Mercurial > traipse_dev
annotate orpg/networking/mplay_server.py @ 219:cd4ac7e46d3c alpha
Traipse Alpha 'OpenRPG' {100501-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
Moved to Beta!!
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lin node, change title in design mode
New to Game Tree, never lose a node, appends a number to the end of corrupted trees
New to Server GUI, Traipse Suite's Debug Console
Updates:
Update to White Board layer, uses a pencil image for color button
Update to Grid Layer, uses a grid image for color button
Update to Chat Window, size of drop down menus
Update to default lobby message
Update to template Text node
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Fix to Game Tree, corrupted error message was not showing
Fix to Update Manager, checks for internet connection
Fix to Update Manager, Auto Update corrections
author | sirebral |
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date | Sat, 01 May 2010 00:23:45 -0500 |
parents | b8091ede042a |
children | d5ff505a2a16 |
rev | line source |
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0
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1 #!/usr/bin/python2.1 |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: mplay_server.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
195 | 25 # $Id: mplay_server.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ |
0
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26 # |
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27 # Description: This file contains the code for the server of the multiplayer |
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28 # features in the orpg project. |
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29 # |
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30 |
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31 |
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32 # 04-15-2005 [Snowdog]: Added patch from Brandan Yares (xeriar). Reference: patch tracker id #1182076 |
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33 |
122 | 34 from __future__ import with_statement |
35 | |
195 | 36 __version__ = "$Id: mplay_server.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
0
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37 |
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38 #!/usr/bin/env python |
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39 """ |
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40 <msg to='' from='' group_id='' /> |
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41 <player id='' ip='' group_id='' name='' action='new,del,group,update' status="" version=""/> |
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42 <group id='' name='' pwd='' players='' action='new,del,update' /> |
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43 <create_group from='' pwd='' name='' /> |
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44 <join_group from='' pwd='' group_id='' /> |
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45 <role action='set,get,display' player='' group_id='' boot_pwd='' role=''/> |
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46 """ |
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47 |
122 | 48 import re, gc, cgi, sys, string, time, urllib, traceback |
96 | 49 |
50 from mplay_client import * | |
51 from mplay_client import MPLAY_LENSIZE | |
52 from orpg.dirpath import dir_struct | |
53 import orpg.tools.validate | |
54 | |
0
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55 from orpg.mapper.map_msg import * |
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56 from threading import Lock, RLock |
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57 from struct import pack, unpack, calcsize |
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58 from meta_server_lib import * |
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59 |
122 | 60 from xml.etree.ElementTree import ElementTree, Element, iselement |
61 from xml.etree.ElementTree import fromstring, tostring, parse, XML | |
62 | |
63 from orpg.tools.orpg_log import logger, crash, debug | |
64 from orpg.tools.decorators import debugging | |
0
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65 |
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66 # Snag the version number |
195 | 67 from orpg.orpg_version import VERSION, DISTRO, DIS_VER, BUILD, PROTOCOL_VERSION, CLIENT_STRING, SERVER_MIN_CLIENT_VERSION |
0
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68 |
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69 #Plugins |
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70 from server_plugins import ServerPlugins |
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71 |
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72 def id_compare(a,b): |
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73 "converts strings to intergers for list sort comparisons for group and player ids so they end up in numeric order" |
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74 return cmp(int(a),int(b)) |
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75 |
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76 |
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77 class game_group(object): |
119 | 78 def __init__(self, id, name, pwd, desc="", boot_pwd="", |
79 minVersion="", mapFile=None, messageFile=None, persist=0): | |
0
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80 self.id = id |
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81 self.name = name |
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82 self.desc = desc |
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83 self.minVersion = minVersion |
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84 self.messageFile = messageFile |
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85 self.players = [] |
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86 self.pwd = pwd |
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87 self.boot_pwd = boot_pwd |
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88 self.game_map = map_msg() |
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89 self.lock = Lock() |
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90 self.moderated = 0 |
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91 self.voice = {} |
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92 self.persistant = persist |
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93 self.mapFile = None |
139 | 94 if mapFile != None: tree = parse(mapFile) |
95 else: tree = parse(dir_struct["template"] + "default_map.xml") | |
96 tree = tree.getroot() | |
97 self.game_map.init_from_xml(tostring(tree)) | |
0
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98 |
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99 def save_map(self): |
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100 if self.mapFile is not None and self.persistant == 1 and self.mapFile.find("default_map.xml") == -1: |
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101 f = open(self.mapFile, "w") |
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102 f.write(self.game_map.get_all_xml()) |
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103 f.close() |
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104 |
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105 def add_player(self,id): |
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106 self.players.append(id) |
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107 |
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108 def remove_player(self,id): |
119 | 109 if self.voice.has_key(id): del self.voice[id] |
0
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110 self.players.remove(id) |
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111 |
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112 def get_num_players(self): |
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113 num = len(self.players) |
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114 return num |
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115 |
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116 def get_player_ids(self): |
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117 tmp = self.players |
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118 return tmp |
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119 |
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120 def check_pwd(self,pwd): |
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121 return (pwd==self.pwd) |
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122 |
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123 def check_boot_pwd(self,pwd): |
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124 return (pwd==self.boot_pwd) |
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125 |
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126 def check_version(self,ver): |
96 | 127 if (self.minVersion == ""): return 1 |
0
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128 minVersion=self.minVersion.split('.') |
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129 version=ver.split('.') |
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130 for i in xrange(min(len(minVersion),len(version))): |
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131 w=max(len(minVersion[i]),len(version[i])) |
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132 v1=minVersion[i].rjust(w); |
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133 v2=version[i].rjust(w); |
96 | 134 if v1<v2: return 1 |
135 if v1>v2: return 0 | |
0
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136 if len(minVersion)>len(version): |
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137 return 0 |
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138 return 1 |
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139 |
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140 #depreciated - see send_group_list() |
119 | 141 def toxml(self, act="new"): |
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142 # Please don't add the boot_pwd to the xml, as this will give it away to players watching their console |
119 | 143 el = Element('group') |
144 el.set('id', self.id) | |
145 el.set('name', self.name) | |
146 el.set('pwd', str(self.pwd!="")) | |
147 el.set('players', str(self.get_num_players())) | |
148 el.set('action', act) | |
149 return tostring(el) | |
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150 |
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151 class client_stub(client_base): |
128 | 152 def __init__(self, inbox, sock, props, log): |
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153 client_base.__init__(self) |
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154 self.ip = props['ip'] |
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155 self.role = props['role'] |
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156 self.id = props['id'] |
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157 self.group_id = props['group_id'] |
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158 self.name = props['name'] |
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159 self.version = props['version'] |
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160 self.protocol_version = props['protocol_version'] |
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161 self.client_string = props['client_string'] |
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162 self.inbox = inbox |
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163 self.sock = sock |
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164 self.timeout_time = None |
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165 self.log_console = log |
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166 self.ignorelist = {} |
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167 |
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168 # implement from our base class |
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169 def isServer( self ): |
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170 return 1 |
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171 |
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172 def clear_timeout(self): |
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173 self.timeout_time = None |
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174 |
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175 def check_time_out(self): |
96 | 176 if self.timeout_time==None: self.timeout_time = time.time() |
0
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177 curtime = time.time() |
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178 diff = curtime - self.timeout_time |
96 | 179 if diff > 1800: return 1 |
180 else: return 0 | |
0
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181 |
119 | 182 def send(self, msg, player, group): |
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183 if self.get_status() == MPLAY_CONNECTED: |
119 | 184 #el = Element('msg') |
185 #el.set('to', player) | |
186 #el.set('from', '0') | |
187 #el.set('group_id', group) | |
139 | 188 #el.append(msg) |
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189 self.outbox.put("<msg to='" + player + "' from='0' group_id='" + group + "' />" + msg) |
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190 |
122 | 191 def change_group(self, group_id, groups): |
0
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192 old_group_id = str(self.group_id) |
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193 groups[group_id].add_player(self.id) |
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194 groups[old_group_id].remove_player(self.id) |
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195 self.group_id = group_id |
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196 self.outbox.put(self.toxml('group')) |
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197 msg = groups[group_id].game_map.get_all_xml() |
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198 self.send(msg,self.id,group_id) |
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199 return old_group_id |
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200 |
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201 def self_message(self,act): |
122 | 202 self.send(act, self.id, self.group_id) |
0
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203 |
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204 def take_dom(self,xml_dom): |
122 | 205 self.name = xml_dom.get("name") |
206 self.text_status = xml_dom.get("status") | |
0
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207 |
96 | 208 """ |
0
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209 ###################################################################### |
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210 ###################################################################### |
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211 ## |
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212 ## |
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213 ## MPLAY SERVER |
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214 ## |
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215 ## |
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216 ###################################################################### |
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217 ###################################################################### |
96 | 218 """ |
0
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219 |
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220 class mplay_server: |
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221 def __init__(self, log_console=None, name=None): |
122 | 222 logger._set_log_level = 16 |
223 logger._set_log_to_console(True) | |
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224 self.log_to_console = 1 |
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225 self.log_console = log_console |
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226 self.alive = 1 |
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227 self.players = {} |
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228 self.listen_event = Event() |
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229 self.incoming_event = Event() |
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230 self.incoming = Queue.Queue(0) |
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231 self.p_lock = RLock() |
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232 self.next_player_id = 1 |
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233 self.plugin_player_id = -1 |
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234 self.next_group_id = 100 |
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235 self.metas = {} # This holds the registerThread objects for each meta |
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236 self.be_registered = 0 # Status flag for whether we want to be registered. |
119 | 237 self.serverName = name # Name of this server in the metas |
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238 self.boot_pwd = "" |
119 | 239 self.server_address = None # IP or Name of server to post to the meta. None means the meta will auto-detect it. |
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240 self.defaultMessageFile = None |
66 | 241 self.userPath = dir_struct["user"] |
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242 self.lobbyMapFile = "Lobby_map.xml" |
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243 self.lobbyMessageFile = "LobbyMessage.html" |
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244 self.banFile = "ban_list.xml" |
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245 self.show_meta_messages = 0 |
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246 self.log_network_messages = 0 |
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247 self.allow_room_passwords = 1 |
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248 self.silent_auto_kick = 0 |
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249 self.zombie_time = 480 #time in minutes before a client is considered a ZOMBIE |
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250 self.minClientVersion = SERVER_MIN_CLIENT_VERSION |
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251 self.maxSendSize = 1024 |
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252 self.server_port = OPENRPG_PORT |
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253 self.allowRemoteKill = False |
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254 self.allowRemoteAdmin = True |
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255 self.sendLobbySound = False |
195 | 256 #self.lobbySound = 'http://www.digitalxero.net/music/mus_tavern1.bmu' ##used? |
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257 |
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258 def initServer(self, **kwargs): |
96 | 259 for atter, value in kwargs.iteritems(): setattr(self, atter, value) |
71
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260 validate.config_file( self.lobbyMapFile, "default_Lobby_map.xml" ) |
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261 validate.config_file( self.lobbyMessageFile, "default_LobbyMessage.html" ) |
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262 self.server_start_time = time.time() |
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263 |
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264 # Since the server is just starting here, we read in the XML configuration |
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265 # file. Notice the lobby is still created here by default. |
96 | 266 self.groups = { '0': game_group('0','Lobby','', |
267 'The game lobby', '', '', self.userPath + self.lobbyMapFile, | |
268 self.userPath + self.lobbyMessageFile, 1)} | |
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269 # Make sure the server's name gets set, in case we are being started from |
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270 # elsewhere. Basically, if it's passed in, we'll over ride what we were |
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271 # prompted for. This should never really happen at any rate. |
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272 |
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273 self.initServerConfig() |
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274 self.listen_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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275 self.listen_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) |
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276 self.listen_thread = thread.start_new_thread(self.listenAcceptThread, (0,)) |
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277 self.in_thread = thread.start_new_thread(self.message_handler,(0,)) |
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278 |
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279 # Starts the player reaper thread. See self.player_reaper_thread_func() for more explanation |
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280 self.player_reaper_thread = thread.start_new_thread(self.player_reaper_thread_func,(0,)) |
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281 thread.start_new_thread(self.PluginThread,()) |
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282 self.svrcmds = {} |
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283 self.initsvrcmds() |
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284 self.ban_list = {} |
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285 self.initBanList() |
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286 |
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287 def addsvrcmd(self, cmd, function): |
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288 if not self.svrcmds.has_key(cmd): |
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289 self.svrcmds[cmd] = {} |
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290 self.svrcmds[cmd]['function'] = function |
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291 |
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292 def initsvrcmds(self): |
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293 self.addsvrcmd('msg', self.incoming_msg_handler) |
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294 self.addsvrcmd('player', self.incoming_player_handler) |
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295 self.addsvrcmd('admin', self.remote_admin_handler) |
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296 self.addsvrcmd('alter', self.do_alter) |
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297 self.addsvrcmd('role', self.do_role) |
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298 self.addsvrcmd('ping', self.do_ping) |
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299 self.addsvrcmd('system', self.do_system) |
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300 self.addsvrcmd('join_group', self.join_group) |
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301 self.addsvrcmd('create_group', self.create_group) |
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302 self.addsvrcmd('moderate', self.moderate_group) |
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303 self.addsvrcmd('plugin', self.plugin_msg_handler) |
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304 self.addsvrcmd('sound', self.sound_msg_handler) |
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305 |
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306 # This method reads in the server's ban list added by Darren |
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307 def initBanList( self ): |
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308 self.log_msg("Processing Ban List File...") |
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309 |
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310 # make sure the server_ini.xml exists! |
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311 validate.config_file(self.banFile, "default_ban_list.xml" ) |
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312 |
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313 # try to use it. |
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314 try: |
122 | 315 self.banDom = parse(self.userPath + 'ban_list.xml') |
316 self.banDoc = self.banDom.getroot() | |
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317 |
122 | 318 for element in self.banDom.findall('banned'): |
319 playerName = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
320 playerIP = element.get('ip') | |
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321 self.ban_list[playerIP] = {} |
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322 self.ban_list[playerIP]['ip'] = playerIP |
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323 self.ban_list[playerIP]['name'] = playerName |
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324 self.log_msg(str(playerName) + " " + str(playerIP) + " is banned.") |
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325 self.saveBanList() |
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326 except Exception, e: |
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327 self.log_msg("Exception in initBanList() " + str(e)) |
218 | 328 self.log_msg( ('exception', str(e)) ) |
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329 |
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330 # This method writes out the server's ban list added by Darren |
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331 def saveBanList( self ): |
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332 self.log_msg("Saving Ban List File...") |
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333 |
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334 # try to use it. |
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335 try: |
122 | 336 etreeEl = Element('server') |
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337 for ip in self.ban_list: |
122 | 338 el = Element('banned') |
339 el.set('name', str(self.ban_list[ip]['name'].replace("&", "&").replace("<", "<").replace(""", '"').replace(">", ">"))) | |
340 el.set('ip', str(self.ban_list[ip]['ip'])) | |
341 etreeEl.append(el) | |
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342 file = open(self.userPath + self.banFile ,"w") |
122 | 343 file.write(tostring(etreeEl)) |
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344 file.close() |
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345 except Exception, e: |
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346 self.log_msg("Exception in saveBanList() " + str(e)) |
218 | 347 self.log_msg( ('exception', str(e)) ) |
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348 |
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349 # This method reads in the server's configuration file and reconfigs the server |
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350 # as needed, over-riding any default values as requested. |
124 | 351 |
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352 def initServerConfig(self): |
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353 self.log_msg("Processing Server Configuration File... " + self.userPath) |
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354 # make sure the server_ini.xml exists! |
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355 validate.config_file( "server_ini.xml", "default_server_ini.xml" ) |
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356 # try to use it. |
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357 try: |
122 | 358 self.configDom = parse(self.userPath + 'server_ini.xml') |
359 self.configDoc = self.configDom.getroot() | |
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360 if hasattr(self, 'bootPassword'): self.boot_pwd = self.bootPassword |
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361 else: |
122 | 362 if self.configDoc.get("admin"): self.boot_pwd = self.configDoc.get("admin") |
363 elif self.configDoc.get("boot"): self.boot_pwd = self.configDoc.get("boot") | |
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364 if len(self.boot_pwd) < 1: self.boot_pwd = raw_input("Enter admin password: ") |
122 | 365 if not hasattr(self, 'reg') and self.configDoc.get("register"): |
366 self.reg = self.configDoc.get("register") | |
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367 if not len(self.reg) > 0 or self.reg[0].upper() not in ("Y", "N"): |
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368 opt = raw_input("Do you want to post your server to the OpenRPG Meta Server list? (y,n) ") |
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369 if len(opt) and (opt[0].upper() == 'Y'): self.reg = 'Y' |
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370 else: self.reg = 'N' |
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371 LobbyName = 'Lobby' |
96 | 372 |
122 | 373 if self.configDoc.get("lobbyname"): LobbyName = self.configDoc.get("lobbyname") |
374 map_node = service_node = self.configDoc.findall("map")[0] | |
375 msg_node = service_node = self.configDoc.findall("message")[0] | |
376 mapFile = map_node.get('file') | |
377 msgFile = msg_node.get('file') | |
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378 if mapFile == '': mapFile = 'Lobby_map.xml' |
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379 if msgFile == '': msgFile = 'LobbyMessage.html' |
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380 # Update the lobby with the passwords if they've been specified |
96 | 381 |
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382 if len(self.boot_pwd): |
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383 self.groups = {'0': game_group( '0', LobbyName, "", 'The game lobby', self.boot_pwd, "", |
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384 self.userPath + mapFile.replace("myfiles/", ""), |
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385 self.userPath + msgFile.replace("myfiles/", ""), 1 ) |
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386 } |
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387 |
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388 # set ip or dns name to send to meta server |
122 | 389 service_node = self.configDoc.findall("service")[0] |
390 address = service_node.get("address") | |
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391 address = address.lower() |
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392 if address == "" or address == "hostname/address" or address == "localhost": self.server_address = None |
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393 else: self.server_address = address |
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394 self.server_port = OPENRPG_PORT |
122 | 395 if service_node.get("port"): self.server_port = int(service_node.get("port")) |
396 if self.configDoc.get("name") and len(self.configDoc.get("name")) > 0 : | |
397 self.name = self.configDoc.get("name") | |
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398 else: |
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399 if self.reg[0].upper() == "Y": |
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400 if self.name == None: self.name = raw_input("Server Name? ") |
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401 self.register() |
96 | 402 """ |
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403 # Get the minimum openrpg version from config if available |
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404 # if it isn't set min version to internal default. |
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405 # |
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406 # server_ini.xml entry for version tag... |
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407 # <version min="x.x.x"> |
96 | 408 """ |
409 | |
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410 try: |
122 | 411 mver = self.configDoc.findall("version")[0] |
412 self.minClientVersion = mver.get("min") | |
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413 except: self.minClientVersion = SERVER_MIN_CLIENT_VERSION #from orpg/orpg_version.py |
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414 self.defaultMessageFile = "" |
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415 # This try/except bit is to allow older versions of python to continue without a list error. |
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416 |
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417 |
96 | 418 """ |
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419 #------------------------[ START <AUTOKICK> TAG PROCESSING ]-------------- |
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420 # Auto-kick option defaults for silent booting and |
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421 # setting the default zombie-client delay time --Snowdog 9/05 |
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422 # |
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423 # server_ini.xml entry for autikick tag... |
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424 # <autokick silent=["no","yes"] delay="(# of seconds)"> |
96 | 425 """ |
0
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426 |
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427 try: |
122 | 428 ak = self.configDoc.findall("autokick")[0] |
429 if ak.get("silent"): | |
430 if ((ak.get("silent")).lower() == "yes"): self.silent_auto_kick = 1 | |
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431 else: self.silent_auto_kick = 0 |
122 | 432 if ak.get("delay"): |
0
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433 try: |
122 | 434 delay = int(ak.get("delay")) |
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435 self.zombie_time = delay |
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436 except: |
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437 #delay value cannot be converted into an int use defaut |
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438 self.zombie_time = 480 #(default 8 mins) |
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439 self.log_msg("**WARNING** Error with autokick delay string using default (480 sec)") |
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440 |
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441 except: |
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442 self.silent_auto_kick = 0 #(default to off) |
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443 self.zombie_time = 480 #(default 8 mins) |
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444 self.log_msg("**WARNING** Error loading autokick settings... using defaults") |
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445 |
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446 alk = "" |
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447 if (self.silent_auto_kick == 1): alk = "(Silent Mode)" |
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448 self.log_msg("Auto Kick: Delay="+str(self.zombie_time) + " " + alk) |
96 | 449 """------------------------[ END <AUTOKICK> TAG PROCESSING ]--------------""" |
90 | 450 |
451 | |
96 | 452 """ |
0
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453 #-------------------------------[ START <ROOM_DEFAULT> TAG PROCESSING ]-------------------- |
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454 # |
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455 # New room_defaults configuration option used to set various defaults |
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456 # for all user created rooms on the server. Incorporates akomans older |
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457 # default room message code (from above) --Snowdog 11/03 |
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458 # |
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459 # option syntax |
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460 # <room_defaults passwords="yes" map="myfiles/LobbyMap.xml" message="myfiles/LobbyMessage.html" /> |
96 | 461 """ |
0
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462 |
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463 #default settings for tag options... |
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464 roomdefault_msg = str(self.defaultMessageFile) #no message is the default |
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465 roomdefault_map = "" #use lobby map as default |
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466 roomdefault_pass = 1 #allow passwords |
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467 |
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468 |
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469 #pull information from config file DOM |
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470 try: |
122 | 471 roomdefaults = self.configDom.findall("room_defaults")[0] |
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472 try: |
122 | 473 setting = roomdefaults.findall('passwords')[0] |
474 rpw = setting.get('allow') | |
0
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475 if rpw == "no" or rpw == "0": |
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476 roomdefault_pass = 0 |
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477 self.log_msg("Room Defaults: Disallowing Passworded Rooms") |
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478 else: self.log_msg("Room Defaults: Allowing Passworded Rooms") |
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479 except: self.log_msg("Room Defaults: [Warning] Allowing Passworded Rooms") |
0
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480 try: |
122 | 481 setting = roomdefaults.findall('map')[0] |
139 | 482 mapper = setting.get('file') |
483 if mapper != "": | |
484 roomdefault_map = self.userPath + mapper.replace("myfiles/", "") | |
485 self.log_msg("Room Defaults: Using " + str(mapper) + " for room map") | |
96 | 486 except: self.log_msg("Room Defaults: [Warning] Using Default Map") |
0
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487 |
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488 try: |
122 | 489 setting = roomdefaults.findall('message')[0] |
490 msg = setting.get('file') | |
0
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491 if msg != "": |
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492 if msg[:4].lower() == 'http': roomdefault_msg = msg |
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493 else: roomdefault_msg = self.userPath + msg.replace("myfiles/", "") |
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494 self.log_msg("Room Defaults: Using " + str(msg) + " for room messages") |
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495 except: print ("Room Defaults: [Warning] Using Default Message") |
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496 except: |
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497 traceback.print_exc() |
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498 self.log_msg("**WARNING** Error loading default room settings from configuration file. Using internal defaults.") |
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499 |
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500 #set the defaults |
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501 if roomdefault_msg != "" or roomdefault_msg != None: |
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502 self.defaultMessageFile = roomdefault_msg #<room_defaults> tag superceeds older <newrooms> tag |
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503 else: self.defaultMessageFile = None |
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504 if roomdefault_map != "" or roomdefault_map != None: |
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505 self.defaultMapFile = roomdefault_map #<room_defaults> tag superceeds older <newrooms> tag |
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506 else: self.defaultMapFile = None |
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507 |
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508 ##### room default map not handled yet. SETTING IGNORED |
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509 if roomdefault_pass == 0: self.allow_room_passwords = 0 |
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510 else: self.allow_room_passwords = 1 |
96 | 511 """-------------------------------[ END <ROOM_DEFAULT> TAG PROCESSING ]--------------------""" |
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512 |
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513 ###Server Cheat message |
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514 try: |
122 | 515 cheat_node = self.configDoc.findall("cheat")[0] |
516 self.cheat_msg = cheat_node.get("text") | |
0
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517 except: |
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518 self.cheat_msg = "**FAKE ROLL**" |
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519 self.log_msg("**WARNING** <cheat txt=\"\"> tag missing from server configuration file. Using empty string.") |
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520 |
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521 # should validate protocal |
122 | 522 validate_protocol_node = self.configDom.findall("validate_protocol") |
0
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523 self.validate_protocol = 1 |
122 | 524 if(validate_protocol_node): self.validate_protocol = (validate_protocol_node[0].get("value") == "True") |
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525 if(self.validate_protocol != 1): self.log_msg("Protocol Validation: OFF") |
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526 self.makePersistentRooms() |
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527 self.log_msg("Server Configuration File: Processing Completed.") |
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528 except Exception, e: |
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529 traceback.print_exc() |
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530 self.log_msg("Exception in initServerConfig() " + str(e)) |
218 | 531 self.log_msg( ('exception', str(e)) ) |
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532 |
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533 def makePersistentRooms(self): |
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534 'Creates rooms on the server as defined in the server config file.' |
122 | 535 for element in self.configDom.findall('room'): |
536 roomName = element.get('name') | |
537 roomPassword = element.get('password') | |
538 bootPassword = element.get('boot') | |
0
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539 |
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540 # Conditionally check for minVersion attribute |
122 | 541 if element.get('minVersion'): minVersion = element.get('minVersion') |
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542 else: minVersion = "" |
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543 |
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544 # Extract the map filename attribute from the map node |
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545 # we only care about the first map element found -- others are ignored |
122 | 546 mapElement = element.findall('map')[0] |
547 mapFile = self.userPath + mapElement.get('file').replace("myfiles/", "") | |
548 messageElement = element.findall('message')[0] | |
549 messageFile = messageElement.get('file') | |
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550 if messageFile[:4] != 'http': messageFile = self.userPath + messageFile.replace("myfiles/", "") |
0
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551 |
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552 # Make sure we have a message to even mess with |
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553 if(len(messageFile) == 0): messageFile = self.defaultMessageFile |
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554 if(len(mapFile) == 0): mapFile = self.defaultMapFile |
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555 moderated = 0 |
122 | 556 if element.get('moderated') and element.get('moderated').lower() == "true": moderated = 1 |
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557 |
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558 #create the new persistant group |
96 | 559 self.new_group(roomName, roomPassword, |
560 bootPassword, minVersion, mapFile, | |
561 messageFile, persist = 1, moderated=moderated) | |
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562 |
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563 def isPersistentRoom(self, id): |
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564 'Returns True if the id is a persistent room (other than the lobby), otherwise, False.' |
96 | 565 """ |
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566 # altered persistance tracking from simple room id based to per-group setting |
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567 # allows arbitrary rooms to be marked as persistant without needing the self.persistRoomThreshold |
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568 # -- Snowdog 4/04 |
96 | 569 """ |
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570 try: |
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571 id = str(id) #just in case someone sends an int instead of a str into the function |
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572 if id not in self.groups: return 0 #invalid room, can't be persistant |
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573 pr = (self.groups[id]).persistant |
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574 return pr |
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575 except: |
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576 self.log_msg("Exception occured in isPersistentRoom(self,id)") |
218 | 577 self.log_msg( ('exception', str(e)) ) |
0
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578 return 0 |
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579 |
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580 #----------------------------------------------------- |
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581 # Toggle Meta Logging -- Added by Snowdog 4/03 |
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582 #----------------------------------------------------- |
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583 def toggleMetaLogging(self): |
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584 if self.show_meta_messages != 0: |
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585 self.log_msg("Meta Server Logging: OFF") |
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586 self.show_meta_messages = 0 |
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587 else: |
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588 self.log_msg("Meta Server Logging: ON") |
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589 self.show_meta_messages = 1 |
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590 |
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591 |
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592 #----------------------------------------------------- |
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593 # Start/Stop Network Logging to File -- Added by Snowdog 4/03 |
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594 #----------------------------------------------------- |
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595 def NetworkLogging(self, mode = 0): |
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596 if mode == 0: |
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597 self.log_msg("Network Logging: OFF") |
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598 self.log_network_messages = 0 |
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599 elif mode == 1: |
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600 self.log_msg("Network Logging: ON (composite logfile)") |
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601 self.log_network_messages = 1 |
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602 elif mode == 2: |
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603 self.log_msg("Network Logging: ON (split logfiles)") |
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604 self.log_network_messages = 2 |
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605 else: return |
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606 #when log mode changes update all connection stubs |
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607 for n in self.players: |
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608 try: self.players[n].EnableMessageLogging = mode |
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609 except: self.log_msg("Error changing Message Logging Mode for client #" + str(self.players[n].id)) |
96 | 610 |
0
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611 def NetworkLoggingStatus(self): |
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612 if self.log_network_messages == 0: return "Network Traffic Log: Off" |
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613 elif self.log_network_messages == 1: return "Network Traffic Log: Logging (composite file)" |
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614 elif self.log_network_messages == 2: return "Network Traffic Log: Logging (inbound/outbound files)" |
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615 else: self.log_msg("Network Traffic Log: [Unknown]") |
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616 |
122 | 617 def register_callback(instance, xml_dom = None, source=None): |
0
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618 if xml_dom: # if we get something |
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619 if source == getMetaServerBaseURL(): # if the source of this DOM is the authoritative meta |
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620 try: |
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621 metacache_lock.acquire() |
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622 curlist = getRawMetaList() # read the raw meta cache lines into a list |
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623 updateMetaCache(xml_dom) # update the cache from the xml |
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624 newlist = getRawMetaList() # read it into a second list |
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625 finally: |
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626 metacache_lock.release() |
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627 |
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628 if newlist != curlist: # If the two lists aren't identical |
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629 # then something has changed. |
96 | 630 instance.register() # Call self.register() |
0
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631 # which will force a re-read of the meta cache and |
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632 # redo the registerThreads |
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633 else: instance.register() |
0
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634 |
96 | 635 # Eventually, reset the MetaServerBaseURL here |
90 | 636 |
96 | 637 """ |
0
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638 ## Added to help clean up parser errors in the XML on clients |
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639 ## due to characters that break welformedness of the XML from |
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640 ## the meta server. |
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641 ## NOTE: this is a stopgap measure -SD |
96 | 642 """ |
0
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643 def clean_published_servername(self, name): |
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644 #clean name of all apostrophes and quotes |
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645 badchars = "\"\\`><" |
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646 for c in badchars: name = name.replace(c,"") |
0
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647 return name |
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648 |
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649 def registerRooms(self, args=None): |
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650 rooms = '' |
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651 id = '0' |
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652 time.sleep(500) |
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653 for rnum in self.groups.keys(): |
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654 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][name]":self.groups[rnum].name, |
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655 "room_data[rooms][" + str(rnum) + "][pwd]":str(self.groups[rnum].pwd != "")})+'&' |
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656 for pid in self.groups[rnum].players: |
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657 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][players]["+str(pid)+"]":self.players[pid].name,})+'&' |
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658 for meta in self.metas.keys(): |
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659 while id == '0': |
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660 id, cookie = self.metas[meta].getIdAndCookie() |
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661 data = urllib.urlencode( {"room_data[server_id]":id, |
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662 "act":'registerrooms'}) |
124 | 663 get_server_dom(data+'&'+rooms, self.metas[meta].path, string=True) |
0
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664 |
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665 def register(self,name_given=None): |
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666 if name_given == None: name = self.name |
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667 else: self.name = name = name_given |
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668 name = self.clean_published_servername(name) |
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669 |
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670 # Set up the value for num_users |
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671 if self.players: num_players = len(self.players) |
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672 else: num_players = 0 |
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673 |
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674 # request only Meta servers compatible with version 2 |
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675 metalist = getMetaServers(versions=["2"]) |
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676 if self.show_meta_messages != 0: |
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677 self.log_msg("Found these valid metas:") |
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678 for meta in metalist: self.log_msg("Meta:" + meta) |
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679 |
96 | 680 """ |
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681 # Go through the list and see if there is already a running register |
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682 # thread for the meta. |
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683 # If so, call it's register() method |
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684 # If not, start one, implicitly calling the new thread's register() method |
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685 |
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686 # iterate through the currently running metas and prune any |
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687 # not currently listed in the Meta Server list. |
96 | 688 """ |
689 | |
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690 if self.show_meta_messages != 0: self.log_msg( "Checking running register threads for outdated metas.") |
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691 for meta in self.metas.keys(): |
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692 if self.show_meta_messages != 0: self.log_msg("meta:" + meta + ": ") |
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693 if not meta in metalist: # if the meta entry running is not in the list |
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694 if self.show_meta_messages != 0: self.log_msg( "Outdated. Unregistering and removing") |
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695 self.metas[meta].unregister() |
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696 del self.metas[meta] |
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697 else: |
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698 if self.show_meta_messages != 0: self.log_msg( "Found in current meta list. Leaving intact.") |
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699 |
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700 # Now call register() for alive metas or start one if we need one |
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701 for meta in metalist: |
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702 if self.metas.has_key(meta) and self.metas[meta] and self.metas[meta].isAlive(): |
96 | 703 self.metas[meta].register(name=name, |
704 realHostName=self.server_address, | |
705 num_users=num_players) | |
0
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706 else: |
96 | 707 self.metas[meta] = registerThread(name=name, realHostName=self.server_address, |
708 num_users=num_players, MetaPath=meta, port=self.server_port, | |
709 register_callback=self.register_callback) | |
0
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710 self.metas[meta].start() |
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711 |
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712 #The register Rooms thread |
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713 self.be_registered = 1 |
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714 thread.start_new_thread(self.registerRooms,(0,)) |
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715 |
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716 def unregister(self): |
96 | 717 """ |
0
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718 # loop through all existing meta entries |
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719 # Don't rely on getMetaServers(), as a server may have been |
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720 # removed since it was started. In that case, then the meta |
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721 # would never get unregistered. |
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722 # |
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723 # Instead, loop through all existing meta threads and unregister them |
96 | 724 """ |
0
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725 |
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726 for meta in self.metas.values(): |
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727 if meta and meta.isAlive(): meta.unregister() |
0
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728 self.be_registered = 0 |
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729 |
96 | 730 """ |
56
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731 # This method runs as it's own thread and does the group_member_check every |
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732 # sixty seconds. This should eliminate zombies that linger when no one is |
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733 # around to spook them. GC: Frequency has been reduced as I question how valid |
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734 # the implementation is as it will only catch a very small segment of lingering |
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735 # connections. |
96 | 736 """ |
0
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737 def player_reaper_thread_func(self,arg): |
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738 while self.alive: |
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739 time.sleep(60) |
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740 self.p_lock.acquire() |
56
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741 for group in self.groups.keys(): self.check_group_members(group) |
0
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742 self.p_lock.release() |
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743 |
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744 #This thread runs ever 250 miliseconds, and checks various plugin stuff |
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745 def PluginThread(self): |
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746 while self.alive: |
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|
747 self.p_lock.acquire() |
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748 players = ServerPlugins.getPlayer() |
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749 for player in players: |
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|
750 if player is not None: pass #Do something here so they can show up in the chat room for non web users' |
0
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751 data = ServerPlugins.preParseOutgoing() |
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752 for msg in data: |
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753 try: |
122 | 754 xml_dom = fromstring(msg).getroot() |
755 if xml_dom.get('from') and int(xml_dom.get('from')) > -1: | |
756 xml_dom.set('from', '-1') | |
757 xml_dom.set('to', 'all') | |
0
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758 self.incoming_msg_handler(xml_dom, msg) |
56
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|
759 except: pass |
0
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760 self.p_lock.release() |
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761 time.sleep(0.250) |
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762 |
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763 def sendMsg( self, sock, msg, useCompression=False, cmpType=None): |
122 | 764 """Very simple function that will properly encode and send a message to the |
0
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765 remote on the specified socket.""" |
122 | 766 if not useCompression and cmpType != None: |
0
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767 mpacket = cmpType.compress(msg) |
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768 lpacket = pack('!i', len(mpacket)) |
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|
769 sock.send(lpacket) |
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770 offset = 0 |
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771 while offset < len(mpacket): |
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772 slice = buffer(mpacket, offset, len(mpacket)-offset) |
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773 sent = sock.send(slice) |
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|
774 offset += sent |
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775 sentm = offset |
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776 else: |
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777 length = len( msg ) # Calculate our message length |
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778 lp = pack('!i', length) # Encode the message length into network byte order |
0
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779 try: |
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|
780 sentl = sock.send( lp ) # Send the encoded length |
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781 sentm = sock.send( msg ) # Now, send the message the the length was describing |
218 | 782 except socket.error, e: self.log_msg( ('exception', str(e)) ); self.log_msg( e ) |
783 except Exception, e: self.log_msg( e ); self.log_msg( ('exception', str(e)) ) | |
0
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784 |
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785 |
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|
786 def recvData( self, sock, readSize ): |
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|
787 """Simple socket receive method. This method will only return when the exact |
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788 byte count has been read from the connection, if remote terminates our |
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789 connection or we get some other socket exception.""" |
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790 data = "" |
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791 offset = 0 |
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792 try: |
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|
793 while offset != readSize: |
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794 frag = sock.recv( readSize - offset ) |
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795 rs = len( frag ) # See if we've been disconnected |
0
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796 if rs <= 0: |
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797 # Loudly raise an exception because we've been disconnected! |
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798 raise IOError, "Remote closed the connection!" |
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|
799 else: # Continue to build complete message |
0
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800 offset += rs |
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801 data += frag |
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802 except socket.error, e: |
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|
803 self.log_msg("Socket Error: recvData(): " + e ) |
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804 data = "" |
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805 return data |
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|
806 |
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807 def recvMsg(self, sock, useCompression=False, cmpType=None): |
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|
808 """This method now expects to receive a message having a 4-byte prefix length. It will ONLY read |
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809 completed messages. In the event that the remote's connection is terminated, it will throw an |
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810 exception which should allow for the caller to more gracefully handles this exception event. |
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811 |
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812 Because we use strictly reading ONLY based on the length that is told to use, we no longer have to |
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813 worry about partially adjusting for fragmented buffers starting somewhere within a buffer that we've |
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814 read. Rather, it will get ONLY a whole message and nothing more. Everything else will remain buffered |
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815 with the OS until we attempt to read the next complete message.""" |
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|
816 |
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817 msgData = "" |
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818 try: |
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819 lenData = self.recvData( sock, MPLAY_LENSIZE ) |
96 | 820 (length,) = unpack('!i', lenData) # Now, convert to a usable form |
821 msgData = self.recvData( sock, length ) # Read exactly the remaining amount of data | |
0
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822 try: |
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823 if useCompression and cmpType != None: msgData = cmpType.decompress(msgData) |
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824 except: traceback.print_exc() |
218 | 825 except Exception, e: self.log_msg( "Exception: recvMsg(): " + str(e) ); self.log_msg( ('exception', str(e)) ) |
0
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826 return msgData |
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827 |
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828 def kill_server(self): |
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829 self.alive = 0 |
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830 self.log_msg("Server stopping...") |
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831 self.unregister() # unregister from the Meta |
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832 for p in self.players.itervalues(): |
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833 p.disconnect() |
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834 self.incoming.put("<system/>") |
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|
835 for g in self.groups.itervalues(): |
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836 g.save_map() |
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|
837 try: |
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838 ip = socket.gethostbyname(socket.gethostname()) |
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|
839 kill = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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840 kill.connect((ip, self.server_port)) |
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841 |
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842 # Now, send the "system" command using the correct protocol format |
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843 self.sendMsg( kill, "<system/>" ) |
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844 kill.close() |
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|
845 except: |
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846 pass |
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847 |
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848 self.listen_sock.close() |
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849 self.listen_event.wait(10) |
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850 self.incoming_event.wait(10) |
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851 self.log_msg("Server stopped!") |
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852 |
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853 def log_msg(self,msg): |
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854 if self.log_to_console: |
96 | 855 if self.log_console: self.log_console(msg) |
856 else: print str(msg) | |
0
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857 |
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858 def print_help(self): |
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859 print |
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860 print "Commands: " |
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861 print "'kill' or 'quit' - to stop the server" |
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862 print "'broadcast' - broadcast a message to all players" |
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863 print "'list' - list players and groups" |
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864 print "'dump' - to dump player data" |
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865 print "'dump groups' - to list the group names and ids only" |
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866 print "'group n' - to list details about one group only" |
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867 print "'register' - To register the server as name. Also used to change the server's name if registered." |
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868 print "'unregister' - To remove this server from the list of servers" |
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869 print "'get lobby boot password' - to show the Lobby's boot password" |
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870 print "'set lobby boot password' - to set the Lobby's boot password" |
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871 print "'log' - toggles logging to the console off or on" |
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872 print "'log meta' - toggles logging of meta server messages on or off" |
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873 print "'logfile [off|on|split]' - timestamped network traffic log" |
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874 print "'remove room' - to remove a room from the server" |
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875 print "'kick' - kick a player from the server" |
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876 print "'ban' - ban a player from the server" |
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877 print "'remotekill' - This will toggle the ability to kill the server via the /admin command" |
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878 print "'monitor (#)' - monitors raw network I/O stream to specific client" |
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879 print "'purge clients' - boots all connected clients off the server immediately" |
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880 print "'zombie [set [min]]' - view/set the auto-kick time for zombie clients" |
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|
881 #drop any clients that are idle for more than 8 hours |
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882 #as these are likely dead clientskick' - kick a player from the server" |
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883 print "'uptime' - reports how long server has been running" |
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884 print "'roompasswords' - allow/disallow room passwords (toggle)" |
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885 print "'search' - will prompt for pattern and display results" |
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886 print "'sendsize' - will ajust the send size limit" |
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887 print "'remoteadmin' - will toggle remote admin commands" |
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888 print "'togglelobbysound' - Will turn on or off the Auto sending of a sound to all players who join the loby" |
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889 print "'lobbysound' - Lets you specify which sound file to send to players joining the lobby" |
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|
890 print "'help' or '?' or 'h' - for this help message" |
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|
891 print |
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|
892 |
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|
893 def broadcast(self,msg): |
181 | 894 self.send_to_all("0","<msg to='all' from='0' group_id='1'><font color='#FF0000'>" + msg + "</font></msg>") |
0
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|
895 |
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|
896 def console_log(self): |
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|
897 if self.log_to_console == 1: |
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|
898 print "console logging now off" |
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|
899 self.log_to_console = 0 |
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|
900 else: |
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|
901 print "console logging now on" |
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|
902 self.log_to_console = 1 |
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|
903 |
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|
904 def groups_list(self): |
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|
905 self.p_lock.acquire() |
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|
906 try: |
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|
907 keys = self.groups.keys() |
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|
908 for k in keys: |
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|
909 pw = "-" |
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|
910 pr = " -" |
96 | 911 if self.groups[k].pwd != "": pw = "P" |
912 if self.isPersistentRoom( k ): pr = " S" #using S for static (P for persistant conflicts with password) | |
0
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|
913 print "Group: " + k + pr + pw + ' Name: ' + self.groups[k].name |
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|
914 print |
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|
915 except Exception, e: |
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|
916 self.log_msg(str(e)) |
218 | 917 self.log_msg( ('exception', str(e)) ) |
0
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|
918 self.p_lock.release() |
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|
919 |
96 | 920 """ |
921 #---------------------------------------------------------------- | |
922 # Monitor Function -- Added by snowdog 2/05 | |
923 #---------------------------------------------------------------- | |
924 """ | |
0
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|
925 def monitor(self, pid, mode=1 ): |
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|
926 "allows monitoring of a specific user(s) network i/o" |
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|
927 #if mode is not set to 1 then monitor adds toggles the state |
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|
928 #of monitoring on the given user |
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|
929 if (mode == 1): |
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|
930 for p in self.players: |
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|
931 try: p.monitor("off") |
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|
932 except: pass |
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|
933 try: |
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934 r = (self.players[pid]).set_traffic_monitor("toggle") |
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935 self.log_msg("Monitor: Mode=" + str(r) + " on Player #" + str(pid)) |
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|
936 except: |
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|
937 self.log_msg("Monitor: Invalid Player ID") |
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|
938 traceback.print_exc() |
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|
939 |
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|
940 def search(self,patern): |
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|
941 keys = self.groups.keys() |
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|
942 print "Search results:" |
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|
943 for k in keys: |
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|
944 ids = self.groups[k].get_player_ids() |
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|
945 for id in ids: |
96 | 946 if self.players[id].id.find(patern)>-1: self.print_player_info(self.players[id]) |
947 elif self.players[id].name.find(patern)>-1: self.print_player_info(self.players[id]) | |
948 elif self.players[id].ip.find(patern)>-1: self.print_player_info(self.players[id]) | |
949 elif self.players[id].group_id.find(patern)>-1: self.print_player_info(self.players[id]) | |
950 elif self.players[id].role.find(patern)>-1: self.print_player_info(self.players[id]) | |
951 elif self.players[id].version.find(patern)>-1: self.print_player_info(self.players[id]) | |
952 elif self.players[id].protocol_version.find(patern)>-1: self.print_player_info(self.players[id]) | |
953 elif self.players[id].client_string.find(patern)>-1: self.print_player_info(self.players[id]) | |
0
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954 |
124 | 955 def obtain_by_id(self, id, objects): |
956 ### Alpha ### Basic way to obtain information for the Server GUI, currently reports the Client String only | |
957 return self.players[id].client_string | |
958 | |
0
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959 def print_player_info(self,player): |
96 | 960 print player.id, player.name, player.ip, player.group_id, player.role, player.version, player.protocol_version, player.client_string |
90 | 961 |
96 | 962 """ |
0
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|
963 #---------------------------------------------------------------- |
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|
964 # Uptime Function -- Added by snowdog 4/03 |
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|
965 #---------------------------------------------------------------- |
96 | 966 """ |
0
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|
967 def uptime(self , mode = 0): |
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968 "returns string containing how long server has been in operation" |
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969 ut = time.time() - self.server_start_time |
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970 d = int(ut/86400) |
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|
971 h = int( (ut-(86400*d))/3600 ) |
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diff
changeset
|
972 m = int( (ut-(86400*d)-(3600*h))/60) |
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|
973 s = int( (ut-(86400*d)-(3600*h)-(60*m)) ) |
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|
974 uts = str( "This server has been running for:\n " + str(d) + " days " + str(h) + " hours " + str(m) + " min. " + str(s) + " sec. [" + str(int(ut)) + " seconds]") |
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|
975 if mode == 0: print uts |
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|
976 else: return uts |
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|
977 |
96 | 978 """ |
0
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|
979 #----------------------------------------------------- |
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diff
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|
980 # Toggle Room Password Allow -- Added by Snowdog 11/03 |
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|
981 #----------------------------------------------------- |
96 | 982 """ |
0
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|
983 def RoomPasswords(self): |
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|
984 if self.allow_room_passwords != 0: |
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|
985 self.allow_room_passwords = 0 |
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diff
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|
986 return "Client Created Room Passwords: Disallowed" |
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|
987 else: |
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|
988 self.allow_room_passwords = 1 |
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|
989 return "Client Created Room Passwords: Allowed" |
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|
990 |
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|
991 def group_dump(self,k): |
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|
992 self.p_lock.acquire() |
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|
993 try: |
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|
994 print "Group: " + k |
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|
995 print " Name: %s" % self.groups[k].name |
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|
996 print " Desc: %s" % self.groups[k].desc |
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|
997 print " Pass: %s" % self.groups[k].pwd |
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|
998 print " Boot: %s" % self.groups[k].boot_pwd |
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|
999 print " Moderated: %s" % self.groups[k].moderated |
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|
1000 print " Map: %s" % self.groups[k].game_map.get_all_xml() |
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|
1001 print |
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|
1002 except Exception, e: |
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|
1003 self.log_msg(str(e)) |
218 | 1004 self.log_msg( ('exception', str(e)) ) |
0
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|
1005 self.p_lock.release() |
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|
1006 |
96 | 1007 """ |
0
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|
1008 #---------------------------------------------------------------- |
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|
1009 # Player List -- Added by snowdog 4/03 |
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|
1010 #---------------------------------------------------------------- |
96 | 1011 """ |
0
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|
1012 def player_list(self): |
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|
1013 "display a condensed list of players on the server" |
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|
1014 self.p_lock.acquire() |
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|
1015 try: |
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|
1016 print "------------[ PLAYER LIST ]------------" |
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|
1017 keys = self.groups.keys() |
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|
1018 keys.sort(id_compare) |
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|
1019 for k in keys: |
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|
1020 groupstring = "Group " + str(k) + ": " + self.groups[k].name |
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|
1021 if self.groups[k].pwd != "": |
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|
1022 groupstring += " (Pass: \"" + self.groups[k].pwd + "\" )" |
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|
1023 print groupstring |
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|
1024 ids = self.groups[k].get_player_ids() |
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|
1025 ids.sort(id_compare) |
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|
1026 for id in ids: |
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|
1027 if self.players.has_key(id): |
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|
1028 print " (%s)%s [IP: %s] %s (%s)" % ((self.players[id]).id, (self.players[id]).name, (self.players[id]).ip, (self.players[id]).idle_status(), (self.players[id]).connected_time_string()) |
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|
1029 else: |
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|
1030 self.groups[k].remove_player(id) |
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|
1031 print "Bad Player Ref (#" + id + ") in group" |
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|
1032 if len(ids) > 0: print "" |
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|
1033 print "--------------------------------------" |
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|
1034 print "\nStatistics: groups: " + str(len(self.groups)) + " players: " + str(len(self.players)) |
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|
1035 except Exception, e: |
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changeset
|
1036 self.log_msg(str(e)) |
218 | 1037 self.log_msg( ('exception', str(e)) ) |
0
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|
1038 self.p_lock.release() |
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diff
changeset
|
1039 |
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changeset
|
1040 |
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changeset
|
1041 def player_dump(self): |
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|
1042 self.p_lock.acquire() |
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changeset
|
1043 try: |
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|
1044 keys = self.groups.keys() |
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|
1045 for k in keys: |
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|
1046 print "Group: %s %s (pass: \"%s\")" % (str(k),self.groups[k].name, self.groups[k].pwd) |
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|
1047 ids = self.groups[k].get_player_ids() |
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|
1048 for id in ids: |
96 | 1049 if self.players.has_key(id): print str(self.players[id]) |
0
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|
1050 else: |
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|
1051 self.groups[k].remove_player(id) |
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|
1052 print "Bad Player Ref (#" + id + ") in group" |
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|
1053 except Exception, e: |
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changeset
|
1054 self.log_msg(str(e)) |
218 | 1055 self.log_msg( ('exception', str(e)) ) |
0
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|
1056 self.p_lock.release() |
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|
1057 |
122 | 1058 def update_request(self,newsock, xml_dom): |
0
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changeset
|
1059 # handle reconnects |
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|
1060 self.log_msg( "update_request() has been called." ) |
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|
1061 |
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|
1062 # get player id |
122 | 1063 id = xml_dom.get("id") |
1064 group_id = xml_dom.get("group_id") | |
0
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|
1065 self.p_lock.acquire() |
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|
1066 if self.players.has_key(id): |
96 | 1067 self.sendMsg(newsock, self.players[id].toxml("update"), |
1068 self.players[id].useCompression, | |
1069 self.players[id].compressionType ) | |
0
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|
1070 self.players[id].reset(newsock) |
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diff
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|
1071 self.players[id].clear_timeout() |
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|
1072 need_new = 0 |
96 | 1073 else: need_new = 1 |
0
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diff
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|
1074 self.p_lock.release() |
122 | 1075 if need_new: self.new_request(newsock, xml_dom) |
0
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diff
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|
1076 else: |
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diff
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|
1077 msg = self.groups[group_id].game_map.get_all_xml() |
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|
1078 self.send(msg,id,group_id) |
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|
1079 |
195 | 1080 def new_request(self, newsock, xml_dom, LOBBY_ID='0'): |
0
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|
1081 #build client stub |
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|
1082 props = {} |
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|
1083 # Don't trust what the client tells us...trust what they connected as! |
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|
1084 props['ip'] = socket.gethostbyname( newsock.getpeername()[0] ) |
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|
1085 |
122 | 1086 props['role'] = xml_dom.get("role") or 'GM' |
1087 props['name'] = xml_dom.get("name") | |
0
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|
1088 props['group_id'] = LOBBY_ID |
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|
1089 props['id'] = str(self.next_player_id) |
122 | 1090 props['version'] = xml_dom.get("version") |
1091 props['protocol_version'] = xml_dom.get("protocol_version") | |
1092 props['client_string'] = xml_dom.get("client_string") | |
96 | 1093 |
0
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|
1094 self.next_player_id += 1 |
122 | 1095 new_stub = client_stub(self.incoming, newsock, props, self.log_console) |
1096 if xml_dom.get('useCompression'): | |
0
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|
1097 new_stub.useCompression = True |
122 | 1098 if xml_dom.get('cmpType'): |
1099 cmpType = xml_dom.get('cmpType') | |
96 | 1100 if cmpBZ2 and cmpType == 'bz2': new_stub.compressionType = bz2 |
1101 elif cmpZLIB and cmpType == 'zlib': new_stub.compressionType = zlib | |
1102 else: new_stub.compressionType = None | |
1103 else: new_stub.compressionType = bz2 | |
1104 else: new_stub.useCompression = False | |
0
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|
1105 |
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changeset
|
1106 #update newly create client stub with network logging state |
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|
1107 new_stub.EnableMessageLogging = self.log_network_messages |
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|
1108 self.sendMsg(newsock, new_stub.toxml("new"), False, None) |
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|
1109 |
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diff
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|
1110 # send confirmation |
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|
1111 data = self.recvMsg(newsock, new_stub.useCompression, new_stub.compressionType) |
195 | 1112 try: |
1113 xml_dom = XML(data) | |
0
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1114 except Exception, e: |
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1115 print e |
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1116 (remote_host,remote_port) = newsock.getpeername() |
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1117 bad_xml_string = "Your client sent an illegal message to the server and will be disconnected. " |
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1118 bad_xml_string += "Please report this bug to the development team at:<br /> " |
195 | 1119 bad_xml_string += "<a href='http://www.assembla.com/spaces/traipse_dev/tickets/'>Traipse-Dev " |
1120 bad_xml_string += "(http://www.assembla.com/spaces/traipse_dev/tickets/)</a><br />" | |
218 | 1121 self.sendMsg( newsock, "<msg to='" +props['id']+ "' from='" +props['id']+ "' group_id='0' />" +bad_xml_string, |
139 | 1122 new_stub.useCompression, new_stub.compressionType) |
0
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1123 |
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1124 time.sleep(2) |
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1125 newsock.close() |
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1126 print "Error in parse found from " + str(remote_host) + ". Disconnected." |
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1127 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1128 print "Exception=" + str(e) |
218 | 1129 self.log_msg( ('exception', str(e)) ) |
122 | 1130 #if xml_dom: xml_dom.unlink() |
0
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1131 return |
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1132 |
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1133 #start threads and store player |
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1134 allowed = 1 |
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1135 version_string = "" |
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1136 |
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1137 if ((props['protocol_version'] != PROTOCOL_VERSION) and self.validate_protocol): |
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1138 version_string = "Sorry, this server can't handle your client version. (Protocol mismatch)<br />" |
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1139 allowed = 0 |
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1140 |
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1141 if not self.checkClientVersion(props['version']): |
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1142 version_string = "Sorry, your client is out of date. <br />" |
96 | 1143 version_string += "This server requires your client be version " |
1144 version_string += "" + self.minClientVersion + " or higher to connect.<br />" | |
0
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1145 allowed = 0 |
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1146 |
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1147 if not allowed: |
96 | 1148 version_string += " Please go to <a href='http://www.assembla.com/traipse'>" |
1149 version_string += "http://www.assembla.com/traipse</a> to find a compatible client.<br />" | |
1150 version_string += "If you can't find a compatible client on the website, " | |
1151 version_string += "chances are that the server is running an unreleased development " | |
1152 version_string += "version for testing purposes.<br />" | |
0
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1153 |
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1154 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + version_string, new_stub.useCompression, new_stub.compressionType) |
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1155 # Give messages time to flow |
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1156 time.sleep(1) |
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1157 self.log_msg("Connection terminating due to version incompatibility with client (ver: " + props['version'] + " protocol: " + props['protocol_version'] + ")" ) |
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1158 newsock.close() |
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1159 return None |
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1160 |
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1161 ip = props['ip'] |
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1162 if self.ban_list.has_key(ip): |
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1163 banmsg = "You have been banned from this server.<br />" |
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1164 cmsg = "Banned Client: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1165 self.log_msg(cmsg) |
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1166 allowed = 0 |
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1167 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + banmsg, new_stub.useCompression, new_stub.compressionType) |
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1168 # Give messages time to flow |
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1169 time.sleep(1) |
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1170 newsock.close() |
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1171 return None |
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1172 |
96 | 1173 """ |
0
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1174 #---- Connection order changed by Snowdog 1/05 |
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1175 #---- Attempt to register player and send group data |
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1176 #---- before displaying lobby message |
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1177 #---- Does not solve the Blackhole bug but under some conditions may |
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1178 #---- allow for a graceful server response. -SD |
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1179 |
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1180 #---- changed method of sending group names to user 8/05 |
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1181 #---- black hole bug causes the group information to not be sent |
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1182 #---- to clients. Not sure why the group messages were being sent to the |
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1183 #---- incomming message queue, when they should be sent directly to user |
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1184 #---- Does not solve the black hole bug totally -SD |
96 | 1185 """ |
0
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1186 |
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1187 try: |
122 | 1188 if xml_dom.get("id") == props['id']: |
0
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1189 new_stub.initialize_threads() |
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1190 self.p_lock.acquire() |
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1191 self.players[props['id']] = new_stub |
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1192 self.groups[LOBBY_ID].add_player(props['id']) #always add to lobby on connection. |
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1193 self.send_group_list(props['id']) |
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1194 self.send_player_list(props['id'],LOBBY_ID) |
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1195 self.p_lock.release() |
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1196 msg = self.groups[LOBBY_ID].game_map.get_all_xml() |
122 | 1197 self.send(msg, props['id'], LOBBY_ID) |
1198 self.send_to_group(props['id'], LOBBY_ID, self.players[props['id']].toxml('new')) | |
1199 self.return_room_roles(props['id'], LOBBY_ID) | |
0
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1200 |
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1201 # Re-initialize the role for this player incase they came from a different server |
122 | 1202 self.handle_role("set", props['id'], "GM", self.groups[LOBBY_ID].boot_pwd, LOBBY_ID) |
0
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1203 cmsg = "Client Connect: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1204 self.log_msg(cmsg) |
151 | 1205 self.log_msg(("update_group", (self.groups[LOBBY_ID].name, LOBBY_ID, len(self.groups[LOBBY_ID].players) ) )) |
56
c7f04d3c76f5
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1206 cmsg = ("connect", props) ################################################# |
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1207 self.log_msg(cmsg) |
0
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1208 |
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1209 # If already registered then re-register, thereby updating the Meta |
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1210 # on the number of players |
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1211 if self.be_registered: |
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1212 self.register() |
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1213 except: |
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1214 traceback.print_exc() |
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1215 |
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1216 #something didn't go right. Notify client and drop the connection |
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1217 err_string = "<center>" |
122 | 1218 err_string += "<hr><b>The server has encountered an error while processing your connection request.</b><hr>" |
0
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1219 err_string += "<br /><i>You are being disconnected from the server.</i><br />" |
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1220 err_string += "This error may represent a problem with the server. If you continue to get this message " |
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1221 err_string += "please contact the servers administrator to correct the issue.</center> " |
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1222 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + err_string, new_stub.useCompression, new_stub.compressionType ) |
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1223 time.sleep(2) |
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1224 newsock.close() |
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1225 |
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1226 # Display the lobby message |
195 | 1227 print 'lobby message' |
1228 self.SendLobbyMessage(newsock, props['id']) | |
0
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1229 |
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1230 def checkClientVersion(self, clientversion): |
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1231 minv = self.minClientVersion.split('.') |
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1232 cver = clientversion.split('.') |
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1233 for i in xrange(min(len(minv),len(cver))): |
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1234 w=max(len(minv[i]),len(cver[i])) |
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1235 v1=minv[i].rjust(w); |
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1236 v2=cver[i].rjust(w); |
96 | 1237 if v1<v2: return 1 |
1238 if v1>v2: return 0 | |
1239 if len(minv)>len(cver): return 0 | |
0
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1240 return 1 |
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1241 |
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1242 def SendLobbyMessage(self, socket, player_id): |
96 | 1243 """ |
0
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1244 # Display the lobby message |
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1245 # prepend this server's version string to the the lobby message |
96 | 1246 """ |
0
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1247 try: |
202 | 1248 lobbyMsg = "You have connected to a <a href='http://www.knowledgearcana.com/traipse-openrpg'>" |
195 | 1249 lobbyMsg += DISTRO +'</a> '+ DIS_VER +' {'+ BUILD+'}' |
1250 lobbyMsg += " server, built on OpenRPG version '" + VERSION + "'" | |
0
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|
1251 |
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|
1252 # See if we have a server name to report! |
122 | 1253 if len(self.serverName): lobbyMsg += ", named '" + self.serverName + "'." |
1254 else: lobbyMsg += "." | |
0
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1255 |
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|
1256 # Add extra line spacing |
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1257 lobbyMsg += "\n\n" |
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|
1258 |
96 | 1259 try: validate.config_file("LobbyMessage.html","default_LobbyMessage.html") |
1260 except: pass | |
0
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1261 else: |
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1262 open_msg = open( self.userPath + "LobbyMessage.html", "r" ) |
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1263 lobbyMsg += open_msg.read() |
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1264 open_msg.close() |
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|
1265 # Send the server's lobby message to the client no matter what |
96 | 1266 self.sendMsg(socket, "<msg to='" + player_id + "' from='0' group_id='0' />" + lobbyMsg, |
1267 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1268 if self.sendLobbySound: |
96 | 1269 self.sendMsg(socket, '<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />', |
1270 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1271 return |
96 | 1272 except: traceback.print_exc() |
1273 """ | |
0
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1274 # End of lobby message code |
96 | 1275 """ |
0
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1276 |
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1277 |
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1278 def listenAcceptThread(self,arg): |
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1279 # Set up the socket to listen on. |
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1280 try: |
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1281 self.log_msg("\nlisten thread running...") |
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1282 adder = "" |
96 | 1283 if self.server_address is not None: adder = self.server_address |
0
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1284 self.listen_sock.bind(('', self.server_port)) |
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1285 self.listen_sock.listen(5) |
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1286 |
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1287 except Exception, e: |
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|
1288 self.log_msg(("Error binding request socket!", e)) |
218 | 1289 self.log_msg( ('exception', str(e)) ) |
0
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1290 self.alive = 0 |
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1291 |
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1292 while self.alive: |
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1293 # Block on the socket waiting for a new connection |
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1294 try: |
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|
1295 (newsock, addr) = self.listen_sock.accept() |
96 | 1296 """ |
0
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|
1297 ## self.log_msg("New connection from " + str(addr)+ ". Interfacing with server...") |
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|
1298 |
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|
1299 # Now that we've accepted a new connection, we must immediately spawn a new |
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1300 # thread to handle it...otherwise we run the risk of having a DoS shoved into |
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1301 # our face! :O After words, this thread is dead ready for another connection |
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1302 # accept to come in. |
96 | 1303 """ |
0
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1304 thread.start_new_thread(self.acceptedNewConnectionThread, ( newsock, addr )) |
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1305 |
218 | 1306 except Exception, e: |
0
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1307 print "The following exception caught accepting new connection:" |
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1308 traceback.print_exc() |
218 | 1309 self.log_msg( ('exception', str(e)) ) |
0
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1310 |
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1311 # At this point, we're done and cleaning up. |
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1312 self.log_msg("server socket listening thread exiting...") |
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|
1313 self.listen_event.set() |
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|
1314 |
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|
1315 def acceptedNewConnectionThread( self, newsock, addr ): |
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|
1316 """Once a new connection comes in and is accepted, this thread starts up to handle it.""" |
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|
1317 # Initialize xml_dom |
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|
1318 xml_dom = None |
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|
1319 data = None |
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|
1320 |
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|
1321 # get client info and send othe client info |
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|
1322 # If this receive fails, this thread should exit without even attempting to process it |
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1323 self.log_msg("Connection from " + str(addr) + " has been accepted. Waiting for data...") |
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|
1324 data = self.recvMsg( newsock ) |
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|
1325 if data=="" or data == None: |
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|
1326 self.log_msg("Connection from " + str(addr) + " failed. Closing connection.") |
96 | 1327 try: newsock.close() |
0
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1328 except Exception, e: |
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|
1329 self.log_msg( str(e) ) |
218 | 1330 self.log_msg( ('exception', str(e)) ) |
0
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|
1331 print str(e) |
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|
1332 return #returning causes connection thread instance to terminate |
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|
1333 if data == "<system/>": |
96 | 1334 try: newsock.close() |
1335 except: pass | |
0
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|
1336 return #returning causes connection thread instance to terminate |
181 | 1337 # Clear out the xml_dom in preparation for new stuff, if necessary |
1338 """try: if xml_dom: xml_dom.unlink() | |
1339 | |
1340 except: | |
1341 self.log_msg( "The following exception caught unlinking xml_dom:") | |
1342 self.log_msg("Continuing") | |
1343 try: newsock.close() | |
1344 except: pass | |
1345 return #returning causes connection thread instance to terminate | |
1346 # Parse the XML received from the connecting client""" | |
0
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|
1347 try: |
122 | 1348 xml_dom = XML(data) |
0
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|
1349 |
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|
1350 except: |
96 | 1351 try: newsock.close() |
218 | 1352 except Exception, e: pass |
0
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|
1353 self.log_msg( "Error in parse found from " + str(addr) + ". Disconnected.") |
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1354 self.log_msg(" Offending data(" + str(len(data)) + "bytes)=" + data) |
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1355 self.log_msg( "Exception:") |
218 | 1356 self.log_msg( ('exception', str(e)) ) |
0
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|
1357 traceback.print_exc() |
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1358 return #returning causes connection thread instance to terminate |
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|
1359 |
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|
1360 # Determine the correct action and execute it |
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|
1361 try: |
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|
1362 # get action |
122 | 1363 action = xml_dom.get("action") |
0
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|
1364 |
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|
1365 # Figure out what type of connection we have going on now |
122 | 1366 if action == "new": self.new_request(newsock, xml_dom) |
1367 elif action == "update": self.update_request(newsock, xml_dom) | |
96 | 1368 else: self.log_msg("Unknown Join Request!") |
0
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|
1369 |
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|
1370 except Exception, e: |
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1371 print "The following message: " + str(data) |
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1372 print "from " + str(addr) + " created the following exception: " |
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|
1373 traceback.print_exc() |
218 | 1374 self.log_msg( ('exception', str(e)) ) |
0
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1375 return #returning causes connection thread instance to terminate |
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1376 |
96 | 1377 """ |
0
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|
1378 #======================================================== |
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|
1379 # |
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|
1380 # Message_handler |
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|
1381 # |
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|
1382 #======================================================== |
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|
1383 # |
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|
1384 # Changed thread organization from one continuous parsing/handling thread |
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|
1385 # to multiple expiring parsing/handling threads to improve server performance |
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1386 # and player load capacity -- Snowdog 3/04 |
96 | 1387 """ |
0
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1388 |
122 | 1389 def message_handler(self, arg): |
0
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|
1390 xml_dom = None |
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|
1391 self.log_msg( "message handler thread running..." ) |
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1392 while self.alive: |
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1393 data = None |
96 | 1394 try: data=self.incoming.get(0) |
0
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|
1395 except Queue.Empty: |
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|
1396 time.sleep(0.5) #sleep 1/2 second |
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1397 continue |
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1398 |
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1399 bytes = len(data) |
96 | 1400 if bytes <= 0: continue |
0
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1401 try: |
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1402 thread.start_new_thread(self.parse_incoming_dom,(str(data),)) |
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|
1403 #data has been passed... unlink from the variable references |
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|
1404 #so data in passed objects doesn't change (python passes by reference) |
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|
1405 del data |
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|
1406 data = None |
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|
1407 except Exception, e: |
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|
1408 self.log_msg(str(e)) |
218 | 1409 self.log_msg( ('exception', str(e)) ) |
0
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|
1410 self.log_msg("message handler thread exiting...") |
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|
1411 self.incoming_event.set() |
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1412 |
128 | 1413 def parse_incoming_dom(self, data): |
201 | 1414 end = data.find(">") |
0
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1415 head = data[:end+1] |
201 | 1416 msg = data[end+1:] |
1417 ### This if statement should help close invalid messages. ### | |
1418 if head[end:] != '/': | |
1419 if head[end:] != '>': head = head[:end] + '/>' | |
0
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1420 try: |
201 | 1421 try: xml_dom = fromstring(head) |
1422 except: xml_dom = fromstring(head[:end] +'/>') | |
122 | 1423 self.message_action(xml_dom, data) |
0
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1424 except Exception, e: |
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1425 print "Error in parse of inbound message. Ignoring message." |
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1426 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1427 print "Exception=" + str(e) |
218 | 1428 self.log_msg( ('exception', str(e)) ) |
122 | 1429 |
0
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1430 def message_action(self, xml_dom, data): |
124 | 1431 tag_name = xml_dom.tag |
122 | 1432 if self.svrcmds.has_key(tag_name): self.svrcmds[tag_name]['function'](xml_dom, data) |
218 | 1433 else: |
1434 raise Exception, "Not a valid header!" | |
1435 self.log_msg( ('exception', 'Not a valid header!') ) | |
0
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1436 #Message Action thread expires and closes here. |
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|
1437 return |
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|
1438 |
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1439 def do_alter(self, xml_dom, data): |
128 | 1440 target = xml_dom.get("key") or 'None' |
1441 value = xml_dom.get("val") or 'None' | |
1442 player = xml_dom.get("plr") or 'None' | |
1443 group_id = xml_dom.get("gid") or 'None' | |
1444 boot_pwd = xml_dom.get("bpw") or 'None' | |
0
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1445 actual_boot_pwd = self.groups[group_id].boot_pwd |
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|
1446 |
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1447 if self.allow_room_passwords == 0: |
96 | 1448 msg ="<msg to='" + player + "' from='0' group_id='0' /> " |
1449 msg += "Room passwords have been disabled by the server administrator." | |
0
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1450 self.players[player].outbox.put(msg) |
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1451 return |
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1452 elif boot_pwd == actual_boot_pwd: |
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|
1453 if target == "pwd": |
96 | 1454 lmessage = "Room password changed to from " + self.groups[group_id].pwd + " to " + value + " by " + player |
0
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1455 self.groups[group_id].pwd = value |
96 | 1456 msg ="<msg to='" + player + "' from='0' group_id='0' /> Room password changed to " + value + "." |
0
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1457 self.players[player].outbox.put(msg) |
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|
1458 self.log_msg(lmessage) |
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|
1459 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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1460 elif target == "name": |
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|
1461 # Check for & in name. We want to allow this because of its common |
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1462 # use in d&d games |
128 | 1463 result = self.change_group_name(group_id, value, player) |
0
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|
1464 msg ="<msg to='" + player + "' from='0' group_id='0' />" + result |
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|
1465 self.players[player].outbox.put(msg) |
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|
1466 else: |
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|
1467 msg ="<msg to='" + player + "' from='0' group_id='0'>Invalid Administrator Password." |
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|
1468 self.players[player].outbox.put(msg) |
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|
1469 |
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|
1470 def do_role(self, xml_dom, data): |
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|
1471 role = "" |
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|
1472 boot_pwd = "" |
122 | 1473 act = xml_dom.get("action") |
1474 player = xml_dom.get("player") | |
1475 group_id = xml_dom.get("group_id") | |
0
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|
1476 if act == "set": |
122 | 1477 role = xml_dom.get("role") |
1478 boot_pwd = xml_dom.get("boot_pwd") | |
0
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|
1479 if group_id != "0": |
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|
1480 self.handle_role(act, player, role, boot_pwd, group_id) |
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|
1481 self.log_msg(("role", (player, role))) |
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|
1482 |
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|
1483 def do_ping(self, xml_dom, data): |
122 | 1484 player = xml_dom.get("player") |
1485 group_id = xml_dom.get("group_id") | |
0
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|
1486 sent_time = "" |
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|
1487 msg = "" |
122 | 1488 try: sent_time = xml_dom.get("time") |
96 | 1489 except: pass |
1490 if sent_time != "": msg ="<ping time='" + str(sent_time) + "' />" #because a time was sent return a ping response | |
0
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|
1491 else: |
96 | 1492 msg ="<msg to='" + player + "' from='" + player + "' group_id='" + group_id + "'>" |
1493 msg += "<font color='#FF0000'>PONG!?!</font>" | |
0
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|
1494 self.players[player].outbox.put(msg) |
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|
1495 |
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|
1496 def do_system(self, xml_dom, data): |
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|
1497 pass |
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|
1498 |
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|
1499 def moderate_group(self,xml_dom,data): |
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|
1500 try: |
122 | 1501 action = xml_dom.get("action") |
1502 from_id = xml_dom.get("from") | |
1503 if xml_dom.get("pwd"): pwd=xml_dom.get("pwd") | |
96 | 1504 else: pwd="" |
0
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|
1505 group_id=self.players[from_id].group_id |
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|
1506 if action == "list": |
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|
1507 if (self.groups[group_id].moderated): |
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changeset
|
1508 msg = "" |
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|
1509 for i in self.groups[group_id].voice.keys(): |
96 | 1510 if msg != "": msg +=", " |
1511 if self.players.has_key(i): msg += '('+i+') '+self.players[i].name | |
1512 else: del self.groups[group_id].voice[i] | |
1513 if (msg != ""): msg = "The following users may speak in this room: " + msg | |
1514 else: msg = "No people are currently in this room with the ability to chat" | |
0
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|
1515 self.players[from_id].self_message(msg) |
96 | 1516 else: self.players[from_id].self_message("This room is currently unmoderated") |
1517 elif action == 'enable' or 'disable' or 'addvoice' or 'delvoice': | |
1518 #condenses password check --TaS 2009 | |
0
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|
1519 if not self.groups[group_id].check_boot_pwd(pwd): |
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|
1520 self.players[from_id].self_message("Failed - incorrect admin password") |
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|
1521 return |
96 | 1522 if action == 'enable': |
1523 self.groups[group_id].moderated = 1 | |
1524 self.players[from_id].self_message("This channel is now moderated") | |
1525 if action == 'disable': | |
1526 self.groups[group_id].moderated = 0 | |
1527 self.players[from_id].self_message("This channel is now unmoderated") | |
1528 if action == 'addvoice': | |
122 | 1529 users = xml_dom.get("users").split(',') |
96 | 1530 for i in users: self.groups[group_id].voice[i.strip()]=1 |
1531 if action == 'delvoice': | |
122 | 1532 users = xml_dom.get("users").split(',') |
96 | 1533 for i in users: |
1534 if self.groups[group_id].voice.has_key(i.strip()): del self.groups[group_id].voice[i.strip()] | |
0
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|
1535 else: |
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|
1536 print "Bad input: " + data |
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|
1537 except Exception,e: |
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|
1538 self.log_msg(str(e)) |
218 | 1539 self.log_msg( ('exception', str(e)) ) |
0
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|
1540 |
122 | 1541 def join_group(self, xml_dom, data): |
0
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|
1542 try: |
122 | 1543 from_id = xml_dom.get("from") |
1544 pwd = xml_dom.get("pwd") | |
1545 group_id = xml_dom.get("group_id") | |
0
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|
1546 ver = self.players[from_id].version |
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|
1547 allowed = 1 |
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|
1548 |
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|
1549 if not self.groups[group_id].check_version(ver): |
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|
1550 allowed = 0 |
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|
1551 msg = 'failed - invalid client version ('+self.groups[group_id].minVersion+' or later required)' |
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|
1552 |
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|
1553 if not self.groups[group_id].check_pwd(pwd): |
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|
1554 allowed = 0 |
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|
1555 #tell the clients password manager the password failed -- SD 8/03 |
122 | 1556 pm = "<password signal='fail' type='room' id='" + group_id + "' data=''/>" |
0
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|
1557 self.players[from_id].outbox.put(pm) |
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|
1558 msg = 'failed - incorrect room password' |
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|
1559 |
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|
1560 if not allowed: |
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|
1561 self.players[from_id].self_message(msg) |
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|
1562 #the following line makes sure that their role is reset to normal, |
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|
1563 #since it is briefly set to lurker when they even TRY to change |
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|
1564 #rooms |
122 | 1565 msg = "<role action='update' id='" + from_id + "' role='" + self.players[from_id].role + "' />" |
0
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|
1566 self.players[from_id].outbox.put(msg) |
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|
1567 return |
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changeset
|
1568 |
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|
1569 #move the player into their new group. |
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|
1570 self.move_player(from_id, group_id) |
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|
1571 except Exception, e: |
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|
1572 self.log_msg(str(e)) |
218 | 1573 self.log_msg( ('exception', str(e)) ) |
0
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|
1574 |
96 | 1575 """ |
0
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|
1576 # move_player function -- added by Snowdog 4/03 |
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|
1577 # |
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|
1578 # Split join_group function in half. separating the player validation checks |
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|
1579 # from the actual group changing code. Done primarily to impliment |
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|
1580 # boot-from-room-to-lobby behavior in the server. |
96 | 1581 """ |
0
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|
1582 |
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|
1583 def move_player(self, from_id, group_id ): |
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|
1584 "move a player from one group to another" |
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|
1585 try: |
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|
1586 try: |
122 | 1587 if group_id == "0": self.players[from_id].role = "GM" |
1588 else: self.players[from_id].role = "Lurker" | |
0
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1589 except Exception, e: |
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|
1590 print "exception in move_player() " |
218 | 1591 self.log_msg( ('exception', str(e)) ) |
0
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|
1592 traceback.print_exc() |
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1593 |
128 | 1594 old_group_id = self.players[from_id].change_group(group_id, self.groups) |
1595 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
1596 self.send_to_group(from_id, group_id, self.players[from_id].toxml('new')) | |
0
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1597 self.check_group(from_id, old_group_id) |
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1598 |
96 | 1599 """ |
0
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|
1600 # Here, if we have a group specific lobby message to send, push it on |
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1601 # out the door! Make it put the message then announce the player...just |
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1602 # like in the lobby during a new connection. |
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1603 # -- only do this check if the room id is within range of known persistent id thresholds |
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1604 #also goes ahead if there is a defaultRoomMessage --akoman |
96 | 1605 """ |
0
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1606 |
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1607 if self.isPersistentRoom(group_id) or self.defaultMessageFile != None: |
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|
1608 try: |
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1609 if self.groups[group_id].messageFile[:4] == 'http': |
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|
1610 data = urllib.urlretrieve(self.groups[group_id].messageFile) |
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|
1611 roomMsgFile = open(data[0]) |
96 | 1612 else: roomMsgFile = open(self.groups[group_id].messageFile, "r") |
0
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1613 roomMsg = roomMsgFile.read() |
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1614 roomMsgFile.close() |
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|
1615 urllib.urlcleanup() |
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|
1616 |
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|
1617 except Exception, e: |
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|
1618 roomMsg = "" |
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|
1619 self.log_msg(str(e)) |
218 | 1620 self.log_msg( ('exception', str(e)) ) |
0
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|
1621 |
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|
1622 # Spit that darn message out now! |
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1623 self.players[from_id].outbox.put("<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg) |
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|
1624 if self.sendLobbySound and group_id == '0': |
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|
1625 self.players[from_id].outbox.put('<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />') |
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|
1626 # Now, tell everyone that we've arrived |
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|
1627 self.send_to_all('0', self.groups[group_id].toxml('update')) |
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|
1628 # this line sends a handle role message to change the players role |
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|
1629 self.send_player_list(from_id,group_id) |
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|
1630 #notify user about others in the room |
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|
1631 self.return_room_roles(from_id,group_id) |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
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|
1632 self.log_msg(("join_group", (self.groups[group_id].name, group_id, from_id))) |
195 | 1633 self.log_msg(("update_group", (self.groups[old_group_id].name, old_group_id, len(self.groups[old_group_id].players) ))) |
151 | 1634 self.log_msg(("update_group", (self.groups[group_id].name, group_id, len(self.groups[group_id].players) ))) |
0
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|
1635 self.handle_role("set", from_id, self.players[from_id].role, self.groups[group_id].boot_pwd, group_id) |
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|
1636 except Exception, e: |
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|
1637 self.log_msg(str(e)) |
218 | 1638 self.log_msg( ('exception', str(e)) ) |
0
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|
1639 thread.start_new_thread(self.registerRooms,(0,)) |
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|
1640 |
122 | 1641 def return_room_roles(self, from_id, group_id): |
0
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|
1642 for m in self.players.keys(): |
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|
1643 if self.players[m].group_id == group_id: |
122 | 1644 try: msg = "<role action='update' id='" + self.players[m].id + "' role='" + self.players[m].role + "' />" |
1645 except: exit() | |
0
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|
1646 self.players[from_id].outbox.put(msg) |
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|
1647 |
96 | 1648 """ |
0
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|
1649 # This is pretty much the same thing as the create_group method, however, |
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|
1650 # it's much more generic whereas the create_group method is tied to a specific |
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|
1651 # xml message. Ack! This version simply creates the groups, it does not |
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|
1652 # send them to players. Also note, both these methods have race |
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|
1653 # conditions written all over them. Ack! Ack! |
96 | 1654 """ |
0
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|
1655 def new_group( self, name, pwd, boot, minVersion, mapFile, messageFile, persist = 0, moderated=0 ): |
128 | 1656 group_id = str(self.next_group_id) |
0
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|
1657 self.next_group_id += 1 |
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|
1658 self.groups[group_id] = game_group( group_id, name, pwd, "", boot, minVersion, mapFile, messageFile, persist ) |
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|
1659 self.groups[group_id].moderated = moderated |
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|
1660 ins = "" |
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|
1661 if persist !=0: ins="Persistant " |
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|
1662 lmsg = "Creating " + ins + "Group... (" + str(group_id) + ") " + str(name) |
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|
1663 self.log_msg( lmsg ) |
195 | 1664 self.log_msg(("create_group", (str(name), int(group_id), 0, 'No' if pwd == '' else 'Yes') )) |
0
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|
1665 |
128 | 1666 def change_group_name(self, gid, name, pid): |
0
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|
1667 "Change the name of a group" |
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|
1668 # Check for & in name. We want to allow this because of its common |
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|
1669 # use in d&d games. |
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|
1670 try: |
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|
1671 loc = name.find("&") |
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|
1672 oldloc = 0 |
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|
1673 while loc > -1: |
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|
1674 loc = name.find("&",oldloc) |
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|
1675 if loc > -1: |
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|
1676 b = name[:loc] |
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|
1677 e = name[loc+1:] |
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|
1678 value = b + "&" + e |
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|
1679 oldloc = loc+1 |
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|
1680 loc = name.find("'") |
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|
1681 oldloc = 0 |
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|
1682 while loc > -1: |
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|
1683 loc = name.find("'",oldloc) |
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|
1684 if loc > -1: |
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|
1685 b = name[:loc] |
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|
1686 e = name[loc+1:] |
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changeset
|
1687 name = b + "'" + e |
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|
1688 oldloc = loc+1 |
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|
1689 loc = name.find('"') |
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|
1690 oldloc = 0 |
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|
1691 while loc > -1: |
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|
1692 loc = name.find('"',oldloc) |
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|
1693 if loc > -1: |
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|
1694 b = name[:loc] |
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|
1695 e = name[loc+1:] |
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|
1696 name = b + """ + e |
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|
1697 oldloc = loc+1 |
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|
1698 oldroomname = self.groups[gid].name |
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|
1699 self.groups[gid].name = str(name) |
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|
1700 lmessage = "Room name changed to from \"" + oldroomname + "\" to \"" + name + "\"" |
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|
1701 self.log_msg(lmessage + " by " + str(pid) ) |
128 | 1702 self.log_msg(("update_group", (str(name), group_id, False))) |
1703 | |
0
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|
1704 self.send_to_all('0',self.groups[gid].toxml('update')) |
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|
1705 return lmessage |
96 | 1706 except: return "An error occured during rename of room!" |
0
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1707 thread.start_new_thread(self.registerRooms,(0,)) |
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1708 |
122 | 1709 def create_group(self, xml_dom, data): |
1710 #try: | |
1711 from_id = xml_dom.get("from") | |
1712 pwd = xml_dom.get("pwd") | |
1713 name = xml_dom.get("name") | |
1714 boot_pwd = xml_dom.get("boot_pwd") | |
1715 minVersion = xml_dom.get("min_version") | |
1716 #added var reassign -- akoman | |
1717 messageFile = self.defaultMessageFile | |
0
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1718 |
122 | 1719 # see if passwords are allowed on this server and null password if not |
1720 if self.allow_room_passwords != 1: pwd = "" | |
0
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1721 |
122 | 1722 # Check for & in name. We want to allow this because of its common |
1723 # use in d&d games. | |
0
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1724 |
122 | 1725 loc = name.find("&") |
1726 oldloc = 0 | |
1727 while loc > -1: | |
1728 loc = name.find("&",oldloc) | |
1729 if loc > -1: | |
1730 b = name[:loc] | |
1731 e = name[loc+1:] | |
1732 name = b + "&" + e | |
1733 oldloc = loc+1 | |
1734 loc = name.find("'") | |
1735 oldloc = 0 | |
1736 while loc > -1: | |
1737 loc = name.find("'",oldloc) | |
1738 if loc > -1: | |
1739 b = name[:loc] | |
1740 e = name[loc+1:] | |
1741 name = b + "'" + e | |
1742 oldloc = loc+1 | |
1743 loc = name.find('"') | |
1744 oldloc = 0 | |
1745 while loc > -1: | |
1746 loc = name.find('"',oldloc) | |
1747 if loc > -1: | |
1748 b = name[:loc] | |
1749 e = name[loc+1:] | |
1750 name = b + """ + e | |
1751 oldloc = loc+1 | |
1752 group_id = str(self.next_group_id) | |
1753 self.next_group_id += 1 | |
128 | 1754 |
122 | 1755 self.groups[group_id] = game_group(group_id, name, pwd, "", boot_pwd, minVersion, None, messageFile) |
1756 self.groups[group_id].voice[from_id]=1 | |
1757 self.players[from_id].outbox.put(self.groups[group_id].toxml('new')) | |
128 | 1758 old_group_id = self.players[from_id].change_group(group_id, self.groups) |
1759 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
122 | 1760 self.check_group(from_id, old_group_id) |
1761 self.send_to_all(from_id,self.groups[group_id].toxml('new')) | |
1762 self.send_to_all('0',self.groups[group_id].toxml('update')) | |
128 | 1763 self.handle_role("set",from_id,"GM", boot_pwd, group_id) |
122 | 1764 lmsg = "Creating Group... (" + str(group_id) + ") " + str(name) |
1765 self.log_msg( lmsg ) | |
1766 jmsg = "moving to room " + str(group_id) + "." | |
1767 self.log_msg( jmsg ) | |
128 | 1768 self.log_msg(("create_group", (str(name), group_id, from_id, 'No' if pwd == '' else 'Yes'))) |
122 | 1769 #even creators of the room should see the HTML --akoman |
1770 #edit: jan10/03 - was placed in the except statement. Silly me. | |
1771 if self.defaultMessageFile != None: | |
1772 if self.defaultMessageFile[:4] == 'http': | |
1773 data = urllib.urlretrieve(self.defaultMessageFile) | |
1774 open_msg = open(data[0]) | |
1775 urllib.urlcleanup() | |
1776 else: open_msg = open( self.defaultMessageFile, "r" ) | |
1777 roomMsg = open_msg.read() | |
1778 open_msg.close() | |
1779 # Send the rooms message to the client no matter what | |
1780 self.players[from_id].outbox.put( "<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg ) | |
1781 #except Exception, e: self.log_msg( "Exception: create_group(): " + str(e)) | |
0
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1782 thread.start_new_thread(self.registerRooms,(0,)) |
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1783 |
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1784 def check_group(self, from_id, group_id): |
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1785 try: |
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1786 if group_id not in self.groups: return |
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1787 if group_id == '0': |
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1788 self.send_to_all("0",self.groups[group_id].toxml('update')) |
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1789 return #never remove lobby *sanity check* |
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1790 if not self.isPersistentRoom(group_id) and self.groups[group_id].get_num_players() == 0: |
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1791 self.send_to_all("0",self.groups[group_id].toxml('del')) |
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1792 del self.groups[group_id] |
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1793 self.log_msg(("delete_group", (group_id, from_id))) |
96 | 1794 else: self.send_to_all("0",self.groups[group_id].toxml('update')) |
0
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1795 #The register Rooms thread |
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1796 thread.start_new_thread(self.registerRooms,(0,)) |
218 | 1797 except Exception, e: self.log_msg( ('exception', str(e)) ) |
0
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1798 |
122 | 1799 def del_player(self, id, group_id): |
0
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1800 try: |
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1801 dmsg = "Client Disconnect: (" + str(id) + ") " + str(self.players[id].name) |
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1802 self.players[id].disconnect() |
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1803 self.groups[group_id].remove_player(id) |
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1804 del self.players[id] |
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1805 self.log_msg(dmsg) |
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1806 self.log_msg(("disconnect",id)) |
96 | 1807 """ |
0
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1808 # If already registered then re-register, thereby updating the Meta |
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1809 # on the number of players |
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1810 # Note: Upon server shutdown, the server is first unregistered, so |
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1811 # this code won't be repeated for each player being deleted. |
96 | 1812 """ |
0
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1813 if self.be_registered: |
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1814 self.register() |
218 | 1815 except Exception, e: self.log_msg( ('exception', str(e)) ) |
0
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1816 self.log_msg("Explicit garbage collection shows %s undeletable items." % str(gc.collect())) |
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1817 |
122 | 1818 def incoming_player_handler(self, xml_dom, data): |
1819 id = xml_dom.get("id") | |
1820 act = xml_dom.get("action") | |
0
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1821 group_id = self.players[id].group_id |
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1822 ip = self.players[id].ip |
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1823 self.log_msg("Player with IP: " + str(ip) + " joined.") |
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1824 ServerPlugins.setPlayer(self.players[id]) |
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1825 self.send_to_group(id,group_id,data) |
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1826 if act=="new": |
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1827 try: |
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1828 self.send_player_list(id,group_id) |
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1829 self.send_group_list(id) |
218 | 1830 except Exception, e: self.log_msg( ('exception', str(e)) ); traceback.print_exc() |
0
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1831 elif act=="del": |
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1832 self.del_player(id,group_id) |
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1833 self.check_group(id, group_id) |
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1834 elif act=="update": |
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1835 self.players[id].take_dom(xml_dom) |
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1836 self.log_msg(("update", {"id": id, |
122 | 1837 "name": xml_dom.get("name"), |
1838 "status": xml_dom.get("status"), | |
1839 "role": xml_dom.get("role"), | |
0
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1840 "ip": str(ip), |
122 | 1841 "group": xml_dom.get("group_id"), |
1842 "room": xml_dom.get("name"), | |
1843 "boot": xml_dom.get("rm_boot"), | |
1844 "version": xml_dom.get("version"), | |
1845 "ping": xml_dom.get("time") \ | |
0
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1846 })) |
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1847 |
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1848 def strip_cheat_roll(self, string): |
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1849 try: |
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1850 cheat_regex = re.compile('&#91;(.*?)&#93;') |
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1851 string = cheat_regex.sub( r'[ ' + self.cheat_msg + " \\1 " + self.cheat_msg + ' ]', string) |
96 | 1852 except: pass |
0
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1853 return string |
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1854 |
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1855 def strip_body_tags(self, string): |
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1856 try: |
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1857 bodytag_regex = re.compile('<\/?body(.*?)>') |
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1858 string = bodytag_regex.sub('', string) |
96 | 1859 except: pass |
0
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1860 return string |
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1861 |
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1862 def msgTooLong(self, length): |
96 | 1863 if length > self.maxSendSize and not self.maxSendSize == 0: return True |
0
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1864 return False |
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1865 |
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1866 def incoming_msg_handler(self,xml_dom,data): |
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1867 xml_dom, data = ServerPlugins.preParseIncoming(xml_dom, data) |
122 | 1868 ########################################################### |
1869 to_id = xml_dom.get("to") | |
1870 from_id = xml_dom.get("from") | |
1871 group_id = xml_dom.get("group_id") | |
218 | 1872 ## Backwards compatibility with older clients |
0
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1873 end = data.find(">") |
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1874 msg = data[end+1:] |
218 | 1875 if msg[-6:] == '</msg>': msg = msg[:-6] |
1876 data = msg | |
0
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1877 |
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1878 if from_id == "0" or len(from_id) == 0: |
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1879 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1880 return None |
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1881 |
96 | 1882 """ check for < body to prevent someone from changing the background""" |
0
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1883 data = self.strip_body_tags(data) |
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1884 |
96 | 1885 """check for [ and ] codes which are often used to cheat with dice.""" |
0
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1886 if self.players[from_id].role != "GM": |
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1887 data = self.strip_cheat_roll(data) |
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1888 |
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1889 if group_id == '0' and self.msgTooLong(len(msg) and msg[:5] == '<chat'): |
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1890 self.send("Your message was too long, break it up into smaller parts please", from_id, group_id) |
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1891 self.log_msg('Message Blocked from Player: ' + self.players[from_id].name + ' attempting to send a message longer then ' + str(self.maxSendSize)) |
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1892 return |
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1893 |
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1894 if msg[:4] == '<map': |
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1895 if group_id == '0': |
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1896 #attempt to change lobby map. Illegal operation. |
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1897 self.players[from_id].self_message('The lobby map may not be altered.') |
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1898 elif to_id.lower() == 'all': |
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1899 #valid map for all players that is not the lobby. |
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1900 self.send_to_group(from_id,group_id,data) |
218 | 1901 self.groups[group_id].game_map.init_from_xml(data) |
0
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1902 else: |
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1903 #attempting to send map to specific individuals which is not supported. |
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1904 self.players[from_id].self_message('Invalid map message. Message not sent to others.') |
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1905 |
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1906 elif msg[:6] == '<boot ': |
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1907 self.handle_boot(from_id,to_id,group_id,msg) |
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1908 |
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1909 else: |
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1910 if to_id == 'all': |
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1911 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1912 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1913 else: self.send_to_group(from_id,group_id,data) |
1914 else: self.players[to_id].outbox.put(data) | |
0
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1915 self.check_group_members(group_id) |
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1916 return |
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1917 |
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1918 def sound_msg_handler(self, xml_dom, data): |
122 | 1919 from_id = xml_dom.get("from") |
1920 group_id = xml_dom.get("group_id") | |
96 | 1921 if group_id != 0: self.send_to_group(from_id, group_id, data) |
0
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1922 |
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1923 def plugin_msg_handler(self,xml_dom,data): |
122 | 1924 to_id = xml_dom.get("to") |
1925 from_id = xml_dom.get("from") | |
1926 group_id = xml_dom.get("group_id") | |
0
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1927 end = data.find(">") |
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1928 msg = data[end+1:] |
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1929 |
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1930 if from_id == "0" or len(from_id) == 0: |
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1931 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1932 return None |
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1933 if to_id == 'all': |
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1934 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1935 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1936 else: self.send_to_group(from_id, group_id, msg) |
1937 else: self.players[to_id].outbox.put(msg) | |
0
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1938 self.check_group_members(group_id) |
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1939 return |
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1940 |
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1941 def handle_role(self, act, player, role, given_boot_pwd, group_id): |
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1942 if act == "display": |
151 | 1943 msg = "<msg to='" + player + "' from='0' group_id='" + group_id + "' />" |
0
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1944 msg += "Displaying Roles<br /><br /><u>Role</u>   <u>Player</u><br />" |
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1945 keys = self.players.keys() |
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1946 for m in keys: |
96 | 1947 if self.players[m].group_id == group_id: msg += self.players[m].role + " " + self.players[m].name + "<br />" |
0
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1948 self.send(msg,player,group_id) |
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1949 elif act == "set": |
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1950 try: |
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1951 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1952 if self.players[player].group_id == group_id: |
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1953 if actual_boot_pwd == given_boot_pwd: |
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1954 self.log_msg( "Administrator passwords match -- changing role") |
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1955 |
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1956 # Send update role event to all |
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1957 msg = "<role action=\"update\" id=\"" + player + "\" role=\"" + role + "\" />" |
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1958 self.send_to_group("0", group_id, msg) |
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1959 self.players[player].role = role |
96 | 1960 if (role.lower() == "gm" or role.lower() == "player"): self.groups[group_id].voice[player]=1 |
0
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1961 else: |
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1962 #tell the clients password manager the password failed -- SD 8/03 |
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1963 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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1964 self.players[player].outbox.put(pm) |
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1965 self.log_msg( "Administrator passwords did not match") |
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1966 except Exception, e: |
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1967 print e |
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1968 print "Error executing the role change" |
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1969 print "due to the following exception:" |
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1970 traceback.print_exc() |
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1971 print "Ignoring boot message" |
218 | 1972 self.log_msg( ('exception', str(e)) ) |
0
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1973 |
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1974 def handle_boot(self,from_id,to_id,group_id,msg): |
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1975 xml_dom = None |
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1976 try: |
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1977 given_boot_pwd = None |
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1978 try: |
122 | 1979 xml_dom = XML(msg) |
1980 given_boot_pwd = xml_dom.get("boot_pwd") | |
0
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1981 |
218 | 1982 except Exception, e: |
0
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1983 print "Error in parse of boot message, Ignoring." |
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1984 print "Exception: " |
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1985 traceback.print_exc() |
218 | 1986 self.log_msg( ('exception', str(e)) ) |
0
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1987 |
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1988 try: |
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1989 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1990 server_admin_pwd = self.groups["0"].boot_pwd |
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1991 self.log_msg("Actual boot pwd = " + actual_boot_pwd) |
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1992 self.log_msg("Given boot pwd = " + given_boot_pwd) |
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1993 |
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1994 if self.players[to_id].group_id == group_id: |
96 | 1995 """ |
0
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1996 ### ---CHANGES BY SNOWDOG 4/03 --- |
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1997 ### added boot to lobby code. |
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1998 ### if boot comes from lobby dump player from the server |
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1999 ### any user in-room boot will dump to lobby instead |
96 | 2000 """ |
0
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2001 if given_boot_pwd == server_admin_pwd: |
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2002 # Send a message to everyone in the room, letting them know someone has been booted |
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2003 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from server...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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2004 self.log_msg("boot_msg:" + boot_msg) |
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2005 self.send_to_group( "0", group_id, boot_msg ) |
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2006 time.sleep( 1 ) |
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2007 self.log_msg("Booting player " + str(to_id) + " from server.") |
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2008 |
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2009 # Send delete player event to all |
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2010 self.send_to_group("0",group_id,self.players[to_id].toxml("del")) |
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2011 |
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2012 # Remove the player from local data structures |
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2013 self.del_player(to_id,group_id) |
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2014 |
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2015 # Refresh the group data |
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2016 self.check_group(to_id, group_id) |
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2017 |
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2018 elif actual_boot_pwd == given_boot_pwd: |
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2019 # Send a message to everyone in the room, letting them know someone has been booted |
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2020 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from room...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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2021 self.log_msg("boot_msg:" + boot_msg) |
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2022 self.send_to_group( "0", group_id, boot_msg ) |
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|
2023 time.sleep( 1 ) |
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|
2024 |
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|
2025 #dump player into the lobby |
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|
2026 self.move_player(to_id,"0") |
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|
2027 |
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|
2028 # Refresh the group data |
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|
2029 self.check_group(to_id, group_id) |
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|
2030 else: |
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|
2031 #tell the clients password manager the password failed -- SD 8/03 |
151 | 2032 pm = "<password signal='fail' type='admin' id='" + group_id + "' data=''/>" |
0
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2033 self.players[from_id].outbox.put(pm) |
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2034 print "boot passwords did not match" |
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|
2035 |
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2036 except Exception, e: |
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|
2037 traceback.print_exc() |
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2038 self.log_msg('Exception in handle_boot() ' + str(e)) |
218 | 2039 self.log_msg( ('exception', str(e)) ) |
0
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2040 |
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2041 finally: |
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2042 try: |
96 | 2043 if xml_dom: xml_dom.unlink() |
0
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2044 except Exception, e: |
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|
2045 traceback.print_exc() |
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2046 self.log_msg('Exception in xml_dom.unlink() ' + str(e)) |
218 | 2047 self.log_msg( ('exception', str(e)) ) |
0
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2048 |
96 | 2049 """ |
0
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2050 # admin_kick function -- by Snowdog 4/03 |
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2051 # 9/17/05 updated to allow stealth boots (no client chat announce) -SD |
96 | 2052 """ |
0
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2053 def admin_kick(self, id, message="", silent = 0 ): |
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2054 "Kick a player from a server from the console" |
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2055 |
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2056 try: |
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2057 group_id = self.players[id].group_id |
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2058 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2059 boot_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Kicking '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2060 self.log_msg("boot_msg:" + boot_msg) |
96 | 2061 if (silent == 0): self.send_to_group( "0", group_id, boot_msg ) |
0
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2062 time.sleep( 1 ) |
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|
2063 |
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2064 self.log_msg("kicking player " + str(id) + " from server.") |
151 | 2065 |
0
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2066 # Send delete player event to all |
151 | 2067 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
0
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2068 |
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|
2069 # Remove the player from local data structures |
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2070 self.del_player(id,group_id) |
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|
2071 |
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|
2072 # Refresh the group data |
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2073 self.check_group(id, group_id) |
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|
2074 |
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|
2075 except Exception, e: |
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|
2076 traceback.print_exc() |
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2077 self.log_msg('Exception in admin_kick() ' + str(e)) |
218 | 2078 self.log_msg( ('exception', str(e)) ) |
0
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2079 |
98 | 2080 ### Alpha ### Addition added to assist in Un Banning users. |
2081 def admin_build_banlist(self): | |
2082 validate.config_file("ban_list.xml", "default_ban_list.xml" ) | |
122 | 2083 configDom = parse(dir_struct["user"] + 'ban_list.xml') |
98 | 2084 self.ban_list = {} |
122 | 2085 for element in configDom.findall('banned'): |
2086 player = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
2087 ip = element.get('ip') | |
98 | 2088 self.ban_list[ip] = {} |
2089 self.ban_list[ip]['ip'] = ip | |
122 | 2090 self.ban_list[ip]['name'] = element.get('name') |
98 | 2091 ################ |
2092 | |
0
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|
2093 def admin_banip(self, ip, name="", silent = 0): |
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|
2094 "Ban a player from a server from the console" |
139 | 2095 self.admin_build_banlist() ### Alpha ### |
0
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|
2096 try: |
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|
2097 self.ban_list[ip] = {} |
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|
2098 self.ban_list[ip]['ip'] = ip |
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|
2099 self.ban_list[ip]['name'] = name |
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|
2100 self.saveBanList() |
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|
2101 |
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|
2102 except Exception, e: |
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|
2103 traceback.print_exc() |
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|
2104 self.log_msg('Exception in admin_banip() ' + str(e)) |
218 | 2105 self.log_msg( ('exception', str(e)) ) |
0
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|
2106 |
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|
2107 def admin_ban(self, id, message="", silent = 0): |
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|
2108 "Ban a player from a server from the console" |
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|
2109 try: |
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|
2110 id = str(id) |
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|
2111 group_id = self.players[id].group_id |
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|
2112 ip = self.players[id].ip |
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|
2113 self.ban_list[ip] = {} |
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|
2114 self.ban_list[ip]['ip'] = ip |
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|
2115 self.ban_list[ip]['name'] = self.players[id].name |
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|
2116 self.saveBanList() |
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|
2117 |
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|
2118 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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|
2119 ban_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Banning '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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|
2120 self.log_msg("ban_msg:" + ban_msg) |
151 | 2121 if (silent == 0): self.send_to_group("0", group_id, ban_msg) |
0
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|
2122 time.sleep( .1 ) |
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|
2123 |
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|
2124 self.log_msg("baning player " + str(id) + " from server.") |
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|
2125 # Send delete player event to all |
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|
2126 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
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|
2127 |
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|
2128 # Remove the player from local data structures |
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|
2129 self.del_player(id, group_id) |
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|
2130 |
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|
2131 # Refresh the group data |
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|
2132 self.check_group(id, group_id) |
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|
2133 |
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|
2134 except Exception, e: |
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|
2135 traceback.print_exc() |
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|
2136 self.log_msg('Exception in admin_ban() ' + str(e)) |
218 | 2137 self.log_msg( ('exception', str(e)) ) |
0
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|
2138 |
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|
2139 def admin_unban(self, ip): |
98 | 2140 self.admin_build_banlist() |
0
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|
2141 try: |
96 | 2142 if self.ban_list.has_key(ip): del self.ban_list[ip] |
0
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|
2143 self.saveBanList() |
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|
2144 |
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|
2145 except Exception, e: |
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|
2146 traceback.print_exc() |
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|
2147 self.log_msg('Exception in admin_unban() ' + str(e)) |
218 | 2148 self.log_msg( ('exception', str(e)) ) |
0
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|
2149 |
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|
2150 def admin_banlist(self): |
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|
2151 msg = [] |
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|
2152 msg.append('<table border="1"><tr><td><b>Name</b></td><td><b>IP</b></td></tr>') |
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|
2153 for ip in self.ban_list.keys(): |
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|
2154 msg.append("<tr><td>") |
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|
2155 msg.append(self.ban_list[ip]['name']) |
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|
2156 msg.append("</td><td>") |
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|
2157 msg.append(self.ban_list[ip]['ip']) |
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|
2158 msg.append("</td></tr>") |
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|
2159 msg.append("</table>") |
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|
2160 return "".join(msg) |
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|
2161 |
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|
2162 def admin_toggleSound(self): |
96 | 2163 if self.sendLobbySound: self.sendLobbySound = False |
2164 else: self.sendLobbySound = True | |
0
4385a7d0efd1
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diff
changeset
|
2165 return self.sendLobbySound |
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diff
changeset
|
2166 |
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diff
changeset
|
2167 def admin_soundFile(self, file): |
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parents:
diff
changeset
|
2168 self.lobbySound = file |
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diff
changeset
|
2169 |
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diff
changeset
|
2170 def admin_setSendSize(self, sendlen): |
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diff
changeset
|
2171 self.maxSendSize = sendlen |
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diff
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|
2172 self.log_msg('Max Send Size was set to ' + str(sendlen)) |
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diff
changeset
|
2173 |
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diff
changeset
|
2174 def remove_room(self, group): |
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diff
changeset
|
2175 "removes a group and boots all occupants" |
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diff
changeset
|
2176 #check that group id exists |
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diff
changeset
|
2177 if group not in self.groups: |
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diff
changeset
|
2178 return "Invalid Room Id. Ignoring remove request." |
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diff
changeset
|
2179 |
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diff
changeset
|
2180 self.groups[group].persistant = 0 |
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diff
changeset
|
2181 try: |
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diff
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|
2182 keys = self.groups[group].get_player_ids() |
96 | 2183 for k in keys: self.del_player(k, str(group)) |
0
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parents:
diff
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|
2184 self.check_group("0", str(group)) |
96 | 2185 except: pass |
0
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diff
changeset
|
2186 |
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|
2187 def send(self,msg,player,group): |
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|
2188 self.players[player].send(msg,player,group) |
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diff
changeset
|
2189 |
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diff
changeset
|
2190 def send_to_all(self,from_id,data): |
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diff
changeset
|
2191 try: |
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diff
changeset
|
2192 self.p_lock.acquire() |
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diff
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|
2193 keys = self.players.keys() |
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diff
changeset
|
2194 self.p_lock.release() |
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diff
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|
2195 for k in keys: |
96 | 2196 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
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diff
changeset
|
2197 except Exception, e: |
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diff
changeset
|
2198 traceback.print_exc() |
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diff
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|
2199 self.log_msg("Exception: send_to_all(): " + str(e)) |
218 | 2200 self.log_msg( ('exception', str(e)) ) |
0
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diff
changeset
|
2201 |
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diff
changeset
|
2202 def send_to_group(self, from_id, group_id, data): |
181 | 2203 #data = ("<msg to='all' from='0' group_id='"+str(group_id)+"' /><font color='#FF0000'>" + data + "</font>") |
58
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2204 data = ServerPlugins.postParseIncoming(data) #Function breaks here. |
0
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diff
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|
2205 try: |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2206 self.p_lock.acquire() |
0
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diff
changeset
|
2207 keys = self.groups[group_id].get_player_ids() |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2208 self.p_lock.release() |
0
4385a7d0efd1
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diff
changeset
|
2209 for k in keys: |
96 | 2210 if k != from_id: self.players[k].outbox.put(data) |
0
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sirebral
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diff
changeset
|
2211 except Exception, e: |
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diff
changeset
|
2212 traceback.print_exc() |
4385a7d0efd1
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diff
changeset
|
2213 self.log_msg("Exception: send_to_group(): " + str(e)) |
218 | 2214 self.log_msg( ('exception', str(e)) ) |
0
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diff
changeset
|
2215 |
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diff
changeset
|
2216 def send_player_list(self,to_id,group_id): |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2217 try: |
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parents:
diff
changeset
|
2218 keys = self.groups[group_id].get_player_ids() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2219 for k in keys: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2220 if k != to_id: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2221 data = self.players[k].toxml('new') |
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parents:
diff
changeset
|
2222 self.players[to_id].outbox.put(data) |
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diff
changeset
|
2223 except Exception, e: |
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sirebral
parents:
diff
changeset
|
2224 traceback.print_exc() |
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diff
changeset
|
2225 self.log_msg("Exception: send_player_list(): " + str(e)) |
218 | 2226 self.log_msg( ('exception', str(e)) ) |
0
4385a7d0efd1
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diff
changeset
|
2227 |
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parents:
diff
changeset
|
2228 def send_group_list(self, to_id, action="new"): |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2229 try: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2230 for key in self.groups: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2231 xml = self.groups[key].toxml(action) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2232 self.players[to_id].outbox.put(xml) |
4385a7d0efd1
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sirebral
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diff
changeset
|
2233 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2234 self.log_msg("Exception: send_group_list(): (client #"+to_id+") : " + str(e)) |
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parents:
diff
changeset
|
2235 traceback.print_exc() |
218 | 2236 self.log_msg( ('exception', str(e)) ) |
0
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diff
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|
2237 |
96 | 2238 """ |
0
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diff
changeset
|
2239 # KICK_ALL_CLIENTS() |
4385a7d0efd1
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diff
changeset
|
2240 # |
4385a7d0efd1
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diff
changeset
|
2241 # Convience method for booting all clients off the server at once. |
4385a7d0efd1
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diff
changeset
|
2242 # used while troubleshooting mysterious "black hole" server bug |
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diff
changeset
|
2243 # Added by Snowdog 11-19-04 |
96 | 2244 """ |
0
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diff
changeset
|
2245 def kick_all_clients(self): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2246 try: |
4385a7d0efd1
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parents:
diff
changeset
|
2247 keys = self.groups.keys() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
2248 for k in keys: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2249 pl = self.groups[k].get_player_ids() |
96 | 2250 for p in pl: self.admin_kick(p,"Purged from server") |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2251 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2252 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2253 self.log_msg("Exception: kick_all_clients(): " + str(e)) |
218 | 2254 self.log_msg( ('exception', str(e)) ) |
0
4385a7d0efd1
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diff
changeset
|
2255 |
96 | 2256 """ |
0
4385a7d0efd1
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diff
changeset
|
2257 # This really has little value as it will only catch people that are hung |
4385a7d0efd1
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diff
changeset
|
2258 # on a disconnect which didn't complete. Other idle connections which are |
4385a7d0efd1
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diff
changeset
|
2259 # really dead go undeterred. |
4385a7d0efd1
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diff
changeset
|
2260 # |
4385a7d0efd1
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sirebral
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diff
changeset
|
2261 # UPDATED 11-29-04: Changed remove XML send to forced admin_kick for 'dead clients' |
4385a7d0efd1
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diff
changeset
|
2262 # Dead clients now removed more effeciently as soon as they are detected |
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diff
changeset
|
2263 # --Snowdog |
96 | 2264 """ |
0
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diff
changeset
|
2265 def check_group_members(self, group_id): |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2266 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2267 keys = self.groups[group_id].get_player_ids() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2268 for k in keys: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2269 #drop any clients that are idle for more than 8 hours |
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diff
changeset
|
2270 #as these are likely dead clients |
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changeset
|
2271 idlemins = self.players[k].idle_time() |
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sirebral
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diff
changeset
|
2272 idlemins = idlemins/60 |
96 | 2273 if (idlemins > self.zombie_time): self.admin_kick(k,"Removing zombie client", self.silent_auto_kick) |
0
4385a7d0efd1
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sirebral
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diff
changeset
|
2274 elif self.players[k].get_status() != MPLAY_CONNECTED: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
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diff
changeset
|
2275 if self.players[k].check_time_out(): |
4385a7d0efd1
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sirebral
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diff
changeset
|
2276 self.log_msg("Player #" + k + " Lost connection!") |
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sirebral
parents:
diff
changeset
|
2277 self.admin_kick(k,"Removing dead client", self.silent_auto_kick) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2278 except Exception, e: |
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diff
changeset
|
2279 self.log_msg("Exception: check_group_members(): " + str(e)) |
218 | 2280 self.log_msg( ('exception', str(e)) ) |
0
4385a7d0efd1
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sirebral
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diff
changeset
|
2281 |
4385a7d0efd1
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diff
changeset
|
2282 |
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diff
changeset
|
2283 def remote_admin_handler(self,xml_dom,data): |
96 | 2284 """ |
0
4385a7d0efd1
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sirebral
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diff
changeset
|
2285 # handle incoming remove server admin messages |
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diff
changeset
|
2286 # (allows basic administration of server from a remote client) |
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diff
changeset
|
2287 # base message format: <admin id="" pwd="" cmd="" [data for command]> |
96 | 2288 """ |
2289 if not self.allowRemoteAdmin: return | |
0
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diff
changeset
|
2290 try: |
122 | 2291 pid = xml_dom.get("id") |
0
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diff
changeset
|
2292 gid = "" |
122 | 2293 given_pwd = xml_dom.get("pwd") |
2294 cmd = xml_dom.get("cmd") | |
0
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sirebral
parents:
diff
changeset
|
2295 server_admin_pwd = self.groups["0"].boot_pwd |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2296 p_id = "" |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2297 p_name= "" |
4385a7d0efd1
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parents:
diff
changeset
|
2298 p_ip = "" |
4385a7d0efd1
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diff
changeset
|
2299 |
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diff
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|
2300 #verify that the message came from the proper ID/Socket and get IP address for logging |
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|
2301 if self.players.has_key(pid): |
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diff
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|
2302 p_name=(self.players[pid]).name |
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diff
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|
2303 p_ip=(self.players[pid]).ip |
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diff
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|
2304 gid=(self.players[pid]).group_id |
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diff
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|
2305 else: |
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diff
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|
2306 #invalid ID.. report fraud and log |
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|
2307 m = "Invalid Remote Server Control Message (invalid id) #" + str(pid) + " does not exist." |
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|
2308 self.log_msg( m ) |
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diff
changeset
|
2309 return |
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diff
changeset
|
2310 |
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diff
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|
2311 #log receipt of admin command added by Darren |
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|
2312 m = "Remote Server Control Message ( "+ str(cmd) +" ) from #" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) |
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|
2313 self.log_msg ( m ) |
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|
2314 |
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|
2315 #check the admin password(boot password) against the supplied one in message |
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|
2316 #dump and log any attempts to control server remotely with invalid password |
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|
2317 if server_admin_pwd != given_pwd: |
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|
2318 #tell the clients password manager the password failed -- SD 8/03 |
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|
2319 pm = "<password signal=\"fail\" type=\"server\" id=\"" + str(self.players[pid].group_id) + "\" data=\"\"/>" |
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|
2320 self.players[pid].outbox.put(pm) |
96 | 2321 m = "Invalid Remote Server Control Message (bad password) from " |
2322 m += "#" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) | |
0
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|
2323 self.log_msg( m ) |
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|
2324 return |
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changeset
|
2325 |
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|
2326 #message now deemed 'authentic' |
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|
2327 #determine action to take based on command (cmd) |
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2328 if cmd == "list": |
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|
2329 #return player list to this user. |
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|
2330 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.player_list_remote() |
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|
2331 self.players[pid].outbox.put(msg) |
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|
2332 elif cmd == "banip": |
122 | 2333 ip = xml_dom.get("bip") |
2334 name = xml_dom.get("bname") | |
0
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|
2335 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Banned: " + str(ip) |
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|
2336 self.admin_banip(ip, name) |
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|
2337 elif cmd == "ban": |
122 | 2338 id = xml_dom.get("bid") |
0
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|
2339 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Banned!" |
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|
2340 self.players[pid].outbox.put(msg) |
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|
2341 self.admin_ban(id, "") |
114 | 2342 ### Alpha ### and untested |
2343 elif cmd == "boot": | |
122 | 2344 id = xml_dom.get("bid") |
114 | 2345 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Booted!" |
2346 self.players[pid].outbox.put(msg) | |
2347 self.admin_kick(id, "") | |
2348 ############# | |
0
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|
2349 elif cmd == "unban": |
122 | 2350 ip = xml_dom.get("ip") |
0
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diff
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|
2351 self.admin_unban(ip) |
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|
2352 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Unbaned: " + str(ip) |
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|
2353 self.players[pid].outbox.put(msg) |
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|
2354 elif cmd == "banlist": |
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|
2355 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.admin_banlist() |
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|
2356 self.players[pid].outbox.put(msg) |
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|
2357 elif cmd == "killgroup": |
122 | 2358 ugid = xml_dom.get("gid") |
0
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|
2359 if ugid == "0": |
96 | 2360 m = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2361 m += "Cannot Remove Lobby! Remote administrator request denied!" | |
0
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|
2362 self.players[pid].outbox.put(m) |
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diff
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|
2363 else: |
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|
2364 result = self.prune_room(ugid) |
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|
2365 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + str(result) |
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|
2366 self.players[pid].outbox.put(msg) |
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diff
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|
2367 |
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changeset
|
2368 elif cmd == "message": |
122 | 2369 tuid = xml_dom.get("to_id") |
2370 msg = xml_dom.get("msg") | |
0
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|
2371 pmsg = "<msg to='" + tuid + "' from='0' group_id='" + self.players[tuid].group_id + "' >" + msg |
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|
2372 try: self.players[tuid].outbox.put(pmsg) |
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diff
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|
2373 except: |
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|
2374 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + ">Unknown Player ID: No message sent." |
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|
2375 self.players[pid].outbox.put(msg) |
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|
2376 elif cmd == "broadcast": |
122 | 2377 bmsg = xml_dom.get("msg") |
0
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|
2378 self.broadcast(bmsg) |
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|
2379 elif cmd == "killserver" and self.allowRemoteKill: |
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sirebral
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|
2380 #dangerous command..once server stopped it must be restarted manually |
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|
2381 self.kill_server() |
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|
2382 elif cmd == "uptime": |
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sirebral
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diff
changeset
|
2383 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.uptime(1) |
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|
2384 self.players[pid].outbox.put(msg) |
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|
2385 elif cmd == "help": |
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sirebral
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changeset
|
2386 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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|
2387 msg += self.AdminHelpMessage() |
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|
2388 self.players[pid].outbox.put( msg) |
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sirebral
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diff
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|
2389 elif cmd == "roompasswords": |
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sirebral
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diff
changeset
|
2390 # Toggle if room passwords are allowed on this server |
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|
2391 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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|
2392 msg += self.RoomPasswords() |
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|
2393 self.players[pid].outbox.put( msg) |
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diff
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|
2394 elif cmd == "createroom": |
122 | 2395 rm_name = xml_dom.get("name") |
2396 rm_pass = xml_dom.get("pass") | |
2397 rm_boot = xml_dom.get("boot") | |
0
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|
2398 result = self.create_temporary_persistant_room(rm_name, rm_boot, rm_pass) |
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|
2399 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + result |
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|
2400 self.players[pid].outbox.put(msg) |
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|
2401 elif cmd == "nameroom": |
122 | 2402 rm_id = xml_dom.get("rmid") |
2403 rm_name = xml_dom.get("name") | |
0
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|
2404 result = self.change_group_name(rm_id,rm_name,pid) |
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|
2405 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'/>" + result |
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|
2406 self.players[pid].outbox.put(msg) |
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|
2407 elif cmd == "passwd": |
122 | 2408 tgid = xml_dom.get("gid") |
2409 npwd = xml_dom.get("pass") | |
0
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|
2410 if tgid == "0": |
96 | 2411 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2412 msg += "Server password may not be changed remotely!" | |
0
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|
2413 self.players[pid].outbox.put(msg) |
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changeset
|
2414 else: |
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sirebral
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diff
changeset
|
2415 try: |
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changeset
|
2416 self.groups[tgid].boot_pwd = npwd |
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|
2417 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Password changed for room " + tgid |
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|
2418 self.players[pid].outbox.put(msg) |
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|
2419 except: pass |
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|
2420 elif cmd == "savemaps": |
139 | 2421 for g in self.groups.itervalues(): g.save_map() |
0
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|
2422 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Persistent room maps saved" |
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|
2423 self.players[pid].outbox.put(msg) |
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|
2424 else: |
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|
2425 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'><i>[Unknown Remote Administration Command]</i>" |
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changeset
|
2426 self.players[pid].outbox.put(msg) |
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diff
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|
2427 except Exception, e: |
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|
2428 self.log_msg("Exception: Remote Admin Handler Error: " + str(e)) |
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|
2429 traceback.print_exc() |
218 | 2430 self.log_msg( ('exception', str(e)) ) |
0
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sirebral
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diff
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|
2431 |
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sirebral
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diff
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|
2432 def toggleRemoteKill(self): |
96 | 2433 if self.allowRemoteKill: self.allowRemoteKill = False |
2434 else: self.allowRemoteKill = True | |
0
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2435 return self.allowRemoteKill |
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2436 |
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2437 def toggleRemoteAdmin(self): |
96 | 2438 if self.allowRemoteAdmin: self.allowRemoteAdmin = False |
2439 else: self.allowRemoteAdmin = True | |
0
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2440 return self.allowRemoteAdmin |
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2441 |
96 | 2442 """ |
2443 # Remote Administrator Help (returns from server not client) | |
2444 """ | |
0
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2445 def AdminHelpMessage(self): |
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2446 "returns a string to be sent as a message to a remote admin" |
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2447 #define the help command list information |
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2448 info = [] |
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2449 info.append( ['list', '/admin list', 'Displays information about rooms and players on the server'] ) |
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2450 info.append( ['uptime', '/admin uptime', 'Information on how long server has been running'] ) |
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2451 info.append( ['help', '/admin help', 'This help message']) |
96 | 2452 info.append( ['passwd', '/admin passwd <group id> <new password>', |
2453 'Changes a rooms bootpassword. Server(lobby) password may not be changed']) | |
0
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2454 info.append( ['roompasswords', '/admin roompasswords', 'Allow/Disallow Room Passwords on the server (toggles)']) |
96 | 2455 info.append( ['message', '/admin message <user id> <message>', |
2456 'Send a message to a specific user on the server']) | |
0
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2457 info.append( ['broadcast', '/admin broadcast <message>', 'Broadcast message to all players on server']) |
96 | 2458 info.append( ['createroom', '/admin createroom <room name> <boot password> [password]', |
2459 'Creates a temporary persistant room if possible.<i>Rooms created this way are lost on server restarts']) | |
0
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2460 info.append( ['nameroom', '/admin nameroom <group id> <new name>', 'Rename a room']) |
96 | 2461 info.append( ['killgroup', '/admin killgroup <room id>', |
2462 'Remove a room from the server and kick everyone in it.']) | |
0
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2463 if self.allowRemoteKill: |
96 | 2464 info.append( ['killserver', '/admin killserver', |
2465 'Shuts down the server. <b>WARNING: Server cannot be restarted remotely via OpenRPG</b>']) | |
0
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2466 info.append( ['ban', '/admin ban {playerId}', 'Ban a player from the server.']) |
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2467 info.append( ['unban', '/admin unban {bannedIP}', 'UnBan a player from the server.']) |
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2468 info.append( ['banlist', '/admin banlist', 'List Banned IPs and the Names associated with them']) |
96 | 2469 info.append( ['savemaps', '/admin savemaps', |
2470 'Save all persistent room maps that are not using the default map file.']) | |
0
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2471 |
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2472 #define the HTML for the help display |
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2473 FS = "<font size='-1'>" |
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2474 FE = "<font>" |
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2475 help = "<hr><B>REMOTE ADMINISTRATOR COMMANDS SUPPORTED</b><br /><br />" |
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2476 help += "<table border='1' cellpadding='2'>" |
96 | 2477 help += "<tr><td width='15%'><b>Command</b></td><td width='25%'><b>Format</b>" |
2478 help += "</td><td width='60%'><b>Description</b></td></tr>" | |
0
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2479 for n in info: |
96 | 2480 help += "<tr><td>" + FS + n[0] + FE + "</td><td><nobr>" + FS + n[1] + FE + "</nobr>" |
2481 help += "</td><td>" + FS + n[2] + FE + "</td></tr>" | |
0
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2482 help += "</table>" |
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2483 return help |
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2484 |
96 | 2485 """ |
0
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2486 # Create Persistant Group -- Added by Snowdog 6/03 |
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2487 # |
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2488 # Allows persistant groups to be created on the fly. |
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2489 # These persistant groups are not added to the server.ini file |
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2490 # however and are lost on server restarts |
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2491 # |
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2492 # Updated function code to use per-group based persistance and |
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2493 # removed references to outdated persistRoomIdThreshold |
96 | 2494 """ |
0
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2495 |
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2496 def create_temporary_persistant_room(self, roomname, bootpass, password=""): |
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2497 # if the room id just above the persistant room limit is available (not in use) |
96 | 2498 # then it will be assigned as a persistant room on the server |
0
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2499 "create a temporary persistant room" |
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2500 |
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2501 group_id = str(self.next_group_id) |
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2502 self.next_group_id += 1 |
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2503 self.groups[group_id] = game_group( group_id, roomname, password, "", bootpass, persist = 1 ) |
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2504 cgmsg = "Create Temporary Persistant Group: (" + str(group_id) + ") " + str(roomname) |
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2505 self.log_msg( cgmsg ) |
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2506 self.send_to_all('0',self.groups[group_id].toxml('new')) |
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2507 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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2508 return str("Persistant room created (group " + group_id + ").") |
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2509 |
96 | 2510 """ |
0
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|
2511 # Prune Room -- Added by Snowdog 6/03 |
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|
2512 # |
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2513 # similar to remove_room() except rooms are removed regardless |
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2514 # of them being persistant or not |
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2515 # |
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2516 # Added some error checking and updated room removal for per-room |
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2517 # based persistance -- Snowdog 4/04 |
96 | 2518 """ |
0
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2519 |
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2520 def prune_room(self,group): |
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2521 #don't allow lobby to be removed |
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2522 if group == '0': return "Lobby is required to exist and cannot be removed." |
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2523 |
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2524 #check that group id exists |
96 | 2525 if group not in self.groups: return "Invalid Room Id. Ignoring remove request." |
0
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2526 |
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|
2527 try: |
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2528 keys = self.groups[group].get_player_ids() |
96 | 2529 for k in keys: self.move_player(k,'0') |
0
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2530 ins = "Room" |
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2531 if self.isPersistentRoom(group) : ins="Persistant room" |
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2532 self.send_to_all("0",self.groups[group].toxml('del')) |
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2533 del self.groups[group] |
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2534 self.log_msg(("delete_group", ('0',group))) |
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2535 return ins + " removed." |
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|
2536 except: |
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|
2537 traceback.print_exc() |
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2538 return "An Error occured on the server during room removal!" |
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2539 |
96 | 2540 """ |
2541 # Remote Player List -- Added by snowdog 6/03 | |
2542 # | |
2543 # Similar to console listing except formated for web display | |
2544 # in chat window on remote client | |
2545 """ | |
0
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2546 def player_list_remote(self): |
128 | 2547 """Does not work!!!""" # TaS. |
2548 COLOR1 = "'#004080'" #header/footer background color | |
2549 COLOR2 = "'#DDDDDD'" #group line background color | |
2550 COLOR3 = "'#FFFFFF'" #player line background color | |
2551 COLOR4 = "'#FFFFFF'" #header/footer text color | |
2552 PCOLOR = "'#000000'" #Player text color | |
2553 LCOLOR = "'#404040'" #Lurker text color | |
2554 GCOLOR = "'#FF0000'" #GM text color | |
2555 SIZE = "size='-1'" #player info text size | |
0
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2556 FG = PCOLOR |
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|
2557 |
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2558 "display a condensed list of players on the server" |
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2559 self.p_lock.acquire() |
128 | 2560 pl = "<br /><table border='0' cellpadding='1' cellspacing='2'>" |
2561 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + "><font color='" + COLOR4 + "'>" | |
2562 pl += "<b>GROUP & '' PLAYER LIST</b></font></td></tr>" | |
0
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2563 try: |
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2564 keys = self.groups.keys() |
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2565 keys.sort(id_compare) |
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|
2566 for k in keys: |
128 | 2567 groupstring = "<tr><td bgcolor='" + COLOR2 + "' colspan='2'>" |
179 | 2568 groupstring += "<b>Group " + str(k) + ": " + self.groups[k].name + "</b>" |
128 | 2569 groupstring += "</td><td bgcolor=" + COLOR2 + " > <i>Password: " + self.groups[k].pwd + "</td>" |
2570 groupstring += "<td bgcolor=" + COLOR2 + " > Boot: " + self.groups[k].boot_pwd + "</i></td></tr>" | |
151 | 2571 pl += groupstring |
0
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2572 ids = self.groups[k].get_player_ids() |
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2573 ids.sort(id_compare) |
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|
2574 for id in ids: |
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2575 if self.players.has_key(id): |
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2576 if k != "0": |
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2577 if (self.players[id]).role == "GM": FG = GCOLOR |
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2578 elif (self.players[id]).role == "Player": FG = PCOLOR |
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2579 else: FG = LCOLOR |
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2580 else: FG = PCOLOR |
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2581 pl += "<tr><td bgcolor=" + COLOR3 + ">" |
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2582 pl += "<font color=" + FG + " " + SIZE + "> (" + (self.players[id]).id + ") " |
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2583 pl += (self.players[id]).name |
96 | 2584 pl += "</font></td><td bgcolor=" + COLOR3 + " >" |
2585 pl += "<font color=" + FG + " " + SIZE + ">[IP: " + (self.players[id]).ip + "]</font>" | |
2586 pl += "</td><td bgcolor=" + COLOR3 + " ><font color=" + FG + " " + SIZE + "> " | |
0
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2587 pl += (self.players[id]).idle_status() |
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2588 pl += "</font></td><td><font color=" + FG + " " + SIZE + ">" |
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2589 pl += (self.players[id]).connected_time_string() |
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2590 pl += "</font>" |
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2591 else: |
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2592 self.groups[k].remove_player(id) |
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2593 pl +="<tr><td colspan='4' bgcolor=" + COLOR3 + " >Bad Player Ref (#" + id + ") in group" |
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2594 pl+="</td></tr>" |
96 | 2595 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + ">" |
2596 pl += "<font color=" + COLOR4 + "><b><i>Statistics: groups: " + str(len(self.groups)) + " " | |
2597 pl += "players: " + str(len(self.players)) + "</i></b></font></td></tr></table>" | |
218 | 2598 except Exception, e: self.log_msg(str(e)); self.log_msg( ('exception', str(e)) ) |
0
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2599 self.p_lock.release() |
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2600 return pl |
98 | 2601 |
2602 server = mplay_server() |