annotate GUI/UI/UIPartyCreation.cpp @ 2573:0c67be4ec900

DrawTextureIndexed renamed to DrawTextureTransparentColorKey Changing more class Texture to class Image.
author a.parshin
date Sat, 05 Mar 2016 16:25:53 +0200
parents d87bfbd3bb3b
children dd36326a9994
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #include <stdlib.h>
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4 #include <crtdbg.h>
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5
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6 #include "Engine/Engine.h"
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7 #include "Engine/AssetsManager.h"
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8 #include "Engine/Party.h"
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9 #include "Engine/LOD.h"
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10 #include "Engine/Timer.h"
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11 #include "Engine/texts.h"
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12 #include "Engine/MMT.h"
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13 #include "Engine/Graphics/Render.h"
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14 #include "Engine/Tables/IconFrameTable.h"
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15
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16 #include "IO/Mouse.h"
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17 #include "IO/Keyboard.h"
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18
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19 #include "GUI/UI/UIPartyCreation.h"
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20 #include "GUI/GUIFont.h"
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21
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22 #include "Media/Audio/AudioPlayer.h"
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23
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24 #include "Game/Game.h"
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25 #include "Game/MainMenu.h"
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26 #include "Game/CreateParty.h"
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27
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28
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29 //----- (004908DE) --------------------------------------------------------
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30 bool PlayerCreation_Choose4Skills()
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31 {
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32 signed int skills_count; // edx@2
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33
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34 for ( uint j = 0; j < 4; ++j )
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35 {
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36 skills_count = 0;
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37 for ( uint i = 0; i < 37; ++i )
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38 {
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39 if ( pParty->pPlayers[j].pActiveSkills[i] )
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40 ++skills_count;
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41 }
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42 if ( skills_count < 4 )
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43 return false;
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44 }
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45 return true;
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46 }
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47
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48 //----- (00491CB5) --------------------------------------------------------
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49 void LoadPlayerPortraintsAndVoices()
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50 {
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51 pIcons_LOD->pFacesLock = pIcons_LOD->uNumLoadedFiles;
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52
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53 for (uint i = 0; i < 4; ++i)
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54 for (uint j = 0; j < 56; ++j)
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55 {
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56 sprintf(pTmpBuf.data(), "%s%02d", pPlayerPortraitsNames[pParty->pPlayers[i].uCurrentFace], j + 1);
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57 pTextures_PlayerFaces[i][j] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE);
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58 }
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59
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60 pTexture_PlayerFaceEradicated = pIcons_LOD->LoadTexturePtr("ERADCATE", TEXTURE_16BIT_PALETTE);
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61 pTexture_PlayerFaceDead = pIcons_LOD->LoadTexturePtr("DEAD", TEXTURE_16BIT_PALETTE);
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62 pTexture_PlayerFaceMask = pIcons_LOD->LoadTexturePtr("FACEMASK", TEXTURE_16BIT_PALETTE);
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63
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64 if (SoundSetAction[24][0])
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65 for (uint i = 0; i < 4; ++i)
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66 {
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67 pSoundList->LoadSound(2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4998, 0);
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68 pSoundList->LoadSound(2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4999, 0);
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69 }
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70 }
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71
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72 //----- (00491DE7) --------------------------------------------------------
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73 void ReloadPlayerPortraits(int player_id, int face_id)//the transition from the zombies in the normal state
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74 {
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75 for ( uint i = 0; i <= 55; ++i )
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76 {
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77 sprintf(pTmpBuf.data(), "%s%02d", pPlayerPortraitsNames[face_id], i + 1);
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78 pIcons_LOD->ReloadTexture(pTextures_PlayerFaces[player_id][i], pTmpBuf.data(), 2);
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79 }
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80 }
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81
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82
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83 //----- (00495B39) --------------------------------------------------------
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84 //void PlayerCreationUI_Draw()
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85 void GUIWindow_PartyCreation::Update()
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86 {
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87 int pTextCenter; // eax@3
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88 IconFrame *pFrame; // eax@3
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89 int pX; // ecx@7
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90 GUIButton *uPosActiveItem; // edi@12
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91 int v17; // eax@33
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92 int uStatLevel; // eax@44
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93 unsigned int pStatColor; // eax@44
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94 PLAYER_SKILL_TYPE pSkillsType; // eax@44
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95 PLAYER_CLASS_TYPE uClassType; // edi@53
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96 int pColorText; // eax@53
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97 PLAYER_SKILL_TYPE pSkillId; // edi@72
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98 size_t pLenText; // eax@72
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99 signed int v104; // ecx@72
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100 signed int pBonusNum; // edi@82
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101 const char *uRaceName; // [sp+0h] [bp-170h]@39
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102 char pText[200]; // [sp+10h] [bp-160h]@14
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103 GUIWindow message_window; // [sp+D8h] [bp-98h]@83
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104 int v126; // [sp+148h] [bp-28h]@25
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105 int pIntervalY; // [sp+150h] [bp-20h]@14
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106 int pX_Numbers; // [sp+154h] [bp-1Ch]@18
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107 int uX; // [sp+160h] [bp-10h]@18
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108 int pIntervalX;
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109 int pCorrective;
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110
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111 //move sky
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112 pRenderer->BeginScene();
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113 pRenderer->DrawTextureNew(0, 0, main_menu_background);
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114 uPlayerCreationUI_SkySliderPos = (GetTickCount() % 12800) / 20;
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115 pRenderer->DrawTextureTransparentColorKey(uPlayerCreationUI_SkySliderPos, 2, pTexture_MAKESKY);
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116 pRenderer->DrawTextureTransparentColorKey(uPlayerCreationUI_SkySliderPos - window->GetWidth(), 2, pTexture_MAKESKY);
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117 pRenderer->DrawTextureIndexedAlpha(0, 0, pTexture_MAKETOP);
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118
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119 uPlayerCreationUI_SelectedCharacter = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) / 7;
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120 switch (uPlayerCreationUI_SelectedCharacter)
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121 {
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122 case 0: pX = 12; break;
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123 case 1: pX = 171; break;
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124 case 2: pX = 329; break;
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125 case 3: pX = 488; break;
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126 default:
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127 Error("Invalid selected character");
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128 }
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129
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130 pTextCenter = pFontCChar->AlignText_Center(window->GetWidth(), pGlobalTXT_LocalizationStrings[51]);
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131 pGUIWindow_CurrentMenu->DrawText(pFontCChar, pTextCenter + 1, 0, 0, pGlobalTXT_LocalizationStrings[51], 0, 0, 0);//Ñ Î Ç Ä À Ò Ü Î Ò Ð ß Ä
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132 pRenderer->DrawTextureIndexedAlpha(17, 35, pPlayerPortraits[pParty->pPlayers[0].uCurrentFace]);
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133 pRenderer->DrawTextureIndexedAlpha(176, 35, pPlayerPortraits[pParty->pPlayers[1].uCurrentFace]);
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134 pRenderer->DrawTextureIndexedAlpha(335, 35, pPlayerPortraits[pParty->pPlayers[2].uCurrentFace]);
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135 pRenderer->DrawTextureIndexedAlpha(494, 35, pPlayerPortraits[pParty->pPlayers[3].uCurrentFace]);
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136 pFrame = pIconsFrameTable->GetFrame(uIconID_CharacterFrame, pEventTimer->uStartTime);
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137
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138 //arrows
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139 pRenderer->DrawTextureIndexedAlpha(pX, 29, &pIcons_LOD->pTextures[pFrame->uTextureID]);
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140 uPosActiveItem = pGUIWindow_CurrentMenu->GetControl(pGUIWindow_CurrentMenu->pCurrentPosActiveItem);
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141 uPlayerCreationUI_ArrowAnim = 18 - (GetTickCount() % 450) / 25;
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142 pRenderer->DrawTextureIndexedAlpha(uPosActiveItem->uZ - 4, uPosActiveItem->uY, pTextures_arrowl[uPlayerCreationUI_ArrowAnim + 1]);
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143 pRenderer->DrawTextureIndexedAlpha(uPosActiveItem->uX - 12, uPosActiveItem->uY, pTextures_arrowr[uPlayerCreationUI_ArrowAnim + 1]);
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144
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145 memset(pText, 0, 200);
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146 strcpy(pText, pGlobalTXT_LocalizationStrings[205]);// "Skills"
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147 for ( int i = strlen(pText) - 1; i >= 0; i-- )//???
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148 pText[i] = toupper((unsigned __int8)pText[i]);
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149
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150 pIntervalX = 18;
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151 pIntervalY = pFontCreate->uFontHeight - 2;
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152 uX = 32;
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153 pX_Numbers = 493;
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154
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155 for (int i = 0; i < 4; ++i)
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156 {
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157 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pIntervalX + 73, 100, 0, pClassNames[pParty->pPlayers[i].classType], 0, 0, 0);
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158 pRenderer->DrawTextureIndexedAlpha(pIntervalX + 77, 50, pTexture_IC_KNIGHT[pParty->pPlayers[i].classType / 4]);
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159
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160 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 != WINDOW_INPUT_NONE && pGUIWindow_CurrentMenu->ptr_1C == (void *)i )
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161 {
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162 switch ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 )
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163 {
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164 case WINDOW_INPUT_IN_PROGRESS://press name panel
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165 v17 = pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, 159 * (int)pGUIWindow_CurrentMenu->ptr_1C + 18, 124, 0, pKeyActionMap->pPressedKeysBuffer, 120, 1);
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166 pGUIWindow_CurrentMenu->DrawFlashingInputCursor(159 * (unsigned int)pGUIWindow_CurrentMenu->ptr_1C + v17 + 20, 124, pFontCreate);
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167 break;
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168 case WINDOW_INPUT_CONFIRMED: // press enter
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169 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
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170 v126 = 0;
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171 for ( int j = 0; j < strlen(pKeyActionMap->pPressedKeysBuffer); ++j )//edit name
2501
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172 {
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
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173 if ( pKeyActionMap->pPressedKeysBuffer[j] == ' ' )
2501
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174 ++v126;
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175 }
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176 if ( strlen(pKeyActionMap->pPressedKeysBuffer) && v126 != strlen(pKeyActionMap->pPressedKeysBuffer) )
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177 strcpy(pParty->pPlayers[i].pName, pKeyActionMap->pPressedKeysBuffer);
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178 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pIntervalX, 124, 0, pParty->pPlayers[i].pName, 130, 0);
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179 pParty->pPlayers[i].field_1988[27] = 1;
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180 break;
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181 case WINDOW_INPUT_CANCELLED: // press escape
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182 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
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183 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pIntervalX, 124, 0, pParty->pPlayers[i].pName, 130, 0);
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184 SetCurrentMenuID(MENU_NAMEPANELESC);
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185 break;
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186 }
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187 }
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188 else
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189 {
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190 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pIntervalX, 124, 0, pParty->pPlayers[i].pName, 130, 0);
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191 }
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192
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193 switch (pParty->pPlayers[i].GetRace())
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194 {
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195 case 0: uRaceName = pGlobalTXT_LocalizationStrings[99]; break; // "Human"
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196 case 1: uRaceName = pGlobalTXT_LocalizationStrings[103]; break; // "Dwarf"
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197 case 2: uRaceName = pGlobalTXT_LocalizationStrings[106]; break; // "Goblin"
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198 case 3: uRaceName = pGlobalTXT_LocalizationStrings[101]; break; // "Elf"
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199 };
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200 strcpy(pTmpBuf.data(), uRaceName);
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201 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pIntervalX + 72, pIntervalY + 12, 0, pTmpBuf.data(), 130, 0);//Race Name
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202
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203 pTextCenter = pFontCreate->AlignText_Center(150, pText);
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204 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + uX - 24, 291, Color16(0xD1, 0xBB, 0x61), pText, 0, 0, 0); // Skills
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205
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206 uStatLevel = pParty->pPlayers[i].GetActualMight();
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207 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[144], pX_Numbers, uStatLevel);// "Might"
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208 pStatColor = pParty->pPlayers[i].GetStatColor(0);
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209 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 169, pStatColor, pTmpBuf.data(), 0, 0, 0);
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210
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211 uStatLevel = pParty->pPlayers[i].GetActualIntelligence();
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212 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[116], pX_Numbers, uStatLevel);// "Intellect"
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213 pStatColor = pParty->pPlayers[i].GetStatColor(1);
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214 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0);
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215
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216 uStatLevel = pParty->pPlayers[i].GetActualWillpower();
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217 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[163], pX_Numbers, uStatLevel);// "Personality"
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218 pStatColor = pParty->pPlayers[i].GetStatColor(2);
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219 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 2 * pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0);
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220
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221 uStatLevel = pParty->pPlayers[i].GetActualEndurance();
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222 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[75], pX_Numbers, uStatLevel);// "Endurance"
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223 pStatColor = pParty->pPlayers[i].GetStatColor(3);
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224 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 3 * pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0);
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225
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226 uStatLevel = pParty->pPlayers[i].GetActualAccuracy();
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227 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[1], pX_Numbers, uStatLevel);// "Accuracy"
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228 pStatColor = pParty->pPlayers[i].GetStatColor(4);
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229 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 4 * pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0);
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230
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231 uStatLevel = pParty->pPlayers[i].GetActualSpeed();
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232 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[211], pX_Numbers, uStatLevel);// "Speed"
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233 pStatColor = pParty->pPlayers[i].GetStatColor(5);
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234 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 5 * pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0);
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235
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236 uStatLevel = pParty->pPlayers[i].GetActualLuck();
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237 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[136], pX_Numbers, uStatLevel);// "Luck"
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238 pStatColor = pParty->pPlayers[i].GetStatColor(6);
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239 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 6 * pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0);
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240
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241
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242 pSkillsType = pParty->pPlayers[i].GetSkillIdxByOrder(0);
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243 pTextCenter = pFontCreate->AlignText_Center(150, pSkillNames[pSkillsType]);
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244 sprintf(pTmpBuf.data(), "\t%03u%s", pTextCenter, pSkillNames[pSkillsType]);
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245 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, 311, Color16(0xFF, 0xFF, 0xFF), pTmpBuf.data(), 0, 0, 0);
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246
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247 pSkillsType = pParty->pPlayers[i].GetSkillIdxByOrder(1);
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248 pTextCenter = pFontCreate->AlignText_Center(150, pSkillNames[pSkillsType]);
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249 sprintf(pTmpBuf.data(), "\t%03u%s", pTextCenter, pSkillNames[pSkillsType]);
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250 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, pIntervalY + 311, Color16(0xFF, 0xFF, 0xFF), pTmpBuf.data(), 0, 0, 0);
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251
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252 pSkillsType = pParty->pPlayers[i].GetSkillIdxByOrder(2);
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253 pTextCenter = pFontCreate->AlignText_Center(150, pSkillNames[pSkillsType]);
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254 sprintf(pTmpBuf.data(), "\t%03u%s", pTextCenter, pSkillNames[pSkillsType]);
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255 pColorText = Color16(0, 0xFF, 0);
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256 if ( (signed int)pSkillsType >= 37 )
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257 pColorText = Color16(0, 0xF7, 0xF7);
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258 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, 2 * pIntervalY + 311, pColorText, pTmpBuf.data(), 0, 0, 0);
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259
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260 pSkillsType = pParty->pPlayers[i].GetSkillIdxByOrder(3);
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261 pTextCenter = pFontCreate->AlignText_Center(150, pSkillNames[pSkillsType]);
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262 sprintf(pTmpBuf.data(), "\t%03u%s", pTextCenter, pSkillNames[pSkillsType]);
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263 pColorText = Color16(0, 0xFF, 0);
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264 if ( (signed int)pSkillsType >= 37 )
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265 pColorText = Color16(0, 0xF7, 0xF7);
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266 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, 3 * pIntervalY + 311, pColorText, pTmpBuf.data(), 0, 0, 0);
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267
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268 pIntervalX += 159;
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269 pX_Numbers -= 158;
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270 uX += 158;
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271 }
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272
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273 strcpy(pText, pGlobalTXT_LocalizationStrings[41]);// "Class"
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274 for ( int i = strlen(pText) - 1; i >= 0; i-- )
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275 pText[i] = toupper((unsigned __int8)pText[i]);
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276
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277 uClassType = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].classType;
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278 pTextCenter = pFontCreate->AlignText_Center(193, pText);
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279 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 324, 395, Color16(0xD1, 0xBB, 0x61), pText, 0, 0, 0);//Classes
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280
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281 pColorText = Color16(0, 0xF7, 0xF7);
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282 if ( uClassType )
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283 pColorText = Color16(0xFF, 0xFF, 0xFF);
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284 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[0]);
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285 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 323, 417, pColorText, pClassNames[0], 0, 0, 0);
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286
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287 pColorText = Color16(0, 0xF7, 0xF7);
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288 if ( uClassType != PLAYER_CLASS_PALADIN )
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289 pColorText = Color16(0xFF, 0xFF, 0xFF);
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290 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[12]);
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291 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 323, pIntervalY + 417, pColorText, pClassNames[12], 0, 0, 0);
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292
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293 pColorText = Color16(0, 0xF7, 0xF7);
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294 if ( uClassType != PLAYER_CLASS_DRUID )
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295 pColorText = Color16(0xFF, 0xFF, 0xFF);
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296 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[20]);
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297 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 323, 2 * pIntervalY + 417, pColorText, pClassNames[20], 0, 0, 0);
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298
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299 pColorText = Color16(0, 0xF7, 0xF7);
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300 if ( uClassType != PLAYER_CLASS_CLERIC )
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301 pColorText = Color16(0xFF, 0xFF, 0xFF);
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302 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[24]);
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303 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 388, 417, pColorText, pClassNames[24], 0, 0, 0);
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304
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305 pColorText = Color16(0, 0xF7, 0xF7);
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306 if ( uClassType != PLAYER_CLASS_DRUID)
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307 pColorText = Color16(0xFF, 0xFF, 0xFF);
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308 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[28]);
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309 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 388, pIntervalY + 417, pColorText, pClassNames[28], 0, 0, 0);
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310
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311 pColorText = Color16(0, 0xF7, 0xF7);
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312 if ( uClassType != PLAYER_CLASS_SORCERER )
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313 pColorText = Color16(0xFF, 0xFF, 0xFF);
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314 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[32]);
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315 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 388, 2 * pIntervalY + 417, pColorText, pClassNames[32], 0, 0, 0);
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316
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317 pColorText = Color16(0, 0xF7, 0xF7);
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318 if ( uClassType != PLAYER_CLASS_ARCHER )
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319 pColorText = Color16(0xFF, 0xFF, 0xFF);
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320 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[16]);
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321 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 453, 417, pColorText, pClassNames[16], 0, 0, 0);
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322
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323 pColorText = Color16(0, 0xF7, 0xF7);
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324 if ( uClassType != PLAYER_CLASS_MONK )
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325 pColorText = Color16(0xFF, 0xFF, 0xFF);
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326 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[8]);
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327 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 453, pIntervalY + 417, pColorText, pClassNames[8], 0, 0, 0);
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328
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329 pColorText = Color16(0, 0xF7, 0xF7);
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diff changeset
330 if ( uClassType != PLAYER_CLASS_THEIF )
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parents:
diff changeset
331 pColorText = Color16(0xFF, 0xFF, 0xFF);
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parents:
diff changeset
332 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[4]);
0ff6a9e9bf7f GUI folger
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parents:
diff changeset
333 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 453, 2 * pIntervalY + 417, pColorText, pClassNames[4], 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
334
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parents:
diff changeset
335 pTextCenter = pFontCreate->AlignText_Center(236, pGlobalTXT_LocalizationStrings[20]); // "Available Skills"
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parents:
diff changeset
336 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 37, 395, Color16(0xD1, 0xBB, 0x61), pGlobalTXT_LocalizationStrings[20], 0, 0, 0);
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parents:
diff changeset
337 for (uint i = 0; i < 9; ++i)
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parents:
diff changeset
338 {
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parents:
diff changeset
339 pSkillId = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(i + 4);
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Ritor1
parents:
diff changeset
340 strcpy(pText, pSkillNames[pSkillId]);
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Ritor1
parents:
diff changeset
341 pLenText = strlen(pText);
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parents:
diff changeset
342 v104 = 0;
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parents:
diff changeset
343 if ( (signed int)pLenText > 0 )
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Ritor1
parents:
diff changeset
344 {
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Ritor1
parents:
diff changeset
345 if ( pText[v104] == 32 )
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Ritor1
parents:
diff changeset
346 {
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Ritor1
parents:
diff changeset
347 pText[v104] = 0;
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Ritor1
parents:
diff changeset
348 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
349 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
350 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
351 while ( pText[v104] != 32 )
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Ritor1
parents:
diff changeset
352 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
353 ++v104;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
354 if ( v104 >= (signed int)pLenText )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
355 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
356 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
357 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
358 }
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Ritor1
parents:
diff changeset
359 pCorrective = -10;//-5
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Ritor1
parents:
diff changeset
360 if ( (signed int)pLenText < 8 )//if ( (signed int)v124 > 2 )
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Ritor1
parents:
diff changeset
361 pCorrective = 0;
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Ritor1
parents:
diff changeset
362 pColorText = Color16(0, 0xF7, 0xF7);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
363 if ( !pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].pActiveSkills[pSkillId] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
364 pColorText = Color16(0xFF, 0xFF, 0xFF);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
365 pTextCenter = pFontCreate->AlignText_Center(100, pText);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
366 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 100 * (i / 3) + pTextCenter + pCorrective + 17, pIntervalY * (i % 3) + 417, pColorText, pText, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
367 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
368
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parents:
diff changeset
369 pTextCenter = pFontCreate->AlignText_Center(0x5C, pGlobalTXT_LocalizationStrings[30]);// "Bonus"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
370 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 533, 394, Color16(0xD1, 0xBB, 0x61), pGlobalTXT_LocalizationStrings[30], 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
371 pBonusNum = PlayerCreation_GetUnspentAttributePointCount();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
372 sprintf(pTmpBuf.data(), "%d", pBonusNum);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
373 pTextCenter = pFontCreate->AlignText_Center(84, pTmpBuf.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
374 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 530, 410, Color16(0xFF, 0xFF, 0xFF), pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
375 if ( GameUI_Footer_TimeLeft > GetTickCount() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
376 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
377 message_window.Hint = pGlobalTXT_LocalizationStrings[412];// "Create Party cannot be completed unless you have assigned all characters 2 extra skills and have spent all of your bonus points."
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
378 if ( pBonusNum < 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
379 message_window.Hint = pGlobalTXT_LocalizationStrings[413];// "You can't spend more than 50 points."
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
380 message_window.uFrameWidth = 300;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
381 message_window.uFrameHeight = 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
382 message_window.uFrameX = 170;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
383 message_window.uFrameY = 140;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
384 message_window.uFrameZ = 469;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
385 message_window.uFrameW = 239;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
386 message_window.DrawMessageBox(0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
387 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
388 pRenderer->EndScene();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
389 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
390
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
391
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
392 //----- (0049695A) --------------------------------------------------------
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
393 GUIWindow_PartyCreation::GUIWindow_PartyCreation() :
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
394 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
395 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
396 unsigned int v0; // ebx@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
397 signed int uControlParam; // [sp+10h] [bp-Ch]@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
398 signed int uX; // [sp+14h] [bp-8h]@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
399
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
400 pMessageQueue_50CBD0->Flush();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
401
2508
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
402 if ( use_music_folder )
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
403 alSourcef (mSourceID, AL_GAIN, pSoundVolumeLevels[uMusicVolimeMultiplier]);
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
404 else
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
405 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
406 ++pIcons_LOD->uTexturePacksCount;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
407 if ( !pIcons_LOD->uNumPrevLoadedFiles )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
408 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2536
diff changeset
409 current_screen_type = SCREEN_PARTY_CREATION;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
410 uPlayerCreationUI_ArrowAnim = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
411 uPlayerCreationUI_SkySliderPos = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
412 uPlayerCreationUI_SelectedCharacter = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
413 v0 = LOBYTE(pFontCreate->uFontHeight) - 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
414 pTexture_IC_KNIGHT[0] = pIcons_LOD->LoadTexturePtr("IC_KNIGHT", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
415 pTexture_IC_KNIGHT[1] = pIcons_LOD->LoadTexturePtr("IC_THIEF", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
416 pTexture_IC_KNIGHT[2] = pIcons_LOD->LoadTexturePtr("IC_MONK", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
417 pTexture_IC_KNIGHT[3] = pIcons_LOD->LoadTexturePtr("IC_PALAD", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
418 pTexture_IC_KNIGHT[4] = pIcons_LOD->LoadTexturePtr("IC_ARCH", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
419 pTexture_IC_KNIGHT[5] = pIcons_LOD->LoadTexturePtr("IC_RANGER", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
420 pTexture_IC_KNIGHT[6] = pIcons_LOD->LoadTexturePtr("IC_CLER", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
421 pTexture_IC_KNIGHT[7] = pIcons_LOD->LoadTexturePtr("IC_DRUID", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
422 pTexture_IC_KNIGHT[8] = pIcons_LOD->LoadTexturePtr("IC_SORC", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
423 pTexture_MAKETOP = pIcons_LOD->LoadTexturePtr("MAKETOP", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
424 pTexture_MAKESKY = pIcons_LOD->LoadTexturePtr("MAKESKY", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
425 for( uX = 0; uX < 22; ++uX ) // load PlayerPortraits texture
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
426 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
427 sprintf(pTmpBuf.data(), "%s01", pPlayerPortraitsNames[uX]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
428 pPlayerPortraits[uX] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf.data(), TEXTURE_16BIT_PALETTE)];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
429
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
430 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
431 pTexture_PlayerFaceMask = pIcons_LOD->LoadTexturePtr("FACEMASK", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
432 pTexture_buttminu = pIcons_LOD->LoadTexturePtr("buttminu", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
433 pTexture_buttplus = pIcons_LOD->LoadTexturePtr("buttplus", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
434 pTexture_pressrigh = pIcons_LOD->LoadTexturePtr("presrigh", TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
435 pTexture_presleft = pIcons_LOD->LoadTexturePtr("presleft", TEXTURE_16BIT_PALETTE);
2527
8f12e6a1fcc2 Party creation arrow fix
a.parshin
parents: 2525
diff changeset
436
2533
2baaac65d5bf Party creation arrow fix
Ritor1
parents: 2527
diff changeset
437 for (int i = 1; i < 20; ++i)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
438 {
2533
2baaac65d5bf Party creation arrow fix
Ritor1
parents: 2527
diff changeset
439 sprintf(pTmpBuf.data(), "arrowl%d", i);
2527
8f12e6a1fcc2 Party creation arrow fix
a.parshin
parents: 2525
diff changeset
440 pTextures_arrowl[i] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
441
2533
2baaac65d5bf Party creation arrow fix
Ritor1
parents: 2527
diff changeset
442 sprintf(pTmpBuf.data(), "arrowr%d", i);
2527
8f12e6a1fcc2 Party creation arrow fix
a.parshin
parents: 2525
diff changeset
443 pTextures_arrowr[i] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
444 }
2527
8f12e6a1fcc2 Party creation arrow fix
a.parshin
parents: 2525
diff changeset
445
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
446 //pGUIWindow_CurrentMenu = new GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, 0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
447 uControlParam = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
448 uX = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
449 do
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
450 {
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
451 CreateButton(uX, 120, 145, 25, 1, 0, UIMSG_PlayerCreationChangeName, uControlParam, 0, "", 0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
452 uX += 158;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
453 ++uControlParam;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
454 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
455 while ( (signed int)uX < window->GetWidth() );
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
456
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
457 pCreationUI_BtnPressLeft[0] = CreateButton( 10, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FacePrev, 0, 0, "", pTexture_presleft, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
458 pCreationUI_BtnPressLeft[1] = CreateButton(169, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FacePrev, 1, 0, "", pTexture_presleft, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
459 pCreationUI_BtnPressLeft[2] = CreateButton(327, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FacePrev, 2, 0, "", pTexture_presleft, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
460 pCreationUI_BtnPressLeft[3] = CreateButton(486, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FacePrev, 3, 0, "", pTexture_presleft, 0);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2533
diff changeset
461
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
462 pCreationUI_BtnPressRight[0] = CreateButton( 74, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FaceNext, 0, 0, "", pTexture_pressrigh, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
463 pCreationUI_BtnPressRight[1] = CreateButton(233, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FaceNext, 1, 0, "", pTexture_pressrigh, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
464 pCreationUI_BtnPressRight[2] = CreateButton(391, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FaceNext, 2, 0, "", pTexture_pressrigh, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
465 pCreationUI_BtnPressRight[3] = CreateButton(549, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FaceNext, 3, 0, "", pTexture_pressrigh, 0);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2533
diff changeset
466
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
467 pCreationUI_BtnPressLeft2[0] = CreateButton( 10, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoicePrev, 0, 0, "", pTexture_presleft, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
468 pCreationUI_BtnPressLeft2[1] = CreateButton(169, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoicePrev, 1, 0, "", pTexture_presleft, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
469 pCreationUI_BtnPressLeft2[2] = CreateButton(327, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoicePrev, 2, 0, "", pTexture_presleft, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
470 pCreationUI_BtnPressLeft2[3] = CreateButton(486, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoicePrev, 3, 0, "", pTexture_presleft, 0);
2534
1bcadc6dd203 enum SOUND_
Ritor1
parents: 2533
diff changeset
471
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
472 pCreationUI_BtnPressRight2[0] = CreateButton( 74, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoiceNext, 0, 0, "", pTexture_pressrigh, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
473 pCreationUI_BtnPressRight2[1] = CreateButton(233, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoiceNext, 1, 0, "", pTexture_pressrigh, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
474 pCreationUI_BtnPressRight2[2] = CreateButton(391, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoiceNext, 2, 0, "", pTexture_pressrigh, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
475 pCreationUI_BtnPressRight2[3] = CreateButton(549, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoiceNext, 3, 0, "", pTexture_pressrigh, 0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
476
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
477 uControlParam = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
478 uX = 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
479 do
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
480 {
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
481 CreateButton(uX, 308, 150, v0, 1, 0, UIMSG_48, uControlParam, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
482 CreateButton(uX, v0 + 308, 150, v0, 1, 0, UIMSG_49, uControlParam, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
483 CreateButton(uX, 2 * v0 + 308, 150, v0, 1, 0, UIMSG_PlayerCreationRemoveUpSkill, uControlParam, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
484 CreateButton(uX, 3 * v0 + 308, 150, v0, 1, 0, UIMSG_PlayerCreationRemoveDownSkill, uControlParam, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
485
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
486 uX += 158;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
487 ++uControlParam;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
488 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
489 while ( (signed int)uX < window->GetWidth() );
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
490
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
491 CreateButton( 5, 21, 153, 365, 1, 0, UIMSG_PlayerCreation_SelectAttribute, 0, '1', "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
492 CreateButton(163, 21, 153, 365, 1, 0, UIMSG_PlayerCreation_SelectAttribute, 1, '2', "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
493 CreateButton(321, 21, 153, 365, 1, 0, UIMSG_PlayerCreation_SelectAttribute, 2, '3', "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
494 CreateButton(479, 21, 153, 365, 1, 0, UIMSG_PlayerCreation_SelectAttribute, 3, '4', "", 0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
495
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
496 uX = 23;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
497 uControlParam = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
498 do
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
499 {
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
500 CreateButton(uX, 169, 120, 20, 1, 0, UIMSG_0, uControlParam - 2, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
501 CreateButton(uX, v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam - 1, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
502 CreateButton(uX, 2 * v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
503 CreateButton(uX, 3 * v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam + 1, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
504 CreateButton(uX, 4 * v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam + 2, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
505 CreateButton(uX, 5 * v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam + 3, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
506 CreateButton(uX, 6 * v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam + 4, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
507
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
508 uControlParam += 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
509 uX += 158;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
510 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
511 while ( (signed int)uControlParam < 30 );
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
512
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
513 _41D08F_set_keyboard_control_group(28, 0, 7, 40);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
514
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
515 CreateButton(323, 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
516 CreateButton(323, v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0xC, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
517 CreateButton(323, 2 * v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0x14, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
518 CreateButton(388, 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0x18, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
519 CreateButton(388, v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0x1C, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
520 CreateButton(388, 2 * v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0x20, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
521 CreateButton(453, 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0x10, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
522 CreateButton(453, v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 8, 0, "", 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
523 CreateButton(453, 2 * v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 4, 0, "", 0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
524
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
525 uControlParam = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
526 do
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
527 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
528 uX = -5;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
529 if ( uControlParam <= 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
530 uX = 0;
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
531 CreateButton(100 * (uControlParam / 3) + uX + 17, v0 * (uControlParam % 3) + 417, 100, v0, 1, 0, UIMSG_PlayerCreationSelectActiveSkill,
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
532 uControlParam, 0, "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
533 ++uControlParam;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
534 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
535 while ( uControlParam < 9 );
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
536
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
537 pPlayerCreationUI_BtnOK = CreateButton(580, 431, 51, 39, 1, 0, UIMSG_PlayerCreationClickOK, 0, '\r', "", pIcons_LOD->GetTexture(uTextureID_BUTTMAKE), 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
538 pPlayerCreationUI_BtnReset = CreateButton(527, 431, 51, 39, 1, 0, UIMSG_PlayerCreationClickReset, 0, 'C', "", pIcons_LOD->GetTexture(uTextureID_BUTTMAKE2), 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
539 pPlayerCreationUI_BtnMinus = CreateButton(523, 393, 20, 35, 1, 0, UIMSG_PlayerCreationClickMinus, 0, '-', "", pTexture_buttminu, 0);
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
540 pPlayerCreationUI_BtnPlus = CreateButton(613, 393, 20, 35, 1, 0, UIMSG_PlayerCreationClickPlus, 1, '+', "", pTexture_buttplus, 0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
541
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
542 pFontCChar = LoadFont("cchar.fnt", "FONTPAL", NULL);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
543 }
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
544
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
545
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
546 //----- (0049750E) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
547 void DeleteCCharFont()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
548 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
549 free(pFontCChar);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
550 pFontCChar = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
551 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
552 //----- (00497526) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
553 bool PlayerCreationUI_Loop()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
554 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
555 LONG uMouseX; // edi@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
556 LONG uMouseY; // eax@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
557 //GUIButton *pControlsHead; // edx@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
558 //int pControlParam; // esi@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
559 signed int v8; // edi@30
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
560 int v9; // edx@31
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
561 // char *v10; // ebx@37
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
562 ItemGen item; // [sp+Ch] [bp-74h]@37
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
563 char v20[32]; // [sp+30h] [bp-50h]@29
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
564 MSG Msg; // [sp+50h] [bp-30h]@17
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
565 POINT v25; // [sp+6Ch] [bp-14h]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
566 bool party_not_creation_flag; // [sp+74h] [bp-Ch]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
567
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
568 party_not_creation_flag = false;
2572
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
569
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
570 if (main_menu_background)
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
571 {
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
572 main_menu_background->Release();
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
573 main_menu_background = nullptr;
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
574 }
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
575 main_menu_background = assets->GetImage_PCXFromIconsLOD(L"makeme.pcx");
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
576
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
577 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
578 SetCurrentMenuID(MENU_CREATEPARTY);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
579 while ( GetCurrentMenuID() == MENU_CREATEPARTY )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
580 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
581 uMouseX = pMouse->GetCursorPos(&v25)->x;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
582 uMouseY = pMouse->GetCursorPos(&v25)->y;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
583
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
584 while ( PeekMessageA(&Msg, 0, 0, 0, PM_REMOVE) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
585 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
586 if ( Msg.message == WM_QUIT )
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2536
diff changeset
587 Engine_DeinitializeAndTerminate(0);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
588 TranslateMessage(&Msg);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
589 DispatchMessageA(&Msg);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
590 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
591 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_APP_INACTIVE)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
592 WaitMessage();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
593 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
594 {
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
595 //PlayerCreationUI_Draw();
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
596 //MainMenu_EventLoop();
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
597 CreateParty_EventLoop();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
598 pRenderer->BeginScene();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
599 GUI_UpdateWindows();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
600 pRenderer->EndScene();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
601 pRenderer->Present();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
602 if ( uGameState == GAME_FINISHED )//if click Esc in PlayerCreation Window
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
603 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
604 party_not_creation_flag = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
605 SetCurrentMenuID(MENU_MAIN);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
606 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
607 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
608 if ( uGameState == GAME_STATE_STARTING_NEW_GAME )//if click OK in PlayerCreation Window
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
609 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
610 uGameState = GAME_STATE_PLAYING;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
611 SetCurrentMenuID(MENU_NEWGAME);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
612 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
613 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
614 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
615 }
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
616
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
617 pGUIWindow_CurrentMenu->Release();
2553
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
618 pGUIWindow_CurrentMenu = nullptr;
48708da03b7f Party Creation UI logic separated from MainMenu
a.parshin
parents: 2544
diff changeset
619
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
620 pIcons_LOD->RemoveTexturesPackFromTextureList();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
621
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
622 memset(v20, 0, 32);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
623 for ( int i = 0; i < 32; i++ )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
624 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
625 for ( v8 = 0; v8 < 10; ++v8 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
626 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
627 v9 = rand() % 32;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
628 if ( !v20[v9] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
629 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
630 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
631 if ( v8 == 10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
632 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
633 v9 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
634 if ( v20[0] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
635 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
636 do
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
637 ++v9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
638 while ( v20[v9] );
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
639 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
640 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
641 pParty->field_854[i] = v9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
642 v20[v9] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
643 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
644
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
645 item.Reset();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
646 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
647 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
648 if (pParty->pPlayers[i].classType == PLAYER_CLASS_KNIGHT)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
649 pParty->pPlayers[i].sResMagicBase = 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
650 pParty->pPlayers[i].pPlayerBuffs[22].uExpireTime = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
651 for (uint j = 0; j < 9; j++)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
652 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
653 if (pParty->pPlayers[i].pActiveSkills[PLAYER_SKILL_FIRE + j])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
654 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
655 pParty->pPlayers[i].lastOpenedSpellbookPage = j;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
656 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
657 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
658 }
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Ritor1
parents:
diff changeset
659 pItemsTable->GenerateItem(2, 40, &item);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
660 pParty->pPlayers[i].AddItem2(-1, &item);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
661
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
662 pParty->pPlayers[i].sHealth = pParty->pPlayers[i].GetMaxHealth();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
663 pParty->pPlayers[i].sMana = pParty->pPlayers[i].GetMaxMana();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
664 for (uint j = 0; j < 37; ++j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
665 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
666 if (!pParty->pPlayers[i].pActiveSkills[j])
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Ritor1
parents:
diff changeset
667 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
668
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
669 switch (j)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
670 {
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
671 case PLAYER_SKILL_STAFF: pParty->pPlayers[i].AddItem(-1, ITEM_STAFF_1); break;
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
672 case PLAYER_SKILL_SWORD: pParty->pPlayers[i].AddItem(-1, ITEM_LONGSWORD_1); break;
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
673 case PLAYER_SKILL_DAGGER: pParty->pPlayers[i].AddItem(-1, ITEM_DAGGER_1); break;
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
674 case PLAYER_SKILL_AXE: pParty->pPlayers[i].AddItem(-1, ITEM_AXE_1); break;
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
675 case PLAYER_SKILL_SPEAR: pParty->pPlayers[i].AddItem(-1, ITEM_SPEAR_1); break;
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
676 case PLAYER_SKILL_BOW: pParty->pPlayers[i].AddItem(-1, ITEM_CROSSBOW_1); break;
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
677 case PLAYER_SKILL_MACE: pParty->pPlayers[i].AddItem(-1, ITEM_MACE_1); break;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
678 case PLAYER_SKILL_BLASTER: Error("No blasters at startup :p");
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
679 case PLAYER_SKILL_SHIELD: pParty->pPlayers[i].AddItem(-1, ITEM_BUCKLER_1); break;
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
680 case PLAYER_SKILL_LEATHER: pParty->pPlayers[i].AddItem(-1, ITEM_LEATHER_1); break;
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
681 case PLAYER_SKILL_CHAIN: pParty->pPlayers[i].AddItem(-1, ITEM_CHAINMAIL_1); break;
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
682 case PLAYER_SKILL_PLATE: pParty->pPlayers[i].AddItem(-1, ITEM_PLATE_1); break;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
683 case PLAYER_SKILL_FIRE:
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
684 pParty->pPlayers[i].AddItem(-1, ITEM_SPELLBOOK_FIRE_STRIKE);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
685 pParty->pPlayers[i].spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
686 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
687 case PLAYER_SKILL_AIR:
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
688 pParty->pPlayers[i].AddItem(-1, ITEM_SPELLBOOK_AIR_FEATHER_FALL);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
689 pParty->pPlayers[i].spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
690 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
691 case PLAYER_SKILL_WATER:
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
692 pParty->pPlayers[i].AddItem(-1, ITEM_SPELLBOOK_WATER_POISON_SPRAY);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
693 pParty->pPlayers[i].spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
694 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
695 case PLAYER_SKILL_EARTH:
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
696 pParty->pPlayers[i].AddItem(-1, ITEM_SPELLBOOK_EARTH_SLOW);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
697 pParty->pPlayers[i].spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
698 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
699 case PLAYER_SKILL_SPIRIT:
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
700 pParty->pPlayers[i].AddItem(-1, ITEM_SPELLBOOK_SPIRIT_BLESS);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
701 pParty->pPlayers[i].spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
702 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
703 case PLAYER_SKILL_MIND:
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
704 pParty->pPlayers[i].AddItem(-1, ITEM_SPELLBOOK_MIND_MIND_BLAST);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
705 pParty->pPlayers[i].spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
706 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
707 case PLAYER_SKILL_BODY:
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
708 pParty->pPlayers[i].AddItem(-1, ITEM_SPELLBOOK_BODY_FIRST_AID);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
709 pParty->pPlayers[i].spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
710 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
711 case PLAYER_SKILL_LIGHT:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
712 case PLAYER_SKILL_DARK:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
713 case PLAYER_SKILL_DIPLOMACY:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
714 Error("No dimoplacy in mm7 (yet)");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
715 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
716 case PLAYER_SKILL_ITEM_ID:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
717 case PLAYER_SKILL_REPAIR:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
718 case PLAYER_SKILL_MEDITATION:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
719 case PLAYER_SKILL_PERCEPTION:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
720 case PLAYER_SKILL_TRAP_DISARM:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
721 case PLAYER_SKILL_LEARNING:
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
722 pParty->pPlayers[i].AddItem(-1, ITEM_POTION_BOTTLE);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
723 pParty->pPlayers[i].AddItem(-1, 5 * (rand() % 3 + 40));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
724 break;
2567
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
725 case PLAYER_SKILL_DODGE: pParty->pPlayers[i].AddItem(-1, ITEM_BOOTS_1); break;
d569340b05ff Few constants changed into enum values
a.parshin
parents: 2553
diff changeset
726 case PLAYER_SKILL_UNARMED: pParty->pPlayers[i].AddItem(-1, ITEM_GAUNTLETS_1); break;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
727 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
728 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
729 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
730
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
731 for (uint k = 0; k < 138; k++)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
732 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
733 if (pParty->pPlayers[i].pOwnItems[k].uItemID)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
734 pParty->pPlayers[i].pOwnItems[k].SetIdentified();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
735 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
736 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
737 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
738
2572
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
739 if (main_menu_background)
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
740 {
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
741 main_menu_background->Release();
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
742 main_menu_background = nullptr;
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
743 }
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2567
diff changeset
744
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
745 pAudioPlayer->StopChannels(-1, -1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
746 return party_not_creation_flag;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
747 }