Mercurial > traipse_dev
changeset 82:2fa8bd6785a5 ornery-dev
TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
author | sirebral |
---|---|
date | Thu, 27 Aug 2009 00:51:22 -0500 |
parents | 65c212e9a5b4 |
children | f38df4bf9715 |
files | orpg/chat/chatwnd.py orpg/gametree/nodehandlers/dnd35.py orpg/gametree/nodehandlers/dnd3e.py orpg/orpg_version.py orpg/tools/orpg_log.py |
diffstat | 5 files changed, 26 insertions(+), 27 deletions(-) [+] |
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--- a/orpg/chat/chatwnd.py Wed Aug 26 23:24:45 2009 -0500 +++ b/orpg/chat/chatwnd.py Thu Aug 27 00:51:22 2009 -0500 @@ -66,6 +66,7 @@ from HTMLParser import HTMLParser import chat_util import traceback +from wx.lib.expando import EVT_ETC_LAYOUT_NEEDED from orpg.tools.validate import validate from orpg.tools.orpg_settings import settings @@ -557,11 +558,9 @@ self.advancedFilter = False self.lastSend = 0 # this is used to help implement the player typing indicator self.lastPress = 0 # this is used to help implement the player typing indicator - self.Bind(wx.EVT_SIZE, self.OnSize) + self.Bind(wx.EVT_SIZE, self.OnSize) + self.Bind(EVT_ETC_LAYOUT_NEEDED, self.OnSize) #require to keep text at bottom of chat when text entry expands --SD self.build_ctrls() - #openrpg dir - #self.root_dir = dir_struct["home"] #Removing! - # html font/fontsize is global to all the notebook tabs. StartupFont = self.settings.get_setting("defaultfont") StartupFontSize = self.settings.get_setting("defaultfontsize") if(StartupFont != "") and (StartupFontSize != ""): @@ -569,7 +568,7 @@ except: pass self.font = self.chatwnd.GetFont().GetFaceName() self.fontsize = self.chatwnd.GetFont().GetPointSize() - self.scroll_down() + self.scroll_down() @debugging def set_default_font(self, fontname=None, fontsize=None):
--- a/orpg/gametree/nodehandlers/dnd35.py Wed Aug 26 23:24:45 2009 -0500 +++ b/orpg/gametree/nodehandlers/dnd35.py Thu Aug 27 00:51:22 2009 -0500 @@ -1,9 +1,10 @@ -import orpg.tools.orpg_settings #Settings -import orpg.minidom +#from orpg.tools.orpg_settings import settings #Settings used? +#import orpg.minidom from core import * from containers import * from string import * #a 1.6003 -from inspect import * #a 1.9001 +from inspect import * #a 1.9001 +from orpg.dirpath import dir_struct dnd35_EXPORT = wx.NewId() ############Global Stuff############## @@ -90,7 +91,7 @@ return html_str def about(self): - html_str = "<img src='" + orpg.dirpath.dir_struct["icon"] + html_str = "<img src='" + dir_struct["icon"] html_str += "dnd3e_logo.gif' ><br /><b>dnd35 Character Tool " html_str += self.Version+"</b>" #m 1.6000 was hard coded. html_str += "<br />by Dj Gilcrease<br />digitalxero@gmail.com" @@ -680,7 +681,7 @@ def on_add(self,evt): if not self.temp_dom: - tmp = open(orpg.dirpath.dir_struct["dnd35"]+"dnd35classes.xml","r") + tmp = open(dir_struct["dnd35"]+"dnd35classes.xml","r") xml_dom = parseXml_with_dlg(self,tmp.read()) xml_dom = xml_dom._get_firstChild() tmp.close() @@ -1314,7 +1315,7 @@ def on_add(self,evt): if not self.temp_dom: - tmp = open(orpg.dirpath.dir_struct["dnd35"]+"dnd35feats.xml","r") + tmp = open(dir_struct["dnd35"]+"dnd35feats.xml","r") xml_dom = parseXml_with_dlg(self,tmp.read()) xml_dom = xml_dom._get_firstChild() tmp.close() @@ -1329,7 +1330,8 @@ i = dlg.GetSelection() new_node = self.master_dom.appendChild(f_list[i].cloneNode(False)) self.grid.AppendRows(1) - self.refresh_row(self.grid.GetNumberRows()-1) + self.refresh_row(self.grid.GetNumberRows()-1) + f_list=0; opts=0 dlg.Destroy() @@ -1579,7 +1581,7 @@ def updateFootN(self,n):#a 1.5012 this whole function if not self.temp_dom: - tmp = open(orpg.dirpath.dir_struct["dnd35"]+"dnd35weapons.xml","r") + tmp = open(dir_struct["dnd35"]+"dnd35weapons.xml","r") #tmp = open("c:\clh\codeSamples\sample1.xml","r") #a (debug) 1.5012 self.temp_dom = xml.dom.minidom.parse(tmp) @@ -2048,7 +2050,7 @@ fnFrame = wx.Frame(masterFrame, -1, title) fnFrame.panel = wx.html.HtmlWindow(fnFrame,-1) if not self.temp_dom: - tmp = open(orpg.dirpath.dir_struct["dnd35"]+ + tmp = open(dir_struct["dnd35"]+ "dnd35weapons.xml","r") #tmp = open("c:\clh\codeSamples\sample1.xml","r") xml_dom = parseXml_with_dlg(self,tmp.read()) @@ -2141,11 +2143,11 @@ def on_add(self,evt): if not self.temp_dom: - tmp = open(orpg.dirpath.dir_struct["dnd35"]+"dnd35weapons.xml","r") + tmp = open(dir_struct["dnd35"]+"dnd35weapons.xml","r") #tmp = open("c:\clh\codeSamples\sample1.xml","r") #a (debug) 1.5012 xml_dom = parseXml_with_dlg(self,tmp.read()) xml_dom = xml_dom._get_firstChild() - tmp.close() + tmp.close(); print self.temp_dom = xml_dom f_list = self.temp_dom.getElementsByTagName('weapon') opts = [] @@ -2368,7 +2370,7 @@ def on_add(self,evt): if not self.temp_dom: - tmp = open(orpg.dirpath.dir_struct["dnd35"]+"dnd35armor.xml","r") + tmp = open(dir_struct["dnd35"]+"dnd35armor.xml","r") xml_dom = parseXml_with_dlg(self,tmp.read()) xml_dom = xml_dom._get_firstChild() tmp.close()
--- a/orpg/gametree/nodehandlers/dnd3e.py Wed Aug 26 23:24:45 2009 -0500 +++ b/orpg/gametree/nodehandlers/dnd3e.py Thu Aug 27 00:51:22 2009 -0500 @@ -145,12 +145,13 @@ # #import orpg.tools.orpg_settings #Not used?? -import orpg.minidom -from core import component +#import orpg.minidom +from core import * from containers import * from string import * #a 1.6003 from inspect import * #a 1.9001 -from orpg.dirpath import dir_struct +from orpg.dirpath import dir_struct + dnd3e_EXPORT = wx.NewId() ############Global Stuff############## @@ -302,7 +303,6 @@ html_str += "<P>" + self.pp.tohtml() html_str += "<P>" + self.skills.tohtml() +"</td>" #a block for 1.6009 end - html_str += "</tr></table>" return html_str
--- a/orpg/orpg_version.py Wed Aug 26 23:24:45 2009 -0500 +++ b/orpg/orpg_version.py Thu Aug 27 00:51:22 2009 -0500 @@ -4,7 +4,7 @@ #BUILD NUMBER FORMAT: "YYMMDD-##" where ## is the incremental daily build index (if needed) DISTRO = "Traipse Dev" DIS_VER = "Ornery Orc" -BUILD = "090826-00" +BUILD = "090827-00" # This version is for network capability. PROTOCOL_VERSION = "1.2"
--- a/orpg/tools/orpg_log.py Wed Aug 26 23:24:45 2009 -0500 +++ b/orpg/tools/orpg_log.py Thu Aug 27 00:51:22 2009 -0500 @@ -54,10 +54,7 @@ crash_report.close() logger.exception("Crash Report Created!!") logger.info("Printed out crash-report.txt in your System folder", True) - if sys.platform in ('win32', 'win64'): - logger.info("Press <enter> to continue!", True) - raw_input('') - #exit() + wx.MessageBox('Crash Report Created!', 'System Failure') class DebugConsole(wx.Frame): def __init__(self, parent): @@ -124,7 +121,8 @@ def log(self, msg, log_type, to_console=False): if self.log_to_console or to_console or log_type == ORPG_CRITICAL: - self._io.line(str(msg), **self._lvl_args[log_type]['colorizer']) + try: self._io.line(str(msg), **self._lvl_args[log_type]['colorizer']) + except: pass #Fails without the Debug Console try: component.get('debugger').AppendText(".. " + str(msg) +'\n') except: pass