Mercurial > mm7
annotate mm7_data.cpp @ 1211:fd3bea473c0c
fix HouseNpcdata array addresiing
author | Gloval |
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date | Sun, 09 Jun 2013 16:36:24 +0400 |
parents | decc0dd6e4ba |
children | 68655becb94b eb687c8529ee |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
0 | 5 #include "mm7_data.h" |
6 | |
227 | 7 #include "GUIWindow.h" |
569 | 8 #include "Party.h" |
0 | 9 |
10 | |
11 | |
12 void ErrHR(HRESULT hr, const char *pAPI, const char *pFunction, const char *pFile, int line) | |
13 { | |
14 if (SUCCEEDED(hr)) | |
15 return; | |
16 | |
17 char msg[4096]; | |
18 sprintf(msg, "%s error (%08X) in\n\t%s\nin\n\t%s:%u", | |
19 pAPI, hr, pFunction, pFile, line); | |
20 | |
21 char caption[1024]; | |
22 sprintf(caption, "%s error", pAPI); | |
23 | |
24 MessageBoxA(nullptr, msg, caption, MB_ICONEXCLAMATION); | |
25 } | |
26 | |
27 | |
28 | |
29 | |
30 #include "Math.h" | |
31 struct stru193_math *stru_5C6E00 = new stru193_math; | |
32 | |
33 #include "MapInfo.h" | |
34 struct MapStats *pMapStats; | |
35 | |
36 #include "TurnEngine.h" | |
37 struct stru262_TurnBased *pTurnEngine = new stru262_TurnBased; | |
38 | |
924 | 39 #include "CastSpellInfo.h" |
1202 | 40 std::array<CastSpellInfo, 10> pCastSpellInfo; |
924 | 41 CastSpellInfo stru_50CDB4; // idb |
0 | 42 |
43 #include "Viewport.h" | |
44 struct Viewport *pViewport = new Viewport; | |
45 struct ViewingParams *viewparams = new ViewingParams; | |
46 | |
47 | |
48 | |
49 #include "stru123.h" | |
50 stru123 stru_5E4C90; | |
51 | |
52 #include "stru298.h" | |
53 stru298 stru_50FE08; // weak | |
54 | |
55 #include "Autonotes.h" | |
1202 | 56 std::array<Autonote, 195> pAutonoteTxt; // weak |
0 | 57 |
58 #include "Awards.h" | |
1202 | 59 std::array<Award, 105> pAwards; |
60 std::array<AwardType, 1000> achieved_awards; | |
949 | 61 int num_achieved_awards; |
62 int num_achieved_awards_2; | |
0 | 63 |
64 #include "stru159.h" | |
65 | |
66 #include "stru160.h" | |
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67 std::array<stru160, 66> array_4EB8B8 = |
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68 {{ |
0 | 69 stru160( 0.0000000f, 0.0000000f, 1.0000000f), |
70 stru160( 0.0000000f, 0.3826830f, 0.9238799f), | |
71 stru160( 0.3826830f, 0.0000000f, 0.9238799f), | |
72 stru160( 0.4082480f, 0.4082480f, 0.8164970f), | |
73 stru160( 0.0000000f, 0.7071070f, 0.7071070f), | |
74 stru160( 0.7071070f, 0.0000000f, 0.7071070f), | |
75 stru160( 0.4082480f, 0.8164970f, 0.4082480f), | |
76 stru160( 0.8164970f, 0.4082480f, 0.4082480f), | |
77 stru160( 0.7071070f, 0.7071070f, 0.0000000f), | |
78 stru160( 0.0000000f, 0.9238799f, 0.3826830f), | |
79 stru160( 0.3826830f, 0.9238799f, 0.0000000f), | |
80 stru160( 0.0000000f, 1.0000000f, 0.0000000f), | |
81 stru160( 0.9238799f, 0.3826830f, 0.0000000f), | |
82 stru160( 0.9238799f, 0.0000000f, 0.3826830f), | |
83 stru160( 1.0000000f, 0.0000000f, 0.0000000f), | |
84 stru160( 0.0000000f, -0.3826830f, 0.9238799f), | |
85 stru160( 0.4082480f, -0.4082480f, 0.8164970f), | |
86 stru160( 0.0000000f, -0.7071070f, 0.7071070f), | |
87 stru160( 0.8164970f, -0.4082480f, 0.4082480f), | |
88 stru160( 0.4082480f, -0.8164970f, 0.4082480f), | |
89 stru160( 0.7071070f, -0.7071070f, 0.0000000f), | |
90 stru160( 0.9238799f, -0.3826830f, 0.0000000f), | |
91 stru160( 0.3826830f, -0.9238799f, 0.0000000f), | |
92 stru160( 0.0000000f, -0.9238799f, 0.3826830f), | |
93 stru160( 0.0000000f, -1.0000000f, 0.0000000f), | |
94 stru160(-0.3826830f, 0.0000000f, 0.9238799f), | |
95 stru160(-0.4082480f, -0.4082480f, 0.8164970f), | |
96 stru160(-0.7071070f, 0.0000000f, 0.7071070f), | |
97 stru160(-0.4082480f, -0.8164970f, 0.4082480f), | |
98 stru160(-0.8164970f, -0.4082480f, 0.4082480f), | |
99 stru160(-0.7071070f, -0.7071070f, 0.0000000f), | |
100 stru160(-0.3826830f, -0.9238799f, 0.0000000f), | |
101 stru160(-0.9238799f, -0.3826830f, 0.0000000f), | |
102 stru160(-0.9238799f, 0.0000000f, 0.3826830f), | |
103 stru160(-1.0000000f, 0.0000000f, 0.0000000f), | |
104 stru160(-0.4082480f, 0.4082480f, 0.8164970f), | |
105 stru160(-0.8164970f, 0.4082480f, 0.4082480f), | |
106 stru160(-0.4082480f, 0.8164970f, 0.4082480f), | |
107 stru160(-0.7071070f, 0.7071070f, 0.0000000f), | |
108 stru160(-0.9238799f, 0.3826830f, 0.0000000f), | |
109 stru160(-0.3826830f, 0.9238799f, 0.0000000f), | |
110 stru160( 0.0000000f, 0.0000000f, -1.0000000f), | |
111 stru160( 0.0000000f, 0.3826830f, -0.9238799f), | |
112 stru160( 0.3826830f, 0.0000000f, -0.9238799f), | |
113 stru160( 0.4082480f, 0.4082480f, -0.8164970f), | |
114 stru160( 0.0000000f, 0.7071070f, -0.7071070f), | |
115 stru160( 0.7071070f, 0.0000000f, -0.7071070f), | |
116 stru160( 0.4082480f, 0.8164970f, -0.4082480f), | |
117 stru160( 0.8164970f, 0.4082480f, -0.4082480f), | |
118 stru160( 0.0000000f, 0.9238799f, -0.3826830f), | |
119 stru160( 0.9238799f, 0.0000000f, -0.3826830f), | |
120 stru160( 0.0000000f, -0.3826830f, -0.9238799f), | |
121 stru160( 0.4082480f, -0.4082480f, -0.8164970f), | |
122 stru160( 0.0000000f, -0.7071070f, -0.7071070f), | |
123 stru160( 0.8164970f, -0.4082480f, -0.4082480f), | |
124 stru160( 0.4082480f, -0.8164970f, -0.4082480f), | |
125 stru160( 0.0000000f, -0.9238799f, -0.3826830f), | |
126 stru160(-0.3826830f, 0.0000000f, -0.9238799f), | |
127 stru160(-0.4082480f, -0.4082480f, -0.8164970f), | |
128 stru160(-0.7071070f, 0.0000000f, -0.7071070f), | |
129 stru160(-0.4082480f, -0.8164970f, -0.4082480f), | |
130 stru160(-0.8164970f, -0.4082480f, -0.4082480f), | |
131 stru160(-0.9238799f, 0.0000000f, -0.3826830f), | |
132 stru160(-0.4082480f, 0.4082480f, -0.8164970f), | |
133 stru160(-0.8164970f, 0.4082480f, -0.4082480f), | |
134 stru160(-0.4082480f, 0.8164970f, -0.4082480f) | |
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135 }}; |
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136 std::array<stru160, 128> array_4EBBD0; |
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137 std::array<__int32, 128*3> array_4EBBD0_x = |
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138 {{ |
0 | 139 0x00000000, 0x00000001, 0x00000002, 0x00000001, |
140 0x00000003, 0x00000002, 0x00000001, 0x00000004, | |
141 0x00000003, 0x00000003, 0x00000005, 0x00000002, | |
142 0x00000004, 0x00000006, 0x00000003, 0x00000006, | |
143 0x00000007, 0x00000003, 0x00000006, 0x00000008, | |
144 0x00000007, 0x00000007, 0x00000005, 0x00000003, | |
145 0x00000004, 0x00000009, 0x00000006, 0x00000009, | |
146 0x0000000A, 0x00000006, 0x00000009, 0x0000000B, | |
147 0x0000000A, 0x0000000A, 0x00000008, 0x00000006, | |
148 0x00000008, 0x0000000C, 0x00000007, 0x0000000C, | |
149 0x0000000D, 0x00000007, 0x0000000C, 0x0000000E, | |
150 0x0000000D, 0x0000000D, 0x00000005, 0x00000007, | |
151 0x00000000, 0x00000002, 0x0000000F, 0x00000002, | |
152 0x00000010, 0x0000000F, 0x00000002, 0x00000005, | |
153 0x00000010, 0x00000010, 0x00000011, 0x0000000F, | |
154 0x00000005, 0x00000012, 0x00000010, 0x00000012, | |
155 0x00000013, 0x00000010, 0x00000012, 0x00000014, | |
156 0x00000013, 0x00000013, 0x00000011, 0x00000010, | |
157 0x00000005, 0x0000000D, 0x00000012, 0x0000000D, | |
158 0x00000015, 0x00000012, 0x0000000D, 0x0000000E, | |
159 0x00000015, 0x00000015, 0x00000014, 0x00000012, | |
160 0x00000014, 0x00000016, 0x00000013, 0x00000016, | |
161 0x00000017, 0x00000013, 0x00000016, 0x00000018, | |
162 0x00000017, 0x00000017, 0x00000011, 0x00000013, | |
163 0x00000000, 0x0000000F, 0x00000019, 0x0000000F, | |
164 0x0000001A, 0x00000019, 0x0000000F, 0x00000011, | |
165 0x0000001A, 0x0000001A, 0x0000001B, 0x00000019, | |
166 0x00000011, 0x0000001C, 0x0000001A, 0x0000001C, | |
167 0x0000001D, 0x0000001A, 0x0000001C, 0x0000001E, | |
168 0x0000001D, 0x0000001D, 0x0000001B, 0x0000001A, | |
169 0x00000011, 0x00000017, 0x0000001C, 0x00000017, | |
170 0x0000001F, 0x0000001C, 0x00000017, 0x00000018, | |
171 0x0000001F, 0x0000001F, 0x0000001E, 0x0000001C, | |
172 0x0000001E, 0x00000020, 0x0000001D, 0x00000020, | |
173 0x00000021, 0x0000001D, 0x00000020, 0x00000022, | |
174 0x00000021, 0x00000021, 0x0000001B, 0x0000001D, | |
175 0x00000000, 0x00000019, 0x00000001, 0x00000019, | |
176 0x00000023, 0x00000001, 0x00000019, 0x0000001B, | |
177 0x00000023, 0x00000023, 0x00000004, 0x00000001, | |
178 0x0000001B, 0x00000024, 0x00000023, 0x00000024, | |
179 0x00000025, 0x00000023, 0x00000024, 0x00000026, | |
180 0x00000025, 0x00000025, 0x00000004, 0x00000023, | |
181 0x0000001B, 0x00000021, 0x00000024, 0x00000021, | |
182 0x00000027, 0x00000024, 0x00000021, 0x00000022, | |
183 0x00000027, 0x00000027, 0x00000026, 0x00000024, | |
184 0x00000026, 0x00000028, 0x00000025, 0x00000028, | |
185 0x00000009, 0x00000025, 0x00000028, 0x0000000B, | |
186 0x00000009, 0x00000009, 0x00000004, 0x00000025, | |
187 0x00000029, 0x0000002A, 0x0000002B, 0x0000002A, | |
188 0x0000002C, 0x0000002B, 0x0000002A, 0x0000002D, | |
189 0x0000002C, 0x0000002C, 0x0000002E, 0x0000002B, | |
190 0x0000002D, 0x0000002F, 0x0000002C, 0x0000002F, | |
191 0x00000030, 0x0000002C, 0x0000002F, 0x00000008, | |
192 0x00000030, 0x00000030, 0x0000002E, 0x0000002C, | |
193 0x0000002D, 0x00000031, 0x0000002F, 0x00000031, | |
194 0x0000000A, 0x0000002F, 0x00000031, 0x0000000B, | |
195 0x0000000A, 0x0000000A, 0x00000008, 0x0000002F, | |
196 0x00000008, 0x0000000C, 0x00000030, 0x0000000C, | |
197 0x00000032, 0x00000030, 0x0000000C, 0x0000000E, | |
198 0x00000032, 0x00000032, 0x0000002E, 0x00000030, | |
199 0x00000029, 0x0000002B, 0x00000033, 0x0000002B, | |
200 0x00000034, 0x00000033, 0x0000002B, 0x0000002E, | |
201 0x00000034, 0x00000034, 0x00000035, 0x00000033, | |
202 0x0000002E, 0x00000036, 0x00000034, 0x00000036, | |
203 0x00000037, 0x00000034, 0x00000036, 0x00000014, | |
204 0x00000037, 0x00000037, 0x00000035, 0x00000034, | |
205 0x0000002E, 0x00000032, 0x00000036, 0x00000032, | |
206 0x00000015, 0x00000036, 0x00000032, 0x0000000E, | |
207 0x00000015, 0x00000015, 0x00000014, 0x00000036, | |
208 0x00000014, 0x00000016, 0x00000037, 0x00000016, | |
209 0x00000038, 0x00000037, 0x00000016, 0x00000018, | |
210 0x00000038, 0x00000038, 0x00000035, 0x00000037, | |
211 0x00000029, 0x00000033, 0x00000039, 0x00000033, | |
212 0x0000003A, 0x00000039, 0x00000033, 0x00000035, | |
213 0x0000003A, 0x0000003A, 0x0000003B, 0x00000039, | |
214 0x00000035, 0x0000003C, 0x0000003A, 0x0000003C, | |
215 0x0000003D, 0x0000003A, 0x0000003C, 0x0000001E, | |
216 0x0000003D, 0x0000003D, 0x0000003B, 0x0000003A, | |
217 0x00000035, 0x00000038, 0x0000003C, 0x00000038, | |
218 0x0000001F, 0x0000003C, 0x00000038, 0x00000018, | |
219 0x0000001F, 0x0000001F, 0x0000001E, 0x0000003C, | |
220 0x0000001E, 0x00000020, 0x0000003D, 0x00000020, | |
221 0x0000003E, 0x0000003D, 0x00000020, 0x00000022, | |
222 0x0000003E, 0x0000003E, 0x0000003B, 0x0000003D, | |
223 0x00000029, 0x00000039, 0x0000002A, 0x00000039, | |
224 0x0000003F, 0x0000002A, 0x00000039, 0x0000003B, | |
225 0x0000003F, 0x0000003F, 0x0000002D, 0x0000002A, | |
226 0x0000003B, 0x00000040, 0x0000003F, 0x00000040, | |
227 0x00000041, 0x0000003F, 0x00000040, 0x00000026, | |
228 0x00000041, 0x00000041, 0x0000002D, 0x0000003F, | |
229 0x0000003B, 0x0000003E, 0x00000040, 0x0000003E, | |
230 0x00000027, 0x00000040, 0x0000003E, 0x00000022, | |
231 0x00000027, 0x00000027, 0x00000026, 0x00000040, | |
232 0x00000026, 0x00000028, 0x00000041, 0x00000028, | |
233 0x00000031, 0x00000041, 0x00000028, 0x0000000B, | |
234 0x00000031, 0x00000031, 0x0000002D, 0x00000041 | |
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235 }}; |
0 | 236 |
237 #include "stru220.h" | |
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238 std::array<stru220, 16384> stru_76E5C8; |
0 | 239 |
240 #include "stru176.h" | |
336 | 241 stru176 array_5B5928_timers[100]; |
0 | 242 |
243 #include "ObjectList.h" | |
244 struct ObjectList *pObjectList; | |
245 | |
246 #include "IconFrameTable.h" | |
247 struct IconFrameTable *pIconsFrameTable; | |
248 | |
249 struct | |
250 { | |
251 struct UIAnimation _pUIAnim_Food; | |
252 struct UIAnimation _pUIAnim_Gold; | |
253 struct UIAnimation _pUIAnum_Torchlight; | |
254 struct UIAnimation _pUIAnim_WizardEye; | |
255 } _uianim; | |
256 | |
257 struct UIAnimation *pUIAnim_Food = &_uianim._pUIAnim_Food; | |
258 struct UIAnimation *pUIAnim_Gold = &_uianim._pUIAnim_Gold; | |
259 struct UIAnimation *pUIAnum_Torchlight = &_uianim._pUIAnum_Torchlight; | |
260 struct UIAnimation *pUIAnim_WizardEye = &_uianim._pUIAnim_WizardEye; | |
261 | |
1202 | 262 std::array<struct UIAnimation *, 4> pUIAnims = |
0 | 263 { |
264 &_uianim._pUIAnim_Food, | |
265 &_uianim._pUIAnim_Gold, | |
266 &_uianim._pUIAnum_Torchlight, | |
267 &_uianim._pUIAnim_WizardEye | |
268 }; | |
269 | |
270 | |
271 | |
272 #include "PlayerFrameTable.h" | |
273 struct PlayerFrameTable *pPlayerFrameTable; // idb | |
274 | |
275 #include "MM7.h" | |
839 | 276 |
1091 | 277 |
1202 | 278 std::array<stat_coord, 26> stat_string_coord = //4E2940 |
279 {{ | |
900 | 280 {0x1A, 0x39, 0xDC, 0x12}, |
281 {0x1A, 0x4A, 0xDC, 0x12}, | |
282 {0x1A, 0x5B, 0xDC, 0x12}, | |
283 {0x1A, 0x6C, 0xDC, 0x12}, | |
284 {0x1A, 0x7D, 0xDC, 0x12}, | |
285 {0x1A, 0x8E, 0xDC, 0x12}, | |
286 {0x1A, 0x9F, 0xDC, 0x12}, | |
287 {0x1A, 0xC6, 0xDC, 0x12}, | |
288 {0x1A, 0xD7, 0xDC, 0x12}, | |
289 {0x1A, 0xE8, 0xDC, 0x12}, | |
290 {0x1A, 0x10C, 0xDC, 0x12}, | |
291 {0x1A, 0x11E, 0xDC, 0x12}, | |
292 {0x111, 0x36, 0xBA, 0x12}, | |
293 {0x111, 0x47, 0xBA, 0x12}, | |
294 {0x111, 0x58, 0xBA, 0x12}, | |
295 {0x111, 0x7E, 0xBA, 0x12}, | |
296 {0x111, 0x8F, 0xBA, 0x12}, | |
297 {0x111, 0xA0, 0xBA, 0x12}, | |
298 {0x111, 0xB1, 0xBA, 0x12}, | |
299 {0x111, 0xCA, 0xBA, 0x12}, | |
300 {0x111, 0xDD, 0xBA, 0x12}, | |
301 {0x111, 0xF0, 0xBA, 0x12}, | |
302 {0x111, 0x103, 0xBA, 0x12}, | |
303 {0x111, 0x116, 0xBA, 0x12}, | |
304 {0x111, 0x129, 0xBA, 0x12}, | |
305 {0x13E, 0x12, 0x89, 0x12}, | |
1202 | 306 } |
900 | 307 }; |
0 | 308 |
309 | |
310 | |
311 | |
312 namespace zlib | |
313 { | |
314 #include "lib\zlib\zlib.h" | |
315 int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen) | |
316 { | |
317 //return uncompress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
318 return uncompress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
319 return 0; | |
320 } | |
321 | |
322 int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen) | |
323 { | |
324 //return compress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
325 return compress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
326 return 0; | |
327 } | |
328 }; | |
329 | |
330 #include "stru314.h" | |
1078 | 331 #include "stru367.h" |
0 | 332 |
333 | |
334 | |
335 //------------------------------------------------------------------------- | |
336 // Data declarations | |
337 | |
351 | 338 int game_starting_year = 0; |
819 | 339 int game_viewport_width; |
340 int game_viewport_height; | |
341 int game_viewport_x; | |
342 int game_viewport_y; | |
343 int game_viewport_z; | |
344 int game_viewport_w; | |
351 | 345 |
819 | 346 |
347 | |
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348 std::array<unsigned int, 2> saveload_dlg_xs = {82, 0}; |
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349 std::array<unsigned int, 2> saveload_dlg_ys = {60, 0}; |
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350 std::array<unsigned int, 2> saveload_dlg_zs = {460, 640}; |
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351 std::array<unsigned int, 2> saveload_dlg_ws = {344, 480}; |
0 | 352 int pWindowList_at_506F50_minus1_indexing[1]; |
353 int dword_4C9890[10]; // weak | |
354 int dword_4C9920[16]; // weak | |
355 _UNKNOWN unk_4D8548; // weak | |
356 char byte_4D864C; // weak | |
357 float flt_4D86CC = 1.0f; // weak | |
358 int dword_4D86D8; // weak | |
359 int dword_4DAFCC; // weak | |
360 int (__stdcall *off_4DAFDC)(char); // weak | |
361 char asc_4DB724[777]; // idb | |
362 int dword_4DBD94; // weak | |
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363 std::array<int, 5> dword_4DF380 = {{0,1024,2560,5120,10240}}; // weak |
848 | 364 //int dword_4DF390; // weak |
0 | 365 char Str2[777]; // idb |
1185 | 366 |
0 | 367 char byte_4E185C; // weak |
1185 | 368 |
0 | 369 char byte_4E185E; // weak |
1185 | 370 |
1183 | 371 |
372 | |
0 | 373 float flt_4D84E8 = 0.0f; |
1186 | 374 |
0 | 375 char aIxf[4]; // idb |
376 _UNKNOWN unk_4E19FC; // weak | |
377 char aD[777]; // idb | |
378 char asc_4E1AB0[777]; // idb | |
379 char aWb_0[777]; // idb | |
380 char a24bitPcxOnly[777]; // idb | |
381 char Mode[777]; // idb | |
382 char a16bitPcx[777]; // idb | |
383 char aUnableToLoadS[777]; // idb | |
384 char aBitmaps[777]; // idb | |
385 char aIcons[777]; // idb | |
386 char aPending[777]; // idb | |
387 char aCanTFindS[777]; // idb | |
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388 std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; // weak |
1119 | 389 //__int16 word_4E1D3A[777]; // weak |
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390 std::array<__int16, 6> pTownPortalBook_xs = {{260, 324, 147, 385, 390, 19}}; |
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391 std::array<__int16, 6> pTownPortalBook_ys = {{206, 84, 182, 239, 17, 283}}; |
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392 std::array<__int16, 6> pTownPortalBook_ws = {{ 80, 66, 68, 72, 67, 74}}; |
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393 std::array<__int16, 6> pTownPortalBook_hs = {{ 55, 56, 65, 67, 67, 59}}; |
357 | 394 |
395 | |
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396 std::array<unsigned int, 5> pLloydsBeaconsPreviewXs = {{61, 281, 61, 281, 171}}; // 004E249C |
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397 std::array<unsigned int, 5> pLloydsBeaconsPreviewYs = {{84, 84, 228, 228, 155}}; |
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398 std::array<unsigned int, 5> pLloydsBeacons_SomeXs = {{59, 279, 59, 279, 169}}; |
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399 std::array<unsigned int, 5> pLloydsBeacons_SomeYs = {{82, 82, 226, 226, 153}}; |
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400 std::array<char, 7> aSbwb00; // weak |
0 | 401 char aW[2]; // idb |
402 char aA[2]; // idb | |
403 char aSD[777]; // idb | |
404 char aSS03d03dS000S0[777]; // idb | |
405 char aLuS[777]; // idb | |
406 char aS_1[777]; // idb | |
407 char aSbSc02d[777]; // idb | |
408 char aSbSs02d[777]; // idb | |
409 char aTabDb[777]; // idb | |
410 char aTabDa[777]; // idb | |
411 char aIbM6D[777]; // idb | |
412 char aIbM6U[777]; // idb | |
413 char aIbM5D[777]; // idb | |
414 char aIbM5U[777]; // idb | |
415 char aPagemask[777]; // idb | |
416 char aBook[777]; // idb | |
417 char aSpell_fnt[777]; // idb | |
418 char aAutonote_fnt[777]; // idb | |
419 char aBook2_fnt[777]; // idb | |
420 char pFontFile[777]; // idb | |
421 char aFontpal[777]; // idb | |
422 char aMapbordr[777]; // idb | |
423 char aLloydDD_pcx[777]; // idb | |
424 char aDataLloydDD_pc[777]; // idb | |
425 char aLb_bordr[777]; // idb | |
426 char aTphell[777]; // idb | |
427 char aTpheaven[777]; // idb | |
428 char aTpisland[777]; // idb | |
429 char aTpwarlock[777]; // idb | |
430 char aTpelf[777]; // idb | |
431 char aTpharmndy[777]; // idb | |
432 char aTownport[777]; // idb | |
433 char aSbquiknot[777]; // idb | |
434 char aTabAn8a[777]; // idb | |
435 char aTabAn8b[777]; // idb | |
436 char aTabAn4a[777]; // idb | |
437 char aTabAn4b[777]; // idb | |
438 char aTabAn5a[777]; // idb | |
439 char aTabAn5b[777]; // idb | |
440 char aTabAn3a[777]; // idb | |
441 char aTabAn3b[777]; // idb | |
442 char aTabAn2a[777]; // idb | |
443 char aTabAn2b[777]; // idb | |
444 char aTabAn1a[777]; // idb | |
445 char aTabAn1b[777]; // idb | |
446 char aDivbar[777]; // idb | |
447 char aSbautnot[777]; // idb | |
448 char aTabwoff[777]; // idb | |
449 char aTabwon[777]; // idb | |
450 char aTabeoff[777]; // idb | |
451 char aTabeon[777]; // idb | |
452 char aTabsoff[777]; // idb | |
453 char aTabson[777]; // idb | |
454 char aTabnoff[777]; // idb | |
455 char aTabnon[777]; // idb | |
456 char aZootOff[777]; // idb | |
457 char aZoomOff[777]; // idb | |
458 char aZootOn[777]; // idb | |
459 char aZoomOn[777]; // idb | |
460 char aSbmap[777]; // idb | |
461 char aMoon_ful[777]; // idb | |
462 char aMoon_2[777]; // idb | |
463 char aMoon_4[777]; // idb | |
464 char aMoon_new[777]; // idb | |
465 char aSbdateTime[777]; // idb | |
466 char aTabAn7a[777]; // idb | |
467 char aTabAn6a[777]; // idb | |
468 char aTabAn7b[777]; // idb | |
469 char aTabAn6b[777]; // idb | |
470 char aSbplayrnot[777]; // idb | |
471 char aPending_0[777]; // idb | |
472 char aUnknown[8]; // weak | |
473 char aS100110S[777]; // idb | |
474 char aS100110D[777]; // idb | |
475 char aS100110DS[777]; // idb | |
476 char aS100110D02dSS[777]; // idb | |
227 | 477 int pCurrentScreen = SCREEN_VIDEO; // 004E28F8 |
0 | 478 unsigned int uGammaPos; |
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479 std::array<int, 8> BtnTurnCoord = |
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480 {{ |
362 | 481 0xA4, 0x5D, 0x16, 0xB, 0x5, 0xD, 0x7, 0x3B, |
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482 }}; // weak |
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483 std::array<__int16, 4> RightClickPortraitXmin={{0x14, 0x83, 0xF2, 0x165}}; |
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484 std::array<__int16, 4> RightClickPortraitXmax={{0x53, 0xC6, 0x138, 0x1A7}}; |
900 | 485 void *off_4E2A12; // stat_string_control_button_count |
1091 | 486 |
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487 std::array<unsigned int, 4> pHealthBarPos = {{22, 137, 251, 366}}; |
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488 std::array<unsigned int, 4> pManaBarPos = {{102, 217, 331, 447}}; |
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489 std::array<char, 80> _4E2B21_buff_spell_tooltip_colors; |
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490 std::array<unsigned char, 88> monster_popup_y_offsets = |
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491 {{ |
733 | 492 236, 20, 0, 216, 0, 0, 0, 0, 0, 0, 206, |
493 20, 0, 246, 246, 236, 10, 246, 0, 0, 0, 236, | |
494 10, 246, 0, 0, 0, 236, 246, 0, 0, 0, 216, | |
495 236, 0, 0, 0, 206, 226, 226, 226, 226, 226, 226, | |
496 0, 0, 0, 0, 0, 0, 236, 236, 236, 20, 20, | |
497 20, 10, 10, 10, 10, 10, 10, 166, 196, 216, 236, | |
498 236, 176, 246, 0, 0, 216, 0, 0, 0, 236, 10, | |
499 0, 0, 0, 0, 0, 0, 196, 0, 0, 0, 0 | |
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500 }}; |
649 | 501 unsigned char hourglass_icon_idx = 12; // weak |
526 | 502 |
948 | 503 |
46 | 504 const char *format_4E2D80 = "\f%05d%s\f00000\n"; |
648 | 505 //const char *format_4E2DC8 = "\f%05d"; |
900 | 506 const char *format_4E2DE8 = "\f%05d%s\f00000 - "; |
46 | 507 const char *format_4E2E00 = "%s\f%05u\xD\r180%s\n"; // idb |
508 const char *format_4E2E10 = "%s\f%05u\t110%d\f00000 / %d\n"; | |
0 | 509 __int16 word_4E3C66[777]; // idb |
510 int dword_4E455C; // weak | |
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511 std::array<int, 6> dword_4E4560; |
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512 std::array<int, 6> dword_4E4578; |
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513 std::array<int, 6> dword_4E4590; |
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514 std::array<int, 6> dword_4E45A8; |
0 | 515 _UNKNOWN dword_4E49D4; // idb |
516 int dword_4E4A18[777]; // weak | |
517 int dword_4E4A1C[777]; // weak | |
518 int dword_4E4A40[777]; // weak | |
519 int dword_4E4A44[777]; // weak | |
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520 std::array<float, 10> flt_4E4A80; |
299 | 521 |
569 | 522 |
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523 std::array< std::array<int, 2>, 14> pPartySpellbuffsUI_XYs = |
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524 {{ |
569 | 525 {477, 247}, {497, 247}, {522, 247}, {542, 247}, {564, 247}, {581, 247}, {614, 247}, |
526 {477, 279}, {497, 279}, {522, 279}, {542, 279}, {564, 279}, {589, 279}, {612, 279} | |
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527 }}; |
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528 std::array<unsigned char, 14> byte_4E5DD8 = |
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529 {{ |
569 | 530 PARTY_BUFF_FEATHER_FALL, PARTY_BUFF_RESIST_FIRE, PARTY_BUFF_RESIST_AIR, PARTY_BUFF_RESIST_WATER, PARTY_BUFF_RESIST_MIND, PARTY_BUFF_RESIST_EARTH, PARTY_BUFF_RESIST_BODY, |
531 PARTY_BUFF_HEROISM, PARTY_BUFF_HASTE, PARTY_BUFF_SHIELD, PARTY_BUFF_STONE_SKIN, PARTY_BUFF_PROTECTION_FROM_MAGIC, PARTY_BUFF_IMMOLATION, PARTY_BUFF_DAY_OF_GODS | |
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532 }}; |
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533 std::array<unsigned __int8, 14> pPartySpellbuffsUI_smthns = |
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534 {{ |
569 | 535 14, 1, 10, 4, 7, 2, 9, |
536 3, 6, 15, 8, 3, 12, 0 | |
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537 }}; |
569 | 538 |
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539 std::array< std::array<int, 6>, 6> pNPCPortraits_x = // 004E5E50 |
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540 {{ |
419 | 541 {521, 0, 0, 0, 0, 0}, |
542 {521, 521, 0, 0, 0, 0}, | |
543 {521, 521, 521, 0, 0, 0}, | |
544 {521, 486, 564, 521, 0, 0}, | |
545 {521, 486, 564, 486, 564, 0}, | |
546 {486, 564, 486, 564, 486, 564} | |
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547 }}; |
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548 std::array< std::array<int, 6>, 6> pNPCPortraits_y = // 004E5EE0 |
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549 {{ |
419 | 550 {38, 0, 0, 0, 0, 0}, |
551 {38, 165, 0, 0, 0, 0}, | |
552 {38, 133, 228, 0, 0, 0}, | |
553 {38, 133, 133, 228, 0, 0}, | |
554 {38, 133, 133, 228, 228, 0}, | |
555 {38, 38, 133, 133, 228, 228} | |
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556 }}; |
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557 std::array<const char *, 11> pHouse_ExitPictures= |
345 | 558 { |
559 "", | |
560 "ticon01", | |
561 "ticon02", | |
562 "ticon03", | |
563 "ticon04", | |
564 "ticon05", | |
565 "istairup", | |
566 "itrap", | |
567 "outside", | |
568 "idoor", | |
569 "isecdoor" | |
570 }; | |
1006 | 571 |
0 | 572 int bWinNT4_0; // weak |
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573 std::array<__int16, 11> word_4E8152 = {0, 0, 0, 90, 8, 2, 70, 20, 10, 50, 30}; |
526 | 574 |
0 | 575 stru355 stru_4E82A4 = {0x20, 0x41, 0, 0x20, 0xFF0000, 0xFF00, 0xFF, 0xFF000000}; |
576 stru355 stru_4EFCBC = {0x20, 0x41, 0, 0x10, 0x7C00, 0x3E0, 0x1F, 0x8000}; | |
577 char byte_4E94D0 = 5; // weak | |
578 char byte_4E94D1 = 9; // weak | |
579 char _4E94D2_light_type = 6; // weak | |
580 char byte_4E94D3 = 10; // weak | |
581 int dword_4E98BC_bApplicationActive; // weak | |
434 | 582 //char *off_4EB080; // idb |
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583 std::array<char*, 465> pTransitionStrings = {"", nullptr}; // 004EB080 |
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584 std::array<const char*, 25> pPlayerPortraitsNames = |
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585 {{ |
0 | 586 "pc01-", "pc02", "pc03", "pc04", "pc05-", |
587 "pc06", "pc07", "pc08", "pc09-", "pc10", | |
588 "pc11-", "pc12", "pc13", "pc14", "pc15", | |
589 "pc16", "pc17-", "pc18", "pc19", "pc20", | |
590 "pc21-", "pc22-", "pc23", "pc24-", "pc25-" | |
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591 }}; |
0 | 592 |
593 | |
203 | 594 |
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595 std::array< std::array<unsigned char, 25>, 48> byte_4ECF08 = // 4ECF08 |
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596 {{ |
221 | 597 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//1 |
598 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//2 | |
599 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//3 | |
600 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//4 | |
601 {2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//5 | |
602 {2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//6 | |
603 {2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//7 | |
604 {2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//8 | |
605 {2, 1, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2},//9 | |
606 {2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//10 | |
607 {2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//11 | |
608 {1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 1, 2, 1, 2, 1, 2, 2},//12 | |
609 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//13 | |
610 {1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 1, 2, 1, 2, 2},//14 | |
611 {2, 1, 1, 2, 1, 1, 2, 1, 2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2},//15 | |
612 {1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//16 | |
613 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//17 | |
614 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 2, 1, 2, 1, 1},//18 | |
615 {1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//19 | |
616 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//20 | |
617 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//21 | |
618 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//22 | |
619 {2, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//23 | |
620 {2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//24 | |
621 {1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 2, 2, 2, 1, 2, 1, 1},//25 | |
622 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//26 | |
623 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2},//27 | |
624 {1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//28 | |
625 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//29 | |
626 {1, 2, 2, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1},//30 | |
627 {1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 1},//31 | |
628 {1, 1, 2, 1, 1, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//32 | |
629 {1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1},//33 | |
630 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1},//34 | |
631 {1, 1, 1, 2, 1, 2, 2, 1, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//35 | |
632 {1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//36 | |
633 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//37 | |
634 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//38 | |
635 {1, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//39 | |
636 {1, 2, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//40 | |
637 {2, 1, 2, 1, 2, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//41 | |
638 {1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1},//42 | |
639 {1, 2, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//43 | |
640 {1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 2, 1, 2, 2},//44 | |
641 {2, 1, 1, 1, 2, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2},//45 | |
642 {1, 1, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2},//46 | |
643 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//47 | |
644 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//48 | |
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645 }}; |
203 | 646 unsigned char SoundSetAction[110][8] = // 4ED3D8 |
0 | 647 { |
203 | 648 { 0, 0, 0, 0, 0, 0, 0, 0}, |
649 {38, 0, 0, 37, 38, 45, 0, 0}, | |
650 {37, 0, 0, 47, 53, 0, 0, 0}, | |
651 { 2, 0, 0, 25, 0, 0, 0, 0}, | |
652 { 1, 0, 0, 47, 0, 0, 0, 0}, | |
653 { 3, 0, 0, 41, 42, 0, 0, 0}, | |
654 { 0, 0, 0, 33, 0, 0, 0, 0}, | |
655 { 5, 0, 0, 21, 22, 23, 24, 45}, | |
656 { 6, 0, 0, 47, 0, 0, 0, 0}, | |
657 { 7, 0, 0, 43, 48, 0, 0, 0}, | |
658 { 8, 0, 0, 38, 0, 0, 0, 0}, | |
659 { 9, 0, 0, 39, 0, 0, 0, 0}, | |
660 {13, 0, 0, 37, 38, 0, 0, 0}, | |
661 {23, 0, 0, 25, 0, 0, 0, 0}, | |
662 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
663 {25, 0, 0, 25, 0, 0, 0, 0}, | |
664 {26, 0, 0, 38, 47, 0, 0, 0}, | |
665 {27, 0, 0, 41, 42, 0, 0, 0}, | |
666 {28, 0, 0, 25, 0, 0, 0, 0}, | |
667 { 0, 0, 0, 51, 0, 0, 0, 0}, | |
668 {30, 0, 0, 25, 0, 0, 0, 0}, | |
669 {29, 0, 0, 27, 0, 0, 0, 0}, | |
670 {32, 33, 0, 37, 38, 0, 0, 0}, | |
671 {34, 0, 0, 53, 0, 0, 0, 0}, | |
672 {15, 0, 0, 34, 35, 36, 0, 0}, | |
673 { 0, 0, 0, 3, 0, 0, 0, 0}, | |
674 {22, 0, 0, 5, 0, 0, 0, 0}, | |
675 {20, 0, 0, 8, 0, 0, 0, 0}, | |
676 {20, 0, 0, 9, 0, 0, 0, 0}, | |
677 {19, 0, 0, 7, 0, 0, 0, 0}, | |
678 {21, 0, 0, 2, 0, 0, 0, 0}, | |
679 {18, 0, 0, 6, 0, 0, 0, 0}, | |
680 { 0, 0, 0, 11, 0, 0, 0, 0}, | |
681 {17, 0, 0, 0, 0, 0, 0, 0}, | |
682 { 0, 0, 0, 12, 0, 0, 0, 0}, | |
683 {17, 0, 0, 0, 0, 0, 0, 0}, | |
684 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
685 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
686 {24, 0, 0, 25, 0, 0, 0, 0}, | |
687 {31, 0, 0, 25, 0, 0, 0, 0}, | |
688 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
689 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
690 { 0, 0, 0, 46, 0, 0, 0, 0}, | |
691 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
692 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
693 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
694 {41, 0, 0, 21, 0, 0, 0, 0}, | |
695 {40, 0, 0, 21, 0, 0, 0, 0}, | |
696 {16, 0, 0, 46, 0, 0, 0, 0}, | |
697 { 0, 0, 0, 40, 0, 0, 0, 0}, | |
698 { 0, 0, 0, 39, 0, 0, 0, 0}, | |
699 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
700 { 0, 0, 0, 48, 49, 50, 0, 0}, | |
701 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
702 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
703 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
704 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
705 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
706 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
707 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
708 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
709 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
710 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
711 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
712 { 0, 0, 0, 32, 0, 0, 0, 0}, | |
713 {47, 0, 0, 46, 0, 0, 0, 0}, | |
714 {22, 0, 0, 5, 0, 0, 0, 0}, | |
715 { 0, 0, 0, 25, 0, 0, 0, 0}, | |
716 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
717 { 0, 0, 0, 52, 0, 0, 0, 0}, | |
718 { 0, 0, 0, 45, 0, 0, 0, 0}, | |
719 { 0, 0, 0, 27, 0, 0, 0, 0}, | |
720 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
721 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
722 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
723 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
724 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
725 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
726 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
727 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
728 {44, 0, 0, 39, 48, 0, 0, 0}, | |
729 { 0, 0, 0, 48, 49, 0, 0, 0}, | |
730 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
731 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
732 {32, 33, 0, 37, 38, 0, 0, 0}, | |
733 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
734 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
735 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
736 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
737 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
738 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
739 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
740 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
741 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
742 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
743 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
744 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
745 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
746 { 0, 0, 0, 5, 0, 0, 0, 0}, | |
747 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
748 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
749 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
750 { 4, 0, 0, 0, 0, 0, 0, 0}, | |
751 { 0, 0, 0, 58, 0, 0, 0, 0}, | |
752 {10, 0, 0, 45, 0, 0, 0, 0}, | |
753 {11, 0, 0, 47, 0, 0, 0, 0}, | |
754 {12, 0, 0, 43, 48, 0, 0, 0}, | |
755 {39, 0, 0, 48, 0, 0, 0, 0}, | |
756 {14, 0, 0, 48, 0, 0, 0, 0}, | |
757 {17, 0, 0, 0, 0, 0, 0, 0} | |
758 }; | |
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759 std::array<__int16, 4> pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing = {34, 149, 264, 379}; |
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760 std::array< std::array<char, 37>, 36> byte_4ED970_skill_learn_ability_by_class_table = |
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761 {{ |
269 | 762 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1,//Knight |
763 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1, | |
764 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
765 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
766 | |
767 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2,//Thief | |
768 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2, | |
769 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
770 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
771 | |
772 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 1, 3, 3, 2, 3, 1, 0, 3,//Monk | |
773 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 2, 3, 3, 2, 3, 1, 0, 3, | |
774 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 2, 4, 4, 2, 3, 1, 0, 4, | |
775 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 3, 4, 4, 2, 3, 2, 0, 4, | |
776 | |
777 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1,//Paladin | |
778 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
779 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 1, 0, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
780 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 0, 1, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
781 | |
782 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3,//Archer | |
783 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3, | |
784 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 1, 0, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
785 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 0, 1, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
786 | |
787 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2,//Ranger | |
788 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2, | |
789 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
790 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
791 | |
792 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3,//Cleric | |
793 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
794 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
795 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 0, 4, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
796 | |
797 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3,//Druid | |
798 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3, | |
799 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
800 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
801 | |
802 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3,//Sorcerer | |
803 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3, | |
804 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 4, 0, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
805 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
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806 }}; |
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807 std::array<int, 777> dword_4EDEA0; // weak |
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808 std::array<int, 777> dword_4EDEB4; // weak |
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809 std::array<int, 777> dword_4EDEC4; // weak |
0 | 810 _UNKNOWN unk_4EDF40; // weak |
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811 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsX = {489, 559}; |
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812 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsY = {152, 152}; |
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813 std::array<int, 2> dword_4EE07C; // weak |
0 | 814 _UNKNOWN unk_4EE084; // weak |
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815 std::array<__int16, 100> word_4EE088_sound_ids = |
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816 {{ |
0 | 817 0, 10000, 10010, 10020, 10030, 10040, 10050, 10060, 10070, 10080, |
818 10090, 10100, 11000, 11010, 11020, 11030, 11040, 11050, 11060, 11070, | |
819 11080, 11090, 11100, 12000, 12010, 12020, 12030, 12040, 12050, 12060, | |
820 12070, 12080, 12090, 12100, 13000, 13010, 13020, 13030, 13040, 13050, | |
821 13060, 13070, 13080, 13090, 13100, 14000, 14010, 14020, 14030, 14040, | |
822 14050, 14060, 14070, 14080, 14090, 14100, 15000, 15010, 15020, 15030, | |
823 15040, 15050, 15060, 15070, 15080, 15090, 15100, 16000, 16010, 16020, | |
824 16030, 16040, 16050, 16060, 16070, 16080, 16090, 16100, 17000, 17010, | |
825 17020, 17030, 17040, 17050, 17060, 17070, 17080, 17090, 17100, 18000, | |
826 18010, 18020, 18030, 18040, 18050, 18060, 18070, 18080, 18090, 18100 | |
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827 }}; |
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828 std::array<short, 28> word_4EE150 = |
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829 {{ |
0 | 830 1, 2, 3, 4, 5, 7, 32, 33, 36, 37, 38, 40, 41, 42, 43, 45, 46, |
831 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 60 | |
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832 }}; |
0 | 833 |
834 int dword_4EED78; // weak | |
835 _UNKNOWN unk_4EED80; // weak | |
836 int dword_4EFA80; // weak | |
837 int dword_4EFA84; // weak | |
838 void *off_4EFDB0; // weak | |
839 int dword_4F031C[777]; // weak | |
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840 std::array<const char *, 19> off_4F03B8 = |
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841 {{ |
0 | 842 "", "WEPNTABL", "ARMORY", "MAGSHELF", |
843 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
844 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
845 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
410 | 846 "MAGSHELF", "MAGSHELF", "MAGSHELF" |
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847 }}; |
410 | 848 |
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849 std::array<int, 32> guild_mambership_flags={{ |
484 | 850 54, 54, 54, 54, 52, 52, 52, 52, 55, 55, 55, 55, 53, 53, |
851 53, 53, 58, 58, 58, 58, 57, 57, 57, 57, 56, 56, | |
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852 56, 56, 59, 59, 60, 60}}; |
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853 std::array<__int16, 49> word_4F0754; |
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854 std::array<__int16, 54> _4F0882_evt_VAR_PlayerItemInHands_vals = |
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855 {{ |
89 | 856 0x0D4, 0x270, 0x0D5, 0x21C, 0x0D6, 0x2BE, 0x0D7, 0x2BD, 0x0D8, 0x289, |
857 0x0D9, 0x258, 0x0DA, 0x2AB, 0x0DB, 0x281, 0x0DC, 0x280, 0x0DD, | |
858 0x284, 0x0DE, 0x285, 0x0DF, 0x283, 0x0E0, 0x282, 0x0E1, 0x27F, | |
859 0x0E2, 0x1E7, 0x0E3, 0x287, 0x0E4, 0x272, 0x0E5, 0x267, 0x0E6, | |
860 0x275, 0x0E7, 0x25A, 0x0E8, 0x2A4, 0x0E9, 0x2A5, 0x0EA, 0x2A3, | |
861 0x0EB, 0x25C, 0x0EC, 0x25D, 0x0ED, 0x259, 0x0F1, 0x21E | |
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862 }}; |
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863 std::array<unsigned short, 6> pMaxLevelPerTrainingHallType = {5, 15, 25, 25, 200, 200}; |
651 | 864 |
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865 std::array<int, 11> price_for_membership={100, 100, 50, 50, 50, 50, 50, 50, 50, 1000, 1000}; // weak |
727 | 866 |
775 | 867 |
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868 std::array<Vec2_int_, 20> pMonsterArenaPlacements; |
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869 std::array<__int16, 32> word_4F0F30 ={{ 4, 7, 10, 11, |
496 | 870 4, 7, 10, 11, |
871 4, 7, 10, 11, | |
872 4, 7, 10, 11, | |
873 4, 7, 10, 11, | |
874 4, 7, 10, 11, | |
875 4, 7, 10, 11, | |
876 7, 11, | |
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877 7, 11}}; |
0 | 878 double dbl_4F2870; // weak |
879 int dword_4F288C; // weak | |
880 double dbl_4F5372; // weak | |
881 int dword_4F5428[777]; // weak | |
882 int dword_4F542C[777]; // weak | |
883 _UNKNOWN crtunk_4F54B8; // weak | |
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884 std::array<int, 777> dword_4F5B24_ys; // idb |
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885 std::array<int, 777> dword_4F5BF4_xs; // idb |
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886 std::array<int, 777> dword_4F5CC4_ys; // idb |
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887 std::array<int, 777> dword_4F5D98_xs; // idb |
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888 std::array<int, 500> ai_array_4F5E68; |
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889 std::array<int, 500> ai_array_4F6638_actor_ids; |
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890 std::array<int, 500> ai_near_actors_targets_pid; |
0 | 891 int ai_arrays_size; // weak |
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892 std::array<int, 500> ai_near_actors_distances; |
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893 std::array<unsigned int, 500> ai_near_actors_ids; |
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894 std::array<int, 121> dword_4F8580; // weak |
0 | 895 int dword_4FA9B0[777]; // weak |
896 int dword_4FA9B4[777]; // weak | |
897 char byte_4FAA00; // weak | |
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898 std::array<__int16, 12> am_sounds; |
0 | 899 _UNKNOWN unk_4FAA20; // weak |
900 char byte_4FAA24; // weak | |
901 HWND dword_4FAA28; // idb | |
1185 | 902 |
1186 | 903 |
0 | 904 char byte_4FAA2E; // weak |
905 int amuint_4FAA34; // weak | |
906 int amuint_4FAA38; // weak | |
1209 | 907 |
0 | 908 int amuint_4FAA4C; // weak |
1209 | 909 |
910 | |
0 | 911 int dword_4FAA64; // weak |
912 int dword_4FAA68; // weak | |
1185 | 913 |
0 | 914 int dword_4FAA70; // weak |
915 char byte_4FAA74; // weak | |
916 char am_byte_4FAA75; // weak | |
917 char am_byte_4FAA76; // weak | |
1185 | 918 |
1209 | 919 |
0 | 920 char am_byte_4FAA7C[777]; // weak |
1209 | 921 |
0 | 922 int amuint_4FAA88[777]; // weak |
923 int amuint_4FAA8C[777]; // weak | |
924 int amuint_4FAA90[777][2]; | |
1209 | 925 |
1186 | 926 |
1185 | 927 |
0 | 928 int amuint_4FABC4; // weak |
1186 | 929 |
0 | 930 char byte_4FABD0[777]; // weak |
931 char byte_4FABD1[777]; // weak | |
932 _UNKNOWN unk_4FABD4; // weak | |
933 int dword_4FABD8[777]; // weak | |
934 int dword_4FABDC[777]; // weak | |
935 int dword_4FABE0[777]; // weak | |
936 int dword_4FABE4[777]; // weak | |
937 int dword_4FABE8[777]; // weak | |
938 int dword_4FABEC[777]; // weak | |
939 int dword_4FABF0[777]; // weak | |
940 int dword_4FABF4[777]; // weak | |
941 int dword_4FABF8[777]; // weak | |
942 int dword_4FABFC[777]; // weak | |
943 int dword_4FAC00[777]; // weak | |
944 int dword_4FAC04[777]; // weak | |
945 int dword_4FAC08[777]; // weak | |
946 int dword_4FAC0C[777]; // weak | |
947 _UNKNOWN unk_5052C8; // weak | |
1186 | 948 |
949 | |
1185 | 950 |
951 | |
952 | |
0 | 953 char byte_505880; // weak |
954 char byte_505881; // weak | |
1197 | 955 |
0 | 956 int dword_505890; // weak |
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957 std::array<unsigned int, 480> pSRZBufferLineOffsets; |
0 | 958 int areWeLoadingTexture; // weak |
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959 std::array<char, 777> byte_506130; // weak |
0 | 960 int dword_506338; // weak |
961 int dword_50633C; // idb | |
962 signed int sRecoveryTime; // idb | |
963 unsigned int uRequiredMana; // idb | |
964 int _506348_current_lloyd_playerid; // weak | |
965 __int64 qword_506350; // weak | |
966 char byte_506360; // weak | |
967 int dword_506364; // weak | |
73 | 968 Texture *dword_506404[12]; // weak |
969 Texture *dword_50640C[12]; // weak | |
526 | 970 unsigned int uExitCancelTextureId; |
0 | 971 int dword_50651C; // weak |
972 int dword_506528; // weak | |
990 | 973 int Autonotes_Instructors_page_flag; // dword_50652C |
974 int Autonotes_Misc_page_flag; //dword_506530 | |
975 int Book_PageBtn6_flag; //dword_506534 | |
976 int Book_PageBtn5_flag; //dword_506538 | |
977 int Book_PageBtn4_flag; // dword_50653C | |
978 int Book_PageBtn3_flag; //dword_506540 | |
992 | 979 int BtnDown_flag; //BtnDown_flag |
980 int BtnUp_flag; //BtnUp_flag | |
688 | 981 int quick_spell_at_page; // weak |
0 | 982 char byte_506550; // weak |
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983 std::array<char *, 5> aMoonPhaseNames; |
981 | 984 int _506568_autonote_type; // weak |
0 | 985 char bRecallingBeacon; // weak |
986 int uLastPointedObjectID; // weak | |
987 //unsigned __int8 bMonsterInfoUI_bDollInitialized; | |
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988 std::array<char *, 44> aSpellNames; |
11 | 989 int pMainScreenNum; // weak |
1091 | 990 int dword_506980_uW; // weak |
991 int dword_506984_uZ; // weak | |
992 int dword_506988_uY; // weak | |
993 int dword_50698C_uX; // weak | |
1031 | 994 int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 |
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995 std::array<unsigned int, 27> pPrevVirtualCidesMapping; |
362 | 996 int KeyboardPageNum; // weak |
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997 std::array<int, 777> dword_506F0C; // idb |
0 | 998 int uRestUI_FoodRequiredToRest; |
999 int dword_506F14; // weak | |
1000 int _506F18_num_hours_to_sleep; // weak | |
1001 int dword_506F1C; // weak | |
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1002 std::array<int, 20> pVisibleWindowsIdxs; // weak |
0 | 1003 int uNumVisibleWindows; |
1004 char bFlashHistoryBook; // weak | |
1005 char bFlashAutonotesBook; // weak | |
1006 char bFlashQuestBook; // weak | |
569 | 1007 int uTextureID_PlayerBuff_PainReflection; // weak |
1008 int uTextureID_PlayerBuff_Hammerhands; // weak | |
1009 int uTextureID_PlayerBuff_Preservation; // weak | |
1010 int uTextureID_PlayerBuff_Bless; // weak | |
319 | 1011 int uTextureID_Btn_QuickReference; // weak |
0 | 1012 int dword_5079B4; // weak |
1013 int dword_5079C8; // weak | |
1014 int dword_5079CC; // weak | |
1015 int dword_5079D0; // weak | |
1016 int dword_5079D8; // weak | |
319 | 1017 struct GUIButton *pBtn_ZoomOut; // idb |
1018 struct GUIButton *pBtn_ZoomIn; // idb | |
0 | 1019 unsigned int uGameUIFontShadow; |
1020 unsigned int uGameUIFontMain; | |
1021 int dword_507B00_spell_info_to_draw_in_popup; // weak | |
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1022 std::array<char *, 12> aMonthNames; |
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1023 std::array<char *, 7> aDayNames; |
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1024 std::array<char *, 9> aSpellSchoolNames; |
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1025 std::array<char *, 7> aAttributeNames; |
0 | 1026 int dword_507B94; // weak |
1027 int dword_507B98_ctrl_pressed; // weak | |
1028 unsigned int uActiveCharacter; | |
1029 int dword_507BF0_is_there_popup_onscreen; // weak | |
1030 int dword_507CBC; // weak | |
1091 | 1031 int dword_507CC0_activ_ch; // weak |
569 | 1032 __int64 GameUI_RightPanel_BookFlashTimer; // weak |
0 | 1033 int _507CD4_RestUI_hourglass_anim_controller; // weak |
1034 int dword_507CD8; // weak | |
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1035 std::array<int, 50> dword_50B570; // weak |
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1036 std::array<int, 50> dword_50B638; // weak |
1078 | 1037 stru367 stru_50B700; |
1038 /*int stru_50B700.field_0; // weak | |
1039 int stru_50B700.field_38[777]; // idb | |
1040 int stru_50B700._view_transformed_ys[45]; | |
1041 int stru_50B700.field_128[777]; | |
1042 int stru_50B700._view_transformed_zs[45]; | |
1043 int stru_50B700.field_218[777]; | |
1044 int stru_50B700._view_transformed_xs[45]; | |
1045 int stru_50B700._screen_space_y[777]; | |
1046 int stru_50B700.field_3E4[777]; | |
1047 int stru_50B700.field_2F0[2]; // idb | |
1048 int stru_50B700._ys[3 + 45]; | |
1049 int stru_50B700._ys2[48]; // idb | |
1050 int stru_50B700._screen_space_x[777]; // idb | |
1051 int stru_50B700.field_3D4[777]; // weak | |
1052 int stru_50B700._xs[777]; // weak | |
0 | 1053 int dword_50BAE8[777]; // weak |
1078 | 1054 int stru_50B700._xs2[3 + 45]; // weak |
1055 int stru_50B700._xs3[48]; // weak*/ | |
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1056 std::array<int, 100> dword_50BC10; // weak |
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1057 std::array<int, 100> dword_50BDA0; // weak |
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1058 std::array<int, 100> dword_50BF30; // weak |
710 | 1059 char town_portal_caster_id; // weak |
0 | 1060 int some_active_character; // weak |
888 | 1061 //_UNKNOWN unk_50C190; // weak |
0 | 1062 int dword_50C968; // weak |
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1063 std::array<unsigned int, 5> pIconIDs_Turn; |
0 | 1064 unsigned int uIconID_TurnStop; |
1065 unsigned int uIconID_TurnHour; | |
1066 int uIconID_CharacterFrame; // idb | |
1067 unsigned int uIconID_TurnStart; | |
1068 int dword_50C994; // weak | |
1069 int dword_50C998_turnbased_icon_1A; // weak | |
1070 int uSpriteID_Spell11; // idb | |
1071 _UNKNOWN unk_50C9A0; // weak | |
991 | 1072 int _50C9A8_item_enchantment_timer = 0; // weak |
0 | 1073 int dword_50C9AC; // weak |
1074 int dword_50C9D0; // weak | |
1075 int dword_50C9D4; // weak | |
1076 int dword_50C9D8; // weak | |
1077 int dword_50C9DC; // weak | |
1078 struct NPCData *ptr_50C9E0; | |
1012 | 1079 //int dword_50C9E8; // idb |
1080 //int dword_50C9EC[120]; // weak | |
437 | 1081 int dword_50CDC8; |
0 | 1082 int dword_50CDCC; // weak |
1083 int bProcessorIsNotIntel; // weak | |
1084 Vec3_int_ layingitem_vel_50FDFC; | |
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1085 std::array<char, 777> pStartingMapName; // idb |
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1086 std::array<unsigned __int8, 5> IsPlayerWearingWatersuit; |
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1087 std::array<char, 54> party_has_equipment; |
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1088 std::array<char, 16> byte_5111F6; |
1091 | 1089 |
0 | 1090 int _unused000; // weak |
1091 | |
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1092 std::array<std::array<unsigned __int16, 137>, 117> pOdmMinimap; |
0 | 1093 unsigned int uNumBlueFacesInBLVMinimap; |
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1094 std::array<unsigned __int16, 50> pBlueFacesInBLVMinimapIDs; |
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1095 std::array<int, 14> pTextureIDs_PartyBuffIcons; |
569 | 1096 unsigned int uIconIdx_FlySpell; |
1097 unsigned int uIconIdx_WaterWalk; | |
0 | 1098 int dword_576E28; // weak |
1051 | 1099 int _576E2C_current_minimap_zoom; // weak |
0 | 1100 __int64 _5773B8_event_timer; // weak |
790 | 1101 int _5773C0_unused; // weak |
0 | 1102 |
629 | 1103 |
0 | 1104 int dword_591084; // weak |
1105 struct Actor *pDialogue_SpeakingActor; | |
1106 unsigned int uDialogueType; | |
1094 | 1107 int sDialogue_SpeakingActorNPC_ID; |
0 | 1108 struct LevelDecoration *_591094_decoration; |
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1109 std::array<char, 200> sHouseName; // idb |
0 | 1110 int uCurrentHouse_Animation; // weak |
1111 char *dword_591164_teleport_map_name; // idb | |
1112 int dword_591168_teleport_speedz; // weak | |
1113 int dword_59116C_teleport_directionx; // weak | |
1114 int dword_591170_teleport_directiony; // weak | |
1115 int dword_591174_teleportz; // weak | |
1116 int dword_591178_teleporty; // weak | |
1117 int dword_59117C_teleportx; // weak | |
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1118 std::array<std::array<char, 100>, 6> byte_591180; // idb |
1211 | 1119 std::array<struct NPCData *, 7> HouseNPCData;//0 zero element holds standart house npc |
1120 GUIButton* dword_5913F4[6]; | |
0 | 1121 struct Texture *pTexture_591428; |
1122 struct Texture *pTexture_outside; // idb | |
1123 struct Texture *pTexture_Dialogue_Background; | |
1124 _UNKNOWN unk_597F10; // weak | |
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1125 std::array<char, 2000> byte_5B0938; |
469 | 1126 int EvtTargetObj; // 0x5B5920 |
434 | 1127 int _unused_5B5924_is_travel_ui_drawn = false; // 005B5924 |
0 | 1128 int _5B65A8_npcdata_uflags_or_other; // weak |
1129 int _5B65AC_npcdata_fame_or_other; // weak | |
1130 int _5B65B0_npcdata_rep_or_other; // weak | |
1131 int _5B65B4_npcdata_loword_house_or_other; // weak | |
1132 int _5B65B8_npcdata_hiword_house_or_other; // weak | |
1133 int dword_5B65BC; // weak | |
1134 int dword_5B65C0; // weak | |
1135 int dword_5B65C4; // weak | |
336 | 1136 int dword_5B65C8_timers_count; // weak |
0 | 1137 int dword_5B65CC; // weak |
602 | 1138 signed int dword_5B65D0_dialogue_actor_npc_id; // weak |
0 | 1139 int dword_5C3418; // weak |
1140 int dword_5C341C; // weak | |
520
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
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|
1141 int _5C3420_pDecoration; |
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1142 std::array<char, 777> byte_5C3427; // weak |
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|
1143 std::array<char, 200> GameUI_Footer_TimedString; |
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|
1144 std::array<char, 200> pFooterString; |
783 | 1145 unsigned int GameUI_Footer_TimeLeft; |
1146 int bForceDrawFooter; // weak | |
0 | 1147 int dword_5C35C0; // weak |
1148 int bDialogueUI_InitializeActor_NPC_ID; // weak | |
1149 int dword_5C35C8; // weak | |
1150 char *p2DEventsTXT_Raw; | |
629 | 1151 |
0 | 1152 int dword_5C35D4; // weak |
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|
1153 std::array<char *, 2> aAMPMNames; |
0 | 1154 char byte_5C45AF[777]; // weak |
189 | 1155 |
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|
1156 std::array<char, 4096> pFinalMessage; // idb |
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|
1157 std::array<char, 2000> pTmpBuf; |
8c02e6f74b29
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|
1158 std::array<char, 2000> pTmpBuf2; |
8c02e6f74b29
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|
1159 std::array<char, 100> byte_5C6D50; // weak |
0 | 1160 int ui_current_text_color; // weak |
1161 __int64 qword_5C6DF0; // weak | |
1162 int dword_5C6DF8; // weak | |
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|
1163 std::array<char, 104> item__getname_buffer; // idb |
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|
1164 std::array<char *, 36> pClassDescriptions; |
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|
1165 std::array<char *, 7> pAttributeDescriptions; |
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|
1166 std::array<char *, 38> pGrandSkillDesc; |
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|
1167 std::array<char *, 38> pMasterSkillDesc; |
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|
1168 std::array<char *, 38> pExpertSkillDesc; |
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|
1169 std::array<char *, 38> pNormalSkillDesc; |
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|
1170 std::array<char *, 38> pSkillDesc; |
0 | 1171 char *pHealthPointsAttributeDescription; |
1172 char *pSpellPointsAttributeDescription; | |
1173 char *pArmourClassAttributeDescription; | |
1174 char *pPlayerConditionAttributeDescription; // idb | |
1175 char *pFastSpellAttributeDescription; | |
1176 char *pPlayerAgeAttributeDescription; | |
1177 char *pPlayerLevelAttributeDescription; | |
1178 char *pPlayerExperienceAttributeDescription; | |
1179 char *pAttackBonusAttributeDescription; | |
1180 char *pAttackDamageAttributeDescription; | |
1181 char *pMissleBonusAttributeDescription; | |
1182 char *pMissleDamageAttributeDescription; | |
1183 char *pFireResistanceAttributeDescription; | |
1184 char *pAirResistanceAttributeDescription; | |
1185 char *pWaterResistanceAttributeDescription; | |
1186 char *pEarthResistanceAttributeDescription; | |
1187 char *pMindResistanceAttributeDescription; | |
1188 char *pBodyResistanceAttributeDescription; | |
1189 char *pSkillPointsAttributeDescription; | |
1190 char *pClassTXT_Raw; | |
1191 char *pStatsTXT_Raw; | |
1192 char *pSkillDescTXT_Raw; | |
233 | 1193 |
0 | 1194 struct FactionTable *pFactionTable; |
1205
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|
1195 std::array<char, 777> byte_5C8D1A; // weak |
189 | 1196 |
1205
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|
1197 std::array<char, 777> byte_5E4C15; // weak |
8c02e6f74b29
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|
1198 std::array<char *, 14> pSomeItemsNames; |
189 | 1199 |
0 | 1200 char *pMonstersTXT_Raw; |
1201 char *pMonsterPlacementTXT_Raw; | |
1202 char *pSpellsTXT_Raw; | |
1203 char *pMapStatsTXT_Raw; | |
1204 char *pHostileTXT_Raw; | |
1205 char *pPotionsTXT_Raw; | |
1206 char *pPotionNotesTXT_Raw; | |
233 | 1207 |
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|
1208 std::array<int, 777> _6807B8_level_decorations_ids; // idb |
0 | 1209 int _6807E0_num_decorations_with_sounds_6807B8; // weak |
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|
1210 std::array<int, 777> _6807E8_level_decorations_ids; // idb |
0 | 1211 int _6836C8_num_decorations_6807E8; // weak |
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|
1212 std::array<int, 64> dword_69B010; |
0 | 1213 float flt_69B138_dist; // weak |
1214 char byte_69BD41_unused; // weak | |
1215 unsigned int uTextureID_x_u; | |
1216 unsigned int uTextureID_LS_saveU; | |
1217 unsigned int uTextureID_LS_loadU; | |
1218 unsigned int uTextureID_AR_DN_DN; | |
1219 unsigned int uTextureID_AR_UP_DN; | |
1220 unsigned int uTextureID_LS_; | |
1221 unsigned int uTextureID_x_d; | |
1222 unsigned int uTextureID_save_up; | |
1223 unsigned int uTextureID_load_up; | |
1224 unsigned int uTextureID_loadsave; | |
1225 _UNKNOWN _69FBB4_ptr_iterator_end; // weak | |
1226 _UNKNOWN unk_6A0758; // weak | |
2 | 1227 int pSaveListPosition; // weak |
0 | 1228 unsigned int uLoadGameUI_SelectedSlot; |
1229 HWND hInsertCDWindow; // idb | |
1230 int uCPUSpeed; // weak | |
1231 char cMM7GameCDDriveLetter; // idb | |
1232 void *ptr_6A0D08; | |
1233 int _6A0D0C_txt_lod_loading; // weak | |
1234 int _6A0D10_txt_lod_loading__unused; // weak | |
1235 MENU_STATE uCurrentMenuID; | |
1236 unsigned int uGameState; | |
1237 int uDefaultTravelTime_ByFoot; // weak | |
1238 int day_attrib; // weak | |
1239 int day_fogrange_1; // weak | |
1240 int day_fogrange_2; // weak | |
1241 struct TileTable *pTileTable; // idb | |
1242 int texmapping_terrain_subdivsize; // weak | |
1243 int texmapping_terrain_subdivpow2; // weak | |
1244 int texmapping_building_subdivsize; // weak | |
1245 int texmapping_building_subdivpow2; // weak | |
1205
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|
1246 std::array<int, 2> unnamed_6BE060 = {{0, 1}}; |
0 | 1247 int mipmapping_building_mm1; // weak |
1248 int mipmapping_building_mm2; // weak | |
1249 int mipmapping_building_mm3; // weak | |
1250 int mipmapping_terrain_mm1; // weak | |
1251 int mipmapping_terrain_mm2; // weak | |
1252 int mipmapping_terrain_mm3; // weak | |
1253 int outdoor_grid_band_1; // idb | |
1254 int outdoor_grid_band_2; // idb | |
1255 int outdoor_grid_band_3; // idb | |
1256 char outdoor_day_top_r; // weak | |
1257 char outdoor_day_top_g; // weak | |
1258 char outdoor_day_top_b; // weak | |
1259 char outdoor_day_bottom_r; // weak | |
1260 char outdoor_day_bottom_g; // weak | |
1261 char outdoor_day_bottom_b; // weak | |
1262 char outdoor_night_top_r; // weak | |
1263 char outdoor_night_top_g; // weak | |
1264 char outdoor_night_top_b; // weak | |
1265 char outdoor_night_bottom_r; // weak | |
1266 char outdoor_night_bottom_g; // weak | |
1267 char outdoor_night_bottom_b; // weak | |
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|
1268 std::array<char, 777> pDefaultSkyTexture; // idb |
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|
1269 std::array<char, 16> byte_6BE124_cfg_textures_DefaultGroundTexture; // idb |
0 | 1270 int _6BE134_odm_main_tile_group; // weak |
1271 int dword_6BE138; // weak | |
1272 int dword_6BE13C_uCurrentlyLoadedLocationID; // weak | |
1273 float fWalkSpeedMultiplier = 1.0f; // weak | |
1274 float fBackwardWalkSpeedMultiplier = 1.0f; // weak | |
1275 float fTurnSpeedMultiplier = 1.0f; // weak | |
1276 float flt_6BE150_look_up_down_dangle = 1.0f; // weak | |
1277 HWND hWnd; // idb | |
1278 int uWindowWidth; // idb | |
1279 int uWindowHeight; // idb | |
1280 int uWindowX; // idb | |
1281 int uWindowY; // idb | |
1282 LONG uWindowStyle; // idb | |
1283 HMENU hOSMenu; // idb | |
1284 int dword_6BE340; // weak | |
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|
1285 std::array<char, 20> pCurrentMapName; // idb |
0 | 1286 unsigned int uLevelMapStatsID; |
1287 int dword_6BE364_game_settings_1 = 0; // weak | |
1288 int dword_6BE368_debug_settings_2 = 0; // weak | |
1289 unsigned __int8 bUseLoResSprites = false; | |
1290 unsigned __int8 bUseRegistry = true; | |
1291 unsigned __int8 bCanLoadFromCD = false; | |
1292 int bShowDamage; // idb | |
1293 unsigned int bAlwaysRun; | |
1294 unsigned int bFlipOnExit; | |
1295 int dword_6BE384_2dacceloff; // weak | |
1296 char byte_6BE388_graphicsmode; // weak | |
1297 unsigned int uTurnSpeed; | |
1298 float flt_6BE3A0; // weak | |
1299 float flt_6BE3A4_debug_recmod1; | |
1300 float flt_6BE3A8_debug_recmod2; | |
1301 float flt_6BE3AC_debug_recmod1_x_1_6; | |
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|
1302 std::array<char, 20> byte_6BE3B0; // idb |
0 | 1303 char bUnderwater = false; // weak |
1304 char bNoNPCHiring = false; // weak | |
1305 int _702AC0_unused = 0; // weak | |
1306 int _702AC4_unused = 0; // weak | |
1307 char _702ACC_unused = 0; // weak | |
1308 int bDebugResouces; // weak | |
1309 unsigned int bNoVideo = false; | |
1310 bool bNoIntro = false; | |
1311 bool bNoLogo = false; | |
1312 bool bNoCD = false; | |
1313 bool bNoSound = false; | |
1314 int aborting_app; // weak | |
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|
1315 std::array<int, 100> dword_720020_zvalues; |
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|
1316 std::array<int, 299> dword_7201B0_zvalues; |
0 | 1317 int uTextureID_720980; // weak |
1318 int _720984_unused; // weak | |
1319 char _72098C_unused; // weak | |
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1320 std::array<__int16, 104> word_7209A0_intercepts_ys_plus_ys; |
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|
1321 std::array<__int16, 104> word_720A70_intercepts_xs_plus_xs; |
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|
1322 std::array<__int16, 104> word_720B40_intercepts_zs; |
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|
1323 std::array<__int16, 102> word_720C10_intercepts_xs; |
0 | 1324 int dword_720CDC; |
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1325 std::array<__int16, 777> word_720CE0_ys; // idb |
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|
1326 std::array<__int16, 777> word_720DB0_xs; // idb |
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|
1327 std::array<int, 20> dword_720E80; |
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|
1328 std::array<int, 20> dword_720ED0; |
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|
1329 std::array<int, 20> dword_720F20; |
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|
1330 std::array<__int16, 777> word_720F70; // idb |
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|
1331 std::array<__int16, 777> word_721040; // idb |
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|
1332 std::array<int, 777> dword_721110; // idb |
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|
1333 std::array<int, 777> dword_721160; // idb |
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|
1334 std::array<int, 20> odm_floor_level; // idb |
0 | 1335 int blv_prev_party_x; // weak |
1336 int blv_prev_party_z; // weak | |
1337 int blv_prev_party_y; // weak | |
1338 char *dword_721660; // idb | |
1339 char *dword_721664; // idb | |
1206
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|
1340 std::array<NPCTopic, 789> pNPCTopics; |
0 | 1341 char *dword_722F10; // idb |
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1342 std::array<const char *, 512> pQuestTable; |
0 | 1343 _UNKNOWN unk_723714; // weak |
1344 char *dword_723718_autonote_related; // idb | |
1345 int dword_72371C[777]; // weak | |
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1346 std::array<const char *, 82> pScrolls; |
0 | 1347 int dword_723E80_award_related[777]; // weak |
1348 int dword_723E84[777]; // weak | |
1349 int dword_7241C8; // weak | |
67 | 1350 struct unk_F7B60C stru_73C834; // struct @ MM7.exe::0073C834 |
629 | 1351 |
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|
1352 std::array<char *, 59> aNPCProfessionNames; |
0 | 1353 char *pAwardsTXT_Raw; |
1354 char *pScrollsTXT_Raw; | |
1355 char *pMerchantsTXT_Raw; | |
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|
1356 std::array<char *, 7> pMerchantsBuyPhrases; |
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|
1357 std::array<char *, 7> pMerchantsSellPhrases; |
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|
1358 std::array<char *, 7> pMerchantsRepairPhrases; |
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|
1359 std::array<char *, 7> pMerchantsIdentifyPhrases; |
0 | 1360 char *pTransitionsTXT_Raw; |
1361 char *pAutonoteTXT_Raw; | |
1362 char *pQuestsTXT_Raw; | |
67 | 1363 unsigned int uNumTerrainNormals; |
1364 struct Vec3_float_ *pTerrainNormals; | |
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1365 std::array<unsigned short, 128 * 128 * 2> pTerrainNormalIndices; |
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|
1366 std::array<unsigned int, 128 * 128 * 2> pTerrainSomeOtherData; |
67 | 1367 struct unk_F7B60C stru_76D578; // struct @ MM7.exe::0076D578 |
1368 struct unk_F7B60C stru_76D590; // struct @ MM7.exe::0076D590 | |
1369 struct unk_F7B60C stru_76D5A8; // struct @ MM7.exe::0076D5A8 | |
1370 char byte_76D5C0; // weak | |
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1371 std::array<int, 128> terrain_76D5C8; |
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1372 std::array<int, 128> terrain_76D7C8; |
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1373 std::array<int, 128> terrain_76D9C8; |
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1374 std::array<int, 128> terrain_76DBC8; |
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1375 std::array<int, 128> terrain_76DDC8; |
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1376 std::array<int, 128> terrain_76DFC8; |
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1377 std::array<int, 128> terrain_76E1C8; |
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1378 std::array<int, 128> terrain_76E3C8; |
67 | 1379 |
0 | 1380 _UNKNOWN unk_801A00; // weak |
1381 _UNKNOWN unk_801A0C; // weak | |
1382 char byte_80AA10; // weak | |
1383 int dword_80AA14; // weak | |
1384 int dword_80AA18; // weak | |
1385 int dword_80AA1C; // weak | |
1386 int dword_80AA20; // weak | |
1387 unsigned int uNumElementsIn80AA28; | |
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1388 std::array<struct stru148 *, 2000> ptr_80AA28; |
0 | 1389 struct Edge *pNewEdges; |
1390 struct Surf *pSurfs; | |
1391 struct Edge *pEdges; | |
1392 struct Span *pSpans; | |
1393 struct Edge *ptr_80C978_Edges; | |
1394 struct Surf *ptr_80C97C_Surfs; | |
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1395 std::array<struct Edge *, 480> ptr_80CA10; |
0 | 1396 _UNKNOWN unk_80D190; // weak |
1397 int dword_A74C88; // weak | |
1398 unsigned int uPlayerCreationUI_SkySliderPos; | |
1399 int uPlayerCreationUI_ArrowAnim; | |
1400 unsigned int uPlayerCreationUI_SelectedCharacter; | |
1401 int dword_A74CDC; // weak | |
1402 struct Texture *pTexture_PlayerFaceMask; | |
1403 struct Texture *pTexture_PlayerFaceEradicated; | |
1404 struct Texture *pTexture_PlayerFaceDead; | |
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1405 std::array< std::array<struct Texture *, 56>, 4> pTextures_PlayerFaces; |
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1406 std::array<struct Player *, 5> pPlayers; |
0 | 1407 __int64 qword_A750D8; // weak |
1408 __int16 word_A750E0; // weak | |
1409 __int16 word_A750E2; // weak | |
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1410 std::array<char *, 36> pClassNames; |
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1411 std::array<char *, 19> aCharacterConditionNames; |
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1412 std::array<char *, 38> pSkillNames; |
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1413 std::array<char, 777> byte_AE3368; // weak |
0 | 1414 char byte_AE3369; // weak |
1415 char byte_AE336A; // weak | |
1416 char byte_AE336B; // weak | |
1417 int dword_AE336C; // weak | |
1418 int dword_AE3370; // weak | |
1419 char byte_AE5B91; // weak | |
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1420 std::array<int, 32> dword_F1B430; // weak |
758 | 1421 //int dword_F8B144; // nexindex [-1] to the following |
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1422 std::array<int, 4> player_levels = {{1, 1, 1, 1}}; |
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1423 std::array<__int16, 777> word_F8B158; // weak |
496 | 1424 struct Texture *ShopTexture; // idb |
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1425 std::array<struct Texture *, 12> ItemsInShopTexture; |
0 | 1426 __int16 word_F8B1A0; // weak |
1427 const char *dword_F8B1A4; // idb | |
484 | 1428 int contract_approved; // weak |
492 | 1429 int dword_F8B1AC_award_bit_number; // idb |
0 | 1430 int dword_F8B1B0; // weak |
267 | 1431 int gold_transaction_amount; // F8B1B4 |
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1432 std::array<char *, 4> pShopOptions; |
0 | 1433 _UNKNOWN unk_F8B1C8; // weak |
1434 int dword_F8B1D8; // weak | |
1435 int dword_F8B1DC; // weak | |
1436 int dword_F8B1E0; // weak | |
1437 int dword_F8B1E4; // weak | |
827 | 1438 const char *current_npc_text; // idb |
248 | 1439 char dialogue_show_profession_details = false; // F8B1EC |
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1440 std::array<char, 777> byte_F8B1EF; // weak |
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1441 std::array<char, 4> byte_F8B1F0; |
0 | 1442 int dword_F8B1F4; // weak |
701 | 1443 |
1444 | |
1445 | |
186 | 1446 //_UNKNOWN unk_F8BA50; // weak |
0 | 1447 char byte_F8BC0C; // weak |
1448 int bGameoverLoop = 0; // weak | |
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1449 std::array<__int16, 104> intersect_face_vertex_coords_list_a; // word_F8BC48 |
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1450 std::array<__int16, 104> intersect_face_vertex_coords_list_b; // word_F8BD18 |
0 | 1451 int dword_F93F20; // weak |
1452 int dword_F93F70; // weak | |
1453 | |
363 | 1454 volatile bool initing; |
1455 | |
0 | 1456 //int crt_F94004; // weak |
1457 //int crtdword_F9400C; // weak | |
1458 FARPROC lpfn; // idb |