Mercurial > mm7
annotate mm7_data.cpp @ 1262:0aeac0b9ca30
included header cleanup
author | Grumpy7 |
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date | Wed, 12 Jun 2013 21:07:34 +0200 |
parents | 8cf1eb87a44e |
children | 6bc88137a019 |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
0 | 5 #include "mm7_data.h" |
6 | |
227 | 7 #include "GUIWindow.h" |
569 | 8 #include "Party.h" |
0 | 9 |
10 | |
11 | |
12 void ErrHR(HRESULT hr, const char *pAPI, const char *pFunction, const char *pFile, int line) | |
13 { | |
14 if (SUCCEEDED(hr)) | |
15 return; | |
16 | |
17 char msg[4096]; | |
18 sprintf(msg, "%s error (%08X) in\n\t%s\nin\n\t%s:%u", | |
19 pAPI, hr, pFunction, pFile, line); | |
20 | |
21 char caption[1024]; | |
22 sprintf(caption, "%s error", pAPI); | |
23 | |
24 MessageBoxA(nullptr, msg, caption, MB_ICONEXCLAMATION); | |
25 } | |
26 | |
27 | |
28 | |
29 | |
30 #include "Math.h" | |
31 struct stru193_math *stru_5C6E00 = new stru193_math; | |
32 | |
33 #include "MapInfo.h" | |
34 struct MapStats *pMapStats; | |
35 | |
36 #include "TurnEngine.h" | |
37 struct stru262_TurnBased *pTurnEngine = new stru262_TurnBased; | |
38 | |
924 | 39 #include "CastSpellInfo.h" |
1202 | 40 std::array<CastSpellInfo, 10> pCastSpellInfo; |
924 | 41 CastSpellInfo stru_50CDB4; // idb |
0 | 42 |
43 #include "Viewport.h" | |
44 struct Viewport *pViewport = new Viewport; | |
45 struct ViewingParams *viewparams = new ViewingParams; | |
46 | |
47 | |
48 | |
49 #include "stru123.h" | |
50 stru123 stru_5E4C90; | |
51 | |
52 #include "stru298.h" | |
53 stru298 stru_50FE08; // weak | |
54 | |
55 #include "Autonotes.h" | |
1202 | 56 std::array<Autonote, 195> pAutonoteTxt; // weak |
0 | 57 |
58 #include "Awards.h" | |
1202 | 59 std::array<Award, 105> pAwards; |
60 std::array<AwardType, 1000> achieved_awards; | |
949 | 61 int num_achieved_awards; |
62 int num_achieved_awards_2; | |
0 | 63 |
64 #include "stru160.h" | |
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65 std::array<stru160, 66> array_4EB8B8 = |
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66 {{ |
0 | 67 stru160( 0.0000000f, 0.0000000f, 1.0000000f), |
68 stru160( 0.0000000f, 0.3826830f, 0.9238799f), | |
69 stru160( 0.3826830f, 0.0000000f, 0.9238799f), | |
70 stru160( 0.4082480f, 0.4082480f, 0.8164970f), | |
71 stru160( 0.0000000f, 0.7071070f, 0.7071070f), | |
72 stru160( 0.7071070f, 0.0000000f, 0.7071070f), | |
73 stru160( 0.4082480f, 0.8164970f, 0.4082480f), | |
74 stru160( 0.8164970f, 0.4082480f, 0.4082480f), | |
75 stru160( 0.7071070f, 0.7071070f, 0.0000000f), | |
76 stru160( 0.0000000f, 0.9238799f, 0.3826830f), | |
77 stru160( 0.3826830f, 0.9238799f, 0.0000000f), | |
78 stru160( 0.0000000f, 1.0000000f, 0.0000000f), | |
79 stru160( 0.9238799f, 0.3826830f, 0.0000000f), | |
80 stru160( 0.9238799f, 0.0000000f, 0.3826830f), | |
81 stru160( 1.0000000f, 0.0000000f, 0.0000000f), | |
82 stru160( 0.0000000f, -0.3826830f, 0.9238799f), | |
83 stru160( 0.4082480f, -0.4082480f, 0.8164970f), | |
84 stru160( 0.0000000f, -0.7071070f, 0.7071070f), | |
85 stru160( 0.8164970f, -0.4082480f, 0.4082480f), | |
86 stru160( 0.4082480f, -0.8164970f, 0.4082480f), | |
87 stru160( 0.7071070f, -0.7071070f, 0.0000000f), | |
88 stru160( 0.9238799f, -0.3826830f, 0.0000000f), | |
89 stru160( 0.3826830f, -0.9238799f, 0.0000000f), | |
90 stru160( 0.0000000f, -0.9238799f, 0.3826830f), | |
91 stru160( 0.0000000f, -1.0000000f, 0.0000000f), | |
92 stru160(-0.3826830f, 0.0000000f, 0.9238799f), | |
93 stru160(-0.4082480f, -0.4082480f, 0.8164970f), | |
94 stru160(-0.7071070f, 0.0000000f, 0.7071070f), | |
95 stru160(-0.4082480f, -0.8164970f, 0.4082480f), | |
96 stru160(-0.8164970f, -0.4082480f, 0.4082480f), | |
97 stru160(-0.7071070f, -0.7071070f, 0.0000000f), | |
98 stru160(-0.3826830f, -0.9238799f, 0.0000000f), | |
99 stru160(-0.9238799f, -0.3826830f, 0.0000000f), | |
100 stru160(-0.9238799f, 0.0000000f, 0.3826830f), | |
101 stru160(-1.0000000f, 0.0000000f, 0.0000000f), | |
102 stru160(-0.4082480f, 0.4082480f, 0.8164970f), | |
103 stru160(-0.8164970f, 0.4082480f, 0.4082480f), | |
104 stru160(-0.4082480f, 0.8164970f, 0.4082480f), | |
105 stru160(-0.7071070f, 0.7071070f, 0.0000000f), | |
106 stru160(-0.9238799f, 0.3826830f, 0.0000000f), | |
107 stru160(-0.3826830f, 0.9238799f, 0.0000000f), | |
108 stru160( 0.0000000f, 0.0000000f, -1.0000000f), | |
109 stru160( 0.0000000f, 0.3826830f, -0.9238799f), | |
110 stru160( 0.3826830f, 0.0000000f, -0.9238799f), | |
111 stru160( 0.4082480f, 0.4082480f, -0.8164970f), | |
112 stru160( 0.0000000f, 0.7071070f, -0.7071070f), | |
113 stru160( 0.7071070f, 0.0000000f, -0.7071070f), | |
114 stru160( 0.4082480f, 0.8164970f, -0.4082480f), | |
115 stru160( 0.8164970f, 0.4082480f, -0.4082480f), | |
116 stru160( 0.0000000f, 0.9238799f, -0.3826830f), | |
117 stru160( 0.9238799f, 0.0000000f, -0.3826830f), | |
118 stru160( 0.0000000f, -0.3826830f, -0.9238799f), | |
119 stru160( 0.4082480f, -0.4082480f, -0.8164970f), | |
120 stru160( 0.0000000f, -0.7071070f, -0.7071070f), | |
121 stru160( 0.8164970f, -0.4082480f, -0.4082480f), | |
122 stru160( 0.4082480f, -0.8164970f, -0.4082480f), | |
123 stru160( 0.0000000f, -0.9238799f, -0.3826830f), | |
124 stru160(-0.3826830f, 0.0000000f, -0.9238799f), | |
125 stru160(-0.4082480f, -0.4082480f, -0.8164970f), | |
126 stru160(-0.7071070f, 0.0000000f, -0.7071070f), | |
127 stru160(-0.4082480f, -0.8164970f, -0.4082480f), | |
128 stru160(-0.8164970f, -0.4082480f, -0.4082480f), | |
129 stru160(-0.9238799f, 0.0000000f, -0.3826830f), | |
130 stru160(-0.4082480f, 0.4082480f, -0.8164970f), | |
131 stru160(-0.8164970f, 0.4082480f, -0.4082480f), | |
132 stru160(-0.4082480f, 0.8164970f, -0.4082480f) | |
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133 }}; |
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134 std::array<stru160, 128> array_4EBBD0; |
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135 std::array<__int32, 128*3> array_4EBBD0_x = |
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136 {{ |
0 | 137 0x00000000, 0x00000001, 0x00000002, 0x00000001, |
138 0x00000003, 0x00000002, 0x00000001, 0x00000004, | |
139 0x00000003, 0x00000003, 0x00000005, 0x00000002, | |
140 0x00000004, 0x00000006, 0x00000003, 0x00000006, | |
141 0x00000007, 0x00000003, 0x00000006, 0x00000008, | |
142 0x00000007, 0x00000007, 0x00000005, 0x00000003, | |
143 0x00000004, 0x00000009, 0x00000006, 0x00000009, | |
144 0x0000000A, 0x00000006, 0x00000009, 0x0000000B, | |
145 0x0000000A, 0x0000000A, 0x00000008, 0x00000006, | |
146 0x00000008, 0x0000000C, 0x00000007, 0x0000000C, | |
147 0x0000000D, 0x00000007, 0x0000000C, 0x0000000E, | |
148 0x0000000D, 0x0000000D, 0x00000005, 0x00000007, | |
149 0x00000000, 0x00000002, 0x0000000F, 0x00000002, | |
150 0x00000010, 0x0000000F, 0x00000002, 0x00000005, | |
151 0x00000010, 0x00000010, 0x00000011, 0x0000000F, | |
152 0x00000005, 0x00000012, 0x00000010, 0x00000012, | |
153 0x00000013, 0x00000010, 0x00000012, 0x00000014, | |
154 0x00000013, 0x00000013, 0x00000011, 0x00000010, | |
155 0x00000005, 0x0000000D, 0x00000012, 0x0000000D, | |
156 0x00000015, 0x00000012, 0x0000000D, 0x0000000E, | |
157 0x00000015, 0x00000015, 0x00000014, 0x00000012, | |
158 0x00000014, 0x00000016, 0x00000013, 0x00000016, | |
159 0x00000017, 0x00000013, 0x00000016, 0x00000018, | |
160 0x00000017, 0x00000017, 0x00000011, 0x00000013, | |
161 0x00000000, 0x0000000F, 0x00000019, 0x0000000F, | |
162 0x0000001A, 0x00000019, 0x0000000F, 0x00000011, | |
163 0x0000001A, 0x0000001A, 0x0000001B, 0x00000019, | |
164 0x00000011, 0x0000001C, 0x0000001A, 0x0000001C, | |
165 0x0000001D, 0x0000001A, 0x0000001C, 0x0000001E, | |
166 0x0000001D, 0x0000001D, 0x0000001B, 0x0000001A, | |
167 0x00000011, 0x00000017, 0x0000001C, 0x00000017, | |
168 0x0000001F, 0x0000001C, 0x00000017, 0x00000018, | |
169 0x0000001F, 0x0000001F, 0x0000001E, 0x0000001C, | |
170 0x0000001E, 0x00000020, 0x0000001D, 0x00000020, | |
171 0x00000021, 0x0000001D, 0x00000020, 0x00000022, | |
172 0x00000021, 0x00000021, 0x0000001B, 0x0000001D, | |
173 0x00000000, 0x00000019, 0x00000001, 0x00000019, | |
174 0x00000023, 0x00000001, 0x00000019, 0x0000001B, | |
175 0x00000023, 0x00000023, 0x00000004, 0x00000001, | |
176 0x0000001B, 0x00000024, 0x00000023, 0x00000024, | |
177 0x00000025, 0x00000023, 0x00000024, 0x00000026, | |
178 0x00000025, 0x00000025, 0x00000004, 0x00000023, | |
179 0x0000001B, 0x00000021, 0x00000024, 0x00000021, | |
180 0x00000027, 0x00000024, 0x00000021, 0x00000022, | |
181 0x00000027, 0x00000027, 0x00000026, 0x00000024, | |
182 0x00000026, 0x00000028, 0x00000025, 0x00000028, | |
183 0x00000009, 0x00000025, 0x00000028, 0x0000000B, | |
184 0x00000009, 0x00000009, 0x00000004, 0x00000025, | |
185 0x00000029, 0x0000002A, 0x0000002B, 0x0000002A, | |
186 0x0000002C, 0x0000002B, 0x0000002A, 0x0000002D, | |
187 0x0000002C, 0x0000002C, 0x0000002E, 0x0000002B, | |
188 0x0000002D, 0x0000002F, 0x0000002C, 0x0000002F, | |
189 0x00000030, 0x0000002C, 0x0000002F, 0x00000008, | |
190 0x00000030, 0x00000030, 0x0000002E, 0x0000002C, | |
191 0x0000002D, 0x00000031, 0x0000002F, 0x00000031, | |
192 0x0000000A, 0x0000002F, 0x00000031, 0x0000000B, | |
193 0x0000000A, 0x0000000A, 0x00000008, 0x0000002F, | |
194 0x00000008, 0x0000000C, 0x00000030, 0x0000000C, | |
195 0x00000032, 0x00000030, 0x0000000C, 0x0000000E, | |
196 0x00000032, 0x00000032, 0x0000002E, 0x00000030, | |
197 0x00000029, 0x0000002B, 0x00000033, 0x0000002B, | |
198 0x00000034, 0x00000033, 0x0000002B, 0x0000002E, | |
199 0x00000034, 0x00000034, 0x00000035, 0x00000033, | |
200 0x0000002E, 0x00000036, 0x00000034, 0x00000036, | |
201 0x00000037, 0x00000034, 0x00000036, 0x00000014, | |
202 0x00000037, 0x00000037, 0x00000035, 0x00000034, | |
203 0x0000002E, 0x00000032, 0x00000036, 0x00000032, | |
204 0x00000015, 0x00000036, 0x00000032, 0x0000000E, | |
205 0x00000015, 0x00000015, 0x00000014, 0x00000036, | |
206 0x00000014, 0x00000016, 0x00000037, 0x00000016, | |
207 0x00000038, 0x00000037, 0x00000016, 0x00000018, | |
208 0x00000038, 0x00000038, 0x00000035, 0x00000037, | |
209 0x00000029, 0x00000033, 0x00000039, 0x00000033, | |
210 0x0000003A, 0x00000039, 0x00000033, 0x00000035, | |
211 0x0000003A, 0x0000003A, 0x0000003B, 0x00000039, | |
212 0x00000035, 0x0000003C, 0x0000003A, 0x0000003C, | |
213 0x0000003D, 0x0000003A, 0x0000003C, 0x0000001E, | |
214 0x0000003D, 0x0000003D, 0x0000003B, 0x0000003A, | |
215 0x00000035, 0x00000038, 0x0000003C, 0x00000038, | |
216 0x0000001F, 0x0000003C, 0x00000038, 0x00000018, | |
217 0x0000001F, 0x0000001F, 0x0000001E, 0x0000003C, | |
218 0x0000001E, 0x00000020, 0x0000003D, 0x00000020, | |
219 0x0000003E, 0x0000003D, 0x00000020, 0x00000022, | |
220 0x0000003E, 0x0000003E, 0x0000003B, 0x0000003D, | |
221 0x00000029, 0x00000039, 0x0000002A, 0x00000039, | |
222 0x0000003F, 0x0000002A, 0x00000039, 0x0000003B, | |
223 0x0000003F, 0x0000003F, 0x0000002D, 0x0000002A, | |
224 0x0000003B, 0x00000040, 0x0000003F, 0x00000040, | |
225 0x00000041, 0x0000003F, 0x00000040, 0x00000026, | |
226 0x00000041, 0x00000041, 0x0000002D, 0x0000003F, | |
227 0x0000003B, 0x0000003E, 0x00000040, 0x0000003E, | |
228 0x00000027, 0x00000040, 0x0000003E, 0x00000022, | |
229 0x00000027, 0x00000027, 0x00000026, 0x00000040, | |
230 0x00000026, 0x00000028, 0x00000041, 0x00000028, | |
231 0x00000031, 0x00000041, 0x00000028, 0x0000000B, | |
232 0x00000031, 0x00000031, 0x0000002D, 0x00000041 | |
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233 }}; |
0 | 234 |
235 #include "stru220.h" | |
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236 std::array<stru220, 16384> stru_76E5C8; |
0 | 237 |
238 #include "stru176.h" | |
336 | 239 stru176 array_5B5928_timers[100]; |
0 | 240 |
241 #include "ObjectList.h" | |
242 struct ObjectList *pObjectList; | |
243 | |
244 #include "IconFrameTable.h" | |
245 struct IconFrameTable *pIconsFrameTable; | |
246 | |
247 struct | |
248 { | |
249 struct UIAnimation _pUIAnim_Food; | |
250 struct UIAnimation _pUIAnim_Gold; | |
251 struct UIAnimation _pUIAnum_Torchlight; | |
252 struct UIAnimation _pUIAnim_WizardEye; | |
253 } _uianim; | |
254 | |
255 struct UIAnimation *pUIAnim_Food = &_uianim._pUIAnim_Food; | |
256 struct UIAnimation *pUIAnim_Gold = &_uianim._pUIAnim_Gold; | |
257 struct UIAnimation *pUIAnum_Torchlight = &_uianim._pUIAnum_Torchlight; | |
258 struct UIAnimation *pUIAnim_WizardEye = &_uianim._pUIAnim_WizardEye; | |
259 | |
1202 | 260 std::array<struct UIAnimation *, 4> pUIAnims = |
0 | 261 { |
262 &_uianim._pUIAnim_Food, | |
263 &_uianim._pUIAnim_Gold, | |
264 &_uianim._pUIAnum_Torchlight, | |
265 &_uianim._pUIAnim_WizardEye | |
266 }; | |
267 | |
268 | |
269 | |
270 #include "PlayerFrameTable.h" | |
271 struct PlayerFrameTable *pPlayerFrameTable; // idb | |
272 | |
273 #include "MM7.h" | |
839 | 274 |
1091 | 275 |
1202 | 276 std::array<stat_coord, 26> stat_string_coord = //4E2940 |
277 {{ | |
900 | 278 {0x1A, 0x39, 0xDC, 0x12}, |
279 {0x1A, 0x4A, 0xDC, 0x12}, | |
280 {0x1A, 0x5B, 0xDC, 0x12}, | |
281 {0x1A, 0x6C, 0xDC, 0x12}, | |
282 {0x1A, 0x7D, 0xDC, 0x12}, | |
283 {0x1A, 0x8E, 0xDC, 0x12}, | |
284 {0x1A, 0x9F, 0xDC, 0x12}, | |
285 {0x1A, 0xC6, 0xDC, 0x12}, | |
286 {0x1A, 0xD7, 0xDC, 0x12}, | |
287 {0x1A, 0xE8, 0xDC, 0x12}, | |
288 {0x1A, 0x10C, 0xDC, 0x12}, | |
289 {0x1A, 0x11E, 0xDC, 0x12}, | |
290 {0x111, 0x36, 0xBA, 0x12}, | |
291 {0x111, 0x47, 0xBA, 0x12}, | |
292 {0x111, 0x58, 0xBA, 0x12}, | |
293 {0x111, 0x7E, 0xBA, 0x12}, | |
294 {0x111, 0x8F, 0xBA, 0x12}, | |
295 {0x111, 0xA0, 0xBA, 0x12}, | |
296 {0x111, 0xB1, 0xBA, 0x12}, | |
297 {0x111, 0xCA, 0xBA, 0x12}, | |
298 {0x111, 0xDD, 0xBA, 0x12}, | |
299 {0x111, 0xF0, 0xBA, 0x12}, | |
300 {0x111, 0x103, 0xBA, 0x12}, | |
301 {0x111, 0x116, 0xBA, 0x12}, | |
302 {0x111, 0x129, 0xBA, 0x12}, | |
303 {0x13E, 0x12, 0x89, 0x12}, | |
1202 | 304 } |
900 | 305 }; |
0 | 306 |
307 | |
308 | |
309 | |
310 namespace zlib | |
311 { | |
312 #include "lib\zlib\zlib.h" | |
313 int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen) | |
314 { | |
315 //return uncompress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
316 return uncompress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
317 return 0; | |
318 } | |
319 | |
320 int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen) | |
321 { | |
322 //return compress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
323 return compress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
324 return 0; | |
325 } | |
326 }; | |
327 | |
328 #include "stru314.h" | |
1078 | 329 #include "stru367.h" |
0 | 330 |
331 | |
332 | |
333 //------------------------------------------------------------------------- | |
334 // Data declarations | |
335 | |
351 | 336 int game_starting_year = 0; |
819 | 337 int game_viewport_width; |
338 int game_viewport_height; | |
339 int game_viewport_x; | |
340 int game_viewport_y; | |
341 int game_viewport_z; | |
342 int game_viewport_w; | |
351 | 343 |
819 | 344 |
345 | |
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346 std::array<unsigned int, 2> saveload_dlg_xs = {82, 0}; |
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347 std::array<unsigned int, 2> saveload_dlg_ys = {60, 0}; |
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348 std::array<unsigned int, 2> saveload_dlg_zs = {460, 640}; |
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349 std::array<unsigned int, 2> saveload_dlg_ws = {344, 480}; |
0 | 350 int pWindowList_at_506F50_minus1_indexing[1]; |
351 int dword_4C9890[10]; // weak | |
352 int dword_4C9920[16]; // weak | |
353 _UNKNOWN unk_4D8548; // weak | |
354 char byte_4D864C; // weak | |
355 float flt_4D86CC = 1.0f; // weak | |
356 int dword_4D86D8; // weak | |
357 int dword_4DAFCC; // weak | |
358 int (__stdcall *off_4DAFDC)(char); // weak | |
359 char asc_4DB724[777]; // idb | |
360 int dword_4DBD94; // weak | |
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361 std::array<int, 5> dword_4DF380 = {{0,1024,2560,5120,10240}}; // weak |
848 | 362 //int dword_4DF390; // weak |
0 | 363 char Str2[777]; // idb |
1185 | 364 |
1218 | 365 |
1185 | 366 |
1218 | 367 |
1185 | 368 |
1183 | 369 |
370 | |
0 | 371 float flt_4D84E8 = 0.0f; |
1186 | 372 |
0 | 373 char aIxf[4]; // idb |
374 _UNKNOWN unk_4E19FC; // weak | |
375 char aD[777]; // idb | |
376 char asc_4E1AB0[777]; // idb | |
377 char aWb_0[777]; // idb | |
378 char a24bitPcxOnly[777]; // idb | |
379 char Mode[777]; // idb | |
380 char a16bitPcx[777]; // idb | |
381 char aUnableToLoadS[777]; // idb | |
382 char aBitmaps[777]; // idb | |
383 char aIcons[777]; // idb | |
384 char aPending[777]; // idb | |
385 char aCanTFindS[777]; // idb | |
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386 std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; // weak |
1119 | 387 //__int16 word_4E1D3A[777]; // weak |
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388 std::array<__int16, 6> pTownPortalBook_xs = {{260, 324, 147, 385, 390, 19}}; |
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389 std::array<__int16, 6> pTownPortalBook_ys = {{206, 84, 182, 239, 17, 283}}; |
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390 std::array<__int16, 6> pTownPortalBook_ws = {{ 80, 66, 68, 72, 67, 74}}; |
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391 std::array<__int16, 6> pTownPortalBook_hs = {{ 55, 56, 65, 67, 67, 59}}; |
357 | 392 |
393 | |
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394 std::array<unsigned int, 5> pLloydsBeaconsPreviewXs = {{61, 281, 61, 281, 171}}; // 004E249C |
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395 std::array<unsigned int, 5> pLloydsBeaconsPreviewYs = {{84, 84, 228, 228, 155}}; |
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396 std::array<unsigned int, 5> pLloydsBeacons_SomeXs = {{59, 279, 59, 279, 169}}; |
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397 std::array<unsigned int, 5> pLloydsBeacons_SomeYs = {{82, 82, 226, 226, 153}}; |
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398 std::array<char, 7> aSbwb00; // weak |
0 | 399 char aW[2]; // idb |
400 char aA[2]; // idb | |
401 char aSD[777]; // idb | |
402 char aSS03d03dS000S0[777]; // idb | |
403 char aLuS[777]; // idb | |
404 char aS_1[777]; // idb | |
405 char aSbSc02d[777]; // idb | |
406 char aSbSs02d[777]; // idb | |
407 char aTabDb[777]; // idb | |
408 char aTabDa[777]; // idb | |
409 char aIbM6D[777]; // idb | |
410 char aIbM6U[777]; // idb | |
411 char aIbM5D[777]; // idb | |
412 char aIbM5U[777]; // idb | |
413 char aPagemask[777]; // idb | |
414 char aBook[777]; // idb | |
415 char aSpell_fnt[777]; // idb | |
416 char aAutonote_fnt[777]; // idb | |
417 char aBook2_fnt[777]; // idb | |
418 char pFontFile[777]; // idb | |
419 char aFontpal[777]; // idb | |
420 char aMapbordr[777]; // idb | |
421 char aLloydDD_pcx[777]; // idb | |
422 char aDataLloydDD_pc[777]; // idb | |
423 char aLb_bordr[777]; // idb | |
424 char aTphell[777]; // idb | |
425 char aTpheaven[777]; // idb | |
426 char aTpisland[777]; // idb | |
427 char aTpwarlock[777]; // idb | |
428 char aTpelf[777]; // idb | |
429 char aTpharmndy[777]; // idb | |
430 char aTownport[777]; // idb | |
431 char aSbquiknot[777]; // idb | |
432 char aTabAn8a[777]; // idb | |
433 char aTabAn8b[777]; // idb | |
434 char aTabAn4a[777]; // idb | |
435 char aTabAn4b[777]; // idb | |
436 char aTabAn5a[777]; // idb | |
437 char aTabAn5b[777]; // idb | |
438 char aTabAn3a[777]; // idb | |
439 char aTabAn3b[777]; // idb | |
440 char aTabAn2a[777]; // idb | |
441 char aTabAn2b[777]; // idb | |
442 char aTabAn1a[777]; // idb | |
443 char aTabAn1b[777]; // idb | |
444 char aDivbar[777]; // idb | |
445 char aSbautnot[777]; // idb | |
446 char aTabwoff[777]; // idb | |
447 char aTabwon[777]; // idb | |
448 char aTabeoff[777]; // idb | |
449 char aTabeon[777]; // idb | |
450 char aTabsoff[777]; // idb | |
451 char aTabson[777]; // idb | |
452 char aTabnoff[777]; // idb | |
453 char aTabnon[777]; // idb | |
454 char aZootOff[777]; // idb | |
455 char aZoomOff[777]; // idb | |
456 char aZootOn[777]; // idb | |
457 char aZoomOn[777]; // idb | |
458 char aSbmap[777]; // idb | |
459 char aMoon_ful[777]; // idb | |
460 char aMoon_2[777]; // idb | |
461 char aMoon_4[777]; // idb | |
462 char aMoon_new[777]; // idb | |
463 char aSbdateTime[777]; // idb | |
464 char aTabAn7a[777]; // idb | |
465 char aTabAn6a[777]; // idb | |
466 char aTabAn7b[777]; // idb | |
467 char aTabAn6b[777]; // idb | |
468 char aSbplayrnot[777]; // idb | |
469 char aPending_0[777]; // idb | |
470 char aUnknown[8]; // weak | |
471 char aS100110S[777]; // idb | |
472 char aS100110D[777]; // idb | |
473 char aS100110DS[777]; // idb | |
474 char aS100110D02dSS[777]; // idb | |
227 | 475 int pCurrentScreen = SCREEN_VIDEO; // 004E28F8 |
0 | 476 unsigned int uGammaPos; |
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477 std::array<int, 8> BtnTurnCoord = |
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478 {{ |
362 | 479 0xA4, 0x5D, 0x16, 0xB, 0x5, 0xD, 0x7, 0x3B, |
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480 }}; // weak |
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481 std::array<__int16, 4> RightClickPortraitXmin={{0x14, 0x83, 0xF2, 0x165}}; |
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482 std::array<__int16, 4> RightClickPortraitXmax={{0x53, 0xC6, 0x138, 0x1A7}}; |
900 | 483 void *off_4E2A12; // stat_string_control_button_count |
1091 | 484 |
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485 std::array<unsigned int, 4> pHealthBarPos = {{22, 137, 251, 366}}; |
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486 std::array<unsigned int, 4> pManaBarPos = {{102, 217, 331, 447}}; |
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487 std::array<char, 80> _4E2B21_buff_spell_tooltip_colors; |
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488 std::array<char, 88> monster_popup_y_offsets = |
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489 {{ |
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490 -20, 20, 0, -40, 0, 0, 0, 0, 0, 0, -50, |
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491 20, 0, -10, -10, -20, 10, -10, 0, 0, 0, -20, |
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492 10, -10, 0, 0, 0, -20, -10, 0, 0, 0, -40, |
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493 -20, 0, 0, 0, -50, -30, -30, -30, -30, -30, -30, |
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494 0, 0, 0, 0, 0, 0, -20, -20, -20, 20, 20, |
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495 20, 10, 10, 10, 10, 10, 10, -90, -60, -40, -20, |
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496 -20, -80, -10, 0, 0, -40, 0, 0, 0, -20, 10, |
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497 0, 0, 0, 0, 0, 0, -60, 0, 0, 0, 0 |
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498 }}; |
649 | 499 unsigned char hourglass_icon_idx = 12; // weak |
526 | 500 |
948 | 501 |
46 | 502 const char *format_4E2D80 = "\f%05d%s\f00000\n"; |
648 | 503 //const char *format_4E2DC8 = "\f%05d"; |
900 | 504 const char *format_4E2DE8 = "\f%05d%s\f00000 - "; |
46 | 505 const char *format_4E2E00 = "%s\f%05u\xD\r180%s\n"; // idb |
506 const char *format_4E2E10 = "%s\f%05u\t110%d\f00000 / %d\n"; | |
0 | 507 __int16 word_4E3C66[777]; // idb |
508 int dword_4E455C; // weak | |
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509 std::array<int, 6> dword_4E4560; |
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510 std::array<int, 6> dword_4E4578; |
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511 std::array<int, 6> dword_4E4590; |
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512 std::array<int, 6> dword_4E45A8; |
0 | 513 _UNKNOWN dword_4E49D4; // idb |
514 int dword_4E4A18[777]; // weak | |
515 int dword_4E4A1C[777]; // weak | |
516 int dword_4E4A40[777]; // weak | |
517 int dword_4E4A44[777]; // weak | |
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518 std::array<float, 10> flt_4E4A80; |
299 | 519 |
569 | 520 |
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521 std::array< std::array<int, 2>, 14> pPartySpellbuffsUI_XYs = |
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522 {{ |
569 | 523 {477, 247}, {497, 247}, {522, 247}, {542, 247}, {564, 247}, {581, 247}, {614, 247}, |
524 {477, 279}, {497, 279}, {522, 279}, {542, 279}, {564, 279}, {589, 279}, {612, 279} | |
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525 }}; |
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526 std::array<unsigned char, 14> byte_4E5DD8 = |
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527 {{ |
569 | 528 PARTY_BUFF_FEATHER_FALL, PARTY_BUFF_RESIST_FIRE, PARTY_BUFF_RESIST_AIR, PARTY_BUFF_RESIST_WATER, PARTY_BUFF_RESIST_MIND, PARTY_BUFF_RESIST_EARTH, PARTY_BUFF_RESIST_BODY, |
529 PARTY_BUFF_HEROISM, PARTY_BUFF_HASTE, PARTY_BUFF_SHIELD, PARTY_BUFF_STONE_SKIN, PARTY_BUFF_PROTECTION_FROM_MAGIC, PARTY_BUFF_IMMOLATION, PARTY_BUFF_DAY_OF_GODS | |
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530 }}; |
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531 std::array<unsigned __int8, 14> pPartySpellbuffsUI_smthns = |
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532 {{ |
569 | 533 14, 1, 10, 4, 7, 2, 9, |
534 3, 6, 15, 8, 3, 12, 0 | |
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535 }}; |
569 | 536 |
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537 std::array< std::array<int, 6>, 6> pNPCPortraits_x = // 004E5E50 |
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538 {{ |
419 | 539 {521, 0, 0, 0, 0, 0}, |
540 {521, 521, 0, 0, 0, 0}, | |
541 {521, 521, 521, 0, 0, 0}, | |
542 {521, 486, 564, 521, 0, 0}, | |
543 {521, 486, 564, 486, 564, 0}, | |
544 {486, 564, 486, 564, 486, 564} | |
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545 }}; |
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546 std::array< std::array<int, 6>, 6> pNPCPortraits_y = // 004E5EE0 |
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547 {{ |
419 | 548 {38, 0, 0, 0, 0, 0}, |
549 {38, 165, 0, 0, 0, 0}, | |
550 {38, 133, 228, 0, 0, 0}, | |
551 {38, 133, 133, 228, 0, 0}, | |
552 {38, 133, 133, 228, 228, 0}, | |
553 {38, 38, 133, 133, 228, 228} | |
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554 }}; |
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555 std::array<const char *, 11> pHouse_ExitPictures= |
345 | 556 { |
557 "", | |
558 "ticon01", | |
559 "ticon02", | |
560 "ticon03", | |
561 "ticon04", | |
562 "ticon05", | |
563 "istairup", | |
564 "itrap", | |
565 "outside", | |
566 "idoor", | |
567 "isecdoor" | |
568 }; | |
1006 | 569 |
0 | 570 int bWinNT4_0; // weak |
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571 std::array<__int16, 11> word_4E8152 = {0, 0, 0, 90, 8, 2, 70, 20, 10, 50, 30}; |
526 | 572 |
0 | 573 char byte_4E94D0 = 5; // weak |
574 char byte_4E94D1 = 9; // weak | |
575 char _4E94D2_light_type = 6; // weak | |
576 char byte_4E94D3 = 10; // weak | |
577 int dword_4E98BC_bApplicationActive; // weak | |
434 | 578 //char *off_4EB080; // idb |
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579 std::array<char*, 465> pTransitionStrings = {"", nullptr}; // 004EB080 |
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580 std::array<const char*, 25> pPlayerPortraitsNames = |
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581 {{ |
0 | 582 "pc01-", "pc02", "pc03", "pc04", "pc05-", |
583 "pc06", "pc07", "pc08", "pc09-", "pc10", | |
584 "pc11-", "pc12", "pc13", "pc14", "pc15", | |
585 "pc16", "pc17-", "pc18", "pc19", "pc20", | |
586 "pc21-", "pc22-", "pc23", "pc24-", "pc25-" | |
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587 }}; |
0 | 588 |
589 | |
203 | 590 |
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591 std::array< std::array<unsigned char, 25>, 48> byte_4ECF08 = // 4ECF08 |
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592 {{ |
221 | 593 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//1 |
594 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//2 | |
595 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//3 | |
596 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//4 | |
597 {2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//5 | |
598 {2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//6 | |
599 {2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//7 | |
600 {2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//8 | |
601 {2, 1, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2},//9 | |
602 {2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//10 | |
603 {2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//11 | |
604 {1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 1, 2, 1, 2, 1, 2, 2},//12 | |
605 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//13 | |
606 {1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 1, 2, 1, 2, 2},//14 | |
607 {2, 1, 1, 2, 1, 1, 2, 1, 2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2},//15 | |
608 {1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//16 | |
609 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//17 | |
610 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 2, 1, 2, 1, 1},//18 | |
611 {1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//19 | |
612 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//20 | |
613 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//21 | |
614 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//22 | |
615 {2, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//23 | |
616 {2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//24 | |
617 {1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 2, 2, 2, 1, 2, 1, 1},//25 | |
618 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//26 | |
619 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2},//27 | |
620 {1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//28 | |
621 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//29 | |
622 {1, 2, 2, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1},//30 | |
623 {1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 1},//31 | |
624 {1, 1, 2, 1, 1, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//32 | |
625 {1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1},//33 | |
626 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1},//34 | |
627 {1, 1, 1, 2, 1, 2, 2, 1, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//35 | |
628 {1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//36 | |
629 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//37 | |
630 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//38 | |
631 {1, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//39 | |
632 {1, 2, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//40 | |
633 {2, 1, 2, 1, 2, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//41 | |
634 {1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1},//42 | |
635 {1, 2, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//43 | |
636 {1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 2, 1, 2, 2},//44 | |
637 {2, 1, 1, 1, 2, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2},//45 | |
638 {1, 1, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2},//46 | |
639 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//47 | |
640 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//48 | |
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641 }}; |
1213 | 642 std::array<std::array<unsigned char, 8>, 110> SoundSetAction = // 4ED3D8 |
643 {{ | |
203 | 644 { 0, 0, 0, 0, 0, 0, 0, 0}, |
645 {38, 0, 0, 37, 38, 45, 0, 0}, | |
646 {37, 0, 0, 47, 53, 0, 0, 0}, | |
647 { 2, 0, 0, 25, 0, 0, 0, 0}, | |
648 { 1, 0, 0, 47, 0, 0, 0, 0}, | |
649 { 3, 0, 0, 41, 42, 0, 0, 0}, | |
650 { 0, 0, 0, 33, 0, 0, 0, 0}, | |
651 { 5, 0, 0, 21, 22, 23, 24, 45}, | |
652 { 6, 0, 0, 47, 0, 0, 0, 0}, | |
653 { 7, 0, 0, 43, 48, 0, 0, 0}, | |
654 { 8, 0, 0, 38, 0, 0, 0, 0}, | |
655 { 9, 0, 0, 39, 0, 0, 0, 0}, | |
656 {13, 0, 0, 37, 38, 0, 0, 0}, | |
657 {23, 0, 0, 25, 0, 0, 0, 0}, | |
658 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
659 {25, 0, 0, 25, 0, 0, 0, 0}, | |
660 {26, 0, 0, 38, 47, 0, 0, 0}, | |
661 {27, 0, 0, 41, 42, 0, 0, 0}, | |
662 {28, 0, 0, 25, 0, 0, 0, 0}, | |
663 { 0, 0, 0, 51, 0, 0, 0, 0}, | |
664 {30, 0, 0, 25, 0, 0, 0, 0}, | |
665 {29, 0, 0, 27, 0, 0, 0, 0}, | |
666 {32, 33, 0, 37, 38, 0, 0, 0}, | |
667 {34, 0, 0, 53, 0, 0, 0, 0}, | |
668 {15, 0, 0, 34, 35, 36, 0, 0}, | |
669 { 0, 0, 0, 3, 0, 0, 0, 0}, | |
670 {22, 0, 0, 5, 0, 0, 0, 0}, | |
671 {20, 0, 0, 8, 0, 0, 0, 0}, | |
672 {20, 0, 0, 9, 0, 0, 0, 0}, | |
673 {19, 0, 0, 7, 0, 0, 0, 0}, | |
674 {21, 0, 0, 2, 0, 0, 0, 0}, | |
675 {18, 0, 0, 6, 0, 0, 0, 0}, | |
676 { 0, 0, 0, 11, 0, 0, 0, 0}, | |
677 {17, 0, 0, 0, 0, 0, 0, 0}, | |
678 { 0, 0, 0, 12, 0, 0, 0, 0}, | |
679 {17, 0, 0, 0, 0, 0, 0, 0}, | |
680 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
681 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
682 {24, 0, 0, 25, 0, 0, 0, 0}, | |
683 {31, 0, 0, 25, 0, 0, 0, 0}, | |
684 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
685 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
686 { 0, 0, 0, 46, 0, 0, 0, 0}, | |
687 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
688 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
689 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
690 {41, 0, 0, 21, 0, 0, 0, 0}, | |
691 {40, 0, 0, 21, 0, 0, 0, 0}, | |
692 {16, 0, 0, 46, 0, 0, 0, 0}, | |
693 { 0, 0, 0, 40, 0, 0, 0, 0}, | |
694 { 0, 0, 0, 39, 0, 0, 0, 0}, | |
695 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
696 { 0, 0, 0, 48, 49, 50, 0, 0}, | |
697 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
698 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
699 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
700 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
701 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
702 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
703 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
704 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
705 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
706 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
707 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
708 { 0, 0, 0, 32, 0, 0, 0, 0}, | |
709 {47, 0, 0, 46, 0, 0, 0, 0}, | |
710 {22, 0, 0, 5, 0, 0, 0, 0}, | |
711 { 0, 0, 0, 25, 0, 0, 0, 0}, | |
712 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
713 { 0, 0, 0, 52, 0, 0, 0, 0}, | |
714 { 0, 0, 0, 45, 0, 0, 0, 0}, | |
715 { 0, 0, 0, 27, 0, 0, 0, 0}, | |
716 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
717 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
718 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
719 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
720 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
721 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
722 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
723 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
724 {44, 0, 0, 39, 48, 0, 0, 0}, | |
725 { 0, 0, 0, 48, 49, 0, 0, 0}, | |
726 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
727 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
728 {32, 33, 0, 37, 38, 0, 0, 0}, | |
729 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
730 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
731 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
732 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
733 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
734 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
735 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
736 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
737 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
738 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
739 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
740 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
741 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
742 { 0, 0, 0, 5, 0, 0, 0, 0}, | |
743 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
744 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
745 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
746 { 4, 0, 0, 0, 0, 0, 0, 0}, | |
747 { 0, 0, 0, 58, 0, 0, 0, 0}, | |
748 {10, 0, 0, 45, 0, 0, 0, 0}, | |
749 {11, 0, 0, 47, 0, 0, 0, 0}, | |
750 {12, 0, 0, 43, 48, 0, 0, 0}, | |
751 {39, 0, 0, 48, 0, 0, 0, 0}, | |
752 {14, 0, 0, 48, 0, 0, 0, 0}, | |
753 {17, 0, 0, 0, 0, 0, 0, 0} | |
1213 | 754 }}; |
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755 std::array<__int16, 4> pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing = {34, 149, 264, 379}; |
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756 std::array< std::array<char, 37>, 36> byte_4ED970_skill_learn_ability_by_class_table = |
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757 {{ |
269 | 758 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1,//Knight |
759 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1, | |
760 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
761 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
762 | |
763 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2,//Thief | |
764 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2, | |
765 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
766 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
767 | |
768 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 1, 3, 3, 2, 3, 1, 0, 3,//Monk | |
769 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 2, 3, 3, 2, 3, 1, 0, 3, | |
770 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 2, 4, 4, 2, 3, 1, 0, 4, | |
771 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 3, 4, 4, 2, 3, 2, 0, 4, | |
772 | |
773 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1,//Paladin | |
774 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
775 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 1, 0, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
776 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 0, 1, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
777 | |
778 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3,//Archer | |
779 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3, | |
780 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 1, 0, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
781 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 0, 1, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
782 | |
783 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2,//Ranger | |
784 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2, | |
785 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
786 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
787 | |
788 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3,//Cleric | |
789 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
790 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
791 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 0, 4, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
792 | |
793 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3,//Druid | |
794 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3, | |
795 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
796 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
797 | |
798 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3,//Sorcerer | |
799 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3, | |
800 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 4, 0, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
801 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
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802 }}; |
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803 std::array<int, 777> dword_4EDEA0; // weak |
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804 std::array<int, 777> dword_4EDEB4; // weak |
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805 std::array<int, 777> dword_4EDEC4; // weak |
0 | 806 _UNKNOWN unk_4EDF40; // weak |
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807 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsX = {489, 559}; |
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808 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsY = {152, 152}; |
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809 std::array<int, 2> dword_4EE07C; // weak |
0 | 810 _UNKNOWN unk_4EE084; // weak |
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811 std::array<__int16, 100> word_4EE088_sound_ids = |
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812 {{ |
0 | 813 0, 10000, 10010, 10020, 10030, 10040, 10050, 10060, 10070, 10080, |
814 10090, 10100, 11000, 11010, 11020, 11030, 11040, 11050, 11060, 11070, | |
815 11080, 11090, 11100, 12000, 12010, 12020, 12030, 12040, 12050, 12060, | |
816 12070, 12080, 12090, 12100, 13000, 13010, 13020, 13030, 13040, 13050, | |
817 13060, 13070, 13080, 13090, 13100, 14000, 14010, 14020, 14030, 14040, | |
818 14050, 14060, 14070, 14080, 14090, 14100, 15000, 15010, 15020, 15030, | |
819 15040, 15050, 15060, 15070, 15080, 15090, 15100, 16000, 16010, 16020, | |
820 16030, 16040, 16050, 16060, 16070, 16080, 16090, 16100, 17000, 17010, | |
821 17020, 17030, 17040, 17050, 17060, 17070, 17080, 17090, 17100, 18000, | |
822 18010, 18020, 18030, 18040, 18050, 18060, 18070, 18080, 18090, 18100 | |
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823 }}; |
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824 std::array<short, 28> word_4EE150 = |
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825 {{ |
0 | 826 1, 2, 3, 4, 5, 7, 32, 33, 36, 37, 38, 40, 41, 42, 43, 45, 46, |
827 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 60 | |
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828 }}; |
0 | 829 |
830 int dword_4EED78; // weak | |
831 _UNKNOWN unk_4EED80; // weak | |
832 int dword_4EFA80; // weak | |
833 int dword_4EFA84; // weak | |
834 void *off_4EFDB0; // weak | |
835 int dword_4F031C[777]; // weak | |
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836 std::array<const char *, 19> off_4F03B8 = |
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837 {{ |
0 | 838 "", "WEPNTABL", "ARMORY", "MAGSHELF", |
839 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
840 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
841 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
410 | 842 "MAGSHELF", "MAGSHELF", "MAGSHELF" |
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843 }}; |
410 | 844 |
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845 std::array<int, 32> guild_mambership_flags={{ |
484 | 846 54, 54, 54, 54, 52, 52, 52, 52, 55, 55, 55, 55, 53, 53, |
847 53, 53, 58, 58, 58, 58, 57, 57, 57, 57, 56, 56, | |
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848 56, 56, 59, 59, 60, 60}}; |
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849 std::array<__int16, 49> word_4F0754; |
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850 std::array<__int16, 54> _4F0882_evt_VAR_PlayerItemInHands_vals = |
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851 {{ |
89 | 852 0x0D4, 0x270, 0x0D5, 0x21C, 0x0D6, 0x2BE, 0x0D7, 0x2BD, 0x0D8, 0x289, |
853 0x0D9, 0x258, 0x0DA, 0x2AB, 0x0DB, 0x281, 0x0DC, 0x280, 0x0DD, | |
854 0x284, 0x0DE, 0x285, 0x0DF, 0x283, 0x0E0, 0x282, 0x0E1, 0x27F, | |
855 0x0E2, 0x1E7, 0x0E3, 0x287, 0x0E4, 0x272, 0x0E5, 0x267, 0x0E6, | |
856 0x275, 0x0E7, 0x25A, 0x0E8, 0x2A4, 0x0E9, 0x2A5, 0x0EA, 0x2A3, | |
857 0x0EB, 0x25C, 0x0EC, 0x25D, 0x0ED, 0x259, 0x0F1, 0x21E | |
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858 }}; |
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859 std::array<unsigned short, 6> pMaxLevelPerTrainingHallType = {5, 15, 25, 25, 200, 200}; |
651 | 860 |
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861 std::array<int, 11> price_for_membership={100, 100, 50, 50, 50, 50, 50, 50, 50, 1000, 1000}; // weak |
727 | 862 |
775 | 863 |
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864 std::array<Vec2_int_, 20> pMonsterArenaPlacements; |
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865 std::array<__int16, 32> word_4F0F30 ={{ 4, 7, 10, 11, |
496 | 866 4, 7, 10, 11, |
867 4, 7, 10, 11, | |
868 4, 7, 10, 11, | |
869 4, 7, 10, 11, | |
870 4, 7, 10, 11, | |
871 4, 7, 10, 11, | |
872 7, 11, | |
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873 7, 11}}; |
0 | 874 double dbl_4F2870; // weak |
875 int dword_4F288C; // weak | |
876 double dbl_4F5372; // weak | |
877 int dword_4F5428[777]; // weak | |
878 int dword_4F542C[777]; // weak | |
879 _UNKNOWN crtunk_4F54B8; // weak | |
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880 std::array<int, 777> dword_4F5B24_ys; // idb |
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881 std::array<int, 777> dword_4F5BF4_xs; // idb |
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882 std::array<int, 777> dword_4F5CC4_ys; // idb |
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883 std::array<int, 777> dword_4F5D98_xs; // idb |
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884 std::array<int, 500> ai_array_4F5E68; |
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885 std::array<int, 500> ai_array_4F6638_actor_ids; |
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886 std::array<int, 500> ai_near_actors_targets_pid; |
0 | 887 int ai_arrays_size; // weak |
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888 std::array<int, 500> ai_near_actors_distances; |
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889 std::array<unsigned int, 500> ai_near_actors_ids; |
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890 std::array<int, 121> dword_4F8580; // weak |
1256 | 891 |
892 | |
893 | |
0 | 894 _UNKNOWN unk_4FAA20; // weak |
895 char byte_4FAA24; // weak | |
896 HWND dword_4FAA28; // idb | |
1185 | 897 |
1186 | 898 |
1209 | 899 |
1197 | 900 |
0 | 901 int dword_505890; // weak |
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902 std::array<unsigned int, 480> pSRZBufferLineOffsets; |
0 | 903 int areWeLoadingTexture; // weak |
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904 std::array<char, 777> byte_506130; // weak |
0 | 905 int dword_506338; // weak |
906 int dword_50633C; // idb | |
907 signed int sRecoveryTime; // idb | |
908 unsigned int uRequiredMana; // idb | |
909 int _506348_current_lloyd_playerid; // weak | |
910 __int64 qword_506350; // weak | |
911 char byte_506360; // weak | |
912 int dword_506364; // weak | |
1262 | 913 //Texture *dword_506404[12]; // weak |
914 //Texture *dword_50640C[12]; // weak | |
526 | 915 unsigned int uExitCancelTextureId; |
0 | 916 int dword_50651C; // weak |
917 int dword_506528; // weak | |
990 | 918 int Autonotes_Instructors_page_flag; // dword_50652C |
919 int Autonotes_Misc_page_flag; //dword_506530 | |
920 int Book_PageBtn6_flag; //dword_506534 | |
921 int Book_PageBtn5_flag; //dword_506538 | |
922 int Book_PageBtn4_flag; // dword_50653C | |
923 int Book_PageBtn3_flag; //dword_506540 | |
992 | 924 int BtnDown_flag; //BtnDown_flag |
925 int BtnUp_flag; //BtnUp_flag | |
688 | 926 int quick_spell_at_page; // weak |
0 | 927 char byte_506550; // weak |
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928 std::array<char *, 5> aMoonPhaseNames; |
981 | 929 int _506568_autonote_type; // weak |
0 | 930 char bRecallingBeacon; // weak |
931 int uLastPointedObjectID; // weak | |
932 //unsigned __int8 bMonsterInfoUI_bDollInitialized; | |
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933 std::array<char *, 44> aSpellNames; |
11 | 934 int pMainScreenNum; // weak |
1091 | 935 int dword_506980_uW; // weak |
936 int dword_506984_uZ; // weak | |
937 int dword_506988_uY; // weak | |
938 int dword_50698C_uX; // weak | |
1031 | 939 int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 |
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940 std::array<unsigned int, 27> pPrevVirtualCidesMapping; |
362 | 941 int KeyboardPageNum; // weak |
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942 std::array<int, 777> dword_506F0C; // idb |
0 | 943 int uRestUI_FoodRequiredToRest; |
944 int dword_506F14; // weak | |
945 int _506F18_num_hours_to_sleep; // weak | |
946 int dword_506F1C; // weak | |
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947 std::array<int, 20> pVisibleWindowsIdxs; // weak |
0 | 948 int uNumVisibleWindows; |
949 char bFlashHistoryBook; // weak | |
950 char bFlashAutonotesBook; // weak | |
951 char bFlashQuestBook; // weak | |
569 | 952 int uTextureID_PlayerBuff_PainReflection; // weak |
953 int uTextureID_PlayerBuff_Hammerhands; // weak | |
954 int uTextureID_PlayerBuff_Preservation; // weak | |
955 int uTextureID_PlayerBuff_Bless; // weak | |
319 | 956 int uTextureID_Btn_QuickReference; // weak |
0 | 957 int dword_5079B4; // weak |
958 int dword_5079C8; // weak | |
959 int dword_5079CC; // weak | |
960 int dword_5079D0; // weak | |
961 int dword_5079D8; // weak | |
319 | 962 struct GUIButton *pBtn_ZoomOut; // idb |
963 struct GUIButton *pBtn_ZoomIn; // idb | |
0 | 964 unsigned int uGameUIFontShadow; |
965 unsigned int uGameUIFontMain; | |
966 int dword_507B00_spell_info_to_draw_in_popup; // weak | |
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967 std::array<char *, 12> aMonthNames; |
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968 std::array<char *, 7> aDayNames; |
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969 std::array<char *, 9> aSpellSchoolNames; |
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970 std::array<char *, 7> aAttributeNames; |
0 | 971 int dword_507B94; // weak |
972 int dword_507B98_ctrl_pressed; // weak | |
973 unsigned int uActiveCharacter; | |
974 int dword_507BF0_is_there_popup_onscreen; // weak | |
975 int dword_507CBC; // weak | |
1091 | 976 int dword_507CC0_activ_ch; // weak |
569 | 977 __int64 GameUI_RightPanel_BookFlashTimer; // weak |
0 | 978 int _507CD4_RestUI_hourglass_anim_controller; // weak |
979 int dword_507CD8; // weak | |
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980 std::array<int, 50> dword_50B570; // weak |
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981 std::array<int, 50> dword_50B638; // weak |
1078 | 982 stru367 stru_50B700; |
983 /*int stru_50B700.field_0; // weak | |
984 int stru_50B700.field_38[777]; // idb | |
985 int stru_50B700._view_transformed_ys[45]; | |
986 int stru_50B700.field_128[777]; | |
987 int stru_50B700._view_transformed_zs[45]; | |
988 int stru_50B700.field_218[777]; | |
989 int stru_50B700._view_transformed_xs[45]; | |
990 int stru_50B700._screen_space_y[777]; | |
991 int stru_50B700.field_3E4[777]; | |
992 int stru_50B700.field_2F0[2]; // idb | |
993 int stru_50B700._ys[3 + 45]; | |
994 int stru_50B700._ys2[48]; // idb | |
995 int stru_50B700._screen_space_x[777]; // idb | |
996 int stru_50B700.field_3D4[777]; // weak | |
997 int stru_50B700._xs[777]; // weak | |
0 | 998 int dword_50BAE8[777]; // weak |
1078 | 999 int stru_50B700._xs2[3 + 45]; // weak |
1000 int stru_50B700._xs3[48]; // weak*/ | |
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1001 std::array<int, 100> dword_50BC10; // weak |
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1002 std::array<int, 100> dword_50BDA0; // weak |
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1003 std::array<int, 100> dword_50BF30; // weak |
710 | 1004 char town_portal_caster_id; // weak |
0 | 1005 int some_active_character; // weak |
888 | 1006 //_UNKNOWN unk_50C190; // weak |
0 | 1007 int dword_50C968; // weak |
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1008 std::array<unsigned int, 5> pIconIDs_Turn; |
0 | 1009 unsigned int uIconID_TurnStop; |
1010 unsigned int uIconID_TurnHour; | |
1011 int uIconID_CharacterFrame; // idb | |
1012 unsigned int uIconID_TurnStart; | |
1013 int dword_50C994; // weak | |
1014 int dword_50C998_turnbased_icon_1A; // weak | |
1015 int uSpriteID_Spell11; // idb | |
1016 _UNKNOWN unk_50C9A0; // weak | |
991 | 1017 int _50C9A8_item_enchantment_timer = 0; // weak |
0 | 1018 int dword_50C9AC; // weak |
1019 int dword_50C9D0; // weak | |
1020 int dword_50C9D4; // weak | |
1021 int dword_50C9D8; // weak | |
1022 int dword_50C9DC; // weak | |
1023 struct NPCData *ptr_50C9E0; | |
1012 | 1024 //int dword_50C9E8; // idb |
1025 //int dword_50C9EC[120]; // weak | |
437 | 1026 int dword_50CDC8; |
0 | 1027 int dword_50CDCC; // weak |
1028 int bProcessorIsNotIntel; // weak | |
1029 Vec3_int_ layingitem_vel_50FDFC; | |
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1030 std::array<char, 777> pStartingMapName; // idb |
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1031 std::array<unsigned __int8, 5> IsPlayerWearingWatersuit; |
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1032 std::array<char, 54> party_has_equipment; |
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1033 std::array<char, 16> byte_5111F6; |
1091 | 1034 |
0 | 1035 int _unused000; // weak |
1036 | |
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1037 std::array<std::array<unsigned __int16, 137>, 117> pOdmMinimap; |
0 | 1038 unsigned int uNumBlueFacesInBLVMinimap; |
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1039 std::array<unsigned __int16, 50> pBlueFacesInBLVMinimapIDs; |
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1040 std::array<int, 14> pTextureIDs_PartyBuffIcons; |
569 | 1041 unsigned int uIconIdx_FlySpell; |
1042 unsigned int uIconIdx_WaterWalk; | |
0 | 1043 int dword_576E28; // weak |
1051 | 1044 int _576E2C_current_minimap_zoom; // weak |
0 | 1045 __int64 _5773B8_event_timer; // weak |
790 | 1046 int _5773C0_unused; // weak |
0 | 1047 |
629 | 1048 |
0 | 1049 int dword_591084; // weak |
1050 struct Actor *pDialogue_SpeakingActor; | |
1051 unsigned int uDialogueType; | |
1094 | 1052 int sDialogue_SpeakingActorNPC_ID; |
0 | 1053 struct LevelDecoration *_591094_decoration; |
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1054 std::array<char, 200> sHouseName; // idb |
0 | 1055 int uCurrentHouse_Animation; // weak |
1056 char *dword_591164_teleport_map_name; // idb | |
1057 int dword_591168_teleport_speedz; // weak | |
1058 int dword_59116C_teleport_directionx; // weak | |
1059 int dword_591170_teleport_directiony; // weak | |
1060 int dword_591174_teleportz; // weak | |
1061 int dword_591178_teleporty; // weak | |
1062 int dword_59117C_teleportx; // weak | |
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1063 std::array<std::array<char, 100>, 6> byte_591180; // idb |
1211 | 1064 std::array<struct NPCData *, 7> HouseNPCData;//0 zero element holds standart house npc |
1065 GUIButton* dword_5913F4[6]; | |
0 | 1066 struct Texture *pTexture_591428; |
1067 struct Texture *pTexture_outside; // idb | |
1068 struct Texture *pTexture_Dialogue_Background; | |
1069 _UNKNOWN unk_597F10; // weak | |
1205
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1070 std::array<char, 2000> byte_5B0938; |
469 | 1071 int EvtTargetObj; // 0x5B5920 |
434 | 1072 int _unused_5B5924_is_travel_ui_drawn = false; // 005B5924 |
0 | 1073 int _5B65A8_npcdata_uflags_or_other; // weak |
1074 int _5B65AC_npcdata_fame_or_other; // weak | |
1075 int _5B65B0_npcdata_rep_or_other; // weak | |
1076 int _5B65B4_npcdata_loword_house_or_other; // weak | |
1077 int _5B65B8_npcdata_hiword_house_or_other; // weak | |
1078 int dword_5B65BC; // weak | |
1079 int dword_5B65C0; // weak | |
1080 int dword_5B65C4; // weak | |
336 | 1081 int dword_5B65C8_timers_count; // weak |
0 | 1082 int dword_5B65CC; // weak |
602 | 1083 signed int dword_5B65D0_dialogue_actor_npc_id; // weak |
0 | 1084 int dword_5C3418; // weak |
1085 int dword_5C341C; // weak | |
520
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
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|
1086 int _5C3420_pDecoration; |
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1087 std::array<char, 777> byte_5C3427; // weak |
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1088 std::array<char, 200> GameUI_Footer_TimedString; |
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|
1089 std::array<char, 200> pFooterString; |
783 | 1090 unsigned int GameUI_Footer_TimeLeft; |
1091 int bForceDrawFooter; // weak | |
0 | 1092 int dword_5C35C0; // weak |
1093 int bDialogueUI_InitializeActor_NPC_ID; // weak | |
1094 int dword_5C35C8; // weak | |
1095 char *p2DEventsTXT_Raw; | |
629 | 1096 |
0 | 1097 int dword_5C35D4; // weak |
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|
1098 std::array<char *, 2> aAMPMNames; |
0 | 1099 char byte_5C45AF[777]; // weak |
189 | 1100 |
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1101 std::array<char, 4096> pFinalMessage; // idb |
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1102 std::array<char, 2000> pTmpBuf; |
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1103 std::array<char, 2000> pTmpBuf2; |
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1104 std::array<char, 100> byte_5C6D50; // weak |
0 | 1105 int ui_current_text_color; // weak |
1106 __int64 qword_5C6DF0; // weak | |
1107 int dword_5C6DF8; // weak | |
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1108 std::array<char, 104> item__getname_buffer; // idb |
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1109 std::array<char *, 36> pClassDescriptions; |
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1110 std::array<char *, 7> pAttributeDescriptions; |
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1111 std::array<char *, 38> pGrandSkillDesc; |
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1112 std::array<char *, 38> pMasterSkillDesc; |
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1113 std::array<char *, 38> pExpertSkillDesc; |
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1114 std::array<char *, 38> pNormalSkillDesc; |
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1115 std::array<char *, 38> pSkillDesc; |
0 | 1116 char *pHealthPointsAttributeDescription; |
1117 char *pSpellPointsAttributeDescription; | |
1118 char *pArmourClassAttributeDescription; | |
1119 char *pPlayerConditionAttributeDescription; // idb | |
1120 char *pFastSpellAttributeDescription; | |
1121 char *pPlayerAgeAttributeDescription; | |
1122 char *pPlayerLevelAttributeDescription; | |
1123 char *pPlayerExperienceAttributeDescription; | |
1124 char *pAttackBonusAttributeDescription; | |
1125 char *pAttackDamageAttributeDescription; | |
1126 char *pMissleBonusAttributeDescription; | |
1127 char *pMissleDamageAttributeDescription; | |
1128 char *pFireResistanceAttributeDescription; | |
1129 char *pAirResistanceAttributeDescription; | |
1130 char *pWaterResistanceAttributeDescription; | |
1131 char *pEarthResistanceAttributeDescription; | |
1132 char *pMindResistanceAttributeDescription; | |
1133 char *pBodyResistanceAttributeDescription; | |
1134 char *pSkillPointsAttributeDescription; | |
1135 char *pClassTXT_Raw; | |
1136 char *pStatsTXT_Raw; | |
1137 char *pSkillDescTXT_Raw; | |
233 | 1138 |
0 | 1139 struct FactionTable *pFactionTable; |
1205
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|
1140 std::array<char, 777> byte_5C8D1A; // weak |
189 | 1141 |
1205
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|
1142 std::array<char, 777> byte_5E4C15; // weak |
8c02e6f74b29
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|
1143 std::array<char *, 14> pSomeItemsNames; |
189 | 1144 |
0 | 1145 char *pMonstersTXT_Raw; |
1146 char *pMonsterPlacementTXT_Raw; | |
1147 char *pSpellsTXT_Raw; | |
1148 char *pMapStatsTXT_Raw; | |
1149 char *pHostileTXT_Raw; | |
1150 char *pPotionsTXT_Raw; | |
1151 char *pPotionNotesTXT_Raw; | |
233 | 1152 |
1205
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|
1153 std::array<int, 777> _6807B8_level_decorations_ids; // idb |
0 | 1154 int _6807E0_num_decorations_with_sounds_6807B8; // weak |
1205
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|
1155 std::array<int, 777> _6807E8_level_decorations_ids; // idb |
0 | 1156 int _6836C8_num_decorations_6807E8; // weak |
1205
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|
1157 std::array<int, 64> dword_69B010; |
0 | 1158 float flt_69B138_dist; // weak |
1159 char byte_69BD41_unused; // weak | |
1160 unsigned int uTextureID_x_u; | |
1161 unsigned int uTextureID_LS_saveU; | |
1162 unsigned int uTextureID_LS_loadU; | |
1163 unsigned int uTextureID_AR_DN_DN; | |
1164 unsigned int uTextureID_AR_UP_DN; | |
1165 unsigned int uTextureID_LS_; | |
1166 unsigned int uTextureID_x_d; | |
1167 unsigned int uTextureID_save_up; | |
1168 unsigned int uTextureID_load_up; | |
1169 unsigned int uTextureID_loadsave; | |
1170 _UNKNOWN _69FBB4_ptr_iterator_end; // weak | |
1171 _UNKNOWN unk_6A0758; // weak | |
2 | 1172 int pSaveListPosition; // weak |
0 | 1173 unsigned int uLoadGameUI_SelectedSlot; |
1174 HWND hInsertCDWindow; // idb | |
1175 int uCPUSpeed; // weak | |
1176 char cMM7GameCDDriveLetter; // idb | |
1177 void *ptr_6A0D08; | |
1178 int _6A0D0C_txt_lod_loading; // weak | |
1179 int _6A0D10_txt_lod_loading__unused; // weak | |
1180 MENU_STATE uCurrentMenuID; | |
1181 unsigned int uGameState; | |
1182 int uDefaultTravelTime_ByFoot; // weak | |
1183 int day_attrib; // weak | |
1184 int day_fogrange_1; // weak | |
1185 int day_fogrange_2; // weak | |
1186 struct TileTable *pTileTable; // idb | |
1187 int texmapping_terrain_subdivsize; // weak | |
1188 int texmapping_terrain_subdivpow2; // weak | |
1189 int texmapping_building_subdivsize; // weak | |
1190 int texmapping_building_subdivpow2; // weak | |
1205
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|
1191 std::array<int, 2> unnamed_6BE060 = {{0, 1}}; |
0 | 1192 int mipmapping_building_mm1; // weak |
1193 int mipmapping_building_mm2; // weak | |
1194 int mipmapping_building_mm3; // weak | |
1195 int mipmapping_terrain_mm1; // weak | |
1196 int mipmapping_terrain_mm2; // weak | |
1197 int mipmapping_terrain_mm3; // weak | |
1198 int outdoor_grid_band_1; // idb | |
1199 int outdoor_grid_band_2; // idb | |
1200 int outdoor_grid_band_3; // idb | |
1201 char outdoor_day_top_r; // weak | |
1202 char outdoor_day_top_g; // weak | |
1203 char outdoor_day_top_b; // weak | |
1204 char outdoor_day_bottom_r; // weak | |
1205 char outdoor_day_bottom_g; // weak | |
1206 char outdoor_day_bottom_b; // weak | |
1207 char outdoor_night_top_r; // weak | |
1208 char outdoor_night_top_g; // weak | |
1209 char outdoor_night_top_b; // weak | |
1210 char outdoor_night_bottom_r; // weak | |
1211 char outdoor_night_bottom_g; // weak | |
1212 char outdoor_night_bottom_b; // weak | |
1205
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|
1213 std::array<char, 777> pDefaultSkyTexture; // idb |
8c02e6f74b29
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|
1214 std::array<char, 16> byte_6BE124_cfg_textures_DefaultGroundTexture; // idb |
0 | 1215 int _6BE134_odm_main_tile_group; // weak |
1216 int dword_6BE138; // weak | |
1217 int dword_6BE13C_uCurrentlyLoadedLocationID; // weak | |
1218 float fWalkSpeedMultiplier = 1.0f; // weak | |
1219 float fBackwardWalkSpeedMultiplier = 1.0f; // weak | |
1220 float fTurnSpeedMultiplier = 1.0f; // weak | |
1221 float flt_6BE150_look_up_down_dangle = 1.0f; // weak | |
1222 HWND hWnd; // idb | |
1223 int uWindowWidth; // idb | |
1224 int uWindowHeight; // idb | |
1225 int uWindowX; // idb | |
1226 int uWindowY; // idb | |
1227 LONG uWindowStyle; // idb | |
1228 HMENU hOSMenu; // idb | |
1229 int dword_6BE340; // weak | |
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|
1230 std::array<char, 20> pCurrentMapName; // idb |
0 | 1231 unsigned int uLevelMapStatsID; |
1232 int dword_6BE364_game_settings_1 = 0; // weak | |
1233 int dword_6BE368_debug_settings_2 = 0; // weak | |
1234 unsigned __int8 bUseLoResSprites = false; | |
1235 unsigned __int8 bUseRegistry = true; | |
1236 unsigned __int8 bCanLoadFromCD = false; | |
1237 int bShowDamage; // idb | |
1238 unsigned int bAlwaysRun; | |
1239 unsigned int bFlipOnExit; | |
1240 int dword_6BE384_2dacceloff; // weak | |
1241 char byte_6BE388_graphicsmode; // weak | |
1242 unsigned int uTurnSpeed; | |
1243 float flt_6BE3A0; // weak | |
1244 float flt_6BE3A4_debug_recmod1; | |
1245 float flt_6BE3A8_debug_recmod2; | |
1246 float flt_6BE3AC_debug_recmod1_x_1_6; | |
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|
1247 std::array<char, 20> byte_6BE3B0; // idb |
0 | 1248 char bUnderwater = false; // weak |
1249 char bNoNPCHiring = false; // weak | |
1250 int _702AC0_unused = 0; // weak | |
1251 int _702AC4_unused = 0; // weak | |
1252 char _702ACC_unused = 0; // weak | |
1253 int bDebugResouces; // weak | |
1254 unsigned int bNoVideo = false; | |
1255 bool bNoIntro = false; | |
1256 bool bNoLogo = false; | |
1257 bool bNoCD = false; | |
1258 bool bNoSound = false; | |
1259 int aborting_app; // weak | |
1205
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|
1260 std::array<int, 100> dword_720020_zvalues; |
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|
1261 std::array<int, 299> dword_7201B0_zvalues; |
0 | 1262 int uTextureID_720980; // weak |
1263 int _720984_unused; // weak | |
1264 char _72098C_unused; // weak | |
1205
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|
1265 std::array<__int16, 104> word_7209A0_intercepts_ys_plus_ys; |
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|
1266 std::array<__int16, 104> word_720A70_intercepts_xs_plus_xs; |
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|
1267 std::array<__int16, 104> word_720B40_intercepts_zs; |
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|
1268 std::array<__int16, 102> word_720C10_intercepts_xs; |
0 | 1269 int dword_720CDC; |
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|
1270 std::array<__int16, 777> word_720CE0_ys; // idb |
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|
1271 std::array<__int16, 777> word_720DB0_xs; // idb |
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|
1272 std::array<int, 20> dword_720E80; |
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|
1273 std::array<int, 20> dword_720ED0; |
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|
1274 std::array<int, 20> dword_720F20; |
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|
1275 std::array<__int16, 777> word_720F70; // idb |
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1276 std::array<__int16, 777> word_721040; // idb |
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1277 std::array<int, 777> dword_721110; // idb |
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|
1278 std::array<int, 777> dword_721160; // idb |
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|
1279 std::array<int, 20> odm_floor_level; // idb |
0 | 1280 int blv_prev_party_x; // weak |
1281 int blv_prev_party_z; // weak | |
1282 int blv_prev_party_y; // weak | |
1283 char *dword_721660; // idb | |
1284 char *dword_721664; // idb | |
1206
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|
1285 std::array<NPCTopic, 789> pNPCTopics; |
0 | 1286 char *dword_722F10; // idb |
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|
1287 std::array<const char *, 512> pQuestTable; |
0 | 1288 _UNKNOWN unk_723714; // weak |
1289 char *dword_723718_autonote_related; // idb | |
1290 int dword_72371C[777]; // weak | |
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|
1291 std::array<const char *, 82> pScrolls; |
0 | 1292 int dword_723E80_award_related[777]; // weak |
1293 int dword_723E84[777]; // weak | |
1294 int dword_7241C8; // weak | |
67 | 1295 struct unk_F7B60C stru_73C834; // struct @ MM7.exe::0073C834 |
629 | 1296 |
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|
1297 std::array<char *, 59> aNPCProfessionNames; |
0 | 1298 char *pAwardsTXT_Raw; |
1299 char *pScrollsTXT_Raw; | |
1300 char *pMerchantsTXT_Raw; | |
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1301 std::array<char *, 7> pMerchantsBuyPhrases; |
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1302 std::array<char *, 7> pMerchantsSellPhrases; |
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|
1303 std::array<char *, 7> pMerchantsRepairPhrases; |
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|
1304 std::array<char *, 7> pMerchantsIdentifyPhrases; |
0 | 1305 char *pTransitionsTXT_Raw; |
1306 char *pAutonoteTXT_Raw; | |
1307 char *pQuestsTXT_Raw; | |
67 | 1308 unsigned int uNumTerrainNormals; |
1309 struct Vec3_float_ *pTerrainNormals; | |
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1310 std::array<unsigned short, 128 * 128 * 2> pTerrainNormalIndices; |
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|
1311 std::array<unsigned int, 128 * 128 * 2> pTerrainSomeOtherData; |
67 | 1312 struct unk_F7B60C stru_76D578; // struct @ MM7.exe::0076D578 |
1313 struct unk_F7B60C stru_76D590; // struct @ MM7.exe::0076D590 | |
1314 struct unk_F7B60C stru_76D5A8; // struct @ MM7.exe::0076D5A8 | |
1315 char byte_76D5C0; // weak | |
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1316 std::array<int, 128> terrain_76D5C8; |
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1317 std::array<int, 128> terrain_76D7C8; |
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1318 std::array<int, 128> terrain_76D9C8; |
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1319 std::array<int, 128> terrain_76DBC8; |
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1320 std::array<int, 128> terrain_76DDC8; |
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1321 std::array<int, 128> terrain_76DFC8; |
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1322 std::array<int, 128> terrain_76E1C8; |
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1323 std::array<int, 128> terrain_76E3C8; |
67 | 1324 |
0 | 1325 _UNKNOWN unk_801A00; // weak |
1326 _UNKNOWN unk_801A0C; // weak | |
1327 char byte_80AA10; // weak | |
1328 int dword_80AA14; // weak | |
1329 int dword_80AA18; // weak | |
1330 int dword_80AA1C; // weak | |
1331 int dword_80AA20; // weak | |
1332 unsigned int uNumElementsIn80AA28; | |
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1333 std::array<struct stru148 *, 2000> ptr_80AA28; |
0 | 1334 struct Edge *pNewEdges; |
1335 struct Surf *pSurfs; | |
1336 struct Edge *pEdges; | |
1337 struct Span *pSpans; | |
1338 struct Edge *ptr_80C978_Edges; | |
1339 struct Surf *ptr_80C97C_Surfs; | |
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1340 std::array<struct Edge *, 480> ptr_80CA10; |
0 | 1341 _UNKNOWN unk_80D190; // weak |
1342 int dword_A74C88; // weak | |
1343 unsigned int uPlayerCreationUI_SkySliderPos; | |
1344 int uPlayerCreationUI_ArrowAnim; | |
1345 unsigned int uPlayerCreationUI_SelectedCharacter; | |
1346 int dword_A74CDC; // weak | |
1347 struct Texture *pTexture_PlayerFaceMask; | |
1348 struct Texture *pTexture_PlayerFaceEradicated; | |
1349 struct Texture *pTexture_PlayerFaceDead; | |
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1350 std::array< std::array<struct Texture *, 56>, 4> pTextures_PlayerFaces; |
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1351 std::array<struct Player *, 5> pPlayers; |
0 | 1352 __int64 qword_A750D8; // weak |
1353 __int16 word_A750E0; // weak | |
1354 __int16 word_A750E2; // weak | |
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1355 std::array<char *, 36> pClassNames; |
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1356 std::array<char *, 19> aCharacterConditionNames; |
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1357 std::array<char *, 38> pSkillNames; |
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1358 std::array<char, 777> byte_AE3368; // weak |
0 | 1359 char byte_AE3369; // weak |
1360 char byte_AE336A; // weak | |
1361 char byte_AE336B; // weak | |
1362 int dword_AE336C; // weak | |
1363 int dword_AE3370; // weak | |
1364 char byte_AE5B91; // weak | |
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1365 std::array<int, 32> dword_F1B430; // weak |
758 | 1366 //int dword_F8B144; // nexindex [-1] to the following |
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1367 std::array<int, 4> player_levels = {{1, 1, 1, 1}}; |
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1368 std::array<__int16, 777> word_F8B158; // weak |
496 | 1369 struct Texture *ShopTexture; // idb |
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1370 std::array<struct Texture *, 12> ItemsInShopTexture; |
0 | 1371 __int16 word_F8B1A0; // weak |
1372 const char *dword_F8B1A4; // idb | |
484 | 1373 int contract_approved; // weak |
492 | 1374 int dword_F8B1AC_award_bit_number; // idb |
0 | 1375 int dword_F8B1B0; // weak |
267 | 1376 int gold_transaction_amount; // F8B1B4 |
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1377 std::array<char *, 4> pShopOptions; |
0 | 1378 _UNKNOWN unk_F8B1C8; // weak |
1379 int dword_F8B1D8; // weak | |
1380 int dword_F8B1DC; // weak | |
1381 int dword_F8B1E0; // weak | |
1382 int dword_F8B1E4; // weak | |
827 | 1383 const char *current_npc_text; // idb |
248 | 1384 char dialogue_show_profession_details = false; // F8B1EC |
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1385 std::array<char, 777> byte_F8B1EF; // weak |
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1386 std::array<char, 4> byte_F8B1F0; |
0 | 1387 int dword_F8B1F4; // weak |
701 | 1388 |
1389 | |
1390 | |
186 | 1391 //_UNKNOWN unk_F8BA50; // weak |
0 | 1392 char byte_F8BC0C; // weak |
1393 int bGameoverLoop = 0; // weak | |
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1394 std::array<__int16, 104> intersect_face_vertex_coords_list_a; // word_F8BC48 |
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1395 std::array<__int16, 104> intersect_face_vertex_coords_list_b; // word_F8BD18 |
0 | 1396 int dword_F93F20; // weak |
1397 int dword_F93F70; // weak | |
1398 | |
363 | 1399 volatile bool initing; |
1400 | |
0 | 1401 //int crt_F94004; // weak |
1402 //int crtdword_F9400C; // weak | |
1403 FARPROC lpfn; // idb |