annotate GUI/UI/UICharacter.cpp @ 2572:d87bfbd3bb3b

Step towards unification of Texture and RGBTexture (class Image)
author a.parshin
date Sat, 05 Mar 2016 01:51:54 +0200
parents d569340b05ff
children 0c67be4ec900
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #include <stdlib.h>
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4 #include <crtdbg.h>
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5 #include <algorithm>
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a902abdfc7f2 1. Renamed class Game to class Engine.
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6
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7 #include "Engine/Engine.h"
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8
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9 #include "UICharacter.h"
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10 #include "..\../Engine/MapInfo.h"
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11 #include "..\../GUI/GUIWindow.h"
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12 #include "..\../GUI/GUIFont.h"
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13 #include "..\../GUI/GUIProgressBar.h"
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14 #include "..\../Engine/Party.h"
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15 #include "..\../Media/Audio/AudioPlayer.h"
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16 #include "..\../Engine/Graphics/Render.h"
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17 #include "..\../Engine/LOD.h"
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18 #include "..\../Engine/Graphics/Viewport.h"
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19 #include "..\../Engine/Timer.h"
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20 #include "..\../Engine/Awards.h"
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21 #include "..\../Engine/Spells/CastSpellInfo.h"
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22 #include "..\../Engine/texts.h"
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23 #include "..\../IO/Mouse.h"
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24
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25
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fed97f15d1e1 * SaveLoad
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26 void CharacterUI_LoadPaperdollTextures();
fed97f15d1e1 * SaveLoad
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27 void WetsuitOn(unsigned int uPlayerID);
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28 void WetsuitOff(unsigned int uPlayerID);
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29
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30 int bRingsShownInCharScreen; // 5118E0
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31
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32 unsigned int ui_mainmenu_copyright_color;
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33
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34 unsigned int ui_character_tooltip_header_default_color;
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35 unsigned int ui_character_default_text_color;
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36 unsigned int ui_character_skill_highlight_color;
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37 unsigned int ui_character_header_text_color;
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38 unsigned int ui_character_bonus_text_color;
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39 unsigned int ui_character_bonus_text_color_neg;
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40 unsigned int ui_character_skill_upgradeable_color;
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41 unsigned int ui_character_skill_default_color;
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42 unsigned int ui_character_stat_default_color;
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43 unsigned int ui_character_stat_buffed_color;
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44 unsigned int ui_character_stat_debuffed_color;
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45 unsigned int ui_character_skillinfo_can_learn;
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46 unsigned int ui_character_skillinfo_can_learn_gm;
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47 unsigned int ui_character_skillinfo_cant_learn;
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48 unsigned int ui_character_condition_normal_color;
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49 unsigned int ui_character_condition_light_color;
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50 unsigned int ui_character_condition_moderate_color;
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51 unsigned int ui_character_condition_severe_color;
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52 std::array<unsigned int, 6> ui_character_award_color;
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53
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54 unsigned int ui_game_minimap_outline_color;
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55 unsigned int ui_game_minimap_actor_friendly_color;
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56 unsigned int ui_game_minimap_actor_hostile_color;
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57 unsigned int ui_game_minimap_actor_corpse_color;
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58 unsigned int ui_game_minimap_decoration_color_1;
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59 unsigned int ui_game_minimap_projectile_color;
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60 unsigned int ui_game_minimap_treasure_color;
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61 std::array<unsigned int, 24> ui_game_character_record_playerbuff_colors;
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62
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63 unsigned int ui_gamemenu_video_gamma_title_color;
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64 unsigned int ui_gamemenu_keys_action_name_color;
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65 unsigned int ui_gamemenu_keys_key_selection_blink_color_1;
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66 unsigned int ui_gamemenu_keys_key_selection_blink_color_2;
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67 unsigned int ui_gamemenu_keys_key_default_color;
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68
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69 unsigned int ui_book_quests_title_color;
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70 unsigned int ui_book_quests_text_color;
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71 unsigned int ui_book_autonotes_title_color;
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72 unsigned int ui_book_autonotes_text_color;
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73 unsigned int ui_book_map_title_color;
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74 unsigned int ui_book_map_coordinates_color;
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75
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76 unsigned int ui_book_calendar_title_color;
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77 unsigned int ui_book_calendar_time_color;
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78 unsigned int ui_book_calendar_day_color;
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79 unsigned int ui_book_calendar_month_color;
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80 unsigned int ui_book_calendar_year_color;
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81 unsigned int ui_book_calendar_moon_color;
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82 unsigned int ui_book_calendar_location_color;
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83
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84 unsigned int ui_book_journal_title_color;
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85 unsigned int ui_book_journal_text_color;
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86 unsigned int ui_book_journal_text_shadow;
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87
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88 unsigned int ui_game_dialogue_npc_name_color;
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89 unsigned int ui_game_dialogue_option_highlight_color;
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90 unsigned int ui_game_dialogue_option_normal_color;
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91
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92 unsigned int ui_house_player_cant_interact_color;
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93
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94
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95 void set_default_ui_skin()
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96 {
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97 ui_mainmenu_copyright_color = Color16(255, 255, 255);
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98
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99 ui_character_tooltip_header_default_color = Color16(255, 255, 155);
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100 ui_character_default_text_color = Color16(255, 255, 255);
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101 ui_character_header_text_color = Color16(255, 255, 155);
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102 ui_character_bonus_text_color = Color16(0, 255, 0);
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103 ui_character_bonus_text_color_neg = Color16(255, 0, 0);
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104
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105 ui_character_skill_upgradeable_color = Color16(0, 175, 255);
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106 ui_character_skill_default_color = Color16(255, 0, 0);
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107 ui_character_skill_highlight_color = Color16(255, 0, 0);
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108
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109 ui_character_stat_default_color = Color16(255, 255, 255);
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110 ui_character_stat_buffed_color = Color16(0, 255, 0);
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111 ui_character_stat_debuffed_color = Color16(255, 35, 0);
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112
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113 ui_character_skillinfo_can_learn = Color16(255, 255, 255);
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114 ui_character_skillinfo_can_learn_gm = Color16(255, 255, 0);
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115 ui_character_skillinfo_cant_learn = Color16(255, 0, 0);
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116
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117 ui_character_condition_normal_color = Color16(255, 255, 255);
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118 ui_character_condition_light_color = Color16(0, 255, 0);
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119 ui_character_condition_moderate_color = Color16(225, 205, 35);
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120 ui_character_condition_severe_color = Color16(255, 35, 0);
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121
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122 ui_character_award_color[0] = Color16(248, 108, 160);
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123 ui_character_award_color[1] = Color16(112, 220, 248);
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124 ui_character_award_color[2] = Color16(192, 192, 240);
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125 ui_character_award_color[3] = Color16( 64, 244, 96);
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126 ui_character_award_color[4] = Color16(232, 244, 96);
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127 ui_character_award_color[5] = Color16(240, 252, 192);
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128
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129 ui_game_minimap_outline_color = Color16(0, 0, 255);
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130 ui_game_minimap_actor_friendly_color = Color16(0, 255, 0);
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131 ui_game_minimap_actor_hostile_color = Color16(255, 0, 0);
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132 ui_game_minimap_actor_corpse_color = Color16(255, 255, 0);
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133 ui_game_minimap_decoration_color_1 = Color16(255, 255, 255);
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134 ui_game_minimap_projectile_color = Color16(255, 0, 0);
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135 ui_game_minimap_treasure_color = Color16(0, 0, 255);
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136
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137 ui_game_character_record_playerbuff_colors[0] = Color16(150, 212, 255);
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138 ui_game_character_record_playerbuff_colors[1] = Color16(225, 225, 225);
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139 ui_game_character_record_playerbuff_colors[2] = Color16(255, 128, 0);
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140 ui_game_character_record_playerbuff_colors[3] = Color16(128, 128, 128);
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141 ui_game_character_record_playerbuff_colors[4] = Color16(225, 225, 225);
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142 ui_game_character_record_playerbuff_colors[5] = Color16(255, 85, 0);
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143 ui_game_character_record_playerbuff_colors[6] = Color16(255, 128, 0);
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144 ui_game_character_record_playerbuff_colors[7] = Color16(255, 85, 0);
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145 ui_game_character_record_playerbuff_colors[8] = Color16(225, 225, 225);
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146 ui_game_character_record_playerbuff_colors[9] = Color16(235, 15, 255);
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147 ui_game_character_record_playerbuff_colors[10] = Color16(192, 192, 240);
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148 ui_game_character_record_playerbuff_colors[11] = Color16(225, 225, 225);
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149 ui_game_character_record_playerbuff_colors[12] = Color16(255, 128, 0);
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150 ui_game_character_record_playerbuff_colors[13] = Color16(150, 212, 255);
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151 ui_game_character_record_playerbuff_colors[14] = Color16(128, 128, 128);
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152 ui_game_character_record_playerbuff_colors[15] = Color16(255, 255, 155);
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153 ui_game_character_record_playerbuff_colors[16] = Color16(255, 255, 155);
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154 ui_game_character_record_playerbuff_colors[17] = Color16(255, 255, 155);
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155 ui_game_character_record_playerbuff_colors[18] = Color16(255, 255, 155);
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156 ui_game_character_record_playerbuff_colors[19] = Color16(255, 255, 155);
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157 ui_game_character_record_playerbuff_colors[20] = Color16(255, 255, 155);
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158 ui_game_character_record_playerbuff_colors[21] = Color16(255, 255, 155);
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159 ui_game_character_record_playerbuff_colors[22] = Color16(0, 128, 255);
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160 ui_game_character_record_playerbuff_colors[23] = Color16(0, 128, 255);
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161
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162 ui_gamemenu_video_gamma_title_color = Color16(255, 255, 155);
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163 ui_gamemenu_keys_action_name_color = Color16(255, 255, 255);
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164 ui_gamemenu_keys_key_selection_blink_color_1 = Color16(50, 0, 0);
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165 ui_gamemenu_keys_key_selection_blink_color_2 = Color16(225, 205, 35);
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166 ui_gamemenu_keys_key_default_color = Color16(255, 255, 255);
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167
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168 ui_book_quests_title_color = Color16(255, 255, 255);
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169 ui_book_quests_text_color = Color16(255, 255, 255);
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170 ui_book_autonotes_title_color = Color16(255, 255, 255);
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171 ui_book_autonotes_text_color = Color16(255, 255, 255);
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172 ui_book_map_title_color = Color16(255, 255, 255);
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173 ui_book_map_coordinates_color = Color16(255, 255, 255);
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174
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175 ui_book_calendar_title_color = Color16(255, 255, 255);
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176 ui_book_calendar_time_color = Color16(75, 75, 75);
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177 ui_book_calendar_day_color = Color16(75, 75, 75);
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178 ui_book_calendar_month_color = Color16(75, 75, 75);
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179 ui_book_calendar_year_color = Color16(75, 75, 75);
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180 ui_book_calendar_moon_color = Color16(75, 75, 75);
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181 ui_book_calendar_location_color = Color16(75, 75, 75);
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182
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183 ui_book_journal_title_color = Color16(255, 255, 255);
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184 ui_book_journal_text_color = Color16(255, 255, 255);
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185 ui_book_journal_text_shadow = Color16(0, 0, 0);
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186
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187 ui_game_dialogue_npc_name_color = Color16(21, 153, 233);
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188 ui_game_dialogue_option_highlight_color = Color16(225, 205, 35);
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189 ui_game_dialogue_option_normal_color = Color16(255, 255, 255);
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190
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191 ui_house_player_cant_interact_color = Color16(255, 255, 155);
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192 }
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193
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194 std::array<unsigned int, 16> papredoll_dbrds;
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195 unsigned int papredoll_drhs[4];
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196 unsigned int papredoll_dlhus[4];
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197 unsigned int papredoll_dlhs[4];
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198 unsigned int papredoll_dbods[5];
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199 int paperdoll_armor_texture[4][17][3];//0x511294
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200 //int paperdoll_array_51132C[165];
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201 unsigned int papredoll_dlaus[5];
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202 unsigned int papredoll_dlads[4];
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203 int papredoll_flying_feet[22]; // 005115E0
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204 int paperdoll_boots_texture[4][6];//511638
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205 int paperdoll_cloak_collar_texture[4][10]; // weak
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206 int paperdoll_cloak_texture[4][10];
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207 int paperdoll_helm_texture[2][16]; //511698
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208 int paperdoll_belt_texture[4][7]; //511718
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209
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210 const int paperdoll_Weapon[4][16][2] = {//4E4C30
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211 {{128, 205}, {30, 144}, {88, 85}, {0, 0}, {0, 0}, {0, 0}, {17, 104}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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212 {{131, 201}, {38, 158}, {98, 87}, {0, 0}, {0, 0}, {0, 0}, {21, 100}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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213 {{131, 216}, {29, 186}, {88, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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214 {{123, 216}, {35, 184}, {98, 119}, {0, 0}, {0, 0}, {0, 0}, { 0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}},
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215 };
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216
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217 const int paperdoll_Boot[4][7][2] = //4E5490
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218 {
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219 0xE, 0x11D, 0xD, 0x11D, 0xC, 0x10A, 0xA, 0xFF, 0xD, 0xF9, 0xD, 0x137, 0xC, 0x10E,
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220 0x14, 0x125, 0x13, 0x122, 0x15, 0x120, 0x15, 0x114, 0x13, 0x10A, 0x11, 0x13E, 0x11, 0x116,
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221 0x1D, 0x121, 0x1C, 0x11F, 0x1B, 0x11B, 0x1C, 0x117, 0x16, 0x116, 0x1B, 0x137, 0x1B, 0x11B,
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222 0x1F, 0x127, 0x1F, 0x122, 0x1B, 0x11B, 0x1D, 0x117, 0x1D, 0x116, 0x1D, 0x137, 0x1B, 0x11F,
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223 };
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224 const int paperdoll_Cloak[4][10][2] = //4E5570
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225 {
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226 0x11, 0x68, 0xF, 0x68, 0x14, 0x71, 0x19, 0x6B, 0x21, 0x6F, 0x5, 0x68, 0x5, 0x68, 0x14, 0x71, 0x3, 0x6B, 0xF, 0x6F,
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227 0x15, 0x64, 0xB, 0x6B, 0xE, 0x67, 0x15, 0x6B, 0x1B, 0x6F, 0x3, 0x6B, 0, 0x6B, 0xE, 0x67, 0, 0x6B, 0x3, 0x6F,
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228 0x10, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x25, 0x91, 0x29, 0x90, 0x8, 0x8A, 0x9, 0x8B, 0x18, 0x98, 0x3, 0x91, 0x3, 0x90,
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229 0x14, 0x92, 0x10, 0x92, 0x15, 0x98, 0x1F, 0x91, 0x22, 0x90, 0x8, 0x92, 0xC, 0x92, 0x15, 0x98, 0x3, 0x91, 0x3, 0x90,
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230 };
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231 const int paperdoll_CloakCollar[4][10][2] = //4E56B0
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232 {
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233 0x11, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x20, 0x67, 0x21, 0x68, 0x34, 0x64, 0x21, 0x69, 0x1D, 0x67, 0x1F, 0x67,
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234 0x13, 0x64, 0x35, 0x66, 0x29, 0x68, 0x1F, 0x68, 0x1F, 0x6A, 0x21, 0x6A, 0x2B, 0x66, 0x26, 0x68, 0x1F, 0x68, 0x1F, 0x6A,
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235 0, 0, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A, 0x21, 0x87, 0x30, 0x87, 0x1E, 0x86, 0x1B, 0x86, 0x1C, 0x8A,
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236 0, 0, 0x38, 0x8A, 0x24, 0x8B, 0x1D, 0x8B, 0x21, 0x8C, 0x27, 0x8A, 0x34, 0x8A, 0x24, 0x8B, 0x25, 0x8B, 0x21, 0x8C,
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237 };
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238 //int dword_4E56B4; // weak
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239 const int paperdoll_Belt[4][7][2] = //4E57F0
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240 {
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241 0x3A, 0xB6, 0x37, 0xB2, 0x34, 0xB9, 0x3A, 0xB9, 0x37, 0xB7, 0x38, 0xAC, 0x37, 0xB7,
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242 0x3E, 0xAD, 0x3A, 0xAC, 0x37, 0xB0, 0x3A, 0xB1, 0x39, 0xB0, 0x3C, 0xA5, 0x39, 0xB0,
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243 0x3B, 0xD5, 0x37, 0xD2, 0x31, 0xD5, 0x39, 0xD6, 0x37, 0xD8, 0x37, 0xD1, 0x37, 0xD8,
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244 0x42, 0xD2, 0x3F, 0xD0, 0x3B, 0xD7, 0x3C, 0xD5, 0x3B, 0xD6, 0x3E, 0xCF, 0x36, 0xD6,
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245 };
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246 const int paperdoll_Helm[4][16][2] = //4E58D0
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247 {
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248 0x3E, 0x1F, 0x41, 0x2C, 0x37, 0x2F, 0x31, 0x32, 0x37, 0x2A, 0x39, 0x28, 0x36, 0x34, 0x41, 0x38, 0x40, 0x31, 0x40, 0x21, 0x40, 0x31, 0x3C, 0x33, 0x3D, 0x24, 0x3A, 0x1A, 0x37, 0x2A, 0x41, 0x48,
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249 0x41, 0x1E, 0x42, 0x2B, 0x37, 0x2F, 0x34, 0x30, 0x39, 0x29, 0x3A, 0x26, 0x36, 0x34, 0x41, 0x37, 0x42, 0x32, 0x40, 0x21, 0x40, 0x31, 0x40, 0x2F, 0x3E, 0x22, 0x3B, 0x1A, 0x39, 0x29, 0x42, 0x47,
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250 0x3F, 0x47, 0x41, 0x56, 0x37, 0x59, 0x32, 0x5E, 0x37, 0x58, 0x39, 0x54, 0x34, 0x61, 0x40, 0x61, 0x41, 0x5D, 0x3E, 0x4F, 0x3E, 0x5B, 0x3D, 0x5B, 0x3F, 0x4C, 0x3B, 0x45, 0x37, 0x58, 0x41, 0x74,
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251 0x45, 0x45, 0x46, 0x54, 0x3A, 0x55, 0x38, 0x58, 0x3C, 0x54, 0x3F, 0x52, 0x39, 0x5B, 0x45, 0x5C, 0x47, 0x5C, 0x44, 0x4B, 0x44, 0x57, 0x43, 0x55, 0x44, 0x4A, 0x3E, 0x45, 0x3C, 0x54, 0x47, 0x70,
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252 };
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253 const int pPaperdoll_Beards[4] = //4E5AD0
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254 {
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255 52, 130, 56, 136,
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256 };
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257 const int pPaperdoll_LeftHand[4][2] = //4E5AE0
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258 {
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259 0x67, 0x6A,
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260 0x65, 0x6C,
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261 0x74, 0x8D,
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262 0x74, 0x93,
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263 };
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264 const int pPaperdoll_SecondLeftHand[4][2] = //4E5B00
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265 {
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266 0x1A, 0x6B,
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267 0x28, 0x6D,
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268 0x19, 0x8D,
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269 0x20, 0x92,
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270 };
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271 const int pPaperdoll_RightHand[4][2] = //4E5B20
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272 {
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273 0x1E, 0x90,
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274 0x22, 0x9E,
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275 0x19, 0xBA,
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276 0x1F, 0xB8,
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277 };
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278 const int pPaperdollLeftEmptyHand[4][2] = //4E5B40
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279 {
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280 0x80, 0xCD,
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281 0x83, 0xC9,
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282 0x83, 0xD8,
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283 0x7B, 0xD8,
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284 };
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285
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286 int pPaperdoll_BodyX = 481; // 004E4C28
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287 int pPaperdoll_BodyY = 0; // 004E4C2C
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288 const int paperdoll_Armor_Coord[4][17][2] = //4E4E30
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289 {
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290 // X Y
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291 0x2C, 0x67, 0x30, 0x69, 0x2D, 0x67, 0x2C, 0x64, 0x14, 0x66, 0x22, 0x67, 0x20, 0x66, 0x25, 0x66, 0x12, 0x66,//Human
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292 0x0A, 0x66, 0x13, 0x64, 0x0E, 0x64, 0x0A, 0x63, 0x14, 0x66, 0x0A, 0x63, 0x0A, 0x66, 0x25, 0x66,
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293
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294 0x32, 0x68, 0x32, 0x69, 0x35, 0x69, 0x33, 0x68, 0x24, 0x67, 0x30, 0x69, 0x33, 0x68, 0x31, 0x69, 0x19, 0x69,
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295 0x19, 0x6A, 0x16, 0x66, 0x16, 0x65, 0x0F, 0x6B, 0x24, 0x67, 0x0F, 0x6B, 0x19, 0x6A, 0x31, 0x69,
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296
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297 0x2A, 0x8C, 0x29, 0x8C, 0x2A, 0x89, 0x29, 0x86, 0x12, 0x87, 0x2D, 0x89, 0x2A, 0x88, 0x25, 0x87, 0x12, 0x8B,
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298 0x12, 0x8B, 0x11, 0x8A, 0x15, 0x87, 0x09, 0x89, 0x12, 0x87, 0x09, 0x89, 0x12, 0x8B, 0x25, 0x87,
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299
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300 0x33, 0x90, 0x32, 0x90, 0x34, 0x91, 0x32, 0x8E, 0x21, 0x8B, 0x31, 0x8B, 0x33, 0x8E, 0x2F, 0x8F, 0x16, 0x8D,
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301 0x18, 0x8C, 0x19, 0x8C, 0x1B, 0x8E, 0x0C, 0x8C, 0x21, 0x8B, 0x0C, 0x8C, 0x18, 0x8C, 0x2F, 0x8F,
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302 };
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303 const int paperdoll_shoulder_coord[4][17][2] = //4E5050
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304 {
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305 0x64, 0x67, 0x61, 0x67, 0x65, 0x68, 0x6E, 0x74, 0x6C, 0x68, 0x61, 0x67, 0x66, 0x68, 0x6C, 0x6A, 0x6E, 0x6D,
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306 0x67, 0x69, 0x70, 0x67, 0x6E, 0x6D, 0x6C, 0x6F, 0x6C, 0x68, 0x6C, 0x6F, 0x67, 0x69, 0x6C, 0x6A,
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307
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308 0x60, 0x6B, 0x60, 0x6C, 0x60, 0x6B, 0x61, 0x6A, 0x60, 0x69, 0x60, 0x6A, 0x60, 0x6A, 0x61, 0x69, 0x63, 0x6A,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
309 0x64, 0x6A, 0x61, 0x66, 0x66, 0x67, 0x64, 0x6C, 0x60, 0x69, 0x64, 0x6C, 0x64, 0x6A, 0x61, 0x69,
0ff6a9e9bf7f GUI folger
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diff changeset
310
0ff6a9e9bf7f GUI folger
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diff changeset
311 0x6D, 0x8C, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x6A, 0x89, 0, 0, 0x73, 0x8C, 0x69, 0x8C, 0x6E, 0x8D,
0ff6a9e9bf7f GUI folger
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diff changeset
312 0x71, 0x8D, 0x70, 0x8D, 0x72, 0x8D, 0x74, 0x8E, 0x6A, 0x89, 0x74, 0x8E, 0x71, 0x8D, 0x69, 0x8C,
0ff6a9e9bf7f GUI folger
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diff changeset
313
0ff6a9e9bf7f GUI folger
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diff changeset
314 0x72, 0x91, 0x72, 0x91, 0, 0, 0x6E, 0x92, 0x6F, 0x91, 0, 0, 0, 0, 0x6E, 0x91, 0x71, 0x90,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
315 0x72, 0x8D, 0x72, 0x90, 0x73, 0x93, 0x73, 0x90, 0x6F, 0x91, 0x73, 0x90, 0x72, 0x8D, 0x6E, 0x91,
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316 };
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317 const int paperdoll_shoulder_second_coord[4][17][2] = //dword_4E5270
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318 {
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319 0, 0, 0x61, 0x67, 0, 0, 0x64, 0x69, 0x64, 0x68, 0, 0, 0, 0, 0x5E, 0x66, 0x5F, 0x69,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
320 0x55, 0x69, 0x5F, 0x67, 0x5F, 0x68, 0x32, 0x69, 0x64, 0x68, 0x32, 0x69, 0x55, 0x69, 0x5E, 0x66,
0ff6a9e9bf7f GUI folger
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diff changeset
321
0ff6a9e9bf7f GUI folger
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diff changeset
322 0, 0, 0x60, 0x6C, 0, 0, 0x60, 0x6C, 0x5E, 0x69, 0, 0, 0, 0, 0x5D, 0x6A, 0x5B, 0x6A,
0ff6a9e9bf7f GUI folger
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diff changeset
323 0x5B, 0x6A, 0x59, 0x69, 0x56, 0x68, 0x38, 0x6E, 0x5E, 0x69, 0x38, 0x6E, 0x5B, 0x6A, 0x5D, 0x6A,
0ff6a9e9bf7f GUI folger
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diff changeset
324
0ff6a9e9bf7f GUI folger
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diff changeset
325 0, 0, 0x75, 0x8C, 0, 0, 0x72, 0x8D, 0x62, 0x89, 0, 0, 0, 0, 0x69, 0x8C, 0x5E, 0x8D,
0ff6a9e9bf7f GUI folger
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diff changeset
326 0x61, 0x8D, 0x5F, 0x8D, 0x60, 0x8D, 0x2E, 0x8C, 0x62, 0x89, 0x2E, 0x8C, 0x61, 0x8D, 0x69, 0x8C,
0ff6a9e9bf7f GUI folger
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327
0ff6a9e9bf7f GUI folger
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328 0, 0, 0x72, 0x91, 0, 0, 0x72, 0x91, 0x67, 0x8F, 0, 0, 0, 0, 0x6E, 0x91, 0x64, 0x93,
0ff6a9e9bf7f GUI folger
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329 0x65, 0x8C, 0x65, 0x91, 0x67, 0x91, 0x36, 0x90, 0x67, 0x8F, 0x36, 0x90, 0x65, 0x8C, 0x6E, 0x91,
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330 };
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331
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332 const char *dlad_texnames_by_face[25] =
2542
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333 {
2501
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334 "pc01lad", "pc02lad", "pc03lad", "pc04lad", "pc05lad", "pc06lad",
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335 "pc07lad", "pc08lad", "pc09lad", "pc10lad", "pc11lad", "pc12lad",
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336 "pc13lad", "pc14lad", "pc15lad", "pc16lad", "pc17lad", "pc18lad",
0ff6a9e9bf7f GUI folger
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337 "pc19lad", "pc20lad", "pc21lad", "pc22lad", "pc23lad", "pc24lad",
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338 "pc25lad"
2542
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339 };
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340 const char *dlau_texnames_by_face[25] =
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341 {
2501
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342 "pc01lau", "pc02lau", "pc03lau", "pc04lau", "pc05lau", "pc06lau",
0ff6a9e9bf7f GUI folger
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343 "pc07lau", "pc08lau", "pc09lau", "pc10lau", "pc11lau", "pc12lau",
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344 "pc13lau", "pc14lau", "pc15lau", "pc16lau", "pc17lau", "pc18lau",
0ff6a9e9bf7f GUI folger
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345 "pc19lau", "pc20lau", "pc21lau", "pc22lau", "pc23lau", "pc24lau",
0ff6a9e9bf7f GUI folger
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346 "pc25lau"
2542
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347 };
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348 const char *dbod_texnames_by_face[25] =
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349 {
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350 "pc01bod", "pc02bod", "pc03bod", "pc04bod", "pc05bod", "pc06bod",
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351 "pc07bod", "pc08bod", "pc09bod", "pc10bod", "pc11bod", "pc12bod",
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352 "pc13bod", "pc14bod", "pc15bod", "pc16bod", "pc17bod", "pc18bod",
0ff6a9e9bf7f GUI folger
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353 "pc19bod", "pc20bod", "pc21bod", "pc22bod", "pc23bod", "pc24bod",
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354 "pc25bod"
2542
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355 };
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356 const char *drh_texnames_by_face[25] =
2542
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357 {
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358
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359 "pc01rh", "pc02rh", "pc03rh", "pc04rh", "pc05rh", "pc06rh",
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360 "pc07rh", "pc08rh", "pc09rh", "pc10rh", "pc11rh", "pc12rh",
0ff6a9e9bf7f GUI folger
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parents:
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361 "pc13rh", "pc14rh", "pc15rh", "pc16rh", "pc17rh", "pc18rh",
0ff6a9e9bf7f GUI folger
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362 "pc19rh", "pc20rh", "pc21rh", "pc22rh", "pc23rh", "pc24rh",
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363 "pc25rh"
2542
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364 };
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365 const char *dlh_texnames_by_face[25] =
2542
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366 {
2501
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367 "pc01lh", "pc02lh", "pc03lh", "pc04lh", "pc05lh", "pc06lh",
0ff6a9e9bf7f GUI folger
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368 "pc07lh", "pc08lh", "pc09lh", "pc10lh", "pc11lh", "pc12lh",
0ff6a9e9bf7f GUI folger
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369 "pc13lh", "pc14lh", "pc15lh", "pc16lh", "pc17lh", "pc18lh",
0ff6a9e9bf7f GUI folger
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370 "pc19lh", "pc20lh", "pc21lh", "pc22lh", "pc23lh", "pc24lh",
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371 "pc25lh"
2542
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diff changeset
372 };
2501
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373 const char *dlhu_texnames_by_face[25] =
2542
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parents: 2541
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374 {
2501
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375 "pc01lhu", "pc02lhu", "pc03lhu", "pc04lhu", "pc05lhu", "pc06lhu",
0ff6a9e9bf7f GUI folger
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diff changeset
376 "pc07lhu", "pc08lhu", "pc09lhu", "pc10lhu", "pc11lhu", "pc12lhu",
0ff6a9e9bf7f GUI folger
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parents:
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377 "pc13lhu", "pc14lhu", "pc15lhu", "pc16lhu", "pc17lhu", "pc18lhu",
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
378 "pc19lhu", "pc20lhu", "pc21lhu", "pc22lhu", "pc23lhu", "pc24lhu",
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parents:
diff changeset
379 "pc25lhu"
2542
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parents: 2541
diff changeset
380 };
2501
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381
2542
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382 const int pArmorSkills[5] =
a.parshin
parents: 2541
diff changeset
383 {
a.parshin
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384 PLAYER_SKILL_LEATHER,
a.parshin
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385 PLAYER_SKILL_CHAIN,
a.parshin
parents: 2541
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386 PLAYER_SKILL_PLATE,
a.parshin
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387 PLAYER_SKILL_SHIELD,
a.parshin
parents: 2541
diff changeset
388 PLAYER_SKILL_DODGE
a.parshin
parents: 2541
diff changeset
389 };
a.parshin
parents: 2541
diff changeset
390 const int pWeaponSkills[9] =
a.parshin
parents: 2541
diff changeset
391 {
a.parshin
parents: 2541
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392 PLAYER_SKILL_AXE,
a.parshin
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393 PLAYER_SKILL_BOW,
a.parshin
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394 PLAYER_SKILL_DAGGER,
a.parshin
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395 PLAYER_SKILL_MACE,
a.parshin
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396 PLAYER_SKILL_SPEAR,
a.parshin
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397 PLAYER_SKILL_STAFF,
a.parshin
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398 PLAYER_SKILL_SWORD,
a.parshin
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399 PLAYER_SKILL_UNARMED,
a.parshin
parents: 2541
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400 PLAYER_SKILL_BLASTER
a.parshin
parents: 2541
diff changeset
401 };
2501
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402 const int pMiscSkills[12] = {PLAYER_SKILL_ALCHEMY, PLAYER_SKILL_ARMSMASTER, PLAYER_SKILL_BODYBUILDING, PLAYER_SKILL_ITEM_ID, PLAYER_SKILL_MONSTER_ID,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
403 PLAYER_SKILL_LEARNING, PLAYER_SKILL_TRAP_DISARM, PLAYER_SKILL_MEDITATION, PLAYER_SKILL_MERCHANT, PLAYER_SKILL_PERCEPTION,
0ff6a9e9bf7f GUI folger
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diff changeset
404 PLAYER_SKILL_REPAIR, PLAYER_SKILL_STEALING};
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405 const int pMagicSkills[9] = {PLAYER_SKILL_FIRE, PLAYER_SKILL_AIR, PLAYER_SKILL_WATER, PLAYER_SKILL_EARTH, PLAYER_SKILL_SPIRIT,
0ff6a9e9bf7f GUI folger
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parents:
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406 PLAYER_SKILL_MIND, PLAYER_SKILL_BODY, PLAYER_SKILL_LIGHT, PLAYER_SKILL_DARK};
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
407
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
408
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
409 GUIWindow_CharacterRecord::GUIWindow_CharacterRecord(unsigned int uActiveCharacter, enum CURRENT_SCREEN screen) :
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
410 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), uActiveCharacter, nullptr)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
411 {
2501
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412 //----- (00421626) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
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parents: 2544
diff changeset
413 // 00421626 CharacterUI_Initialize --- part
fed97f15d1e1 * SaveLoad
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parents: 2544
diff changeset
414 //GUIWindow *CharacterUI_Initialize(enum CURRENT_SCREEN screen)
fed97f15d1e1 * SaveLoad
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parents: 2544
diff changeset
415
2501
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416 ++pIcons_LOD->uTexturePacksCount;
0ff6a9e9bf7f GUI folger
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diff changeset
417 if ( !pIcons_LOD->uNumPrevLoadedFiles )
0ff6a9e9bf7f GUI folger
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418 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
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419
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420 pEventTimer->Pause();
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421 pAudioPlayer->StopChannels(-1, -1);
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422 bRingsShownInCharScreen = false;
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423 CharacterUI_LoadPaperdollTextures();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
424 current_screen_type = screen;
2501
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425
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
426 //auto wnd = new GUIWindow_CharacterRecord(0, 0, window->GetWidth(), window->GetHeight(), uActiveCharacter, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
427 pCharacterScreen_StatsBtn = CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308,
2501
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428 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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diff changeset
429 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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430 1, 0, UIMSG_ClickStatsBtn, 0, 'S', pGlobalTXT_LocalizationStrings[216],// Stats
0ff6a9e9bf7f GUI folger
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431 pIcons_LOD->GetTexture(papredoll_dbrds[10]),
0ff6a9e9bf7f GUI folger
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432 pIcons_LOD->GetTexture(papredoll_dbrds[9]), 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
433 pCharacterScreen_SkillsBtn = CreateButton(pViewport->uViewportTL_X + 102, pViewport->uViewportTL_Y + 308,
2501
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diff changeset
434 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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diff changeset
435 pIcons_LOD->GetTexture(papredoll_dbrds[7])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
436 1, 0, UIMSG_ClickSkillsBtn, 0, 'K', pGlobalTXT_LocalizationStrings[205],//Skills
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
437 pIcons_LOD->GetTexture(papredoll_dbrds[8]),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
438 pIcons_LOD->GetTexture(papredoll_dbrds[7]), 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
439 pCharacterScreen_InventoryBtn = CreateButton(pViewport->uViewportTL_X + 192, pViewport->uViewportTL_Y + 308,
2501
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diff changeset
440 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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diff changeset
441 pIcons_LOD->GetTexture(papredoll_dbrds[5])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
442 1, 0, UIMSG_ClickInventoryBtn, 0, 'I', pGlobalTXT_LocalizationStrings[120], //Inventory
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
443 pIcons_LOD->GetTexture(papredoll_dbrds[6]),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
444 pIcons_LOD->GetTexture(papredoll_dbrds[5]), 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
445 pCharacterScreen_AwardsBtn = CreateButton(pViewport->uViewportTL_X + 282, pViewport->uViewportTL_Y + 308,
2501
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diff changeset
446 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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diff changeset
447 pIcons_LOD->GetTexture(papredoll_dbrds[3])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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diff changeset
448 1, 0, UIMSG_ClickAwardsBtn, 0, 'A', pGlobalTXT_LocalizationStrings[22], //Awards
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
449 pIcons_LOD->GetTexture(papredoll_dbrds[4]),
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
450 pIcons_LOD->GetTexture(papredoll_dbrds[3]), 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
451 pCharacterScreen_ExitBtn = CreateButton(pViewport->uViewportTL_X + 371, pViewport->uViewportTL_Y + 308,
2501
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diff changeset
452 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureWidth,
0ff6a9e9bf7f GUI folger
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diff changeset
453 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureHeight,
0ff6a9e9bf7f GUI folger
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diff changeset
454 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
455 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
0ff6a9e9bf7f GUI folger
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diff changeset
456 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
457 CreateButton(0, 0, 476, 345, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
458 pCharacterScreen_DetalizBtn = CreateButton(600, 300, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
459 pCharacterScreen_DollBtn = CreateButton(476, 0, 164, 345, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
460
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
461 CreateButton(61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
462 CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
463 CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
464 CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
465
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
466 CreateButton(0, 0, 0, 0, 1, 0, UIMSG_CycleCharacters, 0, '\t', "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
467 FillAwardsData();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
468 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
469
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
470 //----- (0041ABFD) --------------------------------------------------------
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
471 void GUIWindow_CharacterRecord::Update()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
472 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
473 // -----------------------------------
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
474 // 004156F0 GUI_UpdateWindows --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
475 // {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
476 // 0041ABFD CharacterUI_CharacterScreen_Draw(pPlayers[uActiveCharacter]);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
477 // }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
478
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
479 auto player = pPlayers[uActiveCharacter];
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
480
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
481 pRenderer->ClearZBuffer(0, 479);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
482 switch (current_character_screen_window)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
483 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
484 case WINDOW_CharacterWindow_Stats:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
485 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
486 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
487 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
488 CharacterUI_StatsTab_Draw(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
489 pRenderer->DrawTextureIndexed(
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
490 pCharacterScreen_StatsBtn->uX,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
491 pCharacterScreen_StatsBtn->uY,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
492 pIcons_LOD->LoadTexturePtr("ib-cd1-d", TEXTURE_16BIT_PALETTE)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
493 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
494 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
495 break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
496
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
497 case WINDOW_CharacterWindow_Skills:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
498 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
499 if (dword_507CC0_activ_ch != uActiveCharacter)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
500 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
501 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
502 CharacterUI_SkillsTab_CreateButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
503 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
504 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
505 CharacterUI_SkillsTab_Draw(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
506 pRenderer->DrawTextureIndexed(
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
507 pCharacterScreen_SkillsBtn->uX,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
508 pCharacterScreen_SkillsBtn->uY,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
509 pIcons_LOD->LoadTexturePtr("ib-cd2-d", TEXTURE_16BIT_PALETTE)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
510 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
511 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
512 break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
513
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
514 case WINDOW_CharacterWindow_Awards:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
515 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
516 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
517 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
518 CreateAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
519 CharacterUI_AwardsTab_Draw(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
520 pRenderer->DrawTextureIndexed(
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
521 pCharacterScreen_AwardsBtn->uX,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
522 pCharacterScreen_AwardsBtn->uY,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
523 pIcons_LOD->LoadTexturePtr("ib-cd4-d", TEXTURE_16BIT_PALETTE)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
524 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
525 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
526 break;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
527
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
528 case WINDOW_CharacterWindow_Inventory:
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
529 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
530 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
531 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
532 CharacterUI_InventoryTab_Draw(player, false);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
533 pRenderer->DrawTextureIndexed(
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
534 pCharacterScreen_InventoryBtn->uX,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
535 pCharacterScreen_InventoryBtn->uY,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
536 pIcons_LOD->LoadTexturePtr("ib-cd3-d", TEXTURE_16BIT_PALETTE)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
537 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
538 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
539 break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
540
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
541 default: __debugbreak(); break;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
542 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
543
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
544 if (bRingsShownInCharScreen)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
545 CharacterUI_DrawPaperdollWithRingOverlay(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
546 else
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
547 CharacterUI_DrawPaperdoll(player);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
548 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
549
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
550
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
551
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
552 void GUIWindow_CharacterRecord::ShowStatsTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
553 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
554 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
555 current_character_screen_window = WINDOW_CharacterWindow_Stats;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
556 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
557 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
558 new OnButtonClick3(pCharacterScreen_StatsBtn->uX, pCharacterScreen_StatsBtn->uY, 0, 0, (int)pCharacterScreen_StatsBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
559 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
560
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
561 void GUIWindow_CharacterRecord::ShowSkillsTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
562 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
563 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
564 current_character_screen_window = WINDOW_CharacterWindow_Skills;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
565 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
566 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
567 CharacterUI_SkillsTab_CreateButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
568 new OnButtonClick3(pCharacterScreen_SkillsBtn->uX, pCharacterScreen_SkillsBtn->uY, 0, 0, (int)pCharacterScreen_SkillsBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
569 }
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
570
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
571 void GUIWindow_CharacterRecord::ShowInventoryTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
572 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
573 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
574 current_character_screen_window = WINDOW_CharacterWindow_Inventory;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
575 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
576 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
577 new OnButtonClick3(pCharacterScreen_InventoryBtn->uX, pCharacterScreen_InventoryBtn->uY, 0, 0, (int)pCharacterScreen_InventoryBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
578 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
579
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
580 void GUIWindow_CharacterRecord::ShowAwardsTab()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
581 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
582 // 004304E7 Game_EventLoop --- part
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
583 ReleaseAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
584 CharacterUI_ReleaseButtons();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
585 CreateAwardsScrollBar();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
586 current_character_screen_window = WINDOW_CharacterWindow_Awards;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
587 new OnButtonClick3(pCharacterScreen_AwardsBtn->uX, pCharacterScreen_AwardsBtn->uY, 0, 0, (int)pCharacterScreen_AwardsBtn, 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
588 FillAwardsData();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
589 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
590
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
591 void GUIWindow_CharacterRecord::ToggleRingsOverlay()
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
592 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
593 int v128, v125, v123, v121;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
594
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
595 bRingsShownInCharScreen ^= 1;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
596 pCharacterScreen_DetalizBtn->Release();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
597 pCharacterScreen_DollBtn->Release();
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
598 if (bRingsShownInCharScreen)
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
599 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
600 v128 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureHeight;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
601 v125 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureWidth;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
602 v123 = 445;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
603 v121 = 470;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
604 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
605 else
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
606 {
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
607 v128 = 30;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
608 v125 = 30;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
609 v123 = 300;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
610 v121 = 600;
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
611 }
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
612 pCharacterScreen_DetalizBtn = pGUIWindow_CurrentMenu->CreateButton(
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
613 v121, v123, v125, v128, 1, 0, UIMSG_ChangeDetaliz, 0, 0,
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
614 pGlobalTXT_LocalizationStrings[64],// "Detail Toggle"
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
615 0
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
616 );
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
617 pCharacterScreen_DollBtn = pGUIWindow_CurrentMenu->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
618 viewparams->bRedrawGameUI = true;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
619 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
620
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
621
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
622
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
623 //----- (004219BE) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
624 GUIWindow *CastSpellInfo::GetCastSpellInInventoryWindow()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
625 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
626 GUIWindow *CS_inventory_window; // ebx@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
627
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
628 pEventTimer->Pause();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
629 pAudioPlayer->StopChannels(-1, -1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
630 bRingsShownInCharScreen = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
631 CharacterUI_LoadPaperdollTextures();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
632 current_screen_type = SCREEN_CASTING;
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2542
diff changeset
633 CS_inventory_window = new GUIWindow_Inventory_CastSpell(0, 0, window->GetWidth(), window->GetHeight(), (int)this, 0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
634 pCharacterScreen_ExitBtn = CS_inventory_window->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
635 pGlobalTXT_LocalizationStrings[79], // Close
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
636 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
637 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
638 CS_inventory_window->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
639 pCharacterScreen_DollBtn = CS_inventory_window->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
640
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
641 CS_inventory_window->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
642 CS_inventory_window->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
643 CS_inventory_window->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
644 CS_inventory_window->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
645
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
646 return CS_inventory_window;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
647 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
648
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
649 static int CharacterUI_SkillsTab_Draw__DrawSkillTable(Player *player, int x, int y, const int *skill_list, int skill_list_size, int right_margin, const char *skill_group_name)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
650 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
651 int y_offset = y;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
652
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
653 sprintf(pTmpBuf.data(), "%s\r%03d%s", skill_group_name, right_margin, pGlobalTXT_LocalizationStrings[131]); //"Level"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
654 pGUIWindow_CurrentMenu->DrawText(pFontArrus, x, y, ui_character_header_text_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
655
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
656 int num_skills_drawn = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
657 for (int i = 0; i < skill_list_size; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
658 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
659 PLAYER_SKILL_TYPE skill = (PLAYER_SKILL_TYPE)skill_list[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
660 for (uint j = 0; j < pGUIWindow_CurrentMenu->uNumControls; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
661 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
662 GUIButton* v8 = pGUIWindow_CurrentMenu->pControlsHead;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
663
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
664 for (int v7 = j; v7 > 0; --v7)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
665 v8 = v8->pNext;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
666
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
667 int v9 = v8->field_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
668 if ((short)(v8->field_1C) >= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
669 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
670 if ( (v9 & 0x7FFF) != skill )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
671 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
672
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
673 ++num_skills_drawn;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
674 y_offset = v8->uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
675
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
676 ushort skill_value = player->pActiveSkills[skill];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
677 int skill_level = skill_value & 0x3F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
678
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
679 uint skill_color = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
680 uint skill_mastery_color = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
681 if (player->uSkillPoints > skill_level)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
682 skill_color = ui_character_skill_upgradeable_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
683
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
684 if (pGUIWindow_CurrentMenu->pCurrentPosActiveItem == j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
685 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
686 if (player->uSkillPoints > skill_level)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
687 skill_mastery_color = ui_character_bonus_text_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
688 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
689 skill_mastery_color = ui_character_skill_default_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
690 skill_color = skill_mastery_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
691 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
692
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
693 if (SkillToMastery(skill_value) == 1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
694 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
695 sprintfex(pTmpBuf.data(), "%s\r%03d%2d", pSkillNames[skill], right_margin, skill_level);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
696 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
697 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
698 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
699 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
700 const char *skill_level_str = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
701
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
702 switch (SkillToMastery(skill_value))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
703 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
704 case 4: skill_level_str = pGlobalTXT_LocalizationStrings[96]; break; // "Grand"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
705 case 3: skill_level_str = pGlobalTXT_LocalizationStrings[432]; break; // Master
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
706 case 2: skill_level_str = pGlobalTXT_LocalizationStrings[433]; break; // Expert
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
707 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
708
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
709 if (!skill_mastery_color)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
710 skill_mastery_color = ui_character_header_text_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
711 sprintfex(pTmpBuf.data(), "%s \f%05d%s\f%05d\r%03d%2d", pSkillNames[skill], skill_mastery_color, skill_level_str, skill_color, right_margin, skill_level);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
712 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, v8->uY, skill_color, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
713 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
714 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
715 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
716
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
717 if (!num_skills_drawn)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
718 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
719 y_offset += LOBYTE(pFontLucida->uFontHeight) - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
720 pGUIWindow_CurrentMenu->DrawText(pFontLucida, x, y_offset, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); //"None"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
721 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
722
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
723 return y_offset;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
724 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
725
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
726 //----- (00419719) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
727 void GUIWindow_CharacterRecord::CharacterUI_SkillsTab_Draw(Player *player)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
728 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
729 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_skill", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
730
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
731 sprintfex(pTmpBuf.data(), "%s \f%05d^Pv[%s]\f00000\r177%s: \f%05d%d\f00000",
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
732 pGlobalTXT_LocalizationStrings[206], // Skills for
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
733 ui_character_header_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
734 player->pName,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
735 pGlobalTXT_LocalizationStrings[207], // Skill Points
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
736 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
737 player->uSkillPoints);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
738 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
739
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
740 int y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
741 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pWeaponSkills, 9, 400, pGlobalTXT_LocalizationStrings[242]); // "Weapons"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
742
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
743 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
744 CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 24, y, pMagicSkills, 9, 400, pGlobalTXT_LocalizationStrings[138]); // "Magic"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
745
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
746 y = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
747 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pArmorSkills, 5, 177, pGlobalTXT_LocalizationStrings[11]); // "Armor"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
748
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
749 y += 2 * LOBYTE(pFontLucida->uFontHeight) - 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
750 y = CharacterUI_SkillsTab_Draw__DrawSkillTable(player, 248, y, pMiscSkills, 12, 177, pGlobalTXT_LocalizationStrings[143]); //"Misc"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
751 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
752
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
753 //----- (0041A000) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
754 void GUIWindow_CharacterRecord::CharacterUI_AwardsTab_Draw(Player *player)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
755 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
756 int items_per_page; // eax@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
757 char *v6; // ebx@15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
758 char Source[100]; // [sp+Ch] [bp-C4h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
759 GUIWindow awards_window; // [sp+70h] [bp-60h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
760
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
761 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_award", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
762 sprintfex(pTmpBuf.data(), "%s \f%05d", pGlobalTXT_LocalizationStrings[LOCSTR_AVARDS_FOR], ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
763 sprintfex(Source, pGlobalTXT_LocalizationStrings[LOCSTR_S_THE_S], player->pName, pClassNames[player->classType]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
764 strcat(pTmpBuf.data(), Source);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
765 strcat(pTmpBuf.data(), "\f00000");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
766
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
767 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
768 items_per_page = books_primary_item_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
769 awards_window.uFrameX = 12;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
770 awards_window.uFrameY = 48;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
771 awards_window.uFrameWidth = 424;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
772 awards_window.uFrameHeight = 290;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
773 awards_window.uFrameZ = 435;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
774 awards_window.uFrameW = 337;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
775 if (BtnDown_flag && num_achieved_awards + books_primary_item_per_page < full_num_items_in_book)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
776 items_per_page = books_primary_item_per_page++ + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
777 if (BtnUp_flag && items_per_page)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
778 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
779 --items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
780 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
781 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
782
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
783 if ( books_page_number < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
784 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
785 items_per_page += num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
786 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
787 if ( (signed int)(num_achieved_awards + items_per_page) > full_num_items_in_book )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
788 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
789 items_per_page = full_num_items_in_book - num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
790 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
791 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
792 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
793 else if ( books_page_number > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
794 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
795 items_per_page -= num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
796 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
797 if ( items_per_page < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
798 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
799 items_per_page = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
800 books_primary_item_per_page = items_per_page;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
801 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
802 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
803 BtnDown_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
804 BtnUp_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
805 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
806 books_page_number = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
807
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
808 for ( int i = items_per_page; i < full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
809 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
810 v6 = (char *)pAwards[achieved_awards[i]].pText;//(char *)dword_723E80_award_related[v20 / 4];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
811 pTmpBuf[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
812 switch (achieved_awards[i])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
813 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
814 case Award_Arena_PageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaPageWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
815 case Award_Arena_SquireWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaSquireWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
816 case Award_Arena_KnightWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaKnightWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
817 case Award_Arena_LordWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArenaLordWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
818 case Award_ArcomageWins: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageWins); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
819 case Award_ArcomageLoses: sprintf(pTmpBuf.data(), v6, pParty->uNumArcomageLoses); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
820 case Award_Deaths: sprintf(pTmpBuf.data(), v6, pParty->uNumDeaths); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
821 case Award_BountiesCollected: sprintf(pTmpBuf.data(), v6, pParty->uNumBountiesCollected); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
822 case Award_Fine: sprintf(pTmpBuf.data(), v6, pParty->uFine); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
823 case Award_PrisonTerms: sprintf(pTmpBuf.data(), v6, pParty->uNumPrisonTerms); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
824 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
825
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
826 if (*pTmpBuf.data())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
827 v6 = pTmpBuf.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
828
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
829 awards_window.DrawText(pFontArrus, 0, 0, ui_character_award_color[pAwards[achieved_awards[i]].uPriority % 6], v6, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
830 awards_window.uFrameY = pFontArrus->CalcTextHeight(v6, &awards_window, 0, 0) + awards_window.uFrameY + 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
831 if (awards_window.uFrameY > awards_window.uFrameHeight)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
832 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
833
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
834 ++num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
835 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
836 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
837
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
838 //----- (0041A2C1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
839 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
840 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
841 if ( (signed int)uNumPixels < 14 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
842 uNumPixels = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
843 return ((signed int)(uNumPixels - 14) >> 5) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
844 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
845
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
846 //----- (0041A556) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
847 void draw_leather()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
848 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
849 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Leather));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
850 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
851
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
852
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
853 //----- (0043CC7C) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
854 void CharacterUI_DrawPaperdoll(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
855 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
856 ItemGen *item; // edi@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
857 int item_X; // ebx@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
858 int index; // eax@65
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
859 int v59; // ebx@129
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
860 unsigned int v75; // ebx@170
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
861 int v94; // ebx@214
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
862 unsigned int v127; // ebx@314
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
863 unsigned int v153; // eax@370
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
864 char *v166; // [sp-8h] [bp-54h]@16
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
865 const char *container; // [sp-8h] [bp-54h]@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
866 char *v181; // [sp-8h] [bp-54h]@337
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
867 int item_Y; // [sp+10h] [bp-3Ch]@38
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
868 int pBodyComplection; // [sp+24h] [bp-28h]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
869 bool two_handed_left_fist; // [sp+34h] [bp-18h]@361
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
870 signed int IsDwarf; // [sp+40h] [bp-Ch]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
871
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
872 pIcons_LOD->LoadTexture("sptext01", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
873 if (player->GetRace() == CHARACTER_RACE_DWARF)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
874 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
875 IsDwarf = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
876 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 2 : 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
877 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
878 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
879 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
880 IsDwarf = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
881 pBodyComplection = player->GetSexByVoice() == SEX_MALE ? 0 : 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
882 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
883
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
884 int uPlayerID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
885 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
886 if (pPlayers[i + 1] == player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
887 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
888 uPlayerID = i + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
889 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
890 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
891
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
892 pRenderer->ResetUIClipRect();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
893 pRenderer->DrawTextureIndexed(467, 0, pIcons_LOD->GetTexture(uTextureID_BACKDOLL));//Подложка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
894 if ( IsPlayerWearingWatersuit[uPlayerID] )//акваланг
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
895 {
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
896 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
897 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
898 pRenderer->DrawMaskToZBuffer(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]), player->pEquipment.uArmor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
899 //Рука не занята или ...
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
900 if ( !player->GetItem(&PlayerEquipment::uMainHand)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
901 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
902 && (player->GetMainHandItem()->GetItemEquipType() != PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
903 || player->GetItem(&PlayerEquipment::uShield)) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
904 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
905 pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
906 //-----------------------------------------------------(Hand/Рука)---------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
907 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
908 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
909 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
910 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
911 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY;
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2554
diff changeset
912 if (item->uItemID == ITEM_BLASTER)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
913 v166 = "item64v1";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
914 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
915 v166 = item->GetIconName();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
916
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
917 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
918 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
919 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
920 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
921 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
922 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
923 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
924 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
925 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
926 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
927 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
928 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
929 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
930 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
931 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
932 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
933 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
934 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
935 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
936 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
937 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
938 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
939 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
940 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
941 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
942 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
943
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
944 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
945 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v166, TEXTURE_16BIT_PALETTE)), player->pEquipment.uMainHand);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
946 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
947 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
948 else// без акваланга
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
949 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
950 //----------------(Bow/ Лук)-------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
951 if ( player->GetItem(&PlayerEquipment::uBow) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
952 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
953 item = player->GetBowItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
954 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][2][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
955 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][2][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
956
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
957 if ( item->ItemEnchanted() )// применён закл
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
958 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
959 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
960 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
961 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
962 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
963 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
964 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
965 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
966 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
967 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
968 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
969 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
970 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
971 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
972 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
973 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
974 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
975 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
976 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
977 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
978 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
979 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )//не опознанный лук зелёный
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
980 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
981 else // опознанный лук
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
982 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
983
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
984 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
985 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
986 player->pEquipment.uBow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
987 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
988 //-----------------------------(Cloak/Плащ)---------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
989 if ( player->GetItem(&PlayerEquipment::uCloak) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
990 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
991 item = player->GetCloakItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
992 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
993 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
994 case ITEM_RELIC_TWILIGHT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
995 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
996 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
997 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
998 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
999 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1000 case ITEM_RARE_SUN_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1001 index = 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1002 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1003 case ITEM_RARE_MOON_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1004 index = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1005 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1006 case ITEM_RARE_VAMPIRES_CAPE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1007 index = 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1008 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1009 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1010 index = item->uItemID - 105;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1011 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1012 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1013 if ( index >= 0 && index < 10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1014 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1015 item_X = pPaperdoll_BodyX + paperdoll_Cloak[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1016 item_Y = pPaperdoll_BodyY + paperdoll_Cloak[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1017
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1018 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1019 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1020 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1021 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1022 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1023 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1024 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1025 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1026 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1027 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1028 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1029 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1030 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1031 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1032 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1033 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1034 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1035 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1036 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1037 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1038 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1039 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1040 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1041 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1042
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1043 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1044 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1045 player->pEquipment.uCloak);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1046 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1047 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1048 //-------------------------------(Paperdoll/Кукла)-------------------------------------------
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1049 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX, pPaperdoll_BodyY, pIcons_LOD->GetTexture(papredoll_dbods[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1050 //-------------------------------(Armor/Броня)-----------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1051 if ( player->GetItem(&PlayerEquipment::uArmor) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1052 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1053 item = player->GetArmorItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1054 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1055 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1056 case ITEM_ARTIFACT_GOVERNORS_ARMOR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1057 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1058 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1059 case ITEM_ARTIFACT_YORUBA:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1060 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1061 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1062 case ITEM_RELIC_HARECS_LEATHER:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1063 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1064 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1065 case ITEM_ELVEN_CHAINMAIL:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1066 index = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1067 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1068 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1069 index = item->uItemID - 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1070 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1071 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1072 if ( index >= 0 && index < 17 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1073 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1074 item_X = pPaperdoll_BodyX + paperdoll_Armor_Coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1075 item_Y = pPaperdoll_BodyY + paperdoll_Armor_Coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1076
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1077 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1078 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1079 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1080 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1081 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1082 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1083 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1084 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1085 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1086 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1087 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1088 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1089 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1090 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1091 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1092 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1093 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1094 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1095 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1096 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1097 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1098 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][0]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1099 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1100 pRenderer->DrawTransparentGreenShade(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1101 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1102 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]]);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1103
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1104 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1105 pRenderer->DrawMaskToZBuffer(item_X, item_Y, &pIcons_LOD->pTextures[paperdoll_armor_texture[pBodyComplection][index][0]],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1106 player->pEquipment.uArmor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1107 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1108 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1109 //----------------------------------(Boot/Обувь)--------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1110 if ( player->GetItem(&PlayerEquipment::uBoot) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1111 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1112 item = player->GetBootItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1113 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1114 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1115 case ITEM_ARTIFACT_HERMES_SANDALS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1116 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1117 v59 = papredoll_flying_feet[player->uCurrentFace];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1118 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1119 case ITEM_ARTIFACT_LEAGUE_BOOTS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1120 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1121 v59 = paperdoll_boots_texture[pBodyComplection][5];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1122 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1123 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1124 index = item->uItemID - 115;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1125 v59 = paperdoll_boots_texture[pBodyComplection][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1126 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1127 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1128 if ( index >= 0 && index < 7 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1129 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1130 item_X = pPaperdoll_BodyX + paperdoll_Boot[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1131 item_Y = pPaperdoll_BodyY + paperdoll_Boot[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1132
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1133 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1134 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1135 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1136 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1137 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1138 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1139 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1140 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1141 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1142 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1143 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1144 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1145 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1146 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1147 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1148 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1149 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1150 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v59), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1151 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1152 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1153 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1154 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v59));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1155 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1156 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v59));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1157 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1158 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v59));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1159
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1160 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1161 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v59), player->pEquipment.uBoot);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1162 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1163 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1164 //--------------------------------------------(Hand/Рука)------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1165 if ( !player->GetItem(&PlayerEquipment::uMainHand)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1166 || ( player->GetMainHandItem()->GetItemEquipType() != EQUIP_TWO_HANDED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1167 && (player->GetMainHandItem()->GetPlayerSkillType() != PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1168 || player->GetItem(&PlayerEquipment::uShield)) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1169 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_LeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1170 pPaperdoll_BodyY + pPaperdoll_LeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlads[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1171 //--------------------------------------------(Belt/Пояс)-------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1172 if ( player->GetItem(&PlayerEquipment::uBelt))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1173 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1174 item = player->GetBeltItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1175 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1176 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1177 case ITEM_RILIC_TITANS_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1178 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1179 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1180 case ITEM_ARTIFACT_HEROS_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1181 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1182 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1183 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1184 index = item->uItemID - 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1185 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1186 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1187 if ( index >= 0 && index < 7 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1188 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1189 item_X = pPaperdoll_BodyX + paperdoll_Belt[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1190 item_Y = pPaperdoll_BodyY + paperdoll_Belt[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1191 if ( IsDwarf != 1 || index == 5 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1192 v75 = paperdoll_belt_texture[pBodyComplection][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1193 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1194 v75 = paperdoll_belt_texture[pBodyComplection - 2][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1195
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1196 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1197 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1198 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1199 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1200 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1201 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1202 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1203 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1204 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1205 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1206 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1207 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1208 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1209 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1210 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1211 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1212 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1213 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v75), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1214 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1215 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1216 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1217 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v75));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1218 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1219 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v75));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1220 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1221 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v75));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1222
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1223 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1224 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v75), player->pEquipment.uBelt);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1225 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1226 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1227 //--------------------------------(Shoulder/Плечи)---------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1228 if (player->GetItem(&PlayerEquipment::uArmor))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1229 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1230 item = player->GetArmorItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1231 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1232 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1233 case ITEM_ARTIFACT_GOVERNORS_ARMOR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1234 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1235 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1236 case ITEM_ARTIFACT_YORUBA:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1237 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1238 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1239 case ITEM_RELIC_HARECS_LEATHER:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1240 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1241 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1242 case ITEM_ELVEN_CHAINMAIL:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1243 index = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1244 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1245 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1246 index = item->uItemID - 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1247 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1248 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1249 if ( index >= 0 && index < 17 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1250 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1251 if ( player->GetItem(&PlayerEquipment::uMainHand) && (player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1252 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1253 && !player->GetItem(&PlayerEquipment::uShield) ))//без щита
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1254 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1255 v94 = paperdoll_armor_texture[pBodyComplection][index][2];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1256 if ( paperdoll_armor_texture[pBodyComplection][index][2] == pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1257 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1258 v94 = paperdoll_armor_texture[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1259 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1260 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1261 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1262 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1263 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1264 item_X = pPaperdoll_BodyX + paperdoll_shoulder_second_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1265 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_second_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1266 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1267 if ( v94 != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1268 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1269 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1270 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1271 if ( paperdoll_armor_texture[pBodyComplection][index][2] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1272 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1273 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1274 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1275 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1276 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1277 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1278 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1279 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1280 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1281 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1282 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1283 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1284 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1285 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1286 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1287 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1288 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v94), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1289 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1290 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1291 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1292 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1293 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v94));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1294 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1295 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v94));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1296 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1297 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v94));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1298
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1299 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1300 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1301 else//без ничего или с щитом
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1302 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1303 //v94 = paperdoll_armor_texture[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1304 if ( paperdoll_armor_texture[pBodyComplection][index][1] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1305 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1306 item_X = pPaperdoll_BodyX + paperdoll_shoulder_coord[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1307 item_Y = pPaperdoll_BodyY + paperdoll_shoulder_coord[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1308
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1309 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1310 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1311 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1312 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1313 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1314 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1315 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1316 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1317 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1318 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1319 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1320 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1321 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1322 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1323 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1324 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1325 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1326 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1327 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1328 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1329 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1330 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1331 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1332 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1333 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1334 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_armor_texture[pBodyComplection][index][1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1335
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1336 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1337 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1338 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1339 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1340 //----------------------------------------------(Cloak collar/воротник плаща)-------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1341 if ( player->GetItem(&PlayerEquipment::uCloak) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1342 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1343 item = player->GetCloakItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1344 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1345 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1346 case ITEM_RELIC_TWILIGHT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1347 index = 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1348 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1349 case ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1350 index = 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1351 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1352 case ITEM_RARE_SUN_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1353 index = 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1354 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1355 case ITEM_RARE_MOON_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1356 index = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1357 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1358 case ITEM_RARE_VAMPIRES_CAPE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1359 index = 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1360 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1361 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1362 index = item->uItemID - 105;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1363 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1364 if ( index >= 0 && index < 10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1365 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1366 item_X = pPaperdoll_BodyX + paperdoll_CloakCollar[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1367 item_Y = pPaperdoll_BodyY + paperdoll_CloakCollar[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1368 signed int r = pIcons_LOD->FindTextureByName("item325v2a1");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1369
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1370 if ( paperdoll_cloak_collar_texture[pBodyComplection][index] != pIcons_LOD->FindTextureByName("pending") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1371 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1372 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1373 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1374 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1375 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1376 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1377 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1378 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1379 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1380 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1381 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1382 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1383 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1384 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1385 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1386 item->ResetEnchantAnimation();//~0x000000F0
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1387 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1388 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1389 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1390 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1391 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1392 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1393 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1394 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1395 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1396
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1397 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1398 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(paperdoll_cloak_collar_texture[pBodyComplection][index]),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1399 player->pEquipment.uCloak);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1400 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1401 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1402 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1403 //--------------------------------------------(Beards/Борода)-------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1404 if ( player->uCurrentFace == 12 || player->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1405 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1406 if ( papredoll_dbrds[player->uCurrentFace] != pIcons_LOD->FindTextureByName("Pending") )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1407 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_Beards[2 * player->uCurrentFace - 24],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1408 pPaperdoll_BodyY + pPaperdoll_Beards[2 * player->uCurrentFace - 23],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1409 pIcons_LOD->GetTexture(papredoll_dbrds[player->uCurrentFace]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1410 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1411 //--------------------------------------------(Helm/Шлем)------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1412 if ( player->GetItem(&PlayerEquipment::uHelm) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1413 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1414 item = player->GetHelmItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1415 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1416 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1417 case ITEM_RELIC_TALEDONS_HELM:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1418 index = 11;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1419 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1420 case ITEM_RELIC_SCHOLARS_CAP:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1421 index = 12;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1422 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1423 case ITEM_RELIC_PHYNAXIAN_CROWN:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1424 index = 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1425 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1426 case ITEM_ARTIFACT_MINDS_EYE:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1427 index = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1428 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1429 case ITEM_RARE_SHADOWS_MASK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1430 index = 15;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1431 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1432 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1433 index = item->uItemID - 89;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1434 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1435 if ( index >= 0 && index < 16 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1436 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1437 item_X = pPaperdoll_BodyX + paperdoll_Helm[pBodyComplection][index][0];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1438 item_Y = pPaperdoll_BodyY + paperdoll_Helm[pBodyComplection][index][1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1439 if ( IsDwarf != 1 || item->uItemID != 92 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1440 v127 = paperdoll_helm_texture[player->GetSexByVoice()][index];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1441 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1442 v127 = papredoll_dbrds[11];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1443
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1444 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1445 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1446 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1447 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1448 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1449 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1450 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1451 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1452 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1453 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1454 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1455 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1456 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1457 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1458 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1459 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1460 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1461 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v127), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1462 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1463 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1464 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1465 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v127));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1466 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1467 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v127));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1468 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1469 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v127));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1470
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1471 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1472 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v127), player->pEquipment.uHelm);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1473 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1474 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1475 //------------------------------------------------(Hand3/Рука3)-------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1476 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1477 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1478 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1479 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1480 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY;
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2554
diff changeset
1481 if (item->uItemID == ITEM_BLASTER)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1482 v181 = "item64v1";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1483 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1484 v181 = item->GetIconName();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1485
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1486 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1487 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1488 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1489 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1490 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1491 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1492 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1493 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1494 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1495 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1496 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1497 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1498 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1499 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1500 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1501 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1502 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1503 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1504 pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1505 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1506 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1507 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1508 else if ( item->uAttributes & ITEM_IDENTIFIED )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1509 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1510 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1511 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1512
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1513 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1514 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(v181, TEXTURE_16BIT_PALETTE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1515 player->pEquipment.uMainHand);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1516 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1517 //--------------------------------------------------(Shield/Щит)---------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1518 if ( player->GetItem(&PlayerEquipment::uShield) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1519 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1520 item = player->GetOffHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1521 if ( item->GetPlayerSkillType() == PLAYER_SKILL_DAGGER
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1522 || item->GetPlayerSkillType() == PLAYER_SKILL_SWORD )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1523 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1524 //v151 = item->uItemID - 400;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1525 item_X = 596;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1526 two_handed_left_fist = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1527 switch ( item->uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1528 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1529 case 400:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1530 item_Y = 86;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1531 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1532 case 403:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1533 item_Y = 28;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1534 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1535 case 415:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1536 item_X = 595;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1537 item_Y = 33;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1538 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1539 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1540 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1541 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1542 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1543 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1544 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1545 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1546 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1547 two_handed_left_fist = false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1548 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][0][0] - pItemsTable->pItems[item->uItemID].uEquipX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1549 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][0][1] - pItemsTable->pItems[item->uItemID].uEquipY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1550 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1551 v153 = pIcons_LOD->LoadTexture(item->GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1552
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1553 if ( item->ItemEnchanted() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1554 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1555 if ( item->AuraEffectRed() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1556 container = "sptext01";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1557 else if ( item->AuraEffectBlue() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1558 container = "sp28a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1559 else if ( item->AuraEffectGreen() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1560 container = "sp30a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1561 else if ( item->AuraEffectPurple() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1562 container = "sp91a";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1563 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1564 if ( _50C9A8_item_enchantment_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1565 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1566 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1567 item->ResetEnchantAnimation();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1568 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1569 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1570 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v153), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1571 GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1572 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1573 else if ( item->uAttributes & ITEM_BROKEN )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1574 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v153));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1575 else if ( !(item->uAttributes & ITEM_IDENTIFIED) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1576 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v153));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1577 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1578 pRenderer->DrawTextureIndexedAlpha(item_X, item_Y, pIcons_LOD->GetTexture(v153));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1579
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1580 if ( two_handed_left_fist )//two-handed - left fist/двуручие - левая кисть
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1581 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdollLeftEmptyHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1582 pPaperdoll_BodyY + pPaperdollLeftEmptyHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlhs[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1583 if ( !bRingsShownInCharScreen )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1584 pRenderer->DrawMaskToZBuffer(item_X, item_Y, pIcons_LOD->GetTexture(v153), player->pEquipment.uShield);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1585 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1586 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1587 //--------------------------------------------------------(RightHand/Правая кисть)--------------------------------------------------
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1588 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_RightHand[pBodyComplection][0], pPaperdoll_BodyY + pPaperdoll_RightHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_drhs[uPlayerID - 1]));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1589 //---------------------------------------------(two-handed - hand/Двуручие - рука)--------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1590 if ( player->GetItem(&PlayerEquipment::uMainHand) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1591 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1592 if ( player->GetMainHandItem()->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1593 || player->GetMainHandItem()->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1594 && !player->GetItem(&PlayerEquipment::uShield) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1595 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1596 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1], pIcons_LOD->GetTexture(papredoll_dlaus[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1597 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1598 //--------------------------------------------------------(two-handed - fist/двуручие - кисть)----------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1599 if ( player->GetItem(&PlayerEquipment::uMainHand))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1600 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1601 item = player->GetMainHandItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1602 if ( item->GetItemEquipType() == EQUIP_TWO_HANDED
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1603 || item->GetPlayerSkillType() == PLAYER_SKILL_SPEAR
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1604 && !player->GetItem(&PlayerEquipment::uShield) )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1605 pRenderer->DrawTextureIndexedAlpha(pPaperdoll_BodyX + pPaperdoll_SecondLeftHand[pBodyComplection][0],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1606 pPaperdoll_BodyY + pPaperdoll_SecondLeftHand[pBodyComplection][1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1607 pIcons_LOD->GetTexture(papredoll_dlhus[uPlayerID - 1]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1608 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1609 if ( !bRingsShownInCharScreen )//рисование лупы
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1610 pRenderer->DrawTextureIndexedAlpha(603, 299, pIcons_LOD->GetTexture(uTextureID_MAGNIF_B));
2572
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
1611 pRenderer->DrawTextureIndexedAlpha(468, 0, right_panel_loop);//обрамление
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1612 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1613
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1614 //----- (0041A2D1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1615 void CharacterUI_InventoryTab_Draw(Player *player, bool a2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1616 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1617 Texture *pTexture; // esi@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1618 unsigned int v17; // edi@15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1619 unsigned int uCellX; // [sp+30h] [bp-8h]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1620 unsigned int uCellY; // [sp+34h] [bp-4h]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1621
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1622 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_CharacterUI_InventoryBackground));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1623 if (a2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1624 pRenderer->DrawTextureIndexed(8, 305, pIcons_LOD->LoadTexturePtr("fr_strip", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1625 for (uint i = 0; i < 126; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1626 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1627 if ( player->pInventoryMatrix[i] <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1628 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1629 if ( !player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1630 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1631 uCellY = 32 * (i / 14) + 17;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1632 uCellX = 32 * (i % 14) + 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1633 uint item_texture_id = pIcons_LOD->LoadTexture(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1634 pTexture = pIcons_LOD->GetTexture(item_texture_id);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1635 if (pTexture->uTextureWidth < 14)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1636 pTexture->uTextureWidth = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1637 if ( (pTexture->uTextureWidth - 14) / 32 == 0 && pTexture->uTextureWidth < 32)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1638 uCellX += (32 - pTexture->uTextureWidth) / 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1639 //v13 = pTexture->uTextureWidth - 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1640 //LOBYTE(v13) = v13 & 0xE0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1641 //v15 = v13 + 32;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1642 if (pTexture->uTextureHeight < 14 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1643 pTexture->uTextureHeight = 14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1644 v17 = uCellX + (( (int)((pTexture->uTextureWidth - 14) & 0xE0) + 32 - pTexture->uTextureWidth) / 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1645 + pSRZBufferLineOffsets[uCellY + (( (int)((pTexture->uTextureHeight - 14) & 0xFFFFFFE0) - pTexture->uTextureHeight + 32) / 2)]; //added typecast. without it the value in the brackets got cat to unsigned which messed stuff up
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1646 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1647 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1648 Texture *loadedTextureptr = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1649 switch (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1650 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1651 case ITEM_AURA_EFFECT_RED: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1652 case ITEM_AURA_EFFECT_BLUE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1653 case ITEM_AURA_EFFECT_GREEN: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1654 case ITEM_AURA_EFFECT_PURPLE: loadedTextureptr = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1655 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1656 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1657 if (_50C9A8_item_enchantment_timer <= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1658 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1659 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1660 LOBYTE(player->pInventoryItemList[player->pInventoryMatrix[i] - 1].uAttributes) &= 0xF;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1661 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1662 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1663
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1664 pRenderer->DrawAura(uCellX, uCellY, pTexture, loadedTextureptr, GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1665 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1666 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1667 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1668 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1669 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsIdentified() || current_screen_type != SCREEN_HOUSE)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1670 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1671 if (player->pInventoryItemList[player->pInventoryMatrix[i] - 1].IsBroken())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1672 pRenderer->DrawTransparentRedShade(uCellX, uCellY, pTexture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1673 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1674 pRenderer->DrawTextureIndexedAlpha(uCellX, uCellY, pTexture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1675 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1676 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1677 pRenderer->DrawTransparentGreenShade(uCellX, uCellY, pTexture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1678 ZBuffer_Fill(&pRenderer->pActiveZBuffer[v17], item_texture_id, player->pInventoryMatrix[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1679 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1680 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1681 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1682 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1683
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1684 static void CharacterUI_DrawItem(int x, int y, ItemGen *item, int id)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1685 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1686 Texture* item_texture = pIcons_LOD->LoadTexturePtr(item->GetIconName(), TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1687
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1688 if (item->uAttributes & ITEM_ENCHANT_ANIMATION) // enchant animation
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1689 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1690 Texture *enchantment_texture = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1691 switch (item->uAttributes & ITEM_ENCHANT_ANIMATION)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1692 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1693 case ITEM_AURA_EFFECT_RED: enchantment_texture = pIcons_LOD->LoadTexturePtr("sptext01", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1694 case ITEM_AURA_EFFECT_BLUE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp28a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1695 case ITEM_AURA_EFFECT_GREEN: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp30a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1696 case ITEM_AURA_EFFECT_PURPLE: enchantment_texture = pIcons_LOD->LoadTexturePtr("sp91a", TEXTURE_16BIT_PALETTE); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1697 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1698
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1699 _50C9A8_item_enchantment_timer -= pEventTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1700 if (_50C9A8_item_enchantment_timer <= 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1701 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1702 _50C9A8_item_enchantment_timer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1703 item->uAttributes &= 0xFFFFFF0F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1704 ptr_50C9A4_ItemToEnchant = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1705 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1706 pRenderer->DrawAura(x, y, item_texture, enchantment_texture, GetTickCount() * 0.1, 0, 255);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1707 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1708 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1709 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1710 if (item->IsBroken())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1711 pRenderer->DrawTransparentRedShade(x, y, item_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1712 else if (!item->IsIdentified())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1713 pRenderer->DrawTransparentGreenShade(x, y, item_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1714 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1715 pRenderer->DrawTextureIndexedAlpha(x, y, item_texture);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1716
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1717 pRenderer->ZBuffer_Fill_2(x, y, item_texture, id);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1718 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1719 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1720
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1721 //----- (0043E825) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1722 void CharacterUI_DrawPaperdollWithRingOverlay(Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1723 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1724 CharacterUI_DrawPaperdoll(player);
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2502
diff changeset
1725 pRenderer->DrawTextureIndexedAlpha(0x1D9u, 0, pIcons_LOD->GetTexture(uTextureID_BACKHAND));
2572
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
1726 pRenderer->DrawTextureIndexedAlpha(0x1D4u, 0, right_panel_loop);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1727 pRenderer->DrawTextureIndexed(pCharacterScreen_DetalizBtn->uX, pCharacterScreen_DetalizBtn->uY,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1728 pIcons_LOD->GetTexture(uTextureID_detaliz_close_button));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1729 for (uint i = 0; i < 6; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1730 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1731 if (!player->pEquipment.uRings[i])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1732 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1733 static int pPaperdollRingsX[6] = {0x1EA, 0x21A, 0x248, 0x1EA, 0x21A, 0x248};
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1734 static int pPaperdollRingsY[6] = {0x0CA, 0x0CA, 0x0CA, 0x0FA, 0x0FA, 0x0FA};
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1735 CharacterUI_DrawItem(pPaperdollRingsX[i], pPaperdollRingsY[i], &player->pInventoryItemList[player->pEquipment.uRings[i] - 1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1736 player->pEquipment.uRings[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1737 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1738 if (player->pEquipment.uAmulet)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1739 CharacterUI_DrawItem(493, 91, player->GetAmuletItem(), player->pEquipment.uAmulet);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1740 if (player->pEquipment.uGlove)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1741 CharacterUI_DrawItem(586, 88, player->GetGloveItem(), player->pEquipment.uGlove);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1742 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1743
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1744 //----- (0043BCA7) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1745 void CharacterUI_LoadPaperdollTextures()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1746 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1747 int v3; // ebx@10
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1748 Player *pPlayer; // edi@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1749 signed int v32; // [sp+10h] [bp-28h]@75
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1750 signed int v33; // [sp+10h] [bp-28h]@77
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1751 int pItemTXTNum; // [sp+14h] [bp-24h]@75
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1752 signed int v38; // [sp+14h] [bp-24h]@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1753 char pContainer[128]; // [sp+24h] [bp-14h]@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1754
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1755 uTextureID_MAGNIF_B = pIcons_LOD->LoadTexture("MAGNIF-B", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1756 //if ( !pParty->uAlignment || pParty->uAlignment == 1 || pParty->uAlignment == 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1757 uTextureID_BACKDOLL = pIcons_LOD->LoadTexture("BACKDOLL", TEXTURE_16BIT_PALETTE);
2572
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
1758 right_panel_loop = right_panel;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1759 uTextureID_BACKHAND = pIcons_LOD->LoadTexture("BACKHAND", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1760 uTextureID_detaliz_close_button = uExitCancelTextureId;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1761 for ( uint i = 0; i < 4; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1762 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1763 if ( pPlayers[i + 1]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1764 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1765 if ( pPlayers[i + 1]->GetRace() == CHARACTER_RACE_DWARF )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1766 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1767 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1768 v3 = (pPlayers[i + 1]->GetSexByVoice() != 0) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1769 wsprintfA(pContainer, "pc23v%dBod", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1770 papredoll_dbods[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Body texture
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1771 wsprintfA(pContainer, "pc23v%dlad", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1772 papredoll_dlads[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1773 wsprintfA(pContainer, "pc23v%dlau", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1774 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Hand2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1775 wsprintfA(pContainer, "pc23v%drh", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1776 papredoll_drhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Right Hand
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1777 wsprintfA(pContainer, "pc23v%dlh", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1778 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// Left Fist
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1779 wsprintfA(pContainer, "pc23v%dlhu", v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1780 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); // Left Fist 2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1781 pPlayer = pPlayers[i + 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1782 if ( pPlayer->uCurrentFace == 12 || pPlayer->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1783 papredoll_dbrds[(char)pPlayer->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1784 papredoll_flying_feet[pPlayer->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1785 IsPlayerWearingWatersuit[i + 1] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1786 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1787 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1788 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1789 papredoll_dbods[i] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1790 papredoll_dlads[i] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1791 papredoll_dlaus[i] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1792 papredoll_drhs[i] = pIcons_LOD->LoadTexture(drh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1793 papredoll_dlhs[i] = pIcons_LOD->LoadTexture(dlh_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1794 papredoll_dlhus[i] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[i + 1]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1795 if ( pPlayers[i + 1]->uCurrentFace == 12 || pPlayers[i + 1]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1796 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1797 wsprintfA(pContainer, "pc%02dbrd", pPlayers[i + 1]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1798 papredoll_dbrds[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1799 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1800 wsprintfA(pContainer, "item281pc%02d", pPlayers[i + 1]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1801 papredoll_flying_feet[pPlayers[i + 1]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1802 IsPlayerWearingWatersuit[i + 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1803 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1804 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1805
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1806 uTextureID_ar_up_up = pIcons_LOD->LoadTexture("ar_up_up", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1807 uTextureID_ar_up_dn = pIcons_LOD->LoadTexture("ar_up_dn", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1808 uTextureID_ar_dn_up = pIcons_LOD->LoadTexture("ar_dn_up", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1809 uTextureID_ar_dn_dn = pIcons_LOD->LoadTexture("ar_dn_dn", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1810 papredoll_dbrds[9] = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1811 papredoll_dbrds[7] = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1812 papredoll_dbrds[5] = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1813 papredoll_dbrds[3] = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1814 papredoll_dbrds[1] = pIcons_LOD->LoadTexture("ib-cd5-d", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1815 for ( uint i = 0; i < 54; ++i )// test equipment
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1816 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1817 party_has_equipment[i] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1818 if ( pParty->pPickedItem.uItemID != i + 66 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1819 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1820 for ( uint j = 0; j < 4; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1821 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1822 if ( pParty->pPlayers[j].HasItem(i + 66, 0) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1823 party_has_equipment[i] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1824 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1825 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1826 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1827 memset(byte_5111F6_OwnedArtifacts.data(), 0, sizeof(byte_5111F6_OwnedArtifacts));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1828 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1829 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1830 Player* player = &pParty->pPlayers[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1831
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1832 if (player->HasItem(ITEM_ARTIFACT_GOVERNORS_ARMOR, 1)) byte_5111F6_OwnedArtifacts[0] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1833 if (player->HasItem(ITEM_ARTIFACT_YORUBA, 1)) byte_5111F6_OwnedArtifacts[1] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1834 if (player->HasItem(ITEM_RELIC_HARECS_LEATHER, 1)) byte_5111F6_OwnedArtifacts[2] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1835 if (player->HasItem(ITEM_ARTIFACT_LEAGUE_BOOTS, 1)) byte_5111F6_OwnedArtifacts[3] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1836 if (player->HasItem(ITEM_RELIC_TALEDONS_HELM, 1)) byte_5111F6_OwnedArtifacts[4] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1837 if (player->HasItem(ITEM_RELIC_SCHOLARS_CAP, 1)) byte_5111F6_OwnedArtifacts[5] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1838 if (player->HasItem(ITEM_RELIC_PHYNAXIAN_CROWN, 1)) byte_5111F6_OwnedArtifacts[6] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1839 if (player->HasItem(ITEM_ARTIFACT_MINDS_EYE, 1)) byte_5111F6_OwnedArtifacts[7] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1840 if (player->HasItem(ITEM_RARE_SHADOWS_MASK, 1)) byte_5111F6_OwnedArtifacts[8] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1841 if (player->HasItem(ITEM_RILIC_TITANS_BELT, 1)) byte_5111F6_OwnedArtifacts[9] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1842 if (player->HasItem(ITEM_ARTIFACT_HEROS_BELT, 1)) byte_5111F6_OwnedArtifacts[10] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1843 if (player->HasItem(ITEM_RELIC_TWILIGHT, 1)) byte_5111F6_OwnedArtifacts[11] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1844 if (player->HasItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, 1)) byte_5111F6_OwnedArtifacts[12] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1845 if (player->HasItem(ITEM_RARE_SUN_CLOAK, 1)) byte_5111F6_OwnedArtifacts[13] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1846 if (player->HasItem(ITEM_RARE_MOON_CLOAK, 1)) byte_5111F6_OwnedArtifacts[14] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1847 if (player->HasItem(ITEM_RARE_VAMPIRES_CAPE, 1)) byte_5111F6_OwnedArtifacts[15] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1848 if (player->HasItem(ITEM_ELVEN_CHAINMAIL, 1)) byte_5111F6_OwnedArtifacts[16] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1849 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1850
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1851 for (uint i = 0; i < 2; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1852 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1853 for ( uint j = 0; j < 5; ++j )//Belt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1854 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1855 GetItemTextureFilename(pContainer, j + 100, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1856 paperdoll_belt_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1857 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1858 GetItemTextureFilename(pContainer, 535, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1859 paperdoll_belt_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1860 for ( uint j = 0; j < 11; ++j )//Helm
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1861 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1862 GetItemTextureFilename(pContainer, j + 89, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1863 paperdoll_helm_texture[i][j] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1864 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1865 GetItemTextureFilename(pContainer, 521, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1866 paperdoll_helm_texture[i][11] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1867 GetItemTextureFilename(pContainer, 522, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1868 paperdoll_helm_texture[i][12] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1869 GetItemTextureFilename(pContainer, 523, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1870 paperdoll_helm_texture[i][13] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1871 GetItemTextureFilename(pContainer, 532, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1872 paperdoll_helm_texture[i][14] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1873 GetItemTextureFilename(pContainer, 544, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1874 paperdoll_helm_texture[i][15] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1875 if ( IsDwarfPresentInParty(true) ) //the phynaxian helm uses a slightly different graphic for dwarves
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1876 papredoll_dbrds[11] = pIcons_LOD->LoadTexture("item092v3", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1877 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1878 //v43 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1879 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1880 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1881 if ( ShouldLoadTexturesForRaceAndGender(i) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1882 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1883 GetItemTextureFilename(pContainer, 524, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1884 paperdoll_belt_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Titans belt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1885 pItemTXTNum = 66;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1886 for ( v32 = 0; v32 < 13; ++v32 )//simple armor
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1887 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1888 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1889 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// armor
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1890 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1891 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1892 GetItemTextureFilename(pContainer, pItemTXTNum, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1893 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);// shoulder 2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1894 pItemTXTNum++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1895 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1896 GetItemTextureFilename(pContainer, 516, i + 1, 0);//artefacts
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1897 paperdoll_armor_texture[i][v32][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1898 GetItemTextureFilename(pContainer, 516, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1899 paperdoll_armor_texture[i][v32][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1900 GetItemTextureFilename(pContainer, 516, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1901 paperdoll_armor_texture[i][v32][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1902 GetItemTextureFilename(pContainer, 505, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1903 paperdoll_armor_texture[i][v32 + 1][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1904 GetItemTextureFilename(pContainer, 505, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1905 paperdoll_armor_texture[i][v32 + 1][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1906 GetItemTextureFilename(pContainer, 505, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1907 paperdoll_armor_texture[i][v32 + 1][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1908 GetItemTextureFilename(pContainer, 504, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1909 paperdoll_armor_texture[i][v32 + 2][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1910 GetItemTextureFilename(pContainer, 504, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1911 paperdoll_armor_texture[i][v32 + 2][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1912 GetItemTextureFilename(pContainer, 504, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1913 paperdoll_armor_texture[i][v32 + 2][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1914 GetItemTextureFilename(pContainer, 533, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1915 paperdoll_armor_texture[i][v32 + 3][0] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1916 GetItemTextureFilename(pContainer, 533, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1917 paperdoll_armor_texture[i][v32 + 3][1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1918 GetItemTextureFilename(pContainer, 533, i + 1, 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1919 paperdoll_armor_texture[i][v32 + 3][2] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1920 for ( v33 = 0; v33 < 5; ++v33 )//boots
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1921 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1922 GetItemTextureFilename(pContainer, v33 + 115, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1923 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1924 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1925 GetItemTextureFilename(pContainer, 512, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1926 paperdoll_boots_texture[i][v33] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1927 for ( v38 = 0; v38 < 5; ++v38 )//Cloak
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1928 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1929 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1930 paperdoll_cloak_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1931 GetItemTextureFilename(pContainer, v38 + 105, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1932 paperdoll_cloak_collar_texture[i][v38] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1933 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1934 GetItemTextureFilename(pContainer, 525, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1935 paperdoll_cloak_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1936 GetItemTextureFilename(pContainer, 530, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1937 paperdoll_cloak_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1938 GetItemTextureFilename(pContainer, 547, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1939 paperdoll_cloak_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1940 GetItemTextureFilename(pContainer, 548, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1941 paperdoll_cloak_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1942 GetItemTextureFilename(pContainer, 550, i + 1, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1943 paperdoll_cloak_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1944 GetItemTextureFilename(pContainer, 525, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1945 paperdoll_cloak_collar_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1946 GetItemTextureFilename(pContainer, 530, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1947 paperdoll_cloak_collar_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1948 GetItemTextureFilename(pContainer, 547, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1949 paperdoll_cloak_collar_texture[i][7] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1950 GetItemTextureFilename(pContainer, 548, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1951 paperdoll_cloak_collar_texture[i][8] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1952 GetItemTextureFilename(pContainer, 550, i + 1, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1953 paperdoll_cloak_collar_texture[i][9] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1954 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1955 //else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1956 //{
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1957 //v26 = v43;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1958 //}
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1959 //v43 = v26 + 40;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1960 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1961 }
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1962
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1963 //----- (00419401) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
1964 void GUIWindow_CharacterRecord::CharacterUI_SkillsTab_CreateButtons()
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1965 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1966 GUIButton *pButton; // eax@3
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1967 unsigned int current_Y; // esi@8
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1968 int buttons_count; // [sp+10h] [bp-14h]@1
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
1969 int first_rows; // [sp+14h] [bp-10h]@19
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1970 int skill_id; // [sp+18h] [bp-Ch]@8
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1971 Player *curr_player; // [sp+1Ch] [bp-8h]@8
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1972 int i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1973 int uCurrFontHeght;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1974
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1975 buttons_count = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1976 if ( dword_507CC0_activ_ch )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1977 CharacterUI_ReleaseButtons();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1978 dword_507CC0_activ_ch = uActiveCharacter;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1979 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1980 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1981 if ( pButton->msg == UIMSG_InventoryLeftClick )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1982 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1983 dword_50698C_uX = pButton->uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1984 dword_506988_uY = pButton->uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1985 dword_506984_uZ = pButton->uZ;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1986 dword_506980_uW = pButton->uW;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1987 pButton->uW = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1988 pButton->uZ = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1989 pButton->uY = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1990 pButton->uX = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1991 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1992 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1993 first_rows = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1994 int a5 = pGUIWindow_CurrentMenu->uNumControls;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1995 curr_player = &pParty->pPlayers[uActiveCharacter-1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1996
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1997 uCurrFontHeght=pFontLucida->uFontHeight;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1998 current_Y = 2 *uCurrFontHeght + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1999 for( i = 0; i < 9; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2000 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2001 skill_id = pWeaponSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2002 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2003 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2004 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2005 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2006 ++first_rows;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2007 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2008 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2009 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2010 if ( !first_rows )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2011 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2012 current_Y += 2 * uCurrFontHeght - 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2013 for ( i = 0; i < 9; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2014 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2015 skill_id = pMagicSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2016 if ( curr_player->pActiveSkills[skill_id] & 0x3F && buttons_count < 15 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2017 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2018 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2019 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2020 pGUIWindow_CurrentMenu->CreateButton(24, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2021 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2022 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2023 first_rows = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2024 current_Y = 2 * uCurrFontHeght + 13;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2025 for ( i = 0; i < 5; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2026 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2027 skill_id = pArmorSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2028 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2029 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2030 current_Y+= uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2031 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2032 ++first_rows;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2033 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2034 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2035 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2036 if ( !first_rows )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2037 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2038 current_Y += 2 * uCurrFontHeght - 6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2039 for ( i = 0; i < 12; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2040 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2041 skill_id = pMiscSkills[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2042 if ( curr_player->pActiveSkills[skill_id] & 0x3F )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2043 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2044 current_Y += uCurrFontHeght - 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2045 ++buttons_count;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2046 pGUIWindow_CurrentMenu->CreateButton(246, current_Y, 204, uCurrFontHeght - 3, 3, skill_id | 0x8000, UIMSG_SkillUp, skill_id, 0, "", 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2047 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2048 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2049
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2050 if ( buttons_count )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2051 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(buttons_count, 1, 0, a5);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2052 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2053
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2054 //----- (00418511) --------------------------------------------------------
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2544
diff changeset
2055 void GUIWindow_CharacterRecord::CharacterUI_StatsTab_Draw(Player *player)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2056 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2057 int pY; // ST34_4@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2058 const char *pText; // eax@9
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2059 const char *text_format; // [sp+14h] [bp-Ch]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2060
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2061 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("fr_stats", TEXTURE_16BIT_PALETTE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2062 sprintf(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2063 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]);//"^Pi[%s] %s" / "%s the %s"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2064 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2065 sprintfex(pTmpBuf2.data(), "\f00000\r180%s: \f%05d%d\f00000\n\n\n",
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2066 pGlobalTXT_LocalizationStrings[207], // "Skill points"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2067 player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2068 player->uSkillPoints);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2069 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2070 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, 18, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2071
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2072 //First column(Первая колонка)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2073 pY = 53;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2074 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[144],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2075 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualMight(), player->GetBaseStrength()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2076 player->GetActualMight(), player->GetBaseStrength());//Might
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2077 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2078
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2079 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2080 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[116],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2081 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualIntelligence(), player->GetBaseIntelligence()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2082 player->GetActualIntelligence(), player->GetBaseIntelligence());//Intellect
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2083 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2084
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2085 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2086 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[163],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2087 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualWillpower(), player->GetBaseWillpower()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2088 player->GetActualWillpower(), player->GetBaseWillpower());//
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2089 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2090
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2091 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2092 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[75],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2093 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualEndurance(), player->GetBaseEndurance()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2094 player->GetActualEndurance(), player->GetBaseEndurance());//
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2095 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2096
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2097 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2098 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[1],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2099 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAccuracy(), player->GetBaseAccuracy()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2100 player->GetActualAccuracy(), player->GetBaseAccuracy());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2101 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2102
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2103 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2104 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n", pGlobalTXT_LocalizationStrings[211],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2105 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualSpeed(), player->GetBaseSpeed()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2106 player->GetActualSpeed(), player->GetBaseSpeed());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2107 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2108
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2109 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2110 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[136],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2111 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLuck(), player->GetBaseLuck()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2112 player->GetActualLuck(), player->GetBaseLuck());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2113 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2114
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2115 text_format = "%s\f%05u\r424%d\f00000 /\t185%d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2116 if ( player->GetMaxHealth() >= 1000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2117 text_format = "%s\f%05u\r388%d\f00000 / %d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2118 pY += 2 * LOBYTE(pFontArrus->uFontHeight) + 5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2119 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[108],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2120 UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2121 player->sHealth, player->GetMaxHealth());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2122 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2123
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2124 text_format = "%s\f%05u\r424%d\f00000 /\t185%d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2125 if ( player->GetMaxMana() >= 1000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2126 text_format = "%s\f%05u\r388%d\f00000 / %d\n";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2127 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2128 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[212],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2129 UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2130 player->sMana, player->GetMaxMana());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2131 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2132
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2133 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2134 sprintf(pTmpBuf.data(), "%s\f%05u\r424%d\f00000 /\t185%d\n\n", pGlobalTXT_LocalizationStrings[12],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2135 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2136 player->GetActualAC(), player->GetBaseAC());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2137 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 26, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2138
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2139 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2140 sprintf(pTmpBuf.data(), "%s: \f%05d%s\n", pGlobalTXT_LocalizationStrings[47], GetConditionDrawColor(player->GetMajorConditionIdx()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2141 aCharacterConditionNames[player->GetMajorConditionIdx()]);//Состояние
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2142 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2143
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2144 pY += LOBYTE(pFontArrus->uFontHeight) + - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2145 pText = pGlobalTXT_LocalizationStrings[153];//Нет
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2146 if (player->uQuickSpell)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2147 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2148 sprintf(pTmpBuf.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], pText);//Б. применение
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2149 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 26, pY, 0, pTmpBuf.data(), 226, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2150
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2151 //Second column (Вторая колонка)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2152 pY = 50;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2153 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2154 if ( player->GetActualAge() > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2155 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2156 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[5],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2157 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAge(), player->GetBaseAge()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2158 player->GetActualAge(), player->GetBaseAge());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2159 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2160
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2161 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2162 if ( player->GetBaseLevel() > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2163 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2164 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2165 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[131],//Уров.
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2166 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualLevel(), player->GetBaseLevel()),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2167 player->GetActualLevel(), player->GetBaseLevel());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2168 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2169
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2170 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2171 pText = pGlobalTXT_LocalizationStrings[17]; // "Exp."
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2172 if (player->uExperience <= 9999999)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2173 pText = pGlobalTXT_LocalizationStrings[83]; // "Experience"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2174 sprintf(pTmpBuf.data(), "%s\r180\f%05d%lu\f00000\n\n", pText, player->GetExperienceDisplayColor(), LODWORD(player->uExperience));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2175 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2176
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2177 pY += 2 * LOBYTE(pFontArrus->uFontHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2178 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[18], player->GetActualAttack(false));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2179 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2180
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2181 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2182 sprintf(pTmpBuf.data(), "%s\t100 %s\n", pGlobalTXT_LocalizationStrings[53], player->GetMeleeDamageString());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2183 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2184
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2185 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2186 sprintf(pTmpBuf.data(), "%s\t100%+d\n", pGlobalTXT_LocalizationStrings[203], player->GetRangedAttack());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2187 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2188
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2189 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2190 sprintf(pTmpBuf.data(), "%s\t100 %s\n\n", pGlobalTXT_LocalizationStrings[53], player->GetRangedDamageString());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2191 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2192
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2193 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2194 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2195 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2196 pY += 2 * LOBYTE(pFontArrus->uFontHeight) - 4;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2197 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[87],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2198 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2199 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2200 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2201
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2202 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2203 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2204 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2205 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2206 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[6],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2207 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2208 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_AIR));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2209 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2210
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2211 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2212 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2213 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2214 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2215 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[240],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2216 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2217 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_WATER));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2218 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2219
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2220 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2221 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2222 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2223 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2224 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[70],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2225 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2226 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2227 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2228
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2229 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2230 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2231 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2232 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2233 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[142],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2234 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2235 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2236 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_MIND) == 200 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2237 sprintf(pTmpBuf.data(), Stat_string_format_2_column_text, pGlobalTXT_LocalizationStrings[142],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2238 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND), 200), pGlobalTXT_LocalizationStrings[625]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2239 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2240
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2241 text_format = Stat_string_format_2_column_less_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2242 if ( player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 || player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) > 99 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2243 text_format = Stat_string_format_2_column_over_100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2244 pY += LOBYTE(pFontArrus->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2245 int it = player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2246 sprintf(pTmpBuf.data(), text_format, pGlobalTXT_LocalizationStrings[29],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2247 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY)),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2248 player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2249 if ( player->classType == PLAYER_CLASS_LICH && player->GetBaseResistance(CHARACTER_ATTRIBUTE_RESIST_BODY) == 200 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2250 sprintf(pTmpBuf.data(), Stat_string_format_2_column_text, pGlobalTXT_LocalizationStrings[29],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2251 UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY), 200), pGlobalTXT_LocalizationStrings[625]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2252 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 266, pY, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2253 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2254
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2255 bool awardSort (int i, int j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2256 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2257 if (pAwards[i].uPriority == 0) //none
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2258 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2259 else if (pAwards[j].uPriority == 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2260 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2261 else if(pAwards[i].uPriority == 1) //fines,arena stuff,etc
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2262 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2263 else if(pAwards[j].uPriority == 1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2264 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2265 else if(pAwards[i].uPriority == 5) //joined guilds
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2266 return false;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2267 else if(pAwards[j].uPriority == 5)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2268 return true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2269 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2270 return (pAwards[i].uPriority < pAwards[j].uPriority);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2271 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2272
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2273 //----- (00419100) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2274 void FillAwardsData()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2275 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2276 Player* pPlayer = pPlayers[uActiveCharacter];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2277
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2278 memset(achieved_awards.data(), 0, 4000);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2279 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2280
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2281 memset(pTmpBuf2.data(), 0, 0x7D0u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2282 BtnDown_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2283 BtnUp_flag = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2284 books_page_number = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2285 books_primary_item_per_page = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2286 for ( int i = 1; i < 105; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2287 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2288 if ( _449B57_test_bit(pPlayer->_achieved_awards_bits, i) && pAwards[i].pText )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2289 achieved_awards[num_achieved_awards++] = (AwardType)i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2290 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2291 full_num_items_in_book = num_achieved_awards;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2292 num_achieved_awards = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2293
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2294 //sort awards index
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2295
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2296 if (full_num_items_in_book>0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2297 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2298 for (int i = 0; i< full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2299 achieved_awards[full_num_items_in_book+i] = (AwardType)(rand()%16);//случайные значения от 0 до 15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2300 for (int i = 1; i< full_num_items_in_book; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2301 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2302 for (int j = i; j< full_num_items_in_book; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2303 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2304 AwardType tmp;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2305 if (pAwards[achieved_awards[j]].uPriority < pAwards[achieved_awards[i]].uPriority)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2306 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2307 tmp= achieved_awards[j];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2308 achieved_awards[j] = achieved_awards[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2309 achieved_awards[i] = tmp;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2310 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2311 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2312 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2313 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2314
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2315 // if (full_num_items_in_book > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2316 /* {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2317 std::stable_sort(achieved_awards.begin(), achieved_awards.end(), awardSort);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2318 }*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2319 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2320
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2321 //----- (0043EF2B) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2322 void WetsuitOn( unsigned int uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2323 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2324 CHARACTER_RACE player_race; // edi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2325 signed int player_sex; // eax@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2326 int texture_num; // ecx@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2327 char pContainer[20]; // [sp+4h] [bp-1Ch]@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2328
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2329 if ( uPlayerID> 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2330 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2331 player_race = pPlayers[uPlayerID]->GetRace();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2332 player_sex = pPlayers[uPlayerID]->GetSexByVoice();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2333 if ( player_race == CHARACTER_RACE_DWARF )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2334 texture_num = (player_sex != 0) + 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2335 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2336 texture_num = (player_sex != 0) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2337 wsprintfA(pContainer, "pc23v%dBod", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2338 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2339 wsprintfA(pContainer, "pc23v%dlad", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2340 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2341 wsprintfA(pContainer, "pc23v%dlau", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2342 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2343 wsprintfA(pContainer, "pc23v%drh", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2344 papredoll_drhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2345 wsprintfA(pContainer, "pc23v%dlh", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2346 papredoll_dlhs[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2347 wsprintfA(pContainer, "pc23v%dlhu", texture_num);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2348 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2349
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2350 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2351 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2352 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2353 IsPlayerWearingWatersuit[uPlayerID] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2354 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2355 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2356
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2357 //----- (0043F0BD) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2358 void WetsuitOff( unsigned int uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2359 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2360 char pContainer[20]; // [sp+0h] [bp-18h]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2361
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2362 if (uPlayerID > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2363 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2364 papredoll_dbods[uPlayerID - 1] = pIcons_LOD->LoadTexture(dbod_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2365 papredoll_dlads[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlad_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2366 papredoll_dlaus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlau_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2367 papredoll_drhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(drh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2368 papredoll_dlhs [uPlayerID - 1] = pIcons_LOD->LoadTexture(dlh_texnames_by_face [pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2369 papredoll_dlhus[uPlayerID - 1] = pIcons_LOD->LoadTexture(dlhu_texnames_by_face[pPlayers[uPlayerID]->uCurrentFace], TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2370
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2371 if ( pPlayers[uPlayerID]->uCurrentFace == 12 || pPlayers[uPlayerID]->uCurrentFace == 13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2372 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2373 wsprintfA(pContainer, "pc%02dbrd", pPlayers[uPlayerID]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2374 papredoll_dbrds[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2375 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2376 wsprintfA(pContainer, "item281pc%02d", pPlayers[uPlayerID]->uCurrentFace + 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2377 papredoll_flying_feet[pPlayers[uPlayerID]->uCurrentFace] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2378 IsPlayerWearingWatersuit[uPlayerID] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2379 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2380 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2381
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2382 //----- (00468F8A) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2383 void OnPaperdollLeftClick()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2384 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2385 int v1; // ecx@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2386 unsigned int v2; // edi@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2387 unsigned int v3; // edx@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2388 unsigned int pSkillType; // esi@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2389 unsigned __int16 v5; // ax@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2390 int v7; // esi@27
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2391 int v8; // eax@29
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2392 int v17; // eax@44
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2393 //unsigned int v18; // ecx@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2394 //unsigned int v19; // eax@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2395 // unsigned int v22; // eax@61
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2396 int v23; // eax@62
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2397 int v26; // eax@69
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2398 int v34; // esi@90
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2399 ItemGen _this; // [sp+Ch] [bp-40h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2400 // unsigned int v48; // [sp+30h] [bp-1Ch]@88
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2401 unsigned int v50; // [sp+38h] [bp-14h]@50
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2402 int v51; // [sp+3Ch] [bp-10h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2403 int v52; // [sp+40h] [bp-Ch]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2404 ITEM_EQUIP_TYPE pEquipType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2405 CastSpellInfo *pSpellInfo;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2406
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2407 v51 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2408 _this.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2409 v1 = pPlayers[uActiveCharacter]->pEquipment.uMainHand;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2410 v2 = pPlayers[uActiveCharacter]->pEquipment.uShield;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2411 if ( v1 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetItemEquipType() == EQUIP_TWO_HANDED )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2412 v51 = v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2413 v3 = pParty->pPickedItem.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2414 if ( pParty->pPickedItem.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2415 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2416 pEquipType = pParty->pPickedItem.GetItemEquipType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2417 pSkillType = pParty->pPickedItem.GetPlayerSkillType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2418 if ( pSkillType == 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2419 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2420 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2421 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2422 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2423 if ( (signed int)SkillToMastery(v5) < 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2424 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2425 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2426 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2427 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2428 v3 = pParty->pPickedItem.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2429 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2430 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2431 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2432 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2433 if ( (pSkillType == 8 || pSkillType == 1 || pSkillType == 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2434 && v1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2435 && pPlayers[uActiveCharacter]->pInventoryItemList[v1 - 1].GetPlayerSkillType() == 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2436 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2437 LOBYTE(v5) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_SPEAR);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2438 if ( (signed int)SkillToMastery(v5) < 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2439 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2440 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2441 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2442 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2443 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2444 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2445 if ( !pPlayers[uActiveCharacter]->CanEquip_RaceAndAlignmentCheck(v3) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2446 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2447
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2448 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2449 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2450 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2451 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2452 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2453 pPlayers[uActiveCharacter]->EquipBody((ITEM_EQUIP_TYPE)3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2454 WetsuitOn(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2455 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2456 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2457 switch ( pEquipType )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2458 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2459 case EQUIP_BOW:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2460 case EQUIP_ARMOUR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2461 case EQUIP_HELMET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2462 case EQUIP_BELT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2463 case EQUIP_CLOAK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2464 case EQUIP_GAUNTLETS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2465 case EQUIP_BOOTS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2466 case EQUIP_AMULET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2467 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2468 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2469 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2470 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2471 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2472 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() && (pEquipType != EQUIP_ARMOUR || bUnderwater) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2473 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2474 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2475 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2476 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2477 pPlayers[uActiveCharacter]->EquipBody(pEquipType);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2478 if ( pParty->pPickedItem.uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2479 WetsuitOff(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2480 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2481 //------------------------dress rings(одевание колец)----------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2482 case EQUIP_RING:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2483 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2484 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2485 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2486 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2487 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2488 //слоты для колец
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2489 v7 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2490 for ( v52 = 10; (signed int)v52 < 16; ++v52 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2491 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2492 if ( !pPlayers[uActiveCharacter]->pEquipment.uRings[v7] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2493 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2494 v8 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2495 if ( v8 >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2496 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2497 pParty->pPickedItem.uBodyAnchor = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2498 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v8], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v8]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2499 pPlayers[uActiveCharacter]->pEquipment.uRings[v7] = v8 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2500 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2501 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2502 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2503 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2504 v7++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2505 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2506 if ( v52 == 16 )//замещение последнего кольца
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2507 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2508 v52 = pPlayers[uActiveCharacter]->pEquipment.uRings[5] - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2509 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2510 pPlayers[uActiveCharacter]->pInventoryItemList[v52].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2511 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2512 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v52]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2513 _this.uBodyAnchor = 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2514 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2515 pPlayers[uActiveCharacter]->pEquipment.uRings[5] = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2516 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2517 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2518 //------------------dress shield(одеть щит)------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2519 case EQUIP_SHIELD://Щит
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2520 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )//в акваланге
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2521 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2522 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2523 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2524 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2525 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )//нет навыка
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2526 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2527 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2528 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2529 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2530 if ( v2 )//смена щита щитом
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2531 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2532 --v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2533 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2534 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2535 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2536 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2537 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2538 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2539 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2540 if ( v51 == EQUIP_SINGLE_HANDED )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2541 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2542 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2543 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2544 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2545 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2546 if ( v52 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2547 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2548 if ( !v51 )// обычная установка щита на пустую руку
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2549 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2550 pParty->pPickedItem.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2551 v17 = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2552 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2553 pPlayers[uActiveCharacter]->pEquipment.uShield = v17;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2554 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2555 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2556 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2557 v1--;//ставим щит когда держит двуручный меч
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2558 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2559 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2560 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2561 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2562 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2563 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2564 pPlayers[uActiveCharacter]->pEquipment.uShield = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2565 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2566 pPlayers[uActiveCharacter]->pEquipment.uMainHand = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2567 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2568 //-------------------------taken in hand(взять в руку)-------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2569 case EQUIP_SINGLE_HANDED:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2570 case EQUIP_WAND:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2571 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2572 && pParty->pPickedItem.uItemID != 64
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2573 && pParty->pPickedItem.uItemID != 65 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2574 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2575 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2576 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2577 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2578 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2579 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2580 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2581 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2582 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2583 v50 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2584 if ( pSkillType == 2 && (unsigned __int16)(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_DAGGER] & 0xFFC0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2585 || pSkillType == 1 && (signed int)SkillToMastery(pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_SWORD]) >= 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2586 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2587 //v18 = pMouse->uMouseClickX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2588 //v19 = pMouse->uMouseClickY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2589 if ( (signed int)pMouse->uMouseClickX >= 560 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2590 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2591 if ( !v51 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2592 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2593 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2594 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2595 --v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2596 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2597 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2598 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2599 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2600 _this.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2601 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2602 pPlayers[uActiveCharacter]->pEquipment.uShield = v2 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2603 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2604 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2605 v50 = _this.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2606 if ( _this.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2607 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2608 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2609 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2610 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2611 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2612 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2613 v23 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2614 if ( v23 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2615 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2616 pParty->pPickedItem.uBodyAnchor = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2617 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v23], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v23]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2618 pPlayers[uActiveCharacter]->pEquipment.uShield = v23 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2619 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2620 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2621 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2622 v50 = pPlayers[uActiveCharacter]->pInventoryItemList[v23].uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2623 if ( v50 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2624 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2625 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2626 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2627 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2628 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2629 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2630 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2631 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2632 if ( !v1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2633 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2634 v26 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2635 if ( v26 < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2636 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2637 pParty->pPickedItem.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2638 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v26], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v26]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2639 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v26 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2640 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2641 if ( pEquipType != EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2642 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2643 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2644 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2645 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2646 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2647 --v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2648 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2649 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2650 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2651 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2652 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2653 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2654 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2655 if ( pEquipType == EQUIP_WAND )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2656 v50 = _this.uItemID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2657 if ( v51 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2658 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2659 if ( v50 )//взять жезл
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2660 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2661 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2662 stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[v50 - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2663 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2664 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2665 //---------------------------take two hands(взять двумя руками)---------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2666 case EQUIP_TWO_HANDED:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2667 if ( pPlayers[uActiveCharacter]->HasUnderwaterSuitEquipped() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2668 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2669 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2670 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2671 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2672 if ( !pPlayers[uActiveCharacter]->HasSkill(pSkillType) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2673 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2674 pPlayers[uActiveCharacter]->PlaySound(SPEECH_39, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2675 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2676 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2677 if ( v1 )//взять двуручный меч когда нет щита(замещение оружия)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2678 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2679 if ( v2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2680 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2681 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2682 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2683 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2684 --v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2685 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2686 pPlayers[uActiveCharacter]->pInventoryItemList[v1].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2687 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2688 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2689 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2690 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v1], &_this, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2691 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v1 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2692 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2693 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2694 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2695 v52 = pPlayers[uActiveCharacter]->FindFreeInventoryListSlot();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2696 if ( v52 >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2697 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2698 if ( v2 )//взять двуручный меч когда есть щит(замещение щитом)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2699 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2700 v2--;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2701 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2702 pPlayers[uActiveCharacter]->pInventoryItemList[v2].uBodyAnchor = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2703 pParty->pPickedItem.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2704 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v2]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2705 _this.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2706 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2707 pPlayers[uActiveCharacter]->pEquipment.uShield = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2708 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2709 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2710 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2711 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2712 pParty->pPickedItem.uBodyAnchor = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2713 memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v52]));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2714 pPlayers[uActiveCharacter]->pEquipment.uMainHand = v52 + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2715 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2716 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2717 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2718 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2719 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2720 //-------------------------------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2721 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2722 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(uActiveCharacter, 0);//выпить напиток и др.
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2723 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2724 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2725 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2726 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2727
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2728 v34 = pRenderer->pActiveZBuffer[pMouse->uMouseClickX + pSRZBufferLineOffsets[pMouse->uMouseClickY]] & 0xFFFF;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2729 if ( v34 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2730 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2731 //v36 = v34 - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2732 //v38 = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2733 pEquipType = pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].GetItemEquipType();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2734 if ( pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uItemID == ITEM_WETSUIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2735 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2736 if ( bUnderwater )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2737 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2738 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2739 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2740 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2741 WetsuitOff(uActiveCharacter);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2742 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2743 if ( _50C9A0_IsEnchantingInProgress )//наложить закл на экипировку
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2744 {
2554
f2a8ed07e921 Game Main Menu separated from Game logic
a.parshin
parents: 2547
diff changeset
2745 /* *((char *)pGUIWindow_CastTargetedSpell->ptr_1C + 8) &= 0x7Fu;//CastSpellInfo
f2a8ed07e921 Game Main Menu separated from Game logic
a.parshin
parents: 2547
diff changeset
2746 *((short *)pGUIWindow_CastTargetedSpell->ptr_1C + 2) = uActiveCharacter - 1;
f2a8ed07e921 Game Main Menu separated from Game logic
a.parshin
parents: 2547
diff changeset
2747 *((int *)pGUIWindow_CastTargetedSpell->ptr_1C + 3) = v36;
f2a8ed07e921 Game Main Menu separated from Game logic
a.parshin
parents: 2547
diff changeset
2748 *((short *)pGUIWindow_CastTargetedSpell->ptr_1C + 3) = pEquipType;*/
f2a8ed07e921 Game Main Menu separated from Game logic
a.parshin
parents: 2547
diff changeset
2749 pSpellInfo = (CastSpellInfo *)pGUIWindow_CastTargetedSpell->ptr_1C;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2750 pSpellInfo->uFlags &= 0x7F;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2751 pSpellInfo->uPlayerID_2 = uActiveCharacter - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2752 pSpellInfo->spell_target_pid = v34 - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2753 pSpellInfo->field_6 = pEquipType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2754
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2755 ptr_50C9A4_ItemToEnchant = &pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2756 _50C9A0_IsEnchantingInProgress = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2757 if ( pMessageQueue_50CBD0->uNumMessages )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2758 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2759 pMouse->SetCursorBitmap("MICON1");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2760 _50C9D4_AfterEnchClickEventSecondParam = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2761 _50C9D0_AfterEnchClickEventId = 113;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2762 _50C9D8_AfterEnchClickEventTimeout = 256;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2763 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2764 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2765 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2766 if ( !ptr_50C9A4_ItemToEnchant )//снять вещь
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2767 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2768 pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2769 pPlayers[uActiveCharacter]->pEquipment.pIndices[pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].uBodyAnchor - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2770 pPlayers[uActiveCharacter]->pInventoryItemList[v34 - 1].Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2771 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2772 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2773 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2774 else//снять лук
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2775 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2776 if ( pPlayers[uActiveCharacter]->pEquipment.uBow )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2777 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2778 _this = pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->pEquipment.uBow - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2779 pParty->SetHoldingItem(&_this);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2780 _this.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2781 pPlayers[uActiveCharacter]->pEquipment.uBow = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2782 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2783 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2784 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2785
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2786 //----- (004196A0) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2787 void CharacterUI_ReleaseButtons()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2788 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2789 GUIButton *i; // esi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2790 GUIButton *j; // esi@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2791
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2792 if ( dword_507CC0_activ_ch )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2793 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2794 dword_507CC0_activ_ch = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2795 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = j )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2796 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2797 j = i->pNext;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2798 if ( i->field_1C & 0x8000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2799 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2800 i->Release();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2801 free(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2802 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2803 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2804 for ( j = pGUIWindow_CurrentMenu->pControlsHead; j; j = j->pNext )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2805 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2806 if ( j->msg == UIMSG_InventoryLeftClick)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2807 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2808 j->uX = dword_50698C_uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2809 j->uY = dword_506988_uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2810 j->uZ = dword_506984_uZ;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2811 j->uW = dword_506980_uW;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2812 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(1, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2813 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2814 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2815 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2816 }