annotate Game.cpp @ 2177:e1199b655710

pParty->vPrevPosition.y = 1816; and pParty->vPrevPosition.z = 0;
author Ritor1
date Tue, 21 Jan 2014 18:45:00 +0600
parents 0a1438c16c2b
children e0863f5beee0
rev   line source
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1 #include "Vis.h"
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2 #include "Weather.h"
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3 #include "LightmapBuilder.h"
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4 #include "DecalBuilder.h"
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5 #include "ParticleEngine.h"
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6 #include "Mouse.h"
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7 #include "Keyboard.h"
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8 #include "CShow.h"
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9 #include "GammaControl.h"
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10 #include "stru6.h"
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11 #include "stru9.h"
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12 #include "stru10.h"
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13
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14 #include "Game.h"
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15 #include "Party.h"
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16 #include "Viewport.h"
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17 #include "Timer.h"
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18 #include "Outdoor.h"
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19 #include "Outdoor_stuff.h"
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20 #include "Overlays.h"
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21 #include "AudioPlayer.h"
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22 #include "LOD.h"
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23 #include "GUIWindow.h"
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24 #include "TurnEngine.h"
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25 #include "VideoPlayer.h"
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26 #include "Bink_Smacker.h"
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27 #include "Events.h"
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28 #include "Arcomage.h"
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29 #include "texts.h"
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30 #include "GUIFont.h"
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31 #include "Log.h"
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32 #include "Lights.h"
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33 #include "mm7_data.h"
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34 #include "MapInfo.h"
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35 #include "CastSpellInfo.h"
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36 #include "FrameTableInc.h"
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37 #include "Actor.h"
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38 #include "Events2D.h"
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39 #include "GUIProgressBar.h"
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40 #include "ObjectList.h"
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41 #include "Level/Decoration.h"
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42 #include "PaletteManager.h"
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43 #include "UI\UIHouses.h"
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44 #include "SaveLoad.h"
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45 #include "SpriteObject.h"
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46 #include "mm7.h"
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47 #include "Sprites.h"
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48
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49
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50
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51
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52
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53 Game *pGame;
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54
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55
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56
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57
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58
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59 //----- (00435694) --------------------------------------------------------
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60 void Game::ToggleFlags2(unsigned int uFlag)
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61 {
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62 unsigned int v2; // eax@1
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63
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64 v2 = this->uFlags2;
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65 if ( v2 & uFlag )
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66 this->uFlags2 = v2 & ~uFlag;
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67 else
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68 this->uFlags2 = uFlag | v2;
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69 }
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70
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71 //----- (0044103C) --------------------------------------------------------
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72 void Game::Draw()
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73 {
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74 //float v2; // ST24_4@11
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75 //double v3; // ST28_8@11
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76 int v4; // edi@26
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77 //int v5; // eax@35
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78
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79 uFlags2 &= ~0x02;
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80 if ( pParty->_497FC5_check_party_perception_against_level() )
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81 uFlags2 |= 2u;
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82
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83 pGame->pIndoorCameraD3D->sRotationX = pParty->sRotationX;
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84 pGame->pIndoorCameraD3D->sRotationY = pParty->sRotationY;
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85 pGame->pIndoorCameraD3D->vPartyPos.x = pParty->vPosition.x - pParty->y_rotation_granularity * cosf(2 * 3.141592653589 * pParty->sRotationY / 2048.0);
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86 pGame->pIndoorCameraD3D->vPartyPos.y = pParty->vPosition.y - pParty->y_rotation_granularity * sinf(2 * 3.141592653589 * pParty->sRotationY / 2048.0);
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87 pGame->pIndoorCameraD3D->vPartyPos.z = pParty->vPosition.z + pParty->sEyelevel;//193, but real 353
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88
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89 //pIndoorCamera->Initialize2();
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90 pIndoorCameraD3D->CalculateRotations(pParty->sRotationX, pParty->sRotationY);
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91 pIndoorCameraD3D->CreateWorldMatrixAndSomeStuff();
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92 pIndoorCameraD3D->_4374E8_ProllyBuildFrustrum();
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93
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94 if ( pVideoPlayer->AnyMovieLoaded() )
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95 {
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96 /*if ( !pRenderer->pRenderD3D )
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97 {
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98 pRenderer->BeginSceneD3D();
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99 pMouse->DrawCursorToTarget();
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100 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
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101 }*/
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102 }
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103 else
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104 {
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105 if ( pParty->vPosition.x != pParty->vPrevPosition.x || pParty->sRotationY != pParty->sPrevRotationY || pParty->vPosition.y != pParty->vPrevPosition.y
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106 || pParty->sRotationX != pParty->sPrevRotationX || pParty->vPosition.z != pParty->vPrevPosition.z || pParty->sEyelevel != pParty->sPrevEyelevel )
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107 pParty->uFlags |= 2u;
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108 pParty->vPrevPosition.x = pParty->vPosition.x;
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109 pParty->vPrevPosition.y = pParty->vPosition.y;
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110 pParty->vPrevPosition.z = pParty->vPosition.z;
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111 //v0 = &pRenderer;
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112 pParty->sPrevRotationY = pParty->sRotationY;
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113 pParty->sPrevRotationX = pParty->sRotationX;
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114
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115 pParty->sPrevEyelevel = pParty->sEyelevel;
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116 pRenderer->BeginSceneD3D();
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117
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118 //if ( !pRenderer->pRenderD3D )
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119 //pMouse->DrawCursorToTarget();
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120 if ( !PauseGameDrawing() || viewparams->field_48 == 1 )
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121 {
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122 //if ( pRenderer->pRenderD3D )
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123 {
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124 float v2 = (double)(((signed int)pMiscTimer->uTotalGameTimeElapsed >> 2) & 0x1F) * 0.032258064 * 6.0;
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125 //v3 = v2 + 6.7553994e15;
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126 //pRenderer->field_1036A8_bitmapid = LODWORD(v3);
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127 pRenderer->hd_water_current_frame = floorf(v2 + 0.5f);
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128 }
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129
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130 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
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131 pIndoor->Draw();
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132 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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133 pOutdoor->Draw();
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134 else Error("Invalid level type: %u", uCurrentlyLoadedLevelType);
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135
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136 //if (pRenderer->pRenderD3D)
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137 {
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138 pDecalBuilder->DrawBloodsplats();
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139 pGame->pLightmapBuilder->DrawLightmapsType(2);
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140 }
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141 }
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142 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
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143 }
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145 //DEBUG: force redraw gui
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146 viewparams->bRedrawGameUI = true;
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147
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148
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149 pRenderer->BeginScene();
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150 //if (pRenderer->pRenderD3D)
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151 pMouse->DrawCursorToTarget();
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152 if (pOtherOverlayList->bRedraw)
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153 viewparams->bRedrawGameUI = true;
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154 v4 = viewparams->bRedrawGameUI;
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155 GameUI_Footer();
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156 if (!viewparams->bRedrawGameUI)
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157 {
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158 GameUI_DrawRightPanelItems();
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159 }
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160 else
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161 {
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162 GameUI_DrawRightPanelFrames();
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163 GameUI_Footer_2();
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164 viewparams->bRedrawGameUI = false;
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165 }
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166 if (!pVideoPlayer->pMovie)//!pVideoPlayer->pSmackerMovie)
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167 {
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168 GameUI_DrawMinimap(488, 16, 625, 133, viewparams->uMinimapZoom, true);//redraw = pParty->uFlags & 2);
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169 if (v4)
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170 {
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171 if ( !PauseGameDrawing() /*&& pRenderer->pRenderD3D*/) // clear game viewport with transparent color
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172 pRenderer->FillRectFast(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pViewport->uViewportBR_X - pViewport->uViewportTL_X,
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173 pViewport->uViewportBR_Y - pViewport->uViewportTL_Y + 1,
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174 0x7FF);
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175 viewparams->field_48 = 0;
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176 }
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177 }
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178
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179 viewparams->bRedrawGameUI = pOtherOverlayList->bRedraw;
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180 pOtherOverlayList->bRedraw = 0;
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181
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182 GameUI_DrawPartySpells();
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183 if (v4 || pParty->pHirelings[0].evt_C || pParty->pHirelings[1].evt_C )
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184 GameUI_DrawHiredNPCs();
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185 GameUI_DrawPortraits(v4);
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186 GameUI_DrawLifeManaBars();
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187 GameUI_DrawCharacterSelectionFrame();
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188 if ( sub_44100D() )
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189 GameUI_DrawRightPanel();
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190 if ( !pVideoPlayer->AnyMovieLoaded() )
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191 {
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192 pStru6Instance->DrawPlayerBuffAnims();
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193 pOtherOverlayList->DrawTurnBasedIcon(v4);
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194 GameUI_DrawTorchlightAndWizardEye();
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195 }
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196
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197
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198 static bool render_framerate = false;
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199 static float framerate = 0.0f;
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200 static uint frames_this_second = 0;
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201 static uint last_frame_time = GetTickCount();
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202 static uint framerate_time_elapsed = 0;
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203 if ( pCurrentScreen == SCREEN_GAME && uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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204 pWeather->Draw();//Ritor1: my include
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205
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206 uint frame_dt = GetTickCount() - last_frame_time;
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207 last_frame_time = GetTickCount();
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208
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209 framerate_time_elapsed += frame_dt;
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210 if (framerate_time_elapsed >= 1000)
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211 {
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212 framerate = frames_this_second * (1000.0f / framerate_time_elapsed);
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213
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214 framerate_time_elapsed = 0;
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215 frames_this_second = 0;
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216 render_framerate = true;
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217 }
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218
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219 ++frames_this_second;
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220
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221 extern bool debug_information;
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222 if ( debug_information )
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223 {
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224 if (render_framerate)
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225 {
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226 sprintf(pTmpBuf.data(), "FPS: % .4f", framerate);
2069
259df09dfb50 32bits almost there
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parents: 2061
diff changeset
227 pPrimaryWindow->DrawText(pFontArrus, 494, 0, Color16(0, 0, 0), pTmpBuf.data(), 0, 0, 0);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
228 }
794
Nomad
parents: 791
diff changeset
229
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
230 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
231 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
232 int sector_id = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
233 sprintf(pTmpBuf.data(), "Party Sector ID: %u/%u\n", sector_id, pIndoor->uNumSectors);
2069
259df09dfb50 32bits almost there
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parents: 2061
diff changeset
234 pPrimaryWindow->DrawText(pFontArrus, 16, 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
235 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
236 sprintf(pTmpBuf.data(), "Party Position: % d % d % d", pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
237 pPrimaryWindow->DrawText(pFontArrus, 16, 16 + 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
238
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
239 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
240 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
241 uint uFaceID;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
242 int sector_id = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
243 int floor_level = BLV_GetFloorLevel(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + 40, sector_id, &uFaceID);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
244 sprintf(pTmpBuf.data(), "BLV_GetFloorLevel: %d face_id %d\n", floor_level, uFaceID);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
245 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
246 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
247 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
248 int on_water, _a6;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
249 int floor_level = ODM_GetFloorLevel(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z, 0, &on_water, &_a6, false);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
250 sprintf(pTmpBuf.data(), "ODM_GetFloorLevel: %d on_water: %s a6 = %d\n", floor_level, on_water ? "true" : "false", _a6);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
251 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
252 pPrimaryWindow->DrawText(pFontArrus, 16, 16 + 16 + 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
791
346f7069676a Indoor::GetSector and various stuff
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parents: 783
diff changeset
253 }
346f7069676a Indoor::GetSector and various stuff
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parents: 783
diff changeset
254
0
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parents:
diff changeset
255 GUI_UpdateWindows();
130
1c471f3629fb Party expressions update
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parents: 121
diff changeset
256 pParty->UpdatePlayersAndHirelingsEmotions();
937
ae747684f644 stru279 removed.
Nomad
parents: 872
diff changeset
257
434
137c59c3dbc4 Temple of Moon and Dragon Lair can now be entered.
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parents: 378
diff changeset
258 _unused_5B5924_is_travel_ui_drawn = false;
0
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parents:
diff changeset
259 if (v4)
791
346f7069676a Indoor::GetSector and various stuff
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parents: 783
diff changeset
260 pMouse->bRedraw = true;
0
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parents:
diff changeset
261 pMouse->_469EA4();
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262 pMouse->DrawCursor();
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diff changeset
263 pMouse->_469E1C();
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diff changeset
264 pRenderer->EndScene();
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parents:
diff changeset
265 pRenderer->Present();
569
f451efdb7c8b * Party buff icons drawing (right panel)
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parents: 484
diff changeset
266 pParty->uFlags &= ~2;
0
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267 }
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268
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parents:
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269 //----- (0047A815) --------------------------------------------------------
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270 void Game::DrawParticles()
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271 {
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272 pParticleEngine->Draw();
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273 }
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274
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275 //----- (00463149) --------------------------------------------------------
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276 void Game::Loop()
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277 {
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278 const char *pLocationName; // [sp-4h] [bp-68h]@74
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279 bool bLoading; // [sp+10h] [bp-54h]@1
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diff changeset
280 signed int v16; // [sp+14h] [bp-50h]@8
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parents:
diff changeset
281 MSG Msg; // [sp+28h] [bp-3Ch]@20
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parents:
diff changeset
282 char Source[64]; // [sp+44h] [bp-20h]@76
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parents:
diff changeset
283
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
284 bLoading = sCurrentMenuID == MENU_LoadingProcInMainMenu;
0
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parents:
diff changeset
285 SetCurrentMenuID((MENU_STATE)-1);
2126
a2da7afb41b4 fix for previous commit load error
zipi
parents: 2124
diff changeset
286 if (bLoading)
0
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parents:
diff changeset
287 {
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parents:
diff changeset
288 pParty->Reset();
982
08fd1436ef35 enums & lod
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parents: 981
diff changeset
289 uGameState = GAME_STATE_PLAYING;
0
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parents:
diff changeset
290 LoadGame(uLoadGameUI_SelectedSlot);
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parents:
diff changeset
291 }
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parents:
diff changeset
292
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parents:
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293 for (uint i = 1; i < 5; ++i)
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parents:
diff changeset
294 for (uint j = 1; j < 6; ++j)
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parents:
diff changeset
295 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1165
diff changeset
296 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1165
diff changeset
297 remove(pTmpBuf.data());
0
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parents:
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298 }
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parents:
diff changeset
299
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parents:
diff changeset
300 LoadPlayerPortraintsAndVoices();
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
301 pIcons_LOD->_inlined_sub1();
328
8e23edf57e27 little fix
Ritor1
parents: 323
diff changeset
302 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
0
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parents:
diff changeset
303
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parents:
diff changeset
304 while ( 2 )
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parents:
diff changeset
305 {
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parents:
diff changeset
306 v16 = 1;
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
307 pMessageQueue_50CBD0->Flush();
0
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parents:
diff changeset
308
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parents:
diff changeset
309 pPartyActionQueue->uNumActions = 0;
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parents:
diff changeset
310 if (pParty->bTurnBasedModeOn)
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parents:
diff changeset
311 {
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parents:
diff changeset
312 pTurnEngine->End(false);
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parents:
diff changeset
313 pParty->bTurnBasedModeOn = false;
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parents:
diff changeset
314 }
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parents:
diff changeset
315 DoPrepareWorld(bLoading, 1);
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parents:
diff changeset
316 pEventTimer->Resume();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
317 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0080_SKIP_USER_INPUT_THIS_FRAME;
0
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parents:
diff changeset
318 // uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
319 pCurrentScreen = SCREEN_GAME;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
320
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
321 //if ( pRenderer->pRenderD3D )
0
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parents:
diff changeset
322 pGame->pVisInstance->_4C1A02();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
323
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
324 bool game_finished = false;
0
Ritor1
parents:
diff changeset
325 do
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parents:
diff changeset
326 {
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parents:
diff changeset
327 while ( PeekMessageA(&Msg, 0, 0, 0, PM_REMOVE) )
Ritor1
parents:
diff changeset
328 {
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parents:
diff changeset
329 if ( Msg.message == WM_QUIT )
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parents:
diff changeset
330 Game_DeinitializeAndTerminate(0);
Ritor1
parents:
diff changeset
331 TranslateMessage(&Msg);
Ritor1
parents:
diff changeset
332 DispatchMessageA(&Msg);
Ritor1
parents:
diff changeset
333 }
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
334 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_APP_INACTIVE)
0
Ritor1
parents:
diff changeset
335 {
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parents:
diff changeset
336 WaitMessage();
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parents:
diff changeset
337 continue;
Ritor1
parents:
diff changeset
338 }
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parents:
diff changeset
339 pGame->_44EEA7();
Ritor1
parents:
diff changeset
340 GameUI_WritePointedObjectStatusString();
Ritor1
parents:
diff changeset
341 ProcessInputActions();
Ritor1
parents:
diff changeset
342 GameUI_MsgProc();
Ritor1
parents:
diff changeset
343 if ( pArcomageGame->bGameInProgress )
Ritor1
parents:
diff changeset
344 {
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parents:
diff changeset
345 ArcomageGame::Loop();
Ritor1
parents:
diff changeset
346 pRenderer->Present();
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parents:
diff changeset
347 continue;
Ritor1
parents:
diff changeset
348 }
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
349
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
350 pVideoPlayer->_inlined_in_463149();
983
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
351
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
352 pEventTimer->Update();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
353 pMiscTimer->Update();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
354
0
Ritor1
parents:
diff changeset
355 OnTimer(0);
Ritor1
parents:
diff changeset
356 GameUI_StatusBar_UpdateTimedString(0);
Ritor1
parents:
diff changeset
357 if ( pMiscTimer->bPaused && !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
358 pMiscTimer->Resume();
Ritor1
parents:
diff changeset
359 if ( pEventTimer->bTackGameTime && !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
360 pEventTimer->bTackGameTime = 0;
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
361 if ( !pEventTimer->bPaused && uGameState == GAME_STATE_PLAYING)
0
Ritor1
parents:
diff changeset
362 {
Ritor1
parents:
diff changeset
363 if ( !pEventTimer->bTackGameTime )
Ritor1
parents:
diff changeset
364 _494035_timed_effects__water_walking_damage__etc();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
365
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
366 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_0001)
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
367 dword_6BE364_game_settings_1 &= ~GAME_SETTINGS_0001;
0
Ritor1
parents:
diff changeset
368 else
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parents:
diff changeset
369 {
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
370 UpdateActorAI();
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
371 UpdateUserInput_and_MapSpecificStuff();
0
Ritor1
parents:
diff changeset
372 }
Ritor1
parents:
diff changeset
373 }
Ritor1
parents:
diff changeset
374 if ( v16 )
Ritor1
parents:
diff changeset
375 {
Ritor1
parents:
diff changeset
376 v16 = 0;
Ritor1
parents:
diff changeset
377 viewparams->bRedrawGameUI = true;
Ritor1
parents:
diff changeset
378 }
378
50875632e776 AudioPlayer::UpdateSounds (004AAFCF) take 1
Nomad
parents: 328
diff changeset
379 pAudioPlayer->UpdateSounds();
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
380 if ( (signed int)uGameState == GAME_STATE_PLAYING )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
381 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
382 pGame->Draw();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
383 continue;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
384 }
978
9334a8c59c8d uGameState
Ritor1
parents: 961
diff changeset
385 if (uGameState == GAME_FINISHED)
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
386 {
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
387 game_finished = true;
0
Ritor1
parents:
diff changeset
388 continue;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
389 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
390 if (uGameState == GAME_STATE_CHANGE_LOCATION)// ñìåíà ëîêàöèè
0
Ritor1
parents:
diff changeset
391 {
Ritor1
parents:
diff changeset
392 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
393 PrepareWorld(0);
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
394 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
395 continue;
Ritor1
parents:
diff changeset
396 }
2132
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2131
diff changeset
397 if ( (signed int)uGameState <= GAME_STATE_5 || uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU )//GAME_STATE_NEWGAME_OUT_GAMEMENU, GAME_STATE_LOADING_GAME
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
398 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
399 game_finished = true;
0
Ritor1
parents:
diff changeset
400 continue;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
401 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
402 if ( uGameState == GAME_STATE_FINAL_WINDOW )
0
Ritor1
parents:
diff changeset
403 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
404 pRenderer->BeginScene();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
405 GUI_UpdateWindows();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
406 pRenderer->EndScene();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
407 pRenderer->Present();
0
Ritor1
parents:
diff changeset
408 continue;
Ritor1
parents:
diff changeset
409 }
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
410 if ( uGameState != GAME_STATE_PARTY_DIED )
0
Ritor1
parents:
diff changeset
411 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
412 pGame->Draw();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
413 continue;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
414 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
415 if ( uGameState == GAME_STATE_PARTY_DIED )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
416 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
417 pAudioPlayer->StopChannels(-1, -1);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
418 memset(&pParty->pHirelings[0], 0, 0x4Cu);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
419 memset(&pParty->pHirelings[1], 0, 0x4Cu);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
420 for ( int i = 0; i < (signed int)pNPCStats->uNumNewNPCs; ++i )
0
Ritor1
parents:
diff changeset
421 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
422 if ( pNPCStats->pNewNPCData[i].field_24 )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
423 pNPCStats->pNewNPCData[i].uFlags &= 0xFFFFFF7Fu;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
424 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
425 pVideoPlayer->PlayDeathMovie();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
426 if ( pVideoPlayer->AnyMovieLoaded() )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
427 pVideoPlayer->Unload();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
428 SaveGame(0, 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
429 ++pParty->uNumDeaths;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
430 for ( uint i = 0; i < 4; ++i )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
431 pParty->pPlayers[i].SetVariable(VAR_Award, 85);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
432 pParty->days_played_without_rest = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
433 pParty->uTimePlayed += 0x276000ui64;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
434 LOWORD(pParty->uFlags) &= ~0x204;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
435 pParty->SetGold(0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
436 pOtherOverlayList->Reset();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
437 memset(pParty->pPartyBuffs.data(), 0, 0x140u);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
438
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
439 if ( pParty->bTurnBasedModeOn == 1 )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
440 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
441 pTurnEngine->End(true);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
442 pParty->bTurnBasedModeOn = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
443 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
444 for( int i = 0; i < 4; ++i)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
445 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
446 memset(pParty->pPlayers[i].pConditions.data(), 0, 0xA0u);//(pConditions, 0, 160)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
447 memset(pParty->pPlayers[i].pPlayerBuffs.data(), 0, 0x180u);//(pPlayerBuffs[0], 0, 384)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
448 pParty->pPlayers[i].sHealth = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
449 uActiveCharacter = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
450 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
451 if (_449B57_test_bit(pParty->_quest_bits, PARTY_QUEST_FINISHED_EMERALD_ISLE))
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
452 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
453 pParty->vPosition.x = -17331; // respawn in harmondale
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
454 pParty->vPosition.y = 12547;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
455 pParty->vPosition.z = 465;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
456 pParty->sRotationY = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
457 pLocationName = "out02.odm";
0
Ritor1
parents:
diff changeset
458 }
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
459 else
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
460 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
461 pParty->vPosition.x = 12552; // respawn on emerald isle
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
462 pParty->vPosition.y = 1816;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
463 pParty->vPosition.z = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
464 pParty->sRotationY = 512;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
465 pLocationName = "out01.odm";
0
Ritor1
parents:
diff changeset
466 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
467 strcpy(Source, pLocationName);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
468 pParty->uFallStartY = pParty->vPosition.z;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
469 pParty->sRotationX = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
470 pParty->uFallSpeed = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
471 pParty->field_6E4 = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
472 pParty->field_6E0 = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
473 if ( _stricmp(Source, pCurrentMapName) )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
474 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
475 strcpy(pCurrentMapName, Source);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
476 _5B65A8_npcdata_uflags_or_other = pParty->vPosition.x;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
477 _5B65AC_npcdata_fame_or_other = pParty->vPosition.y;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
478 _5B65B0_npcdata_rep_or_other = pParty->vPosition.z;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
479 _5B65B4_npcdata_loword_house_or_other = pParty->sRotationY;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
480 _5B65B8_npcdata_hiword_house_or_other = pParty->sRotationX;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
481 dword_5B65C0 = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
482 PrepareWorld(1);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
483 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
484 InitializeActors();
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
485
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
486 int num_conscious_players = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
487 int conscious_players_ids[4] = {-1, -1, -1, -1};
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
488 for (int i = 0; i < 4; ++i)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
489 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
490 if (pParty->pPlayers[i].CanAct())
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
491 conscious_players_ids[num_conscious_players++] = i;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
492 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
493 if (num_conscious_players)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
494 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
495 int idx = conscious_players_ids[rand() % num_conscious_players];
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
496 Assert(idx >= 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
497 pParty->pPlayers[idx].PlaySound(SPEECH_99, 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
498 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
499
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
500 ShowStatusBarString(pGlobalTXT_LocalizationStrings[524], 2);// "Once again you've cheated death!.." "Âû ñíîâà îáõèòðèëè ñìåðòü! …"
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
501 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
502 }
Ritor1
parents:
diff changeset
503 }
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
504 while (!game_finished);
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
505
0
Ritor1
parents:
diff changeset
506 pEventTimer->Pause();
Ritor1
parents:
diff changeset
507 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows();
1214
0d6c7ff3cddd simplified stru193_math constructor and class definition
Grumpy7
parents: 1205
diff changeset
508 if ( uGameState == GAME_STATE_LOADING_GAME )
0
Ritor1
parents:
diff changeset
509 {
Ritor1
parents:
diff changeset
510 sub_491E3A();
Ritor1
parents:
diff changeset
511 LoadPlayerPortraintsAndVoices();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
512 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
513 pIcons_LOD->dword_11B84 = pIcons_LOD->uNumLoadedFiles;
Ritor1
parents:
diff changeset
514 bLoading = true;
Ritor1
parents:
diff changeset
515 continue;
Ritor1
parents:
diff changeset
516 }
Ritor1
parents:
diff changeset
517 break;
Ritor1
parents:
diff changeset
518 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
519 pCurrentScreen = SCREEN_VIDEO;
0
Ritor1
parents:
diff changeset
520 sub_491E3A();
Ritor1
parents:
diff changeset
521 }
Ritor1
parents:
diff changeset
522
Ritor1
parents:
diff changeset
523
Ritor1
parents:
diff changeset
524 //----- (0044F192) --------------------------------------------------------
Ritor1
parents:
diff changeset
525 void Game::PrepareBloodsplats()
Ritor1
parents:
diff changeset
526 {
Ritor1
parents:
diff changeset
527 for (uint i = 0; i < uNumBloodsplats; ++i)
Ritor1
parents:
diff changeset
528 {
Ritor1
parents:
diff changeset
529 pBloodsplatContainer->AddBloodsplat(
Ritor1
parents:
diff changeset
530 pBloodsplats[i].x,
Ritor1
parents:
diff changeset
531 pBloodsplats[i].y,
Ritor1
parents:
diff changeset
532 pBloodsplats[i].z,
Ritor1
parents:
diff changeset
533 pBloodsplats[i].radius,
Ritor1
parents:
diff changeset
534 pBloodsplats[i].r,
Ritor1
parents:
diff changeset
535 pBloodsplats[i].g,
Ritor1
parents:
diff changeset
536 pBloodsplats[i].b);
Ritor1
parents:
diff changeset
537 }
Ritor1
parents:
diff changeset
538 }
Ritor1
parents:
diff changeset
539
Ritor1
parents:
diff changeset
540
Ritor1
parents:
diff changeset
541 //----- (0044F120) --------------------------------------------------------
Ritor1
parents:
diff changeset
542 void Game::PushStationaryLights(int a2)
Ritor1
parents:
diff changeset
543 {
1094
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
544 Game__StationaryLight* pLight;
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
545
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
546 for( int i=0; i<uNumStationaryLights; ++i )
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
547 {
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
548 pLight=&pStationaryLights[i];
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
549 pStationaryLightsStack->AddLight(
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
550 pLight->vPosition.x,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
551 pLight->vPosition.y,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
552 pLight->vPosition.z,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
553 pLight->flt_18,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
554 pLight->vRGBColor.x,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
555 pLight->vRGBColor.y,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
556 pLight->vRGBColor.z,
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
557 _4E94D0_light_type);
1094
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
558 }
0
Ritor1
parents:
diff changeset
559 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
560 // 4E94D0: using guessed type char _4E94D0_light_type;
0
Ritor1
parents:
diff changeset
561
Ritor1
parents:
diff changeset
562 //----- (0044F0FD) --------------------------------------------------------
Ritor1
parents:
diff changeset
563 void Game::_44F0FD()
Ritor1
parents:
diff changeset
564 {
Ritor1
parents:
diff changeset
565 ToggleFlags(0x40u);
Ritor1
parents:
diff changeset
566
Ritor1
parents:
diff changeset
567 if ( !(uFlags & 0x40) )
Ritor1
parents:
diff changeset
568 {
Ritor1
parents:
diff changeset
569 uNumBloodsplats = 0;
Ritor1
parents:
diff changeset
570 field_E0C = 0;
Ritor1
parents:
diff changeset
571 }
Ritor1
parents:
diff changeset
572 }
Ritor1
parents:
diff changeset
573
Ritor1
parents:
diff changeset
574 //----- (0044F0D8) --------------------------------------------------------
Ritor1
parents:
diff changeset
575 void Game::ToggleFlags(uint uMask)
Ritor1
parents:
diff changeset
576 {
Ritor1
parents:
diff changeset
577 if (uFlags & uMask)
Ritor1
parents:
diff changeset
578 uFlags &= ~uMask;
Ritor1
parents:
diff changeset
579 else
Ritor1
parents:
diff changeset
580 uFlags |= uMask;
Ritor1
parents:
diff changeset
581 }
Ritor1
parents:
diff changeset
582
Ritor1
parents:
diff changeset
583
Ritor1
parents:
diff changeset
584 //----- (0044F07B) --------------------------------------------------------
Ritor1
parents:
diff changeset
585 bool Game::_44F07B()
Ritor1
parents:
diff changeset
586 {
Ritor1
parents:
diff changeset
587 if (!pKeyboardInstance->IsKeyBeingHeld(VK_SHIFT) &&
Ritor1
parents:
diff changeset
588 !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) &&
Ritor1
parents:
diff changeset
589 !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) ||
Ritor1
parents:
diff changeset
590
Ritor1
parents:
diff changeset
591 (pKeyboardInstance->WasKeyPressed(VK_F11) == 0 &&
Ritor1
parents:
diff changeset
592 pKeyboardInstance->WasKeyPressed(VK_F11)))
Ritor1
parents:
diff changeset
593 return true;
Ritor1
parents:
diff changeset
594 return false;
Ritor1
parents:
diff changeset
595 }
Ritor1
parents:
diff changeset
596
Ritor1
parents:
diff changeset
597 //----- (0044EEA7) --------------------------------------------------------
Ritor1
parents:
diff changeset
598 bool Game::_44EEA7()
Ritor1
parents:
diff changeset
599 {
Ritor1
parents:
diff changeset
600 //Game *v1; // esi@1
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
601 //double v2; // st7@2
0
Ritor1
parents:
diff changeset
602 float depth; // ST00_4@9
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
603 //bool result; // eax@9
0
Ritor1
parents:
diff changeset
604 unsigned int v5; // eax@14
Ritor1
parents:
diff changeset
605 __int64 v6; // kr00_8@21
Ritor1
parents:
diff changeset
606 unsigned int y; // [sp+4h] [bp-24h]@2
Ritor1
parents:
diff changeset
607 unsigned int x; // [sp+8h] [bp-20h]@2
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
608 Vis_SelectionFilter *v10; // [sp+10h] [bp-18h]@2
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
609 Vis_SelectionFilter *v11; // [sp+14h] [bp-14h]@2
0
Ritor1
parents:
diff changeset
610 POINT a2; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
611
Ritor1
parents:
diff changeset
612 //v1 = this;
Ritor1
parents:
diff changeset
613 ++qword_5C6DF0;
Ritor1
parents:
diff changeset
614 pParticleEngine->UpdateParticles();
Ritor1
parents:
diff changeset
615 pMouseInstance->GetCursorPos(&a2);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
616
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
617 x = a2.y;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
618 y = a2.x;
0
Ritor1
parents:
diff changeset
619 if ( sub_4637E0_is_there_popup_onscreen() )
Ritor1
parents:
diff changeset
620 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
621 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
622 v10 = &vis_sprite_filter_2;
871
710cf848ad24 Particle engine made working.
Nomad
parents: 831
diff changeset
623 depth = pGame->pIndoorCameraD3D->GetPickDepth();
0
Ritor1
parents:
diff changeset
624 }
Ritor1
parents:
diff changeset
625 else
Ritor1
parents:
diff changeset
626 {
592
96f48cfdd657 some flags
Nomad
parents: 569
diff changeset
627 if ( uFlags2 & GAME_FLAGS_2_TARGETING_MODE )
0
Ritor1
parents:
diff changeset
628 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
629 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
630 v10 = &vis_sprite_filter_1;
0
Ritor1
parents:
diff changeset
631 }
Ritor1
parents:
diff changeset
632 else
Ritor1
parents:
diff changeset
633 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
634 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
635 v10 = &vis_sprite_filter_4;
0
Ritor1
parents:
diff changeset
636 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
637 depth = 5120.0;
0
Ritor1
parents:
diff changeset
638 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
639 //depth = v2;
0
Ritor1
parents:
diff changeset
640
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 293
diff changeset
641 PickMouse(depth, y, x, false, v10, v11);
0
Ritor1
parents:
diff changeset
642 pLightmapBuilder->std__vector_000004_size = 0;
Ritor1
parents:
diff changeset
643 pLightmapBuilder->std__vector_183808_size = 0;
Ritor1
parents:
diff changeset
644 pDecalBuilder->std__vector_pDecals_size = 0;
Ritor1
parents:
diff changeset
645 pDecalBuilder->field_308008 = 0;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
646 if (!_44F07B())
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
647 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
648
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 638
diff changeset
649 if ( uFlags & GAME_FLAGS_1_DRAW_BLV_DEBUGS)
794
Nomad
parents: 791
diff changeset
650 pStru10Instance->bDoNotDrawPortalFrustum = false;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
651 if ( /*pRenderer->pRenderD3D &&*/ uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
652 {
Ritor1
parents:
diff changeset
653 v5 = GetLevelFogColor();
Ritor1
parents:
diff changeset
654 pRenderer->uFogColor = v5 & 0xFFFFFF;
Ritor1
parents:
diff changeset
655 }
Ritor1
parents:
diff changeset
656 if (uFlags & 0x0400)
Ritor1
parents:
diff changeset
657 uFlags2 |= 0x01;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
658 /*if ( !pRenderer->pRenderD3D && uCurrentlyLoadedLevelType == LEVEL_Outdoor && pMobileLightsStack->uNumLightsActive )
0
Ritor1
parents:
diff changeset
659 {
Ritor1
parents:
diff changeset
660 uFlags2 |= 0x01;
Ritor1
parents:
diff changeset
661 field_E10 = qword_5C6DF0;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
662 }*/
0
Ritor1
parents:
diff changeset
663 v6 = qword_5C6DF0 - field_E10;
Ritor1
parents:
diff changeset
664 if ( qword_5C6DF0 - field_E10 == 1 )
Ritor1
parents:
diff changeset
665 uFlags2 |= v6;
Ritor1
parents:
diff changeset
666 if (uNumStationaryLights_in_pStationaryLightsStack != pStationaryLightsStack->uNumLightsActive )
Ritor1
parents:
diff changeset
667 {
Ritor1
parents:
diff changeset
668 uFlags2 |= 1u;
Ritor1
parents:
diff changeset
669 uNumStationaryLights_in_pStationaryLightsStack = pStationaryLightsStack->uNumLightsActive;
Ritor1
parents:
diff changeset
670 }
Ritor1
parents:
diff changeset
671 _44E904();
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
672 return true;
0
Ritor1
parents:
diff changeset
673 }
Ritor1
parents:
diff changeset
674
Ritor1
parents:
diff changeset
675
Ritor1
parents:
diff changeset
676 //----- (0044EDE4) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
677 bool Game::AlterGamma_BLV(BLVFace *pFace, signed int *pColor)
0
Ritor1
parents:
diff changeset
678 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
679 if (uFlags2 & GAME_FLAGS_2_SATURATE_LIGHTMAPS &&
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
680 pFace->uAttributes & FACE_CAN_SATURATE_COLOR)
0
Ritor1
parents:
diff changeset
681 {
Ritor1
parents:
diff changeset
682 *pColor = ReplaceHSV(*pColor, 1.0, fSaturation, -1.0);
Ritor1
parents:
diff changeset
683 return true;
Ritor1
parents:
diff changeset
684 }
Ritor1
parents:
diff changeset
685 else
Ritor1
parents:
diff changeset
686 return false;
Ritor1
parents:
diff changeset
687 }
Ritor1
parents:
diff changeset
688
Ritor1
parents:
diff changeset
689 //----- (0044EE30) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
690 bool Game::AlterGamma_ODM(ODMFace *pFace, signed int *pColor)
0
Ritor1
parents:
diff changeset
691 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
692 if (uFlags2 & GAME_FLAGS_2_SATURATE_LIGHTMAPS &&
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
693 pFace->uAttributes & FACE_CAN_SATURATE_COLOR)
0
Ritor1
parents:
diff changeset
694 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
695 *pColor = ReplaceHSV(*pColor, 1.0, fSaturation, -1.0);
0
Ritor1
parents:
diff changeset
696 return true;
Ritor1
parents:
diff changeset
697 }
Ritor1
parents:
diff changeset
698 else
Ritor1
parents:
diff changeset
699 return false;
Ritor1
parents:
diff changeset
700 }
Ritor1
parents:
diff changeset
701
Ritor1
parents:
diff changeset
702
Ritor1
parents:
diff changeset
703 //----- (004645FA) --------------------------------------------------------
Ritor1
parents:
diff changeset
704 void Game::Deinitialize()
Ritor1
parents:
diff changeset
705 {
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
706 WriteWindowsRegistryInt("startinwindow", 1);//pRenderer->bWindowMode);
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
707 //if (pRenderer->bWindowMode)
0
Ritor1
parents:
diff changeset
708 {
2052
71a814f4482a Moved implementation to cpp
Nomad
parents: 2044
diff changeset
709 WriteWindowsRegistryInt("window X", window->GetX());
71a814f4482a Moved implementation to cpp
Nomad
parents: 2044
diff changeset
710 WriteWindowsRegistryInt("window Y", window->GetY());
1984
b00f5bb7d930 Added back window position saving
zipi
parents: 1980
diff changeset
711 }
0
Ritor1
parents:
diff changeset
712 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun);
Ritor1
parents:
diff changeset
713 pItemsTable->Release();
Ritor1
parents:
diff changeset
714 pNPCStats->Release();
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
715
0
Ritor1
parents:
diff changeset
716 if (pMouse)
Ritor1
parents:
diff changeset
717 pMouse->Deactivate();
Ritor1
parents:
diff changeset
718
1093
c59ac5ea63f5 * stru154::GetFacePlane mistake fixed
zipi
parents: 1063
diff changeset
719 delete pRenderer;
0
Ritor1
parents:
diff changeset
720 pAudioPlayer->Release();//error
Ritor1
parents:
diff changeset
721 pNew_LOD->FreeSubIndexAndIO();
Ritor1
parents:
diff changeset
722 pGames_LOD->FreeSubIndexAndIO();
Ritor1
parents:
diff changeset
723 ClipCursor(0);
Ritor1
parents:
diff changeset
724 Game::Destroy();
Ritor1
parents:
diff changeset
725 }
Ritor1
parents:
diff changeset
726
Ritor1
parents:
diff changeset
727 //----- (0044EE7C) --------------------------------------------------------
Ritor1
parents:
diff changeset
728 bool Game::draw_debug_outlines()
Ritor1
parents:
diff changeset
729 {
Ritor1
parents:
diff changeset
730 if (uFlags & 0x04)
Ritor1
parents:
diff changeset
731 {
Ritor1
parents:
diff changeset
732 pLightmapBuilder->DrawDebugOutlines(-1);
Ritor1
parents:
diff changeset
733 pDecalBuilder->DrawDecalDebugOutlines();
Ritor1
parents:
diff changeset
734 }
Ritor1
parents:
diff changeset
735 return true;
Ritor1
parents:
diff changeset
736 }
Ritor1
parents:
diff changeset
737
Ritor1
parents:
diff changeset
738 //----- (0044EC23) --------------------------------------------------------
1391
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
739 int Game::_44EC23(struct Polygon *a2, int *a3, signed int a4)
0
Ritor1
parents:
diff changeset
740 {
Ritor1
parents:
diff changeset
741 double v4; // st7@4
Ritor1
parents:
diff changeset
742 //double v5; // ST00_8@4
Ritor1
parents:
diff changeset
743 signed int v6; // eax@5
Ritor1
parents:
diff changeset
744 //double v7; // ST00_8@6
Ritor1
parents:
diff changeset
745 signed int result; // eax@8
Ritor1
parents:
diff changeset
746 //double v9; // ST00_8@9
Ritor1
parents:
diff changeset
747 //double v10; // ST00_8@11
Ritor1
parents:
diff changeset
748 float a2a; // [sp+14h] [bp+8h]@4
Ritor1
parents:
diff changeset
749 float a3a; // [sp+18h] [bp+Ch]@4
Ritor1
parents:
diff changeset
750 float a3b; // [sp+18h] [bp+Ch]@6
Ritor1
parents:
diff changeset
751 float a4a; // [sp+1Ch] [bp+10h]@9
Ritor1
parents:
diff changeset
752 float a4b; // [sp+1Ch] [bp+10h]@11
Ritor1
parents:
diff changeset
753
Ritor1
parents:
diff changeset
754 if ( this->uFlags2 & 2 && a2->field_59 == 5 && a2->pODMFace->uAttributes & 2 )
Ritor1
parents:
diff changeset
755 {
Ritor1
parents:
diff changeset
756 v4 = (double)a4;
Ritor1
parents:
diff changeset
757 a2a = v4;
Ritor1
parents:
diff changeset
758 *a3 |= 2u;
Ritor1
parents:
diff changeset
759 a3a = (1.0 - this->fSaturation) * v4;
Ritor1
parents:
diff changeset
760 //v5 = a3a + 6.7553994e15;
Ritor1
parents:
diff changeset
761 //if ( SLODWORD(v5) >= 0 )
Ritor1
parents:
diff changeset
762 if (floorf(a3a + 0.5f) >= 0 )
Ritor1
parents:
diff changeset
763 {
Ritor1
parents:
diff changeset
764 a3b = (1.0 - this->fSaturation) * a2a;
Ritor1
parents:
diff changeset
765 //v7 = a3b + 6.7553994e15;
Ritor1
parents:
diff changeset
766 //v6 = LODWORD(v7);
Ritor1
parents:
diff changeset
767 v6 = floorf(a3b + 0.5f);
Ritor1
parents:
diff changeset
768 }
Ritor1
parents:
diff changeset
769 else
Ritor1
parents:
diff changeset
770 {
Ritor1
parents:
diff changeset
771 v6 = 0;
Ritor1
parents:
diff changeset
772 }
Ritor1
parents:
diff changeset
773 if ( a4 >= v6 )
Ritor1
parents:
diff changeset
774 {
Ritor1
parents:
diff changeset
775 a4a = (1.0 - fSaturation) * a2a;
Ritor1
parents:
diff changeset
776 //v9 = a4a + 6.7553994e15;
Ritor1
parents:
diff changeset
777 //if ( SLODWORD(v9) >= 0 )
Ritor1
parents:
diff changeset
778 if (floorf(a4a + 0.5f) >= 0)
Ritor1
parents:
diff changeset
779 {
Ritor1
parents:
diff changeset
780 a4b = (1.0 - fSaturation) * a2a;
Ritor1
parents:
diff changeset
781 //v10 = a4b + 6.7553994e15;
Ritor1
parents:
diff changeset
782 //result = LODWORD(v10);
Ritor1
parents:
diff changeset
783 result = floorf(a4b + 0.5f);
Ritor1
parents:
diff changeset
784 }
Ritor1
parents:
diff changeset
785 else
Ritor1
parents:
diff changeset
786 {
Ritor1
parents:
diff changeset
787 result = 0;
Ritor1
parents:
diff changeset
788 }
Ritor1
parents:
diff changeset
789 }
Ritor1
parents:
diff changeset
790 else
Ritor1
parents:
diff changeset
791 {
Ritor1
parents:
diff changeset
792 result = a4;
Ritor1
parents:
diff changeset
793 }
Ritor1
parents:
diff changeset
794 }
Ritor1
parents:
diff changeset
795 else
Ritor1
parents:
diff changeset
796 {
Ritor1
parents:
diff changeset
797 result = -1;
Ritor1
parents:
diff changeset
798 }
Ritor1
parents:
diff changeset
799 return result;
Ritor1
parents:
diff changeset
800 }
Ritor1
parents:
diff changeset
801
Ritor1
parents:
diff changeset
802
Ritor1
parents:
diff changeset
803
Ritor1
parents:
diff changeset
804 //----- (00465C8B) --------------------------------------------------------
Ritor1
parents:
diff changeset
805 Game *Game::Create()
Ritor1
parents:
diff changeset
806 {
Ritor1
parents:
diff changeset
807 return new Game;
Ritor1
parents:
diff changeset
808 }
Ritor1
parents:
diff changeset
809
Ritor1
parents:
diff changeset
810 //----- (00465CF3) --------------------------------------------------------
Ritor1
parents:
diff changeset
811 void Game::Destroy()
Ritor1
parents:
diff changeset
812 {
Ritor1
parents:
diff changeset
813 if (pGame)
Ritor1
parents:
diff changeset
814 delete pGame;
Ritor1
parents:
diff changeset
815 pGame = nullptr;
Ritor1
parents:
diff changeset
816 }
Ritor1
parents:
diff changeset
817
Ritor1
parents:
diff changeset
818 //----- (0044ED0A) --------------------------------------------------------
Ritor1
parents:
diff changeset
819 signed int Game::_44ED0A(BLVFace *a2, int *a3, signed int a4)
Ritor1
parents:
diff changeset
820 {
Ritor1
parents:
diff changeset
821 double v4; // st7@3
Ritor1
parents:
diff changeset
822 //double v5; // ST00_8@3
Ritor1
parents:
diff changeset
823 signed int v6; // eax@4
Ritor1
parents:
diff changeset
824 //double v7; // ST00_8@5
Ritor1
parents:
diff changeset
825 signed int result; // eax@7
Ritor1
parents:
diff changeset
826 //double v9; // ST00_8@8
Ritor1
parents:
diff changeset
827 //double v10; // ST00_8@10
Ritor1
parents:
diff changeset
828 float v11; // [sp+14h] [bp+8h]@3
Ritor1
parents:
diff changeset
829 float v12; // [sp+18h] [bp+Ch]@3
Ritor1
parents:
diff changeset
830 float v13; // [sp+18h] [bp+Ch]@5
Ritor1
parents:
diff changeset
831 float v14; // [sp+1Ch] [bp+10h]@8
Ritor1
parents:
diff changeset
832 float v15; // [sp+1Ch] [bp+10h]@10
Ritor1
parents:
diff changeset
833
Ritor1
parents:
diff changeset
834 if ( this->uFlags2 & 2 && a2->uAttributes & 2 )
Ritor1
parents:
diff changeset
835 {
Ritor1
parents:
diff changeset
836 v4 = (double)a4;
Ritor1
parents:
diff changeset
837 v11 = v4;
Ritor1
parents:
diff changeset
838 *a3 |= 2u;
Ritor1
parents:
diff changeset
839 v12 = (1.0 - this->fSaturation) * v4;
Ritor1
parents:
diff changeset
840 //v5 = v12 + 6.7553994e15;
Ritor1
parents:
diff changeset
841 if (floorf(v12 + 0.5f)/* SLODWORD(v5)*/ >= 0 )
Ritor1
parents:
diff changeset
842 {
Ritor1
parents:
diff changeset
843 v13 = (1.0 - this->fSaturation) * v11;
Ritor1
parents:
diff changeset
844 //v7 = v13 + 6.7553994e15;
Ritor1
parents:
diff changeset
845 //v6 = LODWORD(v7);
Ritor1
parents:
diff changeset
846 v6 = floorf(v13 + 0.5f);
Ritor1
parents:
diff changeset
847 }
Ritor1
parents:
diff changeset
848 else
Ritor1
parents:
diff changeset
849 {
Ritor1
parents:
diff changeset
850 v6 = 0;
Ritor1
parents:
diff changeset
851 }
Ritor1
parents:
diff changeset
852 if ( a4 >= v6 )
Ritor1
parents:
diff changeset
853 {
Ritor1
parents:
diff changeset
854 v14 = (1.0 - fSaturation) * v11;
Ritor1
parents:
diff changeset
855 //v9 = v14 + 6.7553994e15;
Ritor1
parents:
diff changeset
856 if (floorf(v14 + 0.5f)/* SLODWORD(v9)*/ >= 0 )
Ritor1
parents:
diff changeset
857 {
Ritor1
parents:
diff changeset
858 v15 = (1.0 - fSaturation) * v11;
Ritor1
parents:
diff changeset
859 //v10 = v15 + 6.7553994e15;
Ritor1
parents:
diff changeset
860 //result = LODWORD(v10);
Ritor1
parents:
diff changeset
861 result = floorf(v15 + 0.5f);
Ritor1
parents:
diff changeset
862 }
Ritor1
parents:
diff changeset
863 else
Ritor1
parents:
diff changeset
864 {
Ritor1
parents:
diff changeset
865 result = 0;
Ritor1
parents:
diff changeset
866 }
Ritor1
parents:
diff changeset
867 }
Ritor1
parents:
diff changeset
868 else
Ritor1
parents:
diff changeset
869 {
Ritor1
parents:
diff changeset
870 result = a4;
Ritor1
parents:
diff changeset
871 }
Ritor1
parents:
diff changeset
872 }
Ritor1
parents:
diff changeset
873 else
Ritor1
parents:
diff changeset
874 {
Ritor1
parents:
diff changeset
875 result = -1;
Ritor1
parents:
diff changeset
876 }
Ritor1
parents:
diff changeset
877 return result;
Ritor1
parents:
diff changeset
878 }
Ritor1
parents:
diff changeset
879
Ritor1
parents:
diff changeset
880
Ritor1
parents:
diff changeset
881 //----- (0044E4B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
882 Game::Game()
Ritor1
parents:
diff changeset
883 {
Ritor1
parents:
diff changeset
884 uNumStationaryLights = 0;
Ritor1
parents:
diff changeset
885 uNumBloodsplats = 0;
Ritor1
parents:
diff changeset
886 field_E0C = 0;
Ritor1
parents:
diff changeset
887 field_E10 = 0;
Ritor1
parents:
diff changeset
888 uNumStationaryLights_in_pStationaryLightsStack = 0;
Ritor1
parents:
diff changeset
889 bGammaControlInitialized = false;
Ritor1
parents:
diff changeset
890 uFlags = 0;
Ritor1
parents:
diff changeset
891 uFlags2 = 0;
Ritor1
parents:
diff changeset
892 uSomeGammaStartTime = 0;
Ritor1
parents:
diff changeset
893 uSomeGammaDeltaTime = 0;
Ritor1
parents:
diff changeset
894
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
895 //pThreadWardInstance = new ThreadWard;
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
896 pThreadWardInstance = nullptr;
0
Ritor1
parents:
diff changeset
897 pParticleEngine = new ParticleEngine;
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
898 pMouse = pMouseInstance = new Mouse;
0
Ritor1
parents:
diff changeset
899 pLightmapBuilder = new LightmapBuilder;
Ritor1
parents:
diff changeset
900 pVisInstance = new Vis;
Ritor1
parents:
diff changeset
901 pStru6Instance = new stru6;
Ritor1
parents:
diff changeset
902 pIndoorCameraD3D = new IndoorCameraD3D;
Ritor1
parents:
diff changeset
903 pStru9Instance = new stru9;
Ritor1
parents:
diff changeset
904 pStru10Instance = new stru10;
1391
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
905 //pStru11Instance = new stru11;
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
906 pStru11Instance = nullptr;
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
907 //pStru12Instance = new stru12(pStru11Instance);
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
908 pStru12Instance = nullptr;
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
909 //pCShow = new CShow;
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
910 pCShow = nullptr;
0
Ritor1
parents:
diff changeset
911 pKeyboardInstance = new Keyboard;
Ritor1
parents:
diff changeset
912 pGammaController = new GammaController;
Ritor1
parents:
diff changeset
913
Ritor1
parents:
diff changeset
914 uFlags |= 0x0800;
Ritor1
parents:
diff changeset
915 uFlags2 |= 0x24;
Ritor1
parents:
diff changeset
916
Ritor1
parents:
diff changeset
917 _44F0FD();
Ritor1
parents:
diff changeset
918 }
Ritor1
parents:
diff changeset
919
Ritor1
parents:
diff changeset
920 //----- (0044E7F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
921 Game::~Game()
Ritor1
parents:
diff changeset
922 {
Ritor1
parents:
diff changeset
923 if (pGammaController)
Ritor1
parents:
diff changeset
924 delete pGammaController;
Ritor1
parents:
diff changeset
925 if (pKeyboardInstance)
Ritor1
parents:
diff changeset
926 delete pKeyboardInstance;
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
927 /*if (pCShow)
0
Ritor1
parents:
diff changeset
928 delete pCShow;
Ritor1
parents:
diff changeset
929 if (pStru12Instance)
Ritor1
parents:
diff changeset
930 delete pStru12Instance;
Ritor1
parents:
diff changeset
931 if (pStru11Instance)
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
932 delete pStru11Instance;*/
0
Ritor1
parents:
diff changeset
933 if (pStru10Instance)
Ritor1
parents:
diff changeset
934 delete pStru10Instance;
Ritor1
parents:
diff changeset
935 if (pStru9Instance)
Ritor1
parents:
diff changeset
936 delete pStru9Instance;
Ritor1
parents:
diff changeset
937 if (pIndoorCameraD3D)
Ritor1
parents:
diff changeset
938 delete pIndoorCameraD3D;
Ritor1
parents:
diff changeset
939 if (pStru6Instance)
Ritor1
parents:
diff changeset
940 delete pStru6Instance;
Ritor1
parents:
diff changeset
941 if (pVisInstance)
Ritor1
parents:
diff changeset
942 delete pVisInstance;
Ritor1
parents:
diff changeset
943 if (pLightmapBuilder)
Ritor1
parents:
diff changeset
944 delete pLightmapBuilder;
Ritor1
parents:
diff changeset
945 if (pMouseInstance)
Ritor1
parents:
diff changeset
946 delete pMouseInstance;
Ritor1
parents:
diff changeset
947 if (pParticleEngine)
Ritor1
parents:
diff changeset
948 delete pParticleEngine;
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
949 //if (pThreadWardInstance)
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
950 // delete pThreadWardInstance;
0
Ritor1
parents:
diff changeset
951 }
Ritor1
parents:
diff changeset
952
Ritor1
parents:
diff changeset
953 //----- (0044E904) --------------------------------------------------------
Ritor1
parents:
diff changeset
954 void Game::_44E904()
Ritor1
parents:
diff changeset
955 {
Ritor1
parents:
diff changeset
956 //Game *v1; // esi@1
Ritor1
parents:
diff changeset
957 unsigned __int64 v2; // qax@1
Ritor1
parents:
diff changeset
958 unsigned int v3; // ecx@1
Ritor1
parents:
diff changeset
959 int v4; // edi@1
Ritor1
parents:
diff changeset
960 unsigned __int8 v5; // cf@7
Ritor1
parents:
diff changeset
961 double v6; // st7@13
Ritor1
parents:
diff changeset
962 double v7; // st7@15
Ritor1
parents:
diff changeset
963 signed __int64 v8; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
964
Ritor1
parents:
diff changeset
965 //v1 = this;
Ritor1
parents:
diff changeset
966 v2 = pEventTimer->Time();
Ritor1
parents:
diff changeset
967 v4 = (v2 - uSomeGammaStartTime) >> 32;
Ritor1
parents:
diff changeset
968 v3 = v2 - LODWORD(uSomeGammaStartTime);
Ritor1
parents:
diff changeset
969 v8 = v2 - uSomeGammaStartTime;
Ritor1
parents:
diff changeset
970 if ( v4 < 0
Ritor1
parents:
diff changeset
971 || SHIDWORD(v2) < ((unsigned int)v2 < LODWORD(uSomeGammaStartTime)) + HIDWORD(uSomeGammaStartTime) | v4 == 0
Ritor1
parents:
diff changeset
972 && v3 <= 0x80 )
Ritor1
parents:
diff changeset
973 {
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
974 if ( v4 < 0 )
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
975 {
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
976 v3 = 0;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
977 v4 = 0;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
978 uSomeGammaStartTime = v2;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
979 v8 = __PAIR__(v4, v3);
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
980 }
0
Ritor1
parents:
diff changeset
981 }
Ritor1
parents:
diff changeset
982 else
Ritor1
parents:
diff changeset
983 {
Ritor1
parents:
diff changeset
984 if ( uSomeGammaDeltaTime )
Ritor1
parents:
diff changeset
985 {
Ritor1
parents:
diff changeset
986 LODWORD(uSomeGammaDeltaTime) = 0;
Ritor1
parents:
diff changeset
987 HIDWORD(uSomeGammaDeltaTime) = 0;
Ritor1
parents:
diff changeset
988 }
Ritor1
parents:
diff changeset
989 else
Ritor1
parents:
diff changeset
990 {
Ritor1
parents:
diff changeset
991 LODWORD(uSomeGammaDeltaTime) = v3;
Ritor1
parents:
diff changeset
992 HIDWORD(uSomeGammaDeltaTime) = v4;
Ritor1
parents:
diff changeset
993 }
Ritor1
parents:
diff changeset
994 v5 = __CFADD__(v3, -128);
Ritor1
parents:
diff changeset
995 v3 -= 128;
Ritor1
parents:
diff changeset
996 v4 = v5 + v4 - 1;
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
997 uSomeGammaStartTime = v2;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
998 v8 = __PAIR__(v4, v3);
0
Ritor1
parents:
diff changeset
999 }
Ritor1
parents:
diff changeset
1000 if ( uSomeGammaDeltaTime )
Ritor1
parents:
diff changeset
1001 v6 = (double)(signed __int64)(uSomeGammaDeltaTime - __PAIR__(v4, v3));
Ritor1
parents:
diff changeset
1002 else
Ritor1
parents:
diff changeset
1003 v6 = (double)v8;
Ritor1
parents:
diff changeset
1004 v7 = v6 * 0.0078125;
Ritor1
parents:
diff changeset
1005 if ( v7 < 0.0 || v7 <= 1.0 )
Ritor1
parents:
diff changeset
1006 {
Ritor1
parents:
diff changeset
1007 if ( v7 < 0.0 )
Ritor1
parents:
diff changeset
1008 v7 = 0.0;
Ritor1
parents:
diff changeset
1009 }
Ritor1
parents:
diff changeset
1010 else
Ritor1
parents:
diff changeset
1011 {
Ritor1
parents:
diff changeset
1012 v7 = 1.0;
Ritor1
parents:
diff changeset
1013 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1014 //if ( pRenderer->pRenderD3D )
0
Ritor1
parents:
diff changeset
1015 fSaturation = v7;
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1016 //else
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1017 // fSaturation = (1.0 - 0.5) * v7 + 0.5;
0
Ritor1
parents:
diff changeset
1018 }
Ritor1
parents:
diff changeset
1019
Ritor1
parents:
diff changeset
1020 //----- (0044EA17) --------------------------------------------------------
Ritor1
parents:
diff changeset
1021 bool Game::InitializeGammaController()
Ritor1
parents:
diff changeset
1022 {
2152
d44b7775fc06 Removed DirectDraw2 compatibility.
Nomad
parents: 2151
diff changeset
1023 //if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT ||
d44b7775fc06 Removed DirectDraw2 compatibility.
Nomad
parents: 2151
diff changeset
1024 //pVersion->pVersionInfo.dwMajorVersion != 4 )
0
Ritor1
parents:
diff changeset
1025 pGammaController->InitializeFromSurface(pRenderer->pFrontBuffer4);
Ritor1
parents:
diff changeset
1026
Ritor1
parents:
diff changeset
1027 bGammaControlInitialized = true;
Ritor1
parents:
diff changeset
1028 uSomeGammaStartTime = pEventTimer->Time();
Ritor1
parents:
diff changeset
1029 return true;
Ritor1
parents:
diff changeset
1030 }
Ritor1
parents:
diff changeset
1031
Ritor1
parents:
diff changeset
1032 //----- (0044EA5E) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1033 bool Game::PickMouse(float fPickDepth, unsigned int uMouseX, unsigned int uMouseY, bool bOutline, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
1034 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1035 /*if (pCurrentScreen != SCREEN_GAME|| !pRenderer->pRenderD3D)
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1036 return false;*/
0
Ritor1
parents:
diff changeset
1037
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1038 if (!pVisInstance)
0
Ritor1
parents:
diff changeset
1039 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1040 MessageBoxW(nullptr, L"The 'Vis' object pointer has not been instatiated, but CGame::Pick() is trying to call through it.", nullptr, 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1041 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1042 }
0
Ritor1
parents:
diff changeset
1043
692
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1044 if (uMouseX >= (signed int)pViewport->uScreen_TL_X &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1045 uMouseX <= (signed int)pViewport->uScreen_BR_X &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1046 uMouseY >= (signed int)pViewport->uScreen_TL_Y &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1047 uMouseY <= (signed int)pViewport->uScreen_BR_Y)
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1048 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1049 pVisInstance->PickMouse(fPickDepth, uMouseX, uMouseY, sprite_filter, face_filter);
0
Ritor1
parents:
diff changeset
1050
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1051 if (bOutline)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1052 OutlineSelection();
0
Ritor1
parents:
diff changeset
1053 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1054
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1055 return true;
0
Ritor1
parents:
diff changeset
1056 }
Ritor1
parents:
diff changeset
1057 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1058
Ritor1
parents:
diff changeset
1059 //----- (0044EB12) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1060 bool Game::PickKeyboard(bool bOutline, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
1061 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1062 if (pCurrentScreen == SCREEN_GAME && pVisInstance /*&& pRenderer->pRenderD3D*/)
0
Ritor1
parents:
diff changeset
1063 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1064 bool r = pVisInstance->PickKeyboard(&pVisInstance->default_list, sprite_filter, face_filter);
0
Ritor1
parents:
diff changeset
1065
Ritor1
parents:
diff changeset
1066 if (bOutline)
Ritor1
parents:
diff changeset
1067 OutlineSelection();
Ritor1
parents:
diff changeset
1068 return r;
Ritor1
parents:
diff changeset
1069 }
Ritor1
parents:
diff changeset
1070 return false;
Ritor1
parents:
diff changeset
1071 }
123
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1072 /*
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1073 Result::Code Game::PickKeyboard(bool bOutline, struct unnamed_F93E6C *a3, struct unnamed_F93E6C *a4)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1074 {
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1075 if (dword_4E28F8_PartyCantJumpIfTrue)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1076 return Result::Generic;
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1077
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1078 pVis->PickKeyboard(a3, a4);
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1079 if (bOutline)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1080 Game_outline_selection((int)this);
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1081 return Result::Success;
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1082 }
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1083 */
0
Ritor1
parents:
diff changeset
1084 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1085
Ritor1
parents:
diff changeset
1086 //----- (0044EB5A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1087 void Game::OutlineSelection()
Ritor1
parents:
diff changeset
1088 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1089 if (!pVisInstance)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1090 return;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1091
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1092 if (!pVisInstance->default_list.uNumPointers)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1093 return;
0
Ritor1
parents:
diff changeset
1094
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1095 Vis_ObjectInfo* object_info = pVisInstance->default_list.object_pointers[0];
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1096 if (object_info)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1097 switch (object_info->object_type)
0
Ritor1
parents:
diff changeset
1098 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1099 case VisObjectType_Sprite:
0
Ritor1
parents:
diff changeset
1100 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1101 Log::Warning(L"Sprite outline currently unsupported");
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1102 return;
0
Ritor1
parents:
diff changeset
1103 }
Ritor1
parents:
diff changeset
1104
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1105 case VisObjectType_Face:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1106 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1107 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1108 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1109 ODMFace* face = (ODMFace *)object_info->object;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1110 if (face->uAttributes & FACE_OUTLINED)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1111 face->uAttributes &= ~FACE_OUTLINED;
0
Ritor1
parents:
diff changeset
1112 else
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1113 face->uAttributes |= FACE_OUTLINED;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1114 }
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1115 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1116 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1117 BLVFace* face = (BLVFace *)object_info->object;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1118 if (face->uAttributes & FACE_OUTLINED)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1119 face->uAttributes &= ~FACE_OUTLINED;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1120 else
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1121 face->uAttributes |= FACE_OUTLINED;
0
Ritor1
parents:
diff changeset
1122 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1507
diff changeset
1123 else Error("Invalid level type", uCurrentlyLoadedLevelType);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1124 }
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 293
diff changeset
1125 break;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1126
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1127 default:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1128 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1129 MessageBoxW(nullptr, L"Undefined CObjectInfo type requested in CGame::outline_selection()", nullptr, 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1130 ExitProcess(0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1131 }
0
Ritor1
parents:
diff changeset
1132 }
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1133 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1134 //----- (004304E7) --------------------------------------------------------
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1135 void GameUI_MsgProc()
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1136 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1137 //signed int v0; // edi@6
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1138 //char *v1; // esi@6
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1139 unsigned int v2; // edx@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1140 Actor *pActor; // ecx@13
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1141 int v4; // ecx@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1142 //NPCData *pNPCData0; // eax@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1143 //int v6; // edx@20
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1144 //int v7; // ecx@29
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1145 //unsigned int v8; // edx@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1146 //unsigned int v9; // ecx@60
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1147 unsigned int v10; // ecx@73
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1148 //unsigned int v11; // eax@75
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1149 unsigned __int8 v12; // sf@75
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1150 unsigned __int8 v13; // of@75
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1151 int v14; // eax@98
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1152 unsigned int v15; // eax@102
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1153 unsigned __int8 v16; // al@104
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1154 unsigned __int8 v17; // al@105
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1155 int v18; // eax@106
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1156 float v19; // ST64_4@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1157 unsigned int v20; // ecx@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1158 float v21; // ST64_4@126
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1159 float v22; // ST64_4@127
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1160 unsigned int v23; // ecx@135
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1161 unsigned int v24; // ecx@149
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1162 unsigned int v25; // ecx@165
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1163 GUIWindow *pWindow; // eax@204
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1164 unsigned int v27; // edx@204
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1165 unsigned int v28; // ecx@204
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1166 GUIWindow *pWindow2; // ecx@248
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1167 //int v30; // edx@258
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1168 //const char *v31; // ecx@262
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1169 signed int v32; // eax@269
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1170 unsigned int v33; // eax@277
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1171 unsigned __int8 v34; // al@279
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1172 unsigned __int8 v35; // al@280
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1173 //GUIWindow *pWindow3; // ecx@332
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1174 int v37; // eax@341
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1175 int v38; // eax@358
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1176 SHORT v39; // ax@365
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1177 //signed int v40; // eax@365
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1178 char *v41; // eax@380
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1179 int v42; // eax@396
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1180 POINT *pPoint; // eax@397
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1181 signed int v44; // eax@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1182 int v45; // edx@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1183 signed int v46; // ecx@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1184 char v47; // zf@399
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1185 char v48; // zf@405
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1186 BLVFace *pBLVFace; // ecx@410
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1187 ODMFace *pODMFace; // ecx@412
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1188 CastSpellInfo *pSpellInfo; // ecx@415
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1189 void *v52; // eax@424
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1190 __int16 v53; // ax@431
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1191 int v54; // eax@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1192 int v55; // ecx@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1193 int v56; // edx@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1194 int v57; // eax@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1195 Player *pPlayer; // edx@442
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1196 unsigned int pMapNum; // eax@445
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1197 signed int v60; // ST64_4@459
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1198 //NPCData *pNPCData2; // eax@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1199 //unsigned __int64 v62; // kr00_8@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1200 __int16 v63; // dx@479
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1201 unsigned int v64; // eax@486
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1202 int v65; // ecx@486
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1203 int v66; // eax@488
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1204 char *v67; // eax@489
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1205 __int16 v68; // dx@498
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1206 char *v69; // eax@512
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1207 int v70; // eax@525
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1208 int v71; // edi@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1209 NPCData *pNPCData3; // esi@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1210 char *v73; // ecx@533
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1211 signed int v74; // edi@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1212 int v75; // eax@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1213 int v76; // esi@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1214 int v77; // eax@537
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1215 Player *pPlayer2; // ecx@549
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1216 //int v79; // ecx@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1217 //unsigned int v80; // edx@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1218 signed int v81; // eax@552
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1219 POINT *pPoint2; // eax@553
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1220 signed int v83; // ecx@554
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1221 signed int v84; // ecx@554
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1222 GUIButton *pButton; // eax@578
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1223 unsigned int v86; // eax@583
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1224 const char *v87; // ecx@595
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1225 const char *v88; // ecx@596
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1226 //unsigned int v89; // eax@598
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1227 unsigned int v90; // eax@602
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1228 int v91; // edx@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1229 int v92; // eax@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1230 int v93; // edx@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1231 int pPlayerNum; // edx@611
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1232 int v95; // eax@611
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1233 //const char *v96; // ecx@621
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1234 unsigned int v97; // eax@624
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1235 int v98; // eax@636
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1236 unsigned __int8 v99; // al@643
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1237 Player *pPlayer3; // eax@648
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1238 int v101; // ecx@648
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1239 int v102; // edx@652
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1240 int v103; // eax@671
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1241 Player *pPlayer4; // ecx@718
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1242 int v105; // eax@718
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1243 Player *pPlayer5; // ST78_4@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1244 unsigned int v107; // eax@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1245 unsigned int v108; // eax@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1246 unsigned int v115; // eax@764
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1247 int v116; // eax@776
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1248 POINT *pPoint3; // eax@777
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1249 unsigned int v118; // eax@785
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1250 unsigned int v119; // ecx@786
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1251 unsigned int v120; // [sp-28h] [bp-624h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1252 unsigned int v121; // [sp-28h] [bp-624h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1253 unsigned int v122; // [sp-24h] [bp-620h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1254 unsigned int v123; // [sp-24h] [bp-620h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1255 unsigned int v124; // [sp-20h] [bp-61Ch]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1256 unsigned int v125; // [sp-20h] [bp-61Ch]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1257 unsigned int v126; // [sp-1Ch] [bp-618h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1258 int v127; // [sp-1Ch] [bp-618h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1259 unsigned int v128; // [sp-1Ch] [bp-618h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1260 int v129; // [sp-18h] [bp-614h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1261 //signed int v130; // [sp-18h] [bp-614h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1262 int v131; // [sp-14h] [bp-610h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1263 //unsigned int v132; // [sp-14h] [bp-610h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1264 //unsigned int v133; // [sp-10h] [bp-60Ch]@60
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1265 unsigned int v134; // [sp-10h] [bp-60Ch]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1266 //signed int v135; // [sp-10h] [bp-60Ch]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1267 unsigned int v136; // [sp-10h] [bp-60Ch]@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1268 //unsigned int v137; // [sp-Ch] [bp-608h]@60
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1269 unsigned int v138; // [sp-Ch] [bp-608h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1270 //signed int v139; // [sp-Ch] [bp-608h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1271 unsigned int v140; // [sp-Ch] [bp-608h]@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1272 enum WindowType pWindowType; // [sp-8h] [bp-604h]@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1273 //enum WindowType pWindowType1; // [sp-8h] [bp-604h]@60
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1274 unsigned __int8 v143; // [sp-8h] [bp-604h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1275 //int v144; // [sp-8h] [bp-604h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1276 enum WindowType pWindowType2; // [sp-8h] [bp-604h]@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1277 //const char *v146; // [sp-8h] [bp-604h]@449
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1278 //unsigned int v147; // [sp-8h] [bp-604h]@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1279 //int v148; // [sp-4h] [bp-600h]@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1280 GUIButton *pButton2; // [sp-4h] [bp-600h]@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1281 const char *v150; // [sp-4h] [bp-600h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1282 //unsigned int v151; // [sp-4h] [bp-600h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1283 int v152; // [sp-4h] [bp-600h]@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1284 int v153; // [sp-4h] [bp-600h]@135
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1285 //int v154; // [sp-4h] [bp-600h]@149
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1286 int v155; // [sp-4h] [bp-600h]@165
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1287 int v156; // [sp-4h] [bp-600h]@204
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1288 //const char *v157; // [sp-4h] [bp-600h]@444
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1289 //unsigned int v158; // [sp-4h] [bp-600h]@449
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1290 //__int16 v159; // [sp-4h] [bp-600h]@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1291 int v160; // [sp-4h] [bp-600h]@599
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1292 const char *v161; // [sp-4h] [bp-600h]@637
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1293 //int v162; // [sp+0h] [bp-5FCh]@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1294 //int v163; // [sp+0h] [bp-5FCh]@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1295 Texture *pTexture; // [sp+0h] [bp-5FCh]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1296 //int v165; // [sp+0h] [bp-5FCh]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1297 int v166; // [sp+0h] [bp-5FCh]@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1298 int v167; // [sp+0h] [bp-5FCh]@135
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1299 //int v168; // [sp+0h] [bp-5FCh]@149
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1300 int v169; // [sp+0h] [bp-5FCh]@165
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1301 int v170; // [sp+0h] [bp-5FCh]@204
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1302 //signed int v171; // [sp+0h] [bp-5FCh]@259
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1303 KeyToggleType pKeyToggleType; // [sp+0h] [bp-5FCh]@287
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1304 char *v173; // [sp+0h] [bp-5FCh]@444
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1305 char *v174; // [sp+0h] [bp-5FCh]@449
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1306 //int v175; // [sp+0h] [bp-5FCh]@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1307 int v176; // [sp+0h] [bp-5FCh]@599
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1308 const char *v177; // [sp+0h] [bp-5FCh]@629
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1309 char *v178; // [sp+0h] [bp-5FCh]@637
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1310 int v179; // [sp+4h] [bp-5F8h]@0
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1311 //signed int _this; // [sp+14h] [bp-5E8h]@22
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1312 signed int thisa; // [sp+14h] [bp-5E8h]@251
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1313 signed int thisb; // [sp+14h] [bp-5E8h]@272
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1314 Player *pPlayer7; // [sp+14h] [bp-5E8h]@373
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1315 Player *pPlayer8; // [sp+14h] [bp-5E8h]@377
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1316 char *pMapName; // [sp+14h] [bp-5E8h]@445
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1317 Player *pPlayer9; // [sp+14h] [bp-5E8h]@455
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1318 int thisg; // [sp+14h] [bp-5E8h]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1319 int thish; // [sp+14h] [bp-5E8h]@528
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1320 signed int thisi; // [sp+14h] [bp-5E8h]@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1321 MapInfo *pMapInfo; // [sp+14h] [bp-5E8h]@604
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1322 Player *pPlayer10; // [sp+14h] [bp-5E8h]@641
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1323 int thisl; // [sp+14h] [bp-5E8h]@648
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1324 int uMessageParam; // [sp+18h] [bp-5E4h]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1325 int uAction; // [sp+1Ch] [bp-5E0h]@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1326 NPCData *pNPCData4; // [sp+20h] [bp-5DCh]@23
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1327 unsigned int uNumSeconds; // [sp+24h] [bp-5D8h]@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1328 char v197; // [sp+2Bh] [bp-5D1h]@101
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1329 enum UIMessageType uMessage; // [sp+2Ch] [bp-5D0h]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1330 unsigned int v199; // [sp+30h] [bp-5CCh]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1331 char *v200; // [sp+34h] [bp-5C8h]@518
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1332 POINT v201; // [sp+38h] [bp-5C4h]@553
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1333 POINT v202; // [sp+40h] [bp-5BCh]@141
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1334 POINT a2; // [sp+48h] [bp-5B4h]@127
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1335 POINT v204; // [sp+50h] [bp-5ACh]@777
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1336 POINT v205; // [sp+58h] [bp-5A4h]@171
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1337 POINT v206; // [sp+60h] [bp-59Ch]@553
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1338 POINT v207; // [sp+68h] [bp-594h]@155
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1339 POINT v208; // [sp+70h] [bp-58Ch]@397
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1340 POINT v209; // [sp+78h] [bp-584h]@777
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1341 POINT v210; // [sp+80h] [bp-57Ch]@397
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1342 POINT v211; // [sp+88h] [bp-574h]@704
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1343 //__int64 v212; // [sp+90h] [bp-56Ch]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1344 int v213; // [sp+98h] [bp-564h]@385
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1345 char pLevelName[32]; // [sp+9Ch] [bp-560h]@380
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1346 char pOut[32]; // [sp+BCh] [bp-540h]@370
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1347 FrameTableTxtLine v216; // [sp+DCh] [bp-520h]@524
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1348 int v217[9]; // [sp+158h] [bp-4A4h]@652
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1349 FrameTableTxtLine v218; // [sp+17Ch] [bp-480h]@524
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1350 char a1[64]; // [sp+1F8h] [bp-404h]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1351 char Str2[128]; // [sp+238h] [bp-3C4h]@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1352 Actor actor; // [sp+2B8h] [bp-344h]@4
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1353 //unsigned short* screenshot;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1354
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1355 dword_50CDC8 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1356 if ( !pEventTimer->bPaused )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1357 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1358 pParty->sEyelevel = pParty->uDefaultEyelevel;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1359 pParty->uPartyHeight = pParty->uDefaultPartyHeight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1360 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1361 if ( bDialogueUI_InitializeActor_NPC_ID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1362 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1363 //Actor::Actor(&actor);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1364 memset(&actor, 0, 0x344u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1365 dword_5B65D0_dialogue_actor_npc_id = bDialogueUI_InitializeActor_NPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1366 actor.sNPC_ID = bDialogueUI_InitializeActor_NPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1367 GameUI_InitializeDialogue(&actor, false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1368 bDialogueUI_InitializeActor_NPC_ID = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1369 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1370 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1371 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1372 //v1 = "";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1373 while ( 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1374 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1375 if ( !pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1376 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1377
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1378 pMessageQueue_50CBD0->PopMessage(&uMessage, &uMessageParam, (int *)&v199);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1379 switch ( uMessage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1380 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1381 case UIMSG_ChangeGameState:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1382 uGameState = GAME_FINISHED;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1383 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1384 case UIMSG_PlayArcomage:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1385 pVideoPlayer->_4BF5B2();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1386 pArcomageGame->bGameInProgress = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1387 PrepareArcomage();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1388 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1389 case UIMSG_StartNPCDialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1390 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1391 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1392 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1393 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1394 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1395 dword_5B65D0_dialogue_actor_npc_id = pActors[uMessageParam].sNPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1396 pActor = &pActors[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1397 //goto _actor_init_dlg;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1398 GameUI_InitializeDialogue(pActor, true);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1399 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1400 case UIMSG_StartHireling1Dialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1401 case UIMSG_StartHireling2Dialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1402 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1403 if (bNoNPCHiring || pCurrentScreen)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1404 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1405
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1406 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1407 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1408 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1409 int hireling_idx = uMessage - UIMSG_StartHireling1Dialogue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1410 v4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1411
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1412 for (uint i = 0; i < 2; ++i)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1413 //pNPCData0 = pParty->pHirelings;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1414 //do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1415 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1416 if (pParty->pHirelings[i].pName)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1417 //{
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1418 //v6 = uAction++;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1419 pTmpBuf[uAction++] = i;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1420 //}
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1421 //++pNPCData0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1422 //++v4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1423 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1424 //while ( (signed int)pNPCData0 < (signed int)&pParty->pPickedItem );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1425
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1426 //_this = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1427 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1428 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1429 NPCData* npc = &pNPCStats->pNewNPCData[i];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1430 //do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1431 //{
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1432 if (npc->Hired() &&
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1433 (!pParty->pHirelings[0].pName || strcmp(npc->pName, pParty->pHirelings[0].pName)) &&
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1434 (!pParty->pHirelings[1].pName || strcmp(npc->pName, pParty->pHirelings[1].pName)) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1435 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1436 //v7 =;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1437 pTmpBuf[uAction++] = i + 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1438 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1439 //++_this;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1440 //++pNPCData4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1441 //}
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1442 //while ( _this < (signed int)pNPCStats->uNumNewNPCs );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1443 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1444
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1445 if ( (signed int)(hireling_idx + pParty->hirelingScrollPosition) < uAction )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1446 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1447 //Actor::Actor(&actor);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1448 memset(&actor, 0, 0x344u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1449 actor.sNPC_ID += -1 - pParty->hirelingScrollPosition - hireling_idx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1450 pActor = &actor;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1451 GameUI_InitializeDialogue(&actor, true);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1452 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1453 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1454 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1455
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1456 case UIMSG_BuyInShop_Identify_Repair:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1457 UIShop_Buy_Identify_Repair();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1458 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1459 case UIMSG_ClickNPCTopic:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1460 ClickNPCTopic(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1461 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1462 case UIMSG_SelectShopDialogueOption:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1463 OnSelectShopDialogueOption(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1464 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1465 case UIMSG_SelectNPCDialogueOption:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1466 OnSelectNPCDialogueOption((DIALOGUE_TYPE)uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1467 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1468 case UIMSG_ClickHouseNPCPortrait:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1469 _4B4224_UpdateNPCTopics(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1470 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1471 case UIMSG_StartNewGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1472 if ( dword_6BE138 == 124 || uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1473 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1474 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1475 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1476 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1477 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1478 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1479 uGameState = GAME_STATE_NEWGAME_OUT_GAMEMENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1480 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1481 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1482 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1483 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1484 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1485 ShowStatusBarString(pGlobalTXT_LocalizationStrings[201], 2u);// "Are you sure? Click again to start a New Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1486 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1487 dword_6BE138 = 124;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1488 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1489 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1490 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1491 case UIMSG_Game_OpenLoadGameDialog:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1492 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1493 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1494 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1495 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1496 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1497 pCurrentScreen = SCREEN_LOADGAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1498 LoadUI_Load(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1499 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1500 case UIMSG_Quit:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1501 if ( dword_6BE138 == 132 || uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1502 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1503 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1504 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1505 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1506 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1507 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1508 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1509 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1510 if ( !uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1511 pAudioPlayer->PlaySound((SoundID)(SOUND_EnteringAHouse|0x1), 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1512 uGameState = GAME_STATE_GAME_QUITTING_TO_MAIN_MENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1513 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1514 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1515 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1516 ShowStatusBarString(pGlobalTXT_LocalizationStrings[82], 2);// "Are you sure? Click again to quit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1517 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1518 dword_6BE138 = 132;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1519 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1520 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1521 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1522 case UIMSG_80:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1523 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1524 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1525 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1526 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1527 pCurrentScreen = SCREEN_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1528 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_8, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1529 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1530 case UIMSG_ArrowUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1531 --pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1532 if ( pSaveListPosition < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1533 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1534 GUIWindow::Create(215, 199, 17, 17, WINDOW_PressedButton2, (int)pBtnArrowUp, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1535 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1536 case UIMSG_DownArrow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1537 ++pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1538 if ( pSaveListPosition >= uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1539 pSaveListPosition = uMessageParam - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1540 GUIWindow::Create(215, 323, 17, 17, WINDOW_PressedButton2, (int)pBtnDownArrow, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1541 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1542 case UIMSG_Cancel:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1543 GUIWindow::Create(350, 302, 106, 42, WINDOW_CloseRestWindowBtn, (int)pBtnCancel, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1544 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1545 case UIMSG_SaveLoadBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1546 GUIWindow::Create(241, 302, 106, 42, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1547 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1548 case UIMSG_SelectLoadSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1549 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1550 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1551 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pSaveListPosition + uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1552 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1553 v10 = pSaveListPosition + uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1554 if ( dword_6BE138 == pSaveListPosition + uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1555 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1556 pMessageQueue_50CBD0->AddMessage(UIMSG_SaveLoadBtn, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1557 pMessageQueue_50CBD0->AddMessage(UIMSG_LoadGame, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1558 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1559 uLoadGameUI_SelectedSlot = v10;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1560 dword_6BE138 = v10;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1561 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1562 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1563 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1564 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1565 if ( strcmp((const char *)&pSavegameHeader[uLoadGameUI_SelectedSlot], pGlobalTXT_LocalizationStrings[72]) )// "Empty"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1566 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, (const char *)&pSavegameHeader[uLoadGameUI_SelectedSlot]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1567 pKeyActionMap->uNumKeysPressed = strlen((const char *)pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1568 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1569 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1570 case UIMSG_LoadGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1571 if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1572 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1573 LoadGame(uLoadGameUI_SelectedSlot);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1574 uGameState = GAME_STATE_LOADING_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1575 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1576 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1577 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1578 case UIMSG_SaveGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1579 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1580 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1581 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1582 strcpy((char *)&pSavegameHeader[uLoadGameUI_SelectedSlot], (const char *)pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1583 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1584 DoSavegame(uLoadGameUI_SelectedSlot);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1585 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1586 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1587 case UIMSG_Game_OpenSaveGameDialog:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1588 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1589 pCurrentScreen = SCREEN_SAVEGAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1590 SaveUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1591 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1592 case UIMSG_Game_OpenOptionsDialog://Open
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1593 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1594 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1595 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1596 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1597 pCurrentScreen = SCREEN_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1598
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1599 options_menu_skin.uTextureID_Background = pIcons_LOD->LoadTexture("ControlBG", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1600 options_menu_skin.uTextureID_TurnSpeed[2] = pIcons_LOD->LoadTexture("con_16x", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1601 options_menu_skin.uTextureID_TurnSpeed[1] = pIcons_LOD->LoadTexture("con_32x", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1602 options_menu_skin.uTextureID_TurnSpeed[0] = pIcons_LOD->LoadTexture("con_Smoo", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1603 options_menu_skin.uTextureID_ArrowLeft = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1604 options_menu_skin.uTextureID_ArrowRight = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1605 options_menu_skin.uTextureID_SoundLevels[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1606 options_menu_skin.uTextureID_SoundLevels[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1607 options_menu_skin.uTextureID_SoundLevels[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1608 options_menu_skin.uTextureID_SoundLevels[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1609 options_menu_skin.uTextureID_SoundLevels[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1610 options_menu_skin.uTextureID_SoundLevels[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1611 options_menu_skin.uTextureID_SoundLevels[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1612 options_menu_skin.uTextureID_SoundLevels[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1613 options_menu_skin.uTextureID_SoundLevels[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1614 options_menu_skin.uTextureID_SoundLevels[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1615 options_menu_skin.uTextureID_FlipOnExit = pIcons_LOD->LoadTexture("option04", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1616 options_menu_skin.uTextureID_AlwaysRun = pIcons_LOD->LoadTexture("option03", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1617 options_menu_skin.uTextureID_ShowDamage = pIcons_LOD->LoadTexture("option02", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1618 options_menu_skin.uTextureID_WalkSound = pIcons_LOD->LoadTexture("option01", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1619
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1620 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Options, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1621 pGUIWindow_CurrentMenu->CreateButton(22, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1622 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1623 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1624 1, 0, UIMSG_SetTurnSpeed, 0x80, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1625 pGUIWindow_CurrentMenu->CreateButton(93, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1626 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1627 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1628 1, 0, UIMSG_SetTurnSpeed, 0x40u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1629 pGUIWindow_CurrentMenu->CreateButton(164, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1630 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1631 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1632 1, 0, UIMSG_SetTurnSpeed, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1633
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1634 pGUIWindow_CurrentMenu->CreateButton(20, 303,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1635 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1636 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1637 1, 0, UIMSG_ToggleWalkSound, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1638 pGUIWindow_CurrentMenu->CreateButton(128, 303,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1639 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1640 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1641 1, 0, UIMSG_ToggleShowDamage, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1642 pGUIWindow_CurrentMenu->CreateButton(20, 325,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1643 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1644 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1645 1, 0, UIMSG_ToggleAlwaysRun, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1646 pGUIWindow_CurrentMenu->CreateButton(128, 325,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1647 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1648 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1649 1, 0, UIMSG_ToggleFlipOnExit, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1650
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1651 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1652 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1653 pGUIWindow_CurrentMenu->CreateButton(263, 162, 172, 17, 1, 0, UIMSG_ChangeSoundVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1654
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1655 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1656 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1657 pGUIWindow_CurrentMenu->CreateButton(263, 216, 172, 17, 1, 0, UIMSG_ChangeMusicVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1658
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1659 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1660 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1661 pGUIWindow_CurrentMenu->CreateButton(263, 270, 172, 17, 1, 0, UIMSG_ChangeVoiceVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1662
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1663 pGUIWindow_CurrentMenu->CreateButton(241, 302, 214, 40, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[619], 0); // "Return to Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1664 pGUIWindow_CurrentMenu->CreateButton( 19, 140, 214, 40, 1, 0, UIMSG_OpenKeyMappingOptions, 0, 0x4Bu, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1665 pGUIWindow_CurrentMenu->CreateButton( 19, 194, 214, 40, 1, 0, UIMSG_OpenVideoOptions, 0, 86, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1666 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1667
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1668 case UIMSG_OpenKeyMappingOptions://Open
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1669 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1670 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1671 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1672 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1673 pCurrentScreen = SCREEN_KEYBOARD_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1674 uTextureID_Optkb[0] = pIcons_LOD->LoadTexture("optkb", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1675 uTextureID_Optkb[1] = pIcons_LOD->LoadTexture("optkb_h", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1676 uTextureID_Optkb[2] = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1677 uTextureID_Optkb[3] = pIcons_LOD->LoadTexture("optkb_1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1678 uTextureID_Optkb[4] = pIcons_LOD->LoadTexture("optkb_2", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1679 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_KeyMappingOptions, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1680 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1681 pGUIWindow_CurrentMenu->CreateButton(19u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, UIMSG_SelectKeyPage1, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1682 pGUIWindow_CurrentMenu->CreateButton(127u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, UIMSG_SelectKeyPage2, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1683 pGUIWindow_CurrentMenu->CreateButton(127u, 0x144u, 0x6Cu, 0x14u, 1, 0, UIMSG_ResetKeyMapping, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1684 pGUIWindow_CurrentMenu->CreateButton(19u, 0x144u, 0x6Cu, 0x14u, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1685 pGUIWindow_CurrentMenu->CreateButton(129u, 0x94u, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1686 pGUIWindow_CurrentMenu->CreateButton(129u, 0xA7u, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 1u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1687 pGUIWindow_CurrentMenu->CreateButton(129u, 0xBAu, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 2u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1688 pGUIWindow_CurrentMenu->CreateButton(129u, 0xCDu, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 3u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1689 pGUIWindow_CurrentMenu->CreateButton(129u, 224u, 70u, 19u, 1, 0, UIMSG_ChangeKeyButton, 4u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1690 pGUIWindow_CurrentMenu->CreateButton(129u, 243u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 5u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1691 pGUIWindow_CurrentMenu->CreateButton(129u, 262u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 6u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1692 pGUIWindow_CurrentMenu->CreateButton(350u, 148u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 7u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1693 pGUIWindow_CurrentMenu->CreateButton(350u, 167u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 8u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1694 pGUIWindow_CurrentMenu->CreateButton(350u, 186u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 9u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1695 pGUIWindow_CurrentMenu->CreateButton(350u, 205u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xAu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1696 pGUIWindow_CurrentMenu->CreateButton(350u, 224u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xBu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1697 pGUIWindow_CurrentMenu->CreateButton(350u, 243u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xCu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1698 pGUIWindow_CurrentMenu->CreateButton(350u, 262u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xDu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1699 uGameMenuUI_CurentlySelectedKeyIdx = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1700 KeyboardPageNum = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1701 memset(GameMenuUI_InvaligKeyBindingsFlags.data(), 0, sizeof(GameMenuUI_InvaligKeyBindingsFlags));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1702 //*(_WORD *)KeyButtonArray[28] = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1703 memcpy(pPrevVirtualCidesMapping.data(), pKeyActionMap->pVirtualKeyCodesMapping, 0x78u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1704 //v1 = "";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1705 //v0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1706 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1707 case UIMSG_ChangeKeyButton:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1708 if ( uGameMenuUI_CurentlySelectedKeyIdx != -1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1709 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1710 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1711 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1712 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1713 v14 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1714 if ( KeyboardPageNum != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1715 v14 = uMessageParam + 14;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1716 uGameMenuUI_CurentlySelectedKeyIdx = v14;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1717 pKeyActionMap->EnterText(0, 1, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1718 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1719 case UIMSG_ResetKeyMapping:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1720 v197 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1721 pKeyActionMap->SetDefaultMapping();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1722 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1723 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1724 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1725 v15 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1726 if ( v15 != pPrevVirtualCidesMapping[uAction] )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1727 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1728 if ( v197 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1729 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1730 v16 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1731 GUI_ReplaceHotkey(LOBYTE(pPrevVirtualCidesMapping[uAction]), v16, 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1732 v197 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1733 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1734 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1735 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1736 v17 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1737 GUI_ReplaceHotkey(LOBYTE(pPrevVirtualCidesMapping[uAction]), v17, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1738 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1739 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1740 pPrevVirtualCidesMapping[uAction] = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1741 v18 = uAction++;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1742 v13 = uAction > 28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1743 v12 = uAction - 28 < 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1744 GameMenuUI_InvaligKeyBindingsFlags[v18] = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1745 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1746 while ( v12 ^ v13 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1747 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1748 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1749 case UIMSG_SelectKeyPage1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1750 KeyboardPageNum = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1751 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1752 case UIMSG_SelectKeyPage2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1753 KeyboardPageNum = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1754 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1755 case UIMSG_OpenVideoOptions:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1756 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1757 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1758 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1759 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1760 pCurrentScreen = SCREEN_VIDEO_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1761 optvid_base_texture_id = pIcons_LOD->LoadTexture("optvid", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1762 bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdH-bs", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1763 us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdH-cl", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1764 tinting_texture_id = pIcons_LOD->LoadTexture("opvdH-tn", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1765 uTextureID_507C20 = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1766 uTextureID_507C24 = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1767 pTextureIDs_GammaPositions[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1768 pTextureIDs_GammaPositions[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1769 pTextureIDs_GammaPositions[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1770 pTextureIDs_GammaPositions[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1771 pTextureIDs_GammaPositions[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1772 pTextureIDs_GammaPositions[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1773 pTextureIDs_GammaPositions[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1774 pTextureIDs_GammaPositions[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1775 pTextureIDs_GammaPositions[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1776 pTextureIDs_GammaPositions[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1777 not_available_bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdG-bs", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1778 not_available_us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdG-cl", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1779 not_available_tinting_texture_id = pIcons_LOD->LoadTexture("opvdG-tn", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1780 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_VideoOptions, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1781 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0);
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1782 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1783 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1784 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x118u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleBloodsplats, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1785 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x12Eu, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleColoredLights, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1786 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x144u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleTint, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1787 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1788 /*if ( !pRenderer->bWindowMode )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1789 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1790 //v0 = 1;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1791 if ( pRenderer->IsGammaSupported() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1792 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1793 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0x15u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 4u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C20), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1794 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0xD5u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 5u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C24), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1795 pGUIWindow_CurrentMenu->CreateButton(42, 162, 170, 18, 1, 0, UIMSG_1A9, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1796 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1797 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1798 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1799 case UIMSG_1A9:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1800 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1801 if ( uMessageParam == 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1802 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1803 //--uGammaPos;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1804 if ( (uGammaPos -- -1) < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1805 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1806 uGammaPos = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1807 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1808 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1809 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1810 v19 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1811 pGame->pGammaController->Initialize(v19);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1812 GUIWindow::Create(21, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1813 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1814 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1815 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1816 if ( uMessageParam == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1817 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1818 ++uGammaPos;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1819 if ( (signed int)uGammaPos <= 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1820 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1821 v21 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1822 pGame->pGammaController->Initialize(v21);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1823 GUIWindow::Create(213, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1824 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1825 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1826 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1827 uGammaPos = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1828 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1829 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1830 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1831 uGammaPos = (pMouse->GetCursorPos(&a2)->x - 42) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1832 v22 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1833 pGame->pGammaController->Initialize(v22);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1834 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1835 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1836 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1837 case UIMSG_ToggleBloodsplats:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1838 pGame->ToggleFlags2(0x20u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1839 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1840 case UIMSG_ToggleColoredLights:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1841 pRenderer->ToggleColoredLights();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1842 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1843 case UIMSG_ToggleTint:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1844 pRenderer->ToggleTint();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1845 continue;
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1846 case UIMSG_ChangeMusicVolume: //ãðîìêîñòü ìóçûêè
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1847 if ( uMessageParam == 4 )//êíîïêà ïîíèæåíèÿ
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1848 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1849 --uMusicVolimeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1850 if ( (char)uMusicVolimeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1851 uMusicVolimeMultiplier = 0;
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1852 GUIWindow::Create(243, 216, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1853 if ( uMusicVolimeMultiplier )
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1854 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1855 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1856 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1857 }
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1858 if ( uMessageParam == 5 )//êíîïêà ïîâûøåíèÿ
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1859 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1860 ++uMusicVolimeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1861 if ( (char)uMusicVolimeMultiplier > 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1862 uMusicVolimeMultiplier = 9;
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1863 GUIWindow::Create(435, 216, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1864 if ( uMusicVolimeMultiplier )
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1865 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1866 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1867 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1868 }
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1869 uMusicVolimeMultiplier = (pMouse->GetCursorPos(&v202)->x - 263) / 17;//äëÿ çàäàíèÿ ãðîìêîñòè ìûøêîé
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1870 if ( (char)uMusicVolimeMultiplier > 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1871 uMusicVolimeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1872 if ( uMusicVolimeMultiplier )
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1873 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1874 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1875 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1876 case UIMSG_ChangeSoundVolume:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1877 if ( uMessageParam == 4 )//reduce sound level button left
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1878 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1879 --uSoundVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1880 if ( (char)uSoundVolumeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1881 uSoundVolumeMultiplier = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1882 GUIWindow::Create(243, 162, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1883 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1884 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1885 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1886 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1887 if ( uMessageParam == 5 )//Increase sound level button right
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1888 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1889 ++uSoundVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1890 if ( (char)uSoundVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1891 uSoundVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1892 //v168 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1893 v24 = 435;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1894 //v154 = (int)pBtn_SliderRight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1895 GUIWindow::Create(v24, 0xA2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1896 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1897 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1898 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1899 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1900 uSoundVolumeMultiplier = (pMouse->GetCursorPos(&v207)->x - 263) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1901 if ( (char)uSoundVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1902 uSoundVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1903 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1904 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1905 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1906 case UIMSG_ToggleFlipOnExit:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1907 bFlipOnExit = bFlipOnExit == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1908 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1909 case UIMSG_ToggleAlwaysRun:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1910 bAlwaysRun = bAlwaysRun == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1911 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1912 case UIMSG_ToggleWalkSound:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1913 bWalkSound = bWalkSound == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1914 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1915 case UIMSG_ToggleShowDamage:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1916 bShowDamage = bShowDamage == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1917 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1918 case UIMSG_ChangeVoiceVolume:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1919 if ( uMessageParam == 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1920 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1921 --uVoicesVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1922 if ( (char)uVoicesVolumeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1923 uVoicesVolumeMultiplier = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1924 GUIWindow::Create(243, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1925 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1926 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1927 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1928 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1929 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1930 if ( uMessageParam == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1931 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1932 ++uVoicesVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1933 if ( (char)uVoicesVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1934 uVoicesVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1935 GUIWindow::Create(435, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1936 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1937 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1938 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1939 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1940 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1941 uVoicesVolumeMultiplier = (pMouse->GetCursorPos(&v205)->x - 263) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1942 if ( (char)uVoicesVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1943 uVoicesVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1944 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1945 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1946 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1947 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1948 case UIMSG_SetTurnSpeed:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1949 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1950 pParty->sRotationY = uMessageParam * pParty->sRotationY / uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1951 uTurnSpeed = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1952 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1953
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1954 case UIMSG_SetGraphicsMode:
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1955 /*if ( !bUseLoResSprites )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1956 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1957 byte_6BE388_graphicsmode = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1958 MM7Initialization();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1959 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1960 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1961 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1962 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1963 if ( uMessageParam == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1964 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1965 byte_6BE388_graphicsmode = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1966 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1967 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1968 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1969 if ( uMessageParam != 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1970 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1971 byte_6BE388_graphicsmode = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1972 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1973 MM7Initialization();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1974 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1975 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1976 ModalWindow(pNPCTopics[453].pText, UIMSG_0);
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1977 __debugbreak(); // Nomad: graphicsmode as it was now removed
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1978 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1979
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1980 case UIMSG_GameMenu_ReturnToGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1981 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1982 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1983 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1984 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1985 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1986 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1987 case UIMSG_OpenQuestBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1988 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1989 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1990 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1991 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1992 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1993 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1994 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Book, uMessage, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1995 pBooksWindow = GUIWindow::Create(493u, 355u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Quests, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1996 bFlashQuestBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1997 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1998 case UIMSG_OpenAutonotes:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1999 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2000 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2001 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2002 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2003 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2004 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2005 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Book, uMessage, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2006 pBooksWindow = GUIWindow::Create(527u, 353u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Autonotes, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2007 bFlashAutonotesBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2008 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2009 case UIMSG_OpenMapBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2010 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2011 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2012 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2013 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2014 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2015 viewparams->sViewCenterX = pParty->vPosition.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2016 viewparams->sViewCenterY = pParty->vPosition.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2017 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2018 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2019 pBooksWindow = GUIWindow::Create(546, 353, 0, 0, WINDOW_BooksWindow, (int)pBtn_Maps, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2020 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2021 case UIMSG_OpenCalendar:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2022 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2023 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2024 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2025 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2026 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2027 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2028 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2029 pBooksWindow = GUIWindow::Create(570, 354, 0, 0, WINDOW_BooksWindow, (int)pBtn_Calendar, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2030 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2031 case UIMSG_OpenHistoryBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2032 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2033 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2034 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2035 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2036 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2037 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2038 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2039 pBooksWindow = GUIWindow::Create(0x258u, 0x169u, 0, 0, WINDOW_BooksWindow, (int)pBtn_History, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2040 bFlashHistoryBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2041 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2042 case UIMSG_Escape:// íàæàòèå Escape and return to game
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2043 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2044 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2045 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2046 switch ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2047 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2048 case SCREEN_E:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2049 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2050 case SCREEN_NPC_DIALOGUE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2051 case SCREEN_CHEST:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2052 case SCREEN_CHEST_INVENTORY:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2053 case SCREEN_CHANGE_LOCATION:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2054 case SCREEN_INPUT_BLV:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2055 case SCREEN_QUICK_REFERENCE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2056 if ( dword_50CDC8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2057 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2058 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2059 uMessageParam = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2060 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2061 case SCREEN_HOUSE:
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2062 if ( !dword_50CDC8 )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2063 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2064 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2065 uMessageParam = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2066 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2067 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2068 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2069 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2070 if ( !pModalWindow )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2071 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2072 pRenderer->ClearZBuffer(0, 479);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2073 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2074 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2075 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2076 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2077 if ( pCurrentScreen > SCREEN_67 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2078 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2079 if ( pCurrentScreen == SCREEN_QUICK_REFERENCE )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2080 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2081 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2082 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2083 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2084 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2085 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2086 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2087 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2088 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2089 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2090 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2091 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2092 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2093 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2094 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2095 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2096 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2097 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2098 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2099 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2100 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2101 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2102 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2103 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2104 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2105 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2106 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2107 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2108 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2109 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2110 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2111 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2112 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2113 if ( pCurrentScreen < SCREEN_64 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2114 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2115 switch ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2116 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2117 case SCREEN_CASTING:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2118 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2119 if ( some_active_character )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2120 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2121 uActiveCharacter = some_active_character;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2122 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2123 some_active_character = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2124 if ( pParty->bTurnBasedModeOn )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2125 pTurnEngine->ApplyPlayerAction();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2126 _50C9D0_AfterEnchClickEventId = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2127 _50C9D4_AfterEnchClickEventSecondParam = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2128 _50C9D8_AfterEnchClickEventTimeout = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2129 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2130 if ( ptr_50C9A4_ItemToEnchant && ptr_50C9A4_ItemToEnchant->uItemID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2131 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2132 LOBYTE(ptr_50C9A4_ItemToEnchant->uAttributes) &= 0xFu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2133 _50C9A8_item_enchantment_timer = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2134 ptr_50C9A4_ItemToEnchant = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2135 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2136 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2137 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2138 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2139 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2140 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2141 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2142 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2143 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2144 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2145 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2146 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2147 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2148 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2149 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2150 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2151 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2152 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2153 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2154 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2155 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2156 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2157 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2158 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2159 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2160 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2161 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2162 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2163 case SCREEN_BOOKS:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2164 pBooksWindow->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2165 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2166 pBooksWindow = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2167 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2168 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2169 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2170 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2171 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2172 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2173 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2174 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2175 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2176 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2177 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2178 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2179 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2180 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2181 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2182 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2183 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2184 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2185 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2186 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2187 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2188 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2189 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2190 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2191 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2192 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2193 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2194 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2195 case SCREEN_SAVEGAME:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2196 case SCREEN_LOADGAME:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2197 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2198 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2199 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2200 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2201 case SCREEN_CHEST_INVENTORY:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2202 pCurrentScreen = SCREEN_CHEST;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2203 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2204 case SCREEN_CHEST:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2205 pWindow2 = pChestWindow;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2206 pWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2207 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2208 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2209 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2210 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2211 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2212 case SCREEN_19:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2213 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2214 pWindow2 = ptr_507BC8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2215 pWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2216 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2217 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2218 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2219 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2220 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2221 case SCREEN_OPTIONS://Close
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2222 options_menu_skin.Relaease();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2223 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2224 WriteWindowsRegistryInt("soundflag", (char)uSoundVolumeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2225 WriteWindowsRegistryInt("musicflag", (char)uMusicVolimeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2226 WriteWindowsRegistryInt("CharVoices", (char)uVoicesVolumeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2227 WriteWindowsRegistryInt("WalkSound", bWalkSound);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2228 WriteWindowsRegistryInt("ShowDamage", bShowDamage);
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
2229 //WriteWindowsRegistryInt("graphicsmode", (unsigned __int8)byte_6BE388_graphicsmode);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2230 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2231 WriteWindowsRegistryInt("FlipOnExit", bFlipOnExit);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2232 if ( !uTurnSpeed )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2233 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2234 WriteWindowsRegistryInt("TurnDelta", 3);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2235 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2236 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2237 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2238 if ( uTurnSpeed == 64 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2239 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2240 WriteWindowsRegistryInt("TurnDelta", 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2241 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2242 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2243 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2244 if ( uTurnSpeed != 128 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2245 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2246 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2247 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2248 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2249 WriteWindowsRegistryInt("TurnDelta", 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2250 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2251 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2252 case SCREEN_MENU:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2253 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2254 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2255 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2256 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2257 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2258 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2259 case SCREEN_VIDEO_OPTIONS:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2260 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2261 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2262 WriteWindowsRegistryInt("Colored Lights", pRenderer->bUseColoredLights);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2263 WriteWindowsRegistryInt("Tinting", pRenderer->bTinting);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2264 WriteWindowsRegistryInt("Bloodsplats", (LOBYTE(pGame->uFlags2) >> 5) & 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2265 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
2266 /*if ( !pRenderer->bWindowMode )
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
2267 WriteWindowsRegistryInt("GammaPos", uGammaPos);*/
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2268
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2269 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2270 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2271
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2272 case SCREEN_KEYBOARD_OPTIONS://Return to game
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2273 v197 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2274 v32 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2275 while ( !GameMenuUI_InvaligKeyBindingsFlags[v32])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2276 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2277 ++v32;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2278 if ( v32 >= 28 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2279 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2280 thisb = (signed int)&uTextureID_Optkb;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2281 assert(false && "Invalid condition values");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2282 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2283 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2284 if ( *(int *)thisb )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2285 pIcons_LOD->pTextures[*(int *)thisb].Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2286 thisb += 4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2287 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2288 while ( thisb < (signed int)0x00507C08 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2289
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2290 memset(&uTextureID_Optkb, 0, 0x14u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2291 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2292 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2293 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2294 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2295 v33 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2296 if ( v33 != pPrevVirtualCidesMapping[uAction] )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2297 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2298 if ( v197 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2299 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2300 v34 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2301 GUI_ReplaceHotkey(v34, LOBYTE(pPrevVirtualCidesMapping[uAction]), 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2302 v197 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2303 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2304 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2305 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2306 v35 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2307 GUI_ReplaceHotkey(v35, LOBYTE(pPrevVirtualCidesMapping[uAction]), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2308 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2309 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2310 if ( uAction && uAction != 2 && uAction != 3 && uAction != 1 && uAction != 25 && uAction != 26 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2311 pKeyToggleType = (KeyToggleType)1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2312 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2313 pKeyToggleType = (KeyToggleType)0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2314 pKeyActionMap->SetKeyMapping(uAction, pPrevVirtualCidesMapping[uAction], pKeyToggleType);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2315 ++uAction;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2316 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2317 while ( uAction < 28 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2318 pKeyActionMap->StoreMappings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2319 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2320 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2321 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2322 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2323 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2324 case SCREEN_REST://close rest screen
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2325 if ( dword_506F14 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2326 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2327 Rest(_506F18_num_minutes_to_sleep);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2328 pParty->pPlayers[3].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2329 pParty->pPlayers[2].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2330 pParty->pPlayers[1].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2331 pParty->pPlayers[0].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2332 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2333 pTexture_RestUI_CurrentSkyFrame->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2334 pTexture_RestUI_CurrentHourglassFrame->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2335 pTexture_RestUI_CurrentHourglassFrame = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2336 pTexture_RestUI_CurrentSkyFrame = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2337 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2338 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2339 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2340 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2341 pOutdoor->UpdateSunlightVectors();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2342 pOutdoor->UpdateFog();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2343 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2344 _506F18_num_minutes_to_sleep = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2345 dword_506F14 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2346 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2347 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2348 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2349 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2350 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2351 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2352 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2353 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2354 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2355 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2356 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2357 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2358 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2359 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2360 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2361 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2362 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2363 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2364 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2365 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2366 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2367 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2368 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2369 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2370 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2371 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2372 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2373 case SCREEN_E:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2374 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2375 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2376 pCurrentScreen = SCREEN_HOUSE;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2377 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2378 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2379 case SCREEN_HOUSE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2380 if ( uDialogueType )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2381 uDialogueType = 0;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2382 if ( uGameState == GAME_STATE_CHANGE_LOCATION )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2383 {
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2384 while ( HouseDialogPressCloseBtn() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2385 ;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2386 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2387 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2388 {
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2389 if ( HouseDialogPressCloseBtn() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2390 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2391 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2392 GetHouseGoodbyeSpeech();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2393 pAudioPlayer->PlaySound(SOUND_7, 814, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2394 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2395 pGUIWindow_CurrentMenu = window_SpeakInHouse;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2396 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2397 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2398 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2399 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2400 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2401 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2402 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2403 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2404 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2405 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2406 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2407 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2408 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2409 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2410 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2411 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2412 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2413 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2414 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2415 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2416 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2417 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2418 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2419 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2420 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2421 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2422 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2423 case SCREEN_INPUT_BLV://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2424 if ( uCurrentHouse_Animation == 153 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2425 PlayHouseSound(0x99u, HouseSound_Greeting_2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2426 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2427 if ( npcIdToDismissAfterDialogue )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2428 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2429 pParty->hirelingScrollPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2430 LOBYTE(pNPCStats->pNewNPCData[npcIdToDismissAfterDialogue].uFlags) &= 0x7Fu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2431 pParty->CountHirelings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2432 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2433 npcIdToDismissAfterDialogue = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2434 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2435 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2436 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2437 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2438 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2439 case SCREEN_NPC_DIALOGUE://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2440 if ( npcIdToDismissAfterDialogue )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2441 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2442 pParty->hirelingScrollPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2443 LOBYTE(pNPCStats->pNewNPCData[npcIdToDismissAfterDialogue].uFlags) &= 0x7Fu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2444 pParty->CountHirelings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2445 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2446 npcIdToDismissAfterDialogue = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2447 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2448 //goto LABEL_317;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2449 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2450 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2451 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2452 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2453 case SCREEN_BRANCHLESS_NPC_DIALOG://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2454 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2455 sub_4452BB();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2456 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2457 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2458 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2459 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2460 case SCREEN_CHANGE_LOCATION://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2461 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2462 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2463 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2464 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2465 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2466 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2467 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2468 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2469 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2470 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2471 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2472 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2473 case SCREEN_VIDEO:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2474 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2475 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2476 case SCREEN_CHARACTERS:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2477 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2478 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2479 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2480 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2481 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2482 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2483 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2484 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2485 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2486 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2487 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2488 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2489 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2490 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2491 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2492 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2493 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2494 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2495 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2496 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2497 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2498 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2499 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2500 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2501 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2502 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2503 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2504 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2505 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2506 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2507 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2508 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2509 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2510 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2511 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2512 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2513 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2514 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2515 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2516 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2517 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2518 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2519 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2520 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2521 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2522 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2523 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2524 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2525 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2526 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2527 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2528 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2529 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2530 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2531 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2532 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2533 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2534 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2535 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2536 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2537 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2538 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2539 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2540 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2541 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2542 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2543 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2544 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2545 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2546 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2547 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2548 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2549 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2550 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2551 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2552 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2553 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2554 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2555 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2556 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2557 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2558 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2559 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2560 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2561 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2562 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2563 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2564 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2565 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2566 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2567 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2568 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2569 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2570 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2571 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2572 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2573 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2574 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2575 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2576 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2577 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2578 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2579 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2580 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2581 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2582 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2583 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2584 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2585 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2586 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2587 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2588 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2589 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2590 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2591 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2592 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2593 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2594 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2595 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2596 if ( !pGUIWindow_Settings )//Draw Menu
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2597 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2598 dword_6BE138 = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2599 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_GameSettings, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2600 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2601 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2602 pCurrentScreen = SCREEN_MENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2603
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2604 ++pIcons_LOD->uTexturePacksCount;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2605 if ( !pIcons_LOD->uNumPrevLoadedFiles )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2606 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2607
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2608 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_OptionsButtons, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2609 uTextureID_Options = pIcons_LOD->LoadTexture("options", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2610 uTextureID_New1 = pIcons_LOD->LoadTexture("new1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2611 uTextureID_Load1 = pIcons_LOD->LoadTexture("load1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2612 uTextureID_Save1 = pIcons_LOD->LoadTexture("save1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2613 uTextureID_Controls1 = pIcons_LOD->LoadTexture("controls1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2614 uTextureID_Resume1 = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2615 uTextureID_Quit1 = pIcons_LOD->LoadTexture("quit1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2616 pBtn_NewGame = pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x9Bu, 0xD6u, 0x28u, 1, 0, UIMSG_StartNewGame, 0, 0x4Eu,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2617 pGlobalTXT_LocalizationStrings[614],// "New Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2618 pIcons_LOD->GetTexture(uTextureID_New1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2619 pBtn_SaveGame = pGUIWindow_CurrentMenu->CreateButton(0x13u, 0xD1u, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenSaveGameDialog, 0, 0x53u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2620 pGlobalTXT_LocalizationStrings[615],// "Save Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2621 pIcons_LOD->GetTexture(uTextureID_Save1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2622 pBtn_LoadGame = pGUIWindow_CurrentMenu->CreateButton(19, 263, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenLoadGameDialog, 0, 0x4Cu,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2623 pGlobalTXT_LocalizationStrings[616],// "Load Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2624 pIcons_LOD->GetTexture(uTextureID_Load1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2625 pBtn_GameControls = pGUIWindow_CurrentMenu->CreateButton(241, 155, 214, 40, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0x43u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2626 pGlobalTXT_LocalizationStrings[617],// ""Sound, Keyboard, Game Options:""
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2627 pIcons_LOD->GetTexture(uTextureID_Controls1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2628 pBtn_QuitGame = pGUIWindow_CurrentMenu->CreateButton(241, 209, 214, 40, 1, 0, UIMSG_Quit, 0, 0x51u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2629 pGlobalTXT_LocalizationStrings[618],// "Quit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2630 pIcons_LOD->GetTexture(uTextureID_Quit1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2631 pBtn_Resume = pGUIWindow_CurrentMenu->CreateButton(241, 263, 214, 40, 1, 0, UIMSG_GameMenu_ReturnToGame, 0, 0x52u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2632 pGlobalTXT_LocalizationStrings[619],// "Return to Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2633 pIcons_LOD->GetTexture(uTextureID_Resume1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2634 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(6, 1, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2635 viewparams->field_48 = 1;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2636
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2637 stru_506E40.Release();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2638 pRenderer->SaveScreenshot("gamma.pcx", 155, 117);
2131
651b24553ae9 savegame screenshot fix
Ritor1
parents: 2130
diff changeset
2639 stru_506E40.LoadPCXFile("gamma.pcx", 0);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2640
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2641 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2642 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2643 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2644 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2645 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2646 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2647 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2648 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2649 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2650 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2651 ModalWindow_Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2652 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2653 case UIMSG_ScrollNPCPanel://Right and Left button for NPCPanel
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2654 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2655 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2656 GUIWindow::Create(626, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCRight, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2657 v37 = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + (unsigned __int8)pParty->field_70A - 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2658 if ( pParty->hirelingScrollPosition < v37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2659 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2660 ++pParty->hirelingScrollPosition;//??? maybe number of the first cell???
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2661 if ( pParty->hirelingScrollPosition >= v37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2662 pParty->hirelingScrollPosition = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + pParty->field_70A - 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2663 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2664 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2665 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2666 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2667 GUIWindow::Create(469, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCLeft, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2668 /*if ( pParty->field_709 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2669 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2670 --pParty->field_709;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2671 if ( pParty->field_709 < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2672 pParty->field_709 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2673 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2674 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2675 GameUI_DrawHiredNPCs();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2676 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2677 case UIMSG_TransitionUI_Confirm:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2678 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2679 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2680 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2681 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2682 PlayHouseSound(uCurrentHouse_Animation, HouseSound_NotEnoughMoney_TrainingSuccessful);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2683 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2684 DialogueEnding();
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2685 viewparams->bRedrawGameUI = true;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2686 if ( dword_59117C_teleportx | dword_591178_teleporty | dword_591174_teleportz | dword_591170_teleport_directiony | dword_59116C_teleport_directionx | dword_591168_teleport_speedz )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2687 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2688 if ( dword_59117C_teleportx )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2689 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2690 pParty->vPosition.x = dword_59117C_teleportx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2691 _5B65A8_npcdata_uflags_or_other = dword_59117C_teleportx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2692 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2693 if ( dword_591178_teleporty )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2694 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2695 pParty->vPosition.y = dword_591178_teleporty;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2696 _5B65AC_npcdata_fame_or_other = dword_591178_teleporty;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2697 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2698 if ( dword_591174_teleportz )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2699 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2700 pParty->vPosition.z = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2701 _5B65B0_npcdata_rep_or_other = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2702 pParty->uFallStartY = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2703 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2704 if ( dword_591170_teleport_directiony )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2705 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2706 pParty->sRotationY = dword_591170_teleport_directiony;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2707 _5B65B4_npcdata_loword_house_or_other = dword_591170_teleport_directiony;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2708 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2709 if ( dword_59116C_teleport_directionx )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2710 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2711 pParty->sRotationX = dword_59116C_teleport_directionx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2712 _5B65B8_npcdata_hiword_house_or_other = dword_59116C_teleport_directionx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2713 v38 = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2714 pParty->uFallSpeed = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2715 dword_5B65BC = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2716 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2717 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2718 v38 = dword_5B65BC;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2719 if ( *dword_591164_teleport_map_name != 48 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2720 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2721 pGameLoadingUI_ProgressBar->uType = (GUIProgressBar::Type)2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2722 dword_5B65C0 = _5B65A8_npcdata_uflags_or_other | _5B65AC_npcdata_fame_or_other | _5B65B0_npcdata_rep_or_other | _5B65B4_npcdata_loword_house_or_other | _5B65B8_npcdata_hiword_house_or_other | v38;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2723 OnMapLeave();
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2092
diff changeset
2724 Transition_StopSound_Autosave(dword_591164_teleport_map_name, MapStartPoint_Party);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2725 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2726 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2727 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2728 EventProcessor(dword_5C3418, 0, 1, dword_5C341C);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2729 if ( !_stricmp(byte_6BE3B0.data(), "d05.blv") )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2730 pParty->uTimePlayed += 1474560i64;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2731 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2732 case UIMSG_TransitionWindowCloseBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2733 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2734 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2735 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2736 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2737 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2738 case UIMSG_CycleCharacters:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2739 v39 = GetAsyncKeyState(VK_SHIFT);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2740 uActiveCharacter = CycleCharacter(v39);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2741 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2742 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2743 case UIMSG_OnTravelByFoot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2744 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2745 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2746 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2747 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2748 //pNPCData4 = (NPCData *)GetTravelTime();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2749 strcpy(pOutdoor->pLevelFilename, pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2750 if ( bUnderwater != 1 && pParty->bFlying
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2751 || pOutdoor->GetTravelDestination(pParty->vPosition.x, pParty->vPosition.y, pOut, 20) != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2752 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2753 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2754 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2755 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2756 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2757 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2758 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2759 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2760 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2761 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2762 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2763 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2764 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2765 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2766 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2767 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2768 pParty->field_6E4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2769 pParty->field_6E0 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2770 CastSpellInfoHelpers::_427D48();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2771 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2772 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2773 pGameLoadingUI_ProgressBar->Initialize(GUIProgressBar::TYPE_Box);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2774 ++pGameLoadingUI_ProgressBar->uProgressMax;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2775 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2776 pGameLoadingUI_ProgressBar->Progress();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2777 RestAndHeal(1440 * (signed int)GetTravelTime());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2778 if ( pParty->uNumFoodRations )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2779 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2780 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2781 if ( ((pParty->uNumFoodRations - (signed int)GetTravelTime()) & 0x80000000u) != 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2782 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2783 pPlayer7 = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2784 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2785 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2786 pPlayer7->SetCondition(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2787 ++pPlayer7;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2788 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2789 while ( (signed int)pPlayer7 < (signed int)pParty->pHirelings.data() );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2790 ++pParty->days_played_without_rest;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2791 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2792 Party::TakeFood((unsigned int)GetTravelTime());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2793 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2794 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2795 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2796 pPlayer8 = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2797 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2798 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2799 pPlayer8->SetCondition(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2800 ++pPlayer8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2801 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2802 while ( (signed int)pPlayer8 < (signed int)pParty->pHirelings.data() );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2803 ++pParty->days_played_without_rest;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2804 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2805 pPaletteManager->ResetNonLocked();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2806 pSpriteFrameTable->ResetSomeSpriteFlags();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2807 strcpy(pCurrentMapName, pOut);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2808 strcpy(pLevelName, pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2809 v41 = strtok(pLevelName, ".");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2810 strcpy(pLevelName, v41);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2811 Level_LoadEvtAndStr(pLevelName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2812 pDecalBuilder->Reset(0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2813 LoadLevel_InitializeLevelEvt();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2814 uLevelMapStatsID = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2815 bUnderwater = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2816 bNoNPCHiring = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2817 pGame->uFlags2 &= 0xFFFFFFF7u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2818 if ( Is_out15odm_underwater() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2819 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2820 bUnderwater = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2821 pGame->uFlags2 |= 8u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2822 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2823 if ( !_stricmp(pCurrentMapName, "out15.odm") || !_stricmp(pCurrentMapName, "d47.blv") )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2824 bNoNPCHiring = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2825 PrepareToLoadODM(1u, (ODMRenderParams *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2826 pAudioPlayer->SetMapEAX();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2827 bDialogueUI_InitializeActor_NPC_ID = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2828 OnMapLoad();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2829 pOutdoor->SetFog();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2830 TeleportToStartingPoint(uLevel_StartingPointType);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2831 pParty->vPosition.z = GetTerrainHeightsAroundParty2(pParty->vPosition.x, pParty->vPosition.y, &v213, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2832 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2833 _461103_load_level_sub();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2834 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2835 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2836 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2837 pGameLoadingUI_ProgressBar->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2838 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2839 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2840 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2841 case UIMSG_CHANGE_LOCATION_ClickCencelBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2842 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2843 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2844 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2845 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2846 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2847 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2848 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2849 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2850 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2851 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2852 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2853 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2854 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2855 case UIMSG_CastSpell_Telekinesis:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2856 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2857 LOWORD(v42) = pGame->pVisInstance->get_picked_object_zbuf_val();
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2858 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2859 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2860 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v210);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2861 pPoint = pMouse->GetCursorPos(&v208);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2862 v42 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint->y]];
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2863 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2864 v44 = (unsigned __int16)v42;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2865 v45 = PID_TYPE(v44);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2866 uNumSeconds = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2867 v46 = PID_ID(v44);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2868 if ( v45 == 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2869 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2870 v47 = pActors[v46].uAIState == Dead;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2871 if ( !v47 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2872 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2873 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2874 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2875 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2876 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2877 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2878 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2879 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2880 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2881 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2882 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2883 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2884 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2885 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2886 if ( v45 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2887 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2888 v47 = (pObjectList->pObjects[pSpriteObjects[v46].uObjectDescID].uFlags & 0x10) == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2889 if ( !v47 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2890 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2891 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2892 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2893 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2894 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2895 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2896 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2897 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2898 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2899 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2900 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2901 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2902 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2903 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2904 if ( v45 == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2905 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2906 v48 = pLevelDecorations[v46].uEventID == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2907 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2908 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2909 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2910 if ( v45 != 6 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2911 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2912 if ( uCurrentlyLoadedLevelType != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2913 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2914 pODMFace = &pOutdoor->pBModels[v44 >> 9].pFaces[v46 & 0x3F];
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2070
diff changeset
2915 if ( !pODMFace->Clickable() || !pODMFace->sCogTriggeredID )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2916 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2917 v44 = uNumSeconds;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2918 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2919 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2920 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2921 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2922 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2923 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2924 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2925 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2926 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2927 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2928 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2929 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2930 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2931 pBLVFace = &pIndoor->pFaces[v46];
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2070
diff changeset
2932 if ( !pBLVFace->Clickable() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2933 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2934 v48 = pIndoor->pFaceExtras[pBLVFace->uFaceExtraID].uEventID == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2935 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2936 if ( v48 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2937 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2938 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2939 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2940 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2941 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2942 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2943 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2944 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2945 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2946 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2947 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2948 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2949 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2950 case UIMSG_CastSpell_Character_Big_Improvement://Preservation and blessing, treatment paralysis, hand hammers(individual upgrade)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2951 case UIMSG_CastSpell_Character_Small_Improvement://Fate, cure
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2952 case UIMSG_HiredNPC_CastSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2953 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2954 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2955 if ( _50C9A0_IsEnchantingInProgress )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2956 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2957 uActiveCharacter = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2958 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2959 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2960 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2961 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2962 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2963 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2964 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2965 switch ( uMessage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2966 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2967 case UIMSG_CastSpell_Character_Big_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2968 pSpellInfo->uFlags &= ~0x02u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2969 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2970 case UIMSG_CastSpell_Character_Small_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2971 pSpellInfo->uFlags &= ~0x0100u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2972 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2973 case UIMSG_HiredNPC_CastSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2974 pSpellInfo->uFlags &= ~0x0200u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2975 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2976 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2977 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2978 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2979 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2980 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2981 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2982 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2983 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2984 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2985 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2986 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2987 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2988 case UIMSG_BF:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2989 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2990 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2991 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2992 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2993 strcpy(pCurrentMapName, pMapStats->pInfos[uHouse_ExitPic].pFilename);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
2994 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2995 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2996 //v53 = p2DEvents_minus1_::30[26 * (unsigned int)ptr_507BC0->ptr_1C];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2997 v53 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1]._quest_related;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2998 if ( v53 < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2999 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3000 v54 = abs(v53) - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3001 _5B65B8_npcdata_hiword_house_or_other = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3002 dword_5B65BC = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3003 v55 = dword_4E4560[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3004 _5B65AC_npcdata_fame_or_other = dword_4E4578[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3005 v56 = dword_4E4590[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3006 v57 = dword_4E45A8[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3007 _5B65A8_npcdata_uflags_or_other = v55;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3008 _5B65B4_npcdata_loword_house_or_other = v57;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3009 _5B65B0_npcdata_rep_or_other = v56;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3010 dword_5B65C0 = v55 | _5B65AC_npcdata_fame_or_other | v56 | v57;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3011 }
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
3012 HouseDialogPressCloseBtn();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3013 //goto LABEL_434;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3014 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3015 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3016 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3017 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3018 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3019 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3020 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3021 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3022 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3023
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3024 case UIMSG_OnCastTownPortal:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3025 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3026 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, WINDOW_TownPortal, (char *)uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3027 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3028
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3029 case UIMSG_OnCastLloydsBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3030 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3031 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, WINDOW_LloydsBeacon, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3032 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3033
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3034 case UIMSG_LloydsBeacon_FlippingBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3035 bRecallingBeacon = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3036 v127 = uMessageParam + 204;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3037 pAudioPlayer->PlaySound((SoundID)v127, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3038 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3039 case UIMSG_HintBeaconSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3040 if ( !pGUIWindow_CurrentMenu )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3041 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3042 pPlayer = pPlayers[_506348_current_lloyd_playerid + 1];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3043 uNumSeconds = (unsigned int)&pPlayer->pInstalledBeacons[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3044 if ( bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3045 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3046 if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3047 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3048 v173 = pMapStats->pInfos[sub_410D99_get_map_index(pPlayer->pInstalledBeacons[uMessageParam].SaveFileID)].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3049 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[474], v173);// "Recall to %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3050 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3051 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3052 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3053 pMapNum = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3054 pMapName = "Not in Map Stats";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3055 if ( pMapNum )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3056 pMapName = pMapStats->pInfos[pMapNum].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3057 if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) || !pMapNum )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3058 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3059 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[476], pMapName);// "Set to %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3060 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3061 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3062 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3063 v174 = pMapStats->pInfos[sub_410D99_get_map_index(*(short *)(uNumSeconds + 26))].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3064 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[475], (unsigned int)pMapName, v174);// "Set %s over %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3065 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3066 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3067 case UIMSG_CloseAfterInstallBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3068 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3069 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3070 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3071 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3072 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3073 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3074 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3075 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3076 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3077 case UIMSG_InstallBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3078 pPlayer9 = pPlayers[_506348_current_lloyd_playerid + 1];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3079 if ( !pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime && bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3080 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3081 byte_506360 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3082 pPlayer9->CanCastSpell(uRequiredMana);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3083 if ( pParty->bTurnBasedModeOn )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3084 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3085 v60 = sRecoveryTime;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3086 pParty->pTurnBasedPlayerRecoveryTimes[_506348_current_lloyd_playerid] = sRecoveryTime;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3087 pPlayer9->SetRecoveryTime(v60);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3088 pTurnEngine->ApplyPlayerAction();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3089 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3090 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3091 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3092 pPlayer9->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3093 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3094 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[dword_506338], 0, 0, -1, 0, dword_50633C, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3095 if ( bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3096 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3097 if ( _stricmp(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3098 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3099 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3100 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3101 strcpy(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
3102 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
3103 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3104 _5B65A8_npcdata_uflags_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3105 _5B65AC_npcdata_fame_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3106 _5B65B0_npcdata_rep_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3107 _5B65B4_npcdata_loword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3108 _5B65B8_npcdata_hiword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3109 dword_5B65C0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3110 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3111 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3112 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3113 pParty->vPosition.x = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3114 pParty->vPosition.y = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3115 pParty->vPosition.z = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3116 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3117 pParty->sRotationY = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3118 pParty->sRotationX = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3119 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3120 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3121 pBooksWindow->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3122 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3123 pBooksWindow = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3124 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3125 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3126 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3127 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3128 sprintf(a1, "data\\lloyd%d%d.pcx", _506348_current_lloyd_playerid + 1, uMessageParam + 1);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3129 pRenderer->SaveScreenshot(a1, 92, 68);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3130 LoadThumbnailLloydTexture(uMessageParam, _506348_current_lloyd_playerid + 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3131 pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime = pParty->uTimePlayed + (signed __int64)((double)(qword_506350 << 7) * 0.033333335);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3132 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X = pParty->vPosition.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3133 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y = pParty->vPosition.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3134 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3135 pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X = LOWORD(pParty->sRotationY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3136 pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y = LOWORD(pParty->sRotationX);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3137 if ( (signed int)pGames_LOD->uNumSubDirs / 2 <= 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3138 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3139 for ( thisg = 0; thisg < (signed int)pGames_LOD->uNumSubDirs / 2; ++thisg )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3140 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3141 if ( !_stricmp((const char *)pGames_LOD->pSubIndices[thisg].pFilename, pCurrentMapName) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3142 pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID = thisg;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3143 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3144 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3145 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3146 case UIMSG_ClickTownInTP:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3147 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3148 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3149 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3150 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3151 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3152 v63 = 208;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3153 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3154 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3155 v63 = 207;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3156 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3157 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3158 v63 = 211;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3159 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3160 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3161 v63 = 209;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3162 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3163 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3164 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3165 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3166 LABEL_486:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3167 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3168 v64 = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3169 v65 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3170 if ( v64 == TownPortalList[uMessageParam].uMapInfoID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3171 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3172 pParty->vPosition.x = TownPortalList[v65].pos.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3173 pParty->vPosition.y = TownPortalList[v65].pos.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3174 pParty->vPosition.z = TownPortalList[v65].pos.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3175 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3176 pParty->sRotationY = TownPortalList[v65].rot_y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3177 pParty->sRotationX = TownPortalList[v65].rot_x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3178 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3179 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3180 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3181 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3182 OnMapLeave();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
3183 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
3184 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3185 strcpy(pCurrentMapName, pMapStats->pInfos[TownPortalList[uMessageParam].uMapInfoID].pFilename);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3186 dword_5B65C0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3187 _5B65A8_npcdata_uflags_or_other = TownPortalList[uMessageParam].pos.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3188 _5B65AC_npcdata_fame_or_other = TownPortalList[uMessageParam].pos.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3189 _5B65B0_npcdata_rep_or_other = TownPortalList[uMessageParam].pos.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3190 v66 = TownPortalList[uMessageParam].rot_x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3191 _5B65B4_npcdata_loword_house_or_other = TownPortalList[uMessageParam].rot_y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3192 _5B65B8_npcdata_hiword_house_or_other = v66;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3193 InitializeActors();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3194 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3195 v67 = (char*)pGUIWindow_CurrentMenu->Hint;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3196 if ( v67 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3197 *((int *)v67 + 17) = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3198 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3199 pParty->pPlayers[(unsigned __int8)town_portal_caster_id].CanCastSpell(0x14u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3200 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3201 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3202 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3203 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3204 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3205 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3206 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3207 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3208 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3209 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3210 v63 = 210;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3211 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3212 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3213 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3214 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3215 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3216 v63 = 206;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3217 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3218 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v63) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3219 return;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3220 goto LABEL_486;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3221 case UIMSG_HintTownPortal:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3222 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3223 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3224 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3225 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3226 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3227 v68 = 208;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3228 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3229 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3230 v68 = 207;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3231 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3232 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3233 v68 = 211;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3234 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3235 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3236 v68 = 209;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3237 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3238 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3239 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3240 //goto LABEL_506;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3241 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3242 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3243 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3244 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3245 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3246 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3247 v69 = pMapStats->pInfos[4].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3248 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3249 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3250 v69 = pMapStats->pInfos[3].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3251 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3252 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3253 v69 = pMapStats->pInfos[10].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3254 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3255 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3256 v69 = pMapStats->pInfos[7].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3257 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3258 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3259 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3260 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3261 __debugbreak(); // warning C4700: uninitialized local variable 'v200' used
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3262 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v200);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3263 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3264 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3265 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3266 v69 = pMapStats->pInfos[8].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3267 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3268 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3269 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3270 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3271 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3272 v69 = pMapStats->pInfos[21].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3273 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3274 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v69);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3275 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3276 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3277 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3278 v68 = 210;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3279 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3280 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3281 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3282 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3283 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3284 v68 = 206;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3285 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3286 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v68) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3287 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3288 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3289 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3290 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3291 //LABEL_506:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3292 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3293 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3294 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3295 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3296 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3297 v69 = pMapStats->pInfos[4].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3298 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3299 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3300 v69 = pMapStats->pInfos[3].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3301 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3302 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3303 v69 = pMapStats->pInfos[10].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3304 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3305 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3306 v69 = pMapStats->pInfos[7].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3307 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3308 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3309 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3310 //goto LABEL_519;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3311 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3312 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v200);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3313 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3314 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3315 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3316 v69 = pMapStats->pInfos[8].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3317 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3318 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3319 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3320 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3321 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3322 v69 = pMapStats->pInfos[21].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3323 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3324 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v69);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3325 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3326 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3327 case UIMSG_ShowFinalWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3328 sprintfex(pFinalMessage.data(), "%s\n \n%s\n \n%s", pGlobalTXT_LocalizationStrings[151],// "Congratulations Adventurer."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3329 pGlobalTXT_LocalizationStrings[118],// "We hope that you've enjoyed playing Might and Magic VII as much as we did making it. We have saved this screen as MM7_WIN.PCX in your MM7 directory. You can print it out as proof of your accomplishment."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3330 pGlobalTXT_LocalizationStrings[167]);// "- The Might and Magic VII Development Team."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3331 ModalWindow(pFinalMessage.data(), UIMSG_OnFinalWindowClose);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3332 uGameState = GAME_STATE_FINAL_WINDOW;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3333 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3334 case UIMSG_OnFinalWindowClose:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3335 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3336 uGameState = GAME_STATE_PLAYING;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3337 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, "2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3338 __debugbreak(); // missed break/continue?
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3339 case UIMSG_DD:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3340 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3341 sprintf(pTmpBuf.data(), "%s", pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3342 memcpy(&v216, txt_file_frametable_parser((const char *)pKeyActionMap->pPressedKeysBuffer, &v218), sizeof(v216));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3343 if ( v216.uPropCount == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3344 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3345 pNPCData4 = (NPCData *)((signed int)pGames_LOD->uNumSubDirs / 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3346 v70 = atoi(v216.pProperties[0]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3347 if ( v70 <= 0 || v70 >= 77 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3348 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3349 v71 = v70;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3350 strcpy(Str2, pMapStats->pInfos[v70].pFilename);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3351 pNPCData3 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3352 if ( (signed int)pNPCData4 > 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3353 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3354 thish = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3355 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3356 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3357 if ( !_stricmp((const char *)&pGames_LOD->pSubIndices[thish], Str2) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3358 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3359 ++thish;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3360 pNPCData3 = (NPCData *)((char *)pNPCData3 + 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3361 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3362 while ( (signed int)pNPCData3 < (signed int)pNPCData4 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3363 if ( (signed int)pNPCData3 < (signed int)pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3364 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3365 strcpy(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[(int)pNPCData3]);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
3366 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
3367 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3368 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3369 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3370 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3371 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3372 sprintf(Str2, "No map found for %s", pMapStats->pInfos[v71].pName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3373 v73 = Str2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3374 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3375 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3376 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3377 if ( v216.uPropCount != 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3378 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3379 v74 = atoi(v216.pProperties[0]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3380 thisi = atoi(v216.pProperties[1]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3381 v75 = atoi(v216.pProperties[2]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3382 v76 = v75;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3383 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3384 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3385 if ( pIndoor->GetSector(v74, thisi, v75) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3386 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3387 v77 = thisi;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3388 pParty->vPosition.x = v74;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3389 pParty->vPosition.y = v77;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3390 pParty->vPosition.z = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3391 pParty->uFallStartY = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3392 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3393 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3394 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3395 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3396 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3397 if ( v74 > -32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3398 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3399 if ( v74 < 32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3400 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3401 v77 = thisi;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3402 if ( thisi > -32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3403 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3404 if ( thisi < 32768 && v76 >= 0 && v76 < 10000 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3405 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3406 pParty->vPosition.x = v74;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3407 pParty->vPosition.y = v77;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3408 pParty->vPosition.z = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3409 pParty->uFallStartY = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3410 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3411 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3412 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3413 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3414 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3415 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3416 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3417 v73 = "Can't jump to that location!";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3418 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3419 ShowStatusBarString(v73, 6u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3420 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3421 case UIMSG_CastQuickSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3422 if ( bUnderwater == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3423 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3424 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2);// "You can not do that while you are underwater!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3425 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3426 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3427 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3428 if ( !uActiveCharacter || (pPlayer2 = pPlayers[uActiveCharacter], pPlayer2->uTimeToRecovery) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3429 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3430 _42777D_CastSpell_UseWand_ShootArrow(pPlayer2->uQuickSpell, uActiveCharacter - 1, 0, 0, uActiveCharacter);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3431 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3432 case UIMSG_CastSpell_Monster_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3433 case UIMSG_CastSpell_Shoot_Monster://FireBlow, Lightning, Ice Lightning, Swarm,
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3434 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3435 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3436 v81 = pGame->pVisInstance->get_picked_object_zbuf_val();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3437 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3438 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3439 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3440 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v206);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3441 pPoint2 = pMouse->GetCursorPos(&v201);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3442 v81 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint2->y]];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3443 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3444 v83 = v81;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3445 v44 = (unsigned __int16)v81;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3446 v84 = v83 >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3447 if ( PID_TYPE(v44) != 3 || v84 >= 5120 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3448 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3449 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3450 if ( uMessage == UIMSG_CastSpell_Shoot_Monster )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3451 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3452 pSpellInfo->uFlags &= ~0x08;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3453 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3454 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3455 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3456 if ( uMessage == UIMSG_CastSpell_Monster_Improvement )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3457 pSpellInfo->uFlags &= ~0x0100u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3458 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3459 pSpellInfo->uFlags &= ~0x0200u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3460 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3461 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3462 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3463 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3464 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3465 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3466 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3467 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3468 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3469 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3470 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3471 case UIMSG_1C:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3472 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3473 if ( !uActiveCharacter || pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3474 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3475 ptr_507BC8 = GUIWindow::Create(0, 0, 640, 480, WINDOW_68, uMessageParam, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3476 pCurrentScreen = SCREEN_19;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3477 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3478 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3479 case UIMSG_STEALFROMACTOR:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3480 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3481 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3482 if ( pParty->bTurnBasedModeOn != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3483 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3484 if ( pActors[uMessageParam].uAIState == 5 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1936
diff changeset
3485 pActors[uMessageParam].LootActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3486 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3487 Actor::StealFrom(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3488 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3489 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3490 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3491 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3492 if ( !(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3493 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3494 if ( pActors[uMessageParam].uAIState == 5 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1936
diff changeset
3495 pActors[uMessageParam].LootActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3496 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3497 Actor::StealFrom(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3498 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3499 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3500
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3501 case UIMSG_Attack:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3502 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3503 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3504 if ( pParty->bTurnBasedModeOn != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3505 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3506 _42ECB5_PlayerAttacksActor();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3507 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3508 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3509 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3510 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3511 if ( !(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3512 _42ECB5_PlayerAttacksActor();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3513 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3514 case UIMSG_ExitRest:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3515 GUIWindow::Create(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, WINDOW_CloseRestWindowBtn, (int)pButton_RestUI_Exit, pGlobalTXT_LocalizationStrings[81]);// "Exit Rest"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3516 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3517 case UIMSG_Wait5Minutes:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3518 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3519 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3520 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3521 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3522 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3523 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3524 GUIWindow::Create(pButton_RestUI_Wait5Minutes->uX, pButton_RestUI_Wait5Minutes->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3525 (int)pButton_RestUI_Wait5Minutes, pGlobalTXT_LocalizationStrings[238]);// "Wait 5 Minutes"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3526 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3527 _506F18_num_minutes_to_sleep = 5;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3528 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3529 case UIMSG_Wait1Hour:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3530 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3531 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3532 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3533 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3534 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3535 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3536 GUIWindow::Create(pButton_RestUI_Wait1Hour->uX, pButton_RestUI_Wait1Hour->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3537 (int)pButton_RestUI_Wait1Hour, pGlobalTXT_LocalizationStrings[239]);// "Wait 1 Hour"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3538 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3539 _506F18_num_minutes_to_sleep = 60;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3540 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3541 case UIMSG_RentRoom:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3542 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3543 RestUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3544 v86 = 60 * (_494820_training_time(pParty->uCurrentHour) + 1) - pParty->uCurrentMinute;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3545 _506F18_num_minutes_to_sleep = v86;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3546 if ( uMessageParam == 111 || uMessageParam == 114 || uMessageParam == 116 ) // 107 = Emerald Isle tavern
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3547 _506F18_num_minutes_to_sleep = v86 + 12 * 60;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3548 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3549 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3550 pParty->days_played_without_rest = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3551 pParty->pPlayers[3].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3552 pParty->pPlayers[2].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3553 pParty->pPlayers[1].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3554 pParty->pPlayers[0].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3555 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3556 case UIMSG_RestWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3557 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3558 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3559 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3560 continue;
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1919
diff changeset
3561 if ( CheckActors_proximity() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3562 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3563 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3564 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3565 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3566 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3567 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3568 v88 = pGlobalTXT_LocalizationStrings[480];// "There are hostile enemies near!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3569 if ( pParty->uFlags & 0x88 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3570 v88 = pGlobalTXT_LocalizationStrings[479];// "You can't rest here!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3571 ShowStatusBarString(v88, 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3572 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3573 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3574 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)13, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3575 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3576 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3577 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3578 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3579 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3580 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3581 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3582 if ( !(pParty->uFlags & 0x88) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3583 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3584 RestUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3585 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3586 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3587 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3588 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3589 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3590 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3591 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3592 v88 = pGlobalTXT_LocalizationStrings[480];// "There are hostile enemies near!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3593 if ( pParty->uFlags & 0x88 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3594 v88 = pGlobalTXT_LocalizationStrings[479];// "You can't rest here!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3595 ShowStatusBarString(v88, 2u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3596 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3597 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3598 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)13, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3599 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3600 case UIMSG_Rest8Hour:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3601 if ( dword_506F14 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3602 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3603 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3604 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3605 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3606 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3607 if ( pParty->uNumFoodRations < uRestUI_FoodRequiredToRest )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3608 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3609 ShowStatusBarString(pGlobalTXT_LocalizationStrings[482], 2u);// "You don't have enough food to rest"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3610 if ( uActiveCharacter && pPlayers[uActiveCharacter]->CanAct() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3611 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)SPEECH_108, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3612 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3613 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3614 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3615 pParty->pPlayers[3].pConditions[2] = pParty->uTimePlayed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3616 pParty->pPlayers[2].pConditions[2] = pParty->uTimePlayed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3617 pParty->pPlayers[1].pConditions[2] = pParty->uTimePlayed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3618 pParty->pPlayers[0].pConditions[2] = pParty->uTimePlayed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3619 v90 = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3620 if ( !v90 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3621 v90 = rand() % (signed int)pMapStats->uNumMaps + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3622 pMapInfo = &pMapStats->pInfos[v90];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3623 if ( rand() % 100 + 1 <= pMapInfo->Encounter_percent )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3624 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3625 v91 = rand() % 100;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3626 v92 = pMapInfo->EncM1percent;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3627 v93 = v91 + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3628 if ( v93 > v92 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3629 pNPCData4 = (NPCData *)((v93 > v92 + pMapInfo->EncM2percent) + 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3630 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3631 pNPCData4 = (NPCData *)1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3632 if ( !_45063B_spawn_some_monster(pMapInfo, (int)pNPCData4) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3633 pNPCData4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3634 if ( pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3635 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3636 pPlayerNum = rand() % 4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3637 LODWORD(pParty->pPlayers[pPlayerNum].pConditions[2]) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3638 HIDWORD(pParty->pPlayers[pPlayerNum].pConditions[2]) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3639 v95 = rand();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3640 Rest(v95 % 6 + 60);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3641 _506F18_num_minutes_to_sleep = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3642 dword_506F14 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3643 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3644 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3645 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3646 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3647 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3648 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3649 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3650 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3651 ShowStatusBarString(pGlobalTXT_LocalizationStrings[481], 2);// "Encounter!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3652 pAudioPlayer->PlaySound((SoundID)227, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3653 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3654 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3655 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3656 Party::TakeFood(uRestUI_FoodRequiredToRest);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3657 _506F18_num_minutes_to_sleep = 480;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3658 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3659 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3660 pParty->days_played_without_rest = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3661 pParty->pPlayers[3].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3662 pParty->pPlayers[2].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3663 pParty->pPlayers[1].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3664 pParty->pPlayers[0].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3665 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3666 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3667 case UIMSG_AlreadyResting:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3668 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3669 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3670 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3671 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3672 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3673 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3674 GUIWindow::Create(pButton_RestUI_WaitUntilDawn->uX, pButton_RestUI_WaitUntilDawn->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3675 (int)pButton_RestUI_WaitUntilDawn, pGlobalTXT_LocalizationStrings[237]);// "Wait until Dawn"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3676 v97 = _494820_training_time(pParty->uCurrentHour);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3677 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3678 _506F18_num_minutes_to_sleep = 60 * v97 - pParty->uCurrentMinute;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3679 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3680 case UIMSG_HintSelectRemoveQuickSpellBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3681 if ( quick_spell_at_page && byte_506550 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3682 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3683 v173 = pSpellStats->pInfos[quick_spell_at_page + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3684 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[483], v173);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3685 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3686 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3687 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3688 if ( pPlayers[uActiveCharacter]->uQuickSpell )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3689 v177 = pGlobalTXT_LocalizationStrings[584];// "Click here to remove your Quick Spell"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3690 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3691 v177 = pGlobalTXT_LocalizationStrings[484];// "Select a spell then click here to set a QuickSpell"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3692 strcpy(pTmpBuf.data(), v177);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3693 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3694 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3695 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3696 case UIMSG_SPellbook_ShowHightlightedSpellInfo:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3697 if ( !uActiveCharacter || (uNumSeconds = (unsigned int)pPlayers[uActiveCharacter],
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3698 !*(char *)(uNumSeconds + 11 * *(char *)(uNumSeconds + 6734) + uMessageParam + 402)) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3699 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3700 if ( sub_4637E0_is_there_popup_onscreen() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3701 dword_507B00_spell_info_to_draw_in_popup = uMessageParam + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3702 v98 = *(char *)(uNumSeconds + 6734);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3703 if ( quick_spell_at_page - 1 == uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3704 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3705 v178 = pSpellStats->pInfos[uMessageParam + 11 * v98 + 1].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3706 v161 = pGlobalTXT_LocalizationStrings[485];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3707 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3708 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3709 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3710 v178 = pSpellStats->pInfos[uMessageParam + 11 * v98 + 1].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3711 v161 = pGlobalTXT_LocalizationStrings[486];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3712 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3713 sprintfex(pTmpBuf.data(), v161, v178);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3714 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3715 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3716 case UIMSG_ClickInstallRemoveQuickSpellBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3717 GUIWindow::Create(pBtn_InstallRemoveSpell->uX, pBtn_InstallRemoveSpell->uY, 0, 0, WINDOW_PressedButton2, (int)pBtn_InstallRemoveSpell, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3718 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3719 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3720 pPlayer10 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3721 if ( !byte_506550 || !quick_spell_at_page )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3722 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3723 pPlayer10->uQuickSpell = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3724 quick_spell_at_page = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3725 pAudioPlayer->PlaySound((SoundID)203, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3726 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3727 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3728 v99 = quick_spell_at_page + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3729 pPlayers[uActiveCharacter]->uQuickSpell = v99;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3730 stru_AA1058[uActiveCharacter - 1]._494836(v99, uActiveCharacter);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3731 if ( uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3732 pPlayer10->PlaySound(SPEECH_12, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3733 byte_506550 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3734 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3735 case UIMSG_SpellBook_PressTab:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3736 //__debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3737 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3738 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3739 pPlayer3 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3740 pNPCData4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3741 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3742 v101 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3743 thisl = (int)&pPlayer3->pActiveSkills[12];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3744 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3745 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3746 if ( *(short *)thisl )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3747 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3748 if ( pPlayer3->lastOpenedSpellbookPage == v101 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3749 uAction = (int)pNPCData4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3750 v102 = (int)pNPCData4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3751 pNPCData4 = (NPCData *)((char *)pNPCData4 + 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3752 v217[v102] = v101;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3753 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3754 thisl += 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3755 ++v101;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3756 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3757 while ( v101 < 9 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3758 if ( !pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3759 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3760 v127 = rand() % 2 + 204;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3761 pAudioPlayer->PlaySound((SoundID)v127, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3762 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3763 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3764 if ( GetAsyncKeyState(16) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3765 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3766 --uAction;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3767 if ( uAction < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3768 uAction = (int)((char *)pNPCData4 - 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3769 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3770 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3771 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3772 ++uAction;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3773 if ( uAction >= (signed int)pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3774 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3775 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3776 OnCloseSpellBookPage();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3777 pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = LOBYTE(v217[uAction]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3778 pGUIWindow_CurrentMenu->OpenSpellBook();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3779 v127 = rand() % 2 + 204;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3780 pAudioPlayer->PlaySound((SoundID)v127, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3781 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3782 case UIMSG_OpenSpellbookPage:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3783 if ( pTurnEngine->turn_stage == 3 || !uActiveCharacter || uMessageParam == pPlayers[uActiveCharacter]->lastOpenedSpellbookPage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3784 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3785 OnCloseSpellBookPage();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3786 pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3787 pGUIWindow_CurrentMenu->OpenSpellBook();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3788 v127 = rand() % 2 + 204;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3789 pAudioPlayer->PlaySound((SoundID)v127, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3790 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3791 case UIMSG_SelectSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3792 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3793 if (pTurnEngine->turn_stage == 3)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3794 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3795 if (!uActiveCharacter)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3796 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3797
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3798 // uNumSeconds = (unsigned int)pPlayers[uActiveCharacter];
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
3799 Player* player = pPlayers[uActiveCharacter];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3800 if (player->spellbook.pChapters[player->lastOpenedSpellbookPage].bIsSpellAvailable[uMessageParam])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3801 //if ( *(char *)(uNumSeconds + 11 * *(char *)(uNumSeconds + &lastOpenedSpellbookPage) + uMessageParam + 402) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3802 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3803 if ( quick_spell_at_page - 1 == uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3804 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3805 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3806 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3807 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3808 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3809 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3810 v103 = quick_spell_at_page + 11 * player->lastOpenedSpellbookPage;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3811 /*if ( dword_50C9E8 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3812 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3813 dword_50C9EC[3 * dword_50C9E8] = UIMSG_CastSpellFromBook;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3814 dword_50C9EC[3 * dword_50C9E8 + 1] = v103;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3815 dword_50C9EC[3 * dword_50C9E8 + 2] = uActiveCharacter - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3816 ++dword_50C9E8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3817 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3818 pMessageQueue_50C9E8->AddMessage(UIMSG_CastSpellFromBook, v103, uActiveCharacter - 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3819 // pMessageQueue_50CBD0->AddMessage(UIMSG_CastSpellFromBook, v103, uActiveCharacter - 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3820 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3821 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3822 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3823 byte_506550 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3824 quick_spell_at_page = uMessageParam + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3825 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3826 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3827 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3828 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3829
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3830 case UIMSG_CastSpellFromBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3831 if ( pTurnEngine->turn_stage != 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3832 _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3833 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3834
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3835 case UIMSG_SpellScrollUse:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3836 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3837 if ( pTurnEngine->turn_stage != 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3838 _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 133, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3839 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3840 case UIMSG_SpellBookWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3841 if ( pTurnEngine->turn_stage == 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3842 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3843 if ( bUnderwater == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3844 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3845 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2);// "You can not do that while you are underwater!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3846 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3847 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3848 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3849 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3850 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3851 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3852 if ( uActiveCharacter && !pPlayers[uActiveCharacter]->uTimeToRecovery )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3853 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3854 if ( !pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3855 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3856 GUIWindow::Create(0x1DCu, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3857 pCurrentScreen = SCREEN_SPELL_BOOK;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3858 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3859 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_SpellBook, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3860 pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3861 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3862 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3863 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3864 if ( pCurrentScreen != SCREEN_REST
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3865 && pCurrentScreen != SCREEN_CHARACTERS
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3866 && (pCurrentScreen <= SCREEN_63
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3867 || pCurrentScreen > SCREEN_67) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3868 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3869 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3870 GUIWindow::Create(0x1DCu, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3871 pCurrentScreen = SCREEN_SPELL_BOOK;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3872 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3873 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_SpellBook, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3874 pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3875 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3876 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3877 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3878 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3879 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3880 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3881 case UIMSG_QuickReference:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3882 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3883 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3884 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3885 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3886 ++pIcons_LOD->uTexturePacksCount;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3887 if ( !pIcons_LOD->uNumPrevLoadedFiles )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3888 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3889 GUIWindow::Create(0x230u, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_QuickReference, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3890 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3891 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3892 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3893 pCurrentScreen = SCREEN_QUICK_REFERENCE;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3894 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_QuickReference, 5, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3895 papredoll_dbrds[2] = pIcons_LOD->LoadTexture("BUTTEXI1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3896 pBtn_ExitCancel = pGUIWindow_CurrentMenu->CreateButton(0x187u, 0x13Cu, 0x4Bu, 0x21u, 1, 0, UIMSG_Escape, 0, 0,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3897 pGlobalTXT_LocalizationStrings[79],// "Exit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3898 pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); //, v179);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3899 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3900 case UIMSG_GameMenuButton:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3901 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3902 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3903 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3904 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3905 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3906 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3907 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3908
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3909 stru_506E40.Release();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3910 pRenderer->SaveScreenshot("gamma.pcx", 155, 117);
2131
651b24553ae9 savegame screenshot fix
Ritor1
parents: 2130
diff changeset
3911 stru_506E40.LoadPCXFile("gamma.pcx", 0);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3912
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3913 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton, (int)pBtn_GameSettings, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3914 //LABEL_453:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3915 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3916 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3917 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3918 //goto LABEL_770;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3919 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3920 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3921 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3922 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3923 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3924 case UIMSG_ClickAwardScrollBar:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3925 books_page_number = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3926 if ( pMouse->GetCursorPos(&v211)->y > 178 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3927 books_page_number = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3928 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3929 case UIMSG_ClickAwardsUpBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3930 GUIWindow::Create(pBtn_Up->uX, pBtn_Up->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Up, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3931 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3932 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3933 case UIMSG_ClickAwardsDownBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3934 GUIWindow::Create(pBtn_Down->uX, pBtn_Down->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Down, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3935 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3936 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3937 case UIMSG_ChangeDetaliz:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3938 bRingsShownInCharScreen ^= 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3939 pCharacterScreen_DetalizBtn->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3940 pCharacterScreen_DollBtn->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3941 if ( bRingsShownInCharScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3942 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3943 v128 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureHeight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3944 v125 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureWidth;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3945 v123 = 445;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3946 v121 = 470;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3947 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3948 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3949 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3950 v128 = 30;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3951 v125 = 30;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3952 v123 = 300;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3953 v121 = 600;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3954 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3955 pCharacterScreen_DetalizBtn = pGUIWindow_CurrentMenu->CreateButton(v121, v123, v125, v128, 1, 0, UIMSG_ChangeDetaliz, 0, 0,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3956 pGlobalTXT_LocalizationStrings[64],// "Detail Toggle"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3957 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3958 pCharacterScreen_DollBtn = pGUIWindow_CurrentMenu->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3959 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3960 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3961 case UIMSG_ClickPaperdoll:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3962 OnPaperdollLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3963 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3964 case UIMSG_ClickStatsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3965 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 100;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3966 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3967 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3968 GUIWindow::Create(pCharacterScreen_StatsBtn->uX, pCharacterScreen_StatsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_StatsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3969 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3970 case UIMSG_ClickSkillsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3971 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 101;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3972 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3973 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3974 CharacterUI_SkillsTab_CreateButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3975 GUIWindow::Create(pCharacterScreen_SkillsBtn->uX, pCharacterScreen_SkillsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_SkillsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3976 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3977 case UIMSG_SkillUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3978 pPlayer4 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3979 v105 = (int)&pPlayer4->pActiveSkills[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3980 LOWORD(v2) = *(short *)v105;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3981 uNumSeconds = v2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3982 if ( pPlayer4->uSkillPoints < (v2 & 0x3F) + 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3983 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3984 v87 = pGlobalTXT_LocalizationStrings[488];// "You don't have enough skill points!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3985 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3986 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3987 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3988 if ( (uNumSeconds & 0x3F) < 0x3C )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3989 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3990 *(short *)v105 = uNumSeconds + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3991 pPlayer4->uSkillPoints -= pPlayer4->pActiveSkills[uMessageParam] & 0x3F;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3992 pPlayer4->PlaySound(SPEECH_14, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3993 pAudioPlayer->PlaySound((SoundID)20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3994 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3995 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3996 v87 = pGlobalTXT_LocalizationStrings[487];// "You have already mastered this skill!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3997 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3998 ShowStatusBarString(v87, 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3999 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4000 case UIMSG_ClickInventoryBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4001 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4002 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4003 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4004 GUIWindow::Create(pCharacterScreen_InventoryBtn->uX, pCharacterScreen_InventoryBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_InventoryBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4005 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4006 case UIMSG_ClickExitCharacterWindowBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4007 GUIWindow::Create(pCharacterScreen_ExitBtn->uX, pCharacterScreen_ExitBtn->uY, 0, 0, WINDOW_ExitCharacterWindow, (int)pCharacterScreen_ExitBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4008 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4009 case UIMSG_ClickAwardsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4010 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4011 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4012 CreateAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4013 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 102;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4014 GUIWindow::Create(pCharacterScreen_AwardsBtn->uX, pCharacterScreen_AwardsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_AwardsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4015 FillAwardsData();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4016 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4017 case UIMSG_ClickBooksBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4018 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4019 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4020 case 11://Page UP
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4021 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4022 pButton = pBtn_Book_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4023 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4024 case 10://Page DOWN
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4025 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4026 pButton = pBtn_Book_1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4027 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4028 case 0://Zoom plus
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4029 pButton = pBtn_Book_1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4030 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4031 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4032 case 1://Zoom minus
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4033 pButton = pBtn_Book_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4034 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4035 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4036 case 2://Potions
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4037 Book_PageBtn3_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4038 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4039 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4040 pButton = pBtn_Book_3;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4041 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4042 case 3://fountains
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4043 Book_PageBtn4_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4044 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4045 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4046 pButton = pBtn_Book_4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4047 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4048 case 4://obelisks
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4049 Book_PageBtn5_flag = 1;//Autonotes_Obelisks_page_flag
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4050 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4051 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4052 pButton = pBtn_Book_5;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4053 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4054 case 5://seer
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4055 Book_PageBtn6_flag = 1;//Autonotes_Seer_page_flag
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4056 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4057 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4058 pButton = pBtn_Book_6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4059 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4060 case 6://misc
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4061 pButton = pBtn_Autonotes_Misc;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4062 Autonotes_Misc_page_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4063 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4064 case 7://Instructors
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4065 pButton = pBtn_Autonotes_Instructors;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4066 Autonotes_Instructors_page_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4067 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4068 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4069 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4070 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4071 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4072 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4073 case UIMSG_SelectCharacter:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4074 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4075 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4076 GameUI_OnPlayerPortraitLeftClick(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4077 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4078 case UIMSG_ShowStatus_Funds:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4079 v174 = (char *)pParty->uNumGoldInBank;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4080 //v158 = pParty->uNumGold + pParty->uNumGoldInBank;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4081 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[489], pParty->uNumGold + pParty->uNumGoldInBank, v174);// "You have %d total gold, %d in the Bank"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4082 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4083 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4084 case UIMSG_ShowStatus_DateTime:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4085 pNPCData4 = (NPCData *)pParty->uCurrentHour;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4086 if ( (signed int)pParty->uCurrentHour <= 12 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4087 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4088 if ( !pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4089 pNPCData4 = (NPCData *)12;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4090 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4091 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4092 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4093 pNPCData4 = (NPCData *)((char *)pNPCData4 - 12);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4094 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4095 if ( pParty->uCurrentHour < 0xC || (uNumSeconds = 1, pParty->uCurrentHour >= 0x18) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4096 uNumSeconds = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4097 sprintf(pTmpBuf.data(), "%d:%02d%s %s %d %s %d", pNPCData4, pParty->uCurrentMinute, aAMPMNames[uNumSeconds], aDayNames[pParty->uDaysPlayed % 7],
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4098 7 * pParty->uCurrentMonthWeek + pParty->uDaysPlayed % 7 + 1, aMonthNames[pParty->uCurrentMonth], pParty->uCurrentYear);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4099 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4100 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4101 case UIMSG_ShowStatus_Food:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4102 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], pParty->uNumFoodRations); // "You have %lu food"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4103 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4104 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4105 case UIMSG_ShowStatus_Player:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4106 pPlayer5 = pPlayers[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4107 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pPlayer5->pName, pClassNames[pPlayer5->classType]);// "%s the %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4108 strcat(pTmpBuf.data(), ": ");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4109 v107 = pPlayer5->GetMajorConditionIdx();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4110 strcat(pTmpBuf.data(), aCharacterConditionNames[v107]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4111 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4112 v108 = 8 * uMessageParam - 8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4113 LOBYTE(v108) = v108 | 4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4114 pMouse->uPointingObjectID = PID(OBJECT_Player,v108);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4115 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4116 case UIMSG_ShowStatus_ManaHP:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4117 sprintf(pTmpBuf.data(), "%d / %d %s %d / %d %s", pPlayers[uMessageParam]->sHealth, pPlayers[uMessageParam]->GetMaxHealth(),
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4118 pGlobalTXT_LocalizationStrings[108], pPlayers[uMessageParam]->sMana, pPlayers[uMessageParam]->GetMaxMana(),
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4119 pGlobalTXT_LocalizationStrings[212]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4120 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4121 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4122 case UIMSG_CHEST_ClickItem:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4123 if ( pCurrentScreen == SCREEN_CHEST_INVENTORY )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4124 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4125 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4126 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4127 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4128 OnChestLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4129 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4130 case UIMSG_InventoryLeftClick:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4131 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4132 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4133 case UIMSG_MouseLeftClickInGame:
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4134 /*if ( !pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4135 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4136 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4137 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4138 OnGameViewportClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4139 continue;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4140 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4141 v115 = pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4142 if ( !pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4143 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4144 pMessageQueue_50CBD0->AddMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4145 /*if ( (signed int)v115 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4146 //goto LABEL_769;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4147 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4148 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4149 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4150 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4151 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4152 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4153 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4154 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4155 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4156 if ( pMessageQueue_50CBD0->pMessages[0].field_8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4157 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4158 pMessageQueue_50CBD0->uNumMessages = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4159 pMessageQueue_50CBD0->AddMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4160 /*v115 = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4161 pMessageQueue_50CBD0->uNumMessages = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4162 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4163 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4164 //goto LABEL_771;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4165 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4166 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4167 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4168 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4169 v115 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4170 pMessageQueue_50CBD0->uNumMessages = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4171 pMessageQueue_50CBD0->AddMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4172 /*if ( (signed int)v115 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4173 //goto LABEL_769;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4174 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4175 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4176 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4177 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4178 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4179 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4180 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4181 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4182 case UIMSG_MouseLeftClickInScreen://ñðàáàòûâàåò ïðè íàæàòèè íà ïðàâóþ êíîïêó ìûøè ïîñëå UIMSG_MouseLeftClickInGame
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4183 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4184 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4185 OnGameViewportClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4186 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4187 case UIMSG_F:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4188 __debugbreak();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4189 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4190 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4191 LOWORD(v116) = pGame->pVisInstance->get_picked_object_zbuf_val();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4192 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4193 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4194 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4195 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v209);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4196 pPoint3 = pMouse->GetCursorPos(&v204);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4197 v116 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint3->y]];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4198 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4199 pButton2 = (GUIButton *)(unsigned __int16)v116;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4200 GUIWindow::Create(0, 0, 0, 0, WINDOW_F, (int)pButton2, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4201 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4202 case UIMSG_54:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4203 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4204 pButton2 = (GUIButton *)uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4205 GUIWindow::Create(0, 0, 0, 0, WINDOW_22, (int)pButton2, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4206 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4207 case UIMSG_Game_Action:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4208 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4209 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4210 OnPressSpace();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4211 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4212 case UIMSG_ClickZoomOutBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4213 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4214 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4215 pParty->uFlags |= 2u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4216 GUIWindow::Create(519, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomOut, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4217 uNumSeconds = 131072;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4218 v118 = 2 * viewparams->uMinimapZoom;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4219 ++viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4220 viewparams->uMinimapZoom *= 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4221 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4222 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4223 if ( (signed int)v118 > 4096 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4224 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4225 viewparams->uMinimapZoom = 4096;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4226 viewparams->field_28 = 12;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4227 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4228 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4229 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4230 v119 = 2048;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4231 if ( (signed int)v118 <= 2048 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4232 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4233 _576E2C_current_minimap_zoom = v118;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4234 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4235 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4236 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4237 viewparams->field_28 = 11;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4238 viewparams->uMinimapZoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4239 _576E2C_current_minimap_zoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4240 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4241 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4242 case UIMSG_ClickZoomInBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4243 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4244 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4245 pParty->uFlags |= 2u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4246 GUIWindow::Create(574, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomIn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4247 uNumSeconds = 32768;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4248 v118 = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4249 --viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4250 viewparams->uMinimapZoom = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4251 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4252 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4253 v119 = 512;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4254 if ( (signed int)v118 < 512 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4255 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4256 viewparams->field_28 = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4257 v118 = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4258 viewparams->uMinimapZoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4259 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4260 _576E2C_current_minimap_zoom = v118;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4261 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4262 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4263 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4264 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4265 if ( (signed int)v118 < 256 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4266 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4267 viewparams->uMinimapZoom = 256;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4268 viewparams->field_28 = 8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4269 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4270 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4271 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4272 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4273 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4274 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4275 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4276 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50C9E8->uNumMessages;//dword_50C9E8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4277 memcpy(pMessageQueue_50CBD0->pMessages, pMessageQueue_50C9E8->pMessages, sizeof(GUIMessage) * pMessageQueue_50C9E8->uNumMessages);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4278 //memcpy(pMessageQueue_50CBD0->pMessages, dword_50C9EC, 12 * dword_50C9E8);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4279 //dword_50C9E8 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4280
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4281
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4282 pMessageQueue_50C9E8->uNumMessages=0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4283 if ( dword_50C9DC )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4284 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4285 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4286 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4287 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)dword_50C9DC;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4288 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = (int)ptr_50C9E0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4289 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4290 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4291 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4292 pMessageQueue_50CBD0->AddMessage((UIMessageType)dword_50C9DC, (int)ptr_50C9E0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4293 dword_50C9DC = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4294 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4295 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4296 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4297 if ( _50C9D0_AfterEnchClickEventId > 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4298 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4299 _50C9D8_AfterEnchClickEventTimeout -= pEventTimer->uTimeElapsed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4300 if ( _50C9D8_AfterEnchClickEventTimeout <= 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4301 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4302 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4303 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4304 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)dword_50C9D0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4305 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = dword_50C9D4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4306 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4307 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4308 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4309 pMessageQueue_50CBD0->AddMessage((UIMessageType)_50C9D0_AfterEnchClickEventId, _50C9D4_AfterEnchClickEventSecondParam, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4310 _50C9D0_AfterEnchClickEventId = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4311 _50C9D4_AfterEnchClickEventSecondParam = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4312 _50C9D8_AfterEnchClickEventTimeout = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4313 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4314 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4315 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4316 CastSpellInfoHelpers::_427E01_cast_spell();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4317 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4318 //----- (00435748) --------------------------------------------------------
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4319 void GUI_MainMenuMessageProc()
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4320 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4321 Player *pPlayer; // ebx@2
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4322 void *v3; // edi@21
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4323 signed int v4; // eax@29
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4324 int v5; // ecx@29
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4325 PLAYER_SKILL_TYPE v6; // edi@37
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4326 GUIWindow *pWindow; // eax@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4327 GUIButton *pButton; // eax@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4328 int v15; // edi@70
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4329 char v20; // dl@116
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4330 unsigned int v21; // eax@116
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4331 unsigned int v25; // eax@120
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4332 unsigned int v26; // ecx@127
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4333 SoundID pSoundID; // [sp-2Ch] [bp-3Ch]@36
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4334 signed int v41; // [sp-10h] [bp-20h]@29
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4335 int pParam; // [sp+4h] [bp-Ch]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4336 UIMessageType pUIMessageType; // [sp+8h] [bp-8h]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4337 int pSex; // [sp+Ch] [bp-4h]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4338
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4339 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4340 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4341 pPlayer = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4342 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4343 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4344 int param2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4345 pMessageQueue_50CBD0->PopMessage(&pUIMessageType, &pParam, &param2);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4346 //auto player = &pParty->pPlayers[pParam];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4347
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4348 switch (pUIMessageType) // For buttons of window MainMenu
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4349 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4350 case UIMSG_MainMenu_ShowPartyCreationWnd:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4351 GUIWindow::Create(495, 172, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4352 SetCurrentMenuID(MENU_NEWGAME);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4353 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4354 case UIMSG_MainMenu_ShowLoadWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4355 GUIWindow::Create(495, 227, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnLoad, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4356 SetCurrentMenuID(MENU_SAVELOAD);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4357 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4358 case UIMSG_ShowCredits:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4359 GUIWindow::Create(495, 282, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnCredits, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4360 SetCurrentMenuID(MENU_CREDITS);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4361 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4362 case UIMSG_ExitToWindows:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4363 GUIWindow::Create(495, 337, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnExit, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4364 SetCurrentMenuID(MENU_EXIT_GAME);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4365 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4366 case UIMSG_PlayerCreation_SelectAttribute:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4367 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4368 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4369 uPlayerCreationUI_SelectedCharacter = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4370 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4371 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4372 case UIMSG_PlayerCreation_VoicePrev:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4373 pSex = pParty->pPlayers[pParam].GetSexByVoice();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4374 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4375 {
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4376 if (pParty->pPlayers[pParam].uVoiceID == 0)
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4377 pParty->pPlayers[pParam].uVoiceID = 19;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4378 else --pParty->pPlayers[pParam].uVoiceID;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4379 }
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4380 while (pParty->pPlayers[pParam].GetSexByVoice() != pSex);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4381 pButton = pCreationUI_BtnPressLeft2[pParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4382 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4383 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4384 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4385 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4386 case UIMSG_PlayerCreation_VoiceNext:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4387 pSex = pParty->pPlayers[pParam].GetSexByVoice();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4388 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4389 {
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4390 pParty->pPlayers[pParam].uVoiceID = (pParty->pPlayers[pParam].uVoiceID + 1) % 20;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4391 }
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4392 while (pParty->pPlayers[pParam].GetSexByVoice() != pSex);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4393 pButton = pCreationUI_BtnPressRight2[pParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4394 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4395 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4396 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4397 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4398 case UIMSG_PlayerCreation_FacePrev:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4399 //pPlayer = &pParty->pPlayers[pParam];
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4400 if (!pParty->pPlayers[pParam].uCurrentFace)
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4401 pParty->pPlayers[pParam].uCurrentFace = 19;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4402 else
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4403 pParty->pPlayers[pParam].uCurrentFace -= 1;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4404 pParty->pPlayers[pParam].uVoiceID = pParty->pPlayers[pParam].uCurrentFace;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4405 pParty->pPlayers[pParam].SetInitialStats();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4406 pParty->pPlayers[pParam].SetSexByVoice();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4407 pParty->pPlayers[pParam].RandomizeName();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4408 v25 = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4409 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4410 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4411 uPlayerCreationUI_SelectedCharacter = v25;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4412 GUIWindow::Create(pCreationUI_BtnPressLeft[v25]->uX, pCreationUI_BtnPressLeft[v25]->uY, 0, 0, WINDOW_PressedButton, (int)pCreationUI_BtnPressLeft[v25], (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4413 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0.0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4414 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4415 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4416 case UIMSG_PlayerCreation_FaceNext:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4417 //pPlayer = &pParty->pPlayers[pParam];
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4418 v20 = (char)((int)pParty->pPlayers[pParam].uCurrentFace + 1) % 20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4419 pParty->pPlayers[pParam].uCurrentFace = v20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4420 pParty->pPlayers[pParam].uVoiceID = v20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4421 pParty->pPlayers[pParam].SetInitialStats();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4422 pParty->pPlayers[pParam].SetSexByVoice();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4423 pParty->pPlayers[pParam].RandomizeName();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4424 v21 = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4425 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4426 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4427 uPlayerCreationUI_SelectedCharacter = v21;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4428 GUIWindow::Create(pCreationUI_BtnPressRight[v21]->uX, pCreationUI_BtnPressRight[v21]->uY, 0, 0, WINDOW_PressedButton, (int)pCreationUI_BtnPressRight[v21], (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4429 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4430 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4431 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4432 case UIMSG_PlayerCreationClickPlus:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4433 GUIWindow::Create(613, 393, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnPlus, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4434 pPlayer[uPlayerCreationUI_SelectedCharacter].IncreaseAttribute((pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) % 7);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4435 pAudioPlayer->PlaySound((SoundID)20, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4436 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4437 case UIMSG_PlayerCreationClickMinus:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4438 GUIWindow::Create(523, 393, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnMinus, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4439 pPlayer[uPlayerCreationUI_SelectedCharacter].DecreaseAttribute((pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) % 7);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4440 pAudioPlayer->PlaySound((SoundID)23, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4441 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4442 case UIMSG_PlayerCreationSelectActiveSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4443 if ( pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(3) == 37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4444 pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].pActiveSkills[pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pParam + 4)] = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4445 pAudioPlayer->PlaySound(SOUND_24, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4446 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4447 case UIMSG_PlayerCreationSelectClass:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4448 pPlayer[uPlayerCreationUI_SelectedCharacter].Reset((PLAYER_CLASS_TYPE)pParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4449 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4450 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4451 case UIMSG_PlayerCreationClickOK:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4452 GUIWindow::Create(580, 431, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnOK, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4453 if ( PlayerCreation_GetUnspentAttributePointCount() || !PlayerCreation_Choose4Skills() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4454 GameUI_Footer_TimeLeft = GetTickCount() + 4000;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4455 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4456 uGameState = GAME_STATE_STARTING_NEW_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4457 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4458 case UIMSG_PlayerCreationClickReset:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4459 GUIWindow::Create(527, 431, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnReset, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4460 pParty->Reset();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4461 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4462 case UIMSG_PlayerCreationRemoveUpSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4463 v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4464 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
2110
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Ðет)
Ritor1
parents: 2101
diff changeset
4465 if ( pPlayer[pParam].GetSkillIdxByOrder(2) != 37 )//37 - None(Íåò)
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Ðет)
Ritor1
parents: 2101
diff changeset
4466 pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(2)] = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4467 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4468 case UIMSG_PlayerCreationRemoveDownSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4469 v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4470 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
2110
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Ðет)
Ritor1
parents: 2101
diff changeset
4471 if ( pPlayer[pParam].GetSkillIdxByOrder(3) != 37 )//37 - None(Íåò)
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Ðет)
Ritor1
parents: 2101
diff changeset
4472 pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(3)] = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4473 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4474 case UIMSG_PlayerCreationChangeName:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4475 pAudioPlayer->PlaySound((SoundID)24, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4476 v3 = (void *)pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4477 uPlayerCreationUI_SelectedCharacter = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4478 pKeyActionMap->EnterText(0, 15, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4479 pGUIWindow_CurrentMenu->ptr_1C = v3;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4480 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4481 case UIMSG_ChangeGameState:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4482 uGameState = GAME_FINISHED;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4483 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4484 case UIMSG_ChangeCursor:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4485 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4486 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4487 case UIMSG_3A:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4488 SetCurrentMenuID(MENU_DebugBLVLevel);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4489 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4490 case UIMSG_LoadGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4491 if (!pSavegameUsedSlots[uLoadGameUI_SelectedSlot])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4492 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4493 SetCurrentMenuID(MENU_LoadingProcInMainMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4494 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4495 case UIMSG_SelectLoadSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4496 //main menu save/load wnd clicking on savegame lines
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4497 if (pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4498 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4499 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pParam + pSaveListPosition )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4500 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4501 //load clicked line
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4502 v26 = pParam + pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4503 if ( dword_6BE138 == pParam + pSaveListPosition )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4504 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4505 pMessageQueue_50CBD0->AddMessage(UIMSG_SaveLoadBtn, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4506 pMessageQueue_50CBD0->AddMessage(UIMSG_LoadGame, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4507 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4508 uLoadGameUI_SelectedSlot = v26;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4509 dword_6BE138 = v26;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4510 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4511 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4512 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4513 //typing in the line
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4514 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4515 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4516 pKeyActionMap->uNumKeysPressed = strlen((const char *)pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4517 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4518 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4519 case UIMSG_SaveLoadBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4520 GUIWindow::Create(pGUIWindow_CurrentMenu->uFrameX + 241, pGUIWindow_CurrentMenu->uFrameY + 302, 61, 28, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4521 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4522 case UIMSG_DownArrow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4523 ++pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4524 if ( pSaveListPosition >= pParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4525 pSaveListPosition = pParam - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4526 if ( pSaveListPosition < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4527 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4528 pWindow = pGUIWindow_CurrentMenu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4529 GUIWindow::Create(pWindow->uFrameX + 215, pGUIWindow_CurrentMenu->uFrameY + 323, 0, 0, WINDOW_PressedButton2, (int)pBtnDownArrow, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4530 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4531 case UIMSG_Cancel:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4532 GUIWindow::Create(pGUIWindow_CurrentMenu->uFrameX + 350, pGUIWindow_CurrentMenu->uFrameY + 302, 61, 28, WINDOW_LoadGame_CancelBtn, (int)pBtnCancel, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4533 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4534 case UIMSG_ArrowUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4535 --pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4536 if ( pSaveListPosition < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4537 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4538 pWindow = pGUIWindow_CurrentMenu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4539 GUIWindow::Create(pWindow->uFrameX + 215, pGUIWindow_CurrentMenu->uFrameY + 197, 0, 0, WINDOW_PressedButton2, (int)pBtnArrowUp, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4540 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4541 case UIMSG_AD:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4542 GUIWindow::Create(pMainMenu_BtnNew->uX, pMainMenu_BtnNew->uY, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4543 SetCurrentMenuID(MENU_LoadingProcInMainMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4544 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4545 case UIMSG_AE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4546 GUIWindow::Create(pMainMenu_BtnExit->uX, pMainMenu_BtnExit->uY, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnExit, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4547 SetCurrentMenuID(MENU_DebugBLVLevel);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4548 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4549 case UIMSG_Escape:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4550 if ( pModalWindow )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4551 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4552 ModalWindow_Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4553 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4554 }
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
4555 if ( !(dword_6BE364_game_settings_1 & GAME_SETTINGS_4000))
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4556 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4557 v15 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4558 pVideoPlayer->bStopBeforeSchedule = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4559 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4560 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4561 if ( !GetCurrentMenuID() || GetCurrentMenuID() == MENU_CREATEPARTY || GetCurrentMenuID() == MENU_NAMEPANELESC )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4562 {
2137
d24ee391fd1f libavcodec playing movies and houses, loops not working yet
zipi
parents: 2132
diff changeset
4563 //if ( pCurrentScreen == SCREEN_VIDEO )
d24ee391fd1f libavcodec playing movies and houses, loops not working yet
zipi
parents: 2132
diff changeset
4564 //pVideoPlayer->FastForwardToFrame(pVideoPlayer->pResetflag);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4565 if (GetCurrentMenuID() == MENU_NAMEPANELESC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4566 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4567 SetCurrentMenuID(MENU_CREATEPARTY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4568 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4569 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4570 if (GetCurrentMenuID() == MENU_CREDITSPROC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4571 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4572 SetCurrentMenuID(MENU_CREDITSCLOSE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4573 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4574 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4575 pMessageQueue_50CBD0->AddMessage(UIMSG_ChangeGameState, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4576 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4577 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4578 if ( GetCurrentMenuID() == MENU_CREDITSPROC && !pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4579 {
2142
ca548138d6aa some code cleaning in video playing, loops play but there is a memory leak
zipi
parents: 2137
diff changeset
4580 //if ( pCurrentScreen == SCREEN_VIDEO )
ca548138d6aa some code cleaning in video playing, loops play but there is a memory leak
zipi
parents: 2137
diff changeset
4581 //pVideoPlayer->FastForwardToFrame(pVideoPlayer->pResetflag);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4582 if (GetCurrentMenuID() == MENU_NAMEPANELESC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4583 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4584 SetCurrentMenuID(MENU_CREATEPARTY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4585 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4586 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4587 if (GetCurrentMenuID() == MENU_CREDITSPROC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4588 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4589 SetCurrentMenuID(MENU_CREDITSCLOSE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4590 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4591 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4592 pMessageQueue_50CBD0->AddMessage(UIMSG_ChangeGameState, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4593 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4594 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4595 if ( pCurrentScreen == SCREEN_LOADGAME )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4596 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4597 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4598 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4599 pTexture_PCX.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4600 pTexture_PCX.Load("title.pcx", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4601 SetCurrentMenuID(MENU_MAIN);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4602 v15 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4603 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4604 pGUIWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4605 pGUIWindow2 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4606 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4607 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4608 viewparams->bRedrawGameUI = v15;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4609 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4610 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4611 if ( pCurrentScreen == SCREEN_VIDEO )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4612 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4613 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4614 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4615 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4616 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4617 if ( pCurrentScreen != SCREEN_1B )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4618 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4619 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4620 pGUIWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4621 pGUIWindow2 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4622 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4623 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4624 viewparams->bRedrawGameUI = v15;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4625 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4626 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4627 //VideoPlayer::dtor();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4628 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4629 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4630 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4631 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4632 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4633 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4634 while ( pMessageQueue_50CBD0->uNumMessages );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4635 }
0
Ritor1
parents:
diff changeset
4636 }