annotate GUI/UI/UICharacter.cpp @ 2542:bacf9809126a

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author a.parshin
date Sun, 10 May 2015 02:04:52 +0200
parents a902abdfc7f2
children c674d547cc7c
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include <algorithm>
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a902abdfc7f2 1. Renamed class Game to class Engine.
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7
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8 #include "Engine/Engine.h"
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9
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10 #include "UICharacter.h"
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11 #include "..\../Engine/MapInfo.h"
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12 #include "..\../GUI/GUIWindow.h"
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13 #include "..\../GUI/GUIFont.h"
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14 #include "..\../GUI/GUIProgressBar.h"
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15 #include "..\../Engine/Party.h"
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16 #include "..\../Media/Audio/AudioPlayer.h"
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17 #include "..\../Engine/Graphics/Render.h"
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18 #include "..\../Engine/LOD.h"
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19 #include "..\../Engine/Graphics/Viewport.h"
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20 #include "..\../Engine/Timer.h"
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21 #include "..\../Engine/Awards.h"
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22 #include "..\../Engine/Spells/CastSpellInfo.h"
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23 #include "..\../Engine/texts.h"
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24 #include "..\../IO/Mouse.h"
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25
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26
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27
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28 int bRingsShownInCharScreen; // 5118E0
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29
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30 unsigned int ui_mainmenu_copyright_color;
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31
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32 unsigned int ui_character_tooltip_header_default_color;
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33 unsigned int ui_character_default_text_color;
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34 unsigned int ui_character_skill_highlight_color;
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35 unsigned int ui_character_header_text_color;
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36 unsigned int ui_character_bonus_text_color;
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37 unsigned int ui_character_bonus_text_color_neg;
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38 unsigned int ui_character_skill_upgradeable_color;
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39 unsigned int ui_character_skill_default_color;
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40 unsigned int ui_character_stat_default_color;
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41 unsigned int ui_character_stat_buffed_color;
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42 unsigned int ui_character_stat_debuffed_color;
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43 unsigned int ui_character_skillinfo_can_learn;
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44 unsigned int ui_character_skillinfo_can_learn_gm;
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45 unsigned int ui_character_skillinfo_cant_learn;
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46 unsigned int ui_character_condition_normal_color;
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47 unsigned int ui_character_condition_light_color;
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48 unsigned int ui_character_condition_moderate_color;
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49 unsigned int ui_character_condition_severe_color;
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50 std::array<unsigned int, 6> ui_character_award_color;
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51
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52 unsigned int ui_game_minimap_outline_color;
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53 unsigned int ui_game_minimap_actor_friendly_color;
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54 unsigned int ui_game_minimap_actor_hostile_color;
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55 unsigned int ui_game_minimap_actor_corpse_color;
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56 unsigned int ui_game_minimap_decoration_color_1;
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57 unsigned int ui_game_minimap_projectile_color;
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58 unsigned int ui_game_minimap_treasure_color;
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59 std::array<unsigned int, 24> ui_game_character_record_playerbuff_colors;
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60
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61 unsigned int ui_gamemenu_video_gamma_title_color;
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62 unsigned int ui_gamemenu_keys_action_name_color;
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63 unsigned int ui_gamemenu_keys_key_selection_blink_color_1;
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64 unsigned int ui_gamemenu_keys_key_selection_blink_color_2;
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65 unsigned int ui_gamemenu_keys_key_default_color;
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66
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67 unsigned int ui_book_quests_title_color;
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68 unsigned int ui_book_quests_text_color;
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69 unsigned int ui_book_autonotes_title_color;
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70 unsigned int ui_book_autonotes_text_color;
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71 unsigned int ui_book_map_title_color;
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72 unsigned int ui_book_map_coordinates_color;
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73
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74 unsigned int ui_book_calendar_title_color;
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75 unsigned int ui_book_calendar_time_color;
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76 unsigned int ui_book_calendar_day_color;
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77 unsigned int ui_book_calendar_month_color;
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78 unsigned int ui_book_calendar_year_color;
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79 unsigned int ui_book_calendar_moon_color;
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80 unsigned int ui_book_calendar_location_color;
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81
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82 unsigned int ui_book_journal_title_color;
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83 unsigned int ui_book_journal_text_color;
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84 unsigned int ui_book_journal_text_shadow;
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85
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86 unsigned int ui_game_dialogue_npc_name_color;
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87 unsigned int ui_game_dialogue_option_highlight_color;
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88 unsigned int ui_game_dialogue_option_normal_color;
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89
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90 unsigned int ui_house_player_cant_interact_color;
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91
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92
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93 void set_default_ui_skin()
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94 {
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95 ui_mainmenu_copyright_color = Color16(255, 255, 255);
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96
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97 ui_character_tooltip_header_default_color = Color16(255, 255, 155);
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98 ui_character_default_text_color = Color16(255, 255, 255);
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99 ui_character_header_text_color = Color16(255, 255, 155);
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100 ui_character_bonus_text_color = Color16(0, 255, 0);
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101 ui_character_bonus_text_color_neg = Color16(255, 0, 0);
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102
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103 ui_character_skill_upgradeable_color = Color16(0, 175, 255);
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104 ui_character_skill_default_color = Color16(255, 0, 0);
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105 ui_character_skill_highlight_color = Color16(255, 0, 0);
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106
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107 ui_character_stat_default_color = Color16(255, 255, 255);
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108 ui_character_stat_buffed_color = Color16(0, 255, 0);
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109 ui_character_stat_debuffed_color = Color16(255, 35, 0);
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110
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111 ui_character_skillinfo_can_learn = Color16(255, 255, 255);
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112 ui_character_skillinfo_can_learn_gm = Color16(255, 255, 0);
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113 ui_character_skillinfo_cant_learn = Color16(255, 0, 0);
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114
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115 ui_character_condition_normal_color = Color16(255, 255, 255);
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116 ui_character_condition_light_color = Color16(0, 255, 0);
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117 ui_character_condition_moderate_color = Color16(225, 205, 35);
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118 ui_character_condition_severe_color = Color16(255, 35, 0);
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119
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120 ui_character_award_color[0] = Color16(248, 108, 160);
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121 ui_character_award_color[1] = Color16(112, 220, 248);
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122 ui_character_award_color[2] = Color16(192, 192, 240);
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123 ui_character_award_color[3] = Color16( 64, 244, 96);
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124 ui_character_award_color[4] = Color16(232, 244, 96);
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125 ui_character_award_color[5] = Color16(240, 252, 192);
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126
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127 ui_game_minimap_outline_color = Color16(0, 0, 255);
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128 ui_game_minimap_actor_friendly_color = Color16(0, 255, 0);
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129 ui_game_minimap_actor_hostile_color = Color16(255, 0, 0);
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130 ui_game_minimap_actor_corpse_color = Color16(255, 255, 0);
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131 ui_game_minimap_decoration_color_1 = Color16(255, 255, 255);
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132 ui_game_minimap_projectile_color = Color16(255, 0, 0);
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133 ui_game_minimap_treasure_color = Color16(0, 0, 255);
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134
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135 ui_game_character_record_playerbuff_colors[0] = Color16(150, 212, 255);
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136 ui_game_character_record_playerbuff_colors[1] = Color16(225, 225, 225);
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137 ui_game_character_record_playerbuff_colors[2] = Color16(255, 128, 0);
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138 ui_game_character_record_playerbuff_colors[3] = Color16(128, 128, 128);
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139 ui_game_character_record_playerbuff_colors[4] = Color16(225, 225, 225);
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140 ui_game_character_record_playerbuff_colors[5] = Color16(255, 85, 0);
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141 ui_game_character_record_playerbuff_colors[6] = Color16(255, 128, 0);
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142 ui_game_character_record_playerbuff_colors[7] = Color16(255, 85, 0);
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143 ui_game_character_record_playerbuff_colors[8] = Color16(225, 225, 225);
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144 ui_game_character_record_playerbuff_colors[9] = Color16(235, 15, 255);
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145 ui_game_character_record_playerbuff_colors[10] = Color16(192, 192, 240);
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146 ui_game_character_record_playerbuff_colors[11] = Color16(225, 225, 225);
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147 ui_game_character_record_playerbuff_colors[12] = Color16(255, 128, 0);
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148 ui_game_character_record_playerbuff_colors[13] = Color16(150, 212, 255);
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149 ui_game_character_record_playerbuff_colors[14] = Color16(128, 128, 128);
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150 ui_game_character_record_playerbuff_colors[15] = Color16(255, 255, 155);
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151 ui_game_character_record_playerbuff_colors[16] = Color16(255, 255, 155);
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152 ui_game_character_record_playerbuff_colors[17] = Color16(255, 255, 155);
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153 ui_game_character_record_playerbuff_colors[18] = Color16(255, 255, 155);
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154 ui_game_character_record_playerbuff_colors[19] = Color16(255, 255, 155);
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155 ui_game_character_record_playerbuff_colors[20] = Color16(255, 255, 155);
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156 ui_game_character_record_playerbuff_colors[21] = Color16(255, 255, 155);
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157 ui_game_character_record_playerbuff_colors[22] = Color16(0, 128, 255);
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158 ui_game_character_record_playerbuff_colors[23] = Color16(0, 128, 255);
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159
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160 ui_gamemenu_video_gamma_title_color = Color16(255, 255, 155);
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161 ui_gamemenu_keys_action_name_color = Color16(255, 255, 255);
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162 ui_gamemenu_keys_key_selection_blink_color_1 = Color16(50, 0, 0);
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163 ui_gamemenu_keys_key_selection_blink_color_2 = Color16(225, 205, 35);
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164 ui_gamemenu_keys_key_default_color = Color16(255, 255, 255);
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165
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166 ui_book_quests_title_color = Color16(255, 255, 255);
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167 ui_book_quests_text_color = Color16(255, 255, 255);
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168 ui_book_autonotes_title_color = Color16(255, 255, 255);
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169 ui_book_autonotes_text_color = Color16(255, 255, 255);
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170 ui_book_map_title_color = Color16(255, 255, 255);
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171 ui_book_map_coordinates_color = Color16(255, 255, 255);
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172
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173 ui_book_calendar_title_color = Color16(255, 255, 255);
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174 ui_book_calendar_time_color = Color16(75, 75, 75);
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175 ui_book_calendar_day_color = Color16(75, 75, 75);
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176 ui_book_calendar_month_color = Color16(75, 75, 75);
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177 ui_book_calendar_year_color = Color16(75, 75, 75);
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178 ui_book_calendar_moon_color = Color16(75, 75, 75);
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179 ui_book_calendar_location_color = Color16(75, 75, 75);
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180
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181 ui_book_journal_title_color = Color16(255, 255, 255);
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182 ui_book_journal_text_color = Color16(255, 255, 255);
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183 ui_book_journal_text_shadow = Color16(0, 0, 0);
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184
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185 ui_game_dialogue_npc_name_color = Color16(21, 153, 233);
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186 ui_game_dialogue_option_highlight_color = Color16(225, 205, 35);
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187 ui_game_dialogue_option_normal_color = Color16(255, 255, 255);
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188
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189 ui_house_player_cant_interact_color = Color16(255, 255, 155);
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190 }
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191
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192 std::array<unsigned int, 16> papredoll_dbrds;
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193 unsigned int papredoll_drhs[4];
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194 unsigned int papredoll_dlhus[4];
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195 unsigned int papredoll_dlhs[4];
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196 unsigned int papredoll_dbods[5];
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197 int paperdoll_armor_texture[4][17][3];//0x511294
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198 //int paperdoll_array_51132C[165];
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199 unsigned int papredoll_dlaus[5];
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200 unsigned int papredoll_dlads[4];
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201 int papredoll_flying_feet[22]; // 005115E0
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202 int paperdoll_boots_texture[4][6];//511638
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203 int paperdoll_cloak_collar_texture[4][10]; // weak
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204 int paperdoll_cloak_texture[4][10];
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205 int paperdoll_helm_texture[2][16]; //511698
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206 int paperdoll_belt_texture[4][7]; //511718
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207
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208 const int paperdoll_Weapon[4][16][2] = {//4E4C30
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209 {{128, 205}, {30, 144}, {88, 85}, {0, 0}, {0, 0}, {0, 0}, {17, 104}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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210 {{131, 201}, {38, 158}, {98, 87}, {0, 0}, {0, 0}, {0, 0}, {21, 100}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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211 {{131, 216}, {29, 186}, {88, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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212 {{123, 216}, {35, 184}, {98, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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213 };
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214
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215 const int paperdoll_Boot[4][7][2] = //4E5490
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216 {
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217 0xE, 0x11D, 0xD, 0x11D, 0xC, 0x10A, 0xA, 0xFF, 0xD, 0xF9, 0xD, 0x137, 0xC, 0x10E,
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218 0x14, 0x125, 0x13, 0x122, 0x15, 0x120, 0x15, 0x114, 0x13, 0x10A, 0x11, 0x13E, 0x11, 0x116,
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219 0x1D, 0x121, 0x1C, 0x11F, 0x1B, 0x11B, 0x1C, 0x117, 0x16, 0x116, 0x1B, 0x137, 0x1B, 0x11B,
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220 0x1F, 0x127, 0x1F, 0x122, 0x1B, 0x11B, 0x1D, 0x117, 0x1D, 0x116, 0x1D, 0x137, 0x1B, 0x11F,
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221 };
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222 const int paperdoll_Cloak[4][10][2] = //4E5570
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223 {
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224 0x11, 0x68, 0xF, 0x68, 0x14, 0x71, 0x19, 0x6B, 0x21, 0x6F, 0x5, 0x68, 0x5, 0x68, 0x14, 0x71, 0x3, 0x6B, 0xF, 0x6F,
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225 0x15, 0x64, 0xB, 0x6B, 0xE, 0x67, 0x15, 0x6B, 0x1B, 0x6F, 0x3, 0x6B, 0, 0x6B, 0xE, 0x67, 0, 0x6B, 0x3, 0x6F,
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226 0x10, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x25, 0x91, 0x29, 0x90, 0x8, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x3, 0x91, 0x3, 0x90,
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227 0x14, 0x92, 0x10, 0x92, 0x15, 0x98, 0x1F, 0x91, 0x22, 0x90, 0x8, 0x92, 0xC, 0x92, 0x15, 0x98, 0x3, 0x91, 0x3, 0x90,
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228 };
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229 const int paperdoll_CloakCollar[4][10][2] = //4E56B0
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230 {
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231 0x11, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x20, 0x67, 0x21, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x1F, 0x67,
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232 0x13, 0x64, 0x35, 0x66, 0x29, 0x68, 0x1F, 0x68, 0x1F, 0x6A, 0x21, 0x6A, 0x2B, 0x66, 0x26, 0x68, 0x1F, 0x68, 0x1F, 0x6A,
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233 0, 0, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, 0x21, 0x87, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A,
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234 0, 0, 0x38, 0x8A, 0x24, 0x8B, 0x1D, 0x8B, 0x21, 0x8C, 0x27, 0x8A, 0x34, 0x8A, 0x24, 0x8B, 0x25, 0x8B, 0x21, 0x8C,
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235 };
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236 //int dword_4E56B4; // weak
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237 const int paperdoll_Belt[4][7][2] = //4E57F0
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238 {
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239 0x3A, 0xB6, 0x37, 0xB2, 0x34, 0xB9, 0x3A, 0xB9, 0x37, 0xB7, 0x38, 0xAC, 0x37, 0xB7,
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240 0x3E, 0xAD, 0x3A, 0xAC, 0x37, 0xB0, 0x3A, 0xB1, 0x39, 0xB0, 0x3C, 0xA5, 0x39, 0xB0,
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241 0x3B, 0xD5, 0x37, 0xD2, 0x31, 0xD5, 0x39, 0xD6, 0x37, 0xD8, 0x37, 0xD1, 0x37, 0xD8,
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242 0x42, 0xD2, 0x3F, 0xD0, 0x3B, 0xD7, 0x3C, 0xD5, 0x3B, 0xD6, 0x3E, 0xCF, 0x36, 0xD6,
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243 };
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244 const int paperdoll_Helm[4][16][2] = //4E58D0
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245 {
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246 0x3E, 0x1F, 0x41, 0x2C, 0x37, 0x2F, 0x31, 0x32, 0x37, 0x2A, 0x39, 0x28, 0x36, 0x34, 0x41, 0x38, 0x40, 0x31, 0x40, 0x21, 0x40, 0x31, 0x3C, 0x33, 0x3D, 0x24, 0x3A, 0x1A, 0x37, 0x2A, 0x41, 0x48,
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247 0x41, 0x1E, 0x42, 0x2B, 0x37, 0x2F, 0x34, 0x30, 0x39, 0x29, 0x3A, 0x26, 0x36, 0x34, 0x41, 0x37, 0x42, 0x32, 0x40, 0x21, 0x40, 0x31, 0x40, 0x2F, 0x3E, 0x22, 0x3B, 0x1A, 0x39, 0x29, 0x42, 0x47,
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248 0x3F, 0x47, 0x41, 0x56, 0x37, 0x59, 0x32, 0x5E, 0x37, 0x58, 0x39, 0x54, 0x34, 0x61, 0x40, 0x61, 0x41, 0x5D, 0x3E, 0x4F, 0x3E, 0x5B, 0x3D, 0x5B, 0x3F, 0x4C, 0x3B, 0x45, 0x37, 0x58, 0x41, 0x74,
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249 0x45, 0x45, 0x46, 0x54, 0x3A, 0x55, 0x38, 0x58, 0x3C, 0x54, 0x3F, 0x52, 0x39, 0x5B, 0x45, 0x5C, 0x47, 0x5C, 0x44, 0x4B, 0x44, 0x57, 0x43, 0x55, 0x44, 0x4A, 0x3E, 0x45, 0x3C, 0x54, 0x47, 0x70,
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250 };
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251 const int pPaperdoll_Beards[4] = //4E5AD0
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252 {
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253 52, 130, 56, 136,
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254 };
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255 const int pPaperdoll_LeftHand[4][2] = //4E5AE0
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256 {
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257 0x67, 0x6A,
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258 0x65, 0x6C,
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259 0x74, 0x8D,
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260 0x74, 0x93,
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261 };
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262 const int pPaperdoll_SecondLeftHand[4][2] = //4E5B00
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263 {
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264 0x1A, 0x6B,
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265 0x28, 0x6D,
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266 0x19, 0x8D,
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267 0x20, 0x92,
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268 };
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269 const int pPaperdoll_RightHand[4][2] = //4E5B20
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270 {
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271 0x1E, 0x90,
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272 0x22, 0x9E,
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273 0x19, 0xBA,
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274 0x1F, 0xB8,
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275 };
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276 const int pPaperdollLeftEmptyHand[4][2] = //4E5B40
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277 {
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278 0x80, 0xCD,
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279 0x83, 0xC9,
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280 0x83, 0xD8,
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281 0x7B, 0xD8,
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282 };
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283
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284 int pPaperdoll_BodyX = 481; // 004E4C28
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285 int pPaperdoll_BodyY = 0; // 004E4C2C
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286 const int paperdoll_Armor_Coord[4][17][2] = //4E4E30
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287 {
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288 // X Y
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289 0x2C, 0x67, 0x30, 0x69, 0x2D, 0x67, 0x2C, 0x64, 0x14, 0x66, 0x22, 0x67, 0x20, 0x66, 0x25, 0x66, 0x12, 0x66,//Human
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290 0x0A, 0x66, 0x13, 0x64, 0x0E, 0x64, 0x0A, 0x63, 0x14, 0x66, 0x0A, 0x63, 0x0A, 0x66, 0x25, 0x66,
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291
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292 0x32, 0x68, 0x32, 0x69, 0x35, 0x69, 0x33, 0x68, 0x24, 0x67, 0x30, 0x69, 0x33, 0x68, 0x31, 0x69, 0x19, 0x69,
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293 0x19, 0x6A, 0x16, 0x66, 0x16, 0x65, 0x0F, 0x6B, 0x24, 0x67, 0x0F, 0x6B, 0x19, 0x6A, 0x31, 0x69,
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294
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295 0x2A, 0x8C, 0x29, 0x8C, 0x2A, 0x89, 0x29, 0x86, 0x12, 0x87, 0x2D, 0x89, 0x2A, 0x88, 0x25, 0x87, 0x12, 0x8B,
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296 0x12, 0x8B, 0x11, 0x8A, 0x15, 0x87, 0x09, 0x89, 0x12, 0x87, 0x09, 0x89, 0x12, 0x8B, 0x25, 0x87,
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297
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298 0x33, 0x90, 0x32, 0x90, 0x34, 0x91, 0x32, 0x8E, 0x21, 0x8B, 0x31, 0x8B, 0x33, 0x8E, 0x2F, 0x8F, 0x16, 0x8D,
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299 0x18, 0x8C, 0x19, 0x8C, 0x1B, 0x8E, 0x0C, 0x8C, 0x21, 0x8B, 0x0C, 0x8C, 0x18, 0x8C, 0x2F, 0x8F,
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300 };
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301 const int paperdoll_shoulder_coord[4][17][2] = //4E5050
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302 {
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303 0x64, 0x67, 0x61, 0x67, 0x65, 0x68, 0x6E, 0x74, 0x6C, 0x68, 0x61, 0x67, 0x66, 0x68, 0x6C, 0x6A, 0x6E, 0x6D,
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304 0x67, 0x69, 0x70, 0x67, 0x6E, 0x6D, 0x6C, 0x6F, 0x6C, 0x68, 0x6C, 0x6F, 0x67, 0x69, 0x6C, 0x6A,
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305
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306 0x60, 0x6B, 0x60, 0x6C, 0x60, 0x6B, 0x61, 0x6A, 0x60, 0x69, 0x60, 0x6A, 0x60, 0x6A, 0x61, 0x69, 0x63, 0x6A,
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307 0x64, 0x6A, 0x61, 0x66, 0x66, 0x67, 0x64, 0x6C, 0x60, 0x69, 0x64, 0x6C, 0x64, 0x6A, 0x61, 0x69,
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308
0ff6a9e9bf7f GUI folger
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diff changeset
309 0x6D, 0x8C, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x6A, 0x89, 0, 0, 0x73, 0x8C, 0x69, 0x8C, 0x6E, 0x8D,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
310 0x71, 0x8D, 0x70, 0x8D, 0x72, 0x8D, 0x74, 0x8E, 0x6A, 0x89, 0x74, 0x8E, 0x71, 0x8D, 0x69, 0x8C,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
311
0ff6a9e9bf7f GUI folger
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diff changeset
312 0x72, 0x91, 0x72, 0x91, 0, 0, 0x6E, 0x92, 0x6F, 0x91, 0, 0, 0, 0, 0x6E, 0x91, 0x71, 0x90,
0ff6a9e9bf7f GUI folger
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diff changeset
313 0x72, 0x8D, 0x72, 0x90, 0x73, 0x93, 0x73, 0x90, 0x6F, 0x91, 0x73, 0x90, 0x72, 0x8D, 0x6E, 0x91,
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314 };
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315 const int paperdoll_shoulder_second_coord[4][17][2] = //dword_4E5270
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316 {
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diff changeset
317 0, 0, 0x61, 0x67, 0, 0, 0x64, 0x69, 0x64, 0x68, 0, 0, 0, 0, 0x5E, 0x66, 0x5F, 0x69,
0ff6a9e9bf7f GUI folger
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diff changeset
318 0x55, 0x69, 0x5F, 0x67, 0x5F, 0x68, 0x32, 0x69, 0x64, 0x68, 0x32, 0x69, 0x55, 0x69, 0x5E, 0x66,
0ff6a9e9bf7f GUI folger
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diff changeset
319
0ff6a9e9bf7f GUI folger
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diff changeset
320 0, 0, 0x60, 0x6C, 0, 0, 0x60, 0x6C, 0x5E, 0x69, 0, 0, 0, 0, 0x5D, 0x6A, 0x5B, 0x6A,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
321 0x5B, 0x6A, 0x59, 0x69, 0x56, 0x68, 0x38, 0x6E, 0x5E, 0x69, 0x38, 0x6E, 0x5B, 0x6A, 0x5D, 0x6A,
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diff changeset
322
0ff6a9e9bf7f GUI folger
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diff changeset
323 0, 0, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x62, 0x89, 0, 0, 0, 0, 0x69, 0x8C, 0x5E, 0x8D,
0ff6a9e9bf7f GUI folger
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diff changeset
324 0x61, 0x8D, 0x5F, 0x8D, 0x60, 0x8D, 0x2E, 0x8C, 0x62, 0x89, 0x2E, 0x8C, 0x61, 0x8D, 0x69, 0x8C,
0ff6a9e9bf7f GUI folger
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diff changeset
325
0ff6a9e9bf7f GUI folger
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diff changeset
326 0, 0, 0x72, 0x91, 0, 0, 0x72, 0x91, 0x67, 0x8F, 0, 0, 0, 0, 0x6E, 0x91, 0x64, 0x93,
0ff6a9e9bf7f GUI folger
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diff changeset
327 0x65, 0x8C, 0x65, 0x91, 0x67, 0x91, 0x36, 0x90, 0x67, 0x8F, 0x36, 0x90, 0x65, 0x8C, 0x6E, 0x91,
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328 };
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329
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330 const char *dlad_texnames_by_face[25] =
2542
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parents: 2541
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331 {
2501
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332 "pc01lad", "pc02lad", "pc03lad", "pc04lad", "pc05lad", "pc06lad",
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diff changeset
333 "pc07lad", "pc08lad", "pc09lad", "pc10lad", "pc11lad", "pc12lad",
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334 "pc13lad", "pc14lad", "pc15lad", "pc16lad", "pc17lad", "pc18lad",
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335 "pc19lad", "pc20lad", "pc21lad", "pc22lad", "pc23lad", "pc24lad",
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336 "pc25lad"
2542
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337 };
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338 const char *dlau_texnames_by_face[25] =
2542
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339 {
2501
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340 "pc01lau", "pc02lau", "pc03lau", "pc04lau", "pc05lau", "pc06lau",
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341 "pc07lau", "pc08lau", "pc09lau", "pc10lau", "pc11lau", "pc12lau",
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342 "pc13lau", "pc14lau", "pc15lau", "pc16lau", "pc17lau", "pc18lau",
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343 "pc19lau", "pc20lau", "pc21lau", "pc22lau", "pc23lau", "pc24lau",
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344 "pc25lau"
2542
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diff changeset
345 };
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346 const char *dbod_texnames_by_face[25] =
2542
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347 {
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348 "pc01bod", "pc02bod", "pc03bod", "pc04bod", "pc05bod", "pc06bod",
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349 "pc07bod", "pc08bod", "pc09bod", "pc10bod", "pc11bod", "pc12bod",
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350 "pc13bod", "pc14bod", "pc15bod", "pc16bod", "pc17bod", "pc18bod",
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351 "pc19bod", "pc20bod", "pc21bod", "pc22bod", "pc23bod", "pc24bod",
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352 "pc25bod"
2542
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353 };
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354 const char *drh_texnames_by_face[25] =
2542
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parents: 2541
diff changeset
355 {
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356
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357 "pc01rh", "pc02rh", "pc03rh", "pc04rh", "pc05rh", "pc06rh",
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358 "pc07rh", "pc08rh", "pc09rh", "pc10rh", "pc11rh", "pc12rh",
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parents:
diff changeset
359 "pc13rh", "pc14rh", "pc15rh", "pc16rh", "pc17rh", "pc18rh",
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parents:
diff changeset
360 "pc19rh", "pc20rh", "pc21rh", "pc22rh", "pc23rh", "pc24rh",
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parents:
diff changeset
361 "pc25rh"
2542
a.parshin
parents: 2541
diff changeset
362 };
2501
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363 const char *dlh_texnames_by_face[25] =
2542
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parents: 2541
diff changeset
364 {
2501
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365 "pc01lh", "pc02lh", "pc03lh", "pc04lh", "pc05lh", "pc06lh",
0ff6a9e9bf7f GUI folger
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366 "pc07lh", "pc08lh", "pc09lh", "pc10lh", "pc11lh", "pc12lh",
0ff6a9e9bf7f GUI folger
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diff changeset
367 "pc13lh", "pc14lh", "pc15lh", "pc16lh", "pc17lh", "pc18lh",
0ff6a9e9bf7f GUI folger
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diff changeset
368 "pc19lh", "pc20lh", "pc21lh", "pc22lh", "pc23lh", "pc24lh",
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diff changeset
369 "pc25lh"
2542
a.parshin
parents: 2541
diff changeset
370 };
2501
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371 const char *dlhu_texnames_by_face[25] =
2542
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parents: 2541
diff changeset
372 {
2501
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373 "pc01lhu", "pc02lhu", "pc03lhu", "pc04lhu", "pc05lhu", "pc06lhu",
0ff6a9e9bf7f GUI folger
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diff changeset
374 "pc07lhu", "pc08lhu", "pc09lhu", "pc10lhu", "pc11lhu", "pc12lhu",
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
375 "pc13lhu", "pc14lhu", "pc15lhu", "pc16lhu", "pc17lhu", "pc18lhu",
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
376 "pc19lhu", "pc20lhu", "pc21lhu", "pc22lhu", "pc23lhu", "pc24lhu",
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parents:
diff changeset
377 "pc25lhu"
2542
a.parshin
parents: 2541
diff changeset
378 };
2501
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379
2542
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diff changeset
380 const int pArmorSkills[5] =
a.parshin
parents: 2541
diff changeset
381 {
a.parshin
parents: 2541
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382 PLAYER_SKILL_LEATHER,
a.parshin
parents: 2541
diff changeset
383 PLAYER_SKILL_CHAIN,
a.parshin
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diff changeset
384 PLAYER_SKILL_PLATE,
a.parshin
parents: 2541
diff changeset
385 PLAYER_SKILL_SHIELD,
a.parshin
parents: 2541
diff changeset
386 PLAYER_SKILL_DODGE
a.parshin
parents: 2541
diff changeset
387 };
a.parshin
parents: 2541
diff changeset
388 const int pWeaponSkills[9] =
a.parshin
parents: 2541
diff changeset
389 {
a.parshin
parents: 2541
diff changeset
390 PLAYER_SKILL_AXE,
a.parshin
parents: 2541
diff changeset
391 PLAYER_SKILL_BOW,
a.parshin
parents: 2541
diff changeset
392 PLAYER_SKILL_DAGGER,
a.parshin
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diff changeset
393 PLAYER_SKILL_MACE,
a.parshin
parents: 2541
diff changeset
394 PLAYER_SKILL_SPEAR,
a.parshin
parents: 2541
diff changeset
395 PLAYER_SKILL_STAFF,
a.parshin
parents: 2541
diff changeset
396 PLAYER_SKILL_SWORD,
a.parshin
parents: 2541
diff changeset
397 PLAYER_SKILL_UNARMED,
a.parshin
parents: 2541
diff changeset
398 PLAYER_SKILL_BLASTER
a.parshin
parents: 2541
diff changeset
399 };
2501
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400 const int pMiscSkills[12] = {PLAYER_SKILL_ALCHEMY, PLAYER_SKILL_ARMSMASTER, PLAYER_SKILL_BODYBUILDING, PLAYER_SKILL_ITEM_ID, PLAYER_SKILL_MONSTER_ID,
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401 PLAYER_SKILL_LEARNING, PLAYER_SKILL_TRAP_DISARM, PLAYER_SKILL_MEDITATION, PLAYER_SKILL_MERCHANT, PLAYER_SKILL_PERCEPTION,
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402 PLAYER_SKILL_REPAIR, PLAYER_SKILL_STEALING};
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403 const int pMagicSkills[9] = {PLAYER_SKILL_FIRE, PLAYER_SKILL_AIR, PLAYER_SKILL_WATER, PLAYER_SKILL_EARTH, PLAYER_SKILL_SPIRIT,
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404 PLAYER_SKILL_MIND, PLAYER_SKILL_BODY, PLAYER_SKILL_LIGHT, PLAYER_SKILL_DARK};
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405
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parents:
diff changeset
406 //----- (00421626) --------------------------------------------------------
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
407 GUIWindow *CharacterUI_Initialize(enum CURRENT_SCREEN screen)
2501
0ff6a9e9bf7f GUI folger
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408 {
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409 ++pIcons_LOD->uTexturePacksCount;
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parents:
diff changeset
410 if ( !pIcons_LOD->uNumPrevLoadedFiles )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
411 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
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parents:
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412
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413 pEventTimer->Pause();
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414 pAudioPlayer->StopChannels(-1, -1);
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parents:
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415 bRingsShownInCharScreen = false;
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parents:
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416 CharacterUI_LoadPaperdollTextures();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
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parents: 2524
diff changeset
417 current_screen_type = screen;
2501
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418
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
419 auto wnd = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CharacterRecord, uActiveCharacter, 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
420 pCharacterScreen_StatsBtn = wnd->CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308,
2501
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421 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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diff changeset
422 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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parents:
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423 1, 0, UIMSG_ClickStatsBtn, 0, 'S', pGlobalTXT_LocalizationStrings[216],// Stats
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
424 pIcons_LOD->GetTexture(papredoll_dbrds[10]),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
425 pIcons_LOD->GetTexture(papredoll_dbrds[9]), 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
426 pCharacterScreen_SkillsBtn = wnd->CreateButton(pViewport->uViewportTL_X + 102, pViewport->uViewportTL_Y + 308,
2501
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427 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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diff changeset
428 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
429 1, 0, UIMSG_ClickSkillsBtn, 0, 'K', pGlobalTXT_LocalizationStrings[205],//Skills
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
430 pIcons_LOD->GetTexture(papredoll_dbrds[8]),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
431 pIcons_LOD->GetTexture(papredoll_dbrds[7]), 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
432 pCharacterScreen_InventoryBtn = wnd->CreateButton(pViewport->uViewportTL_X + 192, pViewport->uViewportTL_Y + 308,
2501
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433 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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diff changeset
434 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
435 1, 0, UIMSG_ClickInventoryBtn, 0, 'I', pGlobalTXT_LocalizationStrings[120], //Inventory
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
436 pIcons_LOD->GetTexture(papredoll_dbrds[6]),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
437 pIcons_LOD->GetTexture(papredoll_dbrds[5]), 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
438 pCharacterScreen_AwardsBtn = wnd->CreateButton(pViewport->uViewportTL_X + 282, pViewport->uViewportTL_Y + 308,
2501
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diff changeset
439 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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diff changeset
440 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
441 1, 0, UIMSG_ClickAwardsBtn, 0, 'A', pGlobalTXT_LocalizationStrings[22], //Awards
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
442 pIcons_LOD->GetTexture(papredoll_dbrds[4]),
0ff6a9e9bf7f GUI folger
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diff changeset
443 pIcons_LOD->GetTexture(papredoll_dbrds[3]), 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
444 pCharacterScreen_ExitBtn = wnd->CreateButton(pViewport->uViewportTL_X + 371, pViewport->uViewportTL_Y + 308,
2501
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diff changeset
445 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
446 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
447 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
448 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
449 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
450 wnd->CreateButton(0, 0, 476, 345, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
451 pCharacterScreen_DetalizBtn = wnd->CreateButton(600, 300, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
452 pCharacterScreen_DollBtn = wnd->CreateButton(476, 0, 164, 345, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
2501
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
453
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
454 wnd->CreateButton(61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
455 wnd->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
456 wnd->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
457 wnd->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
458
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
459 wnd->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, '\t', "", 0);
2501
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
460 FillAwardsData();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
461
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
462 return wnd;
2501
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parents:
diff changeset
463 }
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diff changeset
464
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parents:
diff changeset
465 //----- (004219BE) --------------------------------------------------------
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parents:
diff changeset
466 GUIWindow *CastSpellInfo::GetCastSpellInInventoryWindow()
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parents:
diff changeset
467 {
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diff changeset
468 GUIWindow *CS_inventory_window; // ebx@1
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parents:
diff changeset
469
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parents:
diff changeset
470 pEventTimer->Pause();
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diff changeset
471 pAudioPlayer->StopChannels(-1, -1);
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diff changeset
472 bRingsShownInCharScreen = 0;
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diff changeset
473 CharacterUI_LoadPaperdollTextures();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
474 current_screen_type = SCREEN_CASTING;
2501
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diff changeset
475 CS_inventory_window = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell_InInventory, (int)this, 0);
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parents:
diff changeset
476 pCharacterScreen_ExitBtn = CS_inventory_window->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0,
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diff changeset
477 pGlobalTXT_LocalizationStrings[79], // Close
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diff changeset
478 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
479 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
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diff changeset
480 CS_inventory_window->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
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diff changeset
481 pCharacterScreen_DollBtn = CS_inventory_window->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
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parents:
diff changeset
482
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diff changeset
483 CS_inventory_window->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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parents:
diff changeset
484 CS_inventory_window->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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parents:
diff changeset
485 CS_inventory_window->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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parents:
diff changeset
486 CS_inventory_window->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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diff changeset
487
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parents:
diff changeset
488 return CS_inventory_window;
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diff changeset
489 }
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parents:
diff changeset
490
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diff changeset
491 static int CharacterUI_SkillsTab_Draw__DrawSkillTable(Player *player, int x, int y, const int *skill_list, int skill_list_size, int right_margin, const char *skill_group_name)
0ff6a9e9bf7f GUI folger
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diff changeset
492 {
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diff changeset
493 int y_offset = y;
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diff changeset
494
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diff changeset
495 sprintf(pTmpBuf.data(), "%s\r%03d%s", skill_group_name, right_margin, pGlobalTXT_LocalizationStrings[131]); //"Level"
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diff changeset
496 pGUIWindow_CurrentMenu->DrawText(pFontArrus, x, y, ui_character_header_text_color, pTmpBuf.data(), 0, 0, 0);
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diff changeset
497
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diff changeset
498 int num_skills_drawn = 0;
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diff changeset
499 for (int i = 0; i < skill_list_size; ++i)
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parents:
diff changeset
500 {
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diff changeset
501 PLAYER_SKILL_TYPE skill = (PLAYER_SKILL_TYPE)skill_list[i];
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parents:
diff changeset
502 for (uint j = 0; j < pGUIWindow_CurrentMenu->uNumControls; ++j)
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
503 {
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diff changeset
504 GUIButton* v8 = pGUIWindow_CurrentMenu->pControlsHead;
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parents:
diff changeset
505
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
506 for (int v7 = j; v7 > 0; --v7)
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parents:
diff changeset
507 v8 = v8->pNext;
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parents:
diff changeset
508
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parents:
diff changeset
509 int v9 = v8->field_1C;
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parents:
diff changeset
510 if ((short)(v8->field_1C) >= 0)
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parents:
diff changeset
511 continue;
0ff6a9e9bf7f GUI folger
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512 if ( (v9 & 0x7FFF) != skill )
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parents:
diff changeset
513 continue;
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parents:
diff changeset
514
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diff changeset
515 ++num_skills_drawn;
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diff changeset
516 y_offset = v8->uY;
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diff changeset
517
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diff changeset
518 ushort skill_value = player->pActiveSkills[skill];
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diff changeset
519 int skill_level = skill_value & 0x3F;
0ff6a9e9bf7f GUI folger
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diff changeset
520
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parents:
diff changeset
521 uint skill_color = 0;
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diff changeset
522 uint skill_mastery_color = 0;
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parents:
diff changeset
523 if (player->uSkillPoints > skill_level)
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diff changeset
524 skill_color = ui_character_skill_upgradeable_color;
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diff changeset
525
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parents:
diff changeset
526 if (pGUIWindow_CurrentMenu->pCurrentPosActiveItem == j)
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parents:
diff changeset
527 {
0ff6a9e9bf7f GUI folger
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diff changeset
528 if (player->uSkillPoints > skill_level)
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diff changeset
529 skill_mastery_color = ui_character_bonus_text_color;
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diff changeset
530 else
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diff changeset
531 skill_mastery_color = ui_character_skill_default_color;
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diff changeset
532 skill_color = skill_mastery_color;
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parents:
diff changeset
533 }
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parents:
diff changeset
534
0ff6a9e9bf7f GUI folger
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diff changeset
535 if (SkillToMastery(skill_value) == 1)
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parents:
diff changeset
536 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
537 sprintfex(pTmpBuf.data(), "%s\r%03d%2d", pSkillNames[skill], right_margin, skill_level);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
538 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
539 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
540 else
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
541 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
542 const char *skill_level_str = nullptr;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
543
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
544 switch (SkillToMastery(skill_value))
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
545 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
546 case 4: skill_level_str = pGlobalTXT_LocalizationStrings[96]; break; // "Grand"
0ff6a9e9bf7f GUI folger
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diff changeset
547 case 3: skill_level_str = pGlobalTXT_LocalizationStrings[432]; break; // Master
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diff changeset
548 case 2: skill_level_str = pGlobalTXT_LocalizationStrings[433]; break; // Expert
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
549 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
550
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
551 if (!skill_mastery_color)
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parents:
diff changeset
552 skill_mastery_color = ui_character_header_text_color;
0ff6a9e9bf7f GUI folger
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diff changeset
553 sprintfex(pTmpBuf.data(), "%s \f%05d%s\f%05d\r%03d%2d", pSkillNames[skill], skill_mastery_color, skill_level_str, skill_color, right_margin, skill_level);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
554 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
555 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
556 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
557 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
558
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
559 if (!num_skills_drawn)
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parents:
diff changeset
560 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
561 y_offset += LOBYTE(pFontLucida->uFontHeight) - 3;
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parents:
diff changeset
562 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, y_offset, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); //"None"
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
563 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
564
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
565 return y_offset;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
566 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
567
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
568 //----- (00419719) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
569 void CharacterUI_SkillsTab_Draw(Player *player)
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
570 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
571 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_skill", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
572
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
573 sprintfex(pTmpBuf.data(), "%s \f%05d^Pv[%s]\f00000\r177%s: \f%05d%d\f00000",
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
574 pGlobalTXT_LocalizationStrings[206], // Skills for
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
575 ui_character_header_text_color,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
576 player->pName,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
577 pGlobalTXT_LocalizationStrings[207], // Skill Points
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
578 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
579 player->uSkillPoints);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
580 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
581
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
582 int y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
583 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pWeaponSkills, 9, 400, pGlobalTXT_LocalizationStrings[242]); // "Weapons"
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
584
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
585 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
586 CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pMagicSkills, 9, 400, pGlobalTXT_LocalizationStrings[138]); // "Magic"
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
587
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
588 y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
589 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pArmorSkills, 5, 177, pGlobalTXT_LocalizationStrings[11]); // "Armor"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
590
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
591 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
592 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pMiscSkills, 12, 177, pGlobalTXT_LocalizationStrings[143]); //"Misc"
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
593 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
594
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
595 //----- (0041A000) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
596 void CharacterUI_AwardsTab_Draw(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
597 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
598 int items_per_page; // eax@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
599 char *v6; // ebx@15
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
600 char Source[100]; // [sp+Ch] [bp-C4h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
601 GUIWindow awards_window; // [sp+70h] [bp-60h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
602
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
603 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_award", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
604 sprintfex(pTmpBuf.data(), "%s \f%05d", pGlobalTXT_LocalizationStrings[LOCSTR_AVARDS_FOR], ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
605 sprintfex(Source, pGlobalTXT_LocalizationStrings[LOCSTR_S_THE_S], player->pName, pClassNames[player->classType]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
606 strcat(pTmpBuf.data(), Source);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
607 strcat(pTmpBuf.data(), "\f00000");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
608
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
609 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
610 items_per_page = books_primary_item_per_page;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
611 awards_window.uFrameX = 12;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
612 awards_window.uFrameY = 48;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
613 awards_window.uFrameWidth = 424;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
614 awards_window.uFrameHeight = 290;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
615 awards_window.uFrameZ = 435;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
616 awards_window.uFrameW = 337;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
617 if (BtnDown_flag && num_achieved_awards + books_primary_item_per_page < full_num_items_in_book)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
618 items_per_page = books_primary_item_per_page++ + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
619 if (BtnUp_flag && items_per_page)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
620 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
621 --items_per_page;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
622 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
623 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
624
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
625 if ( books_page_number < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
626 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
627 items_per_page += num_achieved_awards;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
628 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
629 if ( (signed int)(num_achieved_awards + items_per_page) > full_num_items_in_book )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
630 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
631 items_per_page = full_num_items_in_book - num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
632 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
633 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
634 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
635 else if ( books_page_number > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
636 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
637 items_per_page -= num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
638 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
639 if ( items_per_page < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
640 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
641 items_per_page = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
642 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
643 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
644 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
645 BtnDown_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
646 BtnUp_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
647 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
648 books_page_number = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
649
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
650 for ( int i = items_per_page; i < full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
651 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
652 v6 = (char *)pAwards[achieved_awards[i]].pText;//(char *)dword_723E80_award_related[v20 / 4];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
653 pTmpBuf[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
654 switch (achieved_awards[i])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
655 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
656 case Award_Arena_PageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaPageWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
657 case Award_Arena_SquireWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaSquireWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
658 case Award_Arena_KnightWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaKnightWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
659 case Award_Arena_LordWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaLordWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
660 case Award_ArcomageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
661 case Award_ArcomageLoses: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageLoses); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
662 case Award_Deaths: sprintf(pTmpBuf.data(), v6, pParty->uNumDeaths); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
663 case Award_BountiesCollected: sprintf(pTmpBuf.data(), v6, pParty->uNumBountiesCollected); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
664 case Award_Fine: sprintf(pTmpBuf.data(), v6, pParty->uFine); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
665 case Award_PrisonTerms: sprintf(pTmpBuf.data(), v6, pParty->uNumPrisonTerms); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
666 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
667
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
668 if (*pTmpBuf.data())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
669 v6 = pTmpBuf.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
670
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
671 awards_window.DrawText(pFontArrus, 0, 0, ui_character_award_color[pAwards[achieved_awards[i]].uPriority % 6], v6, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
672 awards_window.uFrameY = pFontArrus->CalcTextHeight(v6, &awards_window, 0, 0) + awards_window.uFrameY + 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
673 if (awards_window.uFrameY > awards_window.uFrameHeight)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
674 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
675
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
676 ++num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
677 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
678 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
679
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
680 //----- (0041A2C1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
681 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
682 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
683 if ( (signed int)uNumPixels < 14 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
684 uNumPixels = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
685 return ((signed int)(uNumPixels - 14) >> 5) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
686 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
687
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
688 //----- (0041A556) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
689 void draw_leather()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
690 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
691 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Leather));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
692 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
693
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
694 //----- (0041ABFD) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
695 void CharacterUI_CharacterScreen_Draw(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
696 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
697 pRenderer->ClearZBuffer(0, 479);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
698 switch (pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
699 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
700 case WINDOW_CharacterWindow_Stats: // stats
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
701 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
702 ReleaseAwardsScrollBar();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
703 CharacterUI_StatsTab_Draw(player);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
704 pRenderer->DrawTextureIndexed(pCharacterScreen_StatsBtn->uX,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
705 pCharacterScreen_StatsBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
706 pIcons_LOD->LoadTexturePtr("ib-cd1-d", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
707 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
708
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
709 case WINDOW_CharacterWindow_Skills: // skills
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
710 if (dword_507CC0_activ_ch != uActiveCharacter)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
711 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
712 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
713 CharacterUI_SkillsTab_CreateButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
714 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
715 ReleaseAwardsScrollBar();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
716 CharacterUI_SkillsTab_Draw(player);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
717 pRenderer->DrawTextureIndexed(pCharacterScreen_SkillsBtn->uX,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
718 pCharacterScreen_SkillsBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
719 pIcons_LOD->LoadTexturePtr("ib-cd2-d", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
720 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
721
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
722 case WINDOW_CharacterWindow_Awards: // awards
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
723 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
724 ReleaseAwardsScrollBar();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
725 CreateAwardsScrollBar();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
726 CharacterUI_AwardsTab_Draw(player);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
727 pRenderer->DrawTextureIndexed(pCharacterScreen_AwardsBtn->uX,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
728 pCharacterScreen_AwardsBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
729 pIcons_LOD->LoadTexturePtr("ib-cd4-d", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
730 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
731
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
732 case WINDOW_CharacterWindow_Inventory: // inventory and other
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
733 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
734 ReleaseAwardsScrollBar();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
735 CharacterUI_InventoryTab_Draw(player, false);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
736 pRenderer->DrawTextureIndexed(pCharacterScreen_InventoryBtn->uX,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
737 pCharacterScreen_InventoryBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
738 pIcons_LOD->LoadTexturePtr("ib-cd3-d", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
739 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
740
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
741 default: break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
742 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
743
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
744 if (bRingsShownInCharScreen)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
745 CharacterUI_DrawPaperdollWithRingOverlay(player);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
746 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
747 CharacterUI_DrawPaperdoll(player);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
748 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
749
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
750 //----- (0043CC7C) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
751 void CharacterUI_DrawPaperdoll(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
752 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
753 ItemGen *item; // edi@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
754 int item_X; // ebx@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
755 int index; // eax@65
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
756 int v59; // ebx@129
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
757 unsigned int v75; // ebx@170
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
758 int v94; // ebx@214
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
759 unsigned int v127; // ebx@314
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
760 unsigned int v153; // eax@370
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
761 char *v166; // [sp-8h] [bp-54h]@16
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
762 const char *container; // [sp-8h] [bp-54h]@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
763 char *v181; // [sp-8h] [bp-54h]@337
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
764 int item_Y; // [sp+10h] [bp-3Ch]@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
765 int pBodyComplection; // [sp+24h] [bp-28h]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
766 bool two_handed_left_fist; // [sp+34h] [bp-18h]@361
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
767 signed int IsDwarf; // [sp+40h] [bp-Ch]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
768
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
769 pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
770 if (player->GetRace() == CHARACTER_RACE_DWARF)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
771 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
772 IsDwarf = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
773 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 2 : 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
774 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
775 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
776 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
777 IsDwarf = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
778 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 0 : 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
779 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
780
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
781 int uPlayerID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
782 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
783 if (pPlayers[i + 1] == player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
784 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
785 uPlayerID = i + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
786 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
787 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
788
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
789 pRenderer->ResetUIClipRect();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
790 pRenderer->DrawTextureIndexed(467, 0, pIcons_LOD->GetTexture(uTextureID_BACKDOLL));//Подложка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
791 if ( IsPlayerWearingWatersuit[uPlayerID] )//акваланг
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
792 {
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
793 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
794 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
795 pRenderer->DrawMaskToZBuffer(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]), player->pEquipment.uArmor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
796 //Рука не занята или ...
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
797 if ( !player->GetItem(&PlayerEquipment::uMainHand)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
798 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
799 && (player->GetMainHandItem()->GetItemEquipType() != PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
800 || player->GetItem(&PlayerEquipment::uShield)) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
801 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
802 pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
803 //-----------------------------------------------------(Hand/Рука)---------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
804 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
805 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
806 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
807 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
808 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
809 if ( item->uItemID == 64 ) //blaster
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
810 v166 = "item64v1";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
811 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
812 v166 = item->GetIconName();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
813
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
814 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
815 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
816 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
817 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
818 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
819 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
820 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
821 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
822 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
823 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
824 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
825 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
826 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
827 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
828 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
829 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
830 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
831 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
832 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
833 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
834 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
835 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
836 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
837 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
838 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
839 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
840
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
841 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
842 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)), player->pEquipment.uMainHand);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
843 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
844 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
845 else// без акваланга
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
846 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
847 //----------------(Bow/ Лук)-------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
848 if ( player->GetItem(&PlayerEquipment::uBow) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
849 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
850 item = player->GetBowItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
851 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][2][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
852 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][2][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
853
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
854 if ( item->ItemEnchanted() )// применён закл
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
855 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
856 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
857 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
858 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
859 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
860 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
861 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
862 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
863 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
864 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
865 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
866 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
867 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
868 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
869 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
870 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
871 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
872 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
873 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
874 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
875 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
876 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )//не опознанный лук зелёный
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
877 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
878 else // опознанный лук
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
879 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
880
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
881 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
882 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
883 player->pEquipment.uBow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
884 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
885 //-----------------------------(Cloak/Плащ)---------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
886 if ( player->GetItem(&PlayerEquipment::uCloak) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
887 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
888 item = player->GetCloakItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
889 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
890 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
891 case ITEM_RELIC_TWILIGHT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
892 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
893 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
894 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
895 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
896 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
897 case ITEM_RARE_SUN_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
898 index = 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
899 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
900 case ITEM_RARE_MOON_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
901 index = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
902 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
903 case ITEM_RARE_VAMPIRES_CAPE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
904 index = 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
905 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
906 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
907 index = item->uItemID - 105;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
908 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
909 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
910 if ( index >= 0 && index < 10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
911 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
912 item_X = pPaperdoll_BodyX + paperdoll_Cloak[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
913 item_Y = pPaperdoll_BodyY + paperdoll_Cloak[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
914
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
915 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
916 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
917 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
918 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
919 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
920 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
921 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
922 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
923 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
924 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
925 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
926 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
927 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
928 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
929 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
930 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
931 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
932 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
933 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
934 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
935 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
936 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
937 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
938 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
939
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
940 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
941 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
942 player->pEquipment.uCloak);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
943 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
944 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
945 //-------------------------------(Paperdoll/Кукла)-------------------------------------------
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
946 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
947 //-------------------------------(Armor/Броня)-----------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
948 if ( player->GetItem(&PlayerEquipment::uArmor) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
949 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
950 item = player->GetArmorItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
951 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
952 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
953 case ITEM_ARTIFACT_GOVERNORS_ARMOR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
954 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
955 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
956 case ITEM_ARTIFACT_YORUBA:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
957 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
958 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
959 case ITEM_RELIC_HARECS_LEATHER:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
960 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
961 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
962 case ITEM_ELVEN_CHAINMAIL:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
963 index = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
964 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
965 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
966 index = item->uItemID - 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
967 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
968 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
969 if ( index >= 0 && index < 17 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
970 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
971 item_X = pPaperdoll_BodyX + paperdoll_Armor_Coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
972 item_Y = pPaperdoll_BodyY + paperdoll_Armor_Coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
973
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
974 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
975 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
976 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
977 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
978 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
979 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
980 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
981 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
982 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
983 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
984 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
985 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
986 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
987 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
988 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
989 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
990 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
991 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
992 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
993 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
994 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
995 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
996 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
997 pRenderer->DrawTransparentGreenShade(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
998 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
999 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1000
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1001 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1002 pRenderer->DrawMaskToZBuffer(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1003 player->pEquipment.uArmor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1004 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1005 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1006 //----------------------------------(Boot/Обувь)--------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1007 if ( player->GetItem(&PlayerEquipment::uBoot) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1008 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1009 item = player->GetBootItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1010 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1011 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1012 case ITEM_ARTIFACT_HERMES_SANDALS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1013 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1014 v59 = papredoll_flying_feet[player->uCurrentFace];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1015 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1016 case ITEM_ARTIFACT_LEAGUE_BOOTS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1017 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1018 v59 = paperdoll_boots_texture[pBodyComplection][5];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1019 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1020 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1021 index = item->uItemID - 115;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1022 v59 = paperdoll_boots_texture[pBodyComplection][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1023 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1024 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1025 if ( index >= 0 && index < 7 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1026 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1027 item_X = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1028 item_Y = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1029
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1030 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1031 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1032 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1033 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1034 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1035 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1036 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1037 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1038 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1039 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1040 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1041 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1042 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1043 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1044 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1045 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1046 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1047 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v59), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1048 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1049 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1050 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1051 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v59));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1052 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1053 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v59));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1054 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1055 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v59));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1056
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1057 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1058 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v59), player->pEquipment.uBoot);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1059 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1060 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1061 //--------------------------------------------(Hand/Рука)------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1062 if ( !player->GetItem(&PlayerEquipment::uMainHand)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1063 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1064 && (player->GetMainHandItem()->GetPlayerSkillType() != PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1065 || player->GetItem(&PlayerEquipment::uShield)) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1066 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1067 pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1068 //--------------------------------------------(Belt/Пояс)-------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1069 if ( player->GetItem(&PlayerEquipment::uBelt))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1070 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1071 item = player->GetBeltItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1072 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1073 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1074 case ITEM_RILIC_TITANS_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1075 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1076 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1077 case ITEM_ARTIFACT_HEROS_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1078 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1079 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1080 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1081 index = item->uItemID - 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1082 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1083 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1084 if ( index >= 0 && index < 7 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1085 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1086 item_X = pPaperdoll_BodyX + paperdoll_Belt[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1087 item_Y = pPaperdoll_BodyY + paperdoll_Belt[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1088 if ( IsDwarf != 1 || index == 5 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1089 v75 = paperdoll_belt_texture[pBodyComplection][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1090 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1091 v75 = paperdoll_belt_texture[pBodyComplection - 2][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1092
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1093 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1094 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1095 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1096 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1097 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1098 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1099 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1100 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1101 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1102 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1103 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1104 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1105 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1106 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1107 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1108 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1109 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1110 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v75), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1111 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1112 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1113 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1114 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v75));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1115 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1116 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v75));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1117 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1118 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v75));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1119
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1120 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1121 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v75), player->pEquipment.uBelt);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1122 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1123 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1124 //--------------------------------(Shoulder/Плечи)---------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1125 if (player->GetItem(&PlayerEquipment::uArmor))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1126 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1127 item = player->GetArmorItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1128 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1129 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1130 case ITEM_ARTIFACT_GOVERNORS_ARMOR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1131 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1132 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1133 case ITEM_ARTIFACT_YORUBA:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1134 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1135 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1136 case ITEM_RELIC_HARECS_LEATHER:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1137 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1138 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1139 case ITEM_ELVEN_CHAINMAIL:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1140 index = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1141 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1142 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1143 index = item->uItemID - 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1144 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1145 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1146 if ( index >= 0 && index < 17 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1147 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1148 if ( player->GetItem(&PlayerEquipment::uMainHand) && (player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1149 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1150 && !player->GetItem(&PlayerEquipment::uShield) ))//без щита
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1151 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1152 v94 = paperdoll_armor_texture[pBodyComplection][index][2];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1153 if ( paperdoll_armor_texture[pBodyComplection][index][2] == pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1154 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1155 v94 = paperdoll_armor_texture[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1156 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1157 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1158 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1159 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1160 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1161 item_X = pPaperdoll_BodyX + paperdoll_shoulder_second_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1162 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_second_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1163 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1164 if ( v94 != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1165 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1166 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1167 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1168 if ( paperdoll_armor_texture[pBodyComplection][index][2] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1169 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1170 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1171 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1172 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1173 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1174 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1175 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1176 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1177 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1178 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1179 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1180 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1181 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1182 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1183 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1184 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1185 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v94), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1186 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1187 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1188 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1189 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1190 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v94));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1191 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1192 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v94));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1193 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1194 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v94));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1195
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1196 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1197 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1198 else//без ничего или с щитом
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1199 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1200 //v94 = paperdoll_armor_texture[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1201 if ( paperdoll_armor_texture[pBodyComplection][index][1] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1202 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1203 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1204 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1205
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1206 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1207 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1208 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1209 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1210 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1211 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1212 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1213 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1214 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1215 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1216 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1217 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1218 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1219 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1220 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1221 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1222 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1223 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1224 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1225 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1226 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1227 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1228 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1229 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1230 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1231 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1232
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1233 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1234 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1235 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1236 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1237 //----------------------------------------------(Cloak collar/воротник плаща)-------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1238 if ( player->GetItem(&PlayerEquipment::uCloak) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1239 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1240 item = player->GetCloakItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1241 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1242 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1243 case ITEM_RELIC_TWILIGHT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1244 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1245 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1246 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1247 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1248 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1249 case ITEM_RARE_SUN_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1250 index = 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1251 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1252 case ITEM_RARE_MOON_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1253 index = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1254 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1255 case ITEM_RARE_VAMPIRES_CAPE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1256 index = 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1257 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1258 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1259 index = item->uItemID - 105;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1260 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1261 if ( index >= 0 && index < 10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1262 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1263 item_X = pPaperdoll_BodyX + paperdoll_CloakCollar[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1264 item_Y = pPaperdoll_BodyY + paperdoll_CloakCollar[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1265 signed int r = pIcons_LOD->FindTextureByName("item325v2a1");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1266
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1267 if ( paperdoll_cloak_collar_texture[pBodyComplection][index] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1268 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1269 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1270 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1271 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1272 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1273 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1274 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1275 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1276 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1277 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1278 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1279 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1280 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1281 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1282 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1283 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1284 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1285 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1286 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1287 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1288 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1289 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1290 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1291 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1292 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1293
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1294 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1295 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1296 player->pEquipment.uCloak);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1297 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1298 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1299 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1300 //--------------------------------------------(Beards/Борода)-------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1301 if ( player->uCurrentFace == 12 || player->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1302 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1303 if ( papredoll_dbrds[player->uCurrentFace] != pIcons_LOD->FindTextureByName("Pending") )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1304 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_Beards[2 * player->uCurrentFace - 24],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1305 pPaperdoll_BodyY + pPaperdoll_Beards[2 * player->uCurrentFace - 23],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1306 pIcons_LOD->GetTexture(papredoll_dbrds[player->uCurrentFace]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1307 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1308 //--------------------------------------------(Helm/Шлем)------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1309 if ( player->GetItem(&PlayerEquipment::uHelm) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1310 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1311 item = player->GetHelmItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1312 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1313 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1314 case ITEM_RELIC_TALEDONS_HELM:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1315 index = 11;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1316 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1317 case ITEM_RELIC_SCHOLARS_CAP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1318 index = 12;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1319 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1320 case ITEM_RELIC_PHYNAXIAN_CROWN:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1321 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1322 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1323 case ITEM_ARTIFACT_MINDS_EYE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1324 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1325 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1326 case ITEM_RARE_SHADOWS_MASK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1327 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1328 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1329 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1330 index = item->uItemID - 89;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1331 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1332 if ( index >= 0 && index < 16 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1333 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1334 item_X = pPaperdoll_BodyX + paperdoll_Helm[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1335 item_Y = pPaperdoll_BodyY + paperdoll_Helm[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1336 if ( IsDwarf != 1 || item->uItemID != 92 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1337 v127 = paperdoll_helm_texture[player->GetSexByVoice()][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1338 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1339 v127 = papredoll_dbrds[11];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1340
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1341 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1342 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1343 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1344 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1345 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1346 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1347 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1348 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1349 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1350 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1351 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1352 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1353 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1354 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1355 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1356 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1357 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1358 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v127), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1359 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1360 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1361 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1362 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v127));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1363 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1364 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v127));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1365 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1366 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v127));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1367
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1368 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1369 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v127), player->pEquipment.uHelm);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1370 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1371 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1372 //------------------------------------------------(Hand3/Рука3)-------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1373 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1374 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1375 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1376 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1377 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1378 if ( item->uItemID == 64 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1379 v181 = "item64v1";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1380 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1381 v181 = item->GetIconName();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1382
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1383 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1384 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1385 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1386 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1387 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1388 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1389 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1390 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1391 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1392 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1393 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1394 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1395 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1396 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1397 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1398 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1399 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1400 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1401 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1402 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1403 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1404 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1405 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1406 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1407 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1408 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1409
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1410 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1411 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1412 player->pEquipment.uMainHand);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1413 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1414 //--------------------------------------------------(Shield/Щит)---------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1415 if ( player->GetItem(&PlayerEquipment::uShield) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1416 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1417 item = player->GetOffHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1418 if ( item->GetPlayerSkillType() == PLAYER_SKILL_DAGGER
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1419 || item->GetPlayerSkillType() == PLAYER_SKILL_SWORD )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1420 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1421 //v151 = item->uItemID - 400;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1422 item_X = 596;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1423 two_handed_left_fist = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1424 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1425 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1426 case 400:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1427 item_Y = 86;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1428 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1429 case 403:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1430 item_Y = 28;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1431 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1432 case 415:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1433 item_X = 595;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1434 item_Y = 33;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1435 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1436 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1437 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1438 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1439 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1440 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1441 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1442 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1443 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1444 two_handed_left_fist = false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1445 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1446 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1447 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1448 v153 = pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1449
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1450 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1451 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1452 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1453 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1454 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1455 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1456 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1457 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1458 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1459 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1460 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1461 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1462 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1463 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1464 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1465 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1466 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1467 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v153), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1468 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1469 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1470 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1471 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v153));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1472 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1473 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v153));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1474 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1475 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v153));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1476
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1477 if ( two_handed_left_fist )//two-handed - left fist/двуручие - левая кисть
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1478 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1479 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlhs[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1480 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1481 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v153), player->pEquipment.uShield);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1482 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1483 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1484 //--------------------------------------------------------(RightHand/Правая кисть)--------------------------------------------------
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1485 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_RightHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_RightHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_drhs[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1486 //---------------------------------------------(two-handed - hand/Двуручие - рука)--------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1487 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1488 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1489 if ( player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1490 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1491 && !player->GetItem(&PlayerEquipment::uShield) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1492 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1493 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlaus[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1494 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1495 //--------------------------------------------------------(two-handed - fist/двуручие - кисть)----------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1496 if ( player->GetItem(&PlayerEquipment::uMainHand))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1497 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1498 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1499 if ( item->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1500 || item->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1501 && !player->GetItem(&PlayerEquipment::uShield) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1502 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1503 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1504 pIcons_LOD->GetTexture(papredoll_dlhus[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1505 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1506 if ( !bRingsShownInCharScreen )//рисование лупы
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1507 pRenderer->DrawTextureIndexedAlpha(603, 299, pIcons_LOD->GetTexture(uTextureID_MAGNIF_B));
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1508 pRenderer->DrawTextureIndexedAlpha(468, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop));//обрамление
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1509 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1510
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1511 //----- (0041A2D1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1512 void CharacterUI_InventoryTab_Draw(Player *player, bool a2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1513 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1514 Texture *pTexture; // esi@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1515 unsigned int v17; // edi@15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1516 unsigned int uCellX; // [sp+30h] [bp-8h]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1517 unsigned int uCellY; // [sp+34h] [bp-4h]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1518
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1519 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_CharacterUI_InventoryBackground));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1520 if (a2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1521 pRenderer->DrawTextureIndexed(8, 305, pIcons_LOD->LoadTexturePtr("fr_strip", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1522 for (uint i = 0; i < 126; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1523 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1524 if ( player->pInventoryMatrix[i] <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1525 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1526 if ( !player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1527 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1528 uCellY = 32 * (i / 14) + 17;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1529 uCellX = 32 * (i % 14) + 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1530 uint item_texture_id = pIcons_LOD->LoadTexture(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1531 pTexture = pIcons_LOD->GetTexture(item_texture_id);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1532 if (pTexture->uTextureWidth < 14)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1533 pTexture->uTextureWidth = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1534 if ( (pTexture->uTextureWidth - 14) / 32 == 0 && pTexture->uTextureWidth < 32)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1535 uCellX += (32 - pTexture->uTextureWidth) / 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1536 //v13 = pTexture->uTextureWidth - 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1537 //LOBYTE(v13) = v13 & 0xE0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1538 //v15 = v13 + 32;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1539 if (pTexture->uTextureHeight < 14 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1540 pTexture->uTextureHeight = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1541 v17 = uCellX + (( (int)((pTexture->uTextureWidth - 14) & 0xE0) + 32 - pTexture->uTextureWidth) / 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1542 + pSRZBufferLineOffsets[uCellY + (( (int)((pTexture->uTextureHeight - 14) & 0xFFFFFFE0) - pTexture->uTextureHeight + 32) / 2)]; //added typecast. without it the value in the brackets got cat to unsigned which messed stuff up
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1543 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1544 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1545 Texture *loadedTextureptr = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1546 switch (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1547 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1548 case ITEM_AURA_EFFECT_RED: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1549 case ITEM_AURA_EFFECT_BLUE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1550 case ITEM_AURA_EFFECT_GREEN: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1551 case ITEM_AURA_EFFECT_PURPLE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1552 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1553 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1554 if (_50C9A8_item_enchantment_timer <= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1555 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1556 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1557 LOBYTE(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes) &= 0xF;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1558 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1559 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1560
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1561 pRenderer->DrawAura(uCellX, uCellY, pTexture, loadedTextureptr, GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1562 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1563 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1564 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1565 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1566 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsIdentified() || current_screen_type != SCREEN_HOUSE)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1567 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1568 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsBroken())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1569 pRenderer->DrawTransparentRedShade(uCellX, uCellY, pTexture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1570 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1571 pRenderer->DrawTextureIndexedAlpha(uCellX, uCellY, pTexture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1572 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1573 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1574 pRenderer->DrawTransparentGreenShade(uCellX, uCellY, pTexture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1575 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1576 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1577 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1578 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1579 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1580
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1581 static void CharacterUI_DrawItem(int x, int y, ItemGen *item, int id)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1582 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1583 Texture* item_texture = pIcons_LOD->LoadTexturePtr(item->GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1584
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1585 if (item->uAttributes & ITEM_ENCHANT_ANIMATION) // enchant animation
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1586 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1587 Texture *enchantment_texture = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1588 switch (item->uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1589 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1590 case ITEM_AURA_EFFECT_RED: enchantment_texture = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1591 case ITEM_AURA_EFFECT_BLUE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1592 case ITEM_AURA_EFFECT_GREEN: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1593 case ITEM_AURA_EFFECT_PURPLE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1594 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1595
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1596 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1597 if (_50C9A8_item_enchantment_timer <= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1598 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1599 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1600 item->uAttributes &= 0xFFFFFF0F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1601 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1602 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1603 pRenderer->DrawAura(x, y, item_texture, enchantment_texture, GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1604 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1605 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1606 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1607 if (item->IsBroken())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1608 pRenderer->DrawTransparentRedShade(x, y, item_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1609 else if (!item->IsIdentified())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1610 pRenderer->DrawTransparentGreenShade(x, y, item_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1611 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1612 pRenderer->DrawTextureIndexedAlpha(x, y, item_texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1613
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1614 pRenderer->ZBuffer_Fill_2(x, y, item_texture, id);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1615 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1616 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1617
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1618 //----- (0043E825) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1619 void CharacterUI_DrawPaperdollWithRingOverlay(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1620 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1621 CharacterUI_DrawPaperdoll(player);
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1622 pRenderer->DrawTextureIndexedAlpha(0x1D9u, 0, pIcons_LOD->GetTexture(uTextureID_BACKHAND));
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1623 pRenderer->DrawTextureIndexedAlpha(0x1D4u, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1624 pRenderer->DrawTextureIndexed(pCharacterScreen_DetalizBtn->uX, pCharacterScreen_DetalizBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1625 pIcons_LOD->GetTexture(uTextureID_detaliz_close_button));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1626 for (uint i = 0; i < 6; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1627 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1628 if (!player->pEquipment.uRings[i])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1629 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1630 static int pPaperdollRingsX[6] = {0x1EA, 0x21A, 0x248, 0x1EA, 0x21A, 0x248};
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1631 static int pPaperdollRingsY[6] = {0x0CA, 0x0CA, 0x0CA, 0x0FA, 0x0FA, 0x0FA};
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1632 CharacterUI_DrawItem(pPaperdollRingsX[i], pPaperdollRingsY[i], &player->pInventoryItemList[player->pEquipment.uRings[i] - 1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1633 player->pEquipment.uRings[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1634 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1635 if (player->pEquipment.uAmulet)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1636 CharacterUI_DrawItem(493, 91, player->GetAmuletItem(), player->pEquipment.uAmulet);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1637 if (player->pEquipment.uGlove)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1638 CharacterUI_DrawItem(586, 88, player->GetGloveItem(), player->pEquipment.uGlove);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1639 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1640
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1641 //----- (0043BCA7) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1642 void CharacterUI_LoadPaperdollTextures()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1643 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1644 int v3; // ebx@10
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1645 Player *pPlayer; // edi@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1646 signed int v32; // [sp+10h] [bp-28h]@75
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1647 signed int v33; // [sp+10h] [bp-28h]@77
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1648 int pItemTXTNum; // [sp+14h] [bp-24h]@75
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1649 signed int v38; // [sp+14h] [bp-24h]@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1650 char pContainer[128]; // [sp+24h] [bp-14h]@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1651
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1652 uTextureID_MAGNIF_B = pIcons_LOD->LoadTexture("MAGNIF-B", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1653 //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1654 uTextureID_BACKDOLL = pIcons_LOD->LoadTexture("BACKDOLL", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1655 uTextureID_right_panel_loop = uTextureID_right_panel;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1656 uTextureID_BACKHAND = pIcons_LOD->LoadTexture("BACKHAND", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1657 uTextureID_detaliz_close_button = uExitCancelTextureId;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1658 for ( uint i = 0; i < 4; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1659 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1660 if ( pPlayers[i + 1]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1661 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1662 if ( pPlayers[i + 1]->GetRace() == CHARACTER_RACE_DWARF )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1663 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1664 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1665 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1666 wsprintfA(pContainer, "pc23v%dBod", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1667 papredoll_dbods[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Body texture
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1668 wsprintfA(pContainer, "pc23v%dlad", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1669 papredoll_dlads[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1670 wsprintfA(pContainer, "pc23v%dlau", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1671 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1672 wsprintfA(pContainer, "pc23v%drh", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1673 papredoll_drhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Right Hand
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1674 wsprintfA(pContainer, "pc23v%dlh", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1675 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Fist
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1676 wsprintfA(pContainer, "pc23v%dlhu", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1677 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); // Left Fist 2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1678 pPlayer = pPlayers[i + 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1679 if ( pPlayer->uCurrentFace == 12 || pPlayer->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1680 papredoll_dbrds[(char)pPlayer->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1681 papredoll_flying_feet[pPlayer->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1682 IsPlayerWearingWatersuit[i + 1] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1683 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1684 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1685 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1686 papredoll_dbods[i] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1687 papredoll_dlads[i] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1688 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1689 papredoll_drhs[i] = pIcons_LOD->LoadTexture(drh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1690 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(dlh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1691 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1692 if ( pPlayers[i + 1]->uCurrentFace == 12 || pPlayers[i + 1]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1693 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1694 wsprintfA(pContainer, "pc%02dbrd", pPlayers[i + 1]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1695 papredoll_dbrds[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1696 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1697 wsprintfA(pContainer, "item281pc%02d", pPlayers[i + 1]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1698 papredoll_flying_feet[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1699 IsPlayerWearingWatersuit[i + 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1700 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1701 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1702
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1703 uTextureID_ar_up_up = pIcons_LOD->LoadTexture("ar_up_up", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1704 uTextureID_ar_up_dn = pIcons_LOD->LoadTexture("ar_up_dn", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1705 uTextureID_ar_dn_up = pIcons_LOD->LoadTexture("ar_dn_up", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1706 uTextureID_ar_dn_dn = pIcons_LOD->LoadTexture("ar_dn_dn", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1707 papredoll_dbrds[9] = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1708 papredoll_dbrds[7] = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1709 papredoll_dbrds[5] = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1710 papredoll_dbrds[3] = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1711 papredoll_dbrds[1] = pIcons_LOD->LoadTexture("ib-cd5-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1712 for ( uint i = 0; i < 54; ++i )// test equipment
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1713 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1714 party_has_equipment[i] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1715 if ( pParty->pPickedItem.uItemID != i + 66 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1716 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1717 for ( uint j = 0; j < 4; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1718 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1719 if ( pParty->pPlayers[j].HasItem(i + 66, 0) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1720 party_has_equipment[i] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1721 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1722 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1723 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1724 memset(byte_5111F6_OwnedArtifacts.data(), 0, sizeof(byte_5111F6_OwnedArtifacts));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1725 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1726 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1727 Player* player = &pParty->pPlayers[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1728
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1729 if (player->HasItem(ITEM_ARTIFACT_GOVERNORS_ARMOR, 1)) byte_5111F6_OwnedArtifacts[0] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1730 if (player->HasItem(ITEM_ARTIFACT_YORUBA, 1)) byte_5111F6_OwnedArtifacts[1] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1731 if (player->HasItem(ITEM_RELIC_HARECS_LEATHER, 1)) byte_5111F6_OwnedArtifacts[2] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1732 if (player->HasItem(ITEM_ARTIFACT_LEAGUE_BOOTS, 1)) byte_5111F6_OwnedArtifacts[3] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1733 if (player->HasItem(ITEM_RELIC_TALEDONS_HELM, 1)) byte_5111F6_OwnedArtifacts[4] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1734 if (player->HasItem(ITEM_RELIC_SCHOLARS_CAP, 1)) byte_5111F6_OwnedArtifacts[5] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1735 if (player->HasItem(ITEM_RELIC_PHYNAXIAN_CROWN, 1)) byte_5111F6_OwnedArtifacts[6] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1736 if (player->HasItem(ITEM_ARTIFACT_MINDS_EYE, 1)) byte_5111F6_OwnedArtifacts[7] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1737 if (player->HasItem(ITEM_RARE_SHADOWS_MASK, 1)) byte_5111F6_OwnedArtifacts[8] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1738 if (player->HasItem(ITEM_RILIC_TITANS_BELT, 1)) byte_5111F6_OwnedArtifacts[9] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1739 if (player->HasItem(ITEM_ARTIFACT_HEROS_BELT, 1)) byte_5111F6_OwnedArtifacts[10] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1740 if (player->HasItem(ITEM_RELIC_TWILIGHT, 1)) byte_5111F6_OwnedArtifacts[11] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1741 if (player->HasItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, 1)) byte_5111F6_OwnedArtifacts[12] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1742 if (player->HasItem(ITEM_RARE_SUN_CLOAK, 1)) byte_5111F6_OwnedArtifacts[13] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1743 if (player->HasItem(ITEM_RARE_MOON_CLOAK, 1)) byte_5111F6_OwnedArtifacts[14] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1744 if (player->HasItem(ITEM_RARE_VAMPIRES_CAPE, 1)) byte_5111F6_OwnedArtifacts[15] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1745 if (player->HasItem(ITEM_ELVEN_CHAINMAIL, 1)) byte_5111F6_OwnedArtifacts[16] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1746 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1747
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1748 for (uint i = 0; i < 2; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1749 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1750 for ( uint j = 0; j < 5; ++j )//Belt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1751 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1752 GetItemTextureFilename(pContainer, j + 100, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1753 paperdoll_belt_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1754 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1755 GetItemTextureFilename(pContainer, 535, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1756 paperdoll_belt_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1757 for ( uint j = 0; j < 11; ++j )//Helm
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1758 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1759 GetItemTextureFilename(pContainer, j + 89, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1760 paperdoll_helm_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1761 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1762 GetItemTextureFilename(pContainer, 521, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1763 paperdoll_helm_texture[i][11] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1764 GetItemTextureFilename(pContainer, 522, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1765 paperdoll_helm_texture[i][12] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1766 GetItemTextureFilename(pContainer, 523, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1767 paperdoll_helm_texture[i][13] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1768 GetItemTextureFilename(pContainer, 532, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1769 paperdoll_helm_texture[i][14] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1770 GetItemTextureFilename(pContainer, 544, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1771 paperdoll_helm_texture[i][15] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1772 if ( IsDwarfPresentInParty(true) ) //the phynaxian helm uses a slightly different graphic for dwarves
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1773 papredoll_dbrds[11] = pIcons_LOD->LoadTexture("item092v3", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1774 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1775 //v43 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1776 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1777 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1778 if ( ShouldLoadTexturesForRaceAndGender(i) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1779 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1780 GetItemTextureFilename(pContainer, 524, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1781 paperdoll_belt_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Titans belt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1782 pItemTXTNum = 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1783 for ( v32 = 0; v32 < 13; ++v32 )//simple armor
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1784 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1785 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1786 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// armor
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1787 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1788 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1789 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1790 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1791 pItemTXTNum++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1792 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1793 GetItemTextureFilename(pContainer, 516, i + 1, 0);//artefacts
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1794 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1795 GetItemTextureFilename(pContainer, 516, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1796 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1797 GetItemTextureFilename(pContainer, 516, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1798 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1799 GetItemTextureFilename(pContainer, 505, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1800 paperdoll_armor_texture[i][v32 + 1][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1801 GetItemTextureFilename(pContainer, 505, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1802 paperdoll_armor_texture[i][v32 + 1][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1803 GetItemTextureFilename(pContainer, 505, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1804 paperdoll_armor_texture[i][v32 + 1][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1805 GetItemTextureFilename(pContainer, 504, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1806 paperdoll_armor_texture[i][v32 + 2][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1807 GetItemTextureFilename(pContainer, 504, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1808 paperdoll_armor_texture[i][v32 + 2][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1809 GetItemTextureFilename(pContainer, 504, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1810 paperdoll_armor_texture[i][v32 + 2][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1811 GetItemTextureFilename(pContainer, 533, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1812 paperdoll_armor_texture[i][v32 + 3][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1813 GetItemTextureFilename(pContainer, 533, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1814 paperdoll_armor_texture[i][v32 + 3][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1815 GetItemTextureFilename(pContainer, 533, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1816 paperdoll_armor_texture[i][v32 + 3][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1817 for ( v33 = 0; v33 < 5; ++v33 )//boots
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1818 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1819 GetItemTextureFilename(pContainer, v33 + 115, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1820 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1821 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1822 GetItemTextureFilename(pContainer, 512, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1823 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1824 for ( v38 = 0; v38 < 5; ++v38 )//Cloak
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1825 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1826 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1827 paperdoll_cloak_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1828 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1829 paperdoll_cloak_collar_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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Ritor1
parents:
diff changeset
1830 }
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Ritor1
parents:
diff changeset
1831 GetItemTextureFilename(pContainer, 525, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1832 paperdoll_cloak_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1833 GetItemTextureFilename(pContainer, 530, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1834 paperdoll_cloak_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1835 GetItemTextureFilename(pContainer, 547, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1836 paperdoll_cloak_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1837 GetItemTextureFilename(pContainer, 548, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1838 paperdoll_cloak_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1839 GetItemTextureFilename(pContainer, 550, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1840 paperdoll_cloak_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1841 GetItemTextureFilename(pContainer, 525, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1842 paperdoll_cloak_collar_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1843 GetItemTextureFilename(pContainer, 530, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1844 paperdoll_cloak_collar_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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Ritor1
parents:
diff changeset
1845 GetItemTextureFilename(pContainer, 547, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1846 paperdoll_cloak_collar_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1847 GetItemTextureFilename(pContainer, 548, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1848 paperdoll_cloak_collar_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1849 GetItemTextureFilename(pContainer, 550, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1850 paperdoll_cloak_collar_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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Ritor1
parents:
diff changeset
1851 }
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Ritor1
parents:
diff changeset
1852 //else
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parents:
diff changeset
1853 //{
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parents:
diff changeset
1854 //v26 = v43;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1855 //}
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parents:
diff changeset
1856 //v43 = v26 + 40;
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parents:
diff changeset
1857 }
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parents:
diff changeset
1858 }
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parents:
diff changeset
1859
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parents:
diff changeset
1860 //----- (00419401) --------------------------------------------------------
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parents:
diff changeset
1861 void CharacterUI_SkillsTab_CreateButtons()
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parents:
diff changeset
1862 {
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parents:
diff changeset
1863 GUIButton *pButton; // eax@3
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parents:
diff changeset
1864 unsigned int current_Y; // esi@8
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parents:
diff changeset
1865 int buttons_count; // [sp+10h] [bp-14h]@1
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parents:
diff changeset
1866 int first_rows; // [sp+14h] [bp-10h]@19
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parents:
diff changeset
1867 int skill_id; // [sp+18h] [bp-Ch]@8
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parents:
diff changeset
1868 Player *curr_player; // [sp+1Ch] [bp-8h]@8
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parents:
diff changeset
1869 int i;
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parents:
diff changeset
1870 int uCurrFontHeght;
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Ritor1
parents:
diff changeset
1871
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parents:
diff changeset
1872 buttons_count = 0;
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parents:
diff changeset
1873 if ( dword_507CC0_activ_ch )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1874 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1875 dword_507CC0_activ_ch = uActiveCharacter;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1876 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1877 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1878 if ( pButton->msg == UIMSG_InventoryLeftClick )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1879 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1880 dword_50698C_uX = pButton->uX;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1881 dword_506988_uY = pButton->uY;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1882 dword_506984_uZ = pButton->uZ;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1883 dword_506980_uW = pButton->uW;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1884 pButton->uW = 0;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1885 pButton->uZ = 0;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1886 pButton->uY = 0;
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parents:
diff changeset
1887 pButton->uX = 0;
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parents:
diff changeset
1888 }
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parents:
diff changeset
1889 }
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parents:
diff changeset
1890 first_rows = 0;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1891 int a5 = pGUIWindow_CurrentMenu->uNumControls;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1892 curr_player = &pParty->pPlayers[uActiveCharacter-1];
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parents:
diff changeset
1893
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1894 uCurrFontHeght=pFontLucida->uFontHeight;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1895 current_Y = 2 *uCurrFontHeght + 13;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1896 for( i = 0; i < 9; ++i )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1897 {
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parents:
diff changeset
1898 skill_id = pWeaponSkills[i];
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1899 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1900 {
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parents:
diff changeset
1901 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1902 ++buttons_count;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1903 ++first_rows;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1904 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1905 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1906 }
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parents:
diff changeset
1907 if ( !first_rows )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1908 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1909 current_Y += 2 * uCurrFontHeght - 6;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1910 for ( i = 0; i < 9; ++i )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1911 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1912 skill_id = pMagicSkills[i];
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1913 if ( curr_player->pActiveSkills[skill_id] & 0x3F && buttons_count < 15 )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1914 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1915 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1916 ++buttons_count;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1917 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1918 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1919 }
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parents:
diff changeset
1920 first_rows = 0;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1921 current_Y = 2 * uCurrFontHeght + 13;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1922 for ( i = 0; i < 5; ++i )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1923 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1924 skill_id = pArmorSkills[i];
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1925 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1926 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1927 current_Y+= uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1928 ++buttons_count;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1929 ++first_rows;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1930 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1931 }
0ff6a9e9bf7f GUI folger
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diff changeset
1932 }
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parents:
diff changeset
1933 if ( !first_rows )
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parents:
diff changeset
1934 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1935 current_Y += 2 * uCurrFontHeght - 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1936 for ( i = 0; i < 12; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1937 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1938 skill_id = pMiscSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1939 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1940 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1941 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1942 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1943 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1944 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1945 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1946
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1947 if ( buttons_count )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1948 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(buttons_count, 1, 0, a5);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1949 }
0ff6a9e9bf7f GUI folger
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diff changeset
1950
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1951 //----- (00418511) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1952 void CharacterUI_StatsTab_Draw( Player *player )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1953 {
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parents:
diff changeset
1954 int pY; // ST34_4@4
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parents:
diff changeset
1955 const char *pText; // eax@9
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parents:
diff changeset
1956 const char *text_format; // [sp+14h] [bp-Ch]@4
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1957
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1958 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_stats", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1959 sprintf(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1960 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]);//"^Pi[%s] %s" / "%s the %s"
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1961 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1962 sprintfex(pTmpBuf2.data(), "\f00000\r180%s: \f%05d%d\f00000\n\n\n",
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1963 pGlobalTXT_LocalizationStrings[207], // "Skill points"
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1964 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1965 player->uSkillPoints);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1966 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1967 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1968
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parents:
diff changeset
1969 //First column(Первая колонка)
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parents:
diff changeset
1970 pY = 53;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1971 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[144],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1972 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualMight(), player->GetBaseStrength()),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1973 player->GetActualMight(), player->GetBaseStrength());//Might
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1974 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1975
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1976 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1977 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[116],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1978 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualIntelligence(), player->GetBaseIntelligence()),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1979 player->GetActualIntelligence(), player->GetBaseIntelligence());//Intellect
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1980 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1981
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1982 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1983 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[163],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1984 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualWillpower(), player->GetBaseWillpower()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1985 player->GetActualWillpower(), player->GetBaseWillpower());//
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1986 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1987
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1988 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1989 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[75],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1990 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualEndurance(), player->GetBaseEndurance()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1991 player->GetActualEndurance(), player->GetBaseEndurance());//
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1992 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1993
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1994 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1995 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1996 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAccuracy(), player->GetBaseAccuracy()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1997 player->GetActualAccuracy(), player->GetBaseAccuracy());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1998 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1999
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2000 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2001 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[211],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2002 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualSpeed(), player->GetBaseSpeed()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2003 player->GetActualSpeed(), player->GetBaseSpeed());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2004 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2005
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2006 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2007 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[136],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2008 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLuck(), player->GetBaseLuck()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2009 player->GetActualLuck(), player->GetBaseLuck());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2010 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2011
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2012 text_format = "%s\f%05u\r424%d\f00000 /\t185%d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2013 if ( player->GetMaxHealth() >= 1000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2014 text_format = "%s\f%05u\r388%d\f00000 / %d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2015 pY += 2 * LOBYTE(pFontArrus->uFontHeight) + 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2016 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[108],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2017 UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2018 player->sHealth, player->GetMaxHealth());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2019 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2020
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2021 text_format = "%s\f%05u\r424%d\f00000 /\t185%d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2022 if ( player->GetMaxMana() >= 1000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2023 text_format = "%s\f%05u\r388%d\f00000 / %d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2024 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2025 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[212],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2026 UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2027 player->sMana, player->GetMaxMana());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2028 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2029
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2030 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2031 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[12],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2032 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2033 player->GetActualAC(), player->GetBaseAC());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2034 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2035
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2036 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2037 sprintf(pTmpBuf.data(), "%s: \f%05d%s\n", pGlobalTXT_LocalizationStrings[47], GetConditionDrawColor(player->GetMajorConditionIdx()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2038 aCharacterConditionNames[player->GetMajorConditionIdx()]);//Состояние
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2039 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2040
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2041 pY += LOBYTE(pFontArrus->uFontHeight) + - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2042 pText = pGlobalTXT_LocalizationStrings[153];//Нет
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2043 if (player->uQuickSpell)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2044 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2045 sprintf(pTmpBuf.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], pText);//Б. применение
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2046 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2047
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2048 //Second column (Вторая колонка)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2049 pY = 50;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2050 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2051 if ( player->GetActualAge() > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2052 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2053 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[5],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2054 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAge(), player->GetBaseAge()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2055 player->GetActualAge(), player->GetBaseAge());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2056 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2057
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2058 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2059 if ( player->GetBaseLevel() > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2060 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2061 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2062 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[131],//Уров.
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2063 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLevel(), player->GetBaseLevel()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2064 player->GetActualLevel(), player->GetBaseLevel());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2065 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2066
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2067 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2068 pText = pGlobalTXT_LocalizationStrings[17]; // "Exp."
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2069 if (player->uExperience <= 9999999)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2070 pText = pGlobalTXT_LocalizationStrings[83]; // "Experience"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2071 sprintf(pTmpBuf.data(), "%s\r180\f%05d%lu\f00000\n\n", pText, player->GetExperienceDisplayColor(), LODWORD(player->uExperience));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2072 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2073
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2074 pY += 2 * LOBYTE(pFontArrus->uFontHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2075 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], player->GetActualAttack(false));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2076 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2077
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2078 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2079 sprintf(pTmpBuf.data(), "%s\t100 %s\n", pGlobalTXT_LocalizationStrings[53], player->GetMeleeDamageString());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2080 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2081
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2082 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2083 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[203], player->GetRangedAttack());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2084 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2085
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2086 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2087 sprintf(pTmpBuf.data(), "%s\t100 %s\n\n", pGlobalTXT_LocalizationStrings[53], player->GetRangedDamageString());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2088 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2089
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2090 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2091 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2092 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2093 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 4;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2094 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[87],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2095 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2096 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2097 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2098
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2099 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2100 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2101 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2102 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2103 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[6],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2104 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2105 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2106 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2107
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2108 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2109 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2110 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2111 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2112 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[240],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2113 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2114 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2115 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2116
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2117 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2118 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2119 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2120 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2121 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[70],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2122 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2123 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2124 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2125
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2126 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2127 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2128 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2129 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2130 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[142],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2131 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2132 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2133 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) == 200 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2134 sprintf(pTmpBuf.data(), Stat_string_format_2_column_text, pGlobalTXT_LocalizationStrings[142],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2135 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), 200), pGlobalTXT_LocalizationStrings[625]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2136 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2137
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2138 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2139 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2140 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2141 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2142 int it = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2143 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[29],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2144 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2145 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2146 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) == 200 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2147 sprintf(pTmpBuf.data(), Stat_string_format_2_column_text, pGlobalTXT_LocalizationStrings[29],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2148 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), 200), pGlobalTXT_LocalizationStrings[625]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2149 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2150 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2151
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2152 bool awardSort (int i, int j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2153 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2154 if (pAwards[i].uPriority == 0) //none
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2155 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2156 else if (pAwards[j].uPriority == 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2157 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2158 else if(pAwards[i].uPriority == 1) //fines,arena stuff,etc
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2159 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2160 else if(pAwards[j].uPriority == 1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2161 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2162 else if(pAwards[i].uPriority == 5) //joined guilds
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2163 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2164 else if(pAwards[j].uPriority == 5)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2165 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2166 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2167 return (pAwards[i].uPriority < pAwards[j].uPriority);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2168 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2169
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2170 //----- (00419100) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2171 void FillAwardsData()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2172 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2173 Player* pPlayer = pPlayers[uActiveCharacter];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2174
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2175 memset(achieved_awards.data(), 0, 4000);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2176 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2177
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2178 memset(pTmpBuf2.data(), 0, 0x7D0u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2179 BtnDown_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2180 BtnUp_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2181 books_page_number = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2182 books_primary_item_per_page = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2183 for ( int i = 1; i < 105; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2184 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2185 if ( _449B57_test_bit(pPlayer->_achieved_awards_bits, i) && pAwards[i].pText )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2186 achieved_awards[num_achieved_awards++] = (AwardType)i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2187 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2188 full_num_items_in_book = num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2189 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2190
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2191 //sort awards index
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2192
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2193 if (full_num_items_in_book>0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2194 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2195 for (int i = 0; i< full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2196 achieved_awards[full_num_items_in_book+i] = (AwardType)(rand()%16);//случайные значения от 0 до 15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2197 for (int i = 1; i< full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2198 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2199 for (int j = i; j< full_num_items_in_book; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2200 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2201 AwardType tmp;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2202 if (pAwards[achieved_awards[j]].uPriority < pAwards[achieved_awards[i]].uPriority)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2203 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2204 tmp= achieved_awards[j];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2205 achieved_awards[j] = achieved_awards[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2206 achieved_awards[i] = tmp;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2207 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2208 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2209 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2210 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2211
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2212 // if (full_num_items_in_book > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2213 /* {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2214 std::stable_sort(achieved_awards.begin(), achieved_awards.end(), awardSort);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2215 }*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2216 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2217
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2218 //----- (0043EF2B) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2219 void WetsuitOn( unsigned int uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2220 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2221 CHARACTER_RACE player_race; // edi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2222 signed int player_sex; // eax@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2223 int texture_num; // ecx@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2224 char pContainer[20]; // [sp+4h] [bp-1Ch]@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2225
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2226 if ( uPlayerID> 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2227 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2228 player_race = pPlayers[uPlayerID]->GetRace();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2229 player_sex = pPlayers[uPlayerID]->GetSexByVoice();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2230 if ( player_race == CHARACTER_RACE_DWARF )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2231 texture_num = (player_sex != 0) + 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2232 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2233 texture_num = (player_sex != 0) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2234 wsprintfA(pContainer, "pc23v%dBod", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2235 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2236 wsprintfA(pContainer, "pc23v%dlad", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2237 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2238 wsprintfA(pContainer, "pc23v%dlau", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2239 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2240 wsprintfA(pContainer, "pc23v%drh", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2241 papredoll_drhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2242 wsprintfA(pContainer, "pc23v%dlh", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2243 papredoll_dlhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2244 wsprintfA(pContainer, "pc23v%dlhu", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2245 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2246
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2247 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2248 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2249 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2250 IsPlayerWearingWatersuit[uPlayerID] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2251 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2252 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2253
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2254 //----- (0043F0BD) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2255 void WetsuitOff( unsigned int uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2256 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2257 char pContainer[20]; // [sp+0h] [bp-18h]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2258
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2259 if (uPlayerID > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2260 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2261 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2262 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2263 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2264 papredoll_drhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(drh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2265 papredoll_dlhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(dlh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2266 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2267
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2268 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2269 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2270 wsprintfA(pContainer, "pc%02dbrd", pPlayers[uPlayerID]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2271 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2272 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2273 wsprintfA(pContainer, "item281pc%02d", pPlayers[uPlayerID]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2274 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2275 IsPlayerWearingWatersuit[uPlayerID] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2276 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2277 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2278
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2279 //----- (00468F8A) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2280 void OnPaperdollLeftClick()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2281 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2282 int v1; // ecx@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2283 unsigned int v2; // edi@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2284 unsigned int v3; // edx@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2285 unsigned int pSkillType; // esi@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2286 unsigned __int16 v5; // ax@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2287 int v7; // esi@27
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2288 int v8; // eax@29
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2289 int v17; // eax@44
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2290 //unsigned int v18; // ecx@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2291 //unsigned int v19; // eax@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2292 // unsigned int v22; // eax@61
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2293 int v23; // eax@62
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2294 int v26; // eax@69
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2295 int v34; // esi@90
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2296 ItemGen _this; // [sp+Ch] [bp-40h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2297 // unsigned int v48; // [sp+30h] [bp-1Ch]@88
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2298 unsigned int v50; // [sp+38h] [bp-14h]@50
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2299 int v51; // [sp+3Ch] [bp-10h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2300 int v52; // [sp+40h] [bp-Ch]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2301 ITEM_EQUIP_TYPE pEquipType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2302 CastSpellInfo *pSpellInfo;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2303
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2304 v51 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2305 _this.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2306 v1 = pPlayers[uActiveCharacter]->pEquipment.uMainHand;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2307 v2 = pPlayers[uActiveCharacter]->pEquipment.uShield;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2308 if ( v1 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetItemEquipType() == EQUIP_TWO_HANDED )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2309 v51 = v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2310 v3 = pParty->pPickedItem.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2311 if ( pParty->pPickedItem.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2312 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2313 pEquipType = pParty->pPickedItem.GetItemEquipType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2314 pSkillType = pParty->pPickedItem.GetPlayerSkillType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2315 if ( pSkillType == 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2316 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2317 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2318 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2319 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2320 if ( (signed int)SkillToMastery(v5) < 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2321 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2322 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2323 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2324 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2325 v3 = pParty->pPickedItem.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2326 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2327 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2328 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2329 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2330 if ( (pSkillType == 8 || pSkillType == 1 || pSkillType == 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2331 && v1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2332 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetPlayerSkillType() == 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2333 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2334 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2335 if ( (signed int)SkillToMastery(v5) < 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2336 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2337 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2338 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2339 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2340 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2341 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2342 if ( !pPlayers[uActiveCharacter]->CanEquip_RaceAndAlignmentCheck(v3) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2343 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2344
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2345 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2346 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2347 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2348 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2349 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2350 pPlayers[uActiveCharacter]->EquipBody((ITEM_EQUIP_TYPE)3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2351 WetsuitOn(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2352 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2353 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2354 switch ( pEquipType )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2355 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2356 case EQUIP_BOW:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2357 case EQUIP_ARMOUR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2358 case EQUIP_HELMET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2359 case EQUIP_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2360 case EQUIP_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2361 case EQUIP_GAUNTLETS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2362 case EQUIP_BOOTS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2363 case EQUIP_AMULET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2364 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2365 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2366 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2367 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2368 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2369 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() && (pEquipType != EQUIP_ARMOUR || bUnderwater) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2370 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2371 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2372 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2373 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2374 pPlayers[uActiveCharacter]->EquipBody(pEquipType);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2375 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2376 WetsuitOff(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2377 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2378 //------------------------dress rings(одевание колец)----------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2379 case EQUIP_RING:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2380 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2381 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2382 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2383 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2384 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2385 //слоты для колец
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2386 v7 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2387 for ( v52 = 10; (signed int)v52 < 16; ++v52 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2388 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2389 if ( !pPlayers[uActiveCharacter]->pEquipment.uRings[v7] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2390 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2391 v8 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2392 if ( v8 >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2393 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2394 pParty->pPickedItem.uBodyAnchor = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2395 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v8], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v8]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2396 pPlayers[uActiveCharacter]->pEquipment.uRings[v7] = v8 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2397 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2398 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2399 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2400 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2401 v7++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2402 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2403 if ( v52 == 16 )//замещение последнего кольца
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2404 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2405 v52 = pPlayers[uActiveCharacter]->pEquipment.uRings[5] - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2406 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2407 pPlayers[uActiveCharacter]->pInventoryItemList[v52].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2408 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2409 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v52]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2410 _this.uBodyAnchor = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2411 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2412 pPlayers[uActiveCharacter]->pEquipment.uRings[5] = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2413 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2414 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2415 //------------------dress shield(одеть щит)------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2416 case EQUIP_SHIELD://Щит
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2417 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )//в акваланге
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2418 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2419 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2420 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2421 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2422 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2423 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2424 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2425 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2426 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2427 if ( v2 )//смена щита щитом
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2428 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2429 --v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2430 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2431 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2432 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2433 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2434 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2435 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2436 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2437 if ( v51 == EQUIP_SINGLE_HANDED )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2438 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2439 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2440 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2441 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2442 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2443 if ( v52 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2444 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2445 if ( !v51 )// обычная установка щита на пустую руку
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2446 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2447 pParty->pPickedItem.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2448 v17 = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2449 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2450 pPlayers[uActiveCharacter]->pEquipment.uShield = v17;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2451 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2452 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2453 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2454 v1--;//ставим щит когда держит двуручный меч
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2455 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2456 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2457 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2458 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2459 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2460 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2461 pPlayers[uActiveCharacter]->pEquipment.uShield = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2462 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2463 pPlayers[uActiveCharacter]->pEquipment.uMainHand = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2464 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2465 //-------------------------taken in hand(взять в руку)-------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2466 case EQUIP_SINGLE_HANDED:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2467 case EQUIP_WAND:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2468 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2469 && pParty->pPickedItem.uItemID != 64
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2470 && pParty->pPickedItem.uItemID != 65 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2471 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2472 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2473 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2474 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2475 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2476 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2477 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2478 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2479 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2480 v50 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2481 if ( pSkillType == 2 && (unsigned __int16)(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_DAGGER] & 0xFFC0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2482 || pSkillType == 1 && (signed int)SkillToMastery(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_SWORD]) >= 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2483 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2484 //v18 = pMouse->uMouseClickX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2485 //v19 = pMouse->uMouseClickY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2486 if ( (signed int)pMouse->uMouseClickX >= 560 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2487 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2488 if ( !v51 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2489 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2490 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2491 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2492 --v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2493 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2494 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2495 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2496 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2497 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2498 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2499 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2500 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2501 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2502 v50 = _this.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2503 if ( _this.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2504 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2505 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2506 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2507 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2508 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2509 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2510 v23 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2511 if ( v23 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2512 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2513 pParty->pPickedItem.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2514 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v23], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v23]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2515 pPlayers[uActiveCharacter]->pEquipment.uShield = v23 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2516 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2517 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2518 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2519 v50 = pPlayers[uActiveCharacter]->pInventoryItemList[v23].uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2520 if ( v50 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2521 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2522 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2523 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2524 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2525 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2526 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2527 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2528 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2529 if ( !v1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2530 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2531 v26 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2532 if ( v26 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2533 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2534 pParty->pPickedItem.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2535 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v26], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v26]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2536 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v26 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2537 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2538 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2539 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2540 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2541 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2542 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2543 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2544 --v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2545 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2546 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2547 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2548 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2549 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2550 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2551 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2552 if ( pEquipType == EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2553 v50 = _this.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2554 if ( v51 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2555 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2556 if ( v50 )//взять жезл
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2557 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2558 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2559 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[v50 - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2560 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2561 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2562 //---------------------------take two hands(взять двумя руками)---------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2563 case EQUIP_TWO_HANDED:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2564 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2565 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2566 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2567 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2568 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2569 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2570 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2571 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2572 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2573 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2574 if ( v1 )//взять двуручный меч когда нет щита(замещение оружия)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2575 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2576 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2577 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2578 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2579 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2580 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2581 --v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2582 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2583 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2584 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2585 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2586 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2587 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2588 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2589 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2590 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2591 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2592 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2593 if ( v52 >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2594 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2595 if ( v2 )//взять двуручный меч когда есть щит(замещение щитом)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2596 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2597 v2--;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2598 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2599 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2600 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2601 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2602 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2603 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2604 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2605 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2606 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2607 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2608 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2609 pParty->pPickedItem.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2610 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2611 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2612 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2613 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2614 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2615 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2616 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2617 //-------------------------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2618 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2619 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(uActiveCharacter, 0);//выпить напиток и др.
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2620 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2621 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2622 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2623 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2624
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2625 v34 = pRenderer->pActiveZBuffer[pMouse->uMouseClickX + pSRZBufferLineOffsets[pMouse->uMouseClickY]] & 0xFFFF;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2626 if ( v34 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2627 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2628 //v36 = v34 - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2629 //v38 = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2630 pEquipType = pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].GetItemEquipType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2631 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2632 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2633 if ( bUnderwater )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2634 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2635 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2636 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2637 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2638 WetsuitOff(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2639 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2640 if ( _50C9A0_IsEnchantingInProgress )//наложить закл на экипировку
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2641 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2642 /* *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;//CastSpellInfo
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2643 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2644 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v36;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2645 *((short *)pGUIWindow_Settings->ptr_1C + 3) = pEquipType;*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2646 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2647 pSpellInfo->uFlags &= 0x7F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2648 pSpellInfo->uPlayerID_2 = uActiveCharacter - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2649 pSpellInfo->spell_target_pid = v34 - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2650 pSpellInfo->field_6 = pEquipType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2651
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2652 ptr_50C9A4_ItemToEnchant = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2653 _50C9A0_IsEnchantingInProgress = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2654 if ( pMessageQueue_50CBD0->uNumMessages )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2655 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2656 pMouse->SetCursorBitmap("MICON1");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2657 _50C9D4_AfterEnchClickEventSecondParam = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2658 _50C9D0_AfterEnchClickEventId = 113;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2659 _50C9D8_AfterEnchClickEventTimeout = 256;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2660 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2661 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2662 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2663 if ( !ptr_50C9A4_ItemToEnchant )//снять вещь
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Ritor1
parents:
diff changeset
2664 {
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Ritor1
parents:
diff changeset
2665 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1]);
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Ritor1
parents:
diff changeset
2666 pPlayers[uActiveCharacter]->pEquipment.pIndices[pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uBodyAnchor - 1] = 0;
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Ritor1
parents:
diff changeset
2667 pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].Reset();
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Ritor1
parents:
diff changeset
2668 }
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Ritor1
parents:
diff changeset
2669 }
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Ritor1
parents:
diff changeset
2670 }
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Ritor1
parents:
diff changeset
2671 else//снять лук
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Ritor1
parents:
diff changeset
2672 {
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Ritor1
parents:
diff changeset
2673 if ( pPlayers[uActiveCharacter]->pEquipment.uBow )
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Ritor1
parents:
diff changeset
2674 {
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Ritor1
parents:
diff changeset
2675 _this = pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->pEquipment.uBow - 1];
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parents:
diff changeset
2676 pParty->SetHoldingItem(&_this);
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parents:
diff changeset
2677 _this.Reset();
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Ritor1
parents:
diff changeset
2678 pPlayers[uActiveCharacter]->pEquipment.uBow = 0;
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Ritor1
parents:
diff changeset
2679 }
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Ritor1
parents:
diff changeset
2680 }
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Ritor1
parents:
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2681 }
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Ritor1
parents:
diff changeset
2682
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Ritor1
parents:
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2683 //----- (004196A0) --------------------------------------------------------
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parents:
diff changeset
2684 void CharacterUI_ReleaseButtons()
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parents:
diff changeset
2685 {
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parents:
diff changeset
2686 GUIButton *i; // esi@2
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Ritor1
parents:
diff changeset
2687 GUIButton *j; // esi@7
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Ritor1
parents:
diff changeset
2688
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parents:
diff changeset
2689 if ( dword_507CC0_activ_ch )
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Ritor1
parents:
diff changeset
2690 {
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parents:
diff changeset
2691 dword_507CC0_activ_ch = 0;
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Ritor1
parents:
diff changeset
2692 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = j )
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Ritor1
parents:
diff changeset
2693 {
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parents:
diff changeset
2694 j = i->pNext;
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Ritor1
parents:
diff changeset
2695 if ( i->field_1C & 0x8000 )
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Ritor1
parents:
diff changeset
2696 {
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parents:
diff changeset
2697 i->Release();
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Ritor1
parents:
diff changeset
2698 free(i);
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Ritor1
parents:
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2699 }
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Ritor1
parents:
diff changeset
2700 }
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Ritor1
parents:
diff changeset
2701 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext )
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Ritor1
parents:
diff changeset
2702 {
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parents:
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2703 if ( j->msg == UIMSG_InventoryLeftClick)
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parents:
diff changeset
2704 {
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parents:
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2705 j->uX = dword_50698C_uX;
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parents:
diff changeset
2706 j->uY = dword_506988_uY;
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Ritor1
parents:
diff changeset
2707 j->uZ = dword_506984_uZ;
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Ritor1
parents:
diff changeset
2708 j->uW = dword_506980_uW;
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Ritor1
parents:
diff changeset
2709 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(1, 0, 0, 0);
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Ritor1
parents:
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2710 }
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parents:
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2711 }
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Ritor1
parents:
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2712 }
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parents:
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2713 }