Mercurial > traipse_dev
diff orpg/gametree/gametree.py @ 152:6081bdc2b8d5 beta
Traipse Beta 'OpenRPG' {091125-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your
gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height
/>, etc... are all tags now. Check your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops
return error instead of freezing the software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to
prevent non updated clients from ruining the fix.
author | sirebral |
---|---|
date | Wed, 25 Nov 2009 06:16:35 -0600 |
parents | e842a5f1b775 |
children | 316661c3ec3f |
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--- a/orpg/gametree/gametree.py Tue Nov 24 17:18:40 2009 -0600 +++ b/orpg/gametree/gametree.py Wed Nov 25 06:16:35 2009 -0600 @@ -35,10 +35,7 @@ from orpg.orpgCore import component from orpg.dirpath import dir_struct from nodehandlers import core -import string -import urllib -import time -import os +import string, urllib, time, os from orpg.orpg_xml import xml from orpg.tools.validate import validate @@ -87,9 +84,6 @@ def __init__(self, parent, id): wx.TreeCtrl.__init__(self,parent,id, wx.DefaultPosition, wx.DefaultSize,style=wx.TR_EDIT_LABELS | wx.TR_HAS_BUTTONS) - #self.xml = component.get('xml') # - self.settings = component.get('settings') - self.session = component.get('session') self.chat = component.get('chat') self.mainframe = component.get('frame') self.build_img_list() @@ -127,8 +121,7 @@ else: logger.debug("Nodehandler for " + nodehandler + " already exists!") def remove_nodehandler(self, nodehandler): - if self.nodehandlers.has_key(nodehandler): - del self.nodehandlers[nodehandler] + if self.nodehandlers.has_key(nodehandler): del self.nodehandlers[nodehandler] else: logger.debug("No nodehandler for " + nodehandler + " exists!") def init_nodehandlers(self): @@ -154,9 +147,6 @@ self.add_nodehandler('node_loader', core.node_loader) self.add_nodehandler('url_loader', core.url_loader) self.add_nodehandler('min_map', core.min_map) - - # event = wxKeyEvent - # set to be called by wxWindows by EVT_CHAR macro in __init__ def on_key_up(self, evt): key_code = evt.GetKeyCode() @@ -189,7 +179,7 @@ if curSelection: nextSelect = self.GetItemParent(curSelection) self.on_del(evt) - try: + try: if self.GetItemText(nextSelect) != "": self.SelectItem(nextSelect) except: pass elif key_code == wx.WXK_F2: @@ -218,8 +208,7 @@ def load_tree(self, filename=dir_struct["user"]+'tree.xml', error=0): - self.settings.change("gametree", filename) - #check file exists + settings.change("gametree", filename) if not os.path.exists(filename): emsg = "Gametree Missing!\n"+filename+" cannot be found.\n\n"\ "Would you like to locate it?\n"\ @@ -227,13 +216,10 @@ self.locate_valid_tree("Gametree Error", emsg) return try: - f = open(filename, "rb") - tree = parse(f) + tree = parse(filename) self.xml_root = tree.getroot() except: - f.close() self.xml_root = None - ### Alpha ### Doing some work on Gametree to add Element Tree, slowly at first. if not self.xml_root: os.rename(filename,filename+".corrupt") @@ -348,14 +334,12 @@ self.Bind(wx.EVT_MENU, self.on_tree_prop, id=TOP_TREE_PROP) self.Bind(wx.EVT_MENU, self.on_insert_features, id=TOP_FEATURES) - def do_std_menu(self, evt, obj): try: self.std_menu.Enable(STD_MENU_MAP, obj.checkToMapMenu()) except: self.std_menu.Enable(STD_MENU_MAP, obj.map_aware()) self.std_menu.Enable(STD_MENU_CLONE, obj.can_clone()) self.PopupMenu(self.std_menu) - def strip_html(self, player): ret_string = "" x = 0 @@ -369,7 +353,6 @@ logger.debug(ret_string) return ret_string - def on_receive_data(self, data): self.insert_xml(data) @@ -396,11 +379,9 @@ if len(selections) == len(opts): self.chat.ParsePost(obj.tohtml(),True,True) else: player_ids = [] - for s in selections: - player_ids.append(players[s][2]) + for s in selections: player_ids.append(players[s][2]) self.chat.whisper_to_players(obj.tohtml(),player_ids) - def on_export_html(self, evt): f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","HTML (*.html)|*.html",wx.SAVE) if f.ShowModal() == wx.ID_OK: @@ -410,36 +391,30 @@ with open(f.GetPath(),"w") as f: data = "<html><head><title>"+obj.xml.get("name")+"</title></head>" data += "<body bgcolor='#FFFFFF' >"+obj.tohtml()+"</body></html>" - for tag in ("</tr>","</td>","</th>","</table>","</html>","</body>"): - data = data.replace(tag,tag+"\n") + for tag in ("</tr>","</td>","</th>","</table>","</html>","</body>"): data = data.replace(tag,tag+"\n") f.write(data) self.last_save_dir, throwaway = os.path.split( f.GetPath() ) f.Destroy() os.chdir(dir_struct["home"]) - def indifferent(self, evt): item = self.GetSelection() obj = self.GetPyData(item) obj.usefulness("indifferent") - def useful(self, evt): item = self.GetSelection() obj = self.GetPyData(item) obj.usefulness("useful") - def useless(self, evt): item = self.GetSelection() obj = self.GetPyData(item) obj.usefulness("useless") - def on_email(self,evt): pass - def on_send_to(self, evt): players = self.session.get_players() opts = [] @@ -461,7 +436,6 @@ for s in selections: self.session.send(xmldata,players[s][2]) dlg.Destroy() - def on_icon(self, evt): icons = self.icons.keys() icons.sort() @@ -473,7 +447,6 @@ obj.change_icon(key) dlg.Destroy() - def on_wizard(self, evt): item = self.GetSelection() obj = self.GetPyData(item) @@ -485,7 +458,6 @@ self.insert_xml(xml_data) logger.debug(xml_data) - def on_clone(self, evt): item = self.GetSelection() obj = self.GetPyData(item) @@ -497,12 +469,31 @@ if parent_node == self.root: parent_xml = self.GetPyData(parent_node) else: parent_xml = self.GetPyData(parent_node).xml for i in range(len(parent_xml)): - if parent_xml[i] is obj.xml: + if parent_xml[i] is obj.xml: + name = self.clone_renaming(parent_xml, parent_xml[i].get('name')) + clone_xml.set('name', name) parent_xml.insert(i, clone_xml) break - self.load_xml(clone_xml, parent_node, prev_sib) + self.load_xml(clone_xml, parent_node, prev_sib) + + def clone_renaming(self, node, name): + node_list = node.getchildren() + parent = node + append = name.split('_') + try: append_d = int(append[len(append)-1]); del append[len(append)-1] + except: append_d = False + if append_d: + append_d += 1; name = '' + for a in append: name += a+'_' + name = name+str(append_d) + if not append_d: + append_d = 1; name = '' + for a in append: name += a+'_' + name = name+str(append_d) + for n in node_list: + if n.get('name') == name: name = self.clone_renaming(parent, name) + return name - def on_save(self, evt): """save node to a xml file""" item = self.GetSelection() @@ -510,7 +501,6 @@ obj.on_save(evt) os.chdir(dir_struct["home"]) - def on_save_tree_as(self, evt): f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","*.xml",wx.SAVE) if f.ShowModal() == wx.ID_OK: @@ -519,18 +509,15 @@ f.Destroy() os.chdir(dir_struct["home"]) - def on_save_tree(self, evt=None): - filename = self.settings.get_setting("gametree") + filename = settings.get_setting("gametree") self.save_tree(filename) - def save_tree(self, filename=dir_struct["user"]+'tree.xml'): self.xml_root.set("version", GAMETREE_VERSION) settings.change("gametree", filename) ElementTree(self.xml_root).write(filename) - def on_load_new_tree(self, evt): f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","*.xml",wx.OPEN) if f.ShowModal() == wx.ID_OK: @@ -539,7 +526,6 @@ f.Destroy() os.chdir(dir_struct["home"]) - def on_insert_file(self, evt): """loads xml file into the tree""" if self.last_save_dir == ".": @@ -551,7 +537,6 @@ f.Destroy() os.chdir(dir_struct["home"]) - def on_insert_url(self, evt): """loads xml url into the tree""" dlg = wx.TextEntryDialog(self,"URL?","Insert URL", "http://") @@ -561,35 +546,29 @@ self.insert_xml(file.read()) dlg.Destroy() - def on_insert_features(self, evt): self.insert_xml(open(dir_struct["template"]+"feature.xml","r").read()) - def on_tree_prop(self, evt): - dlg = gametree_prop_dlg(self, self.settings) + dlg = gametree_prop_dlg(self, settings) if dlg.ShowModal() == wx.ID_OK: pass dlg.Destroy() - def on_node_design(self, evt): item = self.GetSelection() obj = self.GetPyData(item) obj.on_design(evt) - def on_node_use(self, evt): item = self.GetSelection() obj = self.GetPyData(item) obj.on_use(evt) - def on_node_pp(self, evt): item = self.GetSelection() obj = self.GetPyData(item) obj.on_html_view(evt) - def on_del(self, evt): status_value = "none" try: @@ -604,31 +583,28 @@ parent_handler = self.GetPyData(parent_item) status_value = parent_handler.get('status') name = parent_handler.get('name') - if status_value == "useless": - break - elif status_value == "useful": - break - except: - status_value = "none" + if status_value == "useless": break + elif status_value == "useful": break + except: status_value = "none" parent_item = self.GetItemParent(parent_item) if status_value == "useful": dlg = wx.MessageDialog(self, `name` + " And everything beneath it are considered useful. \n\nAre you sure you want to delete this item?",'Important Item',wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) if dlg.ShowModal() == wx.ID_YES: handler.delete() else: handler.delete() except: - if self.GetSelection() == self.GetRootItem(): - msg = wx.MessageDialog(None,"You can't delete the root item.","Delete Error",wx.OK) + if self.GetSelection() == self.GetRootItem(): msg = wx.MessageDialog(None,"You can't delete the root item.","Delete Error",wx.OK) else: msg = wx.MessageDialog(None,"Unknown error deleting node.","Delete Error",wx.OK) msg.ShowModal() msg.Destroy() - def on_about(self, evt): item = self.GetSelection() - obj = self.GetPyData(item) - about = MyAboutBox(self,obj.about()) - about.ShowModal() - about.Destroy() + obj = self.GetPyData(item) + text = str(obj.about()) + #about = MyAboutBox(self, obj.about()) + wx.MessageBox(text, 'About')#.ShowModal() + #about.ShowModal() + #about.Destroy() def on_send_to_map(self, evt): item = self.GetSelection() @@ -648,18 +624,13 @@ wx.MessageBox("Error Importing Node or Tree") logger.general("Error Importing Node or Tree") return - if new_xml.tag == "gametree": - for xml_child in new_xml: - self.load_xml(xml_child, self.root) + for xml_child in new_xml: self.load_xml(xml_child, self.root) return - if new_xml.tag == "tree": self.xml_root.append(new_xml.find('nodehandler')) - for xml_child in new_xml: - self.load_xml(xml_child, self.root) + for xml_child in new_xml: self.load_xml(xml_child, self.root) return - self.xml_root.append(new_xml) self.load_xml(new_xml, self.root, self.root) @@ -695,8 +666,7 @@ family_tree = self.get_tree_map(parent_node) family_tree.reverse() map_str = '' #'!@' - for member in family_tree: - map_str += member +'::' + for member in family_tree: map_str += member +'::' map_str = map_str[:len(map_str)-2] #+'@!' xml_element.set('map', map_str) @@ -717,8 +687,7 @@ try: py_class = xml_element.get("class") logger.debug("nodehandler class: " + py_class) - if not self.nodehandlers.has_key(py_class): - raise Exception("Unknown Nodehandler for " + py_class) + if not self.nodehandlers.has_key(py_class): raise Exception("Unknown Nodehandler for " + py_class) self.nodes[self.id] = self.nodehandlers[py_class](xml_element, new_tree_node) self.SetPyData(new_tree_node, self.nodes[self.id]) logger.debug("Node Data set") @@ -769,7 +738,7 @@ self.SelectItem(item) if(isinstance(obj,core.node_handler)): if not obj.on_ldclick(evt): - action = self.settings.get_setting("treedclick") + action = settings.get_setting("treedclick") if action == "use": obj.on_use(evt) elif action == "design": obj.on_design(evt) elif action == "print": obj.on_html_view(evt) @@ -806,8 +775,7 @@ child, cookie = self.GetFirstChild(root) while child.IsOk(): function(child, data) - if recurse: - self.traverse(child, function, data) + if recurse: self.traverse(child, function, data) child, cookie = self.GetNextChild(root, cookie) def on_label_change(self, evt): @@ -825,8 +793,7 @@ else: self.was_labeling = 1 item = evt.GetItem() - if item == self.GetRootItem(): - evt.Veto() + if item == self.GetRootItem(): evt.Veto() def on_drag(self, evt): self.rename_flag = 0 @@ -861,7 +828,6 @@ def __init__(self, parent, settings): wx.Dialog.__init__(self, parent, wx.ID_ANY, "Game Tree Properties") - self.settings = settings #sizers sizers = {} @@ -919,10 +885,10 @@ def on_ok(self,evt): - self.settings.change("gametree",self.ctrls[CTRL_TREE_FILE].GetValue()) - self.settings.change("SaveGameTreeOnExit",str(self.ctrls[CTRL_YES].GetValue())) - if self.ctrls[CTRL_USE].GetValue(): self.settings.change("treedclick","use") - elif self.ctrls[CTRL_DESIGN].GetValue(): self.settings.change("treedclick","design") - elif self.ctrls[CTRL_PRINT].GetValue(): self.settings.change("treedclick","print") - elif self.ctrls[CTRL_CHAT].GetValue(): self.settings.change("treedclick","chat") + settings.change("gametree",self.ctrls[CTRL_TREE_FILE].GetValue()) + settings.change("SaveGameTreeOnExit",str(self.ctrls[CTRL_YES].GetValue())) + if self.ctrls[CTRL_USE].GetValue(): settings.change("treedclick","use") + elif self.ctrls[CTRL_DESIGN].GetValue(): settings.change("treedclick","design") + elif self.ctrls[CTRL_PRINT].GetValue(): settings.change("treedclick","print") + elif self.ctrls[CTRL_CHAT].GetValue(): settings.change("treedclick","chat") self.EndModal(wx.ID_OK)