annotate orpg/tools/orpg_log.py @ 133:37d26a98883f alpha

Traipse Alpha 'OpenRPG' {091010-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana **Pretty important update that can help remove thousands of dead children from your gametree. **Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! **New Gamtree Recusion method, mapping, and context sensitivity. !!Alpha - Watch out for infinite loops!! Dead Node Children, now that's a O O -v-v- Happy Halloween!
author sirebral
date Tue, 10 Nov 2009 12:11:13 -0600
parents fba298d65cf8
children 2ffc5de126c8
rev   line source
0
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1 # Copyright (C) 2000-2001 The OpenRPG Project
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2 #
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3 # openrpg-dev@lists.sourceforge.net
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4 #
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5 # This program is free software; you can redistribute it and/or modify
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6 # it under the terms of the GNU General Public License as published by
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7 # the Free Software Foundation; either version 2 of the License, or
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8 # (at your option) any later version.
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9 #
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10 # This program is distributed in the hope that it will be useful,
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 # GNU General Public License for more details.
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14 #
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15 # You should have received a copy of the GNU General Public License
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16 # along with this program; if not, write to the Free Software
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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18 # --
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19 #
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20 # File: orpg_log.py
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21 # Author: Dj Gilcrease
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22 # Maintainer:
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23 # Version:
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24 # $Id: orpg_log.py,v 1.9 2007/05/06 16:43:02 digitalxero Exp $
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25 #
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26 # Description: classes for orpg log messages
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27 #
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28
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29 from __future__ import with_statement
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30 import sys, os, os.path, time, traceback, inspect, wx
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31
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32 from orpg.orpgCore import component
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33 from orpg.external.terminalwriter import TerminalWriter
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34 from orpg.tools.decorators import pending_deprecation
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35 from orpg.dirpath import dir_struct
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36
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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37 #########################
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38 ## Error Types
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39 #########################
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40 ORPG_PRINT = 0
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41 ORPG_CRITICAL = 1
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42 ORPG_GENERAL = 2
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43 ORPG_INFO = 4
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44 ORPG_NOTE = 8
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45 ORPG_DEBUG = 16
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47
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48 def Crash(type, value, crash):
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49 crash_report = open(dir_struct["home"] + 'crash-report.txt', "w")
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50 traceback.print_exception(type, value, crash, file=crash_report)
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51 crash_report.close()
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52 msg = ''
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53 crash_report = open(dir_struct["home"] + 'crash-report.txt', "r")
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54 for line in crash_report: msg += line
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55 logger.exception(msg)
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56 crash_report.close()
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57 logger.exception("Crash Report Created!!")
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58 logger.info("Printed out crash-report.txt in your System folder", True)
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59
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60 class Term2Win(object):
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61 # A stdout redirector. Allows the messages from Mercurial to be seen in the Install Window
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62 def write(self, text):
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63 #logger.stdout(text)
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64 wx.Yield()
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65 sys.__stdout__.write(text)
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66
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67 class TrueDebug(object):
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68 ### Alpha ###
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69 """A simple debugger. Add debug() to a function and it prints the function name and any objects included. Add an object or a group of objects in ()'s.
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70 Adding True to locale prints the file name where the function is. Adding False to log turns the log off.
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71 Adding True to parents will print out the parent functions, starting from TrueDebug.
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72 This feature can be modified to trace deeper and find the bugs faster, ending the puzzle box."""
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73 def __init__(self, objects=None, locale=False, log=True, parents=False):
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74 if log == False: return
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75 current = inspect.currentframe()
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76 if parents: self.get_parents(current)
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77 else: self.true_debug(current, objects, locale)
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78
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79 def true_debug(self, current, objects, locale):
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80 debug_string = 'Function: ' + str(inspect.getouterframes(current)[1][3])
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81 #if locale == 'all': print inspect.getouterframes(current)[4]; return
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82 if objects != None: debug_string += ' Objects: ' + str(objects)
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83 if locale: debug_string += ' File: ' + str(inspect.getouterframes(current)[1][1])
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84 logger.debug(debug_string, True)
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85 return
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86
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87 def get_parents(self, current):
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88 debug_string = 'Function: ' + str(inspect.getouterframes(current)[1][3]) + ' Parents:'
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89 family = list(inspect.getouterframes(current))
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90 for parent in family:
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91 debug_string += ' ' + str(parent[4])
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92 logger.debug(debug_string, True)
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93 return
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94
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95 class DebugConsole(wx.Frame):
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96 def __init__(self, parent):
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97 super(DebugConsole, self).__init__(parent, -1, "Debug Console")
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98 icon = wx.Icon(dir_struct["icon"]+'note.ico', wx.BITMAP_TYPE_ICO)
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99 self.SetIcon(icon)
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100 self.console = wx.TextCtrl(self, -1, style=wx.TE_MULTILINE | wx.TE_READONLY)
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101 self.bt_clear = wx.Button(self, wx.ID_CLEAR)
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102 self.report = wx.Button(self, wx.ID_ANY, 'Bug Report')
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103 sizer = wx.GridBagSizer(hgap=1, vgap=1)
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104 sizer.Add(self.console, (0,0), span=(1,2), flag=wx.EXPAND)
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105 sizer.Add(self.bt_clear, (1,0), flag=wx.ALIGN_LEFT)
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106 sizer.Add(self.report, (1,1), flag=wx.ALIGN_LEFT)
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107 sizer.AddGrowableCol(0)
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108 sizer.AddGrowableRow(0)
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109 self.SetSizer(sizer)
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110 self.SetAutoLayout(True)
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111 self.SetSize((450, 175))
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112 self.Bind(wx.EVT_CLOSE, self.Min)
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113 self.Bind(wx.EVT_BUTTON, self.clear, self.bt_clear)
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114 self.Bind(wx.EVT_BUTTON, self.bug_report, self.report)
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115 self.Min(None)
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116 #sys.stdout = Term2Win()
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117 component.add('debugger', self.console)
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119 def Min(self, evt):
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120 self.Hide()
dd4be4817377 Chat Window no longer prints excessive debug statements to console. Renamed the Update Manager menu item to Traipse Suite. Added debug console to Traipse Suite. Log now prints an error report and waits for user input so Windows users can see the error being reported.
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121
121
496dbf12a6cb Traipse Alpha 'OpenRPG' {091030-00}
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122 def clear(self, evt):
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123 self.console.SetValue('')
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124
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125 def bug_report(self, evt):
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126 pass
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127
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c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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128 class orpgLog(object):
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129 _log_level = 7
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130 _log_name = None
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131 _log_to_console = False
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132 _io = TerminalWriter(sys.stderr)
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133 _lvl_args = None
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134
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135 def __new__(cls, *args, **kwargs):
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136 it = cls.__dict__.get("__it__")
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137 if it is not None:
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138 return it
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139 cls.__it__ = it = object.__new__(cls)
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140 return it
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141
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142 def __init__(self, home_dir, filename='orpgRunLog '):
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c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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143 self._lvl_args = {16: {'colorizer': {'green': True},
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144 'log_string': 'DEBUG'},
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145 8: {'colorizer': {'bold': True, 'green':True},
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146 'log_string':'NOTE'},
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147 4: {'colorizer': {'blue': True},
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148 'log_string': 'INFO'},
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149 2: {'colorizer': {'red': True},
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150 'log_string': 'ERROR'},
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151 1: {'colorizer': {'bold': True, 'red': True},
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152 'log_string': 'EXCEPTION'}}
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153 if not self.log_name:
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154 self.log_name = home_dir + filename + time.strftime('%m-%d-%Y.txt',
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155 time.localtime(time.time()))
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156
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157 def debug(self, msg, to_console=False):
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158 self.log(msg, ORPG_DEBUG, to_console)
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159
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160 def note(self, msg, to_console=False):
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161 self.log(msg, ORPG_NOTE, to_console)
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162
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163 def info(self, msg, to_console=False):
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164 self.log(msg, ORPG_INFO, to_console)
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165
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166 def general(self, msg, to_console=False):
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167 self.log(msg, ORPG_GENERAL, to_console)
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168
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169 def exception(self, msg, to_console=True):
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170 ### Beta ### Every 'Critical' exception will draw attention to the Debug Console
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171 component.get('frame').TraipseSuiteWarn('debug')
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172 self.log(msg, ORPG_CRITICAL, to_console)
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173
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174 def log(self, msg, log_type, to_console=False):
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175 if self.log_to_console or to_console or log_type == ORPG_CRITICAL:
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2fa8bd6785a5 TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
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176 try: self._io.line(str(msg), **self._lvl_args[log_type]['colorizer'])
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177 except: pass #Fails without the Debug Console
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178 try: component.get('debugger').AppendText(".. " + str(msg) +'\n')
dd4be4817377 Chat Window no longer prints excessive debug statements to console. Renamed the Update Manager menu item to Traipse Suite. Added debug console to Traipse Suite. Log now prints an error report and waits for user input so Windows users can see the error being reported.
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179 except: pass
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180
133
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181 if log_type and (self.log_level or to_console):
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c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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182 atr = {'msg': msg, 'level': self._lvl_args[log_type]['log_string']}
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183 atr['time'] = time.strftime('[%x %X]', time.localtime(time.time()))
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184 logMsg = '%(time)s (%(level)s) - %(msg)s\n' % (atr)
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185
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186 with open(self.log_name, 'a') as f:
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187 f.write(logMsg)
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188
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189 @pending_deprecation("use logger.log_level = #")
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190 def setLogLevel(self, log_level):
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191 self.log_level = log_level
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192
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193 @pending_deprecation("use logger.log_level")
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194 def getLogLevel(self):
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195 return self.log_level
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196
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197 @pending_deprecation("use logger.log_name = bla")
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198 def setLogName(self, log_name):
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199 self.log_name = log_name
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200
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201 @pending_deprecation("use logger.log_name")
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202 def getLogName(self):
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203 return self.log_name
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204
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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205 @pending_deprecation("use logger.log_to_console = True/False")
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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206 def setLogToConsol(self, true_or_false):
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207 self.log_to_consol = true_or_false
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208
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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209 @pending_deprecation("use logger.log_to_console")
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210 def getLogToConsol(self):
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211 return self.log_to_consol
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212
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c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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213 """
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214 Property Methods
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215 """
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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216 def _get_log_level(self):
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217 return self._log_level
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218 def _set_log_level(self, log_level):
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219 if not isinstance(log_level, int) or log_level < 1 or log_level > 31:
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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220 raise TypeError("The loggers level must be an int between 1 and 31")
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221
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222 self._log_level = log_level
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223
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224 def _get_log_name(self):
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225 return self._log_name
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226 def _set_log_name(self, name):
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227 if not os.access(os.path.abspath(os.path.dirname(name)), os.W_OK):
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228 raise IOError("Could not write to the specified location")
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229
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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230 self._log_name = name
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231
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232 def _get_log_to_console(self):
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233 return self._log_to_console
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234 def _set_log_to_console(self, true_or_false):
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235 if not isinstance(true_or_false, bool):
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236 raise TypeError("log_to_console must be a boolean value")
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237
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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238 self._log_to_console = true_or_false
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239
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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240 log_level = property(_get_log_level, _set_log_level)
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241 log_name = property(_get_log_name, _set_log_name)
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242 log_to_console = property(_get_log_to_console, _set_log_to_console)
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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243
c54768cffbd4 Traipse Dev 'OpenRPG' {090818-00}
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244 logger = orpgLog(dir_struct.get("user") + "runlogs/")
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dd4be4817377 Chat Window no longer prints excessive debug statements to console. Renamed the Update Manager menu item to Traipse Suite. Added debug console to Traipse Suite. Log now prints an error report and waits for user input so Windows users can see the error being reported.
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diff changeset
245 crash = sys.excepthook = Crash
122
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diff changeset
246 debug = TrueDebug