annotate Vis.cpp @ 2387:5f395dd759fb

Слияние
author Ritor1
date Mon, 23 Jun 2014 23:45:57 +0600
parents 56f87a5c402b
children 6997e2ad913b
rev   line source
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1 #define _CRT_SECURE_NO_WARNINGS
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2 #include "Vis.h"
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3 #include "Sprites.h"
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4 #include "Lod.h"
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5 #include "Outdoor.h"
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6 #include "BSPModel.h"
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7 #include "Game.h"
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8 #include "Actor.h"
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2c71fa8913d2 class OutdoorCamera -> ODMRenderParams
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9 #include "Outdoor_stuff.h"
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10 #include "Viewport.h"
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11 #include "OurMath.h"
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12 #include "Log.h"
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ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
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13 #include "ErrorHandling.h"
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14
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15 #include "mm7_data.h"
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16 #include "mm7_unsorted_subs.h"
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17 #include "MM7.h"
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18 #include "Level/Decoration.h"
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19
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20
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21 static Vis_SelectionList Vis_static_sub_4C1944_stru_F8BDE8;
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22
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23 Vis_SelectionFilter vis_sprite_filter_1 = {VisObjectType_Sprite, OBJECT_Decoration, 0, 0, 2}; // 00F93E1C
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24 Vis_SelectionFilter vis_sprite_filter_2 = {VisObjectType_Sprite, OBJECT_Decoration, 0, 0, 2}; // 00F93E30
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25 Vis_SelectionFilter vis_face_filter = {VisObjectType_Face, OBJECT_Any, -1, 0, 0}; // 00F93E44
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26 Vis_SelectionFilter vis_door_filter = {VisObjectType_Face, OBJECT_BLVDoor, -1, 0x100000, 0}; // 00F93E58
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27 Vis_SelectionFilter vis_sprite_filter_3 = {VisObjectType_Sprite, OBJECT_Decoration, -1, 0, 4}; // 00F93E6C
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28 Vis_SelectionFilter vis_sprite_filter_4 = {VisObjectType_Any, OBJECT_Item, -1, 0, 0}; // static to sub_44EEA7
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31
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32 //----- (004C1026) --------------------------------------------------------
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33 Vis_ObjectInfo *Vis::DetermineFacetIntersection(BLVFace *face, unsigned int pid, float pick_depth)
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34 {
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35 // char *v4; // eax@4
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36 // signed int v5; // ecx@4
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37 RenderVertexSoft pRay[2]; // [sp+20h] [bp-70h]@17
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38 // int v20; // [sp+84h] [bp-Ch]@10
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39
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40 static Vis_SelectionList SelectedPointersList;//stru_F8FE00
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41 SelectedPointersList.uNumPointers = 0;
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42
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43 static bool _init_flag = false;
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44 static RenderVertexSoft static_DetermineFacetIntersection_array_F8F200[64];
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45 if (!_init_flag)
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46 {
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47 _init_flag = true;
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48 for (uint i = 0; i < 64; ++i)
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49 static_DetermineFacetIntersection_array_F8F200[i].flt_2C = 0.0f;
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50 }
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51
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52 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
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53 {
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54 if ( (signed int)face->uNumVertices > 0 )
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55 {
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56 for ( int i = 0; i < face->uNumVertices; i++)
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57 {
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58 static_DetermineFacetIntersection_array_F8F200[i].vWorldPosition.x = (double)pIndoor->pVertices[face->pVertexIDs[i]].x;
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59 static_DetermineFacetIntersection_array_F8F200[i].vWorldPosition.y = (double)pIndoor->pVertices[face->pVertexIDs[i]].y;
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60 static_DetermineFacetIntersection_array_F8F200[i].vWorldPosition.z = (double)pIndoor->pVertices[face->pVertexIDs[i]].z;
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61 }
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62 }
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63 }
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64 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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65 {
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66 uint bmodel_id = pid >> 9;
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67 Vec3_int_* v = (Vec3_int_ *)pOutdoor->pBModels[bmodel_id].pVertices.pVertices;
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68 for (uint i = 0; i < face->uNumVertices; ++i)
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69 {
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70 static_DetermineFacetIntersection_array_F8F200[i].vWorldPosition.x = v[face->pVertexIDs[i]].x;
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71 static_DetermineFacetIntersection_array_F8F200[i].vWorldPosition.y = v[face->pVertexIDs[i]].y;
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72 static_DetermineFacetIntersection_array_F8F200[i].vWorldPosition.z = v[face->pVertexIDs[i]].z;
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73 }
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74 }
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75 else assert(false);
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76
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77 pGame->pIndoorCameraD3D->ViewTransform(static_DetermineFacetIntersection_array_F8F200, face->uNumVertices);
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78 pGame->pIndoorCameraD3D->Project(static_DetermineFacetIntersection_array_F8F200, face->uNumVertices, 1);
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79
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80 SortVectors_x(static_DetermineFacetIntersection_array_F8F200, 0, face->uNumVertices - 1);
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81 if (static_DetermineFacetIntersection_array_F8F200[0].vWorldViewPosition.x > pick_depth)
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82 return nullptr;
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83
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84 float screenspace_center_x,
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85 screenspace_center_y;
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86 GetPolygonScreenSpaceCenter(static_DetermineFacetIntersection_array_F8F200, face->uNumVertices, &screenspace_center_x, &screenspace_center_y);
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87 if (IsPolygonOccludedByBillboard(static_DetermineFacetIntersection_array_F8F200, face->uNumVertices, screenspace_center_x, screenspace_center_y))
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88 return nullptr;
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89
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90 CastPickRay(pRay, screenspace_center_x, screenspace_center_y, pick_depth);
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91
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92 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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93 PickOutdoorFaces_Mouse(pick_depth, pRay, &SelectedPointersList, &vis_face_filter, true);
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94 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
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95 PickIndoorFaces_Mouse(pick_depth, pRay, &SelectedPointersList, &vis_face_filter);
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96 else assert(false);
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97
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98 SelectedPointersList.create_object_pointers();
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99 sort_object_pointers(SelectedPointersList.object_pointers, 0, SelectedPointersList.uNumPointers - 1);
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100 if (!SelectedPointersList.uNumPointers)
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101 return nullptr;
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102
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103 if (!SelectedPointersList.SelectionPointers(VisObjectType_Face, pid))
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104 return nullptr;
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105
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106 if (SelectedPointersList.uNumPointers)
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107 return SelectedPointersList.object_pointers[0];
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108 else return nullptr;
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109 }
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110 // F91E08: using guessed type char static_DetermineFacetIntersection_byte_F91E08__init_flags;
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111
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112 //----- (004C12C3) --------------------------------------------------------
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113 bool Vis::IsPolygonOccludedByBillboard(RenderVertexSoft *vertices, int num_vertices, float x, float y)
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114 {
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115 //signed int v5; // esi@1
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116 //RenderBillboardD3D *v6; // edi@2
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117 //double v7; // st7@9
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118 //int v8; // edx@9
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119 //RenderVertexSoft *v9; // ecx@10
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120 //char result; // al@24
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121 //Vis *thisa; // [sp+10h] [bp-8h]@1
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122 //float thisb; // [sp+10h] [bp-8h]@9
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123 //signed int v13; // [sp+14h] [bp-4h]@1
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124 //float a3a; // [sp+28h] [bp+10h]@9
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125 //float a4a; // [sp+2Ch] [bp+14h]@9
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126
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127 int v13 = -1;
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128 //v5 = 0;
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129 //thisa = this;
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130
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131 //v6 = pRenderer->pBillboardRenderListD3D;
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132 for (uint i = 0; i < pRenderer->uNumBillboardsToDraw; ++i)
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133 {
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134 RenderBillboardD3D* billboard = &pRenderer->pBillboardRenderListD3D[i];
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135 if (IsPointInsideD3DBillboard(billboard, x, y))
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136 {
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137 if (v13 == -1)
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138 v13 = i;
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139 else if (pBillboardRenderList[billboard->sParentBillboardID].sZValue <
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140 pBillboardRenderList[pRenderer->pBillboardRenderListD3D[v13].sParentBillboardID].sZValue)
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141 v13 = i;
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142 }
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143 }
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144
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145 if ( v13 == -1 )
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146 return false;
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147
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148 //v8 = num_vertices;
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149 //v7 = 3.4028235e38;
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150 float min_x = FLT_MAX;
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151 //a4a = 3.4028235e38;
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152 float min_y = FLT_MAX;
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153 //a3a = -3.4028235e38;
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154 float max_x = -FLT_MAX;
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155 //thisb = -3.4028235e38;
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156 float max_y = -FLT_MAX;
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157 for (int i = 0; i < num_vertices; ++i)
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158 {
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159 //v9 = a1;
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160 //do
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161 //{
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162 RenderVertexSoft* v = &vertices[i];
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163
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164 if (v->vWorldViewProjX < min_x)
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165 min_x = v->vWorldViewProjX;
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166 if (v->vWorldViewProjX > max_x)
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167 max_x = v->vWorldViewProjX;
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168
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169 if (v->vWorldViewProjY < min_y)
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170 min_y = v->vWorldViewProjY;
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171 if (v->vWorldViewProjY > max_y)
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172 max_y = v->vWorldViewProjY;
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173 //++v9;
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174 //--v8;
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175 //}
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176 //while ( v8 );
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177 }
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178
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179 if (min_x < pRenderer->pBillboardRenderListD3D[v13].pQuads[0].pos.x || pRenderer->pBillboardRenderListD3D[v13].pQuads[0].pos.y > min_y ||
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180 pRenderer->pBillboardRenderListD3D[v13].pQuads[3].pos.x < max_x || pRenderer->pBillboardRenderListD3D[v13].pQuads[1].pos.y < max_y)
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181 return false;
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182
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183 return true;
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184 }
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185
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186 //----- (004C1417) --------------------------------------------------------
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187 void Vis::GetPolygonCenter(RenderVertexD3D3 *pVertices, unsigned int uNumVertices, float *pCenterX, float *pCenterY)
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188 {
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189 static RenderVertexD3D3 unk_F8EA00[64];
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190
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191 memcpy(unk_F8EA00, pVertices, 32 * uNumVertices);
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192
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193 SortVerticesByX(unk_F8EA00, 0, uNumVertices - 1);
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194 *pCenterX = (unk_F8EA00[uNumVertices - 1].pos.x - unk_F8EA00[0].pos.x) * 0.5 + unk_F8EA00[0].pos.x;
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195
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196 SortVerticesByY(unk_F8EA00, 0, uNumVertices - 1);
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197 *pCenterY = (unk_F8EA00[uNumVertices - 1].pos.y - unk_F8EA00[0].pos.y) * 0.5 + unk_F8EA00[0].pos.y;
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198 }
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199
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200 //----- (004C1495) --------------------------------------------------------
196
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201 void Vis::GetPolygonScreenSpaceCenter(RenderVertexSoft *vertices, int num_vertices, float *out_center_x, float *out_center_y)
0
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202 {
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203 // char *v5; // eax@2
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204 // signed int v6; // ecx@2
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205 // float *result; // eax@5
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206
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207 static RenderVertexSoft static_sub_4C1495_array_F8DDF8[64];
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208
196
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209 memcpy(static_sub_4C1495_array_F8DDF8, vertices, 48 * num_vertices);
0
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210
196
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211 SortByScreenSpaceX(static_sub_4C1495_array_F8DDF8, 0, num_vertices - 1);
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212 *out_center_x = (static_sub_4C1495_array_F8DDF8[num_vertices - 1].vWorldViewProjX - static_sub_4C1495_array_F8DDF8[0].vWorldViewProjX) * 0.5 + static_sub_4C1495_array_F8DDF8[0].vWorldViewProjX;
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213
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214 SortByScreenSpaceY(static_sub_4C1495_array_F8DDF8, 0, num_vertices - 1);
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215 *out_center_y = (static_sub_4C1495_array_F8DDF8[num_vertices - 1].vWorldViewProjY - static_sub_4C1495_array_F8DDF8[0].vWorldViewProjY) * 0.5 + static_sub_4C1495_array_F8DDF8[0].vWorldViewProjY;
0
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216 }
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217
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218 //----- (004C1542) --------------------------------------------------------
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219 void Vis::PickBillboards_Mouse(float fPickDepth, float fX, float fY, Vis_SelectionList *list, Vis_SelectionFilter *filter)
0
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220 {
194
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221 for (uint i = 0; i < pRenderer->uNumBillboardsToDraw; ++i)
0
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222 {
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223 RenderBillboardD3D* d3d_billboard = &pRenderer->pBillboardRenderListD3D[i];
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224 if (is_part_of_selection((void *)i, filter) && IsPointInsideD3DBillboard(d3d_billboard, fX, fY))
0
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225 {
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226 if (DoesRayIntersectBillboard(fPickDepth, i))
0
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227 {
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228 RenderBillboard* billboard = &pBillboardRenderList[d3d_billboard->sParentBillboardID];
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229
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230 list->AddObject((void *)d3d_billboard->sParentBillboardID, VisObjectType_Sprite, billboard->sZValue);
0
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231 }
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232 }
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233 }
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234 }
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235
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236
0
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237 //----- (004C1607) --------------------------------------------------------
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238 bool Vis::IsPointInsideD3DBillboard(RenderBillboardD3D *a1, float x, float y)
0
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239 {
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240 /*Not the original implementation.
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241 This function is redone to use Grayface's mouse pick implementation to take only the visible
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242 parts of billboards into account - I don't really have too much of an idea how it actually works*/
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243 float drX; // st7@2
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244 float drY; // ecx@2
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245 float drH; // [sp+4h] [bp-8h]@2
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246 float drW; // [sp+14h] [bp+8h]@2
0
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247
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248 if ( a1->sParentBillboardID == -1 )
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249 return false;
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250
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251 drX = a1->pQuads[0].pos.x;
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252 drW = a1->pQuads[3].pos.x - drX;
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253 drY = a1->pQuads[0].pos.y;
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254 drH = a1->pQuads[1].pos.y - drY;
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255
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256 Sprite* ownerSprite = nullptr;
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257 for (int i = 0; i < pSprites_LOD->uNumLoadedSprites; ++i)
0
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258 {
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259 if (pSprites_LOD->pHardwareSprites[i].pTexture == a1->pTexture)
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260 {
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261 ownerSprite = &pSprites_LOD->pHardwareSprites[i];
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262 break;
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263 }
0
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264 }
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265
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266 int i = ownerSprite->uAreaX + int(ownerSprite->uAreaWidth * (x - drX) / drW);
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267 int j = ownerSprite->uAreaY + int(ownerSprite->uAreaHeight * (y - drY) / drH);
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268
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269
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270 LODSprite* spriteHeader = nullptr;
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271
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272 for (int i = 0; i < MAX_LOD_SPRITES; ++i)
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273 {
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274 if (strcmp(pSprites_LOD->pSpriteHeaders[i].pName, ownerSprite->pName) == 0)
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275 {
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276 spriteHeader = &pSprites_LOD->pSpriteHeaders[i];
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277 break;
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278 }
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279 }
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280
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281 if (j < 0 || j >= spriteHeader->uHeight)
194
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282 return false;
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283
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284 if (spriteHeader->pSpriteLines[j].a1 < 0 || i > spriteHeader->pSpriteLines[j].a2 || i < spriteHeader->pSpriteLines[j].a1)
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285 {
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286 return false;
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287 }
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288 return *(spriteHeader->pSpriteLines[j].pos + i - spriteHeader->pSpriteLines[j].a1) != 0;
0
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289 }
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290
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291 //----- (004C16B4) --------------------------------------------------------
196
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292 void Vis::PickIndoorFaces_Mouse(float fDepth, RenderVertexSoft *pRay, Vis_SelectionList *list, Vis_SelectionFilter *filter)
0
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293 {
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294 int v5; // eax@1
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295 signed int pFaceID; // edi@2
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ddb803517a48 unused local variables I commented
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296 // int v8; // ecx@7
0
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297 int v9; // eax@7
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298 unsigned int *pNumPointers; // eax@7
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ddb803517a48 unused local variables I commented
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299 // unsigned int v11; // ecx@7
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300 Vis_ObjectInfo *v12; // edi@7
0
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301 RenderVertexSoft a1; // [sp+Ch] [bp-44h]@1
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302 BLVFace *pFace; // [sp+3Ch] [bp-14h]@7
0
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303 void *v15; // [sp+40h] [bp-10h]@7
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304 int v17; // [sp+48h] [bp-8h]@1
196
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diff changeset
305
0
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306 v5 = 0;
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307 v17 = 0;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
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diff changeset
308 for ( a1.flt_2C = 0.0; v17 < (signed int)pBspRenderer->num_faces; ++v17 )
0
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309 {
742
bd611ae85d27 PickItemInBlv
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diff changeset
310 pFaceID = pBspRenderer->faces[v5].uFaceID;
bd611ae85d27 PickItemInBlv
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diff changeset
311 if ( pFaceID >= 0 )
0
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312 {
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bd611ae85d27 PickItemInBlv
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313 if ( pFaceID < (signed int)pIndoor->uNumFaces )
0
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314 {
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315 BLVFace* face = &pIndoor->pFaces[pFaceID];
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1c10b24a4159 BLV picky-blicky
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diff changeset
316 if ( is_part_of_selection(face, filter) )
0
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317 {
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1c10b24a4159 BLV picky-blicky
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parents: 1051
diff changeset
318 if ( !pGame->pIndoorCameraD3D->IsCulled(face) )
0
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319 {
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parents: 1051
diff changeset
320 if ( Intersect_Ray_Face(pRay, pRay + 1, &fDepth, &a1, face, 0xFFFFFFFFu) )
0
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321 {
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322 pGame->pIndoorCameraD3D->ViewTransform(&a1, 1);
1029
c94d6a37d298 Pointing a face with mouse fixed.
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parents: 1026
diff changeset
323 v9 = fixpoint_from_float(/*v8, */a1.vWorldViewPosition.x);
0
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324 LOWORD(v9) = 0;
862
f4394e320312 * PID mistake fixed
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parents: 857
diff changeset
325 v15 = (void *)((PID(OBJECT_BModel,pFaceID)) + v9);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
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parents: 181
diff changeset
326 pNumPointers = &list->uNumPointers;
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diff changeset
327 //v16 = 2;
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diff changeset
328 //v11 = list->uNumPointers;
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diff changeset
329 pFace = &pIndoor->pFaces[pFaceID];
bd611ae85d27 PickItemInBlv
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diff changeset
330 v12 = &list->object_pool[list->uNumPointers];
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diff changeset
331 v12->object = &pIndoor->pFaces[pFaceID];
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
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parents: 181
diff changeset
332 v12 = (Vis_ObjectInfo *)((char *)v12 + 4);
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parents: 181
diff changeset
333 v12->object = v15;
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bd611ae85d27 PickItemInBlv
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diff changeset
334 v12->sZValue = 2;
0
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parents:
diff changeset
335 ++*pNumPointers;
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336 }
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337 }
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diff changeset
338 }
1053
1c10b24a4159 BLV picky-blicky
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parents: 1051
diff changeset
339
1c10b24a4159 BLV picky-blicky
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parents: 1051
diff changeset
340 if (face->uAttributes & FACE_PICKED)
1c10b24a4159 BLV picky-blicky
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parents: 1051
diff changeset
341 face->uAttributes |= FACE_OUTLINED;
1c10b24a4159 BLV picky-blicky
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parents: 1051
diff changeset
342 else
1c10b24a4159 BLV picky-blicky
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diff changeset
343 face->uAttributes &= ~FACE_OUTLINED;
1c10b24a4159 BLV picky-blicky
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diff changeset
344 face->uAttributes &= ~FACE_PICKED;
0
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345 }
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346 }
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diff changeset
347 v5 = v17 + 1;
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348 }
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349 }
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350
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351 //----- (004C17CF) --------------------------------------------------------
323
d720a13e2273 Very basic picking & entering houses
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parents: 295
diff changeset
352 void Vis::PickOutdoorFaces_Mouse(float fDepth, RenderVertexSoft *pRay, Vis_SelectionList *list, Vis_SelectionFilter *filter, bool only_reachable)
196
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parents: 194
diff changeset
353 {
0
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354 if (!pOutdoor)
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355 return;
196
982c1ec5a983 More picking stuff
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parents: 194
diff changeset
356
2335
6e3ca612f132 int -> uint
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diff changeset
357 for (int i = 0; i < pOutdoor->uNumBModels; ++i)
0
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parents:
diff changeset
358 {
323
d720a13e2273 Very basic picking & entering houses
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parents: 295
diff changeset
359 int reachable;
d720a13e2273 Very basic picking & entering houses
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parents: 295
diff changeset
360 if (!IsBModelVisible(i, &reachable))
196
982c1ec5a983 More picking stuff
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parents: 194
diff changeset
361 continue;
323
d720a13e2273 Very basic picking & entering houses
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parents: 295
diff changeset
362 if (!reachable && only_reachable)
196
982c1ec5a983 More picking stuff
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parents: 194
diff changeset
363 continue;
982c1ec5a983 More picking stuff
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parents: 194
diff changeset
364
1980
c1c74df0a33e changing most of auto types to their actual types
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parents: 1828
diff changeset
365 BSPModel* bmodel = &pOutdoor->pBModels[i];
2335
6e3ca612f132 int -> uint
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parents: 2334
diff changeset
366 for (int j = 0; j < bmodel->uNumFaces; ++j)
0
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parents:
diff changeset
367 {
1980
c1c74df0a33e changing most of auto types to their actual types
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parents: 1828
diff changeset
368 ODMFace* face = &bmodel->pFaces[j];
196
982c1ec5a983 More picking stuff
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parents: 194
diff changeset
369 if (is_part_of_selection(face, filter))
0
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parents:
diff changeset
370 {
196
982c1ec5a983 More picking stuff
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parents: 194
diff changeset
371 BLVFace blv_face;
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parents: 194
diff changeset
372 blv_face.FromODM(face);
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parents: 194
diff changeset
373
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parents: 194
diff changeset
374 RenderVertexSoft intersection;
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parents: 194
diff changeset
375 if (Intersect_Ray_Face(pRay, pRay + 1, &fDepth, &intersection, &blv_face, i))
0
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parents:
diff changeset
376 {
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 862
diff changeset
377 pGame->pIndoorCameraD3D->ViewTransform(&intersection, 1);
1029
c94d6a37d298 Pointing a face with mouse fixed.
Nomad
parents: 1026
diff changeset
378 int v13 = fixpoint_from_float(/*v12, */intersection.vWorldViewPosition.x);
c94d6a37d298 Pointing a face with mouse fixed.
Nomad
parents: 1026
diff changeset
379 v13 &= 0xFFFF0000;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 742
diff changeset
380 v13 += PID(OBJECT_BModel, j | (i << 6));
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
381
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
382 list->AddObject(face, VisObjectType_Face, v13);
0
Ritor1
parents:
diff changeset
383 }
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
384
1053
1c10b24a4159 BLV picky-blicky
Nomad
parents: 1051
diff changeset
385 if (blv_face.uAttributes & FACE_PICKED)
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
386 face->uAttributes |= FACE_OUTLINED;
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
387 else
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
388 face->uAttributes &= ~FACE_OUTLINED;
1053
1c10b24a4159 BLV picky-blicky
Nomad
parents: 1051
diff changeset
389 blv_face.uAttributes &= ~FACE_PICKED;
0
Ritor1
parents:
diff changeset
390 }
Ritor1
parents:
diff changeset
391 }
Ritor1
parents:
diff changeset
392 }
Ritor1
parents:
diff changeset
393 }
Ritor1
parents:
diff changeset
394
Ritor1
parents:
diff changeset
395 //----- (004C1930) --------------------------------------------------------
Ritor1
parents:
diff changeset
396 //bool Vis::j_DoesRayIntersectBillboard(float fDepth, unsigned int uD3DBillboardIdx)
Ritor1
parents:
diff changeset
397 //{return DoesRayIntersectBillboard(fDepth, uD3DBillboardIdx);}
Ritor1
parents:
diff changeset
398
Ritor1
parents:
diff changeset
399 //----- (004C1944) --------------------------------------------------------
295
640a176c030f sub_42ECB5
Nomad
parents: 227
diff changeset
400 int Vis::PickClosestActor(int object_id, unsigned int pick_depth, int a4, int a5, int a6)
0
Ritor1
parents:
diff changeset
401 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
402 Vis_SelectionFilter v8; // [sp+18h] [bp-20h]@3
0
Ritor1
parents:
diff changeset
403
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
404 static Vis_SelectionList Vis_static_sub_4C1944_stru_F8BDE8;
295
640a176c030f sub_42ECB5
Nomad
parents: 227
diff changeset
405
640a176c030f sub_42ECB5
Nomad
parents: 227
diff changeset
406 v8.object_type = VisObjectType_Sprite;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
407 v8.object_id = object_id;
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
408 v8.at_ai_state = a6;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
409 v8.no_at_ai_state = a5;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
410 v8.select_flags = a4;
0
Ritor1
parents:
diff changeset
411 Vis_static_sub_4C1944_stru_F8BDE8.uNumPointers = 0;
295
640a176c030f sub_42ECB5
Nomad
parents: 227
diff changeset
412 PickBillboards_Keyboard(pick_depth, &Vis_static_sub_4C1944_stru_F8BDE8, &v8);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
413 Vis_static_sub_4C1944_stru_F8BDE8.create_object_pointers(Vis_SelectionList::Unique);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
414 sort_object_pointers(Vis_static_sub_4C1944_stru_F8BDE8.object_pointers, 0, Vis_static_sub_4C1944_stru_F8BDE8.uNumPointers - 1);
295
640a176c030f sub_42ECB5
Nomad
parents: 227
diff changeset
415
640a176c030f sub_42ECB5
Nomad
parents: 227
diff changeset
416 if (!Vis_static_sub_4C1944_stru_F8BDE8.uNumPointers)
640a176c030f sub_42ECB5
Nomad
parents: 227
diff changeset
417 return -1;
640a176c030f sub_42ECB5
Nomad
parents: 227
diff changeset
418 return Vis_static_sub_4C1944_stru_F8BDE8.object_pointers[0]->sZValue;
0
Ritor1
parents:
diff changeset
419 }
Ritor1
parents:
diff changeset
420
Ritor1
parents:
diff changeset
421 //----- (004C1A02) --------------------------------------------------------
Ritor1
parents:
diff changeset
422 void Vis::_4C1A02()
Ritor1
parents:
diff changeset
423 {
Ritor1
parents:
diff changeset
424 RenderVertexSoft v1; // [sp+8h] [bp-C0h]@1
Ritor1
parents:
diff changeset
425 RenderVertexSoft v2; // [sp+38h] [bp-90h]@1
Ritor1
parents:
diff changeset
426 RenderVertexSoft v3; // [sp+68h] [bp-60h]@1
Ritor1
parents:
diff changeset
427 RenderVertexSoft v4; // [sp+98h] [bp-30h]@1
Ritor1
parents:
diff changeset
428
Ritor1
parents:
diff changeset
429 v4.flt_2C = 0.0;
Ritor1
parents:
diff changeset
430 v4.vWorldPosition.x = 0.0;
Ritor1
parents:
diff changeset
431 v4.vWorldPosition.y = 65536.0;
Ritor1
parents:
diff changeset
432 v4.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
433 v3.flt_2C = 0.0;
Ritor1
parents:
diff changeset
434 v3.vWorldPosition.x = 65536.0;
Ritor1
parents:
diff changeset
435 v3.vWorldPosition.y = 0.0;
Ritor1
parents:
diff changeset
436 v3.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
437 memcpy(&v1, &v3, sizeof(v1));
Ritor1
parents:
diff changeset
438 v3.flt_2C = 0.0;
Ritor1
parents:
diff changeset
439 v3.vWorldPosition.x = 0.0;
Ritor1
parents:
diff changeset
440 v3.vWorldPosition.y = 65536.0;
Ritor1
parents:
diff changeset
441 v3.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
442 memcpy(&v2, &v4, sizeof(v2));
Ritor1
parents:
diff changeset
443 v4.flt_2C = 0.0;
Ritor1
parents:
diff changeset
444 v4.vWorldPosition.x = 65536.0;
Ritor1
parents:
diff changeset
445 v4.vWorldPosition.y = 0.0;
Ritor1
parents:
diff changeset
446 v4.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
447 memcpy(&this->stru_200C, &v1, 0x60u);
Ritor1
parents:
diff changeset
448 memcpy(&v1, &v4, sizeof(v1));
Ritor1
parents:
diff changeset
449 memcpy(&v2, &v3, sizeof(v2));
Ritor1
parents:
diff changeset
450 memcpy(&this->stru_206C, &v1, 0x60u);
Ritor1
parents:
diff changeset
451 }
Ritor1
parents:
diff changeset
452
Ritor1
parents:
diff changeset
453 //----- (004C1ABA) --------------------------------------------------------
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
454 void Vis::SortVectors_x(RenderVertexSoft *pArray, int start, int end)
0
Ritor1
parents:
diff changeset
455 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
456 int left_sort_index; // ebx@2
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
457 int right_sort_index; // ecx@2
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
458 RenderVertexSoft temp_array; // [sp+4h] [bp-6Ch]@8
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
459 RenderVertexSoft max_array; // [sp+34h] [bp-3Ch]@2
0
Ritor1
parents:
diff changeset
460
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
461 if ( end > start )
0
Ritor1
parents:
diff changeset
462 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
463 left_sort_index = start - 1;
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
464 right_sort_index = end;
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
465 memcpy(&max_array, &pArray[end], sizeof(max_array));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
466 while ( 1 )
0
Ritor1
parents:
diff changeset
467 {
Ritor1
parents:
diff changeset
468 do
Ritor1
parents:
diff changeset
469 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
470 ++left_sort_index;
0
Ritor1
parents:
diff changeset
471 }
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
472 while ( pArray[left_sort_index].vWorldViewPosition.x < (double)max_array.vWorldViewPosition.x );
0
Ritor1
parents:
diff changeset
473 do
Ritor1
parents:
diff changeset
474 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
475 --right_sort_index;
0
Ritor1
parents:
diff changeset
476 }
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
477 while ( pArray[right_sort_index].vWorldViewPosition.x > (double)max_array.vWorldViewPosition.x );
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
478 if ( left_sort_index >= right_sort_index )
0
Ritor1
parents:
diff changeset
479 break;
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
480 memcpy(&temp_array, &pArray[left_sort_index], sizeof(temp_array));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
481 memcpy(&pArray[left_sort_index], &pArray[right_sort_index], sizeof(pArray[left_sort_index]));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
482 memcpy(&pArray[right_sort_index], &temp_array, sizeof(pArray[right_sort_index]));
0
Ritor1
parents:
diff changeset
483 }
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
484 memcpy(&temp_array, &pArray[left_sort_index], sizeof(temp_array));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
485 memcpy(&pArray[left_sort_index], &pArray[end], sizeof(pArray[left_sort_index]));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
486 memcpy(&pArray[end], &temp_array, sizeof(pArray[end]));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
487 SortVectors_x(pArray, start, left_sort_index - 1);
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
488 SortVectors_x(pArray, left_sort_index + 1, end);
0
Ritor1
parents:
diff changeset
489 }
Ritor1
parents:
diff changeset
490 }
Ritor1
parents:
diff changeset
491
Ritor1
parents:
diff changeset
492 //----- (004C1BAA) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
493 int Vis::get_object_zbuf_val(Vis_ObjectInfo *info)
0
Ritor1
parents:
diff changeset
494 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
495 switch (info->object_type)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
496 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
497 case VisObjectType_Sprite:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
498 case VisObjectType_Face:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
499 return info->sZValue;
0
Ritor1
parents:
diff changeset
500
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
501 default:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
502 MessageBoxW(nullptr, L"Undefined type requested for: CVis::get_object_zbuf_val()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Vis.cpp:1037", 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
503 return -1;
0
Ritor1
parents:
diff changeset
504 }
Ritor1
parents:
diff changeset
505 }
Ritor1
parents:
diff changeset
506
Ritor1
parents:
diff changeset
507 //----- (004C1BF1) --------------------------------------------------------
Ritor1
parents:
diff changeset
508 int Vis::get_picked_object_zbuf_val()
Ritor1
parents:
diff changeset
509 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
510 if (!default_list.uNumPointers)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
511 return -1;
0
Ritor1
parents:
diff changeset
512
998
e4383e6dfbef ProcessInput
Ritor1
parents: 916
diff changeset
513 return get_object_zbuf_val(default_list.object_pointers[0]);
0
Ritor1
parents:
diff changeset
514 }
Ritor1
parents:
diff changeset
515
Ritor1
parents:
diff changeset
516 //----- (004C1C0C) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 2002
diff changeset
517 bool Vis::Intersect_Ray_Face(RenderVertexSoft *pRayStart, RenderVertexSoft *pRayEnd, float *pDepth, RenderVertexSoft *Intersection, BLVFace *pFace, signed int pBModelID)
0
Ritor1
parents:
diff changeset
518 {
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
519 float c1; // st5@6
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
520 float c2; // st7@11
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
521 Vec3_short_ IntersectPoint; // ST04_6@11
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
522
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
523
1025
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
524 if (pFace->Portal() || pFace->Invisible())
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
525 return false;
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
526
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
527 int ray_dir_x = pRayEnd->vWorldPosition.x - pRayStart->vWorldPosition.x,//calculate the direction vector of the line( )
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
528 ray_dir_y = pRayEnd->vWorldPosition.y - pRayStart->vWorldPosition.y,
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
529 ray_dir_z = pRayEnd->vWorldPosition.z - pRayStart->vWorldPosition.z;
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
530
1025
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
531 //c1 = -d-(n*p0)
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
532 c1 = -pFace->pFacePlane.dist -(pFace->pFacePlane.vNormal.x * pRayStart->vWorldPosition.x
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
533 + pFace->pFacePlane.vNormal.y * pRayStart->vWorldPosition.y
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
534 + pFace->pFacePlane.vNormal.z * pRayStart->vWorldPosition.z);
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
535 if (c1 > 0)
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
536 return false;
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
537 #define EPSILON 1e-6
1025
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
538 //c2 = n*u
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
539 c2 = pFace->pFacePlane.vNormal.x * ray_dir_y// get length of the line( )
1025
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
540 + pFace->pFacePlane.vNormal.y * ray_dir_x
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
541 + pFace->pFacePlane.vNormal.z * ray_dir_z;
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
542 if (c2 > -EPSILON && c2 < EPSILON) // ray faces face's normal ( > 0) or parallel ( == 0)
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
543 return false;
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
544
1025
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
545 //t = -d-(n*p0)/n*u
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
546 float t = c1 / c2;//How far is crossing the line in percent for 0 to 1( 0 1 )
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
547
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
548 if (t < 0 || t > 1)
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
549 return false;
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
550
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
551 // p(t) = p0 + tu;
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
552 Intersection->vWorldPosition.x = pRayStart->vWorldPosition.x + t * ray_dir_y;// add the interest to the start line( )
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
553 Intersection->vWorldPosition.y = pRayStart->vWorldPosition.y + t * ray_dir_x;
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
554 Intersection->vWorldPosition.z = pRayStart->vWorldPosition.z + t * ray_dir_z;
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
555
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1514
diff changeset
556 IntersectPoint.x = Intersection->vWorldPosition.x;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1514
diff changeset
557 IntersectPoint.y = Intersection->vWorldPosition.y;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1514
diff changeset
558 IntersectPoint.z = Intersection->vWorldPosition.z;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
559
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
560 if ( !CheckIntersectBModel(pFace, IntersectPoint, pBModelID) )
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
561 return false;
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
562
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
563 *pDepth = t;//Record the distance from the origin of the ray ( )
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
564 return true;
0
Ritor1
parents:
diff changeset
565 }
Ritor1
parents:
diff changeset
566
Ritor1
parents:
diff changeset
567 //----- (004C1D2B) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 2002
diff changeset
568 bool Vis::CheckIntersectBModel(BLVFace *pFace, Vec3_short_ IntersectPoint, signed int sModelID)
0
Ritor1
parents:
diff changeset
569 {
Ritor1
parents:
diff changeset
570 int v5; // esi@10
Ritor1
parents:
diff changeset
571 bool v6; // edi@10
Ritor1
parents:
diff changeset
572 signed int v10; // ebx@14
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
573 // int v15; // [sp+10h] [bp-Ch]@10
1051
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
574 signed int v16; // [sp+18h] [bp-4h]@10
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
575
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
576 int a = 0, b = 0;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
577
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
578 if (IntersectPoint.x < pFace->pBounding.x1 || IntersectPoint.x > pFace->pBounding.x2 ||
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
579 IntersectPoint.y < pFace->pBounding.y1 || IntersectPoint.y > pFace->pBounding.y2 ||
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
580 IntersectPoint.z < pFace->pBounding.z1 || IntersectPoint.z > pFace->pBounding.z2 )
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
581 return false;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
582
2006
30c2b575d25c signed fixes
zipi
parents: 2002
diff changeset
583 if (sModelID != -1)
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1177
diff changeset
584 ODM_CreateIntersectFacesVertexCoordList(&a, &b, intersect_face_vertex_coords_list_a.data(), intersect_face_vertex_coords_list_b.data(),
2006
30c2b575d25c signed fixes
zipi
parents: 2002
diff changeset
585 &IntersectPoint, pFace, sModelID);
1051
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
586 else
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1177
diff changeset
587 BLV_CreateIntersectFacesVertexCoordList(&a, &b, intersect_face_vertex_coords_list_a.data(), intersect_face_vertex_coords_list_b.data(),
1051
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
588 &IntersectPoint, pFace);
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
589 v5 = 2 * pFace->uNumVertices;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
590 v16 = 0;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
591 intersect_face_vertex_coords_list_a[v5] = intersect_face_vertex_coords_list_a[0];
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
592 intersect_face_vertex_coords_list_b[v5] = intersect_face_vertex_coords_list_b[0];
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
593 v6 = intersect_face_vertex_coords_list_b[0] >= b;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
594 if (v5 <= 0)
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
595 return false;
2335
6e3ca612f132 int -> uint
Ritor1
parents: 2334
diff changeset
596 for ( int i = 0; i < v5; ++i )
1051
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
597 {
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
598 if ( v16 >= 2 )
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
599 break;
1110
cf6cd674c398 bitwise operator ambiguity reduced
Grumpy7
parents: 1059
diff changeset
600 if ( v6 ^ (intersect_face_vertex_coords_list_b[i + 1] >= b) )
1051
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
601 {
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
602 if ( intersect_face_vertex_coords_list_a[i + 1] >= a )
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
603 v10 = 0;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
604 else
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
605 v10 = 2;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
606 v10 |= intersect_face_vertex_coords_list_a[i] < a ? 1 : 0;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
607 if ( v10 != 3 )
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
608 {
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
609 if ( !v10)
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
610 ++v16;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
611 else
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
612 {
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
613 int _v1 = fixpoint_div(intersect_face_vertex_coords_list_a[i + 1] - intersect_face_vertex_coords_list_a[i],
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
614 intersect_face_vertex_coords_list_b[i + 1] - intersect_face_vertex_coords_list_b[i]);
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
615 int _v2 = fixpoint_mul(b - intersect_face_vertex_coords_list_b[i], _v1) + 32768;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
616
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
617 if (intersect_face_vertex_coords_list_a[i] + (_v2 >> 16) >= a)
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
618 ++v16;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
619 }
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
620 }
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
621 }
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
622 v6 = intersect_face_vertex_coords_list_b[i + 1] >= b;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
623 }
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
624
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
625 if ( v16 != 1 )
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
626 return false;
1053
1c10b24a4159 BLV picky-blicky
Nomad
parents: 1051
diff changeset
627
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1390
diff changeset
628 if ( show_picked_face )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1390
diff changeset
629 pFace->uAttributes |= FACE_PICKED;
1051
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
630 return true;
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
631 /*
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
632 int v5; // esi@10
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
633 bool v6; // edi@10
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
634 signed int v10; // ebx@14
0
Ritor1
parents:
diff changeset
635 int v11; // edi@16
Ritor1
parents:
diff changeset
636 signed int v12; // ST28_4@18
Ritor1
parents:
diff changeset
637 signed __int64 v13; // qtt@18
Ritor1
parents:
diff changeset
638 signed int result; // eax@21
Ritor1
parents:
diff changeset
639 int v15; // [sp+10h] [bp-Ch]@10
Ritor1
parents:
diff changeset
640 signed int v16; // [sp+18h] [bp-4h]@10
Ritor1
parents:
diff changeset
641
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
642 int a = 0, b = 0;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
643
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
644 if (IntersectPoint.x < pFace->pBounding.x1 || IntersectPoint.x > pFace->pBounding.x2 ||
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
645 IntersectPoint.y < pFace->pBounding.y1 || IntersectPoint.y > pFace->pBounding.y2 ||
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
646 IntersectPoint.z < pFace->pBounding.z1 || IntersectPoint.z > pFace->pBounding.z2 )
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
647 return false;
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
648
1025
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
649 pFace->uAttributes |= 0x80000000;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
650
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
651 if (uModelID != -1)
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
652 ODM_CreateIntersectFacesVertexCoordList(&a, &b, intersect_face_vertex_coords_list_a, intersect_face_vertex_coords_list_b,
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
653 &IntersectPoint, pFace, uModelID);
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
654 else
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
655 BLV_CreateIntersectFacesVertexCoordList(&a, &b, intersect_face_vertex_coords_list_a, intersect_face_vertex_coords_list_b,
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
656 &IntersectPoint, pFace);
1025
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
657 v5 = 2 * pFace->uNumVertices;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
658 v16 = 0;
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
659 intersect_face_vertex_coords_list_a[v5] = intersect_face_vertex_coords_list_a[0];
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
660 intersect_face_vertex_coords_list_b[v5] = intersect_face_vertex_coords_list_b[0];
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
661 v6 = intersect_face_vertex_coords_list_b[0] >= b;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
662 if (v5 <= 0)
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
663 return false;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
664 for ( uint i = 0; i < v5; ++i )
0
Ritor1
parents:
diff changeset
665 {
Ritor1
parents:
diff changeset
666 if ( v16 >= 2 )
Ritor1
parents:
diff changeset
667 break;
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
668 if ( v6 ^ intersect_face_vertex_coords_list_b[i + 1] >= b )
0
Ritor1
parents:
diff changeset
669 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
670 if ( intersect_face_vertex_coords_list_a[i + 1] >= a )
0
Ritor1
parents:
diff changeset
671 v10 = 0;
Ritor1
parents:
diff changeset
672 else
Ritor1
parents:
diff changeset
673 v10 = 2;
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
674 v11 = v10 | intersect_face_vertex_coords_list_a[i] < a;
0
Ritor1
parents:
diff changeset
675 if ( v11 != 3 )
Ritor1
parents:
diff changeset
676 {
Ritor1
parents:
diff changeset
677 if ( !v11
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
678 || (v12 = intersect_face_vertex_coords_list_a[i + 1] - intersect_face_vertex_coords_list_a[i],
0
Ritor1
parents:
diff changeset
679 LODWORD(v13) = v12 << 16,
Ritor1
parents:
diff changeset
680 HIDWORD(v13) = v12 >> 16,
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
681 intersect_face_vertex_coords_list_a[i]
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
682 + ((signed int)(((unsigned __int64)(v13 / (intersect_face_vertex_coords_list_b[i + 1] - intersect_face_vertex_coords_list_b[i])
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
683 * (signed int)((b - intersect_face_vertex_coords_list_b[i]) << 16)) >> 16) + 32768) >> 16) >= a) )
0
Ritor1
parents:
diff changeset
684 ++v16;
Ritor1
parents:
diff changeset
685 }
Ritor1
parents:
diff changeset
686 }
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
687 v6 = intersect_face_vertex_coords_list_b[i + 1] >= b;
0
Ritor1
parents:
diff changeset
688 }
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
689 result = true;
0
Ritor1
parents:
diff changeset
690 if ( v16 != 1 )
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
691 result = false;
0
Ritor1
parents:
diff changeset
692 return result;
1051
05c62d166182 004C1D2B cleaned
Nomad
parents: 1050
diff changeset
693 }*/
0
Ritor1
parents:
diff changeset
694 }
Ritor1
parents:
diff changeset
695
Ritor1
parents:
diff changeset
696 //----- (004C1EE5) --------------------------------------------------------
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
697 void Vis::BLV_CreateIntersectFacesVertexCoordList(int *a, int *b, __int16 *intersect_face_vertex_coords_list_a,
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
698 __int16 *intersect_face_vertex_coords_list_b,
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
699 Vec3_short_ *IntersectPoint, BLVFace *pFace)
0
Ritor1
parents:
diff changeset
700 {
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
701 if (pFace->uAttributes & FACE_XY_PLANE)
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
702 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
703 *a = IntersectPoint->x;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
704 *b = IntersectPoint->y;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
705
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
706 for (uint i = 0; i < pFace->uNumVertices; ++i)
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
707 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
708 intersect_face_vertex_coords_list_a[2 * i] = pFace->pXInterceptDisplacements[i] + pIndoor->pVertices[pFace->pVertexIDs[i]].x;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
709 intersect_face_vertex_coords_list_a[2 * i + 1] = pFace->pXInterceptDisplacements[i + 1] + pIndoor->pVertices[pFace->pVertexIDs[i + 1]].x;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
710
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
711 intersect_face_vertex_coords_list_b[2 * i] = pFace->pYInterceptDisplacements[i] + pIndoor->pVertices[pFace->pVertexIDs[i]].y;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
712 intersect_face_vertex_coords_list_b[2 * i + 1] = pFace->pYInterceptDisplacements[i + 1] + pIndoor->pVertices[pFace->pVertexIDs[i + 1]].y;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
713 }
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
714 }
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
715 else if (pFace->uAttributes & FACE_XZ_PLANE)
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
716 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
717 *a = IntersectPoint->x;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
718 *b = IntersectPoint->z;
0
Ritor1
parents:
diff changeset
719
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
720 for (uint i = 0; i < pFace->uNumVertices; ++i)
0
Ritor1
parents:
diff changeset
721 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
722 intersect_face_vertex_coords_list_a[2 * i] = pFace->pXInterceptDisplacements[i] + pIndoor->pVertices[pFace->pVertexIDs[i]].x;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
723 intersect_face_vertex_coords_list_a[2 * i + 1] = pFace->pXInterceptDisplacements[i + 1] + pIndoor->pVertices[pFace->pVertexIDs[i + 1]].x;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
724
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
725 intersect_face_vertex_coords_list_b[2 * i] = pFace->pZInterceptDisplacements[i] + pIndoor->pVertices[pFace->pVertexIDs[i]].z;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
726 intersect_face_vertex_coords_list_b[2 * i + 1] = pFace->pZInterceptDisplacements[i + 1] + pIndoor->pVertices[pFace->pVertexIDs[i + 1]].z;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
727 }
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
728 }
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
729 else if (pFace->uAttributes & FACE_YZ_PLANE)
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
730 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
731 *a = IntersectPoint->y;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
732 *b = IntersectPoint->z;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
733
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
734 for (uint i = 0; i < pFace->uNumVertices; ++i)
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
735 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
736 intersect_face_vertex_coords_list_a[2 * i] = pFace->pYInterceptDisplacements[i] + pIndoor->pVertices[pFace->pVertexIDs[i]].y;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
737 intersect_face_vertex_coords_list_a[2 * i + 1] = pFace->pYInterceptDisplacements[i + 1] + pIndoor->pVertices[pFace->pVertexIDs[i + 1]].y;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1029
diff changeset
738
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
739 intersect_face_vertex_coords_list_b[2 * i] = pFace->pZInterceptDisplacements[i] + pIndoor->pVertices[pFace->pVertexIDs[i]].z;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
740 intersect_face_vertex_coords_list_b[2 * i + 1] = pFace->pZInterceptDisplacements[i + 1] + pIndoor->pVertices[pFace->pVertexIDs[i + 1]].z;
0
Ritor1
parents:
diff changeset
741 }
Ritor1
parents:
diff changeset
742 }
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
743 else assert(false);
0
Ritor1
parents:
diff changeset
744 }
Ritor1
parents:
diff changeset
745
Ritor1
parents:
diff changeset
746 //----- (004C2186) --------------------------------------------------------
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
747 void Vis::ODM_CreateIntersectFacesVertexCoordList(int *a, int *b, __int16 *intersect_face_vertex_coords_list_a,
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
748 __int16 *intersect_face_vertex_coords_list_b,
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
749 Vec3_short_ *IntersectPoint, BLVFace *pFace, unsigned int uModelID)
0
Ritor1
parents:
diff changeset
750 {
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
751 if (pFace->uAttributes & FACE_XY_PLANE)
0
Ritor1
parents:
diff changeset
752 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
753 *a = IntersectPoint->x;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
754 *b = IntersectPoint->y;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
755
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
756 for (int i = 0; i < pFace->uNumVertices; ++i)
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
757 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
758 intersect_face_vertex_coords_list_a[2 * i] = pFace->pXInterceptDisplacements[i] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i]].x;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
759 intersect_face_vertex_coords_list_a[i * 2 + 1] = pFace->pXInterceptDisplacements[i + 1] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i + 1]].x;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
760
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
761 intersect_face_vertex_coords_list_b[2 * i] = pFace->pYInterceptDisplacements[i] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i]].y;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
762 intersect_face_vertex_coords_list_b[i * 2 + 1] = pFace->pYInterceptDisplacements[i + 1] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i + 1]].y;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
763 }
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
764 }
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
765 else if (pFace->uAttributes & FACE_XZ_PLANE)
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
766 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
767 *a = IntersectPoint->x;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
768 *b = IntersectPoint->z;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
769
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
770 for (int i = 0; i < pFace->uNumVertices; ++i)
0
Ritor1
parents:
diff changeset
771 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
772 intersect_face_vertex_coords_list_a[2 * i] = pFace->pXInterceptDisplacements[i] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i]].x;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
773 intersect_face_vertex_coords_list_a[i * 2 + 1] = pFace->pXInterceptDisplacements[i + 1] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i + 1]].x;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
774
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
775 intersect_face_vertex_coords_list_b[2 * i] = pFace->pZInterceptDisplacements[i] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i]].z;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
776 intersect_face_vertex_coords_list_b[i * 2 + 1] = pFace->pZInterceptDisplacements[i + 1] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i + 1]].z;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
777 }
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
778 }
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
779 else if (pFace->uAttributes & FACE_YZ_PLANE)
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
780 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
781 *a = IntersectPoint->y;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
782 *b = IntersectPoint->z;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
783
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
784 for (int i = 0; i < pFace->uNumVertices; ++i)
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
785 {
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
786 intersect_face_vertex_coords_list_a[2 * i] = pFace->pYInterceptDisplacements[i] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i]].y;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
787 intersect_face_vertex_coords_list_a[i * 2 + 1] = pFace->pYInterceptDisplacements[i + 1] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i + 1]].y;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
788
1050
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
789 intersect_face_vertex_coords_list_b[2 * i] = pFace->pZInterceptDisplacements[i] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i]].z;
4b329bf2d197 intersect_face_vertex_coords_list
Ritor1
parents: 1049
diff changeset
790 intersect_face_vertex_coords_list_b[i * 2 + 1] = pFace->pZInterceptDisplacements[i + 1] + pOutdoor->pBModels[uModelID].pVertices.pVertices[pFace->pVertexIDs[i + 1]].z;
0
Ritor1
parents:
diff changeset
791 }
Ritor1
parents:
diff changeset
792 }
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
793 else assert(false);
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
794 }
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
795
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
796 //----- (0046A0A1) --------------------------------------------------------
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
797 int UnprojectX(int x)
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
798 {
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
799 int v3; // [sp-4h] [bp-8h]@5
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
800
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
801 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
802 {
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
803 //if ( pRenderer->pRenderD3D )
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
804 v3 = pGame->pIndoorCameraD3D->fov;
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
805 //else
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
806 // v3 = pIndoorCamera->fov_rad;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
807 }
0
Ritor1
parents:
diff changeset
808 else
Ritor1
parents:
diff changeset
809 {
1637
2c71fa8913d2 class OutdoorCamera -> ODMRenderParams
Nomad
parents: 1545
diff changeset
810 v3 = pODMRenderParams->int_fov_rad;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
811 }
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
812 return stru_5C6E00->Atan2(x - pViewport->uScreenCenterX, v3) - stru_5C6E00->uIntegerHalfPi;
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
813 }
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
814
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
815 //----- (0046A0F6) --------------------------------------------------------
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
816 int UnprojectY(int y)
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
817 {
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
818 int v3; // [sp-4h] [bp-8h]@5
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
819
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
820 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
821 {
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
822 //if ( pRenderer->pRenderD3D )
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
823 v3 = pGame->pIndoorCameraD3D->fov;
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
824 //else
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
825 // v3 = pIndoorCamera->fov_rad;
0
Ritor1
parents:
diff changeset
826 }
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
827 else
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
828 {
1637
2c71fa8913d2 class OutdoorCamera -> ODMRenderParams
Nomad
parents: 1545
diff changeset
829 v3 = pODMRenderParams->int_fov_rad;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
830 }
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
831 return stru_5C6E00->Atan2(y - pViewport->uScreenCenterY, v3) - stru_5C6E00->uIntegerHalfPi;
0
Ritor1
parents:
diff changeset
832 }
Ritor1
parents:
diff changeset
833
Ritor1
parents:
diff changeset
834 //----- (004C248E) --------------------------------------------------------
Ritor1
parents:
diff changeset
835 void Vis::CastPickRay(RenderVertexSoft *pRay, float fMouseX, float fMouseY, float fPickDepth)
Ritor1
parents:
diff changeset
836 {
1025
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
837 int pRotY; // esi@1
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
838 Vec3_int_ pStartR; // ST08_12@1
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
839 int pRotX; // ST04_4@1
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
840 int pDepth; // eax@1
0
Ritor1
parents:
diff changeset
841 RenderVertexSoft v11[2]; // [sp+2Ch] [bp-74h]@1
1025
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
842 int outx;
0
Ritor1
parents:
diff changeset
843 int outz; // [sp+94h] [bp-Ch]@1
Ritor1
parents:
diff changeset
844 int outy; // [sp+98h] [bp-8h]@1
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
845
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
846 pRotY = pGame->pIndoorCameraD3D->sRotationY + UnprojectX(fMouseX);
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
847 pRotX = pGame->pIndoorCameraD3D->sRotationX + UnprojectY(fMouseY);
0
Ritor1
parents:
diff changeset
848
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
849 pStartR.z = pGame->pIndoorCameraD3D->vPartyPos.z;
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
850 pStartR.x = pGame->pIndoorCameraD3D->vPartyPos.x;
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
851 pStartR.y = pGame->pIndoorCameraD3D->vPartyPos.y;
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
852
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
853 v11[1].vWorldPosition.x = (double)pGame->pIndoorCameraD3D->vPartyPos.x;
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
854 v11[1].vWorldPosition.y = (double)pGame->pIndoorCameraD3D->vPartyPos.y;
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
855 v11[1].vWorldPosition.z = (double)pGame->pIndoorCameraD3D->vPartyPos.z;
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
856
1029
c94d6a37d298 Pointing a face with mouse fixed.
Nomad
parents: 1026
diff changeset
857 pDepth = fixpoint_from_float(fPickDepth);
1025
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
858 Vec3_int_::Rotate(pDepth, pRotY, pRotX, pStartR, &outx, &outy, &outz);
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
859
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
860 v11[0].vWorldPosition.x = (double)outx;
0
Ritor1
parents:
diff changeset
861 v11[0].vWorldPosition.y = (double)outy;
Ritor1
parents:
diff changeset
862 v11[0].vWorldPosition.z = (double)outz;
1025
8b492d4722d4 Intersection
Ritor1
parents: 998
diff changeset
863
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
864 memcpy(pRay + 0, &v11[1], sizeof(RenderVertexSoft));
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
865 memcpy(pRay + 1, &v11[0], sizeof(RenderVertexSoft));
0
Ritor1
parents:
diff changeset
866 }
Ritor1
parents:
diff changeset
867
Ritor1
parents:
diff changeset
868 //----- (004C2551) --------------------------------------------------------
1177
Ritor1
parents: 1176
diff changeset
869 Vis_ObjectInfo *Vis_SelectionList::SelectionPointers(int pVisObjectType, int pid)
0
Ritor1
parents:
diff changeset
870 {
1171
28ee6610a3d2 SelectionFacetIntersectionList
Ritor1
parents: 1170
diff changeset
871 //unsigned int v3; // esi@1
1173
Ritor1
parents: 1172
diff changeset
872 //signed int v4; // edx@1
Ritor1
parents: 1172
diff changeset
873 //char *v5; // eax@2
Ritor1
parents: 1172
diff changeset
874 //Vis_ObjectInfo *result; // eax@6
0
Ritor1
parents:
diff changeset
875
1171
28ee6610a3d2 SelectionFacetIntersectionList
Ritor1
parents: 1170
diff changeset
876 //v3 = this->uNumPointers;
1137
Ritor1
parents: 1135
diff changeset
877 if ( this->uNumPointers > 0 )
0
Ritor1
parents:
diff changeset
878 {
1137
Ritor1
parents: 1135
diff changeset
879 for ( uint i = 0; i < this->uNumPointers; ++i )
0
Ritor1
parents:
diff changeset
880 {
1137
Ritor1
parents: 1135
diff changeset
881 if ( this->object_pool[i].object_type == pVisObjectType && (this->object_pool[i].sZValue & 0xFFFF) == pid )
Ritor1
parents: 1135
diff changeset
882 return &this->object_pool[i];
0
Ritor1
parents:
diff changeset
883 }
Ritor1
parents:
diff changeset
884 }
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
885 return nullptr;
1173
Ritor1
parents: 1172
diff changeset
886 /*v4 = 0;
1171
28ee6610a3d2 SelectionFacetIntersectionList
Ritor1
parents: 1170
diff changeset
887 if ( this->uNumPointers <= 0 )
28ee6610a3d2 SelectionFacetIntersectionList
Ritor1
parents: 1170
diff changeset
888 return false;
0
Ritor1
parents:
diff changeset
889 else
Ritor1
parents:
diff changeset
890 {
1173
Ritor1
parents: 1172
diff changeset
891 //v5 = (char *)&this->object_pool[0].sZValue;
Ritor1
parents: 1172
diff changeset
892 while ( this->object_pool[v4].object_type != a2 || (this->object_pool[v4].sZValue & 0xFFFF) != a3 )
0
Ritor1
parents:
diff changeset
893 {
Ritor1
parents:
diff changeset
894 ++v4;
1173
Ritor1
parents: 1172
diff changeset
895 //v5 += 12;
1171
28ee6610a3d2 SelectionFacetIntersectionList
Ritor1
parents: 1170
diff changeset
896 if ( v4 >= this->uNumPointers )
28ee6610a3d2 SelectionFacetIntersectionList
Ritor1
parents: 1170
diff changeset
897 return false;
0
Ritor1
parents:
diff changeset
898 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
899 result = &this->object_pool[v4];
0
Ritor1
parents:
diff changeset
900 }
1173
Ritor1
parents: 1172
diff changeset
901 return result;*/
0
Ritor1
parents:
diff changeset
902 }
Ritor1
parents:
diff changeset
903
Ritor1
parents:
diff changeset
904 //----- (004C2591) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
905 void Vis_SelectionList::create_object_pointers(PointerCreationType type)
0
Ritor1
parents:
diff changeset
906 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
907 switch (type)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
908 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
909 case All:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
910 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
911 for (uint i = 0; i < uNumPointers; ++i)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
912 object_pointers[i] = &object_pool[i];
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
913 }
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
914 break;
0
Ritor1
parents:
diff changeset
915
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
916 case Unique: // seems quite retarted; the inner if condition will never trigger, since we compare pointers, not values. pointers will always be unique
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
917 { // but it may be decompilation error thou
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
918 bool create = true;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
919
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
920 for (uint i = 0; i < uNumPointers; ++i)
0
Ritor1
parents:
diff changeset
921 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
922 for (uint j = 0; j < i; ++j)
0
Ritor1
parents:
diff changeset
923 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
924 if (object_pointers[j] == &object_pool[i])
0
Ritor1
parents:
diff changeset
925 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
926 create = false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
927 break;
0
Ritor1
parents:
diff changeset
928 }
Ritor1
parents:
diff changeset
929 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
930
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
931 if (create)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
932 object_pointers[i] = &object_pool[i];
0
Ritor1
parents:
diff changeset
933 }
Ritor1
parents:
diff changeset
934 }
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
935 break;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
936
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
937 default:
0
Ritor1
parents:
diff changeset
938 MessageBoxW(nullptr, L"Unknown pointer creation flag passed to ::create_object_pointers()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Vis.cpp:1358", 0);
Ritor1
parents:
diff changeset
939 }
Ritor1
parents:
diff changeset
940 }
Ritor1
parents:
diff changeset
941
Ritor1
parents:
diff changeset
942 //----- (004C264A) --------------------------------------------------------
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
943 void Vis::sort_object_pointers( Vis_ObjectInfo **pPointers, int start, int end )//
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
944 {
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
945 int sort_start; // edx@1
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
946 int forward_sort_index; // esi@2
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
947 signed int backward_sort_index; // ecx@2
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
948 unsigned int last_z_val; // eax@3
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
949 unsigned int more_lz_val; // ebx@4
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
950 unsigned int less_lz_val; // ebx@6
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
951 Vis_ObjectInfo *temp_pointer; // eax@7
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
952 // Vis_ObjectInfo *a3a; // [sp+14h] [bp+Ch]@2
0
Ritor1
parents:
diff changeset
953
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
954 sort_start = start;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
955
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
956 if ( end > start )
0
Ritor1
parents:
diff changeset
957 {
1177
Ritor1
parents: 1176
diff changeset
958 do
0
Ritor1
parents:
diff changeset
959 {
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
960 forward_sort_index = sort_start - 1;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
961 backward_sort_index = end;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
962 do
0
Ritor1
parents:
diff changeset
963 {
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
964 last_z_val = pPointers[end]->sZValue & 0xFFFF0000;
1177
Ritor1
parents: 1176
diff changeset
965 do
0
Ritor1
parents:
diff changeset
966 {
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
967 ++forward_sort_index;
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
968 more_lz_val = pPointers[forward_sort_index]->sZValue & 0xFFFF0000;
0
Ritor1
parents:
diff changeset
969 }
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
970 while ( more_lz_val < last_z_val );
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
971
0
Ritor1
parents:
diff changeset
972 do
Ritor1
parents:
diff changeset
973 {
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
974 if ( backward_sort_index < 1 )
0
Ritor1
parents:
diff changeset
975 break;
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
976 --backward_sort_index;
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
977 less_lz_val = pPointers[backward_sort_index]->sZValue & 0xFFFF0000;
0
Ritor1
parents:
diff changeset
978 }
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
979 while ( less_lz_val > last_z_val );
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
980
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
981 temp_pointer = pPointers[forward_sort_index];
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
982 if ( forward_sort_index >= backward_sort_index )
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
983 {
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
984 pPointers[forward_sort_index] = pPointers[end];
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
985 pPointers[end] = temp_pointer;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
986 }
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
987 else
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
988 {
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
989 pPointers[forward_sort_index] = pPointers[backward_sort_index];
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
990 pPointers[backward_sort_index] = temp_pointer;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
991 }
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
992
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
993 } while ( forward_sort_index < backward_sort_index );
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
994
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
995 sort_object_pointers(pPointers, sort_start, forward_sort_index - 1);
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
996 sort_start = forward_sort_index + 1;
0
Ritor1
parents:
diff changeset
997 }
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
998 while ( end > forward_sort_index + 1 );
0
Ritor1
parents:
diff changeset
999 }
Ritor1
parents:
diff changeset
1000 }
Ritor1
parents:
diff changeset
1001
Ritor1
parents:
diff changeset
1002 //----- (004C26D0) --------------------------------------------------------
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1003 void Vis::SortVerticesByX(RenderVertexD3D3 *pArray, unsigned int uStart, unsigned int uEnd)
0
Ritor1
parents:
diff changeset
1004 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1005 unsigned int left_sort_index; // ebx@2
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1006 RenderVertexD3D3 temp_array; // [sp+4h] [bp-4Ch]@8
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1007 RenderVertexD3D3 max_array; // [sp+24h] [bp-2Ch]@2
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1008 unsigned int right_sort_index; // [sp+4Ch] [bp-4h]@2
0
Ritor1
parents:
diff changeset
1009
Ritor1
parents:
diff changeset
1010 if ( (signed int)uEnd > (signed int)uStart )
Ritor1
parents:
diff changeset
1011 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1012 left_sort_index = uStart - 1;
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1013 right_sort_index = uEnd;
0
Ritor1
parents:
diff changeset
1014 while ( 1 )
Ritor1
parents:
diff changeset
1015 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1016 memcpy(&max_array, &pArray[uEnd], sizeof(max_array));
0
Ritor1
parents:
diff changeset
1017 do
Ritor1
parents:
diff changeset
1018 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1019 ++left_sort_index;
0
Ritor1
parents:
diff changeset
1020 }
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1021 while ( pArray[left_sort_index].pos.x < (double)max_array.pos.x );
0
Ritor1
parents:
diff changeset
1022 do
Ritor1
parents:
diff changeset
1023 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1024 --right_sort_index;
0
Ritor1
parents:
diff changeset
1025 }
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1026 while ( pArray[right_sort_index].pos.x > (double)max_array.pos.x );
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1027 if ( (signed int)left_sort_index >= (signed int)right_sort_index )
0
Ritor1
parents:
diff changeset
1028 break;
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1029 memcpy(&temp_array, &pArray[left_sort_index], sizeof(temp_array));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1030 memcpy(&pArray[left_sort_index], &pArray[right_sort_index], sizeof(pArray[left_sort_index]));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1031 memcpy(&pArray[right_sort_index], &temp_array, sizeof(pArray[right_sort_index]));
0
Ritor1
parents:
diff changeset
1032 }
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1033 memcpy(&temp_array, &pArray[left_sort_index], sizeof(temp_array));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1034 memcpy(&pArray[left_sort_index], &pArray[uEnd], sizeof(pArray[left_sort_index]));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1035 memcpy(&pArray[uEnd], &temp_array, sizeof(pArray[uEnd]));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1036 SortVerticesByX(pArray, uStart, left_sort_index - 1);
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1037 SortVerticesByX(pArray, left_sort_index + 1, uEnd);
0
Ritor1
parents:
diff changeset
1038 }
Ritor1
parents:
diff changeset
1039 }
Ritor1
parents:
diff changeset
1040
Ritor1
parents:
diff changeset
1041 //----- (004C27AD) --------------------------------------------------------
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1042 void Vis::SortVerticesByY(RenderVertexD3D3 *pArray, unsigned int uStart, unsigned int uEnd)
0
Ritor1
parents:
diff changeset
1043 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1044 unsigned int left_sort_index; // ebx@2
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1045 RenderVertexD3D3 temp_array; // [sp+4h] [bp-4Ch]@8
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1046 RenderVertexD3D3 max_array; // [sp+24h] [bp-2Ch]@2
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1047 unsigned int right_sort_index; // [sp+4Ch] [bp-4h]@2
0
Ritor1
parents:
diff changeset
1048
Ritor1
parents:
diff changeset
1049 if ( (signed int)uEnd > (signed int)uStart )
Ritor1
parents:
diff changeset
1050 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1051 left_sort_index = uStart - 1;
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1052 right_sort_index = uEnd;
0
Ritor1
parents:
diff changeset
1053 while ( 1 )
Ritor1
parents:
diff changeset
1054 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1055 memcpy(&max_array, &pArray[uEnd], sizeof(max_array));
0
Ritor1
parents:
diff changeset
1056 do
Ritor1
parents:
diff changeset
1057 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1058 ++left_sort_index;
0
Ritor1
parents:
diff changeset
1059 }
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1060 while ( pArray[left_sort_index].pos.y < (double)max_array.pos.y );
0
Ritor1
parents:
diff changeset
1061 do
Ritor1
parents:
diff changeset
1062 {
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1063 --right_sort_index;
0
Ritor1
parents:
diff changeset
1064 }
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1065 while ( pArray[right_sort_index].pos.y > (double)max_array.pos.y );
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1066 if ( (signed int)left_sort_index >= (signed int)right_sort_index )
0
Ritor1
parents:
diff changeset
1067 break;
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1068 memcpy(&temp_array, &pArray[left_sort_index], sizeof(temp_array));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1069 memcpy(&pArray[left_sort_index], &pArray[right_sort_index], sizeof(pArray[left_sort_index]));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1070 memcpy(&pArray[right_sort_index], &temp_array, sizeof(pArray[right_sort_index]));
0
Ritor1
parents:
diff changeset
1071 }
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1072 memcpy(&temp_array, &pArray[left_sort_index], sizeof(temp_array));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1073 memcpy(&pArray[left_sort_index], &pArray[uEnd], sizeof(pArray[left_sort_index]));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1074 memcpy(&pArray[uEnd], &temp_array, sizeof(pArray[uEnd]));
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1075 SortVerticesByY(pArray, uStart, left_sort_index - 1);
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1076 SortVerticesByY(pArray, left_sort_index + 1, uEnd);
0
Ritor1
parents:
diff changeset
1077 }
Ritor1
parents:
diff changeset
1078 }
Ritor1
parents:
diff changeset
1079
Ritor1
parents:
diff changeset
1080 //----- (004C288E) --------------------------------------------------------
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1081 void Vis::SortByScreenSpaceX(RenderVertexSoft *pArray, int start, int end)//
0
Ritor1
parents:
diff changeset
1082 {
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1083 int left_sort_index; // ebx@2
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1084 int right_sort_index; // ecx@2
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1085 RenderVertexSoft temp_array; // [sp+4h] [bp-6Ch]@8
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1086 RenderVertexSoft max_array; // [sp+34h] [bp-3Ch]@2
0
Ritor1
parents:
diff changeset
1087
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1088 if ( end > start )
0
Ritor1
parents:
diff changeset
1089 {
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1090 left_sort_index = start - 1;
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1091 right_sort_index = end;
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1092 memcpy(&max_array, &pArray[end], sizeof(max_array));
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1093 while ( 1 )
0
Ritor1
parents:
diff changeset
1094 {
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1095 do
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1096 {
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1097 ++left_sort_index;
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1098 }
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1099 while ( pArray[left_sort_index].vWorldViewProjX < (double)max_array.vWorldViewProjX );
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1100 do
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1101 {
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1102 --right_sort_index;
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1103 }
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1104 while ( pArray[right_sort_index].vWorldViewProjX > (double)max_array.vWorldViewProjX );
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1105 if ( left_sort_index >= right_sort_index )
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1106 break;
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1107 memcpy(&temp_array, &pArray[left_sort_index], sizeof(temp_array));
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1108 memcpy(&pArray[left_sort_index], &pArray[right_sort_index], sizeof(pArray[left_sort_index]));
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1109 memcpy(&pArray[right_sort_index], &temp_array, sizeof(pArray[right_sort_index]));
0
Ritor1
parents:
diff changeset
1110 }
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1111 memcpy(&temp_array, &pArray[left_sort_index], sizeof(temp_array));
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1112 memcpy(&pArray[left_sort_index], &pArray[end], sizeof(pArray[left_sort_index]));
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1113 memcpy(&pArray[end], &temp_array, sizeof(pArray[end]));
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1114 Vis::SortByScreenSpaceX(pArray, start, left_sort_index - 1);
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1115 Vis::SortByScreenSpaceX(pArray, left_sort_index + 1, end);
0
Ritor1
parents:
diff changeset
1116 }
Ritor1
parents:
diff changeset
1117 }
Ritor1
parents:
diff changeset
1118
Ritor1
parents:
diff changeset
1119 //----- (004C297E) --------------------------------------------------------
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1120 void Vis::SortByScreenSpaceY(RenderVertexSoft *pArray, int start, int end)
0
Ritor1
parents:
diff changeset
1121 {
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1122 int left_sort_index; // ebx@2
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1123 int right_sort_index; // ecx@2
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1124 RenderVertexSoft temp_array; // [sp+4h] [bp-6Ch]@8
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1125 RenderVertexSoft max_array; // [sp+34h] [bp-3Ch]@2
0
Ritor1
parents:
diff changeset
1126
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1127 if ( end > start )
0
Ritor1
parents:
diff changeset
1128 {
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1129 left_sort_index = start - 1;
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1130 right_sort_index = end;
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1131 memcpy(&max_array, &pArray[end], sizeof(max_array));
2150
701dc2f4956b SortVectors_x, SortVerticesByX and SortVerticesByY
Ritor1
parents: 2149
diff changeset
1132 while ( 1 )
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1133 {
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1134 do
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1135 {
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1136 ++left_sort_index;
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1137 }
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1138 while ( pArray[left_sort_index].vWorldViewProjY < (double)max_array.vWorldViewProjY );
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1139 do
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1140 {
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1141 --right_sort_index;
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1142 }
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1143 while ( pArray[right_sort_index].vWorldViewProjY > (double)max_array.vWorldViewProjY );
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1144 if ( left_sort_index >= right_sort_index )
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1145 break;
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1146 memcpy(&temp_array, &pArray[left_sort_index], sizeof(temp_array));
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1147 memcpy(&pArray[left_sort_index], &pArray[right_sort_index], sizeof(pArray[left_sort_index]));
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1148 memcpy(&pArray[right_sort_index], &temp_array, sizeof(pArray[right_sort_index]));
0
Ritor1
parents:
diff changeset
1149 }
2149
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1150 memcpy(&temp_array, &pArray[left_sort_index], sizeof(temp_array));
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1151 memcpy(&pArray[left_sort_index], &pArray[end], sizeof(pArray[left_sort_index]));
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1152 memcpy(&pArray[end], &temp_array, sizeof(pArray[end]));
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1153 Vis::SortByScreenSpaceY(pArray, start, left_sort_index - 1);
d4f00d622889 SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
Ritor1
parents: 2143
diff changeset
1154 Vis::SortByScreenSpaceY(pArray, left_sort_index + 1, end);
0
Ritor1
parents:
diff changeset
1155 }
Ritor1
parents:
diff changeset
1156 }
Ritor1
parents:
diff changeset
1157
Ritor1
parents:
diff changeset
1158 //----- (004C04AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1159 Vis::Vis()
Ritor1
parents:
diff changeset
1160 {
Ritor1
parents:
diff changeset
1161 RenderVertexSoft v3; // [sp+Ch] [bp-60h]@1
Ritor1
parents:
diff changeset
1162 RenderVertexSoft v4; // [sp+3Ch] [bp-30h]@1
Ritor1
parents:
diff changeset
1163
Ritor1
parents:
diff changeset
1164 v3.flt_2C = 0.0;
Ritor1
parents:
diff changeset
1165 v3.vWorldPosition.x = 0.0;
Ritor1
parents:
diff changeset
1166 v3.vWorldPosition.y = 65536.0;
Ritor1
parents:
diff changeset
1167 v3.vWorldPosition.z = 0.0;
Ritor1
parents:
diff changeset
1168 v4.flt_2C = 0.0;
Ritor1
parents:
diff changeset
1169 v4.vWorldPosition.x = 65536.0;
Ritor1
parents:
diff changeset
1170 v4.vWorldPosition.y = 0.0;
Ritor1
parents:
diff changeset
1171 v4.vWorldPosition.z = 0.0;
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1172 memcpy(&stru_200C, &v4, sizeof(stru_200C));
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1173
0
Ritor1
parents:
diff changeset
1174 v4.flt_2C = 0.0;
Ritor1
parents:
diff changeset
1175 v4.vWorldPosition.x = 0.0;
Ritor1
parents:
diff changeset
1176 v4.vWorldPosition.y = 65536.0;
Ritor1
parents:
diff changeset
1177 v4.vWorldPosition.z = 0.0;
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1178 memcpy(&stru_203C, &v3, sizeof(stru_203C));
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1179
0
Ritor1
parents:
diff changeset
1180 v3.flt_2C = 0.0;
Ritor1
parents:
diff changeset
1181 v3.vWorldPosition.x = 65536.0;
Ritor1
parents:
diff changeset
1182 v3.vWorldPosition.y = 0.0;
Ritor1
parents:
diff changeset
1183 v3.vWorldPosition.z = 0.0;
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1184 memcpy(&stru_206C, &v3, sizeof(stru_206C));
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1185 memcpy(&stru_209C, &v4, sizeof(stru_209C));
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1186
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1187 keyboard_pick_depth = 512;
0
Ritor1
parents:
diff changeset
1188 }
Ritor1
parents:
diff changeset
1189
Ritor1
parents:
diff changeset
1190 //----- (004C055C) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1191 Vis_SelectionList::Vis_SelectionList()
0
Ritor1
parents:
diff changeset
1192 {
Ritor1
parents:
diff changeset
1193 for (uint i = 0; i < 512; ++i)
Ritor1
parents:
diff changeset
1194 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1195 object_pool[i].object = nullptr;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1196 object_pool[i].sZValue = -1;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1197 object_pool[i].object_type = VisObjectType_Any;
0
Ritor1
parents:
diff changeset
1198 }
Ritor1
parents:
diff changeset
1199 uNumPointers = 0;
Ritor1
parents:
diff changeset
1200 }
Ritor1
parents:
diff changeset
1201
Ritor1
parents:
diff changeset
1202 //----- (004C05CC) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1203 bool Vis::PickKeyboard(Vis_SelectionList *list, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
1204 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1205 if (!list)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1206 list = &default_list;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1207 list->uNumPointers = 0;
0
Ritor1
parents:
diff changeset
1208
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1209 PickBillboards_Keyboard(keyboard_pick_depth, list, sprite_filter);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1210 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1211 PickIndoorFaces_Keyboard(keyboard_pick_depth, list, face_filter);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1212 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1213 PickOutdoorFaces_Keyboard(keyboard_pick_depth, list, face_filter);
0
Ritor1
parents:
diff changeset
1214 else
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1215 assert(false);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1216
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1217 list->create_object_pointers(Vis_SelectionList::Unique);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1218 sort_object_pointers(list->object_pointers, 0, list->uNumPointers - 1);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1219
0
Ritor1
parents:
diff changeset
1220 return true;
Ritor1
parents:
diff changeset
1221 }
Ritor1
parents:
diff changeset
1222
Ritor1
parents:
diff changeset
1223 //----- (004C0646) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1224 bool Vis::PickMouse(float fDepth, float fMouseX, float fMouseY, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
1225 {
Ritor1
parents:
diff changeset
1226 RenderVertexSoft pMouseRay[2]; // [sp+1Ch] [bp-60h]@1
Ritor1
parents:
diff changeset
1227
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1228 default_list.uNumPointers = 0;
0
Ritor1
parents:
diff changeset
1229 CastPickRay(pMouseRay, fMouseX, fMouseY, fDepth);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1230 PickBillboards_Mouse(fDepth, fMouseX, fMouseY, &default_list, sprite_filter);
0
Ritor1
parents:
diff changeset
1231 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1232 PickIndoorFaces_Mouse(fDepth, pMouseRay, &default_list, face_filter);
227
bcd55744c2f4 Clicking background in MainMenu fix
Nomad
parents: 214
diff changeset
1233 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
bcd55744c2f4 Clicking background in MainMenu fix
Nomad
parents: 214
diff changeset
1234 PickOutdoorFaces_Mouse(fDepth, pMouseRay, &default_list, face_filter, false);
0
Ritor1
parents:
diff changeset
1235 else
227
bcd55744c2f4 Clicking background in MainMenu fix
Nomad
parents: 214
diff changeset
1236 {
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 295
diff changeset
1237 Log::Warning(L"Picking mouse in undefined level"); // picking in main menu is default (buggy) game behaviour. should've returned false in Game::PickMouse
227
bcd55744c2f4 Clicking background in MainMenu fix
Nomad
parents: 214
diff changeset
1238 return false;
bcd55744c2f4 Clicking background in MainMenu fix
Nomad
parents: 214
diff changeset
1239 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1240 default_list.create_object_pointers(Vis_SelectionList::All);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1241 sort_object_pointers(default_list.object_pointers, 0, default_list.uNumPointers - 1);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1242
0
Ritor1
parents:
diff changeset
1243 return true;
Ritor1
parents:
diff changeset
1244 }
Ritor1
parents:
diff changeset
1245
Ritor1
parents:
diff changeset
1246 //----- (004C06F8) --------------------------------------------------------
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1247 void Vis::PickBillboards_Keyboard(float pick_depth, Vis_SelectionList *list, Vis_SelectionFilter *filter)
0
Ritor1
parents:
diff changeset
1248 {
2335
6e3ca612f132 int -> uint
Ritor1
parents: 2334
diff changeset
1249 for (uint i = 0; i < pRenderer->uNumBillboardsToDraw; ++i)
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1250 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1828
diff changeset
1251 RenderBillboardD3D* d3d_billboard = &pRenderer->pBillboardRenderListD3D[i];
0
Ritor1
parents:
diff changeset
1252
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1253 if (is_part_of_selection((void *)i, filter))
0
Ritor1
parents:
diff changeset
1254 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1255 if (DoesRayIntersectBillboard(pick_depth, i))
0
Ritor1
parents:
diff changeset
1256 {
2002
2e6c63bdcfa9 RenderBillboardD3D initialization
zipi
parents: 1980
diff changeset
1257 RenderBillboard* billboard = &pBillboardRenderList[d3d_billboard->sParentBillboardID];
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1258
2002
2e6c63bdcfa9 RenderBillboardD3D initialization
zipi
parents: 1980
diff changeset
1259 list->AddObject((void *)d3d_billboard->sParentBillboardID, VisObjectType_Sprite, billboard->sZValue);
0
Ritor1
parents:
diff changeset
1260 }
Ritor1
parents:
diff changeset
1261 }
Ritor1
parents:
diff changeset
1262 }
Ritor1
parents:
diff changeset
1263 }
Ritor1
parents:
diff changeset
1264
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1265
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1266 // tests the object against selection filter to determine whether it can be picked or not
0
Ritor1
parents:
diff changeset
1267 //----- (004C0791) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1268 bool Vis::is_part_of_selection(void *uD3DBillboardIdx_or_pBLVFace_or_pODMFace, Vis_SelectionFilter *filter)
0
Ritor1
parents:
diff changeset
1269 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1270 //stru157 *v3; // esi@1
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1271 //int result; // eax@1
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1272 //int v5; // edx@2
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1273 //int v6; // ecx@2
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1274 //char v7; // zf@3
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1275 //int v8; // esi@5
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1276 // std::string *v9; // ecx@7
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1277 //Actor *v10; // edi@18
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1278 //const char *v12; // [sp-20h] [bp-2Ch]@7
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1279 // int v13; // [sp-1Ch] [bp-28h]@7
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1280 //std::string v14; // [sp-18h] [bp-24h]@7
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1281 //const char *v15; // [sp-8h] [bp-14h]@7
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1282 // int v16; // [sp-4h] [bp-10h]@7
0
Ritor1
parents:
diff changeset
1283
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1284 switch (filter->object_type)
0
Ritor1
parents:
diff changeset
1285 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1286 case VisObjectType_Any:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1287 return true;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1288
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1289 case VisObjectType_Sprite:
0
Ritor1
parents:
diff changeset
1290 {
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1291 //v5 = filter->select_flags;
2002
2e6c63bdcfa9 RenderBillboardD3D initialization
zipi
parents: 1980
diff changeset
1292 int object_idx = PID_ID(pBillboardRenderList[pRenderer->pBillboardRenderListD3D[(int)uD3DBillboardIdx_or_pBLVFace_or_pODMFace].sParentBillboardID].object_pid);
2e6c63bdcfa9 RenderBillboardD3D initialization
zipi
parents: 1980
diff changeset
1293 int object_type = PID_TYPE(pBillboardRenderList[pRenderer->pBillboardRenderListD3D[(int)uD3DBillboardIdx_or_pBLVFace_or_pODMFace].sParentBillboardID].object_pid);
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1294 if ( filter->select_flags & 2 )
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1295 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1296 if (object_type == filter->object_id)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1297 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1298 return true;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1299 }
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1300 if ( filter->select_flags & 4 )
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1301 {
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1302 //v8 = filter->object_id;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1303 if ( object_type != filter->object_id)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1304 return true;
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1305 if (filter->object_id != OBJECT_Decoration)
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1306 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1307 MessageBoxA(nullptr, "Unsupported \"exclusion if no event\" type in CVis::is_part_of_selection", "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Vis.cpp:207", 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1308 return true;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1309 }
1514
965af46e8793 Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
yoctozepto
parents: 1507
diff changeset
1310 if (pLevelDecorations[object_idx].uCog || pLevelDecorations[object_idx].uEventID)
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1311 return true;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1312 return pLevelDecorations[object_idx].IsInteractive();
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1313 }
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1314 if (object_type == filter->object_id)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1315 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1316 if (object_type != OBJECT_Actor)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1317 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1318 MessageBoxA(nullptr, "Default case reached in VIS", "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Vis.cpp:245", 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1319 return true;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1320 }
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1321
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1322 //v10 = &pActors[object_idx];
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1323 int result = 1 << LOBYTE(pActors[object_idx].uAIState);
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1324 if ( result & filter->no_at_ai_state
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1325 || !(result & filter->at_ai_state)
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1326 || filter->select_flags & 8 && (result = MonsterStats::BelongsToSupertype(pActors[object_idx].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD)) == 0 )
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1327 return false;
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1328 if ( !(filter->select_flags & 1) )
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1329 return true;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1330
2378
48dbf99c0f7f spawn_light_elemental cleaned
Ritor1
parents: 2335
diff changeset
1331 result = pActors[object_idx].GetActorsRelation(nullptr);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1332 if (result == 0)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1333 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1334 return true;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1335 }
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1336 return false;
0
Ritor1
parents:
diff changeset
1337 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1338
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1339 case VisObjectType_Face:
0
Ritor1
parents:
diff changeset
1340 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1341 uint face_attrib = 0;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1342 bool no_event = true;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1343 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1344 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1828
diff changeset
1345 ODMFace* face = (ODMFace *)uD3DBillboardIdx_or_pBLVFace_or_pODMFace;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1346 no_event = face->sCogTriggeredID == 0;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1347 face_attrib = face->uAttributes;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1348 }
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1349 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1350 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1828
diff changeset
1351 BLVFace* face = (BLVFace *)uD3DBillboardIdx_or_pBLVFace_or_pODMFace;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1352 no_event = pIndoor->pFaceExtras[face->uFaceExtraID].uEventID == 0;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1353 face_attrib = face->uAttributes;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1354 }
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1355 else
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1356 assert(false);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1357
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1358 if (filter->object_id != OBJECT_BLVDoor)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1359 return true;
2143
feeb7bfcb19e face_attrib for VIS
Ritor1
parents: 2037
diff changeset
1360 if (no_event || face_attrib & filter->no_at_ai_state)//face_attrib = 0x2009408 incorrect
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1361 return false;
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1362 return (face_attrib & filter->at_ai_state) != 0;
0
Ritor1
parents:
diff changeset
1363 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1364
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1365 default:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1366 assert(false);
0
Ritor1
parents:
diff changeset
1367 }
Ritor1
parents:
diff changeset
1368 }
Ritor1
parents:
diff changeset
1369
Ritor1
parents:
diff changeset
1370 //----- (004C091D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1371 bool Vis::DoesRayIntersectBillboard(float fDepth, unsigned int uD3DBillboardIdx)
Ritor1
parents:
diff changeset
1372 {
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1373 int v3; // eax@3
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1374 //signed int v5; // ecx@4
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1375 //float v6; // ST04_4@6
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1376 //float v7; // ST00_4@7
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1377 //int v8; // eax@10
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1378 //unsigned int v9; // eax@12
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1379 // int v10; // eax@17
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1380 // double v11; // st6@18
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1381 // double v12; // st7@18
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1382 // double v13; // st4@18
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1383 // float v14; // ST0C_4@22
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1384 // float v15; // ST08_4@22
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1385 //float v16; // ST04_4@23
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1386 //float v17; // ST00_4@24
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1387 //signed int v18; // eax@27
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1388 //unsigned int v19; // eax@29
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1389 // double v20; // st6@32
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1390 // double v21; // st7@32
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1391 // int v22; // eax@32
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1392 // double v23; // st7@36
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1393 //void *v24; // esi@40
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1394 // float v25; // ST08_4@40
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1395 //float v26; // ST04_4@41
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1396 //float v27; // ST00_4@42
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1397 // int v28; // eax@45
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1398 // unsigned int v29; // eax@47
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1399 // char result; // al@48
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1400 struct RenderVertexSoft pPickingRay[2];
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1401 //int v31; // [sp+20h] [bp-DCh]@5
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1402 struct RenderVertexSoft local_80[2];
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1403
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1404 float test_x;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1405 float test_y;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1406
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1407 float t1_x;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1408 float t1_y;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1409 float t2_x;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1410 float t2_y;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1411 float swap_temp;
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2277
diff changeset
1412 // int v37; // [sp+F0h] [bp-Ch]@5
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1413
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1414 signed int v40; // [sp+108h] [bp+Ch]@17
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1415
0
Ritor1
parents:
diff changeset
1416
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1417 static Vis_SelectionList Vis_static_stru_F91E10;
0
Ritor1
parents:
diff changeset
1418 Vis_static_stru_F91E10.uNumPointers = 0;
2002
2e6c63bdcfa9 RenderBillboardD3D initialization
zipi
parents: 1980
diff changeset
1419 v3 = pRenderer->pBillboardRenderListD3D[uD3DBillboardIdx].sParentBillboardID;
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1420 if (v3 == -1)
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1421 return false;
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1422
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1423 if (pBillboardRenderList[v3].GetFloatZ() > fDepth)
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1424 return false;
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1425
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1426
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1322
diff changeset
1427 GetPolygonCenter(pRenderer->pBillboardRenderListD3D[v3].pQuads, 4, &test_x, &test_y);
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1428 CastPickRay(pPickingRay, test_x, test_y, fDepth);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1429 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1430 PickIndoorFaces_Mouse(fDepth, pPickingRay, &Vis_static_stru_F91E10, &vis_face_filter);
0
Ritor1
parents:
diff changeset
1431 else
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1432 PickOutdoorFaces_Mouse(fDepth, pPickingRay, &Vis_static_stru_F91E10, &vis_face_filter, false);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1433 Vis_static_stru_F91E10.create_object_pointers();
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1434 sort_object_pointers(Vis_static_stru_F91E10.object_pointers, 0, Vis_static_stru_F91E10.uNumPointers - 1);
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1435 if (Vis_static_stru_F91E10.uNumPointers)
0
Ritor1
parents:
diff changeset
1436 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1437 if (Vis_static_stru_F91E10.object_pointers[0]->actual_z > pBillboardRenderList[v3].actual_z)
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1438 return true;
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1439 }
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1440 else if ((double)(pViewport->uScreen_TL_X) <= test_x &&
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1441 (double)pViewport->uScreen_BR_X >= test_x &&
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1442 (double)pViewport->uScreen_TL_Y <= test_y &&
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1443 (double)pViewport->uScreen_BR_Y >= test_y)
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1444 return true;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1445
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1446 for (v40 = 0; v40 < 4; ++v40)
0
Ritor1
parents:
diff changeset
1447 {
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1322
diff changeset
1448 test_x=pRenderer->pBillboardRenderListD3D[uD3DBillboardIdx].pQuads[v40].pos.x;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1322
diff changeset
1449 test_y= pRenderer->pBillboardRenderListD3D[uD3DBillboardIdx].pQuads[v40].pos.y;
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1450 if ((double)(pViewport->uScreen_TL_X) <= test_x &&
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1451 (double)pViewport->uScreen_BR_X >= test_x &&
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1452 (double)pViewport->uScreen_TL_Y <= test_y &&
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1453 (double)pViewport->uScreen_BR_Y >= test_y)
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1454 {
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1455 CastPickRay(local_80, test_x, test_y, fDepth);
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1456 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1457 PickIndoorFaces_Mouse(fDepth, local_80, &Vis_static_stru_F91E10, &vis_face_filter);
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1458 else
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1459 PickOutdoorFaces_Mouse(fDepth, local_80, &Vis_static_stru_F91E10, &vis_face_filter, false);
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1460 Vis_static_stru_F91E10.create_object_pointers();
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1461 sort_object_pointers(Vis_static_stru_F91E10.object_pointers, 0, Vis_static_stru_F91E10.uNumPointers - 1);
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1462 if ( !Vis_static_stru_F91E10.uNumPointers )
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1463 return true;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1464 if (Vis_static_stru_F91E10.object_pointers[0]->actual_z > pBillboardRenderList[v3].actual_z)
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1465 return true;
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1466 }
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1467
0
Ritor1
parents:
diff changeset
1468 }
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1469
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1470 if ( v40 >= 4 )
0
Ritor1
parents:
diff changeset
1471 {
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1472 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1473 return false;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1322
diff changeset
1474 t1_x = pRenderer->pBillboardRenderListD3D[uD3DBillboardIdx].pQuads[0].pos.x;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1322
diff changeset
1475 t2_x = pRenderer->pBillboardRenderListD3D[uD3DBillboardIdx].pQuads[3].pos.x;
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1476
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1322
diff changeset
1477 t1_y = pRenderer->pBillboardRenderListD3D[uD3DBillboardIdx].pQuads[0].pos.y;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1322
diff changeset
1478 t2_y = pRenderer->pBillboardRenderListD3D[uD3DBillboardIdx].pQuads[1].pos.y;
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1479 if ( t1_x > t2_x )
0
Ritor1
parents:
diff changeset
1480 {
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1481 swap_temp = t1_x;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1482 t1_x = t2_x;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1483 t2_x = swap_temp;
0
Ritor1
parents:
diff changeset
1484 }
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1485 if ( t1_y > t2_y )
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1486 test_y = t1_y;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1487 else
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1488 test_y = t2_y;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1489
159
3235bc4cf78e NPCDialogue
Ritor1
parents: 156
diff changeset
1490 Vis_static_stru_F91E10.uNumPointers = 0;
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1491
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1492 test_x = (t2_x - t1_x) * 0.5;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1493 if ((double)(pViewport->uScreen_TL_X) <= test_x &&
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1494 (double)pViewport->uScreen_BR_X >= test_x &&
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1495 (double)pViewport->uScreen_TL_Y <= test_y &&
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1496 (double)pViewport->uScreen_BR_Y >= test_y)
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1497 {
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1498 CastPickRay(local_80, test_x, test_y, fDepth);
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1499 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1500 PickIndoorFaces_Mouse(fDepth, local_80, &Vis_static_stru_F91E10, &vis_face_filter);
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1501 else
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1502 PickOutdoorFaces_Mouse(fDepth, local_80, &Vis_static_stru_F91E10, &vis_face_filter, false);
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1503 Vis_static_stru_F91E10.create_object_pointers();
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1504 sort_object_pointers(Vis_static_stru_F91E10.object_pointers, 0, Vis_static_stru_F91E10.uNumPointers - 1);
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1505 if ( !Vis_static_stru_F91E10.uNumPointers )
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1506 return true;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1507 if (Vis_static_stru_F91E10.object_pointers[0]->actual_z > pBillboardRenderList[v3].actual_z)
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1508 return true;
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1509
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1510 }
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1511
0
Ritor1
parents:
diff changeset
1512 }
1322
65d301bce717 some vis clean
Gloval
parents: 1262
diff changeset
1513 return false;
0
Ritor1
parents:
diff changeset
1514 }
Ritor1
parents:
diff changeset
1515 // F93E18: using guessed type char static_byte_F93E18_init;
Ritor1
parents:
diff changeset
1516
Ritor1
parents:
diff changeset
1517 //----- (004C0D32) --------------------------------------------------------
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1518 void Vis::PickIndoorFaces_Keyboard(float pick_depth, Vis_SelectionList *list, Vis_SelectionFilter *filter)
0
Ritor1
parents:
diff changeset
1519 {
Ritor1
parents:
diff changeset
1520 int result; // eax@1
742
bd611ae85d27 PickItemInBlv
Ritor1
parents: 692
diff changeset
1521 signed int pFaceID; // esi@2
bd611ae85d27 PickItemInBlv
Ritor1
parents: 692
diff changeset
1522 BLVFace *pFace; // edi@4
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 742
diff changeset
1523 //unsigned int v7; // eax@6
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1524 Vis_ObjectInfo *v8; // eax@6
0
Ritor1
parents:
diff changeset
1525 signed int i; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
1526
Ritor1
parents:
diff changeset
1527 result = 0;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 618
diff changeset
1528 for ( i = 0; i < (signed int)pBspRenderer->num_faces; ++i )
0
Ritor1
parents:
diff changeset
1529 {
742
bd611ae85d27 PickItemInBlv
Ritor1
parents: 692
diff changeset
1530 pFaceID = pBspRenderer->faces[result].uFaceID;
bd611ae85d27 PickItemInBlv
Ritor1
parents: 692
diff changeset
1531 if ( pFaceID >= 0 )
0
Ritor1
parents:
diff changeset
1532 {
742
bd611ae85d27 PickItemInBlv
Ritor1
parents: 692
diff changeset
1533 if ( pFaceID < (signed int)pIndoor->uNumFaces )
0
Ritor1
parents:
diff changeset
1534 {
742
bd611ae85d27 PickItemInBlv
Ritor1
parents: 692
diff changeset
1535 pFace = &pIndoor->pFaces[pFaceID];
bd611ae85d27 PickItemInBlv
Ritor1
parents: 692
diff changeset
1536 if ( !pGame->pIndoorCameraD3D->IsCulled(&pIndoor->pFaces[pFaceID]) )
0
Ritor1
parents:
diff changeset
1537 {
742
bd611ae85d27 PickItemInBlv
Ritor1
parents: 692
diff changeset
1538 if ( is_part_of_selection(pFace, filter) )
0
Ritor1
parents:
diff changeset
1539 {
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 862
diff changeset
1540 v8 = DetermineFacetIntersection(pFace, PID(OBJECT_BModel, pFaceID), pick_depth);
0
Ritor1
parents:
diff changeset
1541 if ( v8 )
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 181
diff changeset
1542 list->AddObject(v8->object, v8->object_type, v8->sZValue);
0
Ritor1
parents:
diff changeset
1543 }
Ritor1
parents:
diff changeset
1544 }
Ritor1
parents:
diff changeset
1545 }
Ritor1
parents:
diff changeset
1546 }
Ritor1
parents:
diff changeset
1547 result = i + 1;
Ritor1
parents:
diff changeset
1548 }
Ritor1
parents:
diff changeset
1549 }
Ritor1
parents:
diff changeset
1550
Ritor1
parents:
diff changeset
1551 //----- (004C0DEA) --------------------------------------------------------
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1552 void Vis::PickOutdoorFaces_Keyboard(float pick_depth, Vis_SelectionList *list, Vis_SelectionFilter *filter)
0
Ritor1
parents:
diff changeset
1553 {
2335
6e3ca612f132 int -> uint
Ritor1
parents: 2334
diff changeset
1554 for (int i = 0; i < pOutdoor->uNumBModels; ++i)
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1555 {
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1556 int v17;
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1557 if (!IsBModelVisible(i, &v17))
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1558 continue;
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1559 if (!v17)
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1560 continue;
0
Ritor1
parents:
diff changeset
1561
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1828
diff changeset
1562 BSPModel* bmodel = &pOutdoor->pBModels[i];
2335
6e3ca612f132 int -> uint
Ritor1
parents: 2334
diff changeset
1563 for (int j = 0; j < bmodel->uNumFaces; ++j)
0
Ritor1
parents:
diff changeset
1564 {
2143
feeb7bfcb19e face_attrib for VIS
Ritor1
parents: 2037
diff changeset
1565 //ODMFace* face = &bmodel->pFaces[j];
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1566
2143
feeb7bfcb19e face_attrib for VIS
Ritor1
parents: 2037
diff changeset
1567 if (is_part_of_selection(&bmodel->pFaces[j], filter) )
0
Ritor1
parents:
diff changeset
1568 {
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1569 BLVFace blv_face;
2143
feeb7bfcb19e face_attrib for VIS
Ritor1
parents: 2037
diff changeset
1570 blv_face.FromODM(&bmodel->pFaces[j]);
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1571
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 742
diff changeset
1572 int pid = PID(OBJECT_BModel, j | (i << 6));
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1828
diff changeset
1573 if (Vis_ObjectInfo* object_info = DetermineFacetIntersection(&blv_face, pid, pick_depth))
196
982c1ec5a983 More picking stuff
Nomad
parents: 194
diff changeset
1574 list->AddObject(object_info->object, object_info->object_type, object_info->sZValue);
0
Ritor1
parents:
diff changeset
1575 }
Ritor1
parents:
diff changeset
1576 }
Ritor1
parents:
diff changeset
1577 }
Ritor1
parents:
diff changeset
1578 }