Mercurial > traipse_dev
annotate orpg/gametree/gametree.py @ 154:316661c3ec3f beta
Traipse Beta 'OpenRPG' {091125-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your
gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height
/>, etc... are all tags now. Check your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops
return error instead of freezing the software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to
prevent non updated clients from ruining the fix.
author | sirebral |
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date | Wed, 25 Nov 2009 06:51:50 -0600 |
parents | 6081bdc2b8d5 |
children | 3b6888bb53b5 |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: gametree.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: gametree.py,v 1.68 2007/12/07 20:39:48 digitalxero Exp $ |
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25 # |
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26 # Description: The file contains code fore the game tree shell |
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27 # |
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28 |
135 | 29 from __future__ import with_statement |
30 | |
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31 __version__ = "$Id: gametree.py,v 1.68 2007/12/07 20:39:48 digitalxero Exp $" |
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32 |
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33 from orpg.orpg_wx import * |
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34 from orpg.orpg_windows import * |
66 | 35 from orpg.orpgCore import component |
36 from orpg.dirpath import dir_struct | |
135 | 37 from nodehandlers import core |
152 | 38 import string, urllib, time, os |
135 | 39 |
40 from orpg.orpg_xml import xml | |
41 from orpg.tools.validate import validate | |
42 from orpg.tools.orpg_log import logger, debug | |
43 from orpg.tools.orpg_settings import settings | |
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44 from orpg.gametree.nodehandlers import containers, forms, dnd3e, dnd35, chatmacro |
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45 from orpg.gametree.nodehandlers import map_miniature_nodehandler |
135 | 46 from orpg.gametree.nodehandlers import minilib, rpg_grid, d20, StarWarsd20, voxchat |
47 | |
71
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48 from gametree_version import GAMETREE_VERSION |
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49 |
135 | 50 from xml.etree.ElementTree import ElementTree, Element, parse |
51 from xml.etree.ElementTree import fromstring, tostring, XML, iselement | |
52 from xml.parsers.expat import ExpatError | |
53 | |
0
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54 STD_MENU_DELETE = wx.NewId() |
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55 STD_MENU_DESIGN = wx.NewId() |
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56 STD_MENU_USE = wx.NewId() |
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57 STD_MENU_PP = wx.NewId() |
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58 STD_MENU_RENAME = wx.NewId() |
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59 STD_MENU_SEND = wx.NewId() |
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60 STD_MENU_SAVE = wx.NewId() |
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61 STD_MENU_ICON = wx.NewId() |
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62 STD_MENU_CLONE = wx.NewId() |
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63 STD_MENU_ABOUT = wx.NewId() |
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64 STD_MENU_HTML = wx.NewId() |
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65 STD_MENU_EMAIL = wx.NewId() |
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66 STD_MENU_CHAT = wx.NewId() |
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67 STD_MENU_WHISPER = wx.NewId() |
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68 STD_MENU_WIZARD = wx.NewId() |
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69 STD_MENU_NODE_SUBMENU = wx.NewId() |
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70 STD_MENU_NODE_USEFUL = wx.NewId() |
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71 STD_MENU_NODE_USELESS = wx.NewId() |
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72 STD_MENU_NODE_INDIFFERENT = wx.NewId() |
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73 STD_MENU_MAP = wx.NewId() |
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74 TOP_IFILE = wx.NewId() |
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75 TOP_INSERT_URL = wx.NewId() |
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76 TOP_NEW_TREE = wx.NewId() |
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77 TOP_SAVE_TREE = wx.NewId() |
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78 TOP_SAVE_TREE_AS = wx.NewId() |
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79 TOP_TREE_PROP = wx.NewId() |
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80 TOP_FEATURES = wx.NewId() |
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81 |
135 | 82 class game_tree(wx.TreeCtrl): |
83 | |
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84 def __init__(self, parent, id): |
135 | 85 wx.TreeCtrl.__init__(self,parent,id, wx.DefaultPosition, |
66 | 86 wx.DefaultSize,style=wx.TR_EDIT_LABELS | wx.TR_HAS_BUTTONS) |
154 | 87 self.chat = component.get('chat') |
88 self.session = component.get('session') | |
66 | 89 self.mainframe = component.get('frame') |
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90 self.build_img_list() |
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91 self.build_std_menu() |
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92 self.nodehandlers = {} |
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93 self.nodes = {} |
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94 self.init_nodehandlers() |
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95 self.Bind(wx.EVT_LEFT_DCLICK, self.on_ldclick) |
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96 self.Bind(wx.EVT_RIGHT_DOWN, self.on_rclick) |
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97 self.Bind(wx.EVT_TREE_BEGIN_DRAG, self.on_drag, id=id) |
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98 self.Bind(wx.EVT_LEFT_UP, self.on_left_up) |
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99 self.Bind(wx.EVT_LEFT_DOWN, self.on_left_down) |
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100 self.Bind(wx.EVT_TREE_END_LABEL_EDIT, self.on_label_change, id=self.GetId()) |
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101 self.Bind(wx.EVT_TREE_BEGIN_LABEL_EDIT, self.on_label_begin, id=self.GetId()) |
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102 self.Bind(wx.EVT_CHAR, self.on_char) |
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103 self.Bind(wx.EVT_KEY_UP, self.on_key_up) |
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104 self.id = 1 |
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105 self.dragging = False |
66 | 106 self.last_save_dir = dir_struct["user"] |
140 | 107 self.tree_map = {} |
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108 |
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109 #Create tree from default if it does not exist |
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110 validate.config_file("tree.xml","default_tree.xml") |
66 | 111 component.add("tree", self) |
135 | 112 |
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113 #build tree |
135 | 114 self.root = self.AddRoot("Game Tree", self.icons['gear']) |
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115 self.was_labeling = 0 |
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116 self.rename_flag = 0 |
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117 self.image_cache = {} |
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118 logger.debug("Exit game_tree") |
135 | 119 |
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120 def add_nodehandler(self, nodehandler, nodeclass): |
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121 if not self.nodehandlers.has_key(nodehandler): self.nodehandlers[nodehandler] = nodeclass |
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122 else: logger.debug("Nodehandler for " + nodehandler + " already exists!") |
135 | 123 |
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124 def remove_nodehandler(self, nodehandler): |
152 | 125 if self.nodehandlers.has_key(nodehandler): del self.nodehandlers[nodehandler] |
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126 else: logger.debug("No nodehandler for " + nodehandler + " exists!") |
135 | 127 |
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128 def init_nodehandlers(self): |
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129 self.add_nodehandler('group_handler', containers.group_handler) |
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130 self.add_nodehandler('tabber_handler', containers.tabber_handler) |
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131 self.add_nodehandler('splitter_handler', containers.splitter_handler) |
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132 self.add_nodehandler('form_handler', forms.form_handler) |
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133 self.add_nodehandler('textctrl_handler', forms.textctrl_handler) |
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134 self.add_nodehandler('listbox_handler', forms.listbox_handler) |
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135 self.add_nodehandler('link_handler', forms.link_handler) |
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136 self.add_nodehandler('webimg_handler', forms.webimg_handler) |
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137 self.add_nodehandler('dnd3echar_handler', dnd3e.dnd3echar_handler) |
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138 self.add_nodehandler('dnd35char_handler', dnd35.dnd35char_handler) |
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139 self.add_nodehandler('macro_handler', chatmacro.macro_handler) |
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140 self.add_nodehandler('map_miniature_handler', map_miniature_nodehandler.map_miniature_handler) |
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141 self.add_nodehandler('minilib_handler', minilib.minilib_handler) |
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142 self.add_nodehandler('mini_handler', minilib.mini_handler) |
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143 self.add_nodehandler('rpg_grid_handler', rpg_grid.rpg_grid_handler) |
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144 self.add_nodehandler('d20char_handler', d20.d20char_handler) |
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145 self.add_nodehandler('SWd20char_handler', StarWarsd20.SWd20char_handler) |
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146 self.add_nodehandler('voxchat_handler', voxchat.voxchat_handler) |
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147 self.add_nodehandler('file_loader', core.file_loader) |
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148 self.add_nodehandler('node_loader', core.node_loader) |
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149 self.add_nodehandler('url_loader', core.url_loader) |
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150 self.add_nodehandler('min_map', core.min_map) |
135 | 151 |
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152 def on_key_up(self, evt): |
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153 key_code = evt.GetKeyCode() |
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154 if self.dragging and (key_code == wx.WXK_SHIFT): |
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155 curSelection = self.GetSelection() |
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156 cur = wx.StockCursor(wx.CURSOR_ARROW) |
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157 self.SetCursor(cur) |
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158 self.dragging = False |
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159 obj = self.GetPyData(curSelection) |
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160 self.SelectItem(curSelection) |
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161 if(isinstance(obj,core.node_handler)): |
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162 obj.on_drop(evt) |
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163 self.drag_obj = None |
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164 evt.Skip() |
135 | 165 |
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166 def on_char(self, evt): |
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167 key_code = evt.GetKeyCode() |
135 | 168 curSelection = self.GetSelection() # Get the current selection |
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169 if evt.ShiftDown() and ((key_code == wx.WXK_UP) or (key_code == wx.WXK_DOWN)) and not self.dragging: |
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170 curSelection = self.GetSelection() |
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171 obj = self.GetPyData(curSelection) |
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172 self.SelectItem(curSelection) |
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173 if(isinstance(obj,core.node_handler)): |
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174 self.dragging = True |
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175 cur = wx.StockCursor(wx.CURSOR_HAND) |
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176 self.SetCursor(cur) |
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177 self.drag_obj = obj |
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178 elif key_code == wx.WXK_LEFT: self.Collapse(curSelection) |
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179 elif key_code == wx.WXK_DELETE: # Handle the delete key |
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180 if curSelection: |
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181 nextSelect = self.GetItemParent(curSelection) |
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182 self.on_del(evt) |
152 | 183 try: |
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184 if self.GetItemText(nextSelect) != "": self.SelectItem(nextSelect) |
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185 except: pass |
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186 elif key_code == wx.WXK_F2: |
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187 self.rename_flag = 1 |
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188 self.EditLabel(curSelection) |
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189 evt.Skip() |
135 | 190 |
191 def locate_valid_tree(self, error, msg): ## --Snowdog 3/05 | |
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192 """prompts the user to locate a new tree file or create a new one""" |
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193 response = wx.MessageDialog(self, msg, error, wx.YES|wx.NO|wx.ICON_ERROR) |
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194 if response == wx.YES: |
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195 file = None |
135 | 196 dlg = wx.FileDialog(self, "Locate Gametree file", dir_struct["user"], |
197 filename[ ((filename.rfind(os.sep))+len(os.sep)):], | |
198 "Gametree (*.xml)|*.xml|All files (*.*)|*.*", | |
199 wx.OPEN | wx.CHANGE_DIR) | |
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200 if dlg.ShowModal() == wx.ID_OK: file = dlg.GetPath() |
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201 dlg.Destroy() |
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202 if not file: self.load_tree(error=1) |
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203 else: self.load_tree(file) |
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204 return |
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205 else: |
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206 validate.config_file("tree.xml","default_tree.xml") |
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207 self.load_tree(error=1) |
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208 return |
135 | 209 |
210 | |
66 | 211 def load_tree(self, filename=dir_struct["user"]+'tree.xml', error=0): |
152 | 212 settings.change("gametree", filename) |
135 | 213 if not os.path.exists(filename): |
214 emsg = "Gametree Missing!\n"+filename+" cannot be found.\n\n"\ | |
215 "Would you like to locate it?\n"\ | |
216 "(Selecting 'No' will cause a new default gametree to be generated)" | |
217 self.locate_valid_tree("Gametree Error", emsg) | |
218 return | |
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219 try: |
152 | 220 tree = parse(filename) |
135 | 221 self.xml_root = tree.getroot() |
222 except: | |
223 self.xml_root = None | |
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224 |
135 | 225 if not self.xml_root: |
226 os.rename(filename,filename+".corrupt") | |
227 emsg = "Your gametree is being regenerated.\n\n"\ | |
228 "To salvage a recent version of your gametree\n"\ | |
229 "exit OpenRPG and copy the lastgood.xml file in\n"\ | |
230 "your myfiles directory to "+filename+ "\n"\ | |
231 "in your myfiles directory.\n\n"\ | |
232 "lastgood.xml WILL BE OVERWRITTEN NEXT TIME YOU RUN OPENRPG.\n\n"\ | |
233 "Would you like to select a different gametree file to use?\n"\ | |
234 "(Selecting 'No' will cause a new default gametree to be generated)" | |
235 self.locate_valid_tree("Corrupt Gametree!", emsg) | |
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236 return |
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237 |
135 | 238 if self.xml_root.tag != "gametree": |
239 emsg = filename+" does not appear to be a valid gametree file.\n\n"\ | |
240 "Would you like to select a different gametree file to use?\n"\ | |
241 "(Selecting 'No' will cause a new default gametree to be generated)" | |
242 self.locate_valid_tree("Invalid Gametree!", emsg) | |
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243 return |
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244 try: |
135 | 245 # version = self.xml_root.get("version") |
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246 # see if we should load the gametree |
135 | 247 loadfeatures = int(settings.get_setting("LoadGameTreeFeatures")) |
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248 if loadfeatures: |
135 | 249 features_tree = parse(orpg.dirpath.dir_struct["template"]+"feature.xml") |
250 self.xml_root.append(features_tree.getroot()) | |
251 settings.change("LoadGameTreeFeatures","0") | |
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252 |
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253 ## load tree |
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254 logger.debug("Features loaded (if required)") |
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255 self.CollapseAndReset(self.root) |
135 | 256 logger.note("Parsing Gametree Nodes ", True) |
257 for xml_child in self.xml_root: | |
258 logger.note('.', True) | |
259 self.load_xml(xml_child,self.root) | |
260 logger.note("done", True) | |
261 | |
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262 self.Expand(self.root) |
135 | 263 self.SetPyData(self.root,self.xml_root) |
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264 if error != 1: |
135 | 265 with open(filename, "rb") as infile: |
266 with open(dir_struct["user"]+"lastgood.xml", "wb") as outfile: | |
267 outfile.write(infile.read()) | |
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268 else: logger.info("Not overwriting lastgood.xml file.", True) |
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269 |
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270 except Exception, e: |
135 | 271 logger.exception(traceback.format_exc()) |
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272 wx.MessageBox("Corrupt Tree!\nYour game tree is being regenerated. To\nsalvage a recent version of your gametree\nexit OpenRPG and copy the lastgood.xml\nfile in your myfiles directory\nto "+filename+ "\nin your myfiles directory.\nlastgood.xml WILL BE OVERWRITTEN NEXT TIME YOU RUN OPENRPG.") |
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273 os.rename(filename,filename+".corrupt") |
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274 validate.config_file("tree.xml","default_tree.xml") |
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275 self.load_tree(error=1) |
135 | 276 |
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277 def build_std_menu(self, obj=None): |
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278 # build useful menu |
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279 useful_menu = wx.Menu() |
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280 useful_menu.Append(STD_MENU_NODE_USEFUL,"Use&ful") |
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281 useful_menu.Append(STD_MENU_NODE_USELESS,"Use&less") |
135 | 282 useful_menu.Append(STD_MENU_NODE_INDIFFERENT,"&Indifferent") |
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283 |
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284 # build standard menu |
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285 self.std_menu = wx.Menu() |
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286 self.std_menu.SetTitle("game tree") |
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287 self.std_menu.Append(STD_MENU_USE,"&Use") |
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288 self.std_menu.Append(STD_MENU_DESIGN,"&Design") |
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289 self.std_menu.Append(STD_MENU_PP,"&Pretty Print") |
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290 self.std_menu.AppendSeparator() |
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291 self.std_menu.Append(STD_MENU_SEND,"Send To Player") |
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292 self.std_menu.Append(STD_MENU_MAP,"Send To Map") |
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293 self.std_menu.Append(STD_MENU_CHAT,"Send To Chat") |
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294 self.std_menu.Append(STD_MENU_WHISPER,"Whisper To Player") |
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295 self.std_menu.AppendSeparator() |
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296 self.std_menu.Append(STD_MENU_ICON,"Change &Icon") |
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297 self.std_menu.Append(STD_MENU_DELETE,"D&elete") |
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298 self.std_menu.Append(STD_MENU_CLONE,"&Clone") |
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299 self.std_menu.AppendMenu(STD_MENU_NODE_SUBMENU,"Node &Usefulness",useful_menu) |
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300 self.std_menu.AppendSeparator() |
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301 self.std_menu.Append(STD_MENU_SAVE,"&Save Node") |
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302 self.std_menu.Append(STD_MENU_HTML,"E&xport as HTML") |
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303 self.std_menu.AppendSeparator() |
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304 self.std_menu.Append(STD_MENU_ABOUT,"&About") |
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305 self.Bind(wx.EVT_MENU, self.on_send_to, id=STD_MENU_SEND) |
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306 self.Bind(wx.EVT_MENU, self.indifferent, id=STD_MENU_NODE_INDIFFERENT) |
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307 self.Bind(wx.EVT_MENU, self.useful, id=STD_MENU_NODE_USEFUL) |
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308 self.Bind(wx.EVT_MENU, self.useless, id=STD_MENU_NODE_USELESS) |
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309 self.Bind(wx.EVT_MENU, self.on_del, id=STD_MENU_DELETE) |
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310 self.Bind(wx.EVT_MENU, self.on_send_to_map, id=STD_MENU_MAP) |
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311 self.Bind(wx.EVT_MENU, self.on_node_design, id=STD_MENU_DESIGN) |
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312 self.Bind(wx.EVT_MENU, self.on_node_use, id=STD_MENU_USE) |
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313 self.Bind(wx.EVT_MENU, self.on_node_pp, id=STD_MENU_PP) |
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314 self.Bind(wx.EVT_MENU, self.on_save, id=STD_MENU_SAVE) |
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315 self.Bind(wx.EVT_MENU, self.on_icon, id=STD_MENU_ICON) |
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316 self.Bind(wx.EVT_MENU, self.on_clone, id=STD_MENU_CLONE) |
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317 self.Bind(wx.EVT_MENU, self.on_about, id=STD_MENU_ABOUT) |
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318 self.Bind(wx.EVT_MENU, self.on_send_to_chat, id=STD_MENU_CHAT) |
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319 self.Bind(wx.EVT_MENU, self.on_whisper_to, id=STD_MENU_WHISPER) |
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320 self.Bind(wx.EVT_MENU, self.on_export_html, id=STD_MENU_HTML) |
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321 self.top_menu = wx.Menu() |
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322 self.top_menu.SetTitle("game tree") |
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323 self.top_menu.Append(TOP_IFILE,"&Insert File") |
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324 self.top_menu.Append(TOP_INSERT_URL,"Insert &URL") |
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325 self.top_menu.Append(TOP_FEATURES, "Insert &Features Node") |
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326 self.top_menu.Append(TOP_NEW_TREE, "&Load New Tree") |
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327 self.top_menu.Append(TOP_SAVE_TREE,"&Save Tree") |
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328 self.top_menu.Append(TOP_SAVE_TREE_AS,"Save Tree &As...") |
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329 self.top_menu.Append(TOP_TREE_PROP,"&Tree Properties") |
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330 self.Bind(wx.EVT_MENU, self.on_insert_file, id=TOP_IFILE) |
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331 self.Bind(wx.EVT_MENU, self.on_insert_url, id=TOP_INSERT_URL) |
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332 self.Bind(wx.EVT_MENU, self.on_save_tree_as, id=TOP_SAVE_TREE_AS) |
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333 self.Bind(wx.EVT_MENU, self.on_save_tree, id=TOP_SAVE_TREE) |
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334 self.Bind(wx.EVT_MENU, self.on_load_new_tree, id=TOP_NEW_TREE) |
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335 self.Bind(wx.EVT_MENU, self.on_tree_prop, id=TOP_TREE_PROP) |
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336 self.Bind(wx.EVT_MENU, self.on_insert_features, id=TOP_FEATURES) |
135 | 337 |
0
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338 def do_std_menu(self, evt, obj): |
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339 try: self.std_menu.Enable(STD_MENU_MAP, obj.checkToMapMenu()) |
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340 except: self.std_menu.Enable(STD_MENU_MAP, obj.map_aware()) |
0
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341 self.std_menu.Enable(STD_MENU_CLONE, obj.can_clone()) |
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342 self.PopupMenu(self.std_menu) |
135 | 343 |
0
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344 def strip_html(self, player): |
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345 ret_string = "" |
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346 x = 0 |
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347 in_tag = 0 |
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348 for x in xrange(len(player[0])) : |
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349 if player[0][x] == "<" or player[0][x] == ">" or in_tag == 1 : |
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350 if player[0][x] == "<" : in_tag = 1 |
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351 elif player[0][x] == ">" : in_tag = 0 |
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352 else: pass |
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353 else: ret_string = ret_string + player[0][x] |
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354 logger.debug(ret_string) |
0
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355 return ret_string |
135 | 356 |
357 def on_receive_data(self, data): | |
0
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358 self.insert_xml(data) |
135 | 359 |
0
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360 def on_send_to_chat(self, evt): |
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361 item = self.GetSelection() |
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362 obj = self.GetPyData(item) |
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363 obj.on_send_to_chat(evt) |
135 | 364 |
0
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365 def on_whisper_to(self, evt): |
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366 players = self.session.get_players() |
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367 opts = [] |
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368 myid = self.session.get_id() |
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369 me = None |
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370 for p in players: |
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371 if p[2] != myid: opts.append("("+p[2]+") " + self.strip_html(p)) |
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372 else: me = p |
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373 if len(opts): players.remove(me) |
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374 if len(opts): |
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375 dlg = orpgMultiCheckBoxDlg( self.GetParent(),opts,"Select Players:","Whisper To",[] ) |
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376 if dlg.ShowModal() == wx.ID_OK: |
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377 item = self.GetSelection() |
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378 obj = self.GetPyData(item) |
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379 selections = dlg.get_selections() |
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380 if len(selections) == len(opts): self.chat.ParsePost(obj.tohtml(),True,True) |
0
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381 else: |
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382 player_ids = [] |
152 | 383 for s in selections: player_ids.append(players[s][2]) |
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384 self.chat.whisper_to_players(obj.tohtml(),player_ids) |
135 | 385 |
0
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386 def on_export_html(self, evt): |
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387 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","HTML (*.html)|*.html",wx.SAVE) |
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388 if f.ShowModal() == wx.ID_OK: |
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389 item = self.GetSelection() |
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390 obj = self.GetPyData(item) |
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391 type = f.GetFilterIndex() |
135 | 392 with open(f.GetPath(),"w") as f: |
393 data = "<html><head><title>"+obj.xml.get("name")+"</title></head>" | |
140 | 394 data += "<body bgcolor='#FFFFFF' >"+obj.tohtml()+"</body></html>" |
152 | 395 for tag in ("</tr>","</td>","</th>","</table>","</html>","</body>"): data = data.replace(tag,tag+"\n") |
135 | 396 f.write(data) |
0
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397 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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398 f.Destroy() |
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399 os.chdir(dir_struct["home"]) |
135 | 400 |
0
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401 def indifferent(self, evt): |
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402 item = self.GetSelection() |
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403 obj = self.GetPyData(item) |
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404 obj.usefulness("indifferent") |
135 | 405 |
0
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406 def useful(self, evt): |
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407 item = self.GetSelection() |
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408 obj = self.GetPyData(item) |
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409 obj.usefulness("useful") |
135 | 410 |
0
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411 def useless(self, evt): |
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412 item = self.GetSelection() |
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413 obj = self.GetPyData(item) |
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414 obj.usefulness("useless") |
135 | 415 |
0
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416 def on_email(self,evt): |
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417 pass |
135 | 418 |
0
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419 def on_send_to(self, evt): |
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420 players = self.session.get_players() |
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421 opts = [] |
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422 myid = self.session.get_id() |
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423 me = None |
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424 for p in players: |
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425 if p[2] != myid: opts.append("("+p[2]+") " + self.strip_html(p)) |
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426 else: me = p |
0
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427 if len(opts): |
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428 players.remove(me) |
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429 dlg = orpgMultiCheckBoxDlg( None, opts, "Select Players:", "Send To", [] ) |
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430 if dlg.ShowModal() == wx.ID_OK: |
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431 item = self.GetSelection() |
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432 obj = self.GetPyData(item) |
135 | 433 xmldata = "<tree>" + tostring(obj.xml) + "</tree>" |
0
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434 selections = dlg.get_selections() |
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435 if len(selections) == len(opts): self.session.send(xmldata) |
0
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436 else: |
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437 for s in selections: self.session.send(xmldata,players[s][2]) |
0
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438 dlg.Destroy() |
135 | 439 |
0
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440 def on_icon(self, evt): |
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441 icons = self.icons.keys() |
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442 icons.sort() |
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443 dlg = wx.SingleChoiceDialog(self,"Choose Icon?","Change Icon",icons) |
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444 if dlg.ShowModal() == wx.ID_OK: |
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445 key = dlg.GetStringSelection() |
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446 item = self.GetSelection() |
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447 obj = self.GetPyData(item) |
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448 obj.change_icon(key) |
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449 dlg.Destroy() |
135 | 450 |
0
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451 def on_wizard(self, evt): |
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452 item = self.GetSelection() |
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453 obj = self.GetPyData(item) |
135 | 454 name = "New " + obj.xml_root.get("name") |
455 icon = obj.xml_root.get("icon") | |
140 | 456 xml_data = "<nodehandler name='"+name+"' icon='" + icon + "' module='core' class='node_loader' >" |
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457 xml_data += xml.toxml(obj) |
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458 xml_data += "</nodehandler>" |
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459 self.insert_xml(xml_data) |
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460 logger.debug(xml_data) |
135 | 461 |
0
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462 def on_clone(self, evt): |
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463 item = self.GetSelection() |
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464 obj = self.GetPyData(item) |
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465 if obj.can_clone(): |
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466 parent_node = self.GetItemParent(item) |
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467 prev_sib = self.GetPrevSibling(item) |
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468 if not prev_sib.IsOk(): prev_sib = parent_node |
135 | 469 clone_xml = XML(tostring(obj.xml)) |
470 if parent_node == self.root: parent_xml = self.GetPyData(parent_node) | |
471 else: parent_xml = self.GetPyData(parent_node).xml | |
472 for i in range(len(parent_xml)): | |
152 | 473 if parent_xml[i] is obj.xml: |
474 name = self.clone_renaming(parent_xml, parent_xml[i].get('name')) | |
475 clone_xml.set('name', name) | |
135 | 476 parent_xml.insert(i, clone_xml) |
477 break | |
152 | 478 self.load_xml(clone_xml, parent_node, prev_sib) |
479 | |
480 def clone_renaming(self, node, name): | |
481 node_list = node.getchildren() | |
482 parent = node | |
483 append = name.split('_') | |
484 try: append_d = int(append[len(append)-1]); del append[len(append)-1] | |
485 except: append_d = False | |
486 if append_d: | |
487 append_d += 1; name = '' | |
488 for a in append: name += a+'_' | |
489 name = name+str(append_d) | |
490 if not append_d: | |
491 append_d = 1; name = '' | |
492 for a in append: name += a+'_' | |
493 name = name+str(append_d) | |
494 for n in node_list: | |
495 if n.get('name') == name: name = self.clone_renaming(parent, name) | |
496 return name | |
135 | 497 |
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498 def on_save(self, evt): |
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499 """save node to a xml file""" |
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500 item = self.GetSelection() |
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501 obj = self.GetPyData(item) |
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502 obj.on_save(evt) |
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503 os.chdir(dir_struct["home"]) |
135 | 504 |
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505 def on_save_tree_as(self, evt): |
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506 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","*.xml",wx.SAVE) |
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507 if f.ShowModal() == wx.ID_OK: |
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508 self.save_tree(f.GetPath()) |
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509 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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510 f.Destroy() |
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511 os.chdir(dir_struct["home"]) |
135 | 512 |
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513 def on_save_tree(self, evt=None): |
152 | 514 filename = settings.get_setting("gametree") |
0
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515 self.save_tree(filename) |
135 | 516 |
66 | 517 def save_tree(self, filename=dir_struct["user"]+'tree.xml'): |
135 | 518 self.xml_root.set("version", GAMETREE_VERSION) |
519 settings.change("gametree", filename) | |
520 ElementTree(self.xml_root).write(filename) | |
521 | |
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522 def on_load_new_tree(self, evt): |
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523 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","*.xml",wx.OPEN) |
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524 if f.ShowModal() == wx.ID_OK: |
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525 self.load_tree(f.GetPath()) |
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526 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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527 f.Destroy() |
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528 os.chdir(dir_struct["home"]) |
135 | 529 |
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530 def on_insert_file(self, evt): |
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531 """loads xml file into the tree""" |
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532 if self.last_save_dir == ".": |
66 | 533 self.last_save_dir = dir_struct["user"] |
0
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534 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","*.xml",wx.OPEN) |
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535 if f.ShowModal() == wx.ID_OK: |
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536 self.insert_xml(open(f.GetPath(),"r").read()) |
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537 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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538 f.Destroy() |
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539 os.chdir(dir_struct["home"]) |
135 | 540 |
0
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541 def on_insert_url(self, evt): |
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542 """loads xml url into the tree""" |
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543 dlg = wx.TextEntryDialog(self,"URL?","Insert URL", "http://") |
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544 if dlg.ShowModal() == wx.ID_OK: |
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545 path = dlg.GetValue() |
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546 file = urllib.urlopen(path) |
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547 self.insert_xml(file.read()) |
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548 dlg.Destroy() |
135 | 549 |
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550 def on_insert_features(self, evt): |
66 | 551 self.insert_xml(open(dir_struct["template"]+"feature.xml","r").read()) |
135 | 552 |
0
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553 def on_tree_prop(self, evt): |
152 | 554 dlg = gametree_prop_dlg(self, settings) |
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555 if dlg.ShowModal() == wx.ID_OK: pass |
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556 dlg.Destroy() |
135 | 557 |
0
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558 def on_node_design(self, evt): |
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559 item = self.GetSelection() |
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560 obj = self.GetPyData(item) |
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561 obj.on_design(evt) |
135 | 562 |
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563 def on_node_use(self, evt): |
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564 item = self.GetSelection() |
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565 obj = self.GetPyData(item) |
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566 obj.on_use(evt) |
135 | 567 |
0
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568 def on_node_pp(self, evt): |
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569 item = self.GetSelection() |
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570 obj = self.GetPyData(item) |
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571 obj.on_html_view(evt) |
135 | 572 |
0
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573 def on_del(self, evt): |
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574 status_value = "none" |
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575 try: |
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576 item = self.GetSelection() |
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577 if item: |
135 | 578 handler = self.GetPyData(item) |
579 status_value = handler.xml.get('status') | |
580 name = handler.xml.get('name') | |
581 parent_item = self.GetItemParent(item) | |
582 while parent_item.IsOk() and status_value!="useful" and status_value!="useless": | |
0
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583 try: |
135 | 584 parent_handler = self.GetPyData(parent_item) |
585 status_value = parent_handler.get('status') | |
586 name = parent_handler.get('name') | |
152 | 587 if status_value == "useless": break |
588 elif status_value == "useful": break | |
589 except: status_value = "none" | |
135 | 590 parent_item = self.GetItemParent(parent_item) |
0
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591 if status_value == "useful": |
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592 dlg = wx.MessageDialog(self, `name` + " And everything beneath it are considered useful. \n\nAre you sure you want to delete this item?",'Important Item',wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) |
135 | 593 if dlg.ShowModal() == wx.ID_YES: handler.delete() |
594 else: handler.delete() | |
0
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595 except: |
152 | 596 if self.GetSelection() == self.GetRootItem(): msg = wx.MessageDialog(None,"You can't delete the root item.","Delete Error",wx.OK) |
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597 else: msg = wx.MessageDialog(None,"Unknown error deleting node.","Delete Error",wx.OK) |
0
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598 msg.ShowModal() |
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599 msg.Destroy() |
135 | 600 |
0
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601 def on_about(self, evt): |
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602 item = self.GetSelection() |
152 | 603 obj = self.GetPyData(item) |
604 text = str(obj.about()) | |
605 #about = MyAboutBox(self, obj.about()) | |
606 wx.MessageBox(text, 'About')#.ShowModal() | |
607 #about.ShowModal() | |
608 #about.Destroy() | |
135 | 609 |
0
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610 def on_send_to_map(self, evt): |
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611 item = self.GetSelection() |
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612 obj = self.GetPyData(item) |
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613 if hasattr(obj,"on_send_to_map"): obj.on_send_to_map(evt) |
135 | 614 |
0
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615 def insert_xml(self, txt): |
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616 #Updated to allow safe merging of gametree files |
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617 #without leaving an unusable and undeletable node. |
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618 # -- Snowdog 8/03 |
135 | 619 if not txt: |
0
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620 wx.MessageBox("Import Failed: Invalid or missing node data") |
135 | 621 logger.general("Import Failed: Invalid or missing node data") |
0
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622 return |
135 | 623 try: new_xml = XML(txt) |
624 except ExpatError: | |
0
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625 wx.MessageBox("Error Importing Node or Tree") |
135 | 626 logger.general("Error Importing Node or Tree") |
627 return | |
628 if new_xml.tag == "gametree": | |
152 | 629 for xml_child in new_xml: self.load_xml(xml_child, self.root) |
0
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630 return |
135 | 631 if new_xml.tag == "tree": |
632 self.xml_root.append(new_xml.find('nodehandler')) | |
152 | 633 for xml_child in new_xml: self.load_xml(xml_child, self.root) |
135 | 634 return |
635 self.xml_root.append(new_xml) | |
636 self.load_xml(new_xml, self.root, self.root) | |
637 | |
0
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638 def build_img_list(self): |
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639 """make image list""" |
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640 helper = img_helper() |
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641 self.icons = { } |
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642 self._imageList= wx.ImageList(16,16,False) |
135 | 643 icons_xml = parse(orpg.dirpath.dir_struct["icon"]+"icons.xml") |
644 for icon in icons_xml.getroot(): | |
645 key = icon.get("name") | |
646 path = orpg.dirpath.dir_struct["icon"] + icon.get("file") | |
0
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647 img = helper.load_file(path) |
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648 self.icons[key] = self._imageList.Add(img) |
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649 self.SetImageList(self._imageList) |
135 | 650 |
651 def get_tree_map(self, parent): | |
652 ## Could be a little cleaner ## | |
653 family_tree = [] | |
654 test = parent | |
655 while test != self.root: | |
656 parent = self.GetItemText(test) | |
657 test = self.GetItemParent(test) | |
658 family_tree.append(parent) | |
659 return family_tree | |
660 | |
661 def load_xml(self, xml_element, parent_node, prev_node=None): | |
140 | 662 if parent_node == self.root: |
663 self.tree_map[xml_element.get('name')] = {} | |
664 self.tree_map[xml_element.get('name')]['node'] = xml_element | |
135 | 665 if parent_node != self.root: |
666 ## Loading XML seems to lag on Grids and Images need a cache for load speed ## | |
667 family_tree = self.get_tree_map(parent_node) | |
668 family_tree.reverse() | |
669 map_str = '' #'!@' | |
152 | 670 for member in family_tree: map_str += member +'::' |
135 | 671 map_str = map_str[:len(map_str)-2] #+'@!' |
672 xml_element.set('map', map_str) | |
673 | |
0
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674 #add the first tree node |
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675 i = 0 |
135 | 676 name = xml_element.get("name") |
677 icon = xml_element.get("icon") | |
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678 if self.icons.has_key(icon): i = self.icons[icon] |
135 | 679 |
0
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680 if prev_node: |
135 | 681 if prev_node == parent_node: new_tree_node = self.PrependItem(parent_node, name, i, i) |
682 else: new_tree_node = self.InsertItem(parent_node, prev_node, name, i, i) | |
683 else: new_tree_node = self.AppendItem(parent_node, name, i, i) | |
0
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684 |
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685 logger.debug("Node Added to tree") |
0
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686 #create a nodehandler or continue loading xml into tree |
135 | 687 if xml_element.tag == "nodehandler": |
0
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688 try: |
135 | 689 py_class = xml_element.get("class") |
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690 logger.debug("nodehandler class: " + py_class) |
152 | 691 if not self.nodehandlers.has_key(py_class): raise Exception("Unknown Nodehandler for " + py_class) |
135 | 692 self.nodes[self.id] = self.nodehandlers[py_class](xml_element, new_tree_node) |
0
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693 self.SetPyData(new_tree_node, self.nodes[self.id]) |
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694 logger.debug("Node Data set") |
0
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695 bmp = self.nodes[self.id].get_scaled_bitmap(16,16) |
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696 if bmp: self.cached_load_of_image(bmp,new_tree_node,) |
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697 logger.debug("Node Icon loaded") |
0
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698 self.id = self.id + 1 |
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699 except Exception, er: |
135 | 700 logger.exception(traceback.format_exc()) |
701 # was deleted -- should we delete non-nodehandler nodes then? | |
702 #self.Delete(new_tree_node) | |
703 #parent = xml_dom._get_parentNode() | |
704 #parent.removeChild(xml_dom) | |
0
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705 return new_tree_node |
135 | 706 |
0
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707 def cached_load_of_image(self, bmp_in, new_tree_node): |
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708 image_list = self.GetImageList() |
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|
709 img = wx.ImageFromBitmap(bmp_in) |
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|
710 img_data = img.GetData() |
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|
711 image_index = None |
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|
712 for key in self.image_cache.keys(): |
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713 if self.image_cache[key] == str(img_data): |
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|
714 image_index = key |
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|
715 break |
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716 if image_index is None: |
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717 image_index = image_list.Add(bmp_in) |
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718 self.image_cache[image_index] = img_data |
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719 self.SetItemImage(new_tree_node,image_index) |
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720 self.SetItemImage(new_tree_node,image_index, wx.TreeItemIcon_Selected) |
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721 return image_index |
135 | 722 |
0
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|
723 def on_rclick(self, evt): |
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|
724 pt = evt.GetPosition() |
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725 (item, flag) = self.HitTest(pt) |
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726 if item.IsOk(): |
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727 obj = self.GetPyData(item) |
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728 self.SelectItem(item) |
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729 if(isinstance(obj,core.node_handler)): obj.on_rclick(evt) |
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730 else: self.PopupMenu(self.top_menu) |
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731 else: self.PopupMenu(self.top_menu,pt) |
135 | 732 |
0
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733 def on_ldclick(self, evt): |
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734 self.rename_flag = 0 |
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735 pt = evt.GetPosition() |
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736 (item, flag) = self.HitTest(pt) |
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737 if item.IsOk(): |
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738 obj = self.GetPyData(item) |
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739 self.SelectItem(item) |
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740 if(isinstance(obj,core.node_handler)): |
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741 if not obj.on_ldclick(evt): |
152 | 742 action = settings.get_setting("treedclick") |
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743 if action == "use": obj.on_use(evt) |
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744 elif action == "design": obj.on_design(evt) |
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745 elif action == "print": obj.on_html_view(evt) |
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746 elif action == "chat": self.on_send_to_chat(evt) |
135 | 747 |
0
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748 def on_left_down(self, evt): |
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749 pt = evt.GetPosition() |
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750 (item, flag) = self.HitTest(pt) |
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751 if item.IsOk() and self.was_labeling: |
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752 self.SelectItem(item) |
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753 self.rename_flag = 0 |
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|
754 self.was_labeling = 0 |
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diff
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|
755 elif (flag & wx.TREE_HITTEST_ONITEMLABEL) == wx.TREE_HITTEST_ONITEMLABEL and self.IsSelected(item): |
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diff
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756 # this next if tests to ensure that the mouse up occurred over a label, and not the icon |
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757 self.rename_flag = 1 |
76
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758 else: self.SelectItem(item) |
0
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759 evt.Skip() |
135 | 760 |
0
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761 def on_left_up(self, evt): |
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diff
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|
762 if self.dragging: |
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diff
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|
763 cur = wx.StockCursor(wx.CURSOR_ARROW) |
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|
764 self.SetCursor(cur) |
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diff
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|
765 self.dragging = False |
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|
766 pt = evt.GetPosition() |
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767 (item, flag) = self.HitTest(pt) |
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768 if item.IsOk(): |
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|
769 obj = self.GetPyData(item) |
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770 self.SelectItem(item) |
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|
771 if(isinstance(obj,core.node_handler)): |
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772 obj.on_drop(evt) |
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773 self.drag_obj = None |
135 | 774 |
775 def traverse(self, root, function, data=None, recurse=True): | |
776 child, cookie = self.GetFirstChild(root) | |
777 while child.IsOk(): | |
778 function(child, data) | |
152 | 779 if recurse: self.traverse(child, function, data) |
135 | 780 child, cookie = self.GetNextChild(root, cookie) |
781 | |
0
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782 def on_label_change(self, evt): |
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783 item = evt.GetItem() |
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784 txt = evt.GetLabel() |
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785 self.was_labeling = 0 |
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786 self.rename_flag = 0 |
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|
787 if txt != "": |
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788 obj = self.GetPyData(item) |
135 | 789 obj.xml_root.setAttribute('name',txt) |
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790 else: evt.Veto() |
135 | 791 |
0
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792 def on_label_begin(self, evt): |
76
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diff
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793 if not self.rename_flag: evt.Veto() |
0
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794 else: |
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|
795 self.was_labeling = 1 |
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|
796 item = evt.GetItem() |
152 | 797 if item == self.GetRootItem(): evt.Veto() |
135 | 798 |
0
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diff
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|
799 def on_drag(self, evt): |
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800 self.rename_flag = 0 |
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|
801 item = self.GetSelection() |
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diff
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|
802 obj = self.GetPyData(item) |
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parents:
diff
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|
803 self.SelectItem(item) |
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diff
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|
804 if(isinstance(obj,core.node_handler) and obj.drag): |
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sirebral
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diff
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|
805 self.dragging = True |
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|
806 cur = wx.StockCursor(wx.CURSOR_HAND) |
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diff
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|
807 self.SetCursor(cur) |
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parents:
diff
changeset
|
808 self.drag_obj = obj |
135 | 809 |
0
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|
810 def is_parent_node(self, node, compare_node): |
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diff
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|
811 parent_node = self.GetItemParent(node) |
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812 if compare_node == parent_node: |
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diff
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|
813 logger.debug("parent node") |
0
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diff
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|
814 return 1 |
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|
815 elif parent_node == self.root: |
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diff
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|
816 logger.debug("not parent") |
0
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|
817 return 0 |
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diff
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818 else: return self.is_parent_node(parent_node, compare_node) |
0
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diff
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|
819 |
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|
820 CTRL_TREE_FILE = wx.NewId() |
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diff
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|
821 CTRL_YES = wx.NewId() |
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parents:
diff
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|
822 CTRL_NO = wx.NewId() |
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|
823 CTRL_USE = wx.NewId() |
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parents:
diff
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|
824 CTRL_DESIGN = wx.NewId() |
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825 CTRL_CHAT = wx.NewId() |
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diff
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|
826 CTRL_PRINT = wx.NewId() |
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827 |
135 | 828 class gametree_prop_dlg(wx.Dialog): |
829 | |
0
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|
830 def __init__(self, parent, settings): |
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831 wx.Dialog.__init__(self, parent, wx.ID_ANY, "Game Tree Properties") |
135 | 832 |
0
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833 #sizers |
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834 sizers = {} |
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835 sizers['but'] = wx.BoxSizer(wx.HORIZONTAL) |
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836 sizers['main'] = wx.BoxSizer(wx.VERTICAL) |
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|
837 |
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|
838 #box sizers |
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|
839 box_sizers = {} |
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|
840 box_sizers["save"] = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Save On Exit"), wx.HORIZONTAL) |
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841 box_sizers["file"] = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Tree File"), wx.HORIZONTAL) |
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|
842 box_sizers["dclick"] = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Double Click Action"), wx.HORIZONTAL) |
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|
843 self.ctrls = { CTRL_TREE_FILE : FileBrowseButtonWithHistory(self, wx.ID_ANY, labelText="" ) , |
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|
844 CTRL_YES : wx.RadioButton(self, CTRL_YES, "Yes", style=wx.RB_GROUP), |
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diff
changeset
|
845 CTRL_NO : wx.RadioButton(self, CTRL_NO, "No"), |
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diff
changeset
|
846 CTRL_USE : wx.RadioButton(self, CTRL_USE, "Use", style=wx.RB_GROUP), |
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parents:
diff
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|
847 CTRL_DESIGN : wx.RadioButton(self, CTRL_DESIGN, "Desgin"), |
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diff
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|
848 CTRL_CHAT : wx.RadioButton(self, CTRL_CHAT, "Chat"), |
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diff
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|
849 CTRL_PRINT : wx.RadioButton(self, CTRL_PRINT, "Pretty Print") |
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|
850 } |
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diff
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|
851 self.ctrls[CTRL_TREE_FILE].SetValue(settings.get_setting("gametree")) |
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parents:
diff
changeset
|
852 opt = settings.get_setting("SaveGameTreeOnExit") |
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parents:
diff
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|
853 self.ctrls[CTRL_YES].SetValue(opt=="1") |
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diff
changeset
|
854 self.ctrls[CTRL_NO].SetValue(opt=="0") |
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diff
changeset
|
855 opt = settings.get_setting("treedclick") |
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parents:
diff
changeset
|
856 self.ctrls[CTRL_DESIGN].SetValue(opt=="design") |
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parents:
diff
changeset
|
857 self.ctrls[CTRL_USE].SetValue(opt=="use") |
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diff
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|
858 self.ctrls[CTRL_CHAT].SetValue(opt=="chat") |
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parents:
diff
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|
859 self.ctrls[CTRL_PRINT].SetValue(opt=="print") |
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diff
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|
860 box_sizers['save'].Add(self.ctrls[CTRL_YES],0, wx.EXPAND) |
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parents:
diff
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|
861 box_sizers['save'].Add(wx.Size(10,10)) |
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|
862 box_sizers['save'].Add(self.ctrls[CTRL_NO],0, wx.EXPAND) |
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|
863 box_sizers['file'].Add(self.ctrls[CTRL_TREE_FILE], 0, wx.EXPAND) |
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|
864 box_sizers['dclick'].Add(self.ctrls[CTRL_USE],0, wx.EXPAND) |
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diff
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|
865 box_sizers['dclick'].Add(wx.Size(10,10)) |
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parents:
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|
866 box_sizers['dclick'].Add(self.ctrls[CTRL_DESIGN],0, wx.EXPAND) |
4385a7d0efd1
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|
867 box_sizers['dclick'].Add(wx.Size(10,10)) |
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parents:
diff
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|
868 box_sizers['dclick'].Add(self.ctrls[CTRL_CHAT],0, wx.EXPAND) |
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|
869 box_sizers['dclick'].Add(wx.Size(10,10)) |
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parents:
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changeset
|
870 box_sizers['dclick'].Add(self.ctrls[CTRL_PRINT],0, wx.EXPAND) |
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|
871 |
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diff
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|
872 # buttons |
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|
873 sizers['but'].Add(wx.Button(self, wx.ID_OK, "Apply"), 1, wx.EXPAND) |
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|
874 sizers['but'].Add(wx.Size(10,10)) |
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diff
changeset
|
875 sizers['but'].Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND) |
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876 sizers['main'].Add(box_sizers['save'], 1, wx.EXPAND) |
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diff
changeset
|
877 sizers['main'].Add(box_sizers['file'], 1, wx.EXPAND) |
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parents:
diff
changeset
|
878 sizers['main'].Add(box_sizers['dclick'], 1, wx.EXPAND) |
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|
879 sizers['main'].Add(sizers['but'], 0, wx.EXPAND|wx.ALIGN_BOTTOM ) |
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|
880 |
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881 #sizers['main'].SetDimension(10,10,csize[0]-20,csize[1]-20) |
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882 self.SetSizer(sizers['main']) |
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883 self.SetAutoLayout(True) |
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884 self.Fit() |
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885 self.Bind(wx.EVT_BUTTON, self.on_ok, id=wx.ID_OK) |
135 | 886 |
887 | |
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888 def on_ok(self,evt): |
152 | 889 settings.change("gametree",self.ctrls[CTRL_TREE_FILE].GetValue()) |
890 settings.change("SaveGameTreeOnExit",str(self.ctrls[CTRL_YES].GetValue())) | |
891 if self.ctrls[CTRL_USE].GetValue(): settings.change("treedclick","use") | |
892 elif self.ctrls[CTRL_DESIGN].GetValue(): settings.change("treedclick","design") | |
893 elif self.ctrls[CTRL_PRINT].GetValue(): settings.change("treedclick","print") | |
894 elif self.ctrls[CTRL_CHAT].GetValue(): settings.change("treedclick","chat") | |
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895 self.EndModal(wx.ID_OK) |