)
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1694 pRenderer->DrawTextureAlphaNew(8/640.0f, 305/480.0f, ui_character_inventory_background_strip);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1695
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1696 for (uint i = 0; i < 126; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1697 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1698 if ( player->pInventoryMatrix[i] <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1699 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1700 if ( !player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1701 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1702 uCellY = 32 * (i / 14) + 17;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1703 uCellX = 32 * (i % 14) + 14;
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1704
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1705 //uint item_texture_id = pIcons_LOD->LoadTexture(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].GetIconName(), TEXTURE_16BIT_PALETTE);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1706 //pTexture = pIcons_LOD->GetTexture(item_texture_id);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1707 pTexture = assets->GetImage_16BitAlpha(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].GetIconName());
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1708
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1709 //if (pTexture->uTextureWidth < 14)
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1710 // pTexture->uTextureWidth = 14;
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1711 int width = pTexture->GetWidth();
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1712 if (width < 14)
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1713 width = 14;
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1714
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1715 if ( (width - 14) / 32 == 0 && width < 32)
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1716 uCellX += (32 - width) / 2;
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1717
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1718 int height = pTexture->GetHeight();
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1719 if (height < 14 )
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1720 height = 14;
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1721 v17 = uCellX + (( (int)((width - 14) & 0xE0) + 32 - width) / 2)
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1722 + pSRZBufferLineOffsets[uCellY + (( (int)((height - 14) & 0xFFFFFFE0) - height + 32) / 2)]; //added typecast. without it the value in the brackets got cat to unsigned which messed stuff up
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1723 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1724 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1725 Texture_MM7 *loadedTextureptr = nullptr;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1726 switch (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1727 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1728 case ITEM_AURA_EFFECT_RED: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1729 case ITEM_AURA_EFFECT_BLUE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1730 case ITEM_AURA_EFFECT_GREEN: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1731 case ITEM_AURA_EFFECT_PURPLE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1732 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1733 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1734 if (_50C9A8_item_enchantment_timer <= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1735 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1736 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1737 LOBYTE(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes) &= 0xF;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1738 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1739 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1740
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1741 pRenderer->BlendTextures(uCellX, uCellY, pTexture, loadedTextureptr, GetTickCount() * 0.1, 0, 255);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1742 //ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1743 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1744 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1745 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1746 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsIdentified() || current_screen_type != SCREEN_HOUSE)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1747 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1748 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsBroken())
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1749 pRenderer->DrawTransparentRedShade(uCellX/640.0f, uCellY/480.0f, pTexture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1750 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1751 pRenderer->DrawTextureAlphaNew(uCellX/640.0f, uCellY/480.0f, pTexture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1752 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1753 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1754 pRenderer->DrawTransparentGreenShade(uCellX/640.0f, uCellY/480.0f, pTexture);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1755 //ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1756 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1757 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1758 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1759 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1760
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1761 static void CharacterUI_DrawItem(int x, int y, ItemGen *item, int id)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1762 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1763 //Texture_MM7* item_texture = pIcons_LOD->LoadTexturePtr(item->GetIconName(), TEXTURE_16BIT_PALETTE);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1764 auto item_texture = assets->GetImage_16BitAlpha(item->GetIconName());
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1765
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1766 if (item->uAttributes & ITEM_ENCHANT_ANIMATION) // enchant animation
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1767 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1768 Texture_MM7 *enchantment_texture = nullptr;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1769 switch (item->uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1770 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1771 case ITEM_AURA_EFFECT_RED: enchantment_texture = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1772 case ITEM_AURA_EFFECT_BLUE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1773 case ITEM_AURA_EFFECT_GREEN: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1774 case ITEM_AURA_EFFECT_PURPLE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1775 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1776
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1777 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1778 if (_50C9A8_item_enchantment_timer <= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1779 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1780 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1781 item->uAttributes &= 0xFFFFFF0F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1782 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1783 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1784 pRenderer->BlendTextures(x, y, item_texture, enchantment_texture, GetTickCount() * 0.1, 0, 255);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1785 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1786 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1787 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1788 if (item->IsBroken())
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1789 pRenderer->DrawTransparentRedShade(x/640.0f, y/480.0f, item_texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1790 else if (!item->IsIdentified())
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1791 pRenderer->DrawTransparentGreenShade(x/640.0f, y/480.0f, item_texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1792 else
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1793 pRenderer->DrawTextureAlphaNew(x/640.0f, y/480.0f, item_texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1794
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1795 pRenderer->ZBuffer_Fill_2(x, y, item_texture, id);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1796 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1797 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1798
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1799 //----- (0043E825) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1800 void CharacterUI_DrawPaperdollWithRingOverlay(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1801 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1802 CharacterUI_DrawPaperdoll(player);
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1803
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1804 pRenderer->DrawTextureAlphaNew(473/640.0f, 0, ui_character_inventory_paperdoll_rings_background);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1805 pRenderer->DrawTextureAlphaNew(468/640.0f, 0, game_ui_right_panel_frame);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1806 pRenderer->DrawTextureAlphaNew(pCharacterScreen_DetalizBtn->uX/640.0f, pCharacterScreen_DetalizBtn->uY/480.0f, ui_character_inventory_paperdoll_rings_close);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1807
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1808 for (uint i = 0; i < 6; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1809 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1810 if (!player->pEquipment.uRings[i])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1811 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1812 static int pPaperdollRingsX[6] = {0x1EA, 0x21A, 0x248, 0x1EA, 0x21A, 0x248};
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1813 static int pPaperdollRingsY[6] = {0x0CA, 0x0CA, 0x0CA, 0x0FA, 0x0FA, 0x0FA};
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1814 CharacterUI_DrawItem(pPaperdollRingsX[i], pPaperdollRingsY[i], &player->pInventoryItemList[player->pEquipment.uRings[i] - 1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1815 player->pEquipment.uRings[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1816 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1817 if (player->pEquipment.uAmulet)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1818 CharacterUI_DrawItem(493, 91, player->GetAmuletItem(), player->pEquipment.uAmulet);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1819 if (player->pEquipment.uGlove)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1820 CharacterUI_DrawItem(586, 88, player->GetGloveItem(), player->pEquipment.uGlove);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1821 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1822
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1823 //----- (0043BCA7) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1824 void CharacterUI_LoadPaperdollTextures()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1825 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1826 int v3; // ebx@10
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1827 Player *pPlayer; // edi@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1828 signed int v32; // [sp+10h] [bp-28h]@75
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1829 signed int v33; // [sp+10h] [bp-28h]@77
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1830 int pItemTXTNum; // [sp+14h] [bp-24h]@75
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1831 signed int v38; // [sp+14h] [bp-24h]@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1832 char pContainer[128]; // [sp+24h] [bp-14h]@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1833
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1834 if (!ui_character_inventory_magnification_glass)
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1835 ui_character_inventory_magnification_glass = assets->GetImage_16BitAlpha(L"MAGNIF-B");
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1836
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1837 //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 )
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1838 if (!ui_character_inventory_paperdoll_background)
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1839 ui_character_inventory_paperdoll_background = assets->GetImage_16BitColorKey(L"BACKDOLL", 0x7FF);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1840
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1841 ui_character_inventory_paperdoll_rings_background = assets->GetImage_16BitAlpha(L"BACKHAND");
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1842
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
1843 ui_character_inventory_paperdoll_rings_close = ui_exit_cancel_button_background;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1844 for ( uint i = 0; i < 4; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1845 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1846 if ( pPlayers[i + 1]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1847 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1848 if ( pPlayers[i + 1]->GetRace() == CHARACTER_RACE_DWARF )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1849 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1850 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1851 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1852 wsprintfA(pContainer, "pc23v%dBod", v3);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1853 papredoll_dbods[i] = assets->GetImage_16BitAlpha(pContainer);//Body texture
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1854 wsprintfA(pContainer, "pc23v%dlad", v3);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1855 papredoll_dlads[i] = assets->GetImage_16BitAlpha(pContainer);// Left Hand
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1856 wsprintfA(pContainer, "pc23v%dlau", v3);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1857 papredoll_dlaus[i] = assets->GetImage_16BitAlpha(pContainer);// Left Hand2
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1858 wsprintfA(pContainer, "pc23v%drh", v3);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1859 papredoll_drhs[i] = assets->GetImage_16BitAlpha(pContainer);// Right Hand
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1860 wsprintfA(pContainer, "pc23v%dlh", v3);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1861 papredoll_dlhs[i] = assets->GetImage_16BitAlpha(pContainer);// Left Palm
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1862 wsprintfA(pContainer, "pc23v%dlhu", v3);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1863 papredoll_dlhus[i] = assets->GetImage_16BitAlpha(pContainer); // Left Fist
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1864 pPlayer = pPlayers[i + 1];
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1865
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1866 if ( pPlayer->uCurrentFace == 12 || pPlayer->uCurrentFace == 13 )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1867 paperdoll_dbrds[(char)pPlayer->uCurrentFace] = nullptr;
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1868 papredoll_flying_feet[pPlayer->uCurrentFace] = nullptr;
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1869
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1870 IsPlayerWearingWatersuit[i + 1] = true;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1871 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1872 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1873 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1874 papredoll_dbods[i] = assets->GetImage_16BitAlpha(dbod_texnames_by_face[pPlayers[i + 1]->uCurrentFace]);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1875 papredoll_dlads[i] = assets->GetImage_16BitAlpha(dlad_texnames_by_face[pPlayers[i + 1]->uCurrentFace]);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1876 papredoll_dlaus[i] = assets->GetImage_16BitAlpha(dlau_texnames_by_face[pPlayers[i + 1]->uCurrentFace]);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1877 papredoll_drhs[i] = assets->GetImage_16BitAlpha(drh_texnames_by_face[pPlayers[i + 1]->uCurrentFace]);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1878 papredoll_dlhs[i] = assets->GetImage_16BitAlpha(dlh_texnames_by_face[pPlayers[i + 1]->uCurrentFace]);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1879 papredoll_dlhus[i] = assets->GetImage_16BitAlpha(dlhu_texnames_by_face[pPlayers[i + 1]->uCurrentFace]);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1880
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1881 wchar_t name[1024];
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1882 if ( pPlayers[i + 1]->uCurrentFace == 12 || pPlayers[i + 1]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1883 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1884 wsprintfW(name, L"pc%02dbrd", pPlayers[i + 1]->uCurrentFace + 1);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1885 paperdoll_dbrds[pPlayers[i + 1]->uCurrentFace] = assets->GetImage_16BitAlpha(name);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1886 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1887 wsprintfW(name, L"item281pc%02d", pPlayers[i + 1]->uCurrentFace + 1);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1888 papredoll_flying_feet[pPlayers[i + 1]->uCurrentFace] = assets->GetImage_16BitAlpha(name);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1889 IsPlayerWearingWatersuit[i + 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1890 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1891 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1892
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1893 ui_ar_up_up = assets->GetImage_16BitAlpha(L"ar_up_up");
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1894 ui_ar_up_dn = assets->GetImage_16BitAlpha(L"ar_up_dn");
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1895 ui_ar_dn_up = assets->GetImage_16BitAlpha(L"ar_dn_up");
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1896 ui_ar_dn_dn = assets->GetImage_16BitAlpha(L"ar_dn_dn");
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1897
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1898 paperdoll_dbrds[9] = assets->GetImage_16BitAlpha(L"ib-cd1-d");
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1899 paperdoll_dbrds[7] = assets->GetImage_16BitAlpha(L"ib-cd2-d");
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1900 paperdoll_dbrds[5] = assets->GetImage_16BitAlpha(L"ib-cd3-d");
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1901 paperdoll_dbrds[3] = assets->GetImage_16BitAlpha(L"ib-cd4-d");
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1902 paperdoll_dbrds[1] = assets->GetImage_16BitAlpha(L"ib-cd5-d");
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1903
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1904 for ( uint i = 0; i < 54; ++i )// test equipment
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1905 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1906 party_has_equipment[i] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1907 if ( pParty->pPickedItem.uItemID != i + 66 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1908 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1909 for ( uint j = 0; j < 4; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1910 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1911 if ( pParty->pPlayers[j].HasItem(i + 66, 0) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1912 party_has_equipment[i] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1913 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1914 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1915 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1916 memset(byte_5111F6_OwnedArtifacts.data(), 0, sizeof(byte_5111F6_OwnedArtifacts));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1917 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1918 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1919 Player* player = &pParty->pPlayers[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1920
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1921 if (player->HasItem(ITEM_ARTIFACT_GOVERNORS_ARMOR, 1)) byte_5111F6_OwnedArtifacts[0] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1922 if (player->HasItem(ITEM_ARTIFACT_YORUBA, 1)) byte_5111F6_OwnedArtifacts[1] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1923 if (player->HasItem(ITEM_RELIC_HARECS_LEATHER, 1)) byte_5111F6_OwnedArtifacts[2] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1924 if (player->HasItem(ITEM_ARTIFACT_LEAGUE_BOOTS, 1)) byte_5111F6_OwnedArtifacts[3] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1925 if (player->HasItem(ITEM_RELIC_TALEDONS_HELM, 1)) byte_5111F6_OwnedArtifacts[4] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1926 if (player->HasItem(ITEM_RELIC_SCHOLARS_CAP, 1)) byte_5111F6_OwnedArtifacts[5] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1927 if (player->HasItem(ITEM_RELIC_PHYNAXIAN_CROWN, 1)) byte_5111F6_OwnedArtifacts[6] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1928 if (player->HasItem(ITEM_ARTIFACT_MINDS_EYE, 1)) byte_5111F6_OwnedArtifacts[7] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1929 if (player->HasItem(ITEM_RARE_SHADOWS_MASK, 1)) byte_5111F6_OwnedArtifacts[8] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1930 if (player->HasItem(ITEM_RILIC_TITANS_BELT, 1)) byte_5111F6_OwnedArtifacts[9] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1931 if (player->HasItem(ITEM_ARTIFACT_HEROS_BELT, 1)) byte_5111F6_OwnedArtifacts[10] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1932 if (player->HasItem(ITEM_RELIC_TWILIGHT, 1)) byte_5111F6_OwnedArtifacts[11] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1933 if (player->HasItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, 1)) byte_5111F6_OwnedArtifacts[12] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1934 if (player->HasItem(ITEM_RARE_SUN_CLOAK, 1)) byte_5111F6_OwnedArtifacts[13] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1935 if (player->HasItem(ITEM_RARE_MOON_CLOAK, 1)) byte_5111F6_OwnedArtifacts[14] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1936 if (player->HasItem(ITEM_RARE_VAMPIRES_CAPE, 1)) byte_5111F6_OwnedArtifacts[15] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1937 if (player->HasItem(ITEM_ELVEN_CHAINMAIL, 1)) byte_5111F6_OwnedArtifacts[16] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1938 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1939
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1940 for (uint i = 0; i < 2; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1941 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1942 for ( uint j = 0; j < 5; ++j )//Belt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1943 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1944 GetItemTextureFilename(pContainer, j + 100, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1945 paperdoll_belt_texture[i][j] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1946 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1947 GetItemTextureFilename(pContainer, 535, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1948 paperdoll_belt_texture[i][6] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1949 for ( uint j = 0; j < 11; ++j )//Helm
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1950 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1951 GetItemTextureFilename(pContainer, j + 89, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1952 paperdoll_helm_texture[i][j] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1953 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1954 GetItemTextureFilename(pContainer, 521, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1955 paperdoll_helm_texture[i][11] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1956 GetItemTextureFilename(pContainer, 522, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1957 paperdoll_helm_texture[i][12] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1958 GetItemTextureFilename(pContainer, 523, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1959 paperdoll_helm_texture[i][13] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1960 GetItemTextureFilename(pContainer, 532, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1961 paperdoll_helm_texture[i][14] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1962 GetItemTextureFilename(pContainer, 544, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1963 paperdoll_helm_texture[i][15] = assets->GetImage_16BitAlpha(pContainer);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1964
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1965 if ( IsDwarfPresentInParty(true) ) //the phynaxian helm uses a slightly different graphic for dwarves
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1966 paperdoll_dbrds[11] = assets->GetImage_16BitAlpha(L"item092v3");
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1967 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1968 //v43 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1969 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1970 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1971 if ( ShouldLoadTexturesForRaceAndGender(i) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1972 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1973 GetItemTextureFilename(pContainer, 524, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1974 paperdoll_belt_texture[i][5] = assets->GetImage_16BitAlpha(pContainer);//Titans belt
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1975 pItemTXTNum = 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1976 for ( v32 = 0; v32 < 13; ++v32 )//simple armor
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1977 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1978 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1979 paperdoll_armor_texture[i][v32][0] = assets->GetImage_16BitAlpha(pContainer);// armor
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1980 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 1);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1981 paperdoll_armor_texture[i][v32][1] = assets->GetImage_16BitAlpha(pContainer);// shoulder 1
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1982 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 2);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1983 paperdoll_armor_texture[i][v32][2] = assets->GetImage_16BitAlpha(pContainer);// shoulder 2
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1984 pItemTXTNum++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1985 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1986 GetItemTextureFilename(pContainer, 516, i + 1, 0);//artefacts
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1987 paperdoll_armor_texture[i][v32][0] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1988 GetItemTextureFilename(pContainer, 516, i + 1, 1);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1989 paperdoll_armor_texture[i][v32][1] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1990 GetItemTextureFilename(pContainer, 516, i + 1, 2);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1991 paperdoll_armor_texture[i][v32][2] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1992 GetItemTextureFilename(pContainer, 505, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1993 paperdoll_armor_texture[i][v32 + 1][0] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1994 GetItemTextureFilename(pContainer, 505, i + 1, 1);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1995 paperdoll_armor_texture[i][v32 + 1][1] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1996 GetItemTextureFilename(pContainer, 505, i + 1, 2);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1997 paperdoll_armor_texture[i][v32 + 1][2] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1998 GetItemTextureFilename(pContainer, 504, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
1999 paperdoll_armor_texture[i][v32 + 2][0] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2000 GetItemTextureFilename(pContainer, 504, i + 1, 1);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2001 paperdoll_armor_texture[i][v32 + 2][1] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2002 GetItemTextureFilename(pContainer, 504, i + 1, 2);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2003 paperdoll_armor_texture[i][v32 + 2][2] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2004 GetItemTextureFilename(pContainer, 533, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2005 paperdoll_armor_texture[i][v32 + 3][0] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2006 GetItemTextureFilename(pContainer, 533, i + 1, 1);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2007 paperdoll_armor_texture[i][v32 + 3][1] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2008 GetItemTextureFilename(pContainer, 533, i + 1, 2);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2009 paperdoll_armor_texture[i][v32 + 3][2] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2010 for ( v33 = 0; v33 < 5; ++v33 )//boots
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2011 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2012 GetItemTextureFilename(pContainer, v33 + 115, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2013 paperdoll_boots_texture[i][v33] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2014 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2015 GetItemTextureFilename(pContainer, 512, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2016 paperdoll_boots_texture[i][v33] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2017 for ( v38 = 0; v38 < 5; ++v38 )//Cloak
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2018 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2019 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2020 paperdoll_cloak_texture[i][v38] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2021 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 1);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2022 paperdoll_cloak_collar_texture[i][v38] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2023 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2024
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2025 GetItemTextureFilename(pContainer, 525, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2026 paperdoll_cloak_texture[i][5] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2027 GetItemTextureFilename(pContainer, 530, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2028 paperdoll_cloak_texture[i][6] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2029 GetItemTextureFilename(pContainer, 547, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2030 paperdoll_cloak_texture[i][7] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2031 GetItemTextureFilename(pContainer, 548, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2032 paperdoll_cloak_texture[i][8] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2033 GetItemTextureFilename(pContainer, 550, i + 1, 0);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2034 paperdoll_cloak_texture[i][9] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2035 GetItemTextureFilename(pContainer, 525, i + 1, 1);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2036 paperdoll_cloak_collar_texture[i][5] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2037 GetItemTextureFilename(pContainer, 530, i + 1, 1);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2038 paperdoll_cloak_collar_texture[i][6] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2039 GetItemTextureFilename(pContainer, 547, i + 1, 1);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2040 paperdoll_cloak_collar_texture[i][7] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2041 GetItemTextureFilename(pContainer, 548, i + 1, 1);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2042 paperdoll_cloak_collar_texture[i][8] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2043 GetItemTextureFilename(pContainer, 550, i + 1, 1);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2044 paperdoll_cloak_collar_texture[i][9] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2045 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2046 //else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2047 //{
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2048 //v26 = v43;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2049 //}
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2050 //v43 = v26 + 40;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2051 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2052 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2053
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2054 //----- (00419401) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
2055 void GUIWindow_CharacterRecord::CharacterUI_SkillsTab_CreateButtons()
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2056 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2057 GUIButton *pButton; // eax@3
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2058 unsigned int current_Y; // esi@8
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2059 int buttons_count; // [sp+10h] [bp-14h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2060 int first_rows; // [sp+14h] [bp-10h]@19
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2061 int skill_id; // [sp+18h] [bp-Ch]@8
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2062 Player *curr_player; // [sp+1Ch] [bp-8h]@8
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2063 int i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2064 int uCurrFontHeght;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2065
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2066 buttons_count = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2067 if ( dword_507CC0_activ_ch )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2068 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2069 dword_507CC0_activ_ch = uActiveCharacter;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2070 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2071 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2072 if ( pButton->msg == UIMSG_InventoryLeftClick )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2073 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2074 dword_50698C_uX = pButton->uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2075 dword_506988_uY = pButton->uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2076 dword_506984_uZ = pButton->uZ;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2077 dword_506980_uW = pButton->uW;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2078 pButton->uW = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2079 pButton->uZ = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2080 pButton->uY = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2081 pButton->uX = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2082 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2083 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2084 first_rows = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2085 int a5 = pGUIWindow_CurrentMenu->uNumControls;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2086 curr_player = &pParty->pPlayers[uActiveCharacter-1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2087
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2088 uCurrFontHeght=pFontLucida->uFontHeight;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2089 current_Y = 2 *uCurrFontHeght + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2090 for( i = 0; i < 9; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2091 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2092 skill_id = pWeaponSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2093 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2094 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2095 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2096 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2097 ++first_rows;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2098 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2099 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2100 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2101 if ( !first_rows )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2102 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2103 current_Y += 2 * uCurrFontHeght - 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2104 for ( i = 0; i < 9; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2105 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2106 skill_id = pMagicSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2107 if ( curr_player->pActiveSkills[skill_id] & 0x3F && buttons_count < 15 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2108 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2109 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2110 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2111 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2112 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2113 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2114 first_rows = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2115 current_Y = 2 * uCurrFontHeght + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2116 for ( i = 0; i < 5; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2117 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2118 skill_id = pArmorSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2119 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2120 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2121 current_Y+= uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2122 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2123 ++first_rows;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2124 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2125 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2126 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2127 if ( !first_rows )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2128 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2129 current_Y += 2 * uCurrFontHeght - 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2130 for ( i = 0; i < 12; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2131 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2132 skill_id = pMiscSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2133 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2134 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2135 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2136 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2137 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2138 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2139 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2140
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2141 if ( buttons_count )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2142 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(buttons_count, 1, 0, a5);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2143 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2144
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2145 //----- (00418511) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
2146 void GUIWindow_CharacterRecord::CharacterUI_StatsTab_Draw(Player *player)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2147 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2148 int pY; // ST34_4@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2149 const char *pText; // eax@9
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2150 const char *text_format; // [sp+14h] [bp-Ch]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2151
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
2152 pRenderer->DrawTextureAlphaNew(8/640.0f, 8/480.0f, ui_character_stats_background);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
2153
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2154 sprintf(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2155 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]);//"^Pi[%s] %s" / "%s the %s"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2156 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2157 sprintfex(pTmpBuf2.data(), "\f00000\r180%s: \f%05d%d\f00000\n\n\n",
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2158 pGlobalTXT_LocalizationStrings[207], // "Skill points"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2159 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2160 player->uSkillPoints);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2161 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2162 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2163
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2164 //First column(Первая колонка)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2165 pY = 53;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2166 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[144],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2167 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualMight(), player->GetBaseStrength()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2168 player->GetActualMight(), player->GetBaseStrength());//Might
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2169 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2170
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2171 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2172 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[116],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2173 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualIntelligence(), player->GetBaseIntelligence()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2174 player->GetActualIntelligence(), player->GetBaseIntelligence());//Intellect
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2175 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2176
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2177 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2178 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[163],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2179 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualWillpower(), player->GetBaseWillpower()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2180 player->GetActualWillpower(), player->GetBaseWillpower());//
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2181 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2182
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2183 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2184 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[75],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2185 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualEndurance(), player->GetBaseEndurance()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2186 player->GetActualEndurance(), player->GetBaseEndurance());//
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2187 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2188
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2189 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2190 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2191 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAccuracy(), player->GetBaseAccuracy()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2192 player->GetActualAccuracy(), player->GetBaseAccuracy());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2193 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2194
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2195 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2196 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[211],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2197 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualSpeed(), player->GetBaseSpeed()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2198 player->GetActualSpeed(), player->GetBaseSpeed());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2199 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2200
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2201 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2202 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[136],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2203 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLuck(), player->GetBaseLuck()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2204 player->GetActualLuck(), player->GetBaseLuck());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2205 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2206
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2207 text_format = "%s\f%05u\r424%d\f00000 /\t185%d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2208 if ( player->GetMaxHealth() >= 1000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2209 text_format = "%s\f%05u\r388%d\f00000 / %d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2210 pY += 2 * LOBYTE(pFontArrus->uFontHeight) + 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2211 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[108],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2212 UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2213 player->sHealth, player->GetMaxHealth());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2214 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2215
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2216 text_format = "%s\f%05u\r424%d\f00000 /\t185%d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2217 if ( player->GetMaxMana() >= 1000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2218 text_format = "%s\f%05u\r388%d\f00000 / %d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2219 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2220 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[212],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2221 UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2222 player->sMana, player->GetMaxMana());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2223 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2224
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2225 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2226 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[12],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2227 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2228 player->GetActualAC(), player->GetBaseAC());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2229 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2230
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2231 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2232 sprintf(pTmpBuf.data(), "%s: \f%05d%s\n", pGlobalTXT_LocalizationStrings[47], GetConditionDrawColor(player->GetMajorConditionIdx()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2233 aCharacterConditionNames[player->GetMajorConditionIdx()]);//Состояние
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2234 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2235
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2236 pY += LOBYTE(pFontArrus->uFontHeight) + - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2237 pText = pGlobalTXT_LocalizationStrings[153];//Нет
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2238 if (player->uQuickSpell)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2239 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2240 sprintf(pTmpBuf.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], pText);//Б. применение
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2241 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2242
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2243 //Second column (Вторая колонка)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2244 pY = 50;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2245 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2246 if ( player->GetActualAge() > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2247 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2248 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[5],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2249 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAge(), player->GetBaseAge()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2250 player->GetActualAge(), player->GetBaseAge());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2251 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2252
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2253 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2254 if ( player->GetBaseLevel() > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2255 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2256 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2257 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[131],//Уров.
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2258 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLevel(), player->GetBaseLevel()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2259 player->GetActualLevel(), player->GetBaseLevel());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2260 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2261
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2262 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2263 pText = pGlobalTXT_LocalizationStrings[17]; // "Exp."
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2264 if (player->uExperience <= 9999999)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2265 pText = pGlobalTXT_LocalizationStrings[83]; // "Experience"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2266 sprintf(pTmpBuf.data(), "%s\r180\f%05d%lu\f00000\n\n", pText, player->GetExperienceDisplayColor(), LODWORD(player->uExperience));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2267 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2268
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2269 pY += 2 * LOBYTE(pFontArrus->uFontHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2270 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], player->GetActualAttack(false));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2271 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2272
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2273 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2274 sprintf(pTmpBuf.data(), "%s\t100 %s\n", pGlobalTXT_LocalizationStrings[53], player->GetMeleeDamageString());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2275 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2276
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2277 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2278 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[203], player->GetRangedAttack());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2279 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2280
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2281 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2282 sprintf(pTmpBuf.data(), "%s\t100 %s\n\n", pGlobalTXT_LocalizationStrings[53], player->GetRangedDamageString());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2283 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2284
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2285 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2286 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2287 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2288 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 4;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2289 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[87],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2290 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2291 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2292 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2293
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2294 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2295 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2296 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2297 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2298 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[6],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2299 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2300 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2301 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2302
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2303 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2304 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2305 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2306 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2307 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[240],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2308 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2309 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2310 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2311
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2312 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2313 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2314 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2315 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2316 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[70],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2317 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2318 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2319 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2320
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2321 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2322 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2323 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2324 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2325 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[142],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2326 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2327 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2328 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) == 200 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2329 sprintf(pTmpBuf.data(), Stat_string_format_2_column_text, pGlobalTXT_LocalizationStrings[142],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2330 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), 200), pGlobalTXT_LocalizationStrings[625]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2331 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2332
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2333 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2334 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2335 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2336 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2337 int it = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2338 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[29],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2339 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2340 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2341 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) == 200 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2342 sprintf(pTmpBuf.data(), Stat_string_format_2_column_text, pGlobalTXT_LocalizationStrings[29],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2343 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), 200), pGlobalTXT_LocalizationStrings[625]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2344 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2345 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2346
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2347 bool awardSort (int i, int j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2348 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2349 if (pAwards[i].uPriority == 0) //none
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2350 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2351 else if (pAwards[j].uPriority == 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2352 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2353 else if(pAwards[i].uPriority == 1) //fines,arena stuff,etc
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2354 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2355 else if(pAwards[j].uPriority == 1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2356 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2357 else if(pAwards[i].uPriority == 5) //joined guilds
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2358 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2359 else if(pAwards[j].uPriority == 5)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2360 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2361 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2362 return (pAwards[i].uPriority < pAwards[j].uPriority);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2363 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2364
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2365 //----- (00419100) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2366 void FillAwardsData()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2367 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2368 Player* pPlayer = pPlayers[uActiveCharacter];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2369
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2370 memset(achieved_awards.data(), 0, 4000);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2371 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2372
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2373 memset(pTmpBuf2.data(), 0, 0x7D0u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2374 BtnDown_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2375 BtnUp_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2376 books_page_number = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2377 books_primary_item_per_page = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2378 for ( int i = 1; i < 105; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2379 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2380 if ( _449B57_test_bit(pPlayer->_achieved_awards_bits, i) && pAwards[i].pText )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2381 achieved_awards[num_achieved_awards++] = (AwardType)i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2382 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2383 full_num_items_in_book = num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2384 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2385
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2386 //sort awards index
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2387
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2388 if (full_num_items_in_book>0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2389 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2390 for (int i = 0; i< full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2391 achieved_awards[full_num_items_in_book+i] = (AwardType)(rand()%16);//случайные значения от 0 до 15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2392 for (int i = 1; i< full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2393 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2394 for (int j = i; j< full_num_items_in_book; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2395 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2396 AwardType tmp;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2397 if (pAwards[achieved_awards[j]].uPriority < pAwards[achieved_awards[i]].uPriority)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2398 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2399 tmp= achieved_awards[j];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2400 achieved_awards[j] = achieved_awards[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2401 achieved_awards[i] = tmp;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2402 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2403 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2404 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2405 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2406
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2407 // if (full_num_items_in_book > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2408 /* {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2409 std::stable_sort(achieved_awards.begin(), achieved_awards.end(), awardSort);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2410 }*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2411 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2412
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2413 //----- (0043EF2B) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2414 void WetsuitOn( unsigned int uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2415 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2416 CHARACTER_RACE player_race; // edi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2417 signed int player_sex; // eax@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2418 int texture_num; // ecx@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2419 char pContainer[20]; // [sp+4h] [bp-1Ch]@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2420
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2421 if ( uPlayerID> 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2422 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2423 player_race = pPlayers[uPlayerID]->GetRace();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2424 player_sex = pPlayers[uPlayerID]->GetSexByVoice();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2425 if ( player_race == CHARACTER_RACE_DWARF )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2426 texture_num = (player_sex != 0) + 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2427 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2428 texture_num = (player_sex != 0) + 1;
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2429
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2430 wsprintfA(pContainer, "pc23v%dBod", texture_num);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2431 papredoll_dbods[uPlayerID - 1] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2432 wsprintfA(pContainer, "pc23v%dlad", texture_num);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2433 papredoll_dlads[uPlayerID - 1] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2434 wsprintfA(pContainer, "pc23v%dlau", texture_num);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2435 papredoll_dlaus[uPlayerID - 1] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2436 wsprintfA(pContainer, "pc23v%drh", texture_num);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2437 papredoll_drhs[uPlayerID - 1] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2438 wsprintfA(pContainer, "pc23v%dlh", texture_num);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2439 papredoll_dlhs[uPlayerID - 1] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2440 wsprintfA(pContainer, "pc23v%dlhu", texture_num);
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2441 papredoll_dlhus[uPlayerID - 1] = assets->GetImage_16BitAlpha(pContainer);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2442
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2443 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2444 paperdoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = nullptr;
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2445 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = nullptr;
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2446
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2447 IsPlayerWearingWatersuit[uPlayerID] = true;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2448 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2449 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2450
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2451 //----- (0043F0BD) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2452 void WetsuitOff( unsigned int uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2453 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2454 char pContainer[20]; // [sp+0h] [bp-18h]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2455
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2456 if (uPlayerID > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2457 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2458 papredoll_dbods[uPlayerID - 1] = assets->GetImage_16BitAlpha(dbod_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace]);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2459 papredoll_dlads[uPlayerID - 1] = assets->GetImage_16BitAlpha(dlad_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace]);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2460 papredoll_dlaus[uPlayerID - 1] = assets->GetImage_16BitAlpha(dlau_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace]);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2461 papredoll_drhs [uPlayerID - 1] = assets->GetImage_16BitAlpha(drh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace]);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2462 papredoll_dlhs [uPlayerID - 1] = assets->GetImage_16BitAlpha(dlh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace]);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2463 papredoll_dlhus[uPlayerID - 1] = assets->GetImage_16BitAlpha(dlhu_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2464
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2465 wchar_t name[1024];
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2466 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2467 {
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2468 wsprintfW(name, L"pc%02dbrd", pPlayers[uPlayerID]->uCurrentFace + 1);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2469 paperdoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = assets->GetImage_16BitAlpha(name);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2470 }
2574
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2471
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2472 wsprintfW(name, L"item281pc%02d", pPlayers[uPlayerID]->uCurrentFace + 1);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2473 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = assets->GetImage_16BitAlpha(name);
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2474
dd36326a9994 More texture refactoring
a.parshin
parents: 2573
diff changeset
2475 IsPlayerWearingWatersuit[uPlayerID] = false;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2476 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2477 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2478
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2479 //----- (00468F8A) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2480 void OnPaperdollLeftClick()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2481 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2482 int v1; // ecx@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2483 unsigned int v2; // edi@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2484 unsigned int v3; // edx@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2485 unsigned int pSkillType; // esi@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2486 unsigned __int16 v5; // ax@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2487 int v7; // esi@27
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2488 int v8; // eax@29
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2489 int v17; // eax@44
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2490 //unsigned int v18; // ecx@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2491 //unsigned int v19; // eax@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2492 // unsigned int v22; // eax@61
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2493 int v23; // eax@62
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2494 int v26; // eax@69
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2495 int v34; // esi@90
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2496 ItemGen _this; // [sp+Ch] [bp-40h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2497 // unsigned int v48; // [sp+30h] [bp-1Ch]@88
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2498 unsigned int v50; // [sp+38h] [bp-14h]@50
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2499 int v51; // [sp+3Ch] [bp-10h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2500 int v52; // [sp+40h] [bp-Ch]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2501 ITEM_EQUIP_TYPE pEquipType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2502 CastSpellInfo *pSpellInfo;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2503
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2504 v51 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2505 _this.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2506 v1 = pPlayers[uActiveCharacter]->pEquipment.uMainHand;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2507 v2 = pPlayers[uActiveCharacter]->pEquipment.uShield;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2508 if ( v1 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetItemEquipType() == EQUIP_TWO_HANDED )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2509 v51 = v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2510 v3 = pParty->pPickedItem.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2511 if ( pParty->pPickedItem.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2512 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2513 pEquipType = pParty->pPickedItem.GetItemEquipType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2514 pSkillType = pParty->pPickedItem.GetPlayerSkillType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2515 if ( pSkillType == 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2516 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2517 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2518 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2519 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2520 if ( (signed int)SkillToMastery(v5) < 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2521 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2522 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2523 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2524 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2525 v3 = pParty->pPickedItem.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2526 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2527 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2528 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2529 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2530 if ( (pSkillType == 8 || pSkillType == 1 || pSkillType == 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2531 && v1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2532 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetPlayerSkillType() == 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2533 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2534 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2535 if ( (signed int)SkillToMastery(v5) < 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2536 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2537 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2538 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2539 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2540 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2541 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2542 if ( !pPlayers[uActiveCharacter]->CanEquip_RaceAndAlignmentCheck(v3) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2543 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2544
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2545 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2546 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2547 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2548 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2549 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2550 pPlayers[uActiveCharacter]->EquipBody((ITEM_EQUIP_TYPE)3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2551 WetsuitOn(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2552 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2553 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2554 switch ( pEquipType )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2555 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2556 case EQUIP_BOW:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2557 case EQUIP_ARMOUR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2558 case EQUIP_HELMET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2559 case EQUIP_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2560 case EQUIP_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2561 case EQUIP_GAUNTLETS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2562 case EQUIP_BOOTS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2563 case EQUIP_AMULET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2564 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2565 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2566 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2567 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2568 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2569 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() && (pEquipType != EQUIP_ARMOUR || bUnderwater) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2570 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2571 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2572 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2573 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2574 pPlayers[uActiveCharacter]->EquipBody(pEquipType);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2575 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2576 WetsuitOff(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2577 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2578 //------------------------dress rings(одевание колец)----------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2579 case EQUIP_RING:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2580 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2581 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2582 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2583 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2584 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2585 //слоты для колец
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2586 v7 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2587 for ( v52 = 10; (signed int)v52 < 16; ++v52 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2588 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2589 if ( !pPlayers[uActiveCharacter]->pEquipment.uRings[v7] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2590 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2591 v8 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2592 if ( v8 >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2593 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2594 pParty->pPickedItem.uBodyAnchor = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2595 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v8], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v8]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2596 pPlayers[uActiveCharacter]->pEquipment.uRings[v7] = v8 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2597 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2598 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2599 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2600 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2601 v7++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2602 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2603 if ( v52 == 16 )//замещение последнего кольца
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2604 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2605 v52 = pPlayers[uActiveCharacter]->pEquipment.uRings[5] - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2606 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2607 pPlayers[uActiveCharacter]->pInventoryItemList[v52].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2608 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2609 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v52]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2610 _this.uBodyAnchor = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2611 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2612 pPlayers[uActiveCharacter]->pEquipment.uRings[5] = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2613 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2614 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2615 //------------------dress shield(одеть щит)------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2616 case EQUIP_SHIELD://Щит
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2617 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )//в акваланге
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2618 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2619 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2620 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2621 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2622 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2623 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2624 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2625 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2626 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2627 if ( v2 )//смена щита щитом
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2628 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2629 --v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2630 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2631 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2632 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2633 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2634 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2635 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2636 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2637 if ( v51 == EQUIP_SINGLE_HANDED )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2638 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2639 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2640 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2641 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2642 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2643 if ( v52 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2644 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2645 if ( !v51 )// обычная установка щита на пустую руку
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2646 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2647 pParty->pPickedItem.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2648 v17 = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2649 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2650 pPlayers[uActiveCharacter]->pEquipment.uShield = v17;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2651 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2652 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2653 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2654 v1--;//ставим щит когда держит двуручный меч
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2655 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2656 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2657 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2658 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2659 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2660 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2661 pPlayers[uActiveCharacter]->pEquipment.uShield = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2662 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2663 pPlayers[uActiveCharacter]->pEquipment.uMainHand = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2664 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2665 //-------------------------taken in hand(взять в руку)-------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2666 case EQUIP_SINGLE_HANDED:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2667 case EQUIP_WAND:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2668 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2669 && pParty->pPickedItem.uItemID != 64
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2670 && pParty->pPickedItem.uItemID != 65 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2671 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2672 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2673 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2674 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2675 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2676 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2677 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2678 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2679 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2680 v50 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2681 if ( pSkillType == 2 && (unsigned __int16)(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_DAGGER] & 0xFFC0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2682 || pSkillType == 1 && (signed int)SkillToMastery(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_SWORD]) >= 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2683 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2684 //v18 = pMouse->uMouseClickX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2685 //v19 = pMouse->uMouseClickY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2686 if ( (signed int)pMouse->uMouseClickX >= 560 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2687 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2688 if ( !v51 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2689 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2690 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2691 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2692 --v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2693 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2694 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2695 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2696 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2697 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2698 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2699 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2700 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2701 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2702 v50 = _this.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2703 if ( _this.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2704 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2705 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2706 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2707 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2708 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2709 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2710 v23 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2711 if ( v23 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2712 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2713 pParty->pPickedItem.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2714 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v23], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v23]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2715 pPlayers[uActiveCharacter]->pEquipment.uShield = v23 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2716 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2717 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2718 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2719 v50 = pPlayers[uActiveCharacter]->pInventoryItemList[v23].uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2720 if ( v50 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2721 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2722 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2723 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2724 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2725 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2726 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2727 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2728 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2729 if ( !v1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2730 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2731 v26 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2732 if ( v26 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2733 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2734 pParty->pPickedItem.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2735 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v26], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v26]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2736 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v26 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2737 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2738 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2739 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2740 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2741 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2742 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2743 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2744 --v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2745 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2746 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2747 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2748 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2749 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2750 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2751 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2752 if ( pEquipType == EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2753 v50 = _this.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2754 if ( v51 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2755 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2756 if ( v50 )//взять жезл
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2757 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2758 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2759 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[v50 - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2760 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2761 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2762 //---------------------------take two hands(взять двумя руками)---------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2763 case EQUIP_TWO_HANDED:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2764 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2765 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2766 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2767 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2768 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2769 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2770 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2771 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2772 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2773 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2774 if ( v1 )//взять двуручный меч когда нет щита(замещение оружия)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2775 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2776 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2777 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2778 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2779 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2780 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2781 --v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2782 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2783 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2784 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2785 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2786 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2787 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2788 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2789 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2790 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2791 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2792 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2793 if ( v52 >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2794 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2795 if ( v2 )//взять двуручный меч когда есть щит(замещение щитом)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2796 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2797 v2--;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2798 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2799 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2800 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2801 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2802 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2803 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2804 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2805 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2806 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2807 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2808 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2809 pParty->pPickedItem.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2810 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2811 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2812 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2813 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2814 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2815 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2816 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2817 //-------------------------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2818 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2819 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(uActiveCharacter, 0);//выпить напиток и др.
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2820 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2821 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2822 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2823 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2824
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2825 v34 = pRenderer->pActiveZBuffer[pMouse->uMouseClickX + pSRZBufferLineOffsets[pMouse->uMouseClickY]] & 0xFFFF;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2826 if ( v34 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2827 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2828 //v36 = v34 - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2829 //v38 = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2830 pEquipType = pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].GetItemEquipType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2831 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2832 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2833 if ( bUnderwater )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2834 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2835 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2836 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2837 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2838 WetsuitOff(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2839 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2840 if ( _50C9A0_IsEnchantingInProgress )//наложить закл на экипировку
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2841 {
2554
f2a8ed07e921 Game Main Menu separated from Game logic
a.parshin
parents: 2547
diff changeset
2842 /* *((char *)pGUIWindow_CastTargetedSpell->ptr_1C + 8) &= 0x7Fu;//CastSpellInfo
f2a8ed07e921 Game Main Menu separated from Game logic
a.parshin
parents: 2547
diff changeset
2843 *((short *)pGUIWindow_CastTargetedSpell->ptr_1C + 2) = uActiveCharacter - 1;
f2a8ed07e921 Game Main Menu separated from Game logic
a.parshin
parents: 2547
diff changeset
2844 *((int *)pGUIWindow_CastTargetedSpell->ptr_1C + 3) = v36;
f2a8ed07e921 Game Main Menu separated from Game logic
a.parshin
parents: 2547
diff changeset
2845 *((short *)pGUIWindow_CastTargetedSpell->ptr_1C + 3) = pEquipType;*/
f2a8ed07e921 Game Main Menu separated from Game logic
a.parshin
parents: 2547
diff changeset
2846 pSpellInfo = (CastSpellInfo *)pGUIWindow_CastTargetedSpell->ptr_1C;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2847 pSpellInfo->uFlags &= 0x7F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2848 pSpellInfo->uPlayerID_2 = uActiveCharacter - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2849 pSpellInfo->spell_target_pid = v34 - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2850 pSpellInfo->field_6 = pEquipType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2851
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2852 ptr_50C9A4_ItemToEnchant = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2853 _50C9A0_IsEnchantingInProgress = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2854 if ( pMessageQueue_50CBD0->uNumMessages )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2855 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2856 pMouse->SetCursorBitmap("MICON1");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2857 _50C9D4_AfterEnchClickEventSecondParam = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2858 _50C9D0_AfterEnchClickEventId = 113;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2859 _50C9D8_AfterEnchClickEventTimeout = 256;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2860 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2861 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2862 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2863 if ( !ptr_50C9A4_ItemToEnchant )//снять вещь
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2864 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2865 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2866 pPlayers[uActiveCharacter]->pEquipment.pIndices[pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uBodyAnchor - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2867 pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2868 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2869 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2870 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2871 else//снять лук
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2872 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2873 if ( pPlayers[uActiveCharacter]->pEquipment.uBow )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2874 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2875 _this = pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->pEquipment.uBow - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2876 pParty->SetHoldingItem(&_this);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2877 _this.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2878 pPlayers[uActiveCharacter]->pEquipment.uBow = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2879 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2880 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2881 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2882
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2883 //----- (004196A0) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2884 void CharacterUI_ReleaseButtons()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2885 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2886 GUIButton *i; // esi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2887 GUIButton *j; // esi@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2888
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2889 if ( dword_507CC0_activ_ch )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2890 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2891 dword_507CC0_activ_ch = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2892 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = j )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2893 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2894 j = i->pNext;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2895 if ( i->field_1C & 0x8000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2896 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2897 i->Release();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2898 free(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2899 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2900 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2901 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2902 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2903 if ( j->msg == UIMSG_InventoryLeftClick)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2904 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2905 j->uX = dword_50698C_uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2906 j->uY = dword_506988_uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2907 j->uZ = dword_506984_uZ;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2908 j->uW = dword_506980_uW;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2909 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(1, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2910 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2911 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2912 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2913 }