annotate GUI/UI/UICharacter.cpp @ 2550:fb42e2662c38

Chest UI refactored to a class
author a.parshin
date Tue, 12 May 2015 11:28:22 +0200
parents fed97f15d1e1
children f2a8ed07e921
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include <algorithm>
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a902abdfc7f2 1. Renamed class Game to class Engine.
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7
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8 #include "Engine/Engine.h"
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9
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10 #include "UICharacter.h"
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11 #include "..\../Engine/MapInfo.h"
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12 #include "..\../GUI/GUIWindow.h"
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13 #include "..\../GUI/GUIFont.h"
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14 #include "..\../GUI/GUIProgressBar.h"
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15 #include "..\../Engine/Party.h"
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16 #include "..\../Media/Audio/AudioPlayer.h"
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17 #include "..\../Engine/Graphics/Render.h"
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18 #include "..\../Engine/LOD.h"
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19 #include "..\../Engine/Graphics/Viewport.h"
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20 #include "..\../Engine/Timer.h"
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21 #include "..\../Engine/Awards.h"
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22 #include "..\../Engine/Spells/CastSpellInfo.h"
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23 #include "..\../Engine/texts.h"
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24 #include "..\../IO/Mouse.h"
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25
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a902abdfc7f2 1. Renamed class Game to class Engine.
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26
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fed97f15d1e1 * SaveLoad
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27 void CharacterUI_LoadPaperdollTextures();
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28 void WetsuitOn(unsigned int uPlayerID);
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29 void WetsuitOff(unsigned int uPlayerID);
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30
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31 int bRingsShownInCharScreen; // 5118E0
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32
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33 unsigned int ui_mainmenu_copyright_color;
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34
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35 unsigned int ui_character_tooltip_header_default_color;
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36 unsigned int ui_character_default_text_color;
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37 unsigned int ui_character_skill_highlight_color;
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38 unsigned int ui_character_header_text_color;
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39 unsigned int ui_character_bonus_text_color;
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40 unsigned int ui_character_bonus_text_color_neg;
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41 unsigned int ui_character_skill_upgradeable_color;
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42 unsigned int ui_character_skill_default_color;
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43 unsigned int ui_character_stat_default_color;
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44 unsigned int ui_character_stat_buffed_color;
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45 unsigned int ui_character_stat_debuffed_color;
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46 unsigned int ui_character_skillinfo_can_learn;
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47 unsigned int ui_character_skillinfo_can_learn_gm;
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48 unsigned int ui_character_skillinfo_cant_learn;
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49 unsigned int ui_character_condition_normal_color;
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50 unsigned int ui_character_condition_light_color;
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51 unsigned int ui_character_condition_moderate_color;
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52 unsigned int ui_character_condition_severe_color;
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53 std::array<unsigned int, 6> ui_character_award_color;
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54
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55 unsigned int ui_game_minimap_outline_color;
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56 unsigned int ui_game_minimap_actor_friendly_color;
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57 unsigned int ui_game_minimap_actor_hostile_color;
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58 unsigned int ui_game_minimap_actor_corpse_color;
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59 unsigned int ui_game_minimap_decoration_color_1;
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60 unsigned int ui_game_minimap_projectile_color;
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61 unsigned int ui_game_minimap_treasure_color;
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62 std::array<unsigned int, 24> ui_game_character_record_playerbuff_colors;
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63
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64 unsigned int ui_gamemenu_video_gamma_title_color;
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65 unsigned int ui_gamemenu_keys_action_name_color;
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66 unsigned int ui_gamemenu_keys_key_selection_blink_color_1;
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67 unsigned int ui_gamemenu_keys_key_selection_blink_color_2;
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68 unsigned int ui_gamemenu_keys_key_default_color;
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69
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70 unsigned int ui_book_quests_title_color;
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71 unsigned int ui_book_quests_text_color;
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72 unsigned int ui_book_autonotes_title_color;
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73 unsigned int ui_book_autonotes_text_color;
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74 unsigned int ui_book_map_title_color;
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75 unsigned int ui_book_map_coordinates_color;
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76
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77 unsigned int ui_book_calendar_title_color;
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78 unsigned int ui_book_calendar_time_color;
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79 unsigned int ui_book_calendar_day_color;
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80 unsigned int ui_book_calendar_month_color;
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81 unsigned int ui_book_calendar_year_color;
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82 unsigned int ui_book_calendar_moon_color;
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83 unsigned int ui_book_calendar_location_color;
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84
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85 unsigned int ui_book_journal_title_color;
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86 unsigned int ui_book_journal_text_color;
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87 unsigned int ui_book_journal_text_shadow;
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88
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89 unsigned int ui_game_dialogue_npc_name_color;
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90 unsigned int ui_game_dialogue_option_highlight_color;
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91 unsigned int ui_game_dialogue_option_normal_color;
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92
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93 unsigned int ui_house_player_cant_interact_color;
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94
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95
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96 void set_default_ui_skin()
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97 {
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98 ui_mainmenu_copyright_color = Color16(255, 255, 255);
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99
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100 ui_character_tooltip_header_default_color = Color16(255, 255, 155);
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101 ui_character_default_text_color = Color16(255, 255, 255);
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102 ui_character_header_text_color = Color16(255, 255, 155);
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103 ui_character_bonus_text_color = Color16(0, 255, 0);
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104 ui_character_bonus_text_color_neg = Color16(255, 0, 0);
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105
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106 ui_character_skill_upgradeable_color = Color16(0, 175, 255);
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107 ui_character_skill_default_color = Color16(255, 0, 0);
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108 ui_character_skill_highlight_color = Color16(255, 0, 0);
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109
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110 ui_character_stat_default_color = Color16(255, 255, 255);
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111 ui_character_stat_buffed_color = Color16(0, 255, 0);
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112 ui_character_stat_debuffed_color = Color16(255, 35, 0);
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113
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114 ui_character_skillinfo_can_learn = Color16(255, 255, 255);
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115 ui_character_skillinfo_can_learn_gm = Color16(255, 255, 0);
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116 ui_character_skillinfo_cant_learn = Color16(255, 0, 0);
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117
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118 ui_character_condition_normal_color = Color16(255, 255, 255);
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119 ui_character_condition_light_color = Color16(0, 255, 0);
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120 ui_character_condition_moderate_color = Color16(225, 205, 35);
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121 ui_character_condition_severe_color = Color16(255, 35, 0);
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122
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123 ui_character_award_color[0] = Color16(248, 108, 160);
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124 ui_character_award_color[1] = Color16(112, 220, 248);
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125 ui_character_award_color[2] = Color16(192, 192, 240);
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126 ui_character_award_color[3] = Color16( 64, 244, 96);
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127 ui_character_award_color[4] = Color16(232, 244, 96);
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128 ui_character_award_color[5] = Color16(240, 252, 192);
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129
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130 ui_game_minimap_outline_color = Color16(0, 0, 255);
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131 ui_game_minimap_actor_friendly_color = Color16(0, 255, 0);
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132 ui_game_minimap_actor_hostile_color = Color16(255, 0, 0);
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133 ui_game_minimap_actor_corpse_color = Color16(255, 255, 0);
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134 ui_game_minimap_decoration_color_1 = Color16(255, 255, 255);
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135 ui_game_minimap_projectile_color = Color16(255, 0, 0);
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136 ui_game_minimap_treasure_color = Color16(0, 0, 255);
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137
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138 ui_game_character_record_playerbuff_colors[0] = Color16(150, 212, 255);
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139 ui_game_character_record_playerbuff_colors[1] = Color16(225, 225, 225);
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140 ui_game_character_record_playerbuff_colors[2] = Color16(255, 128, 0);
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141 ui_game_character_record_playerbuff_colors[3] = Color16(128, 128, 128);
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142 ui_game_character_record_playerbuff_colors[4] = Color16(225, 225, 225);
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143 ui_game_character_record_playerbuff_colors[5] = Color16(255, 85, 0);
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144 ui_game_character_record_playerbuff_colors[6] = Color16(255, 128, 0);
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145 ui_game_character_record_playerbuff_colors[7] = Color16(255, 85, 0);
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146 ui_game_character_record_playerbuff_colors[8] = Color16(225, 225, 225);
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147 ui_game_character_record_playerbuff_colors[9] = Color16(235, 15, 255);
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148 ui_game_character_record_playerbuff_colors[10] = Color16(192, 192, 240);
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149 ui_game_character_record_playerbuff_colors[11] = Color16(225, 225, 225);
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150 ui_game_character_record_playerbuff_colors[12] = Color16(255, 128, 0);
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151 ui_game_character_record_playerbuff_colors[13] = Color16(150, 212, 255);
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152 ui_game_character_record_playerbuff_colors[14] = Color16(128, 128, 128);
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153 ui_game_character_record_playerbuff_colors[15] = Color16(255, 255, 155);
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154 ui_game_character_record_playerbuff_colors[16] = Color16(255, 255, 155);
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155 ui_game_character_record_playerbuff_colors[17] = Color16(255, 255, 155);
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156 ui_game_character_record_playerbuff_colors[18] = Color16(255, 255, 155);
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157 ui_game_character_record_playerbuff_colors[19] = Color16(255, 255, 155);
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158 ui_game_character_record_playerbuff_colors[20] = Color16(255, 255, 155);
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159 ui_game_character_record_playerbuff_colors[21] = Color16(255, 255, 155);
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160 ui_game_character_record_playerbuff_colors[22] = Color16(0, 128, 255);
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161 ui_game_character_record_playerbuff_colors[23] = Color16(0, 128, 255);
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162
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163 ui_gamemenu_video_gamma_title_color = Color16(255, 255, 155);
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164 ui_gamemenu_keys_action_name_color = Color16(255, 255, 255);
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165 ui_gamemenu_keys_key_selection_blink_color_1 = Color16(50, 0, 0);
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166 ui_gamemenu_keys_key_selection_blink_color_2 = Color16(225, 205, 35);
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167 ui_gamemenu_keys_key_default_color = Color16(255, 255, 255);
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168
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169 ui_book_quests_title_color = Color16(255, 255, 255);
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170 ui_book_quests_text_color = Color16(255, 255, 255);
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171 ui_book_autonotes_title_color = Color16(255, 255, 255);
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172 ui_book_autonotes_text_color = Color16(255, 255, 255);
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173 ui_book_map_title_color = Color16(255, 255, 255);
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174 ui_book_map_coordinates_color = Color16(255, 255, 255);
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175
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176 ui_book_calendar_title_color = Color16(255, 255, 255);
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177 ui_book_calendar_time_color = Color16(75, 75, 75);
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178 ui_book_calendar_day_color = Color16(75, 75, 75);
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179 ui_book_calendar_month_color = Color16(75, 75, 75);
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180 ui_book_calendar_year_color = Color16(75, 75, 75);
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181 ui_book_calendar_moon_color = Color16(75, 75, 75);
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182 ui_book_calendar_location_color = Color16(75, 75, 75);
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183
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184 ui_book_journal_title_color = Color16(255, 255, 255);
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185 ui_book_journal_text_color = Color16(255, 255, 255);
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186 ui_book_journal_text_shadow = Color16(0, 0, 0);
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187
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188 ui_game_dialogue_npc_name_color = Color16(21, 153, 233);
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189 ui_game_dialogue_option_highlight_color = Color16(225, 205, 35);
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190 ui_game_dialogue_option_normal_color = Color16(255, 255, 255);
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191
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192 ui_house_player_cant_interact_color = Color16(255, 255, 155);
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193 }
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194
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195 std::array<unsigned int, 16> papredoll_dbrds;
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196 unsigned int papredoll_drhs[4];
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197 unsigned int papredoll_dlhus[4];
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198 unsigned int papredoll_dlhs[4];
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199 unsigned int papredoll_dbods[5];
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200 int paperdoll_armor_texture[4][17][3];//0x511294
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201 //int paperdoll_array_51132C[165];
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202 unsigned int papredoll_dlaus[5];
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203 unsigned int papredoll_dlads[4];
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204 int papredoll_flying_feet[22]; // 005115E0
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205 int paperdoll_boots_texture[4][6];//511638
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206 int paperdoll_cloak_collar_texture[4][10]; // weak
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207 int paperdoll_cloak_texture[4][10];
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208 int paperdoll_helm_texture[2][16]; //511698
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209 int paperdoll_belt_texture[4][7]; //511718
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210
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211 const int paperdoll_Weapon[4][16][2] = {//4E4C30
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212 {{128, 205}, {30, 144}, {88, 85}, {0, 0}, {0, 0}, {0, 0}, {17, 104}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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213 {{131, 201}, {38, 158}, {98, 87}, {0, 0}, {0, 0}, {0, 0}, {21, 100}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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214 {{131, 216}, {29, 186}, {88, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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215 {{123, 216}, {35, 184}, {98, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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216 };
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217
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218 const int paperdoll_Boot[4][7][2] = //4E5490
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219 {
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220 0xE, 0x11D, 0xD, 0x11D, 0xC, 0x10A, 0xA, 0xFF, 0xD, 0xF9, 0xD, 0x137, 0xC, 0x10E,
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221 0x14, 0x125, 0x13, 0x122, 0x15, 0x120, 0x15, 0x114, 0x13, 0x10A, 0x11, 0x13E, 0x11, 0x116,
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222 0x1D, 0x121, 0x1C, 0x11F, 0x1B, 0x11B, 0x1C, 0x117, 0x16, 0x116, 0x1B, 0x137, 0x1B, 0x11B,
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223 0x1F, 0x127, 0x1F, 0x122, 0x1B, 0x11B, 0x1D, 0x117, 0x1D, 0x116, 0x1D, 0x137, 0x1B, 0x11F,
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224 };
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225 const int paperdoll_Cloak[4][10][2] = //4E5570
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226 {
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227 0x11, 0x68, 0xF, 0x68, 0x14, 0x71, 0x19, 0x6B, 0x21, 0x6F, 0x5, 0x68, 0x5, 0x68, 0x14, 0x71, 0x3, 0x6B, 0xF, 0x6F,
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228 0x15, 0x64, 0xB, 0x6B, 0xE, 0x67, 0x15, 0x6B, 0x1B, 0x6F, 0x3, 0x6B, 0, 0x6B, 0xE, 0x67, 0, 0x6B, 0x3, 0x6F,
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229 0x10, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x25, 0x91, 0x29, 0x90, 0x8, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x3, 0x91, 0x3, 0x90,
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230 0x14, 0x92, 0x10, 0x92, 0x15, 0x98, 0x1F, 0x91, 0x22, 0x90, 0x8, 0x92, 0xC, 0x92, 0x15, 0x98, 0x3, 0x91, 0x3, 0x90,
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231 };
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232 const int paperdoll_CloakCollar[4][10][2] = //4E56B0
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233 {
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234 0x11, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x20, 0x67, 0x21, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x1F, 0x67,
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235 0x13, 0x64, 0x35, 0x66, 0x29, 0x68, 0x1F, 0x68, 0x1F, 0x6A, 0x21, 0x6A, 0x2B, 0x66, 0x26, 0x68, 0x1F, 0x68, 0x1F, 0x6A,
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236 0, 0, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, 0x21, 0x87, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A,
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237 0, 0, 0x38, 0x8A, 0x24, 0x8B, 0x1D, 0x8B, 0x21, 0x8C, 0x27, 0x8A, 0x34, 0x8A, 0x24, 0x8B, 0x25, 0x8B, 0x21, 0x8C,
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238 };
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239 //int dword_4E56B4; // weak
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240 const int paperdoll_Belt[4][7][2] = //4E57F0
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241 {
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242 0x3A, 0xB6, 0x37, 0xB2, 0x34, 0xB9, 0x3A, 0xB9, 0x37, 0xB7, 0x38, 0xAC, 0x37, 0xB7,
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243 0x3E, 0xAD, 0x3A, 0xAC, 0x37, 0xB0, 0x3A, 0xB1, 0x39, 0xB0, 0x3C, 0xA5, 0x39, 0xB0,
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244 0x3B, 0xD5, 0x37, 0xD2, 0x31, 0xD5, 0x39, 0xD6, 0x37, 0xD8, 0x37, 0xD1, 0x37, 0xD8,
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245 0x42, 0xD2, 0x3F, 0xD0, 0x3B, 0xD7, 0x3C, 0xD5, 0x3B, 0xD6, 0x3E, 0xCF, 0x36, 0xD6,
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246 };
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247 const int paperdoll_Helm[4][16][2] = //4E58D0
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248 {
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249 0x3E, 0x1F, 0x41, 0x2C, 0x37, 0x2F, 0x31, 0x32, 0x37, 0x2A, 0x39, 0x28, 0x36, 0x34, 0x41, 0x38, 0x40, 0x31, 0x40, 0x21, 0x40, 0x31, 0x3C, 0x33, 0x3D, 0x24, 0x3A, 0x1A, 0x37, 0x2A, 0x41, 0x48,
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250 0x41, 0x1E, 0x42, 0x2B, 0x37, 0x2F, 0x34, 0x30, 0x39, 0x29, 0x3A, 0x26, 0x36, 0x34, 0x41, 0x37, 0x42, 0x32, 0x40, 0x21, 0x40, 0x31, 0x40, 0x2F, 0x3E, 0x22, 0x3B, 0x1A, 0x39, 0x29, 0x42, 0x47,
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251 0x3F, 0x47, 0x41, 0x56, 0x37, 0x59, 0x32, 0x5E, 0x37, 0x58, 0x39, 0x54, 0x34, 0x61, 0x40, 0x61, 0x41, 0x5D, 0x3E, 0x4F, 0x3E, 0x5B, 0x3D, 0x5B, 0x3F, 0x4C, 0x3B, 0x45, 0x37, 0x58, 0x41, 0x74,
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252 0x45, 0x45, 0x46, 0x54, 0x3A, 0x55, 0x38, 0x58, 0x3C, 0x54, 0x3F, 0x52, 0x39, 0x5B, 0x45, 0x5C, 0x47, 0x5C, 0x44, 0x4B, 0x44, 0x57, 0x43, 0x55, 0x44, 0x4A, 0x3E, 0x45, 0x3C, 0x54, 0x47, 0x70,
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253 };
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254 const int pPaperdoll_Beards[4] = //4E5AD0
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255 {
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256 52, 130, 56, 136,
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257 };
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258 const int pPaperdoll_LeftHand[4][2] = //4E5AE0
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259 {
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260 0x67, 0x6A,
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261 0x65, 0x6C,
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262 0x74, 0x8D,
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263 0x74, 0x93,
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264 };
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265 const int pPaperdoll_SecondLeftHand[4][2] = //4E5B00
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266 {
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267 0x1A, 0x6B,
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268 0x28, 0x6D,
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269 0x19, 0x8D,
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270 0x20, 0x92,
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271 };
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272 const int pPaperdoll_RightHand[4][2] = //4E5B20
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273 {
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274 0x1E, 0x90,
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275 0x22, 0x9E,
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276 0x19, 0xBA,
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277 0x1F, 0xB8,
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278 };
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279 const int pPaperdollLeftEmptyHand[4][2] = //4E5B40
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280 {
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281 0x80, 0xCD,
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282 0x83, 0xC9,
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283 0x83, 0xD8,
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284 0x7B, 0xD8,
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285 };
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286
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287 int pPaperdoll_BodyX = 481; // 004E4C28
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288 int pPaperdoll_BodyY = 0; // 004E4C2C
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289 const int paperdoll_Armor_Coord[4][17][2] = //4E4E30
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290 {
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291 // X Y
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292 0x2C, 0x67, 0x30, 0x69, 0x2D, 0x67, 0x2C, 0x64, 0x14, 0x66, 0x22, 0x67, 0x20, 0x66, 0x25, 0x66, 0x12, 0x66,//Human
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293 0x0A, 0x66, 0x13, 0x64, 0x0E, 0x64, 0x0A, 0x63, 0x14, 0x66, 0x0A, 0x63, 0x0A, 0x66, 0x25, 0x66,
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294
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295 0x32, 0x68, 0x32, 0x69, 0x35, 0x69, 0x33, 0x68, 0x24, 0x67, 0x30, 0x69, 0x33, 0x68, 0x31, 0x69, 0x19, 0x69,
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296 0x19, 0x6A, 0x16, 0x66, 0x16, 0x65, 0x0F, 0x6B, 0x24, 0x67, 0x0F, 0x6B, 0x19, 0x6A, 0x31, 0x69,
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297
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298 0x2A, 0x8C, 0x29, 0x8C, 0x2A, 0x89, 0x29, 0x86, 0x12, 0x87, 0x2D, 0x89, 0x2A, 0x88, 0x25, 0x87, 0x12, 0x8B,
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299 0x12, 0x8B, 0x11, 0x8A, 0x15, 0x87, 0x09, 0x89, 0x12, 0x87, 0x09, 0x89, 0x12, 0x8B, 0x25, 0x87,
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300
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301 0x33, 0x90, 0x32, 0x90, 0x34, 0x91, 0x32, 0x8E, 0x21, 0x8B, 0x31, 0x8B, 0x33, 0x8E, 0x2F, 0x8F, 0x16, 0x8D,
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302 0x18, 0x8C, 0x19, 0x8C, 0x1B, 0x8E, 0x0C, 0x8C, 0x21, 0x8B, 0x0C, 0x8C, 0x18, 0x8C, 0x2F, 0x8F,
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303 };
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304 const int paperdoll_shoulder_coord[4][17][2] = //4E5050
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305 {
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306 0x64, 0x67, 0x61, 0x67, 0x65, 0x68, 0x6E, 0x74, 0x6C, 0x68, 0x61, 0x67, 0x66, 0x68, 0x6C, 0x6A, 0x6E, 0x6D,
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307 0x67, 0x69, 0x70, 0x67, 0x6E, 0x6D, 0x6C, 0x6F, 0x6C, 0x68, 0x6C, 0x6F, 0x67, 0x69, 0x6C, 0x6A,
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308
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309 0x60, 0x6B, 0x60, 0x6C, 0x60, 0x6B, 0x61, 0x6A, 0x60, 0x69, 0x60, 0x6A, 0x60, 0x6A, 0x61, 0x69, 0x63, 0x6A,
0ff6a9e9bf7f GUI folger
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310 0x64, 0x6A, 0x61, 0x66, 0x66, 0x67, 0x64, 0x6C, 0x60, 0x69, 0x64, 0x6C, 0x64, 0x6A, 0x61, 0x69,
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311
0ff6a9e9bf7f GUI folger
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312 0x6D, 0x8C, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x6A, 0x89, 0, 0, 0x73, 0x8C, 0x69, 0x8C, 0x6E, 0x8D,
0ff6a9e9bf7f GUI folger
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diff changeset
313 0x71, 0x8D, 0x70, 0x8D, 0x72, 0x8D, 0x74, 0x8E, 0x6A, 0x89, 0x74, 0x8E, 0x71, 0x8D, 0x69, 0x8C,
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314
0ff6a9e9bf7f GUI folger
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diff changeset
315 0x72, 0x91, 0x72, 0x91, 0, 0, 0x6E, 0x92, 0x6F, 0x91, 0, 0, 0, 0, 0x6E, 0x91, 0x71, 0x90,
0ff6a9e9bf7f GUI folger
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316 0x72, 0x8D, 0x72, 0x90, 0x73, 0x93, 0x73, 0x90, 0x6F, 0x91, 0x73, 0x90, 0x72, 0x8D, 0x6E, 0x91,
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317 };
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318 const int paperdoll_shoulder_second_coord[4][17][2] = //dword_4E5270
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319 {
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320 0, 0, 0x61, 0x67, 0, 0, 0x64, 0x69, 0x64, 0x68, 0, 0, 0, 0, 0x5E, 0x66, 0x5F, 0x69,
0ff6a9e9bf7f GUI folger
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diff changeset
321 0x55, 0x69, 0x5F, 0x67, 0x5F, 0x68, 0x32, 0x69, 0x64, 0x68, 0x32, 0x69, 0x55, 0x69, 0x5E, 0x66,
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322
0ff6a9e9bf7f GUI folger
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diff changeset
323 0, 0, 0x60, 0x6C, 0, 0, 0x60, 0x6C, 0x5E, 0x69, 0, 0, 0, 0, 0x5D, 0x6A, 0x5B, 0x6A,
0ff6a9e9bf7f GUI folger
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324 0x5B, 0x6A, 0x59, 0x69, 0x56, 0x68, 0x38, 0x6E, 0x5E, 0x69, 0x38, 0x6E, 0x5B, 0x6A, 0x5D, 0x6A,
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325
0ff6a9e9bf7f GUI folger
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326 0, 0, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x62, 0x89, 0, 0, 0, 0, 0x69, 0x8C, 0x5E, 0x8D,
0ff6a9e9bf7f GUI folger
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327 0x61, 0x8D, 0x5F, 0x8D, 0x60, 0x8D, 0x2E, 0x8C, 0x62, 0x89, 0x2E, 0x8C, 0x61, 0x8D, 0x69, 0x8C,
0ff6a9e9bf7f GUI folger
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328
0ff6a9e9bf7f GUI folger
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329 0, 0, 0x72, 0x91, 0, 0, 0x72, 0x91, 0x67, 0x8F, 0, 0, 0, 0, 0x6E, 0x91, 0x64, 0x93,
0ff6a9e9bf7f GUI folger
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330 0x65, 0x8C, 0x65, 0x91, 0x67, 0x91, 0x36, 0x90, 0x67, 0x8F, 0x36, 0x90, 0x65, 0x8C, 0x6E, 0x91,
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331 };
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332
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333 const char *dlad_texnames_by_face[25] =
2542
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334 {
2501
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335 "pc01lad", "pc02lad", "pc03lad", "pc04lad", "pc05lad", "pc06lad",
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336 "pc07lad", "pc08lad", "pc09lad", "pc10lad", "pc11lad", "pc12lad",
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337 "pc13lad", "pc14lad", "pc15lad", "pc16lad", "pc17lad", "pc18lad",
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338 "pc19lad", "pc20lad", "pc21lad", "pc22lad", "pc23lad", "pc24lad",
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339 "pc25lad"
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340 };
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341 const char *dlau_texnames_by_face[25] =
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342 {
2501
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343 "pc01lau", "pc02lau", "pc03lau", "pc04lau", "pc05lau", "pc06lau",
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344 "pc07lau", "pc08lau", "pc09lau", "pc10lau", "pc11lau", "pc12lau",
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345 "pc13lau", "pc14lau", "pc15lau", "pc16lau", "pc17lau", "pc18lau",
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346 "pc19lau", "pc20lau", "pc21lau", "pc22lau", "pc23lau", "pc24lau",
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347 "pc25lau"
2542
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348 };
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349 const char *dbod_texnames_by_face[25] =
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350 {
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351 "pc01bod", "pc02bod", "pc03bod", "pc04bod", "pc05bod", "pc06bod",
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352 "pc07bod", "pc08bod", "pc09bod", "pc10bod", "pc11bod", "pc12bod",
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353 "pc13bod", "pc14bod", "pc15bod", "pc16bod", "pc17bod", "pc18bod",
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354 "pc19bod", "pc20bod", "pc21bod", "pc22bod", "pc23bod", "pc24bod",
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355 "pc25bod"
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356 };
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357 const char *drh_texnames_by_face[25] =
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358 {
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359
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360 "pc01rh", "pc02rh", "pc03rh", "pc04rh", "pc05rh", "pc06rh",
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361 "pc07rh", "pc08rh", "pc09rh", "pc10rh", "pc11rh", "pc12rh",
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362 "pc13rh", "pc14rh", "pc15rh", "pc16rh", "pc17rh", "pc18rh",
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363 "pc19rh", "pc20rh", "pc21rh", "pc22rh", "pc23rh", "pc24rh",
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364 "pc25rh"
2542
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365 };
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366 const char *dlh_texnames_by_face[25] =
2542
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367 {
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368 "pc01lh", "pc02lh", "pc03lh", "pc04lh", "pc05lh", "pc06lh",
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369 "pc07lh", "pc08lh", "pc09lh", "pc10lh", "pc11lh", "pc12lh",
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370 "pc13lh", "pc14lh", "pc15lh", "pc16lh", "pc17lh", "pc18lh",
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371 "pc19lh", "pc20lh", "pc21lh", "pc22lh", "pc23lh", "pc24lh",
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372 "pc25lh"
2542
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373 };
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374 const char *dlhu_texnames_by_face[25] =
2542
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375 {
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376 "pc01lhu", "pc02lhu", "pc03lhu", "pc04lhu", "pc05lhu", "pc06lhu",
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377 "pc07lhu", "pc08lhu", "pc09lhu", "pc10lhu", "pc11lhu", "pc12lhu",
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378 "pc13lhu", "pc14lhu", "pc15lhu", "pc16lhu", "pc17lhu", "pc18lhu",
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379 "pc19lhu", "pc20lhu", "pc21lhu", "pc22lhu", "pc23lhu", "pc24lhu",
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380 "pc25lhu"
2542
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381 };
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382
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383 const int pArmorSkills[5] =
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384 {
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385 PLAYER_SKILL_LEATHER,
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386 PLAYER_SKILL_CHAIN,
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387 PLAYER_SKILL_PLATE,
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388 PLAYER_SKILL_SHIELD,
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389 PLAYER_SKILL_DODGE
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390 };
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391 const int pWeaponSkills[9] =
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392 {
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393 PLAYER_SKILL_AXE,
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394 PLAYER_SKILL_BOW,
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395 PLAYER_SKILL_DAGGER,
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396 PLAYER_SKILL_MACE,
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397 PLAYER_SKILL_SPEAR,
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398 PLAYER_SKILL_STAFF,
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399 PLAYER_SKILL_SWORD,
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400 PLAYER_SKILL_UNARMED,
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401 PLAYER_SKILL_BLASTER
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402 };
2501
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403 const int pMiscSkills[12] = {PLAYER_SKILL_ALCHEMY, PLAYER_SKILL_ARMSMASTER, PLAYER_SKILL_BODYBUILDING, PLAYER_SKILL_ITEM_ID, PLAYER_SKILL_MONSTER_ID,
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404 PLAYER_SKILL_LEARNING, PLAYER_SKILL_TRAP_DISARM, PLAYER_SKILL_MEDITATION, PLAYER_SKILL_MERCHANT, PLAYER_SKILL_PERCEPTION,
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405 PLAYER_SKILL_REPAIR, PLAYER_SKILL_STEALING};
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406 const int pMagicSkills[9] = {PLAYER_SKILL_FIRE, PLAYER_SKILL_AIR, PLAYER_SKILL_WATER, PLAYER_SKILL_EARTH, PLAYER_SKILL_SPIRIT,
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407 PLAYER_SKILL_MIND, PLAYER_SKILL_BODY, PLAYER_SKILL_LIGHT, PLAYER_SKILL_DARK};
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408
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
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409
fed97f15d1e1 * SaveLoad
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parents: 2544
diff changeset
410 GUIWindow_CharacterRecord::GUIWindow_CharacterRecord(unsigned int uActiveCharacter, enum CURRENT_SCREEN screen) :
fed97f15d1e1 * SaveLoad
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parents: 2544
diff changeset
411 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), uActiveCharacter, nullptr)
fed97f15d1e1 * SaveLoad
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412 {
2501
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413 //----- (00421626) --------------------------------------------------------
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fed97f15d1e1 * SaveLoad
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414 // 00421626 CharacterUI_Initialize --- part
fed97f15d1e1 * SaveLoad
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415 //GUIWindow *CharacterUI_Initialize(enum CURRENT_SCREEN screen)
fed97f15d1e1 * SaveLoad
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416
2501
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417 ++pIcons_LOD->uTexturePacksCount;
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418 if ( !pIcons_LOD->uNumPrevLoadedFiles )
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419 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
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420
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421 pEventTimer->Pause();
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422 pAudioPlayer->StopChannels(-1, -1);
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423 bRingsShownInCharScreen = false;
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424 CharacterUI_LoadPaperdollTextures();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
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425 current_screen_type = screen;
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426
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fed97f15d1e1 * SaveLoad
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parents: 2544
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427 //auto wnd = new GUIWindow_CharacterRecord(0, 0, window->GetWidth(), window->GetHeight(), uActiveCharacter, 0);
fed97f15d1e1 * SaveLoad
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428 pCharacterScreen_StatsBtn = CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308,
2501
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429 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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430 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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431 1, 0, UIMSG_ClickStatsBtn, 0, 'S', pGlobalTXT_LocalizationStrings[216],// Stats
0ff6a9e9bf7f GUI folger
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432 pIcons_LOD->GetTexture(papredoll_dbrds[10]),
0ff6a9e9bf7f GUI folger
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433 pIcons_LOD->GetTexture(papredoll_dbrds[9]), 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
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434 pCharacterScreen_SkillsBtn = CreateButton(pViewport->uViewportTL_X + 102, pViewport->uViewportTL_Y + 308,
2501
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435 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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436 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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437 1, 0, UIMSG_ClickSkillsBtn, 0, 'K', pGlobalTXT_LocalizationStrings[205],//Skills
0ff6a9e9bf7f GUI folger
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438 pIcons_LOD->GetTexture(papredoll_dbrds[8]),
0ff6a9e9bf7f GUI folger
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439 pIcons_LOD->GetTexture(papredoll_dbrds[7]), 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
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diff changeset
440 pCharacterScreen_InventoryBtn = CreateButton(pViewport->uViewportTL_X + 192, pViewport->uViewportTL_Y + 308,
2501
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441 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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442 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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443 1, 0, UIMSG_ClickInventoryBtn, 0, 'I', pGlobalTXT_LocalizationStrings[120], //Inventory
0ff6a9e9bf7f GUI folger
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444 pIcons_LOD->GetTexture(papredoll_dbrds[6]),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
445 pIcons_LOD->GetTexture(papredoll_dbrds[5]), 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
446 pCharacterScreen_AwardsBtn = CreateButton(pViewport->uViewportTL_X + 282, pViewport->uViewportTL_Y + 308,
2501
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447 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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448 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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449 1, 0, UIMSG_ClickAwardsBtn, 0, 'A', pGlobalTXT_LocalizationStrings[22], //Awards
0ff6a9e9bf7f GUI folger
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450 pIcons_LOD->GetTexture(papredoll_dbrds[4]),
0ff6a9e9bf7f GUI folger
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451 pIcons_LOD->GetTexture(papredoll_dbrds[3]), 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
452 pCharacterScreen_ExitBtn = CreateButton(pViewport->uViewportTL_X + 371, pViewport->uViewportTL_Y + 308,
2501
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453 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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454 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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455 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit
0ff6a9e9bf7f GUI folger
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456 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
0ff6a9e9bf7f GUI folger
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457 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
458 CreateButton(0, 0, 476, 345, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
459 pCharacterScreen_DetalizBtn = CreateButton(600, 300, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
460 pCharacterScreen_DollBtn = CreateButton(476, 0, 164, 345, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
461
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
462 CreateButton(61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
463 CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
464 CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
465 CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
466
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
467 CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, '\t', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
468 FillAwardsData();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
469 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
470
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
471 //----- (0041ABFD) --------------------------------------------------------
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
472 void GUIWindow_CharacterRecord::Update()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
473 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
474 // -----------------------------------
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
475 // 004156F0 GUI_UpdateWindows --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
476 // {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
477 // 0041ABFD CharacterUI_CharacterScreen_Draw(pPlayers[uActiveCharacter]);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
478 // }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
479
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
480 auto player = pPlayers[uActiveCharacter];
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
481
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
482 pRenderer->ClearZBuffer(0, 479);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
483 switch (current_character_screen_window)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
484 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
485 case WINDOW_CharacterWindow_Stats:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
486 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
487 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
488 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
489 CharacterUI_StatsTab_Draw(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
490 pRenderer->DrawTextureIndexed(
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
491 pCharacterScreen_StatsBtn->uX,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
492 pCharacterScreen_StatsBtn->uY,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
493 pIcons_LOD->LoadTexturePtr("ib-cd1-d", TEXTURE_16BIT_PALETTE)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
494 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
495 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
496 break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
497
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
498 case WINDOW_CharacterWindow_Skills:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
499 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
500 if (dword_507CC0_activ_ch != uActiveCharacter)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
501 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
502 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
503 CharacterUI_SkillsTab_CreateButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
504 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
505 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
506 CharacterUI_SkillsTab_Draw(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
507 pRenderer->DrawTextureIndexed(
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
508 pCharacterScreen_SkillsBtn->uX,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
509 pCharacterScreen_SkillsBtn->uY,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
510 pIcons_LOD->LoadTexturePtr("ib-cd2-d", TEXTURE_16BIT_PALETTE)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
511 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
512 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
513 break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
514
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
515 case WINDOW_CharacterWindow_Awards:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
516 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
517 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
518 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
519 CreateAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
520 CharacterUI_AwardsTab_Draw(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
521 pRenderer->DrawTextureIndexed(
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
522 pCharacterScreen_AwardsBtn->uX,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
523 pCharacterScreen_AwardsBtn->uY,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
524 pIcons_LOD->LoadTexturePtr("ib-cd4-d", TEXTURE_16BIT_PALETTE)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
525 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
526 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
527 break;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
528
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
529 case WINDOW_CharacterWindow_Inventory:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
530 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
531 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
532 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
533 CharacterUI_InventoryTab_Draw(player, false);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
534 pRenderer->DrawTextureIndexed(
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
535 pCharacterScreen_InventoryBtn->uX,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
536 pCharacterScreen_InventoryBtn->uY,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
537 pIcons_LOD->LoadTexturePtr("ib-cd3-d", TEXTURE_16BIT_PALETTE)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
538 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
539 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
540 break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
541
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
542 default: __debugbreak(); break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
543 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
544
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
545 if (bRingsShownInCharScreen)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
546 CharacterUI_DrawPaperdollWithRingOverlay(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
547 else
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
548 CharacterUI_DrawPaperdoll(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
549 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
550
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
551
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
552
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
553 void GUIWindow_CharacterRecord::ShowStatsTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
554 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
555 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
556 current_character_screen_window = WINDOW_CharacterWindow_Stats;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
557 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
558 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
559 new OnButtonClick3(pCharacterScreen_StatsBtn->uX, pCharacterScreen_StatsBtn->uY, 0, 0, (int)pCharacterScreen_StatsBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
560 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
561
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
562 void GUIWindow_CharacterRecord::ShowSkillsTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
563 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
564 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
565 current_character_screen_window = WINDOW_CharacterWindow_Skills;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
566 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
567 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
568 CharacterUI_SkillsTab_CreateButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
569 new OnButtonClick3(pCharacterScreen_SkillsBtn->uX, pCharacterScreen_SkillsBtn->uY, 0, 0, (int)pCharacterScreen_SkillsBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
570 }
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
571
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
572 void GUIWindow_CharacterRecord::ShowInventoryTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
573 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
574 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
575 current_character_screen_window = WINDOW_CharacterWindow_Inventory;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
576 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
577 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
578 new OnButtonClick3(pCharacterScreen_InventoryBtn->uX, pCharacterScreen_InventoryBtn->uY, 0, 0, (int)pCharacterScreen_InventoryBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
579 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
580
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
581 void GUIWindow_CharacterRecord::ShowAwardsTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
582 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
583 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
584 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
585 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
586 CreateAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
587 current_character_screen_window = WINDOW_CharacterWindow_Awards;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
588 new OnButtonClick3(pCharacterScreen_AwardsBtn->uX, pCharacterScreen_AwardsBtn->uY, 0, 0, (int)pCharacterScreen_AwardsBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
589 FillAwardsData();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
590 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
591
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
592 void GUIWindow_CharacterRecord::ToggleRingsOverlay()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
593 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
594 int v128, v125, v123, v121;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
595
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
596 bRingsShownInCharScreen ^= 1;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
597 pCharacterScreen_DetalizBtn->Release();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
598 pCharacterScreen_DollBtn->Release();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
599 if (bRingsShownInCharScreen)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
600 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
601 v128 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureHeight;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
602 v125 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureWidth;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
603 v123 = 445;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
604 v121 = 470;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
605 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
606 else
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
607 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
608 v128 = 30;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
609 v125 = 30;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
610 v123 = 300;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
611 v121 = 600;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
612 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
613 pCharacterScreen_DetalizBtn = pGUIWindow_CurrentMenu->CreateButton(
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
614 v121, v123, v125, v128, 1, 0, UIMSG_ChangeDetaliz, 0, 0,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
615 pGlobalTXT_LocalizationStrings[64],// "Detail Toggle"
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
616 0
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
617 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
618 pCharacterScreen_DollBtn = pGUIWindow_CurrentMenu->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
619 viewparams->bRedrawGameUI = true;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
620 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
621
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
622
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
623
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
624 //----- (004219BE) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
625 GUIWindow *CastSpellInfo::GetCastSpellInInventoryWindow()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
626 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
627 GUIWindow *CS_inventory_window; // ebx@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
628
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
629 pEventTimer->Pause();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
630 pAudioPlayer->StopChannels(-1, -1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
631 bRingsShownInCharScreen = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
632 CharacterUI_LoadPaperdollTextures();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
633 current_screen_type = SCREEN_CASTING;
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2542
diff changeset
634 CS_inventory_window = new GUIWindow_Inventory_CastSpell(0, 0, window->GetWidth(), window->GetHeight(), (int)this, 0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
635 pCharacterScreen_ExitBtn = CS_inventory_window->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
636 pGlobalTXT_LocalizationStrings[79], // Close
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
637 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
638 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
639 CS_inventory_window->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
640 pCharacterScreen_DollBtn = CS_inventory_window->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
641
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
642 CS_inventory_window->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
643 CS_inventory_window->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
644 CS_inventory_window->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
645 CS_inventory_window->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
646
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
647 return CS_inventory_window;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
648 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
649
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
650 static int CharacterUI_SkillsTab_Draw__DrawSkillTable(Player *player, int x, int y, const int *skill_list, int skill_list_size, int right_margin, const char *skill_group_name)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
651 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
652 int y_offset = y;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
653
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
654 sprintf(pTmpBuf.data(), "%s\r%03d%s", skill_group_name, right_margin, pGlobalTXT_LocalizationStrings[131]); //"Level"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
655 pGUIWindow_CurrentMenu->DrawText(pFontArrus, x, y, ui_character_header_text_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
656
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
657 int num_skills_drawn = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
658 for (int i = 0; i < skill_list_size; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
659 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
660 PLAYER_SKILL_TYPE skill = (PLAYER_SKILL_TYPE)skill_list[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
661 for (uint j = 0; j < pGUIWindow_CurrentMenu->uNumControls; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
662 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
663 GUIButton* v8 = pGUIWindow_CurrentMenu->pControlsHead;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
664
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
665 for (int v7 = j; v7 > 0; --v7)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
666 v8 = v8->pNext;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
667
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
668 int v9 = v8->field_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
669 if ((short)(v8->field_1C) >= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
670 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
671 if ( (v9 & 0x7FFF) != skill )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
672 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
673
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
674 ++num_skills_drawn;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
675 y_offset = v8->uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
676
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
677 ushort skill_value = player->pActiveSkills[skill];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
678 int skill_level = skill_value & 0x3F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
679
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
680 uint skill_color = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
681 uint skill_mastery_color = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
682 if (player->uSkillPoints > skill_level)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
683 skill_color = ui_character_skill_upgradeable_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
684
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
685 if (pGUIWindow_CurrentMenu->pCurrentPosActiveItem == j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
686 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
687 if (player->uSkillPoints > skill_level)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
688 skill_mastery_color = ui_character_bonus_text_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
689 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
690 skill_mastery_color = ui_character_skill_default_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
691 skill_color = skill_mastery_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
692 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
693
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
694 if (SkillToMastery(skill_value) == 1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
695 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
696 sprintfex(pTmpBuf.data(), "%s\r%03d%2d", pSkillNames[skill], right_margin, skill_level);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
697 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
698 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
699 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
700 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
701 const char *skill_level_str = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
702
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
703 switch (SkillToMastery(skill_value))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
704 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
705 case 4: skill_level_str = pGlobalTXT_LocalizationStrings[96]; break; // "Grand"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
706 case 3: skill_level_str = pGlobalTXT_LocalizationStrings[432]; break; // Master
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
707 case 2: skill_level_str = pGlobalTXT_LocalizationStrings[433]; break; // Expert
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
708 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
709
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
710 if (!skill_mastery_color)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
711 skill_mastery_color = ui_character_header_text_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
712 sprintfex(pTmpBuf.data(), "%s \f%05d%s\f%05d\r%03d%2d", pSkillNames[skill], skill_mastery_color, skill_level_str, skill_color, right_margin, skill_level);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
713 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
714 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
715 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
716 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
717
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
718 if (!num_skills_drawn)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
719 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
720 y_offset += LOBYTE(pFontLucida->uFontHeight) - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
721 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, y_offset, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); //"None"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
722 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
723
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
724 return y_offset;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
725 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
726
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
727 //----- (00419719) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
728 void GUIWindow_CharacterRecord::CharacterUI_SkillsTab_Draw(Player *player)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
729 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
730 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_skill", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
731
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
732 sprintfex(pTmpBuf.data(), "%s \f%05d^Pv[%s]\f00000\r177%s: \f%05d%d\f00000",
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
733 pGlobalTXT_LocalizationStrings[206], // Skills for
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
734 ui_character_header_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
735 player->pName,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
736 pGlobalTXT_LocalizationStrings[207], // Skill Points
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
737 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
738 player->uSkillPoints);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
739 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
740
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
741 int y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
742 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pWeaponSkills, 9, 400, pGlobalTXT_LocalizationStrings[242]); // "Weapons"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
743
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
744 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
745 CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pMagicSkills, 9, 400, pGlobalTXT_LocalizationStrings[138]); // "Magic"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
746
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
747 y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
748 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pArmorSkills, 5, 177, pGlobalTXT_LocalizationStrings[11]); // "Armor"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
749
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
750 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
751 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pMiscSkills, 12, 177, pGlobalTXT_LocalizationStrings[143]); //"Misc"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
752 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
753
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
754 //----- (0041A000) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
755 void GUIWindow_CharacterRecord::CharacterUI_AwardsTab_Draw(Player *player)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
756 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
757 int items_per_page; // eax@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
758 char *v6; // ebx@15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
759 char Source[100]; // [sp+Ch] [bp-C4h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
760 GUIWindow awards_window; // [sp+70h] [bp-60h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
761
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
762 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_award", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
763 sprintfex(pTmpBuf.data(), "%s \f%05d", pGlobalTXT_LocalizationStrings[LOCSTR_AVARDS_FOR], ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
764 sprintfex(Source, pGlobalTXT_LocalizationStrings[LOCSTR_S_THE_S], player->pName, pClassNames[player->classType]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
765 strcat(pTmpBuf.data(), Source);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
766 strcat(pTmpBuf.data(), "\f00000");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
767
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
768 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
769 items_per_page = books_primary_item_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
770 awards_window.uFrameX = 12;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
771 awards_window.uFrameY = 48;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
772 awards_window.uFrameWidth = 424;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
773 awards_window.uFrameHeight = 290;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
774 awards_window.uFrameZ = 435;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
775 awards_window.uFrameW = 337;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
776 if (BtnDown_flag && num_achieved_awards + books_primary_item_per_page < full_num_items_in_book)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
777 items_per_page = books_primary_item_per_page++ + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
778 if (BtnUp_flag && items_per_page)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
779 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
780 --items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
781 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
782 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
783
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
784 if ( books_page_number < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
785 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
786 items_per_page += num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
787 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
788 if ( (signed int)(num_achieved_awards + items_per_page) > full_num_items_in_book )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
789 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
790 items_per_page = full_num_items_in_book - num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
791 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
792 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
793 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
794 else if ( books_page_number > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
795 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
796 items_per_page -= num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
797 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
798 if ( items_per_page < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
799 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
800 items_per_page = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
801 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
802 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
803 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
804 BtnDown_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
805 BtnUp_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
806 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
807 books_page_number = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
808
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
809 for ( int i = items_per_page; i < full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
810 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
811 v6 = (char *)pAwards[achieved_awards[i]].pText;//(char *)dword_723E80_award_related[v20 / 4];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
812 pTmpBuf[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
813 switch (achieved_awards[i])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
814 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
815 case Award_Arena_PageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaPageWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
816 case Award_Arena_SquireWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaSquireWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
817 case Award_Arena_KnightWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaKnightWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
818 case Award_Arena_LordWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaLordWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
819 case Award_ArcomageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
820 case Award_ArcomageLoses: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageLoses); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
821 case Award_Deaths: sprintf(pTmpBuf.data(), v6, pParty->uNumDeaths); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
822 case Award_BountiesCollected: sprintf(pTmpBuf.data(), v6, pParty->uNumBountiesCollected); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
823 case Award_Fine: sprintf(pTmpBuf.data(), v6, pParty->uFine); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
824 case Award_PrisonTerms: sprintf(pTmpBuf.data(), v6, pParty->uNumPrisonTerms); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
825 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
826
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
827 if (*pTmpBuf.data())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
828 v6 = pTmpBuf.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
829
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
830 awards_window.DrawText(pFontArrus, 0, 0, ui_character_award_color[pAwards[achieved_awards[i]].uPriority % 6], v6, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
831 awards_window.uFrameY = pFontArrus->CalcTextHeight(v6, &awards_window, 0, 0) + awards_window.uFrameY + 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
832 if (awards_window.uFrameY > awards_window.uFrameHeight)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
833 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
834
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
835 ++num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
836 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
837 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
838
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
839 //----- (0041A2C1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
840 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
841 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
842 if ( (signed int)uNumPixels < 14 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
843 uNumPixels = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
844 return ((signed int)(uNumPixels - 14) >> 5) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
845 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
846
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
847 //----- (0041A556) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
848 void draw_leather()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
849 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
850 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Leather));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
851 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
852
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
853
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
854 //----- (0043CC7C) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
855 void CharacterUI_DrawPaperdoll(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
856 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
857 ItemGen *item; // edi@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
858 int item_X; // ebx@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
859 int index; // eax@65
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
860 int v59; // ebx@129
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
861 unsigned int v75; // ebx@170
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
862 int v94; // ebx@214
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
863 unsigned int v127; // ebx@314
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
864 unsigned int v153; // eax@370
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
865 char *v166; // [sp-8h] [bp-54h]@16
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
866 const char *container; // [sp-8h] [bp-54h]@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
867 char *v181; // [sp-8h] [bp-54h]@337
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
868 int item_Y; // [sp+10h] [bp-3Ch]@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
869 int pBodyComplection; // [sp+24h] [bp-28h]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
870 bool two_handed_left_fist; // [sp+34h] [bp-18h]@361
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
871 signed int IsDwarf; // [sp+40h] [bp-Ch]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
872
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
873 pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
874 if (player->GetRace() == CHARACTER_RACE_DWARF)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
875 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
876 IsDwarf = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
877 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 2 : 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
878 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
879 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
880 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
881 IsDwarf = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
882 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 0 : 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
883 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
884
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
885 int uPlayerID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
886 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
887 if (pPlayers[i + 1] == player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
888 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
889 uPlayerID = i + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
890 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
891 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
892
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
893 pRenderer->ResetUIClipRect();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
894 pRenderer->DrawTextureIndexed(467, 0, pIcons_LOD->GetTexture(uTextureID_BACKDOLL));//Подложка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
895 if ( IsPlayerWearingWatersuit[uPlayerID] )//акваланг
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
896 {
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
897 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
898 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
899 pRenderer->DrawMaskToZBuffer(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]), player->pEquipment.uArmor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
900 //Рука не занята или ...
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
901 if ( !player->GetItem(&PlayerEquipment::uMainHand)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
902 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
903 && (player->GetMainHandItem()->GetItemEquipType() != PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
904 || player->GetItem(&PlayerEquipment::uShield)) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
905 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
906 pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
907 //-----------------------------------------------------(Hand/Рука)---------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
908 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
909 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
910 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
911 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
912 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
913 if ( item->uItemID == 64 ) //blaster
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
914 v166 = "item64v1";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
915 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
916 v166 = item->GetIconName();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
917
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
918 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
919 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
920 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
921 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
922 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
923 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
924 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
925 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
926 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
927 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
928 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
929 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
930 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
931 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
932 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
933 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
934 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
935 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
936 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
937 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
938 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
939 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
940 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
941 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
942 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
943 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
944
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
945 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
946 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)), player->pEquipment.uMainHand);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
947 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
948 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
949 else// без акваланга
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
950 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
951 //----------------(Bow/ Лук)-------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
952 if ( player->GetItem(&PlayerEquipment::uBow) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
953 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
954 item = player->GetBowItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
955 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][2][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
956 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][2][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
957
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
958 if ( item->ItemEnchanted() )// применён закл
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
959 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
960 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
961 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
962 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
963 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
964 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
965 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
966 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
967 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
968 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
969 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
970 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
971 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
972 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
973 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
974 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
975 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
976 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
977 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
978 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
979 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
980 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )//не опознанный лук зелёный
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
981 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
982 else // опознанный лук
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
983 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
984
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
985 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
986 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
987 player->pEquipment.uBow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
988 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
989 //-----------------------------(Cloak/Плащ)---------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
990 if ( player->GetItem(&PlayerEquipment::uCloak) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
991 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
992 item = player->GetCloakItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
993 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
994 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
995 case ITEM_RELIC_TWILIGHT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
996 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
997 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
998 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
999 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1000 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1001 case ITEM_RARE_SUN_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1002 index = 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1003 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1004 case ITEM_RARE_MOON_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1005 index = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1006 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1007 case ITEM_RARE_VAMPIRES_CAPE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1008 index = 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1009 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1010 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1011 index = item->uItemID - 105;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1012 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1013 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1014 if ( index >= 0 && index < 10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1015 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1016 item_X = pPaperdoll_BodyX + paperdoll_Cloak[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1017 item_Y = pPaperdoll_BodyY + paperdoll_Cloak[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1018
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1019 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1020 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1021 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1022 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1023 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1024 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1025 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1026 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1027 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1028 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1029 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1030 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1031 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1032 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1033 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1034 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1035 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1036 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1037 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1038 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1039 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1040 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1041 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1042 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1043
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1044 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1045 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1046 player->pEquipment.uCloak);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1047 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1048 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1049 //-------------------------------(Paperdoll/Кукла)-------------------------------------------
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1050 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1051 //-------------------------------(Armor/Броня)-----------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1052 if ( player->GetItem(&PlayerEquipment::uArmor) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1053 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1054 item = player->GetArmorItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1055 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1056 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1057 case ITEM_ARTIFACT_GOVERNORS_ARMOR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1058 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1059 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1060 case ITEM_ARTIFACT_YORUBA:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1061 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1062 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1063 case ITEM_RELIC_HARECS_LEATHER:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1064 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1065 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1066 case ITEM_ELVEN_CHAINMAIL:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1067 index = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1068 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1069 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1070 index = item->uItemID - 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1071 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1072 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1073 if ( index >= 0 && index < 17 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1074 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1075 item_X = pPaperdoll_BodyX + paperdoll_Armor_Coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1076 item_Y = pPaperdoll_BodyY + paperdoll_Armor_Coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1077
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1078 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1079 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1080 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1081 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1082 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1083 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1084 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1085 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1086 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1087 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1088 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1089 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1090 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1091 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1092 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1093 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1094 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1095 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1096 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1097 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1098 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1099 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1100 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1101 pRenderer->DrawTransparentGreenShade(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1102 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1103 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1104
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1105 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1106 pRenderer->DrawMaskToZBuffer(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1107 player->pEquipment.uArmor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1108 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1109 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1110 //----------------------------------(Boot/Обувь)--------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1111 if ( player->GetItem(&PlayerEquipment::uBoot) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1112 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1113 item = player->GetBootItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1114 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1115 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1116 case ITEM_ARTIFACT_HERMES_SANDALS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1117 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1118 v59 = papredoll_flying_feet[player->uCurrentFace];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1119 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1120 case ITEM_ARTIFACT_LEAGUE_BOOTS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1121 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1122 v59 = paperdoll_boots_texture[pBodyComplection][5];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1123 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1124 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1125 index = item->uItemID - 115;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1126 v59 = paperdoll_boots_texture[pBodyComplection][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1127 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1128 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1129 if ( index >= 0 && index < 7 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1130 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1131 item_X = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1132 item_Y = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1133
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1134 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1135 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1136 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1137 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1138 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1139 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1140 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1141 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1142 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1143 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1144 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1145 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1146 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1147 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1148 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1149 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1150 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1151 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v59), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1152 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1153 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1154 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1155 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v59));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1156 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1157 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v59));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1158 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1159 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v59));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1160
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1161 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1162 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v59), player->pEquipment.uBoot);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1163 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1164 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1165 //--------------------------------------------(Hand/Рука)------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1166 if ( !player->GetItem(&PlayerEquipment::uMainHand)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1167 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1168 && (player->GetMainHandItem()->GetPlayerSkillType() != PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1169 || player->GetItem(&PlayerEquipment::uShield)) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1170 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1171 pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1172 //--------------------------------------------(Belt/Пояс)-------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1173 if ( player->GetItem(&PlayerEquipment::uBelt))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1174 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1175 item = player->GetBeltItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1176 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1177 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1178 case ITEM_RILIC_TITANS_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1179 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1180 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1181 case ITEM_ARTIFACT_HEROS_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1182 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1183 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1184 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1185 index = item->uItemID - 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1186 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1187 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1188 if ( index >= 0 && index < 7 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1189 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1190 item_X = pPaperdoll_BodyX + paperdoll_Belt[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1191 item_Y = pPaperdoll_BodyY + paperdoll_Belt[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1192 if ( IsDwarf != 1 || index == 5 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1193 v75 = paperdoll_belt_texture[pBodyComplection][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1194 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1195 v75 = paperdoll_belt_texture[pBodyComplection - 2][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1196
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1197 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1198 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1199 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1200 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1201 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1202 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1203 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1204 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1205 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1206 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1207 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1208 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1209 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1210 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1211 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1212 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1213 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1214 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v75), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1215 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1216 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1217 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1218 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v75));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1219 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1220 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v75));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1221 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1222 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v75));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1223
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1224 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1225 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v75), player->pEquipment.uBelt);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1226 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1227 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1228 //--------------------------------(Shoulder/Плечи)---------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1229 if (player->GetItem(&PlayerEquipment::uArmor))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1230 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1231 item = player->GetArmorItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1232 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1233 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1234 case ITEM_ARTIFACT_GOVERNORS_ARMOR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1235 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1236 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1237 case ITEM_ARTIFACT_YORUBA:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1238 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1239 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1240 case ITEM_RELIC_HARECS_LEATHER:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1241 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1242 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1243 case ITEM_ELVEN_CHAINMAIL:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1244 index = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1245 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1246 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1247 index = item->uItemID - 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1248 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1249 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1250 if ( index >= 0 && index < 17 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1251 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1252 if ( player->GetItem(&PlayerEquipment::uMainHand) && (player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1253 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1254 && !player->GetItem(&PlayerEquipment::uShield) ))//без щита
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1255 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1256 v94 = paperdoll_armor_texture[pBodyComplection][index][2];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1257 if ( paperdoll_armor_texture[pBodyComplection][index][2] == pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1258 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1259 v94 = paperdoll_armor_texture[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1260 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1261 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1262 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1263 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1264 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1265 item_X = pPaperdoll_BodyX + paperdoll_shoulder_second_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1266 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_second_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1267 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1268 if ( v94 != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1269 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1270 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1271 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1272 if ( paperdoll_armor_texture[pBodyComplection][index][2] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1273 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1274 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1275 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1276 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1277 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1278 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1279 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1280 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1281 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1282 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1283 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1284 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1285 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1286 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1287 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1288 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1289 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v94), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1290 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1291 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1292 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1293 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1294 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v94));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1295 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1296 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v94));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1297 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1298 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v94));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1299
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1300 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1301 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1302 else//без ничего или с щитом
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1303 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1304 //v94 = paperdoll_armor_texture[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1305 if ( paperdoll_armor_texture[pBodyComplection][index][1] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1306 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1307 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1308 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1309
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1310 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1311 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1312 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1313 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1314 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1315 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1316 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1317 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1318 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1319 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1320 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1321 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1322 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1323 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1324 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1325 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1326 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1327 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1328 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1329 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1330 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1331 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1332 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1333 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1334 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1335 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1336
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1337 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1338 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1339 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1340 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1341 //----------------------------------------------(Cloak collar/воротник плаща)-------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1342 if ( player->GetItem(&PlayerEquipment::uCloak) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1343 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1344 item = player->GetCloakItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1345 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1346 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1347 case ITEM_RELIC_TWILIGHT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1348 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1349 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1350 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1351 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1352 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1353 case ITEM_RARE_SUN_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1354 index = 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1355 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1356 case ITEM_RARE_MOON_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1357 index = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1358 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1359 case ITEM_RARE_VAMPIRES_CAPE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1360 index = 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1361 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1362 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1363 index = item->uItemID - 105;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1364 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1365 if ( index >= 0 && index < 10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1366 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1367 item_X = pPaperdoll_BodyX + paperdoll_CloakCollar[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1368 item_Y = pPaperdoll_BodyY + paperdoll_CloakCollar[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1369 signed int r = pIcons_LOD->FindTextureByName("item325v2a1");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1370
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1371 if ( paperdoll_cloak_collar_texture[pBodyComplection][index] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1372 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1373 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1374 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1375 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1376 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1377 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1378 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1379 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1380 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1381 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1382 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1383 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1384 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1385 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1386 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1387 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1388 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1389 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1390 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1391 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1392 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1393 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1394 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1395 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1396 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1397
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1398 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1399 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1400 player->pEquipment.uCloak);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1401 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1402 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1403 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1404 //--------------------------------------------(Beards/Борода)-------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1405 if ( player->uCurrentFace == 12 || player->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1406 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1407 if ( papredoll_dbrds[player->uCurrentFace] != pIcons_LOD->FindTextureByName("Pending") )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1408 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_Beards[2 * player->uCurrentFace - 24],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1409 pPaperdoll_BodyY + pPaperdoll_Beards[2 * player->uCurrentFace - 23],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1410 pIcons_LOD->GetTexture(papredoll_dbrds[player->uCurrentFace]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1411 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1412 //--------------------------------------------(Helm/Шлем)------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1413 if ( player->GetItem(&PlayerEquipment::uHelm) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1414 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1415 item = player->GetHelmItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1416 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1417 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1418 case ITEM_RELIC_TALEDONS_HELM:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1419 index = 11;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1420 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1421 case ITEM_RELIC_SCHOLARS_CAP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1422 index = 12;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1423 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1424 case ITEM_RELIC_PHYNAXIAN_CROWN:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1425 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1426 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1427 case ITEM_ARTIFACT_MINDS_EYE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1428 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1429 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1430 case ITEM_RARE_SHADOWS_MASK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1431 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1432 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1433 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1434 index = item->uItemID - 89;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1435 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1436 if ( index >= 0 && index < 16 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1437 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1438 item_X = pPaperdoll_BodyX + paperdoll_Helm[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1439 item_Y = pPaperdoll_BodyY + paperdoll_Helm[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1440 if ( IsDwarf != 1 || item->uItemID != 92 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1441 v127 = paperdoll_helm_texture[player->GetSexByVoice()][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1442 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1443 v127 = papredoll_dbrds[11];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1444
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1445 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1446 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1447 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1448 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1449 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1450 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1451 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1452 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1453 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1454 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1455 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1456 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1457 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1458 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1459 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1460 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1461 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1462 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v127), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1463 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1464 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1465 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1466 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v127));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1467 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1468 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v127));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1469 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1470 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v127));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1471
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1472 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1473 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v127), player->pEquipment.uHelm);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1474 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1475 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1476 //------------------------------------------------(Hand3/Рука3)-------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1477 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1478 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1479 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1480 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1481 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1482 if ( item->uItemID == 64 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1483 v181 = "item64v1";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1484 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1485 v181 = item->GetIconName();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1486
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1487 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1488 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1489 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1490 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1491 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1492 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1493 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1494 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1495 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1496 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1497 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1498 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1499 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1500 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1501 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1502 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1503 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1504 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1505 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1506 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1507 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1508 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1509 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1510 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1511 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1512 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1513
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1514 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1515 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1516 player->pEquipment.uMainHand);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1517 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1518 //--------------------------------------------------(Shield/Щит)---------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1519 if ( player->GetItem(&PlayerEquipment::uShield) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1520 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1521 item = player->GetOffHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1522 if ( item->GetPlayerSkillType() == PLAYER_SKILL_DAGGER
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1523 || item->GetPlayerSkillType() == PLAYER_SKILL_SWORD )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1524 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1525 //v151 = item->uItemID - 400;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1526 item_X = 596;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1527 two_handed_left_fist = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1528 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1529 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1530 case 400:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1531 item_Y = 86;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1532 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1533 case 403:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1534 item_Y = 28;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1535 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1536 case 415:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1537 item_X = 595;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1538 item_Y = 33;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1539 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1540 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1541 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1542 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1543 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1544 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1545 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1546 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1547 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1548 two_handed_left_fist = false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1549 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1550 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1551 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1552 v153 = pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1553
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1554 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1555 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1556 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1557 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1558 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1559 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1560 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1561 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1562 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1563 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1564 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1565 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1566 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1567 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1568 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1569 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1570 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1571 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v153), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1572 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1573 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1574 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1575 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v153));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1576 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1577 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v153));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1578 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1579 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v153));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1580
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1581 if ( two_handed_left_fist )//two-handed - left fist/двуручие - левая кисть
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1582 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1583 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlhs[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1584 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1585 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v153), player->pEquipment.uShield);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1586 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1587 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1588 //--------------------------------------------------------(RightHand/Правая кисть)--------------------------------------------------
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1589 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_RightHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_RightHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_drhs[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1590 //---------------------------------------------(two-handed - hand/Двуручие - рука)--------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1591 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1592 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1593 if ( player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1594 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1595 && !player->GetItem(&PlayerEquipment::uShield) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1596 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1597 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlaus[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1598 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1599 //--------------------------------------------------------(two-handed - fist/двуручие - кисть)----------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1600 if ( player->GetItem(&PlayerEquipment::uMainHand))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1601 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1602 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1603 if ( item->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1604 || item->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1605 && !player->GetItem(&PlayerEquipment::uShield) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1606 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1607 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1608 pIcons_LOD->GetTexture(papredoll_dlhus[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1609 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1610 if ( !bRingsShownInCharScreen )//рисование лупы
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1611 pRenderer->DrawTextureIndexedAlpha(603, 299, pIcons_LOD->GetTexture(uTextureID_MAGNIF_B));
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1612 pRenderer->DrawTextureIndexedAlpha(468, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop));//обрамление
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1613 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1614
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1615 //----- (0041A2D1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1616 void CharacterUI_InventoryTab_Draw(Player *player, bool a2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1617 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1618 Texture *pTexture; // esi@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1619 unsigned int v17; // edi@15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1620 unsigned int uCellX; // [sp+30h] [bp-8h]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1621 unsigned int uCellY; // [sp+34h] [bp-4h]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1622
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1623 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_CharacterUI_InventoryBackground));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1624 if (a2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1625 pRenderer->DrawTextureIndexed(8, 305, pIcons_LOD->LoadTexturePtr("fr_strip", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1626 for (uint i = 0; i < 126; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1627 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1628 if ( player->pInventoryMatrix[i] <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1629 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1630 if ( !player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1631 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1632 uCellY = 32 * (i / 14) + 17;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1633 uCellX = 32 * (i % 14) + 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1634 uint item_texture_id = pIcons_LOD->LoadTexture(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1635 pTexture = pIcons_LOD->GetTexture(item_texture_id);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1636 if (pTexture->uTextureWidth < 14)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1637 pTexture->uTextureWidth = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1638 if ( (pTexture->uTextureWidth - 14) / 32 == 0 && pTexture->uTextureWidth < 32)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1639 uCellX += (32 - pTexture->uTextureWidth) / 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1640 //v13 = pTexture->uTextureWidth - 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1641 //LOBYTE(v13) = v13 & 0xE0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1642 //v15 = v13 + 32;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1643 if (pTexture->uTextureHeight < 14 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1644 pTexture->uTextureHeight = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1645 v17 = uCellX + (( (int)((pTexture->uTextureWidth - 14) & 0xE0) + 32 - pTexture->uTextureWidth) / 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1646 + pSRZBufferLineOffsets[uCellY + (( (int)((pTexture->uTextureHeight - 14) & 0xFFFFFFE0) - pTexture->uTextureHeight + 32) / 2)]; //added typecast. without it the value in the brackets got cat to unsigned which messed stuff up
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1647 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1648 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1649 Texture *loadedTextureptr = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1650 switch (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1651 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1652 case ITEM_AURA_EFFECT_RED: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1653 case ITEM_AURA_EFFECT_BLUE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1654 case ITEM_AURA_EFFECT_GREEN: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1655 case ITEM_AURA_EFFECT_PURPLE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1656 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1657 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1658 if (_50C9A8_item_enchantment_timer <= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1659 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1660 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1661 LOBYTE(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes) &= 0xF;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1662 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1663 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1664
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1665 pRenderer->DrawAura(uCellX, uCellY, pTexture, loadedTextureptr, GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1666 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1667 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1668 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1669 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1670 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsIdentified() || current_screen_type != SCREEN_HOUSE)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1671 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1672 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsBroken())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1673 pRenderer->DrawTransparentRedShade(uCellX, uCellY, pTexture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1674 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1675 pRenderer->DrawTextureIndexedAlpha(uCellX, uCellY, pTexture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1676 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1677 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1678 pRenderer->DrawTransparentGreenShade(uCellX, uCellY, pTexture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1679 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1680 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1681 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1682 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1683 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1684
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1685 static void CharacterUI_DrawItem(int x, int y, ItemGen *item, int id)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1686 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1687 Texture* item_texture = pIcons_LOD->LoadTexturePtr(item->GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1688
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1689 if (item->uAttributes & ITEM_ENCHANT_ANIMATION) // enchant animation
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1690 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1691 Texture *enchantment_texture = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1692 switch (item->uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1693 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1694 case ITEM_AURA_EFFECT_RED: enchantment_texture = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1695 case ITEM_AURA_EFFECT_BLUE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1696 case ITEM_AURA_EFFECT_GREEN: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1697 case ITEM_AURA_EFFECT_PURPLE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1698 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1699
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1700 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1701 if (_50C9A8_item_enchantment_timer <= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1702 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1703 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1704 item->uAttributes &= 0xFFFFFF0F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1705 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1706 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1707 pRenderer->DrawAura(x, y, item_texture, enchantment_texture, GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1708 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1709 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1710 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1711 if (item->IsBroken())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1712 pRenderer->DrawTransparentRedShade(x, y, item_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1713 else if (!item->IsIdentified())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1714 pRenderer->DrawTransparentGreenShade(x, y, item_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1715 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1716 pRenderer->DrawTextureIndexedAlpha(x, y, item_texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1717
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1718 pRenderer->ZBuffer_Fill_2(x, y, item_texture, id);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1719 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1720 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1721
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1722 //----- (0043E825) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1723 void CharacterUI_DrawPaperdollWithRingOverlay(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1724 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1725 CharacterUI_DrawPaperdoll(player);
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1726 pRenderer->DrawTextureIndexedAlpha(0x1D9u, 0, pIcons_LOD->GetTexture(uTextureID_BACKHAND));
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1727 pRenderer->DrawTextureIndexedAlpha(0x1D4u, 0, pIcons_LOD->GetTexture(uTextureID_right_panel_loop));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1728 pRenderer->DrawTextureIndexed(pCharacterScreen_DetalizBtn->uX, pCharacterScreen_DetalizBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1729 pIcons_LOD->GetTexture(uTextureID_detaliz_close_button));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1730 for (uint i = 0; i < 6; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1731 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1732 if (!player->pEquipment.uRings[i])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1733 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1734 static int pPaperdollRingsX[6] = {0x1EA, 0x21A, 0x248, 0x1EA, 0x21A, 0x248};
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1735 static int pPaperdollRingsY[6] = {0x0CA, 0x0CA, 0x0CA, 0x0FA, 0x0FA, 0x0FA};
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1736 CharacterUI_DrawItem(pPaperdollRingsX[i], pPaperdollRingsY[i], &player->pInventoryItemList[player->pEquipment.uRings[i] - 1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1737 player->pEquipment.uRings[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1738 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1739 if (player->pEquipment.uAmulet)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1740 CharacterUI_DrawItem(493, 91, player->GetAmuletItem(), player->pEquipment.uAmulet);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1741 if (player->pEquipment.uGlove)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1742 CharacterUI_DrawItem(586, 88, player->GetGloveItem(), player->pEquipment.uGlove);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1743 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1744
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1745 //----- (0043BCA7) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1746 void CharacterUI_LoadPaperdollTextures()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1747 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1748 int v3; // ebx@10
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1749 Player *pPlayer; // edi@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1750 signed int v32; // [sp+10h] [bp-28h]@75
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1751 signed int v33; // [sp+10h] [bp-28h]@77
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1752 int pItemTXTNum; // [sp+14h] [bp-24h]@75
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1753 signed int v38; // [sp+14h] [bp-24h]@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1754 char pContainer[128]; // [sp+24h] [bp-14h]@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1755
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1756 uTextureID_MAGNIF_B = pIcons_LOD->LoadTexture("MAGNIF-B", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1757 //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1758 uTextureID_BACKDOLL = pIcons_LOD->LoadTexture("BACKDOLL", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1759 uTextureID_right_panel_loop = uTextureID_right_panel;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1760 uTextureID_BACKHAND = pIcons_LOD->LoadTexture("BACKHAND", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1761 uTextureID_detaliz_close_button = uExitCancelTextureId;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1762 for ( uint i = 0; i < 4; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1763 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1764 if ( pPlayers[i + 1]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1765 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1766 if ( pPlayers[i + 1]->GetRace() == CHARACTER_RACE_DWARF )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1767 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1768 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1769 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1770 wsprintfA(pContainer, "pc23v%dBod", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1771 papredoll_dbods[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Body texture
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1772 wsprintfA(pContainer, "pc23v%dlad", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1773 papredoll_dlads[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1774 wsprintfA(pContainer, "pc23v%dlau", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1775 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1776 wsprintfA(pContainer, "pc23v%drh", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1777 papredoll_drhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Right Hand
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1778 wsprintfA(pContainer, "pc23v%dlh", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1779 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Fist
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1780 wsprintfA(pContainer, "pc23v%dlhu", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1781 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); // Left Fist 2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1782 pPlayer = pPlayers[i + 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1783 if ( pPlayer->uCurrentFace == 12 || pPlayer->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1784 papredoll_dbrds[(char)pPlayer->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1785 papredoll_flying_feet[pPlayer->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1786 IsPlayerWearingWatersuit[i + 1] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1787 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1788 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1789 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1790 papredoll_dbods[i] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1791 papredoll_dlads[i] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1792 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1793 papredoll_drhs[i] = pIcons_LOD->LoadTexture(drh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1794 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(dlh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1795 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1796 if ( pPlayers[i + 1]->uCurrentFace == 12 || pPlayers[i + 1]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1797 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1798 wsprintfA(pContainer, "pc%02dbrd", pPlayers[i + 1]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1799 papredoll_dbrds[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1800 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1801 wsprintfA(pContainer, "item281pc%02d", pPlayers[i + 1]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1802 papredoll_flying_feet[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1803 IsPlayerWearingWatersuit[i + 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1804 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1805 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1806
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1807 uTextureID_ar_up_up = pIcons_LOD->LoadTexture("ar_up_up", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1808 uTextureID_ar_up_dn = pIcons_LOD->LoadTexture("ar_up_dn", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1809 uTextureID_ar_dn_up = pIcons_LOD->LoadTexture("ar_dn_up", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1810 uTextureID_ar_dn_dn = pIcons_LOD->LoadTexture("ar_dn_dn", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1811 papredoll_dbrds[9] = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1812 papredoll_dbrds[7] = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1813 papredoll_dbrds[5] = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1814 papredoll_dbrds[3] = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1815 papredoll_dbrds[1] = pIcons_LOD->LoadTexture("ib-cd5-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1816 for ( uint i = 0; i < 54; ++i )// test equipment
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1817 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1818 party_has_equipment[i] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1819 if ( pParty->pPickedItem.uItemID != i + 66 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1820 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1821 for ( uint j = 0; j < 4; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1822 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1823 if ( pParty->pPlayers[j].HasItem(i + 66, 0) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1824 party_has_equipment[i] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1825 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1826 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1827 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1828 memset(byte_5111F6_OwnedArtifacts.data(), 0, sizeof(byte_5111F6_OwnedArtifacts));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1829 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1830 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1831 Player* player = &pParty->pPlayers[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1832
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1833 if (player->HasItem(ITEM_ARTIFACT_GOVERNORS_ARMOR, 1)) byte_5111F6_OwnedArtifacts[0] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1834 if (player->HasItem(ITEM_ARTIFACT_YORUBA, 1)) byte_5111F6_OwnedArtifacts[1] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1835 if (player->HasItem(ITEM_RELIC_HARECS_LEATHER, 1)) byte_5111F6_OwnedArtifacts[2] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1836 if (player->HasItem(ITEM_ARTIFACT_LEAGUE_BOOTS, 1)) byte_5111F6_OwnedArtifacts[3] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1837 if (player->HasItem(ITEM_RELIC_TALEDONS_HELM, 1)) byte_5111F6_OwnedArtifacts[4] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1838 if (player->HasItem(ITEM_RELIC_SCHOLARS_CAP, 1)) byte_5111F6_OwnedArtifacts[5] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1839 if (player->HasItem(ITEM_RELIC_PHYNAXIAN_CROWN, 1)) byte_5111F6_OwnedArtifacts[6] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1840 if (player->HasItem(ITEM_ARTIFACT_MINDS_EYE, 1)) byte_5111F6_OwnedArtifacts[7] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1841 if (player->HasItem(ITEM_RARE_SHADOWS_MASK, 1)) byte_5111F6_OwnedArtifacts[8] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1842 if (player->HasItem(ITEM_RILIC_TITANS_BELT, 1)) byte_5111F6_OwnedArtifacts[9] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1843 if (player->HasItem(ITEM_ARTIFACT_HEROS_BELT, 1)) byte_5111F6_OwnedArtifacts[10] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1844 if (player->HasItem(ITEM_RELIC_TWILIGHT, 1)) byte_5111F6_OwnedArtifacts[11] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1845 if (player->HasItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, 1)) byte_5111F6_OwnedArtifacts[12] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1846 if (player->HasItem(ITEM_RARE_SUN_CLOAK, 1)) byte_5111F6_OwnedArtifacts[13] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1847 if (player->HasItem(ITEM_RARE_MOON_CLOAK, 1)) byte_5111F6_OwnedArtifacts[14] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1848 if (player->HasItem(ITEM_RARE_VAMPIRES_CAPE, 1)) byte_5111F6_OwnedArtifacts[15] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1849 if (player->HasItem(ITEM_ELVEN_CHAINMAIL, 1)) byte_5111F6_OwnedArtifacts[16] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1850 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1851
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1852 for (uint i = 0; i < 2; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1853 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1854 for ( uint j = 0; j < 5; ++j )//Belt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1855 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1856 GetItemTextureFilename(pContainer, j + 100, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1857 paperdoll_belt_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1858 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1859 GetItemTextureFilename(pContainer, 535, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1860 paperdoll_belt_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1861 for ( uint j = 0; j < 11; ++j )//Helm
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1862 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1863 GetItemTextureFilename(pContainer, j + 89, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1864 paperdoll_helm_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1865 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1866 GetItemTextureFilename(pContainer, 521, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1867 paperdoll_helm_texture[i][11] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1868 GetItemTextureFilename(pContainer, 522, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1869 paperdoll_helm_texture[i][12] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1870 GetItemTextureFilename(pContainer, 523, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1871 paperdoll_helm_texture[i][13] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1872 GetItemTextureFilename(pContainer, 532, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1873 paperdoll_helm_texture[i][14] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1874 GetItemTextureFilename(pContainer, 544, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1875 paperdoll_helm_texture[i][15] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1876 if ( IsDwarfPresentInParty(true) ) //the phynaxian helm uses a slightly different graphic for dwarves
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1877 papredoll_dbrds[11] = pIcons_LOD->LoadTexture("item092v3", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1878 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1879 //v43 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1880 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1881 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1882 if ( ShouldLoadTexturesForRaceAndGender(i) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1883 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1884 GetItemTextureFilename(pContainer, 524, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1885 paperdoll_belt_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Titans belt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1886 pItemTXTNum = 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1887 for ( v32 = 0; v32 < 13; ++v32 )//simple armor
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1888 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1889 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1890 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// armor
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1891 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1892 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1893 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1894 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1895 pItemTXTNum++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1896 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1897 GetItemTextureFilename(pContainer, 516, i + 1, 0);//artefacts
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1898 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1899 GetItemTextureFilename(pContainer, 516, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1900 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1901 GetItemTextureFilename(pContainer, 516, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1902 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1903 GetItemTextureFilename(pContainer, 505, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1904 paperdoll_armor_texture[i][v32 + 1][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1905 GetItemTextureFilename(pContainer, 505, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1906 paperdoll_armor_texture[i][v32 + 1][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1907 GetItemTextureFilename(pContainer, 505, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1908 paperdoll_armor_texture[i][v32 + 1][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1909 GetItemTextureFilename(pContainer, 504, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1910 paperdoll_armor_texture[i][v32 + 2][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1911 GetItemTextureFilename(pContainer, 504, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1912 paperdoll_armor_texture[i][v32 + 2][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1913 GetItemTextureFilename(pContainer, 504, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1914 paperdoll_armor_texture[i][v32 + 2][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1915 GetItemTextureFilename(pContainer, 533, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1916 paperdoll_armor_texture[i][v32 + 3][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1917 GetItemTextureFilename(pContainer, 533, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1918 paperdoll_armor_texture[i][v32 + 3][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1919 GetItemTextureFilename(pContainer, 533, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1920 paperdoll_armor_texture[i][v32 + 3][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1921 for ( v33 = 0; v33 < 5; ++v33 )//boots
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1922 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1923 GetItemTextureFilename(pContainer, v33 + 115, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1924 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1925 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1926 GetItemTextureFilename(pContainer, 512, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1927 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1928 for ( v38 = 0; v38 < 5; ++v38 )//Cloak
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1929 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1930 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1931 paperdoll_cloak_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1932 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1933 paperdoll_cloak_collar_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1934 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1935 GetItemTextureFilename(pContainer, 525, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1936 paperdoll_cloak_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1937 GetItemTextureFilename(pContainer, 530, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1938 paperdoll_cloak_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1939 GetItemTextureFilename(pContainer, 547, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1940 paperdoll_cloak_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1941 GetItemTextureFilename(pContainer, 548, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1942 paperdoll_cloak_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1943 GetItemTextureFilename(pContainer, 550, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1944 paperdoll_cloak_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1945 GetItemTextureFilename(pContainer, 525, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1946 paperdoll_cloak_collar_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1947 GetItemTextureFilename(pContainer, 530, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1948 paperdoll_cloak_collar_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1949 GetItemTextureFilename(pContainer, 547, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1950 paperdoll_cloak_collar_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1951 GetItemTextureFilename(pContainer, 548, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1952 paperdoll_cloak_collar_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1953 GetItemTextureFilename(pContainer, 550, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1954 paperdoll_cloak_collar_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1955 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1956 //else
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1957 //{
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1958 //v26 = v43;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1959 //}
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1960 //v43 = v26 + 40;
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1961 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1962 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1963
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1964 //----- (00419401) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
1965 void GUIWindow_CharacterRecord::CharacterUI_SkillsTab_CreateButtons()
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1966 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1967 GUIButton *pButton; // eax@3
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1968 unsigned int current_Y; // esi@8
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1969 int buttons_count; // [sp+10h] [bp-14h]@1
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parents:
diff changeset
1970 int first_rows; // [sp+14h] [bp-10h]@19
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1971 int skill_id; // [sp+18h] [bp-Ch]@8
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1972 Player *curr_player; // [sp+1Ch] [bp-8h]@8
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1973 int i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1974 int uCurrFontHeght;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1975
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1976 buttons_count = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1977 if ( dword_507CC0_activ_ch )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1978 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1979 dword_507CC0_activ_ch = uActiveCharacter;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1980 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1981 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1982 if ( pButton->msg == UIMSG_InventoryLeftClick )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1983 {
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1984 dword_50698C_uX = pButton->uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1985 dword_506988_uY = pButton->uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1986 dword_506984_uZ = pButton->uZ;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1987 dword_506980_uW = pButton->uW;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1988 pButton->uW = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1989 pButton->uZ = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1990 pButton->uY = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1991 pButton->uX = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1992 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1993 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1994 first_rows = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1995 int a5 = pGUIWindow_CurrentMenu->uNumControls;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1996 curr_player = &pParty->pPlayers[uActiveCharacter-1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1997
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1998 uCurrFontHeght=pFontLucida->uFontHeight;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1999 current_Y = 2 *uCurrFontHeght + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2000 for( i = 0; i < 9; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2001 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2002 skill_id = pWeaponSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2003 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2004 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2005 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2006 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2007 ++first_rows;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2008 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2009 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2010 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2011 if ( !first_rows )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2012 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2013 current_Y += 2 * uCurrFontHeght - 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2014 for ( i = 0; i < 9; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2015 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2016 skill_id = pMagicSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2017 if ( curr_player->pActiveSkills[skill_id] & 0x3F && buttons_count < 15 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2018 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2019 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2020 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2021 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2022 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2023 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2024 first_rows = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2025 current_Y = 2 * uCurrFontHeght + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2026 for ( i = 0; i < 5; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2027 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2028 skill_id = pArmorSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2029 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2030 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2031 current_Y+= uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2032 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2033 ++first_rows;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2034 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2035 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2036 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2037 if ( !first_rows )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2038 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2039 current_Y += 2 * uCurrFontHeght - 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2040 for ( i = 0; i < 12; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2041 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2042 skill_id = pMiscSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2043 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2044 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2045 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2046 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2047 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2048 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2049 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2050
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2051 if ( buttons_count )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2052 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(buttons_count, 1, 0, a5);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2053 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2054
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2055 //----- (00418511) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
2056 void GUIWindow_CharacterRecord::CharacterUI_StatsTab_Draw(Player *player)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2057 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2058 int pY; // ST34_4@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2059 const char *pText; // eax@9
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2060 const char *text_format; // [sp+14h] [bp-Ch]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2061
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2062 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_stats", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2063 sprintf(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2064 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]);//"^Pi[%s] %s" / "%s the %s"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2065 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2066 sprintfex(pTmpBuf2.data(), "\f00000\r180%s: \f%05d%d\f00000\n\n\n",
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2067 pGlobalTXT_LocalizationStrings[207], // "Skill points"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2068 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2069 player->uSkillPoints);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2070 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2071 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2072
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2073 //First column(Первая колонка)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2074 pY = 53;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2075 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[144],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2076 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualMight(), player->GetBaseStrength()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2077 player->GetActualMight(), player->GetBaseStrength());//Might
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2078 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2079
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2080 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2081 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[116],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2082 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualIntelligence(), player->GetBaseIntelligence()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2083 player->GetActualIntelligence(), player->GetBaseIntelligence());//Intellect
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2084 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2085
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2086 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2087 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[163],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2088 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualWillpower(), player->GetBaseWillpower()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2089 player->GetActualWillpower(), player->GetBaseWillpower());//
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2090 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2091
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2092 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2093 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[75],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2094 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualEndurance(), player->GetBaseEndurance()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2095 player->GetActualEndurance(), player->GetBaseEndurance());//
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2096 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2097
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2098 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2099 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2100 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAccuracy(), player->GetBaseAccuracy()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2101 player->GetActualAccuracy(), player->GetBaseAccuracy());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2102 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2103
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2104 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2105 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[211],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2106 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualSpeed(), player->GetBaseSpeed()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2107 player->GetActualSpeed(), player->GetBaseSpeed());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2108 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2109
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2110 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2111 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[136],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2112 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLuck(), player->GetBaseLuck()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2113 player->GetActualLuck(), player->GetBaseLuck());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2114 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2115
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2116 text_format = "%s\f%05u\r424%d\f00000 /\t185%d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2117 if ( player->GetMaxHealth() >= 1000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2118 text_format = "%s\f%05u\r388%d\f00000 / %d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2119 pY += 2 * LOBYTE(pFontArrus->uFontHeight) + 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2120 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[108],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2121 UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2122 player->sHealth, player->GetMaxHealth());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2123 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2124
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2125 text_format = "%s\f%05u\r424%d\f00000 /\t185%d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2126 if ( player->GetMaxMana() >= 1000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2127 text_format = "%s\f%05u\r388%d\f00000 / %d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2128 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2129 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[212],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2130 UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2131 player->sMana, player->GetMaxMana());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2132 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2133
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2134 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2135 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[12],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2136 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2137 player->GetActualAC(), player->GetBaseAC());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2138 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2139
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2140 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2141 sprintf(pTmpBuf.data(), "%s: \f%05d%s\n", pGlobalTXT_LocalizationStrings[47], GetConditionDrawColor(player->GetMajorConditionIdx()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2142 aCharacterConditionNames[player->GetMajorConditionIdx()]);//Состояние
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2143 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2144
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2145 pY += LOBYTE(pFontArrus->uFontHeight) + - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2146 pText = pGlobalTXT_LocalizationStrings[153];//Нет
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2147 if (player->uQuickSpell)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2148 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2149 sprintf(pTmpBuf.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], pText);//Б. применение
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2150 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2151
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2152 //Second column (Вторая колонка)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2153 pY = 50;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2154 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2155 if ( player->GetActualAge() > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2156 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2157 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[5],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2158 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAge(), player->GetBaseAge()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2159 player->GetActualAge(), player->GetBaseAge());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2160 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2161
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2162 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2163 if ( player->GetBaseLevel() > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2164 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2165 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2166 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[131],//Уров.
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2167 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLevel(), player->GetBaseLevel()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2168 player->GetActualLevel(), player->GetBaseLevel());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2169 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2170
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2171 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2172 pText = pGlobalTXT_LocalizationStrings[17]; // "Exp."
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2173 if (player->uExperience <= 9999999)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2174 pText = pGlobalTXT_LocalizationStrings[83]; // "Experience"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2175 sprintf(pTmpBuf.data(), "%s\r180\f%05d%lu\f00000\n\n", pText, player->GetExperienceDisplayColor(), LODWORD(player->uExperience));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2176 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2177
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2178 pY += 2 * LOBYTE(pFontArrus->uFontHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2179 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], player->GetActualAttack(false));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2180 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2181
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2182 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2183 sprintf(pTmpBuf.data(), "%s\t100 %s\n", pGlobalTXT_LocalizationStrings[53], player->GetMeleeDamageString());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2184 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2185
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2186 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2187 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[203], player->GetRangedAttack());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2188 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2189
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2190 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2191 sprintf(pTmpBuf.data(), "%s\t100 %s\n\n", pGlobalTXT_LocalizationStrings[53], player->GetRangedDamageString());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2192 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2193
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2194 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2195 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2196 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2197 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 4;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2198 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[87],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2199 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2200 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2201 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2202
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2203 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2204 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2205 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2206 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2207 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[6],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2208 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2209 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2210 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2211
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2212 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2213 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2214 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2215 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2216 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[240],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2217 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2218 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2219 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2220
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2221 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2222 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2223 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2224 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2225 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[70],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2226 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2227 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2228 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2229
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2230 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2231 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2232 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2233 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2234 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[142],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2235 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2236 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2237 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) == 200 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2238 sprintf(pTmpBuf.data(), Stat_string_format_2_column_text, pGlobalTXT_LocalizationStrings[142],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2239 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), 200), pGlobalTXT_LocalizationStrings[625]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2240 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2241
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2242 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2243 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2244 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2245 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2246 int it = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2247 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[29],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2248 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2249 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2250 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) == 200 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2251 sprintf(pTmpBuf.data(), Stat_string_format_2_column_text, pGlobalTXT_LocalizationStrings[29],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2252 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), 200), pGlobalTXT_LocalizationStrings[625]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2253 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2254 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2255
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2256 bool awardSort (int i, int j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2257 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2258 if (pAwards[i].uPriority == 0) //none
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2259 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2260 else if (pAwards[j].uPriority == 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2261 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2262 else if(pAwards[i].uPriority == 1) //fines,arena stuff,etc
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2263 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2264 else if(pAwards[j].uPriority == 1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2265 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2266 else if(pAwards[i].uPriority == 5) //joined guilds
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2267 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2268 else if(pAwards[j].uPriority == 5)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2269 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2270 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2271 return (pAwards[i].uPriority < pAwards[j].uPriority);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2272 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2273
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2274 //----- (00419100) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2275 void FillAwardsData()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2276 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2277 Player* pPlayer = pPlayers[uActiveCharacter];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2278
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2279 memset(achieved_awards.data(), 0, 4000);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2280 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2281
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2282 memset(pTmpBuf2.data(), 0, 0x7D0u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2283 BtnDown_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2284 BtnUp_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2285 books_page_number = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2286 books_primary_item_per_page = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2287 for ( int i = 1; i < 105; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2288 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2289 if ( _449B57_test_bit(pPlayer->_achieved_awards_bits, i) && pAwards[i].pText )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2290 achieved_awards[num_achieved_awards++] = (AwardType)i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2291 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2292 full_num_items_in_book = num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2293 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2294
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2295 //sort awards index
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2296
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2297 if (full_num_items_in_book>0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2298 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2299 for (int i = 0; i< full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2300 achieved_awards[full_num_items_in_book+i] = (AwardType)(rand()%16);//случайные значения от 0 до 15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2301 for (int i = 1; i< full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2302 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2303 for (int j = i; j< full_num_items_in_book; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2304 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2305 AwardType tmp;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2306 if (pAwards[achieved_awards[j]].uPriority < pAwards[achieved_awards[i]].uPriority)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2307 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2308 tmp= achieved_awards[j];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2309 achieved_awards[j] = achieved_awards[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2310 achieved_awards[i] = tmp;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2311 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2312 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2313 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2314 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2315
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2316 // if (full_num_items_in_book > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2317 /* {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2318 std::stable_sort(achieved_awards.begin(), achieved_awards.end(), awardSort);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2319 }*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2320 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2321
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2322 //----- (0043EF2B) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2323 void WetsuitOn( unsigned int uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2324 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2325 CHARACTER_RACE player_race; // edi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2326 signed int player_sex; // eax@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2327 int texture_num; // ecx@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2328 char pContainer[20]; // [sp+4h] [bp-1Ch]@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2329
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2330 if ( uPlayerID> 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2331 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2332 player_race = pPlayers[uPlayerID]->GetRace();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2333 player_sex = pPlayers[uPlayerID]->GetSexByVoice();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2334 if ( player_race == CHARACTER_RACE_DWARF )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2335 texture_num = (player_sex != 0) + 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2336 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2337 texture_num = (player_sex != 0) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2338 wsprintfA(pContainer, "pc23v%dBod", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2339 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2340 wsprintfA(pContainer, "pc23v%dlad", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2341 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2342 wsprintfA(pContainer, "pc23v%dlau", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2343 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2344 wsprintfA(pContainer, "pc23v%drh", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2345 papredoll_drhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2346 wsprintfA(pContainer, "pc23v%dlh", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2347 papredoll_dlhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2348 wsprintfA(pContainer, "pc23v%dlhu", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2349 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2350
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2351 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2352 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2353 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2354 IsPlayerWearingWatersuit[uPlayerID] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2355 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2356 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2357
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2358 //----- (0043F0BD) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2359 void WetsuitOff( unsigned int uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2360 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2361 char pContainer[20]; // [sp+0h] [bp-18h]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2362
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2363 if (uPlayerID > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2364 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2365 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2366 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2367 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2368 papredoll_drhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(drh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2369 papredoll_dlhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(dlh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2370 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2371
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2372 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2373 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2374 wsprintfA(pContainer, "pc%02dbrd", pPlayers[uPlayerID]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2375 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2376 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2377 wsprintfA(pContainer, "item281pc%02d", pPlayers[uPlayerID]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2378 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2379 IsPlayerWearingWatersuit[uPlayerID] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2380 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2381 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2382
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2383 //----- (00468F8A) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2384 void OnPaperdollLeftClick()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2385 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2386 int v1; // ecx@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2387 unsigned int v2; // edi@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2388 unsigned int v3; // edx@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2389 unsigned int pSkillType; // esi@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2390 unsigned __int16 v5; // ax@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2391 int v7; // esi@27
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2392 int v8; // eax@29
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2393 int v17; // eax@44
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2394 //unsigned int v18; // ecx@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2395 //unsigned int v19; // eax@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2396 // unsigned int v22; // eax@61
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2397 int v23; // eax@62
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2398 int v26; // eax@69
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2399 int v34; // esi@90
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2400 ItemGen _this; // [sp+Ch] [bp-40h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2401 // unsigned int v48; // [sp+30h] [bp-1Ch]@88
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2402 unsigned int v50; // [sp+38h] [bp-14h]@50
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2403 int v51; // [sp+3Ch] [bp-10h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2404 int v52; // [sp+40h] [bp-Ch]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2405 ITEM_EQUIP_TYPE pEquipType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2406 CastSpellInfo *pSpellInfo;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2407
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2408 v51 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2409 _this.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2410 v1 = pPlayers[uActiveCharacter]->pEquipment.uMainHand;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2411 v2 = pPlayers[uActiveCharacter]->pEquipment.uShield;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2412 if ( v1 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetItemEquipType() == EQUIP_TWO_HANDED )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2413 v51 = v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2414 v3 = pParty->pPickedItem.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2415 if ( pParty->pPickedItem.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2416 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2417 pEquipType = pParty->pPickedItem.GetItemEquipType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2418 pSkillType = pParty->pPickedItem.GetPlayerSkillType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2419 if ( pSkillType == 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2420 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2421 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2422 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2423 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2424 if ( (signed int)SkillToMastery(v5) < 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2425 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2426 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2427 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2428 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2429 v3 = pParty->pPickedItem.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2430 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2431 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2432 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2433 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2434 if ( (pSkillType == 8 || pSkillType == 1 || pSkillType == 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2435 && v1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2436 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetPlayerSkillType() == 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2437 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2438 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2439 if ( (signed int)SkillToMastery(v5) < 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2440 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2441 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2442 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2443 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2444 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2445 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2446 if ( !pPlayers[uActiveCharacter]->CanEquip_RaceAndAlignmentCheck(v3) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2447 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2448
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2449 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2450 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2451 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2452 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2453 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2454 pPlayers[uActiveCharacter]->EquipBody((ITEM_EQUIP_TYPE)3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2455 WetsuitOn(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2456 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2457 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2458 switch ( pEquipType )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2459 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2460 case EQUIP_BOW:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2461 case EQUIP_ARMOUR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2462 case EQUIP_HELMET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2463 case EQUIP_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2464 case EQUIP_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2465 case EQUIP_GAUNTLETS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2466 case EQUIP_BOOTS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2467 case EQUIP_AMULET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2468 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2469 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2470 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2471 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2472 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2473 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() && (pEquipType != EQUIP_ARMOUR || bUnderwater) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2474 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2475 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2476 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2477 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2478 pPlayers[uActiveCharacter]->EquipBody(pEquipType);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2479 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2480 WetsuitOff(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2481 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2482 //------------------------dress rings(одевание колец)----------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2483 case EQUIP_RING:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2484 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2485 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2486 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2487 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2488 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2489 //слоты для колец
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2490 v7 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2491 for ( v52 = 10; (signed int)v52 < 16; ++v52 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2492 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2493 if ( !pPlayers[uActiveCharacter]->pEquipment.uRings[v7] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2494 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2495 v8 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2496 if ( v8 >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2497 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2498 pParty->pPickedItem.uBodyAnchor = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2499 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v8], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v8]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2500 pPlayers[uActiveCharacter]->pEquipment.uRings[v7] = v8 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2501 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2502 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2503 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2504 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2505 v7++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2506 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2507 if ( v52 == 16 )//замещение последнего кольца
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2508 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2509 v52 = pPlayers[uActiveCharacter]->pEquipment.uRings[5] - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2510 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2511 pPlayers[uActiveCharacter]->pInventoryItemList[v52].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2512 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2513 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v52]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2514 _this.uBodyAnchor = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2515 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2516 pPlayers[uActiveCharacter]->pEquipment.uRings[5] = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2517 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2518 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2519 //------------------dress shield(одеть щит)------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2520 case EQUIP_SHIELD://Щит
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2521 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )//в акваланге
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2522 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2523 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2524 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2525 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2526 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2527 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2528 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2529 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2530 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2531 if ( v2 )//смена щита щитом
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2532 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2533 --v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2534 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2535 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2536 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2537 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2538 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2539 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2540 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2541 if ( v51 == EQUIP_SINGLE_HANDED )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2542 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2543 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2544 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2545 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2546 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2547 if ( v52 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2548 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2549 if ( !v51 )// обычная установка щита на пустую руку
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2550 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2551 pParty->pPickedItem.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2552 v17 = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2553 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2554 pPlayers[uActiveCharacter]->pEquipment.uShield = v17;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2555 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2556 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2557 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2558 v1--;//ставим щит когда держит двуручный меч
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2559 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2560 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2561 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2562 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2563 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2564 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2565 pPlayers[uActiveCharacter]->pEquipment.uShield = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2566 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2567 pPlayers[uActiveCharacter]->pEquipment.uMainHand = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2568 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2569 //-------------------------taken in hand(взять в руку)-------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2570 case EQUIP_SINGLE_HANDED:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2571 case EQUIP_WAND:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2572 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2573 && pParty->pPickedItem.uItemID != 64
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2574 && pParty->pPickedItem.uItemID != 65 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2575 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2576 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2577 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2578 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2579 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2580 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2581 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2582 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2583 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2584 v50 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2585 if ( pSkillType == 2 && (unsigned __int16)(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_DAGGER] & 0xFFC0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2586 || pSkillType == 1 && (signed int)SkillToMastery(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_SWORD]) >= 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2587 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2588 //v18 = pMouse->uMouseClickX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2589 //v19 = pMouse->uMouseClickY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2590 if ( (signed int)pMouse->uMouseClickX >= 560 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2591 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2592 if ( !v51 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2593 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2594 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2595 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2596 --v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2597 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2598 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2599 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2600 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2601 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2602 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2603 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2604 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2605 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2606 v50 = _this.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2607 if ( _this.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2608 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2609 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2610 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2611 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2612 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2613 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2614 v23 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2615 if ( v23 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2616 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2617 pParty->pPickedItem.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2618 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v23], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v23]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2619 pPlayers[uActiveCharacter]->pEquipment.uShield = v23 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2620 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2621 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2622 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2623 v50 = pPlayers[uActiveCharacter]->pInventoryItemList[v23].uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2624 if ( v50 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2625 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2626 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2627 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2628 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2629 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2630 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2631 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2632 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2633 if ( !v1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2634 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2635 v26 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2636 if ( v26 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2637 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2638 pParty->pPickedItem.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2639 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v26], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v26]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2640 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v26 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2641 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2642 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2643 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2644 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2645 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2646 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2647 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2648 --v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2649 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2650 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2651 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2652 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2653 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2654 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2655 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2656 if ( pEquipType == EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2657 v50 = _this.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2658 if ( v51 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2659 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2660 if ( v50 )//взять жезл
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2661 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2662 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2663 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[v50 - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2664 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2665 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2666 //---------------------------take two hands(взять двумя руками)---------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2667 case EQUIP_TWO_HANDED:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2668 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2669 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2670 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2671 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2672 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2673 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2674 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2675 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2676 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2677 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2678 if ( v1 )//взять двуручный меч когда нет щита(замещение оружия)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2679 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2680 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2681 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2682 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2683 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2684 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2685 --v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2686 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2687 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2688 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2689 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2690 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2691 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2692 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2693 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2694 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2695 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2696 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2697 if ( v52 >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2698 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2699 if ( v2 )//взять двуручный меч когда есть щит(замещение щитом)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2700 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2701 v2--;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2702 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2703 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2704 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2705 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2706 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2707 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2708 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2709 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2710 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2711 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2712 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2713 pParty->pPickedItem.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2714 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2715 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2716 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2717 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2718 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2719 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2720 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2721 //-------------------------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2722 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2723 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(uActiveCharacter, 0);//выпить напиток и др.
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2724 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2725 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2726 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2727 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2728
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2729 v34 = pRenderer->pActiveZBuffer[pMouse->uMouseClickX + pSRZBufferLineOffsets[pMouse->uMouseClickY]] & 0xFFFF;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2730 if ( v34 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2731 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2732 //v36 = v34 - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2733 //v38 = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2734 pEquipType = pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].GetItemEquipType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2735 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2736 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2737 if ( bUnderwater )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2738 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2739 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2740 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2741 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2742 WetsuitOff(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2743 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2744 if ( _50C9A0_IsEnchantingInProgress )//наложить закл на экипировку
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2745 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2746 /* *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;//CastSpellInfo
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2747 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2748 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v36;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2749 *((short *)pGUIWindow_Settings->ptr_1C + 3) = pEquipType;*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2750 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2751 pSpellInfo->uFlags &= 0x7F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2752 pSpellInfo->uPlayerID_2 = uActiveCharacter - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2753 pSpellInfo->spell_target_pid = v34 - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2754 pSpellInfo->field_6 = pEquipType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2755
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2756 ptr_50C9A4_ItemToEnchant = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2757 _50C9A0_IsEnchantingInProgress = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2758 if ( pMessageQueue_50CBD0->uNumMessages )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2759 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2760 pMouse->SetCursorBitmap("MICON1");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2761 _50C9D4_AfterEnchClickEventSecondParam = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2762 _50C9D0_AfterEnchClickEventId = 113;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2763 _50C9D8_AfterEnchClickEventTimeout = 256;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2764 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2765 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2766 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2767 if ( !ptr_50C9A4_ItemToEnchant )//снять вещь
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2768 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2769 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2770 pPlayers[uActiveCharacter]->pEquipment.pIndices[pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uBodyAnchor - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2771 pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2772 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2773 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2774 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2775 else//снять лук
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2776 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2777 if ( pPlayers[uActiveCharacter]->pEquipment.uBow )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2778 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2779 _this = pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->pEquipment.uBow - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2780 pParty->SetHoldingItem(&_this);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2781 _this.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2782 pPlayers[uActiveCharacter]->pEquipment.uBow = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2783 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2784 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2785 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2786
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2787 //----- (004196A0) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2788 void CharacterUI_ReleaseButtons()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2789 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2790 GUIButton *i; // esi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2791 GUIButton *j; // esi@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2792
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2793 if ( dword_507CC0_activ_ch )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2794 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2795 dword_507CC0_activ_ch = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2796 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = j )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2797 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2798 j = i->pNext;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2799 if ( i->field_1C & 0x8000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2800 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2801 i->Release();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2802 free(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2803 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2804 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2805 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2806 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2807 if ( j->msg == UIMSG_InventoryLeftClick)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2808 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2809 j->uX = dword_50698C_uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2810 j->uY = dword_506988_uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2811 j->uZ = dword_506984_uZ;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2812 j->uW = dword_506980_uW;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2813 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(1, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2814 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2815 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2816 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2817 }