annotate GUI/UI/UICharacter.cpp @ 2541:a902abdfc7f2

1. Renamed class Game to class Engine. 2. Separated game logic as state of FSM from game logic as engine. 3. Found out that many UI screen initializers were optimized away, intially they all returned newly created window as separate object like it is done in CharacterUI_Initialize.
author a.parshin
date Sun, 10 May 2015 01:29:11 +0200
parents c7264ab7132f
children bacf9809126a
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include <algorithm>
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7
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8 #include "Engine/Engine.h"
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9
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10 #include "UICharacter.h"
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11 #include "..\../Engine/MapInfo.h"
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12 #include "..\../GUI/GUIWindow.h"
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13 #include "..\../GUI/GUIFont.h"
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14 #include "..\../GUI/GUIProgressBar.h"
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15 #include "..\../Engine/Party.h"
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16 #include "..\../Media/Audio/AudioPlayer.h"
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17 #include "..\../Engine/Graphics/Render.h"
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18 #include "..\../Engine/LOD.h"
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19 #include "..\../Engine/Graphics/Viewport.h"
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20 #include "..\../Engine/Timer.h"
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21 #include "..\../Engine/Awards.h"
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22 #include "..\../Engine/Spells/CastSpellInfo.h"
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23 #include "..\../Engine/texts.h"
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24 #include "..\../IO/Mouse.h"
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25
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26
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27
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28 int bRingsShownInCharScreen; // 5118E0
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29
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30 unsigned int ui_mainmenu_copyright_color;
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31
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32 unsigned int ui_character_tooltip_header_default_color;
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33 unsigned int ui_character_default_text_color;
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34 unsigned int ui_character_skill_highlight_color;
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35 unsigned int ui_character_header_text_color;
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36 unsigned int ui_character_bonus_text_color;
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37 unsigned int ui_character_bonus_text_color_neg;
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38 unsigned int ui_character_skill_upgradeable_color;
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39 unsigned int ui_character_skill_default_color;
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40 unsigned int ui_character_stat_default_color;
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41 unsigned int ui_character_stat_buffed_color;
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42 unsigned int ui_character_stat_debuffed_color;
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43 unsigned int ui_character_skillinfo_can_learn;
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44 unsigned int ui_character_skillinfo_can_learn_gm;
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45 unsigned int ui_character_skillinfo_cant_learn;
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46 unsigned int ui_character_condition_normal_color;
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47 unsigned int ui_character_condition_light_color;
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48 unsigned int ui_character_condition_moderate_color;
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49 unsigned int ui_character_condition_severe_color;
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50 std::array<unsigned int, 6> ui_character_award_color;
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51
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52 unsigned int ui_game_minimap_outline_color;
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53 unsigned int ui_game_minimap_actor_friendly_color;
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54 unsigned int ui_game_minimap_actor_hostile_color;
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55 unsigned int ui_game_minimap_actor_corpse_color;
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56 unsigned int ui_game_minimap_decoration_color_1;
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57 unsigned int ui_game_minimap_projectile_color;
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58 unsigned int ui_game_minimap_treasure_color;
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59 std::array<unsigned int, 24> ui_game_character_record_playerbuff_colors;
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60
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61 unsigned int ui_gamemenu_video_gamma_title_color;
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62 unsigned int ui_gamemenu_keys_action_name_color;
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63 unsigned int ui_gamemenu_keys_key_selection_blink_color_1;
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64 unsigned int ui_gamemenu_keys_key_selection_blink_color_2;
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65 unsigned int ui_gamemenu_keys_key_default_color;
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66
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67 unsigned int ui_book_quests_title_color;
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68 unsigned int ui_book_quests_text_color;
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69 unsigned int ui_book_autonotes_title_color;
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70 unsigned int ui_book_autonotes_text_color;
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71 unsigned int ui_book_map_title_color;
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72 unsigned int ui_book_map_coordinates_color;
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73
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74 unsigned int ui_book_calendar_title_color;
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75 unsigned int ui_book_calendar_time_color;
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76 unsigned int ui_book_calendar_day_color;
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77 unsigned int ui_book_calendar_month_color;
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78 unsigned int ui_book_calendar_year_color;
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79 unsigned int ui_book_calendar_moon_color;
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80 unsigned int ui_book_calendar_location_color;
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81
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82 unsigned int ui_book_journal_title_color;
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83 unsigned int ui_book_journal_text_color;
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84 unsigned int ui_book_journal_text_shadow;
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85
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86 unsigned int ui_game_dialogue_npc_name_color;
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87 unsigned int ui_game_dialogue_option_highlight_color;
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88 unsigned int ui_game_dialogue_option_normal_color;
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89
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90 unsigned int ui_house_player_cant_interact_color;
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91
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92
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93 void set_default_ui_skin()
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94 {
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95 ui_mainmenu_copyright_color = Color16(255, 255, 255);
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96
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97 ui_character_tooltip_header_default_color = Color16(255, 255, 155);
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98 ui_character_default_text_color = Color16(255, 255, 255);
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99 ui_character_header_text_color = Color16(255, 255, 155);
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100 ui_character_bonus_text_color = Color16(0, 255, 0);
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101 ui_character_bonus_text_color_neg = Color16(255, 0, 0);
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102
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103 ui_character_skill_upgradeable_color = Color16(0, 175, 255);
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104 ui_character_skill_default_color = Color16(255, 0, 0);
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105 ui_character_skill_highlight_color = Color16(255, 0, 0);
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106
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107 ui_character_stat_default_color = Color16(255, 255, 255);
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108 ui_character_stat_buffed_color = Color16(0, 255, 0);
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109 ui_character_stat_debuffed_color = Color16(255, 35, 0);
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110
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111 ui_character_skillinfo_can_learn = Color16(255, 255, 255);
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112 ui_character_skillinfo_can_learn_gm = Color16(255, 255, 0);
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113 ui_character_skillinfo_cant_learn = Color16(255, 0, 0);
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114
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115 ui_character_condition_normal_color = Color16(255, 255, 255);
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116 ui_character_condition_light_color = Color16(0, 255, 0);
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117 ui_character_condition_moderate_color = Color16(225, 205, 35);
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118 ui_character_condition_severe_color = Color16(255, 35, 0);
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119
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120 ui_character_award_color[0] = Color16(248, 108, 160);
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121 ui_character_award_color[1] = Color16(112, 220, 248);
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122 ui_character_award_color[2] = Color16(192, 192, 240);
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123 ui_character_award_color[3] = Color16( 64, 244, 96);
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124 ui_character_award_color[4] = Color16(232, 244, 96);
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125 ui_character_award_color[5] = Color16(240, 252, 192);
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126
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127 ui_game_minimap_outline_color = Color16(0, 0, 255);
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128 ui_game_minimap_actor_friendly_color = Color16(0, 255, 0);
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129 ui_game_minimap_actor_hostile_color = Color16(255, 0, 0);
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130 ui_game_minimap_actor_corpse_color = Color16(255, 255, 0);
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131 ui_game_minimap_decoration_color_1 = Color16(255, 255, 255);
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132 ui_game_minimap_projectile_color = Color16(255, 0, 0);
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133 ui_game_minimap_treasure_color = Color16(0, 0, 255);
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134
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135 ui_game_character_record_playerbuff_colors[0] = Color16(150, 212, 255);
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136 ui_game_character_record_playerbuff_colors[1] = Color16(225, 225, 225);
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137 ui_game_character_record_playerbuff_colors[2] = Color16(255, 128, 0);
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138 ui_game_character_record_playerbuff_colors[3] = Color16(128, 128, 128);
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139 ui_game_character_record_playerbuff_colors[4] = Color16(225, 225, 225);
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140 ui_game_character_record_playerbuff_colors[5] = Color16(255, 85, 0);
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141 ui_game_character_record_playerbuff_colors[6] = Color16(255, 128, 0);
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142 ui_game_character_record_playerbuff_colors[7] = Color16(255, 85, 0);
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143 ui_game_character_record_playerbuff_colors[8] = Color16(225, 225, 225);
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144 ui_game_character_record_playerbuff_colors[9] = Color16(235, 15, 255);
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145 ui_game_character_record_playerbuff_colors[10] = Color16(192, 192, 240);
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146 ui_game_character_record_playerbuff_colors[11] = Color16(225, 225, 225);
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147 ui_game_character_record_playerbuff_colors[12] = Color16(255, 128, 0);
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148 ui_game_character_record_playerbuff_colors[13] = Color16(150, 212, 255);
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149 ui_game_character_record_playerbuff_colors[14] = Color16(128, 128, 128);
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150 ui_game_character_record_playerbuff_colors[15] = Color16(255, 255, 155);
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151 ui_game_character_record_playerbuff_colors[16] = Color16(255, 255, 155);
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152 ui_game_character_record_playerbuff_colors[17] = Color16(255, 255, 155);
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153 ui_game_character_record_playerbuff_colors[18] = Color16(255, 255, 155);
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154 ui_game_character_record_playerbuff_colors[19] = Color16(255, 255, 155);
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155 ui_game_character_record_playerbuff_colors[20] = Color16(255, 255, 155);
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156 ui_game_character_record_playerbuff_colors[21] = Color16(255, 255, 155);
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157 ui_game_character_record_playerbuff_colors[22] = Color16(0, 128, 255);
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158 ui_game_character_record_playerbuff_colors[23] = Color16(0, 128, 255);
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159
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160 ui_gamemenu_video_gamma_title_color = Color16(255, 255, 155);
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161 ui_gamemenu_keys_action_name_color = Color16(255, 255, 255);
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162 ui_gamemenu_keys_key_selection_blink_color_1 = Color16(50, 0, 0);
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163 ui_gamemenu_keys_key_selection_blink_color_2 = Color16(225, 205, 35);
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164 ui_gamemenu_keys_key_default_color = Color16(255, 255, 255);
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165
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166 ui_book_quests_title_color = Color16(255, 255, 255);
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167 ui_book_quests_text_color = Color16(255, 255, 255);
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168 ui_book_autonotes_title_color = Color16(255, 255, 255);
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169 ui_book_autonotes_text_color = Color16(255, 255, 255);
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170 ui_book_map_title_color = Color16(255, 255, 255);
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171 ui_book_map_coordinates_color = Color16(255, 255, 255);
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172
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173 ui_book_calendar_title_color = Color16(255, 255, 255);
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174 ui_book_calendar_time_color = Color16(75, 75, 75);
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175 ui_book_calendar_day_color = Color16(75, 75, 75);
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176 ui_book_calendar_month_color = Color16(75, 75, 75);
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177 ui_book_calendar_year_color = Color16(75, 75, 75);
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178 ui_book_calendar_moon_color = Color16(75, 75, 75);
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179 ui_book_calendar_location_color = Color16(75, 75, 75);
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180
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181 ui_book_journal_title_color = Color16(255, 255, 255);
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182 ui_book_journal_text_color = Color16(255, 255, 255);
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183 ui_book_journal_text_shadow = Color16(0, 0, 0);
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184
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185 ui_game_dialogue_npc_name_color = Color16(21, 153, 233);
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186 ui_game_dialogue_option_highlight_color = Color16(225, 205, 35);
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187 ui_game_dialogue_option_normal_color = Color16(255, 255, 255);
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188
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189 ui_house_player_cant_interact_color = Color16(255, 255, 155);
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190 }
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191
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192 std::array<unsigned int, 16> papredoll_dbrds;
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193 unsigned int papredoll_drhs[4];
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194 unsigned int papredoll_dlhus[4];
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195 unsigned int papredoll_dlhs[4];
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196 unsigned int papredoll_dbods[5];
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197 int paperdoll_armor_texture[4][17][3];//0x511294
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198 //int paperdoll_array_51132C[165];
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199 unsigned int papredoll_dlaus[5];
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200 unsigned int papredoll_dlads[4];
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201 int papredoll_flying_feet[22]; // 005115E0
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202 int paperdoll_boots_texture[4][6];//511638
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203 int paperdoll_cloak_collar_texture[4][10]; // weak
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204 int paperdoll_cloak_texture[4][10];
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205 int paperdoll_helm_texture[2][16]; //511698
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206 int paperdoll_belt_texture[4][7]; //511718
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207
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208 const int paperdoll_Weapon[4][16][2] = {//4E4C30
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209 {{128, 205}, {30, 144}, {88, 85}, {0, 0}, {0, 0}, {0, 0}, {17, 104}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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210 {{131, 201}, {38, 158}, {98, 87}, {0, 0}, {0, 0}, {0, 0}, {21, 100}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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211 {{131, 216}, {29, 186}, {88, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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212 {{123, 216}, {35, 184}, {98, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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213 };
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214
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215 const int paperdoll_Boot[4][7][2] = //4E5490
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216 {
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217 0xE, 0x11D, 0xD, 0x11D, 0xC, 0x10A, 0xA, 0xFF, 0xD, 0xF9, 0xD, 0x137, 0xC, 0x10E,
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218 0x14, 0x125, 0x13, 0x122, 0x15, 0x120, 0x15, 0x114, 0x13, 0x10A, 0x11, 0x13E, 0x11, 0x116,
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219 0x1D, 0x121, 0x1C, 0x11F, 0x1B, 0x11B, 0x1C, 0x117, 0x16, 0x116, 0x1B, 0x137, 0x1B, 0x11B,
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220 0x1F, 0x127, 0x1F, 0x122, 0x1B, 0x11B, 0x1D, 0x117, 0x1D, 0x116, 0x1D, 0x137, 0x1B, 0x11F,
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221 };
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222 const int paperdoll_Cloak[4][10][2] = //4E5570
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223 {
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224 0x11, 0x68, 0xF, 0x68, 0x14, 0x71, 0x19, 0x6B, 0x21, 0x6F, 0x5, 0x68, 0x5, 0x68, 0x14, 0x71, 0x3, 0x6B, 0xF, 0x6F,
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225 0x15, 0x64, 0xB, 0x6B, 0xE, 0x67, 0x15, 0x6B, 0x1B, 0x6F, 0x3, 0x6B, 0, 0x6B, 0xE, 0x67, 0, 0x6B, 0x3, 0x6F,
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226 0x10, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x25, 0x91, 0x29, 0x90, 0x8, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x3, 0x91, 0x3, 0x90,
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227 0x14, 0x92, 0x10, 0x92, 0x15, 0x98, 0x1F, 0x91, 0x22, 0x90, 0x8, 0x92, 0xC, 0x92, 0x15, 0x98, 0x3, 0x91, 0x3, 0x90,
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228 };
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229 const int paperdoll_CloakCollar[4][10][2] = //4E56B0
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230 {
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231 0x11, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x20, 0x67, 0x21, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x1F, 0x67,
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232 0x13, 0x64, 0x35, 0x66, 0x29, 0x68, 0x1F, 0x68, 0x1F, 0x6A, 0x21, 0x6A, 0x2B, 0x66, 0x26, 0x68, 0x1F, 0x68, 0x1F, 0x6A,
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233 0, 0, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, 0x21, 0x87, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A,
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234 0, 0, 0x38, 0x8A, 0x24, 0x8B, 0x1D, 0x8B, 0x21, 0x8C, 0x27, 0x8A, 0x34, 0x8A, 0x24, 0x8B, 0x25, 0x8B, 0x21, 0x8C,
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235 };
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236 //int dword_4E56B4; // weak
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237 const int paperdoll_Belt[4][7][2] = //4E57F0
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238 {
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239 0x3A, 0xB6, 0x37, 0xB2, 0x34, 0xB9, 0x3A, 0xB9, 0x37, 0xB7, 0x38, 0xAC, 0x37, 0xB7,
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240 0x3E, 0xAD, 0x3A, 0xAC, 0x37, 0xB0, 0x3A, 0xB1, 0x39, 0xB0, 0x3C, 0xA5, 0x39, 0xB0,
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241 0x3B, 0xD5, 0x37, 0xD2, 0x31, 0xD5, 0x39, 0xD6, 0x37, 0xD8, 0x37, 0xD1, 0x37, 0xD8,
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242 0x42, 0xD2, 0x3F, 0xD0, 0x3B, 0xD7, 0x3C, 0xD5, 0x3B, 0xD6, 0x3E, 0xCF, 0x36, 0xD6,
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243 };
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244 const int paperdoll_Helm[4][16][2] = //4E58D0
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245 {
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246 0x3E, 0x1F, 0x41, 0x2C, 0x37, 0x2F, 0x31, 0x32, 0x37, 0x2A, 0x39, 0x28, 0x36, 0x34, 0x41, 0x38, 0x40, 0x31, 0x40, 0x21, 0x40, 0x31, 0x3C, 0x33, 0x3D, 0x24, 0x3A, 0x1A, 0x37, 0x2A, 0x41, 0x48,
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247 0x41, 0x1E, 0x42, 0x2B, 0x37, 0x2F, 0x34, 0x30, 0x39, 0x29, 0x3A, 0x26, 0x36, 0x34, 0x41, 0x37, 0x42, 0x32, 0x40, 0x21, 0x40, 0x31, 0x40, 0x2F, 0x3E, 0x22, 0x3B, 0x1A, 0x39, 0x29, 0x42, 0x47,
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248 0x3F, 0x47, 0x41, 0x56, 0x37, 0x59, 0x32, 0x5E, 0x37, 0x58, 0x39, 0x54, 0x34, 0x61, 0x40, 0x61, 0x41, 0x5D, 0x3E, 0x4F, 0x3E, 0x5B, 0x3D, 0x5B, 0x3F, 0x4C, 0x3B, 0x45, 0x37, 0x58, 0x41, 0x74,
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249 0x45, 0x45, 0x46, 0x54, 0x3A, 0x55, 0x38, 0x58, 0x3C, 0x54, 0x3F, 0x52, 0x39, 0x5B, 0x45, 0x5C, 0x47, 0x5C, 0x44, 0x4B, 0x44, 0x57, 0x43, 0x55, 0x44, 0x4A, 0x3E, 0x45, 0x3C, 0x54, 0x47, 0x70,
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250 };
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251 const int pPaperdoll_Beards[4] = //4E5AD0
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252 {
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253 52, 130, 56, 136,
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254 };
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255 const int pPaperdoll_LeftHand[4][2] = //4E5AE0
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256 {
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257 0x67, 0x6A,
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258 0x65, 0x6C,
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259 0x74, 0x8D,
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260 0x74, 0x93,
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261 };
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262 const int pPaperdoll_SecondLeftHand[4][2] = //4E5B00
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263 {
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264 0x1A, 0x6B,
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265 0x28, 0x6D,
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266 0x19, 0x8D,
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267 0x20, 0x92,
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268 };
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269 const int pPaperdoll_RightHand[4][2] = //4E5B20
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270 {
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271 0x1E, 0x90,
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272 0x22, 0x9E,
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273 0x19, 0xBA,
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274 0x1F, 0xB8,
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275 };
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276 const int pPaperdollLeftEmptyHand[4][2] = //4E5B40
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277 {
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278 0x80, 0xCD,
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279 0x83, 0xC9,
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280 0x83, 0xD8,
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281 0x7B, 0xD8,
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282 };
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283
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284 int pPaperdoll_BodyX = 481; // 004E4C28
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285 int pPaperdoll_BodyY = 0; // 004E4C2C
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286 const int paperdoll_Armor_Coord[4][17][2] = //4E4E30
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287 {
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288 // X Y
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289 0x2C, 0x67, 0x30, 0x69, 0x2D, 0x67, 0x2C, 0x64, 0x14, 0x66, 0x22, 0x67, 0x20, 0x66, 0x25, 0x66, 0x12, 0x66,//Human
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290 0x0A, 0x66, 0x13, 0x64, 0x0E, 0x64, 0x0A, 0x63, 0x14, 0x66, 0x0A, 0x63, 0x0A, 0x66, 0x25, 0x66,
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291
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292 0x32, 0x68, 0x32, 0x69, 0x35, 0x69, 0x33, 0x68, 0x24, 0x67, 0x30, 0x69, 0x33, 0x68, 0x31, 0x69, 0x19, 0x69,
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293 0x19, 0x6A, 0x16, 0x66, 0x16, 0x65, 0x0F, 0x6B, 0x24, 0x67, 0x0F, 0x6B, 0x19, 0x6A, 0x31, 0x69,
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294
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295 0x2A, 0x8C, 0x29, 0x8C, 0x2A, 0x89, 0x29, 0x86, 0x12, 0x87, 0x2D, 0x89, 0x2A, 0x88, 0x25, 0x87, 0x12, 0x8B,
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296 0x12, 0x8B, 0x11, 0x8A, 0x15, 0x87, 0x09, 0x89, 0x12, 0x87, 0x09, 0x89, 0x12, 0x8B, 0x25, 0x87,
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297
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298 0x33, 0x90, 0x32, 0x90, 0x34, 0x91, 0x32, 0x8E, 0x21, 0x8B, 0x31, 0x8B, 0x33, 0x8E, 0x2F, 0x8F, 0x16, 0x8D,
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299 0x18, 0x8C, 0x19, 0x8C, 0x1B, 0x8E, 0x0C, 0x8C, 0x21, 0x8B, 0x0C, 0x8C, 0x18, 0x8C, 0x2F, 0x8F,
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300 };
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301 const int paperdoll_shoulder_coord[4][17][2] = //4E5050
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302 {
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303 0x64, 0x67, 0x61, 0x67, 0x65, 0x68, 0x6E, 0x74, 0x6C, 0x68, 0x61, 0x67, 0x66, 0x68, 0x6C, 0x6A, 0x6E, 0x6D,
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304 0x67, 0x69, 0x70, 0x67, 0x6E, 0x6D, 0x6C, 0x6F, 0x6C, 0x68, 0x6C, 0x6F, 0x67, 0x69, 0x6C, 0x6A,
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305
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306 0x60, 0x6B, 0x60, 0x6C, 0x60, 0x6B, 0x61, 0x6A, 0x60, 0x69, 0x60, 0x6A, 0x60, 0x6A, 0x61, 0x69, 0x63, 0x6A,
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307 0x64, 0x6A, 0x61, 0x66, 0x66, 0x67, 0x64, 0x6C, 0x60, 0x69, 0x64, 0x6C, 0x64, 0x6A, 0x61, 0x69,
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308
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309 0x6D, 0x8C, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x6A, 0x89, 0, 0, 0x73, 0x8C, 0x69, 0x8C, 0x6E, 0x8D,
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310 0x71, 0x8D, 0x70, 0x8D, 0x72, 0x8D, 0x74, 0x8E, 0x6A, 0x89, 0x74, 0x8E, 0x71, 0x8D, 0x69, 0x8C,
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diff changeset
311
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312 0x72, 0x91, 0x72, 0x91, 0, 0, 0x6E, 0x92, 0x6F, 0x91, 0, 0, 0, 0, 0x6E, 0x91, 0x71, 0x90,
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313 0x72, 0x8D, 0x72, 0x90, 0x73, 0x93, 0x73, 0x90, 0x6F, 0x91, 0x73, 0x90, 0x72, 0x8D, 0x6E, 0x91,
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314 };
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315 const int paperdoll_shoulder_second_coord[4][17][2] = //dword_4E5270
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316 {
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317 0, 0, 0x61, 0x67, 0, 0, 0x64, 0x69, 0x64, 0x68, 0, 0, 0, 0, 0x5E, 0x66, 0x5F, 0x69,
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318 0x55, 0x69, 0x5F, 0x67, 0x5F, 0x68, 0x32, 0x69, 0x64, 0x68, 0x32, 0x69, 0x55, 0x69, 0x5E, 0x66,
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319
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320 0, 0, 0x60, 0x6C, 0, 0, 0x60, 0x6C, 0x5E, 0x69, 0, 0, 0, 0, 0x5D, 0x6A, 0x5B, 0x6A,
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321 0x5B, 0x6A, 0x59, 0x69, 0x56, 0x68, 0x38, 0x6E, 0x5E, 0x69, 0x38, 0x6E, 0x5B, 0x6A, 0x5D, 0x6A,
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322
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323 0, 0, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x62, 0x89, 0, 0, 0, 0, 0x69, 0x8C, 0x5E, 0x8D,
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324 0x61, 0x8D, 0x5F, 0x8D, 0x60, 0x8D, 0x2E, 0x8C, 0x62, 0x89, 0x2E, 0x8C, 0x61, 0x8D, 0x69, 0x8C,
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325
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326 0, 0, 0x72, 0x91, 0, 0, 0x72, 0x91, 0x67, 0x8F, 0, 0, 0, 0, 0x6E, 0x91, 0x64, 0x93,
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327 0x65, 0x8C, 0x65, 0x91, 0x67, 0x91, 0x36, 0x90, 0x67, 0x8F, 0x36, 0x90, 0x65, 0x8C, 0x6E, 0x91,
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328 };
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329
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330 const char *dlad_texnames_by_face[25] =
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331 {
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332 "pc01lad", "pc02lad", "pc03lad", "pc04lad", "pc05lad", "pc06lad",
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333 "pc07lad", "pc08lad", "pc09lad", "pc10lad", "pc11lad", "pc12lad",
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334 "pc13lad", "pc14lad", "pc15lad", "pc16lad", "pc17lad", "pc18lad",
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335 "pc19lad", "pc20lad", "pc21lad", "pc22lad", "pc23lad", "pc24lad",
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336 "pc25lad"
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337 };
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338 const char *dlau_texnames_by_face[25] =
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339 {
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340 "pc01lau", "pc02lau", "pc03lau", "pc04lau", "pc05lau", "pc06lau",
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341 "pc07lau", "pc08lau", "pc09lau", "pc10lau", "pc11lau", "pc12lau",
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342 "pc13lau", "pc14lau", "pc15lau", "pc16lau", "pc17lau", "pc18lau",
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343 "pc19lau", "pc20lau", "pc21lau", "pc22lau", "pc23lau", "pc24lau",
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344 "pc25lau"
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345 };
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346 const char *dbod_texnames_by_face[25] =
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347 {
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348 "pc01bod", "pc02bod", "pc03bod", "pc04bod", "pc05bod", "pc06bod",
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349 "pc07bod", "pc08bod", "pc09bod", "pc10bod", "pc11bod", "pc12bod",
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350 "pc13bod", "pc14bod", "pc15bod", "pc16bod", "pc17bod", "pc18bod",
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351 "pc19bod", "pc20bod", "pc21bod", "pc22bod", "pc23bod", "pc24bod",
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352 "pc25bod"
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353 };
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354 const char *drh_texnames_by_face[25] =
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355 {
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356
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357 "pc01rh", "pc02rh", "pc03rh", "pc04rh", "pc05rh", "pc06rh",
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358 "pc07rh", "pc08rh", "pc09rh", "pc10rh", "pc11rh", "pc12rh",
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359 "pc13rh", "pc14rh", "pc15rh", "pc16rh", "pc17rh", "pc18rh",
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360 "pc19rh", "pc20rh", "pc21rh", "pc22rh", "pc23rh", "pc24rh",
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361 "pc25rh"
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362 };
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363 const char *dlh_texnames_by_face[25] =
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364 {
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365 "pc01lh", "pc02lh", "pc03lh", "pc04lh", "pc05lh", "pc06lh",
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366 "pc07lh", "pc08lh", "pc09lh", "pc10lh", "pc11lh", "pc12lh",
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367 "pc13lh", "pc14lh", "pc15lh", "pc16lh", "pc17lh", "pc18lh",
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368 "pc19lh", "pc20lh", "pc21lh", "pc22lh", "pc23lh", "pc24lh",
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369 "pc25lh"
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370 };
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371 const char *dlhu_texnames_by_face[25] =
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372 {
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373 "pc01lhu", "pc02lhu", "pc03lhu", "pc04lhu", "pc05lhu", "pc06lhu",
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374 "pc07lhu", "pc08lhu", "pc09lhu", "pc10lhu", "pc11lhu", "pc12lhu",
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375 "pc13lhu", "pc14lhu", "pc15lhu", "pc16lhu", "pc17lhu", "pc18lhu",
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376 "pc19lhu", "pc20lhu", "pc21lhu", "pc22lhu", "pc23lhu", "pc24lhu",
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377 "pc25lhu"
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378 };
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379
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380 const int pArmorSkills[5] = {PLAYER_SKILL_LEATHER, PLAYER_SKILL_CHAIN, PLAYER_SKILL_PLATE, PLAYER_SKILL_SHIELD, PLAYER_SKILL_DODGE};
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381 const int pWeaponSkills[9] = {PLAYER_SKILL_AXE, PLAYER_SKILL_BOW, PLAYER_SKILL_DAGGER, PLAYER_SKILL_MACE, PLAYER_SKILL_SPEAR,
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382 PLAYER_SKILL_STAFF, PLAYER_SKILL_SWORD, PLAYER_SKILL_UNARMED, PLAYER_SKILL_BLASTER};
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383 const int pMiscSkills[12] = {PLAYER_SKILL_ALCHEMY, PLAYER_SKILL_ARMSMASTER, PLAYER_SKILL_BODYBUILDING, PLAYER_SKILL_ITEM_ID, PLAYER_SKILL_MONSTER_ID,
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384 PLAYER_SKILL_LEARNING, PLAYER_SKILL_TRAP_DISARM, PLAYER_SKILL_MEDITATION, PLAYER_SKILL_MERCHANT, PLAYER_SKILL_PERCEPTION,
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385 PLAYER_SKILL_REPAIR, PLAYER_SKILL_STEALING};
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386 const int pMagicSkills[9] = {PLAYER_SKILL_FIRE, PLAYER_SKILL_AIR, PLAYER_SKILL_WATER, PLAYER_SKILL_EARTH, PLAYER_SKILL_SPIRIT,
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387 PLAYER_SKILL_MIND, PLAYER_SKILL_BODY, PLAYER_SKILL_LIGHT, PLAYER_SKILL_DARK};
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388
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389 //----- (00421626) --------------------------------------------------------
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
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390 GUIWindow *CharacterUI_Initialize(enum CURRENT_SCREEN screen)
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391 {
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392 ++pIcons_LOD->uTexturePacksCount;
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393 if ( !pIcons_LOD->uNumPrevLoadedFiles )
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394 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
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395
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396 pEventTimer->Pause();
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397 pAudioPlayer->StopChannels(-1, -1);
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398 bRingsShownInCharScreen = false;
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399 CharacterUI_LoadPaperdollTextures();
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a902abdfc7f2 1. Renamed class Game to class Engine.
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400 current_screen_type = screen;
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401
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a902abdfc7f2 1. Renamed class Game to class Engine.
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402 auto wnd = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CharacterRecord, uActiveCharacter, 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
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403 pCharacterScreen_StatsBtn = wnd->CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308,
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404 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureWidth,
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405 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureHeight,
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406 1, 0, UIMSG_ClickStatsBtn, 0, 'S', pGlobalTXT_LocalizationStrings[216],// Stats
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407 pIcons_LOD->GetTexture(papredoll_dbrds[10]),
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408 pIcons_LOD->GetTexture(papredoll_dbrds[9]), 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
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409 pCharacterScreen_SkillsBtn = wnd->CreateButton(pViewport->uViewportTL_X + 102, pViewport->uViewportTL_Y + 308,
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410 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureWidth,
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411 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureHeight,
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412 1, 0, UIMSG_ClickSkillsBtn, 0, 'K', pGlobalTXT_LocalizationStrings[205],//Skills
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413 pIcons_LOD->GetTexture(papredoll_dbrds[8]),
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414 pIcons_LOD->GetTexture(papredoll_dbrds[7]), 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
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parents: 2524
diff changeset
415 pCharacterScreen_InventoryBtn = wnd->CreateButton(pViewport->uViewportTL_X + 192, pViewport->uViewportTL_Y + 308,
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416 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureWidth,
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417 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureHeight,
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418 1, 0, UIMSG_ClickInventoryBtn, 0, 'I', pGlobalTXT_LocalizationStrings[120], //Inventory
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419 pIcons_LOD->GetTexture(papredoll_dbrds[6]),
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420 pIcons_LOD->GetTexture(papredoll_dbrds[5]), 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
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diff changeset
421 pCharacterScreen_AwardsBtn = wnd->CreateButton(pViewport->uViewportTL_X + 282, pViewport->uViewportTL_Y + 308,
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422 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureWidth,
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423 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureHeight,
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424 1, 0, UIMSG_ClickAwardsBtn, 0, 'A', pGlobalTXT_LocalizationStrings[22], //Awards
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425 pIcons_LOD->GetTexture(papredoll_dbrds[4]),
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426 pIcons_LOD->GetTexture(papredoll_dbrds[3]), 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
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parents: 2524
diff changeset
427 pCharacterScreen_ExitBtn = wnd->CreateButton(pViewport->uViewportTL_X + 371, pViewport->uViewportTL_Y + 308,
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428 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureWidth,
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429 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureHeight,
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430 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit
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431 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
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432 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
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parents: 2524
diff changeset
433 wnd->CreateButton(0, 0, 476, 345, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
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parents: 2524
diff changeset
434 pCharacterScreen_DetalizBtn = wnd->CreateButton(600, 300, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
435 pCharacterScreen_DollBtn = wnd->CreateButton(476, 0, 164, 345, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
2501
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436
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a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
437 wnd->CreateButton(61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
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parents: 2524
diff changeset
438 wnd->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
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parents: 2524
diff changeset
439 wnd->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
a902abdfc7f2 1. Renamed class Game to class Engine.
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parents: 2524
diff changeset
440 wnd->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
2501
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441
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
442 wnd->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, '\t', "", 0);
2501
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Ritor1
parents:
diff changeset
443 FillAwardsData();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
444
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
445 return wnd;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
446 }
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parents:
diff changeset
447
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parents:
diff changeset
448 //----- (004219BE) --------------------------------------------------------
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parents:
diff changeset
449 GUIWindow *CastSpellInfo::GetCastSpellInInventoryWindow()
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parents:
diff changeset
450 {
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parents:
diff changeset
451 GUIWindow *CS_inventory_window; // ebx@1
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Ritor1
parents:
diff changeset
452
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parents:
diff changeset
453 pEventTimer->Pause();
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parents:
diff changeset
454 pAudioPlayer->StopChannels(-1, -1);
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Ritor1
parents:
diff changeset
455 bRingsShownInCharScreen = 0;
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parents:
diff changeset
456 CharacterUI_LoadPaperdollTextures();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
457 current_screen_type = SCREEN_CASTING;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
458 CS_inventory_window = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell_InInventory, (int)this, 0);
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Ritor1
parents:
diff changeset
459 pCharacterScreen_ExitBtn = CS_inventory_window->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0,
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Ritor1
parents:
diff changeset
460 pGlobalTXT_LocalizationStrings[79], // Close
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Ritor1
parents:
diff changeset
461 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
462 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
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parents:
diff changeset
463 CS_inventory_window->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
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parents:
diff changeset
464 pCharacterScreen_DollBtn = CS_inventory_window->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
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diff changeset
465
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parents:
diff changeset
466 CS_inventory_window->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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diff changeset
467 CS_inventory_window->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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parents:
diff changeset
468 CS_inventory_window->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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diff changeset
469 CS_inventory_window->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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diff changeset
470
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diff changeset
471 return CS_inventory_window;
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parents:
diff changeset
472 }
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diff changeset
473
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diff changeset
474 static int CharacterUI_SkillsTab_Draw__DrawSkillTable(Player *player, int x, int y, const int *skill_list, int skill_list_size, int right_margin, const char *skill_group_name)
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diff changeset
475 {
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diff changeset
476 int y_offset = y;
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diff changeset
477
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478 sprintf(pTmpBuf.data(), "%s\r%03d%s", skill_group_name, right_margin, pGlobalTXT_LocalizationStrings[131]); //"Level"
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diff changeset
479 pGUIWindow_CurrentMenu->DrawText(pFontArrus, x, y, ui_character_header_text_color, pTmpBuf.data(), 0, 0, 0);
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parents:
diff changeset
480
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diff changeset
481 int num_skills_drawn = 0;
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parents:
diff changeset
482 for (int i = 0; i < skill_list_size; ++i)
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parents:
diff changeset
483 {
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diff changeset
484 PLAYER_SKILL_TYPE skill = (PLAYER_SKILL_TYPE)skill_list[i];
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diff changeset
485 for (uint j = 0; j < pGUIWindow_CurrentMenu->uNumControls; ++j)
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
486 {
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diff changeset
487 GUIButton* v8 = pGUIWindow_CurrentMenu->pControlsHead;
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diff changeset
488
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diff changeset
489 for (int v7 = j; v7 > 0; --v7)
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parents:
diff changeset
490 v8 = v8->pNext;
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parents:
diff changeset
491
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Ritor1
parents:
diff changeset
492 int v9 = v8->field_1C;
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Ritor1
parents:
diff changeset
493 if ((short)(v8->field_1C) >= 0)
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parents:
diff changeset
494 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
495 if ( (v9 & 0x7FFF) != skill )
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Ritor1
parents:
diff changeset
496 continue;
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parents:
diff changeset
497
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parents:
diff changeset
498 ++num_skills_drawn;
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parents:
diff changeset
499 y_offset = v8->uY;
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diff changeset
500
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parents:
diff changeset
501 ushort skill_value = player->pActiveSkills[skill];
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parents:
diff changeset
502 int skill_level = skill_value & 0x3F;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
503
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parents:
diff changeset
504 uint skill_color = 0;
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parents:
diff changeset
505 uint skill_mastery_color = 0;
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parents:
diff changeset
506 if (player->uSkillPoints > skill_level)
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diff changeset
507 skill_color = ui_character_skill_upgradeable_color;
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parents:
diff changeset
508
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Ritor1
parents:
diff changeset
509 if (pGUIWindow_CurrentMenu->pCurrentPosActiveItem == j)
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Ritor1
parents:
diff changeset
510 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
511 if (player->uSkillPoints > skill_level)
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parents:
diff changeset
512 skill_mastery_color = ui_character_bonus_text_color;
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parents:
diff changeset
513 else
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parents:
diff changeset
514 skill_mastery_color = ui_character_skill_default_color;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
515 skill_color = skill_mastery_color;
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parents:
diff changeset
516 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
517
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
518 if (SkillToMastery(skill_value) == 1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
519 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
520 sprintfex(pTmpBuf.data(), "%s\r%03d%2d", pSkillNames[skill], right_margin, skill_level);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
521 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
522 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
523 else
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
524 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
525 const char *skill_level_str = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
526
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
527 switch (SkillToMastery(skill_value))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
528 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
529 case 4: skill_level_str = pGlobalTXT_LocalizationStrings[96]; break; // "Grand"
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
530 case 3: skill_level_str = pGlobalTXT_LocalizationStrings[432]; break; // Master
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
531 case 2: skill_level_str = pGlobalTXT_LocalizationStrings[433]; break; // Expert
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
532 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
533
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
534 if (!skill_mastery_color)
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Ritor1
parents:
diff changeset
535 skill_mastery_color = ui_character_header_text_color;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
536 sprintfex(pTmpBuf.data(), "%s \f%05d%s\f%05d\r%03d%2d", pSkillNames[skill], skill_mastery_color, skill_level_str, skill_color, right_margin, skill_level);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
537 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
538 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
539 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
540 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
541
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
542 if (!num_skills_drawn)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
543 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
544 y_offset += LOBYTE(pFontLucida->uFontHeight) - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
545 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, y_offset, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); //"None"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
546 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
547
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
548 return y_offset;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
549 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
550
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
551 //----- (00419719) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
552 void CharacterUI_SkillsTab_Draw(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
553 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
554 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_skill", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
555
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
556 sprintfex(pTmpBuf.data(), "%s \f%05d^Pv[%s]\f00000\r177%s: \f%05d%d\f00000",
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
557 pGlobalTXT_LocalizationStrings[206], // Skills for
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
558 ui_character_header_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
559 player->pName,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
560 pGlobalTXT_LocalizationStrings[207], // Skill Points
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
561 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
562 player->uSkillPoints);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
563 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
564
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
565 int y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
566 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pWeaponSkills, 9, 400, pGlobalTXT_LocalizationStrings[242]); // "Weapons"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
567
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
568 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
569 CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pMagicSkills, 9, 400, pGlobalTXT_LocalizationStrings[138]); // "Magic"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
570
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
571 y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
572 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pArmorSkills, 5, 177, pGlobalTXT_LocalizationStrings[11]); // "Armor"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
573
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
574 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
575 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pMiscSkills, 12, 177, pGlobalTXT_LocalizationStrings[143]); //"Misc"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
576 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
577
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
578 //----- (0041A000) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
579 void CharacterUI_AwardsTab_Draw(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
580 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
581 int items_per_page; // eax@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
582 char *v6; // ebx@15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
583 char Source[100]; // [sp+Ch] [bp-C4h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
584 GUIWindow awards_window; // [sp+70h] [bp-60h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
585
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
586 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_award", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
587 sprintfex(pTmpBuf.data(), "%s \f%05d", pGlobalTXT_LocalizationStrings[LOCSTR_AVARDS_FOR], ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
588 sprintfex(Source, pGlobalTXT_LocalizationStrings[LOCSTR_S_THE_S], player->pName, pClassNames[player->classType]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
589 strcat(pTmpBuf.data(), Source);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
590 strcat(pTmpBuf.data(), "\f00000");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
591
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
592 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
593 items_per_page = books_primary_item_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
594 awards_window.uFrameX = 12;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
595 awards_window.uFrameY = 48;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
596 awards_window.uFrameWidth = 424;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
597 awards_window.uFrameHeight = 290;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
598 awards_window.uFrameZ = 435;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
599 awards_window.uFrameW = 337;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
600 if (BtnDown_flag && num_achieved_awards + books_primary_item_per_page < full_num_items_in_book)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
601 items_per_page = books_primary_item_per_page++ + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
602 if (BtnUp_flag && items_per_page)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
603 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
604 --items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
605 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
606 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
607
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
608 if ( books_page_number < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
609 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
610 items_per_page += num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
611 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
612 if ( (signed int)(num_achieved_awards + items_per_page) > full_num_items_in_book )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
613 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
614 items_per_page = full_num_items_in_book - num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
615 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
616 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
617 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
618 else if ( books_page_number > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
619 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
620 items_per_page -= num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
621 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
622 if ( items_per_page < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
623 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
624 items_per_page = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
625 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
626 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
627 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
628 BtnDown_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
629 BtnUp_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
630 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
631 books_page_number = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
632
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
633 for ( int i = items_per_page; i < full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
634 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
635 v6 = (char *)pAwards[achieved_awards[i]].pText;//(char *)dword_723E80_award_related[v20 / 4];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
636 pTmpBuf[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
637 switch (achieved_awards[i])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
638 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
639 case Award_Arena_PageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaPageWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
640 case Award_Arena_SquireWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaSquireWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
641 case Award_Arena_KnightWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaKnightWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
642 case Award_Arena_LordWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaLordWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
643 case Award_ArcomageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
644 case Award_ArcomageLoses: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageLoses); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
645 case Award_Deaths: sprintf(pTmpBuf.data(), v6, pParty->uNumDeaths); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
646 case Award_BountiesCollected: sprintf(pTmpBuf.data(), v6, pParty->uNumBountiesCollected); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
647 case Award_Fine: sprintf(pTmpBuf.data(), v6, pParty->uFine); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
648 case Award_PrisonTerms: sprintf(pTmpBuf.data(), v6, pParty->uNumPrisonTerms); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
649 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
650
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
651 if (*pTmpBuf.data())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
652 v6 = pTmpBuf.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
653
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
654 awards_window.DrawText(pFontArrus, 0, 0, ui_character_award_color[pAwards[achieved_awards[i]].uPriority % 6], v6, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
655 awards_window.uFrameY = pFontArrus->CalcTextHeight(v6, &awards_window, 0, 0) + awards_window.uFrameY + 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
656 if (awards_window.uFrameY > awards_window.uFrameHeight)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
657 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
658
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
659 ++num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
660 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
661 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
662
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
663 //----- (0041A2C1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
664 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
665 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
666 if ( (signed int)uNumPixels < 14 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
667 uNumPixels = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
668 return ((signed int)(uNumPixels - 14) >> 5) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
669 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
670
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
671 //----- (0041A556) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
672 void draw_leather()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
673 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
674 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Leather));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
675 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
676
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
677 //----- (0041ABFD) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
678 void CharacterUI_CharacterScreen_Draw(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
679 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
680 pRenderer->ClearZBuffer(0, 479);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
681 switch (pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
682 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
683 case WINDOW_CharacterWindow_Stats: // stats
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
684 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
685 ReleaseAwardsScrollBar();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
686 CharacterUI_StatsTab_Draw(player);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
687 pRenderer->DrawTextureIndexed(pCharacterScreen_StatsBtn->uX,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
688 pCharacterScreen_StatsBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
689 pIcons_LOD->LoadTexturePtr("ib-cd1-d", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
690 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
691
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
692 case WINDOW_CharacterWindow_Skills: // skills
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
693 if (dword_507CC0_activ_ch != uActiveCharacter)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
694 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
695 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
696 CharacterUI_SkillsTab_CreateButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
697 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
698 ReleaseAwardsScrollBar();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
699 CharacterUI_SkillsTab_Draw(player);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
700 pRenderer->DrawTextureIndexed(pCharacterScreen_SkillsBtn->uX,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
701 pCharacterScreen_SkillsBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
702 pIcons_LOD->LoadTexturePtr("ib-cd2-d", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
703 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
704
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
705 case WINDOW_CharacterWindow_Awards: // awards
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
706 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
707 ReleaseAwardsScrollBar();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
708 CreateAwardsScrollBar();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
709 CharacterUI_AwardsTab_Draw(player);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
710 pRenderer->DrawTextureIndexed(pCharacterScreen_AwardsBtn->uX,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
711 pCharacterScreen_AwardsBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
712 pIcons_LOD->LoadTexturePtr("ib-cd4-d", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
713 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
714
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
715 case WINDOW_CharacterWindow_Inventory: // inventory and other
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
716 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
717 ReleaseAwardsScrollBar();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
718 CharacterUI_InventoryTab_Draw(player, false);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
719 pRenderer->DrawTextureIndexed(pCharacterScreen_InventoryBtn->uX,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
720 pCharacterScreen_InventoryBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
721 pIcons_LOD->LoadTexturePtr("ib-cd3-d", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
722 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
723
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
724 default: break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
725 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
726
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
727 if (bRingsShownInCharScreen)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
728 CharacterUI_DrawPaperdollWithRingOverlay(player);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
729 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
730 CharacterUI_DrawPaperdoll(player);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
731 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
732
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
733 //----- (0043CC7C) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
734 void CharacterUI_DrawPaperdoll(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
735 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
736 ItemGen *item; // edi@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
737 int item_X; // ebx@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
738 int index; // eax@65
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
739 int v59; // ebx@129
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
740 unsigned int v75; // ebx@170
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
741 int v94; // ebx@214
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
742 unsigned int v127; // ebx@314
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
743 unsigned int v153; // eax@370
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
744 char *v166; // [sp-8h] [bp-54h]@16
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
745 const char *container; // [sp-8h] [bp-54h]@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
746 char *v181; // [sp-8h] [bp-54h]@337
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
747 int item_Y; // [sp+10h] [bp-3Ch]@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
748 int pBodyComplection; // [sp+24h] [bp-28h]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
749 bool two_handed_left_fist; // [sp+34h] [bp-18h]@361
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
750 signed int IsDwarf; // [sp+40h] [bp-Ch]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
751
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
752 pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
753 if (player->GetRace() == CHARACTER_RACE_DWARF)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
754 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
755 IsDwarf = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
756 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 2 : 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
757 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
758 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
759 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
760 IsDwarf = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
761 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 0 : 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
762 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
763
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
764 int uPlayerID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
765 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
766 if (pPlayers[i + 1] == player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
767 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
768 uPlayerID = i + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
769 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
770 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
771
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
772 pRenderer->ResetUIClipRect();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
773 pRenderer->DrawTextureIndexed(467, 0, pIcons_LOD->GetTexture(uTextureID_BACKDOLL));//Подложка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
774 if ( IsPlayerWearingWatersuit[uPlayerID] )//акваланг
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
775 {
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
776 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
777 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
778 pRenderer->DrawMaskToZBuffer(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]), player->pEquipment.uArmor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
779 //Рука не занята или ...
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
780 if ( !player->GetItem(&PlayerEquipment::uMainHand)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
781 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
782 && (player->GetMainHandItem()->GetItemEquipType() != PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
783 || player->GetItem(&PlayerEquipment::uShield)) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
784 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
785 pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
786 //-----------------------------------------------------(Hand/Рука)---------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
787 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
788 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
789 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
790 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
791 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
792 if ( item->uItemID == 64 ) //blaster
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
793 v166 = "item64v1";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
794 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
795 v166 = item->GetIconName();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
796
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
797 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
798 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
799 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
800 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
801 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
802 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
803 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
804 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
805 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
806 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
807 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
808 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
809 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
810 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
811 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
812 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
813 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
814 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
815 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
816 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
817 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
818 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
819 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
820 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
821 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
822 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
823
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
824 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
825 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)), player->pEquipment.uMainHand);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
826 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
827 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
828 else// без акваланга
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
829 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
830 //----------------(Bow/ Лук)-------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
831 if ( player->GetItem(&PlayerEquipment::uBow) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
832 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
833 item = player->GetBowItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
834 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][2][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
835 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][2][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
836
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
837 if ( item->ItemEnchanted() )// применён закл
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
838 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
839 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
840 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
841 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
842 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
843 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
844 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
845 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
846 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
847 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
848 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
849 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
850 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
851 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
852 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
853 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
854 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
855 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
856 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
857 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
858 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
859 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )//не опознанный лук зелёный
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
860 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
861 else // опознанный лук
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
862 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
863
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
864 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
865 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
866 player->pEquipment.uBow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
867 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
868 //-----------------------------(Cloak/Плащ)---------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
869 if ( player->GetItem(&PlayerEquipment::uCloak) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
870 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
871 item = player->GetCloakItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
872 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
873 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
874 case ITEM_RELIC_TWILIGHT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
875 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
876 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
877 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
878 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
879 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
880 case ITEM_RARE_SUN_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
881 index = 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
882 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
883 case ITEM_RARE_MOON_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
884 index = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
885 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
886 case ITEM_RARE_VAMPIRES_CAPE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
887 index = 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
888 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
889 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
890 index = item->uItemID - 105;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
891 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
892 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
893 if ( index >= 0 && index < 10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
894 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
895 item_X = pPaperdoll_BodyX + paperdoll_Cloak[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
896 item_Y = pPaperdoll_BodyY + paperdoll_Cloak[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
897
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
898 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
899 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
900 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
901 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
902 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
903 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
904 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
905 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
906 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
907 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
908 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
909 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
910 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
911 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
912 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
913 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
914 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
915 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
916 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
917 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
918 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
919 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
920 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
921 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
922
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
923 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
924 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
925 player->pEquipment.uCloak);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
926 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
927 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
928 //-------------------------------(Paperdoll/Кукла)-------------------------------------------
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
929 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
930 //-------------------------------(Armor/Броня)-----------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
931 if ( player->GetItem(&PlayerEquipment::uArmor) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
932 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
933 item = player->GetArmorItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
934 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
935 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
936 case ITEM_ARTIFACT_GOVERNORS_ARMOR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
937 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
938 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
939 case ITEM_ARTIFACT_YORUBA:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
940 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
941 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
942 case ITEM_RELIC_HARECS_LEATHER:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
943 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
944 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
945 case ITEM_ELVEN_CHAINMAIL:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
946 index = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
947 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
948 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
949 index = item->uItemID - 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
950 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
951 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
952 if ( index >= 0 && index < 17 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
953 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
954 item_X = pPaperdoll_BodyX + paperdoll_Armor_Coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
955 item_Y = pPaperdoll_BodyY + paperdoll_Armor_Coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
956
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
957 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
958 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
959 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
960 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
961 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
962 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
963 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
964 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
965 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
966 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
967 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
968 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
969 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
970 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
971 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
972 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
973 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
974 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
975 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
976 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
977 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
978 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
979 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
980 pRenderer->DrawTransparentGreenShade(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
981 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
982 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
983
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
984 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
985 pRenderer->DrawMaskToZBuffer(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
986 player->pEquipment.uArmor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
987 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
988 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
989 //----------------------------------(Boot/Обувь)--------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
990 if ( player->GetItem(&PlayerEquipment::uBoot) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
991 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
992 item = player->GetBootItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
993 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
994 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
995 case ITEM_ARTIFACT_HERMES_SANDALS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
996 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
997 v59 = papredoll_flying_feet[player->uCurrentFace];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
998 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
999 case ITEM_ARTIFACT_LEAGUE_BOOTS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1000 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1001 v59 = paperdoll_boots_texture[pBodyComplection][5];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1002 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1003 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1004 index = item->uItemID - 115;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1005 v59 = paperdoll_boots_texture[pBodyComplection][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1006 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1007 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1008 if ( index >= 0 && index < 7 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1009 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1010 item_X = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1011 item_Y = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1012
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1013 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1014 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1015 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1016 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1017 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1018 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1019 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1020 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1021 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1022 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1023 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1024 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1025 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1026 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1027 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1028 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1029 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1030 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v59), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1031 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1032 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1033 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1034 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v59));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1035 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1036 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v59));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1037 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1038 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v59));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1039
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1040 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1041 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v59), player->pEquipment.uBoot);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1042 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1043 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1044 //--------------------------------------------(Hand/Рука)------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1045 if ( !player->GetItem(&PlayerEquipment::uMainHand)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1046 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1047 && (player->GetMainHandItem()->GetPlayerSkillType() != PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1048 || player->GetItem(&PlayerEquipment::uShield)) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1049 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1050 pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1051 //--------------------------------------------(Belt/Пояс)-------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1052 if ( player->GetItem(&PlayerEquipment::uBelt))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1053 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1054 item = player->GetBeltItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1055 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1056 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1057 case ITEM_RILIC_TITANS_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1058 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1059 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1060 case ITEM_ARTIFACT_HEROS_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1061 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1062 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1063 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1064 index = item->uItemID - 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1065 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1066 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1067 if ( index >= 0 && index < 7 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1068 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1069 item_X = pPaperdoll_BodyX + paperdoll_Belt[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1070 item_Y = pPaperdoll_BodyY + paperdoll_Belt[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1071 if ( IsDwarf != 1 || index == 5 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1072 v75 = paperdoll_belt_texture[pBodyComplection][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1073 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1074 v75 = paperdoll_belt_texture[pBodyComplection - 2][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1075
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1076 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1077 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1078 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1079 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1080 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1081 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1082 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1083 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1084 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1085 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1086 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1087 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1088 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1089 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1090 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1091 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1092 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1093 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v75), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1094 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1095 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1096 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1097 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v75));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1098 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1099 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v75));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1100 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1101 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v75));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1102
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1103 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1104 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v75), player->pEquipment.uBelt);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1105 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1106 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1107 //--------------------------------(Shoulder/Плечи)---------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1108 if (player->GetItem(&PlayerEquipment::uArmor))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1109 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1110 item = player->GetArmorItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1111 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1112 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1113 case ITEM_ARTIFACT_GOVERNORS_ARMOR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1114 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1115 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1116 case ITEM_ARTIFACT_YORUBA:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1117 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1118 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1119 case ITEM_RELIC_HARECS_LEATHER:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1120 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1121 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1122 case ITEM_ELVEN_CHAINMAIL:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1123 index = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1124 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1125 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1126 index = item->uItemID - 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1127 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1128 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1129 if ( index >= 0 && index < 17 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1130 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1131 if ( player->GetItem(&PlayerEquipment::uMainHand) && (player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1132 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1133 && !player->GetItem(&PlayerEquipment::uShield) ))//без щита
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1134 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1135 v94 = paperdoll_armor_texture[pBodyComplection][index][2];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1136 if ( paperdoll_armor_texture[pBodyComplection][index][2] == pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1137 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1138 v94 = paperdoll_armor_texture[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1139 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1140 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1141 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1142 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1143 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1144 item_X = pPaperdoll_BodyX + paperdoll_shoulder_second_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1145 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_second_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1146 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1147 if ( v94 != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1148 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1149 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1150 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1151 if ( paperdoll_armor_texture[pBodyComplection][index][2] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1152 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1153 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1154 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1155 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1156 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1157 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1158 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1159 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1160 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1161 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1162 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1163 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1164 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1165 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1166 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1167 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1168 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v94), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1169 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1170 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1171 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1172 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1173 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v94));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1174 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1175 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v94));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1176 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1177 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v94));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1178
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1179 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1180 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1181 else//без ничего или с щитом
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1182 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1183 //v94 = paperdoll_armor_texture[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1184 if ( paperdoll_armor_texture[pBodyComplection][index][1] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1185 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1186 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1187 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1188
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1189 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1190 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1191 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1192 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1193 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1194 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1195 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1196 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1197 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1198 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1199 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1200 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1201 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1202 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1203 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1204 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1205 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1206 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1207 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1208 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1209 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1210 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1211 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1212 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1213 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1214 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1215
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1216 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1217 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1218 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1219 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1220 //----------------------------------------------(Cloak collar/воротник плаща)-------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1221 if ( player->GetItem(&PlayerEquipment::uCloak) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1222 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1223 item = player->GetCloakItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1224 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1225 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1226 case ITEM_RELIC_TWILIGHT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1227 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1228 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1229 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1230 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1231 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1232 case ITEM_RARE_SUN_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1233 index = 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1234 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1235 case ITEM_RARE_MOON_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1236 index = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1237 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1238 case ITEM_RARE_VAMPIRES_CAPE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1239 index = 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1240 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1241 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1242 index = item->uItemID - 105;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1243 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1244 if ( index >= 0 && index < 10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1245 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1246 item_X = pPaperdoll_BodyX + paperdoll_CloakCollar[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1247 item_Y = pPaperdoll_BodyY + paperdoll_CloakCollar[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1248 signed int r = pIcons_LOD->FindTextureByName("item325v2a1");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1249
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1250 if ( paperdoll_cloak_collar_texture[pBodyComplection][index] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1251 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1252 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1253 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1254 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1255 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1256 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1257 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1258 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1259 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1260 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1261 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1262 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1263 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1264 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1265 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1266 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1267 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1268 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1269 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1270 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1271 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1272 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1273 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1274 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1275 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1276
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1277 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1278 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1279 player->pEquipment.uCloak);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1280 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1281 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1282 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1283 //--------------------------------------------(Beards/Борода)-------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1284 if ( player->uCurrentFace == 12 || player->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1285 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1286 if ( papredoll_dbrds[player->uCurrentFace] != pIcons_LOD->FindTextureByName("Pending") )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1287 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_Beards[2 * player->uCurrentFace - 24],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1288 pPaperdoll_BodyY + pPaperdoll_Beards[2 * player->uCurrentFace - 23],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1289 pIcons_LOD->GetTexture(papredoll_dbrds[player->uCurrentFace]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1290 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1291 //--------------------------------------------(Helm/Шлем)------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1292 if ( player->GetItem(&PlayerEquipment::uHelm) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1293 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1294 item = player->GetHelmItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1295 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1296 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1297 case ITEM_RELIC_TALEDONS_HELM:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1298 index = 11;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1299 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1300 case ITEM_RELIC_SCHOLARS_CAP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1301 index = 12;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1302 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1303 case ITEM_RELIC_PHYNAXIAN_CROWN:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1304 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1305 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1306 case ITEM_ARTIFACT_MINDS_EYE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1307 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1308 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1309 case ITEM_RARE_SHADOWS_MASK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1310 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1311 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1312 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1313 index = item->uItemID - 89;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1314 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1315 if ( index >= 0 && index < 16 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1316 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1317 item_X = pPaperdoll_BodyX + paperdoll_Helm[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1318 item_Y = pPaperdoll_BodyY + paperdoll_Helm[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1319 if ( IsDwarf != 1 || item->uItemID != 92 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1320 v127 = paperdoll_helm_texture[player->GetSexByVoice()][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1321 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1322 v127 = papredoll_dbrds[11];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1323
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1324 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1325 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1326 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1327 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1328 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1329 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1330 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1331 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1332 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1333 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1334 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1335 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1336 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1337 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1338 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1339 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1340 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1341 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v127), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1342 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1343 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1344 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1345 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v127));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1346 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1347 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v127));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1348 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1349 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v127));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1350
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1351 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1352 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v127), player->pEquipment.uHelm);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1353 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1354 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1355 //------------------------------------------------(Hand3/Рука3)-------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1356 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1357 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1358 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1359 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1360 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1361 if ( item->uItemID == 64 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1362 v181 = "item64v1";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1363 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1364 v181 = item->GetIconName();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1365
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1366 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1367 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1368 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1369 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1370 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1371 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1372 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1373 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1374 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1375 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1376 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1377 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1378 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1379 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1380 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1381 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1382 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1383 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1384 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1385 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1386 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1387 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1388 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1389 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1390 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1391 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1392
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1393 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1394 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1395 player->pEquipment.uMainHand);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1396 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1397 //--------------------------------------------------(Shield/Щит)---------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1398 if ( player->GetItem(&PlayerEquipment::uShield) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1399 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1400 item = player->GetOffHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1401 if ( item->GetPlayerSkillType() == PLAYER_SKILL_DAGGER
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1402 || item->GetPlayerSkillType() == PLAYER_SKILL_SWORD )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1403 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1404 //v151 = item->uItemID - 400;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1405 item_X = 596;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1406 two_handed_left_fist = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1407 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1408 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1409 case 400:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1410 item_Y = 86;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1411 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1412 case 403:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1413 item_Y = 28;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1414 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1415 case 415:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1416 item_X = 595;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1417 item_Y = 33;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1418 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1419 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1420 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1421 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1422 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1423 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1424 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1425 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1426 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1427 two_handed_left_fist = false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1428 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1429 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1430 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1431 v153 = pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1432
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1433 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1434 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1435 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1436 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1437 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1438 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1439 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1440 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1441 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1442 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1443 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1444 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1445 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1446 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1447 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1448 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1449 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1450 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v153), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1451 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1452 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1453 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1454 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v153));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1455 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1456 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v153));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1457 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1458 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v153));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1459
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1460 if ( two_handed_left_fist )//two-handed - left fist/двуручие - левая кисть
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1461 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1462 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlhs[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1463 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1464 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v153), player->pEquipment.uShield);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1465 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1466 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1467 //--------------------------------------------------------(RightHand/Правая кисть)--------------------------------------------------
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1468 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_RightHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_RightHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_drhs[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1469 //---------------------------------------------(two-handed - hand/Двуручие - рука)--------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1470 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1471 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1472 if ( player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1473 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1474 && !player->GetItem(&PlayerEquipment::uShield) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1475 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1476 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlaus[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1477 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1478 //--------------------------------------------------------(two-handed - fist/двуручие - кисть)----------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1479 if ( player->GetItem(&PlayerEquipment::uMainHand))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1480 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1481 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1482 if ( item->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1483 || item->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1484 && !player->GetItem(&PlayerEquipment::uShield) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1485 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1486 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1487 pIcons_LOD->GetTexture(papredoll_dlhus[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1488 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1489 if ( !bRingsShownInCharScreen )//рисование лупы
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1490 pRenderer->DrawTextureIndexedAlpha(603, 299, pIcons_LOD->GetTexture(uTextureID_MAGNIF_B));
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1491 pRenderer->DrawTextureIndexedAlpha(468, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop));//обрамление
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1492 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1493
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1494 //----- (0041A2D1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1495 void CharacterUI_InventoryTab_Draw(Player *player, bool a2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1496 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1497 Texture *pTexture; // esi@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1498 unsigned int v17; // edi@15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1499 unsigned int uCellX; // [sp+30h] [bp-8h]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1500 unsigned int uCellY; // [sp+34h] [bp-4h]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1502 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_CharacterUI_InventoryBackground));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1503 if (a2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1504 pRenderer->DrawTextureIndexed(8, 305, pIcons_LOD->LoadTexturePtr("fr_strip", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1505 for (uint i = 0; i < 126; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1506 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1507 if ( player->pInventoryMatrix[i] <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1508 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1509 if ( !player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1510 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1511 uCellY = 32 * (i / 14) + 17;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1512 uCellX = 32 * (i % 14) + 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1513 uint item_texture_id = pIcons_LOD->LoadTexture(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1514 pTexture = pIcons_LOD->GetTexture(item_texture_id);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1515 if (pTexture->uTextureWidth < 14)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1516 pTexture->uTextureWidth = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1517 if ( (pTexture->uTextureWidth - 14) / 32 == 0 && pTexture->uTextureWidth < 32)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1518 uCellX += (32 - pTexture->uTextureWidth) / 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1519 //v13 = pTexture->uTextureWidth - 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1520 //LOBYTE(v13) = v13 & 0xE0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1521 //v15 = v13 + 32;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1522 if (pTexture->uTextureHeight < 14 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1523 pTexture->uTextureHeight = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1524 v17 = uCellX + (( (int)((pTexture->uTextureWidth - 14) & 0xE0) + 32 - pTexture->uTextureWidth) / 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1525 + pSRZBufferLineOffsets[uCellY + (( (int)((pTexture->uTextureHeight - 14) & 0xFFFFFFE0) - pTexture->uTextureHeight + 32) / 2)]; //added typecast. without it the value in the brackets got cat to unsigned which messed stuff up
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1526 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1527 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1528 Texture *loadedTextureptr = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1529 switch (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1530 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1531 case ITEM_AURA_EFFECT_RED: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1532 case ITEM_AURA_EFFECT_BLUE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1533 case ITEM_AURA_EFFECT_GREEN: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1534 case ITEM_AURA_EFFECT_PURPLE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1535 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1536 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1537 if (_50C9A8_item_enchantment_timer <= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1538 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1539 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1540 LOBYTE(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes) &= 0xF;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1541 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1542 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1543
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1544 pRenderer->DrawAura(uCellX, uCellY, pTexture, loadedTextureptr, GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1545 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1546 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1547 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1548 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1549 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsIdentified() || current_screen_type != SCREEN_HOUSE)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1550 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1551 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsBroken())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1552 pRenderer->DrawTransparentRedShade(uCellX, uCellY, pTexture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1553 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1554 pRenderer->DrawTextureIndexedAlpha(uCellX, uCellY, pTexture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1555 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1556 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1557 pRenderer->DrawTransparentGreenShade(uCellX, uCellY, pTexture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1558 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1559 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1560 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1561 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1562 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1563
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1564 static void CharacterUI_DrawItem(int x, int y, ItemGen *item, int id)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1565 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1566 Texture* item_texture = pIcons_LOD->LoadTexturePtr(item->GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1567
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1568 if (item->uAttributes & ITEM_ENCHANT_ANIMATION) // enchant animation
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1569 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1570 Texture *enchantment_texture = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1571 switch (item->uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1572 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1573 case ITEM_AURA_EFFECT_RED: enchantment_texture = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1574 case ITEM_AURA_EFFECT_BLUE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1575 case ITEM_AURA_EFFECT_GREEN: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1576 case ITEM_AURA_EFFECT_PURPLE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1577 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1578
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1579 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1580 if (_50C9A8_item_enchantment_timer <= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1581 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1582 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1583 item->uAttributes &= 0xFFFFFF0F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1584 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1585 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1586 pRenderer->DrawAura(x, y, item_texture, enchantment_texture, GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1587 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1588 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1589 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1590 if (item->IsBroken())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1591 pRenderer->DrawTransparentRedShade(x, y, item_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1592 else if (!item->IsIdentified())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1593 pRenderer->DrawTransparentGreenShade(x, y, item_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1594 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1595 pRenderer->DrawTextureIndexedAlpha(x, y, item_texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1596
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1597 pRenderer->ZBuffer_Fill_2(x, y, item_texture, id);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1598 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1599 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1600
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1601 //----- (0043E825) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1602 void CharacterUI_DrawPaperdollWithRingOverlay(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1603 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1604 CharacterUI_DrawPaperdoll(player);
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1605 pRenderer->DrawTextureIndexedAlpha(0x1D9u, 0, pIcons_LOD->GetTexture(uTextureID_BACKHAND));
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1606 pRenderer->DrawTextureIndexedAlpha(0x1D4u, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1607 pRenderer->DrawTextureIndexed(pCharacterScreen_DetalizBtn->uX, pCharacterScreen_DetalizBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1608 pIcons_LOD->GetTexture(uTextureID_detaliz_close_button));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1609 for (uint i = 0; i < 6; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1610 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1611 if (!player->pEquipment.uRings[i])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1612 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1613 static int pPaperdollRingsX[6] = {0x1EA, 0x21A, 0x248, 0x1EA, 0x21A, 0x248};
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1614 static int pPaperdollRingsY[6] = {0x0CA, 0x0CA, 0x0CA, 0x0FA, 0x0FA, 0x0FA};
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1615 CharacterUI_DrawItem(pPaperdollRingsX[i], pPaperdollRingsY[i], &player->pInventoryItemList[player->pEquipment.uRings[i] - 1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1616 player->pEquipment.uRings[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1617 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1618 if (player->pEquipment.uAmulet)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1619 CharacterUI_DrawItem(493, 91, player->GetAmuletItem(), player->pEquipment.uAmulet);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1620 if (player->pEquipment.uGlove)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1621 CharacterUI_DrawItem(586, 88, player->GetGloveItem(), player->pEquipment.uGlove);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1622 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1623
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1624 //----- (0043BCA7) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1625 void CharacterUI_LoadPaperdollTextures()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1626 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1627 int v3; // ebx@10
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1628 Player *pPlayer; // edi@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1629 signed int v32; // [sp+10h] [bp-28h]@75
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1630 signed int v33; // [sp+10h] [bp-28h]@77
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1631 int pItemTXTNum; // [sp+14h] [bp-24h]@75
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1632 signed int v38; // [sp+14h] [bp-24h]@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1633 char pContainer[128]; // [sp+24h] [bp-14h]@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1634
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1635 uTextureID_MAGNIF_B = pIcons_LOD->LoadTexture("MAGNIF-B", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1636 //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1637 uTextureID_BACKDOLL = pIcons_LOD->LoadTexture("BACKDOLL", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1638 uTextureID_right_panel_loop = uTextureID_right_panel;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1639 uTextureID_BACKHAND = pIcons_LOD->LoadTexture("BACKHAND", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1640 uTextureID_detaliz_close_button = uExitCancelTextureId;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1641 for ( uint i = 0; i < 4; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1642 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1643 if ( pPlayers[i + 1]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1644 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1645 if ( pPlayers[i + 1]->GetRace() == CHARACTER_RACE_DWARF )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1646 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1647 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1648 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1649 wsprintfA(pContainer, "pc23v%dBod", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1650 papredoll_dbods[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Body texture
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1651 wsprintfA(pContainer, "pc23v%dlad", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1652 papredoll_dlads[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1653 wsprintfA(pContainer, "pc23v%dlau", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1654 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1655 wsprintfA(pContainer, "pc23v%drh", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1656 papredoll_drhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Right Hand
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1657 wsprintfA(pContainer, "pc23v%dlh", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1658 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Fist
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1659 wsprintfA(pContainer, "pc23v%dlhu", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1660 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); // Left Fist 2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1661 pPlayer = pPlayers[i + 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1662 if ( pPlayer->uCurrentFace == 12 || pPlayer->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1663 papredoll_dbrds[(char)pPlayer->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1664 papredoll_flying_feet[pPlayer->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1665 IsPlayerWearingWatersuit[i + 1] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1666 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1667 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1668 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1669 papredoll_dbods[i] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1670 papredoll_dlads[i] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1671 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1672 papredoll_drhs[i] = pIcons_LOD->LoadTexture(drh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1673 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(dlh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1674 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1675 if ( pPlayers[i + 1]->uCurrentFace == 12 || pPlayers[i + 1]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1676 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1677 wsprintfA(pContainer, "pc%02dbrd", pPlayers[i + 1]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1678 papredoll_dbrds[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1679 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1680 wsprintfA(pContainer, "item281pc%02d", pPlayers[i + 1]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1681 papredoll_flying_feet[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1682 IsPlayerWearingWatersuit[i + 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1683 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1684 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1685
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1686 uTextureID_ar_up_up = pIcons_LOD->LoadTexture("ar_up_up", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1687 uTextureID_ar_up_dn = pIcons_LOD->LoadTexture("ar_up_dn", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1688 uTextureID_ar_dn_up = pIcons_LOD->LoadTexture("ar_dn_up", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1689 uTextureID_ar_dn_dn = pIcons_LOD->LoadTexture("ar_dn_dn", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1690 papredoll_dbrds[9] = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1691 papredoll_dbrds[7] = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1692 papredoll_dbrds[5] = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1693 papredoll_dbrds[3] = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1694 papredoll_dbrds[1] = pIcons_LOD->LoadTexture("ib-cd5-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1695 for ( uint i = 0; i < 54; ++i )// test equipment
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1696 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1697 party_has_equipment[i] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1698 if ( pParty->pPickedItem.uItemID != i + 66 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1699 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1700 for ( uint j = 0; j < 4; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1701 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1702 if ( pParty->pPlayers[j].HasItem(i + 66, 0) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1703 party_has_equipment[i] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1704 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1705 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1706 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1707 memset(byte_5111F6_OwnedArtifacts.data(), 0, sizeof(byte_5111F6_OwnedArtifacts));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1708 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1709 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1710 Player* player = &pParty->pPlayers[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1711
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1712 if (player->HasItem(ITEM_ARTIFACT_GOVERNORS_ARMOR, 1)) byte_5111F6_OwnedArtifacts[0] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1713 if (player->HasItem(ITEM_ARTIFACT_YORUBA, 1)) byte_5111F6_OwnedArtifacts[1] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1714 if (player->HasItem(ITEM_RELIC_HARECS_LEATHER, 1)) byte_5111F6_OwnedArtifacts[2] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1715 if (player->HasItem(ITEM_ARTIFACT_LEAGUE_BOOTS, 1)) byte_5111F6_OwnedArtifacts[3] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1716 if (player->HasItem(ITEM_RELIC_TALEDONS_HELM, 1)) byte_5111F6_OwnedArtifacts[4] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1717 if (player->HasItem(ITEM_RELIC_SCHOLARS_CAP, 1)) byte_5111F6_OwnedArtifacts[5] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1718 if (player->HasItem(ITEM_RELIC_PHYNAXIAN_CROWN, 1)) byte_5111F6_OwnedArtifacts[6] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1719 if (player->HasItem(ITEM_ARTIFACT_MINDS_EYE, 1)) byte_5111F6_OwnedArtifacts[7] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1720 if (player->HasItem(ITEM_RARE_SHADOWS_MASK, 1)) byte_5111F6_OwnedArtifacts[8] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1721 if (player->HasItem(ITEM_RILIC_TITANS_BELT, 1)) byte_5111F6_OwnedArtifacts[9] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1722 if (player->HasItem(ITEM_ARTIFACT_HEROS_BELT, 1)) byte_5111F6_OwnedArtifacts[10] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1723 if (player->HasItem(ITEM_RELIC_TWILIGHT, 1)) byte_5111F6_OwnedArtifacts[11] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1724 if (player->HasItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, 1)) byte_5111F6_OwnedArtifacts[12] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1725 if (player->HasItem(ITEM_RARE_SUN_CLOAK, 1)) byte_5111F6_OwnedArtifacts[13] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1726 if (player->HasItem(ITEM_RARE_MOON_CLOAK, 1)) byte_5111F6_OwnedArtifacts[14] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1727 if (player->HasItem(ITEM_RARE_VAMPIRES_CAPE, 1)) byte_5111F6_OwnedArtifacts[15] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1728 if (player->HasItem(ITEM_ELVEN_CHAINMAIL, 1)) byte_5111F6_OwnedArtifacts[16] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1729 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1730
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1731 for (uint i = 0; i < 2; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1732 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1733 for ( uint j = 0; j < 5; ++j )//Belt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1734 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1735 GetItemTextureFilename(pContainer, j + 100, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1736 paperdoll_belt_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1737 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1738 GetItemTextureFilename(pContainer, 535, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1739 paperdoll_belt_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1740 for ( uint j = 0; j < 11; ++j )//Helm
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1741 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1742 GetItemTextureFilename(pContainer, j + 89, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1743 paperdoll_helm_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1744 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1745 GetItemTextureFilename(pContainer, 521, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1746 paperdoll_helm_texture[i][11] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1747 GetItemTextureFilename(pContainer, 522, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1748 paperdoll_helm_texture[i][12] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1749 GetItemTextureFilename(pContainer, 523, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1750 paperdoll_helm_texture[i][13] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1751 GetItemTextureFilename(pContainer, 532, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1752 paperdoll_helm_texture[i][14] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1753 GetItemTextureFilename(pContainer, 544, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1754 paperdoll_helm_texture[i][15] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1755 if ( IsDwarfPresentInParty(true) ) //the phynaxian helm uses a slightly different graphic for dwarves
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1756 papredoll_dbrds[11] = pIcons_LOD->LoadTexture("item092v3", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1757 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1758 //v43 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1759 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1760 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1761 if ( ShouldLoadTexturesForRaceAndGender(i) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1762 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1763 GetItemTextureFilename(pContainer, 524, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1764 paperdoll_belt_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Titans belt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1765 pItemTXTNum = 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1766 for ( v32 = 0; v32 < 13; ++v32 )//simple armor
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1767 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1768 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1769 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// armor
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1770 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1771 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1772 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1773 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1774 pItemTXTNum++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1775 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1776 GetItemTextureFilename(pContainer, 516, i + 1, 0);//artefacts
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1777 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1778 GetItemTextureFilename(pContainer, 516, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1779 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1780 GetItemTextureFilename(pContainer, 516, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1781 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1782 GetItemTextureFilename(pContainer, 505, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1783 paperdoll_armor_texture[i][v32 + 1][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1784 GetItemTextureFilename(pContainer, 505, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1785 paperdoll_armor_texture[i][v32 + 1][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1786 GetItemTextureFilename(pContainer, 505, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1787 paperdoll_armor_texture[i][v32 + 1][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1788 GetItemTextureFilename(pContainer, 504, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1789 paperdoll_armor_texture[i][v32 + 2][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1790 GetItemTextureFilename(pContainer, 504, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1791 paperdoll_armor_texture[i][v32 + 2][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1792 GetItemTextureFilename(pContainer, 504, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1793 paperdoll_armor_texture[i][v32 + 2][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1794 GetItemTextureFilename(pContainer, 533, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1795 paperdoll_armor_texture[i][v32 + 3][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1796 GetItemTextureFilename(pContainer, 533, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1797 paperdoll_armor_texture[i][v32 + 3][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1798 GetItemTextureFilename(pContainer, 533, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1799 paperdoll_armor_texture[i][v32 + 3][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1800 for ( v33 = 0; v33 < 5; ++v33 )//boots
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1801 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1802 GetItemTextureFilename(pContainer, v33 + 115, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1803 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1804 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1805 GetItemTextureFilename(pContainer, 512, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1806 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1807 for ( v38 = 0; v38 < 5; ++v38 )//Cloak
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1808 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1809 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1810 paperdoll_cloak_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1811 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1812 paperdoll_cloak_collar_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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parents:
diff changeset
1813 }
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parents:
diff changeset
1814 GetItemTextureFilename(pContainer, 525, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1815 paperdoll_cloak_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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parents:
diff changeset
1816 GetItemTextureFilename(pContainer, 530, i + 1, 0);
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parents:
diff changeset
1817 paperdoll_cloak_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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Ritor1
parents:
diff changeset
1818 GetItemTextureFilename(pContainer, 547, i + 1, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1819 paperdoll_cloak_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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Ritor1
parents:
diff changeset
1820 GetItemTextureFilename(pContainer, 548, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1821 paperdoll_cloak_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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parents:
diff changeset
1822 GetItemTextureFilename(pContainer, 550, i + 1, 0);
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Ritor1
parents:
diff changeset
1823 paperdoll_cloak_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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Ritor1
parents:
diff changeset
1824 GetItemTextureFilename(pContainer, 525, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1825 paperdoll_cloak_collar_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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Ritor1
parents:
diff changeset
1826 GetItemTextureFilename(pContainer, 530, i + 1, 1);
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Ritor1
parents:
diff changeset
1827 paperdoll_cloak_collar_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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Ritor1
parents:
diff changeset
1828 GetItemTextureFilename(pContainer, 547, i + 1, 1);
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parents:
diff changeset
1829 paperdoll_cloak_collar_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1830 GetItemTextureFilename(pContainer, 548, i + 1, 1);
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parents:
diff changeset
1831 paperdoll_cloak_collar_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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Ritor1
parents:
diff changeset
1832 GetItemTextureFilename(pContainer, 550, i + 1, 1);
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parents:
diff changeset
1833 paperdoll_cloak_collar_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
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parents:
diff changeset
1834 }
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parents:
diff changeset
1835 //else
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parents:
diff changeset
1836 //{
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parents:
diff changeset
1837 //v26 = v43;
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parents:
diff changeset
1838 //}
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parents:
diff changeset
1839 //v43 = v26 + 40;
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parents:
diff changeset
1840 }
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parents:
diff changeset
1841 }
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parents:
diff changeset
1842
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parents:
diff changeset
1843 //----- (00419401) --------------------------------------------------------
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parents:
diff changeset
1844 void CharacterUI_SkillsTab_CreateButtons()
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parents:
diff changeset
1845 {
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parents:
diff changeset
1846 GUIButton *pButton; // eax@3
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parents:
diff changeset
1847 unsigned int current_Y; // esi@8
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diff changeset
1848 int buttons_count; // [sp+10h] [bp-14h]@1
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parents:
diff changeset
1849 int first_rows; // [sp+14h] [bp-10h]@19
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parents:
diff changeset
1850 int skill_id; // [sp+18h] [bp-Ch]@8
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parents:
diff changeset
1851 Player *curr_player; // [sp+1Ch] [bp-8h]@8
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parents:
diff changeset
1852 int i;
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parents:
diff changeset
1853 int uCurrFontHeght;
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parents:
diff changeset
1854
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parents:
diff changeset
1855 buttons_count = 0;
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parents:
diff changeset
1856 if ( dword_507CC0_activ_ch )
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parents:
diff changeset
1857 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1858 dword_507CC0_activ_ch = uActiveCharacter;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1859 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1860 {
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parents:
diff changeset
1861 if ( pButton->msg == UIMSG_InventoryLeftClick )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1862 {
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parents:
diff changeset
1863 dword_50698C_uX = pButton->uX;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1864 dword_506988_uY = pButton->uY;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1865 dword_506984_uZ = pButton->uZ;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1866 dword_506980_uW = pButton->uW;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1867 pButton->uW = 0;
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parents:
diff changeset
1868 pButton->uZ = 0;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1869 pButton->uY = 0;
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parents:
diff changeset
1870 pButton->uX = 0;
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diff changeset
1871 }
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parents:
diff changeset
1872 }
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parents:
diff changeset
1873 first_rows = 0;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1874 int a5 = pGUIWindow_CurrentMenu->uNumControls;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1875 curr_player = &pParty->pPlayers[uActiveCharacter-1];
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parents:
diff changeset
1876
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parents:
diff changeset
1877 uCurrFontHeght=pFontLucida->uFontHeight;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1878 current_Y = 2 *uCurrFontHeght + 13;
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parents:
diff changeset
1879 for( i = 0; i < 9; ++i )
0ff6a9e9bf7f GUI folger
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diff changeset
1880 {
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diff changeset
1881 skill_id = pWeaponSkills[i];
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diff changeset
1882 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
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parents:
diff changeset
1883 {
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parents:
diff changeset
1884 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1885 ++buttons_count;
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parents:
diff changeset
1886 ++first_rows;
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parents:
diff changeset
1887 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
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diff changeset
1888 }
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diff changeset
1889 }
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diff changeset
1890 if ( !first_rows )
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diff changeset
1891 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1892 current_Y += 2 * uCurrFontHeght - 6;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1893 for ( i = 0; i < 9; ++i )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1894 {
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parents:
diff changeset
1895 skill_id = pMagicSkills[i];
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parents:
diff changeset
1896 if ( curr_player->pActiveSkills[skill_id] & 0x3F && buttons_count < 15 )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1897 {
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parents:
diff changeset
1898 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1899 ++buttons_count;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1900 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
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diff changeset
1901 }
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diff changeset
1902 }
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parents:
diff changeset
1903 first_rows = 0;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1904 current_Y = 2 * uCurrFontHeght + 13;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1905 for ( i = 0; i < 5; ++i )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1906 {
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diff changeset
1907 skill_id = pArmorSkills[i];
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parents:
diff changeset
1908 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1909 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1910 current_Y+= uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1911 ++buttons_count;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1912 ++first_rows;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1913 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
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diff changeset
1914 }
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diff changeset
1915 }
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parents:
diff changeset
1916 if ( !first_rows )
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diff changeset
1917 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
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diff changeset
1918 current_Y += 2 * uCurrFontHeght - 6;
0ff6a9e9bf7f GUI folger
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diff changeset
1919 for ( i = 0; i < 12; ++i )
0ff6a9e9bf7f GUI folger
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diff changeset
1920 {
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diff changeset
1921 skill_id = pMiscSkills[i];
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1922 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1923 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1924 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1925 ++buttons_count;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1926 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1927 }
0ff6a9e9bf7f GUI folger
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diff changeset
1928 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1929
0ff6a9e9bf7f GUI folger
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diff changeset
1930 if ( buttons_count )
0ff6a9e9bf7f GUI folger
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diff changeset
1931 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(buttons_count, 1, 0, a5);
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diff changeset
1932 }
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diff changeset
1933
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parents:
diff changeset
1934 //----- (00418511) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1935 void CharacterUI_StatsTab_Draw( Player *player )
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1936 {
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parents:
diff changeset
1937 int pY; // ST34_4@4
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parents:
diff changeset
1938 const char *pText; // eax@9
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parents:
diff changeset
1939 const char *text_format; // [sp+14h] [bp-Ch]@4
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1940
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1941 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_stats", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1942 sprintf(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1943 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]);//"^Pi[%s] %s" / "%s the %s"
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1944 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1945 sprintfex(pTmpBuf2.data(), "\f00000\r180%s: \f%05d%d\f00000\n\n\n",
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1946 pGlobalTXT_LocalizationStrings[207], // "Skill points"
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1947 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1948 player->uSkillPoints);
0ff6a9e9bf7f GUI folger
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diff changeset
1949 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1950 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 18, 0, pTmpBuf.data(), 0, 0, 0);
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diff changeset
1951
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parents:
diff changeset
1952 //First column(Первая колонка)
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diff changeset
1953 pY = 53;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1954 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[144],
0ff6a9e9bf7f GUI folger
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diff changeset
1955 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualMight(), player->GetBaseStrength()),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1956 player->GetActualMight(), player->GetBaseStrength());//Might
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1957 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1958
0ff6a9e9bf7f GUI folger
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diff changeset
1959 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1960 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[116],
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1961 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualIntelligence(), player->GetBaseIntelligence()),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1962 player->GetActualIntelligence(), player->GetBaseIntelligence());//Intellect
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1963 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1964
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diff changeset
1965 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1966 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[163],
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1967 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualWillpower(), player->GetBaseWillpower()),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1968 player->GetActualWillpower(), player->GetBaseWillpower());//
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1969 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1970
0ff6a9e9bf7f GUI folger
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diff changeset
1971 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1972 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[75],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1973 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualEndurance(), player->GetBaseEndurance()),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1974 player->GetActualEndurance(), player->GetBaseEndurance());//
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1975 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1976
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1977 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1978 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1979 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAccuracy(), player->GetBaseAccuracy()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1980 player->GetActualAccuracy(), player->GetBaseAccuracy());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1981 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1982
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1983 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1984 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[211],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1985 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualSpeed(), player->GetBaseSpeed()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1986 player->GetActualSpeed(), player->GetBaseSpeed());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1987 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1988
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1989 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1990 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[136],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1991 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLuck(), player->GetBaseLuck()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1992 player->GetActualLuck(), player->GetBaseLuck());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1993 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1994
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1995 text_format = "%s\f%05u\r424%d\f00000 /\t185%d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1996 if ( player->GetMaxHealth() >= 1000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1997 text_format = "%s\f%05u\r388%d\f00000 / %d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1998 pY += 2 * LOBYTE(pFontArrus->uFontHeight) + 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1999 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[108],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2000 UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2001 player->sHealth, player->GetMaxHealth());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2002 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2003
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2004 text_format = "%s\f%05u\r424%d\f00000 /\t185%d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2005 if ( player->GetMaxMana() >= 1000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2006 text_format = "%s\f%05u\r388%d\f00000 / %d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2007 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2008 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[212],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2009 UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2010 player->sMana, player->GetMaxMana());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2011 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2012
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2013 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2014 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[12],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2015 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2016 player->GetActualAC(), player->GetBaseAC());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2017 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2018
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2019 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2020 sprintf(pTmpBuf.data(), "%s: \f%05d%s\n", pGlobalTXT_LocalizationStrings[47], GetConditionDrawColor(player->GetMajorConditionIdx()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2021 aCharacterConditionNames[player->GetMajorConditionIdx()]);//Состояние
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2022 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2023
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2024 pY += LOBYTE(pFontArrus->uFontHeight) + - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2025 pText = pGlobalTXT_LocalizationStrings[153];//Нет
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2026 if (player->uQuickSpell)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2027 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2028 sprintf(pTmpBuf.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], pText);//Б. применение
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2029 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2030
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2031 //Second column (Вторая колонка)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2032 pY = 50;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2033 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2034 if ( player->GetActualAge() > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2035 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2036 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[5],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2037 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAge(), player->GetBaseAge()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2038 player->GetActualAge(), player->GetBaseAge());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2039 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2040
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2041 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2042 if ( player->GetBaseLevel() > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2043 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2044 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2045 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[131],//Уров.
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2046 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLevel(), player->GetBaseLevel()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2047 player->GetActualLevel(), player->GetBaseLevel());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2048 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2049
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2050 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2051 pText = pGlobalTXT_LocalizationStrings[17]; // "Exp."
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2052 if (player->uExperience <= 9999999)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2053 pText = pGlobalTXT_LocalizationStrings[83]; // "Experience"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2054 sprintf(pTmpBuf.data(), "%s\r180\f%05d%lu\f00000\n\n", pText, player->GetExperienceDisplayColor(), LODWORD(player->uExperience));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2055 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2056
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2057 pY += 2 * LOBYTE(pFontArrus->uFontHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2058 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], player->GetActualAttack(false));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2059 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2060
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2061 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2062 sprintf(pTmpBuf.data(), "%s\t100 %s\n", pGlobalTXT_LocalizationStrings[53], player->GetMeleeDamageString());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2063 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2064
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2065 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2066 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[203], player->GetRangedAttack());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2067 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2068
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2069 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2070 sprintf(pTmpBuf.data(), "%s\t100 %s\n\n", pGlobalTXT_LocalizationStrings[53], player->GetRangedDamageString());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2071 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2072
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2073 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2074 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2075 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2076 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 4;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2077 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[87],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2078 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2079 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2080 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2081
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2082 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2083 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2084 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2085 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2086 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[6],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2087 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2088 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2089 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2090
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2091 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2092 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2093 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2094 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2095 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[240],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2096 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2097 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2098 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2099
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2100 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2101 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2102 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2103 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2104 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[70],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2105 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2106 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2107 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2108
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2109 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2110 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2111 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2112 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2113 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[142],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2114 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2115 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2116 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) == 200 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2117 sprintf(pTmpBuf.data(), Stat_string_format_2_column_text, pGlobalTXT_LocalizationStrings[142],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2118 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), 200), pGlobalTXT_LocalizationStrings[625]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2119 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2120
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2121 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2122 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2123 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2124 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2125 int it = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2126 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[29],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2127 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2128 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2129 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) == 200 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2130 sprintf(pTmpBuf.data(), Stat_string_format_2_column_text, pGlobalTXT_LocalizationStrings[29],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2131 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), 200), pGlobalTXT_LocalizationStrings[625]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2132 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2133 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2134
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2135 bool awardSort (int i, int j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2136 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2137 if (pAwards[i].uPriority == 0) //none
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2138 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2139 else if (pAwards[j].uPriority == 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2140 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2141 else if(pAwards[i].uPriority == 1) //fines,arena stuff,etc
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2142 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2143 else if(pAwards[j].uPriority == 1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2144 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2145 else if(pAwards[i].uPriority == 5) //joined guilds
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2146 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2147 else if(pAwards[j].uPriority == 5)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2148 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2149 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2150 return (pAwards[i].uPriority < pAwards[j].uPriority);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2151 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2152
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2153 //----- (00419100) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2154 void FillAwardsData()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2155 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2156 Player* pPlayer = pPlayers[uActiveCharacter];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2157
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2158 memset(achieved_awards.data(), 0, 4000);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2159 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2160
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2161 memset(pTmpBuf2.data(), 0, 0x7D0u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2162 BtnDown_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2163 BtnUp_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2164 books_page_number = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2165 books_primary_item_per_page = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2166 for ( int i = 1; i < 105; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2167 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2168 if ( _449B57_test_bit(pPlayer->_achieved_awards_bits, i) && pAwards[i].pText )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2169 achieved_awards[num_achieved_awards++] = (AwardType)i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2170 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2171 full_num_items_in_book = num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2172 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2173
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2174 //sort awards index
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2175
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2176 if (full_num_items_in_book>0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2177 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2178 for (int i = 0; i< full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2179 achieved_awards[full_num_items_in_book+i] = (AwardType)(rand()%16);//случайные значения от 0 до 15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2180 for (int i = 1; i< full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2181 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2182 for (int j = i; j< full_num_items_in_book; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2183 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2184 AwardType tmp;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2185 if (pAwards[achieved_awards[j]].uPriority < pAwards[achieved_awards[i]].uPriority)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2186 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2187 tmp= achieved_awards[j];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2188 achieved_awards[j] = achieved_awards[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2189 achieved_awards[i] = tmp;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2190 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2191 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2192 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2193 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2194
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2195 // if (full_num_items_in_book > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2196 /* {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2197 std::stable_sort(achieved_awards.begin(), achieved_awards.end(), awardSort);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2198 }*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2199 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2200
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2201 //----- (0043EF2B) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2202 void WetsuitOn( unsigned int uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2203 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2204 CHARACTER_RACE player_race; // edi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2205 signed int player_sex; // eax@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2206 int texture_num; // ecx@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2207 char pContainer[20]; // [sp+4h] [bp-1Ch]@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2208
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2209 if ( uPlayerID> 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2210 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2211 player_race = pPlayers[uPlayerID]->GetRace();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2212 player_sex = pPlayers[uPlayerID]->GetSexByVoice();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2213 if ( player_race == CHARACTER_RACE_DWARF )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2214 texture_num = (player_sex != 0) + 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2215 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2216 texture_num = (player_sex != 0) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2217 wsprintfA(pContainer, "pc23v%dBod", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2218 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2219 wsprintfA(pContainer, "pc23v%dlad", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2220 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2221 wsprintfA(pContainer, "pc23v%dlau", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2222 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2223 wsprintfA(pContainer, "pc23v%drh", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2224 papredoll_drhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2225 wsprintfA(pContainer, "pc23v%dlh", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2226 papredoll_dlhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2227 wsprintfA(pContainer, "pc23v%dlhu", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2228 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2229
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2230 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2231 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2232 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2233 IsPlayerWearingWatersuit[uPlayerID] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2234 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2235 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2236
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2237 //----- (0043F0BD) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2238 void WetsuitOff( unsigned int uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2239 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2240 char pContainer[20]; // [sp+0h] [bp-18h]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2241
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2242 if (uPlayerID > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2243 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2244 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2245 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2246 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2247 papredoll_drhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(drh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2248 papredoll_dlhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(dlh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2249 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2250
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2251 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2252 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2253 wsprintfA(pContainer, "pc%02dbrd", pPlayers[uPlayerID]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2254 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2255 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2256 wsprintfA(pContainer, "item281pc%02d", pPlayers[uPlayerID]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2257 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2258 IsPlayerWearingWatersuit[uPlayerID] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2259 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2260 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2261
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2262 //----- (00468F8A) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2263 void OnPaperdollLeftClick()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2264 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2265 int v1; // ecx@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2266 unsigned int v2; // edi@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2267 unsigned int v3; // edx@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2268 unsigned int pSkillType; // esi@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2269 unsigned __int16 v5; // ax@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2270 int v7; // esi@27
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2271 int v8; // eax@29
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2272 int v17; // eax@44
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2273 //unsigned int v18; // ecx@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2274 //unsigned int v19; // eax@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2275 // unsigned int v22; // eax@61
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2276 int v23; // eax@62
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2277 int v26; // eax@69
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2278 int v34; // esi@90
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2279 ItemGen _this; // [sp+Ch] [bp-40h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2280 // unsigned int v48; // [sp+30h] [bp-1Ch]@88
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2281 unsigned int v50; // [sp+38h] [bp-14h]@50
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2282 int v51; // [sp+3Ch] [bp-10h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2283 int v52; // [sp+40h] [bp-Ch]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2284 ITEM_EQUIP_TYPE pEquipType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2285 CastSpellInfo *pSpellInfo;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2286
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2287 v51 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2288 _this.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2289 v1 = pPlayers[uActiveCharacter]->pEquipment.uMainHand;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2290 v2 = pPlayers[uActiveCharacter]->pEquipment.uShield;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2291 if ( v1 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetItemEquipType() == EQUIP_TWO_HANDED )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2292 v51 = v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2293 v3 = pParty->pPickedItem.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2294 if ( pParty->pPickedItem.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2295 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2296 pEquipType = pParty->pPickedItem.GetItemEquipType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2297 pSkillType = pParty->pPickedItem.GetPlayerSkillType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2298 if ( pSkillType == 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2299 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2300 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2301 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2302 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2303 if ( (signed int)SkillToMastery(v5) < 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2304 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2305 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2306 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2307 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2308 v3 = pParty->pPickedItem.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2309 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2310 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2311 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2312 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2313 if ( (pSkillType == 8 || pSkillType == 1 || pSkillType == 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2314 && v1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2315 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetPlayerSkillType() == 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2316 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2317 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2318 if ( (signed int)SkillToMastery(v5) < 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2319 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2320 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2321 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2322 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2323 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2324 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2325 if ( !pPlayers[uActiveCharacter]->CanEquip_RaceAndAlignmentCheck(v3) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2326 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2327
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2328 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2329 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2330 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2331 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2332 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2333 pPlayers[uActiveCharacter]->EquipBody((ITEM_EQUIP_TYPE)3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2334 WetsuitOn(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2335 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2336 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2337 switch ( pEquipType )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2338 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2339 case EQUIP_BOW:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2340 case EQUIP_ARMOUR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2341 case EQUIP_HELMET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2342 case EQUIP_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2343 case EQUIP_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2344 case EQUIP_GAUNTLETS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2345 case EQUIP_BOOTS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2346 case EQUIP_AMULET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2347 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2348 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2349 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2350 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2351 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2352 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() && (pEquipType != EQUIP_ARMOUR || bUnderwater) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2353 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2354 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2355 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2356 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2357 pPlayers[uActiveCharacter]->EquipBody(pEquipType);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2358 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2359 WetsuitOff(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2360 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2361 //------------------------dress rings(одевание колец)----------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2362 case EQUIP_RING:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2363 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2364 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2365 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2366 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2367 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2368 //слоты для колец
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2369 v7 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2370 for ( v52 = 10; (signed int)v52 < 16; ++v52 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2371 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2372 if ( !pPlayers[uActiveCharacter]->pEquipment.uRings[v7] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2373 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2374 v8 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2375 if ( v8 >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2376 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2377 pParty->pPickedItem.uBodyAnchor = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2378 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v8], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v8]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2379 pPlayers[uActiveCharacter]->pEquipment.uRings[v7] = v8 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2380 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2381 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2382 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2383 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2384 v7++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2385 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2386 if ( v52 == 16 )//замещение последнего кольца
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2387 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2388 v52 = pPlayers[uActiveCharacter]->pEquipment.uRings[5] - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2389 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2390 pPlayers[uActiveCharacter]->pInventoryItemList[v52].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2391 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2392 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v52]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2393 _this.uBodyAnchor = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2394 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2395 pPlayers[uActiveCharacter]->pEquipment.uRings[5] = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2396 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2397 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2398 //------------------dress shield(одеть щит)------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2399 case EQUIP_SHIELD://Щит
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2400 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )//в акваланге
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2401 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2402 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2403 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2404 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2405 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2406 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2407 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2408 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2409 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2410 if ( v2 )//смена щита щитом
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2411 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2412 --v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2413 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2414 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2415 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2416 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2417 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2418 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2419 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2420 if ( v51 == EQUIP_SINGLE_HANDED )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2421 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2422 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2423 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2424 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2425 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2426 if ( v52 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2427 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2428 if ( !v51 )// обычная установка щита на пустую руку
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2429 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2430 pParty->pPickedItem.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2431 v17 = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2432 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2433 pPlayers[uActiveCharacter]->pEquipment.uShield = v17;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2434 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2435 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2436 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2437 v1--;//ставим щит когда держит двуручный меч
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2438 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2439 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2440 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2441 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2442 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2443 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2444 pPlayers[uActiveCharacter]->pEquipment.uShield = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2445 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2446 pPlayers[uActiveCharacter]->pEquipment.uMainHand = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2447 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2448 //-------------------------taken in hand(взять в руку)-------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2449 case EQUIP_SINGLE_HANDED:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2450 case EQUIP_WAND:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2451 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2452 && pParty->pPickedItem.uItemID != 64
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2453 && pParty->pPickedItem.uItemID != 65 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2454 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2455 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2456 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2457 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2458 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2459 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2460 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2461 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2462 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2463 v50 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2464 if ( pSkillType == 2 && (unsigned __int16)(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_DAGGER] & 0xFFC0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2465 || pSkillType == 1 && (signed int)SkillToMastery(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_SWORD]) >= 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2466 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2467 //v18 = pMouse->uMouseClickX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2468 //v19 = pMouse->uMouseClickY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2469 if ( (signed int)pMouse->uMouseClickX >= 560 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2470 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2471 if ( !v51 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2472 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2473 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2474 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2475 --v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2476 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2477 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2478 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2479 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2480 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2481 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2482 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2483 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2484 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2485 v50 = _this.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2486 if ( _this.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2487 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2488 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2489 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2490 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2491 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2492 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2493 v23 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2494 if ( v23 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2495 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2496 pParty->pPickedItem.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2497 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v23], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v23]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2498 pPlayers[uActiveCharacter]->pEquipment.uShield = v23 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2499 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2500 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2501 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2502 v50 = pPlayers[uActiveCharacter]->pInventoryItemList[v23].uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2503 if ( v50 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2504 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2505 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2506 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2507 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2508 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2509 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2510 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2511 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2512 if ( !v1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2513 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2514 v26 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2515 if ( v26 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2516 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2517 pParty->pPickedItem.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2518 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v26], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v26]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2519 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v26 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2520 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2521 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2522 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2523 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2524 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2525 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2526 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2527 --v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2528 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2529 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2530 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2531 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2532 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2533 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2534 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2535 if ( pEquipType == EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2536 v50 = _this.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2537 if ( v51 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2538 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2539 if ( v50 )//взять жезл
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2540 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2541 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2542 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[v50 - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2543 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2544 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2545 //---------------------------take two hands(взять двумя руками)---------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2546 case EQUIP_TWO_HANDED:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2547 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2548 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2549 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2550 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2551 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2552 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2553 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2554 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2555 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2556 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2557 if ( v1 )//взять двуручный меч когда нет щита(замещение оружия)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2558 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2559 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2560 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2561 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2562 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2563 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2564 --v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2565 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2566 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2567 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2568 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2569 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2570 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2571 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2572 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2573 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2574 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2575 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2576 if ( v52 >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2577 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2578 if ( v2 )//взять двуручный меч когда есть щит(замещение щитом)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2579 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2580 v2--;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2581 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2582 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2583 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2584 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2585 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2586 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2587 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2588 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2589 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2590 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2591 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2592 pParty->pPickedItem.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2593 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2594 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2595 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2596 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2597 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2598 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2599 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2600 //-------------------------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2601 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2602 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(uActiveCharacter, 0);//выпить напиток и др.
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2603 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2604 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2605 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2606 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2607
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2608 v34 = pRenderer->pActiveZBuffer[pMouse->uMouseClickX + pSRZBufferLineOffsets[pMouse->uMouseClickY]] & 0xFFFF;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2609 if ( v34 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2610 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2611 //v36 = v34 - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2612 //v38 = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2613 pEquipType = pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].GetItemEquipType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2614 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2615 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2616 if ( bUnderwater )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2617 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2618 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2619 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2620 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2621 WetsuitOff(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2622 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2623 if ( _50C9A0_IsEnchantingInProgress )//наложить закл на экипировку
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2624 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2625 /* *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;//CastSpellInfo
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2626 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2627 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v36;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2628 *((short *)pGUIWindow_Settings->ptr_1C + 3) = pEquipType;*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2629 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2630 pSpellInfo->uFlags &= 0x7F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2631 pSpellInfo->uPlayerID_2 = uActiveCharacter - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2632 pSpellInfo->spell_target_pid = v34 - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2633 pSpellInfo->field_6 = pEquipType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2634
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2635 ptr_50C9A4_ItemToEnchant = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2636 _50C9A0_IsEnchantingInProgress = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2637 if ( pMessageQueue_50CBD0->uNumMessages )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2638 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2639 pMouse->SetCursorBitmap("MICON1");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2640 _50C9D4_AfterEnchClickEventSecondParam = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2641 _50C9D0_AfterEnchClickEventId = 113;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2642 _50C9D8_AfterEnchClickEventTimeout = 256;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2643 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2644 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2645 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2646 if ( !ptr_50C9A4_ItemToEnchant )//снять вещь
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2647 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2648 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2649 pPlayers[uActiveCharacter]->pEquipment.pIndices[pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uBodyAnchor - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2650 pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2651 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2652 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2653 }
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Ritor1
parents:
diff changeset
2654 else//снять лук
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Ritor1
parents:
diff changeset
2655 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2656 if ( pPlayers[uActiveCharacter]->pEquipment.uBow )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2657 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2658 _this = pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->pEquipment.uBow - 1];
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Ritor1
parents:
diff changeset
2659 pParty->SetHoldingItem(&_this);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2660 _this.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2661 pPlayers[uActiveCharacter]->pEquipment.uBow = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2662 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2663 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2664 }
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Ritor1
parents:
diff changeset
2665
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Ritor1
parents:
diff changeset
2666 //----- (004196A0) --------------------------------------------------------
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Ritor1
parents:
diff changeset
2667 void CharacterUI_ReleaseButtons()
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Ritor1
parents:
diff changeset
2668 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2669 GUIButton *i; // esi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2670 GUIButton *j; // esi@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2671
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Ritor1
parents:
diff changeset
2672 if ( dword_507CC0_activ_ch )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2673 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2674 dword_507CC0_activ_ch = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2675 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = j )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2676 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2677 j = i->pNext;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2678 if ( i->field_1C & 0x8000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2679 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2680 i->Release();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2681 free(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2682 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2683 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2684 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2685 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2686 if ( j->msg == UIMSG_InventoryLeftClick)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2687 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2688 j->uX = dword_50698C_uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2689 j->uY = dword_506988_uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2690 j->uZ = dword_506984_uZ;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2691 j->uW = dword_506980_uW;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2692 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(1, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2693 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2694 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2695 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2696 }