annotate Game.cpp @ 2006:30c2b575d25c

signed fixes DamagePlayerFromMonster -1 indexing
author zipi
date Wed, 06 Nov 2013 13:06:02 +0000
parents 4088cc908c78
children 28cb79ae2f6f
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "Vis.h"
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6
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7 #include "LightmapBuilder.h"
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8 #include "DecalBuilder.h"
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9 #include "ParticleEngine.h"
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10 #include "Mouse.h"
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11 #include "Keyboard.h"
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12 #include "CShow.h"
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13 #include "GammaControl.h"
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14 #include "stru6.h"
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15 #include "stru9.h"
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16 #include "stru10.h"
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17
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18 #include "Game.h"
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19 #include "Party.h"
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20 #include "Viewport.h"
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21 #include "Time.h"
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22 #include "Outdoor.h"
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23 #include "Outdoor_stuff.h"
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24 #include "Overlays.h"
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25 #include "AudioPlayer.h"
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26 #include "LOD.h"
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27 #include "OSInfo.h"
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28 #include "GUIWindow.h"
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29 #include "TurnEngine.h"
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30 #include "VideoPlayer.h"
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31 #include "Bink_Smacker.h"
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32 #include "Events.h"
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33 #include "Arcomage.h"
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34 #include "texts.h"
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35 #include "GUIFont.h"
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36 #include "Log.h"
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37 #include "Lights.h"
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38 #include "mm7_data.h"
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39 #include "MapInfo.h"
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40 #include "CastSpellInfo.h"
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41 #include "FrameTableInc.h"
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42 #include "Actor.h"
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43 #include "Events2D.h"
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44 #include "GUIProgressBar.h"
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45 #include "ObjectList.h"
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46 #include "Level/Decoration.h"
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47 #include "PaletteManager.h"
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48 #include "UI\UIHouses.h"
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49 #include "SaveLoad.h"
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50 #include "SpriteObject.h"
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51 #include "mm7.h"
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52 #include "Sprites.h"
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53
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54
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55
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56
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57
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58 Game *pGame;
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59
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60
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61
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62
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63
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64 //----- (00435694) --------------------------------------------------------
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65 void Game::ToggleFlags2(unsigned int uFlag)
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66 {
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67 unsigned int v2; // eax@1
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68
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69 v2 = this->uFlags2;
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70 if ( v2 & uFlag )
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71 this->uFlags2 = v2 & ~uFlag;
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72 else
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73 this->uFlags2 = uFlag | v2;
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74 }
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75
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76 //----- (0044103C) --------------------------------------------------------
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77 void Game::Draw()
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78 {
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79 //float v2; // ST24_4@11
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80 //double v3; // ST28_8@11
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81 int v4; // edi@26
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82 //int v5; // eax@35
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83
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84 uFlags2 &= ~0x02;
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85 if ( pParty->_497FC5_check_party_perception_against_level() )
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86 uFlags2 |= 2u;
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87
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88 pGame->pIndoorCameraD3D->sRotationX = pParty->sRotationX;
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89 pGame->pIndoorCameraD3D->sRotationY = pParty->sRotationY;
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90 pGame->pIndoorCameraD3D->vPartyPos.x = pParty->vPosition.x - pParty->y_rotation_granularity * cosf(2 * 3.141592653589 * pParty->sRotationY / 2048.0);
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91 pGame->pIndoorCameraD3D->vPartyPos.y = pParty->vPosition.y - pParty->y_rotation_granularity * sinf(2 * 3.141592653589 * pParty->sRotationY / 2048.0);
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92 pGame->pIndoorCameraD3D->vPartyPos.z = pParty->vPosition.z + pParty->sEyelevel;//193, but real 353
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93
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94 //pIndoorCamera->Initialize2();
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95 pIndoorCameraD3D->CalculateRotations(pParty->sRotationX, pParty->sRotationY);
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96 pIndoorCameraD3D->CreateWorldMatrixAndSomeStuff();
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97 pIndoorCameraD3D->_4374E8_ProllyBuildFrustrum();
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98
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99 if ( pVideoPlayer->AnyMovieLoaded() )
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100 {
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101 if ( !pRenderer->pRenderD3D )
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102 {
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103 pRenderer->BeginSceneD3D();
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104 pMouse->DrawCursorToTarget();
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105 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
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106 }
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107 }
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108 else
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109 {
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110 if ( pParty->vPosition.x != pParty->vPrevPosition.x || pParty->sRotationY != pParty->sPrevRotationY || pParty->vPosition.y != pParty->vPrevPosition.y
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111 || pParty->sRotationX != pParty->sPrevRotationX || pParty->vPosition.z != pParty->vPrevPosition.z || pParty->sEyelevel != pParty->sPrevEyelevel )
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112 pParty->uFlags |= 2u;
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113 pParty->vPrevPosition.x = pParty->vPosition.x;
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114 pParty->vPrevPosition.y = pParty->vPosition.y;
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115 pParty->vPrevPosition.z = pParty->vPosition.z;
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116 //v0 = &pRenderer;
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117 pParty->sPrevRotationY = pParty->sRotationY;
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118 pParty->sPrevRotationX = pParty->sRotationX;
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119
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120 pParty->sPrevEyelevel = pParty->sEyelevel;
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121 pRenderer->BeginSceneD3D();
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122
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123 if ( !pRenderer->pRenderD3D )
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124 pMouse->DrawCursorToTarget();
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125 if ( !PauseGameDrawing() || viewparams->field_48 == 1 )
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126 {
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127 if ( pRenderer->pRenderD3D )
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128 {
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129 float v2 = (double)(((signed int)pMiscTimer->uTotalGameTimeElapsed >> 2) & 0x1F) * 0.032258064 * 6.0;
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130 //v3 = v2 + 6.7553994e15;
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131 //pRenderer->field_1036A8_bitmapid = LODWORD(v3);
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132 pRenderer->hd_water_current_frame = floorf(v2 + 0.5f);
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133 }
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134
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135 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
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136 pIndoor->Draw();
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137 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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138 pOutdoor->Draw();
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139 else Error("Invalid level type: %u", uCurrentlyLoadedLevelType);
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140
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141 if (pRenderer->pRenderD3D)
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142 {
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143 pDecalBuilder->DrawBloodsplats();
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144 pGame->pLightmapBuilder->DrawLightmapsType(2);
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145 }
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146 }
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147 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
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148 }
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149
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150 //DEBUG: force redraw gui
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151 viewparams->bRedrawGameUI = true;
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152
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153
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154 pRenderer->BeginScene();
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155 if (pRenderer->pRenderD3D)
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156 pMouse->DrawCursorToTarget();
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157 if (pOtherOverlayList->bRedraw)
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158 viewparams->bRedrawGameUI = true;
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159 v4 = viewparams->bRedrawGameUI;
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160 GameUI_Footer();
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161 if (!viewparams->bRedrawGameUI)
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162 {
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163 GameUI_DrawRightPanelItems();
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164 }
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165 else
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166 {
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167 GameUI_DrawRightPanelFrames();
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168 GameUI_Footer_2();
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169 viewparams->bRedrawGameUI = false;
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170 }
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171 if (!pVideoPlayer->pSmackerMovie)
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172 {
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173 GameUI_DrawMinimap(488, 16, 625, 133, viewparams->uMinimapZoom, pParty->uFlags & 2);
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174 if (v4)
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175 {
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176 if ( !PauseGameDrawing() && pRenderer->pRenderD3D) // clear game viewport with transparent color
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177 pRenderer->FillRectFast(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pViewport->uViewportBR_X - pViewport->uViewportTL_X,
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178 pViewport->uViewportBR_Y - pViewport->uViewportTL_Y + 1,
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179 pRenderer->uTargetGMask | pRenderer->uTargetBMask);
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180 viewparams->field_48 = 0;
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181 }
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182 }
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183
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184 viewparams->bRedrawGameUI = pOtherOverlayList->bRedraw;
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185 pOtherOverlayList->bRedraw = 0;
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186
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187 GameUI_DrawPartySpells();
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188 if (v4 || pParty->pHirelings[0].evt_C || pParty->pHirelings[1].evt_C )
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189 GameUI_DrawHiredNPCs();
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190 GameUI_DrawPortraits(v4);
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191 GameUI_DrawLifeManaBars();
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192 GameUI_DrawCharacterSelectionFrame();
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193 if ( sub_44100D() )
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194 GameUI_DrawRightPanel();
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195 if ( !pVideoPlayer->AnyMovieLoaded() )
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196 {
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197 pStru6Instance->DrawPlayerBuffAnims();
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198 pOtherOverlayList->DrawTurnBasedIcon(v4);
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199 GameUI_DrawTorchlightAndWizardEye();
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200 }
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201
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202
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203 static bool render_framerate = false;
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204 static float framerate = 0.0f;
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205 static uint frames_this_second = 0;
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206 static uint last_frame_time = GetTickCount();
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207 static uint framerate_time_elapsed = 0;
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208
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209 uint frame_dt = GetTickCount() - last_frame_time;
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210 last_frame_time = GetTickCount();
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211
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212 framerate_time_elapsed += frame_dt;
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213 if (framerate_time_elapsed >= 1000)
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214 {
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215 framerate = frames_this_second * (1000.0f / framerate_time_elapsed);
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216
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217 framerate_time_elapsed = 0;
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218 frames_this_second = 0;
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219 render_framerate = true;
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220 }
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221
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222 ++frames_this_second;
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223
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224 extern bool debug_information;
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225 if ( debug_information )
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226 {
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227 if (render_framerate)
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228 {
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229 sprintf(pTmpBuf.data(), "FPS: % .4f", framerate);
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diff changeset
230 pPrimaryWindow->DrawText(pFontArrus, 494, 0, TargetColor(0, 0, 0), pTmpBuf.data(), 0, 0, 0);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
231 }
794
Nomad
parents: 791
diff changeset
232
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
233 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
234 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
235 int sector_id = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
236 sprintf(pTmpBuf.data(), "Party Sector ID: %u/%u\n", sector_id, pIndoor->uNumSectors);
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
237 pPrimaryWindow->DrawText(pFontArrus, 16, 16, TargetColor(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
238 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
239 sprintf(pTmpBuf.data(), "Party Position: % d % d % d", pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
240 pPrimaryWindow->DrawText(pFontArrus, 16, 16 + 16, TargetColor(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
241
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
242 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
243 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
244 uint uFaceID;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
245 int sector_id = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
246 int floor_level = BLV_GetFloorLevel(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + 40, sector_id, &uFaceID);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
247 sprintf(pTmpBuf.data(), "BLV_GetFloorLevel: %d face_id %d\n", floor_level, uFaceID);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
248 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
249 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
250 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
251 int on_water, _a6;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
252 int floor_level = ODM_GetFloorLevel(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z, 0, &on_water, &_a6, false);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
253 sprintf(pTmpBuf.data(), "ODM_GetFloorLevel: %d on_water: %s a6 = %d\n", floor_level, on_water ? "true" : "false", _a6);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
254 }
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
255 pPrimaryWindow->DrawText(pFontArrus, 16, 16 + 16 + 16, TargetColor(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
256 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
257
0
Ritor1
parents:
diff changeset
258 GUI_UpdateWindows();
130
1c471f3629fb Party expressions update
Nomad
parents: 121
diff changeset
259 pParty->UpdatePlayersAndHirelingsEmotions();
937
ae747684f644 stru279 removed.
Nomad
parents: 872
diff changeset
260
434
137c59c3dbc4 Temple of Moon and Dragon Lair can now be entered.
Nomad
parents: 378
diff changeset
261 _unused_5B5924_is_travel_ui_drawn = false;
0
Ritor1
parents:
diff changeset
262 if (v4)
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
263 pMouse->bRedraw = true;
0
Ritor1
parents:
diff changeset
264 pMouse->_469EA4();
Ritor1
parents:
diff changeset
265 pMouse->DrawCursor();
Ritor1
parents:
diff changeset
266 pMouse->_469E1C();
Ritor1
parents:
diff changeset
267 pRenderer->EndScene();
Ritor1
parents:
diff changeset
268 pRenderer->Present();
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 484
diff changeset
269 pParty->uFlags &= ~2;
0
Ritor1
parents:
diff changeset
270 }
Ritor1
parents:
diff changeset
271
Ritor1
parents:
diff changeset
272 //----- (0047A815) --------------------------------------------------------
Ritor1
parents:
diff changeset
273 void Game::DrawParticles()
Ritor1
parents:
diff changeset
274 {
Ritor1
parents:
diff changeset
275 pParticleEngine->Draw();
Ritor1
parents:
diff changeset
276 }
Ritor1
parents:
diff changeset
277
Ritor1
parents:
diff changeset
278 //----- (00463149) --------------------------------------------------------
Ritor1
parents:
diff changeset
279 void Game::Loop()
Ritor1
parents:
diff changeset
280 {
Ritor1
parents:
diff changeset
281 //signed int v0; // ebp@3
Ritor1
parents:
diff changeset
282 //signed int v1; // esi@4
Ritor1
parents:
diff changeset
283 //Render *v2; // edi@7
Ritor1
parents:
diff changeset
284 //signed int v3; // esi@7
Ritor1
parents:
diff changeset
285 signed int pNewNPCsCount; // ecx@58
1063
bcebd491e8fa some cleaning
zipi
parents: 1038
diff changeset
286 NPCData *pNPC; // eax@59
0
Ritor1
parents:
diff changeset
287 Player *pPlayer; // esi@65
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
288 //OtherOverlay *pOtherOverlay; // esi@67
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
289 //signed int v8; // edi@67
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
290 //int pPlayerNum; // edi@69
0
Ritor1
parents:
diff changeset
291 int *pHealth; // esi@71
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
292 //signed int v11; // esi@78
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
293 //int v12; // eax@83
0
Ritor1
parents:
diff changeset
294 const char *pLocationName; // [sp-4h] [bp-68h]@74
Ritor1
parents:
diff changeset
295 bool bLoading; // [sp+10h] [bp-54h]@1
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
296 //signed int bLoadinga; // [sp+10h] [bp-54h]@19
0
Ritor1
parents:
diff changeset
297 signed int v16; // [sp+14h] [bp-50h]@8
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
298 //int v17[4]; // [sp+18h] [bp-4Ch]@80
0
Ritor1
parents:
diff changeset
299 MSG Msg; // [sp+28h] [bp-3Ch]@20
Ritor1
parents:
diff changeset
300 char Source[64]; // [sp+44h] [bp-20h]@76
Ritor1
parents:
diff changeset
301
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
302 bLoading = sCurrentMenuID == MENU_LoadingProcInMainMenu;
0
Ritor1
parents:
diff changeset
303 SetCurrentMenuID((MENU_STATE)-1);
Ritor1
parents:
diff changeset
304 if (bLoading)
Ritor1
parents:
diff changeset
305 {
Ritor1
parents:
diff changeset
306 pParty->Reset();
Ritor1
parents:
diff changeset
307 dword_6BE340 = 0;
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
308 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
309 LoadGame(uLoadGameUI_SelectedSlot);
Ritor1
parents:
diff changeset
310 }
Ritor1
parents:
diff changeset
311
Ritor1
parents:
diff changeset
312 for (uint i = 1; i < 5; ++i)
Ritor1
parents:
diff changeset
313 for (uint j = 1; j < 6; ++j)
Ritor1
parents:
diff changeset
314 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1165
diff changeset
315 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1165
diff changeset
316 remove(pTmpBuf.data());
0
Ritor1
parents:
diff changeset
317 }
Ritor1
parents:
diff changeset
318
Ritor1
parents:
diff changeset
319 LoadPlayerPortraintsAndVoices();
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
320 pIcons_LOD->_inlined_sub1();
328
8e23edf57e27 little fix
Ritor1
parents: 323
diff changeset
321 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
0
Ritor1
parents:
diff changeset
322
Ritor1
parents:
diff changeset
323 while ( 2 )
Ritor1
parents:
diff changeset
324 {
Ritor1
parents:
diff changeset
325 v16 = 1;
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
326 pMessageQueue_50CBD0->Flush();
0
Ritor1
parents:
diff changeset
327
Ritor1
parents:
diff changeset
328 pPartyActionQueue->uNumActions = 0;
Ritor1
parents:
diff changeset
329 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
330 {
Ritor1
parents:
diff changeset
331 pTurnEngine->End(false);
Ritor1
parents:
diff changeset
332 pParty->bTurnBasedModeOn = false;
Ritor1
parents:
diff changeset
333 }
Ritor1
parents:
diff changeset
334 DoPrepareWorld(bLoading, 1);
Ritor1
parents:
diff changeset
335 pEventTimer->Resume();
Ritor1
parents:
diff changeset
336 dword_6BE364_game_settings_1 |= 0x80;
Ritor1
parents:
diff changeset
337 dword_6BE340 = 2;
Ritor1
parents:
diff changeset
338 // uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
339 pCurrentScreen = SCREEN_GAME;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
340
0
Ritor1
parents:
diff changeset
341 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
342 pGame->pVisInstance->_4C1A02();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
343
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
344 bool game_finished = false;
0
Ritor1
parents:
diff changeset
345 do
Ritor1
parents:
diff changeset
346 {
Ritor1
parents:
diff changeset
347 while ( PeekMessageA(&Msg, 0, 0, 0, PM_REMOVE) )
Ritor1
parents:
diff changeset
348 {
Ritor1
parents:
diff changeset
349 if ( Msg.message == WM_QUIT )
Ritor1
parents:
diff changeset
350 Game_DeinitializeAndTerminate(0);
Ritor1
parents:
diff changeset
351 TranslateMessage(&Msg);
Ritor1
parents:
diff changeset
352 DispatchMessageA(&Msg);
Ritor1
parents:
diff changeset
353 }
Ritor1
parents:
diff changeset
354 if (dword_6BE364_game_settings_1 & 0x0100 )
Ritor1
parents:
diff changeset
355 {
Ritor1
parents:
diff changeset
356 WaitMessage();
Ritor1
parents:
diff changeset
357 continue;
Ritor1
parents:
diff changeset
358 }
Ritor1
parents:
diff changeset
359 pGame->_44EEA7();
Ritor1
parents:
diff changeset
360 GameUI_WritePointedObjectStatusString();
Ritor1
parents:
diff changeset
361 ProcessInputActions();
Ritor1
parents:
diff changeset
362 GameUI_MsgProc();
Ritor1
parents:
diff changeset
363 if ( pArcomageGame->bGameInProgress )
Ritor1
parents:
diff changeset
364 {
Ritor1
parents:
diff changeset
365 ArcomageGame::Loop();
Ritor1
parents:
diff changeset
366 pRenderer->Present();
Ritor1
parents:
diff changeset
367 continue;
Ritor1
parents:
diff changeset
368 }
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
369
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
370 pVideoPlayer->_inlined_in_463149();
983
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
371
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
372 pEventTimer->Update();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
373 pMiscTimer->Update();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
374
0
Ritor1
parents:
diff changeset
375 OnTimer(0);
Ritor1
parents:
diff changeset
376 GameUI_StatusBar_UpdateTimedString(0);
Ritor1
parents:
diff changeset
377 if ( pMiscTimer->bPaused && !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
378 pMiscTimer->Resume();
Ritor1
parents:
diff changeset
379 if ( pEventTimer->bTackGameTime && !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
380 pEventTimer->bTackGameTime = 0;
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
381 if ( !pEventTimer->bPaused && uGameState == GAME_STATE_PLAYING)
0
Ritor1
parents:
diff changeset
382 {
Ritor1
parents:
diff changeset
383 if ( !pEventTimer->bTackGameTime )
Ritor1
parents:
diff changeset
384 _494035_timed_effects__water_walking_damage__etc();
Ritor1
parents:
diff changeset
385 if ( dword_6BE364_game_settings_1 & 1 )
Ritor1
parents:
diff changeset
386 {
Ritor1
parents:
diff changeset
387 dword_6BE364_game_settings_1 &= 0xFFFFFFFEu;
Ritor1
parents:
diff changeset
388 }
Ritor1
parents:
diff changeset
389 else
Ritor1
parents:
diff changeset
390 {
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
391 UpdateActorAI();
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
392 UpdateUserInput_and_MapSpecificStuff();
0
Ritor1
parents:
diff changeset
393 }
Ritor1
parents:
diff changeset
394 }
Ritor1
parents:
diff changeset
395 if ( v16 )
Ritor1
parents:
diff changeset
396 {
Ritor1
parents:
diff changeset
397 v16 = 0;
Ritor1
parents:
diff changeset
398 viewparams->bRedrawGameUI = true;
Ritor1
parents:
diff changeset
399 }
378
50875632e776 AudioPlayer::UpdateSounds (004AAFCF) take 1
Nomad
parents: 328
diff changeset
400 pAudioPlayer->UpdateSounds();
978
9334a8c59c8d uGameState
Ritor1
parents: 961
diff changeset
401 if (uGameState == GAME_FINISHED)
0
Ritor1
parents:
diff changeset
402 //goto LABEL_96;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
403 {
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
404 game_finished = true;
0
Ritor1
parents:
diff changeset
405 continue;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
406 }
978
9334a8c59c8d uGameState
Ritor1
parents: 961
diff changeset
407 if (uGameState == GAME_STATE_2)
0
Ritor1
parents:
diff changeset
408 {
Ritor1
parents:
diff changeset
409 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
410 PrepareWorld(0);
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
411 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
412 continue;
Ritor1
parents:
diff changeset
413 }
978
9334a8c59c8d uGameState
Ritor1
parents: 961
diff changeset
414 if ( (signed int)uGameState <= GAME_STATE_2 )
0
Ritor1
parents:
diff changeset
415 //goto LABEL_85;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
416 {
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
417 pGame->Draw();
0
Ritor1
parents:
diff changeset
418 continue;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
419 }
978
9334a8c59c8d uGameState
Ritor1
parents: 961
diff changeset
420 if ( (signed int)uGameState <= GAME_STATE_5 || uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU )
0
Ritor1
parents:
diff changeset
421 {
Ritor1
parents:
diff changeset
422 //LABEL_96:
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
423 game_finished = true;
0
Ritor1
parents:
diff changeset
424 continue;
Ritor1
parents:
diff changeset
425 }
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
426 if ( uGameState != GAME_STATE_PARTY_DIED )
0
Ritor1
parents:
diff changeset
427 {
978
9334a8c59c8d uGameState
Ritor1
parents: 961
diff changeset
428 if ( uGameState != GAME_STATE_FINAL_WINDOW )
0
Ritor1
parents:
diff changeset
429 {
Ritor1
parents:
diff changeset
430 //LABEL_85:
Ritor1
parents:
diff changeset
431 pGame->Draw();
Ritor1
parents:
diff changeset
432 }
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
433 else
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
434 {
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
435 pRenderer->BeginScene();
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
436 GUI_UpdateWindows();
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
437 pRenderer->EndScene();
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
438 //goto LABEL_89;
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
439 pRenderer->Present();
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
440 }
0
Ritor1
parents:
diff changeset
441 continue;
Ritor1
parents:
diff changeset
442 }
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
443 pAudioPlayer->StopChannels(-1, -1);//äàëåå â ñëó÷àå ñìåðòè ãðóïïû
293
27670273a6ff little fix npc gen
Gloval
parents: 291
diff changeset
444 memset(&pParty->pHirelings[0], 0, 0x4Cu);
0
Ritor1
parents:
diff changeset
445 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
446 pNewNPCsCount = 0;
Ritor1
parents:
diff changeset
447 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
448 {
1063
bcebd491e8fa some cleaning
zipi
parents: 1038
diff changeset
449 pNPC = pNPCStats->pNewNPCData;
0
Ritor1
parents:
diff changeset
450 do
Ritor1
parents:
diff changeset
451 {
1063
bcebd491e8fa some cleaning
zipi
parents: 1038
diff changeset
452 if ( pNPC->field_24 )
bcebd491e8fa some cleaning
zipi
parents: 1038
diff changeset
453 pNPC->uFlags &= 0xFFFFFF7Fu;
0
Ritor1
parents:
diff changeset
454 ++pNewNPCsCount;
1063
bcebd491e8fa some cleaning
zipi
parents: 1038
diff changeset
455 ++pNPC;
0
Ritor1
parents:
diff changeset
456 }
Ritor1
parents:
diff changeset
457 while ( pNewNPCsCount < (signed int)pNPCStats->uNumNewNPCs );
Ritor1
parents:
diff changeset
458 }
Ritor1
parents:
diff changeset
459 pVideoPlayer->PlayDeathMovie();
Ritor1
parents:
diff changeset
460 if ( pVideoPlayer->AnyMovieLoaded() )
Ritor1
parents:
diff changeset
461 pVideoPlayer->Unload();
Ritor1
parents:
diff changeset
462 SaveGame(0, 0);
Ritor1
parents:
diff changeset
463 ++pParty->uNumDeaths;
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1826
diff changeset
464 pPlayer = pParty->pPlayers.data();
0
Ritor1
parents:
diff changeset
465 do
Ritor1
parents:
diff changeset
466 {
Ritor1
parents:
diff changeset
467 pPlayer->SetVariable(VAR_Award, 85);
Ritor1
parents:
diff changeset
468 ++pPlayer;
Ritor1
parents:
diff changeset
469 }
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1826
diff changeset
470 while ( (signed int)pPlayer < (signed int)pParty->pHirelings.data() );
766
a464d28566a6 days_played_without_rest
Nomad
parents: 693
diff changeset
471 pParty->days_played_without_rest = 0;
0
Ritor1
parents:
diff changeset
472 pParty->uTimePlayed += 0x276000ui64;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 484
diff changeset
473 LOWORD(pParty->uFlags) &= ~0x204;
0
Ritor1
parents:
diff changeset
474 pParty->SetGold(0);
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
475 pOtherOverlayList->Reset();
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1826
diff changeset
476 memset(pParty->pPartyBuffs.data(), 0, 0x140u);
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
477
0
Ritor1
parents:
diff changeset
478 if ( pParty->bTurnBasedModeOn == 1 )
Ritor1
parents:
diff changeset
479 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1277
diff changeset
480 pTurnEngine->End(true);
0
Ritor1
parents:
diff changeset
481 pParty->bTurnBasedModeOn = 0;
Ritor1
parents:
diff changeset
482 }
440
4946b3ed74be more itemgen
Gloval
parents: 434
diff changeset
483 //pHealth = &pParty->pPlayers[0].sHealth;//193C
4946b3ed74be more itemgen
Gloval
parents: 434
diff changeset
484 //do
4946b3ed74be more itemgen
Gloval
parents: 434
diff changeset
485 for(int i=0; i<4; ++i)
0
Ritor1
parents:
diff changeset
486 {
1826
bdac32c645c5 Changing arrays in class Player to std::array
Grumpy7
parents: 1802
diff changeset
487 memset(pParty->pPlayers[i].pConditions.data(), 0, 0xA0u);//(pConditions, 0, 160)
bdac32c645c5 Changing arrays in class Player to std::array
Grumpy7
parents: 1802
diff changeset
488 memset(pParty->pPlayers[i].pPlayerBuffs.data(), 0, 0x180u);//(pPlayerBuffs[0], 0, 384)
440
4946b3ed74be more itemgen
Gloval
parents: 434
diff changeset
489 //*pHealth = 1;
4946b3ed74be more itemgen
Gloval
parents: 434
diff changeset
490 pParty->pPlayers[i].sHealth=1;
4946b3ed74be more itemgen
Gloval
parents: 434
diff changeset
491 //pHealth += 1743; //6CF
0
Ritor1
parents:
diff changeset
492 uActiveCharacter = 1;
Ritor1
parents:
diff changeset
493 }
440
4946b3ed74be more itemgen
Gloval
parents: 434
diff changeset
494 // while ( (signed int)pHealth < (signed int)&pParty->field_871C[567] );
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
495 if (_449B57_test_bit(pParty->_quest_bits, PARTY_QUEST_FINISHED_EMERALD_ISLE))
0
Ritor1
parents:
diff changeset
496 {
Ritor1
parents:
diff changeset
497 pParty->vPosition.x = -17331; // respawn in harmondale
Ritor1
parents:
diff changeset
498 pParty->vPosition.y = 12547;
Ritor1
parents:
diff changeset
499 pParty->vPosition.z = 465;
Ritor1
parents:
diff changeset
500 pParty->sRotationY = 0;
Ritor1
parents:
diff changeset
501 pLocationName = "out02.odm";
Ritor1
parents:
diff changeset
502 }
Ritor1
parents:
diff changeset
503 else
Ritor1
parents:
diff changeset
504 {
Ritor1
parents:
diff changeset
505 pParty->vPosition.x = 12552; // respawn on emerald isle
Ritor1
parents:
diff changeset
506 pParty->vPosition.y = 1816;
Ritor1
parents:
diff changeset
507 pParty->vPosition.z = 0;
Ritor1
parents:
diff changeset
508 pParty->sRotationY = 512;
Ritor1
parents:
diff changeset
509 pLocationName = "out01.odm";
Ritor1
parents:
diff changeset
510 }
Ritor1
parents:
diff changeset
511 strcpy(Source, pLocationName);
Ritor1
parents:
diff changeset
512 pParty->uFallStartY = pParty->vPosition.z;
Ritor1
parents:
diff changeset
513 pParty->sRotationX = 0;
Ritor1
parents:
diff changeset
514 pParty->uFallSpeed = 0;
Ritor1
parents:
diff changeset
515 pParty->field_6E4 = 0;
Ritor1
parents:
diff changeset
516 pParty->field_6E0 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1449
diff changeset
517 if ( _stricmp(Source, pCurrentMapName) )
0
Ritor1
parents:
diff changeset
518 {
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1449
diff changeset
519 strcpy(pCurrentMapName, Source);
0
Ritor1
parents:
diff changeset
520 _5B65A8_npcdata_uflags_or_other = pParty->vPosition.x;
Ritor1
parents:
diff changeset
521 _5B65AC_npcdata_fame_or_other = pParty->vPosition.y;
Ritor1
parents:
diff changeset
522 _5B65B0_npcdata_rep_or_other = pParty->vPosition.z;
Ritor1
parents:
diff changeset
523 _5B65B4_npcdata_loword_house_or_other = pParty->sRotationY;
Ritor1
parents:
diff changeset
524 _5B65B8_npcdata_hiword_house_or_other = pParty->sRotationX;
Ritor1
parents:
diff changeset
525 dword_5B65C0 = 1;
Ritor1
parents:
diff changeset
526 PrepareWorld(1);
Ritor1
parents:
diff changeset
527 }
Ritor1
parents:
diff changeset
528 InitializeActors();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
529
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
530
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
531 int num_conscious_players = 0;
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
532 int conscious_players_ids[4] = {-1, -1, -1, -1};
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
533 for (int v11 = 0; v11 < 4; ++v11)
0
Ritor1
parents:
diff changeset
534 {
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
535 if (pPlayers[v11 + 1]->CanAct())
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
536 conscious_players_ids[num_conscious_players++] = v11;
0
Ritor1
parents:
diff changeset
537 }
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
538 if (num_conscious_players)
0
Ritor1
parents:
diff changeset
539 {
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
540 int idx = conscious_players_ids[rand() % num_conscious_players];
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1507
diff changeset
541 Assert(idx >= 0);
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
542 pPlayers[idx + 1]->PlaySound(SPEECH_99, 0);
0
Ritor1
parents:
diff changeset
543 }
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
544
0
Ritor1
parents:
diff changeset
545 ShowStatusBarString(pGlobalTXT_LocalizationStrings[524], 2u);// "Once again you've cheated death!.." "Âû ñíîâà îáõèòðèëè ñìåðòü! …"
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
546 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
547 }
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
548 while (!game_finished);
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
549
0
Ritor1
parents:
diff changeset
550 dword_6BE340 = 0;
Ritor1
parents:
diff changeset
551 pEventTimer->Pause();
Ritor1
parents:
diff changeset
552 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows();
1214
0d6c7ff3cddd simplified stru193_math constructor and class definition
Grumpy7
parents: 1205
diff changeset
553 if ( uGameState == GAME_STATE_LOADING_GAME )
0
Ritor1
parents:
diff changeset
554 {
Ritor1
parents:
diff changeset
555 sub_491E3A();
Ritor1
parents:
diff changeset
556 LoadPlayerPortraintsAndVoices();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
557 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
558 pIcons_LOD->dword_11B84 = pIcons_LOD->uNumLoadedFiles;
Ritor1
parents:
diff changeset
559 bLoading = true;
Ritor1
parents:
diff changeset
560 continue;
Ritor1
parents:
diff changeset
561 }
Ritor1
parents:
diff changeset
562 break;
Ritor1
parents:
diff changeset
563 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
564 pCurrentScreen = SCREEN_VIDEO;
0
Ritor1
parents:
diff changeset
565 sub_491E3A();
Ritor1
parents:
diff changeset
566 }
Ritor1
parents:
diff changeset
567
Ritor1
parents:
diff changeset
568
Ritor1
parents:
diff changeset
569 //----- (0044F192) --------------------------------------------------------
Ritor1
parents:
diff changeset
570 void Game::PrepareBloodsplats()
Ritor1
parents:
diff changeset
571 {
Ritor1
parents:
diff changeset
572 for (uint i = 0; i < uNumBloodsplats; ++i)
Ritor1
parents:
diff changeset
573 {
Ritor1
parents:
diff changeset
574 pBloodsplatContainer->AddBloodsplat(
Ritor1
parents:
diff changeset
575 pBloodsplats[i].x,
Ritor1
parents:
diff changeset
576 pBloodsplats[i].y,
Ritor1
parents:
diff changeset
577 pBloodsplats[i].z,
Ritor1
parents:
diff changeset
578 pBloodsplats[i].radius,
Ritor1
parents:
diff changeset
579 pBloodsplats[i].r,
Ritor1
parents:
diff changeset
580 pBloodsplats[i].g,
Ritor1
parents:
diff changeset
581 pBloodsplats[i].b);
Ritor1
parents:
diff changeset
582 }
Ritor1
parents:
diff changeset
583 }
Ritor1
parents:
diff changeset
584
Ritor1
parents:
diff changeset
585
Ritor1
parents:
diff changeset
586 //----- (0044F120) --------------------------------------------------------
Ritor1
parents:
diff changeset
587 void Game::PushStationaryLights(int a2)
Ritor1
parents:
diff changeset
588 {
1094
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
589 Game__StationaryLight* pLight;
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
590
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
591 for( int i=0; i<uNumStationaryLights; ++i )
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
592 {
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
593 pLight=&pStationaryLights[i];
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
594 pStationaryLightsStack->AddLight(
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
595 pLight->vPosition.x,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
596 pLight->vPosition.y,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
597 pLight->vPosition.z,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
598 pLight->flt_18,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
599 pLight->vRGBColor.x,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
600 pLight->vRGBColor.y,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
601 pLight->vRGBColor.z,
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
602 byte_4E94D0);
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
603 }
0
Ritor1
parents:
diff changeset
604 }
Ritor1
parents:
diff changeset
605 // 4E94D0: using guessed type char byte_4E94D0;
Ritor1
parents:
diff changeset
606
Ritor1
parents:
diff changeset
607 //----- (0044F0FD) --------------------------------------------------------
Ritor1
parents:
diff changeset
608 void Game::_44F0FD()
Ritor1
parents:
diff changeset
609 {
Ritor1
parents:
diff changeset
610 ToggleFlags(0x40u);
Ritor1
parents:
diff changeset
611
Ritor1
parents:
diff changeset
612 if ( !(uFlags & 0x40) )
Ritor1
parents:
diff changeset
613 {
Ritor1
parents:
diff changeset
614 uNumBloodsplats = 0;
Ritor1
parents:
diff changeset
615 field_E0C = 0;
Ritor1
parents:
diff changeset
616 }
Ritor1
parents:
diff changeset
617 }
Ritor1
parents:
diff changeset
618
Ritor1
parents:
diff changeset
619 //----- (0044F0D8) --------------------------------------------------------
Ritor1
parents:
diff changeset
620 void Game::ToggleFlags(uint uMask)
Ritor1
parents:
diff changeset
621 {
Ritor1
parents:
diff changeset
622 if (uFlags & uMask)
Ritor1
parents:
diff changeset
623 uFlags &= ~uMask;
Ritor1
parents:
diff changeset
624 else
Ritor1
parents:
diff changeset
625 uFlags |= uMask;
Ritor1
parents:
diff changeset
626 }
Ritor1
parents:
diff changeset
627
Ritor1
parents:
diff changeset
628
Ritor1
parents:
diff changeset
629 //----- (0044F07B) --------------------------------------------------------
Ritor1
parents:
diff changeset
630 bool Game::_44F07B()
Ritor1
parents:
diff changeset
631 {
Ritor1
parents:
diff changeset
632 if (!pKeyboardInstance->IsKeyBeingHeld(VK_SHIFT) &&
Ritor1
parents:
diff changeset
633 !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) &&
Ritor1
parents:
diff changeset
634 !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) ||
Ritor1
parents:
diff changeset
635
Ritor1
parents:
diff changeset
636 (pKeyboardInstance->WasKeyPressed(VK_F11) == 0 &&
Ritor1
parents:
diff changeset
637 pKeyboardInstance->WasKeyPressed(VK_F11)))
Ritor1
parents:
diff changeset
638 return true;
Ritor1
parents:
diff changeset
639 return false;
Ritor1
parents:
diff changeset
640 }
Ritor1
parents:
diff changeset
641
Ritor1
parents:
diff changeset
642 //----- (0044EEA7) --------------------------------------------------------
Ritor1
parents:
diff changeset
643 bool Game::_44EEA7()
Ritor1
parents:
diff changeset
644 {
Ritor1
parents:
diff changeset
645 //Game *v1; // esi@1
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
646 //double v2; // st7@2
0
Ritor1
parents:
diff changeset
647 float depth; // ST00_4@9
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
648 //bool result; // eax@9
0
Ritor1
parents:
diff changeset
649 unsigned int v5; // eax@14
Ritor1
parents:
diff changeset
650 __int64 v6; // kr00_8@21
Ritor1
parents:
diff changeset
651 unsigned int y; // [sp+4h] [bp-24h]@2
Ritor1
parents:
diff changeset
652 unsigned int x; // [sp+8h] [bp-20h]@2
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
653 Vis_SelectionFilter *v10; // [sp+10h] [bp-18h]@2
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
654 Vis_SelectionFilter *v11; // [sp+14h] [bp-14h]@2
0
Ritor1
parents:
diff changeset
655 POINT a2; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
656
Ritor1
parents:
diff changeset
657 //v1 = this;
Ritor1
parents:
diff changeset
658 ++qword_5C6DF0;
Ritor1
parents:
diff changeset
659 pParticleEngine->UpdateParticles();
Ritor1
parents:
diff changeset
660 pMouseInstance->GetCursorPos(&a2);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
661
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
662 x = a2.y;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
663 y = a2.x;
0
Ritor1
parents:
diff changeset
664 if ( sub_4637E0_is_there_popup_onscreen() )
Ritor1
parents:
diff changeset
665 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
666 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
667 v10 = &vis_sprite_filter_2;
871
710cf848ad24 Particle engine made working.
Nomad
parents: 831
diff changeset
668 depth = pGame->pIndoorCameraD3D->GetPickDepth();
0
Ritor1
parents:
diff changeset
669 }
Ritor1
parents:
diff changeset
670 else
Ritor1
parents:
diff changeset
671 {
592
96f48cfdd657 some flags
Nomad
parents: 569
diff changeset
672 if ( uFlags2 & GAME_FLAGS_2_TARGETING_MODE )
0
Ritor1
parents:
diff changeset
673 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
674 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
675 v10 = &vis_sprite_filter_1;
0
Ritor1
parents:
diff changeset
676 }
Ritor1
parents:
diff changeset
677 else
Ritor1
parents:
diff changeset
678 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
679 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
680 v10 = &vis_sprite_filter_4;
0
Ritor1
parents:
diff changeset
681 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
682 depth = 5120.0;
0
Ritor1
parents:
diff changeset
683 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
684 //depth = v2;
0
Ritor1
parents:
diff changeset
685
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 293
diff changeset
686 PickMouse(depth, y, x, false, v10, v11);
0
Ritor1
parents:
diff changeset
687 pLightmapBuilder->std__vector_000004_size = 0;
Ritor1
parents:
diff changeset
688 pLightmapBuilder->std__vector_183808_size = 0;
Ritor1
parents:
diff changeset
689 pDecalBuilder->std__vector_pDecals_size = 0;
Ritor1
parents:
diff changeset
690 pDecalBuilder->field_308008 = 0;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
691 if (!_44F07B())
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
692 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
693
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 638
diff changeset
694 if ( uFlags & GAME_FLAGS_1_DRAW_BLV_DEBUGS)
794
Nomad
parents: 791
diff changeset
695 pStru10Instance->bDoNotDrawPortalFrustum = false;
0
Ritor1
parents:
diff changeset
696 if ( pRenderer->pRenderD3D && uCurrentlyLoadedLevelType == LEVEL_Outdoor)
Ritor1
parents:
diff changeset
697 {
Ritor1
parents:
diff changeset
698 v5 = GetLevelFogColor();
Ritor1
parents:
diff changeset
699 pRenderer->uFogColor = v5 & 0xFFFFFF;
Ritor1
parents:
diff changeset
700 }
Ritor1
parents:
diff changeset
701 if (uFlags & 0x0400)
Ritor1
parents:
diff changeset
702 uFlags2 |= 0x01;
Ritor1
parents:
diff changeset
703 if ( !pRenderer->pRenderD3D && uCurrentlyLoadedLevelType == LEVEL_Outdoor && pMobileLightsStack->uNumLightsActive )
Ritor1
parents:
diff changeset
704 {
Ritor1
parents:
diff changeset
705 uFlags2 |= 0x01;
Ritor1
parents:
diff changeset
706 field_E10 = qword_5C6DF0;
Ritor1
parents:
diff changeset
707 }
Ritor1
parents:
diff changeset
708 v6 = qword_5C6DF0 - field_E10;
Ritor1
parents:
diff changeset
709 if ( qword_5C6DF0 - field_E10 == 1 )
Ritor1
parents:
diff changeset
710 uFlags2 |= v6;
Ritor1
parents:
diff changeset
711 if (uNumStationaryLights_in_pStationaryLightsStack != pStationaryLightsStack->uNumLightsActive )
Ritor1
parents:
diff changeset
712 {
Ritor1
parents:
diff changeset
713 uFlags2 |= 1u;
Ritor1
parents:
diff changeset
714 uNumStationaryLights_in_pStationaryLightsStack = pStationaryLightsStack->uNumLightsActive;
Ritor1
parents:
diff changeset
715 }
Ritor1
parents:
diff changeset
716 _44E904();
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
717 return true;
0
Ritor1
parents:
diff changeset
718 }
Ritor1
parents:
diff changeset
719
Ritor1
parents:
diff changeset
720
Ritor1
parents:
diff changeset
721 //----- (0044EDE4) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
722 bool Game::AlterGamma_BLV(BLVFace *pFace, signed int *pColor)
0
Ritor1
parents:
diff changeset
723 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
724 if (uFlags2 & GAME_FLAGS_2_SATURATE_LIGHTMAPS &&
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
725 pFace->uAttributes & FACE_CAN_SATURATE_COLOR)
0
Ritor1
parents:
diff changeset
726 {
Ritor1
parents:
diff changeset
727 *pColor = ReplaceHSV(*pColor, 1.0, fSaturation, -1.0);
Ritor1
parents:
diff changeset
728 return true;
Ritor1
parents:
diff changeset
729 }
Ritor1
parents:
diff changeset
730 else
Ritor1
parents:
diff changeset
731 return false;
Ritor1
parents:
diff changeset
732 }
Ritor1
parents:
diff changeset
733
Ritor1
parents:
diff changeset
734 //----- (0044EE30) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
735 bool Game::AlterGamma_ODM(ODMFace *pFace, signed int *pColor)
0
Ritor1
parents:
diff changeset
736 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
737 if (uFlags2 & GAME_FLAGS_2_SATURATE_LIGHTMAPS &&
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
738 pFace->uAttributes & FACE_CAN_SATURATE_COLOR)
0
Ritor1
parents:
diff changeset
739 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
740 *pColor = ReplaceHSV(*pColor, 1.0, fSaturation, -1.0);
0
Ritor1
parents:
diff changeset
741 return true;
Ritor1
parents:
diff changeset
742 }
Ritor1
parents:
diff changeset
743 else
Ritor1
parents:
diff changeset
744 return false;
Ritor1
parents:
diff changeset
745 }
Ritor1
parents:
diff changeset
746
Ritor1
parents:
diff changeset
747
Ritor1
parents:
diff changeset
748 //----- (004645FA) --------------------------------------------------------
Ritor1
parents:
diff changeset
749 void Game::Deinitialize()
Ritor1
parents:
diff changeset
750 {
Ritor1
parents:
diff changeset
751 struct tagRECT Rect; // [sp+0h] [bp-10h]@6
Ritor1
parents:
diff changeset
752
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
753
0
Ritor1
parents:
diff changeset
754 WriteWindowsRegistryInt("startinwindow", pRenderer->bWindowMode);
1984
b00f5bb7d930 Added back window position saving
zipi
parents: 1980
diff changeset
755 if ( GetWindowRect(window->GetApiHandle(), &Rect) && pRenderer->bWindowMode )
0
Ritor1
parents:
diff changeset
756 {
Ritor1
parents:
diff changeset
757 WriteWindowsRegistryInt("window X", Rect.left);
Ritor1
parents:
diff changeset
758 WriteWindowsRegistryInt("window Y", Rect.top);
1984
b00f5bb7d930 Added back window position saving
zipi
parents: 1980
diff changeset
759 }
1994
4088cc908c78 auto change color depth to 16 bit
zipi
parents: 1984
diff changeset
760 window->Delete();
0
Ritor1
parents:
diff changeset
761 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun);
Ritor1
parents:
diff changeset
762 pItemsTable->Release();
Ritor1
parents:
diff changeset
763 pNPCStats->Release();
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
764
0
Ritor1
parents:
diff changeset
765 if (pMouse)
Ritor1
parents:
diff changeset
766 pMouse->Deactivate();
Ritor1
parents:
diff changeset
767
1093
c59ac5ea63f5 * stru154::GetFacePlane mistake fixed
zipi
parents: 1063
diff changeset
768 delete pRenderer;
0
Ritor1
parents:
diff changeset
769 pAudioPlayer->Release();//error
Ritor1
parents:
diff changeset
770 pNew_LOD->FreeSubIndexAndIO();
Ritor1
parents:
diff changeset
771 pGames_LOD->FreeSubIndexAndIO();
Ritor1
parents:
diff changeset
772 ClipCursor(0);
Ritor1
parents:
diff changeset
773 Game::Destroy();
Ritor1
parents:
diff changeset
774 }
Ritor1
parents:
diff changeset
775
Ritor1
parents:
diff changeset
776 //----- (0044EE7C) --------------------------------------------------------
Ritor1
parents:
diff changeset
777 bool Game::draw_debug_outlines()
Ritor1
parents:
diff changeset
778 {
Ritor1
parents:
diff changeset
779 if (uFlags & 0x04)
Ritor1
parents:
diff changeset
780 {
Ritor1
parents:
diff changeset
781 pLightmapBuilder->DrawDebugOutlines(-1);
Ritor1
parents:
diff changeset
782 pDecalBuilder->DrawDecalDebugOutlines();
Ritor1
parents:
diff changeset
783 }
Ritor1
parents:
diff changeset
784 return true;
Ritor1
parents:
diff changeset
785 }
Ritor1
parents:
diff changeset
786
Ritor1
parents:
diff changeset
787 //----- (0044EC23) --------------------------------------------------------
1391
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
788 int Game::_44EC23(struct Polygon *a2, int *a3, signed int a4)
0
Ritor1
parents:
diff changeset
789 {
Ritor1
parents:
diff changeset
790 double v4; // st7@4
Ritor1
parents:
diff changeset
791 //double v5; // ST00_8@4
Ritor1
parents:
diff changeset
792 signed int v6; // eax@5
Ritor1
parents:
diff changeset
793 //double v7; // ST00_8@6
Ritor1
parents:
diff changeset
794 signed int result; // eax@8
Ritor1
parents:
diff changeset
795 //double v9; // ST00_8@9
Ritor1
parents:
diff changeset
796 //double v10; // ST00_8@11
Ritor1
parents:
diff changeset
797 float a2a; // [sp+14h] [bp+8h]@4
Ritor1
parents:
diff changeset
798 float a3a; // [sp+18h] [bp+Ch]@4
Ritor1
parents:
diff changeset
799 float a3b; // [sp+18h] [bp+Ch]@6
Ritor1
parents:
diff changeset
800 float a4a; // [sp+1Ch] [bp+10h]@9
Ritor1
parents:
diff changeset
801 float a4b; // [sp+1Ch] [bp+10h]@11
Ritor1
parents:
diff changeset
802
Ritor1
parents:
diff changeset
803 if ( this->uFlags2 & 2 && a2->field_59 == 5 && a2->pODMFace->uAttributes & 2 )
Ritor1
parents:
diff changeset
804 {
Ritor1
parents:
diff changeset
805 v4 = (double)a4;
Ritor1
parents:
diff changeset
806 a2a = v4;
Ritor1
parents:
diff changeset
807 *a3 |= 2u;
Ritor1
parents:
diff changeset
808 a3a = (1.0 - this->fSaturation) * v4;
Ritor1
parents:
diff changeset
809 //v5 = a3a + 6.7553994e15;
Ritor1
parents:
diff changeset
810 //if ( SLODWORD(v5) >= 0 )
Ritor1
parents:
diff changeset
811 if (floorf(a3a + 0.5f) >= 0 )
Ritor1
parents:
diff changeset
812 {
Ritor1
parents:
diff changeset
813 a3b = (1.0 - this->fSaturation) * a2a;
Ritor1
parents:
diff changeset
814 //v7 = a3b + 6.7553994e15;
Ritor1
parents:
diff changeset
815 //v6 = LODWORD(v7);
Ritor1
parents:
diff changeset
816 v6 = floorf(a3b + 0.5f);
Ritor1
parents:
diff changeset
817 }
Ritor1
parents:
diff changeset
818 else
Ritor1
parents:
diff changeset
819 {
Ritor1
parents:
diff changeset
820 v6 = 0;
Ritor1
parents:
diff changeset
821 }
Ritor1
parents:
diff changeset
822 if ( a4 >= v6 )
Ritor1
parents:
diff changeset
823 {
Ritor1
parents:
diff changeset
824 a4a = (1.0 - fSaturation) * a2a;
Ritor1
parents:
diff changeset
825 //v9 = a4a + 6.7553994e15;
Ritor1
parents:
diff changeset
826 //if ( SLODWORD(v9) >= 0 )
Ritor1
parents:
diff changeset
827 if (floorf(a4a + 0.5f) >= 0)
Ritor1
parents:
diff changeset
828 {
Ritor1
parents:
diff changeset
829 a4b = (1.0 - fSaturation) * a2a;
Ritor1
parents:
diff changeset
830 //v10 = a4b + 6.7553994e15;
Ritor1
parents:
diff changeset
831 //result = LODWORD(v10);
Ritor1
parents:
diff changeset
832 result = floorf(a4b + 0.5f);
Ritor1
parents:
diff changeset
833 }
Ritor1
parents:
diff changeset
834 else
Ritor1
parents:
diff changeset
835 {
Ritor1
parents:
diff changeset
836 result = 0;
Ritor1
parents:
diff changeset
837 }
Ritor1
parents:
diff changeset
838 }
Ritor1
parents:
diff changeset
839 else
Ritor1
parents:
diff changeset
840 {
Ritor1
parents:
diff changeset
841 result = a4;
Ritor1
parents:
diff changeset
842 }
Ritor1
parents:
diff changeset
843 }
Ritor1
parents:
diff changeset
844 else
Ritor1
parents:
diff changeset
845 {
Ritor1
parents:
diff changeset
846 result = -1;
Ritor1
parents:
diff changeset
847 }
Ritor1
parents:
diff changeset
848 return result;
Ritor1
parents:
diff changeset
849 }
Ritor1
parents:
diff changeset
850
Ritor1
parents:
diff changeset
851
Ritor1
parents:
diff changeset
852
Ritor1
parents:
diff changeset
853 //----- (00465C8B) --------------------------------------------------------
Ritor1
parents:
diff changeset
854 Game *Game::Create()
Ritor1
parents:
diff changeset
855 {
Ritor1
parents:
diff changeset
856 return new Game;
Ritor1
parents:
diff changeset
857 }
Ritor1
parents:
diff changeset
858
Ritor1
parents:
diff changeset
859 //----- (00465CF3) --------------------------------------------------------
Ritor1
parents:
diff changeset
860 void Game::Destroy()
Ritor1
parents:
diff changeset
861 {
Ritor1
parents:
diff changeset
862 if (pGame)
Ritor1
parents:
diff changeset
863 delete pGame;
Ritor1
parents:
diff changeset
864 pGame = nullptr;
Ritor1
parents:
diff changeset
865 }
Ritor1
parents:
diff changeset
866
Ritor1
parents:
diff changeset
867 //----- (0044ED0A) --------------------------------------------------------
Ritor1
parents:
diff changeset
868 signed int Game::_44ED0A(BLVFace *a2, int *a3, signed int a4)
Ritor1
parents:
diff changeset
869 {
Ritor1
parents:
diff changeset
870 double v4; // st7@3
Ritor1
parents:
diff changeset
871 //double v5; // ST00_8@3
Ritor1
parents:
diff changeset
872 signed int v6; // eax@4
Ritor1
parents:
diff changeset
873 //double v7; // ST00_8@5
Ritor1
parents:
diff changeset
874 signed int result; // eax@7
Ritor1
parents:
diff changeset
875 //double v9; // ST00_8@8
Ritor1
parents:
diff changeset
876 //double v10; // ST00_8@10
Ritor1
parents:
diff changeset
877 float v11; // [sp+14h] [bp+8h]@3
Ritor1
parents:
diff changeset
878 float v12; // [sp+18h] [bp+Ch]@3
Ritor1
parents:
diff changeset
879 float v13; // [sp+18h] [bp+Ch]@5
Ritor1
parents:
diff changeset
880 float v14; // [sp+1Ch] [bp+10h]@8
Ritor1
parents:
diff changeset
881 float v15; // [sp+1Ch] [bp+10h]@10
Ritor1
parents:
diff changeset
882
Ritor1
parents:
diff changeset
883 if ( this->uFlags2 & 2 && a2->uAttributes & 2 )
Ritor1
parents:
diff changeset
884 {
Ritor1
parents:
diff changeset
885 v4 = (double)a4;
Ritor1
parents:
diff changeset
886 v11 = v4;
Ritor1
parents:
diff changeset
887 *a3 |= 2u;
Ritor1
parents:
diff changeset
888 v12 = (1.0 - this->fSaturation) * v4;
Ritor1
parents:
diff changeset
889 //v5 = v12 + 6.7553994e15;
Ritor1
parents:
diff changeset
890 if (floorf(v12 + 0.5f)/* SLODWORD(v5)*/ >= 0 )
Ritor1
parents:
diff changeset
891 {
Ritor1
parents:
diff changeset
892 v13 = (1.0 - this->fSaturation) * v11;
Ritor1
parents:
diff changeset
893 //v7 = v13 + 6.7553994e15;
Ritor1
parents:
diff changeset
894 //v6 = LODWORD(v7);
Ritor1
parents:
diff changeset
895 v6 = floorf(v13 + 0.5f);
Ritor1
parents:
diff changeset
896 }
Ritor1
parents:
diff changeset
897 else
Ritor1
parents:
diff changeset
898 {
Ritor1
parents:
diff changeset
899 v6 = 0;
Ritor1
parents:
diff changeset
900 }
Ritor1
parents:
diff changeset
901 if ( a4 >= v6 )
Ritor1
parents:
diff changeset
902 {
Ritor1
parents:
diff changeset
903 v14 = (1.0 - fSaturation) * v11;
Ritor1
parents:
diff changeset
904 //v9 = v14 + 6.7553994e15;
Ritor1
parents:
diff changeset
905 if (floorf(v14 + 0.5f)/* SLODWORD(v9)*/ >= 0 )
Ritor1
parents:
diff changeset
906 {
Ritor1
parents:
diff changeset
907 v15 = (1.0 - fSaturation) * v11;
Ritor1
parents:
diff changeset
908 //v10 = v15 + 6.7553994e15;
Ritor1
parents:
diff changeset
909 //result = LODWORD(v10);
Ritor1
parents:
diff changeset
910 result = floorf(v15 + 0.5f);
Ritor1
parents:
diff changeset
911 }
Ritor1
parents:
diff changeset
912 else
Ritor1
parents:
diff changeset
913 {
Ritor1
parents:
diff changeset
914 result = 0;
Ritor1
parents:
diff changeset
915 }
Ritor1
parents:
diff changeset
916 }
Ritor1
parents:
diff changeset
917 else
Ritor1
parents:
diff changeset
918 {
Ritor1
parents:
diff changeset
919 result = a4;
Ritor1
parents:
diff changeset
920 }
Ritor1
parents:
diff changeset
921 }
Ritor1
parents:
diff changeset
922 else
Ritor1
parents:
diff changeset
923 {
Ritor1
parents:
diff changeset
924 result = -1;
Ritor1
parents:
diff changeset
925 }
Ritor1
parents:
diff changeset
926 return result;
Ritor1
parents:
diff changeset
927 }
Ritor1
parents:
diff changeset
928
Ritor1
parents:
diff changeset
929
Ritor1
parents:
diff changeset
930 //----- (0044E4B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
931 Game::Game()
Ritor1
parents:
diff changeset
932 {
Ritor1
parents:
diff changeset
933 uNumStationaryLights = 0;
Ritor1
parents:
diff changeset
934 uNumBloodsplats = 0;
Ritor1
parents:
diff changeset
935 field_E0C = 0;
Ritor1
parents:
diff changeset
936 field_E10 = 0;
Ritor1
parents:
diff changeset
937 uNumStationaryLights_in_pStationaryLightsStack = 0;
Ritor1
parents:
diff changeset
938 bGammaControlInitialized = false;
Ritor1
parents:
diff changeset
939 uFlags = 0;
Ritor1
parents:
diff changeset
940 uFlags2 = 0;
Ritor1
parents:
diff changeset
941 uSomeGammaStartTime = 0;
Ritor1
parents:
diff changeset
942 uSomeGammaDeltaTime = 0;
Ritor1
parents:
diff changeset
943
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
944 //pThreadWardInstance = new ThreadWard;
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
945 pThreadWardInstance = nullptr;
0
Ritor1
parents:
diff changeset
946 pParticleEngine = new ParticleEngine;
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
947 pMouse = pMouseInstance = new Mouse;
0
Ritor1
parents:
diff changeset
948 pLightmapBuilder = new LightmapBuilder;
Ritor1
parents:
diff changeset
949 pVisInstance = new Vis;
Ritor1
parents:
diff changeset
950 pStru6Instance = new stru6;
Ritor1
parents:
diff changeset
951 pIndoorCameraD3D = new IndoorCameraD3D;
Ritor1
parents:
diff changeset
952 pStru9Instance = new stru9;
Ritor1
parents:
diff changeset
953 pStru10Instance = new stru10;
1391
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
954 //pStru11Instance = new stru11;
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
955 pStru11Instance = nullptr;
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
956 //pStru12Instance = new stru12(pStru11Instance);
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
957 pStru12Instance = nullptr;
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
958 //pCShow = new CShow;
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
959 pCShow = nullptr;
0
Ritor1
parents:
diff changeset
960 pKeyboardInstance = new Keyboard;
Ritor1
parents:
diff changeset
961 pGammaController = new GammaController;
Ritor1
parents:
diff changeset
962
Ritor1
parents:
diff changeset
963 uFlags |= 0x0800;
Ritor1
parents:
diff changeset
964 uFlags2 |= 0x24;
Ritor1
parents:
diff changeset
965
Ritor1
parents:
diff changeset
966 _44F0FD();
Ritor1
parents:
diff changeset
967
Ritor1
parents:
diff changeset
968 bWinNT4_0 = false;
Ritor1
parents:
diff changeset
969 if (pVersion->pVersionInfo.dwPlatformId == VER_PLATFORM_WIN32_NT &&
Ritor1
parents:
diff changeset
970 pVersion->pVersionInfo.dwMajorVersion == 4)
Ritor1
parents:
diff changeset
971 bWinNT4_0 = true;
Ritor1
parents:
diff changeset
972 }
Ritor1
parents:
diff changeset
973
Ritor1
parents:
diff changeset
974 //----- (0044E7F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
975 Game::~Game()
Ritor1
parents:
diff changeset
976 {
Ritor1
parents:
diff changeset
977 if (pGammaController)
Ritor1
parents:
diff changeset
978 delete pGammaController;
Ritor1
parents:
diff changeset
979 if (pKeyboardInstance)
Ritor1
parents:
diff changeset
980 delete pKeyboardInstance;
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
981 /*if (pCShow)
0
Ritor1
parents:
diff changeset
982 delete pCShow;
Ritor1
parents:
diff changeset
983 if (pStru12Instance)
Ritor1
parents:
diff changeset
984 delete pStru12Instance;
Ritor1
parents:
diff changeset
985 if (pStru11Instance)
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
986 delete pStru11Instance;*/
0
Ritor1
parents:
diff changeset
987 if (pStru10Instance)
Ritor1
parents:
diff changeset
988 delete pStru10Instance;
Ritor1
parents:
diff changeset
989 if (pStru9Instance)
Ritor1
parents:
diff changeset
990 delete pStru9Instance;
Ritor1
parents:
diff changeset
991 if (pIndoorCameraD3D)
Ritor1
parents:
diff changeset
992 delete pIndoorCameraD3D;
Ritor1
parents:
diff changeset
993 if (pStru6Instance)
Ritor1
parents:
diff changeset
994 delete pStru6Instance;
Ritor1
parents:
diff changeset
995 if (pVisInstance)
Ritor1
parents:
diff changeset
996 delete pVisInstance;
Ritor1
parents:
diff changeset
997 if (pLightmapBuilder)
Ritor1
parents:
diff changeset
998 delete pLightmapBuilder;
Ritor1
parents:
diff changeset
999 if (pMouseInstance)
Ritor1
parents:
diff changeset
1000 delete pMouseInstance;
Ritor1
parents:
diff changeset
1001 if (pParticleEngine)
Ritor1
parents:
diff changeset
1002 delete pParticleEngine;
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
1003 //if (pThreadWardInstance)
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
1004 // delete pThreadWardInstance;
0
Ritor1
parents:
diff changeset
1005 }
Ritor1
parents:
diff changeset
1006
Ritor1
parents:
diff changeset
1007 //----- (0044E904) --------------------------------------------------------
Ritor1
parents:
diff changeset
1008 void Game::_44E904()
Ritor1
parents:
diff changeset
1009 {
Ritor1
parents:
diff changeset
1010 //Game *v1; // esi@1
Ritor1
parents:
diff changeset
1011 unsigned __int64 v2; // qax@1
Ritor1
parents:
diff changeset
1012 unsigned int v3; // ecx@1
Ritor1
parents:
diff changeset
1013 int v4; // edi@1
Ritor1
parents:
diff changeset
1014 unsigned __int8 v5; // cf@7
Ritor1
parents:
diff changeset
1015 double v6; // st7@13
Ritor1
parents:
diff changeset
1016 double v7; // st7@15
Ritor1
parents:
diff changeset
1017 signed __int64 v8; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1018
Ritor1
parents:
diff changeset
1019 //v1 = this;
Ritor1
parents:
diff changeset
1020 v2 = pEventTimer->Time();
Ritor1
parents:
diff changeset
1021 v4 = (v2 - uSomeGammaStartTime) >> 32;
Ritor1
parents:
diff changeset
1022 v3 = v2 - LODWORD(uSomeGammaStartTime);
Ritor1
parents:
diff changeset
1023 v8 = v2 - uSomeGammaStartTime;
Ritor1
parents:
diff changeset
1024 if ( v4 < 0
Ritor1
parents:
diff changeset
1025 || SHIDWORD(v2) < ((unsigned int)v2 < LODWORD(uSomeGammaStartTime)) + HIDWORD(uSomeGammaStartTime) | v4 == 0
Ritor1
parents:
diff changeset
1026 && v3 <= 0x80 )
Ritor1
parents:
diff changeset
1027 {
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
1028 if ( v4 < 0 )
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
1029 {
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
1030 v3 = 0;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
1031 v4 = 0;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
1032 uSomeGammaStartTime = v2;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
1033 v8 = __PAIR__(v4, v3);
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
1034 }
0
Ritor1
parents:
diff changeset
1035 }
Ritor1
parents:
diff changeset
1036 else
Ritor1
parents:
diff changeset
1037 {
Ritor1
parents:
diff changeset
1038 if ( uSomeGammaDeltaTime )
Ritor1
parents:
diff changeset
1039 {
Ritor1
parents:
diff changeset
1040 LODWORD(uSomeGammaDeltaTime) = 0;
Ritor1
parents:
diff changeset
1041 HIDWORD(uSomeGammaDeltaTime) = 0;
Ritor1
parents:
diff changeset
1042 }
Ritor1
parents:
diff changeset
1043 else
Ritor1
parents:
diff changeset
1044 {
Ritor1
parents:
diff changeset
1045 LODWORD(uSomeGammaDeltaTime) = v3;
Ritor1
parents:
diff changeset
1046 HIDWORD(uSomeGammaDeltaTime) = v4;
Ritor1
parents:
diff changeset
1047 }
Ritor1
parents:
diff changeset
1048 v5 = __CFADD__(v3, -128);
Ritor1
parents:
diff changeset
1049 v3 -= 128;
Ritor1
parents:
diff changeset
1050 v4 = v5 + v4 - 1;
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
1051 uSomeGammaStartTime = v2;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
1052 v8 = __PAIR__(v4, v3);
0
Ritor1
parents:
diff changeset
1053 }
Ritor1
parents:
diff changeset
1054 if ( uSomeGammaDeltaTime )
Ritor1
parents:
diff changeset
1055 v6 = (double)(signed __int64)(uSomeGammaDeltaTime - __PAIR__(v4, v3));
Ritor1
parents:
diff changeset
1056 else
Ritor1
parents:
diff changeset
1057 v6 = (double)v8;
Ritor1
parents:
diff changeset
1058 v7 = v6 * 0.0078125;
Ritor1
parents:
diff changeset
1059 if ( v7 < 0.0 || v7 <= 1.0 )
Ritor1
parents:
diff changeset
1060 {
Ritor1
parents:
diff changeset
1061 if ( v7 < 0.0 )
Ritor1
parents:
diff changeset
1062 v7 = 0.0;
Ritor1
parents:
diff changeset
1063 }
Ritor1
parents:
diff changeset
1064 else
Ritor1
parents:
diff changeset
1065 {
Ritor1
parents:
diff changeset
1066 v7 = 1.0;
Ritor1
parents:
diff changeset
1067 }
Ritor1
parents:
diff changeset
1068 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
1069 fSaturation = v7;
Ritor1
parents:
diff changeset
1070 else
Ritor1
parents:
diff changeset
1071 fSaturation = (1.0 - 0.5) * v7 + 0.5;
Ritor1
parents:
diff changeset
1072 }
Ritor1
parents:
diff changeset
1073
Ritor1
parents:
diff changeset
1074 //----- (0044EA17) --------------------------------------------------------
Ritor1
parents:
diff changeset
1075 bool Game::InitializeGammaController()
Ritor1
parents:
diff changeset
1076 {
Ritor1
parents:
diff changeset
1077 if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT ||
Ritor1
parents:
diff changeset
1078 pVersion->pVersionInfo.dwMajorVersion != 4 )
Ritor1
parents:
diff changeset
1079 pGammaController->InitializeFromSurface(pRenderer->pFrontBuffer4);
Ritor1
parents:
diff changeset
1080
Ritor1
parents:
diff changeset
1081 bGammaControlInitialized = true;
Ritor1
parents:
diff changeset
1082 uSomeGammaStartTime = pEventTimer->Time();
Ritor1
parents:
diff changeset
1083 return true;
Ritor1
parents:
diff changeset
1084 }
Ritor1
parents:
diff changeset
1085
Ritor1
parents:
diff changeset
1086 //----- (0044EA5E) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1087 bool Game::PickMouse(float fPickDepth, unsigned int uMouseX, unsigned int uMouseY, bool bOutline, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
1088 {
227
bcd55744c2f4 Clicking background in MainMenu fix
Nomad
parents: 194
diff changeset
1089 if (pCurrentScreen != SCREEN_GAME|| !pRenderer->pRenderD3D)
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1090 return false;
0
Ritor1
parents:
diff changeset
1091
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1092 if (!pVisInstance)
0
Ritor1
parents:
diff changeset
1093 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1094 MessageBoxW(nullptr, L"The 'Vis' object pointer has not been instatiated, but CGame::Pick() is trying to call through it.", nullptr, 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1095 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1096 }
0
Ritor1
parents:
diff changeset
1097
692
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1098 if (uMouseX >= (signed int)pViewport->uScreen_TL_X &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1099 uMouseX <= (signed int)pViewport->uScreen_BR_X &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1100 uMouseY >= (signed int)pViewport->uScreen_TL_Y &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1101 uMouseY <= (signed int)pViewport->uScreen_BR_Y)
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1102 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1103 pVisInstance->PickMouse(fPickDepth, uMouseX, uMouseY, sprite_filter, face_filter);
0
Ritor1
parents:
diff changeset
1104
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1105 if (bOutline)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1106 OutlineSelection();
0
Ritor1
parents:
diff changeset
1107 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1108
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1109 return true;
0
Ritor1
parents:
diff changeset
1110 }
Ritor1
parents:
diff changeset
1111 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1112
Ritor1
parents:
diff changeset
1113 //----- (0044EB12) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1114 bool Game::PickKeyboard(bool bOutline, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
1115 {
271
1f0af5cac2dd _42ECB5_PlayerAttacksActor
Nomad
parents: 265
diff changeset
1116 if (pCurrentScreen == SCREEN_GAME && pVisInstance && pRenderer->pRenderD3D)
0
Ritor1
parents:
diff changeset
1117 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1118 bool r = pVisInstance->PickKeyboard(&pVisInstance->default_list, sprite_filter, face_filter);
0
Ritor1
parents:
diff changeset
1119
Ritor1
parents:
diff changeset
1120 if (bOutline)
Ritor1
parents:
diff changeset
1121 OutlineSelection();
Ritor1
parents:
diff changeset
1122 return r;
Ritor1
parents:
diff changeset
1123 }
Ritor1
parents:
diff changeset
1124 return false;
Ritor1
parents:
diff changeset
1125 }
123
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1126 /*
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1127 Result::Code Game::PickKeyboard(bool bOutline, struct unnamed_F93E6C *a3, struct unnamed_F93E6C *a4)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1128 {
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1129 if (dword_4E28F8_PartyCantJumpIfTrue)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1130 return Result::Generic;
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1131
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1132 pVis->PickKeyboard(a3, a4);
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1133 if (bOutline)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1134 Game_outline_selection((int)this);
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1135 return Result::Success;
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1136 }
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1137 */
0
Ritor1
parents:
diff changeset
1138 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1139
Ritor1
parents:
diff changeset
1140 //----- (0044EB5A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1141 void Game::OutlineSelection()
Ritor1
parents:
diff changeset
1142 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1143 if (!pVisInstance)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1144 return;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1145
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1146 if (!pVisInstance->default_list.uNumPointers)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1147 return;
0
Ritor1
parents:
diff changeset
1148
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1149 Vis_ObjectInfo* object_info = pVisInstance->default_list.object_pointers[0];
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1150 if (object_info)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1151 switch (object_info->object_type)
0
Ritor1
parents:
diff changeset
1152 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1153 case VisObjectType_Sprite:
0
Ritor1
parents:
diff changeset
1154 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1155 Log::Warning(L"Sprite outline currently unsupported");
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1156 return;
0
Ritor1
parents:
diff changeset
1157 }
Ritor1
parents:
diff changeset
1158
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1159 case VisObjectType_Face:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1160 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1161 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1162 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1163 ODMFace* face = (ODMFace *)object_info->object;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1164 if (face->uAttributes & FACE_OUTLINED)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1165 face->uAttributes &= ~FACE_OUTLINED;
0
Ritor1
parents:
diff changeset
1166 else
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1167 face->uAttributes |= FACE_OUTLINED;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1168 }
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1169 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1170 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1171 BLVFace* face = (BLVFace *)object_info->object;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1172 if (face->uAttributes & FACE_OUTLINED)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1173 face->uAttributes &= ~FACE_OUTLINED;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1174 else
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1175 face->uAttributes |= FACE_OUTLINED;
0
Ritor1
parents:
diff changeset
1176 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1507
diff changeset
1177 else Error("Invalid level type", uCurrentlyLoadedLevelType);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1178 }
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 293
diff changeset
1179 break;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1180
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1181 default:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1182 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1183 MessageBoxW(nullptr, L"Undefined CObjectInfo type requested in CGame::outline_selection()", nullptr, 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1184 ExitProcess(0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1185 }
0
Ritor1
parents:
diff changeset
1186 }
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1187 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1188 //----- (004304E7) --------------------------------------------------------
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1189 void GameUI_MsgProc()
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1190 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1191 //signed int v0; // edi@6
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1192 //char *v1; // esi@6
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1193 unsigned int v2; // edx@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1194 Actor *pActor; // ecx@13
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1195 int v4; // ecx@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1196 //NPCData *pNPCData0; // eax@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1197 //int v6; // edx@20
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1198 //int v7; // ecx@29
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1199 //unsigned int v8; // edx@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1200 //unsigned int v9; // ecx@60
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1201 unsigned int v10; // ecx@73
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1202 //unsigned int v11; // eax@75
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1203 unsigned __int8 v12; // sf@75
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1204 unsigned __int8 v13; // of@75
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1205 int v14; // eax@98
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1206 unsigned int v15; // eax@102
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1207 unsigned __int8 v16; // al@104
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1208 unsigned __int8 v17; // al@105
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1209 int v18; // eax@106
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1210 float v19; // ST64_4@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1211 unsigned int v20; // ecx@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1212 float v21; // ST64_4@126
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1213 float v22; // ST64_4@127
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1214 unsigned int v23; // ecx@135
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1215 unsigned int v24; // ecx@149
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1216 unsigned int v25; // ecx@165
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1217 GUIWindow *pWindow; // eax@204
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1218 unsigned int v27; // edx@204
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1219 unsigned int v28; // ecx@204
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1220 GUIWindow *pWindow2; // ecx@248
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1221 //int v30; // edx@258
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1222 //const char *v31; // ecx@262
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1223 signed int v32; // eax@269
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1224 unsigned int v33; // eax@277
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1225 unsigned __int8 v34; // al@279
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1226 unsigned __int8 v35; // al@280
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1227 //GUIWindow *pWindow3; // ecx@332
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1228 int v37; // eax@341
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1229 int v38; // eax@358
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1230 SHORT v39; // ax@365
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1231 //signed int v40; // eax@365
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1232 char *v41; // eax@380
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1233 int v42; // eax@396
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1234 POINT *pPoint; // eax@397
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1235 signed int v44; // eax@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1236 int v45; // edx@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1237 signed int v46; // ecx@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1238 char v47; // zf@399
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1239 char v48; // zf@405
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1240 BLVFace *pBLVFace; // ecx@410
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1241 ODMFace *pODMFace; // ecx@412
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1242 CastSpellInfo *pSpellInfo; // ecx@415
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1243 void *v52; // eax@424
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1244 __int16 v53; // ax@431
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1245 int v54; // eax@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1246 int v55; // ecx@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1247 int v56; // edx@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1248 int v57; // eax@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1249 Player *pPlayer; // edx@442
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1250 unsigned int pMapNum; // eax@445
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1251 signed int v60; // ST64_4@459
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1252 //NPCData *pNPCData2; // eax@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1253 //unsigned __int64 v62; // kr00_8@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1254 __int16 v63; // dx@479
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1255 unsigned int v64; // eax@486
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1256 int v65; // ecx@486
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1257 int v66; // eax@488
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1258 char *v67; // eax@489
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1259 __int16 v68; // dx@498
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1260 char *v69; // eax@512
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1261 int v70; // eax@525
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1262 int v71; // edi@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1263 NPCData *pNPCData3; // esi@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1264 char *v73; // ecx@533
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1265 signed int v74; // edi@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1266 int v75; // eax@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1267 int v76; // esi@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1268 int v77; // eax@537
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1269 Player *pPlayer2; // ecx@549
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1270 //int v79; // ecx@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1271 //unsigned int v80; // edx@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1272 signed int v81; // eax@552
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1273 POINT *pPoint2; // eax@553
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1274 signed int v83; // ecx@554
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1275 signed int v84; // ecx@554
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1276 GUIButton *pButton; // eax@578
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1277 unsigned int v86; // eax@583
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1278 const char *v87; // ecx@595
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1279 const char *v88; // ecx@596
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1280 //unsigned int v89; // eax@598
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1281 unsigned int v90; // eax@602
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1282 int v91; // edx@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1283 int v92; // eax@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1284 int v93; // edx@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1285 int pPlayerNum; // edx@611
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1286 int v95; // eax@611
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1287 //const char *v96; // ecx@621
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1288 unsigned int v97; // eax@624
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1289 int v98; // eax@636
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1290 unsigned __int8 v99; // al@643
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1291 Player *pPlayer3; // eax@648
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1292 int v101; // ecx@648
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1293 int v102; // edx@652
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1294 int v103; // eax@671
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1295 Player *pPlayer4; // ecx@718
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1296 int v105; // eax@718
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1297 Player *pPlayer5; // ST78_4@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1298 unsigned int v107; // eax@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1299 unsigned int v108; // eax@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1300 unsigned int v115; // eax@764
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1301 int v116; // eax@776
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1302 POINT *pPoint3; // eax@777
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1303 unsigned int v118; // eax@785
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1304 unsigned int v119; // ecx@786
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1305 unsigned int v120; // [sp-28h] [bp-624h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1306 unsigned int v121; // [sp-28h] [bp-624h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1307 unsigned int v122; // [sp-24h] [bp-620h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1308 unsigned int v123; // [sp-24h] [bp-620h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1309 unsigned int v124; // [sp-20h] [bp-61Ch]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1310 unsigned int v125; // [sp-20h] [bp-61Ch]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1311 unsigned int v126; // [sp-1Ch] [bp-618h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1312 int v127; // [sp-1Ch] [bp-618h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1313 unsigned int v128; // [sp-1Ch] [bp-618h]@711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1314 int v129; // [sp-18h] [bp-614h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1315 //signed int v130; // [sp-18h] [bp-614h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1316 int v131; // [sp-14h] [bp-610h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1317 //unsigned int v132; // [sp-14h] [bp-610h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1318 //unsigned int v133; // [sp-10h] [bp-60Ch]@60
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1319 unsigned int v134; // [sp-10h] [bp-60Ch]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1320 //signed int v135; // [sp-10h] [bp-60Ch]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1321 unsigned int v136; // [sp-10h] [bp-60Ch]@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1322 //unsigned int v137; // [sp-Ch] [bp-608h]@60
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1323 unsigned int v138; // [sp-Ch] [bp-608h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1324 //signed int v139; // [sp-Ch] [bp-608h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1325 unsigned int v140; // [sp-Ch] [bp-608h]@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1326 enum WindowType pWindowType; // [sp-8h] [bp-604h]@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1327 //enum WindowType pWindowType1; // [sp-8h] [bp-604h]@60
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1328 unsigned __int8 v143; // [sp-8h] [bp-604h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1329 //int v144; // [sp-8h] [bp-604h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1330 enum WindowType pWindowType2; // [sp-8h] [bp-604h]@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1331 //const char *v146; // [sp-8h] [bp-604h]@449
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1332 //unsigned int v147; // [sp-8h] [bp-604h]@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1333 //int v148; // [sp-4h] [bp-600h]@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1334 GUIButton *pButton2; // [sp-4h] [bp-600h]@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1335 const char *v150; // [sp-4h] [bp-600h]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1336 //unsigned int v151; // [sp-4h] [bp-600h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1337 int v152; // [sp-4h] [bp-600h]@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1338 int v153; // [sp-4h] [bp-600h]@135
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1339 //int v154; // [sp-4h] [bp-600h]@149
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1340 int v155; // [sp-4h] [bp-600h]@165
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1341 int v156; // [sp-4h] [bp-600h]@204
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1342 //const char *v157; // [sp-4h] [bp-600h]@444
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1343 //unsigned int v158; // [sp-4h] [bp-600h]@449
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1344 //__int16 v159; // [sp-4h] [bp-600h]@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1345 int v160; // [sp-4h] [bp-600h]@599
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1346 const char *v161; // [sp-4h] [bp-600h]@637
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1347 //int v162; // [sp+0h] [bp-5FCh]@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1348 //int v163; // [sp+0h] [bp-5FCh]@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1349 Texture *pTexture; // [sp+0h] [bp-5FCh]@86
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1350 //int v165; // [sp+0h] [bp-5FCh]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1351 int v166; // [sp+0h] [bp-5FCh]@121
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1352 int v167; // [sp+0h] [bp-5FCh]@135
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1353 //int v168; // [sp+0h] [bp-5FCh]@149
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1354 int v169; // [sp+0h] [bp-5FCh]@165
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1355 int v170; // [sp+0h] [bp-5FCh]@204
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1356 //signed int v171; // [sp+0h] [bp-5FCh]@259
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1357 KeyToggleType pKeyToggleType; // [sp+0h] [bp-5FCh]@287
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1358 char *v173; // [sp+0h] [bp-5FCh]@444
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1359 char *v174; // [sp+0h] [bp-5FCh]@449
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1360 //int v175; // [sp+0h] [bp-5FCh]@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1361 int v176; // [sp+0h] [bp-5FCh]@599
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1362 const char *v177; // [sp+0h] [bp-5FCh]@629
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1363 char *v178; // [sp+0h] [bp-5FCh]@637
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1364 int v179; // [sp+4h] [bp-5F8h]@0
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1365 //signed int _this; // [sp+14h] [bp-5E8h]@22
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1366 signed int thisa; // [sp+14h] [bp-5E8h]@251
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1367 signed int thisb; // [sp+14h] [bp-5E8h]@272
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1368 Player *pPlayer7; // [sp+14h] [bp-5E8h]@373
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1369 Player *pPlayer8; // [sp+14h] [bp-5E8h]@377
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1370 char *pMapName; // [sp+14h] [bp-5E8h]@445
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1371 Player *pPlayer9; // [sp+14h] [bp-5E8h]@455
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1372 int thisg; // [sp+14h] [bp-5E8h]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1373 int thish; // [sp+14h] [bp-5E8h]@528
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1374 signed int thisi; // [sp+14h] [bp-5E8h]@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1375 MapInfo *pMapInfo; // [sp+14h] [bp-5E8h]@604
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1376 Player *pPlayer10; // [sp+14h] [bp-5E8h]@641
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1377 int thisl; // [sp+14h] [bp-5E8h]@648
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1378 int uMessageParam; // [sp+18h] [bp-5E4h]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1379 int uAction; // [sp+1Ch] [bp-5E0h]@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1380 NPCData *pNPCData4; // [sp+20h] [bp-5DCh]@23
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1381 unsigned int uNumSeconds; // [sp+24h] [bp-5D8h]@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1382 char v197; // [sp+2Bh] [bp-5D1h]@101
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1383 enum UIMessageType uMessage; // [sp+2Ch] [bp-5D0h]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1384 unsigned int v199; // [sp+30h] [bp-5CCh]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1385 char *v200; // [sp+34h] [bp-5C8h]@518
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1386 POINT v201; // [sp+38h] [bp-5C4h]@553
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1387 POINT v202; // [sp+40h] [bp-5BCh]@141
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1388 POINT a2; // [sp+48h] [bp-5B4h]@127
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1389 POINT v204; // [sp+50h] [bp-5ACh]@777
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1390 POINT v205; // [sp+58h] [bp-5A4h]@171
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1391 POINT v206; // [sp+60h] [bp-59Ch]@553
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1392 POINT v207; // [sp+68h] [bp-594h]@155
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1393 POINT v208; // [sp+70h] [bp-58Ch]@397
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1394 POINT v209; // [sp+78h] [bp-584h]@777
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1395 POINT v210; // [sp+80h] [bp-57Ch]@397
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1396 POINT v211; // [sp+88h] [bp-574h]@704
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1397 //__int64 v212; // [sp+90h] [bp-56Ch]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1398 int v213; // [sp+98h] [bp-564h]@385
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1399 char pLevelName[32]; // [sp+9Ch] [bp-560h]@380
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1400 char pOut[32]; // [sp+BCh] [bp-540h]@370
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1401 FrameTableTxtLine v216; // [sp+DCh] [bp-520h]@524
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1402 int v217[9]; // [sp+158h] [bp-4A4h]@652
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1403 FrameTableTxtLine v218; // [sp+17Ch] [bp-480h]@524
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1404 char a1[64]; // [sp+1F8h] [bp-404h]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1405 char Str2[128]; // [sp+238h] [bp-3C4h]@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1406 Actor actor; // [sp+2B8h] [bp-344h]@4
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1407
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1408 dword_50CDC8 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1409 if ( !pEventTimer->bPaused )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1410 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1411 pParty->sEyelevel = pParty->uDefaultEyelevel;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1412 pParty->uPartyHeight = pParty->uDefaultPartyHeight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1413 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1414 if ( bDialogueUI_InitializeActor_NPC_ID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1415 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1416 //Actor::Actor(&actor);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1417 memset(&actor, 0, 0x344u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1418 dword_5B65D0_dialogue_actor_npc_id = bDialogueUI_InitializeActor_NPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1419 actor.sNPC_ID = bDialogueUI_InitializeActor_NPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1420 GameUI_InitializeDialogue(&actor, false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1421 bDialogueUI_InitializeActor_NPC_ID = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1422 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1423 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1424 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1425 //v1 = "";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1426 while ( 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1427 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1428 if ( !pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1429 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1430
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1431 pMessageQueue_50CBD0->PopMessage(&uMessage, &uMessageParam, (int *)&v199);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1432 switch ( uMessage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1433 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1434 case UIMSG_ChangeGameState:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1435 uGameState = GAME_FINISHED;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1436 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1437 case UIMSG_PlayArcomage:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1438 pVideoPlayer->_4BF5B2();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1439 pArcomageGame->bGameInProgress = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1440 PrepareArcomage();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1441 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1442 case UIMSG_StartNPCDialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1443 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1444 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1445 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1446 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1447 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1448 dword_5B65D0_dialogue_actor_npc_id = pActors[uMessageParam].sNPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1449 pActor = &pActors[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1450 //goto _actor_init_dlg;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1451 GameUI_InitializeDialogue(pActor, true);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1452 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1453 case UIMSG_StartHireling1Dialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1454 case UIMSG_StartHireling2Dialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1455 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1456 if (bNoNPCHiring || pCurrentScreen)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1457 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1458
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1459 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1460 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1461 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1462 int hireling_idx = uMessage - UIMSG_StartHireling1Dialogue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1463 v4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1464
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1465 for (uint i = 0; i < 2; ++i)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1466 //pNPCData0 = pParty->pHirelings;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1467 //do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1468 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1469 if (pParty->pHirelings[i].pName)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1470 //{
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1471 //v6 = uAction++;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1472 pTmpBuf[uAction++] = i;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1473 //}
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1474 //++pNPCData0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1475 //++v4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1476 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1477 //while ( (signed int)pNPCData0 < (signed int)&pParty->pPickedItem );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1478
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1479 //_this = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1480 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1481 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1482 NPCData* npc = &pNPCStats->pNewNPCData[i];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1483 //do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1484 //{
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1485 if (npc->Hired() &&
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1486 (!pParty->pHirelings[0].pName || strcmp(npc->pName, pParty->pHirelings[0].pName)) &&
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1487 (!pParty->pHirelings[1].pName || strcmp(npc->pName, pParty->pHirelings[1].pName)) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1488 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1489 //v7 =;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1490 pTmpBuf[uAction++] = i + 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1491 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1492 //++_this;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1493 //++pNPCData4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1494 //}
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1495 //while ( _this < (signed int)pNPCStats->uNumNewNPCs );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1496 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1497
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1498 if ( (signed int)(hireling_idx + pParty->hirelingScrollPosition) < uAction )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1499 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1500 //Actor::Actor(&actor);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1501 memset(&actor, 0, 0x344u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1502 actor.sNPC_ID += -1 - pParty->hirelingScrollPosition - hireling_idx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1503 pActor = &actor;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1504 GameUI_InitializeDialogue(&actor, true);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1505 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1506 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1507 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1508
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1509 case UIMSG_BuyInShop_Identify_Repair:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1510 UIShop_Buy_Identify_Repair();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1511 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1512 case UIMSG_ClickNPCTopic:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1513 ClickNPCTopic(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1514 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1515 case UIMSG_SelectShopDialogueOption:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1516 OnSelectShopDialogueOption(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1517 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1518 case UIMSG_SelectNPCDialogueOption:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1519 OnSelectNPCDialogueOption((DIALOGUE_TYPE)uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1520 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1521 case UIMSG_ClickHouseNPCPortrait:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1522 _4B4224_UpdateNPCTopics(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1523 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1524 case UIMSG_StartNewGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1525 if ( dword_6BE138 == 124 || uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1526 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1527 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1528 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1529 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1530 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1531 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1532 uGameState = GAME_STATE_NEWGAME_OUT_GAMEMENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1533 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1534 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1535 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1536 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1537 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1538 ShowStatusBarString(pGlobalTXT_LocalizationStrings[201], 2u);// "Are you sure? Click again to start a New Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1539 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1540 dword_6BE138 = 124;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1541 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1542 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1543 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1544 case UIMSG_Game_OpenLoadGameDialog:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1545 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1546 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1547 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1548 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1549 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1550 pCurrentScreen = SCREEN_LOADGAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1551 LoadUI_Load(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1552 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1553 case UIMSG_Quit:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1554 if ( dword_6BE138 == 132 || uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1555 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1556 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1557 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1558 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1559 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1560 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1561 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1562 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1563 if ( !uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1564 pAudioPlayer->PlaySound((SoundID)(SOUND_EnteringAHouse|0x1), 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1565 uGameState = GAME_STATE_GAME_QUITTING_TO_MAIN_MENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1566 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1567 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1568 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1569 ShowStatusBarString(pGlobalTXT_LocalizationStrings[82], 2);// "Are you sure? Click again to quit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1570 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1571 dword_6BE138 = 132;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1572 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1573 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1574 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1575 case UIMSG_80:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1576 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1577 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1578 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1579 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1580 pCurrentScreen = SCREEN_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1581 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_8, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1582 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1583 case UIMSG_ArrowUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1584 --pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1585 if ( pSaveListPosition < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1586 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1587 GUIWindow::Create(215, 199, 17, 17, WINDOW_PressedButton2, (int)pBtnArrowUp, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1588 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1589 case UIMSG_DownArrow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1590 ++pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1591 if ( pSaveListPosition >= uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1592 pSaveListPosition = uMessageParam - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1593 GUIWindow::Create(215, 323, 17, 17, WINDOW_PressedButton2, (int)pBtnDownArrow, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1594 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1595 case UIMSG_Cancel:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1596 GUIWindow::Create(350, 302, 106, 42, WINDOW_CloseRestWindowBtn, (int)pBtnCancel, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1597 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1598 case UIMSG_SaveLoadBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1599 GUIWindow::Create(241, 302, 106, 42, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1600 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1601 case UIMSG_SelectLoadSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1602 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1603 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1604 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pSaveListPosition + uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1605 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1606 v10 = pSaveListPosition + uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1607 if ( dword_6BE138 == pSaveListPosition + uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1608 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1609 pMessageQueue_50CBD0->AddMessage(UIMSG_SaveLoadBtn, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1610 pMessageQueue_50CBD0->AddMessage(UIMSG_LoadGame, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1611 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1612 uLoadGameUI_SelectedSlot = v10;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1613 dword_6BE138 = v10;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1614 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1615 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1616 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1617 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1618 if ( strcmp((const char *)&pSavegameHeader[uLoadGameUI_SelectedSlot], pGlobalTXT_LocalizationStrings[72]) )// "Empty"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1619 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, (const char *)&pSavegameHeader[uLoadGameUI_SelectedSlot]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1620 pKeyActionMap->uNumKeysPressed = strlen((const char *)pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1621 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1622 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1623 case UIMSG_LoadGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1624 if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1625 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1626 LoadGame(uLoadGameUI_SelectedSlot);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1627 uGameState = GAME_STATE_LOADING_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1628 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1629 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1630 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1631 case UIMSG_SaveGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1632 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1633 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1634 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1635 strcpy((char *)&pSavegameHeader[uLoadGameUI_SelectedSlot], (const char *)pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1636 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1637 DoSavegame(uLoadGameUI_SelectedSlot);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1638 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1639 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1640 case UIMSG_Game_OpenSaveGameDialog:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1641 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1642 pCurrentScreen = SCREEN_SAVEGAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1643 SaveUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1644 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1645 case UIMSG_Game_OpenOptionsDialog://Open
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1646 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1647 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1648 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1649 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1650 pCurrentScreen = SCREEN_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1651
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1652 options_menu_skin.uTextureID_Background = pIcons_LOD->LoadTexture("ControlBG", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1653 options_menu_skin.uTextureID_TurnSpeed[2] = pIcons_LOD->LoadTexture("con_16x", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1654 options_menu_skin.uTextureID_TurnSpeed[1] = pIcons_LOD->LoadTexture("con_32x", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1655 options_menu_skin.uTextureID_TurnSpeed[0] = pIcons_LOD->LoadTexture("con_Smoo", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1656 options_menu_skin.uTextureID_ArrowLeft = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1657 options_menu_skin.uTextureID_ArrowRight = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1658 options_menu_skin.uTextureID_SoundLevels[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1659 options_menu_skin.uTextureID_SoundLevels[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1660 options_menu_skin.uTextureID_SoundLevels[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1661 options_menu_skin.uTextureID_SoundLevels[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1662 options_menu_skin.uTextureID_SoundLevels[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1663 options_menu_skin.uTextureID_SoundLevels[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1664 options_menu_skin.uTextureID_SoundLevels[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1665 options_menu_skin.uTextureID_SoundLevels[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1666 options_menu_skin.uTextureID_SoundLevels[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1667 options_menu_skin.uTextureID_SoundLevels[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1668 options_menu_skin.uTextureID_FlipOnExit = pIcons_LOD->LoadTexture("option04", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1669 options_menu_skin.uTextureID_AlwaysRun = pIcons_LOD->LoadTexture("option03", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1670 options_menu_skin.uTextureID_ShowDamage = pIcons_LOD->LoadTexture("option02", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1671 options_menu_skin.uTextureID_WalkSound = pIcons_LOD->LoadTexture("option01", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1672
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1673 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Options, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1674 pGUIWindow_CurrentMenu->CreateButton(22, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1675 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1676 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1677 1, 0, UIMSG_SetTurnSpeed, 0x80, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1678 pGUIWindow_CurrentMenu->CreateButton(93, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1679 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1680 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1681 1, 0, UIMSG_SetTurnSpeed, 0x40u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1682 pGUIWindow_CurrentMenu->CreateButton(164, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1683 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1684 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1685 1, 0, UIMSG_SetTurnSpeed, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1686
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1687 pGUIWindow_CurrentMenu->CreateButton(20, 303,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1688 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1689 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1690 1, 0, UIMSG_ToggleWalkSound, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1691 pGUIWindow_CurrentMenu->CreateButton(128, 303,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1692 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1693 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1694 1, 0, UIMSG_ToggleShowDamage, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1695 pGUIWindow_CurrentMenu->CreateButton(20, 325,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1696 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1697 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1698 1, 0, UIMSG_ToggleAlwaysRun, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1699 pGUIWindow_CurrentMenu->CreateButton(128, 325,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1700 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1701 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1702 1, 0, UIMSG_ToggleFlipOnExit, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1703
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1704 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1705 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1706 pGUIWindow_CurrentMenu->CreateButton(263, 162, 172, 17, 1, 0, UIMSG_ChangeSoundVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1707
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1708 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1709 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1710 pGUIWindow_CurrentMenu->CreateButton(263, 216, 172, 17, 1, 0, UIMSG_ChangeMusicVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1711
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1712 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1713 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1714 pGUIWindow_CurrentMenu->CreateButton(263, 270, 172, 17, 1, 0, UIMSG_ChangeVoiceVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1715
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1716 pGUIWindow_CurrentMenu->CreateButton(241, 302, 214, 40, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[619], 0); // "Return to Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1717 pGUIWindow_CurrentMenu->CreateButton( 19, 140, 214, 40, 1, 0, UIMSG_OpenKeyMappingOptions, 0, 0x4Bu, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1718 pGUIWindow_CurrentMenu->CreateButton( 19, 194, 214, 40, 1, 0, UIMSG_OpenVideoOptions, 0, 86, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1719 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1720
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1721 case UIMSG_OpenKeyMappingOptions://Open
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1722 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1723 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1724 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1725 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1726 pCurrentScreen = SCREEN_KEYBOARD_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1727 uTextureID_Optkb[0] = pIcons_LOD->LoadTexture("optkb", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1728 uTextureID_Optkb[1] = pIcons_LOD->LoadTexture("optkb_h", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1729 uTextureID_Optkb[2] = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1730 uTextureID_Optkb[3] = pIcons_LOD->LoadTexture("optkb_1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1731 uTextureID_Optkb[4] = pIcons_LOD->LoadTexture("optkb_2", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1732 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_KeyMappingOptions, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1733 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1734 pGUIWindow_CurrentMenu->CreateButton(19u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, UIMSG_SelectKeyPage1, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1735 pGUIWindow_CurrentMenu->CreateButton(127u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, UIMSG_SelectKeyPage2, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1736 pGUIWindow_CurrentMenu->CreateButton(127u, 0x144u, 0x6Cu, 0x14u, 1, 0, UIMSG_ResetKeyMapping, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1737 pGUIWindow_CurrentMenu->CreateButton(19u, 0x144u, 0x6Cu, 0x14u, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1738 pGUIWindow_CurrentMenu->CreateButton(129u, 0x94u, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1739 pGUIWindow_CurrentMenu->CreateButton(129u, 0xA7u, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 1u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1740 pGUIWindow_CurrentMenu->CreateButton(129u, 0xBAu, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 2u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1741 pGUIWindow_CurrentMenu->CreateButton(129u, 0xCDu, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 3u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1742 pGUIWindow_CurrentMenu->CreateButton(129u, 224u, 70u, 19u, 1, 0, UIMSG_ChangeKeyButton, 4u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1743 pGUIWindow_CurrentMenu->CreateButton(129u, 243u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 5u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1744 pGUIWindow_CurrentMenu->CreateButton(129u, 262u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 6u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1745 pGUIWindow_CurrentMenu->CreateButton(350u, 148u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 7u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1746 pGUIWindow_CurrentMenu->CreateButton(350u, 167u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 8u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1747 pGUIWindow_CurrentMenu->CreateButton(350u, 186u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 9u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1748 pGUIWindow_CurrentMenu->CreateButton(350u, 205u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xAu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1749 pGUIWindow_CurrentMenu->CreateButton(350u, 224u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xBu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1750 pGUIWindow_CurrentMenu->CreateButton(350u, 243u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xCu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1751 pGUIWindow_CurrentMenu->CreateButton(350u, 262u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xDu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1752 uGameMenuUI_CurentlySelectedKeyIdx = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1753 KeyboardPageNum = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1754 memset(GameMenuUI_InvaligKeyBindingsFlags.data(), 0, sizeof(GameMenuUI_InvaligKeyBindingsFlags));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1755 //*(_WORD *)KeyButtonArray[28] = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1756 memcpy(pPrevVirtualCidesMapping.data(), pKeyActionMap->pVirtualKeyCodesMapping, 0x78u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1757 //v1 = "";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1758 //v0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1759 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1760 case UIMSG_ChangeKeyButton:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1761 if ( uGameMenuUI_CurentlySelectedKeyIdx != -1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1762 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1763 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1764 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1765 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1766 v14 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1767 if ( KeyboardPageNum != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1768 v14 = uMessageParam + 14;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1769 uGameMenuUI_CurentlySelectedKeyIdx = v14;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1770 pKeyActionMap->EnterText(0, 1, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1771 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1772 case UIMSG_ResetKeyMapping:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1773 v197 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1774 pKeyActionMap->SetDefaultMapping();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1775 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1776 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1777 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1778 v15 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1779 if ( v15 != pPrevVirtualCidesMapping[uAction] )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1780 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1781 if ( v197 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1782 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1783 v16 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1784 GUI_ReplaceHotkey(LOBYTE(pPrevVirtualCidesMapping[uAction]), v16, 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1785 v197 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1786 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1787 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1788 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1789 v17 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1790 GUI_ReplaceHotkey(LOBYTE(pPrevVirtualCidesMapping[uAction]), v17, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1791 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1792 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1793 pPrevVirtualCidesMapping[uAction] = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1794 v18 = uAction++;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1795 v13 = uAction > 28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1796 v12 = uAction - 28 < 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1797 GameMenuUI_InvaligKeyBindingsFlags[v18] = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1798 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1799 while ( v12 ^ v13 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1800 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1801 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1802 case UIMSG_SelectKeyPage1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1803 KeyboardPageNum = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1804 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1805 case UIMSG_SelectKeyPage2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1806 KeyboardPageNum = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1807 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1808 case UIMSG_OpenVideoOptions:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1809 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1810 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1811 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1812 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1813 pCurrentScreen = SCREEN_VIDEO_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1814 optvid_base_texture_id = pIcons_LOD->LoadTexture("optvid", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1815 bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdH-bs", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1816 us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdH-cl", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1817 tinting_texture_id = pIcons_LOD->LoadTexture("opvdH-tn", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1818 uTextureID_507C20 = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1819 uTextureID_507C24 = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1820 pTextureIDs_GammaPositions[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1821 pTextureIDs_GammaPositions[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1822 pTextureIDs_GammaPositions[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1823 pTextureIDs_GammaPositions[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1824 pTextureIDs_GammaPositions[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1825 pTextureIDs_GammaPositions[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1826 pTextureIDs_GammaPositions[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1827 pTextureIDs_GammaPositions[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1828 pTextureIDs_GammaPositions[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1829 pTextureIDs_GammaPositions[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1830 not_available_bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdG-bs", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1831 not_available_us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdG-cl", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1832 not_available_tinting_texture_id = pIcons_LOD->LoadTexture("opvdG-tn", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1833 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_VideoOptions, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1834 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1835 if ( pRenderer->pRenderD3D )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1836 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1837 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x118u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleBloodsplats, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1838 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x12Eu, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleColoredLights, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1839 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x144u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleTint, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1840 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1841 if ( !pRenderer->bWindowMode )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1842 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1843 //v0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1844 if ( GammaController::IsGammaSupported() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1845 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1846 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0x15u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 4u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C20), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1847 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0xD5u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 5u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C24), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1848 pGUIWindow_CurrentMenu->CreateButton(42, 162, 170, 18, 1, 0, UIMSG_1A9, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1849 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1850 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1851 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1852 case UIMSG_1A9:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1853 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1854 if ( uMessageParam == 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1855 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1856 //--uGammaPos;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1857 if ( (uGammaPos -- -1) < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1858 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1859 uGammaPos = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1860 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1861 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1862 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1863 v19 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1864 pGame->pGammaController->Initialize(v19);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1865 GUIWindow::Create(21, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1866 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1867 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1868 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1869 if ( uMessageParam == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1870 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1871 ++uGammaPos;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1872 if ( (signed int)uGammaPos <= 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1873 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1874 v21 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1875 pGame->pGammaController->Initialize(v21);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1876 GUIWindow::Create(213, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1877 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1878 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1879 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1880 uGammaPos = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1881 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1882 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1883 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1884 uGammaPos = (pMouse->GetCursorPos(&a2)->x - 42) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1885 v22 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1886 pGame->pGammaController->Initialize(v22);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1887 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1888 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1889 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1890 case UIMSG_ToggleBloodsplats:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1891 pGame->ToggleFlags2(0x20u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1892 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1893 case UIMSG_ToggleColoredLights:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1894 pRenderer->bUseColoredLights = pRenderer->bUseColoredLights == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1895 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1896 case UIMSG_ToggleTint:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1897 pRenderer->bTinting = pRenderer->bTinting == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1898 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1899 case UIMSG_ChangeMusicVolume:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1900 if ( uMessageParam == 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1901 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1902 --uMusicVolimeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1903 if ( (char)uMusicVolimeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1904 uMusicVolimeMultiplier = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1905 GUIWindow::Create(243, 0xD8u, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1906 if ( uMusicVolimeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1907 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1908 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1909 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1910 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1911 if ( uMessageParam == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1912 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1913 ++uMusicVolimeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1914 if ( (char)uMusicVolimeMultiplier > 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1915 uMusicVolimeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1916 GUIWindow::Create(435, 0xD8u, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1917 if ( uMusicVolimeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1918 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1919 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1920 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1921 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1922 uMusicVolimeMultiplier = (pMouse->GetCursorPos(&v202)->x - 263) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1923 if ( (char)uMusicVolimeMultiplier > 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1924 uMusicVolimeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1925 if ( uMusicVolimeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1926 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1927 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1928 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1929 case UIMSG_ChangeSoundVolume:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1930 if ( uMessageParam == 4 )//reduce sound level button left
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1931 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1932 --uSoundVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1933 if ( (char)uSoundVolumeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1934 uSoundVolumeMultiplier = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1935 GUIWindow::Create(243, 162, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1936 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1937 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1938 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1939 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1940 if ( uMessageParam == 5 )//Increase sound level button right
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1941 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1942 ++uSoundVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1943 if ( (char)uSoundVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1944 uSoundVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1945 //v168 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1946 v24 = 435;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1947 //v154 = (int)pBtn_SliderRight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1948 GUIWindow::Create(v24, 0xA2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1949 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1950 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1951 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1952 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1953 uSoundVolumeMultiplier = (pMouse->GetCursorPos(&v207)->x - 263) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1954 if ( (char)uSoundVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1955 uSoundVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1956 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1957 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1958 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1959 case UIMSG_ToggleFlipOnExit:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1960 bFlipOnExit = bFlipOnExit == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1961 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1962 case UIMSG_ToggleAlwaysRun:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1963 bAlwaysRun = bAlwaysRun == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1964 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1965 case UIMSG_ToggleWalkSound:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1966 bWalkSound = bWalkSound == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1967 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1968 case UIMSG_ToggleShowDamage:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1969 bShowDamage = bShowDamage == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1970 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1971 case UIMSG_ChangeVoiceVolume:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1972 if ( uMessageParam == 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1973 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1974 --uVoicesVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1975 if ( (char)uVoicesVolumeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1976 uVoicesVolumeMultiplier = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1977 GUIWindow::Create(243, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1978 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1979 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1980 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1981 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1982 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1983 if ( uMessageParam == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1984 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1985 ++uVoicesVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1986 if ( (char)uVoicesVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1987 uVoicesVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1988 GUIWindow::Create(435, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1989 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1990 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1991 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1992 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1993 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1994 uVoicesVolumeMultiplier = (pMouse->GetCursorPos(&v205)->x - 263) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1995 if ( (char)uVoicesVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1996 uVoicesVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1997 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1998 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1999 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2000 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2001 case UIMSG_SetTurnSpeed:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2002 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2003 pParty->sRotationY = uMessageParam * pParty->sRotationY / uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2004 uTurnSpeed = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2005 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2006 case UIMSG_SetGraphicsMode:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2007 if ( !bUseLoResSprites )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2008 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2009 byte_6BE388_graphicsmode = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2010 MM7Initialization();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2011 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2012 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2013 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2014 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2015 if ( uMessageParam == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2016 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2017 byte_6BE388_graphicsmode = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2018 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2019 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2020 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2021 if ( uMessageParam != 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2022 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2023 byte_6BE388_graphicsmode = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2024 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2025 MM7Initialization();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2026 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2027 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2028 ModalWindow(pNPCTopics[453].pText, UIMSG_0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2029 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2030 case UIMSG_GameMenu_ReturnToGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2031 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2032 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2033 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2034 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2035 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2036 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2037 case UIMSG_OpenQuestBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2038 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2039 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2040 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2041 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2042 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2043 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2044 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Book, uMessage, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2045 pBooksWindow = GUIWindow::Create(493u, 355u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Quests, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2046 bFlashQuestBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2047 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2048 case UIMSG_OpenAutonotes:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2049 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2050 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2051 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2052 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2053 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2054 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2055 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Book, uMessage, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2056 pBooksWindow = GUIWindow::Create(527u, 353u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Autonotes, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2057 bFlashAutonotesBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2058 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2059 case UIMSG_OpenMapBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2060 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2061 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2062 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2063 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2064 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2065 viewparams->sViewCenterX = pParty->vPosition.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2066 viewparams->sViewCenterY = pParty->vPosition.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2067 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2068 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2069 pBooksWindow = GUIWindow::Create(546, 353, 0, 0, WINDOW_BooksWindow, (int)pBtn_Maps, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2070 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2071 case UIMSG_OpenCalendar:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2072 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2073 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2074 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2075 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2076 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2077 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2078 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2079 pBooksWindow = GUIWindow::Create(570, 354, 0, 0, WINDOW_BooksWindow, (int)pBtn_Calendar, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2080 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2081 case UIMSG_OpenHistoryBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2082 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2083 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2084 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2085 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2086 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2087 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2088 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2089 pBooksWindow = GUIWindow::Create(0x258u, 0x169u, 0, 0, WINDOW_BooksWindow, (int)pBtn_History, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2090 bFlashHistoryBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2091 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2092 case UIMSG_Escape:// íàæàòèå Escape and return to game
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2093 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2094 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2095 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2096 switch ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2097 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2098 case SCREEN_E:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2099 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2100 case SCREEN_NPC_DIALOGUE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2101 case SCREEN_CHEST:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2102 case SCREEN_CHEST_INVENTORY:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2103 case SCREEN_CHANGE_LOCATION:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2104 case SCREEN_INPUT_BLV:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2105 case SCREEN_QUICK_REFERENCE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2106 if ( dword_50CDC8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2107 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2108 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2109 uMessageParam = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2110 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2111 case SCREEN_HOUSE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2112 if ( !dword_50CDC8 && !dword_5C35C8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2113 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2114 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2115 dword_5C35C8 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2116 uMessageParam = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2117 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2118 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2119 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2120 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2121 if ( !pModalWindow )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2122 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2123 pRenderer->ClearZBuffer(0, 479);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2124 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2125 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2126 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2127 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2128 if ( pCurrentScreen > SCREEN_67 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2129 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2130 if ( pCurrentScreen == SCREEN_QUICK_REFERENCE )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2131 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2132 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2133 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2134 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2135 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2136 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2137 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2138 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2139 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2140 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2141 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2142 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2143 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2144 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2145 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2146 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2147 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2148 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2149 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2150 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2151 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2152 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2153 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2154 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2155 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2156 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2157 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2158 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2159 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2160 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2161 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2162 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2163 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2164 if ( pCurrentScreen < SCREEN_64 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2165 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2166 switch ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2167 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2168 case SCREEN_CASTING:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2169 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2170 if ( some_active_character )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2171 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2172 uActiveCharacter = some_active_character;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2173 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2174 some_active_character = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2175 if ( pParty->bTurnBasedModeOn )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2176 pTurnEngine->ApplyPlayerAction();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2177 _50C9D0_AfterEnchClickEventId = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2178 _50C9D4_AfterEnchClickEventSecondParam = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2179 _50C9D8_AfterEnchClickEventTimeout = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2180 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2181 if ( ptr_50C9A4_ItemToEnchant && ptr_50C9A4_ItemToEnchant->uItemID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2182 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2183 LOBYTE(ptr_50C9A4_ItemToEnchant->uAttributes) &= 0xFu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2184 _50C9A8_item_enchantment_timer = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2185 ptr_50C9A4_ItemToEnchant = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2186 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2187 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2188 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2189 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2190 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2191 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2192 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2193 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2194 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2195 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2196 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2197 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2198 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2199 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2200 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2201 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2202 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2203 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2204 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2205 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2206 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2207 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2208 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2209 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2210 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2211 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2212 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2213 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2214 case SCREEN_BOOKS:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2215 pBooksWindow->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2216 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2217 pBooksWindow = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2218 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2219 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2220 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2221 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2222 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2223 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2224 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2225 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2226 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2227 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2228 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2229 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2230 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2231 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2232 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2233 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2234 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2235 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2236 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2237 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2238 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2239 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2240 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2241 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2242 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2243 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2244 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2245 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2246 case SCREEN_SAVEGAME:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2247 case SCREEN_LOADGAME:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2248 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2249 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2250 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2251 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2252 case SCREEN_CHEST_INVENTORY:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2253 pCurrentScreen = SCREEN_CHEST;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2254 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2255 case SCREEN_CHEST:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2256 pWindow2 = pChestWindow;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2257 pWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2258 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2259 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2260 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2261 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2262 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2263 case SCREEN_19:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2264 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2265 pWindow2 = ptr_507BC8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2266 pWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2267 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2268 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2269 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2270 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2271 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2272 case SCREEN_OPTIONS://Close
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2273 options_menu_skin.Relaease();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2274 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2275 WriteWindowsRegistryInt("soundflag", (char)uSoundVolumeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2276 WriteWindowsRegistryInt("musicflag", (char)uMusicVolimeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2277 WriteWindowsRegistryInt("CharVoices", (char)uVoicesVolumeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2278 WriteWindowsRegistryInt("WalkSound", bWalkSound);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2279 WriteWindowsRegistryInt("ShowDamage", bShowDamage);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2280 WriteWindowsRegistryInt("graphicsmode", (unsigned __int8)byte_6BE388_graphicsmode);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2281 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2282 WriteWindowsRegistryInt("FlipOnExit", bFlipOnExit);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2283 if ( !uTurnSpeed )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2284 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2285 WriteWindowsRegistryInt("TurnDelta", 3);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2286 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2287 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2288 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2289 if ( uTurnSpeed == 64 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2290 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2291 WriteWindowsRegistryInt("TurnDelta", 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2292 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2293 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2294 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2295 if ( uTurnSpeed != 128 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2296 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2297 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2298 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2299 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2300 WriteWindowsRegistryInt("TurnDelta", 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2301 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2302 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2303 case SCREEN_MENU:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2304 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2305 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2306 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2307 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2308 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2309 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2310 case SCREEN_VIDEO_OPTIONS:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2311 if ( pRenderer->pRenderD3D )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2312 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2313 WriteWindowsRegistryInt("Colored Lights", pRenderer->bUseColoredLights);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2314 WriteWindowsRegistryInt("Tinting", pRenderer->bTinting);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2315 WriteWindowsRegistryInt("Bloodsplats", (LOBYTE(pGame->uFlags2) >> 5) & 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2316 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2317 if ( pRenderer->bWindowMode )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2318 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2319 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2320 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2321 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2322 //v30 = uGammaPos;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2323 //v31 = "GammaPos";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2324 WriteWindowsRegistryInt("GammaPos", uGammaPos);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2325 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2326 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2327
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2328 case SCREEN_KEYBOARD_OPTIONS://Return to game
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2329 v197 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2330 v32 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2331 while ( !GameMenuUI_InvaligKeyBindingsFlags[v32])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2332 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2333 ++v32;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2334 if ( v32 >= 28 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2335 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2336 thisb = (signed int)&uTextureID_Optkb;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2337 assert(false && "Invalid condition values");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2338 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2339 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2340 if ( *(int *)thisb )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2341 pIcons_LOD->pTextures[*(int *)thisb].Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2342 thisb += 4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2343 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2344 while ( thisb < (signed int)0x00507C08 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2345
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2346 memset(&uTextureID_Optkb, 0, 0x14u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2347 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2348 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2349 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2350 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2351 v33 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2352 if ( v33 != pPrevVirtualCidesMapping[uAction] )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2353 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2354 if ( v197 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2355 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2356 v34 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2357 GUI_ReplaceHotkey(v34, LOBYTE(pPrevVirtualCidesMapping[uAction]), 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2358 v197 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2359 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2360 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2361 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2362 v35 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2363 GUI_ReplaceHotkey(v35, LOBYTE(pPrevVirtualCidesMapping[uAction]), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2364 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2365 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2366 if ( uAction && uAction != 2 && uAction != 3 && uAction != 1 && uAction != 25 && uAction != 26 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2367 pKeyToggleType = (KeyToggleType)1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2368 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2369 pKeyToggleType = (KeyToggleType)0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2370 pKeyActionMap->SetKeyMapping(uAction, pPrevVirtualCidesMapping[uAction], pKeyToggleType);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2371 ++uAction;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2372 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2373 while ( uAction < 28 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2374 pKeyActionMap->StoreMappings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2375 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2376 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2377 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2378 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2379 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2380 case SCREEN_REST://close rest screen
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2381 if ( dword_506F14 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2382 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2383 Rest(_506F18_num_minutes_to_sleep);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2384 pParty->pPlayers[3].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2385 pParty->pPlayers[2].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2386 pParty->pPlayers[1].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2387 pParty->pPlayers[0].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2388 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2389 pTexture_RestUI_CurrentSkyFrame->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2390 pTexture_RestUI_CurrentHourglassFrame->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2391 pTexture_RestUI_CurrentHourglassFrame = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2392 pTexture_RestUI_CurrentSkyFrame = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2393 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2394 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2395 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2396 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2397 pOutdoor->UpdateSunlightVectors();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2398 pOutdoor->UpdateFog();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2399 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2400 _506F18_num_minutes_to_sleep = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2401 dword_506F14 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2402 dword_507B94 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2403 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2404 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2405 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2406 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2407 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2408 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2409 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2410 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2411 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2412 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2413 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2414 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2415 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2416 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2417 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2418 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2419 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2420 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2421 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2422 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2423 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2424 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2425 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2426 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2427 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2428 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2429 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2430 case SCREEN_E:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2431 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2432 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2433 pCurrentScreen = SCREEN_HOUSE;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2434 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2435 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2436 case SCREEN_HOUSE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2437 if ( uDialogueType )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2438 uDialogueType = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2439 if ( uGameState == GAME_STATE_2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2440 {
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2441 while ( HouseDialogPressCloseBtn() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2442 ;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2443 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2444 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2445 {
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2446 if ( HouseDialogPressCloseBtn() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2447 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2448 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2449 GetHouseGoodbyeSpeech();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2450 pAudioPlayer->PlaySound(SOUND_7, 814, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2451 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2452 pGUIWindow_CurrentMenu = window_SpeakInHouse;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2453 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2454 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2455 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2456 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2457 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2458 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2459 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2460 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2461 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2462 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2463 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2464 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2465 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2466 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2467 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2468 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2469 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2470 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2471 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2472 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2473 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2474 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2475 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2476 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2477 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2478 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2479 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2480 case SCREEN_INPUT_BLV://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2481 if ( uCurrentHouse_Animation == 153 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2482 PlayHouseSound(0x99u, HouseSound_Greeting_2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2483 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2484 if ( npcIdToDismissAfterDialogue )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2485 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2486 pParty->hirelingScrollPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2487 LOBYTE(pNPCStats->pNewNPCData[npcIdToDismissAfterDialogue].uFlags) &= 0x7Fu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2488 pParty->CountHirelings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2489 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2490 npcIdToDismissAfterDialogue = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2491 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2492 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2493 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2494 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2495 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2496 case SCREEN_NPC_DIALOGUE://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2497 if ( npcIdToDismissAfterDialogue )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2498 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2499 pParty->hirelingScrollPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2500 LOBYTE(pNPCStats->pNewNPCData[npcIdToDismissAfterDialogue].uFlags) &= 0x7Fu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2501 pParty->CountHirelings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2502 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2503 npcIdToDismissAfterDialogue = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2504 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2505 //goto LABEL_317;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2506 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2507 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2508 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2509 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2510 case SCREEN_BRANCHLESS_NPC_DIALOG://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2511 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2512 sub_4452BB();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2513 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2514 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2515 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2516 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2517 case SCREEN_CHANGE_LOCATION://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2518 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2519 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2520 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2521 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2522 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2523 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2524 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2525 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2526 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2527 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2528 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2529 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2530 case SCREEN_VIDEO:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2531 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2532 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2533 case SCREEN_CHARACTERS:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2534 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2535 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2536 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2537 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2538 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2539 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2540 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2541 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2542 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2543 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2544 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2545 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2546 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2547 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2548 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2549 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2550 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2551 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2552 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2553 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2554 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2555 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2556 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2557 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2558 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2559 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2560 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2561 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2562 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2563 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2564 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2565 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2566 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2567 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2568 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2569 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2570 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2571 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2572 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2573 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2574 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2575 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2576 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2577 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2578 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2579 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2580 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2581 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2582 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2583 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2584 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2585 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2586 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2587 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2588 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2589 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2590 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2591 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2592 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2593 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2594 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2595 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2596 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2597 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2598 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2599 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2600 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2601 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2602 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2603 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2604 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2605 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2606 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2607 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2608 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2609 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2610 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2611 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2612 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2613 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2614 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2615 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2616 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2617 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2618 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2619 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2620 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2621 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2622 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2623 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2624 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2625 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2626 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2627 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2628 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2629 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2630 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2631 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2632 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2633 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2634 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2635 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2636 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2637 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2638 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2639 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2640 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2641 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2642 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2643 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2644 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2645 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2646 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2647 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2648 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2649 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2650 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2651 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2652 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2653 if ( !pGUIWindow_Settings )//Draw Menu
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2654 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2655 dword_6BE138 = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2656 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_GameSettings, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2657 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2658 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2659 pCurrentScreen = SCREEN_MENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2660
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2661 ++pIcons_LOD->uTexturePacksCount;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2662 if ( !pIcons_LOD->uNumPrevLoadedFiles )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2663 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2664
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2665 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_OptionsButtons, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2666 uTextureID_Options = pIcons_LOD->LoadTexture("options", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2667 uTextureID_New1 = pIcons_LOD->LoadTexture("new1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2668 uTextureID_Load1 = pIcons_LOD->LoadTexture("load1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2669 uTextureID_Save1 = pIcons_LOD->LoadTexture("save1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2670 uTextureID_Controls1 = pIcons_LOD->LoadTexture("controls1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2671 uTextureID_Resume1 = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2672 uTextureID_Quit1 = pIcons_LOD->LoadTexture("quit1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2673 pBtn_NewGame = pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x9Bu, 0xD6u, 0x28u, 1, 0, UIMSG_StartNewGame, 0, 0x4Eu,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2674 pGlobalTXT_LocalizationStrings[614],// "New Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2675 pIcons_LOD->GetTexture(uTextureID_New1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2676 pBtn_SaveGame = pGUIWindow_CurrentMenu->CreateButton(0x13u, 0xD1u, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenSaveGameDialog, 0, 0x53u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2677 pGlobalTXT_LocalizationStrings[615],// "Save Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2678 pIcons_LOD->GetTexture(uTextureID_Save1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2679 pBtn_LoadGame = pGUIWindow_CurrentMenu->CreateButton(19, 263, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenLoadGameDialog, 0, 0x4Cu,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2680 pGlobalTXT_LocalizationStrings[616],// "Load Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2681 pIcons_LOD->GetTexture(uTextureID_Load1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2682 pBtn_GameControls = pGUIWindow_CurrentMenu->CreateButton(241, 155, 214, 40, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0x43u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2683 pGlobalTXT_LocalizationStrings[617],// ""Sound, Keyboard, Game Options:""
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2684 pIcons_LOD->GetTexture(uTextureID_Controls1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2685 pBtn_QuitGame = pGUIWindow_CurrentMenu->CreateButton(241, 209, 214, 40, 1, 0, UIMSG_Quit, 0, 0x51u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2686 pGlobalTXT_LocalizationStrings[618],// "Quit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2687 pIcons_LOD->GetTexture(uTextureID_Quit1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2688 pBtn_Resume = pGUIWindow_CurrentMenu->CreateButton(241, 263, 214, 40, 1, 0, UIMSG_GameMenu_ReturnToGame, 0, 0x52u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2689 pGlobalTXT_LocalizationStrings[619],// "Return to Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2690 pIcons_LOD->GetTexture(uTextureID_Resume1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2691 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(6, 1, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2692 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2693 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2694 uNumSeconds = (unsigned int)MakeScreenshot(155, 117);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2695 pRenderer->SavePCXImage("gamma.pcx", (char *)uNumSeconds, 155, 117);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2696 free((void *)uNumSeconds);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2697 stru_506E40._40E55E("gamma.pcx", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2698 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2699 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2700 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2701 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2702 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2703 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2704 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2705 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2706 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2707 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2708 ModalWindow_Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2709 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2710 case UIMSG_ScrollNPCPanel://Right and Left button for NPCPanel
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2711 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2712 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2713 GUIWindow::Create(626, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCRight, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2714 v37 = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + (unsigned __int8)pParty->field_70A - 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2715 if ( pParty->hirelingScrollPosition < v37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2716 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2717 ++pParty->hirelingScrollPosition;//??? maybe number of the first cell???
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2718 if ( pParty->hirelingScrollPosition >= v37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2719 pParty->hirelingScrollPosition = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + pParty->field_70A - 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2720 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2721 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2722 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2723 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2724 GUIWindow::Create(469, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCLeft, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2725 /*if ( pParty->field_709 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2726 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2727 --pParty->field_709;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2728 if ( pParty->field_709 < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2729 pParty->field_709 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2730 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2731 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2732 GameUI_DrawHiredNPCs();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2733 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2734 case UIMSG_TransitionUI_Confirm:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2735 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2736 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2737 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2738 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2739 PlayHouseSound(uCurrentHouse_Animation, HouseSound_NotEnoughMoney_TrainingSuccessful);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2740 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2741 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2742 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2743 if ( dword_59117C_teleportx | dword_591178_teleporty | dword_591174_teleportz | dword_591170_teleport_directiony | dword_59116C_teleport_directionx | dword_591168_teleport_speedz )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2744 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2745 if ( dword_59117C_teleportx )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2746 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2747 pParty->vPosition.x = dword_59117C_teleportx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2748 _5B65A8_npcdata_uflags_or_other = dword_59117C_teleportx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2749 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2750 if ( dword_591178_teleporty )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2751 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2752 pParty->vPosition.y = dword_591178_teleporty;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2753 _5B65AC_npcdata_fame_or_other = dword_591178_teleporty;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2754 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2755 if ( dword_591174_teleportz )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2756 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2757 pParty->vPosition.z = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2758 _5B65B0_npcdata_rep_or_other = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2759 pParty->uFallStartY = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2760 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2761 if ( dword_591170_teleport_directiony )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2762 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2763 pParty->sRotationY = dword_591170_teleport_directiony;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2764 _5B65B4_npcdata_loword_house_or_other = dword_591170_teleport_directiony;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2765 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2766 if ( dword_59116C_teleport_directionx )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2767 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2768 pParty->sRotationX = dword_59116C_teleport_directionx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2769 _5B65B8_npcdata_hiword_house_or_other = dword_59116C_teleport_directionx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2770 v38 = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2771 pParty->uFallSpeed = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2772 dword_5B65BC = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2773 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2774 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2775 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2776 v38 = dword_5B65BC;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2777 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2778 if ( *dword_591164_teleport_map_name != 48 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2779 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2780 pGameLoadingUI_ProgressBar->uType = (GUIProgressBar::Type)2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2781 dword_5B65C0 = _5B65A8_npcdata_uflags_or_other | _5B65AC_npcdata_fame_or_other | _5B65B0_npcdata_rep_or_other | _5B65B4_npcdata_loword_house_or_other | _5B65B8_npcdata_hiword_house_or_other | v38;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2782 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2783 sub_44987B(dword_591164_teleport_map_name, MapStartPoint_Party);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2784 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2785 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2786 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2787 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2788 EventProcessor(dword_5C3418, 0, 1, dword_5C341C);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2789 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2790 if ( !_stricmp(byte_6BE3B0.data(), "d05.blv") )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2791 pParty->uTimePlayed += 1474560i64;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2792 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2793 case UIMSG_TransitionWindowCloseBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2794 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2795 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2796 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2797 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2798 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2799 case UIMSG_CycleCharacters:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2800 v39 = GetAsyncKeyState(VK_SHIFT);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2801 uActiveCharacter = CycleCharacter(v39);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2802 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2803 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2804 case UIMSG_OnTravelByFoot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2805 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2806 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2807 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2808 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2809 //pNPCData4 = (NPCData *)GetTravelTime();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2810 strcpy(pOutdoor->pLevelFilename, pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2811 if ( bUnderwater != 1 && pParty->bFlying
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2812 || pOutdoor->GetTravelDestination(pParty->vPosition.x, pParty->vPosition.y, pOut, 20) != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2813 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2814 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2815 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2816 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2817 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2818 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2819 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2820 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2821 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2822 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2823 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2824 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2825 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2826 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2827 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2828 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2829 pParty->field_6E4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2830 pParty->field_6E0 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2831 CastSpellInfoHelpers::_427D48();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2832 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2833 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2834 pGameLoadingUI_ProgressBar->Initialize(GUIProgressBar::TYPE_Box);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2835 ++pGameLoadingUI_ProgressBar->uProgressMax;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2836 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2837 pGameLoadingUI_ProgressBar->Progress();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2838 RestAndHeal(1440 * (signed int)GetTravelTime());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2839 if ( pParty->uNumFoodRations )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2840 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2841 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2842 if ( ((pParty->uNumFoodRations - (signed int)GetTravelTime()) & 0x80000000u) != 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2843 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2844 pPlayer7 = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2845 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2846 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2847 pPlayer7->SetCondition(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2848 ++pPlayer7;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2849 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2850 while ( (signed int)pPlayer7 < (signed int)pParty->pHirelings.data() );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2851 ++pParty->days_played_without_rest;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2852 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2853 Party::TakeFood((unsigned int)GetTravelTime());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2854 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2855 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2856 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2857 pPlayer8 = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2858 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2859 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2860 pPlayer8->SetCondition(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2861 ++pPlayer8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2862 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2863 while ( (signed int)pPlayer8 < (signed int)pParty->pHirelings.data() );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2864 ++pParty->days_played_without_rest;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2865 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2866 pPaletteManager->ResetNonLocked();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2867 pSpriteFrameTable->ResetSomeSpriteFlags();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2868 strcpy(pCurrentMapName, pOut);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2869 strcpy(pLevelName, pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2870 v41 = strtok(pLevelName, ".");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2871 strcpy(pLevelName, v41);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2872 Level_LoadEvtAndStr(pLevelName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2873 pDecalBuilder->Reset(0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2874 LoadLevel_InitializeLevelEvt();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2875 uLevelMapStatsID = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2876 bUnderwater = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2877 bNoNPCHiring = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2878 pGame->uFlags2 &= 0xFFFFFFF7u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2879 if ( Is_out15odm_underwater() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2880 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2881 bUnderwater = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2882 pGame->uFlags2 |= 8u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2883 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2884 if ( !_stricmp(pCurrentMapName, "out15.odm") || !_stricmp(pCurrentMapName, "d47.blv") )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2885 bNoNPCHiring = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2886 PrepareToLoadODM(1u, (ODMRenderParams *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2887 pAudioPlayer->SetMapEAX();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2888 bDialogueUI_InitializeActor_NPC_ID = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2889 OnMapLoad();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2890 pOutdoor->SetFog();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2891 TeleportToStartingPoint(uLevel_StartingPointType);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2892 pParty->vPosition.z = GetTerrainHeightsAroundParty2(pParty->vPosition.x, pParty->vPosition.y, &v213, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2893 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2894 _461103_load_level_sub();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2895 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2896 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2897 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2898 pGameLoadingUI_ProgressBar->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2899 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2900 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2901 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2902 case UIMSG_CHANGE_LOCATION_ClickCencelBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2903 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2904 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2905 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2906 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2907 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2908 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2909 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2910 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2911 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2912 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2913 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2914 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2915 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2916 case UIMSG_CastSpell_Telekinesis:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2917 if ( pRenderer->pRenderD3D )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2918 LOWORD(v42) = pGame->pVisInstance->get_picked_object_zbuf_val();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2919 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2920 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2921 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v210);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2922 pPoint = pMouse->GetCursorPos(&v208);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2923 v42 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint->y]];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2924 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2925 v44 = (unsigned __int16)v42;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2926 v45 = PID_TYPE(v44);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2927 uNumSeconds = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2928 v46 = PID_ID(v44);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2929 if ( v45 == 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2930 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2931 v47 = pActors[v46].uAIState == Dead;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2932 if ( !v47 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2933 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2934 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2935 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2936 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2937 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2938 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2939 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2940 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2941 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2942 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2943 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2944 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2945 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2946 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2947 if ( v45 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2948 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2949 v47 = (pObjectList->pObjects[pSpriteObjects[v46].uObjectDescID].uFlags & 0x10) == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2950 if ( !v47 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2951 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2952 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2953 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2954 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2955 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2956 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2957 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2958 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2959 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2960 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2961 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2962 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2963 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2964 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2965 if ( v45 == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2966 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2967 v48 = pLevelDecorations[v46].uEventID == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2968 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2969 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2970 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2971 if ( v45 != 6 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2972 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2973 if ( uCurrentlyLoadedLevelType != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2974 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2975 pODMFace = &pOutdoor->pBModels[v44 >> 9].pFaces[v46 & 0x3F];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2976 if ( !(pODMFace->uAttributes & 0x02000000) || !pODMFace->sCogTriggeredID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2977 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2978 v44 = uNumSeconds;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2979 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2980 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2981 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2982 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2983 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2984 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2985 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2986 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2987 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2988 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2989 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2990 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2991 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2992 pBLVFace = &pIndoor->pFaces[v46];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2993 if ( !(BYTE3(pBLVFace->uAttributes) & 2) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2994 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2995 v48 = pIndoor->pFaceExtras[pBLVFace->uFaceExtraID].uEventID == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2996 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2997 if ( v48 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2998 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2999 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3000 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3001 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3002 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3003 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3004 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3005 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3006 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3007 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3008 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3009 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3010 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3011 case UIMSG_CastSpell_Character_Big_Improvement://Preservation and blessing, treatment paralysis, hand hammers(individual upgrade)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3012 case UIMSG_CastSpell_Character_Small_Improvement://Fate, cure
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3013 case UIMSG_HiredNPC_CastSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3014 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3015 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3016 if ( _50C9A0_IsEnchantingInProgress )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3017 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3018 uActiveCharacter = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3019 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3020 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3021 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3022 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3023 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3024 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3025 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3026 switch ( uMessage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3027 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3028 case UIMSG_CastSpell_Character_Big_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3029 pSpellInfo->uFlags &= ~0x02u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3030 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3031 case UIMSG_CastSpell_Character_Small_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3032 pSpellInfo->uFlags &= ~0x0100u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3033 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3034 case UIMSG_HiredNPC_CastSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3035 pSpellInfo->uFlags &= ~0x0200u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3036 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3037 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3038 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3039 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3040 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3041 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3042 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3043 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3044 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3045 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3046 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3047 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3048 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3049 case UIMSG_BF:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3050 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3051 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3052 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3053 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3054 strcpy(pCurrentMapName, pMapStats->pInfos[uHouse_ExitPic].pFilename);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3055 dword_6BE364_game_settings_1 |= 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3056 uGameState = GAME_STATE_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3057 //v53 = p2DEvents_minus1_::30[26 * (unsigned int)ptr_507BC0->ptr_1C];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3058 v53 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1]._quest_related;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3059 if ( v53 < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3060 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3061 v54 = abs(v53) - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3062 _5B65B8_npcdata_hiword_house_or_other = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3063 dword_5B65BC = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3064 v55 = dword_4E4560[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3065 _5B65AC_npcdata_fame_or_other = dword_4E4578[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3066 v56 = dword_4E4590[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3067 v57 = dword_4E45A8[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3068 _5B65A8_npcdata_uflags_or_other = v55;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3069 _5B65B4_npcdata_loword_house_or_other = v57;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3070 _5B65B0_npcdata_rep_or_other = v56;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3071 dword_5B65C0 = v55 | _5B65AC_npcdata_fame_or_other | v56 | v57;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3072 }
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
3073 HouseDialogPressCloseBtn();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3074 //goto LABEL_434;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3075 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3076 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3077 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3078 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3079 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3080 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3081 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3082 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3083 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3084
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3085 case UIMSG_OnCastTownPortal:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3086 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3087 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, WINDOW_TownPortal, (char *)uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3088 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3089
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3090 case UIMSG_OnCastLloydsBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3091 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3092 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, WINDOW_LloydsBeacon, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3093 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3094
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3095 case UIMSG_LloydsBeacon_FlippingBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3096 bRecallingBeacon = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3097 v127 = uMessageParam + 204;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3098 pAudioPlayer->PlaySound((SoundID)v127, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3099 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3100 case UIMSG_HintBeaconSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3101 if ( !pGUIWindow_CurrentMenu )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3102 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3103 pPlayer = pPlayers[_506348_current_lloyd_playerid + 1];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3104 uNumSeconds = (unsigned int)&pPlayer->pInstalledBeacons[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3105 if ( bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3106 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3107 if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3108 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3109 v173 = pMapStats->pInfos[sub_410D99_get_map_index(pPlayer->pInstalledBeacons[uMessageParam].SaveFileID)].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3110 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[474], v173);// "Recall to %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3111 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3112 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3113 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3114 pMapNum = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3115 pMapName = "Not in Map Stats";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3116 if ( pMapNum )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3117 pMapName = pMapStats->pInfos[pMapNum].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3118 if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) || !pMapNum )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3119 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3120 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[476], pMapName);// "Set to %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3121 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3122 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3123 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3124 v174 = pMapStats->pInfos[sub_410D99_get_map_index(*(short *)(uNumSeconds + 26))].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3125 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[475], (unsigned int)pMapName, v174);// "Set %s over %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3126 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3127 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3128 case UIMSG_CloseAfterInstallBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3129 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3130 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3131 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3132 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3133 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3134 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3135 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3136 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3137 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3138 case UIMSG_InstallBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3139 pPlayer9 = pPlayers[_506348_current_lloyd_playerid + 1];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3140 if ( !pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime && bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3141 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3142 byte_506360 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3143 pPlayer9->CanCastSpell(uRequiredMana);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3144 if ( pParty->bTurnBasedModeOn )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3145 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3146 v60 = sRecoveryTime;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3147 pParty->pTurnBasedPlayerRecoveryTimes[_506348_current_lloyd_playerid] = sRecoveryTime;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3148 pPlayer9->SetRecoveryTime(v60);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3149 pTurnEngine->ApplyPlayerAction();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3150 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3151 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3152 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3153 pPlayer9->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3154 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3155 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[dword_506338], 0, 0, -1, 0, dword_50633C, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3156 if ( bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3157 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3158 if ( _stricmp(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3159 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3160 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3161 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3162 strcpy(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3163 dword_6BE364_game_settings_1 |= 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3164 uGameState = GAME_STATE_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3165 _5B65A8_npcdata_uflags_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3166 _5B65AC_npcdata_fame_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3167 _5B65B0_npcdata_rep_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3168 _5B65B4_npcdata_loword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3169 _5B65B8_npcdata_hiword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3170 dword_5B65C0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3171 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3172 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3173 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3174 pParty->vPosition.x = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3175 pParty->vPosition.y = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3176 pParty->vPosition.z = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3177 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3178 pParty->sRotationY = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3179 pParty->sRotationX = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3180 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3181 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3182 pBooksWindow->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3183 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3184 pBooksWindow = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3185 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3186 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3187 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3188 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3189 sprintf(a1, "data\\lloyd%d%d.pcx", _506348_current_lloyd_playerid + 1, uMessageParam + 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3190 SaveScreenshot(a1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3191 LoadThumbnailLloydTexture(uMessageParam, _506348_current_lloyd_playerid + 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3192 pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime = pParty->uTimePlayed + (signed __int64)((double)(qword_506350 << 7) * 0.033333335);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3193 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X = pParty->vPosition.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3194 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y = pParty->vPosition.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3195 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3196 pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X = LOWORD(pParty->sRotationY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3197 pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y = LOWORD(pParty->sRotationX);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3198 if ( (signed int)pGames_LOD->uNumSubDirs / 2 <= 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3199 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3200 for ( thisg = 0; thisg < (signed int)pGames_LOD->uNumSubDirs / 2; ++thisg )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3201 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3202 if ( !_stricmp((const char *)pGames_LOD->pSubIndices[thisg].pFilename, pCurrentMapName) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3203 pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID = thisg;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3204 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3205 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3206 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3207 case UIMSG_ClickTownInTP:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3208 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3209 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3210 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3211 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3212 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3213 v63 = 208;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3214 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3215 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3216 v63 = 207;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3217 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3218 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3219 v63 = 211;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3220 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3221 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3222 v63 = 209;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3223 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3224 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3225 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3226 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3227 LABEL_486:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3228 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3229 v64 = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3230 v65 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3231 if ( v64 == TownPortalList[uMessageParam].uMapInfoID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3232 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3233 pParty->vPosition.x = TownPortalList[v65].pos.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3234 pParty->vPosition.y = TownPortalList[v65].pos.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3235 pParty->vPosition.z = TownPortalList[v65].pos.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3236 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3237 pParty->sRotationY = TownPortalList[v65].rot_y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3238 pParty->sRotationX = TownPortalList[v65].rot_x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3239 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3240 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3241 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3242 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3243 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3244 dword_6BE364_game_settings_1 |= 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3245 uGameState = GAME_STATE_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3246 strcpy(pCurrentMapName, pMapStats->pInfos[TownPortalList[uMessageParam].uMapInfoID].pFilename);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3247 dword_5B65C0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3248 _5B65A8_npcdata_uflags_or_other = TownPortalList[uMessageParam].pos.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3249 _5B65AC_npcdata_fame_or_other = TownPortalList[uMessageParam].pos.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3250 _5B65B0_npcdata_rep_or_other = TownPortalList[uMessageParam].pos.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3251 v66 = TownPortalList[uMessageParam].rot_x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3252 _5B65B4_npcdata_loword_house_or_other = TownPortalList[uMessageParam].rot_y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3253 _5B65B8_npcdata_hiword_house_or_other = v66;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3254 InitializeActors();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3255 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3256 v67 = (char*)pGUIWindow_CurrentMenu->Hint;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3257 if ( v67 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3258 *((int *)v67 + 17) = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3259 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3260 pParty->pPlayers[(unsigned __int8)town_portal_caster_id].CanCastSpell(0x14u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3261 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3262 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3263 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3264 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3265 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3266 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3267 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3268 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3269 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3270 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3271 v63 = 210;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3272 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3273 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3274 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3275 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3276 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3277 v63 = 206;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3278 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3279 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v63) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3280 return;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3281 goto LABEL_486;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3282 case UIMSG_HintTownPortal:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3283 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3284 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3285 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3286 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3287 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3288 v68 = 208;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3289 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3290 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3291 v68 = 207;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3292 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3293 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3294 v68 = 211;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3295 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3296 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3297 v68 = 209;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3298 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3299 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3300 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3301 //goto LABEL_506;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3302 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3303 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3304 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3305 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3306 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3307 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3308 v69 = pMapStats->pInfos[4].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3309 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3310 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3311 v69 = pMapStats->pInfos[3].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3312 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3313 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3314 v69 = pMapStats->pInfos[10].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3315 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3316 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3317 v69 = pMapStats->pInfos[7].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3318 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3319 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3320 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3321 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3322 __debugbreak(); // warning C4700: uninitialized local variable 'v200' used
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3323 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v200);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3324 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3325 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3326 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3327 v69 = pMapStats->pInfos[8].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3328 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3329 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3330 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3331 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3332 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3333 v69 = pMapStats->pInfos[21].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3334 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3335 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v69);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3336 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3337 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3338 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3339 v68 = 210;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3340 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3341 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3342 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3343 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3344 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3345 v68 = 206;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3346 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3347 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v68) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3348 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3349 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3350 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3351 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3352 //LABEL_506:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3353 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3354 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3355 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3356 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3357 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3358 v69 = pMapStats->pInfos[4].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3359 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3360 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3361 v69 = pMapStats->pInfos[3].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3362 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3363 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3364 v69 = pMapStats->pInfos[10].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3365 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3366 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3367 v69 = pMapStats->pInfos[7].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3368 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3369 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3370 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3371 //goto LABEL_519;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3372 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3373 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v200);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3374 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3375 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3376 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3377 v69 = pMapStats->pInfos[8].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3378 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3379 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3380 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3381 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3382 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3383 v69 = pMapStats->pInfos[21].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3384 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3385 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v69);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3386 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3387 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3388 case UIMSG_ShowFinalWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3389 sprintfex(pFinalMessage.data(), "%s\n \n%s\n \n%s", pGlobalTXT_LocalizationStrings[151],// "Congratulations Adventurer."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3390 pGlobalTXT_LocalizationStrings[118],// "We hope that you've enjoyed playing Might and Magic VII as much as we did making it. We have saved this screen as MM7_WIN.PCX in your MM7 directory. You can print it out as proof of your accomplishment."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3391 pGlobalTXT_LocalizationStrings[167]);// "- The Might and Magic VII Development Team."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3392 ModalWindow(pFinalMessage.data(), UIMSG_OnFinalWindowClose);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3393 uGameState = GAME_STATE_FINAL_WINDOW;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3394 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3395 case UIMSG_OnFinalWindowClose:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3396 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3397 uGameState = GAME_STATE_PLAYING;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3398 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, "2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3399 __debugbreak(); // missed break/continue?
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3400 case UIMSG_DD:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3401 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3402 sprintf(pTmpBuf.data(), "%s", pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3403 memcpy(&v216, txt_file_frametable_parser((const char *)pKeyActionMap->pPressedKeysBuffer, &v218), sizeof(v216));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3404 if ( v216.uPropCount == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3405 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3406 pNPCData4 = (NPCData *)((signed int)pGames_LOD->uNumSubDirs / 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3407 v70 = atoi(v216.pProperties[0]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3408 if ( v70 <= 0 || v70 >= 77 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3409 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3410 v71 = v70;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3411 strcpy(Str2, pMapStats->pInfos[v70].pFilename);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3412 pNPCData3 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3413 if ( (signed int)pNPCData4 > 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3414 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3415 thish = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3416 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3417 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3418 if ( !_stricmp((const char *)&pGames_LOD->pSubIndices[thish], Str2) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3419 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3420 ++thish;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3421 pNPCData3 = (NPCData *)((char *)pNPCData3 + 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3422 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3423 while ( (signed int)pNPCData3 < (signed int)pNPCData4 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3424 if ( (signed int)pNPCData3 < (signed int)pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3425 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3426 strcpy(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[(int)pNPCData3]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3427 dword_6BE364_game_settings_1 |= 1u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3428 uGameState = GAME_STATE_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3429 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3430 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3431 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3432 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3433 sprintf(Str2, "No map found for %s", pMapStats->pInfos[v71].pName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3434 v73 = Str2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3435 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3436 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3437 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3438 if ( v216.uPropCount != 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3439 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3440 v74 = atoi(v216.pProperties[0]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3441 thisi = atoi(v216.pProperties[1]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3442 v75 = atoi(v216.pProperties[2]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3443 v76 = v75;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3444 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3445 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3446 if ( pIndoor->GetSector(v74, thisi, v75) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3447 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3448 v77 = thisi;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3449 pParty->vPosition.x = v74;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3450 pParty->vPosition.y = v77;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3451 pParty->vPosition.z = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3452 pParty->uFallStartY = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3453 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3454 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3455 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3456 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3457 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3458 if ( v74 > -32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3459 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3460 if ( v74 < 32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3461 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3462 v77 = thisi;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3463 if ( thisi > -32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3464 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3465 if ( thisi < 32768 && v76 >= 0 && v76 < 10000 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3466 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3467 pParty->vPosition.x = v74;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3468 pParty->vPosition.y = v77;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3469 pParty->vPosition.z = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3470 pParty->uFallStartY = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3471 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3472 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3473 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3474 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3475 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3476 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3477 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3478 v73 = "Can't jump to that location!";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3479 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3480 ShowStatusBarString(v73, 6u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3481 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3482 case UIMSG_CastQuickSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3483 if ( bUnderwater == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3484 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3485 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2);// "You can not do that while you are underwater!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3486 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3487 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3488 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3489 if ( !uActiveCharacter || (pPlayer2 = pPlayers[uActiveCharacter], pPlayer2->uTimeToRecovery) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3490 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3491 _42777D_CastSpell_UseWand_ShootArrow(pPlayer2->uQuickSpell, uActiveCharacter - 1, 0, 0, uActiveCharacter);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3492 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3493 case UIMSG_CastSpell_Monster_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3494 case UIMSG_CastSpell_Shoot_Monster://FireBlow, Lightning, Ice Lightning, Swarm,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3495 if ( pRenderer->pRenderD3D )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3496 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3497 v81 = pGame->pVisInstance->get_picked_object_zbuf_val();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3498 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3499 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3500 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3501 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v206);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3502 pPoint2 = pMouse->GetCursorPos(&v201);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3503 v81 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint2->y]];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3504 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3505 v83 = v81;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3506 v44 = (unsigned __int16)v81;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3507 v84 = v83 >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3508 if ( PID_TYPE(v44) != 3 || v84 >= 5120 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3509 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3510 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3511 if ( uMessage == UIMSG_CastSpell_Shoot_Monster )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3512 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3513 pSpellInfo->uFlags &= ~0x08;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3514 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3515 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3516 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3517 if ( uMessage == UIMSG_CastSpell_Monster_Improvement )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3518 pSpellInfo->uFlags &= ~0x0100u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3519 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3520 pSpellInfo->uFlags &= ~0x0200u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3521 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3522 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3523 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3524 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3525 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3526 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3527 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3528 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3529 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3530 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3531 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3532 case UIMSG_1C:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3533 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3534 if ( !uActiveCharacter || pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3535 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3536 ptr_507BC8 = GUIWindow::Create(0, 0, 640, 480, WINDOW_68, uMessageParam, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3537 pCurrentScreen = SCREEN_19;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3538 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3539 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3540 case UIMSG_STEALFROMACTOR:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3541 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3542 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3543 if ( pParty->bTurnBasedModeOn != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3544 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3545 if ( pActors[uMessageParam].uAIState == 5 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1936
diff changeset
3546 pActors[uMessageParam].LootActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3547 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3548 Actor::StealFrom(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3549 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3550 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3551 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3552 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3553 if ( !(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3554 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3555 if ( pActors[uMessageParam].uAIState == 5 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1936
diff changeset
3556 pActors[uMessageParam].LootActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3557 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3558 Actor::StealFrom(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3559 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3560 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3561
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3562 case UIMSG_Attack:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3563 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3564 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3565 if ( pParty->bTurnBasedModeOn != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3566 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3567 _42ECB5_PlayerAttacksActor();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3568 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3569 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3570 if ( pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3571 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3572 if ( !(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3573 _42ECB5_PlayerAttacksActor();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3574 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3575 case UIMSG_ExitRest:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3576 GUIWindow::Create(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, WINDOW_CloseRestWindowBtn, (int)pButton_RestUI_Exit, pGlobalTXT_LocalizationStrings[81]);// "Exit Rest"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3577 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3578 case UIMSG_Wait5Minutes:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3579 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3580 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3581 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3582 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3583 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3584 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3585 GUIWindow::Create(pButton_RestUI_Wait5Minutes->uX, pButton_RestUI_Wait5Minutes->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3586 (int)pButton_RestUI_Wait5Minutes, pGlobalTXT_LocalizationStrings[238]);// "Wait 5 Minutes"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3587 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3588 _506F18_num_minutes_to_sleep = 5;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3589 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3590 case UIMSG_Wait1Hour:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3591 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3592 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3593 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3594 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3595 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3596 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3597 GUIWindow::Create(pButton_RestUI_Wait1Hour->uX, pButton_RestUI_Wait1Hour->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3598 (int)pButton_RestUI_Wait1Hour, pGlobalTXT_LocalizationStrings[239]);// "Wait 1 Hour"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3599 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3600 _506F18_num_minutes_to_sleep = 60;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3601 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3602 case UIMSG_RentRoom:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3603 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3604 RestUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3605 v86 = 60 * (_494820_training_time(pParty->uCurrentHour) + 1) - pParty->uCurrentMinute;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3606 _506F18_num_minutes_to_sleep = v86;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3607 if ( uMessageParam == 111 || uMessageParam == 114 || uMessageParam == 116 ) // 107 = Emerald Isle tavern
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3608 _506F18_num_minutes_to_sleep = v86 + 12 * 60;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3609 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3610 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3611 pParty->days_played_without_rest = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3612 pParty->pPlayers[3].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3613 pParty->pPlayers[2].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3614 pParty->pPlayers[1].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3615 pParty->pPlayers[0].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3616 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3617 case UIMSG_RestWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3618 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3619 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3620 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3621 continue;
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1919
diff changeset
3622 if ( CheckActors_proximity() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3623 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3624 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3625 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3626 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3627 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3628 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3629 v88 = pGlobalTXT_LocalizationStrings[480];// "There are hostile enemies near!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3630 if ( pParty->uFlags & 0x88 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3631 v88 = pGlobalTXT_LocalizationStrings[479];// "You can't rest here!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3632 ShowStatusBarString(v88, 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3633 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3634 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3635 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)13, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3636 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3637 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3638 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3639 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3640 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3641 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3642 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3643 if ( !(pParty->uFlags & 0x88) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3644 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3645 RestUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3646 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3647 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3648 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3649 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3650 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3651 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3652 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3653 v88 = pGlobalTXT_LocalizationStrings[480];// "There are hostile enemies near!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3654 if ( pParty->uFlags & 0x88 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3655 v88 = pGlobalTXT_LocalizationStrings[479];// "You can't rest here!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3656 ShowStatusBarString(v88, 2u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3657 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3658 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3659 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)13, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3660 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3661 case UIMSG_Rest8Hour:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3662 if ( dword_506F14 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3663 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3664 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3665 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3666 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3667 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3668 if ( pParty->uNumFoodRations < uRestUI_FoodRequiredToRest )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3669 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3670 ShowStatusBarString(pGlobalTXT_LocalizationStrings[482], 2u);// "You don't have enough food to rest"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3671 if ( uActiveCharacter && pPlayers[uActiveCharacter]->CanAct() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3672 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)SPEECH_108, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3673 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3674 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3675 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3676 pParty->pPlayers[3].pConditions[2] = pParty->uTimePlayed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3677 pParty->pPlayers[2].pConditions[2] = pParty->uTimePlayed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3678 pParty->pPlayers[1].pConditions[2] = pParty->uTimePlayed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3679 pParty->pPlayers[0].pConditions[2] = pParty->uTimePlayed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3680 v90 = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3681 if ( !v90 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3682 v90 = rand() % (signed int)pMapStats->uNumMaps + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3683 pMapInfo = &pMapStats->pInfos[v90];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3684 if ( rand() % 100 + 1 <= pMapInfo->Encounter_percent )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3685 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3686 v91 = rand() % 100;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3687 v92 = pMapInfo->EncM1percent;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3688 v93 = v91 + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3689 if ( v93 > v92 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3690 pNPCData4 = (NPCData *)((v93 > v92 + pMapInfo->EncM2percent) + 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3691 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3692 pNPCData4 = (NPCData *)1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3693 if ( !_45063B_spawn_some_monster(pMapInfo, (int)pNPCData4) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3694 pNPCData4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3695 if ( pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3696 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3697 pPlayerNum = rand() % 4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3698 LODWORD(pParty->pPlayers[pPlayerNum].pConditions[2]) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3699 HIDWORD(pParty->pPlayers[pPlayerNum].pConditions[2]) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3700 v95 = rand();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3701 Rest(v95 % 6 + 60);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3702 _506F18_num_minutes_to_sleep = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3703 dword_506F14 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3704 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3705 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3706 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3707 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3708 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3709 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3710 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3711 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3712 ShowStatusBarString(pGlobalTXT_LocalizationStrings[481], 2);// "Encounter!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3713 pAudioPlayer->PlaySound((SoundID)227, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3714 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3715 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3716 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3717 Party::TakeFood(uRestUI_FoodRequiredToRest);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3718 _506F18_num_minutes_to_sleep = 480;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3719 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3720 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3721 pParty->days_played_without_rest = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3722 pParty->pPlayers[3].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3723 pParty->pPlayers[2].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3724 pParty->pPlayers[1].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3725 pParty->pPlayers[0].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3726 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3727 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3728 case UIMSG_AlreadyResting:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3729 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3730 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3731 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3732 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3733 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3734 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3735 GUIWindow::Create(pButton_RestUI_WaitUntilDawn->uX, pButton_RestUI_WaitUntilDawn->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3736 (int)pButton_RestUI_WaitUntilDawn, pGlobalTXT_LocalizationStrings[237]);// "Wait until Dawn"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3737 v97 = _494820_training_time(pParty->uCurrentHour);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3738 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3739 _506F18_num_minutes_to_sleep = 60 * v97 - pParty->uCurrentMinute;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3740 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3741 case UIMSG_HintSelectRemoveQuickSpellBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3742 if ( quick_spell_at_page && byte_506550 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3743 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3744 v173 = pSpellStats->pInfos[quick_spell_at_page + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3745 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[483], v173);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3746 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3747 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3748 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3749 if ( pPlayers[uActiveCharacter]->uQuickSpell )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3750 v177 = pGlobalTXT_LocalizationStrings[584];// "Click here to remove your Quick Spell"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3751 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3752 v177 = pGlobalTXT_LocalizationStrings[484];// "Select a spell then click here to set a QuickSpell"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3753 strcpy(pTmpBuf.data(), v177);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3754 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3755 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3756 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3757 case UIMSG_SPellbook_ShowHightlightedSpellInfo:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3758 if ( !uActiveCharacter || (uNumSeconds = (unsigned int)pPlayers[uActiveCharacter],
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3759 !*(char *)(uNumSeconds + 11 * *(char *)(uNumSeconds + 6734) + uMessageParam + 402)) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3760 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3761 if ( sub_4637E0_is_there_popup_onscreen() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3762 dword_507B00_spell_info_to_draw_in_popup = uMessageParam + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3763 v98 = *(char *)(uNumSeconds + 6734);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3764 if ( quick_spell_at_page - 1 == uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3765 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3766 v178 = pSpellStats->pInfos[uMessageParam + 11 * v98 + 1].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3767 v161 = pGlobalTXT_LocalizationStrings[485];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3768 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3769 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3770 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3771 v178 = pSpellStats->pInfos[uMessageParam + 11 * v98 + 1].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3772 v161 = pGlobalTXT_LocalizationStrings[486];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3773 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3774 sprintfex(pTmpBuf.data(), v161, v178);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3775 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3776 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3777 case UIMSG_ClickInstallRemoveQuickSpellBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3778 GUIWindow::Create(pBtn_InstallRemoveSpell->uX, pBtn_InstallRemoveSpell->uY, 0, 0, WINDOW_PressedButton2, (int)pBtn_InstallRemoveSpell, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3779 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3780 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3781 pPlayer10 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3782 if ( !byte_506550 || !quick_spell_at_page )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3783 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3784 pPlayer10->uQuickSpell = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3785 quick_spell_at_page = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3786 pAudioPlayer->PlaySound((SoundID)203, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3787 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3788 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3789 v99 = quick_spell_at_page + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3790 pPlayers[uActiveCharacter]->uQuickSpell = v99;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3791 stru_AA1058[uActiveCharacter - 1]._494836(v99, uActiveCharacter);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3792 if ( uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3793 pPlayer10->PlaySound(SPEECH_12, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3794 byte_506550 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3795 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3796 case UIMSG_SpellBook_PressTab:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3797 //__debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3798 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3799 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3800 pPlayer3 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3801 pNPCData4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3802 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3803 v101 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3804 thisl = (int)&pPlayer3->pActiveSkills[12];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3805 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3806 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3807 if ( *(short *)thisl )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3808 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3809 if ( pPlayer3->lastOpenedSpellbookPage == v101 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3810 uAction = (int)pNPCData4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3811 v102 = (int)pNPCData4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3812 pNPCData4 = (NPCData *)((char *)pNPCData4 + 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3813 v217[v102] = v101;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3814 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3815 thisl += 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3816 ++v101;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3817 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3818 while ( v101 < 9 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3819 if ( !pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3820 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3821 v127 = rand() % 2 + 204;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3822 pAudioPlayer->PlaySound((SoundID)v127, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3823 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3824 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3825 if ( GetAsyncKeyState(16) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3826 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3827 --uAction;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3828 if ( uAction < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3829 uAction = (int)((char *)pNPCData4 - 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3830 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3831 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3832 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3833 ++uAction;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3834 if ( uAction >= (signed int)pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3835 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3836 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3837 OnCloseSpellBookPage();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3838 pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = LOBYTE(v217[uAction]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3839 pGUIWindow_CurrentMenu->OpenSpellBook();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3840 v127 = rand() % 2 + 204;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3841 pAudioPlayer->PlaySound((SoundID)v127, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3842 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3843 case UIMSG_OpenSpellbookPage:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3844 if ( pTurnEngine->turn_stage == 3 || !uActiveCharacter || uMessageParam == pPlayers[uActiveCharacter]->lastOpenedSpellbookPage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3845 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3846 OnCloseSpellBookPage();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3847 pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3848 pGUIWindow_CurrentMenu->OpenSpellBook();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3849 v127 = rand() % 2 + 204;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3850 pAudioPlayer->PlaySound((SoundID)v127, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3851 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3852 case UIMSG_SelectSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3853 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3854 if (pTurnEngine->turn_stage == 3)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3855 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3856 if (!uActiveCharacter)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3857 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3858
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3859 // uNumSeconds = (unsigned int)pPlayers[uActiveCharacter];
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
3860 Player* player = pPlayers[uActiveCharacter];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3861 if (player->spellbook.pChapters[player->lastOpenedSpellbookPage].bIsSpellAvailable[uMessageParam])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3862 //if ( *(char *)(uNumSeconds + 11 * *(char *)(uNumSeconds + &lastOpenedSpellbookPage) + uMessageParam + 402) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3863 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3864 if ( quick_spell_at_page - 1 == uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3865 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3866 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3867 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3868 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3869 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3870 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3871 v103 = quick_spell_at_page + 11 * player->lastOpenedSpellbookPage;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3872 /*if ( dword_50C9E8 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3873 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3874 dword_50C9EC[3 * dword_50C9E8] = UIMSG_CastSpellFromBook;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3875 dword_50C9EC[3 * dword_50C9E8 + 1] = v103;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3876 dword_50C9EC[3 * dword_50C9E8 + 2] = uActiveCharacter - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3877 ++dword_50C9E8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3878 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3879 pMessageQueue_50C9E8->AddMessage(UIMSG_CastSpellFromBook, v103, uActiveCharacter - 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3880 // pMessageQueue_50CBD0->AddMessage(UIMSG_CastSpellFromBook, v103, uActiveCharacter - 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3881 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3882 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3883 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3884 byte_506550 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3885 quick_spell_at_page = uMessageParam + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3886 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3887 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3888 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3889 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3890
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3891 case UIMSG_CastSpellFromBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3892 if ( pTurnEngine->turn_stage != 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3893 _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3894 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3895
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3896 case UIMSG_SpellScrollUse:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3897 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3898 if ( pTurnEngine->turn_stage != 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3899 _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 133, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3900 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3901 case UIMSG_SpellBookWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3902 if ( pTurnEngine->turn_stage == 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3903 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3904 if ( bUnderwater == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3905 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3906 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2);// "You can not do that while you are underwater!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3907 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3908 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3909 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3910 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3911 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3912 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3913 if ( uActiveCharacter && !pPlayers[uActiveCharacter]->uTimeToRecovery )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3914 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3915 if ( !pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3916 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3917 GUIWindow::Create(0x1DCu, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3918 pCurrentScreen = SCREEN_SPELL_BOOK;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3919 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3920 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_SpellBook, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3921 pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3922 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3923 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3924 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3925 if ( pCurrentScreen != SCREEN_REST
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3926 && pCurrentScreen != SCREEN_CHARACTERS
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3927 && (pCurrentScreen <= SCREEN_63
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3928 || pCurrentScreen > SCREEN_67) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3929 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3930 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3931 GUIWindow::Create(0x1DCu, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3932 pCurrentScreen = SCREEN_SPELL_BOOK;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3933 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3934 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_SpellBook, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3935 pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3936 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3937 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3938 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3939 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3940 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3941 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3942 case UIMSG_QuickReference:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3943 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3944 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3945 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3946 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3947 ++pIcons_LOD->uTexturePacksCount;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3948 if ( !pIcons_LOD->uNumPrevLoadedFiles )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3949 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3950 GUIWindow::Create(0x230u, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_QuickReference, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3951 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3952 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3953 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3954 pCurrentScreen = SCREEN_QUICK_REFERENCE;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3955 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_QuickReference, 5, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3956 papredoll_dbrds[2] = pIcons_LOD->LoadTexture("BUTTEXI1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3957 pBtn_ExitCancel = pGUIWindow_CurrentMenu->CreateButton(0x187u, 0x13Cu, 0x4Bu, 0x21u, 1, 0, UIMSG_Escape, 0, 0,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3958 pGlobalTXT_LocalizationStrings[79],// "Exit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3959 pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); //, v179);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3960 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3961 case UIMSG_GameMenuButton:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3962 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3963 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3964 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3965 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3966 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3967 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3968 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3969 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3970 uNumSeconds = (unsigned int)MakeScreenshot(155, 117);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3971 pRenderer->SavePCXImage("gamma.pcx", (char *)uNumSeconds, 155, 117);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3972 free((void *)uNumSeconds);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3973 stru_506E40._40E55E("gamma.pcx", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3974 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton, (int)pBtn_GameSettings, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3975 //LABEL_453:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3976 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3977 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3978 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3979 //goto LABEL_770;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3980 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3981 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3982 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3983 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3984 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3985 case UIMSG_ClickAwardScrollBar:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3986 books_page_number = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3987 if ( pMouse->GetCursorPos(&v211)->y > 178 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3988 books_page_number = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3989 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3990 case UIMSG_ClickAwardsUpBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3991 GUIWindow::Create(pBtn_Up->uX, pBtn_Up->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Up, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3992 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3993 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3994 case UIMSG_ClickAwardsDownBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3995 GUIWindow::Create(pBtn_Down->uX, pBtn_Down->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Down, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3996 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3997 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3998 case UIMSG_ChangeDetaliz:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3999 bRingsShownInCharScreen ^= 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4000 pCharacterScreen_DetalizBtn->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4001 pCharacterScreen_DollBtn->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4002 if ( bRingsShownInCharScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4003 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4004 v128 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureHeight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4005 v125 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureWidth;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4006 v123 = 445;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4007 v121 = 470;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4008 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4009 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4010 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4011 v128 = 30;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4012 v125 = 30;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4013 v123 = 300;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4014 v121 = 600;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4015 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4016 pCharacterScreen_DetalizBtn = pGUIWindow_CurrentMenu->CreateButton(v121, v123, v125, v128, 1, 0, UIMSG_ChangeDetaliz, 0, 0,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4017 pGlobalTXT_LocalizationStrings[64],// "Detail Toggle"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4018 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4019 pCharacterScreen_DollBtn = pGUIWindow_CurrentMenu->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4020 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4021 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4022 case UIMSG_ClickPaperdoll:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4023 OnPaperdollLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4024 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4025 case UIMSG_ClickStatsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4026 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 100;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4027 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4028 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4029 GUIWindow::Create(pCharacterScreen_StatsBtn->uX, pCharacterScreen_StatsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_StatsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4030 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4031 case UIMSG_ClickSkillsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4032 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 101;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4033 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4034 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4035 CharacterUI_SkillsTab_CreateButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4036 GUIWindow::Create(pCharacterScreen_SkillsBtn->uX, pCharacterScreen_SkillsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_SkillsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4037 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4038 case UIMSG_SkillUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4039 pPlayer4 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4040 v105 = (int)&pPlayer4->pActiveSkills[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4041 LOWORD(v2) = *(short *)v105;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4042 uNumSeconds = v2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4043 if ( pPlayer4->uSkillPoints < (v2 & 0x3F) + 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4044 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4045 v87 = pGlobalTXT_LocalizationStrings[488];// "You don't have enough skill points!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4046 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4047 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4048 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4049 if ( (uNumSeconds & 0x3F) < 0x3C )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4050 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4051 *(short *)v105 = uNumSeconds + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4052 pPlayer4->uSkillPoints -= pPlayer4->pActiveSkills[uMessageParam] & 0x3F;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4053 pPlayer4->PlaySound(SPEECH_14, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4054 pAudioPlayer->PlaySound((SoundID)20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4055 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4056 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4057 v87 = pGlobalTXT_LocalizationStrings[487];// "You have already mastered this skill!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4058 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4059 ShowStatusBarString(v87, 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4060 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4061 case UIMSG_ClickInventoryBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4062 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4063 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4064 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4065 GUIWindow::Create(pCharacterScreen_InventoryBtn->uX, pCharacterScreen_InventoryBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_InventoryBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4066 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4067 case UIMSG_ClickExitCharacterWindowBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4068 GUIWindow::Create(pCharacterScreen_ExitBtn->uX, pCharacterScreen_ExitBtn->uY, 0, 0, WINDOW_ExitCharacterWindow, (int)pCharacterScreen_ExitBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4069 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4070 case UIMSG_ClickAwardsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4071 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4072 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4073 CreateAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4074 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 102;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4075 GUIWindow::Create(pCharacterScreen_AwardsBtn->uX, pCharacterScreen_AwardsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_AwardsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4076 FillAwardsData();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4077 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4078 case UIMSG_ClickBooksBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4079 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4080 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4081 case 11://Page UP
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4082 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4083 pButton = pBtn_Book_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4084 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4085 case 10://Page DOWN
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4086 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4087 pButton = pBtn_Book_1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4088 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4089 case 0://Zoom plus
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4090 pButton = pBtn_Book_1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4091 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4092 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4093 case 1://Zoom minus
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4094 pButton = pBtn_Book_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4095 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4096 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4097 case 2://Potions
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4098 Book_PageBtn3_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4099 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4100 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4101 pButton = pBtn_Book_3;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4102 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4103 case 3://fountains
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4104 Book_PageBtn4_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4105 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4106 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4107 pButton = pBtn_Book_4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4108 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4109 case 4://obelisks
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4110 Book_PageBtn5_flag = 1;//Autonotes_Obelisks_page_flag
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4111 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4112 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4113 pButton = pBtn_Book_5;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4114 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4115 case 5://seer
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4116 Book_PageBtn6_flag = 1;//Autonotes_Seer_page_flag
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4117 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4118 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4119 pButton = pBtn_Book_6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4120 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4121 case 6://misc
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4122 pButton = pBtn_Autonotes_Misc;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4123 Autonotes_Misc_page_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4124 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4125 case 7://Instructors
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4126 pButton = pBtn_Autonotes_Instructors;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4127 Autonotes_Instructors_page_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4128 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4129 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4130 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4131 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4132 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4133 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4134 case UIMSG_SelectCharacter:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4135 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4136 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4137 GameUI_OnPlayerPortraitLeftClick(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4138 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4139 case UIMSG_ShowStatus_Funds:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4140 v174 = (char *)pParty->uNumGoldInBank;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4141 //v158 = pParty->uNumGold + pParty->uNumGoldInBank;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4142 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[489], pParty->uNumGold + pParty->uNumGoldInBank, v174);// "You have %d total gold, %d in the Bank"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4143 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4144 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4145 case UIMSG_ShowStatus_DateTime:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4146 pNPCData4 = (NPCData *)pParty->uCurrentHour;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4147 if ( (signed int)pParty->uCurrentHour <= 12 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4148 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4149 if ( !pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4150 pNPCData4 = (NPCData *)12;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4151 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4152 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4153 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4154 pNPCData4 = (NPCData *)((char *)pNPCData4 - 12);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4155 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4156 if ( pParty->uCurrentHour < 0xC || (uNumSeconds = 1, pParty->uCurrentHour >= 0x18) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4157 uNumSeconds = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4158 sprintf(pTmpBuf.data(), "%d:%02d%s %s %d %s %d", pNPCData4, pParty->uCurrentMinute, aAMPMNames[uNumSeconds], aDayNames[pParty->uDaysPlayed % 7],
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4159 7 * pParty->uCurrentMonthWeek + pParty->uDaysPlayed % 7 + 1, aMonthNames[pParty->uCurrentMonth], pParty->uCurrentYear);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4160 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4161 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4162 case UIMSG_ShowStatus_Food:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4163 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], pParty->uNumFoodRations); // "You have %lu food"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4164 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4165 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4166 case UIMSG_ShowStatus_Player:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4167 pPlayer5 = pPlayers[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4168 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pPlayer5->pName, pClassNames[pPlayer5->classType]);// "%s the %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4169 strcat(pTmpBuf.data(), ": ");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4170 v107 = pPlayer5->GetMajorConditionIdx();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4171 strcat(pTmpBuf.data(), aCharacterConditionNames[v107]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4172 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4173 v108 = 8 * uMessageParam - 8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4174 LOBYTE(v108) = v108 | 4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4175 pMouse->uPointingObjectID = PID(OBJECT_Player,v108);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4176 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4177 case UIMSG_ShowStatus_ManaHP:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4178 sprintf(pTmpBuf.data(), "%d / %d %s %d / %d %s", pPlayers[uMessageParam]->sHealth, pPlayers[uMessageParam]->GetMaxHealth(),
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4179 pGlobalTXT_LocalizationStrings[108], pPlayers[uMessageParam]->sMana, pPlayers[uMessageParam]->GetMaxMana(),
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4180 pGlobalTXT_LocalizationStrings[212]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4181 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4182 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4183 case UIMSG_CHEST_ClickItem:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4184 if ( pCurrentScreen == SCREEN_CHEST_INVENTORY )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4185 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4186 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4187 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4188 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4189 OnChestLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4190 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4191 case UIMSG_InventoryLeftClick:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4192 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4193 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4194 case UIMSG_MouseLeftClickInGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4195 if ( !pRenderer->pRenderD3D )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4196 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4197 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4198 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4199 OnGameViewportClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4200 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4201 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4202 v115 = pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4203 if ( !pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4204 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4205 pMessageQueue_50CBD0->AddMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4206 /*if ( (signed int)v115 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4207 //goto LABEL_769;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4208 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4209 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4210 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4211 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4212 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4213 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4214 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4215 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4216 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4217 if ( pMessageQueue_50CBD0->pMessages[0].field_8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4218 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4219 pMessageQueue_50CBD0->uNumMessages = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4220 pMessageQueue_50CBD0->AddMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4221 /*v115 = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4222 pMessageQueue_50CBD0->uNumMessages = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4223 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4224 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4225 //goto LABEL_771;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4226 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4227 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4228 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4229 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4230 v115 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4231 pMessageQueue_50CBD0->uNumMessages = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4232 pMessageQueue_50CBD0->AddMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4233 /*if ( (signed int)v115 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4234 //goto LABEL_769;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4235 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4236 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4237 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4238 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4239 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4240 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4241 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4242 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4243 case UIMSG_MouseLeftClickInScreen://ñðàáàòûâàåò ïðè íàæàòèè íà ïðàâóþ êíîïêó ìûøè ïîñëå UIMSG_MouseLeftClickInGame
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4244 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4245 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4246 OnGameViewportClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4247 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4248 case UIMSG_F:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4249 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4250 if ( pRenderer->pRenderD3D )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4251 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4252 LOWORD(v116) = pGame->pVisInstance->get_picked_object_zbuf_val();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4253 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4254 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4255 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4256 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v209);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4257 pPoint3 = pMouse->GetCursorPos(&v204);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4258 v116 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint3->y]];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4259 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4260 pButton2 = (GUIButton *)(unsigned __int16)v116;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4261 GUIWindow::Create(0, 0, 0, 0, WINDOW_F, (int)pButton2, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4262 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4263 case UIMSG_54:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4264 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4265 pButton2 = (GUIButton *)uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4266 GUIWindow::Create(0, 0, 0, 0, WINDOW_22, (int)pButton2, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4267 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4268 case UIMSG_Game_Action:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4269 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4270 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4271 OnPressSpace();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4272 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4273 case UIMSG_ClickZoomOutBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4274 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4275 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4276 pParty->uFlags |= 2u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4277 GUIWindow::Create(519, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomOut, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4278 uNumSeconds = 131072;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4279 v118 = 2 * viewparams->uMinimapZoom;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4280 ++viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4281 viewparams->uMinimapZoom *= 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4282 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4283 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4284 if ( (signed int)v118 > 4096 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4285 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4286 viewparams->uMinimapZoom = 4096;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4287 viewparams->field_28 = 12;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4288 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4289 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4290 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4291 v119 = 2048;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4292 if ( (signed int)v118 <= 2048 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4293 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4294 _576E2C_current_minimap_zoom = v118;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4295 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4296 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4297 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4298 viewparams->field_28 = 11;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4299 viewparams->uMinimapZoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4300 _576E2C_current_minimap_zoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4301 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4302 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4303 case UIMSG_ClickZoomInBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4304 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4305 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4306 pParty->uFlags |= 2u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4307 GUIWindow::Create(574, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomIn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4308 uNumSeconds = 32768;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4309 v118 = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4310 --viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4311 viewparams->uMinimapZoom = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4312 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4313 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4314 v119 = 512;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4315 if ( (signed int)v118 < 512 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4316 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4317 viewparams->field_28 = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4318 v118 = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4319 viewparams->uMinimapZoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4320 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4321 _576E2C_current_minimap_zoom = v118;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4322 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4323 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4324 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4325 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4326 if ( (signed int)v118 < 256 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4327 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4328 viewparams->uMinimapZoom = 256;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4329 viewparams->field_28 = 8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4330 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4331 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4332 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4333 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4334 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4335 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4336 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4337 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50C9E8->uNumMessages;//dword_50C9E8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4338 memcpy(pMessageQueue_50CBD0->pMessages, pMessageQueue_50C9E8->pMessages, sizeof(GUIMessage) * pMessageQueue_50C9E8->uNumMessages);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4339 //memcpy(pMessageQueue_50CBD0->pMessages, dword_50C9EC, 12 * dword_50C9E8);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4340 //dword_50C9E8 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4341
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4342
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4343 pMessageQueue_50C9E8->uNumMessages=0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4344 if ( dword_50C9DC )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4345 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4346 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4347 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4348 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)dword_50C9DC;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4349 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = (int)ptr_50C9E0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4350 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4351 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4352 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4353 pMessageQueue_50CBD0->AddMessage((UIMessageType)dword_50C9DC, (int)ptr_50C9E0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4354 dword_50C9DC = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4355 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4356 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4357 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4358 if ( _50C9D0_AfterEnchClickEventId > 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4359 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4360 _50C9D8_AfterEnchClickEventTimeout -= pEventTimer->uTimeElapsed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4361 if ( _50C9D8_AfterEnchClickEventTimeout <= 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4362 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4363 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4364 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4365 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)dword_50C9D0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4366 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = dword_50C9D4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4367 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4368 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4369 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4370 pMessageQueue_50CBD0->AddMessage((UIMessageType)_50C9D0_AfterEnchClickEventId, _50C9D4_AfterEnchClickEventSecondParam, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4371 _50C9D0_AfterEnchClickEventId = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4372 _50C9D4_AfterEnchClickEventSecondParam = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4373 _50C9D8_AfterEnchClickEventTimeout = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4374 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4375 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4376 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4377 CastSpellInfoHelpers::_427E01_cast_spell();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4378 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4379 //----- (00435748) --------------------------------------------------------
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4380 void GUI_MainMenuMessageProc()
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4381 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4382 Player *pPlayer; // ebx@2
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4383 void *v3; // edi@21
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4384 signed int v4; // eax@29
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4385 int v5; // ecx@29
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4386 PLAYER_SKILL_TYPE v6; // edi@37
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4387 GUIWindow *pWindow; // eax@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4388 GUIButton *pButton; // eax@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4389 int v15; // edi@70
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4390 char v20; // dl@116
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4391 unsigned int v21; // eax@116
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4392 unsigned int v25; // eax@120
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4393 unsigned int v26; // ecx@127
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4394 SoundID pSoundID; // [sp-2Ch] [bp-3Ch]@36
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4395 signed int v41; // [sp-10h] [bp-20h]@29
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4396 int pParam; // [sp+4h] [bp-Ch]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4397 UIMessageType pUIMessageType; // [sp+8h] [bp-8h]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4398 int pSex; // [sp+Ch] [bp-4h]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4399
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4400 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4401 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4402 pPlayer = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4403 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4404 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4405 int param2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4406 pMessageQueue_50CBD0->PopMessage(&pUIMessageType, &pParam, &param2);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4407 //auto player = &pParty->pPlayers[pParam];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4408
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4409 switch (pUIMessageType) // For buttons of window MainMenu
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4410 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4411 case UIMSG_MainMenu_ShowPartyCreationWnd:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4412 GUIWindow::Create(495, 172, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4413 SetCurrentMenuID(MENU_NEWGAME);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4414 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4415 case UIMSG_MainMenu_ShowLoadWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4416 GUIWindow::Create(495, 227, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnLoad, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4417 SetCurrentMenuID(MENU_SAVELOAD);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4418 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4419 case UIMSG_ShowCredits:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4420 GUIWindow::Create(495, 282, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnCredits, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4421 SetCurrentMenuID(MENU_CREDITS);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4422 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4423 case UIMSG_ExitToWindows:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4424 GUIWindow::Create(495, 337, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnExit, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4425 SetCurrentMenuID(MENU_EXIT_GAME);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4426 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4427 case UIMSG_PlayerCreation_SelectAttribute:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4428 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4429 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4430 uPlayerCreationUI_SelectedCharacter = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4431 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4432 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4433 case UIMSG_PlayerCreation_VoicePrev:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4434 pSex = pParty->pPlayers[pParam].GetSexByVoice();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4435 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4436 {
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4437 if (pParty->pPlayers[pParam].uVoiceID == 0)
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4438 pParty->pPlayers[pParam].uVoiceID = 19;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4439 else --pParty->pPlayers[pParam].uVoiceID;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4440 }
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4441 while (pParty->pPlayers[pParam].GetSexByVoice() != pSex);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4442 pButton = pCreationUI_BtnPressLeft2[pParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4443 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4444 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4445 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4446 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4447 case UIMSG_PlayerCreation_VoiceNext:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4448 pSex = pParty->pPlayers[pParam].GetSexByVoice();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4449 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4450 {
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4451 pParty->pPlayers[pParam].uVoiceID = (pParty->pPlayers[pParam].uVoiceID + 1) % 20;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4452 }
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4453 while (pParty->pPlayers[pParam].GetSexByVoice() != pSex);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4454 pButton = pCreationUI_BtnPressRight2[pParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4455 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4456 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4457 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4458 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4459 case UIMSG_PlayerCreation_FacePrev:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4460 //pPlayer = &pParty->pPlayers[pParam];
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4461 if (!pParty->pPlayers[pParam].uCurrentFace)
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4462 pParty->pPlayers[pParam].uCurrentFace = 19;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4463 else
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4464 pParty->pPlayers[pParam].uCurrentFace -= 1;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4465 pParty->pPlayers[pParam].uVoiceID = pParty->pPlayers[pParam].uCurrentFace;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4466 pParty->pPlayers[pParam].SetInitialStats();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4467 pParty->pPlayers[pParam].SetSexByVoice();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4468 pParty->pPlayers[pParam].RandomizeName();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4469 v25 = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4470 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4471 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4472 uPlayerCreationUI_SelectedCharacter = v25;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4473 GUIWindow::Create(pCreationUI_BtnPressLeft[v25]->uX, pCreationUI_BtnPressLeft[v25]->uY, 0, 0, WINDOW_PressedButton, (int)pCreationUI_BtnPressLeft[v25], (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4474 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0.0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4475 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4476 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4477 case UIMSG_PlayerCreation_FaceNext:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4478 //pPlayer = &pParty->pPlayers[pParam];
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4479 v20 = (char)((int)pParty->pPlayers[pParam].uCurrentFace + 1) % 20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4480 pParty->pPlayers[pParam].uCurrentFace = v20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4481 pParty->pPlayers[pParam].uVoiceID = v20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4482 pParty->pPlayers[pParam].SetInitialStats();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4483 pParty->pPlayers[pParam].SetSexByVoice();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4484 pParty->pPlayers[pParam].RandomizeName();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4485 v21 = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4486 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4487 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4488 uPlayerCreationUI_SelectedCharacter = v21;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4489 GUIWindow::Create(pCreationUI_BtnPressRight[v21]->uX, pCreationUI_BtnPressRight[v21]->uY, 0, 0, WINDOW_PressedButton, (int)pCreationUI_BtnPressRight[v21], (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4490 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4491 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4492 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4493 case UIMSG_PlayerCreationClickPlus:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4494 GUIWindow::Create(613, 393, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnPlus, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4495 pPlayer[uPlayerCreationUI_SelectedCharacter].IncreaseAttribute((pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) % 7);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4496 pAudioPlayer->PlaySound((SoundID)20, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4497 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4498 case UIMSG_PlayerCreationClickMinus:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4499 GUIWindow::Create(523, 393, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnMinus, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4500 pPlayer[uPlayerCreationUI_SelectedCharacter].DecreaseAttribute((pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) % 7);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4501 pAudioPlayer->PlaySound((SoundID)23, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4502 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4503 case UIMSG_PlayerCreationSelectActiveSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4504 if ( pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(3) == 37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4505 pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].pActiveSkills[pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pParam + 4)] = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4506 pAudioPlayer->PlaySound(SOUND_24, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4507 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4508 case UIMSG_PlayerCreationSelectClass:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4509 pPlayer[uPlayerCreationUI_SelectedCharacter].Reset((PLAYER_CLASS_TYPE)pParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4510 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4511 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4512 case UIMSG_PlayerCreationClickOK:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4513 GUIWindow::Create(580, 431, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnOK, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4514 if ( PlayerCreation_GetUnspentAttributePointCount() || !PlayerCreation_Choose4Skills() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4515 GameUI_Footer_TimeLeft = GetTickCount() + 4000;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4516 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4517 uGameState = GAME_STATE_STARTING_NEW_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4518 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4519 case UIMSG_PlayerCreationClickReset:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4520 GUIWindow::Create(527, 431, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnReset, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4521 pParty->Reset();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4522 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4523 case UIMSG_PlayerCreationRemoveUpSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4524 v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4525 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4526 pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(2)] = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4527 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4528 case UIMSG_PlayerCreationRemoveDownSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4529 v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4530 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4531 pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(3)] = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4532 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4533 case UIMSG_PlayerCreationChangeName:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4534 pAudioPlayer->PlaySound((SoundID)24, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4535 v3 = (void *)pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4536 uPlayerCreationUI_SelectedCharacter = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4537 pKeyActionMap->EnterText(0, 15, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4538 pGUIWindow_CurrentMenu->ptr_1C = v3;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4539 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4540 case UIMSG_ChangeGameState:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4541 uGameState = GAME_FINISHED;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4542 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4543 case UIMSG_ChangeCursor:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4544 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4545 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4546 case UIMSG_3A:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4547 SetCurrentMenuID(MENU_DebugBLVLevel);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4548 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4549 case UIMSG_LoadGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4550 if (!pSavegameUsedSlots[uLoadGameUI_SelectedSlot])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4551 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4552 SetCurrentMenuID(MENU_LoadingProcInMainMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4553 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4554 case UIMSG_SelectLoadSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4555 //main menu save/load wnd clicking on savegame lines
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4556 if (pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4557 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4558 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pParam + pSaveListPosition )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4559 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4560 //load clicked line
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4561 v26 = pParam + pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4562 if ( dword_6BE138 == pParam + pSaveListPosition )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4563 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4564 pMessageQueue_50CBD0->AddMessage(UIMSG_SaveLoadBtn, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4565 pMessageQueue_50CBD0->AddMessage(UIMSG_LoadGame, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4566 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4567 uLoadGameUI_SelectedSlot = v26;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4568 dword_6BE138 = v26;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4569 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4570 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4571 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4572 //typing in the line
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4573 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4574 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4575 pKeyActionMap->uNumKeysPressed = strlen((const char *)pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4576 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4577 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4578 case UIMSG_SaveLoadBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4579 GUIWindow::Create(pGUIWindow_CurrentMenu->uFrameX + 241, pGUIWindow_CurrentMenu->uFrameY + 302, 61, 28, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4580 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4581 case UIMSG_DownArrow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4582 ++pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4583 if ( pSaveListPosition >= pParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4584 pSaveListPosition = pParam - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4585 if ( pSaveListPosition < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4586 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4587 pWindow = pGUIWindow_CurrentMenu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4588 GUIWindow::Create(pWindow->uFrameX + 215, pGUIWindow_CurrentMenu->uFrameY + 323, 0, 0, WINDOW_PressedButton2, (int)pBtnDownArrow, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4589 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4590 case UIMSG_Cancel:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4591 GUIWindow::Create(pGUIWindow_CurrentMenu->uFrameX + 350, pGUIWindow_CurrentMenu->uFrameY + 302, 61, 28, WINDOW_LoadGame_CancelBtn, (int)pBtnCancel, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4592 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4593 case UIMSG_ArrowUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4594 --pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4595 if ( pSaveListPosition < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4596 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4597 pWindow = pGUIWindow_CurrentMenu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4598 GUIWindow::Create(pWindow->uFrameX + 215, pGUIWindow_CurrentMenu->uFrameY + 197, 0, 0, WINDOW_PressedButton2, (int)pBtnArrowUp, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4599 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4600 case UIMSG_AD:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4601 GUIWindow::Create(pMainMenu_BtnNew->uX, pMainMenu_BtnNew->uY, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4602 SetCurrentMenuID(MENU_LoadingProcInMainMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4603 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4604 case UIMSG_AE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4605 GUIWindow::Create(pMainMenu_BtnExit->uX, pMainMenu_BtnExit->uY, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnExit, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4606 SetCurrentMenuID(MENU_DebugBLVLevel);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4607 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4608 case UIMSG_Escape:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4609 if ( pModalWindow )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4610 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4611 ModalWindow_Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4612 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4613 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4614 if ( !(BYTE1(dword_6BE364_game_settings_1) & 0x40) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4615 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4616 v15 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4617 pVideoPlayer->bStopBeforeSchedule = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4618 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4619 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4620 if ( !GetCurrentMenuID() || GetCurrentMenuID() == MENU_CREATEPARTY || GetCurrentMenuID() == MENU_NAMEPANELESC )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4621 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4622 if ( pCurrentScreen == SCREEN_VIDEO )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4623 pVideoPlayer->FastForwardToFrame(pVideoPlayer->pResetflag);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4624 if (GetCurrentMenuID() == MENU_NAMEPANELESC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4625 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4626 SetCurrentMenuID(MENU_CREATEPARTY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4627 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4628 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4629 if (GetCurrentMenuID() == MENU_CREDITSPROC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4630 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4631 SetCurrentMenuID(MENU_CREDITSCLOSE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4632 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4633 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4634 pMessageQueue_50CBD0->AddMessage(UIMSG_ChangeGameState, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4635 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4636 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4637 if ( GetCurrentMenuID() == MENU_CREDITSPROC && !pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4638 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4639 if ( pCurrentScreen == SCREEN_VIDEO )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4640 pVideoPlayer->FastForwardToFrame(pVideoPlayer->pResetflag);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4641 if (GetCurrentMenuID() == MENU_NAMEPANELESC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4642 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4643 SetCurrentMenuID(MENU_CREATEPARTY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4644 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4645 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4646 if (GetCurrentMenuID() == MENU_CREDITSPROC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4647 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4648 SetCurrentMenuID(MENU_CREDITSCLOSE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4649 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4650 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4651 pMessageQueue_50CBD0->AddMessage(UIMSG_ChangeGameState, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4652 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4653 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4654 if ( pCurrentScreen == SCREEN_LOADGAME )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4655 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4656 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4657 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4658 pTexture_PCX.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4659 pTexture_PCX.Load("title.pcx", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4660 SetCurrentMenuID(MENU_MAIN);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4661 v15 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4662 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4663 pGUIWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4664 pGUIWindow2 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4665 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4666 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4667 viewparams->bRedrawGameUI = v15;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4668 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4669 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4670 if ( pCurrentScreen == SCREEN_VIDEO )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4671 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4672 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4673 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4674 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4675 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4676 if ( pCurrentScreen != SCREEN_1B )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4677 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4678 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4679 pGUIWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4680 pGUIWindow2 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4681 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4682 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4683 viewparams->bRedrawGameUI = v15;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4684 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4685 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4686 //VideoPlayer::dtor();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4687 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4688 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4689 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4690 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4691 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4692 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4693 while ( pMessageQueue_50CBD0->uNumMessages );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4694 }
0
Ritor1
parents:
diff changeset
4695 }