annotate orpg/tools/orpg_log.py @ 155:bf799efe7a8a alpha

Traipse Alpha 'OpenRPG' {091125-02} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana Pretty important update that can help remove thousands of dead children from your gametree. Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the software! New Syntax added for custom PC sheets Tip of the Day added, from Core and community Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix.
author sirebral
date Wed, 25 Nov 2009 12:32:34 -0600
parents 2ffc5de126c8
children b633f4c64aae 81d0bfd5e800
rev   line source
0
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1 # Copyright (C) 2000-2001 The OpenRPG Project
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2 #
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3 # openrpg-dev@lists.sourceforge.net
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4 #
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5 # This program is free software; you can redistribute it and/or modify
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6 # it under the terms of the GNU General Public License as published by
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7 # the Free Software Foundation; either version 2 of the License, or
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8 # (at your option) any later version.
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9 #
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10 # This program is distributed in the hope that it will be useful,
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 # GNU General Public License for more details.
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14 #
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15 # You should have received a copy of the GNU General Public License
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16 # along with this program; if not, write to the Free Software
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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18 # --
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19 #
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20 # File: orpg_log.py
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21 # Author: Dj Gilcrease
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22 # Maintainer:
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23 # Version:
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24 # $Id: orpg_log.py,v 1.9 2007/05/06 16:43:02 digitalxero Exp $
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25 #
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26 # Description: classes for orpg log messages
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27 #
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28
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29 from __future__ import with_statement
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30 import sys, os, os.path, time, traceback, inspect, wx
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31
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32 from orpg.orpgCore import component
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33 from orpg.external.terminalwriter import TerminalWriter
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34 from orpg.tools.decorators import pending_deprecation
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35 from orpg.dirpath import dir_struct
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36
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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37 #########################
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38 ## Error Types
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39 #########################
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40 ORPG_PRINT = 0
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41 ORPG_CRITICAL = 1
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42 ORPG_GENERAL = 2
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43 ORPG_INFO = 4
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44 ORPG_NOTE = 8
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45 ORPG_DEBUG = 16
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46
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47
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48 def Crash(type, value, crash):
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49 crash_report = open(dir_struct["home"] + 'crash-report.txt', "w")
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50 traceback.print_exception(type, value, crash, file=crash_report)
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51 crash_report.close()
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52 msg = ''
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53 crash_report = open(dir_struct["home"] + 'crash-report.txt', "r")
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54 for line in crash_report: msg += line
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55 logger.exception(msg)
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56 crash_report.close()
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57 logger.exception("Crash Report Created!!")
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58 logger.info("Printed out crash-report.txt in your System folder", True)
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59
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60 class Term2Win(object):
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61 # A stdout redirector. To be implemented later.
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62 def write(self, text):
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63 logger.stdout(text)
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64 wx.Yield()
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65 #sys.__stdout__.write(text)
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66
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67 class TrueDebug(object):
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68 """A simple debugger. Add debug() to a function and it prints the function name and any objects included. Add an object or a group of objects in ()'s.
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69 Adding True to locale prints the file name where the function is. Adding False to log turns the log off.
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70 Adding True to parents will print out the parent functions, starting from TrueDebug.
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71 This feature can be modified to trace deeper and find the bugs faster, ending the puzzle box."""
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72 def __init__(self, objects=None, locale=False, log=True, parents=False):
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73 if log == False: return
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74 current = inspect.currentframe()
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75 if parents: self.get_parents(current)
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76 else: self.true_debug(current, objects, locale)
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77
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78 def true_debug(self, current, objects, locale):
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79 debug_string = 'Function: ' + str(inspect.getouterframes(current)[1][3])
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80 #if locale == 'all': print inspect.getouterframes(current)[4]; return
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81 if objects != None: debug_string += ' Objects: ' + str(objects)
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82 if locale: debug_string += ' File: ' + str(inspect.getouterframes(current)[1][1])
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83 logger.debug(debug_string, True)
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84 return
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85
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86 def get_parents(self, current):
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87 debug_string = 'Function: ' + str(inspect.getouterframes(current)[1][3]) + ' Parents:'
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88 family = list(inspect.getouterframes(current))
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89 for parent in family:
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90 debug_string += ' ' + str(parent[4])
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91 logger.debug(debug_string, True)
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92 return
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93
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94 class DebugConsole(wx.Frame):
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95 def __init__(self, parent):
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96 super(DebugConsole, self).__init__(parent, -1, "Debug Console")
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97 icon = wx.Icon(dir_struct["icon"]+'note.ico', wx.BITMAP_TYPE_ICO)
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98 self.parent = parent
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99 self.SetIcon(icon)
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100 self.console = wx.TextCtrl(self, -1, style=wx.TE_MULTILINE | wx.TE_READONLY)
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101 self.bt_clear = wx.Button(self, wx.ID_CLEAR)
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102 self.report = wx.Button(self, wx.ID_ANY, 'Bug Report')
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103 sizer = wx.GridBagSizer(hgap=1, vgap=1)
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104 sizer.Add(self.console, (0,0), span=(1,2), flag=wx.EXPAND)
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105 sizer.Add(self.bt_clear, (1,0), flag=wx.ALIGN_LEFT)
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106 sizer.Add(self.report, (1,1), flag=wx.ALIGN_LEFT)
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107 sizer.AddGrowableCol(0)
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108 sizer.AddGrowableRow(0)
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109 self.SetSizer(sizer)
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110 self.SetAutoLayout(True)
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111 self.SetSize((450, 175))
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112 self.Bind(wx.EVT_CLOSE, self.Min)
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113 self.Bind(wx.EVT_BUTTON, self.clear, self.bt_clear)
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114 self.Bind(wx.EVT_BUTTON, self.bug_report, self.report)
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115 self.Min(None)
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116 #sys.stdout = Term2Win()
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117 component.add('debugger', self.console)
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119 def Min(self, evt):
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120 self.Hide()
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121
121
496dbf12a6cb Traipse Alpha 'OpenRPG' {091030-00}
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122 def clear(self, evt):
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123 self.console.SetValue('')
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124
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125 def bug_report(self, evt):
141
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126 self.parent.OnMB_HelpReportaBug()
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127
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128 class orpgLog(object):
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129 _log_level = 7
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130 _log_name = None
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131 _log_to_console = False
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132 _io = TerminalWriter(sys.stderr)
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133 _lvl_args = None
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134
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135 def __new__(cls, *args, **kwargs):
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136 it = cls.__dict__.get("__it__")
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137 if it is not None:
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138 return it
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139 cls.__it__ = it = object.__new__(cls)
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140 return it
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141
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142 def __init__(self, home_dir, filename='orpgRunLog '):
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c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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143 self._lvl_args = {16: {'colorizer': {'green': True},
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144 'log_string': 'DEBUG'},
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145 8: {'colorizer': {'bold': True, 'green':True},
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146 'log_string':'NOTE'},
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147 4: {'colorizer': {'blue': True},
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148 'log_string': 'INFO'},
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149 2: {'colorizer': {'red': True},
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150 'log_string': 'ERROR'},
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151 1: {'colorizer': {'bold': True, 'red': True},
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152 'log_string': 'EXCEPTION'}}
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153
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154 if not self.log_name:
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155 self.log_name = home_dir + filename + time.strftime('%m-%d-%Y.txt',
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156 time.localtime(time.time()))
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157
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158 def debug(self, msg, to_console=False):
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159 self.log(msg, ORPG_DEBUG, to_console)
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160
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161 def note(self, msg, to_console=False):
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162 self.log(msg, ORPG_NOTE, to_console)
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163
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164 def info(self, msg, to_console=False):
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165 self.log(msg, ORPG_INFO, to_console)
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166
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167 def general(self, msg, to_console=False):
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168 self.log(msg, ORPG_GENERAL, to_console)
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169
141
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170 def stdout(self, msg, to_console=True):
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171 self.log(msg, ORPG_INFO, to_console)
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172
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173 def exception(self, msg, to_console=True):
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174 component.get('frame').TraipseSuiteWarn('debug')
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175 self.log(msg, ORPG_CRITICAL, to_console)
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176
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177 def log(self, msg, log_type, to_console=False):
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178 if self.log_to_console or to_console or log_type == ORPG_CRITICAL:
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179 try: self._io.line(str(msg), **self._lvl_args[log_type]['colorizer'])
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180 except: pass #Fails without the Debug Console
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181 try: component.get('debugger').AppendText(".. " + str(msg) +'\n')
dd4be4817377 Chat Window no longer prints excessive debug statements to console. Renamed the Update Manager menu item to Traipse Suite. Added debug console to Traipse Suite. Log now prints an error report and waits for user input so Windows users can see the error being reported.
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182 except: pass
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183
133
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184 if log_type and (self.log_level or to_console):
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185 atr = {'msg': msg, 'level': self._lvl_args[log_type]['log_string']}
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186 atr['time'] = time.strftime('[%x %X]', time.localtime(time.time()))
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187 logMsg = '%(time)s (%(level)s) - %(msg)s\n' % (atr)
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188
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189 with open(self.log_name, 'a') as f:
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190 f.write(logMsg)
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191
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192 @pending_deprecation("use logger.log_level = #")
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193 def setLogLevel(self, log_level):
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194 self.log_level = log_level
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195
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196 @pending_deprecation("use logger.log_level")
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197 def getLogLevel(self):
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198 return self.log_level
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199
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200 @pending_deprecation("use logger.log_name = bla")
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201 def setLogName(self, log_name):
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202 self.log_name = log_name
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203
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204 @pending_deprecation("use logger.log_name")
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205 def getLogName(self):
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206 return self.log_name
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207
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208 @pending_deprecation("use logger.log_to_console = True/False")
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209 def setLogToConsol(self, true_or_false):
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210 self.log_to_consol = true_or_false
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211
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212 @pending_deprecation("use logger.log_to_console")
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213 def getLogToConsol(self):
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214 return self.log_to_consol
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215
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c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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216 """
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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217 Property Methods
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218 """
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219 def _get_log_level(self):
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220 return self._log_level
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221 def _set_log_level(self, log_level):
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222 if not isinstance(log_level, int) or log_level < 1 or log_level > 31:
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223 raise TypeError("The loggers level must be an int between 1 and 31")
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224
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225 self._log_level = log_level
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226
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227 def _get_log_name(self):
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228 return self._log_name
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229 def _set_log_name(self, name):
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230 if not os.access(os.path.abspath(os.path.dirname(name)), os.W_OK):
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231 raise IOError("Could not write to the specified location")
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232
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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233 self._log_name = name
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234
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235 def _get_log_to_console(self):
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236 return self._log_to_console
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237 def _set_log_to_console(self, true_or_false):
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238 if not isinstance(true_or_false, bool):
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239 raise TypeError("log_to_console must be a boolean value")
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240
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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241 self._log_to_console = true_or_false
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242
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243 log_level = property(_get_log_level, _set_log_level)
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244 log_name = property(_get_log_name, _set_log_name)
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245 log_to_console = property(_get_log_to_console, _set_log_to_console)
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246
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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247 logger = orpgLog(dir_struct.get("user") + "runlogs/")
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dd4be4817377 Chat Window no longer prints excessive debug statements to console. Renamed the Update Manager menu item to Traipse Suite. Added debug console to Traipse Suite. Log now prints an error report and waits for user input so Windows users can see the error being reported.
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diff changeset
248 crash = sys.excepthook = Crash
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249 debug = TrueDebug