annotate Player.cpp @ 1553:b98812ead5d9

Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
author Grumpy7
date Sat, 07 Sep 2013 21:00:02 +0200
parents d253172de469
children e303d8a9bcdc
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include <assert.h>
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6
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7 #include "stru6.h"
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8
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9
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10 #include "Player.h"
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11 #include "PlayerFrameTable.h"
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12 #include "AudioPlayer.h"
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13 #include "Party.h"
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14 #include "Log.h"
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15 #include "LOD.h"
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16 #include "GUIWindow.h"
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17 #include "Viewport.h"
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18 #include "Actor.h"
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19 #include "Game.h"
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20 #include "Mouse.h"
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21 #include "TurnEngine.h"
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22 #include "Events.h"
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23 #include "Events2D.h"
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24 #include "Outdoor.h"
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25 #include "StorylineTextTable.h"
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377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
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26 #include "Autonotes.h"
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27 #include "Awards.h"
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28 #include "texts.h"
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29
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30 #include "mm7_data.h"
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31 #include "MM7.h"
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32 #include "SpriteObject.h"
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33 #include "DecalBuilder.h"
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34
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35
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36
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37
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38
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39 /* 381 */
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40 #pragma pack(push, 1)
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41 struct PlayerCreation_AttributeProps
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42 {
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43 unsigned __int8 uBaseValue;
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44 char uMaxValue;
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45 char uDroppedStep;
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46 char uBaseStep;
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47 };
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48 #pragma pack(pop)
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49
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50
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51 #pragma pack(push, 1)
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52
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53
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54
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55 #pragma pack(pop)
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56 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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57 {
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58 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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59 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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60 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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61 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
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62 };
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63
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64
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65
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66
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67
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68
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69 // available skills per class ( 9 classes X 37 skills )
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70 // 0 - not available
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71 // 1 - available
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72 // 2 - primary skill
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73 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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74 {
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75 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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76 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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77 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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78 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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79 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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80 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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81 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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82 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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83 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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84 };
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85
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86
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87 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398
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88 {
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89 1, // EQUIP_OFF_HAND
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90 1, // EQUIP_MAIN_HAND
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91 2, // EQUIP_BOW
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92 3, // EQUIP_ARMOUR
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93 0, // EQUIP_SHIELD
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94 4, // EQUIP_HELMET
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95 5, // EQUIP_BELT
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96 6, // EQUIP_CLOAK
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97 7, // EQUIP_GAUNTLETS
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98 8, // EQUIP_BOOTS
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99 10, // EQUIP_RING
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100 9, // EQUIP_AMULET
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101 1, // EQUIP_WAND
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102 0, // EQUIP_REAGENT
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103 0, // EQUIP_POTION
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104 0, // EQUIP_SPELL_SCROLL
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105 0, // EQUIP_BOOK
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106 0, // EQUIP_MESSAGE_SCROLL
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107 0, // EQUIP_GOLD
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108 0, // EQUIP_GEM
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109 0 // EQUIP_NONE
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110 };
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111
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112
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113 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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114 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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115 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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116 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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117
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118 unsigned char pConditionAttributeModifier[7][19] =
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119 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might
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120 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence
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121 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower
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122 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance
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123 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy
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124 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed
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125 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck
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126
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127 unsigned char pAgingAttributeModifier[7][4] =
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128 {{100, 75, 40, 10}, //Might
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129 {100, 150, 100, 10}, //Intelligence
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130 {100, 150, 100, 10}, //Willpower
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131 {100, 75, 40, 10}, //Endurance
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132 {100, 100, 40, 10}, //Accuracy
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133 {100, 100, 40, 10}, //Speed
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134 {100, 100, 100, 100}}; //Luck
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135
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136 signed int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
0
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137
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138 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}};
0
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139
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140 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
0
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141 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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142 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
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143 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
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144
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145
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146 unsigned short base_recovery_times_per_weapon_type[12] =
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147 {
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148 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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149 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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150 60, // PLAYER_SKILL_DAGGER
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151 100, // PLAYER_SKILL_AXE
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152 80, // PLAYER_SKILL_SPEAR
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153 100, // PLAYER_SKILL_BOW
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154 80, // PLAYER_SKILL_MACE
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155 30, // PLAYER_SKILL_BLASTER
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156 10, // PLAYER_SKILL_SHIELD
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157 10, // PLAYER_SKILL_LEATHER
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158 20, // PLAYER_SKILL_CHAIN
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159 30 // PLAYER_SKILL_PLATE
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160 };
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161
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162
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163
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164 //----- (00490913) --------------------------------------------------------
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165 int PlayerCreation_GetUnspentAttributePointCount()
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166 {
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167 signed int v0; // edi@1
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168 int raceId; // ebx@2
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169 signed int v4; // eax@17
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170 int v5; // edx@18
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171 signed int v6; // ecx@18
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172 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1
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173
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174 remainingStatPoints = 50;
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175 v0 = 50;
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176 for (int playerNum = 0; playerNum < 4; playerNum++)
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177 {
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178 raceId = pParty->pPlayers[playerNum].GetRace();
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179 for (int statNum = 0; statNum <= 6; statNum++)
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180 {
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181 switch ( statNum )
0
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182 {
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183 case 0:
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184 v0 = pParty->pPlayers[playerNum].uMight;
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185 break;
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186 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
187 v0 = pParty->pPlayers[playerNum].uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
188 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
189 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
190 v0 = pParty->pPlayers[playerNum].uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
191 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
192 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
193 v0 = pParty->pPlayers[playerNum].uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
194 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
195 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
196 v0 = pParty->pPlayers[playerNum].uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
197 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
198 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
199 v0 = pParty->pPlayers[playerNum].uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
200 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
201 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
202 v0 = pParty->pPlayers[playerNum].uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
203 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
204 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
205 v4 = StatTable[raceId][statNum].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
206 if ( v0 >= v4 )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
207 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
208 v5 = StatTable[raceId][statNum].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
209 v6 = StatTable[raceId][statNum].uBaseStep;
0
Ritor1
parents:
diff changeset
210 }
Ritor1
parents:
diff changeset
211 else
Ritor1
parents:
diff changeset
212 {
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
213 v5 = StatTable[raceId][statNum].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
214 v6 = StatTable[raceId][statNum].uDroppedStep;
0
Ritor1
parents:
diff changeset
215 }
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
216 remainingStatPoints += v5 * (v4 - v0) / v6;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
217 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
218 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
219 return remainingStatPoints;
0
Ritor1
parents:
diff changeset
220 }
Ritor1
parents:
diff changeset
221
Ritor1
parents:
diff changeset
222
Ritor1
parents:
diff changeset
223
Ritor1
parents:
diff changeset
224 //----- (00427730) --------------------------------------------------------
Ritor1
parents:
diff changeset
225 bool Player::CanCastSpell(unsigned int uRequiredMana)
Ritor1
parents:
diff changeset
226 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
227 if (sMana >= (signed int)uRequiredMana)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
228 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
229 sMana -= (signed int)uRequiredMana;
488
Nomad
parents: 486
diff changeset
230 return true;
Nomad
parents: 486
diff changeset
231 }
Nomad
parents: 486
diff changeset
232
Nomad
parents: 486
diff changeset
233 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
Nomad
parents: 486
diff changeset
234 return false;
0
Ritor1
parents:
diff changeset
235 }
Ritor1
parents:
diff changeset
236
Ritor1
parents:
diff changeset
237
Ritor1
parents:
diff changeset
238 //----- (004BE2DD) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
239 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
240 {
0
Ritor1
parents:
diff changeset
241 float v6; // ST04_4@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
242 signed int item_value; // eax@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
243 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
244
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
245 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
246 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
247 sell_price = GetPriceSell(item_value, v6);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
248 if ( pOwnItems[item_index].Broken() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
249 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
250 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
251 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
252 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
253 Party::SetGold(pParty->uNumGold + sell_price);
0
Ritor1
parents:
diff changeset
254 }
Ritor1
parents:
diff changeset
255
Ritor1
parents:
diff changeset
256
Ritor1
parents:
diff changeset
257
Ritor1
parents:
diff changeset
258 //----- (0043EEF3) --------------------------------------------------------
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
259 bool Player::NothingOrJustBlastersEquipped()
0
Ritor1
parents:
diff changeset
260 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
261 signed int item_idx; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
262 signed int item_id; // esi@1
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
263 for (int i = 0; i < 16; ++i)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
264 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
265 item_idx = pEquipment.pIndices[i];
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
266 if (item_idx)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
267 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
268 item_id = pOwnItems[item_idx - 1].uItemID;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
269 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
270 return false;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
271 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
272 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
273 return true;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
274 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
275
0
Ritor1
parents:
diff changeset
276
Ritor1
parents:
diff changeset
277
Ritor1
parents:
diff changeset
278
Ritor1
parents:
diff changeset
279 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
280 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
281 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
282 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
Ritor1
parents:
diff changeset
283 }
Ritor1
parents:
diff changeset
284
Ritor1
parents:
diff changeset
285 //----- (004B807C) --------------------------------------------------------
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
286 int Player::GetTempleHealCostModifier(float a2)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
287 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
288 unsigned int conditionIdx; // eax@1
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
289 int conditionTimeMultiplier; // esi@1
0
Ritor1
parents:
diff changeset
290 int v6; // eax@8
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
291 signed int result; // qax@13
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
292 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
293
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
294 conditionIdx = GetMajorConditionIdx();
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
295 if ( conditionIdx >= 14 && conditionIdx <= 16)
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
296 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
297 if ( conditionIdx <= 15 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
298 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
299 baseConditionMultiplier = 5;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
300 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
301 if ( conditionIdx == 16 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
302 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
303 baseConditionMultiplier = 10;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
304 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
305 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
306 }
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
307 else
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
308 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
309 conditionTimeMultiplier = 1;
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
310 baseConditionMultiplier = 1;
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
311 if (conditionIdx < 14)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
312 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
313 for (int i = 0; i <= 13; i++)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
314 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
315 v6 = GetConditionDayOfWeek(i);
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
316 if ( v6 > conditionTimeMultiplier )
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
317 conditionTimeMultiplier = v6;
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
318 }
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
319 }
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
320 }
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
321 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
322 if ( result < 1 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
323 result = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
324 return result;
0
Ritor1
parents:
diff changeset
325 }
Ritor1
parents:
diff changeset
326
Ritor1
parents:
diff changeset
327 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
328 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
329 {
Ritor1
parents:
diff changeset
330 signed int v3; // esi@1
Ritor1
parents:
diff changeset
331 signed int result; // eax@3
Ritor1
parents:
diff changeset
332
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
333 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
334 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
335 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
336 result = 1;
Ritor1
parents:
diff changeset
337 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
338 result = v3;
Ritor1
parents:
diff changeset
339 return result;
Ritor1
parents:
diff changeset
340 }
Ritor1
parents:
diff changeset
341
Ritor1
parents:
diff changeset
342 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
343 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
344 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
345 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100);
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
346 assert (price > 0);
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
347
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
348 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
349 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
350 return price;
0
Ritor1
parents:
diff changeset
351 }
Ritor1
parents:
diff changeset
352
Ritor1
parents:
diff changeset
353 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
354 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
355 {
Ritor1
parents:
diff changeset
356 signed int v2; // esi@1
Ritor1
parents:
diff changeset
357 int v3; // ecx@1
Ritor1
parents:
diff changeset
358 signed int result; // eax@3
Ritor1
parents:
diff changeset
359
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
360 v2 = (signed int)(a2 * 50.0);
0
Ritor1
parents:
diff changeset
361 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
362 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
363 v3 = v2 / 3;
Ritor1
parents:
diff changeset
364 result = 1;
Ritor1
parents:
diff changeset
365 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
366 result = v3;
Ritor1
parents:
diff changeset
367 return result;
Ritor1
parents:
diff changeset
368 }
Ritor1
parents:
diff changeset
369
Ritor1
parents:
diff changeset
370 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
371 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
372 {
Ritor1
parents:
diff changeset
373 signed int v3; // esi@1
Ritor1
parents:
diff changeset
374 int v4; // ecx@1
Ritor1
parents:
diff changeset
375 signed int result; // eax@3
Ritor1
parents:
diff changeset
376
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
377 v3 = (signed int)((double)a2 / (6.0 - a3));
0
Ritor1
parents:
diff changeset
378 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
379 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
380 v4 = v3 / 3;
Ritor1
parents:
diff changeset
381 result = 1;
Ritor1
parents:
diff changeset
382 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
383 result = v4;
Ritor1
parents:
diff changeset
384 return result;
Ritor1
parents:
diff changeset
385 }
Ritor1
parents:
diff changeset
386
Ritor1
parents:
diff changeset
387 //----- (004B8213) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
388 int Player::GetBaseSellingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
389 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
390 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
391
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
392 v3 = (signed int)((double)a2 / (a3 + 2.0));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
393 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
394 v3 = 1;
0
Ritor1
parents:
diff changeset
395 return v3;
Ritor1
parents:
diff changeset
396 }
Ritor1
parents:
diff changeset
397
Ritor1
parents:
diff changeset
398 //----- (004B8233) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
399 int Player::GetBaseBuyingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
400 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
401 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
402
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
403 v3 = (signed int)((double)a2 * a3);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
404 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
405 v3 = 1;
0
Ritor1
parents:
diff changeset
406 return v3;
Ritor1
parents:
diff changeset
407 }
Ritor1
parents:
diff changeset
408
Ritor1
parents:
diff changeset
409 //----- (004B824B) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
410 int Player::GetBaseIdentifyPrice(float a2)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
411 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
412 signed int v2; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
413
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
414 v2 = (signed int)(a2 * 50.0);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
415 if ( v2 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
416 v2 = 1;
0
Ritor1
parents:
diff changeset
417 return v2;
Ritor1
parents:
diff changeset
418 }
Ritor1
parents:
diff changeset
419
Ritor1
parents:
diff changeset
420 //----- (004B8265) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
421 int Player::GetBaseRepairPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
422 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
423 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
424
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
425 v3 = (signed int)((double)a2 / (6.0 - a3));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
426 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
427 v3 = 1;
0
Ritor1
parents:
diff changeset
428 return v3;
Ritor1
parents:
diff changeset
429 }
Ritor1
parents:
diff changeset
430
Ritor1
parents:
diff changeset
431
Ritor1
parents:
diff changeset
432
Ritor1
parents:
diff changeset
433
Ritor1
parents:
diff changeset
434
Ritor1
parents:
diff changeset
435 //----- (004B6FF9) --------------------------------------------------------
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
436 bool Player::IsPlayerHealableByTemple()
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
437 {
0
Ritor1
parents:
diff changeset
438 signed int v2; // eax@1
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
439 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
440 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
441 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
442 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
443 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
444 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
445 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
446 if (GetMajorConditionIdx() == Condition_Zombie)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
447 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
448 if ((v2 == 78 || v2 == 81 || v2 == 82))
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
449 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
450 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
451 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
452 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
453 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
454 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
455 }
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
456 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
457 else
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
458 {
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
459 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
460 }
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
461 }
0
Ritor1
parents:
diff changeset
462 }
Ritor1
parents:
diff changeset
463
Ritor1
parents:
diff changeset
464
Ritor1
parents:
diff changeset
465
Ritor1
parents:
diff changeset
466 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
470 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
472
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
475 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
476 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
477 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
479 inv_index = this->pInventoryMatrix[item_idx];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
481 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
482 *pitem_index = -1 - inv_index;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
483 inv_index = this->pInventoryMatrix[-1 - inv_index];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
484 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
485
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
486 return inv_index;
0
Ritor1
parents:
diff changeset
487 }
Ritor1
parents:
diff changeset
488
Ritor1
parents:
diff changeset
489
Ritor1
parents:
diff changeset
490
Ritor1
parents:
diff changeset
491 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
492 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
495 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
496 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
497
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
498 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
499 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
500
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
501 for (i = 0; i < 138; ++i)
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
502 {
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
503 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134))
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
504 item_index_tabl[avalible_items++] = i;
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
505 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
506
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
507 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
508 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
509 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
510 {
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
511 for ( i = 0; i < enchant_count; ++i )
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
512 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
513 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
514 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_ENCHANTED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
515 }
0
Ritor1
parents:
diff changeset
516 }
Ritor1
parents:
diff changeset
517 else
Ritor1
parents:
diff changeset
518 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
519 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
520 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
521 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_ENCHANTED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
522 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
523 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
524 }
0
Ritor1
parents:
diff changeset
525 }
Ritor1
parents:
diff changeset
526
Ritor1
parents:
diff changeset
527 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
528 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
529 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
530 signed int speechCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
531 signed int expressionCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
532 int pickedVariant; // esi@10
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
533 CHARACTER_EXPRESSION_ID expression; // ebx@17
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
534 signed int pSoundID; // ecx@19
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
535 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
536 int expressionVariantArray[5];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
537 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
538 unsigned int expressionDuration = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
539
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
540 pickedSoundID = 0;
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
541 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
542 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
543 for (int i = 0; i < 2; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
544 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
545 if ( SoundSetAction[speech][i] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
546 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
547 speechVariantArray[speechCount] = SoundSetAction[speech][i];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
548 speechCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
549 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
550 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
551 if ( speechCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
552 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
553 pickedVariant = speechVariantArray[rand() % speechCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
554 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
555 if (numberOfSubvariants > 0)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
556 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
557 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
558 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0);
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
559 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
560 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
561 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
562
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
563 for (int i = 0; i < 5; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
564 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
565 if ( SoundSetAction[speech][i + 3] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
566 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
567 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
568 expressionCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
569 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
570 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
571 if ( expressionCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
572 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
573 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
574 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
575 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
576 pSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
577 if ( pSoundList->sNumSounds )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
578 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
579 for (int i = 0; i < pSoundList->sNumSounds; i++)
0
Ritor1
parents:
diff changeset
580 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
581 if (pSoundList->pSounds[i].uSoundID == pickedSoundID)
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
582 pSoundID = i;
0
Ritor1
parents:
diff changeset
583 }
Ritor1
parents:
diff changeset
584 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
585 if ( pSoundList->pSounds[pSoundID].pSoundData[0] )
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
586 expressionDuration = (sLastTrackLengthMS << 7) / 1000;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
587 }
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
588 PlayEmotion(expression, expressionDuration);
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
589 }
0
Ritor1
parents:
diff changeset
590 }
Ritor1
parents:
diff changeset
591 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
592
Ritor1
parents:
diff changeset
593 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
594 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
595 {
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
596 unsigned int v3 = expression;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
597 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
598 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
599 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
600 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
601 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
602 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
603 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
604 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
605 else
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
606 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
607 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
608 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
609 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR))
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
610 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
611 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
612 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
613 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
614 }
0
Ritor1
parents:
diff changeset
615 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
616 if ( !a3 )
Ritor1
parents:
diff changeset
617 {
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
618 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
619 }
1353
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
620 else
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
621 {
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
622 this->uExpressionTimeLength = 0;
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
623 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
624 expression = new_expression;
0
Ritor1
parents:
diff changeset
625 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
626 }
Ritor1
parents:
diff changeset
627
Ritor1
parents:
diff changeset
628 //----- (0049327B) --------------------------------------------------------
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
629 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 )
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
630 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
631 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
632 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
633 return true;
0
Ritor1
parents:
diff changeset
634 }
Ritor1
parents:
diff changeset
635 else
Ritor1
parents:
diff changeset
636 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
637 if (!a3)
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
638 {
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
639 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
640 }
0
Ritor1
parents:
diff changeset
641 switch ( uClass )
Ritor1
parents:
diff changeset
642 {
Ritor1
parents:
diff changeset
643 case 0x1Au:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
644 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65));
0
Ritor1
parents:
diff changeset
645 case 0x1Bu:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
646 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67));
0
Ritor1
parents:
diff changeset
647 case 0x22u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
648 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77));
0
Ritor1
parents:
diff changeset
649 case 0x23u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
650 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79));
0
Ritor1
parents:
diff changeset
651 break;
Ritor1
parents:
diff changeset
652 default:
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
653 assert("Should not be able to get here" && false);
0
Ritor1
parents:
diff changeset
654 break;
Ritor1
parents:
diff changeset
655 }
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
656 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
657 }
0
Ritor1
parents:
diff changeset
658 }
Ritor1
parents:
diff changeset
659
Ritor1
parents:
diff changeset
660
Ritor1
parents:
diff changeset
661 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
662 bool Player::CanAct()
Ritor1
parents:
diff changeset
663 {
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
664 if ( this->IsAsleep() || this->IsParalyzed() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
665 this->IsUnconcious() || this->IsDead() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
666 this->IsPertified() || this->IsEradicated() )
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
667 return false;
0
Ritor1
parents:
diff changeset
668 else
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
669 return true;
0
Ritor1
parents:
diff changeset
670 }
Ritor1
parents:
diff changeset
671
Ritor1
parents:
diff changeset
672 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
673 bool Player::CanSteal()
Ritor1
parents:
diff changeset
674 {
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
675 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0;
0
Ritor1
parents:
diff changeset
676 }
Ritor1
parents:
diff changeset
677
Ritor1
parents:
diff changeset
678 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
679 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
680 {
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
681 switch (uItemID)
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
682 {
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
683 case ITEM_RELIC_ETHRICS_STAFF:
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
684 case ITEM_RELIC_OLD_NICK:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
685 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
686 case ITEM_RELIC_TALEDONS_HELM:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
687 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
688 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
689 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
690 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
691 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
692 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
693 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
694 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break;
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
695 default: return 1; break;
1356
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
696 }
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
697 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
698
0
Ritor1
parents:
diff changeset
699 //----- (00492D65) --------------------------------------------------------
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
700 void Player::SetCondition( unsigned int uConditionIdx, int a3 )
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
701 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
702 signed int player_sex; // ecx@77
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
703 signed int remainig_player; // ebx@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
704 int players_before; // [sp+10h] [bp-4h]@2
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
705 int players_after; // [sp+20h] [bp+Ch]@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
706
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
707 if ( pConditions[uConditionIdx] )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
708 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
709
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
710 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3))
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
711 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
712 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
713 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
714
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
715 switch ( uConditionIdx )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
716 {
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
717 case Condition_Cursed: PlaySound(SPEECH_30, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
718 case Condition_Weak: PlaySound(SPEECH_25, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
719 case Condition_Sleep: break; //nosound
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
720 case Condition_Fear: PlaySound(SPEECH_26, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
721 case Condition_Drunk: PlaySound(SPEECH_31, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
722 case Condition_Insane: PlaySound(SPEECH_29, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
723 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
724 case Condition_Poison2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
725 case Condition_Poison3: PlaySound(SPEECH_27, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
726 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
727 case Condition_Disease2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
728 case Condition_Disease3: PlaySound(SPEECH_28, 0);break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
729 case Condition_Paralyzed: break; //nosound
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
730 case Condition_Unconcious:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
731 PlaySound(SPEECH_32, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
732 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
733 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
734 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
735 case Condition_Dead:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
736 PlaySound(SPEECH_33, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
737 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
738 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
739 if ( sMana > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
740 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
741 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
742 case Condition_Pertified:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
743 PlaySound(SPEECH_34, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
744 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
745 case Condition_Eradicated:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
746 PlaySound(SPEECH_35, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
747 if (sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
748 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
749 if ( sMana > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
750 sMana = 0;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
751 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
752 case Condition_Zombie:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
753 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead())
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
754 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
755 memset(&pConditions[0], 0, sizeof(pConditions));
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
756 sHealth = GetMaxHealth();
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
757 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
758 player_sex = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
759 uPrevFace = uCurrentFace;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
760 uPrevVoiceID = uVoiceID;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
761 if (IsMale())
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
762 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
763 uCurrentFace = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
764 uVoiceID = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
765 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
766 else
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
767 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
768 uCurrentFace = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
769 uVoiceID = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
770 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
771 PlaySound(SPEECH_99, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
772 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
773 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
774
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
775 players_before = 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
776 for (int i = 1; i < 5; ++i)
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
777 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
778 if ( pPlayers[i]->CanAct() )
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
779 ++players_before;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
780 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
781
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
782 pConditions[uConditionIdx] = 1;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
783
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
784 remainig_player = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
785 players_after = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
786 for (int i = 1; i < 5; ++i)
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
787 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
788 if ( pPlayers[i]->CanAct() )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
789 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
790 remainig_player = i;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
791 ++players_after;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
792 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
793 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
794 if (( players_before == 2 ) && ( players_after == 1 ))
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
795 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
796 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
797 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
798 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
799 }
0
Ritor1
parents:
diff changeset
800
Ritor1
parents:
diff changeset
801 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
802 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
803 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
804 Texture *texture; // esi@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
805 unsigned int slotWidth; // ebx@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
806 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
807
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
808 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
809 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
810 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
811 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
812 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
813 texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
814 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
815 }
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
816 if ( slotHeight == 0 || slotWidth == 0)
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
817 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
818 assert("Items should have nonzero dimensions" && false);
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
819 return 1;
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
820 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
821 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT )
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
822 {
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
823 for (unsigned int x = 0; x < slotWidth; x++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
824 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
825 for (unsigned int y = 0; y < slotHeight; y++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
826 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
827 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
828 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
829 return false;
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
830 }
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
831 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
832 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
833 return true;
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
834 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
835 return false;
0
Ritor1
parents:
diff changeset
836 }
Ritor1
parents:
diff changeset
837 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
838
Ritor1
parents:
diff changeset
839 //----- (004925E6) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
840 int Player::FindFreeInventoryListSlot()
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
841 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
842 for (int i = 0; i < 126; i++ )
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
843 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
844 if (pInventoryItemList[i].uItemID == 0)
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
845 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
846 return i;
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
847 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
848 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
849 return -1;
0
Ritor1
parents:
diff changeset
850 }
Ritor1
parents:
diff changeset
851
Ritor1
parents:
diff changeset
852 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
853 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
854 {
Ritor1
parents:
diff changeset
855 int result; // eax@8
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
856 signed int freeSlot; // [sp+8h] [bp-4h]@4
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
857
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
858 freeSlot = FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
859 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
860 {
Ritor1
parents:
diff changeset
861 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
862 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
1366
8f339c3bbdaf Player::CreateItemInInventory small bugfix from previous change
Grumpy7
parents: 1365
diff changeset
863 return 0;
0
Ritor1
parents:
diff changeset
864 }
Ritor1
parents:
diff changeset
865 else
Ritor1
parents:
diff changeset
866 {
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
867 PutItemArInventoryIndex(uItemID, freeSlot, uSlot);
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
868 result = freeSlot + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
869 this->pInventoryItemList[freeSlot].uItemID = uItemID;
0
Ritor1
parents:
diff changeset
870 }
Ritor1
parents:
diff changeset
871 return result;
Ritor1
parents:
diff changeset
872 }
Ritor1
parents:
diff changeset
873 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
874
Ritor1
parents:
diff changeset
875 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
876 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
877 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
878 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] )
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
879 {
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
880 return 1;
0
Ritor1
parents:
diff changeset
881 }
Ritor1
parents:
diff changeset
882 else
Ritor1
parents:
diff changeset
883 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
884 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
885 ShowStatusBarString(pTmpBuf.data(), 2u);
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
886 return 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
887 }
0
Ritor1
parents:
diff changeset
888 }
Ritor1
parents:
diff changeset
889
Ritor1
parents:
diff changeset
890 //----- (00492745) --------------------------------------------------------
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
891 void Player::WearItem( unsigned int uItemID )
0
Ritor1
parents:
diff changeset
892 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
893 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
894 int item_indx;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
895 item_indx = FindFreeInventoryListSlot();
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
896
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
897 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
898 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
899 pInventoryItemList[item_indx].uItemID = uItemID;
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
900 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
901 pEquipment.pIndices[item_body_anch] = item_indx + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
902 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1;
0
Ritor1
parents:
diff changeset
903 }
Ritor1
parents:
diff changeset
904 }
Ritor1
parents:
diff changeset
905
Ritor1
parents:
diff changeset
906 //----- (004927A8) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
907 int Player::AddItem(int index, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
908 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
909 int xStartValue = 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
910
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
911 if ( index == -1 )
0
Ritor1
parents:
diff changeset
912 {
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
913 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
914 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
915 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++)
0
Ritor1
parents:
diff changeset
916 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
917 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
918 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
919 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID);
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
920 }
0
Ritor1
parents:
diff changeset
921 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
922 }
0
Ritor1
parents:
diff changeset
923 return 0;
Ritor1
parents:
diff changeset
924 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
925 if ( !CanFitItem(index, uItemID) )
0
Ritor1
parents:
diff changeset
926 {
Ritor1
parents:
diff changeset
927 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
928 return 0;
Ritor1
parents:
diff changeset
929 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
930 return CreateItemInInventory(index, uItemID);
0
Ritor1
parents:
diff changeset
931 }
Ritor1
parents:
diff changeset
932
Ritor1
parents:
diff changeset
933 //----- (00492826) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
934 int Player::AddItem2(int index, ItemGen *Src)
0
Ritor1
parents:
diff changeset
935 {
Ritor1
parents:
diff changeset
936 pItemsTable->SetSpecialBonus(Src);
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
937
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
938 if ( index == -1 )
0
Ritor1
parents:
diff changeset
939 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
940 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
941 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
942 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array.
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
943 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
944 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) )
0
Ritor1
parents:
diff changeset
945 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
946 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src);
0
Ritor1
parents:
diff changeset
947 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
948 }
0
Ritor1
parents:
diff changeset
949 }
Ritor1
parents:
diff changeset
950 return 0;
Ritor1
parents:
diff changeset
951 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
952 if ( !CanFitItem(index, Src->uItemID) )
0
Ritor1
parents:
diff changeset
953 return 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
954 return CreateItemInInventory2(index, Src);
0
Ritor1
parents:
diff changeset
955 }
Ritor1
parents:
diff changeset
956
Ritor1
parents:
diff changeset
957 //----- (0049289C) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
958 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src )
0
Ritor1
parents:
diff changeset
959 {
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
960 signed int freeSlot; // ebx@1
0
Ritor1
parents:
diff changeset
961 int result; // eax@6
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
962
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
963 freeSlot = FindFreeInventoryListSlot();
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
964 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
965 {
Ritor1
parents:
diff changeset
966 result = 0;
Ritor1
parents:
diff changeset
967 }
Ritor1
parents:
diff changeset
968 else
Ritor1
parents:
diff changeset
969 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
970 PutItemArInventoryIndex(Src->uItemID, freeSlot, index);
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
971 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen));
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
972 result = freeSlot + 1;
0
Ritor1
parents:
diff changeset
973 }
Ritor1
parents:
diff changeset
974 return result;
Ritor1
parents:
diff changeset
975 }
Ritor1
parents:
diff changeset
976 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
977
Ritor1
parents:
diff changeset
978 //----- (0049298B) --------------------------------------------------------
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
979 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
980 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
981 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
982 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
983 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
984 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
985
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
986 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
987 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
988 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
989 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
990 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
991 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
992 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
993 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
994 if ( slot_width > 0 )
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
995 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
996 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
997 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
998 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
999 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1000 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1001 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1002 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1003 pInventoryMatrix[index] = itemListPos + 1;
0
Ritor1
parents:
diff changeset
1004 }
278
Ritor1
parents: 223
diff changeset
1005
0
Ritor1
parents:
diff changeset
1006 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1007
Ritor1
parents:
diff changeset
1008 //----- (00492A36) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1009 void Player::RemoveItemAtInventoryIndex( unsigned int index )
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1010 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1011 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1012 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1013 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1014 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1015 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1016
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1017 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1018 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1019 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1020 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1021 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1022 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1023 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1024 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1025 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1026 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1027 if ( slot_width > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1028 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1029 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1030 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1031 {
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1032 memset32(pInvPos, 0, slot_width);
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1033 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1034 }
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1035 }
0
Ritor1
parents:
diff changeset
1036 }
Ritor1
parents:
diff changeset
1037 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1038
Ritor1
parents:
diff changeset
1039 //----- (00490EEE) --------------------------------------------------------
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1040 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1041 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1042 unsigned int idemId; // edx@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1043 signed int equipType; // esi@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1044 float multiplier; // ST04_4@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1045 int price; // edi@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1046 int merchantLevel; // [sp+10h] [bp-8h]@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1047 int itemValue;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1048
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1049 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1050 idemId = pItem->uItemID;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1051 equipType = pItemsTable->pItems[idemId].uEquipType;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1052 itemValue = pItem->GetValue();
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1053
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1054 switch (building_type)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1055 {
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1056 case BuildingType_WeaponShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1057 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1058 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1059 if (equipType > EQUIP_BOW)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1060 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1061 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1062 case BuildingType_ArmorShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1063 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1064 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1065 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1066 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1067 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1068 case BuildingType_MagicShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1069 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1070 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1071 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC )
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1072 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1073 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1074 case BuildingType_AlchemistShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1075 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1076 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1077 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL))
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1078 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1079 break;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1080 default:
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1081 assert(false);
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1082 break;
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1083 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1084 if (pItem->Stolen())
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1085 return 6;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1086
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1087 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1088 switch (ShopMenuType)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1089 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1090 case 2:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1091 price = GetBuyingPrice(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1092 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1093 case 3:
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1094 if (pItem->Broken())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1095 price = 1;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1096 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1097 price = this->GetPriceSell(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1098 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1099 case 4:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1100 price = this->GetPriceIdentification(multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1101 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1102 case 5:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1103 price = this->GetPriceRepair(itemValue, multiplier);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1104 break;
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1105 default:
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1106 assert(false);
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1107 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1108 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1109 if ( merchantLevel )
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1110 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1111 if (price == itemValue)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1112 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1113 return 3;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1114 }
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1115 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1116 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1117 return 2;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1118 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1119 }
0
Ritor1
parents:
diff changeset
1120 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1121 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1122 return 1;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1123 }
0
Ritor1
parents:
diff changeset
1124 }
Ritor1
parents:
diff changeset
1125
Ritor1
parents:
diff changeset
1126 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1127 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1128 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1129 int v1; // al@1
0
Ritor1
parents:
diff changeset
1130
Ritor1
parents:
diff changeset
1131 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1132 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1133 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1134 }
Ritor1
parents:
diff changeset
1135
Ritor1
parents:
diff changeset
1136 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1137 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1138 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1139 int v1; // al@1
0
Ritor1
parents:
diff changeset
1140
Ritor1
parents:
diff changeset
1141 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1142 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1143 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1144 }
Ritor1
parents:
diff changeset
1145
Ritor1
parents:
diff changeset
1146 //----- (004910D3) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1147 bool Player::CanIdentify( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1148 {
Ritor1
parents:
diff changeset
1149 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1150 int v5; // edi@7
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
1151
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1152 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1153 return true;
0
Ritor1
parents:
diff changeset
1154
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1155 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1156 if ( (signed int)SkillToMastery(v2) >= 4 )
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1157 return true;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1158
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1159 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1160 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1161 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1162 }
Ritor1
parents:
diff changeset
1163
Ritor1
parents:
diff changeset
1164 //----- (00491151) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1165 bool Player::CanRepair( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1166 {
Ritor1
parents:
diff changeset
1167 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1168 int v5; // edi@7
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1169
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1170 ItemDesc* v7 = &pItemsTable->pItems[pItem->uItemID];
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1171 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1172 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1173 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 )
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1174 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1175
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1176 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1177 if ( (signed int)SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1178 return true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1179
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1180 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1181 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1182 return v5 >= v7->uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1183 }
Ritor1
parents:
diff changeset
1184
Ritor1
parents:
diff changeset
1185 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1186 int Player::GetMerchant()
Ritor1
parents:
diff changeset
1187 {
Ritor1
parents:
diff changeset
1188 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1189 int v5; // edi@1
Ritor1
parents:
diff changeset
1190 int v7; // eax@3
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1191
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1192 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1193 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1194 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1195
0
Ritor1
parents:
diff changeset
1196 v7 = GetPartyReputation();
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1197 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1198 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1199 if (v5 == 0)
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1200 {
0
Ritor1
parents:
diff changeset
1201 return -v7;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1202 }
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1203 return v5 - v7 + 7;
0
Ritor1
parents:
diff changeset
1204 }
Ritor1
parents:
diff changeset
1205
Ritor1
parents:
diff changeset
1206 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1207 int Player::GetPerception()
Ritor1
parents:
diff changeset
1208 {
Ritor1
parents:
diff changeset
1209 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1210 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1211
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1212 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1213 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1214 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1215
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1216 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1217 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1218 return v5;
0
Ritor1
parents:
diff changeset
1219 }
Ritor1
parents:
diff changeset
1220
Ritor1
parents:
diff changeset
1221 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1222 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
1223 {
Ritor1
parents:
diff changeset
1224 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1225 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1226
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1227 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
1228 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
1229 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1230
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1231 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1232 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1233 multiplier++;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1234 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1235 return v5;
0
Ritor1
parents:
diff changeset
1236 }
Ritor1
parents:
diff changeset
1237
Ritor1
parents:
diff changeset
1238 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
1239 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
1240 {
Ritor1
parents:
diff changeset
1241 int v2; // eax@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1242
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1243 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1244 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1245 return multiplier * v2 + 9;
0
Ritor1
parents:
diff changeset
1246 }
Ritor1
parents:
diff changeset
1247
Ritor1
parents:
diff changeset
1248 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1249 Player::Player()
Ritor1
parents:
diff changeset
1250 {
Ritor1
parents:
diff changeset
1251 memset(&pEquipment, 0, sizeof(PlayerEquipment));
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1252 memset(pInventoryMatrix, 0, 126 * sizeof(int));
0
Ritor1
parents:
diff changeset
1253 for (uint i = 0; i < 126; ++i)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1254 pInventoryItemList[i].Reset();
0
Ritor1
parents:
diff changeset
1255 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
1256 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
1257
Ritor1
parents:
diff changeset
1258
Ritor1
parents:
diff changeset
1259 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
1260 {
Ritor1
parents:
diff changeset
1261 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1262 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1263 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
1264 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
1265 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
1266 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
1267 }
Ritor1
parents:
diff changeset
1268
Ritor1
parents:
diff changeset
1269 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1270 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
1271 uVoiceID = 0;
Ritor1
parents:
diff changeset
1272 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
1273
Ritor1
parents:
diff changeset
1274 field_BB = 0;
Ritor1
parents:
diff changeset
1275
Ritor1
parents:
diff changeset
1276 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
1277 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
1278 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
1279 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
1280 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
1281 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
1282 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
1283 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
1284 sAgeModifier = 0;
1388
60d4885eb107 sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents: 1387
diff changeset
1285 sACModifier = 0;
0
Ritor1
parents:
diff changeset
1286
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1287 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1288 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1289 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1290 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1291 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1292 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1293 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1294 pure_might_used=0;
0
Ritor1
parents:
diff changeset
1295
Ritor1
parents:
diff changeset
1296 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
1297 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
1298 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
1299 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
1300 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
1301 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
1302 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
1303 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
1304 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
1305 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
1306
Ritor1
parents:
diff changeset
1307 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
1308
Ritor1
parents:
diff changeset
1309 uSkillPoints = 0;
Ritor1
parents:
diff changeset
1310
Ritor1
parents:
diff changeset
1311 sHealth = 0;
Ritor1
parents:
diff changeset
1312 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
1313 _health_related = 0;
Ritor1
parents:
diff changeset
1314
Ritor1
parents:
diff changeset
1315 sMana = 0;
Ritor1
parents:
diff changeset
1316 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
1317 _mana_related = 0;
Ritor1
parents:
diff changeset
1318
Ritor1
parents:
diff changeset
1319 uQuickSpell = 0;
Ritor1
parents:
diff changeset
1320 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
1321
Ritor1
parents:
diff changeset
1322 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
1323 field_1A91 = 0;
Ritor1
parents:
diff changeset
1324 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1325 field_1A93 = 0;
Ritor1
parents:
diff changeset
1326 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
1327 field_1A95 = 0;
Ritor1
parents:
diff changeset
1328 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1329 field_1A97 = 0;
Ritor1
parents:
diff changeset
1330
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
1331 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
1332 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
1333 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
1334
Ritor1
parents:
diff changeset
1335 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
1336 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
1337 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
1338
Ritor1
parents:
diff changeset
1339 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
1340 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
1341
Ritor1
parents:
diff changeset
1342 field_E0 = 0;
Ritor1
parents:
diff changeset
1343 field_E4 = 0;
Ritor1
parents:
diff changeset
1344 field_E8 = 0;
Ritor1
parents:
diff changeset
1345 field_EC = 0;
Ritor1
parents:
diff changeset
1346 field_F0 = 0;
Ritor1
parents:
diff changeset
1347 field_F4 = 0;
Ritor1
parents:
diff changeset
1348 field_F8 = 0;
Ritor1
parents:
diff changeset
1349 field_FC = 0;
Ritor1
parents:
diff changeset
1350 field_100 = 0;
Ritor1
parents:
diff changeset
1351 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1352
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1353 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1354 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1355
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1356 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
1357 }
Ritor1
parents:
diff changeset
1358
Ritor1
parents:
diff changeset
1359 //----- (0048C6F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1360 bool Party::AddItem(ItemGen *pItem)
Ritor1
parents:
diff changeset
1361 {
Ritor1
parents:
diff changeset
1362 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
1363 unsigned int v3; // ecx@4
Ritor1
parents:
diff changeset
1364 signed int v4; // edx@4
Ritor1
parents:
diff changeset
1365 char *v5; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1366 //unsigned int v6; // eax@10
0
Ritor1
parents:
diff changeset
1367 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
1368 signed int v8; // esi@10
Ritor1
parents:
diff changeset
1369 Player *v9; // edi@11
Ritor1
parents:
diff changeset
1370 int v10; // eax@11
Ritor1
parents:
diff changeset
1371 bool result; // eax@15
Ritor1
parents:
diff changeset
1372 std::string v12; // [sp-18h] [bp-40h]@9
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1373
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1374
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1375 int v15[4] = {0, 1, 2, 3}; // [sp+Ch] [bp-1Ch]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1376 //int v16; // [sp+10h] [bp-18h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1377 //int v17; // [sp+14h] [bp-14h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1378 //int v18; // [sp+18h] [bp-10h]@3
0
Ritor1
parents:
diff changeset
1379 Player *v19; // [sp+1Ch] [bp-Ch]@9
Ritor1
parents:
diff changeset
1380 Party *v20; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
1381 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
1382
Ritor1
parents:
diff changeset
1383 auto thos = this;
Ritor1
parents:
diff changeset
1384
Ritor1
parents:
diff changeset
1385 v20 = thos;
Ritor1
parents:
diff changeset
1386 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
1387 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1388 pItem->SetIdentified();
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1389 ///v15 = 0;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1390 //v16 = 1;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1391 //v18 = 3;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1392 //v17 = 2;
0
Ritor1
parents:
diff changeset
1393 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
1394 {
Ritor1
parents:
diff changeset
1395 v3 = uActiveCharacter - 1;
Ritor1
parents:
diff changeset
1396 v4 = 0;
Ritor1
parents:
diff changeset
1397 do
Ritor1
parents:
diff changeset
1398 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1399 v15[v4++] = v3++;
0
Ritor1
parents:
diff changeset
1400 if ( (signed int)v3 >= 4 )
Ritor1
parents:
diff changeset
1401 v3 = 0;
Ritor1
parents:
diff changeset
1402 }
Ritor1
parents:
diff changeset
1403 while ( v4 < 4 );
Ritor1
parents:
diff changeset
1404 }
Ritor1
parents:
diff changeset
1405 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
1406 if ( v5 )
Ritor1
parents:
diff changeset
1407 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1408 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
1409 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
1410 v8 = 0;
Ritor1
parents:
diff changeset
1411 while ( 1 )
Ritor1
parents:
diff changeset
1412 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1413 v9 = &v20->pPlayers[v15[v8]];
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
1414 v19 = &v20->pPlayers[v15[v8]];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1415 v10 = v19->AddItem(-1, pItem->uItemID);
0
Ritor1
parents:
diff changeset
1416 if ( v10 )
Ritor1
parents:
diff changeset
1417 break;
Ritor1
parents:
diff changeset
1418 ++v8;
Ritor1
parents:
diff changeset
1419 if ( v8 >= 4 )
Ritor1
parents:
diff changeset
1420 {
Ritor1
parents:
diff changeset
1421 if ( !v21 )
Ritor1
parents:
diff changeset
1422 {
Ritor1
parents:
diff changeset
1423 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1424 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1425 }
Ritor1
parents:
diff changeset
1426 goto LABEL_15;
Ritor1
parents:
diff changeset
1427 }
Ritor1
parents:
diff changeset
1428 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1429 memcpy(&v9->pInventoryItemList[v10-1], pItem, 0x24u);
0
Ritor1
parents:
diff changeset
1430 pItem->Reset();
Ritor1
parents:
diff changeset
1431 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
1432 v19->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
1433 if ( !v21 )
Ritor1
parents:
diff changeset
1434 {
Ritor1
parents:
diff changeset
1435 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1436 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1437 }
Ritor1
parents:
diff changeset
1438 result = 1;
Ritor1
parents:
diff changeset
1439 }
Ritor1
parents:
diff changeset
1440 else
Ritor1
parents:
diff changeset
1441 {
Ritor1
parents:
diff changeset
1442 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
Ritor1
parents:
diff changeset
1443 LABEL_15:
Ritor1
parents:
diff changeset
1444 result = 0;
Ritor1
parents:
diff changeset
1445 }
Ritor1
parents:
diff changeset
1446 return result;
Ritor1
parents:
diff changeset
1447 }
Ritor1
parents:
diff changeset
1448 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1449
Ritor1
parents:
diff changeset
1450 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
1451 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
1452 {
Ritor1
parents:
diff changeset
1453 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
1454 }
Ritor1
parents:
diff changeset
1455
Ritor1
parents:
diff changeset
1456 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1457 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
1458 {
Ritor1
parents:
diff changeset
1459 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
1460 }
Ritor1
parents:
diff changeset
1461
Ritor1
parents:
diff changeset
1462 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
1463 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
1464 {
Ritor1
parents:
diff changeset
1465 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0);
Ritor1
parents:
diff changeset
1466 }
Ritor1
parents:
diff changeset
1467
Ritor1
parents:
diff changeset
1468 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1469 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
1470 {
Ritor1
parents:
diff changeset
1471 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
1472 }
Ritor1
parents:
diff changeset
1473
Ritor1
parents:
diff changeset
1474 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
1475 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
1476 {
Ritor1
parents:
diff changeset
1477 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
1478 }
Ritor1
parents:
diff changeset
1479
Ritor1
parents:
diff changeset
1480 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1481 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
1482 {
Ritor1
parents:
diff changeset
1483 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
1484 }
Ritor1
parents:
diff changeset
1485
Ritor1
parents:
diff changeset
1486 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1487 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
1488 {
Ritor1
parents:
diff changeset
1489 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
Ritor1
parents:
diff changeset
1490 }
Ritor1
parents:
diff changeset
1491
Ritor1
parents:
diff changeset
1492 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1493 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
1494 {
Ritor1
parents:
diff changeset
1495 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
1496 }
Ritor1
parents:
diff changeset
1497
Ritor1
parents:
diff changeset
1498 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1499 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
1500 {
Ritor1
parents:
diff changeset
1501 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
1502 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
Ritor1
parents:
diff changeset
1503 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
1504 }
Ritor1
parents:
diff changeset
1505
Ritor1
parents:
diff changeset
1506 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1507 int Player::GetActualMight()
Ritor1
parents:
diff changeset
1508 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1509 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus);
0
Ritor1
parents:
diff changeset
1510 }
Ritor1
parents:
diff changeset
1511
Ritor1
parents:
diff changeset
1512 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
1513 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
1514 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1515 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus);
0
Ritor1
parents:
diff changeset
1516 }
Ritor1
parents:
diff changeset
1517
Ritor1
parents:
diff changeset
1518 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
1519 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
1520 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1521 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus);
0
Ritor1
parents:
diff changeset
1522 }
Ritor1
parents:
diff changeset
1523
Ritor1
parents:
diff changeset
1524 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1525 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
1526 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1527 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus);
0
Ritor1
parents:
diff changeset
1528 }
Ritor1
parents:
diff changeset
1529
Ritor1
parents:
diff changeset
1530 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
1531 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
1532 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1533 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus);
0
Ritor1
parents:
diff changeset
1534 }
Ritor1
parents:
diff changeset
1535
Ritor1
parents:
diff changeset
1536 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1537 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
1538 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1539 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus);
0
Ritor1
parents:
diff changeset
1540 }
Ritor1
parents:
diff changeset
1541
Ritor1
parents:
diff changeset
1542 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
1543 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
1544 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1545 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1546
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1547 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1548 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1549 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1550 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1551 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1552 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1553 npc_luck_bonus += 10;
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1554
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1555 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1556 + npc_luck_bonus;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1557 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1558
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1559 //----- (new function) --------------------------------------------------------
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1560 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1561 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1562 uint uActualAge = this->sAgeModifier + GetBaseAge();
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1563 uint uAgeingMultiplier = 100;
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1564 for (uint i = 0; i < 4; ++i)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1565 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1566 if (uActualAge >= pAgeingTable[i])
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1567 uAgeingMultiplier = pAgingAttributeModifier[attrId][i];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1568 else
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1569 break;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1570 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1571
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1572 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1573 int magicBonus = GetMagicalBonus(attrId);
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1574 int itemBonus = GetItemsBonus(attrId, 0);
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1575 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1576 + magicBonus
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1577 + itemBonus
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1578 + this->*attrBonus;
0
Ritor1
parents:
diff changeset
1579 }
Ritor1
parents:
diff changeset
1580
Ritor1
parents:
diff changeset
1581 //----- (0048CCF5) --------------------------------------------------------
Ritor1
parents:
diff changeset
1582 int Player::GetActualAttack(int a2)
Ritor1
parents:
diff changeset
1583 {
Ritor1
parents:
diff changeset
1584 Player *v2; // esi@1
Ritor1
parents:
diff changeset
1585 int v3; // eax@1
Ritor1
parents:
diff changeset
1586 int v4; // edi@1
Ritor1
parents:
diff changeset
1587 int v5; // ebx@1
Ritor1
parents:
diff changeset
1588 int v6; // ebp@1
Ritor1
parents:
diff changeset
1589
Ritor1
parents:
diff changeset
1590 v2 = this;
Ritor1
parents:
diff changeset
1591 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1592 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
1593 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
1594 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
Ritor1
parents:
diff changeset
1595 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + v2->_some_attack_bonus;
Ritor1
parents:
diff changeset
1596 }
Ritor1
parents:
diff changeset
1597
Ritor1
parents:
diff changeset
1598 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
1599 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
1600 {
Ritor1
parents:
diff changeset
1601 Player *v1; // edi@1
Ritor1
parents:
diff changeset
1602 int v2; // eax@1
Ritor1
parents:
diff changeset
1603 int v3; // esi@1
Ritor1
parents:
diff changeset
1604 int v4; // esi@1
Ritor1
parents:
diff changeset
1605 int v5; // esi@1
Ritor1
parents:
diff changeset
1606 int v6; // esi@1
Ritor1
parents:
diff changeset
1607 signed int result; // eax@1
Ritor1
parents:
diff changeset
1608
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1609
0
Ritor1
parents:
diff changeset
1610 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1611 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
1612 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0) + v3;
Ritor1
parents:
diff changeset
1613 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1614 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1615 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1616 result = 1;
0
Ritor1
parents:
diff changeset
1617 return result;
Ritor1
parents:
diff changeset
1618 }
Ritor1
parents:
diff changeset
1619
Ritor1
parents:
diff changeset
1620 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
1621 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
1622 {
Ritor1
parents:
diff changeset
1623 Player *v1; // edi@1
Ritor1
parents:
diff changeset
1624 int v2; // eax@1
Ritor1
parents:
diff changeset
1625 int v3; // esi@1
Ritor1
parents:
diff changeset
1626 int v4; // esi@1
Ritor1
parents:
diff changeset
1627 int v5; // esi@1
Ritor1
parents:
diff changeset
1628 int v6; // esi@1
Ritor1
parents:
diff changeset
1629 signed int result; // eax@1
Ritor1
parents:
diff changeset
1630
Ritor1
parents:
diff changeset
1631 v1 = this;
Ritor1
parents:
diff changeset
1632 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1633 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
1634 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0) + v3;
Ritor1
parents:
diff changeset
1635 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
Ritor1
parents:
diff changeset
1636 v6 = v1->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
Ritor1
parents:
diff changeset
1637 result = 1;
Ritor1
parents:
diff changeset
1638 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
1639 result = v6;
Ritor1
parents:
diff changeset
1640 return result;
Ritor1
parents:
diff changeset
1641 }
Ritor1
parents:
diff changeset
1642
Ritor1
parents:
diff changeset
1643 //----- (0048CDDB) --------------------------------------------------------
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1644 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1645 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1646 int dmgSum; // esi@62
0
Ritor1
parents:
diff changeset
1647 signed int result; // eax@64
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1648 int mainWpnDmg; // [sp+18h] [bp-8h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1649 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1650
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1651 offHndWpnDmg = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1652 mainWpnDmg = 0;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1653 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
1654 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1655 mainWpnDmg = rand() % 3 + 1;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1656 }
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1657 else
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1658 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1659 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1660 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1661 ItemGen *mainHandItemGen = &this->pInventoryItemList[this->pEquipment.uMainHand-1];
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1662 int itemId = mainHandItemGen->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1663 bool addOneDice = false;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1664 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1665 addOneDice = true;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1666 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1667 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1668 if ( !ignoreOffhand )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1669 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1670 if ( this->HasItemEquipped(EQUIP_OFF_HAND) )
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1671 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1672 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1];
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1673 int itemId = offHandItemGen->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1674 if ( pItemsTable->pItems[itemId].uEquipType != EQUIP_SHIELD )
0
Ritor1
parents:
diff changeset
1675 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1676 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false);
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1677 }
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1678 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1679 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1680 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1681 dmgSum = mainWpnDmg + offHndWpnDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1682 if ( !ignoreSkillBonus )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1683 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1684 int might = GetActualMight();
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1685 int mightBonus = GetParameterBonus(might);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1686 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1687 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus;
0
Ritor1
parents:
diff changeset
1688 }
Ritor1
parents:
diff changeset
1689 result = 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1690 if ( dmgSum >= 1 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1691 result = dmgSum;
0
Ritor1
parents:
diff changeset
1692 return result;
Ritor1
parents:
diff changeset
1693 }
Ritor1
parents:
diff changeset
1694
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1695
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1696 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1697 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1698 int itemId = weapon->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1699 int diceCount = pItemsTable->pItems[itemId].uDamageDice;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1700 if (addOneDice)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1701 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1702 diceCount++;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1703 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1704 int diceSides = pItemsTable->pItems[itemId].uDamageRoll;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1705 int diceResult = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1706 for (int i = 0; i < diceCount; i++)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1707 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1708 diceResult += rand() % diceSides + 1;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1709 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1710 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1711 if ( uTargetActorID > 0)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1712 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1713 int enchType = weapon->uSpecEnchantmentType;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1714 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1715 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1716 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1717 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1718 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1719 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1720 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1721 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1722 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1723 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1724 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1725 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1726 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 ))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1727 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1728 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1729 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1730 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1731 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1732 && pItemsTable->pItems[itemId].uSkillType == 2
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1733 && rand() % 100 < 10 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1734 totalDmg *= 3;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1735 return totalDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1736 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1737
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1738
0
Ritor1
parents:
diff changeset
1739 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1740 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
1741 {
Ritor1
parents:
diff changeset
1742 Player *v1; // esi@1
Ritor1
parents:
diff changeset
1743 int v2; // eax@1
Ritor1
parents:
diff changeset
1744 int v3; // edi@3
Ritor1
parents:
diff changeset
1745 int v4; // eax@4
Ritor1
parents:
diff changeset
1746 int v5; // edi@4
Ritor1
parents:
diff changeset
1747 int v6; // edi@4
Ritor1
parents:
diff changeset
1748 int v7; // edi@4
Ritor1
parents:
diff changeset
1749
Ritor1
parents:
diff changeset
1750 v1 = this;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1751 v2 = *(int *)&this->pInventoryItemList[this->pEquipment.uMainHand-1];
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1752 if ( v2 < ITEM_BLASTER || v2 > ITEM_LASER_RIFLE )
0
Ritor1
parents:
diff changeset
1753 {
Ritor1
parents:
diff changeset
1754 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1755 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
1756 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK, 0) + v5;
Ritor1
parents:
diff changeset
1757 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
Ritor1
parents:
diff changeset
1758 v3 = v1->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
Ritor1
parents:
diff changeset
1759 }
Ritor1
parents:
diff changeset
1760 else
Ritor1
parents:
diff changeset
1761 {
Ritor1
parents:
diff changeset
1762 v3 = GetActualAttack(1);
Ritor1
parents:
diff changeset
1763 }
Ritor1
parents:
diff changeset
1764 return v3;
Ritor1
parents:
diff changeset
1765 }
Ritor1
parents:
diff changeset
1766
Ritor1
parents:
diff changeset
1767 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
1768 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
1769 {
Ritor1
parents:
diff changeset
1770 Player *v1; // esi@1
Ritor1
parents:
diff changeset
1771 int v2; // edi@1
Ritor1
parents:
diff changeset
1772 int v3; // edi@1
Ritor1
parents:
diff changeset
1773 int v4; // edi@1
Ritor1
parents:
diff changeset
1774 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
1775 int result; // eax@6
Ritor1
parents:
diff changeset
1776
Ritor1
parents:
diff changeset
1777 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1778 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1779 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1780 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1781 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1782 result = v4;
Ritor1
parents:
diff changeset
1783 else
Ritor1
parents:
diff changeset
1784 result = 0;
Ritor1
parents:
diff changeset
1785 return result;
Ritor1
parents:
diff changeset
1786 }
Ritor1
parents:
diff changeset
1787
Ritor1
parents:
diff changeset
1788 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
1789 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
1790 {
Ritor1
parents:
diff changeset
1791 Player *v1; // esi@1
Ritor1
parents:
diff changeset
1792 int v2; // edi@1
Ritor1
parents:
diff changeset
1793 int v3; // edi@1
Ritor1
parents:
diff changeset
1794 int v4; // edi@1
Ritor1
parents:
diff changeset
1795 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
1796 int result; // eax@6
Ritor1
parents:
diff changeset
1797
Ritor1
parents:
diff changeset
1798 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1799 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1800 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1801 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1802 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1803 result = v4;
Ritor1
parents:
diff changeset
1804 else
Ritor1
parents:
diff changeset
1805 result = 0;
Ritor1
parents:
diff changeset
1806 return result;
Ritor1
parents:
diff changeset
1807 }
Ritor1
parents:
diff changeset
1808
Ritor1
parents:
diff changeset
1809 //----- (0048D1FE) --------------------------------------------------------
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1810 int Player::CalculateRangedDamageTo( int a2 )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1811 {
0
Ritor1
parents:
diff changeset
1812 bool result; // eax@1
Ritor1
parents:
diff changeset
1813 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
1814 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
1815 int v7; // edx@4
Ritor1
parents:
diff changeset
1816 char v8; // zf@4
Ritor1
parents:
diff changeset
1817 int v9; // esi@5
Ritor1
parents:
diff changeset
1818 int v10; // ebx@6
Ritor1
parents:
diff changeset
1819 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
1820 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1821
Ritor1
parents:
diff changeset
1822 v17 = 0;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1823 if ( !HasItemEquipped(EQUIP_BOW) )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1824 return 0;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1825 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
1826 v5 = v4->uItemID;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1827 v15 = pItemsTable->pItems[v5].uDamageRoll;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1828 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1829 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1830 int v7 = rand() % v15;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1831 v17 += v7 + 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1832 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1833 v9 = pItemsTable->pItems[v5].uDamageMod + v17;
0
Ritor1
parents:
diff changeset
1834 if ( a2 )
Ritor1
parents:
diff changeset
1835 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
1836 v10 = v4->uSpecEnchantmentType;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1837 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1838 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1839 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1840 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1841 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1842 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1843 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1844 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1845 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1846 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1847 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1848 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1849 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1850 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1851 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1852 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1853 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1854 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS);
0
Ritor1
parents:
diff changeset
1855 }
Ritor1
parents:
diff changeset
1856
Ritor1
parents:
diff changeset
1857 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1858 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
1859 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1860 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1861 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1862 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
1863
Ritor1
parents:
diff changeset
1864 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
1865
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1866 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1867 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1868 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1869 if ( itemid < ITEM_BLASTER || itemid > ITEM_LASER_RIFLE ) //blasters
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1870 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1871 min_damage = GetMeleeDamageMinimal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1872 max_damage = GetMeleeDamageMaximal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1873 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1874 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1875 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1876 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1877 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1878 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1879 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1880 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1881 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1882 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1883 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1884 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1885 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1886 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1887 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1888 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1889 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1890 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1891 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1892 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1893 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1894
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1895 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1896 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1897 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1898 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1899 }
0
Ritor1
parents:
diff changeset
1900 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1901 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1902 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
1903 }
Ritor1
parents:
diff changeset
1904
Ritor1
parents:
diff changeset
1905 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
1906 char *Player::GetRangedDamageString()
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1907 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1908 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1909 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1910 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1911
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1912 static char player__getrangeddamagestring_static_buff[40]; // idb
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1913
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1914 if (pEquipment.uMainHand >= 0)
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1915 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1916 itemid = pOwnItems[this->pEquipment.uMainHand-1].uItemID;
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1917 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1918
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1919 if (pEquipment.uMainHand >= 0 && ( itemid >= 135 ) && ( itemid <= 159 ))
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1920 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1921 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1922 return player__getrangeddamagestring_static_buff;
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1923 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1924 else if (pEquipment.uMainHand >= 0 && (itemid == ITEM_BLASTER || itemid == ITEM_LASER_RIFLE))
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1925 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1926 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 1);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1927 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 1);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1928 }
0
Ritor1
parents:
diff changeset
1929 else
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1930 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1931 min_damage = GetRangedDamageMin();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1932 max_damage = GetRangedDamageMax();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1933 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1934 if ( max_damage > 0)
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1935 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1936 if ( min_damage == max_damage )
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1937 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1938 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1939 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1940 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1941 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1942 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1943 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1944 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1945 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1946 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1947 strcpy(player__getrangeddamagestring_static_buff, "N/A");
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1948 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1949 return player__getrangeddamagestring_static_buff;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1950 }
0
Ritor1
parents:
diff changeset
1951
Ritor1
parents:
diff changeset
1952 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1953 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
1954 {
Ritor1
parents:
diff changeset
1955 int v1; // edx@1
Ritor1
parents:
diff changeset
1956 int v2; // eax@1
Ritor1
parents:
diff changeset
1957 int i; // esi@1
Ritor1
parents:
diff changeset
1958
Ritor1
parents:
diff changeset
1959 v1 = this->uLevel;
Ritor1
parents:
diff changeset
1960 v2 = 0;
Ritor1
parents:
diff changeset
1961 for ( i = 0; i < v1; ++i )
Ritor1
parents:
diff changeset
1962 v2 += i + 1;
Ritor1
parents:
diff changeset
1963 return (signed __int64)this->uExperience >= 1000 * v2;
Ritor1
parents:
diff changeset
1964 }
Ritor1
parents:
diff changeset
1965
Ritor1
parents:
diff changeset
1966 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
1967 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
1968 {
Ritor1
parents:
diff changeset
1969 unsigned int result; // eax@2
Ritor1
parents:
diff changeset
1970
Ritor1
parents:
diff changeset
1971 if ( CanTrainToNextLevel() )
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
1972 result = ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
1973 else
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
1974 result = ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
1975 return result;
Ritor1
parents:
diff changeset
1976 }
Ritor1
parents:
diff changeset
1977
Ritor1
parents:
diff changeset
1978 //----- (0048D4B3) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1979 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int amount )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1980 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1981
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1982 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1983 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1984 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1985 int armor_skill; // eax@29
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1986 enum CHARACTER_ATTRIBUTE_TYPE player_resist; // [sp-4h] [bp-10h]@9
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1987 signed int result_amount_dmg; // [sp+8h] [bp-4h]@17
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1988
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1989 player_resist=CHARACTER_ATTRIBUTE_STRENGTH;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1990 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1991 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1992 case DMGT_FIRE: player_resist=CHARACTER_ATTRIBUTE_RESIST_FIRE; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1993 case DMGT_ELECTR: player_resist=CHARACTER_ATTRIBUTE_RESIST_AIR; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1994 case DMGT_COLD: player_resist=CHARACTER_ATTRIBUTE_RESIST_WATER; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1995 case DMGT_3: player_resist=CHARACTER_ATTRIBUTE_RESIST_EARTH; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1996
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1997 case DMGT_SPIRIT: player_resist=CHARACTER_ATTRIBUTE_RESIST_SPIRIT;break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1998 case DMGT_MIND: player_resist=CHARACTER_ATTRIBUTE_RESIST_MIND; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1999 case DMGT_BODY: player_resist=CHARACTER_ATTRIBUTE_RESIST_BODY; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2000 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2001 if (player_resist)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2002 resist_value = GetActualResistance(player_resist);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2003 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2004 resist_value = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2005
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2006 result_amount_dmg = amount;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2007 if ( classType == PLAYER_CLASS_LICH && resist_value >= 200 )
0
Ritor1
parents:
diff changeset
2008 return 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2009 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2010 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2011
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2012 if ( resist_value )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2013 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2014 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2015 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2016 result_amount_dmg = amount >> 1;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2017 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
2018 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2019 result_amount_dmg = amount >> 2;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2020 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
2021 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2022 result_amount_dmg = amount >> 3;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2023 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2024 result_amount_dmg = amount >> 4;
0
Ritor1
parents:
diff changeset
2025 }
Ritor1
parents:
diff changeset
2026 }
Ritor1
parents:
diff changeset
2027 }
Ritor1
parents:
diff changeset
2028 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2029 if (( dmg_type == DMGT_PHISYCAL )&&( pEquipment.uArmor ))
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2030 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2031 if (!pOwnItems[pEquipment.uArmor-1].Broken())
0
Ritor1
parents:
diff changeset
2032 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2033 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2034 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
2035 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2036 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2037 return (int)(double)result_amount_dmg * 0.5;
0
Ritor1
parents:
diff changeset
2038 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2039 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
2040 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2041 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2042 return (int)(double)result_amount_dmg * 0.66670001;
0
Ritor1
parents:
diff changeset
2043 }
Ritor1
parents:
diff changeset
2044 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2045 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2046 return result_amount_dmg;
0
Ritor1
parents:
diff changeset
2047 }
Ritor1
parents:
diff changeset
2048
Ritor1
parents:
diff changeset
2049 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2050 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2051 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2052 return pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType;
0
Ritor1
parents:
diff changeset
2053 }
Ritor1
parents:
diff changeset
2054
Ritor1
parents:
diff changeset
2055 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2056 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2057 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2058 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType;
0
Ritor1
parents:
diff changeset
2059 }
Ritor1
parents:
diff changeset
2060
Ritor1
parents:
diff changeset
2061 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
2062 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
2063 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
2064 return HasItemEquipped(EQUIP_MAIN_HAND) != 0 &&
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
2065 !(HasItemEquipped(EQUIP_OFF_HAND) == 0 && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
2066 }
Ritor1
parents:
diff changeset
2067
Ritor1
parents:
diff changeset
2068 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
2069 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
2070 {
Ritor1
parents:
diff changeset
2071 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
2072 if (i)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
2073 return ~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2074 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2075 return false;
0
Ritor1
parents:
diff changeset
2076 }
Ritor1
parents:
diff changeset
2077
Ritor1
parents:
diff changeset
2078 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2079 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
2080 {
Ritor1
parents:
diff changeset
2081 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
2082 {
Ritor1
parents:
diff changeset
2083 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
2084 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
2085 // *(int *)&this->field_1F6[36 * pEquipment[i] + 6] != uEnchantment)
Ritor1
parents:
diff changeset
2086 return true;
Ritor1
parents:
diff changeset
2087 }
Ritor1
parents:
diff changeset
2088 return false;
Ritor1
parents:
diff changeset
2089 }
Ritor1
parents:
diff changeset
2090
Ritor1
parents:
diff changeset
2091 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
2092 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
2093 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2094
0
Ritor1
parents:
diff changeset
2095 int v6; // esi@5
Ritor1
parents:
diff changeset
2096
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
2097 if ( equip_type >= 16 )
0
Ritor1
parents:
diff changeset
2098 {
Ritor1
parents:
diff changeset
2099 v6 = 0;
Ritor1
parents:
diff changeset
2100 while ( !HasItemEquipped((ITEM_EQUIP_TYPE)v6)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2101 || pInventoryItemList[pEquipment.pIndices[v6] - 1].uItemID != item_id )
0
Ritor1
parents:
diff changeset
2102 {
Ritor1
parents:
diff changeset
2103 ++v6;
Ritor1
parents:
diff changeset
2104 if ( (signed int)v6 >= 16 )
Ritor1
parents:
diff changeset
2105 return 0;
Ritor1
parents:
diff changeset
2106 }
Ritor1
parents:
diff changeset
2107 return 1;
Ritor1
parents:
diff changeset
2108 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2109 if ( HasItemEquipped(equip_type) && pInventoryItemList[pEquipment.pIndices[equip_type - 1]].uItemID == item_id )
0
Ritor1
parents:
diff changeset
2110 return 1;
Ritor1
parents:
diff changeset
2111 return 0;
Ritor1
parents:
diff changeset
2112 }
Ritor1
parents:
diff changeset
2113
Ritor1
parents:
diff changeset
2114 //----- (0048D76C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2115 bool Player::StealFromShop(ItemGen *a2, int a3, int a4, int a5, int *a6)
Ritor1
parents:
diff changeset
2116 {
Ritor1
parents:
diff changeset
2117 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
2118 int v7; // edi@8
Ritor1
parents:
diff changeset
2119 unsigned int v8; // ebx@8
Ritor1
parents:
diff changeset
2120 unsigned int v9; // esi@8
Ritor1
parents:
diff changeset
2121 int v10; // eax@8
Ritor1
parents:
diff changeset
2122 int v11; // edi@12
Ritor1
parents:
diff changeset
2123 bool result; // eax@13
Ritor1
parents:
diff changeset
2124
Ritor1
parents:
diff changeset
2125 if ( !a2
Ritor1
parents:
diff changeset
2126 || this->pConditions[16]
Ritor1
parents:
diff changeset
2127 || this->pConditions[14]
Ritor1
parents:
diff changeset
2128 || this->pConditions[15]
Ritor1
parents:
diff changeset
2129 || this->pConditions[4]
Ritor1
parents:
diff changeset
2130 || this->pConditions[13]
Ritor1
parents:
diff changeset
2131 || this->pConditions[2] )
Ritor1
parents:
diff changeset
2132 {
Ritor1
parents:
diff changeset
2133 result = 0;
Ritor1
parents:
diff changeset
2134 }
Ritor1
parents:
diff changeset
2135 else
Ritor1
parents:
diff changeset
2136 {
Ritor1
parents:
diff changeset
2137 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
2138 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
2139 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
2140 v9 = a2->GetValue();
Ritor1
parents:
diff changeset
2141 v10 = pItemsTable->pItems[a2->uItemID].uEquipType;
Ritor1
parents:
diff changeset
2142 if ( !pItemsTable->pItems[a2->uItemID].uEquipType || v10 == 1 || v10 == 2 )
Ritor1
parents:
diff changeset
2143 v9 *= 3;
Ritor1
parents:
diff changeset
2144 v11 = dword_4EDEB4[rand() % 100 / 20] + v7 * dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
2145 *a6 = 100 * (a4 + a3) + v9 + (a5 != 0 ? 0x1F4 : 0);
Ritor1
parents:
diff changeset
2146 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
2147 {
Ritor1
parents:
diff changeset
2148 if ( *a6 > v11 )
Ritor1
parents:
diff changeset
2149 result = *a6 - v11 < 500;
Ritor1
parents:
diff changeset
2150 else
Ritor1
parents:
diff changeset
2151 result = 2;
Ritor1
parents:
diff changeset
2152 }
Ritor1
parents:
diff changeset
2153 else
Ritor1
parents:
diff changeset
2154 {
Ritor1
parents:
diff changeset
2155 result = 0;
Ritor1
parents:
diff changeset
2156 }
Ritor1
parents:
diff changeset
2157 }
Ritor1
parents:
diff changeset
2158 return result;
Ritor1
parents:
diff changeset
2159 }
Ritor1
parents:
diff changeset
2160 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
2161 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
2162
Ritor1
parents:
diff changeset
2163 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
2164 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
2165 {
Ritor1
parents:
diff changeset
2166 Player *v4; // esi@1
Ritor1
parents:
diff changeset
2167 Actor *v5; // edi@1
Ritor1
parents:
diff changeset
2168 unsigned __int16 v6; // cx@10
Ritor1
parents:
diff changeset
2169 int v7; // ebx@10
Ritor1
parents:
diff changeset
2170 unsigned int v8; // esi@10
Ritor1
parents:
diff changeset
2171 int v9; // eax@10
Ritor1
parents:
diff changeset
2172 int v10; // esi@10
Ritor1
parents:
diff changeset
2173 int v11; // eax@13
Ritor1
parents:
diff changeset
2174 signed int v12; // ebx@15
Ritor1
parents:
diff changeset
2175 signed int v13; // edx@15
Ritor1
parents:
diff changeset
2176 int v14; // ecx@15
Ritor1
parents:
diff changeset
2177 unsigned __int16 v15; // si@21
Ritor1
parents:
diff changeset
2178 unsigned int v16; // ebx@24
Ritor1
parents:
diff changeset
2179 int v17; // esi@24
Ritor1
parents:
diff changeset
2180 const void *v18; // eax@29
Ritor1
parents:
diff changeset
2181 unsigned int v19; // esi@31
Ritor1
parents:
diff changeset
2182 int v20; // eax@34
Ritor1
parents:
diff changeset
2183 char v21; // zf@36
Ritor1
parents:
diff changeset
2184 unsigned int v22; // ST0C_4@39
Ritor1
parents:
diff changeset
2185 char *v23; // esi@39
Ritor1
parents:
diff changeset
2186 const char *v25; // [sp-Ch] [bp-48h]@40
Ritor1
parents:
diff changeset
2187 int v26; // [sp-8h] [bp-44h]@40
Ritor1
parents:
diff changeset
2188 ItemGen v27; // [sp+8h] [bp-34h]@15
Ritor1
parents:
diff changeset
2189 unsigned int v28; // [sp+2Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
2190 int v29; // [sp+30h] [bp-Ch]@10
Ritor1
parents:
diff changeset
2191 int v30; // [sp+34h] [bp-8h]@10
Ritor1
parents:
diff changeset
2192 Player *v31; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
2193 signed int _steal_perma; // [sp+48h] [bp+Ch]@12
Ritor1
parents:
diff changeset
2194
Ritor1
parents:
diff changeset
2195 v4 = this;
Ritor1
parents:
diff changeset
2196 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2197 v31 = this;
Ritor1
parents:
diff changeset
2198 if ( &pActors[uActorID]
Ritor1
parents:
diff changeset
2199 && !this->pConditions[16]
Ritor1
parents:
diff changeset
2200 && !this->pConditions[14]
Ritor1
parents:
diff changeset
2201 && !this->pConditions[15]
Ritor1
parents:
diff changeset
2202 && !this->pConditions[4]
Ritor1
parents:
diff changeset
2203 && !this->pConditions[13]
Ritor1
parents:
diff changeset
2204 && !this->pConditions[2] )
Ritor1
parents:
diff changeset
2205 {
Ritor1
parents:
diff changeset
2206 if ( !(BYTE2(v5->uAttributes) & 0x80) )
Ritor1
parents:
diff changeset
2207 pActors[uActorID].SetRandomGoldIfTheresNoItem();
Ritor1
parents:
diff changeset
2208 v6 = v4->pActiveSkills[34];
Ritor1
parents:
diff changeset
2209 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
2210 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
2211 v9 = rand();
Ritor1
parents:
diff changeset
2212 v28 = 4 * v8;
Ritor1
parents:
diff changeset
2213 v30 = dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
2214 v29 = dword_4EDEB4[v9 % 100 / 20];
Ritor1
parents:
diff changeset
2215 v10 = v5->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
Ritor1
parents:
diff changeset
2216 if ( rand() % 100 < 5 || v10 > v29 + v7 * v30 || (_steal_perma = 2, BYTE2(v5->uAttributes) & 8) )
Ritor1
parents:
diff changeset
2217 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 318
diff changeset
2218 Actor::AggroSurroundingPeasants(uActorID, 1);
0
Ritor1
parents:
diff changeset
2219 _steal_perma = 0;
Ritor1
parents:
diff changeset
2220 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
2221 v25 = pGlobalTXT_LocalizationStrings[376];
Ritor1
parents:
diff changeset
2222 }
Ritor1
parents:
diff changeset
2223 else
Ritor1
parents:
diff changeset
2224 {
Ritor1
parents:
diff changeset
2225 v11 = rand();
Ritor1
parents:
diff changeset
2226 if ( v11 % 100 >= 40 )
Ritor1
parents:
diff changeset
2227 {
Ritor1
parents:
diff changeset
2228 if ( v11 % 100 >= 70 )
Ritor1
parents:
diff changeset
2229 {
Ritor1
parents:
diff changeset
2230 v19 = 0;
Ritor1
parents:
diff changeset
2231 if ( v7 > 0 )
Ritor1
parents:
diff changeset
2232 {
Ritor1
parents:
diff changeset
2233 do
Ritor1
parents:
diff changeset
2234 {
Ritor1
parents:
diff changeset
2235 --v7;
Ritor1
parents:
diff changeset
2236 v19 += rand() % dword_4EDEC4[v28 / 4] + 1;
Ritor1
parents:
diff changeset
2237 }
Ritor1
parents:
diff changeset
2238 while ( v7 );
Ritor1
parents:
diff changeset
2239 }
Ritor1
parents:
diff changeset
2240 if ( pItemsTable->pItems[v5->array_000234[3].uItemID].uEquipType != 18 )
Ritor1
parents:
diff changeset
2241 return _steal_perma;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2242 v20 = (int)&v5->array_000234[3].uSpecEnchantmentType;
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2243 if ( (signed int)v19 > v5->array_000234[3].uSpecEnchantmentType )
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2244 v19 = v5->array_000234[3].uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2245 v21 = *(int *)v20 == v19;
Ritor1
parents:
diff changeset
2246 *(int *)v20 -= v19;
Ritor1
parents:
diff changeset
2247 if ( v21 )
Ritor1
parents:
diff changeset
2248 v5->array_000234[3].uItemID = 0;
Ritor1
parents:
diff changeset
2249 if ( v19 )
Ritor1
parents:
diff changeset
2250 {
Ritor1
parents:
diff changeset
2251 party_finds_gold(v19, 2);
Ritor1
parents:
diff changeset
2252 v22 = v19;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2253 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2254 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], v31->pName, v22);
0
Ritor1
parents:
diff changeset
2255 LABEL_43:
Ritor1
parents:
diff changeset
2256 ShowStatusBarString(v23, 2u);
Ritor1
parents:
diff changeset
2257 return _steal_perma;
Ritor1
parents:
diff changeset
2258 }
Ritor1
parents:
diff changeset
2259 }
Ritor1
parents:
diff changeset
2260 else
Ritor1
parents:
diff changeset
2261 {
Ritor1
parents:
diff changeset
2262 v27.Reset();
Ritor1
parents:
diff changeset
2263 v12 = 0;
Ritor1
parents:
diff changeset
2264 v13 = 0;
Ritor1
parents:
diff changeset
2265 v14 = (int)v5->array_000234;
Ritor1
parents:
diff changeset
2266 while ( !*(int *)v14 || pItemsTable->pItems[*(int *)v14].uEquipType == 18 )
Ritor1
parents:
diff changeset
2267 {
Ritor1
parents:
diff changeset
2268 ++v13;
Ritor1
parents:
diff changeset
2269 v14 += 36;
Ritor1
parents:
diff changeset
2270 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
2271 goto LABEL_21;
Ritor1
parents:
diff changeset
2272 }
Ritor1
parents:
diff changeset
2273 v12 = 1;
Ritor1
parents:
diff changeset
2274 LABEL_21:
Ritor1
parents:
diff changeset
2275 v15 = v5->uCarriedItemID;
Ritor1
parents:
diff changeset
2276 if ( v15 || v12 )
Ritor1
parents:
diff changeset
2277 {
Ritor1
parents:
diff changeset
2278 v27.Reset();
Ritor1
parents:
diff changeset
2279 if ( v15 )
Ritor1
parents:
diff changeset
2280 {
Ritor1
parents:
diff changeset
2281 v16 = (signed __int16)v15;
Ritor1
parents:
diff changeset
2282 v5->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
2283 v27.uItemID = (signed __int16)v15;
Ritor1
parents:
diff changeset
2284 v17 = (signed __int16)v15;
Ritor1
parents:
diff changeset
2285 if ( pItemsTable->pItems[v17].uEquipType == 12 )
Ritor1
parents:
diff changeset
2286 v27.uNumCharges = rand() % 6 + pItemsTable->pItems[v17].uDamageMod + 1;
Ritor1
parents:
diff changeset
2287 if ( pItemsTable->pItems[v17].uEquipType == 14 )
Ritor1
parents:
diff changeset
2288 {
Ritor1
parents:
diff changeset
2289 if ( v16 != 220 )
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
2290 v27.uEnchantmentType = 2 * rand() % 4 + 2;
0
Ritor1
parents:
diff changeset
2291 }
Ritor1
parents:
diff changeset
2292 }
Ritor1
parents:
diff changeset
2293 else
Ritor1
parents:
diff changeset
2294 {
Ritor1
parents:
diff changeset
2295 v18 = &v5->array_000234[rand() % 4];
Ritor1
parents:
diff changeset
2296 memcpy(&v27, v18, sizeof(v27));
Ritor1
parents:
diff changeset
2297 ((ItemGen *)v18)->Reset();
Ritor1
parents:
diff changeset
2298 v16 = v27.uItemID;
Ritor1
parents:
diff changeset
2299 }
Ritor1
parents:
diff changeset
2300 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
2301 sprintf(
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2302 pTmpBuf2.data(),
0
Ritor1
parents:
diff changeset
2303 pGlobalTXT_LocalizationStrings[304],
Ritor1
parents:
diff changeset
2304 v31->pName,
Ritor1
parents:
diff changeset
2305 pItemsTable->pItems[v16].pUnidentifiedName);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2306 ShowStatusBarString(pTmpBuf2.data(), 2u);
0
Ritor1
parents:
diff changeset
2307 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
2308 memcpy(&pParty->pPickedItem, &v27, sizeof(pParty->pPickedItem));
Ritor1
parents:
diff changeset
2309 pMouse->SetCursorBitmapFromItemID(v16);
Ritor1
parents:
diff changeset
2310 return _steal_perma;
Ritor1
parents:
diff changeset
2311 }
Ritor1
parents:
diff changeset
2312 }
Ritor1
parents:
diff changeset
2313 }
Ritor1
parents:
diff changeset
2314 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
2315 v25 = pGlobalTXT_LocalizationStrings[377];
Ritor1
parents:
diff changeset
2316 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2317 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2318 sprintfex(pTmpBuf2.data(), v25, v26);
0
Ritor1
parents:
diff changeset
2319 goto LABEL_43;
Ritor1
parents:
diff changeset
2320 }
Ritor1
parents:
diff changeset
2321 return 0;
Ritor1
parents:
diff changeset
2322 }
Ritor1
parents:
diff changeset
2323 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
2324 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
2325 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
2326
Ritor1
parents:
diff changeset
2327 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2328 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
2329 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2330 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2331
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2332 if ( !pConditions[Condition_Eradicated] && !pConditions[Condition_Dead] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2333 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2334 max_health = GetMaxHealth();
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2335 if ( pConditions[Condition_Zombie] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2336 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2337 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2338 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2339 sHealth = max_health;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2340 if ( pConditions[Condition_Unconcious] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2341 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2342 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2343 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2344 pConditions[Condition_Unconcious] = 0i64;
0
Ritor1
parents:
diff changeset
2345 }
Ritor1
parents:
diff changeset
2346 }
Ritor1
parents:
diff changeset
2347 }
Ritor1
parents:
diff changeset
2348 }
Ritor1
parents:
diff changeset
2349
Ritor1
parents:
diff changeset
2350 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2351 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2352 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2353 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2354 unsigned int armor_indx; // eax@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2355 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2356
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2357 pConditions[Condition_Sleep] = 0i64;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2358 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2359 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2360 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2361 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2362 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2363 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2364 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0i64 )
0
Ritor1
parents:
diff changeset
2365 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2366 SetCondition(Condition_Unconcious, 0);
0
Ritor1
parents:
diff changeset
2367 }
Ritor1
parents:
diff changeset
2368 else
Ritor1
parents:
diff changeset
2369 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2370 SetCondition(Condition_Dead, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2371 //v6 = LODWORD(pParty->uTimePlayed); ???? if equals 0 do not broke armor?
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2372 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2373 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2374 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2375 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2376 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2377 armor_indx = pEquipment.uArmor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2378 if ( armor_indx )
0
Ritor1
parents:
diff changeset
2379 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2380 if ( !pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED)
0
Ritor1
parents:
diff changeset
2381 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2382 pOwnItems[armor_indx-1].uAttributes|=ITEM_BROKEN;
0
Ritor1
parents:
diff changeset
2383 }
Ritor1
parents:
diff changeset
2384 }
Ritor1
parents:
diff changeset
2385 }
Ritor1
parents:
diff changeset
2386 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2387 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2388 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2389 return recieved_dmg;
0
Ritor1
parents:
diff changeset
2390 }
Ritor1
parents:
diff changeset
2391
Ritor1
parents:
diff changeset
2392 //----- (0048DCF6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2393 int Player::_48DCF6(int a2, Actor *pActor)
Ritor1
parents:
diff changeset
2394 {
Ritor1
parents:
diff changeset
2395 signed int v3; // edi@1
Ritor1
parents:
diff changeset
2396 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
2397 Player *v5; // esi@1
Ritor1
parents:
diff changeset
2398 int v6; // eax@2
Ritor1
parents:
diff changeset
2399 int v7; // eax@5
Ritor1
parents:
diff changeset
2400 int v8; // eax@8
Ritor1
parents:
diff changeset
2401 int v9; // ebx@8
Ritor1
parents:
diff changeset
2402 int v10; // eax@8
Ritor1
parents:
diff changeset
2403 int v11; // ebx@8
Ritor1
parents:
diff changeset
2404 signed int v12; // edx@9
Ritor1
parents:
diff changeset
2405 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
2406 int v14; // edx@16
Ritor1
parents:
diff changeset
2407 unsigned int v15; // edx@17
Ritor1
parents:
diff changeset
2408 int v16; // edx@26
Ritor1
parents:
diff changeset
2409 unsigned int v17; // edx@27
Ritor1
parents:
diff changeset
2410 signed int v19; // edx@38
Ritor1
parents:
diff changeset
2411 int *v20; // ecx@38
Ritor1
parents:
diff changeset
2412 signed int v21; // eax@40
Ritor1
parents:
diff changeset
2413 int v22; // eax@49
Ritor1
parents:
diff changeset
2414 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
2415 unsigned int v24; // eax@60
Ritor1
parents:
diff changeset
2416 int v25; // ecx@61
Ritor1
parents:
diff changeset
2417 int v26; // ebx@74
Ritor1
parents:
diff changeset
2418 void *v27; // ecx@76
Ritor1
parents:
diff changeset
2419 unsigned int v28; // ebx@78
Ritor1
parents:
diff changeset
2420 signed int result; // eax@86
Ritor1
parents:
diff changeset
2421 SoundID v30; // [sp-20h] [bp-C0h]@56
Ritor1
parents:
diff changeset
2422 signed int v31; // [sp-1Ch] [bp-BCh]@56
Ritor1
parents:
diff changeset
2423 unsigned int v32; // [sp-18h] [bp-B8h]@56
Ritor1
parents:
diff changeset
2424 signed int v33; // [sp-14h] [bp-B4h]@56
Ritor1
parents:
diff changeset
2425 signed int v34; // [sp-10h] [bp-B0h]@56
Ritor1
parents:
diff changeset
2426 int v35; // [sp-Ch] [bp-ACh]@56
Ritor1
parents:
diff changeset
2427 unsigned int v36; // [sp-8h] [bp-A8h]@51
Ritor1
parents:
diff changeset
2428 unsigned int v37; // [sp-8h] [bp-A8h]@56
Ritor1
parents:
diff changeset
2429 unsigned int v38; // [sp-8h] [bp-A8h]@57
Ritor1
parents:
diff changeset
2430 unsigned int v39; // [sp-8h] [bp-A8h]@68
Ritor1
parents:
diff changeset
2431 enum CHARACTER_ATTRIBUTE_TYPE v40; // [sp-4h] [bp-A4h]@4
Ritor1
parents:
diff changeset
2432 int v41; // [sp-4h] [bp-A4h]@51
Ritor1
parents:
diff changeset
2433 int v42; // [sp-4h] [bp-A4h]@56
Ritor1
parents:
diff changeset
2434 int v43; // [sp-4h] [bp-A4h]@57
Ritor1
parents:
diff changeset
2435 signed int v44; // [sp-4h] [bp-A4h]@59
Ritor1
parents:
diff changeset
2436 int v45; // [sp-4h] [bp-A4h]@68
Ritor1
parents:
diff changeset
2437 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
2438 unsigned int v47; // [sp+98h] [bp-8h]@1
Ritor1
parents:
diff changeset
2439 int v48; // [sp+9Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
2440
Ritor1
parents:
diff changeset
2441 v3 = 0;
Ritor1
parents:
diff changeset
2442 v4 = 0;
Ritor1
parents:
diff changeset
2443 v5 = this;
Ritor1
parents:
diff changeset
2444 v47 = 0;
Ritor1
parents:
diff changeset
2445 v48 = 0;
Ritor1
parents:
diff changeset
2446 switch ( a2 )
Ritor1
parents:
diff changeset
2447 {
Ritor1
parents:
diff changeset
2448 case 1:
Ritor1
parents:
diff changeset
2449 v6 = GetActualWillpower();
Ritor1
parents:
diff changeset
2450 goto LABEL_46;
Ritor1
parents:
diff changeset
2451 case 2:
Ritor1
parents:
diff changeset
2452 case 3:
Ritor1
parents:
diff changeset
2453 case 4:
Ritor1
parents:
diff changeset
2454 case 9:
Ritor1
parents:
diff changeset
2455 case 10:
Ritor1
parents:
diff changeset
2456 case 11:
Ritor1
parents:
diff changeset
2457 case 13:
Ritor1
parents:
diff changeset
2458 case 21:
Ritor1
parents:
diff changeset
2459 v6 = GetActualEndurance();
Ritor1
parents:
diff changeset
2460 goto LABEL_46;
Ritor1
parents:
diff changeset
2461 case 5:
Ritor1
parents:
diff changeset
2462 case 12:
Ritor1
parents:
diff changeset
2463 case 23:
Ritor1
parents:
diff changeset
2464 v40 = (CHARACTER_ATTRIBUTE_TYPE)14;
Ritor1
parents:
diff changeset
2465 goto LABEL_5;
Ritor1
parents:
diff changeset
2466 case 15:
Ritor1
parents:
diff changeset
2467 v40 = (CHARACTER_ATTRIBUTE_TYPE)13;
Ritor1
parents:
diff changeset
2468 goto LABEL_5;
Ritor1
parents:
diff changeset
2469 case 6:
Ritor1
parents:
diff changeset
2470 case 7:
Ritor1
parents:
diff changeset
2471 case 8:
Ritor1
parents:
diff changeset
2472 case 14:
Ritor1
parents:
diff changeset
2473 case 16:
Ritor1
parents:
diff changeset
2474 v40 = (CHARACTER_ATTRIBUTE_TYPE)15;
Ritor1
parents:
diff changeset
2475 LABEL_5:
Ritor1
parents:
diff changeset
2476 v7 = GetActualResistance(v40);
Ritor1
parents:
diff changeset
2477 goto LABEL_47;
Ritor1
parents:
diff changeset
2478 case 22:
Ritor1
parents:
diff changeset
2479 v8 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2480 v9 = GetParameterBonus(v8);
0
Ritor1
parents:
diff changeset
2481 v10 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2482 v11 = (GetParameterBonus(v10) + v9) >> 1;
0
Ritor1
parents:
diff changeset
2483 break;
Ritor1
parents:
diff changeset
2484 case 17:
Ritor1
parents:
diff changeset
2485 v12 = 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2486 v13 = this->pInventoryItemList;
0
Ritor1
parents:
diff changeset
2487 do
Ritor1
parents:
diff changeset
2488 {
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
2489 if ( (signed int)v13->uItemID > 0 && (signed int)v13->uItemID <= 134 && !v13->Broken())
0
Ritor1
parents:
diff changeset
2490 v46[v4++] = v12;
Ritor1
parents:
diff changeset
2491 ++v12;
Ritor1
parents:
diff changeset
2492 ++v13;
Ritor1
parents:
diff changeset
2493 }
Ritor1
parents:
diff changeset
2494 while ( v12 < 138 );
Ritor1
parents:
diff changeset
2495 goto LABEL_36;
Ritor1
parents:
diff changeset
2496 case 18:
Ritor1
parents:
diff changeset
2497 v14 = 0;
Ritor1
parents:
diff changeset
2498 do
Ritor1
parents:
diff changeset
2499 {
Ritor1
parents:
diff changeset
2500 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v14) )
Ritor1
parents:
diff changeset
2501 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
2502 __debugbreak(); // player.cpp(2871): warning C4700: uninitialized local variable 'v15' used
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2503 if ( v15 == EQUIP_ARMOUR )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2504 v46[v4++] = LOBYTE(v5->pEquipment.uArmor) - 1;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2505 if ( (!v15 || v15 == 1) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v15) == 4 )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2506 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v15) - 1;
0
Ritor1
parents:
diff changeset
2507 }
Ritor1
parents:
diff changeset
2508 v14 = v15 + 1;
Ritor1
parents:
diff changeset
2509 }
Ritor1
parents:
diff changeset
2510 while ( v14 < 16 );
Ritor1
parents:
diff changeset
2511 goto LABEL_36;
Ritor1
parents:
diff changeset
2512 case 19:
Ritor1
parents:
diff changeset
2513 v16 = 0;
Ritor1
parents:
diff changeset
2514 do
Ritor1
parents:
diff changeset
2515 {
Ritor1
parents:
diff changeset
2516 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v16) )
Ritor1
parents:
diff changeset
2517 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
2518 __debugbreak(); // player.cpp(2886): warning C4700: uninitialized local variable 'v17' used
0
Ritor1
parents:
diff changeset
2519 if ( v17 == 2 )
Ritor1
parents:
diff changeset
2520 v46[v4++] = LOBYTE(v5->pEquipment.uBow) - 1;
Ritor1
parents:
diff changeset
2521 if ( (!v17 || v17 == 1)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2522 && (!GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) == 1) )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2523 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v17) - 1;
0
Ritor1
parents:
diff changeset
2524 }
Ritor1
parents:
diff changeset
2525 v16 = v17 + 1;
Ritor1
parents:
diff changeset
2526 }
Ritor1
parents:
diff changeset
2527 while ( v16 < 16 );
Ritor1
parents:
diff changeset
2528 LABEL_36:
Ritor1
parents:
diff changeset
2529 if ( !v4 )
Ritor1
parents:
diff changeset
2530 goto LABEL_87;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2531 v48 = (int)&v5->pInventoryItemList[(unsigned __int8)v46[rand() % v4]];
0
Ritor1
parents:
diff changeset
2532 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod);
Ritor1
parents:
diff changeset
2533 break;
Ritor1
parents:
diff changeset
2534 case 20:
Ritor1
parents:
diff changeset
2535 v19 = 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2536 v20 = this->pInventoryMatrix;
0
Ritor1
parents:
diff changeset
2537 do
Ritor1
parents:
diff changeset
2538 {
Ritor1
parents:
diff changeset
2539 if ( *v20 > 0 )
Ritor1
parents:
diff changeset
2540 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2541 v21 = *(int *)&v5->pInventoryItemList[*v20-1];
0
Ritor1
parents:
diff changeset
2542 if ( v21 > 0 )
Ritor1
parents:
diff changeset
2543 {
Ritor1
parents:
diff changeset
2544 if ( v21 <= 134 )
Ritor1
parents:
diff changeset
2545 v46[v4++] = v19;
Ritor1
parents:
diff changeset
2546 }
Ritor1
parents:
diff changeset
2547 }
Ritor1
parents:
diff changeset
2548 ++v19;
Ritor1
parents:
diff changeset
2549 ++v20;
Ritor1
parents:
diff changeset
2550 }
Ritor1
parents:
diff changeset
2551 while ( v19 < 126 );
Ritor1
parents:
diff changeset
2552 if ( !v4 )
Ritor1
parents:
diff changeset
2553 goto LABEL_87;
Ritor1
parents:
diff changeset
2554 v47 = (unsigned __int8)v46[rand() % v4];
Ritor1
parents:
diff changeset
2555 v6 = GetActualAccuracy();
Ritor1
parents:
diff changeset
2556 LABEL_46:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2557 v7 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
2558 LABEL_47:
Ritor1
parents:
diff changeset
2559 v11 = v7;
Ritor1
parents:
diff changeset
2560 break;
Ritor1
parents:
diff changeset
2561 default:
Ritor1
parents:
diff changeset
2562 v11 = 0;
Ritor1
parents:
diff changeset
2563 break;
Ritor1
parents:
diff changeset
2564 }
Ritor1
parents:
diff changeset
2565 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2566 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
2567 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
2568 {
Ritor1
parents:
diff changeset
2569 LABEL_87:
Ritor1
parents:
diff changeset
2570 result = 0;
Ritor1
parents:
diff changeset
2571 }
Ritor1
parents:
diff changeset
2572 else
Ritor1
parents:
diff changeset
2573 {
Ritor1
parents:
diff changeset
2574 switch ( a2 )
Ritor1
parents:
diff changeset
2575 {
Ritor1
parents:
diff changeset
2576 case 1:
Ritor1
parents:
diff changeset
2577 v41 = 1;
Ritor1
parents:
diff changeset
2578 v36 = 0;
Ritor1
parents:
diff changeset
2579 goto LABEL_56;
Ritor1
parents:
diff changeset
2580 case 2:
Ritor1
parents:
diff changeset
2581 v41 = 1;
Ritor1
parents:
diff changeset
2582 v36 = 1;
Ritor1
parents:
diff changeset
2583 goto LABEL_56;
Ritor1
parents:
diff changeset
2584 case 3:
Ritor1
parents:
diff changeset
2585 v41 = 1;
Ritor1
parents:
diff changeset
2586 v36 = 2;
Ritor1
parents:
diff changeset
2587 goto LABEL_56;
Ritor1
parents:
diff changeset
2588 case 23:
Ritor1
parents:
diff changeset
2589 v41 = 1;
Ritor1
parents:
diff changeset
2590 v36 = 3;
Ritor1
parents:
diff changeset
2591 goto LABEL_56;
Ritor1
parents:
diff changeset
2592 case 4:
Ritor1
parents:
diff changeset
2593 v41 = 1;
Ritor1
parents:
diff changeset
2594 v36 = 4;
Ritor1
parents:
diff changeset
2595 LABEL_56:
Ritor1
parents:
diff changeset
2596 SetCondition(v36, v41);
Ritor1
parents:
diff changeset
2597 v42 = 0;
Ritor1
parents:
diff changeset
2598 v37 = 0;
Ritor1
parents:
diff changeset
2599 v35 = 0;
Ritor1
parents:
diff changeset
2600 v34 = 0;
Ritor1
parents:
diff changeset
2601 v33 = -1;
Ritor1
parents:
diff changeset
2602 v32 = 0;
Ritor1
parents:
diff changeset
2603 v31 = 0;
Ritor1
parents:
diff changeset
2604 v30 = (SoundID)221;
Ritor1
parents:
diff changeset
2605 goto LABEL_83;
Ritor1
parents:
diff changeset
2606 case 5:
Ritor1
parents:
diff changeset
2607 v43 = 1;
Ritor1
parents:
diff changeset
2608 v38 = 5;
Ritor1
parents:
diff changeset
2609 goto LABEL_70;
Ritor1
parents:
diff changeset
2610 case 6:
Ritor1
parents:
diff changeset
2611 case 7:
Ritor1
parents:
diff changeset
2612 case 8:
Ritor1
parents:
diff changeset
2613 if ( a2 == 6 )
Ritor1
parents:
diff changeset
2614 {
Ritor1
parents:
diff changeset
2615 v44 = 6;
Ritor1
parents:
diff changeset
2616 goto LABEL_60;
Ritor1
parents:
diff changeset
2617 }
Ritor1
parents:
diff changeset
2618 v25 = 2 * (a2 != 8) + 8;
Ritor1
parents:
diff changeset
2619 goto LABEL_65;
Ritor1
parents:
diff changeset
2620 case 9:
Ritor1
parents:
diff changeset
2621 if ( a2 == 6 )
Ritor1
parents:
diff changeset
2622 {
Ritor1
parents:
diff changeset
2623 v44 = 7;
Ritor1
parents:
diff changeset
2624 LABEL_60:
Ritor1
parents:
diff changeset
2625 v24 = v44;
Ritor1
parents:
diff changeset
2626 }
Ritor1
parents:
diff changeset
2627 else
Ritor1
parents:
diff changeset
2628 {
Ritor1
parents:
diff changeset
2629 v25 = 2 * (a2 != 8) + 9;
Ritor1
parents:
diff changeset
2630 LABEL_65:
Ritor1
parents:
diff changeset
2631 v24 = v25;
Ritor1
parents:
diff changeset
2632 }
Ritor1
parents:
diff changeset
2633 SetCondition(v24, 1);
Ritor1
parents:
diff changeset
2634 v42 = 0;
Ritor1
parents:
diff changeset
2635 v37 = 0;
Ritor1
parents:
diff changeset
2636 v35 = 0;
Ritor1
parents:
diff changeset
2637 v34 = 0;
Ritor1
parents:
diff changeset
2638 v33 = -1;
Ritor1
parents:
diff changeset
2639 v32 = 0;
Ritor1
parents:
diff changeset
2640 v31 = 0;
Ritor1
parents:
diff changeset
2641 v30 = (SoundID)222;
Ritor1
parents:
diff changeset
2642 LABEL_83:
Ritor1
parents:
diff changeset
2643 pAudioPlayer->PlaySound(v30, v31, v32, v33, v34, v35, v37, v42);
Ritor1
parents:
diff changeset
2644 do
Ritor1
parents:
diff changeset
2645 {
Ritor1
parents:
diff changeset
2646 LABEL_84:
Ritor1
parents:
diff changeset
2647 if ( v5 == pPlayers[v3 + 1] )
Ritor1
parents:
diff changeset
2648 break;
Ritor1
parents:
diff changeset
2649 ++v3;
Ritor1
parents:
diff changeset
2650 }
Ritor1
parents:
diff changeset
2651 while ( v3 < 4 );
Ritor1
parents:
diff changeset
2652 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
Ritor1
parents:
diff changeset
2653 result = 1;
Ritor1
parents:
diff changeset
2654 break;
Ritor1
parents:
diff changeset
2655 case 12:
Ritor1
parents:
diff changeset
2656 v43 = 1;
Ritor1
parents:
diff changeset
2657 v38 = 12;
Ritor1
parents:
diff changeset
2658 goto LABEL_70;
Ritor1
parents:
diff changeset
2659 case 15:
Ritor1
parents:
diff changeset
2660 v45 = 1;
Ritor1
parents:
diff changeset
2661 v39 = 15;
Ritor1
parents:
diff changeset
2662 goto LABEL_73;
Ritor1
parents:
diff changeset
2663 case 13:
Ritor1
parents:
diff changeset
2664 v43 = 1;
Ritor1
parents:
diff changeset
2665 v38 = 13;
Ritor1
parents:
diff changeset
2666 LABEL_70:
Ritor1
parents:
diff changeset
2667 SetCondition(v38, v43);
Ritor1
parents:
diff changeset
2668 v42 = 0;
Ritor1
parents:
diff changeset
2669 v37 = 0;
Ritor1
parents:
diff changeset
2670 v35 = 0;
Ritor1
parents:
diff changeset
2671 v34 = 0;
Ritor1
parents:
diff changeset
2672 v33 = -1;
Ritor1
parents:
diff changeset
2673 v32 = 0;
Ritor1
parents:
diff changeset
2674 v31 = 0;
Ritor1
parents:
diff changeset
2675 v30 = (SoundID)224;
Ritor1
parents:
diff changeset
2676 goto LABEL_83;
Ritor1
parents:
diff changeset
2677 case 14:
Ritor1
parents:
diff changeset
2678 v45 = 1;
Ritor1
parents:
diff changeset
2679 v39 = 14;
Ritor1
parents:
diff changeset
2680 goto LABEL_73;
Ritor1
parents:
diff changeset
2681 case 16:
Ritor1
parents:
diff changeset
2682 v45 = 1;
Ritor1
parents:
diff changeset
2683 v39 = 16;
Ritor1
parents:
diff changeset
2684 LABEL_73:
Ritor1
parents:
diff changeset
2685 SetCondition(v39, v45);
Ritor1
parents:
diff changeset
2686 v42 = 0;
Ritor1
parents:
diff changeset
2687 v37 = 0;
Ritor1
parents:
diff changeset
2688 v35 = 0;
Ritor1
parents:
diff changeset
2689 v34 = 0;
Ritor1
parents:
diff changeset
2690 v33 = -1;
Ritor1
parents:
diff changeset
2691 v32 = 0;
Ritor1
parents:
diff changeset
2692 v31 = 0;
Ritor1
parents:
diff changeset
2693 v30 = (SoundID)225;
Ritor1
parents:
diff changeset
2694 goto LABEL_83;
Ritor1
parents:
diff changeset
2695 case 17:
Ritor1
parents:
diff changeset
2696 case 18:
Ritor1
parents:
diff changeset
2697 case 19:
Ritor1
parents:
diff changeset
2698 v26 = v48;
Ritor1
parents:
diff changeset
2699 if ( *(char *)(v48 + 21) & 2 )
Ritor1
parents:
diff changeset
2700 goto LABEL_84;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2701 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
2702 *(int *)(v26 + 20) |= 2u;
Ritor1
parents:
diff changeset
2703 goto LABEL_79;
Ritor1
parents:
diff changeset
2704 case 20:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2705 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
2706 v27 = pActor->array_000234;
Ritor1
parents:
diff changeset
2707 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
2708 {
Ritor1
parents:
diff changeset
2709 v27 = &pActor->array_000234[1];
Ritor1
parents:
diff changeset
2710 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
2711 goto LABEL_84;
Ritor1
parents:
diff changeset
2712 }
Ritor1
parents:
diff changeset
2713 v28 = v47;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2714 memcpy(v27, &v5->pInventoryItemList[v5->pInventoryMatrix[v47]-1], 0x24u);
0
Ritor1
parents:
diff changeset
2715 RemoveItemAtInventoryIndex(v28);
Ritor1
parents:
diff changeset
2716 LABEL_79:
Ritor1
parents:
diff changeset
2717 v42 = 0;
Ritor1
parents:
diff changeset
2718 v37 = 0;
Ritor1
parents:
diff changeset
2719 v35 = 0;
Ritor1
parents:
diff changeset
2720 v34 = 0;
Ritor1
parents:
diff changeset
2721 v33 = -1;
Ritor1
parents:
diff changeset
2722 v32 = 0;
Ritor1
parents:
diff changeset
2723 v31 = 0;
Ritor1
parents:
diff changeset
2724 v30 = (SoundID)47;
Ritor1
parents:
diff changeset
2725 goto LABEL_83;
Ritor1
parents:
diff changeset
2726 case 21:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2727 PlaySound(SPEECH_42, 0);
0
Ritor1
parents:
diff changeset
2728 ++v5->sAgeModifier;
Ritor1
parents:
diff changeset
2729 goto LABEL_82;
Ritor1
parents:
diff changeset
2730 case 22:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2731 PlaySound(SPEECH_41, 0);
0
Ritor1
parents:
diff changeset
2732 v5->sMana = 0;
Ritor1
parents:
diff changeset
2733 LABEL_82:
Ritor1
parents:
diff changeset
2734 v42 = 0;
Ritor1
parents:
diff changeset
2735 v37 = 0;
Ritor1
parents:
diff changeset
2736 v35 = 0;
Ritor1
parents:
diff changeset
2737 v34 = 0;
Ritor1
parents:
diff changeset
2738 v33 = -1;
Ritor1
parents:
diff changeset
2739 v32 = 0;
Ritor1
parents:
diff changeset
2740 v31 = 0;
Ritor1
parents:
diff changeset
2741 v30 = (SoundID)226;
Ritor1
parents:
diff changeset
2742 goto LABEL_83;
Ritor1
parents:
diff changeset
2743 default:
Ritor1
parents:
diff changeset
2744 goto LABEL_87;
Ritor1
parents:
diff changeset
2745 }
Ritor1
parents:
diff changeset
2746 }
Ritor1
parents:
diff changeset
2747 return result;
Ritor1
parents:
diff changeset
2748 }
324
Ritor1
parents: 299
diff changeset
2749
0
Ritor1
parents:
diff changeset
2750 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
2751
Ritor1
parents:
diff changeset
2752 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2753 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
2754 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
2755 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
2756 }
Ritor1
parents:
diff changeset
2757
Ritor1
parents:
diff changeset
2758 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2759 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2760 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2761 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2762 ItemDesc *weapon_desc = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2763 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2764 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
2765 {
Ritor1
parents:
diff changeset
2766 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2767 goto LABEL_17;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2768 weapon = &pInventoryItemList[pEquipment.uBow - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2769 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2770 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2771 goto LABEL_17;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2772 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2773 else if ( IsUnarmed() == 1 )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2774 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2775 if (GetActualSkillLevel(PLAYER_SKILL_UNARMED))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2776 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2777 weapon_recovery = base_recovery_times_per_weapon_type[1];
0
Ritor1
parents:
diff changeset
2778 goto LABEL_17;
Ritor1
parents:
diff changeset
2779 }
Ritor1
parents:
diff changeset
2780 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2781
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2782 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2783 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2784 weapon = &pInventoryItemList[pEquipment.uMainHand - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2785 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2786 if (weapon_desc->uEquipType == EQUIP_WAND)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2787 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2788 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2789 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2790 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2791 }
0
Ritor1
parents:
diff changeset
2792 else
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2793 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2794 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2795 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2796 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2797 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2798 auto v12 = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2799 auto v12_desc = &pItemsTable->pItems[v12->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2800 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2801 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2802 weapon = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2803 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2804 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2805 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2806 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2807
0
Ritor1
parents:
diff changeset
2808 LABEL_17:
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2809 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
2810 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
2811 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2812 auto armour_skill_type = pItemsTable->pItems[pInventoryItemList[pEquipment.uArmor - 1].uItemID].uSkillType;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2813 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2814
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2815 float armour_recovery_multipliers[4];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2816 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2817 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2818 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2819 armour_recovery_multipliers[1] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2820 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2821 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2822 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2823 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2824 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2825 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2826 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2827 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2828 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2829 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2830 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2831 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2832 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2833 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2834 armour_recovery_multipliers[2] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2835 armour_recovery_multipliers[3] = 0;
0
Ritor1
parents:
diff changeset
2836 }
Ritor1
parents:
diff changeset
2837 else
Ritor1
parents:
diff changeset
2838 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2839 assert(false && "Unknown armour type"); // what kind of armour is that?
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2840 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2841 armour_recovery_multipliers[1] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2842 armour_recovery_multipliers[2] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2843 armour_recovery_multipliers[3] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2844 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2845
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2846 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2847 armour_recovery = base_armour_recovery * armour_recovery_multipliers[skill_mastery - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2848 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2849
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2850 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2851 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2852 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2853 float shield_recovery_multipliers[4] = {1, 0, 0, 0};
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2854
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2855 auto shield = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2856 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2857
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2858 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2859 shield_recovery = shield_base_recovery * SkillToMastery(pActiveSkills[skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2860 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2861
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2862 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2863 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2864 bool shooting_laser = false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2865 if (weapon_desc)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2866 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2867 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2868 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2869 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2870 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2871 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2872 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2873 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2874 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2875 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2876
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2877 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2878 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2879 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2880 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2881 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2882 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2883 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2884 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2885 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2886 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2887
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2888 uint v41 = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2889 if (pPlayerBuffs[PLAYER_BUFF_7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
2890 v41 = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2891
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2892 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2893 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2894 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2895 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2896 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2897 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2898 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2899 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2900
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2901
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2902 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2903 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2904 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2905 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2906 - weapon_enchantment_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2907 - v41
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2908 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2909 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2910
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2911 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2912 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2913 return recovery;
0
Ritor1
parents:
diff changeset
2914 }
Ritor1
parents:
diff changeset
2915
Ritor1
parents:
diff changeset
2916 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2917 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
2918 {
Ritor1
parents:
diff changeset
2919 int v3; // esi@1
Ritor1
parents:
diff changeset
2920 int v4; // esi@1
Ritor1
parents:
diff changeset
2921 int v6; // esi@1
Ritor1
parents:
diff changeset
2922
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2923 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2924 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
2925 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2926 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
2927 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
Ritor1
parents:
diff changeset
2928 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH, 0) + v4;
Ritor1
parents:
diff changeset
2929 if (v6 <= 0)
Ritor1
parents:
diff changeset
2930 return 1;
Ritor1
parents:
diff changeset
2931 return v6;
Ritor1
parents:
diff changeset
2932 }
Ritor1
parents:
diff changeset
2933
Ritor1
parents:
diff changeset
2934 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
2935 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
2936 {
Ritor1
parents:
diff changeset
2937 int v2; // eax@2
Ritor1
parents:
diff changeset
2938 int v3; // esi@4
Ritor1
parents:
diff changeset
2939 int v4; // eax@5
Ritor1
parents:
diff changeset
2940 int v5; // esi@5
Ritor1
parents:
diff changeset
2941 int v6; // eax@5
Ritor1
parents:
diff changeset
2942 int v7; // esi@6
Ritor1
parents:
diff changeset
2943 int v8; // esi@6
Ritor1
parents:
diff changeset
2944 int v9; // esi@6
Ritor1
parents:
diff changeset
2945 int result; // eax@7
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2946
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2947 switch (classType)
0
Ritor1
parents:
diff changeset
2948 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2949 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2950 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2951 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2952 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2953 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2954 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2955 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2956 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2957 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2958 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2959 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
2960 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2961 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2962 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2963 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2964 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2965 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2966 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2967 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2968 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2969 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2970 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2971 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2972 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2973 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
2974 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2975 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2976 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2977 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2978 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2979 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2980 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2981 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2982 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2983 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
2984 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2985 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2986 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2987 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
2988 break;
Ritor1
parents:
diff changeset
2989 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2990 return 0;
0
Ritor1
parents:
diff changeset
2991 break;
Ritor1
parents:
diff changeset
2992 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2993 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2994 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA, 0) + v7;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2995 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2996 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2997 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2998 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2999 return max(0,v9);
0
Ritor1
parents:
diff changeset
3000 }
Ritor1
parents:
diff changeset
3001
Ritor1
parents:
diff changeset
3002 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
3003 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
3004 {
Ritor1
parents:
diff changeset
3005 Player *v1; // edi@1
Ritor1
parents:
diff changeset
3006 int v2; // eax@1
Ritor1
parents:
diff changeset
3007 int v3; // esi@1
Ritor1
parents:
diff changeset
3008 int v4; // esi@1
Ritor1
parents:
diff changeset
3009 int v5; // esi@1
Ritor1
parents:
diff changeset
3010 int result; // eax@2
Ritor1
parents:
diff changeset
3011
Ritor1
parents:
diff changeset
3012 v1 = this;
Ritor1
parents:
diff changeset
3013 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3014 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
3015 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
3016 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
3017 if ( v5 >= 1 )
Ritor1
parents:
diff changeset
3018 result = v5;
Ritor1
parents:
diff changeset
3019 else
Ritor1
parents:
diff changeset
3020 result = 0;
Ritor1
parents:
diff changeset
3021 return result;
Ritor1
parents:
diff changeset
3022 }
Ritor1
parents:
diff changeset
3023
Ritor1
parents:
diff changeset
3024 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
3025 int Player::GetActualAC()
Ritor1
parents:
diff changeset
3026 {
Ritor1
parents:
diff changeset
3027 Player *v1; // edi@1
Ritor1
parents:
diff changeset
3028 int v2; // eax@1
Ritor1
parents:
diff changeset
3029 int v3; // esi@1
Ritor1
parents:
diff changeset
3030 int v4; // esi@1
Ritor1
parents:
diff changeset
3031 int v5; // esi@1
Ritor1
parents:
diff changeset
3032 int v6; // esi@1
Ritor1
parents:
diff changeset
3033 int result; // eax@2
Ritor1
parents:
diff changeset
3034
Ritor1
parents:
diff changeset
3035 v1 = this;
Ritor1
parents:
diff changeset
3036 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3037 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
3038 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
3039 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
3040 v6 = v1->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
Ritor1
parents:
diff changeset
3041 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
3042 result = v6;
Ritor1
parents:
diff changeset
3043 else
Ritor1
parents:
diff changeset
3044 result = 0;
Ritor1
parents:
diff changeset
3045 return result;
Ritor1
parents:
diff changeset
3046 }
Ritor1
parents:
diff changeset
3047
Ritor1
parents:
diff changeset
3048 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
3049 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
3050 {
352
ec6cc5cefa4b Game starting age (1168) moved to a variable
Nomad
parents: 337
diff changeset
3051 return ((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year;
0
Ritor1
parents:
diff changeset
3052 }
Ritor1
parents:
diff changeset
3053
Ritor1
parents:
diff changeset
3054 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3055 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
3056 {
Ritor1
parents:
diff changeset
3057 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
3058 }
Ritor1
parents:
diff changeset
3059
Ritor1
parents:
diff changeset
3060 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
3061 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
3062 {
Ritor1
parents:
diff changeset
3063 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
3064 signed int v3; // esi@1
Ritor1
parents:
diff changeset
3065 enum CHARACTER_RACE v4; // eax@1
Ritor1
parents:
diff changeset
3066 signed int v5; // edi@8
Ritor1
parents:
diff changeset
3067 char v6; // zf@9
Ritor1
parents:
diff changeset
3068 int v7; // esi@20
Ritor1
parents:
diff changeset
3069 int result; // eax@21
Ritor1
parents:
diff changeset
3070 signed int v9; // [sp-4h] [bp-10h]@11
Ritor1
parents:
diff changeset
3071
Ritor1
parents:
diff changeset
3072 v2 = this;
Ritor1
parents:
diff changeset
3073 v3 = 0;
Ritor1
parents:
diff changeset
3074 v4 = GetRace();
Ritor1
parents:
diff changeset
3075 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
3076 {
Ritor1
parents:
diff changeset
3077 v5 = 0;
Ritor1
parents:
diff changeset
3078 goto LABEL_16;
Ritor1
parents:
diff changeset
3079 }
Ritor1
parents:
diff changeset
3080 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
3081 {
Ritor1
parents:
diff changeset
3082 v5 = 1;
Ritor1
parents:
diff changeset
3083 LABEL_16:
Ritor1
parents:
diff changeset
3084 v6 = v4 == 2;
Ritor1
parents:
diff changeset
3085 goto LABEL_17;
Ritor1
parents:
diff changeset
3086 }
Ritor1
parents:
diff changeset
3087 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
3088 {
Ritor1
parents:
diff changeset
3089 v6 = v4 == 3;
Ritor1
parents:
diff changeset
3090 v5 = 2;
Ritor1
parents:
diff changeset
3091 goto LABEL_17;
Ritor1
parents:
diff changeset
3092 }
Ritor1
parents:
diff changeset
3093 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
3094 {
Ritor1
parents:
diff changeset
3095 v5 = 3;
Ritor1
parents:
diff changeset
3096 v6 = v4 == 3;
Ritor1
parents:
diff changeset
3097 goto LABEL_17;
Ritor1
parents:
diff changeset
3098 }
Ritor1
parents:
diff changeset
3099 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
3100 {
Ritor1
parents:
diff changeset
3101 v5 = 7;
Ritor1
parents:
diff changeset
3102 if ( v4 != 1 )
Ritor1
parents:
diff changeset
3103 goto LABEL_20;
Ritor1
parents:
diff changeset
3104 v9 = 10;
Ritor1
parents:
diff changeset
3105 LABEL_19:
Ritor1
parents:
diff changeset
3106 v3 = v9;
Ritor1
parents:
diff changeset
3107 goto LABEL_20;
Ritor1
parents:
diff changeset
3108 }
Ritor1
parents:
diff changeset
3109 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_BODY || a2 == 33 )
Ritor1
parents:
diff changeset
3110 {
Ritor1
parents:
diff changeset
3111 v5 = 8;
Ritor1
parents:
diff changeset
3112 v6 = v4 == 0;
Ritor1
parents:
diff changeset
3113 LABEL_17:
Ritor1
parents:
diff changeset
3114 if ( !v6 )
Ritor1
parents:
diff changeset
3115 goto LABEL_20;
Ritor1
parents:
diff changeset
3116 v9 = 5;
Ritor1
parents:
diff changeset
3117 goto LABEL_19;
Ritor1
parents:
diff changeset
3118 }
Ritor1
parents:
diff changeset
3119 v5 = 0;
Ritor1
parents:
diff changeset
3120 LABEL_20:
Ritor1
parents:
diff changeset
3121 v7 = GetItemsBonus(a2, 0) + v3;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3122 if ( v2->classType != PLAYER_CLASS_LICH || (result = 200, v7 + *(&v2->sResFireBase + v5) <= 200) )
0
Ritor1
parents:
diff changeset
3123 result = v7 + *(&v2->sResFireBase + v5);
Ritor1
parents:
diff changeset
3124 return result;
Ritor1
parents:
diff changeset
3125 }
Ritor1
parents:
diff changeset
3126
Ritor1
parents:
diff changeset
3127 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
3128 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
3129 {
Ritor1
parents:
diff changeset
3130 signed int v2; // edi@1
Ritor1
parents:
diff changeset
3131 Player *v3; // esi@1
Ritor1
parents:
diff changeset
3132 enum CHARACTER_RACE v4; // ebx@1
Ritor1
parents:
diff changeset
3133 char v6; // zf@18
Ritor1
parents:
diff changeset
3134 int v7; // ebx@28
Ritor1
parents:
diff changeset
3135 int result; // eax@28
Ritor1
parents:
diff changeset
3136 signed int v9; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
3137 signed int v10; // [sp+14h] [bp-4h]@1
Ritor1
parents:
diff changeset
3138
Ritor1
parents:
diff changeset
3139 v2 = 0;
Ritor1
parents:
diff changeset
3140 v3 = this;
Ritor1
parents:
diff changeset
3141 v10 = 0;
Ritor1
parents:
diff changeset
3142 v9 = 0;
Ritor1
parents:
diff changeset
3143 v4 = GetRace();
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3144 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
3145 v10 = 20;
Ritor1
parents:
diff changeset
3146 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
3147 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
3148 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
3149 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
Ritor1
parents:
diff changeset
3150 && SkillToMastery(v3->pActiveSkills[9]) == 4
Ritor1
parents:
diff changeset
3151 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
3152 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
Ritor1
parents:
diff changeset
3153 v10 += v3->pActiveSkills[9] & 0x3F;
Ritor1
parents:
diff changeset
3154 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
3155 goto LABEL_25;
Ritor1
parents:
diff changeset
3156 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
3157 {
Ritor1
parents:
diff changeset
3158 v2 = 1;
Ritor1
parents:
diff changeset
3159 LABEL_25:
Ritor1
parents:
diff changeset
3160 v6 = v4 == 2;
Ritor1
parents:
diff changeset
3161 LABEL_26:
Ritor1
parents:
diff changeset
3162 if ( v6 )
Ritor1
parents:
diff changeset
3163 v9 = 5;
Ritor1
parents:
diff changeset
3164 goto LABEL_28;
Ritor1
parents:
diff changeset
3165 }
Ritor1
parents:
diff changeset
3166 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
3167 {
Ritor1
parents:
diff changeset
3168 v6 = v4 == 3;
Ritor1
parents:
diff changeset
3169 v2 = 2;
Ritor1
parents:
diff changeset
3170 goto LABEL_26;
Ritor1
parents:
diff changeset
3171 }
Ritor1
parents:
diff changeset
3172 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
3173 {
Ritor1
parents:
diff changeset
3174 v2 = 3;
Ritor1
parents:
diff changeset
3175 if ( v4 == 3 )
Ritor1
parents:
diff changeset
3176 v10 += 5;
Ritor1
parents:
diff changeset
3177 }
Ritor1
parents:
diff changeset
3178 else
Ritor1
parents:
diff changeset
3179 {
Ritor1
parents:
diff changeset
3180 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
3181 {
Ritor1
parents:
diff changeset
3182 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_BODY && a2 != 33 )
Ritor1
parents:
diff changeset
3183 goto LABEL_28;
Ritor1
parents:
diff changeset
3184 v2 = 8;
Ritor1
parents:
diff changeset
3185 v6 = v4 == 0;
Ritor1
parents:
diff changeset
3186 goto LABEL_26;
Ritor1
parents:
diff changeset
3187 }
Ritor1
parents:
diff changeset
3188 v2 = 7;
Ritor1
parents:
diff changeset
3189 if ( v4 == 1 )
Ritor1
parents:
diff changeset
3190 v9 = 10;
Ritor1
parents:
diff changeset
3191 }
Ritor1
parents:
diff changeset
3192 LABEL_28:
Ritor1
parents:
diff changeset
3193 v7 = GetItemsBonus(a2, 0);
Ritor1
parents:
diff changeset
3194 result = v10 + GetMagicalBonus(a2) + v7 + v9 + *(&v3->sResFireBonus + v2) + *(&v3->sResFireBase + v2);
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3195 if ( v3->classType == PLAYER_CLASS_LICH )
0
Ritor1
parents:
diff changeset
3196 {
Ritor1
parents:
diff changeset
3197 if ( result > 200 )
Ritor1
parents:
diff changeset
3198 result = 200;
Ritor1
parents:
diff changeset
3199 }
Ritor1
parents:
diff changeset
3200 return result;
Ritor1
parents:
diff changeset
3201 }
Ritor1
parents:
diff changeset
3202
Ritor1
parents:
diff changeset
3203 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3204 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3205 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3206 //Player *v2; // esi@1
0
Ritor1
parents:
diff changeset
3207 signed __int64 v3; // qax@1
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3208 //bool result; // eax@4
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3209
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3210 //v2 = this;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3211 v3 = (signed __int64)((double)(dt * _48EA46_calc_special_bonus_by_items(17)) * 0.01 + (double)dt);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3212
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3213 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3214
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3215 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3216 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3217 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3218 return true;
0
Ritor1
parents:
diff changeset
3219 }
Ritor1
parents:
diff changeset
3220 else
Ritor1
parents:
diff changeset
3221 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3222 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3223 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3224 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
3225 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3226 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3227 }
0
Ritor1
parents:
diff changeset
3228 }
Ritor1
parents:
diff changeset
3229
Ritor1
parents:
diff changeset
3230 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3231 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3232 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
3233 assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3234
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3235 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3236 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3237
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3238 if (pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
3239 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3240
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3241 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
3242 }
Ritor1
parents:
diff changeset
3243 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
3244
Ritor1
parents:
diff changeset
3245 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
3246 void Player::RandomizeName()
Ritor1
parents:
diff changeset
3247 {
Ritor1
parents:
diff changeset
3248 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
3249 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
3250 }
Ritor1
parents:
diff changeset
3251
Ritor1
parents:
diff changeset
3252 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
3253 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
3254 {
Ritor1
parents:
diff changeset
3255 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
3256 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
3257 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
3258
Ritor1
parents:
diff changeset
3259 return 18;
Ritor1
parents:
diff changeset
3260 }
Ritor1
parents:
diff changeset
3261
Ritor1
parents:
diff changeset
3262 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3263 int Player::GetParameterBonus( int player_parameter )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3264 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3265 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3266 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3267 while (param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3268 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3269 if (player_parameter >= param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3270 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3271 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3272 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3273 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
3274 }
Ritor1
parents:
diff changeset
3275
Ritor1
parents:
diff changeset
3276 //----- (0048EA46) --------------------------------------------------------
Ritor1
parents:
diff changeset
3277 int Player::_48EA46_calc_special_bonus_by_items(int a2)
Ritor1
parents:
diff changeset
3278 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3279 int inv_indx; // eax@3
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3280
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3281 for (int i=EQUIP_OFF_HAND; i<EQUIP_BOOK; ++i )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3282 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3283 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3284 continue;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3285 inv_indx = pEquipment.pIndices[i] - 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3286 if (a2==17)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3287 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
3288 if ((pInventoryItemList[inv_indx].uSpecEnchantmentType==17)||(pInventoryItemList[inv_indx].uItemID==533)) //Elven Chainmail+Increases rate of Recovery
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3289 return 50;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3290 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3291 if (a2==24)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3292 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
3293 if (pInventoryItemList[inv_indx].uSpecEnchantmentType==24) //Increased Knockback.
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3294 return 5;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3295 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3296 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3297 return 0;
0
Ritor1
parents:
diff changeset
3298 }
Ritor1
parents:
diff changeset
3299
Ritor1
parents:
diff changeset
3300 //----- (0048EAAE) --------------------------------------------------------
Ritor1
parents:
diff changeset
3301 int Player::GetItemsBonus(CHARACTER_ATTRIBUTE_TYPE attr, int a3)
Ritor1
parents:
diff changeset
3302 {
Ritor1
parents:
diff changeset
3303 CHARACTER_ATTRIBUTE_TYPE v3; // esi@1
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3304 // signed int v4; // eax@1
0
Ritor1
parents:
diff changeset
3305 int v5; // edi@1
Ritor1
parents:
diff changeset
3306 Player *v6; // ebx@1
Ritor1
parents:
diff changeset
3307 Player *v8; // ecx@48
Ritor1
parents:
diff changeset
3308 int v9; // eax@49
Ritor1
parents:
diff changeset
3309 int v10; // edx@49
Ritor1
parents:
diff changeset
3310 Player *v11; // ecx@55
Ritor1
parents:
diff changeset
3311 int v12; // eax@56
Ritor1
parents:
diff changeset
3312 int v13; // edx@56
Ritor1
parents:
diff changeset
3313 int v14; // ecx@58
Ritor1
parents:
diff changeset
3314 int v15; // eax@58
Ritor1
parents:
diff changeset
3315 Player *v16; // ecx@61
Ritor1
parents:
diff changeset
3316 int v17; // eax@62
Ritor1
parents:
diff changeset
3317 Player *v18; // ecx@66
Ritor1
parents:
diff changeset
3318 int v19; // eax@67
Ritor1
parents:
diff changeset
3319 int v20; // eax@69
Ritor1
parents:
diff changeset
3320 Player *v21; // ecx@75
Ritor1
parents:
diff changeset
3321 int v22; // eax@76
Ritor1
parents:
diff changeset
3322 int v23; // edx@76
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3323 //int v24; // eax@79
0
Ritor1
parents:
diff changeset
3324 int v25; // ecx@80
Ritor1
parents:
diff changeset
3325 int v26; // edi@80
Ritor1
parents:
diff changeset
3326 Player *v27; // ecx@84
Ritor1
parents:
diff changeset
3327 int v28; // eax@85
Ritor1
parents:
diff changeset
3328 int v29; // edx@85
Ritor1
parents:
diff changeset
3329 Player *v30; // ecx@96
Ritor1
parents:
diff changeset
3330 int v31; // ebp@97
Ritor1
parents:
diff changeset
3331 int v32; // eax@98
Ritor1
parents:
diff changeset
3332 unsigned int v33; // eax@100
Ritor1
parents:
diff changeset
3333 int v34; // eax@103
Ritor1
parents:
diff changeset
3334 char v35; // zf@104
Ritor1
parents:
diff changeset
3335 char v36; // zf@107
Ritor1
parents:
diff changeset
3336 unsigned __int8 v37; // zf@119
Ritor1
parents:
diff changeset
3337 char v38; // sf@119
Ritor1
parents:
diff changeset
3338 unsigned __int8 v39; // of@119
Ritor1
parents:
diff changeset
3339 char v40; // zf@122
Ritor1
parents:
diff changeset
3340 char v41; // zf@145
Ritor1
parents:
diff changeset
3341 char v42; // zf@164
Ritor1
parents:
diff changeset
3342 char v43; // zf@173
Ritor1
parents:
diff changeset
3343 char v44; // zf@189
Ritor1
parents:
diff changeset
3344 char v45; // zf@198
Ritor1
parents:
diff changeset
3345 char v46; // zf@239
Ritor1
parents:
diff changeset
3346 int v47; // eax@268
Ritor1
parents:
diff changeset
3347 int v48; // eax@269
Ritor1
parents:
diff changeset
3348 int v49; // eax@291
Ritor1
parents:
diff changeset
3349 char v50; // zf@295
Ritor1
parents:
diff changeset
3350 int v51; // eax@306
Ritor1
parents:
diff changeset
3351 int v52; // eax@307
Ritor1
parents:
diff changeset
3352 char v53; // zf@312
Ritor1
parents:
diff changeset
3353 char v54; // zf@336
Ritor1
parents:
diff changeset
3354 char v55; // zf@348
Ritor1
parents:
diff changeset
3355 int v56; // eax@365
Ritor1
parents:
diff changeset
3356 int v57; // ebx@368
Ritor1
parents:
diff changeset
3357 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
3358 signed int v59; // [sp-4h] [bp-20h]@71
Ritor1
parents:
diff changeset
3359 signed int v60; // [sp-4h] [bp-20h]@347
Ritor1
parents:
diff changeset
3360 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
3361 int v62; // [sp+14h] [bp-8h]@1
Ritor1
parents:
diff changeset
3362 int v63; // [sp+18h] [bp-4h]@101
Ritor1
parents:
diff changeset
3363 ItemGen *attra; // [sp+20h] [bp+4h]@101
Ritor1
parents:
diff changeset
3364 unsigned int v65; // [sp+24h] [bp+8h]@95
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3365 bool no_skills;
0
Ritor1
parents:
diff changeset
3366
Ritor1
parents:
diff changeset
3367 v3 = attr;
Ritor1
parents:
diff changeset
3368 v5 = 0;
Ritor1
parents:
diff changeset
3369 v6 = this;
Ritor1
parents:
diff changeset
3370 v62 = 0;
Ritor1
parents:
diff changeset
3371 v61 = 0;
Ritor1
parents:
diff changeset
3372
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3373
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3374 no_skills=false;
0
Ritor1
parents:
diff changeset
3375 switch (attr)
Ritor1
parents:
diff changeset
3376 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3377 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3378 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3379 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3380 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3381 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3382 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3383 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3384 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3385 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3386 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3387 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3388 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3389 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3390 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3391 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3392 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3393 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3394 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3395 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3396 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3397 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3398 default:
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3399 no_skills=true;
0
Ritor1
parents:
diff changeset
3400 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3401 if (!no_skills)
0
Ritor1
parents:
diff changeset
3402 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3403 if ( !this->pActiveSkills[v58] )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3404 return 0;
0
Ritor1
parents:
diff changeset
3405 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3406
0
Ritor1
parents:
diff changeset
3407 if ( (signed int)attr > 28 )
Ritor1
parents:
diff changeset
3408 {
Ritor1
parents:
diff changeset
3409 if ( (signed int)attr < 29 )
Ritor1
parents:
diff changeset
3410 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3411 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS )
0
Ritor1
parents:
diff changeset
3412 {
Ritor1
parents:
diff changeset
3413 if ( HasItemEquipped(EQUIP_BOW) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3414 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uBow-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
3415 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
3416 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3417 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MIN )
0
Ritor1
parents:
diff changeset
3418 {
Ritor1
parents:
diff changeset
3419 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
3420 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3421 v57 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
3422 v5 = pItemsTable->pItems[v57].uDamageMod;
Ritor1
parents:
diff changeset
3423 v56 = pItemsTable->pItems[v57].uDamageDice;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3424 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3425 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3426 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3427 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MAX )
0
Ritor1
parents:
diff changeset
3428 {
Ritor1
parents:
diff changeset
3429 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
3430 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3431 v20 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
3432 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll;
Ritor1
parents:
diff changeset
3433 LABEL_365:
Ritor1
parents:
diff changeset
3434 v56 = pItemsTable->pItems[v20].uDamageMod;
Ritor1
parents:
diff changeset
3435 LABEL_366:
Ritor1
parents:
diff changeset
3436 v5 += v56;
Ritor1
parents:
diff changeset
3437 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
3438 }
Ritor1
parents:
diff changeset
3439 if ( (signed int)attr <= 33 || (signed int)attr > 46 )
Ritor1
parents:
diff changeset
3440 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
3441 LABEL_95:
Ritor1
parents:
diff changeset
3442 v65 = 0;
Ritor1
parents:
diff changeset
3443 while ( 1 )
Ritor1
parents:
diff changeset
3444 {
Ritor1
parents:
diff changeset
3445 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)v65) )
Ritor1
parents:
diff changeset
3446 goto LABEL_361;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3447 v31 = *(&v6->pEquipment.uShield + v65) - 1;
0
Ritor1
parents:
diff changeset
3448 if ( v3 == 9 )
Ritor1
parents:
diff changeset
3449 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3450 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v65);
0
Ritor1
parents:
diff changeset
3451 if ( v32 >= 3 )
Ritor1
parents:
diff changeset
3452 {
Ritor1
parents:
diff changeset
3453 if ( v32 <= 11 )
Ritor1
parents:
diff changeset
3454 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
3455 v33 = v6->pInventoryItemList[v31].uItemID;
0
Ritor1
parents:
diff changeset
3456 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod;
Ritor1
parents:
diff changeset
3457 }
Ritor1
parents:
diff changeset
3458 }
Ritor1
parents:
diff changeset
3459 }
Ritor1
parents:
diff changeset
3460 v63 = (int)((char *)v6 + 36 * v31);
Ritor1
parents:
diff changeset
3461 attra = (ItemGen *)(v63 + 532);
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3462 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(v63 + 532)) == 1
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3463 && !pItemsTable->IsMaterialSpecial(attra) )
0
Ritor1
parents:
diff changeset
3464 {
Ritor1
parents:
diff changeset
3465 v34 = attra->uItemID;
Ritor1
parents:
diff changeset
3466 switch ( attra->uItemID )
Ritor1
parents:
diff changeset
3467 {
Ritor1
parents:
diff changeset
3468 case 0x1F4u:
Ritor1
parents:
diff changeset
3469 v35 = v3 == 5;
Ritor1
parents:
diff changeset
3470 goto LABEL_105;
Ritor1
parents:
diff changeset
3471 case 0x1F5u:
Ritor1
parents:
diff changeset
3472 v36 = v3 == 0;
Ritor1
parents:
diff changeset
3473 goto LABEL_108;
Ritor1
parents:
diff changeset
3474 case 0x1F6u:
Ritor1
parents:
diff changeset
3475 if ( v3 == 21 )
Ritor1
parents:
diff changeset
3476 v61 += 10;
Ritor1
parents:
diff changeset
3477 v36 = v3 == 2;
Ritor1
parents:
diff changeset
3478 goto LABEL_108;
Ritor1
parents:
diff changeset
3479 case 0x1F7u:
Ritor1
parents:
diff changeset
3480 if ( v3 == 17 )
Ritor1
parents:
diff changeset
3481 v61 += 5;
Ritor1
parents:
diff changeset
3482 if ( v3 == 18 )
Ritor1
parents:
diff changeset
3483 v61 += 5;
Ritor1
parents:
diff changeset
3484 v36 = v3 == 6;
Ritor1
parents:
diff changeset
3485 goto LABEL_108;
Ritor1
parents:
diff changeset
3486 case 0x1F8u:
Ritor1
parents:
diff changeset
3487 goto LABEL_118;
Ritor1
parents:
diff changeset
3488 case 0x1F9u:
Ritor1
parents:
diff changeset
3489 v40 = v3 == 3;
Ritor1
parents:
diff changeset
3490 goto LABEL_123;
Ritor1
parents:
diff changeset
3491 case 0x1FAu:
Ritor1
parents:
diff changeset
3492 v35 = v3 == 10;
Ritor1
parents:
diff changeset
3493 goto LABEL_105;
Ritor1
parents:
diff changeset
3494 case 0x1FEu:
Ritor1
parents:
diff changeset
3495 v35 = v3 == 4;
Ritor1
parents:
diff changeset
3496 goto LABEL_105;
Ritor1
parents:
diff changeset
3497 case 0x1FFu:
Ritor1
parents:
diff changeset
3498 if ( v3 == 23 )
Ritor1
parents:
diff changeset
3499 v61 += 10;
Ritor1
parents:
diff changeset
3500 if ( v3 == 22 )
Ritor1
parents:
diff changeset
3501 v61 += 10;
Ritor1
parents:
diff changeset
3502 goto LABEL_361;
Ritor1
parents:
diff changeset
3503 case 0x200u:
Ritor1
parents:
diff changeset
3504 if ( v3 == 36 )
Ritor1
parents:
diff changeset
3505 {
Ritor1
parents:
diff changeset
3506 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
3507 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3508 }
Ritor1
parents:
diff changeset
3509 v36 = v3 == 5;
Ritor1
parents:
diff changeset
3510 LABEL_108:
Ritor1
parents:
diff changeset
3511 if ( v36 )
Ritor1
parents:
diff changeset
3512 v5 += 40;
Ritor1
parents:
diff changeset
3513 goto LABEL_361;
Ritor1
parents:
diff changeset
3514 case 0x201u:
Ritor1
parents:
diff changeset
3515 if ( v3 == 39 )
Ritor1
parents:
diff changeset
3516 {
Ritor1
parents:
diff changeset
3517 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
3518 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3519 v62 = v34;
Ritor1
parents:
diff changeset
3520 }
Ritor1
parents:
diff changeset
3521 goto LABEL_136;
Ritor1
parents:
diff changeset
3522 case 0x202u:
Ritor1
parents:
diff changeset
3523 if ( !v3 )
Ritor1
parents:
diff changeset
3524 v5 += 150;
Ritor1
parents:
diff changeset
3525 if ( v3 == 1 )
Ritor1
parents:
diff changeset
3526 v5 -= 40;
Ritor1
parents:
diff changeset
3527 if ( v3 == 2 )
Ritor1
parents:
diff changeset
3528 v5 -= 40;
Ritor1
parents:
diff changeset
3529 goto LABEL_145;
Ritor1
parents:
diff changeset
3530 case 0x203u:
Ritor1
parents:
diff changeset
3531 if ( v3 == 42 )
Ritor1
parents:
diff changeset
3532 {
Ritor1
parents:
diff changeset
3533 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
3534 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3535 }
Ritor1
parents:
diff changeset
3536 if ( v3 == 43 )
Ritor1
parents:
diff changeset
3537 v61 += 15;
Ritor1
parents:
diff changeset
3538 goto LABEL_361;
Ritor1
parents:
diff changeset
3539 case 0x204u:
Ritor1
parents:
diff changeset
3540 if ( v3 == 17 )
Ritor1
parents:
diff changeset
3541 v61 += 5;
Ritor1
parents:
diff changeset
3542 if ( v3 == 18 )
Ritor1
parents:
diff changeset
3543 v61 += 5;
Ritor1
parents:
diff changeset
3544 if ( v3 == 6 )
Ritor1
parents:
diff changeset
3545 v5 += 50;
Ritor1
parents:
diff changeset
3546 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
3547 goto LABEL_166;
Ritor1
parents:
diff changeset
3548 v42 = v3 == 15;
Ritor1
parents:
diff changeset
3549 goto LABEL_165;
Ritor1
parents:
diff changeset
3550 case 0x205u:
Ritor1
parents:
diff changeset
3551 if ( v3 == 18 )
Ritor1
parents:
diff changeset
3552 v61 += 5;
Ritor1
parents:
diff changeset
3553 goto LABEL_361;
Ritor1
parents:
diff changeset
3554 case 0x206u:
Ritor1
parents:
diff changeset
3555 if ( !v3 )
Ritor1
parents:
diff changeset
3556 v5 += 100;
Ritor1
parents:
diff changeset
3557 if ( v3 == 3 )
Ritor1
parents:
diff changeset
3558 v5 += 100;
Ritor1
parents:
diff changeset
3559 v43 = v3 == 9;
Ritor1
parents:
diff changeset
3560 goto LABEL_174;
Ritor1
parents:
diff changeset
3561 case 0x207u:
Ritor1
parents:
diff changeset
3562 if ( v3 == 45 )
Ritor1
parents:
diff changeset
3563 v61 += 5;
Ritor1
parents:
diff changeset
3564 if ( v3 == 15 )
Ritor1
parents:
diff changeset
3565 v5 -= 10;
Ritor1
parents:
diff changeset
3566 v42 = v3 == 14;
Ritor1
parents:
diff changeset
3567 LABEL_165:
Ritor1
parents:
diff changeset
3568 if ( v42 )
Ritor1
parents:
diff changeset
3569 LABEL_166:
Ritor1
parents:
diff changeset
3570 v5 -= 10;
Ritor1
parents:
diff changeset
3571 goto LABEL_361;
Ritor1
parents:
diff changeset
3572 case 0x208u:
Ritor1
parents:
diff changeset
3573 v35 = v3 == 3;
Ritor1
parents:
diff changeset
3574 goto LABEL_105;
Ritor1
parents:
diff changeset
3575 case 0x209u:
Ritor1
parents:
diff changeset
3576 if ( v3 == 2 )
Ritor1
parents:
diff changeset
3577 v5 += 15;
Ritor1
parents:
diff changeset
3578 if ( !v3 )
Ritor1
parents:
diff changeset
3579 v5 += 15;
Ritor1
parents:
diff changeset
3580 v41 = v3 == 6;
Ritor1
parents:
diff changeset
3581 goto LABEL_146;
Ritor1
parents:
diff changeset
3582 case 0x20Au:
Ritor1
parents:
diff changeset
3583 if ( v3 == 46 )
Ritor1
parents:
diff changeset
3584 v61 += 15;
Ritor1
parents:
diff changeset
3585 v44 = v3 == 3;
Ritor1
parents:
diff changeset
3586 goto LABEL_190;
Ritor1
parents:
diff changeset
3587 case 0x20Bu:
Ritor1
parents:
diff changeset
3588 if ( v3 == 34 )
Ritor1
parents:
diff changeset
3589 {
Ritor1
parents:
diff changeset
3590 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
3591 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3592 }
Ritor1
parents:
diff changeset
3593 if ( v3 == 12 )
Ritor1
parents:
diff changeset
3594 v5 += 50;
Ritor1
parents:
diff changeset
3595 if ( v3 == 2 )
Ritor1
parents:
diff changeset
3596 v5 += 30;
Ritor1
parents:
diff changeset
3597 v45 = v3 == 9;
Ritor1
parents:
diff changeset
3598 goto LABEL_199;
Ritor1
parents:
diff changeset
3599 case 0x20Cu:
Ritor1
parents:
diff changeset
3600 if ( !v3 )
Ritor1
parents:
diff changeset
3601 v5 += 75;
Ritor1
parents:
diff changeset
3602 goto LABEL_145;
Ritor1
parents:
diff changeset
3603 case 0x20Du:
Ritor1
parents:
diff changeset
3604 if ( v3 == 5 )
Ritor1
parents:
diff changeset
3605 v5 += 50;
Ritor1
parents:
diff changeset
3606 if ( v3 == 6 )
Ritor1
parents:
diff changeset
3607 v5 += 50;
Ritor1
parents:
diff changeset
3608 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
3609 goto LABEL_374;
Ritor1
parents:
diff changeset
3610 v43 = v3 == 15;
Ritor1
parents:
diff changeset
3611 LABEL_174:
Ritor1
parents:
diff changeset
3612 if ( v43 )
Ritor1
parents:
diff changeset
3613 LABEL_374:
Ritor1
parents:
diff changeset
3614 v5 -= 15;
Ritor1
parents:
diff changeset
3615 goto LABEL_361;
Ritor1
parents:
diff changeset
3616 case 0x20Eu:
Ritor1
parents:
diff changeset
3617 if ( v3 == 4 )
Ritor1
parents:
diff changeset
3618 v5 += 150;
Ritor1
parents:
diff changeset
3619 if ( v3 == 44 )
Ritor1
parents:
diff changeset
3620 v61 += 5;
Ritor1
parents:
diff changeset
3621 if ( v3 == 9 )
Ritor1
parents:
diff changeset
3622 v5 -= 25;
Ritor1
parents:
diff changeset
3623 goto LABEL_361;
Ritor1
parents:
diff changeset
3624 case 0x20Fu:
Ritor1
parents:
diff changeset
3625 if ( v3 == 39 )
Ritor1
parents:
diff changeset
3626 {
Ritor1
parents:
diff changeset
3627 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
3628 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3629 v62 = v34;
Ritor1
parents:
diff changeset
3630 }
Ritor1
parents:
diff changeset
3631 if ( v3 == 40 )
Ritor1
parents:
diff changeset
3632 {
Ritor1
parents:
diff changeset
3633 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
3634 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3635 }
Ritor1
parents:
diff changeset
3636 LABEL_145:
Ritor1
parents:
diff changeset
3637 v41 = v3 == 5;
Ritor1
parents:
diff changeset
3638 LABEL_146:
Ritor1
parents:
diff changeset
3639 if ( v41 )
Ritor1
parents:
diff changeset
3640 v5 -= 40;
Ritor1
parents:
diff changeset
3641 goto LABEL_361;
Ritor1
parents:
diff changeset
3642 case 0x210u:
Ritor1
parents:
diff changeset
3643 if ( v3 == 38 )
Ritor1
parents:
diff changeset
3644 {
Ritor1
parents:
diff changeset
3645 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
3646 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3647 }
Ritor1
parents:
diff changeset
3648 if ( !v3 )
Ritor1
parents:
diff changeset
3649 v5 += 75;
Ritor1
parents:
diff changeset
3650 v44 = v3 == 11;
Ritor1
parents:
diff changeset
3651 LABEL_190:
Ritor1
parents:
diff changeset
3652 if ( v44 )
Ritor1
parents:
diff changeset
3653 v5 -= 50;
Ritor1
parents:
diff changeset
3654 goto LABEL_361;
Ritor1
parents:
diff changeset
3655 case 0x211u:
Ritor1
parents:
diff changeset
3656 if ( v3 == 5 )
Ritor1
parents:
diff changeset
3657 v5 += 100;
Ritor1
parents:
diff changeset
3658 if ( v3 == 4 )
Ritor1
parents:
diff changeset
3659 v5 += 50;
Ritor1
parents:
diff changeset
3660 v35 = v3 == 11;
Ritor1
parents:
diff changeset
3661 LABEL_105:
Ritor1
parents:
diff changeset
3662 if ( v35 )
Ritor1
parents:
diff changeset
3663 v5 += 50;
Ritor1
parents:
diff changeset
3664 goto LABEL_361;
Ritor1
parents:
diff changeset
3665 case 0x212u:
Ritor1
parents:
diff changeset
3666 if ( v3 == 1 )
Ritor1
parents:
diff changeset
3667 v5 -= 20;
Ritor1
parents:
diff changeset
3668 v45 = v3 == 2;
Ritor1
parents:
diff changeset
3669 LABEL_199:
Ritor1
parents:
diff changeset
3670 if ( v45 )
Ritor1
parents:
diff changeset
3671 v5 -= 20;
Ritor1
parents:
diff changeset
3672 goto LABEL_361;
Ritor1
parents:
diff changeset
3673 case 0x214u:
Ritor1
parents:
diff changeset
3674 if ( v3 == 1 )
Ritor1
parents:
diff changeset
3675 v5 += 15;
Ritor1
parents:
diff changeset
3676 v46 = v3 == 2;
Ritor1
parents:
diff changeset
3677 goto LABEL_240;
Ritor1
parents:
diff changeset
3678 case 0x215u:
Ritor1
parents:
diff changeset
3679 if ( v3 == 5 )
Ritor1
parents:
diff changeset
3680 v5 += 15;
Ritor1
parents:
diff changeset
3681 v46 = v3 == 4;
Ritor1
parents:
diff changeset
3682 goto LABEL_240;
Ritor1
parents:
diff changeset
3683 case 0x216u:
Ritor1
parents:
diff changeset
3684 if ( v3 == 10 )
Ritor1
parents:
diff changeset
3685 v5 += 30;
Ritor1
parents:
diff changeset
3686 if ( !v3 )
Ritor1
parents:
diff changeset
3687 v5 += 15;
Ritor1
parents:
diff changeset
3688 goto LABEL_315;
Ritor1
parents:
diff changeset
3689 case 0x217u:
Ritor1
parents:
diff changeset
3690 if ( v3 == 21 )
Ritor1
parents:
diff changeset
3691 v61 += 5;
Ritor1
parents:
diff changeset
3692 if ( !v3 )
Ritor1
parents:
diff changeset
3693 v5 += 15;
Ritor1
parents:
diff changeset
3694 goto LABEL_253;
Ritor1
parents:
diff changeset
3695 case 0x218u:
Ritor1
parents:
diff changeset
3696 goto LABEL_253;
Ritor1
parents:
diff changeset
3697 default:
Ritor1
parents:
diff changeset
3698 goto LABEL_361;
Ritor1
parents:
diff changeset
3699 }
Ritor1
parents:
diff changeset
3700 goto LABEL_361;
Ritor1
parents:
diff changeset
3701 }
Ritor1
parents:
diff changeset
3702 if ( *(int *)(v63 + 536) == v3 + 1 )
Ritor1
parents:
diff changeset
3703 {
Ritor1
parents:
diff changeset
3704 if ( (signed int)v3 >= 0 )
Ritor1
parents:
diff changeset
3705 {
Ritor1
parents:
diff changeset
3706 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
3707 {
Ritor1
parents:
diff changeset
3708 v5 += *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
3709 }
Ritor1
parents:
diff changeset
3710 else
Ritor1
parents:
diff changeset
3711 {
Ritor1
parents:
diff changeset
3712 if ( (signed int)v3 <= 23 && v5 < *((int *)v6->pConditions + 9 * v31 + 135) )
Ritor1
parents:
diff changeset
3713 v5 = *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
3714 }
Ritor1
parents:
diff changeset
3715 }
Ritor1
parents:
diff changeset
3716 goto LABEL_361;
Ritor1
parents:
diff changeset
3717 }
Ritor1
parents:
diff changeset
3718 v34 = *(int *)(v63 + 544);
Ritor1
parents:
diff changeset
3719 if ( v34 > 48 )
Ritor1
parents:
diff changeset
3720 {
Ritor1
parents:
diff changeset
3721 switch ( v34 )
Ritor1
parents:
diff changeset
3722 {
Ritor1
parents:
diff changeset
3723 case 54:
Ritor1
parents:
diff changeset
3724 goto LABEL_315;
Ritor1
parents:
diff changeset
3725 case 49:
Ritor1
parents:
diff changeset
3726 if ( v3 == 6 )
Ritor1
parents:
diff changeset
3727 goto LABEL_121;
Ritor1
parents:
diff changeset
3728 v50 = v3 == 1;
Ritor1
parents:
diff changeset
3729 goto LABEL_296;
Ritor1
parents:
diff changeset
3730 case 51:
Ritor1
parents:
diff changeset
3731 if ( v3 != 5 && v3 != 1 )
Ritor1
parents:
diff changeset
3732 goto LABEL_309;
Ritor1
parents:
diff changeset
3733 goto LABEL_121;
Ritor1
parents:
diff changeset
3734 case 52:
Ritor1
parents:
diff changeset
3735 if ( v3 == 3 )
Ritor1
parents:
diff changeset
3736 goto LABEL_121;
Ritor1
parents:
diff changeset
3737 v50 = v3 == 4;
Ritor1
parents:
diff changeset
3738 goto LABEL_296;
Ritor1
parents:
diff changeset
3739 case 53:
Ritor1
parents:
diff changeset
3740 if ( !v3 )
Ritor1
parents:
diff changeset
3741 goto LABEL_121;
Ritor1
parents:
diff changeset
3742 v50 = v3 == 2;
Ritor1
parents:
diff changeset
3743 goto LABEL_296;
Ritor1
parents:
diff changeset
3744 case 55:
Ritor1
parents:
diff changeset
3745 v46 = v3 == 6;
Ritor1
parents:
diff changeset
3746 goto LABEL_240;
Ritor1
parents:
diff changeset
3747 case 56:
Ritor1
parents:
diff changeset
3748 if ( !v3 )
Ritor1
parents:
diff changeset
3749 goto LABEL_351;
Ritor1
parents:
diff changeset
3750 v53 = v3 == 3;
Ritor1
parents:
diff changeset
3751 goto LABEL_350;
Ritor1
parents:
diff changeset
3752 case 57:
Ritor1
parents:
diff changeset
3753 if ( v3 == 1 )
Ritor1
parents:
diff changeset
3754 goto LABEL_351;
Ritor1
parents:
diff changeset
3755 v53 = v3 == 2;
Ritor1
parents:
diff changeset
3756 goto LABEL_350;
Ritor1
parents:
diff changeset
3757 case 50:
Ritor1
parents:
diff changeset
3758 if ( v3 == 10 )
Ritor1
parents:
diff changeset
3759 v5 += 30;
Ritor1
parents:
diff changeset
3760 goto LABEL_361;
Ritor1
parents:
diff changeset
3761 case 60:
Ritor1
parents:
diff changeset
3762 if ( v3 != 23 )
Ritor1
parents:
diff changeset
3763 goto LABEL_336;
Ritor1
parents:
diff changeset
3764 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
3765 goto LABEL_361;
Ritor1
parents:
diff changeset
3766 v5 = 3;
Ritor1
parents:
diff changeset
3767 LABEL_336:
Ritor1
parents:
diff changeset
3768 v54 = v3 == 22;
Ritor1
parents:
diff changeset
3769 goto LABEL_345;
Ritor1
parents:
diff changeset
3770 case 61:
Ritor1
parents:
diff changeset
3771 if ( v3 != 17 )
Ritor1
parents:
diff changeset
3772 goto LABEL_340;
Ritor1
parents:
diff changeset
3773 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
3774 goto LABEL_361;
Ritor1
parents:
diff changeset
3775 v5 = 3;
Ritor1
parents:
diff changeset
3776 LABEL_340:
Ritor1
parents:
diff changeset
3777 v54 = v3 == 18;
Ritor1
parents:
diff changeset
3778 goto LABEL_345;
Ritor1
parents:
diff changeset
3779 case 62:
Ritor1
parents:
diff changeset
3780 if ( v3 != 19 )
Ritor1
parents:
diff changeset
3781 goto LABEL_344;
Ritor1
parents:
diff changeset
3782 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
3783 goto LABEL_361;
Ritor1
parents:
diff changeset
3784 v5 = 3;
Ritor1
parents:
diff changeset
3785 LABEL_344:
Ritor1
parents:
diff changeset
3786 v54 = v3 == 20;
Ritor1
parents:
diff changeset
3787 LABEL_345:
Ritor1
parents:
diff changeset
3788 if ( !v54 )
Ritor1
parents:
diff changeset
3789 goto LABEL_361;
Ritor1
parents:
diff changeset
3790 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
3791 goto LABEL_361;
Ritor1
parents:
diff changeset
3792 v60 = 3;
Ritor1
parents:
diff changeset
3793 goto LABEL_360;
Ritor1
parents:
diff changeset
3794 case 67:
Ritor1
parents:
diff changeset
3795 v55 = v3 == 18;
Ritor1
parents:
diff changeset
3796 goto LABEL_357;
Ritor1
parents:
diff changeset
3797 case 68:
Ritor1
parents:
diff changeset
3798 v53 = v3 == 9;
Ritor1
parents:
diff changeset
3799 goto LABEL_350;
Ritor1
parents:
diff changeset
3800 case 69:
Ritor1
parents:
diff changeset
3801 if ( v3 == 11 )
Ritor1
parents:
diff changeset
3802 v5 += 20;
Ritor1
parents:
diff changeset
3803 break;
Ritor1
parents:
diff changeset
3804 case 70:
Ritor1
parents:
diff changeset
3805 if ( v3 == 12 )
Ritor1
parents:
diff changeset
3806 v5 += 10;
Ritor1
parents:
diff changeset
3807 v55 = v3 == 16;
Ritor1
parents:
diff changeset
3808 LABEL_357:
Ritor1
parents:
diff changeset
3809 if ( v55 && v5 < 2 )
Ritor1
parents:
diff changeset
3810 {
Ritor1
parents:
diff changeset
3811 v60 = 2;
Ritor1
parents:
diff changeset
3812 LABEL_360:
Ritor1
parents:
diff changeset
3813 v5 = v60;
Ritor1
parents:
diff changeset
3814 }
Ritor1
parents:
diff changeset
3815 break;
Ritor1
parents:
diff changeset
3816 default:
Ritor1
parents:
diff changeset
3817 goto LABEL_361;
Ritor1
parents:
diff changeset
3818 }
Ritor1
parents:
diff changeset
3819 goto LABEL_361;
Ritor1
parents:
diff changeset
3820 }
Ritor1
parents:
diff changeset
3821 if ( v34 == 48 )
Ritor1
parents:
diff changeset
3822 {
Ritor1
parents:
diff changeset
3823 if ( v3 == 9 )
Ritor1
parents:
diff changeset
3824 v5 += 5;
Ritor1
parents:
diff changeset
3825 LABEL_315:
Ritor1
parents:
diff changeset
3826 v46 = v3 == 3;
Ritor1
parents:
diff changeset
3827 LABEL_240:
Ritor1
parents:
diff changeset
3828 if ( v46 )
Ritor1
parents:
diff changeset
3829 v5 += 15;
Ritor1
parents:
diff changeset
3830 goto LABEL_361;
Ritor1
parents:
diff changeset
3831 }
Ritor1
parents:
diff changeset
3832 if ( v34 > 32 )
Ritor1
parents:
diff changeset
3833 {
Ritor1
parents:
diff changeset
3834 if ( v34 > 44 )
Ritor1
parents:
diff changeset
3835 {
Ritor1
parents:
diff changeset
3836 v51 = v34 - 45;
Ritor1
parents:
diff changeset
3837 if ( !v51 )
Ritor1
parents:
diff changeset
3838 {
Ritor1
parents:
diff changeset
3839 if ( v3 == 5 )
Ritor1
parents:
diff changeset
3840 goto LABEL_351;
Ritor1
parents:
diff changeset
3841 v53 = v3 == 4;
Ritor1
parents:
diff changeset
3842 LABEL_350:
Ritor1
parents:
diff changeset
3843 if ( v53 )
Ritor1
parents:
diff changeset
3844 LABEL_351:
Ritor1
parents:
diff changeset
3845 v5 += 5;
Ritor1
parents:
diff changeset
3846 goto LABEL_361;
Ritor1
parents:
diff changeset
3847 }
Ritor1
parents:
diff changeset
3848 v52 = v51 - 1;
Ritor1
parents:
diff changeset
3849 if ( !v52 )
Ritor1
parents:
diff changeset
3850 {
Ritor1
parents:
diff changeset
3851 v40 = v3 == 0;
Ritor1
parents:
diff changeset
3852 LABEL_123:
Ritor1
parents:
diff changeset
3853 if ( v40 )
Ritor1
parents:
diff changeset
3854 v5 += 25;
Ritor1
parents:
diff changeset
3855 goto LABEL_361;
Ritor1
parents:
diff changeset
3856 }
Ritor1
parents:
diff changeset
3857 if ( v52 == 1 )
Ritor1
parents:
diff changeset
3858 {
Ritor1
parents:
diff changeset
3859 LABEL_309:
Ritor1
parents:
diff changeset
3860 v50 = v3 == 8;
Ritor1
parents:
diff changeset
3861 goto LABEL_296;
Ritor1
parents:
diff changeset
3862 }
Ritor1
parents:
diff changeset
3863 }
Ritor1
parents:
diff changeset
3864 else
Ritor1
parents:
diff changeset
3865 {
Ritor1
parents:
diff changeset
3866 if ( v34 == 44 )
Ritor1
parents:
diff changeset
3867 {
Ritor1
parents:
diff changeset
3868 v50 = v3 == 7;
Ritor1
parents:
diff changeset
3869 goto LABEL_296;
Ritor1
parents:
diff changeset
3870 }
Ritor1
parents:
diff changeset
3871 v34 -= 33;
Ritor1
parents:
diff changeset
3872 if ( !v34 )
Ritor1
parents:
diff changeset
3873 {
Ritor1
parents:
diff changeset
3874 if ( v3 != 38 )
Ritor1
parents:
diff changeset
3875 goto LABEL_361;
Ritor1
parents:
diff changeset
3876 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
3877 goto LABEL_138;
Ritor1
parents:
diff changeset
3878 }
Ritor1
parents:
diff changeset
3879 --v34;
Ritor1
parents:
diff changeset
3880 if ( !v34 )
Ritor1
parents:
diff changeset
3881 {
Ritor1
parents:
diff changeset
3882 if ( v3 != 36 )
Ritor1
parents:
diff changeset
3883 goto LABEL_361;
Ritor1
parents:
diff changeset
3884 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
3885 goto LABEL_138;
Ritor1
parents:
diff changeset
3886 }
Ritor1
parents:
diff changeset
3887 v49 = v34 - 8;
Ritor1
parents:
diff changeset
3888 if ( !v49 )
Ritor1
parents:
diff changeset
3889 {
Ritor1
parents:
diff changeset
3890 if ( (signed int)v3 >= 0 && (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
3891 ++v5;
Ritor1
parents:
diff changeset
3892 goto LABEL_361;
Ritor1
parents:
diff changeset
3893 }
Ritor1
parents:
diff changeset
3894 if ( v49 == 1 )
Ritor1
parents:
diff changeset
3895 {
Ritor1
parents:
diff changeset
3896 if ( v3 != 3 && v3 != 7 )
Ritor1
parents:
diff changeset
3897 {
Ritor1
parents:
diff changeset
3898 v50 = v3 == 9;
Ritor1
parents:
diff changeset
3899 LABEL_296:
Ritor1
parents:
diff changeset
3900 if ( !v50 )
Ritor1
parents:
diff changeset
3901 goto LABEL_361;
Ritor1
parents:
diff changeset
3902 }
Ritor1
parents:
diff changeset
3903 LABEL_121:
Ritor1
parents:
diff changeset
3904 v5 += 10;
Ritor1
parents:
diff changeset
3905 goto LABEL_361;
Ritor1
parents:
diff changeset
3906 }
Ritor1
parents:
diff changeset
3907 }
Ritor1
parents:
diff changeset
3908 }
Ritor1
parents:
diff changeset
3909 else
Ritor1
parents:
diff changeset
3910 {
Ritor1
parents:
diff changeset
3911 if ( v34 == 32 )
Ritor1
parents:
diff changeset
3912 {
Ritor1
parents:
diff changeset
3913 if ( v3 != 39 )
Ritor1
parents:
diff changeset
3914 goto LABEL_361;
Ritor1
parents:
diff changeset
3915 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
3916 goto LABEL_138;
Ritor1
parents:
diff changeset
3917 }
Ritor1
parents:
diff changeset
3918 if ( v34 > 28 )
Ritor1
parents:
diff changeset
3919 {
Ritor1
parents:
diff changeset
3920 v34 -= 29;
Ritor1
parents:
diff changeset
3921 if ( v34 )
Ritor1
parents:
diff changeset
3922 {
Ritor1
parents:
diff changeset
3923 --v34;
Ritor1
parents:
diff changeset
3924 if ( v34 )
Ritor1
parents:
diff changeset
3925 {
Ritor1
parents:
diff changeset
3926 --v34;
Ritor1
parents:
diff changeset
3927 if ( v34 || v3 != 41 )
Ritor1
parents:
diff changeset
3928 goto LABEL_361;
Ritor1
parents:
diff changeset
3929 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[19]);
Ritor1
parents:
diff changeset
3930 }
Ritor1
parents:
diff changeset
3931 else
Ritor1
parents:
diff changeset
3932 {
Ritor1
parents:
diff changeset
3933 if ( v3 != 34 )
Ritor1
parents:
diff changeset
3934 goto LABEL_361;
Ritor1
parents:
diff changeset
3935 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
3936 }
Ritor1
parents:
diff changeset
3937 }
Ritor1
parents:
diff changeset
3938 else
Ritor1
parents:
diff changeset
3939 {
Ritor1
parents:
diff changeset
3940 if ( v3 != 37 )
Ritor1
parents:
diff changeset
3941 goto LABEL_361;
Ritor1
parents:
diff changeset
3942 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[15]);
Ritor1
parents:
diff changeset
3943 }
Ritor1
parents:
diff changeset
3944 goto LABEL_138;
Ritor1
parents:
diff changeset
3945 }
Ritor1
parents:
diff changeset
3946 if ( v34 == 28 )
Ritor1
parents:
diff changeset
3947 {
Ritor1
parents:
diff changeset
3948 LABEL_136:
Ritor1
parents:
diff changeset
3949 if ( v3 == 42 )
Ritor1
parents:
diff changeset
3950 {
Ritor1
parents:
diff changeset
3951 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
3952 LABEL_138:
Ritor1
parents:
diff changeset
3953 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
3954 goto LABEL_361;
Ritor1
parents:
diff changeset
3955 }
Ritor1
parents:
diff changeset
3956 }
Ritor1
parents:
diff changeset
3957 else
Ritor1
parents:
diff changeset
3958 {
Ritor1
parents:
diff changeset
3959 v47 = v34 - 1;
Ritor1
parents:
diff changeset
3960 if ( v47 )
Ritor1
parents:
diff changeset
3961 {
Ritor1
parents:
diff changeset
3962 v48 = v47 - 1;
Ritor1
parents:
diff changeset
3963 if ( v48 )
Ritor1
parents:
diff changeset
3964 {
Ritor1
parents:
diff changeset
3965 v34 = v48 - 24;
Ritor1
parents:
diff changeset
3966 if ( v34 )
Ritor1
parents:
diff changeset
3967 {
Ritor1
parents:
diff changeset
3968 --v34;
Ritor1
parents:
diff changeset
3969 if ( v34 || v3 != 40 )
Ritor1
parents:
diff changeset
3970 goto LABEL_361;
Ritor1
parents:
diff changeset
3971 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
3972 }
Ritor1
parents:
diff changeset
3973 else
Ritor1
parents:
diff changeset
3974 {
Ritor1
parents:
diff changeset
3975 if ( v3 != 35 )
Ritor1
parents:
diff changeset
3976 goto LABEL_361;
Ritor1
parents:
diff changeset
3977 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[13]);
Ritor1
parents:
diff changeset
3978 }
Ritor1
parents:
diff changeset
3979 goto LABEL_138;
Ritor1
parents:
diff changeset
3980 }
Ritor1
parents:
diff changeset
3981 LABEL_118:
Ritor1
parents:
diff changeset
3982 if ( (signed int)v3 < 0 )
Ritor1
parents:
diff changeset
3983 goto LABEL_361;
Ritor1
parents:
diff changeset
3984 v39 = __OFSUB__((int)v3, 6);
Ritor1
parents:
diff changeset
3985 v37 = v3 == 6;
Ritor1
parents:
diff changeset
3986 v38 = v3 - 6 < 0;
Ritor1
parents:
diff changeset
3987 }
Ritor1
parents:
diff changeset
3988 else
Ritor1
parents:
diff changeset
3989 {
Ritor1
parents:
diff changeset
3990 LABEL_253:
Ritor1
parents:
diff changeset
3991 if ( (signed int)v3 < 10 )
Ritor1
parents:
diff changeset
3992 goto LABEL_361;
Ritor1
parents:
diff changeset
3993 v39 = __OFSUB__((int)v3, 15);
Ritor1
parents:
diff changeset
3994 v37 = v3 == 15;
Ritor1
parents:
diff changeset
3995 v38 = v3 - 15 < 0;
Ritor1
parents:
diff changeset
3996 }
Ritor1
parents:
diff changeset
3997 if ( (unsigned __int8)(v38 ^ v39) | v37 )
Ritor1
parents:
diff changeset
3998 goto LABEL_121;
Ritor1
parents:
diff changeset
3999 }
Ritor1
parents:
diff changeset
4000 }
Ritor1
parents:
diff changeset
4001 LABEL_361:
Ritor1
parents:
diff changeset
4002 ++v65;
Ritor1
parents:
diff changeset
4003 if ( (signed int)v65 >= 16 )
Ritor1
parents:
diff changeset
4004 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4005 }
Ritor1
parents:
diff changeset
4006 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4007 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
0
Ritor1
parents:
diff changeset
4008 {
Ritor1
parents:
diff changeset
4009 if ( IsUnarmed() != 1 )
Ritor1
parents:
diff changeset
4010 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4011 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4012 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4013 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
4014 if ( v22 >= 0 )
Ritor1
parents:
diff changeset
4015 {
Ritor1
parents:
diff changeset
4016 if ( v22 <= 2 )
Ritor1
parents:
diff changeset
4017 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4018 v23 = this->pOwnItems[this->pEquipment.uMainHand].uItemID;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4019 if ( v6->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 )
0
Ritor1
parents:
diff changeset
4020 {
Ritor1
parents:
diff changeset
4021 v26 = pItemsTable->pItems[v23].uDamageRoll;
Ritor1
parents:
diff changeset
4022 v25 = pItemsTable->pItems[v23].uDamageDice;
Ritor1
parents:
diff changeset
4023 }
Ritor1
parents:
diff changeset
4024 else
Ritor1
parents:
diff changeset
4025 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4026 v25 = pItemsTable->pItems[v23].uDamageRoll;
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4027 v26 = pItemsTable->pItems[v23].uDamageDice + 1;
0
Ritor1
parents:
diff changeset
4028 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4029 v5 = pItemsTable->pItems[v23].uDamageMod + v25 * v26;
0
Ritor1
parents:
diff changeset
4030 }
Ritor1
parents:
diff changeset
4031 }
Ritor1
parents:
diff changeset
4032 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4033
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4034 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4035 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4036
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4037 v28 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4038 if ((v28 < 0) || v28 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4039 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4040 }
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
4041 v15 = pItemsTable->pItems[v23].uDamageMod;
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
4042 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4043 v5 += v15 + v14;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
4044 return v5 + v62 + v61;
0
Ritor1
parents:
diff changeset
4045 }
Ritor1
parents:
diff changeset
4046 v59 = 3;
Ritor1
parents:
diff changeset
4047 LABEL_74:
Ritor1
parents:
diff changeset
4048 v5 = v59;
Ritor1
parents:
diff changeset
4049 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4050 }
Ritor1
parents:
diff changeset
4051 if ( (signed int)attr < 0 )
Ritor1
parents:
diff changeset
4052 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4053 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_SKILL_UNARMED )
0
Ritor1
parents:
diff changeset
4054 goto LABEL_95;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4055 if ( attr == CHARACTER_ATTRIBUTE_LEVEL )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4056 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4057 if ( !Player::HasEnchantedItemEquipped(25) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4058 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4059 v5 = 5;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4060 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4061 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4062 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_LEVEL )
0
Ritor1
parents:
diff changeset
4063 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4064 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
0
Ritor1
parents:
diff changeset
4065 {
Ritor1
parents:
diff changeset
4066 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
4067 {
Ritor1
parents:
diff changeset
4068 v5 = 0;
Ritor1
parents:
diff changeset
4069 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4070 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4071 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4072 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4073 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
4074 if ( v17 >= 0 )
Ritor1
parents:
diff changeset
4075 {
Ritor1
parents:
diff changeset
4076 if ( v17 <= 2 )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4077 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uMainHand-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
4078 }
Ritor1
parents:
diff changeset
4079 }
865
883221c72cf1 decompiler errors
zipi
parents: 862
diff changeset
4080 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) || (v19 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND), v19 < 0) || v19 > 2 )
0
Ritor1
parents:
diff changeset
4081 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4082 v20 = v6->pOwnItems[v6->pEquipment.uShield - 1].uItemID;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4083 v56 = pItemsTable->pItems[v20].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4084 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4085 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4086 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4087 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MIN )
0
Ritor1
parents:
diff changeset
4088 {
Ritor1
parents:
diff changeset
4089 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
4090 {
Ritor1
parents:
diff changeset
4091 v5 = 1;
Ritor1
parents:
diff changeset
4092 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4093 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4094 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4095 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4096 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
4097 if ( v9 >= 0 )
Ritor1
parents:
diff changeset
4098 {
Ritor1
parents:
diff changeset
4099 if ( v9 <= 2 )
Ritor1
parents:
diff changeset
4100 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4101 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageDice +
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4102 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageMod;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4103 if ( !v6->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
4104 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4105 if ( pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4 )
0
Ritor1
parents:
diff changeset
4106 ++v5;
Ritor1
parents:
diff changeset
4107 }
Ritor1
parents:
diff changeset
4108 }
Ritor1
parents:
diff changeset
4109 }
Ritor1
parents:
diff changeset
4110 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4111
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4112 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND))
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4113 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4114 v12 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4115 if ((v12 < 0) || v12 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4116 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4117 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4118 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4119 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice;
0
Ritor1
parents:
diff changeset
4120 LABEL_88:
Ritor1
parents:
diff changeset
4121 v5 += v15 + v14;
Ritor1
parents:
diff changeset
4122 }
Ritor1
parents:
diff changeset
4123 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4124 }
Ritor1
parents:
diff changeset
4125
Ritor1
parents:
diff changeset
4126 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
4127 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4128 {
Ritor1
parents:
diff changeset
4129 int result; // eax@1
Ritor1
parents:
diff changeset
4130 int v3; // eax@4
Ritor1
parents:
diff changeset
4131 int v4; // ecx@5
Ritor1
parents:
diff changeset
4132
Ritor1
parents:
diff changeset
4133 switch (a2)
Ritor1
parents:
diff changeset
4134 {
Ritor1
parents:
diff changeset
4135 case CHARACTER_ATTRIBUTE_LEVEL: return 0;
Ritor1
parents:
diff changeset
4136 }
Ritor1
parents:
diff changeset
4137
Ritor1
parents:
diff changeset
4138 result = 0;
Ritor1
parents:
diff changeset
4139 if ( (signed int)a2 > 10 )
Ritor1
parents:
diff changeset
4140 {
Ritor1
parents:
diff changeset
4141 if ( (signed int)a2 <= 15 )
Ritor1
parents:
diff changeset
4142 {
Ritor1
parents:
diff changeset
4143 switch ( a2 )
Ritor1
parents:
diff changeset
4144 {
Ritor1
parents:
diff changeset
4145 case CHARACTER_ATTRIBUTE_RESIST_BODY:
Ritor1
parents:
diff changeset
4146 v3 = this->pPlayerBuffs[2].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4147 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
0
Ritor1
parents:
diff changeset
4148 break;
Ritor1
parents:
diff changeset
4149 case CHARACTER_ATTRIBUTE_RESIST_AIR:
Ritor1
parents:
diff changeset
4150 v3 = this->pPlayerBuffs[0].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4151 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
0
Ritor1
parents:
diff changeset
4152 break;
Ritor1
parents:
diff changeset
4153 case CHARACTER_ATTRIBUTE_RESIST_WATER:
Ritor1
parents:
diff changeset
4154 v3 = this->pPlayerBuffs[22].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4155 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
0
Ritor1
parents:
diff changeset
4156 break;
Ritor1
parents:
diff changeset
4157 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
Ritor1
parents:
diff changeset
4158 v3 = this->pPlayerBuffs[3].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4159 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
0
Ritor1
parents:
diff changeset
4160 break;
Ritor1
parents:
diff changeset
4161 default:
Ritor1
parents:
diff changeset
4162 if ( a2 != 14 )
Ritor1
parents:
diff changeset
4163 return result;
Ritor1
parents:
diff changeset
4164 v3 = this->pPlayerBuffs[9].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4165 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
0
Ritor1
parents:
diff changeset
4166 break;
Ritor1
parents:
diff changeset
4167 }
Ritor1
parents:
diff changeset
4168 return v4 + v3;
Ritor1
parents:
diff changeset
4169 }
Ritor1
parents:
diff changeset
4170 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
4171 {
Ritor1
parents:
diff changeset
4172 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
4173 {
Ritor1
parents:
diff changeset
4174 v3 = this->pPlayerBuffs[8].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4175 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
0
Ritor1
parents:
diff changeset
4176 return v4 + v3;
Ritor1
parents:
diff changeset
4177 }
Ritor1
parents:
diff changeset
4178 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
Ritor1
parents:
diff changeset
4179 return result;
Ritor1
parents:
diff changeset
4180 }
Ritor1
parents:
diff changeset
4181 return this->pPlayerBuffs[1].uPower;
Ritor1
parents:
diff changeset
4182 }
Ritor1
parents:
diff changeset
4183 if ( a2 == 10 )
Ritor1
parents:
diff changeset
4184 {
Ritor1
parents:
diff changeset
4185 v3 = this->pPlayerBuffs[5].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4186 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
0
Ritor1
parents:
diff changeset
4187 return v4 + v3;
Ritor1
parents:
diff changeset
4188 }
Ritor1
parents:
diff changeset
4189 switch ( a2 )
Ritor1
parents:
diff changeset
4190 {
Ritor1
parents:
diff changeset
4191 case CHARACTER_ATTRIBUTE_STRENGTH:
Ritor1
parents:
diff changeset
4192 v3 = pPlayerBuffs[19].uPower;
Ritor1
parents:
diff changeset
4193 goto LABEL_5;
Ritor1
parents:
diff changeset
4194 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
Ritor1
parents:
diff changeset
4195 v3 = pPlayerBuffs[17].uPower;
Ritor1
parents:
diff changeset
4196 goto LABEL_5;
Ritor1
parents:
diff changeset
4197 case CHARACTER_ATTRIBUTE_WILLPOWER:
Ritor1
parents:
diff changeset
4198 v3 = pPlayerBuffs[20].uPower;
Ritor1
parents:
diff changeset
4199 goto LABEL_5;
Ritor1
parents:
diff changeset
4200 case CHARACTER_ATTRIBUTE_ENDURANCE:
Ritor1
parents:
diff changeset
4201 v3 = pPlayerBuffs[16].uPower;
Ritor1
parents:
diff changeset
4202 goto LABEL_5;
Ritor1
parents:
diff changeset
4203 case CHARACTER_ATTRIBUTE_ACCURACY:
Ritor1
parents:
diff changeset
4204 v3 = pPlayerBuffs[15].uPower;
Ritor1
parents:
diff changeset
4205 goto LABEL_5;
Ritor1
parents:
diff changeset
4206 case CHARACTER_ATTRIBUTE_SPEED:
Ritor1
parents:
diff changeset
4207 v3 = pPlayerBuffs[21].uPower;
Ritor1
parents:
diff changeset
4208 goto LABEL_5;
Ritor1
parents:
diff changeset
4209 case CHARACTER_ATTRIBUTE_LUCK:
Ritor1
parents:
diff changeset
4210 v3 = pPlayerBuffs[18].uPower;
Ritor1
parents:
diff changeset
4211 LABEL_5:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4212 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
0
Ritor1
parents:
diff changeset
4213 return v4 + v3;
Ritor1
parents:
diff changeset
4214 case CHARACTER_ATTRIBUTE_AC_BONUS:
Ritor1
parents:
diff changeset
4215 v3 = this->pPlayerBuffs[14].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
4216 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
0
Ritor1
parents:
diff changeset
4217 return v4 + v3;
Ritor1
parents:
diff changeset
4218 default:
Ritor1
parents:
diff changeset
4219 return result;
Ritor1
parents:
diff changeset
4220 }
Ritor1
parents:
diff changeset
4221 return result;
Ritor1
parents:
diff changeset
4222 }
Ritor1
parents:
diff changeset
4223
Ritor1
parents:
diff changeset
4224 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
4225 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
4226 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4227 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4228 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4229 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4230
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4231 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4232 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4233 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4234 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4235 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4236 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4237 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4238 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4239 bonus_value += 6;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4240 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4241 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4242 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4243
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4244 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4245 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4246 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4247 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4248 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4249 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4250 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4251 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4252 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4253
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4254 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4255 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4256 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4257 bonus_value = 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4258 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4259 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4260 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4261
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4262
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4263 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4264 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4265 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4266 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4267 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4268 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4269 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4270 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4271 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4272
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4273 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4274 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4275 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4276 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4277 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4278 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4279 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4280 bonus_value += 5;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4281 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4282 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4283 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4284
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4285 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4286 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4287 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4288 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4289 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4290 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4291 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4292
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4293 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4294 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4295 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4296 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4297 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4298 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4299 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4300
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4301 case PLAYER_SKILL_BOW:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4302 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4303 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4304 case PLAYER_SKILL_SHIELD:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4305 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4306 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4307
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4308 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4309 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4310 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4311 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4312 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4313 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4314 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4315 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4316 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4317 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4318 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4319 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4320 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4321 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4322 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4323 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4324 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4325 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4326 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4327 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4328 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4329 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4330 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4331 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4332 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4333 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4334 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4335 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4336 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4337 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4338 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4339 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4340 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4341 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4342 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4343 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4344 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4345 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4346 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4347 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4348 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4349 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4350 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4351 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4352 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4353 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4354 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4355 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4356 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4357 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4358 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4359 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4360 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4361 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4362 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4363 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4364 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4365 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4366 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4367 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4368 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4369 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4370 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4371 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4372 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4373 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4374 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4375 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4376 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4377 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4378 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4379 case PLAYER_SKILL_LIGHT:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4380 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4381 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4382 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4383 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4384 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4385 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4386 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4387
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4388 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4389 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4390 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4391 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4392 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4393 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4394 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4395 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4396 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4397 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4398 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4399 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4400
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4401 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4402 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4403 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4404 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4405 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4406 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4407 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4408 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4409
0
Ritor1
parents:
diff changeset
4410 case PLAYER_SKILL_ITEM_ID:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4411 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 0);
0
Ritor1
parents:
diff changeset
4412 break;
Ritor1
parents:
diff changeset
4413 case PLAYER_SKILL_MEDITATION:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4414 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4415 break;
0
Ritor1
parents:
diff changeset
4416 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4417 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4418 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4419 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4420 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4421 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4422 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4423 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4424 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4425 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4426 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4427 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
4428
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4429 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4430 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4431 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
4432 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4433 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
4434 return result;
Ritor1
parents:
diff changeset
4435 }
Ritor1
parents:
diff changeset
4436
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4437
0
Ritor1
parents:
diff changeset
4438 //----- (0048FC00) --------------------------------------------------------
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4439 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4440 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4441 int armsMasterBonus;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4442
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4443 armsMasterBonus = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4444 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4445 if ( armmaster_skill > 0 )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4446 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4447 int multiplier = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4448 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4449 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4450 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4451 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4452 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4453 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4454 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2);
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
4455 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4456 armsMasterBonus = multiplier * (armmaster_skill & 0x3F);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4457 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4458
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4459 switch(inSkill)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4460 {
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4461 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4462 if (HasItemEquipped(EQUIP_BOW))
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4463 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4464 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4465 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4466 return multiplier * (bowSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4467 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4468 return 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4469 break;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4470 case CHARACTER_ATTRIBUTE_HEALTH:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4471 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4472 int base_value = pBaseHealthPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4473 int attrib_modif = GetBodybuilding();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4474 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4475 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4476 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4477 case CHARACTER_ATTRIBUTE_MANA:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4478 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4479 int base_value = pBaseManaPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4480 int attrib_modif = GetMeditation();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4481 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4482 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4483 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4484 case CHARACTER_ATTRIBUTE_AC_BONUS:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4485 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4486 bool wearingArmor = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4487 bool wearingLeather = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4488 unsigned int ACSum = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4489
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4490 for (int j = 0; j < 16; ++j)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4491 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4492 if (pEquipment.pIndices[j] && (!pOwnItems[pEquipment.pIndices[j]].Broken()))
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4493 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
4494 int curr_item = pOwnItems[pEquipment.pIndices[j] - 1].uItemID;
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4495 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[curr_item].uSkillType;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4496 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4497 int multiplier = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4498 switch (itemSkillType)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4499 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4500 case PLAYER_SKILL_STAFF:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4501 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4502 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4503 case PLAYER_SKILL_SWORD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4504 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4505 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4506 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4507 case PLAYER_SKILL_SHIELD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4508 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4509 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4510 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4511 case PLAYER_SKILL_LEATHER:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4512 wearingLeather = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4513 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4514 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4515 case PLAYER_SKILL_CHAIN:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4516 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4517 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4518 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4519 case PLAYER_SKILL_PLATE:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4520 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4521 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4522 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4523 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4524 ACSum += multiplier * (currArmorSkillLevel & 0x3F);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4525 }
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4526 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4527
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4528 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4529 int dodgeMastery = SkillToMastery(dodgeSkillLevel);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4530 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4531 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) )
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4532 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4533 ACSum += multiplier * (dodgeSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4534 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4535 return ACSum;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
4536 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4537 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4538 case CHARACTER_ATTRIBUTE_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4539 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4540 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4541 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4542 if (!unarmedSkill)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4543 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4544 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4545 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4546 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4547 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4548 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4549 for (int i = 0; i < 16; ++i)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4550 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4551 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4552 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
4553 ItemDesc currItem = pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID];
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
4554 if ( currItem.uEquipType <= EQUIP_MAIN_HAND)
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
4555 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
4556 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem.uSkillType;
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4557 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4558 if (currItemSkillType == PLAYER_SKILL_BLASTER)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4559 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4560 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4561 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4562 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4563 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4564 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4565 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4566 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4567 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4568 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4569 else
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4570 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4571 return armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4572 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4573 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4574 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4575 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4576 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4577 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4578
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4579 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4580 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4581 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4582 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4583 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4584 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID].uSkillType;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4585 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4586 if ( currentItemSkillType == PLAYER_SKILL_BOW )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4587 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4588 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4589 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4590 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4591 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4592 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4593 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4594 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4595 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4596 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4597 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4598 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4599 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4600
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4601 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4602 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4603 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4604 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4605 if ( !unarmedSkillLevel )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4606 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4607 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4608 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4609 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4610 return multiplier * (unarmedSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4611 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4612 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4613 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4614 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4615 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4616 int currItemId = this->pInventoryItemList[this->pEquipment.pIndices[i]].uItemID;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4617 if ( pItemsTable->pItems[currItemId].uEquipType == EQUIP_MAIN_HAND || pItemsTable->pItems[currItemId].uEquipType == EQUIP_OFF_HAND )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4618 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4619 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[currItemId].uSkillType;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4620 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4621 int baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4622 int multiplier;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4623 switch (currItemSkillType)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4624 {
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4625 case PLAYER_SKILL_STAFF:
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4626 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4627 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4628 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4629 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4630 return multiplier * (unarmedSkillLevel & 0x3F);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4631 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4632 else
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4633 {
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4634 return armsMasterBonus;
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4635 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4636 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4637
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4638 case PLAYER_SKILL_DAGGER:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4639 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4640 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4641 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4642 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4643 case PLAYER_SKILL_SWORD:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4644 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4645 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4646 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4647 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4648 case PLAYER_SKILL_MACE:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4649 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4650 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4651 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4652 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4653 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4654 case PLAYER_SKILL_AXE:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4655 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4656 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4657 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4658 break;
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
4659 }
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
4660 }
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
4661 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4662 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
4663 return 0;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4664 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4665 default:
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
4666 return 0;
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
4667 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4668 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4669
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
4670 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4671 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4672 int masteryLvl = SkillToMastery(skillValue);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4673 switch (masteryLvl)
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4674 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4675 case 1: return mult1;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4676 case 2: return mult2;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4677 case 3: return mult3;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4678 case 4: return mult4;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4679 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4680 assert(false);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4681 return 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
4682 }
0
Ritor1
parents:
diff changeset
4683 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
4684 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
4685 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
4686 // 8 9 elf males
Ritor1
parents:
diff changeset
4687 // 10 11 elf females
Ritor1
parents:
diff changeset
4688 // 12 13 dwarf males
Ritor1
parents:
diff changeset
4689 // 14 15 dwarf females
Ritor1
parents:
diff changeset
4690 // 16 17 goblin males
Ritor1
parents:
diff changeset
4691 // 18 19 goblin females
Ritor1
parents:
diff changeset
4692 // 20 lich male
Ritor1
parents:
diff changeset
4693 // 21 lich female
Ritor1
parents:
diff changeset
4694 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
4695 // 23 zombie male
Ritor1
parents:
diff changeset
4696 // 24 zombie female
Ritor1
parents:
diff changeset
4697 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
4698 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4699 if ( uCurrentFace > 15 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4700 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4701 if ( uCurrentFace >= 16 && uCurrentFace <= 19 )
0
Ritor1
parents:
diff changeset
4702 return CHARACTER_RACE_GOBLIN;
Ritor1
parents:
diff changeset
4703 }
Ritor1
parents:
diff changeset
4704 else
Ritor1
parents:
diff changeset
4705 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4706 if ( uCurrentFace >= 12 )
0
Ritor1
parents:
diff changeset
4707 {
Ritor1
parents:
diff changeset
4708 return CHARACTER_RACE_DWARF;
Ritor1
parents:
diff changeset
4709 }
Ritor1
parents:
diff changeset
4710 else
Ritor1
parents:
diff changeset
4711 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4712
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4713 if ( uCurrentFace <= 7 )
0
Ritor1
parents:
diff changeset
4714 {
Ritor1
parents:
diff changeset
4715 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
4716 }
Ritor1
parents:
diff changeset
4717 else
Ritor1
parents:
diff changeset
4718 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4719 if ( uCurrentFace <= 11 )
0
Ritor1
parents:
diff changeset
4720 return CHARACTER_RACE_ELF;
Ritor1
parents:
diff changeset
4721 }
Ritor1
parents:
diff changeset
4722 }
Ritor1
parents:
diff changeset
4723 }
Ritor1
parents:
diff changeset
4724 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
4725 }
Ritor1
parents:
diff changeset
4726
Ritor1
parents:
diff changeset
4727 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4728 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
4729 {
Ritor1
parents:
diff changeset
4730 signed int result; // eax@1
Ritor1
parents:
diff changeset
4731
Ritor1
parents:
diff changeset
4732 result = 0;
Ritor1
parents:
diff changeset
4733 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
4734 {
Ritor1
parents:
diff changeset
4735 case 0u:
Ritor1
parents:
diff changeset
4736 case 1u:
Ritor1
parents:
diff changeset
4737 case 2u:
Ritor1
parents:
diff changeset
4738 case 3u:
Ritor1
parents:
diff changeset
4739 case 8u:
Ritor1
parents:
diff changeset
4740 case 9u:
Ritor1
parents:
diff changeset
4741 case 0xCu:
Ritor1
parents:
diff changeset
4742 case 0xDu:
Ritor1
parents:
diff changeset
4743 case 0x10u:
Ritor1
parents:
diff changeset
4744 case 0x11u:
Ritor1
parents:
diff changeset
4745 case 0x14u:
Ritor1
parents:
diff changeset
4746 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4747 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4748
0
Ritor1
parents:
diff changeset
4749 case 4u:
Ritor1
parents:
diff changeset
4750 case 5u:
Ritor1
parents:
diff changeset
4751 case 6u:
Ritor1
parents:
diff changeset
4752 case 7u:
Ritor1
parents:
diff changeset
4753 case 0xAu:
Ritor1
parents:
diff changeset
4754 case 0xBu:
Ritor1
parents:
diff changeset
4755 case 0xEu:
Ritor1
parents:
diff changeset
4756 case 0xFu:
Ritor1
parents:
diff changeset
4757 case 0x12u:
Ritor1
parents:
diff changeset
4758 case 0x13u:
Ritor1
parents:
diff changeset
4759 case 0x15u:
Ritor1
parents:
diff changeset
4760 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4761 return SEX_FEMALE;
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4762 }
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4763 assert(false);
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4764 return SEX_MALE;
0
Ritor1
parents:
diff changeset
4765 }
Ritor1
parents:
diff changeset
4766
Ritor1
parents:
diff changeset
4767 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
4768 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
4769 {
Ritor1
parents:
diff changeset
4770 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4771 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4772 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4773 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4774 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4775 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4776 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4777 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
4778 }
Ritor1
parents:
diff changeset
4779
Ritor1
parents:
diff changeset
4780 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4781 void Player::SetSexByVoice()
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4782 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4783 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
4784 {
Ritor1
parents:
diff changeset
4785 case 0:
Ritor1
parents:
diff changeset
4786 case 1:
Ritor1
parents:
diff changeset
4787 case 2:
Ritor1
parents:
diff changeset
4788 case 3:
Ritor1
parents:
diff changeset
4789 case 8:
Ritor1
parents:
diff changeset
4790 case 9:
Ritor1
parents:
diff changeset
4791 case 0xC:
Ritor1
parents:
diff changeset
4792 case 0xD:
Ritor1
parents:
diff changeset
4793 case 0x10:
Ritor1
parents:
diff changeset
4794 case 0x11:
Ritor1
parents:
diff changeset
4795 case 0x14:
Ritor1
parents:
diff changeset
4796 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4797 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
4798 break;
Ritor1
parents:
diff changeset
4799 case 4:
Ritor1
parents:
diff changeset
4800 case 5:
Ritor1
parents:
diff changeset
4801 case 6:
Ritor1
parents:
diff changeset
4802 case 7:
Ritor1
parents:
diff changeset
4803 case 0xA:
Ritor1
parents:
diff changeset
4804 case 0xB:
Ritor1
parents:
diff changeset
4805 case 0xE:
Ritor1
parents:
diff changeset
4806 case 0xF:
Ritor1
parents:
diff changeset
4807 case 0x12:
Ritor1
parents:
diff changeset
4808 case 0x13:
Ritor1
parents:
diff changeset
4809 case 0x15:
Ritor1
parents:
diff changeset
4810 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4811 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
4812 break;
Ritor1
parents:
diff changeset
4813 default:
Ritor1
parents:
diff changeset
4814 break;
Ritor1
parents:
diff changeset
4815 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4816
0
Ritor1
parents:
diff changeset
4817 }
Ritor1
parents:
diff changeset
4818
Ritor1
parents:
diff changeset
4819 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4820 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
4821 {
Ritor1
parents:
diff changeset
4822 sLevelModifier = 0;
Ritor1
parents:
diff changeset
4823 sAgeModifier = 0;
Ritor1
parents:
diff changeset
4824
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4825 classType = cls;
0
Ritor1
parents:
diff changeset
4826 uLuckBonus = 0;
Ritor1
parents:
diff changeset
4827 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
4828 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
4829 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
4830 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
4831 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
4832 uMightBonus = 0;
Ritor1
parents:
diff changeset
4833 uLevel = 1;
Ritor1
parents:
diff changeset
4834 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
4835 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
4836 memset(pActiveSkills, 0, sizeof(pActiveSkills));
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
4837 memset(_achieved_awards_bits, 0, 64);
0
Ritor1
parents:
diff changeset
4838 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
4839
Ritor1
parents:
diff changeset
4840 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
4841 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4842 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
4843 continue;
Ritor1
parents:
diff changeset
4844
Ritor1
parents:
diff changeset
4845 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
4846
Ritor1
parents:
diff changeset
4847 switch (i)
Ritor1
parents:
diff changeset
4848 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4849 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4850 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4851
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4852 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4853 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4854 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4855 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4856 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4857 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4858 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4859 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4860 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4861 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4862 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4863 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4864 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4865 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4866 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4867 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4868 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4869 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4870 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4871 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4872 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4873 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4874 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4875 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4876 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4877 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4878 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4879 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4880 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4881 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4882 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4883 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4884 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4885 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4886 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4887 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4888 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4889 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4890 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4891 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4892 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4893 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4894 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4895 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4896 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4897 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4898 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4899 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4900 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4901 }
486
Nomad
parents: 484
diff changeset
4902 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4903 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4904 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4905 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4906 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4907 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4908 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4909 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4910 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4911 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4912 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4913 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4914 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4915 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4916 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4917 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4918 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4919 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4920
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4921 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4922 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4923 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4924 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4925 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4926 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4927 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4928 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4929 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4930 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4931 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4932 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4933 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4934 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4935 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4936 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4937 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4938 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4939 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4940 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4941 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4942 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4943 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4944 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4945 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4946 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4947 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4948 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4949 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4950 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4951 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4952 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4953 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4954 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4955 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4956 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4957 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4958 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4959 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4960 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4961 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4962 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4963 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4964 break;
0
Ritor1
parents:
diff changeset
4965 }
Ritor1
parents:
diff changeset
4966 }
Ritor1
parents:
diff changeset
4967
Ritor1
parents:
diff changeset
4968 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
4969 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
4970 }
Ritor1
parents:
diff changeset
4971
Ritor1
parents:
diff changeset
4972 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4973 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4974 {
1271
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4975 int counter; // edx@5
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4976 bool canBeInactive;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4977 unsigned char requiredValue;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4978 signed int offset;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4979
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4980 if ( order <= 1 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4981 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4982 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4983 requiredValue = 2; // 2 - primary skill
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4984 offset = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4985 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4986 else if ( order <= 3 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4987 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4988 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4989 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4990 offset = 2;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4991 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4992 else if ( order <= 12 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4993 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4994 canBeInactive = true;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4995 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4996 offset = 4;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4997 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4998 else
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4999 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5000 return (PLAYER_SKILL_TYPE)37;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5001 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5002 counter = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5003 for (int i = 0; i < 37; i++)
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5004 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5005 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5006 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5007 if ( counter == order - offset )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5008 return (PLAYER_SKILL_TYPE)i;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5009 ++counter;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5010 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
5011 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
5012
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
5013 return (PLAYER_SKILL_TYPE)37;
0
Ritor1
parents:
diff changeset
5014 }
Ritor1
parents:
diff changeset
5015
Ritor1
parents:
diff changeset
5016
Ritor1
parents:
diff changeset
5017
Ritor1
parents:
diff changeset
5018 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
5019 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
5020 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
5021 {
Ritor1
parents:
diff changeset
5022 int v2; // eax@1
Ritor1
parents:
diff changeset
5023 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
5024 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
5025 int pStep; // esi@1
Ritor1
parents:
diff changeset
5026 unsigned __int16 result; // ax@7
Ritor1
parents:
diff changeset
5027 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
5028
Ritor1
parents:
diff changeset
5029 v2 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5030 pBaseValue = StatTable[0][v2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5031 pDroppedStep = StatTable[0][v2].uDroppedStep;
0
Ritor1
parents:
diff changeset
5032 uMinValue = pBaseValue - 2;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5033 pStep = StatTable[0][v2].uBaseStep;
1272
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5034 unsigned short* AttrToChange = nullptr;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5035 switch ( eAttribute )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5036 {
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5037 case CHARACTER_ATTRIBUTE_STRENGTH:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5038 AttrToChange = &this->uMight;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5039 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5040 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5041 AttrToChange = &this->uIntelligence;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5042 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5043 case CHARACTER_ATTRIBUTE_WILLPOWER:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5044 AttrToChange = &this->uWillpower;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5045 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5046 case CHARACTER_ATTRIBUTE_ENDURANCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5047 AttrToChange = &this->uEndurance;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5048 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5049 case CHARACTER_ATTRIBUTE_ACCURACY:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5050 AttrToChange = &this->uAccuracy;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5051 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5052 case CHARACTER_ATTRIBUTE_SPEED:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5053 AttrToChange = &this->uSpeed;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5054 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5055 case CHARACTER_ATTRIBUTE_LUCK:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5056 AttrToChange = &this->uLuck;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5057 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5058 }
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5059 if ( *AttrToChange <= pBaseValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5060 pStep = pDroppedStep;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5061 if ( *AttrToChange - pStep >= uMinValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
5062 *AttrToChange -= pStep;
0
Ritor1
parents:
diff changeset
5063 }
Ritor1
parents:
diff changeset
5064
Ritor1
parents:
diff changeset
5065 //----- (004905F5) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
5066 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute)
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5067 void Player::IncreaseAttribute( int eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5068 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5069 int raceId; // eax@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5070 int maxValue; // ebx@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5071 signed int baseStep; // edi@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5072 signed int tmp; // eax@17
0
Ritor1
parents:
diff changeset
5073 signed int result; // eax@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5074 int baseValue; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5075 signed int droppedStep; // [sp+10h] [bp-4h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5076 unsigned short* statToChange;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5077
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5078 raceId = GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5079 maxValue = StatTable[raceId][eAttribute].uMaxValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5080 baseStep = StatTable[raceId][eAttribute].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5081 baseValue = StatTable[raceId][eAttribute].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5082 droppedStep = StatTable[raceId][eAttribute].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5083 PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5084 switch ( eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5085 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5086 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5087 statToChange = &this->uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5088 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5089 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5090 statToChange = &this->uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5091 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5092 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5093 statToChange = &this->uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5094 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5095 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5096 statToChange = &this->uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5097 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5098 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5099 statToChange = &this->uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5100 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5101 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5102 statToChange = &this->uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5103 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5104 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5105 statToChange = &this->uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5106 default:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5107 assert(false);
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5108 return;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5109 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5110 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5111 if ( *statToChange < baseValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5112 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5113 tmp = baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5114 baseStep = droppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5115 droppedStep = tmp;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5116 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5117 result = PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5118 if ( result >= droppedStep )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5119 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5120 if ( baseStep + *statToChange <= maxValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5121 *statToChange += baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
5122 }
0
Ritor1
parents:
diff changeset
5123 }
Ritor1
parents:
diff changeset
5124
Ritor1
parents:
diff changeset
5125 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
5126 void Player::Zero()
Ritor1
parents:
diff changeset
5127 {
Ritor1
parents:
diff changeset
5128 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
5129 this->sACModifier = 0;
Ritor1
parents:
diff changeset
5130 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
5131 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
5132 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
5133 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
5134 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
5135 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
5136 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
5137 this->field_100 = 0;
Ritor1
parents:
diff changeset
5138 this->field_FC = 0;
Ritor1
parents:
diff changeset
5139 this->field_F8 = 0;
Ritor1
parents:
diff changeset
5140 this->field_F4 = 0;
Ritor1
parents:
diff changeset
5141 this->field_F0 = 0;
Ritor1
parents:
diff changeset
5142 this->field_EC = 0;
Ritor1
parents:
diff changeset
5143 this->field_E8 = 0;
Ritor1
parents:
diff changeset
5144 this->field_E4 = 0;
Ritor1
parents:
diff changeset
5145 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
5146 memset(&this->sResFireBonus, 0, 0x16u);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5147 this->field_1A97 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5148 this->_ranged_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5149 this->field_1A95 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5150 this->_ranged_atk_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5151 this->field_1A93 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5152 this->_melee_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5153 this->field_1A91 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5154 this->_some_attack_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5155 this->_mana_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5156 this->uFullManaBonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5157 this->_health_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
5158 this->uFullHealthBonus = 0;
0
Ritor1
parents:
diff changeset
5159 }
Ritor1
parents:
diff changeset
5160
Ritor1
parents:
diff changeset
5161 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
5162 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
5163 {
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5164 int attribute_value; // edx@1
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5165
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5166 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue;
0
Ritor1
parents:
diff changeset
5167 switch (uStat)
Ritor1
parents:
diff changeset
5168 {
Ritor1
parents:
diff changeset
5169 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
5170 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
5171 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
5172 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5173 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
5174 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
5175 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
5176 };
Ritor1
parents:
diff changeset
5177
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5178 if (attribute_value == base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5179 return ui_character_stat_default_color;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5180 else if (attribute_value > base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5181 return ui_character_stat_buffed_color;
0
Ritor1
parents:
diff changeset
5182 else
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5183 return ui_character_stat_debuffed_color;
0
Ritor1
parents:
diff changeset
5184 }
Ritor1
parents:
diff changeset
5185
Ritor1
parents:
diff changeset
5186 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
5187 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
5188 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
5189 if ( pConditions[uCondition] && (uTime < pConditions[uCondition]) )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
5190 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
5191 pConditions[uCondition] = 0i64;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
5192 return true;
0
Ritor1
parents:
diff changeset
5193 }
Ritor1
parents:
diff changeset
5194 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
5195 return false;
0
Ritor1
parents:
diff changeset
5196 }
Ritor1
parents:
diff changeset
5197
Ritor1
parents:
diff changeset
5198 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5199 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5200 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5201 Player *v3; // esi@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5202 signed int v5; // eax@17
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5203 int v8; // edx@39
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5204 char *v13; // eax@45
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5205 signed int v15; // edi@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5206 int v16; // edx@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5207 unsigned __int16 v17; // edi@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5208 unsigned int v18; // eax@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5209 const char *v22; // eax@84
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5210 int scroll_id; // esi@96
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5211 int v25; // eax@109
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5212 int v26; // eax@113
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5213 int new_mana_val; // edi@114
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5214 signed __int64 v28; // qax@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5215 __int64 v30; // edi@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5216 __int64 v32; // ST3C_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5217 __int64 v34; // ST34_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5218 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5219 const char *v66; // [sp-4h] [bp-30h]@69
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5220 signed int v67; // [sp-4h] [bp-30h]@77
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5221 const char *v68; // [sp-4h] [bp-30h]@89
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5222 char v72; // [sp+20h] [bp-Ch]@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5223 signed int v73; // [sp+24h] [bp-8h]@1
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5224 char* v74; // [sp+24h] [bp-8h]@23
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5225 Player *thisb; // [sp+28h] [bp-4h]@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5226 unsigned int thisa; // [sp+28h] [bp-4h]@22
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5227
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5228 thisb = this;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5229 v3 = &pParty->pPlayers[player_num-1];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5230 v73 = 1;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
5231 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5232 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5233 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT )
0
Ritor1
parents:
diff changeset
5234 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5235 if ( pParty->pPickedItem.uItemID == 160 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5236 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5237 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5238 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5239 else if ( pParty->pPickedItem.uItemID == 161 )
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5240 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5241 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5242 new_mana_val += 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5243 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5244 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5245 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5246 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5247 else if ( pParty->pPickedItem.uItemID == 162 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5248 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5249 pParty->pPlayers[player_num-1].Heal(2);
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5250 v3->PlaySound(SPEECH_36, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5251
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5252 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5253 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5254 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5255 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5256 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5257 ShowStatusBarString(pTmpBuf.data(), 2);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5258 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5259 return;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5260 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5261 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5262
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5263 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5264 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5265 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5266 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5267 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5268 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5269 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5270 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5271 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5272 thisb->SetRecoveryTime(100);
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1366
diff changeset
5273 pTurnEngine->ApplyPlayerAction();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5274 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5275 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5276 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5277 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5278 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5279 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5280 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5281 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5282
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5283
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5284 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5285 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION )
0
Ritor1
parents:
diff changeset
5286 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5287 switch ( pParty->pPickedItem.uItemID )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5288 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5289 case 221: //Catalyst
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5290 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5291 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5292 case 222: //Cure Wounds
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5293 v25 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5294 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5295 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5296 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5297 case 223: //Magic Potion
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5298 v26 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5299 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5300 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5301 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5302 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5303 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5304 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5305 case 224: //Cure Weakness
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5306 v3->pConditions[Condition_Weak] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5307 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5308 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5309 case 225: //Cure Disease
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5310 v3->pConditions[Condition_Disease3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5311 v3->pConditions[Condition_Disease2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5312 v3->pConditions[Condition_Disease1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5313 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5314 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5315 case 226: //Cure Poison
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5316 v3->pConditions[Condition_Poison3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5317 v3->pConditions[Condition_Poison2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5318 v3->pConditions[Condition_Poison1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5319 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5320 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5321 case 227: //Awaken
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5322 v3->pConditions[Condition_Sleep] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5323 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5324 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5325 case 228: //Haste
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5326 if ( !v3->pConditions[Condition_Weak] )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5327 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5328 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5329 v3->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5330 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5331 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5332 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5333 case 229: //Heroism
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5334 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5335 v3->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5336 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5337 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5338 case 230: //Bless
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5339 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5340 v3->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5341 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5342 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5343 case 231: //Preservation
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5344 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5345 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5346 v3->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5347 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5348 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5349 case 232: //Shield
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5350 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5351 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5352 v3->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5353 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5354 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5355 case 234: //Stoneskin
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5356 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5357 v3->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5358 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5359 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5360 case 235: //Water Breathing
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5361 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5362 v3->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5363 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5364 case 237: //Remove Fear
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5365 v3->pConditions[Condition_Fear] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5366 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5367 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5368 case 238: //Remove Curse
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5369 v3->pConditions[Condition_Cursed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5370 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5371 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5372 case 239: //Cure Insanity
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5373 v3->pConditions[Condition_Insane] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5374 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5375 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5376 case 240: //Might Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5377 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5378 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5379 v3->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5380 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5381 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5382 case 241: //Intellect Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5383 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5384 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5385 v3->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5386 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5387 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5388 case 242: //Personality Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5389 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5390 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5391 v3->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5392 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5393 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5394 case 243://Endurance Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5395 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5396 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5397 v3->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5398 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5399 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5400 case 244: //Speed Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5401 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5402 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5403 v3->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5404 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5405 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5406 case 245: //Accuracy Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5407 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5408 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5409 v3->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5410 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5411 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5412 case 251: //Cure Paralysis
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5413 v3->pConditions[Condition_Paralyzed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5414 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5415 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5416 case 252://Divine Restoration
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5417 v30 = v3->pConditions[Condition_Dead];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5418 v32 = v3->pConditions[Condition_Pertified];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5419 v34 = v3->pConditions[Condition_Eradicated];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5420 memset(&pParty->pPlayers[player_num-1].pConditions,0,sizeof(pConditions));
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5421 v3->pConditions[Condition_Dead] = v30;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5422 v3->pConditions[Condition_Pertified] = v32;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5423 v3->pConditions[Condition_Eradicated] = v34;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5424 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5425 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5426 case 253: //Divine Cure
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5427 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5428 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5429 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5430 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5431 case 254: //Divine Power
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5432 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5433 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5434 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5435 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5436 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5437 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5438 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5439 case 255: //Luck Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5440 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5441 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5442 v3->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5443 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5444 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5445 case 256: //Fire Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5446 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5447 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5448 v3->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5449 v3->PlaySound(SPEECH_36, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5450 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5451 case 257: //Air Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5452 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5453 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5454 v3->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5455 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5456 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5457 case 258: //Water Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5458 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5459 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5460 v3->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5461 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5462 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5463 case 259: //Earth Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5464 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5465 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5466 v3->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5467 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5468 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5469 case 260: //Mind Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5470 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5471 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5472 v3->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5473 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5474 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5475 case 261: //Body Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5476 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5477 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5478 v3->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5479 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5480 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5481 case 262: //Stone to Flesh
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5482 v3->pConditions[Condition_Pertified] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5483 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5484 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5485 case 264: //Pure Luck
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5486 if ( !v3->pure_luck_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5487 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5488 v3->uLuck += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5489 v3->pure_luck_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5490 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5491 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5492 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5493 case 265: //Pure Speed
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5494 if ( !v3->pure_speed_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5495 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5496 v3->uSpeed += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5497 v3->pure_speed_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5498 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5499 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5500 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5501 case 266: //Pure Intellect
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5502 if ( !v3->pure_intellect_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5503 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5504 v3->uIntelligence += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5505 v3->pure_intellect_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5506 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5507 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5508 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5509 case 267: //Pure Endurance
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5510 if ( !v3->pure_endurance_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5511 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5512 v3->uEndurance += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5513 v3->pure_endurance_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5514 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5515 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5516 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5517 case 268: //Pure Personality
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5518 if ( !v3->pure_willpower_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5519 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5520 v3->uWillpower += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5521 v3->pure_willpower_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5522 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5523 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5524 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5525 case 269: //Pure Accuracy
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5526 if ( !v3->pure_accuracy_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5527 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5528 v3->uAccuracy += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5529 v3->pure_accuracy_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5530 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5531 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5532 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5533 case 270: //Pure Might
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5534 if ( !v3->pure_might_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5535 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5536 v3->uMight += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5537 v3->pure_might_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5538 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5539 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5540 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5541 case 271: //Rejuvenation
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5542 v3->sAgeModifier = 0;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5543 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5544 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5545
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5546 default:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5547 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5548 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5549 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5550 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5551 return;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5552 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5553 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5554 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5555 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5556 if ( !v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5557 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5558 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5559 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5560 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5561 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5562 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5563 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5564 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5565 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5566 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5567 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5568 thisb->SetRecoveryTime(100);
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1366
diff changeset
5569 pTurnEngine->ApplyPlayerAction();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5570 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5571 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5572 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5573 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5574 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5575 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5576 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5577 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5578
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5579 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5580
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5581
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5582 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5583 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5584
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5585
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5586 if ( pCurrentScreen == SCREEN_CASTING )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5587 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5588 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5589 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5590
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5591 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5592 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5593 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5594 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5595 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5596 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5597 if ( bUnderwater == 1 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5598 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5599 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5600 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5601 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5602 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5603 dword_50C9AC = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5604 scroll_id = pParty->pPickedItem.uItemID - 299;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5605 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5606 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5607 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5608 pGUIWindow_CurrentMenu->Release();
1405
c0b273d33338 RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
Ritor1
parents: 1404
diff changeset
5609 pIcons_LOD->RemoveTexturesPackFromTextureList();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5610 pCurrentScreen = SCREEN_GAME;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5611 viewparams->bRedrawGameUI = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5612 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5613 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5614 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5615 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5616 _720984_unused = pParty->pPickedItem.uItemID;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5617 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5618 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5619 if ( pCurrentScreen && pGUIWindow_CurrentMenu
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5620 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5621 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5622 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5623 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5624 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5625 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5626 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5627
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5628 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5629
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5630 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5631 v15 = pParty->pPickedItem.uItemID - 400;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5632 v72 = v3->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5633 if ( v72 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5634 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5635 v66 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5636 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5637 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5638 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5639 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5640 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5641 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5642 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5643 v66 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5644 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5645 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5646 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5647 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5648 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5649 v16 = v15 % 11 + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5650 v17 = v3->pActiveSkills[v15 / 11 + 12];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5651 v18 = SkillToMastery(v17) - 1;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5652 switch (v18)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5653 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5654 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5655 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5656 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5657 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5658 default:
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5659 v67 = player_num;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5660 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5661
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5662 if ( v16 > v67 || !v17 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5663 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5664 v22 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5665 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5666 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5667 v3->PlaySound((PlayerSpeech)20, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5668 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5669 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5670 // v72 = 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5671 v3->PlaySound(SPEECH_21, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5672 v73 = 0;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5673
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5674
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5675 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5676 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5677 if ( !v73 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5678 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5679 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5680 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5681 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5682 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5683 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5684 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5685 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5686 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5687 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5688 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5689 thisb->SetRecoveryTime(100);
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1366
diff changeset
5690 pTurnEngine->ApplyPlayerAction();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5691 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5692 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5693 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5694 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5695 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5696 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5697 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5698 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5699
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5700 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5701
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5702 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5703
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5704 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5705 if ( pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5706 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5707 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5708 v3->PlaySound(SPEECH_37, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5709 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5710 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5711 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5712 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5713 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5714 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5715 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5716 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5717 else
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5718 {
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5719 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5720 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5721 thisa = pParty->uCurrentMonthWeek + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5722 if ( pParty->uCurrentMonth >= 7 )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5723 v74 = NULL;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5724 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5725 v74 = aAttributeNames[pParty->uCurrentMonth];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5726 switch ( pParty->uCurrentMonth )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5727 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5728 case 0:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5729 v3->uMight += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5730 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5731 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5732 case 1:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5733 v3->uIntelligence += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5734 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5735 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5736 case 2:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5737 v3->uWillpower += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5738 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5739 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5740 case 3:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5741 v3->uEndurance += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5742 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5743 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5744 case 4:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5745 v3->uAccuracy += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5746 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5747 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5748 case 5:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5749 v3->uSpeed += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5750 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5751 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5752 case 6:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5753 v3->uLuck += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5754 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5755 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5756 case 7:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5757 party_finds_gold(1000 * thisa, 0);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5758 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5759 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5760 case 8:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5761 Party::GiveFood(5 * thisa);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5762 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5763 break;
0
Ritor1
parents:
diff changeset
5764 case 9u:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5765 v3->uSkillPoints += 2 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5766 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5767 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5768 case 10:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5769 v3->uExperience += 2500 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5770 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5771 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5772 case 11:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5773 v8 = rand() % 6;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5774 switch (v8)
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5775 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5776 case 0:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5777 v3->sResFireBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5778 v13 = pGlobalTXT_LocalizationStrings[87];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5779 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5780 case 1:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5781 v3->sResAirBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5782 v13 = pGlobalTXT_LocalizationStrings[6];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5783 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5784 case 2:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5785 v3->sResWaterBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5786 v13 = pGlobalTXT_LocalizationStrings[240];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5787 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5788 case 3:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5789 v3->sResEarthBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5790 v13 = pGlobalTXT_LocalizationStrings[70];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5791 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5792 case 4:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5793 v3->sResMindBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5794 v13 = pGlobalTXT_LocalizationStrings[142];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5795 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5796 case 5:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5797 v3->sResBodyBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5798 v13 = pGlobalTXT_LocalizationStrings[29];
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5799 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5800 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5801 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5802 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5803
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5804 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5805 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5806 pMouse->RemoveHoldingItem();
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5807 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5808 v3->PlaySound(SPEECH_93, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5809 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5810 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
0
Ritor1
parents:
diff changeset
5811 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5812 v3->SetCondition(Condition_Eradicated, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5813 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
5814 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5815 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5816 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5817 v3->SetCondition(Condition_Dead, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5818 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5819 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5820 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5821 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5822 v3->SetCondition(Condition_Pertified, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5823 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5824 }
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5825 return;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5826 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5827 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5828 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5829 Party::GiveFood(1u);
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5830 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0);
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5831 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5832 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5833 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5834 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5835 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5836 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5837 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5838 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5839 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5840 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5841 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5842 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5843 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5844 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5845 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5846 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5847 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5848 {
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5849 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5850 v5 = PID(OBJECT_Player, player_num + 49);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5851 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5852 v3->AddVariable(VAR_NumSkillPoints, 2);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5853 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5854 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5855 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5856 TeleportToNWCDungeon();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5857 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5858 }
0
Ritor1
parents:
diff changeset
5859 else
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5860 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5861
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5862 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5863 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5864 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5865 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5866 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5867 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5868
0
Ritor1
parents:
diff changeset
5869 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
5870 return;
Ritor1
parents:
diff changeset
5871 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5872
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5873 }
0
Ritor1
parents:
diff changeset
5874
Ritor1
parents:
diff changeset
5875 //----- (00449BB4) --------------------------------------------------------
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5876 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue )
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5877 {
0
Ritor1
parents:
diff changeset
5878 Player *v3; // esi@1
Ritor1
parents:
diff changeset
5879 signed int v4; // edi@1
Ritor1
parents:
diff changeset
5880 unsigned int v5; // eax@8
Ritor1
parents:
diff changeset
5881 int v6; // eax@9
Ritor1
parents:
diff changeset
5882 enum CHARACTER_RACE v7; // eax@11
Ritor1
parents:
diff changeset
5883 signed int v8; // eax@17
Ritor1
parents:
diff changeset
5884 unsigned __int8 v9; // sf@17
Ritor1
parents:
diff changeset
5885 unsigned __int8 v10; // of@17
Ritor1
parents:
diff changeset
5886 int v11; // eax@19
Ritor1
parents:
diff changeset
5887 unsigned int v12; // eax@20
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5888 unsigned int test_bit_value; // eax@25
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5889 unsigned __int8 our_bit_value; // cl@25
0
Ritor1
parents:
diff changeset
5890 signed int v15; // ecx@28
Ritor1
parents:
diff changeset
5891 ItemGen *v16; // eax@28
Ritor1
parents:
diff changeset
5892 char v17; // zf@31
Ritor1
parents:
diff changeset
5893 int v18; // edi@90
Ritor1
parents:
diff changeset
5894 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
5895 char v20; // cl@124
Ritor1
parents:
diff changeset
5896 DDM_DLV_Header *v21; // eax@126
Ritor1
parents:
diff changeset
5897 unsigned int v22; // edi@129
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5898 Player *v23; // esi@134
0
Ritor1
parents:
diff changeset
5899 ItemGen *v24; // ecx@135
Ritor1
parents:
diff changeset
5900 signed int v25; // edx@135
Ritor1
parents:
diff changeset
5901 ITEM_EQUIP_TYPE v26; // ebx@155
Ritor1
parents:
diff changeset
5902 char *v27; // edi@155
Ritor1
parents:
diff changeset
5903 int v28; // ebx@161
Ritor1
parents:
diff changeset
5904 int v29; // eax@161
Ritor1
parents:
diff changeset
5905
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5906 v6 = 0;
0
Ritor1
parents:
diff changeset
5907 v3 = this;
Ritor1
parents:
diff changeset
5908 v4 = -1;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5909 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5910 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5911 switch ( VarNum )
0
Ritor1
parents:
diff changeset
5912 {
Ritor1
parents:
diff changeset
5913 case VAR_Invisible:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5914 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5915 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5916 return false;
0
Ritor1
parents:
diff changeset
5917 case VAR_NumDeaths:
Ritor1
parents:
diff changeset
5918 v4 = pParty->uNumDeaths;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5919 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5920 case VAR_NumBounties:
Ritor1
parents:
diff changeset
5921 v4 = pParty->uNumBountiesCollected;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5922 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5923 case VAR_PrisonTerms:
Ritor1
parents:
diff changeset
5924 v4 = pParty->uNumPrisonTerms;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5925 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5926 case VAR_ArenaWinsPage:
Ritor1
parents:
diff changeset
5927 v4 = (unsigned __int8)pParty->uNumArenaPageWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5928 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5929 case VAR_ArenaWinsSquire:
Ritor1
parents:
diff changeset
5930 v4 = (unsigned __int8)pParty->uNumArenaSquireWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5931 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5932 case VAR_ArenaWinsKnight:
Ritor1
parents:
diff changeset
5933 v4 = (unsigned __int8)pParty->uNumArenaKnightWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5934 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5935 case VAR_ArenaWinsLord:
Ritor1
parents:
diff changeset
5936 v4 = (unsigned __int8)pParty->uNumArenaLordWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5937 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5938 case VAR_ReputationInCurrentLocation:
Ritor1
parents:
diff changeset
5939 v19 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
5940 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
5941 v19 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5942 v6 = v19->uReputation >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5943 return v6;
0
Ritor1
parents:
diff changeset
5944 case VAR_History_28|VAR_Sex:
Ritor1
parents:
diff changeset
5945 v21 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
5946 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
5947 v21 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5948 v6 = v21->field_C_alert == pValue;
0
Ritor1
parents:
diff changeset
5949 return v6;
Ritor1
parents:
diff changeset
5950 case VAR_MonthEquals2|VAR_Sex:
Ritor1
parents:
diff changeset
5951 case VAR_MonthEquals2|VAR_Class:
Ritor1
parents:
diff changeset
5952 case VAR_Counter1:
Ritor1
parents:
diff changeset
5953 case VAR_Counter2:
Ritor1
parents:
diff changeset
5954 case VAR_Counter3:
Ritor1
parents:
diff changeset
5955 case VAR_Counter4:
Ritor1
parents:
diff changeset
5956 case VAR_Counter5:
Ritor1
parents:
diff changeset
5957 case VAR_Counter6:
Ritor1
parents:
diff changeset
5958 case VAR_Counter7:
Ritor1
parents:
diff changeset
5959 case VAR_Counter8:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5960 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5961 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5962 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5963 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5964 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5965 return false;
0
Ritor1
parents:
diff changeset
5966 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
5967 v4 = this->uSkillPoints;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5968 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5969 case VAR_CircusPrises:
Ritor1
parents:
diff changeset
5970 v4 = 0;
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5971 v23 = pParty->pPlayers;//[0].pInventoryItems;
0
Ritor1
parents:
diff changeset
5972 do
Ritor1
parents:
diff changeset
5973 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
5974 v24 = v23->pInventoryItemList;
0
Ritor1
parents:
diff changeset
5975 v25 = 138;
Ritor1
parents:
diff changeset
5976 do
Ritor1
parents:
diff changeset
5977 {
Ritor1
parents:
diff changeset
5978 switch ( v24->uItemID )
Ritor1
parents:
diff changeset
5979 {
Ritor1
parents:
diff changeset
5980 case 0x1D6u:
Ritor1
parents:
diff changeset
5981 ++v4;
Ritor1
parents:
diff changeset
5982 break;
Ritor1
parents:
diff changeset
5983 case 0x1D7u:
Ritor1
parents:
diff changeset
5984 v4 += 3;
Ritor1
parents:
diff changeset
5985 break;
Ritor1
parents:
diff changeset
5986 case 0x1DDu:
Ritor1
parents:
diff changeset
5987 v4 += 5;
Ritor1
parents:
diff changeset
5988 break;
Ritor1
parents:
diff changeset
5989 }
Ritor1
parents:
diff changeset
5990 ++v24;
Ritor1
parents:
diff changeset
5991 --v25;
Ritor1
parents:
diff changeset
5992 }
Ritor1
parents:
diff changeset
5993 while ( v25 );
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5994 ++v23;
0
Ritor1
parents:
diff changeset
5995 }
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5996 while ( v23 <= &pParty->pPlayers[3] );
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5997 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5998 case VAR_MonthEquals2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5999 v6 = pParty->uCurrentMonth == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6000 return v6;
0
Ritor1
parents:
diff changeset
6001 case VAR_IsFlying:
Ritor1
parents:
diff changeset
6002 if ( pParty->bFlying
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
6003 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6004 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6005 return false;
0
Ritor1
parents:
diff changeset
6006 case VAR_HiredNPCHasSpeciality:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6007 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue);
0
Ritor1
parents:
diff changeset
6008 return v6;
Ritor1
parents:
diff changeset
6009 case VAR_NPCs2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6010 return pNPCStats->pNewNPCData[pValue].Hired();
0
Ritor1
parents:
diff changeset
6011 case VAR_MonthEquals|VAR_CurrentSP:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
6012 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
6013 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6014 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6015 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6016 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6017 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6018 case VAR_ItemEquipped:
Ritor1
parents:
diff changeset
6019 v26 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6020 v27 = (char *)&this->pEquipment;
Ritor1
parents:
diff changeset
6021 break;
Ritor1
parents:
diff changeset
6022 case VAR_GoldInBank:
Ritor1
parents:
diff changeset
6023 v4 = pParty->uNumGoldInBank;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6024 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6025 case VAR_ThieverySkill|0x80:
Ritor1
parents:
diff changeset
6026 v28 = GetActualMight();
Ritor1
parents:
diff changeset
6027 v29 = v3->GetBaseStrength();
Ritor1
parents:
diff changeset
6028 goto LABEL_168;
Ritor1
parents:
diff changeset
6029 case VAR_DisarmTrapSkill|0x80:
Ritor1
parents:
diff changeset
6030 v28 = GetActualIntelligence();
Ritor1
parents:
diff changeset
6031 v29 = v3->GetBaseIntelligence();
Ritor1
parents:
diff changeset
6032 goto LABEL_168;
Ritor1
parents:
diff changeset
6033 case VAR_MonthEquals:
Ritor1
parents:
diff changeset
6034 v28 = GetActualWillpower();
Ritor1
parents:
diff changeset
6035 v29 = v3->GetBaseWillpower();
Ritor1
parents:
diff changeset
6036 goto LABEL_168;
Ritor1
parents:
diff changeset
6037 case VAR_MonthEquals|VAR_Sex:
Ritor1
parents:
diff changeset
6038 v28 = GetActualEndurance();
Ritor1
parents:
diff changeset
6039 v29 = v3->GetBaseEndurance();
Ritor1
parents:
diff changeset
6040 goto LABEL_168;
Ritor1
parents:
diff changeset
6041 case VAR_IdentifyMonsterSkill|0x80:
Ritor1
parents:
diff changeset
6042 v28 = GetActualSpeed();
Ritor1
parents:
diff changeset
6043 v29 = v3->GetBaseSpeed();
Ritor1
parents:
diff changeset
6044 goto LABEL_168;
Ritor1
parents:
diff changeset
6045 case VAR_ArmsmasterSkill|0x80:
Ritor1
parents:
diff changeset
6046 v28 = GetActualAccuracy();
Ritor1
parents:
diff changeset
6047 v29 = v3->GetBaseAccuracy();
Ritor1
parents:
diff changeset
6048 goto LABEL_168;
Ritor1
parents:
diff changeset
6049 case VAR_MonthEquals|VAR_MaxHP:
Ritor1
parents:
diff changeset
6050 v28 = GetActualLuck();
Ritor1
parents:
diff changeset
6051 v29 = v3->GetBaseLuck();
Ritor1
parents:
diff changeset
6052 LABEL_168:
Ritor1
parents:
diff changeset
6053 v10 = __OFSUB__(v28, v29);
Ritor1
parents:
diff changeset
6054 v9 = v28 - v29 < 0;
Ritor1
parents:
diff changeset
6055 LABEL_169:
Ritor1
parents:
diff changeset
6056 if ( v9 ^ v10 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6057 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6058 return true;
0
Ritor1
parents:
diff changeset
6059 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6060 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6061 }
Ritor1
parents:
diff changeset
6062 while ( !v3->HasItemEquipped(v26)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
6063 || *(int *)&v3->pInventoryItemList[*(int *)v27-1] != pValue )
0
Ritor1
parents:
diff changeset
6064 {
Ritor1
parents:
diff changeset
6065 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1);
Ritor1
parents:
diff changeset
6066 v27 += 4;
Ritor1
parents:
diff changeset
6067 if ( (signed int)v26 >= 16 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6068 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6069 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6070 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6071 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6072 if ( VarNum == VAR_AutoNotes )
0
Ritor1
parents:
diff changeset
6073 {
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
6074 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
6075 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6076 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6077 return false;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6078 return true;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6079 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6080 if ( VarNum <= VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6081 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6082 if ( VarNum != VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6083 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6084 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6085 {
Ritor1
parents:
diff changeset
6086 case VAR_Hour:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6087 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6088 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6089 return false;
0
Ritor1
parents:
diff changeset
6090 case VAR_DayOfYear:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6091 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6092 v6 = v5 == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6093 return v6;
0
Ritor1
parents:
diff changeset
6094 case VAR_DayOfWeek:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6095 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6096 v6 = v5 == pValue;
0
Ritor1
parents:
diff changeset
6097 return v6;
Ritor1
parents:
diff changeset
6098 case VAR_Sex:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6099 if ( pValue == (CHARACTER_RACE)this->uSex )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6100 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6101 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6102 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6103 v7 = (CHARACTER_RACE)this->classType;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6104 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6105 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6106 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6107 case VAR_Race:
Ritor1
parents:
diff changeset
6108 v7 = GetRace();
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6109 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6110 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6111 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6112 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
6113 v4 = this->sHealth;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6114 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6115 case VAR_MaxHP:
Ritor1
parents:
diff changeset
6116 v8 = GetMaxHealth();
Ritor1
parents:
diff changeset
6117 v10 = __OFSUB__(v3->sHealth, v8);
Ritor1
parents:
diff changeset
6118 v9 = v3->sHealth - v8 < 0;
Ritor1
parents:
diff changeset
6119 goto LABEL_169;
Ritor1
parents:
diff changeset
6120 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
6121 v4 = this->sMana;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6122 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6123 case VAR_MaxSP:
Ritor1
parents:
diff changeset
6124 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
6125 v10 = __OFSUB__(v3->sMana, v11);
Ritor1
parents:
diff changeset
6126 v9 = v3->sMana - v11 < 0;
Ritor1
parents:
diff changeset
6127 goto LABEL_169;
Ritor1
parents:
diff changeset
6128 case VAR_ActualAC:
Ritor1
parents:
diff changeset
6129 v12 = GetActualAC();
Ritor1
parents:
diff changeset
6130 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6131 case VAR_ACModifier:
Ritor1
parents:
diff changeset
6132 v4 = this->sACModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6133 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6134 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
6135 v4 = this->uLevel;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6136 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6137 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
6138 v4 = this->sLevelModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6139 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6140 case VAR_Age:
Ritor1
parents:
diff changeset
6141 v12 = GetActualAge();
Ritor1
parents:
diff changeset
6142 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6143 case VAR_Award:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
6144 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6145 our_bit_value = this->_achieved_awards_bits[((signed __int16)pValue - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6146 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6147 return true;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6148 return false;
0
Ritor1
parents:
diff changeset
6149 case VAR_Experience:
Ritor1
parents:
diff changeset
6150 v4 = LODWORD(this->uExperience);
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6151 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6152 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6153 test_bit_value = 0x80u >> (pValue - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6154 our_bit_value = pParty->_quest_bits[(pValue - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6155 if ( test_bit_value & our_bit_value )
478
Ritor1
parents: 469
diff changeset
6156 return true;
Ritor1
parents: 469
diff changeset
6157 return false;
0
Ritor1
parents:
diff changeset
6158 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
6159 v15 = 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
6160 v16 = v3->pInventoryItemList;
0
Ritor1
parents:
diff changeset
6161 break;
Ritor1
parents:
diff changeset
6162 case VAR_FixedGold:
Ritor1
parents:
diff changeset
6163 v4 = pParty->uNumGold;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6164 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6165 case VAR_MightBonus:
Ritor1
parents:
diff changeset
6166 v4 = this->uMightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6167 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6168 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
6169 v4 = this->uIntelligenceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6170 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6171 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
6172 v4 = this->uWillpowerBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6173 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6174 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
6175 v4 = this->uEnduranceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6176 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6177 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
6178 v4 = this->uSpeedBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6179 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6180 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
6181 v4 = this->uAccuracyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6182 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6183 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
6184 v4 = this->uLuckBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6185 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6186 case VAR_BaseMight:
Ritor1
parents:
diff changeset
6187 v4 = this->uMight;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6188 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6189 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
6190 v4 = this->uIntelligence;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6191 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6192 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
6193 v4 = this->uWillpower;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6194 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6195 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
6196 v4 = this->uEndurance;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6197 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6198 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
6199 v4 = this->uSpeed;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6200 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6201 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
6202 v4 = this->uAccuracy;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6203 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6204 case VAR_FixedFood:
Ritor1
parents:
diff changeset
6205 v4 = pParty->uNumFoodRations;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6206 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6207 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6208 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6209 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6210 while ( v16->uItemID != pValue )
0
Ritor1
parents:
diff changeset
6211 {
Ritor1
parents:
diff changeset
6212 ++v15;
Ritor1
parents:
diff changeset
6213 ++v16;
Ritor1
parents:
diff changeset
6214 if ( v15 >= 138 )
Ritor1
parents:
diff changeset
6215 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6216 v6 = pParty->pPickedItem.uItemID == pValue;
0
Ritor1
parents:
diff changeset
6217 return v6;
Ritor1
parents:
diff changeset
6218 }
Ritor1
parents:
diff changeset
6219 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6220 return true;
0
Ritor1
parents:
diff changeset
6221 }
Ritor1
parents:
diff changeset
6222 v4 = this->uLuck;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6223 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6224 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6225 if ( VarNum <= VAR_MagicResistance )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6226 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6227 if ( VarNum == VAR_MagicResistance )
0
Ritor1
parents:
diff changeset
6228 {
Ritor1
parents:
diff changeset
6229 v4 = this->sResMagicBase;
Ritor1
parents:
diff changeset
6230 }
Ritor1
parents:
diff changeset
6231 else
Ritor1
parents:
diff changeset
6232 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6233 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6234 {
Ritor1
parents:
diff changeset
6235 case VAR_FireResistance:
Ritor1
parents:
diff changeset
6236 v4 = this->sResFireBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6237 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6238 case VAR_AirResistance:
Ritor1
parents:
diff changeset
6239 v4 = this->sResAirBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6240 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6241 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
6242 v4 = this->sResWaterBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6243 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6244 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
6245 v4 = this->sResEarthBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6246 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6247 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
6248 v4 = this->sResSpiritBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6249 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6250 case VAR_MindResistance:
Ritor1
parents:
diff changeset
6251 v4 = this->sResMindBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6252 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6253 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
6254 v4 = this->sResBodyBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6255 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6256 case VAR_LightResistance:
Ritor1
parents:
diff changeset
6257 v4 = this->sResLightBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6258 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6259 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
6260 v4 = this->sResDarkBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6261 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6262 case VAR_ActualMight:
Ritor1
parents:
diff changeset
6263 v12 = GetActualMight();
Ritor1
parents:
diff changeset
6264 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6265 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
6266 v12 = GetActualIntelligence();
Ritor1
parents:
diff changeset
6267 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6268 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
6269 v12 = GetActualWillpower();
Ritor1
parents:
diff changeset
6270 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6271 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
6272 v12 = GetActualEndurance();
Ritor1
parents:
diff changeset
6273 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6274 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
6275 v12 = GetActualSpeed();
Ritor1
parents:
diff changeset
6276 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6277 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
6278 v12 = GetActualAccuracy();
Ritor1
parents:
diff changeset
6279 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
6280 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
6281 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
6282 _j_cmp_against_arg:
Ritor1
parents:
diff changeset
6283 v4 = v12;
Ritor1
parents:
diff changeset
6284 break;
Ritor1
parents:
diff changeset
6285 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6286 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6287 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6288 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6289 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6290 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6291 if ( VarNum <= VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6292 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6293 if ( VarNum != VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6294 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6295 if ( VarNum <= VAR_MindResistanceBonus )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6296 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6297 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6298 {
Ritor1
parents:
diff changeset
6299 case VAR_MindResistanceBonus:
Ritor1
parents:
diff changeset
6300 v4 = this->sResMindBonus;
Ritor1
parents:
diff changeset
6301 break;
Ritor1
parents:
diff changeset
6302 case VAR_FireResistanceBonus:
Ritor1
parents:
diff changeset
6303 v4 = this->sResFireBonus;
Ritor1
parents:
diff changeset
6304 break;
Ritor1
parents:
diff changeset
6305 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
6306 v4 = this->sResAirBonus;
Ritor1
parents:
diff changeset
6307 break;
Ritor1
parents:
diff changeset
6308 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
6309 v4 = this->sResWaterBonus;
Ritor1
parents:
diff changeset
6310 break;
Ritor1
parents:
diff changeset
6311 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
6312 v4 = this->sResEarthBonus;
Ritor1
parents:
diff changeset
6313 break;
Ritor1
parents:
diff changeset
6314 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
6315 v4 = this->sResSpiritBonus;
Ritor1
parents:
diff changeset
6316 break;
Ritor1
parents:
diff changeset
6317 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6318 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6319 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6320 if ( VarNum == VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
6321 {
Ritor1
parents:
diff changeset
6322 v4 = this->sResBodyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6323 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6324 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6325 if ( VarNum == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
6326 {
Ritor1
parents:
diff changeset
6327 v4 = this->sResLightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6328 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6329 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6330 if ( VarNum == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
6331 {
Ritor1
parents:
diff changeset
6332 v4 = this->sResDarkBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6333 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6334 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6335 if ( VarNum == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
6336 {
Ritor1
parents:
diff changeset
6337 v4 = this->sResMagicBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6338 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6339 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6340 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6341 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6342 }
Ritor1
parents:
diff changeset
6343 LABEL_90:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6344 v18 = *((short *)&this->pConditions[16] + VarNum);
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6345 if ( pValue <= 63 )
0
Ritor1
parents:
diff changeset
6346 v4 = v18 & 0x3F;
Ritor1
parents:
diff changeset
6347 else
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6348 v4 = pValue & v18;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6349 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6350 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6351 if ( VarNum == 104 )
0
Ritor1
parents:
diff changeset
6352 goto LABEL_90;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6353 if ( (signed int)VarNum <= 104 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6354 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6355 if ( (signed int)VarNum > 0x79 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6356 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6357 if ( VarNum != 122 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6358 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6359 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6360 v4 = (unsigned __int8)byte_5E4C15[VarNum];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6361 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
6362 }
Ritor1
parents:
diff changeset
6363 v4 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
6364 if ( v4 != 18 )
Ritor1
parents:
diff changeset
6365 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6366 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6367 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6368 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6369 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
6370 }
1072
48168499f52e pointer cleaning
zipi
parents: 1071
diff changeset
6371 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210);
0
Ritor1
parents:
diff changeset
6372 }
Ritor1
parents:
diff changeset
6373
Ritor1
parents:
diff changeset
6374
Ritor1
parents:
diff changeset
6375 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
6376 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
6377 {
Gloval
parents: 486
diff changeset
6378 signed int currPlayerId; // ebx@1
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6379 Player *v4_unused; // esi@1
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6380 unsigned int v5_unused; // edi@1
0
Ritor1
parents:
diff changeset
6381 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
6382 unsigned int v7; // esi@14
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6383 signed int v8_unused; // eax@17
0
Ritor1
parents:
diff changeset
6384 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
6385 int v10; // eax@21
Ritor1
parents:
diff changeset
6386 signed int v11; // eax@30
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6387 Player *unused12; // ecx@44
0
Ritor1
parents:
diff changeset
6388 char *v13; // ecx@45
Ritor1
parents:
diff changeset
6389 Player *v14; // ecx@49
Ritor1
parents:
diff changeset
6390 int v15; // ecx@86
Ritor1
parents:
diff changeset
6391 int v16; // esi@106
Ritor1
parents:
diff changeset
6392 char v17; // al@106
Ritor1
parents:
diff changeset
6393 int v18; // eax@107
Ritor1
parents:
diff changeset
6394 Player *v19; // ecx@112
Ritor1
parents:
diff changeset
6395 Player *v20; // ecx@127
Ritor1
parents:
diff changeset
6396 int v21; // eax@127
Ritor1
parents:
diff changeset
6397 int v22; // eax@145
Ritor1
parents:
diff changeset
6398 char v23; // zf@146
Ritor1
parents:
diff changeset
6399 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
6400 signed int v25; // eax@172
Ritor1
parents:
diff changeset
6401 int v26; // [sp-8h] [bp-3Ch]@84
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6402 signed int unused27; // [sp-4h] [bp-38h]@4
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6403 int v28_unused; // [sp-4h] [bp-38h]@84
0
Ritor1
parents:
diff changeset
6404 ItemGen item; // [sp+Ch] [bp-28h]@52
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6405 char v30_unused; // [sp+32h] [bp-2h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6406 char v31_unused; // [sp+33h] [bp-1h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6407
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6408 currPlayerId = -1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6409 for (int i = 1; i <= 4; i++) //TODO: add a member variable for playerid in the future
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6410 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6411 if ( this == pPlayers[i] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6412 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6413 currPlayerId = i - 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6414 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6415 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6416 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6417 assert(currPlayerId != -1);
492
Gloval
parents: 486
diff changeset
6418 if ( var_type > VAR_AutoNotes )
Gloval
parents: 486
diff changeset
6419 {
Gloval
parents: 486
diff changeset
6420 if ( var_type <= VAR_GoldInBank )
Gloval
parents: 486
diff changeset
6421 {
Gloval
parents: 486
diff changeset
6422 if ( var_type == VAR_GoldInBank )
Gloval
parents: 486
diff changeset
6423 {
Gloval
parents: 486
diff changeset
6424 pParty->uNumGoldInBank = var_value;
0
Ritor1
parents:
diff changeset
6425 return;
Ritor1
parents:
diff changeset
6426 }
492
Gloval
parents: 486
diff changeset
6427 if ( var_type <= VAR_Counter8 )
Gloval
parents: 486
diff changeset
6428 {
Gloval
parents: 486
diff changeset
6429 if ( (signed int)var_type >= 0xF5 )
0
Ritor1
parents:
diff changeset
6430 {
492
Gloval
parents: 486
diff changeset
6431 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
6432 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
6433 }
Ritor1
parents:
diff changeset
6434 else
Ritor1
parents:
diff changeset
6435 {
492
Gloval
parents: 486
diff changeset
6436 switch ( var_type )
0
Ritor1
parents:
diff changeset
6437 {
Ritor1
parents:
diff changeset
6438 case VAR_MonthEquals|VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
6439 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
0
Ritor1
parents:
diff changeset
6440 break;
Ritor1
parents:
diff changeset
6441 case VAR_NPCs2:
Ritor1
parents:
diff changeset
6442 pParty->field_709 = 0;
492
Gloval
parents: 486
diff changeset
6443 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6444 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6445 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
6446 break;
Ritor1
parents:
diff changeset
6447 case VAR_NumSkillPoints:
492
Gloval
parents: 486
diff changeset
6448 this->uSkillPoints = var_value;
0
Ritor1
parents:
diff changeset
6449 break;
Ritor1
parents:
diff changeset
6450 }
Ritor1
parents:
diff changeset
6451 }
Ritor1
parents:
diff changeset
6452 return;
Ritor1
parents:
diff changeset
6453 }
492
Gloval
parents: 486
diff changeset
6454 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
6455 return;
492
Gloval
parents: 486
diff changeset
6456 if ( (signed int)var_type <= 0x112 )
Gloval
parents: 486
diff changeset
6457 {
Gloval
parents: 486
diff changeset
6458 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
6459 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
6460 }
Ritor1
parents:
diff changeset
6461 else
Ritor1
parents:
diff changeset
6462 {
492
Gloval
parents: 486
diff changeset
6463 if ( var_type == VAR_ReputationInCurrentLocation )
0
Ritor1
parents:
diff changeset
6464 {
Ritor1
parents:
diff changeset
6465 v24 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
6466 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
6467 v24 = &pIndoor->dlv;
492
Gloval
parents: 486
diff changeset
6468 v24->uReputation = var_value;
Gloval
parents: 486
diff changeset
6469 if ( var_value > 10000 )
0
Ritor1
parents:
diff changeset
6470 v24->uReputation = 10000;
Ritor1
parents:
diff changeset
6471 return;
Ritor1
parents:
diff changeset
6472 }
492
Gloval
parents: 486
diff changeset
6473 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 486
diff changeset
6474 || var_type > VAR_History_28
Gloval
parents: 486
diff changeset
6475 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
Gloval
parents: 486
diff changeset
6476 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
1455
bfe342ae0c1f DrawPaperdoll cleaning
Ritor1
parents: 1453
diff changeset
6477 v23 = pStorylineText->StoreLine[v22].pText == 0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
492
Gloval
parents: 486
diff changeset
6478 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
6479 v23) )
Ritor1
parents:
diff changeset
6480 return;
Ritor1
parents:
diff changeset
6481 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
6482 }
492
Gloval
parents: 486
diff changeset
6483 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6484 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6485 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
6486 return;
Ritor1
parents:
diff changeset
6487 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6488 switch ( var_type )
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6489 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6490 case VAR_NumDeaths:
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6491 pParty->uNumDeaths = var_value;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6492 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6493 case VAR_NumBounties:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6494 pParty->uNumBountiesCollected = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6495 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6496 case VAR_PrisonTerms:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6497 pParty->uNumPrisonTerms = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6498 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6499 case VAR_ArenaWinsPage:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6500 pParty->uNumArenaPageWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6501 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6502 case VAR_ArenaWinsSquire:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6503 pParty->uNumArenaSquireWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6504 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6505 case VAR_ArenaWinsKnight:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6506 pParty->uNumArenaKnightWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6507 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6508 case VAR_ArenaWinsLord:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6509 pParty->uNumArenaLordWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6510 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6511 }
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6512 return;
0
Ritor1
parents:
diff changeset
6513 }
492
Gloval
parents: 486
diff changeset
6514 if ( var_type == VAR_AutoNotes )
Gloval
parents: 486
diff changeset
6515 {
Gloval
parents: 486
diff changeset
6516 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
6517 //&& (&dword_723718_autonote_related)[8 * a3] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
6518 && pAutonoteTxt[var_value].pText )
492
Gloval
parents: 486
diff changeset
6519 {
Gloval
parents: 486
diff changeset
6520 v20 = pPlayers[currPlayerId + 1];
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6521 v20->PlaySound(SPEECH_96, 0);
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6522 //v21 = pAutonoteTxt[var_value].eType;// dword_72371C[2 * a3];
0
Ritor1
parents:
diff changeset
6523 bFlashAutonotesBook = 1;
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6524 _506568_autonote_type = pAutonoteTxt[var_value].eType;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6525 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
0
Ritor1
parents:
diff changeset
6526 }
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6527 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6528 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6529 return;
0
Ritor1
parents:
diff changeset
6530 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6531 if ( var_type <= VAR_BaseLuck )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6532 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6533 switch ( var_type )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6534 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6535 case VAR_Sex:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6536 this->uSex = (PLAYER_SEX)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6537 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6538 case VAR_Class:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6539 this->classType = (PLAYER_CLASS_TYPE)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6540 if ( (char)var_value == PLAYER_CLASS_LICH )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6541 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6542 v9 = NULL;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6543 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
6544 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
6545 v9 = &this->pInventoryItemList[i];
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
6546 if (v9->uItemID == ITEM_LICH_JAR_EMPTY)
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6547 break;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6548 }
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
6549 if (v9 != NULL && v9->uItemID != ITEM_LICH_JAR_EMPTY)
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6550 {
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6551 v10 = (int)((char *)this + 36 * 138); //originally 36 * v8. the code got to this condition only if v8 was equal to 138
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6552 *(int *)(v10 + 532) = 601;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6553 *(char *)(v10 + 558) = currPlayerId + 1;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6554 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6555 if ( this->sResFireBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6556 this->sResFireBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6557 if ( this->sResAirBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6558 this->sResAirBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6559 if ( this->sResWaterBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6560 this->sResWaterBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6561 if ( this->sResEarthBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6562 this->sResEarthBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6563 this->sResMindBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6564 this->sResBodyBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6565 v11 = this->GetSexByVoice();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6566 this->uPrevVoiceID = this->uVoiceID;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6567 this->uPrevFace = this->uCurrentFace;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6568 if ( v11 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6569 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6570 this->uCurrentFace = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6571 this->uVoiceID = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6572 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6573 else
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6574 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6575 this->uCurrentFace = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6576 this->uVoiceID = 20;
0
Ritor1
parents:
diff changeset
6577 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6578 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6579 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6580 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6581 case VAR_CurrentHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6582 this->sHealth = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6583 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6584 case VAR_MaxHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6585 this->sHealth = GetMaxHealth();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6586 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6587 case VAR_CurrentSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6588 this->sMana = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6589 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6590 case VAR_MaxSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6591 this->sMana = GetMaxMana();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6592 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6593 case VAR_ACModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6594 this->sACModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6595 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6596 case VAR_BaseLevel:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6597 this->uLevel = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6598 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6599 case VAR_LevelModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6600 this->sLevelModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6601 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6602 case VAR_Age:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6603 this->sAgeModifier = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6604 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6605 case VAR_Award:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6606 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6607 pPlayers[currPlayerId + 1]->_achieved_awards_bits[((signed __int16)var_value - 1)/ 8])
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6608 //&& dword_723E80_award_related[2 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6609 && pAwards[var_value].pText )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6610 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6611 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6612 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6613 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6614 }
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6615 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, var_value, 1u);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6616 return;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6617 case VAR_Experience:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6618 this->uExperience = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6619 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6620 case VAR_QBits_QuestsDone:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6621 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6622 // && (&dword_722F10)[4 * a3] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
6623 && pQuestTable[var_value] )
0
Ritor1
parents:
diff changeset
6624 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6625 v14 = pPlayers[currPlayerId + 1];
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6626 bFlashQuestBook = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6627 v14->PlaySound(SPEECH_93, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6628 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6629 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6630 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6631 v13 = (char *)pParty->_quest_bits;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6632 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6633 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6634 case VAR_PlayerItemInHands:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6635 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6636 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6637 item.uItemID = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6638 item.uAttributes = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6639 pParty->SetHoldingItem(&item);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6640 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6641 pParty->pIsArtifactFound[var_value-500] = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6642 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6643 case VAR_FixedGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6644 Party::SetGold(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6645 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6646 case VAR_RandomGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6647 v6 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6648 Party::SetGold(v6);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6649 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6650 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6651 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6652 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6653 case VAR_FixedFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6654 Party::SetFood(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6655 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6656 case VAR_RandomFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6657 v7 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6658 Party::SetFood(v7);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6659 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6660 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6661 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6662 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6663 case VAR_MightBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6664 goto LABEL_64;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6665 case VAR_IntellectBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6666 goto LABEL_68;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6667 case VAR_PersonalityBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6668 goto LABEL_69;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6669 case VAR_EnduranceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6670 goto LABEL_70;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6671 case VAR_SpeedBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6672 goto LABEL_71;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6673 case VAR_AccuracyBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6674 goto LABEL_72;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6675 case VAR_LuckBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6676 goto LABEL_73;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6677 case VAR_BaseMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6678 this->uMight = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6679 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6680 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6681 case VAR_BaseIntellect:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6682 this->uIntelligence = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6683 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6684 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6685 case VAR_BasePersonality:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6686 this->uWillpower = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6687 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6688 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6689 case VAR_BaseEndurance:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6690 this->uEndurance = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6691 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6692 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6693 case VAR_BaseSpeed:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6694 this->uSpeed = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6695 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6696 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6697 case VAR_BaseAccuracy:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6698 this->uAccuracy = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6699 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6700 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6701 case VAR_BaseLuck:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6702 this->uLuck = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6703 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6704 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6705 default:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6706 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6707 }
0
Ritor1
parents:
diff changeset
6708 LABEL_111:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6709 v26 = SPEECH_91;
0
Ritor1
parents:
diff changeset
6710 LABEL_112:
492
Gloval
parents: 486
diff changeset
6711 v19 = pPlayers[currPlayerId + 1];
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6712 v19->PlaySound((PlayerSpeech)v26, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6713 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6714 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6715 return;
0
Ritor1
parents:
diff changeset
6716 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6717 if ( var_type <= VAR_MagicResistance )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6718 {
492
Gloval
parents: 486
diff changeset
6719 switch ( var_type )
0
Ritor1
parents:
diff changeset
6720 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6721 case VAR_ActualMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6722 LABEL_64:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6723 this->uMightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6724 goto LABEL_111;
0
Ritor1
parents:
diff changeset
6725 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
6726 LABEL_68:
492
Gloval
parents: 486
diff changeset
6727 this->uIntelligenceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6728 goto LABEL_111;
Ritor1
parents:
diff changeset
6729 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
6730 LABEL_69:
492
Gloval
parents: 486
diff changeset
6731 this->uWillpowerBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6732 goto LABEL_111;
Ritor1
parents:
diff changeset
6733 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
6734 LABEL_70:
492
Gloval
parents: 486
diff changeset
6735 this->uEnduranceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6736 goto LABEL_111;
Ritor1
parents:
diff changeset
6737 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
6738 LABEL_71:
492
Gloval
parents: 486
diff changeset
6739 this->uSpeedBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6740 goto LABEL_111;
Ritor1
parents:
diff changeset
6741 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
6742 LABEL_72:
492
Gloval
parents: 486
diff changeset
6743 this->uAccuracyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6744 goto LABEL_111;
Ritor1
parents:
diff changeset
6745 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
6746 LABEL_73:
492
Gloval
parents: 486
diff changeset
6747 this->uLuckBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6748 goto LABEL_111;
Ritor1
parents:
diff changeset
6749 case VAR_FireResistance:
492
Gloval
parents: 486
diff changeset
6750 this->sResFireBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6751 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6752 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6753 case VAR_AirResistance:
492
Gloval
parents: 486
diff changeset
6754 this->sResAirBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6755 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6756 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6757 case VAR_WaterResistance:
492
Gloval
parents: 486
diff changeset
6758 this->sResWaterBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6759 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6760 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6761 case VAR_EarthResistance:
492
Gloval
parents: 486
diff changeset
6762 this->sResEarthBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6763 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6764 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6765 case VAR_SpiritResistance:
492
Gloval
parents: 486
diff changeset
6766 this->sResSpiritBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6767 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6768 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6769 case VAR_MindResistance:
492
Gloval
parents: 486
diff changeset
6770 this->sResMindBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6771 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6772 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6773 case VAR_BodyResistance:
492
Gloval
parents: 486
diff changeset
6774 this->sResBodyBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6775 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6776 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6777 case VAR_LightResistance:
492
Gloval
parents: 486
diff changeset
6778 this->sResLightBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6779 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6780 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6781 case VAR_DarkResistance:
492
Gloval
parents: 486
diff changeset
6782 this->sResDarkBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6783 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6784 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6785 case VAR_MagicResistance:
492
Gloval
parents: 486
diff changeset
6786 this->sResMagicBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6787 v26 = 92;
Ritor1
parents:
diff changeset
6788 goto LABEL_112;
Ritor1
parents:
diff changeset
6789 default:
Ritor1
parents:
diff changeset
6790 return;
Ritor1
parents:
diff changeset
6791 }
Ritor1
parents:
diff changeset
6792 return;
Ritor1
parents:
diff changeset
6793 }
Ritor1
parents:
diff changeset
6794 HIWORD(v15) = 0;
492
Gloval
parents: 486
diff changeset
6795 if ( var_type > VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
6796 {
Gloval
parents: 486
diff changeset
6797 if ( var_type != VAR_LearningSkill )
Gloval
parents: 486
diff changeset
6798 {
Gloval
parents: 486
diff changeset
6799 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
6800 return;
492
Gloval
parents: 486
diff changeset
6801 if ( var_type <= VAR_Eradicated )
Gloval
parents: 486
diff changeset
6802 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6803 this->SetCondition(var_type - 105, 1);
0
Ritor1
parents:
diff changeset
6804 }
Ritor1
parents:
diff changeset
6805 else
Ritor1
parents:
diff changeset
6806 {
492
Gloval
parents: 486
diff changeset
6807 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
6808 {
492
Gloval
parents: 486
diff changeset
6809 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
Gloval
parents: 486
diff changeset
6810 byte_5E4C15[var_type] = var_value;
0
Ritor1
parents:
diff changeset
6811 return;
Ritor1
parents:
diff changeset
6812 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6813 memset(this, 0, 0xA0u);
0
Ritor1
parents:
diff changeset
6814 }
Ritor1
parents:
diff changeset
6815 }
Ritor1
parents:
diff changeset
6816 else
Ritor1
parents:
diff changeset
6817 {
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6818 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6819 v17 = *(char *)v16;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6820 if ( var_value <= VAR_BodyResistanceBonus )
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6821 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6822 LOWORD(v15) = (unsigned __int8)var_value;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6823 v18 = v15 | v17 & VAR_BodyResistanceBonus;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6824 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6825 else
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6826 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6827 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6828 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6829 *(short *)v16 = v18;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6830 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6831 LABEL_124:
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6832 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6833 PlaySoundBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6834 return;
0
Ritor1
parents:
diff changeset
6835 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6836 if ( var_type <= VAR_MagicResistanceBonus )
492
Gloval
parents: 486
diff changeset
6837 {
Gloval
parents: 486
diff changeset
6838 switch ( var_type )
0
Ritor1
parents:
diff changeset
6839 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6840 case VAR_FireResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6841 this->sResFireBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6842 break;
Ritor1
parents:
diff changeset
6843 case VAR_AirResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6844 this->sResAirBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6845 break;
Ritor1
parents:
diff changeset
6846 case VAR_WaterResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6847 this->sResWaterBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6848 break;
Ritor1
parents:
diff changeset
6849 case VAR_EarthResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6850 this->sResEarthBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6851 break;
Ritor1
parents:
diff changeset
6852 case VAR_SpiritResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6853 this->sResSpiritBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6854 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6855 case VAR_MindResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6856 this->sResMindBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6857 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6858 case VAR_BodyResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6859 this->sResBodyBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6860 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6861 case VAR_LightResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6862 this->sResLightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6863 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6864 case VAR_DarkResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6865 this->sResDarkBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6866 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6867 case VAR_PhysicalResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6868 assert("VAR_PhysicalResistanceBonus variable unsupported" && false);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6869 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6870 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6871 case VAR_MagicResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6872 this->sResMagicBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6873 break;
Ritor1
parents:
diff changeset
6874 default:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6875 assert("Unexpected var_type" && false);
0
Ritor1
parents:
diff changeset
6876 return;
Ritor1
parents:
diff changeset
6877 break;
Ritor1
parents:
diff changeset
6878 }
Ritor1
parents:
diff changeset
6879 goto LABEL_111;
Ritor1
parents:
diff changeset
6880 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6881 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill || var_type == VAR_DisarmTrapSkill) //VAR_ThieverySkill wasn't present in the original function
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6882 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6883 return;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6884 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6885 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6886
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6887
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6888 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6889 void Player::PlaySoundBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6890 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6891 signed int v25 = 8 * currPlayerId + 400;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6892 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6893 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6894 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6895
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6896 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6897 void Player::DrawPlayerBuffAnimBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6898 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6899 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6900 }
0
Ritor1
parents:
diff changeset
6901
Ritor1
parents:
diff changeset
6902 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
6903 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
6904 {
Ritor1
parents:
diff changeset
6905 char v3; // bl@1
Ritor1
parents:
diff changeset
6906 Player *v4; // esi@1
Ritor1
parents:
diff changeset
6907 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
6908 int v6; // eax@15
Ritor1
parents:
diff changeset
6909 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
6910 int *v8; // ebx@21
Ritor1
parents:
diff changeset
6911 int v9; // eax@22
Ritor1
parents:
diff changeset
6912 signed int v10; // eax@24
Ritor1
parents:
diff changeset
6913 int v11; // eax@27
Ritor1
parents:
diff changeset
6914 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
6915 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
6916 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
6917 char *v15; // ecx@37
Ritor1
parents:
diff changeset
6918 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
6919 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
6920 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
6921 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
6922 char *v20; // esi@107
Ritor1
parents:
diff changeset
6923 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
6924 int v22; // ecx@107
Ritor1
parents:
diff changeset
6925 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
6926 int v24; // eax@132
Ritor1
parents:
diff changeset
6927 int v25; // eax@150
Ritor1
parents:
diff changeset
6928 char v26; // zf@151
Ritor1
parents:
diff changeset
6929 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
6930 signed int v28; // eax@176
Ritor1
parents:
diff changeset
6931 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
6932 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
6933 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
6934 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
6935 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
6936 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
6937
Ritor1
parents:
diff changeset
6938 auto Dst = this;
Ritor1
parents:
diff changeset
6939 v3 = 0;
Ritor1
parents:
diff changeset
6940 v34 = 0;
Ritor1
parents:
diff changeset
6941 v4 = Dst;
Ritor1
parents:
diff changeset
6942 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
6943 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
6944 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
6945 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
6946 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
6947 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
6948 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
6949
Gloval
parents: 299
diff changeset
6950 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
6951 {
Gloval
parents: 299
diff changeset
6952 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
6953 {
Gloval
parents: 299
diff changeset
6954 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
6955 {
Gloval
parents: 299
diff changeset
6956 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
6957 {
310
Gloval
parents: 299
diff changeset
6958 switch ( var_type )
0
Ritor1
parents:
diff changeset
6959 {
Ritor1
parents:
diff changeset
6960 case VAR_RandomGold:
Ritor1
parents:
diff changeset
6961 if ( !val )
Ritor1
parents:
diff changeset
6962 val = 1;
Ritor1
parents:
diff changeset
6963 v6 = rand();
Ritor1
parents:
diff changeset
6964 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
6965 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
6966 return;
Ritor1
parents:
diff changeset
6967 case VAR_RandomFood:
Ritor1
parents:
diff changeset
6968 if ( !val )
Ritor1
parents:
diff changeset
6969 val = 1;
Ritor1
parents:
diff changeset
6970 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
6971 Party::GiveFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6972 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6973 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
6974 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
6975 goto _play_sound;
Ritor1
parents:
diff changeset
6976 case VAR_Sex:
Ritor1
parents:
diff changeset
6977 Dst->uSex = (PLAYER_SEX)val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6978 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6979 goto _play_sound;
0
Ritor1
parents:
diff changeset
6980 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6981 Dst->classType = (PLAYER_CLASS_TYPE)val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6982 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6983 goto _play_sound;
0
Ritor1
parents:
diff changeset
6984 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
6985 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
6986 *v8 += val;
Ritor1
parents:
diff changeset
6987 if ( Dst->sHealth <= Dst->GetMaxHealth() )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6988 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6989 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6990 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6991 }
0
Ritor1
parents:
diff changeset
6992 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
6993 goto LABEL_23;
Ritor1
parents:
diff changeset
6994 case VAR_MaxHP:
Ritor1
parents:
diff changeset
6995 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
6996 v4->_health_related = 0;
Ritor1
parents:
diff changeset
6997 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
6998 v4->sHealth = v10;
Ritor1
parents:
diff changeset
6999 return;
Ritor1
parents:
diff changeset
7000 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
7001 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
7002 *v8 += val;
Ritor1
parents:
diff changeset
7003 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
7004 {
Ritor1
parents:
diff changeset
7005 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
7006 LABEL_23:
Ritor1
parents:
diff changeset
7007 *v8 = v9;
Ritor1
parents:
diff changeset
7008 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7009 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7010 goto _play_sound;
0
Ritor1
parents:
diff changeset
7011 case VAR_MaxSP:
Ritor1
parents:
diff changeset
7012 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
7013 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
7014 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
7015 v4->sMana = v11;
Ritor1
parents:
diff changeset
7016 return;
Ritor1
parents:
diff changeset
7017 case VAR_ACModifier:
Ritor1
parents:
diff changeset
7018 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
7019 goto LABEL_29;
Ritor1
parents:
diff changeset
7020 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
7021 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
7022 goto LABEL_29;
Ritor1
parents:
diff changeset
7023 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
7024 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
7025 LABEL_29:
Ritor1
parents:
diff changeset
7026 *v12 += val;
Ritor1
parents:
diff changeset
7027 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
7028 *v12 = 255;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7029 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7030 goto _play_sound;
0
Ritor1
parents:
diff changeset
7031 case VAR_Age:
Ritor1
parents:
diff changeset
7032 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
7033 return;
Ritor1
parents:
diff changeset
7034 case VAR_Award:
Ritor1
parents:
diff changeset
7035 v13 = pPlayers[uPlayerIdx + 1];
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
7036 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_achieved_awards_bits, val)
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
7037
492
Gloval
parents: 486
diff changeset
7038 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
7039 {
Ritor1
parents:
diff changeset
7040 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
7041 v34 = 1;
Ritor1
parents:
diff changeset
7042 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7043 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
7044 }
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
7045 v15 = (char *)v4->_achieved_awards_bits;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7046 _449B7E_toggle_bit((unsigned char *)v15, val, 1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7047 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7048 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7049 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7050 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7051 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7052 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7053 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7054 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7055 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7056 goto _play_sound;
0
Ritor1
parents:
diff changeset
7057 case VAR_Experience:
Ritor1
parents:
diff changeset
7058 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
7059 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
7060 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
7061 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
7062 Dst->uExperience = 4000000000i64;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7063 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7064 goto _play_sound;
0
Ritor1
parents:
diff changeset
7065 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7066 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
7067 //&& (&dword_722F10)[4 * val] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
7068 && pQuestTable[val] )
0
Ritor1
parents:
diff changeset
7069 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7070 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
7071 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
7072 v34 = 1;
Ritor1
parents:
diff changeset
7073 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7074 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
7075 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7076 v15 = (char *)pParty->_quest_bits;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7077 _449B7E_toggle_bit((unsigned char *)v15, val, 1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7078 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7079 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7080 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7081 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7082 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7083 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7084 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7085 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7086 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7087 goto _play_sound;
0
Ritor1
parents:
diff changeset
7088 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
7089 item.Reset();
Ritor1
parents:
diff changeset
7090 item.Reset();
Ritor1
parents:
diff changeset
7091 item.uAttributes = 1;
Ritor1
parents:
diff changeset
7092 item.uItemID = val;
Ritor1
parents:
diff changeset
7093 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7094 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
7095 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
7096 {
Ritor1
parents:
diff changeset
7097 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
7098 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
7099 }
Ritor1
parents:
diff changeset
7100 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
7101 return;
Ritor1
parents:
diff changeset
7102 case VAR_FixedGold:
Ritor1
parents:
diff changeset
7103 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
7104 return;
Ritor1
parents:
diff changeset
7105 case VAR_BaseMight:
Ritor1
parents:
diff changeset
7106 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
7107 goto LABEL_82;
Ritor1
parents:
diff changeset
7108 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
7109 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
7110 goto LABEL_82;
Ritor1
parents:
diff changeset
7111 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
7112 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
7113 goto LABEL_82;
Ritor1
parents:
diff changeset
7114 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
7115 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
7116 goto LABEL_82;
Ritor1
parents:
diff changeset
7117 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
7118 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
7119 goto LABEL_82;
Ritor1
parents:
diff changeset
7120 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
7121 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
7122 goto LABEL_82;
Ritor1
parents:
diff changeset
7123 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
7124 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
7125 goto LABEL_82;
Ritor1
parents:
diff changeset
7126 case VAR_FixedFood:
Ritor1
parents:
diff changeset
7127 Party::GiveFood(val);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7128 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7129 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
7130 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
7131 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
7132 goto _play_sound;
Ritor1
parents:
diff changeset
7133 case VAR_MightBonus:
Ritor1
parents:
diff changeset
7134 goto LABEL_62;
Ritor1
parents:
diff changeset
7135 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7136 goto LABEL_66;
Ritor1
parents:
diff changeset
7137 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7138 goto LABEL_67;
Ritor1
parents:
diff changeset
7139 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
7140 goto LABEL_68;
Ritor1
parents:
diff changeset
7141 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
7142 goto LABEL_69;
Ritor1
parents:
diff changeset
7143 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
7144 goto LABEL_70;
Ritor1
parents:
diff changeset
7145 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
7146 goto LABEL_71;
Ritor1
parents:
diff changeset
7147 default:
Ritor1
parents:
diff changeset
7148 return;
Ritor1
parents:
diff changeset
7149 }
Ritor1
parents:
diff changeset
7150 return;
Ritor1
parents:
diff changeset
7151 }
Ritor1
parents:
diff changeset
7152 LABEL_62:
Ritor1
parents:
diff changeset
7153 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
7154 goto LABEL_113;
Ritor1
parents:
diff changeset
7155 }
310
Gloval
parents: 299
diff changeset
7156 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
7157 {
Gloval
parents: 299
diff changeset
7158 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
7159 {
310
Gloval
parents: 299
diff changeset
7160 switch ( var_type )
0
Ritor1
parents:
diff changeset
7161 {
Ritor1
parents:
diff changeset
7162 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
7163 LABEL_66:
Ritor1
parents:
diff changeset
7164 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
7165 goto LABEL_113;
Ritor1
parents:
diff changeset
7166 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
7167 LABEL_67:
Ritor1
parents:
diff changeset
7168 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
7169 goto LABEL_113;
Ritor1
parents:
diff changeset
7170 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
7171 LABEL_68:
Ritor1
parents:
diff changeset
7172 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
7173 goto LABEL_113;
Ritor1
parents:
diff changeset
7174 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
7175 LABEL_69:
Ritor1
parents:
diff changeset
7176 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
7177 goto LABEL_113;
Ritor1
parents:
diff changeset
7178 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
7179 LABEL_70:
Ritor1
parents:
diff changeset
7180 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
7181 goto LABEL_113;
Ritor1
parents:
diff changeset
7182 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
7183 LABEL_71:
Ritor1
parents:
diff changeset
7184 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
7185 goto LABEL_113;
Ritor1
parents:
diff changeset
7186 case VAR_FireResistance:
Ritor1
parents:
diff changeset
7187 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
7188 goto LABEL_82;
Ritor1
parents:
diff changeset
7189 case VAR_AirResistance:
Ritor1
parents:
diff changeset
7190 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
7191 goto LABEL_82;
Ritor1
parents:
diff changeset
7192 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
7193 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
7194 goto LABEL_82;
Ritor1
parents:
diff changeset
7195 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
7196 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
7197 goto LABEL_82;
Ritor1
parents:
diff changeset
7198 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
7199 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
7200 goto LABEL_82;
Ritor1
parents:
diff changeset
7201 case VAR_MindResistance:
Ritor1
parents:
diff changeset
7202 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
7203 goto LABEL_82;
Ritor1
parents:
diff changeset
7204 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
7205 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
7206 goto LABEL_82;
Ritor1
parents:
diff changeset
7207 case VAR_LightResistance:
Ritor1
parents:
diff changeset
7208 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
7209 goto LABEL_82;
Ritor1
parents:
diff changeset
7210 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
7211 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
7212 goto LABEL_82;
Ritor1
parents:
diff changeset
7213 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
7214 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
7215 LABEL_82:
Ritor1
parents:
diff changeset
7216 *v18 += val;
Ritor1
parents:
diff changeset
7217 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
7218 *v18 = 255;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7219 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_92, 0);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7220 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7221 goto _play_sound;
0
Ritor1
parents:
diff changeset
7222 default:
Ritor1
parents:
diff changeset
7223 return;
Ritor1
parents:
diff changeset
7224 }
Ritor1
parents:
diff changeset
7225 return;
Ritor1
parents:
diff changeset
7226 }
Ritor1
parents:
diff changeset
7227 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
7228 LABEL_113:
Ritor1
parents:
diff changeset
7229 *v19 += val;
Ritor1
parents:
diff changeset
7230 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
7231 *v19 = 255;
Ritor1
parents:
diff changeset
7232 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7233 v29 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7234 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7235 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7236 goto _play_sound;
0
Ritor1
parents:
diff changeset
7237 }
310
Gloval
parents: 299
diff changeset
7238 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
7239 {
Gloval
parents: 299
diff changeset
7240 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
7241 {
310
Gloval
parents: 299
diff changeset
7242 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
7243 {
310
Gloval
parents: 299
diff changeset
7244 switch ( var_type )
0
Ritor1
parents:
diff changeset
7245 {
Ritor1
parents:
diff changeset
7246 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
7247 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
7248 break;
Ritor1
parents:
diff changeset
7249 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
7250 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
7251 break;
Ritor1
parents:
diff changeset
7252 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
7253 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
7254 break;
Ritor1
parents:
diff changeset
7255 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
7256 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
7257 break;
Ritor1
parents:
diff changeset
7258 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
7259 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
7260 break;
Ritor1
parents:
diff changeset
7261 default:
310
Gloval
parents: 299
diff changeset
7262 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
7263 return;
Ritor1
parents:
diff changeset
7264 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
7265 break;
Ritor1
parents:
diff changeset
7266 }
Ritor1
parents:
diff changeset
7267 goto LABEL_113;
Ritor1
parents:
diff changeset
7268 }
310
Gloval
parents: 299
diff changeset
7269 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
7270 {
Ritor1
parents:
diff changeset
7271 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
7272 goto LABEL_113;
Ritor1
parents:
diff changeset
7273 }
310
Gloval
parents: 299
diff changeset
7274 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
7275 {
Ritor1
parents:
diff changeset
7276 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
7277 goto LABEL_113;
Ritor1
parents:
diff changeset
7278 }
310
Gloval
parents: 299
diff changeset
7279 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
7280 {
Ritor1
parents:
diff changeset
7281 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
7282 goto LABEL_113;
Ritor1
parents:
diff changeset
7283 }
310
Gloval
parents: 299
diff changeset
7284 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
7285 return;
Ritor1
parents:
diff changeset
7286 }
Ritor1
parents:
diff changeset
7287 goto LABEL_106;
Ritor1
parents:
diff changeset
7288 }
310
Gloval
parents: 299
diff changeset
7289 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
7290 {
Ritor1
parents:
diff changeset
7291 LABEL_106:
Ritor1
parents:
diff changeset
7292 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
7293 {
310
Gloval
parents: 299
diff changeset
7294 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
7295 }
Ritor1
parents:
diff changeset
7296 else
Ritor1
parents:
diff changeset
7297 {
310
Gloval
parents: 299
diff changeset
7298 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
7299 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
7300 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
7301 if ( v22 > 60 )
Ritor1
parents:
diff changeset
7302 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
7303 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
7304 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
7305 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7306 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7307 goto _play_sound;
0
Ritor1
parents:
diff changeset
7308 }
310
Gloval
parents: 299
diff changeset
7309 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
7310 return;
310
Gloval
parents: 299
diff changeset
7311 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
7312 {
Gloval
parents: 299
diff changeset
7313 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
7314 }
Ritor1
parents:
diff changeset
7315 else
Ritor1
parents:
diff changeset
7316 {
310
Gloval
parents: 299
diff changeset
7317 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
7318 {
310
Gloval
parents: 299
diff changeset
7319 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
0
Ritor1
parents:
diff changeset
7320 {
310
Gloval
parents: 299
diff changeset
7321 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
7322 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
7323 else
310
Gloval
parents: 299
diff changeset
7324 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
7325 }
Ritor1
parents:
diff changeset
7326 return;
Ritor1
parents:
diff changeset
7327 }
Ritor1
parents:
diff changeset
7328 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
7329 }
Ritor1
parents:
diff changeset
7330 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
7331 goto _play_sound;
Ritor1
parents:
diff changeset
7332 }
Ritor1
parents:
diff changeset
7333 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
7334 //&& (&dword_723718_autonote_related)[8 * val] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
7335 && pAutonoteTxt[val].pText )
0
Ritor1
parents:
diff changeset
7336 {
Ritor1
parents:
diff changeset
7337 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
7338 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7339 v23->PlaySound(SPEECH_96, 0);
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
7340 //v24 = pAutonoteTxt[val].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
7341 bFlashAutonotesBook = 1;
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
7342 _506568_autonote_type = pAutonoteTxt[val].eType;
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
7343 }
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
7344 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1);
0
Ritor1
parents:
diff changeset
7345 v3 = 1;
Ritor1
parents:
diff changeset
7346 if ( v34 != 1 )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7347 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7348 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7349 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7350 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7351 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7352 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7353 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7354 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7355 goto _play_sound;
0
Ritor1
parents:
diff changeset
7356 }
310
Gloval
parents: 299
diff changeset
7357 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
7358 {
Gloval
parents: 299
diff changeset
7359 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
7360 {
Ritor1
parents:
diff changeset
7361 pParty->uNumDeaths += val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7362 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7363 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7364 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7365 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7366 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7367 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7368 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7369 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7370 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
7371 goto _play_sound;
0
Ritor1
parents:
diff changeset
7372 }
310
Gloval
parents: 299
diff changeset
7373 switch ( var_type )
0
Ritor1
parents:
diff changeset
7374 {
Ritor1
parents:
diff changeset
7375 case 308:
Ritor1
parents:
diff changeset
7376 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
7377 break;
Ritor1
parents:
diff changeset
7378 case 309:
Ritor1
parents:
diff changeset
7379 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
7380 break;
Ritor1
parents:
diff changeset
7381 case 310:
Ritor1
parents:
diff changeset
7382 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
7383 break;
Ritor1
parents:
diff changeset
7384 case 311:
Ritor1
parents:
diff changeset
7385 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
7386 break;
Ritor1
parents:
diff changeset
7387 case 312:
Ritor1
parents:
diff changeset
7388 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
7389 break;
Ritor1
parents:
diff changeset
7390 case 313:
Ritor1
parents:
diff changeset
7391 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
7392 break;
Ritor1
parents:
diff changeset
7393 }
Ritor1
parents:
diff changeset
7394 }
Ritor1
parents:
diff changeset
7395 else
Ritor1
parents:
diff changeset
7396 {
310
Gloval
parents: 299
diff changeset
7397 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
7398 {
Ritor1
parents:
diff changeset
7399 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
7400 return;
Ritor1
parents:
diff changeset
7401 }
310
Gloval
parents: 299
diff changeset
7402 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
7403 {
Gloval
parents: 299
diff changeset
7404 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
7405 {
Gloval
parents: 299
diff changeset
7406 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
7407 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7408 }
Ritor1
parents:
diff changeset
7409 else
Ritor1
parents:
diff changeset
7410 {
310
Gloval
parents: 299
diff changeset
7411 switch ( var_type )
0
Ritor1
parents:
diff changeset
7412 {
Ritor1
parents:
diff changeset
7413 case VAR_MonthEquals|VAR_CurrentSP:
Ritor1
parents:
diff changeset
7414 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
7415 break;
Ritor1
parents:
diff changeset
7416 case VAR_NPCs2:
Ritor1
parents:
diff changeset
7417 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
7418 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7419 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7420 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
7421 break;
Ritor1
parents:
diff changeset
7422 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
7423 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
7424 break;
Ritor1
parents:
diff changeset
7425 }
Ritor1
parents:
diff changeset
7426 }
Ritor1
parents:
diff changeset
7427 return;
Ritor1
parents:
diff changeset
7428 }
310
Gloval
parents: 299
diff changeset
7429 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
7430 return;
310
Gloval
parents: 299
diff changeset
7431 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
7432 {
Gloval
parents: 299
diff changeset
7433 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
7434 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7435 goto _play_sound;
Ritor1
parents:
diff changeset
7436 }
310
Gloval
parents: 299
diff changeset
7437 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
7438 {
Gloval
parents: 299
diff changeset
7439 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
7440 || var_type > VAR_History_28
Gloval
parents: 299
diff changeset
7441 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
Gloval
parents: 299
diff changeset
7442 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
7443 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
310
Gloval
parents: 299
diff changeset
7444 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
7445 v26) )
Ritor1
parents:
diff changeset
7446 return;
Ritor1
parents:
diff changeset
7447 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
7448 _play_sound:
Ritor1
parents:
diff changeset
7449 v28 = 8 * uPlayerIdx + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7450 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112);
0
Ritor1
parents:
diff changeset
7451 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
7452 return;
Ritor1
parents:
diff changeset
7453 }
Ritor1
parents:
diff changeset
7454 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7455 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7456 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
7457 v27->uReputation += val;
Ritor1
parents:
diff changeset
7458 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
7459 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
7460 }
Ritor1
parents:
diff changeset
7461 }
Ritor1
parents:
diff changeset
7462
Ritor1
parents:
diff changeset
7463
Ritor1
parents:
diff changeset
7464 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7465 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
7466 {
Ritor1
parents:
diff changeset
7467 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
7468 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7469 bool result; // eax@8
0
Ritor1
parents:
diff changeset
7470 int v6; // esi@11
Ritor1
parents:
diff changeset
7471 int v7; // edi@14
Ritor1
parents:
diff changeset
7472 signed int v8; // eax@17
Ritor1
parents:
diff changeset
7473 char *v9; // eax@20
Ritor1
parents:
diff changeset
7474 char v10; // sf@20
Ritor1
parents:
diff changeset
7475 char *v11; // ecx@26
Ritor1
parents:
diff changeset
7476 char *v12; // ecx@27
Ritor1
parents:
diff changeset
7477 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
7478 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7479 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
7480 char *v16; // eax@90
Ritor1
parents:
diff changeset
7481 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7482 int v18; // esi@97
0
Ritor1
parents:
diff changeset
7483 signed int v19; // edx@97
Ritor1
parents:
diff changeset
7484 char *v20; // ecx@98
Ritor1
parents:
diff changeset
7485 int v21; // eax@100
Ritor1
parents:
diff changeset
7486 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
7487 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
7488 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
7489 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
7490
Ritor1
parents:
diff changeset
7491 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7492 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7493 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7494 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7495 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7496 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7497 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7498 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7499 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7500 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7501 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7502 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7503 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
7504 {
Ritor1
parents:
diff changeset
7505 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7506 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
7507 }
Ritor1
parents:
diff changeset
7508 else
Ritor1
parents:
diff changeset
7509 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7510 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
7511 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7512 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7513 {
Ritor1
parents:
diff changeset
7514 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7515 VarNum = (VariableType)0;
1094
c40d40027b77 npc some clean
Gloval
parents: 1091
diff changeset
7516 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7517 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7518 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7519 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
7520 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7521 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
7522 }
Ritor1
parents:
diff changeset
7523 else
Ritor1
parents:
diff changeset
7524 {
Ritor1
parents:
diff changeset
7525 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7526 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7527 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7528 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
7529 }
Ritor1
parents:
diff changeset
7530 break;
Ritor1
parents:
diff changeset
7531 case 241:
Ritor1
parents:
diff changeset
7532 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
7533 {
Ritor1
parents:
diff changeset
7534 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7535 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
7536 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7537 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
7538 {
Ritor1
parents:
diff changeset
7539 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
7540 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
7541 {
Ritor1
parents:
diff changeset
7542 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
7543 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
7544 }
Ritor1
parents:
diff changeset
7545 }
Ritor1
parents:
diff changeset
7546 v20 += 76;
Ritor1
parents:
diff changeset
7547 }
Ritor1
parents:
diff changeset
7548 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7549 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
7550 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7551 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
7552 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
7553 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7554 pParty->CountHirelings();
0
Ritor1
parents:
diff changeset
7555 break;
Ritor1
parents:
diff changeset
7556 case 243:
Ritor1
parents:
diff changeset
7557 v17 = (char *)&this->uSkillPoints;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
7558 result = *v17 != NULL;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7559 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7560 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7561 *(int *)v17 -= (int)pValue;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
7562 result = (v17 != NULL);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7563 }
0
Ritor1
parents:
diff changeset
7564 else
Ritor1
parents:
diff changeset
7565 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
7566 break;
Ritor1
parents:
diff changeset
7567 case 275:
Ritor1
parents:
diff changeset
7568 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
7569 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7570 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7571 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
7572 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
7573 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
7574 break;
Ritor1
parents:
diff changeset
7575 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7576 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7577 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7578 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7579 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7580 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7581 }
0
Ritor1
parents:
diff changeset
7582 else
Ritor1
parents:
diff changeset
7583 LABEL_88:
Ritor1
parents:
diff changeset
7584 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
7585 break;
Ritor1
parents:
diff changeset
7586 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7587 return result;
0
Ritor1
parents:
diff changeset
7588 }
Ritor1
parents:
diff changeset
7589 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7590 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
7591 }
Ritor1
parents:
diff changeset
7592 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7593 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7594 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7595 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7596 {
Ritor1
parents:
diff changeset
7597 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7598 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7599 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
7600 break;
Ritor1
parents:
diff changeset
7601 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7602 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7603 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
7604 break;
Ritor1
parents:
diff changeset
7605 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7606 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7607 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
7608 break;
Ritor1
parents:
diff changeset
7609 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7610 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7611 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
7612 break;
Ritor1
parents:
diff changeset
7613 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7614 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7615 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
7616 break;
Ritor1
parents:
diff changeset
7617 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7618 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7619 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
7620 break;
Ritor1
parents:
diff changeset
7621 }
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
7622 assert(false && "Function not returning any value!");
0
Ritor1
parents:
diff changeset
7623 }
Ritor1
parents:
diff changeset
7624 else
Ritor1
parents:
diff changeset
7625 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7626 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7627 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7628 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
7629 }
Ritor1
parents:
diff changeset
7630 else
Ritor1
parents:
diff changeset
7631 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7632 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7633 {
Ritor1
parents:
diff changeset
7634 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7635 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
7636 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
7637 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
7638 Party::TakeGold(v6);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7639 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7640 ShowStatusBarString(pTmpBuf.data(), 2);
0
Ritor1
parents:
diff changeset
7641 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7642 return result;
0
Ritor1
parents:
diff changeset
7643 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7644 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
7645 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
7646 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
7647 Party::TakeFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7648 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7649 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
7650 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7651 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7652 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7653 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7654 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7655 return result;
0
Ritor1
parents:
diff changeset
7656 case VAR_CurrentHP:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
7657 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7658 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7659 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7660 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7661 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7662 return result;
0
Ritor1
parents:
diff changeset
7663 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
7664 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7665 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7666 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
7667 if ( v10 )
Ritor1
parents:
diff changeset
7668 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7669 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7670 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7671 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7672 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7673 return result;
0
Ritor1
parents:
diff changeset
7674 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7675 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7676 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7677 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7678 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7679 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7680 return result;
0
Ritor1
parents:
diff changeset
7681 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7682 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7683 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7684 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7685 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7686 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7687 return result;
0
Ritor1
parents:
diff changeset
7688 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7689 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7690 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7691 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7692 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7693 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7694 return result;
0
Ritor1
parents:
diff changeset
7695 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7696 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7697 return result;
0
Ritor1
parents:
diff changeset
7698 case VAR_Award:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
7699 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, (signed __int16)pValue, 0);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7700 return result;
0
Ritor1
parents:
diff changeset
7701 case VAR_Experience:
Ritor1
parents:
diff changeset
7702 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7703 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7704 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7705 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
7706 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7707 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7708 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7709 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7710 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7711 return result;
0
Ritor1
parents:
diff changeset
7712 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7713 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7714 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7715 return true;
0
Ritor1
parents:
diff changeset
7716 case VAR_PlayerItemInHands:
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7717 v15 = this->pInventoryMatrix;
0
Ritor1
parents:
diff changeset
7718 break;
Ritor1
parents:
diff changeset
7719 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7720 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
7721 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7722 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7723 return result;
0
Ritor1
parents:
diff changeset
7724 case VAR_MightBonus:
Ritor1
parents:
diff changeset
7725 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7726 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7727 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7728 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7729 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7730 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7731 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7732 return result;
0
Ritor1
parents:
diff changeset
7733 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7734 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7735 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7736 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7737 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7738 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7739 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7740 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7741 return result;
0
Ritor1
parents:
diff changeset
7742 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7743 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7744 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7745 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7746 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7747 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7748 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7749 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7750 return result;
0
Ritor1
parents:
diff changeset
7751 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
7752 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7753 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7754 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7755 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7756 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7757 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7758 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7759 return result;
0
Ritor1
parents:
diff changeset
7760 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
7761 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7762 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7763 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7764 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7765 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7766 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7767 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7768 return result;
0
Ritor1
parents:
diff changeset
7769 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
7770 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7771 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7772 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7773 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7774 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7775 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7776 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7777 return result;
0
Ritor1
parents:
diff changeset
7778 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
7779 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7780 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7781 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7782 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7783 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7784 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7785 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7786 return result;
0
Ritor1
parents:
diff changeset
7787 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7788 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7789 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7790 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7791 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7792 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7793 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7794 return result;
0
Ritor1
parents:
diff changeset
7795 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7796 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7797 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7798 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7799 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7800 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7801 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7802 return result;
0
Ritor1
parents:
diff changeset
7803 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7804 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7805 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7806 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7807 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7808 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7809 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7810 return result;
0
Ritor1
parents:
diff changeset
7811 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7812 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7813 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7814 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7815 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7816 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7817 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7818 return result;
0
Ritor1
parents:
diff changeset
7819 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7820 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7821 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7822 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7823 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7824 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7825 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7826 return result;
0
Ritor1
parents:
diff changeset
7827 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7828 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7829 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7830 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7831 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7832 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7833 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7834 return result;
0
Ritor1
parents:
diff changeset
7835 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7836 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7837 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7838 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7839 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7840 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7841 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7842 return result;
0
Ritor1
parents:
diff changeset
7843 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7844 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7845 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7846 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7847 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7848 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7849 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7850 return result;
0
Ritor1
parents:
diff changeset
7851 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7852 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7853 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7854 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7855 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7856 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7857 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7858 return result;
0
Ritor1
parents:
diff changeset
7859 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7860 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7861 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7862 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7863 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7864 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7865 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7866 return result;
0
Ritor1
parents:
diff changeset
7867 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7868 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7869 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7870 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7871 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7872 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7873 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7874 return result;
0
Ritor1
parents:
diff changeset
7875 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7876 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7877 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7878 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7879 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7880 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7881 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7882 return result;
0
Ritor1
parents:
diff changeset
7883 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7884 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7885 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7886 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7887 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7888 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7889 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7890 return result;
0
Ritor1
parents:
diff changeset
7891 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7892 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7893 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7894 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7895 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7896 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7897 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7898 return result;
0
Ritor1
parents:
diff changeset
7899 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7900 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7901 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7902 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7903 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7904 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7905 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7906 return result;
0
Ritor1
parents:
diff changeset
7907 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7908 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7909 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7910 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7911 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7912 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7913 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7914 return result;
0
Ritor1
parents:
diff changeset
7915 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7916 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7917 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7918 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7919 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7920 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7921 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7922 return result;
0
Ritor1
parents:
diff changeset
7923 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7924 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7925 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7926 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7927 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7928 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7929 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7930 return result;
0
Ritor1
parents:
diff changeset
7931 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7932 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7933 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7934 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7935 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7936 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7937 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7938 return result;
0
Ritor1
parents:
diff changeset
7939 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7940 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7941 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7942 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7943 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7944 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7945 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7946 return result;
0
Ritor1
parents:
diff changeset
7947 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7948 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7949 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7950 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7951 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7952 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7953 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7954 return result;
0
Ritor1
parents:
diff changeset
7955 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7956 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7957 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7958 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7959 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7960 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7961 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7962 return result;
0
Ritor1
parents:
diff changeset
7963 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7964 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7965 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7966 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7967 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7968 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7969 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7970 return result;
0
Ritor1
parents:
diff changeset
7971 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7972 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7973 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7974 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7975 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7976 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7977 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7978 return result;
0
Ritor1
parents:
diff changeset
7979 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7980 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7981 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7982 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7983 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7984 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7985 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7986 return result;
0
Ritor1
parents:
diff changeset
7987 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7988 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7989 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7990 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7991 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7992 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7993 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7994 return result;
0
Ritor1
parents:
diff changeset
7995 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7996 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
7997 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7998 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7999 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8000 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8001 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8002 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8003 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8004 return result;
0
Ritor1
parents:
diff changeset
8005 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8006 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8007 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8008 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8009 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8010 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8011 return result;
0
Ritor1
parents:
diff changeset
8012 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
8013 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
8014 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
8015 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
8016 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
8017 case VAR_BowSkill:
Ritor1
parents:
diff changeset
8018 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
8019 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
8020 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
8021 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
8022 case VAR_SkillChain:
Ritor1
parents:
diff changeset
8023 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
8024 case VAR_FireSkill:
Ritor1
parents:
diff changeset
8025 case VAR_AirSkill:
Ritor1
parents:
diff changeset
8026 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
8027 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
8028 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
8029 case VAR_MindSkill:
Ritor1
parents:
diff changeset
8030 case VAR_BodySkill:
Ritor1
parents:
diff changeset
8031 case VAR_LightSkill:
Ritor1
parents:
diff changeset
8032 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
8033 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
8034 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
8035 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
8036 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
8037 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
8038 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
8039 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
8040 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
8041 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8042 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8043 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8044 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8045 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8046 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8047 return result;
0
Ritor1
parents:
diff changeset
8048 case VAR_Cursed:
Ritor1
parents:
diff changeset
8049 case VAR_Weak:
Ritor1
parents:
diff changeset
8050 case VAR_Asleep:
Ritor1
parents:
diff changeset
8051 case VAR_Afraid:
Ritor1
parents:
diff changeset
8052 case VAR_Drunk:
Ritor1
parents:
diff changeset
8053 case VAR_Insane:
Ritor1
parents:
diff changeset
8054 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
8055 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
8056 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
8057 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
8058 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
8059 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
8060 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
8061 case VAR_Unconsious:
Ritor1
parents:
diff changeset
8062 case VAR_Dead:
Ritor1
parents:
diff changeset
8063 case VAR_Stoned:
Ritor1
parents:
diff changeset
8064 case VAR_Eradicated:
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
8065 //*((int *)this + 2 * VarNum - 210) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
8066 //*((int *)this + 2 * result - 209) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
8067 this->pConditions[VarNum] = 0;
0
Ritor1
parents:
diff changeset
8068 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
8069 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8070 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
0
Ritor1
parents:
diff changeset
8071 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8072 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8073 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8074 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8075 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8076 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8077 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8078 if ( *(&this->pInventoryItemList[pInventoryMatrix[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
8079 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8080 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8081 return true;
0
Ritor1
parents:
diff changeset
8082 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8083 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8084 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8085 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8086 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8087 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8088 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8089 return false;
0
Ritor1
parents:
diff changeset
8090 }
Ritor1
parents:
diff changeset
8091 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
8092
1430
71a2cf416478 LloydBeacons
Ritor1
parents: 1424
diff changeset
8093 //assert(false);
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
8094 return false;
0
Ritor1
parents:
diff changeset
8095 }
Ritor1
parents:
diff changeset
8096 // 5B65C4: using guessed type int dword_5B65C4;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8097 // 5B65CC: using guessed type int dword_5B65CC;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8098
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8099
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8100 //----- (00467E7F) --------------------------------------------------------
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8101 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8102 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8103 //unsigned int v1; // esi@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8104 int v2; // ebx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8105 Player *v3; // eax@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8106 int v4; // edx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8107 int v5; // esi@2
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8108 //int v6; // eax@2
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
8109 int v7; // eax@3
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8110 ItemGen _this; // [sp+Ch] [bp-30h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8111 //Player *v9; // [sp+30h] [bp-Ch]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8112 int v10; // [sp+34h] [bp-8h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8113 int *v11; // [sp+38h] [bp-4h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8114
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8115
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8116 _this.Reset();
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
8117 v2 = pEquipTypeToBodyAnchor[uEquipType];
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8118 v3 = pPlayers[uActiveCharacter];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8119 v11 = (int *)&v3->pEquipment.pIndices[v2];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8120 v4 = *v11;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8121 v10 = *v11;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8122 if ( v10 )
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8123 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8124 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8125 v5 = (int)((char *)v3 + 4 * (9 * v4 - 9));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8126 *(char *)(v5 + 556) = 0;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8127 pParty->pPickedItem.Reset();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8128 pParty->SetHoldingItem((ItemGen *)(v5 + 532));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8129 _this.uBodyAnchor = v2 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8130 memcpy((void *)(v5 + 532), &_this, 0x24u);
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8131 *v11 = v10;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8132 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8133 else
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8134 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8135 v7 = v3->FindFreeInventoryListSlot();
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8136 if (v7 >= 0)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8137 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8138 pParty->pPickedItem.uBodyAnchor = v2 + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8139 memcpy(&v3->pInventoryItemList[v7], &pParty->pPickedItem, sizeof(v3->pInventoryItemList[v7]));
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8140 *v11 = v7 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8141 pMouse->RemoveHoldingItem();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8142 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
8143 }
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8144 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8145
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8146
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8147 //----- (0049387A) --------------------------------------------------------
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
8148 int CycleCharacter(bool backwards)
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8149 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8150 signed int result; // eax@1
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8151 signed int v2; // ecx@2
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8152 signed int v3; // ecx@8
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8153
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8154 result = uActiveCharacter;
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
8155 if ( backwards )
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8156 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8157 v2 = 0;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8158 while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8159 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8160 --result;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8161 if ( result < 1 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8162 result = 4;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8163 if ( !pPlayers[result]->uTimeToRecovery )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8164 break;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8165 ++v2;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8166 if ( v2 >= 4 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8167 return uActiveCharacter;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8168 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8169 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8170 else
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8171 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8172 v3 = 0;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8173 while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8174 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8175 ++result;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8176 if ( result > 4 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8177 result = 1;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8178 if ( !pPlayers[result]->uTimeToRecovery )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8179 break;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8180 ++v3;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8181 if ( v3 >= 4 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8182 return uActiveCharacter;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8183 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8184 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
8185 return result;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8186 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8187 //----- (0043EE77) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8188 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8189 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8190 bool result; // eax@0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8191 Player *v2; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8192 int v3; // ecx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8193 Player **pPlayers; // esi@8
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8194 //bool item_flag;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8195 Player *v6; // edx@9
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8196
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8197 //if ( a1 < 1 || a1 > 4 )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8198 //{
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8199 //if ( !a1 )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8200 //{
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8201 //pPlayers = &::pPlayers[1];
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8202 //v5 = 604;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8203 //while ( 1 )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8204 assert ( a1 > 0 && a1 < 5 );
1432
Nomad
parents: 1424
diff changeset
8205 for ( uint i = 1; i < 5; ++i )
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8206 {
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8207 //item_flag = Player_has_item(604, *pPlayers, 0);
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8208 if ( !Player_has_item(604, ::pPlayers[i], 0) )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8209 return false;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8210 //__debugbreak(); // player.cpp(8748): warning C4700: uninitialized local variable 'v6' used
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8211 //result = ::pPlayers[i]->pEquipment.uArmor;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8212 if ( !::pPlayers[i]->pEquipment.uArmor )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8213 return false;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8214 //result *= 9;
1432
Nomad
parents: 1424
diff changeset
8215 if (::pPlayers[i]->pEquippedItems[::pPlayers[i]->pEquipment.uArmor].uItemID != 604 )
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8216 return false;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8217 //++pPlayers;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8218 //if ( (signed int)pPlayers >= (signed int)&qword_A750D8 )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8219 //return true;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8220 }
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8221 return true;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
8222 }
1432
Nomad
parents: 1424
diff changeset
8223
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8224 //----- (0043EE15) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8225 bool __fastcall Player_has_item(unsigned int uItemID, Player *pPlayer, char a3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8226 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8227 if ( !a3 || pParty->pPickedItem.uItemID != uItemID )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8228 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8229 for ( uint i = 0; i < 126; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8230 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8231 if ( pPlayer->pInventoryMatrix[i] > 0 )
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8232 {
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8233 if ( (unsigned int)pPlayer->pInventoryItemList[pPlayer->pInventoryMatrix[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8234 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8235 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8236 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8237 for ( uint i = 0; i < 16; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8238 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8239 if ( pPlayer->pEquipment.pIndices[i] )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8240 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8241 if ( (unsigned int)pPlayer->pInventoryItemList[pPlayer->pEquipment.pIndices[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8242 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8243 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8244 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8245 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8246 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8247 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8248 //----- (0043EDB9) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
8249 bool sub_43EDB9_get_some_race_sex_relation_2(unsigned int a1)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8250 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8251 unsigned int pNum; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8252 Player **pPlayer; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8253 Player *pPlayer2; // esi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8254 enum CHARACTER_RACE pRace; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8255 bool pSex; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8256 char v6; // zf@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8257
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8258 //pPlayer = &pPlayers[1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8259 /*pNum = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8260
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8261 while ( 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8262 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8263 pPlayer2 = *pPlayer;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8264 pRace = pPlayer2->GetRace();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8265 pSex = pPlayer2->GetSexByVoice();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8266 if ( !pRace )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8267 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8268 if ( pRace == 1 || pRace == 2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8269 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8270 if ( !pSex && pNum == 2 )//
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8271 //goto LABEL_15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8272 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8273 pSex = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8274 return pSex;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8275 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8276 v6 = pNum == 3;//
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8277 LABEL_11:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8278 if ( v6 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8279 //goto LABEL_15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8280 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8281 pSex = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8282 return pSex;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8283 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8284 ++pPlayer;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8285 if ( (signed int)pPlayer >= (signed int)&qword_A750D8 )//
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8286 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8287 pSex = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8288 return pSex;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8289 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8290 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8291 if ( pSex || pNum )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8292 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8293 v6 = pNum == 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8294 goto LABEL_11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8295 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8296 //LABEL_15:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8297 pSex = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8298 return pSex;*/
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8299 for (uint i = 1; i <= 4; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8300 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8301 pRace = pPlayers[i]->GetRace();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8302 pSex = pPlayers[i]->GetSexByVoice();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8303 if (pRace == 0 || pRace == 1 || pRace == 2 || pSex == 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8304 return 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8305 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8306 return 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8307 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8308 //----- (0043ED6F) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8309 bool _43ED6F_check_party_races(bool a1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8310 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8311 bool v6; // zf@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8312
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8313 for (uint i = 0; i < 4; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8314 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8315 auto player = pParty->pPlayers + i;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8316 auto race = player->GetRace();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8317
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8318 if (race != CHARACTER_RACE_HUMAN &&
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8319 race != CHARACTER_RACE_ELF &&
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8320 race != CHARACTER_RACE_GOBLIN)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8321 v6 = a1 == 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8322 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8323 v6 = !a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8324
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8325 if (v6)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8326 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8327 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8328 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8329 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8330 //----- (00439FCB) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8331 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int a2, Vec3_int_ *pPos, unsigned int a4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8332 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8333 signed int v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8334 unsigned int v5; // ecx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8335 Player *v6; // ebx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8336 Actor *v7; // esi@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8337 unsigned int v8; // eax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8338 char *v9; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8339 signed int v10; // eax@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8340 int v11; // edx@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8341 int v12; // edx@9
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8342 int v13; // edx@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8343 int v14; // edx@16
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8344 int v15; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8345 int v16; // edx@18
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8346 enum SoundID v17; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8347 int v18; // eax@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8348 unsigned __int8 v19; // zf@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8349 unsigned __int8 v20; // sf@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8350 unsigned __int16 v21; // ax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8351 signed int v22; // edi@36
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8352 int v23; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8353 signed int v24; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8354 unsigned __int16 v25; // cx@47
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8355 signed int v26; // eax@49
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8356 int v27; // eax@54
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8357 float v28; // ST18_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8358 double v29; // st7@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8359 float v30; // ST08_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8360 double v31; // st7@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8361 float v32; // ST04_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8362 float v33; // ST00_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8363 int v34; // edi@61
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8364 int v35; // eax@70
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8365 double v36; // st7@70
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8366 SpriteObject *v37; // ebx@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8367 int v38; // edi@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8368 int v39; // esi@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8369 int v40; // eax@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8370 int v41; // eax@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8371 int v42; // eax@78
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8372 Player *v43; // eax@81
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8373 Actor *v44; // esi@82
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8374 Player *v45; // edi@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8375 unsigned __int16 v46; // ax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8376 int v47; // ebx@105
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8377 int v48; // eax@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8378 unsigned __int16 v49; // ax@116
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8379 int v50; // ebx@123
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8380 unsigned __int16 v51; // ax@124
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8381 char v52; // bl@124
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8382 int v53; // eax@128
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8383 signed int v54; // eax@134
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8384 unsigned __int16 v55; // cx@137
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8385 signed int v56; // eax@139
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8386 int v57; // eax@144
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8387 float v58; // ST18_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8388 double v59; // st7@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8389 float v60; // ST08_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8390 double v61; // st7@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8391 float v62; // ST04_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8392 float v63; // ST00_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8393 int v64; // ebx@151
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8394 int v65; // eax@161
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8395 double v66; // st7@161
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8396 signed int v67; // ecx@164
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8397 signed int v68; // eax@170
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8398 int v69; // ecx@170
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8399 int v70; // eax@171
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8400 enum SoundID v71; // [sp+20h] [bp-34h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8401 int v72; // [sp+30h] [bp-24h]@164
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8402 double v73; // [sp+40h] [bp-14h]@72
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8403 signed int v74; // [sp+44h] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8404 unsigned int v75; // [sp+48h] [bp-Ch]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8405 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8406 int v77; // [sp+50h] [bp-4h]@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8407 signed int a4a; // [sp+60h] [bp+Ch]@162
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8408 Player *a4b; // [sp+60h] [bp+Ch]@168
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8409
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8410 v4 = PID_ID(uObjID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8411 v5 = PID_TYPE(uObjID) - 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8412 v74 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8413 uActorID = v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8414 if ( v5 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8415 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8416 if ( v5 != 1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8417 || (v6 = &pParty->pPlayers[a4], v7 = &pActors[v4],
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8418 v75 = v6->sHealth,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8419 !stru_50C198.ActorHitOrMiss(v7, v6)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8420 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8421 v8 = v6->pEquipment.uArmor;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8422 if ( !v8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8423 || (v9 = (char *)v6 + 36 * v8, v9[516] & 2)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8424 || (v10 = pItemsTable->pItems[*((int *)v9 + 124)].uSkillType, v10 < 10)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8425 || v10 > 11 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8426 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8427 v14 = rand() % 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8428 if ( !v14 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8429 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8430 v71 = (SoundID)108;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8431 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8432 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8433 v15 = v14 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8434 if ( !v15 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8435 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8436 v71 = (SoundID)109;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8437 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8438 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8439 v16 = v15 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8440 if ( !v16 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8441 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8442 v71 = (SoundID)110;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8443 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8444 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8445 if ( v16 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8446 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8447 v71 = (SoundID)44;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8448 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8449 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8450 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8451 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8452 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8453 v11 = rand() % 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8454 if ( !v11 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8455 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8456 v71 = (SoundID)105;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8457 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8458 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8459 v12 = v11 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8460 if ( !v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8461 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8462 v71 = (SoundID)106;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8463 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8464 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8465 v13 = v12 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8466 if ( !v13 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8467 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8468 v71 = (SoundID)107;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8469 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8470 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8471 if ( v13 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8472 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8473 v71 = (SoundID)45;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8474 LABEL_24:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8475 v17 = v71;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8476 goto LABEL_26;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8477 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8478 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8479 v17 = (SoundID)a4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8480 LABEL_26:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8481 pAudioPlayer->PlaySound(v17, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8482 v18 = Actor::_43B3E0_CalcDamage(v7, v74);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8483 v19 = HIDWORD(v7->pActorBuffs[3].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8484 v20 = SHIDWORD(v7->pActorBuffs[3].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8485 v77 = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8486 if ( !v20 && (!(v20 | v19) || LODWORD(v7->pActorBuffs[3].uExpireTime) > 0) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8487 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8488 v21 = v7->pActorBuffs[3].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8489 if ( v21 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8490 v77 /= (signed int)v21;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8491 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8492 if ( v74 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8493 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8494 if ( v74 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8495 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8496 v22 = v7->pMonsterInfo.uAttack2Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8497 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8498 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8499 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8500 if ( v74 == 2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8501 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8502 v23 = v7->pMonsterInfo.uSpell1ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8503 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8504 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8505 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8506 if ( v74 != 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8507 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8508 if ( v74 == 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8509 v22 = v7->pMonsterInfo.field_3C_some_special_attack;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8510 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8511 v22 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8512 goto LABEL_43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8513 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8514 v23 = v7->pMonsterInfo.uSpell2ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8515 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8516 v22 = LOBYTE(pSpellStats->pInfos[v23].uSchool);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8517 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8518 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8519 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8520 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8521 v22 = v7->pMonsterInfo.uAttack1Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8522 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8523 LABEL_43:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8524 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8525 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8526 v24 = v6->ReceiveDamage(v77, (DAMAGE_TYPE)v22);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8527 if ( SHIDWORD(v6->pPlayerBuffs[10].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8528 && (SHIDWORD(v6->pPlayerBuffs[10].uExpireTime) > 0 || LODWORD(v6->pPlayerBuffs[10].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8529 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8530 v25 = v7->uAIState;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8531 if ( v25 != 5 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8532 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8533 if ( v25 != 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8534 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8535 v26 = stru_50C198.CalcMagicalDamageToActor(v7, v22, v24);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8536 v7->sCurrentHP -= v26;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8537 if ( v26 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8538 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8539 if ( v7->sCurrentHP >= 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8540 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8541 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8542 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8543 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8544 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8545 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8546 if ( pMonsterStats->pInfos[v7->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8547 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8548 v27 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * v7->uActorRadius : v7->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8549 v74 = v27;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8550 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8551 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8552 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8553 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8554 v28 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8555 v74 = v7->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8556 v29 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8557 v74 = v7->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8558 v30 = v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8559 v31 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8560 v74 = v7->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8561 v32 = v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8562 v33 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8563 pDecalBuilder->AddBloodsplat(v33, v32, v30, 1.0, 0.0, 0.0, v28, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8564 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8565 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8566 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8567 Actor::Die(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8568 Actor::ApplyFineForKillingPeasant(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8569 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8570 if ( v7->pMonsterInfo.uExp )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8571 GivePartyExp(pMonsterStats->pInfos[v7->pMonsterInfo.uID].uExp);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8572 v34 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8573 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8574 v34 = ((signed int)v7->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8575 v6->PlaySound((PlayerSpeech)v34, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8576 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8577 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8578 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8579 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8580 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8581 if ( !(dword_6BE368_debug_settings_2 & 0x10)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8582 && v7->pMonsterInfo.uSpecialAttack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8583 && rand() % 100 < v7->pMonsterInfo.uLevel * v7->pMonsterInfo.uSpecialAttackType )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8584 v6->_48DCF6(v7->pMonsterInfo.uSpecialAttack, v7);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8585 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8586 if ( !pParty->bTurnBasedModeOn )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8587 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8588 v35 = v6->GetActualEndurance();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8589 v36 = (double)(20 - v6->GetParameterBonus(v35)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8590 v6->SetRecoveryTime((signed __int64)v36);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8591 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8592 if ( v77 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8593 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8594 v73 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8595 if ( (double)v6->GetMaxHealth() * 0.25 < v73 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8596 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8597 if ( v6->sHealth > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8598 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8599 if ( (double)v6->GetMaxHealth() * 0.25 >= (double)v6->sHealth )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8600 v6->PlaySound(SPEECH_48, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8601 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8602 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8603 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8604 viewparams->bRedrawGameUI = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8605 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8606 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8607 v37 = &pSpriteObjects[uActorID];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8608 v38 = PID_TYPE(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8609 v39 = PID_ID(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8610 v40 = PID_TYPE(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8611 uActorID = PID_ID(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8612 v41 = v40 - 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8613 if ( !v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8614 goto LABEL_80;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8615 v42 = v41 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8616 if ( !v42 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8617 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8618 v44 = &pActors[v39];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8619 if ( a4 == -1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8620 a4 = stru_50C198.which_player_would_attack(v44);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8621 v45 = &pParty->pPlayers[a4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8622 v77 = Actor::_43B3E0_CalcDamage(v44, v74);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8623 v46 = v37->uType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8624 if ( v37->uType == 545 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8625 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8626 LOBYTE(v51) = v45->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8627 v52 = v51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8628 if ( (signed int)SkillToMastery(v51) >= 4 && rand() % 100 < (v52 & 0x3F) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8629 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8630 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], v45->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8631 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8632 v45->PlaySound(SPEECH_6, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8633 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8634 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8635 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8636 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8637 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8638 if ( v46 != 555
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8639 && v46 != 510
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8640 && v46 != 500
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8641 && v46 != 515
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8642 && v46 != 505
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8643 && v46 != 530
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8644 && v46 != 525
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8645 && v46 != 520
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8646 && v46 != 535
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8647 && v46 != 540 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8648 goto LABEL_115;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8649 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8650 if ( !stru_50C198.ActorHitOrMiss(v44, v45) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8651 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8652 if ( (signed __int64)v45->pPlayerBuffs[13].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8653 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8654 if ( v45->HasEnchantedItemEquipped(36) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8655 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8656 if ( v45->HasEnchantedItemEquipped(69) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8657 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8658 if ( v45->HasItemEquipped(EQUIP_ARMOUR)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8659 && *(_DWORD *)&v45->pInventoryItemList[v45->pEquipment.uArmor-1] == 504 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8660 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8661 v75 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8662 v47 = (int)&v45->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8663 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8664 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8665 if ( v45->HasItemEquipped((ITEM_EQUIP_TYPE)v75) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8666 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8667 v48 = *(int *)&v45[36 * *(int *)v47 + 496];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8668 if ( v48 == 520 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8669 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8670 if ( v48 == 531 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8671 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8672 if ( v45->GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v75) == EQUIP_SHIELD && SkillToMastery(v45->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8673 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8674 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8675 ++v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8676 v47 += 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8677 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8678 while ( (signed int)v75 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8679 LABEL_115:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8680 if ( (signed __int64)v44->pActorBuffs[3].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8681 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8682 v49 = v44->pActorBuffs[3].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8683 if ( v49 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8684 v77 /= (signed int)v49;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8685 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8686 if ( !v74 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8687 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8688 v50 = v44->pMonsterInfo.uAttack1Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8689 goto LABEL_133;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8690 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8691 if ( v74 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8692 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8693 v50 = v44->pMonsterInfo.uAttack2Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8694 goto LABEL_133;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8695 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8696 if ( v74 == 2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8697 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8698 v53 = v44->pMonsterInfo.uSpell1ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8699 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8700 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8701 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8702 if ( v74 != 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8703 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8704 if ( v74 == 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8705 v50 = v44->pMonsterInfo.field_3C_some_special_attack;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8706 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8707 v50 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8708 LABEL_133:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8709 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8710 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8711 v54 = v45->ReceiveDamage(v77, (DAMAGE_TYPE)v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8712 if ( SHIDWORD(v45->pPlayerBuffs[10].uExpireTime) >= 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8713 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8714 if ( SHIDWORD(v45->pPlayerBuffs[10].uExpireTime) > 0 || LODWORD(v45->pPlayerBuffs[10].uExpireTime) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8715 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8716 v55 = v44->uAIState;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8717 if ( v55 != 5 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8718 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8719 if ( v55 != 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8720 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8721 v56 = stru_50C198.CalcMagicalDamageToActor(v44, v50, v54);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8722 v44->sCurrentHP -= v56;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8723 if ( v56 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8724 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8725 if ( v44->sCurrentHP >= 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8726 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8727 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8728 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8729 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8730 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8731 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8732 if ( pMonsterStats->pInfos[v44->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8733 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8734 v57 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * v44->uActorRadius : v44->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8735 v75 = v57;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8736 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8737 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8738 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8739 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8740 v58 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8741 v75 = v44->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8742 v59 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8743 v75 = v44->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8744 v60 = v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8745 v61 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8746 v75 = v44->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8747 v62 = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8748 v63 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8749 pDecalBuilder->AddBloodsplat(v63, v62, v60, 1.0, 0.0, 0.0, v58, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8750 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8751 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8752 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8753 Actor::Die(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8754 Actor::ApplyFineForKillingPeasant(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8755 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8756 if ( v44->pMonsterInfo.uExp )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8757 GivePartyExp(pMonsterStats->pInfos[v44->pMonsterInfo.uID].uExp);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8758 v64 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8759 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8760 v64 = ((signed int)v44->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8761 v45->PlaySound((PlayerSpeech)v64, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8762 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8763 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8764 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8765 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8766 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8767 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8768 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8769 if ( !v74
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8770 && !(dword_6BE368_debug_settings_2 & 0x10)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8771 && v44->pMonsterInfo.uSpecialAttack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8772 && rand() % 100 < v44->pMonsterInfo.uLevel * v44->pMonsterInfo.uSpecialAttackType )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8773 v45->_48DCF6(v44->pMonsterInfo.uSpecialAttack, v44);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8774 if ( !pParty->bTurnBasedModeOn )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8775 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8776 v65 = v45->GetActualEndurance();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8777 v66 = (double)(20 - v45->GetParameterBonus(v65))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8778 * flt_6BE3A4_debug_recmod1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8779 * 2.133333333333333;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8780 v45->SetRecoveryTime((signed __int64)v66);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8781 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8782 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8783 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8784 v53 = v44->pMonsterInfo.uSpell2ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8785 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8786 v50 = LOBYTE(pSpellStats->pInfos[v53].uSchool);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8787 goto LABEL_133;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8788 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8789 if ( v42 != 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8790 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8791 LABEL_80:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8792 if ( a4 != -1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8793 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8794 v43 = &pParty->pPlayers[a4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8795 LABEL_168:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8796 a4b = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8797 if ( v38 != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8798 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8799 v70 = v43->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8800 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, v70);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8801 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8802 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8803 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8804 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8805 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8806 v69 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8807 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8808 a4b->ReceiveDamage(v68, (DAMAGE_TYPE)v69);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8809 if ( v38 == OBJECT_Player && !qword_A750D8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8810 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8811 qword_A750D8 = 256i64;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
8812 PlayerSpeechID = SPEECH_44;
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
8813 uSpeakingCharacter = uActorID + 1;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8814 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8815 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8816 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8817 v74 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8818 a4a = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8819 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8820 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8821 if ( pPlayers[a4a]->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8822 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8823 v67 = v74++;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8824 *(&v72 + v67) = a4a;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8825 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8826 ++a4a;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8827 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8828 while ( a4a <= 4 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8829 if ( v74 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8830 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8831 v43 = &pParty->pPlayers[*(&v72+rand()%v74)-1];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8832 goto LABEL_168;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8833 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8834 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8835 //----- (00421EA6) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
8836 void OnInventoryLeftClick()
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8837 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8838 Player *v0; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8839 signed int v1; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8840 signed int v2; // ecx@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8841 int v3; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8842 char v4; // sf@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8843 int v5; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8844 unsigned int v6; // eax@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8845 unsigned int v7; // esi@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8846 unsigned int v8; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8847 unsigned int v9; // eax@16
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8848 unsigned int v10; // eax@18
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8849 ItemGen this_; // [sp+Ch] [bp-3Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8850 POINT a2; // [sp+30h] [bp-18h]@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8851 unsigned int v13; // [sp+38h] [bp-10h]@13
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8852 unsigned int pY; // [sp+3Ch] [bp-Ch]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8853 unsigned int pX; // [sp+40h] [bp-8h]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8854 int a4; // [sp+44h] [bp-4h]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8855
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8856 v0 = pPlayers[uActiveCharacter];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8857 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8858 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8859 pMouse->GetClickPos(&pX, &pY);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8860 pY = pY - 17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8861 v2 =pX - 14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8862 pX = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8863 v3 = 14 * (pY >> 5);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8864 v2 >>= 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8865 v4 = v2 + v3 < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8866 v5 = v2 + v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8867 a4 = v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8868 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8869 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8870 if ( v5 <= 126 && pMouse->GetCursorPos(&a2)->x < 462
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8871 && pMouse->GetCursorPos(&a2)->x >= 14 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8872 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8873 if ( unk_50C9A0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8874 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8875 v6 = v0->GetItemIDAtInventoryIndex(&a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8876 if ( v6 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8877 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8878 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8879 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8880 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8881 *((short *)pGUIWindow_Settings->ptr_1C + 3) = a4;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8882 ptr_50C9A4 = (ItemGen *)&v0->pInventoryItemList[v6-1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8883 unk_50C9A0 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8884 if ( pMessageQueue_50CBD0->uNumMessages )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8885 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8886 pMouse->SetCursorBitmap("MICON1");
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8887 dword_50C9D0 = 113;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8888 dword_50C9D4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8889 dword_50C9D8 = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8890 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8891 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8892 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8893 if ( ptr_50C9A4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8894 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8895 v7 = pParty->pPickedItem.uItemID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8896 v8 = v0->GetItemIDAtInventoryIndex(&a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8897 if ( !v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8898 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8899 if ( !v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8900 return;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8901 memcpy(&pParty->pPickedItem, &v0->pInventoryItemList[v8-1], sizeof(pParty->pPickedItem));
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8902 v0->RemoveItemAtInventoryIndex(a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8903 v9 = pParty->pPickedItem.uItemID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8904 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8905 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8906 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8907 v13 = v8;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8908 if ( v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8909 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8910 a2.y = (LONG)&v0->pInventoryItemList[v8-1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8911 memcpy(&this_, (const void *)a2.y, sizeof(this_));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8912 v0->RemoveItemAtInventoryIndex(a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8913 pX = v0->AddItem2(a4, &pParty->pPickedItem);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8914 if ( !pX )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8915 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8916 pX = v0->AddItem2(0xFFFFFFFFu, &pParty->pPickedItem);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8917 if ( !pX )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8918 {
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
8919 v0->PutItemArInventoryIndex(this_.uItemID, v13 - 1, a4);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8920 memcpy((void *)a2.y, &this_, sizeof(ItemGen));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8921 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8922 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8923 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8924 v9 = this_.uItemID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8925 memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8926 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8927 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8928 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8929 v10 = v0->AddItem(a4, v7);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8930 pX = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8931 if ( v10 || (v10 = v0->AddItem(-1, pParty->pPickedItem.uItemID), (pX = v10) != 0) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8932 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8933 memcpy(&v0->pInventoryItemList[v10-1], &pParty->pPickedItem, 0x24u);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8934 pMouse->RemoveHoldingItem();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8935 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8936 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8937 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8938 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8939 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8940
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8941
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8942 bool Player::IsWeak()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8943 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8944 return pConditions[Condition_Weak] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8945 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8946
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8947 bool Player::IsDead()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8948 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8949 return pConditions[Condition_Dead] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8950 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8951
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8952 bool Player::IsEradicated()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8953 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8954 return pConditions[Condition_Eradicated] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8955 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8956
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8957 bool Player::IsZombie()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8958 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8959 return pConditions[Condition_Zombie] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8960 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8961
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8962 bool Player::IsCursed()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8963 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8964 return pConditions[Condition_Cursed] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8965 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8966
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8967 bool Player::IsPertified()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8968 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8969 return pConditions[Condition_Pertified] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8970 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8971
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8972 bool Player::IsUnconcious()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8973 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8974 return pConditions[Condition_Unconcious] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8975 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8976
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8977 bool Player::IsAsleep()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8978 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8979 return pConditions[Condition_Sleep] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8980 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8981
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8982 bool Player::IsParalyzed()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8983 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8984 return pConditions[Condition_Paralyzed] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8985 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8986
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8987 void Player::SetCursed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8988 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8989 pConditions[Condition_Cursed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8990 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8991
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8992 void Player::SetWeak( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8993 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8994 pConditions[Condition_Weak] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8995 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8996
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8997 void Player::SetAsleep( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8998 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8999 pConditions[Condition_Sleep] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9000 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9001
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9002 void Player::SetAfraid( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9003 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9004 pConditions[Condition_Fear] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9005 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9006
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9007 void Player::SetDrunk( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9008 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9009 pConditions[Condition_Drunk] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9010 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9011
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9012 void Player::SetInsane( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9013 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9014 pConditions[Condition_Insane] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9015 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9016
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9017 void Player::SetPoison1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9018 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9019 pConditions[Condition_Poison1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9020 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9021
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9022 void Player::SetDisease1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9023 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9024 pConditions[Condition_Disease1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9025 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9026
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9027 void Player::SetPoison2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9028 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9029 pConditions[Condition_Poison2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9030 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9031
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9032 void Player::SetDisease2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9033 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9034 pConditions[Condition_Disease2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9035 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9036
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9037 void Player::SetPoison3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9038 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9039 pConditions[Condition_Poison3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9040 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9041
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9042 void Player::SetDisease3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9043 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9044 pConditions[Condition_Disease3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9045 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9046
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9047 void Player::SetParalyzed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9048 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9049 pConditions[Condition_Paralyzed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9050 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9051
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9052 void Player::SetUnconcious( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9053 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9054 pConditions[Condition_Unconcious] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9055 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9056
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9057 void Player::SetDead( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9058 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9059 pConditions[Condition_Dead] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9060 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9061
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9062 void Player::SetPertified( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9063 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9064 pConditions[Condition_Pertified] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9065 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9066
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9067 void Player::SetEradicated( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9068 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9069 pConditions[Condition_Eradicated] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9070 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9071
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9072 void Player::SetZombie( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9073 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9074 pConditions[Condition_Zombie] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9075 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9076
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9077 void Player::SetCondWeakWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9078 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9079 SetCondition(Condition_Weak, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9080 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9081
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9082 void Player::SetCondInsaneWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9083 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9084 SetCondition(Condition_Insane, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9085 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9086
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9087 void Player::SetCondDeadWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9088 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
9089 SetCondition(Condition_Dead, blockable);
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
9090 }