Mercurial > mm7
annotate mm7_data.cpp @ 1470:c987b5ed09af
footer array fix
author | zipi |
---|---|
date | Mon, 26 Aug 2013 19:11:55 +0100 |
parents | 2ca62c9e7b3c |
children | 7ef4b64f6329 |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
0 | 5 #include "mm7_data.h" |
6 | |
227 | 7 #include "GUIWindow.h" |
569 | 8 #include "Party.h" |
0 | 9 |
10 | |
11 | |
12 void ErrHR(HRESULT hr, const char *pAPI, const char *pFunction, const char *pFile, int line) | |
13 { | |
14 if (SUCCEEDED(hr)) | |
15 return; | |
16 | |
17 char msg[4096]; | |
18 sprintf(msg, "%s error (%08X) in\n\t%s\nin\n\t%s:%u", | |
19 pAPI, hr, pFunction, pFile, line); | |
20 | |
21 char caption[1024]; | |
22 sprintf(caption, "%s error", pAPI); | |
23 | |
24 MessageBoxA(nullptr, msg, caption, MB_ICONEXCLAMATION); | |
25 } | |
26 | |
27 | |
28 | |
29 | |
30 #include "Math.h" | |
31 struct stru193_math *stru_5C6E00 = new stru193_math; | |
32 | |
33 #include "MapInfo.h" | |
34 struct MapStats *pMapStats; | |
35 | |
1332 | 36 |
0 | 37 |
924 | 38 #include "CastSpellInfo.h" |
1202 | 39 std::array<CastSpellInfo, 10> pCastSpellInfo; |
924 | 40 CastSpellInfo stru_50CDB4; // idb |
0 | 41 |
42 #include "Viewport.h" | |
43 struct Viewport *pViewport = new Viewport; | |
44 struct ViewingParams *viewparams = new ViewingParams; | |
45 | |
46 | |
47 | |
48 #include "stru123.h" | |
49 stru123 stru_5E4C90; | |
50 | |
51 #include "stru298.h" | |
52 stru298 stru_50FE08; // weak | |
53 | |
54 #include "Autonotes.h" | |
1310 | 55 std::array<Autonote, 196> pAutonoteTxt; // weak |
0 | 56 |
57 #include "Awards.h" | |
1202 | 58 std::array<Award, 105> pAwards; |
59 std::array<AwardType, 1000> achieved_awards; | |
949 | 60 int num_achieved_awards; |
1446 | 61 int full_num_items_in_book; |
0 | 62 |
63 #include "stru160.h" | |
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64 std::array<stru160, 66> array_4EB8B8 = |
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65 {{ |
0 | 66 stru160( 0.0000000f, 0.0000000f, 1.0000000f), |
67 stru160( 0.0000000f, 0.3826830f, 0.9238799f), | |
68 stru160( 0.3826830f, 0.0000000f, 0.9238799f), | |
69 stru160( 0.4082480f, 0.4082480f, 0.8164970f), | |
70 stru160( 0.0000000f, 0.7071070f, 0.7071070f), | |
71 stru160( 0.7071070f, 0.0000000f, 0.7071070f), | |
72 stru160( 0.4082480f, 0.8164970f, 0.4082480f), | |
73 stru160( 0.8164970f, 0.4082480f, 0.4082480f), | |
74 stru160( 0.7071070f, 0.7071070f, 0.0000000f), | |
75 stru160( 0.0000000f, 0.9238799f, 0.3826830f), | |
76 stru160( 0.3826830f, 0.9238799f, 0.0000000f), | |
77 stru160( 0.0000000f, 1.0000000f, 0.0000000f), | |
78 stru160( 0.9238799f, 0.3826830f, 0.0000000f), | |
79 stru160( 0.9238799f, 0.0000000f, 0.3826830f), | |
80 stru160( 1.0000000f, 0.0000000f, 0.0000000f), | |
81 stru160( 0.0000000f, -0.3826830f, 0.9238799f), | |
82 stru160( 0.4082480f, -0.4082480f, 0.8164970f), | |
83 stru160( 0.0000000f, -0.7071070f, 0.7071070f), | |
84 stru160( 0.8164970f, -0.4082480f, 0.4082480f), | |
85 stru160( 0.4082480f, -0.8164970f, 0.4082480f), | |
86 stru160( 0.7071070f, -0.7071070f, 0.0000000f), | |
87 stru160( 0.9238799f, -0.3826830f, 0.0000000f), | |
88 stru160( 0.3826830f, -0.9238799f, 0.0000000f), | |
89 stru160( 0.0000000f, -0.9238799f, 0.3826830f), | |
90 stru160( 0.0000000f, -1.0000000f, 0.0000000f), | |
91 stru160(-0.3826830f, 0.0000000f, 0.9238799f), | |
92 stru160(-0.4082480f, -0.4082480f, 0.8164970f), | |
93 stru160(-0.7071070f, 0.0000000f, 0.7071070f), | |
94 stru160(-0.4082480f, -0.8164970f, 0.4082480f), | |
95 stru160(-0.8164970f, -0.4082480f, 0.4082480f), | |
96 stru160(-0.7071070f, -0.7071070f, 0.0000000f), | |
97 stru160(-0.3826830f, -0.9238799f, 0.0000000f), | |
98 stru160(-0.9238799f, -0.3826830f, 0.0000000f), | |
99 stru160(-0.9238799f, 0.0000000f, 0.3826830f), | |
100 stru160(-1.0000000f, 0.0000000f, 0.0000000f), | |
101 stru160(-0.4082480f, 0.4082480f, 0.8164970f), | |
102 stru160(-0.8164970f, 0.4082480f, 0.4082480f), | |
103 stru160(-0.4082480f, 0.8164970f, 0.4082480f), | |
104 stru160(-0.7071070f, 0.7071070f, 0.0000000f), | |
105 stru160(-0.9238799f, 0.3826830f, 0.0000000f), | |
106 stru160(-0.3826830f, 0.9238799f, 0.0000000f), | |
107 stru160( 0.0000000f, 0.0000000f, -1.0000000f), | |
108 stru160( 0.0000000f, 0.3826830f, -0.9238799f), | |
109 stru160( 0.3826830f, 0.0000000f, -0.9238799f), | |
110 stru160( 0.4082480f, 0.4082480f, -0.8164970f), | |
111 stru160( 0.0000000f, 0.7071070f, -0.7071070f), | |
112 stru160( 0.7071070f, 0.0000000f, -0.7071070f), | |
113 stru160( 0.4082480f, 0.8164970f, -0.4082480f), | |
114 stru160( 0.8164970f, 0.4082480f, -0.4082480f), | |
115 stru160( 0.0000000f, 0.9238799f, -0.3826830f), | |
116 stru160( 0.9238799f, 0.0000000f, -0.3826830f), | |
117 stru160( 0.0000000f, -0.3826830f, -0.9238799f), | |
118 stru160( 0.4082480f, -0.4082480f, -0.8164970f), | |
119 stru160( 0.0000000f, -0.7071070f, -0.7071070f), | |
120 stru160( 0.8164970f, -0.4082480f, -0.4082480f), | |
121 stru160( 0.4082480f, -0.8164970f, -0.4082480f), | |
122 stru160( 0.0000000f, -0.9238799f, -0.3826830f), | |
123 stru160(-0.3826830f, 0.0000000f, -0.9238799f), | |
124 stru160(-0.4082480f, -0.4082480f, -0.8164970f), | |
125 stru160(-0.7071070f, 0.0000000f, -0.7071070f), | |
126 stru160(-0.4082480f, -0.8164970f, -0.4082480f), | |
127 stru160(-0.8164970f, -0.4082480f, -0.4082480f), | |
128 stru160(-0.9238799f, 0.0000000f, -0.3826830f), | |
129 stru160(-0.4082480f, 0.4082480f, -0.8164970f), | |
130 stru160(-0.8164970f, 0.4082480f, -0.4082480f), | |
131 stru160(-0.4082480f, 0.8164970f, -0.4082480f) | |
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132 }}; |
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133 std::array<stru160, 128> array_4EBBD0; |
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134 std::array<__int32, 128*3> array_4EBBD0_x = |
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135 {{ |
0 | 136 0x00000000, 0x00000001, 0x00000002, 0x00000001, |
137 0x00000003, 0x00000002, 0x00000001, 0x00000004, | |
138 0x00000003, 0x00000003, 0x00000005, 0x00000002, | |
139 0x00000004, 0x00000006, 0x00000003, 0x00000006, | |
140 0x00000007, 0x00000003, 0x00000006, 0x00000008, | |
141 0x00000007, 0x00000007, 0x00000005, 0x00000003, | |
142 0x00000004, 0x00000009, 0x00000006, 0x00000009, | |
143 0x0000000A, 0x00000006, 0x00000009, 0x0000000B, | |
144 0x0000000A, 0x0000000A, 0x00000008, 0x00000006, | |
145 0x00000008, 0x0000000C, 0x00000007, 0x0000000C, | |
146 0x0000000D, 0x00000007, 0x0000000C, 0x0000000E, | |
147 0x0000000D, 0x0000000D, 0x00000005, 0x00000007, | |
148 0x00000000, 0x00000002, 0x0000000F, 0x00000002, | |
149 0x00000010, 0x0000000F, 0x00000002, 0x00000005, | |
150 0x00000010, 0x00000010, 0x00000011, 0x0000000F, | |
151 0x00000005, 0x00000012, 0x00000010, 0x00000012, | |
152 0x00000013, 0x00000010, 0x00000012, 0x00000014, | |
153 0x00000013, 0x00000013, 0x00000011, 0x00000010, | |
154 0x00000005, 0x0000000D, 0x00000012, 0x0000000D, | |
155 0x00000015, 0x00000012, 0x0000000D, 0x0000000E, | |
156 0x00000015, 0x00000015, 0x00000014, 0x00000012, | |
157 0x00000014, 0x00000016, 0x00000013, 0x00000016, | |
158 0x00000017, 0x00000013, 0x00000016, 0x00000018, | |
159 0x00000017, 0x00000017, 0x00000011, 0x00000013, | |
160 0x00000000, 0x0000000F, 0x00000019, 0x0000000F, | |
161 0x0000001A, 0x00000019, 0x0000000F, 0x00000011, | |
162 0x0000001A, 0x0000001A, 0x0000001B, 0x00000019, | |
163 0x00000011, 0x0000001C, 0x0000001A, 0x0000001C, | |
164 0x0000001D, 0x0000001A, 0x0000001C, 0x0000001E, | |
165 0x0000001D, 0x0000001D, 0x0000001B, 0x0000001A, | |
166 0x00000011, 0x00000017, 0x0000001C, 0x00000017, | |
167 0x0000001F, 0x0000001C, 0x00000017, 0x00000018, | |
168 0x0000001F, 0x0000001F, 0x0000001E, 0x0000001C, | |
169 0x0000001E, 0x00000020, 0x0000001D, 0x00000020, | |
170 0x00000021, 0x0000001D, 0x00000020, 0x00000022, | |
171 0x00000021, 0x00000021, 0x0000001B, 0x0000001D, | |
172 0x00000000, 0x00000019, 0x00000001, 0x00000019, | |
173 0x00000023, 0x00000001, 0x00000019, 0x0000001B, | |
174 0x00000023, 0x00000023, 0x00000004, 0x00000001, | |
175 0x0000001B, 0x00000024, 0x00000023, 0x00000024, | |
176 0x00000025, 0x00000023, 0x00000024, 0x00000026, | |
177 0x00000025, 0x00000025, 0x00000004, 0x00000023, | |
178 0x0000001B, 0x00000021, 0x00000024, 0x00000021, | |
179 0x00000027, 0x00000024, 0x00000021, 0x00000022, | |
180 0x00000027, 0x00000027, 0x00000026, 0x00000024, | |
181 0x00000026, 0x00000028, 0x00000025, 0x00000028, | |
182 0x00000009, 0x00000025, 0x00000028, 0x0000000B, | |
183 0x00000009, 0x00000009, 0x00000004, 0x00000025, | |
184 0x00000029, 0x0000002A, 0x0000002B, 0x0000002A, | |
185 0x0000002C, 0x0000002B, 0x0000002A, 0x0000002D, | |
186 0x0000002C, 0x0000002C, 0x0000002E, 0x0000002B, | |
187 0x0000002D, 0x0000002F, 0x0000002C, 0x0000002F, | |
188 0x00000030, 0x0000002C, 0x0000002F, 0x00000008, | |
189 0x00000030, 0x00000030, 0x0000002E, 0x0000002C, | |
190 0x0000002D, 0x00000031, 0x0000002F, 0x00000031, | |
191 0x0000000A, 0x0000002F, 0x00000031, 0x0000000B, | |
192 0x0000000A, 0x0000000A, 0x00000008, 0x0000002F, | |
193 0x00000008, 0x0000000C, 0x00000030, 0x0000000C, | |
194 0x00000032, 0x00000030, 0x0000000C, 0x0000000E, | |
195 0x00000032, 0x00000032, 0x0000002E, 0x00000030, | |
196 0x00000029, 0x0000002B, 0x00000033, 0x0000002B, | |
197 0x00000034, 0x00000033, 0x0000002B, 0x0000002E, | |
198 0x00000034, 0x00000034, 0x00000035, 0x00000033, | |
199 0x0000002E, 0x00000036, 0x00000034, 0x00000036, | |
200 0x00000037, 0x00000034, 0x00000036, 0x00000014, | |
201 0x00000037, 0x00000037, 0x00000035, 0x00000034, | |
202 0x0000002E, 0x00000032, 0x00000036, 0x00000032, | |
203 0x00000015, 0x00000036, 0x00000032, 0x0000000E, | |
204 0x00000015, 0x00000015, 0x00000014, 0x00000036, | |
205 0x00000014, 0x00000016, 0x00000037, 0x00000016, | |
206 0x00000038, 0x00000037, 0x00000016, 0x00000018, | |
207 0x00000038, 0x00000038, 0x00000035, 0x00000037, | |
208 0x00000029, 0x00000033, 0x00000039, 0x00000033, | |
209 0x0000003A, 0x00000039, 0x00000033, 0x00000035, | |
210 0x0000003A, 0x0000003A, 0x0000003B, 0x00000039, | |
211 0x00000035, 0x0000003C, 0x0000003A, 0x0000003C, | |
212 0x0000003D, 0x0000003A, 0x0000003C, 0x0000001E, | |
213 0x0000003D, 0x0000003D, 0x0000003B, 0x0000003A, | |
214 0x00000035, 0x00000038, 0x0000003C, 0x00000038, | |
215 0x0000001F, 0x0000003C, 0x00000038, 0x00000018, | |
216 0x0000001F, 0x0000001F, 0x0000001E, 0x0000003C, | |
217 0x0000001E, 0x00000020, 0x0000003D, 0x00000020, | |
218 0x0000003E, 0x0000003D, 0x00000020, 0x00000022, | |
219 0x0000003E, 0x0000003E, 0x0000003B, 0x0000003D, | |
220 0x00000029, 0x00000039, 0x0000002A, 0x00000039, | |
221 0x0000003F, 0x0000002A, 0x00000039, 0x0000003B, | |
222 0x0000003F, 0x0000003F, 0x0000002D, 0x0000002A, | |
223 0x0000003B, 0x00000040, 0x0000003F, 0x00000040, | |
224 0x00000041, 0x0000003F, 0x00000040, 0x00000026, | |
225 0x00000041, 0x00000041, 0x0000002D, 0x0000003F, | |
226 0x0000003B, 0x0000003E, 0x00000040, 0x0000003E, | |
227 0x00000027, 0x00000040, 0x0000003E, 0x00000022, | |
228 0x00000027, 0x00000027, 0x00000026, 0x00000040, | |
229 0x00000026, 0x00000028, 0x00000041, 0x00000028, | |
230 0x00000031, 0x00000041, 0x00000028, 0x0000000B, | |
231 0x00000031, 0x00000031, 0x0000002D, 0x00000041 | |
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232 }}; |
0 | 233 |
234 #include "stru176.h" | |
336 | 235 stru176 array_5B5928_timers[100]; |
0 | 236 |
237 #include "ObjectList.h" | |
238 struct ObjectList *pObjectList; | |
239 | |
240 #include "IconFrameTable.h" | |
241 struct IconFrameTable *pIconsFrameTable; | |
242 | |
243 struct | |
244 { | |
245 struct UIAnimation _pUIAnim_Food; | |
246 struct UIAnimation _pUIAnim_Gold; | |
247 struct UIAnimation _pUIAnum_Torchlight; | |
248 struct UIAnimation _pUIAnim_WizardEye; | |
249 } _uianim; | |
250 | |
251 struct UIAnimation *pUIAnim_Food = &_uianim._pUIAnim_Food; | |
252 struct UIAnimation *pUIAnim_Gold = &_uianim._pUIAnim_Gold; | |
253 struct UIAnimation *pUIAnum_Torchlight = &_uianim._pUIAnum_Torchlight; | |
254 struct UIAnimation *pUIAnim_WizardEye = &_uianim._pUIAnim_WizardEye; | |
255 | |
1202 | 256 std::array<struct UIAnimation *, 4> pUIAnims = |
0 | 257 { |
258 &_uianim._pUIAnim_Food, | |
259 &_uianim._pUIAnim_Gold, | |
260 &_uianim._pUIAnum_Torchlight, | |
261 &_uianim._pUIAnim_WizardEye | |
262 }; | |
263 | |
264 | |
265 | |
266 #include "PlayerFrameTable.h" | |
267 struct PlayerFrameTable *pPlayerFrameTable; // idb | |
268 | |
269 #include "MM7.h" | |
839 | 270 |
1091 | 271 |
1202 | 272 std::array<stat_coord, 26> stat_string_coord = //4E2940 |
273 {{ | |
900 | 274 {0x1A, 0x39, 0xDC, 0x12}, |
275 {0x1A, 0x4A, 0xDC, 0x12}, | |
276 {0x1A, 0x5B, 0xDC, 0x12}, | |
277 {0x1A, 0x6C, 0xDC, 0x12}, | |
278 {0x1A, 0x7D, 0xDC, 0x12}, | |
279 {0x1A, 0x8E, 0xDC, 0x12}, | |
280 {0x1A, 0x9F, 0xDC, 0x12}, | |
281 {0x1A, 0xC6, 0xDC, 0x12}, | |
282 {0x1A, 0xD7, 0xDC, 0x12}, | |
283 {0x1A, 0xE8, 0xDC, 0x12}, | |
284 {0x1A, 0x10C, 0xDC, 0x12}, | |
285 {0x1A, 0x11E, 0xDC, 0x12}, | |
286 {0x111, 0x36, 0xBA, 0x12}, | |
287 {0x111, 0x47, 0xBA, 0x12}, | |
288 {0x111, 0x58, 0xBA, 0x12}, | |
289 {0x111, 0x7E, 0xBA, 0x12}, | |
290 {0x111, 0x8F, 0xBA, 0x12}, | |
291 {0x111, 0xA0, 0xBA, 0x12}, | |
292 {0x111, 0xB1, 0xBA, 0x12}, | |
293 {0x111, 0xCA, 0xBA, 0x12}, | |
294 {0x111, 0xDD, 0xBA, 0x12}, | |
295 {0x111, 0xF0, 0xBA, 0x12}, | |
296 {0x111, 0x103, 0xBA, 0x12}, | |
297 {0x111, 0x116, 0xBA, 0x12}, | |
298 {0x111, 0x129, 0xBA, 0x12}, | |
299 {0x13E, 0x12, 0x89, 0x12}, | |
1202 | 300 } |
900 | 301 }; |
0 | 302 |
303 | |
304 | |
305 | |
306 namespace zlib | |
307 { | |
308 #include "lib\zlib\zlib.h" | |
309 int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen) | |
310 { | |
311 //return uncompress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
312 return uncompress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
313 return 0; | |
314 } | |
315 | |
316 int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen) | |
317 { | |
318 //return compress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
319 return compress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
320 return 0; | |
321 } | |
322 }; | |
323 | |
324 #include "stru314.h" | |
1078 | 325 #include "stru367.h" |
0 | 326 |
327 | |
328 | |
329 //------------------------------------------------------------------------- | |
330 // Data declarations | |
331 | |
351 | 332 int game_starting_year = 0; |
819 | 333 int game_viewport_width; |
334 int game_viewport_height; | |
335 int game_viewport_x; | |
336 int game_viewport_y; | |
337 int game_viewport_z; | |
338 int game_viewport_w; | |
351 | 339 |
819 | 340 |
341 | |
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342 std::array<unsigned int, 2> saveload_dlg_xs = {82, 0}; |
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343 std::array<unsigned int, 2> saveload_dlg_ys = {60, 0}; |
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344 std::array<unsigned int, 2> saveload_dlg_zs = {460, 640}; |
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345 std::array<unsigned int, 2> saveload_dlg_ws = {344, 480}; |
0 | 346 int pWindowList_at_506F50_minus1_indexing[1]; |
347 int dword_4C9890[10]; // weak | |
348 int dword_4C9920[16]; // weak | |
349 _UNKNOWN unk_4D8548; // weak | |
350 char byte_4D864C; // weak | |
351 float flt_4D86CC = 1.0f; // weak | |
352 int dword_4D86D8; // weak | |
353 int dword_4DAFCC; // weak | |
354 int (__stdcall *off_4DAFDC)(char); // weak | |
355 char asc_4DB724[777]; // idb | |
356 int dword_4DBD94; // weak | |
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357 std::array<int, 5> dword_4DF380 = {{0,1024,2560,5120,10240}}; // weak |
848 | 358 //int dword_4DF390; // weak |
0 | 359 char Str2[777]; // idb |
1185 | 360 |
1218 | 361 |
1185 | 362 |
1218 | 363 |
1185 | 364 |
1183 | 365 |
366 | |
0 | 367 float flt_4D84E8 = 0.0f; |
1186 | 368 |
0 | 369 char aIxf[4]; // idb |
370 _UNKNOWN unk_4E19FC; // weak | |
371 char aD[777]; // idb | |
372 char asc_4E1AB0[777]; // idb | |
373 char aWb_0[777]; // idb | |
374 char a24bitPcxOnly[777]; // idb | |
375 char Mode[777]; // idb | |
376 char a16bitPcx[777]; // idb | |
377 char aUnableToLoadS[777]; // idb | |
378 char aBitmaps[777]; // idb | |
379 char aIcons[777]; // idb | |
380 char aPending[777]; // idb | |
381 char aCanTFindS[777]; // idb | |
357 | 382 |
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383 std::array<char, 7> aSbwb00; // weak |
0 | 384 char aW[2]; // idb |
385 char aA[2]; // idb | |
386 char aSD[777]; // idb | |
387 char aSS03d03dS000S0[777]; // idb | |
388 char aLuS[777]; // idb | |
389 char aS_1[777]; // idb | |
390 char aSbSc02d[777]; // idb | |
391 char aSbSs02d[777]; // idb | |
392 char aTabDb[777]; // idb | |
393 char aTabDa[777]; // idb | |
394 char aIbM6D[777]; // idb | |
395 char aIbM6U[777]; // idb | |
396 char aIbM5D[777]; // idb | |
397 char aIbM5U[777]; // idb | |
398 char aPagemask[777]; // idb | |
399 char aBook[777]; // idb | |
400 char aSpell_fnt[777]; // idb | |
401 char aAutonote_fnt[777]; // idb | |
402 char aBook2_fnt[777]; // idb | |
403 char pFontFile[777]; // idb | |
404 char aFontpal[777]; // idb | |
405 char aMapbordr[777]; // idb | |
406 char aLloydDD_pcx[777]; // idb | |
407 char aDataLloydDD_pc[777]; // idb | |
408 char aLb_bordr[777]; // idb | |
409 char aTphell[777]; // idb | |
410 char aTpheaven[777]; // idb | |
411 char aTpisland[777]; // idb | |
412 char aTpwarlock[777]; // idb | |
413 char aTpelf[777]; // idb | |
414 char aTpharmndy[777]; // idb | |
415 char aTownport[777]; // idb | |
416 char aSbquiknot[777]; // idb | |
417 char aTabAn8a[777]; // idb | |
418 char aTabAn8b[777]; // idb | |
419 char aTabAn4a[777]; // idb | |
420 char aTabAn4b[777]; // idb | |
421 char aTabAn5a[777]; // idb | |
422 char aTabAn5b[777]; // idb | |
423 char aTabAn3a[777]; // idb | |
424 char aTabAn3b[777]; // idb | |
425 char aTabAn2a[777]; // idb | |
426 char aTabAn2b[777]; // idb | |
427 char aTabAn1a[777]; // idb | |
428 char aTabAn1b[777]; // idb | |
429 char aDivbar[777]; // idb | |
430 char aSbautnot[777]; // idb | |
431 char aTabwoff[777]; // idb | |
432 char aTabwon[777]; // idb | |
433 char aTabeoff[777]; // idb | |
434 char aTabeon[777]; // idb | |
435 char aTabsoff[777]; // idb | |
436 char aTabson[777]; // idb | |
437 char aTabnoff[777]; // idb | |
438 char aTabnon[777]; // idb | |
439 char aZootOff[777]; // idb | |
440 char aZoomOff[777]; // idb | |
441 char aZootOn[777]; // idb | |
442 char aZoomOn[777]; // idb | |
443 char aSbmap[777]; // idb | |
444 char aMoon_ful[777]; // idb | |
445 char aMoon_2[777]; // idb | |
446 char aMoon_4[777]; // idb | |
447 char aMoon_new[777]; // idb | |
448 char aSbdateTime[777]; // idb | |
449 char aTabAn7a[777]; // idb | |
450 char aTabAn6a[777]; // idb | |
451 char aTabAn7b[777]; // idb | |
452 char aTabAn6b[777]; // idb | |
453 char aSbplayrnot[777]; // idb | |
454 char aPending_0[777]; // idb | |
455 char aUnknown[8]; // weak | |
456 char aS100110S[777]; // idb | |
457 char aS100110D[777]; // idb | |
458 char aS100110DS[777]; // idb | |
459 char aS100110D02dSS[777]; // idb | |
227 | 460 int pCurrentScreen = SCREEN_VIDEO; // 004E28F8 |
0 | 461 unsigned int uGammaPos; |
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462 std::array<int, 8> BtnTurnCoord = |
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463 {{ |
362 | 464 0xA4, 0x5D, 0x16, 0xB, 0x5, 0xD, 0x7, 0x3B, |
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465 }}; // weak |
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466 std::array<__int16, 4> RightClickPortraitXmin={{0x14, 0x83, 0xF2, 0x165}}; |
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467 std::array<__int16, 4> RightClickPortraitXmax={{0x53, 0xC6, 0x138, 0x1A7}}; |
900 | 468 void *off_4E2A12; // stat_string_control_button_count |
1091 | 469 |
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470 std::array<unsigned int, 4> pHealthBarPos = {{22, 137, 251, 366}}; |
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471 std::array<unsigned int, 4> pManaBarPos = {{102, 217, 331, 447}}; |
1268 | 472 |
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473 std::array<char, 88> monster_popup_y_offsets = |
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474 {{ |
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475 -20, 20, 0, -40, 0, 0, 0, 0, 0, 0, -50, |
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476 20, 0, -10, -10, -20, 10, -10, 0, 0, 0, -20, |
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477 10, -10, 0, 0, 0, -20, -10, 0, 0, 0, -40, |
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478 -20, 0, 0, 0, -50, -30, -30, -30, -30, -30, -30, |
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479 0, 0, 0, 0, 0, 0, -20, -20, -20, 20, 20, |
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480 20, 10, 10, 10, 10, 10, 10, -90, -60, -40, -20, |
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481 -20, -80, -10, 0, 0, -40, 0, 0, 0, -20, 10, |
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482 0, 0, 0, 0, 0, 0, -60, 0, 0, 0, 0 |
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483 }}; |
649 | 484 unsigned char hourglass_icon_idx = 12; // weak |
526 | 485 |
948 | 486 |
46 | 487 const char *format_4E2D80 = "\f%05d%s\f00000\n"; |
648 | 488 //const char *format_4E2DC8 = "\f%05d"; |
900 | 489 const char *format_4E2DE8 = "\f%05d%s\f00000 - "; |
46 | 490 const char *format_4E2E00 = "%s\f%05u\xD\r180%s\n"; // idb |
491 const char *format_4E2E10 = "%s\f%05u\t110%d\f00000 / %d\n"; | |
0 | 492 __int16 word_4E3C66[777]; // idb |
493 int dword_4E455C; // weak | |
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494 std::array<int, 6> dword_4E4560; |
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495 std::array<int, 6> dword_4E4578; |
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496 std::array<int, 6> dword_4E4590; |
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497 std::array<int, 6> dword_4E45A8; |
0 | 498 _UNKNOWN dword_4E49D4; // idb |
499 int dword_4E4A18[777]; // weak | |
500 int dword_4E4A1C[777]; // weak | |
501 int dword_4E4A40[777]; // weak | |
502 int dword_4E4A44[777]; // weak | |
1458 | 503 std::array<float, 10> flt_4E4A80 = |
504 { | |
505 0.050000001, 0.1, 0.30000001, 0.5, 0.60000002, | |
506 1.0, 6.0, 25.0, 50.0, 100.0 | |
507 }; | |
299 | 508 |
569 | 509 |
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510 std::array< std::array<int, 2>, 14> pPartySpellbuffsUI_XYs = |
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511 {{ |
569 | 512 {477, 247}, {497, 247}, {522, 247}, {542, 247}, {564, 247}, {581, 247}, {614, 247}, |
513 {477, 279}, {497, 279}, {522, 279}, {542, 279}, {564, 279}, {589, 279}, {612, 279} | |
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514 }}; |
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515 std::array<unsigned char, 14> byte_4E5DD8 = |
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516 {{ |
569 | 517 PARTY_BUFF_FEATHER_FALL, PARTY_BUFF_RESIST_FIRE, PARTY_BUFF_RESIST_AIR, PARTY_BUFF_RESIST_WATER, PARTY_BUFF_RESIST_MIND, PARTY_BUFF_RESIST_EARTH, PARTY_BUFF_RESIST_BODY, |
518 PARTY_BUFF_HEROISM, PARTY_BUFF_HASTE, PARTY_BUFF_SHIELD, PARTY_BUFF_STONE_SKIN, PARTY_BUFF_PROTECTION_FROM_MAGIC, PARTY_BUFF_IMMOLATION, PARTY_BUFF_DAY_OF_GODS | |
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519 }}; |
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520 std::array<unsigned __int8, 14> pPartySpellbuffsUI_smthns = |
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521 {{ |
569 | 522 14, 1, 10, 4, 7, 2, 9, |
523 3, 6, 15, 8, 3, 12, 0 | |
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524 }}; |
569 | 525 |
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526 std::array< std::array<int, 6>, 6> pNPCPortraits_x = // 004E5E50 |
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527 {{ |
419 | 528 {521, 0, 0, 0, 0, 0}, |
529 {521, 521, 0, 0, 0, 0}, | |
530 {521, 521, 521, 0, 0, 0}, | |
531 {521, 486, 564, 521, 0, 0}, | |
532 {521, 486, 564, 486, 564, 0}, | |
533 {486, 564, 486, 564, 486, 564} | |
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534 }}; |
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535 std::array< std::array<int, 6>, 6> pNPCPortraits_y = // 004E5EE0 |
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536 {{ |
419 | 537 {38, 0, 0, 0, 0, 0}, |
538 {38, 165, 0, 0, 0, 0}, | |
539 {38, 133, 228, 0, 0, 0}, | |
540 {38, 133, 133, 228, 0, 0}, | |
541 {38, 133, 133, 228, 228, 0}, | |
542 {38, 38, 133, 133, 228, 228} | |
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543 }}; |
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544 std::array<const char *, 11> pHouse_ExitPictures= |
345 | 545 { |
546 "", | |
547 "ticon01", | |
548 "ticon02", | |
549 "ticon03", | |
550 "ticon04", | |
551 "ticon05", | |
552 "istairup", | |
553 "itrap", | |
554 "outside", | |
555 "idoor", | |
556 "isecdoor" | |
557 }; | |
1006 | 558 |
0 | 559 int bWinNT4_0; // weak |
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560 std::array<__int16, 11> word_4E8152 = {0, 0, 0, 90, 8, 2, 70, 20, 10, 50, 30}; |
526 | 561 |
0 | 562 char byte_4E94D0 = 5; // weak |
563 char byte_4E94D1 = 9; // weak | |
564 char _4E94D2_light_type = 6; // weak | |
565 char byte_4E94D3 = 10; // weak | |
566 int dword_4E98BC_bApplicationActive; // weak | |
434 | 567 //char *off_4EB080; // idb |
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568 std::array<char*, 465> pTransitionStrings = {"", nullptr}; // 004EB080 |
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569 std::array<const char*, 25> pPlayerPortraitsNames = |
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570 {{ |
0 | 571 "pc01-", "pc02", "pc03", "pc04", "pc05-", |
572 "pc06", "pc07", "pc08", "pc09-", "pc10", | |
573 "pc11-", "pc12", "pc13", "pc14", "pc15", | |
574 "pc16", "pc17-", "pc18", "pc19", "pc20", | |
575 "pc21-", "pc22-", "pc23", "pc24-", "pc25-" | |
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576 }}; |
0 | 577 |
578 | |
203 | 579 |
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580 std::array< std::array<unsigned char, 25>, 48> byte_4ECF08 = // 4ECF08 |
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581 {{ |
221 | 582 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//1 |
583 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//2 | |
584 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//3 | |
585 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//4 | |
586 {2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//5 | |
587 {2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//6 | |
588 {2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//7 | |
589 {2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//8 | |
590 {2, 1, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2},//9 | |
591 {2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//10 | |
592 {2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//11 | |
593 {1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 1, 2, 1, 2, 1, 2, 2},//12 | |
594 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//13 | |
595 {1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 1, 2, 1, 2, 2},//14 | |
596 {2, 1, 1, 2, 1, 1, 2, 1, 2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2},//15 | |
597 {1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//16 | |
598 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//17 | |
599 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 2, 1, 2, 1, 1},//18 | |
600 {1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//19 | |
601 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//20 | |
602 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//21 | |
603 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//22 | |
604 {2, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//23 | |
605 {2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//24 | |
606 {1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 2, 2, 2, 1, 2, 1, 1},//25 | |
607 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//26 | |
608 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2},//27 | |
609 {1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//28 | |
610 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//29 | |
611 {1, 2, 2, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1},//30 | |
612 {1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 1},//31 | |
613 {1, 1, 2, 1, 1, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//32 | |
614 {1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1},//33 | |
615 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1},//34 | |
616 {1, 1, 1, 2, 1, 2, 2, 1, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//35 | |
617 {1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//36 | |
618 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//37 | |
619 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//38 | |
620 {1, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//39 | |
621 {1, 2, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//40 | |
622 {2, 1, 2, 1, 2, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//41 | |
623 {1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1},//42 | |
624 {1, 2, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//43 | |
625 {1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 2, 1, 2, 2},//44 | |
626 {2, 1, 1, 1, 2, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2},//45 | |
627 {1, 1, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2},//46 | |
628 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//47 | |
629 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//48 | |
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630 }}; |
1213 | 631 std::array<std::array<unsigned char, 8>, 110> SoundSetAction = // 4ED3D8 |
632 {{ | |
203 | 633 { 0, 0, 0, 0, 0, 0, 0, 0}, |
634 {38, 0, 0, 37, 38, 45, 0, 0}, | |
635 {37, 0, 0, 47, 53, 0, 0, 0}, | |
636 { 2, 0, 0, 25, 0, 0, 0, 0}, | |
637 { 1, 0, 0, 47, 0, 0, 0, 0}, | |
638 { 3, 0, 0, 41, 42, 0, 0, 0}, | |
639 { 0, 0, 0, 33, 0, 0, 0, 0}, | |
640 { 5, 0, 0, 21, 22, 23, 24, 45}, | |
641 { 6, 0, 0, 47, 0, 0, 0, 0}, | |
642 { 7, 0, 0, 43, 48, 0, 0, 0}, | |
643 { 8, 0, 0, 38, 0, 0, 0, 0}, | |
644 { 9, 0, 0, 39, 0, 0, 0, 0}, | |
645 {13, 0, 0, 37, 38, 0, 0, 0}, | |
646 {23, 0, 0, 25, 0, 0, 0, 0}, | |
647 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
648 {25, 0, 0, 25, 0, 0, 0, 0}, | |
649 {26, 0, 0, 38, 47, 0, 0, 0}, | |
650 {27, 0, 0, 41, 42, 0, 0, 0}, | |
651 {28, 0, 0, 25, 0, 0, 0, 0}, | |
652 { 0, 0, 0, 51, 0, 0, 0, 0}, | |
653 {30, 0, 0, 25, 0, 0, 0, 0}, | |
654 {29, 0, 0, 27, 0, 0, 0, 0}, | |
655 {32, 33, 0, 37, 38, 0, 0, 0}, | |
656 {34, 0, 0, 53, 0, 0, 0, 0}, | |
657 {15, 0, 0, 34, 35, 36, 0, 0}, | |
658 { 0, 0, 0, 3, 0, 0, 0, 0}, | |
659 {22, 0, 0, 5, 0, 0, 0, 0}, | |
660 {20, 0, 0, 8, 0, 0, 0, 0}, | |
661 {20, 0, 0, 9, 0, 0, 0, 0}, | |
662 {19, 0, 0, 7, 0, 0, 0, 0}, | |
663 {21, 0, 0, 2, 0, 0, 0, 0}, | |
664 {18, 0, 0, 6, 0, 0, 0, 0}, | |
665 { 0, 0, 0, 11, 0, 0, 0, 0}, | |
666 {17, 0, 0, 0, 0, 0, 0, 0}, | |
667 { 0, 0, 0, 12, 0, 0, 0, 0}, | |
668 {17, 0, 0, 0, 0, 0, 0, 0}, | |
669 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
670 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
671 {24, 0, 0, 25, 0, 0, 0, 0}, | |
672 {31, 0, 0, 25, 0, 0, 0, 0}, | |
673 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
674 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
675 { 0, 0, 0, 46, 0, 0, 0, 0}, | |
676 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
677 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
678 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
679 {41, 0, 0, 21, 0, 0, 0, 0}, | |
680 {40, 0, 0, 21, 0, 0, 0, 0}, | |
681 {16, 0, 0, 46, 0, 0, 0, 0}, | |
682 { 0, 0, 0, 40, 0, 0, 0, 0}, | |
683 { 0, 0, 0, 39, 0, 0, 0, 0}, | |
684 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
685 { 0, 0, 0, 48, 49, 50, 0, 0}, | |
686 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
687 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
688 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
689 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
690 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
691 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
692 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
693 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
694 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
695 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
696 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
697 { 0, 0, 0, 32, 0, 0, 0, 0}, | |
698 {47, 0, 0, 46, 0, 0, 0, 0}, | |
699 {22, 0, 0, 5, 0, 0, 0, 0}, | |
700 { 0, 0, 0, 25, 0, 0, 0, 0}, | |
701 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
702 { 0, 0, 0, 52, 0, 0, 0, 0}, | |
703 { 0, 0, 0, 45, 0, 0, 0, 0}, | |
704 { 0, 0, 0, 27, 0, 0, 0, 0}, | |
705 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
706 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
707 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
708 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
709 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
710 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
711 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
712 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
713 {44, 0, 0, 39, 48, 0, 0, 0}, | |
714 { 0, 0, 0, 48, 49, 0, 0, 0}, | |
715 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
716 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
717 {32, 33, 0, 37, 38, 0, 0, 0}, | |
718 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
719 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
720 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
721 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
722 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
723 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
724 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
725 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
726 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
727 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
728 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
729 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
730 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
731 { 0, 0, 0, 5, 0, 0, 0, 0}, | |
732 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
733 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
734 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
735 { 4, 0, 0, 0, 0, 0, 0, 0}, | |
736 { 0, 0, 0, 58, 0, 0, 0, 0}, | |
737 {10, 0, 0, 45, 0, 0, 0, 0}, | |
738 {11, 0, 0, 47, 0, 0, 0, 0}, | |
739 {12, 0, 0, 43, 48, 0, 0, 0}, | |
740 {39, 0, 0, 48, 0, 0, 0, 0}, | |
741 {14, 0, 0, 48, 0, 0, 0, 0}, | |
742 {17, 0, 0, 0, 0, 0, 0, 0} | |
1213 | 743 }}; |
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744 std::array<__int16, 4> pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing = {34, 149, 264, 379}; |
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745 std::array< std::array<char, 37>, 36> byte_4ED970_skill_learn_ability_by_class_table = |
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746 {{ |
269 | 747 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1,//Knight |
748 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1, | |
749 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
750 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
751 | |
752 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2,//Thief | |
753 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2, | |
754 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
755 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
756 | |
757 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 1, 3, 3, 2, 3, 1, 0, 3,//Monk | |
758 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 2, 3, 3, 2, 3, 1, 0, 3, | |
759 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 2, 4, 4, 2, 3, 1, 0, 4, | |
760 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 3, 4, 4, 2, 3, 2, 0, 4, | |
761 | |
762 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1,//Paladin | |
763 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
764 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 1, 0, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
765 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 0, 1, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
766 | |
767 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3,//Archer | |
768 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3, | |
769 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 1, 0, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
770 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 0, 1, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
771 | |
772 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2,//Ranger | |
773 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2, | |
774 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
775 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
776 | |
777 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3,//Cleric | |
778 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
779 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
780 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 0, 4, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
781 | |
782 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3,//Druid | |
783 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3, | |
784 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
785 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
786 | |
787 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3,//Sorcerer | |
788 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3, | |
789 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 4, 0, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
790 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
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791 }}; |
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792 std::array<int, 777> dword_4EDEA0; // weak |
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793 std::array<int, 777> dword_4EDEB4; // weak |
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794 std::array<int, 777> dword_4EDEC4; // weak |
0 | 795 _UNKNOWN unk_4EDF40; // weak |
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796 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsX = {489, 559}; |
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797 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsY = {152, 152}; |
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798 std::array<int, 2> dword_4EE07C; // weak |
0 | 799 _UNKNOWN unk_4EE084; // weak |
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800 std::array<__int16, 100> word_4EE088_sound_ids = |
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801 {{ |
0 | 802 0, 10000, 10010, 10020, 10030, 10040, 10050, 10060, 10070, 10080, |
803 10090, 10100, 11000, 11010, 11020, 11030, 11040, 11050, 11060, 11070, | |
804 11080, 11090, 11100, 12000, 12010, 12020, 12030, 12040, 12050, 12060, | |
805 12070, 12080, 12090, 12100, 13000, 13010, 13020, 13030, 13040, 13050, | |
806 13060, 13070, 13080, 13090, 13100, 14000, 14010, 14020, 14030, 14040, | |
807 14050, 14060, 14070, 14080, 14090, 14100, 15000, 15010, 15020, 15030, | |
808 15040, 15050, 15060, 15070, 15080, 15090, 15100, 16000, 16010, 16020, | |
809 16030, 16040, 16050, 16060, 16070, 16080, 16090, 16100, 17000, 17010, | |
810 17020, 17030, 17040, 17050, 17060, 17070, 17080, 17090, 17100, 18000, | |
811 18010, 18020, 18030, 18040, 18050, 18060, 18070, 18080, 18090, 18100 | |
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812 }}; |
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813 std::array<short, 28> word_4EE150 = |
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814 {{ |
0 | 815 1, 2, 3, 4, 5, 7, 32, 33, 36, 37, 38, 40, 41, 42, 43, 45, 46, |
816 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 60 | |
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817 }}; |
0 | 818 |
819 int dword_4EED78; // weak | |
820 _UNKNOWN unk_4EED80; // weak | |
821 int dword_4EFA80; // weak | |
822 int dword_4EFA84; // weak | |
823 void *off_4EFDB0; // weak | |
824 int dword_4F031C[777]; // weak | |
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825 std::array<const char *, 19> off_4F03B8 = |
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826 {{ |
0 | 827 "", "WEPNTABL", "ARMORY", "MAGSHELF", |
828 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
829 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
830 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
410 | 831 "MAGSHELF", "MAGSHELF", "MAGSHELF" |
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832 }}; |
410 | 833 |
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834 std::array<int, 32> guild_mambership_flags={{ |
484 | 835 54, 54, 54, 54, 52, 52, 52, 52, 55, 55, 55, 55, 53, 53, |
836 53, 53, 58, 58, 58, 58, 57, 57, 57, 57, 56, 56, | |
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837 56, 56, 59, 59, 60, 60}}; |
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838 std::array<__int16, 49> word_4F0754; |
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839 std::array<__int16, 54> _4F0882_evt_VAR_PlayerItemInHands_vals = |
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840 {{ |
89 | 841 0x0D4, 0x270, 0x0D5, 0x21C, 0x0D6, 0x2BE, 0x0D7, 0x2BD, 0x0D8, 0x289, |
842 0x0D9, 0x258, 0x0DA, 0x2AB, 0x0DB, 0x281, 0x0DC, 0x280, 0x0DD, | |
843 0x284, 0x0DE, 0x285, 0x0DF, 0x283, 0x0E0, 0x282, 0x0E1, 0x27F, | |
844 0x0E2, 0x1E7, 0x0E3, 0x287, 0x0E4, 0x272, 0x0E5, 0x267, 0x0E6, | |
845 0x275, 0x0E7, 0x25A, 0x0E8, 0x2A4, 0x0E9, 0x2A5, 0x0EA, 0x2A3, | |
846 0x0EB, 0x25C, 0x0EC, 0x25D, 0x0ED, 0x259, 0x0F1, 0x21E | |
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847 }}; |
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848 std::array<unsigned short, 6> pMaxLevelPerTrainingHallType = {5, 15, 25, 25, 200, 200}; |
651 | 849 |
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850 std::array<int, 11> price_for_membership={100, 100, 50, 50, 50, 50, 50, 50, 50, 1000, 1000}; // weak |
727 | 851 |
775 | 852 |
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853 std::array<Vec2_int_, 20> pMonsterArenaPlacements; |
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854 std::array<__int16, 32> word_4F0F30 ={{ 4, 7, 10, 11, |
496 | 855 4, 7, 10, 11, |
856 4, 7, 10, 11, | |
857 4, 7, 10, 11, | |
858 4, 7, 10, 11, | |
859 4, 7, 10, 11, | |
860 4, 7, 10, 11, | |
861 7, 11, | |
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862 7, 11}}; |
0 | 863 double dbl_4F2870; // weak |
864 int dword_4F288C; // weak | |
865 double dbl_4F5372; // weak | |
866 int dword_4F5428[777]; // weak | |
867 int dword_4F542C[777]; // weak | |
868 _UNKNOWN crtunk_4F54B8; // weak | |
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869 std::array<int, 777> dword_4F5B24_ys; // idb |
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870 std::array<int, 777> dword_4F5BF4_xs; // idb |
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871 std::array<int, 777> dword_4F5CC4_ys; // idb |
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872 std::array<int, 777> dword_4F5D98_xs; // idb |
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873 std::array<int, 500> ai_array_4F5E68; |
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874 std::array<int, 500> ai_array_4F6638_actor_ids; |
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875 std::array<int, 500> ai_near_actors_targets_pid; |
0 | 876 int ai_arrays_size; // weak |
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877 std::array<int, 500> ai_near_actors_distances; |
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878 std::array<unsigned int, 500> ai_near_actors_ids; |
1279 | 879 std::array<int, 182> dword_4F8580; // weak |
1256 | 880 |
881 | |
882 | |
0 | 883 _UNKNOWN unk_4FAA20; // weak |
884 char byte_4FAA24; // weak | |
885 HWND dword_4FAA28; // idb | |
1185 | 886 |
1186 | 887 |
1209 | 888 |
1197 | 889 |
0 | 890 int dword_505890; // weak |
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891 std::array<unsigned int, 480> pSRZBufferLineOffsets; |
0 | 892 int areWeLoadingTexture; // weak |
1446 | 893 std::array<char, 777> books_num_items_per_page; // weak |
0 | 894 int dword_506338; // weak |
895 int dword_50633C; // idb | |
896 signed int sRecoveryTime; // idb | |
897 unsigned int uRequiredMana; // idb | |
898 int _506348_current_lloyd_playerid; // weak | |
899 __int64 qword_506350; // weak | |
900 char byte_506360; // weak | |
901 int dword_506364; // weak | |
1262 | 902 //Texture *dword_506404[12]; // weak |
903 //Texture *dword_50640C[12]; // weak | |
526 | 904 unsigned int uExitCancelTextureId; |
1446 | 905 int books_page_number; // weak |
906 int books_primary_item_per_page; // weak | |
990 | 907 int Autonotes_Instructors_page_flag; // dword_50652C |
908 int Autonotes_Misc_page_flag; //dword_506530 | |
909 int Book_PageBtn6_flag; //dword_506534 | |
910 int Book_PageBtn5_flag; //dword_506538 | |
911 int Book_PageBtn4_flag; // dword_50653C | |
912 int Book_PageBtn3_flag; //dword_506540 | |
992 | 913 int BtnDown_flag; //BtnDown_flag |
914 int BtnUp_flag; //BtnUp_flag | |
688 | 915 int quick_spell_at_page; // weak |
0 | 916 char byte_506550; // weak |
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917 std::array<char *, 5> aMoonPhaseNames; |
981 | 918 int _506568_autonote_type; // weak |
0 | 919 char bRecallingBeacon; // weak |
920 int uLastPointedObjectID; // weak | |
921 //unsigned __int8 bMonsterInfoUI_bDollInitialized; | |
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922 std::array<char *, 44> aSpellNames; |
11 | 923 int pMainScreenNum; // weak |
1091 | 924 int dword_506980_uW; // weak |
925 int dword_506984_uZ; // weak | |
926 int dword_506988_uY; // weak | |
927 int dword_50698C_uX; // weak | |
1031 | 928 int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 |
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929 std::array<unsigned int, 27> pPrevVirtualCidesMapping; |
362 | 930 int KeyboardPageNum; // weak |
0 | 931 int uRestUI_FoodRequiredToRest; |
932 int dword_506F14; // weak | |
1396 | 933 int _506F18_num_minutes_to_sleep; // weak |
0 | 934 int dword_506F1C; // weak |
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935 std::array<int, 20> pVisibleWindowsIdxs; // weak |
0 | 936 int uNumVisibleWindows; |
937 char bFlashHistoryBook; // weak | |
938 char bFlashAutonotesBook; // weak | |
939 char bFlashQuestBook; // weak | |
569 | 940 int uTextureID_PlayerBuff_PainReflection; // weak |
941 int uTextureID_PlayerBuff_Hammerhands; // weak | |
942 int uTextureID_PlayerBuff_Preservation; // weak | |
943 int uTextureID_PlayerBuff_Bless; // weak | |
319 | 944 int uTextureID_Btn_QuickReference; // weak |
0 | 945 int dword_5079B4; // weak |
946 int dword_5079C8; // weak | |
947 int dword_5079CC; // weak | |
948 int dword_5079D0; // weak | |
949 int dword_5079D8; // weak | |
319 | 950 struct GUIButton *pBtn_ZoomOut; // idb |
951 struct GUIButton *pBtn_ZoomIn; // idb | |
0 | 952 unsigned int uGameUIFontShadow; |
953 unsigned int uGameUIFontMain; | |
954 int dword_507B00_spell_info_to_draw_in_popup; // weak | |
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955 std::array<char *, 12> aMonthNames; |
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956 std::array<char *, 7> aDayNames; |
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957 std::array<char *, 9> aSpellSchoolNames; |
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958 std::array<char *, 7> aAttributeNames; |
0 | 959 int dword_507B94; // weak |
960 int dword_507B98_ctrl_pressed; // weak | |
961 unsigned int uActiveCharacter; | |
962 int dword_507BF0_is_there_popup_onscreen; // weak | |
1458 | 963 int awards_scroll_bar_created; // weak |
1091 | 964 int dword_507CC0_activ_ch; // weak |
569 | 965 __int64 GameUI_RightPanel_BookFlashTimer; // weak |
0 | 966 int _507CD4_RestUI_hourglass_anim_controller; // weak |
1408 | 967 bool OpenedTelekinesis; |
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968 std::array<int, 50> dword_50B570; // weak |
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969 std::array<int, 50> dword_50B638; // weak |
1344 | 970 stru367 PortalFace; |
971 /*int PortalFace.field_0; // weak | |
972 int PortalFace.field_38[777]; // idb | |
973 int PortalFace._view_transformed_ys[45]; | |
974 int PortalFace.field_128[777]; | |
975 int PortalFace._view_transformed_zs[45]; | |
976 int PortalFace.field_218[777]; | |
977 int PortalFace._view_transformed_xs[45]; | |
978 int PortalFace._screen_space_y[777]; | |
979 int PortalFace.field_3E4[777]; | |
980 int PortalFace.field_2F0[2]; // idb | |
981 int PortalFace._ys[3 + 45]; | |
982 int PortalFace._ys2[48]; // idb | |
983 int PortalFace._screen_space_x[777]; // idb | |
984 int PortalFace.field_3D4[777]; // weak | |
985 int PortalFace._xs[777]; // weak | |
0 | 986 int dword_50BAE8[777]; // weak |
1344 | 987 int PortalFace._xs2[3 + 45]; // weak |
988 int PortalFace._xs3[48]; // weak*/ | |
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989 std::array<int, 100> dword_50BC10; // weak |
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990 std::array<int, 100> dword_50BDA0; // weak |
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991 std::array<int, 100> dword_50BF30; // weak |
710 | 992 char town_portal_caster_id; // weak |
0 | 993 int some_active_character; // weak |
888 | 994 //_UNKNOWN unk_50C190; // weak |
0 | 995 int dword_50C968; // weak |
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996 std::array<unsigned int, 5> pIconIDs_Turn; |
0 | 997 unsigned int uIconID_TurnStop; |
998 unsigned int uIconID_TurnHour; | |
999 int uIconID_CharacterFrame; // idb | |
1000 unsigned int uIconID_TurnStart; | |
1459 | 1001 int dword_50C994 = 0; // weak |
1002 int dword_50C998_turnbased_icon_1A = 0; // weak | |
0 | 1003 int uSpriteID_Spell11; // idb |
1004 _UNKNOWN unk_50C9A0; // weak | |
991 | 1005 int _50C9A8_item_enchantment_timer = 0; // weak |
0 | 1006 int dword_50C9AC; // weak |
1007 int dword_50C9D0; // weak | |
1008 int dword_50C9D4; // weak | |
1009 int dword_50C9D8; // weak | |
1010 int dword_50C9DC; // weak | |
1011 struct NPCData *ptr_50C9E0; | |
1012 | 1012 //int dword_50C9E8; // idb |
1013 //int dword_50C9EC[120]; // weak | |
437 | 1014 int dword_50CDC8; |
0 | 1015 int dword_50CDCC; // weak |
1016 int bProcessorIsNotIntel; // weak | |
1017 Vec3_int_ layingitem_vel_50FDFC; | |
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1018 std::array<char, 777> pStartingMapName; // idb |
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1019 std::array<unsigned __int8, 5> IsPlayerWearingWatersuit; |
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1020 std::array<char, 54> party_has_equipment; |
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1021 std::array<char, 16> byte_5111F6; |
1091 | 1022 |
0 | 1023 int _unused000; // weak |
1024 | |
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1025 std::array<std::array<unsigned __int16, 137>, 117> pOdmMinimap; |
0 | 1026 unsigned int uNumBlueFacesInBLVMinimap; |
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1027 std::array<unsigned __int16, 50> pBlueFacesInBLVMinimapIDs; |
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1028 std::array<int, 14> pTextureIDs_PartyBuffIcons; |
569 | 1029 unsigned int uIconIdx_FlySpell; |
1030 unsigned int uIconIdx_WaterWalk; | |
0 | 1031 int dword_576E28; // weak |
1051 | 1032 int _576E2C_current_minimap_zoom; // weak |
0 | 1033 __int64 _5773B8_event_timer; // weak |
790 | 1034 int _5773C0_unused; // weak |
0 | 1035 |
629 | 1036 |
0 | 1037 int dword_591084; // weak |
1038 struct Actor *pDialogue_SpeakingActor; | |
1039 unsigned int uDialogueType; | |
1094 | 1040 int sDialogue_SpeakingActorNPC_ID; |
0 | 1041 struct LevelDecoration *_591094_decoration; |
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1042 std::array<char, 200> sHouseName; // idb |
0 | 1043 int uCurrentHouse_Animation; // weak |
1044 char *dword_591164_teleport_map_name; // idb | |
1045 int dword_591168_teleport_speedz; // weak | |
1046 int dword_59116C_teleport_directionx; // weak | |
1047 int dword_591170_teleport_directiony; // weak | |
1048 int dword_591174_teleportz; // weak | |
1049 int dword_591178_teleporty; // weak | |
1050 int dword_59117C_teleportx; // weak | |
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1051 std::array<std::array<char, 100>, 6> byte_591180; // idb |
1211 | 1052 std::array<struct NPCData *, 7> HouseNPCData;//0 zero element holds standart house npc |
1053 GUIButton* dword_5913F4[6]; | |
0 | 1054 struct Texture *pTexture_591428; |
1055 struct Texture *pTexture_outside; // idb | |
1056 struct Texture *pTexture_Dialogue_Background; | |
1057 _UNKNOWN unk_597F10; // weak | |
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1058 std::array<char, 2000> byte_5B0938; |
469 | 1059 int EvtTargetObj; // 0x5B5920 |
434 | 1060 int _unused_5B5924_is_travel_ui_drawn = false; // 005B5924 |
0 | 1061 int _5B65A8_npcdata_uflags_or_other; // weak |
1062 int _5B65AC_npcdata_fame_or_other; // weak | |
1063 int _5B65B0_npcdata_rep_or_other; // weak | |
1064 int _5B65B4_npcdata_loword_house_or_other; // weak | |
1065 int _5B65B8_npcdata_hiword_house_or_other; // weak | |
1066 int dword_5B65BC; // weak | |
1067 int dword_5B65C0; // weak | |
1068 int dword_5B65C4; // weak | |
336 | 1069 int dword_5B65C8_timers_count; // weak |
0 | 1070 int dword_5B65CC; // weak |
602 | 1071 signed int dword_5B65D0_dialogue_actor_npc_id; // weak |
0 | 1072 int dword_5C3418; // weak |
1073 int dword_5C341C; // weak | |
520
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1074 int _5C3420_pDecoration; |
1470 | 1075 //std::array<char, 777> byte_5C3427; // weak |
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1076 std::array<char, 200> GameUI_Footer_TimedString; |
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1077 std::array<char, 200> pFooterString; |
783 | 1078 unsigned int GameUI_Footer_TimeLeft; |
1079 int bForceDrawFooter; // weak | |
0 | 1080 int dword_5C35C0; // weak |
1081 int bDialogueUI_InitializeActor_NPC_ID; // weak | |
1082 int dword_5C35C8; // weak | |
1083 char *p2DEventsTXT_Raw; | |
629 | 1084 |
0 | 1085 int dword_5C35D4; // weak |
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1086 std::array<char *, 2> aAMPMNames; |
0 | 1087 char byte_5C45AF[777]; // weak |
189 | 1088 |
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1089 std::array<char, 4096> pFinalMessage; // idb |
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1090 std::array<char, 2000> pTmpBuf; |
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1091 std::array<char, 2000> pTmpBuf2; |
1453 | 1092 std::array<char, 100> Journal_limitation_factor; // weak |
0 | 1093 int ui_current_text_color; // weak |
1094 __int64 qword_5C6DF0; // weak | |
1095 int dword_5C6DF8; // weak | |
1205
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1096 std::array<char, 104> item__getname_buffer; // idb |
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1097 std::array<char *, 36> pClassDescriptions; |
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1098 std::array<char *, 7> pAttributeDescriptions; |
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1099 std::array<char *, 38> pGrandSkillDesc; |
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1100 std::array<char *, 38> pMasterSkillDesc; |
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1101 std::array<char *, 38> pExpertSkillDesc; |
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1102 std::array<char *, 38> pNormalSkillDesc; |
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1103 std::array<char *, 38> pSkillDesc; |
0 | 1104 char *pHealthPointsAttributeDescription; |
1105 char *pSpellPointsAttributeDescription; | |
1106 char *pArmourClassAttributeDescription; | |
1107 char *pPlayerConditionAttributeDescription; // idb | |
1108 char *pFastSpellAttributeDescription; | |
1109 char *pPlayerAgeAttributeDescription; | |
1110 char *pPlayerLevelAttributeDescription; | |
1111 char *pPlayerExperienceAttributeDescription; | |
1112 char *pAttackBonusAttributeDescription; | |
1113 char *pAttackDamageAttributeDescription; | |
1114 char *pMissleBonusAttributeDescription; | |
1115 char *pMissleDamageAttributeDescription; | |
1116 char *pFireResistanceAttributeDescription; | |
1117 char *pAirResistanceAttributeDescription; | |
1118 char *pWaterResistanceAttributeDescription; | |
1119 char *pEarthResistanceAttributeDescription; | |
1120 char *pMindResistanceAttributeDescription; | |
1121 char *pBodyResistanceAttributeDescription; | |
1122 char *pSkillPointsAttributeDescription; | |
1123 char *pClassTXT_Raw; | |
1124 char *pStatsTXT_Raw; | |
1125 char *pSkillDescTXT_Raw; | |
233 | 1126 |
0 | 1127 struct FactionTable *pFactionTable; |
1263 | 1128 //std::array<char, 777> byte_5C8D1A; // weak |
189 | 1129 |
1205
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1130 std::array<char, 777> byte_5E4C15; // weak |
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|
1131 std::array<char *, 14> pSomeItemsNames; |
189 | 1132 |
0 | 1133 char *pMonstersTXT_Raw; |
1134 char *pMonsterPlacementTXT_Raw; | |
1135 char *pSpellsTXT_Raw; | |
1136 char *pMapStatsTXT_Raw; | |
1137 char *pHostileTXT_Raw; | |
1138 char *pPotionsTXT_Raw; | |
1139 char *pPotionNotesTXT_Raw; | |
233 | 1140 |
1205
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|
1141 std::array<int, 777> _6807B8_level_decorations_ids; // idb |
0 | 1142 int _6807E0_num_decorations_with_sounds_6807B8; // weak |
1459 | 1143 std::array<int, 3000> event_triggers; // 6807E8 |
1144 int num_event_triggers; // 6836C8 | |
1205
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|
1145 std::array<int, 64> dword_69B010; |
0 | 1146 float flt_69B138_dist; // weak |
1147 char byte_69BD41_unused; // weak | |
1148 unsigned int uTextureID_x_u; | |
1149 unsigned int uTextureID_LS_saveU; | |
1150 unsigned int uTextureID_LS_loadU; | |
1151 unsigned int uTextureID_AR_DN_DN; | |
1152 unsigned int uTextureID_AR_UP_DN; | |
1153 unsigned int uTextureID_LS_; | |
1154 unsigned int uTextureID_x_d; | |
1155 unsigned int uTextureID_save_up; | |
1156 unsigned int uTextureID_load_up; | |
1157 unsigned int uTextureID_loadsave; | |
1158 _UNKNOWN _69FBB4_ptr_iterator_end; // weak | |
1159 _UNKNOWN unk_6A0758; // weak | |
2 | 1160 int pSaveListPosition; // weak |
0 | 1161 unsigned int uLoadGameUI_SelectedSlot; |
1162 HWND hInsertCDWindow; // idb | |
1163 int uCPUSpeed; // weak | |
1164 char cMM7GameCDDriveLetter; // idb | |
1165 void *ptr_6A0D08; | |
1166 int _6A0D0C_txt_lod_loading; // weak | |
1167 int _6A0D10_txt_lod_loading__unused; // weak | |
1168 MENU_STATE uCurrentMenuID; | |
1169 unsigned int uGameState; | |
1170 int uDefaultTravelTime_ByFoot; // weak | |
1171 int day_attrib; // weak | |
1172 int day_fogrange_1; // weak | |
1173 int day_fogrange_2; // weak | |
1174 struct TileTable *pTileTable; // idb | |
1175 int texmapping_terrain_subdivsize; // weak | |
1176 int texmapping_terrain_subdivpow2; // weak | |
1177 int texmapping_building_subdivsize; // weak | |
1178 int texmapping_building_subdivpow2; // weak | |
1179 int mipmapping_building_mm1; // weak | |
1180 int mipmapping_building_mm2; // weak | |
1181 int mipmapping_building_mm3; // weak | |
1182 int mipmapping_terrain_mm1; // weak | |
1183 int mipmapping_terrain_mm2; // weak | |
1184 int mipmapping_terrain_mm3; // weak | |
1185 int outdoor_grid_band_1; // idb | |
1186 int outdoor_grid_band_2; // idb | |
1187 int outdoor_grid_band_3; // idb | |
1188 char outdoor_day_top_r; // weak | |
1189 char outdoor_day_top_g; // weak | |
1190 char outdoor_day_top_b; // weak | |
1191 char outdoor_day_bottom_r; // weak | |
1192 char outdoor_day_bottom_g; // weak | |
1193 char outdoor_day_bottom_b; // weak | |
1194 char outdoor_night_top_r; // weak | |
1195 char outdoor_night_top_g; // weak | |
1196 char outdoor_night_top_b; // weak | |
1197 char outdoor_night_bottom_r; // weak | |
1198 char outdoor_night_bottom_g; // weak | |
1199 char outdoor_night_bottom_b; // weak | |
1205
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|
1200 std::array<char, 777> pDefaultSkyTexture; // idb |
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|
1201 std::array<char, 16> byte_6BE124_cfg_textures_DefaultGroundTexture; // idb |
0 | 1202 int _6BE134_odm_main_tile_group; // weak |
1203 int dword_6BE138; // weak | |
1204 int dword_6BE13C_uCurrentlyLoadedLocationID; // weak | |
1205 float fWalkSpeedMultiplier = 1.0f; // weak | |
1206 float fBackwardWalkSpeedMultiplier = 1.0f; // weak | |
1207 float fTurnSpeedMultiplier = 1.0f; // weak | |
1208 float flt_6BE150_look_up_down_dangle = 1.0f; // weak | |
1209 HWND hWnd; // idb | |
1210 int uWindowWidth; // idb | |
1211 int uWindowHeight; // idb | |
1212 int uWindowX; // idb | |
1213 int uWindowY; // idb | |
1214 LONG uWindowStyle; // idb | |
1215 HMENU hOSMenu; // idb | |
1216 int dword_6BE340; // weak | |
1205
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|
1217 std::array<char, 20> pCurrentMapName; // idb |
0 | 1218 unsigned int uLevelMapStatsID; |
1219 int dword_6BE364_game_settings_1 = 0; // weak | |
1220 int dword_6BE368_debug_settings_2 = 0; // weak | |
1221 unsigned __int8 bUseLoResSprites = false; | |
1222 unsigned __int8 bUseRegistry = true; | |
1223 unsigned __int8 bCanLoadFromCD = false; | |
1224 int bShowDamage; // idb | |
1225 unsigned int bAlwaysRun; | |
1226 unsigned int bFlipOnExit; | |
1227 int dword_6BE384_2dacceloff; // weak | |
1228 char byte_6BE388_graphicsmode; // weak | |
1229 unsigned int uTurnSpeed; | |
1230 float flt_6BE3A0; // weak | |
1231 float flt_6BE3A4_debug_recmod1; | |
1232 float flt_6BE3A8_debug_recmod2; | |
1233 float flt_6BE3AC_debug_recmod1_x_1_6; | |
1205
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|
1234 std::array<char, 20> byte_6BE3B0; // idb |
0 | 1235 char bUnderwater = false; // weak |
1236 char bNoNPCHiring = false; // weak | |
1237 int _702AC0_unused = 0; // weak | |
1238 int _702AC4_unused = 0; // weak | |
1239 char _702ACC_unused = 0; // weak | |
1240 int bDebugResouces; // weak | |
1241 unsigned int bNoVideo = false; | |
1242 bool bNoIntro = false; | |
1243 bool bNoLogo = false; | |
1244 bool bNoCD = false; | |
1245 bool bNoSound = false; | |
1246 int aborting_app; // weak | |
1205
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|
1247 std::array<int, 100> dword_720020_zvalues; |
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|
1248 std::array<int, 299> dword_7201B0_zvalues; |
0 | 1249 int uTextureID_720980; // weak |
1250 int _720984_unused; // weak | |
1251 char _72098C_unused; // weak | |
1205
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|
1252 std::array<__int16, 104> word_7209A0_intercepts_ys_plus_ys; |
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|
1253 std::array<__int16, 104> word_720A70_intercepts_xs_plus_xs; |
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|
1254 std::array<__int16, 104> word_720B40_intercepts_zs; |
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|
1255 std::array<__int16, 102> word_720C10_intercepts_xs; |
0 | 1256 int dword_720CDC; |
1205
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|
1257 std::array<__int16, 777> word_720CE0_ys; // idb |
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|
1258 std::array<__int16, 777> word_720DB0_xs; // idb |
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|
1259 std::array<int, 20> dword_720E80; |
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|
1260 std::array<int, 20> dword_720ED0; |
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|
1261 std::array<int, 20> dword_720F20; |
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|
1262 std::array<__int16, 777> word_720F70; // idb |
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|
1263 std::array<__int16, 777> word_721040; // idb |
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|
1264 std::array<int, 777> dword_721110; // idb |
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|
1265 std::array<int, 777> dword_721160; // idb |
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|
1266 std::array<int, 20> odm_floor_level; // idb |
0 | 1267 int blv_prev_party_x; // weak |
1268 int blv_prev_party_z; // weak | |
1269 int blv_prev_party_y; // weak | |
1270 char *dword_721660; // idb | |
1271 char *dword_721664; // idb | |
1206
ab6560001f5b
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|
1272 std::array<NPCTopic, 789> pNPCTopics; |
0 | 1273 char *dword_722F10; // idb |
1310 | 1274 std::array<const char *, 513> pQuestTable; |
0 | 1275 _UNKNOWN unk_723714; // weak |
1276 char *dword_723718_autonote_related; // idb | |
1277 int dword_72371C[777]; // weak | |
1205
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|
1278 std::array<const char *, 82> pScrolls; |
0 | 1279 int dword_723E80_award_related[777]; // weak |
1280 int dword_723E84[777]; // weak | |
1281 int dword_7241C8; // weak | |
67 | 1282 struct unk_F7B60C stru_73C834; // struct @ MM7.exe::0073C834 |
629 | 1283 |
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|
1284 std::array<char *, 59> aNPCProfessionNames; |
0 | 1285 char *pAwardsTXT_Raw; |
1286 char *pScrollsTXT_Raw; | |
1287 char *pMerchantsTXT_Raw; | |
1205
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|
1288 std::array<char *, 7> pMerchantsBuyPhrases; |
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|
1289 std::array<char *, 7> pMerchantsSellPhrases; |
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|
1290 std::array<char *, 7> pMerchantsRepairPhrases; |
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|
1291 std::array<char *, 7> pMerchantsIdentifyPhrases; |
0 | 1292 char *pTransitionsTXT_Raw; |
1293 char *pAutonoteTXT_Raw; | |
1294 char *pQuestsTXT_Raw; | |
67 | 1295 unsigned int uNumTerrainNormals; |
1296 struct Vec3_float_ *pTerrainNormals; | |
1205
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|
1297 std::array<unsigned short, 128 * 128 * 2> pTerrainNormalIndices; |
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|
1298 std::array<unsigned int, 128 * 128 * 2> pTerrainSomeOtherData; |
67 | 1299 struct unk_F7B60C stru_76D578; // struct @ MM7.exe::0076D578 |
1300 struct unk_F7B60C stru_76D590; // struct @ MM7.exe::0076D590 | |
1301 struct unk_F7B60C stru_76D5A8; // struct @ MM7.exe::0076D5A8 | |
1302 char byte_76D5C0; // weak | |
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1303 std::array<int, 128> terrain_76D5C8; |
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1304 std::array<int, 128> terrain_76D7C8; |
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|
1305 std::array<int, 128> terrain_76D9C8; |
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1306 std::array<int, 128> terrain_76DBC8; |
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|
1307 std::array<int, 128> terrain_76DDC8; |
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|
1308 std::array<int, 128> terrain_76DFC8; |
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|
1309 std::array<int, 128> terrain_76E1C8; |
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|
1310 std::array<int, 128> terrain_76E3C8; |
67 | 1311 |
0 | 1312 _UNKNOWN unk_801A00; // weak |
1313 _UNKNOWN unk_801A0C; // weak | |
1314 char byte_80AA10; // weak | |
1315 int dword_80AA14; // weak | |
1316 int dword_80AA18; // weak | |
1317 int dword_80AA1C; // weak | |
1318 int dword_80AA20; // weak | |
1319 unsigned int uNumElementsIn80AA28; | |
1391
cc9a3a24d61d
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Nomad
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diff
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|
1320 std::array<struct Polygon *, 2000> ptr_80AA28; |
0 | 1321 struct Edge *pNewEdges; |
1322 struct Surf *pSurfs; | |
1323 struct Edge *pEdges; | |
1324 struct Span *pSpans; | |
1325 struct Edge *ptr_80C978_Edges; | |
1326 struct Surf *ptr_80C97C_Surfs; | |
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|
1327 std::array<struct Edge *, 480> ptr_80CA10; |
0 | 1328 _UNKNOWN unk_80D190; // weak |
1329 int dword_A74C88; // weak | |
1330 unsigned int uPlayerCreationUI_SkySliderPos; | |
1331 int uPlayerCreationUI_ArrowAnim; | |
1332 unsigned int uPlayerCreationUI_SelectedCharacter; | |
1333 int dword_A74CDC; // weak | |
1334 struct Texture *pTexture_PlayerFaceMask; | |
1335 struct Texture *pTexture_PlayerFaceEradicated; | |
1336 struct Texture *pTexture_PlayerFaceDead; | |
1205
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|
1337 std::array< std::array<struct Texture *, 56>, 4> pTextures_PlayerFaces; |
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|
1338 std::array<struct Player *, 5> pPlayers; |
0 | 1339 __int64 qword_A750D8; // weak |
1406 | 1340 enum PlayerSpeech PlayerSpeechID; |
1407 | 1341 int uSpeakingCharacter; // weak |
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|
1342 std::array<char *, 36> pClassNames; |
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|
1343 std::array<char *, 19> aCharacterConditionNames; |
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|
1344 std::array<char *, 38> pSkillNames; |
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|
1345 std::array<char, 777> byte_AE3368; // weak |
0 | 1346 char byte_AE3369; // weak |
1347 char byte_AE336A; // weak | |
1348 char byte_AE336B; // weak | |
1349 int dword_AE336C; // weak | |
1350 int dword_AE3370; // weak | |
1351 char byte_AE5B91; // weak | |
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|
1352 std::array<int, 32> dword_F1B430; // weak |
758 | 1353 //int dword_F8B144; // nexindex [-1] to the following |
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|
1354 std::array<int, 4> player_levels = {{1, 1, 1, 1}}; |
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|
1355 std::array<__int16, 777> word_F8B158; // weak |
496 | 1356 struct Texture *ShopTexture; // idb |
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1357 std::array<struct Texture *, 12> ItemsInShopTexture; |
0 | 1358 __int16 word_F8B1A0; // weak |
1359 const char *dword_F8B1A4; // idb | |
484 | 1360 int contract_approved; // weak |
492 | 1361 int dword_F8B1AC_award_bit_number; // idb |
0 | 1362 int dword_F8B1B0; // weak |
267 | 1363 int gold_transaction_amount; // F8B1B4 |
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1364 std::array<char *, 4> pShopOptions; |
0 | 1365 _UNKNOWN unk_F8B1C8; // weak |
1366 int dword_F8B1D8; // weak | |
1367 int dword_F8B1DC; // weak | |
1368 int dword_F8B1E0; // weak | |
1369 int dword_F8B1E4; // weak | |
827 | 1370 const char *current_npc_text; // idb |
248 | 1371 char dialogue_show_profession_details = false; // F8B1EC |
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1372 std::array<char, 777> byte_F8B1EF; // weak |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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parents:
1203
diff
changeset
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1373 std::array<char, 4> byte_F8B1F0; |
0 | 1374 int dword_F8B1F4; // weak |
701 | 1375 |
1376 | |
1377 | |
186 | 1378 //_UNKNOWN unk_F8BA50; // weak |
0 | 1379 char byte_F8BC0C; // weak |
1380 int bGameoverLoop = 0; // weak | |
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1381 std::array<__int16, 104> intersect_face_vertex_coords_list_a; // word_F8BC48 |
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parents:
1203
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changeset
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1382 std::array<__int16, 104> intersect_face_vertex_coords_list_b; // word_F8BD18 |
0 | 1383 int dword_F93F20; // weak |
1384 int dword_F93F70; // weak | |
1385 | |
1458 | 1386 volatile bool initing; |