Mercurial > traipse_dev
annotate orpg/gametree/gametree.py @ 66:c54768cffbd4 ornery-dev
Traipse Dev 'OpenRPG' {090818-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Unstable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author | sirebral |
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date | Tue, 18 Aug 2009 06:33:37 -0500 |
parents | 4385a7d0efd1 |
children | 449a8900f9ac |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: gametree.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: gametree.py,v 1.68 2007/12/07 20:39:48 digitalxero Exp $ |
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25 # |
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26 # Description: The file contains code fore the game tree shell |
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27 # |
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28 |
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29 __version__ = "$Id: gametree.py,v 1.68 2007/12/07 20:39:48 digitalxero Exp $" |
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30 |
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31 from orpg.orpg_wx import * |
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32 from orpg.orpg_windows import * |
66 | 33 from orpg.orpgCore import component |
34 from orpg.dirpath import dir_struct | |
0
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35 from nodehandlers import core |
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36 import orpg.gametree.nodehandlers.containers |
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37 import orpg.gametree.nodehandlers.forms |
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38 import orpg.gametree.nodehandlers.dnd3e |
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39 import orpg.gametree.nodehandlers.dnd35 |
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40 import orpg.gametree.nodehandlers.chatmacro |
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41 import orpg.gametree.nodehandlers.map_miniature_nodehandler |
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42 import orpg.gametree.nodehandlers.minilib |
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43 import orpg.gametree.nodehandlers.rpg_grid |
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44 import orpg.gametree.nodehandlers.d20 |
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45 import orpg.gametree.nodehandlers.StarWarsd20 |
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46 import orpg.gametree.nodehandlers.voxchat |
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47 from gametree_version import GAMETREE_VERSION |
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48 import string |
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49 import urllib |
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50 import time |
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51 import os |
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52 |
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53 STD_MENU_DELETE = wx.NewId() |
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54 STD_MENU_DESIGN = wx.NewId() |
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55 STD_MENU_USE = wx.NewId() |
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56 STD_MENU_PP = wx.NewId() |
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57 STD_MENU_RENAME = wx.NewId() |
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58 STD_MENU_SEND = wx.NewId() |
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59 STD_MENU_SAVE = wx.NewId() |
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60 STD_MENU_ICON = wx.NewId() |
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61 STD_MENU_CLONE = wx.NewId() |
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62 STD_MENU_ABOUT = wx.NewId() |
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63 STD_MENU_HTML = wx.NewId() |
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64 STD_MENU_EMAIL = wx.NewId() |
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65 STD_MENU_CHAT = wx.NewId() |
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66 STD_MENU_WHISPER = wx.NewId() |
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67 STD_MENU_WIZARD = wx.NewId() |
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68 STD_MENU_NODE_SUBMENU = wx.NewId() |
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69 STD_MENU_NODE_USEFUL = wx.NewId() |
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70 STD_MENU_NODE_USELESS = wx.NewId() |
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71 STD_MENU_NODE_INDIFFERENT = wx.NewId() |
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72 STD_MENU_MAP = wx.NewId() |
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73 TOP_IFILE = wx.NewId() |
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74 TOP_INSERT_URL = wx.NewId() |
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75 TOP_NEW_TREE = wx.NewId() |
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76 TOP_SAVE_TREE = wx.NewId() |
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77 TOP_SAVE_TREE_AS = wx.NewId() |
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78 TOP_TREE_PROP = wx.NewId() |
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79 TOP_FEATURES = wx.NewId() |
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80 |
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81 class game_tree(wx.TreeCtrl): |
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82 def __init__(self, parent, id): |
66 | 83 wx.TreeCtrl.__init__(self,parent,id, wx.DefaultPosition, |
84 wx.DefaultSize,style=wx.TR_EDIT_LABELS | wx.TR_HAS_BUTTONS) | |
85 self.orpgLog = component.get('log') | |
86 self.orpgLog.log("Enter game_tree", ORPG_DEBUG) | |
87 self.validate = component.get('validate') | |
88 self.xml = component.get('xml') | |
89 self.settings = component.get('settings') | |
90 self.session = component.get('session') | |
91 self.chat = component.get('chat') | |
92 self.mainframe = component.get('frame') | |
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93 self.build_img_list() |
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94 self.build_std_menu() |
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95 self.nodehandlers = {} |
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96 self.nodes = {} |
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97 self.init_nodehandlers() |
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98 self.Bind(wx.EVT_LEFT_DCLICK, self.on_ldclick) |
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99 self.Bind(wx.EVT_RIGHT_DOWN, self.on_rclick) |
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100 self.Bind(wx.EVT_TREE_BEGIN_DRAG, self.on_drag, id=id) |
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101 self.Bind(wx.EVT_LEFT_UP, self.on_left_up) |
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102 self.Bind(wx.EVT_LEFT_DOWN, self.on_left_down) |
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103 self.Bind(wx.EVT_TREE_END_LABEL_EDIT, self.on_label_change, id=self.GetId()) |
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104 self.Bind(wx.EVT_TREE_BEGIN_LABEL_EDIT, self.on_label_begin, id=self.GetId()) |
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105 self.Bind(wx.EVT_CHAR, self.on_char) |
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106 self.Bind(wx.EVT_KEY_UP, self.on_key_up) |
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107 self.id = 1 |
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108 self.dragging = False |
66 | 109 self.root_dir = dir_struct["home"] |
110 self.last_save_dir = dir_struct["user"] | |
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111 |
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112 #Create tree from default if it does not exist |
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113 self.validate.config_file("tree.xml","default_tree.xml") |
66 | 114 component.add("tree", self) |
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115 #build tree |
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116 self.root = self.AddRoot("Game Tree",self.icons['gear']) |
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117 self.was_labeling = 0 |
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118 self.rename_flag = 0 |
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119 self.image_cache = {} |
66 | 120 self.orpgLog.log("Exit game_tree", ORPG_DEBUG) |
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121 |
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122 def add_nodehandler(self, nodehandler, nodeclass): |
66 | 123 self.orpgLog.log("Enter game_tree->add_nodehandler(self, nodehandler, nodeclass)", ORPG_DEBUG) |
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124 if not self.nodehandlers.has_key(nodehandler): |
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125 self.nodehandlers[nodehandler] = nodeclass |
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126 else: |
66 | 127 self.orpgLog.log("Nodehandler for " + nodehandler + " already exists!", ORPG_DEBUG, True) |
128 self.orpgLog.log("Exit game_tree->add_nodehandler(self, nodehandler, nodeclass)", ORPG_DEBUG) | |
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129 |
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130 def remove_nodehandler(self, nodehandler): |
66 | 131 self.orpgLog.log("Enter game_tree->remove_nodehandler(self, nodehandler)", ORPG_DEBUG) |
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132 if self.nodehandlers.has_key(nodehandler): |
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133 del self.nodehandlers[nodehandler] |
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134 else: |
66 | 135 self.orpgLog.log("No nodehandler for " + nodehandler + " exists!", ORPG_DEBUG, True) |
136 self.orpgLog.log("Exit game_tree->remove_nodehandler(self, nodehandler)", ORPG_DEBUG) | |
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137 |
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138 def init_nodehandlers(self): |
66 | 139 self.orpgLog.log("Enter game_tree->init_nodehandlers(self)", ORPG_DEBUG) |
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140 self.add_nodehandler('group_handler', orpg.gametree.nodehandlers.containers.group_handler) |
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141 self.add_nodehandler('tabber_handler', orpg.gametree.nodehandlers.containers.tabber_handler) |
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142 self.add_nodehandler('splitter_handler', orpg.gametree.nodehandlers.containers.splitter_handler) |
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143 self.add_nodehandler('form_handler', orpg.gametree.nodehandlers.forms.form_handler) |
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144 self.add_nodehandler('textctrl_handler', orpg.gametree.nodehandlers.forms.textctrl_handler) |
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145 self.add_nodehandler('listbox_handler', orpg.gametree.nodehandlers.forms.listbox_handler) |
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146 self.add_nodehandler('link_handler', orpg.gametree.nodehandlers.forms.link_handler) |
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147 self.add_nodehandler('webimg_handler', orpg.gametree.nodehandlers.forms.webimg_handler) |
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148 self.add_nodehandler('dnd3echar_handler', orpg.gametree.nodehandlers.dnd3e.dnd3echar_handler) |
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149 self.add_nodehandler('dnd35char_handler', orpg.gametree.nodehandlers.dnd35.dnd35char_handler) |
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150 self.add_nodehandler('macro_handler', orpg.gametree.nodehandlers.chatmacro.macro_handler) |
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151 self.add_nodehandler('map_miniature_handler', orpg.gametree.nodehandlers.map_miniature_nodehandler.map_miniature_handler) |
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152 self.add_nodehandler('minilib_handler', orpg.gametree.nodehandlers.minilib.minilib_handler) |
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153 self.add_nodehandler('mini_handler', orpg.gametree.nodehandlers.minilib.mini_handler) |
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154 self.add_nodehandler('rpg_grid_handler', orpg.gametree.nodehandlers.rpg_grid.rpg_grid_handler) |
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155 self.add_nodehandler('d20char_handler', orpg.gametree.nodehandlers.d20.d20char_handler) |
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156 self.add_nodehandler('SWd20char_handler', orpg.gametree.nodehandlers.StarWarsd20.SWd20char_handler) |
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157 self.add_nodehandler('voxchat_handler', orpg.gametree.nodehandlers.voxchat.voxchat_handler) |
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158 self.add_nodehandler('file_loader', core.file_loader) |
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159 self.add_nodehandler('node_loader', core.node_loader) |
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160 self.add_nodehandler('url_loader', core.url_loader) |
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161 self.add_nodehandler('min_map', core.min_map) |
66 | 162 self.orpgLog.log("Exit game_tree->init_nodehandlers(self)", ORPG_DEBUG) |
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163 |
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164 # event = wxKeyEvent |
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165 # set to be called by wxWindows by EVT_CHAR macro in __init__ |
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166 def on_key_up(self, evt): |
66 | 167 self.orpgLog.log("Enter game_tree->on_key_up(self, evt)", ORPG_DEBUG) |
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168 key_code = evt.GetKeyCode() |
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169 if self.dragging and (key_code == wx.WXK_SHIFT): |
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170 curSelection = self.GetSelection() |
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171 cur = wx.StockCursor(wx.CURSOR_ARROW) |
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172 self.SetCursor(cur) |
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173 self.dragging = False |
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174 obj = self.GetPyData(curSelection) |
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175 self.SelectItem(curSelection) |
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176 if(isinstance(obj,core.node_handler)): |
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177 obj.on_drop(evt) |
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178 self.drag_obj = None |
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179 evt.Skip() |
66 | 180 self.orpgLog.log("Exit game_tree->on_key_up(self, evt)", ORPG_DEBUG) |
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181 |
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182 def on_char(self, evt): |
66 | 183 self.orpgLog.log("Enter game_tree->on_char(self, evt)", ORPG_DEBUG) |
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184 key_code = evt.GetKeyCode() |
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185 curSelection = self.GetSelection() # Get the current selection |
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186 if evt.ShiftDown() and ((key_code == wx.WXK_UP) or (key_code == wx.WXK_DOWN)) and not self.dragging: |
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187 curSelection = self.GetSelection() |
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188 obj = self.GetPyData(curSelection) |
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189 self.SelectItem(curSelection) |
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190 if(isinstance(obj,core.node_handler)): |
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191 self.dragging = True |
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192 cur = wx.StockCursor(wx.CURSOR_HAND) |
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193 self.SetCursor(cur) |
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194 self.drag_obj = obj |
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195 elif key_code == wx.WXK_LEFT: |
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196 self.Collapse(curSelection) |
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197 |
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198 elif key_code == wx.WXK_DELETE: # Handle the delete key |
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199 if curSelection: |
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200 nextSelect = self.GetItemParent(curSelection) |
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201 self.on_del(evt) |
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202 try: |
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203 if self.GetItemText(nextSelect) != "": |
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204 self.SelectItem(nextSelect) |
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205 except: |
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206 pass |
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207 elif key_code == wx.WXK_F2: |
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208 self.rename_flag = 1 |
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209 self.EditLabel(curSelection) |
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210 evt.Skip() |
66 | 211 self.orpgLog.log("Exit game_tree->on_char(self, evt)", ORPG_DEBUG) |
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212 |
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213 ## locate_valid_tree |
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214 ## GUI based dialogs to locate/fix missing treefile issues --Snowdog 3/05 |
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215 def locate_valid_tree(self, error, msg, dir, filename): |
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216 """prompts the user to locate a new tree file or create a new one""" |
66 | 217 self.orpgLog.log("Enter game_tree->locate_valid_tree(self, error, msg, dir, filename)", ORPG_DEBUG) |
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218 response = wx.MessageDialog(self, msg, error, wx.YES|wx.NO|wx.ICON_ERROR) |
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219 if response == wx.YES: |
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220 file = None |
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221 filetypes = "Gametree (*.xml)|*.xml|All files (*.*)|*.*" |
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222 dlg = wx.FileDialog(self, "Locate Gametree file", dir, filename, filetypes,wx.OPEN | wx.CHANGE_DIR) |
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223 if dlg.ShowModal() == wx.ID_OK: file = dlg.GetPath() |
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224 dlg.Destroy() |
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225 if not file: self.load_tree(error=1) |
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226 else: self.load_tree(file) |
66 | 227 self.orpgLog.log("Exit game_tree->locate_valid_tree(self, error, msg, dir, filename)", ORPG_DEBUG) |
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228 return |
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229 else: |
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230 self.validate.config_file("tree.xml","default_tree.xml") |
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231 self.load_tree(error=1) |
66 | 232 self.orpgLog.log("Exit game_tree->locate_valid_tree(self, error, msg, dir, filename)", ORPG_DEBUG) |
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233 return |
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234 |
66 | 235 def load_tree(self, filename=dir_struct["user"]+'tree.xml', error=0): |
236 self.orpgLog.log("Enter game_tree->load_tree(self, filename, error)", ORPG_DEBUG) | |
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237 self.settings.set_setting("gametree", filename) |
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238 tmp = None |
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239 xml_dom = None |
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240 xml_doc = None |
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241 try: |
66 | 242 self.orpgLog.log("Reading Gametree file: " + filename + "...", ORPG_INFO, True) |
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243 tmp = open(filename,"r") |
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244 xml_doc = self.xml.parseXml(tmp.read()) |
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245 tmp.close() |
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246 if xml_doc == None: |
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247 pass |
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248 else: |
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249 xml_dom = xml_doc._get_documentElement() |
66 | 250 self.orpgLog.log("done.", ORPG_INFO, True) |
0
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251 |
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252 except IOError: |
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253 emsg = "Gametree Missing!\n"+filename+" cannot be found.\n\n"\ |
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254 "Would you like to locate it?\n"\ |
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255 "(Selecting 'No' will cause a new default gametree to be generated)" |
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256 fn = filename[ ((filename.rfind(os.sep))+len(os.sep)):] |
66 | 257 self.locate_valid_tree("Gametree Error", emsg, dir_struct["user"], fn) |
258 self.orpgLog.log(emsg, ORPG_GENERAL) | |
259 self.orpgLog.log("Exit game_tree->load_tree(self, filename, error)", ORPG_DEBUG) | |
0
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260 return |
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261 |
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262 if not xml_dom: |
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263 os.rename(filename,filename+".corrupt") |
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264 fn = filename[ ((filename.rfind(os.sep))+len(os.sep)):] |
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265 emsg = "Your gametree is being regenerated.\n\n"\ |
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266 "To salvage a recent version of your gametree\n"\ |
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267 "exit OpenRPG and copy the lastgood.xml file in\n"\ |
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268 "your myfiles directory to "+fn+ "\n"\ |
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269 "in your myfiles directory.\n\n"\ |
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270 "lastgood.xml WILL BE OVERWRITTEN NEXT TIME YOU RUN OPENRPG.\n\n"\ |
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271 "Would you like to select a different gametree file to use?\n"\ |
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272 "(Selecting 'No' will cause a new default gametree to be generated)" |
66 | 273 self.locate_valid_tree("Corrupt Gametree!", emsg, dir_struct["user"], fn) |
274 self.orpgLog.log(emsg, ORPG_GENERAL) | |
275 self.orpgLog.log("Exit game_tree->load_tree(self, filename, error)", ORPG_DEBUG) | |
0
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276 return |
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277 |
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278 if xml_dom._get_tagName() != "gametree": |
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279 fn = filename[ ((filename.rfind(os.sep))+len(os.sep)):] |
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280 emsg = fn+" does not appear to be a valid gametree file.\n\n"\ |
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281 "Would you like to select a different gametree file to use?\n"\ |
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282 "(Selecting 'No' will cause a new default gametree to be generated)" |
66 | 283 self.locate_valid_tree("Invalid Gametree!", emsg, dir_struct["user"], fn) |
284 self.orpgLog.log(emsg, ORPG_DEBUG) | |
285 self.orpgLog.log("Exit game_tree->load_tree(self, filename, error)", ORPG_DEBUG) | |
0
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286 return |
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287 |
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288 # get gametree version - we could write conversion code here! |
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289 self.master_dom = xml_dom |
66 | 290 self.orpgLog.log("Master Dom Set", ORPG_DEBUG) |
0
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291 |
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292 try: |
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293 version = self.master_dom.getAttribute("version") |
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294 # see if we should load the gametree |
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295 loadfeatures = int(self.settings.get_setting("LoadGameTreeFeatures")) |
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296 if loadfeatures: |
66 | 297 xml_dom = self.xml.parseXml(open(dir_struct["template"]+"feature.xml","r").read()) |
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298 xml_dom = xml_dom._get_documentElement() |
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299 xml_dom = self.master_dom.appendChild(xml_dom) |
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300 self.settings.set_setting("LoadGameTreeFeatures","0") |
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301 |
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302 ## load tree |
66 | 303 self.orpgLog.log("Features loaded (if required)", ORPG_DEBUG) |
0
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304 self.CollapseAndReset(self.root) |
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305 children = self.master_dom._get_childNodes() |
66 | 306 self.orpgLog.log("Parsing Gametree Nodes ", ORPG_INFO, True) |
0
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307 for c in children: |
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308 print '.', |
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309 self.load_xml(c,self.root) |
66 | 310 self.orpgLog.log("done", ORPG_INFO, True) |
0
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311 self.Expand(self.root) |
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312 self.SetPyData(self.root,self.master_dom) |
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313 if error != 1: |
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314 infile = open(filename, "rb") |
66 | 315 outfile = open(dir_struct["user"]+"lastgood.xml", "wb") |
0
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316 outfile.write(infile.read()) |
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317 else: |
66 | 318 self.orpgLog.log("Not overwriting lastgood.xml file.", ORPG_INFO, True) |
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319 |
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320 except Exception, e: |
66 | 321 self.orpgLog.log(traceback.format_exc(), ORPG_GENERAL) |
0
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322 wx.MessageBox("Corrupt Tree!\nYour game tree is being regenerated. To\nsalvage a recent version of your gametree\nexit OpenRPG and copy the lastgood.xml\nfile in your myfiles directory\nto "+filename+ "\nin your myfiles directory.\nlastgood.xml WILL BE OVERWRITTEN NEXT TIME YOU RUN OPENRPG.") |
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323 os.rename(filename,filename+".corrupt") |
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324 self.validate.config_file("tree.xml","default_tree.xml") |
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325 self.load_tree(error=1) |
66 | 326 self.orpgLog.log("Exit game_tree->load_tree(self, filename, error)", ORPG_DEBUG) |
0
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327 |
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328 def build_std_menu(self, obj=None): |
66 | 329 self.orpgLog.log("Enter game_tree->build_std_menu(self, obj)", ORPG_DEBUG) |
0
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330 |
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331 # build useful menu |
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332 useful_menu = wx.Menu() |
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333 useful_menu.Append(STD_MENU_NODE_USEFUL,"Use&ful") |
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334 useful_menu.Append(STD_MENU_NODE_USELESS,"Use&less") |
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335 useful_menu.Append(STD_MENU_NODE_INDIFFERENT,"&Indifferent") |
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336 # build standard menu |
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337 self.std_menu = wx.Menu() |
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338 self.std_menu.SetTitle("game tree") |
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339 self.std_menu.Append(STD_MENU_USE,"&Use") |
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340 self.std_menu.Append(STD_MENU_DESIGN,"&Design") |
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341 self.std_menu.Append(STD_MENU_PP,"&Pretty Print") |
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342 self.std_menu.AppendSeparator() |
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343 self.std_menu.Append(STD_MENU_SEND,"Send To Player") |
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344 self.std_menu.Append(STD_MENU_MAP,"Send To Map") |
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345 self.std_menu.Append(STD_MENU_CHAT,"Send To Chat") |
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346 self.std_menu.Append(STD_MENU_WHISPER,"Whisper To Player") |
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347 self.std_menu.AppendSeparator() |
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348 self.std_menu.Append(STD_MENU_ICON,"Change &Icon") |
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349 self.std_menu.Append(STD_MENU_DELETE,"D&elete") |
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350 self.std_menu.Append(STD_MENU_CLONE,"&Clone") |
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351 self.std_menu.AppendMenu(STD_MENU_NODE_SUBMENU,"Node &Usefulness",useful_menu) |
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352 self.std_menu.AppendSeparator() |
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353 self.std_menu.Append(STD_MENU_SAVE,"&Save Node") |
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354 self.std_menu.Append(STD_MENU_HTML,"E&xport as HTML") |
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355 self.std_menu.AppendSeparator() |
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356 self.std_menu.Append(STD_MENU_ABOUT,"&About") |
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357 self.Bind(wx.EVT_MENU, self.on_send_to, id=STD_MENU_SEND) |
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358 self.Bind(wx.EVT_MENU, self.indifferent, id=STD_MENU_NODE_INDIFFERENT) |
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359 self.Bind(wx.EVT_MENU, self.useful, id=STD_MENU_NODE_USEFUL) |
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360 self.Bind(wx.EVT_MENU, self.useless, id=STD_MENU_NODE_USELESS) |
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361 self.Bind(wx.EVT_MENU, self.on_del, id=STD_MENU_DELETE) |
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362 self.Bind(wx.EVT_MENU, self.on_send_to_map, id=STD_MENU_MAP) |
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363 self.Bind(wx.EVT_MENU, self.on_node_design, id=STD_MENU_DESIGN) |
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364 self.Bind(wx.EVT_MENU, self.on_node_use, id=STD_MENU_USE) |
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365 self.Bind(wx.EVT_MENU, self.on_node_pp, id=STD_MENU_PP) |
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366 self.Bind(wx.EVT_MENU, self.on_save, id=STD_MENU_SAVE) |
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367 self.Bind(wx.EVT_MENU, self.on_icon, id=STD_MENU_ICON) |
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368 self.Bind(wx.EVT_MENU, self.on_clone, id=STD_MENU_CLONE) |
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369 self.Bind(wx.EVT_MENU, self.on_about, id=STD_MENU_ABOUT) |
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370 self.Bind(wx.EVT_MENU, self.on_send_to_chat, id=STD_MENU_CHAT) |
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371 self.Bind(wx.EVT_MENU, self.on_whisper_to, id=STD_MENU_WHISPER) |
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372 self.Bind(wx.EVT_MENU, self.on_export_html, id=STD_MENU_HTML) |
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373 self.top_menu = wx.Menu() |
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374 self.top_menu.SetTitle("game tree") |
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375 self.top_menu.Append(TOP_IFILE,"&Insert File") |
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376 self.top_menu.Append(TOP_INSERT_URL,"Insert &URL") |
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377 self.top_menu.Append(TOP_FEATURES, "Insert &Features Node") |
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378 self.top_menu.Append(TOP_NEW_TREE, "&Load New Tree") |
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379 self.top_menu.Append(TOP_SAVE_TREE,"&Save Tree") |
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380 self.top_menu.Append(TOP_SAVE_TREE_AS,"Save Tree &As...") |
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381 self.top_menu.Append(TOP_TREE_PROP,"&Tree Properties") |
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382 self.Bind(wx.EVT_MENU, self.on_insert_file, id=TOP_IFILE) |
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383 self.Bind(wx.EVT_MENU, self.on_insert_url, id=TOP_INSERT_URL) |
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384 self.Bind(wx.EVT_MENU, self.on_save_tree_as, id=TOP_SAVE_TREE_AS) |
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385 self.Bind(wx.EVT_MENU, self.on_save_tree, id=TOP_SAVE_TREE) |
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386 self.Bind(wx.EVT_MENU, self.on_load_new_tree, id=TOP_NEW_TREE) |
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387 self.Bind(wx.EVT_MENU, self.on_tree_prop, id=TOP_TREE_PROP) |
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388 self.Bind(wx.EVT_MENU, self.on_insert_features, id=TOP_FEATURES) |
66 | 389 self.orpgLog.log("Exit game_tree->build_std_menu(self, obj)", ORPG_DEBUG) |
0
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390 |
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391 def do_std_menu(self, evt, obj): |
66 | 392 self.orpgLog.log("Enter game_tree->do_std_menu(self, evt, obj)", ORPG_DEBUG) |
0
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393 try: |
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394 self.std_menu.Enable(STD_MENU_MAP, obj.checkToMapMenu()) |
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395 except: |
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396 self.std_menu.Enable(STD_MENU_MAP, obj.map_aware()) |
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397 self.std_menu.Enable(STD_MENU_CLONE, obj.can_clone()) |
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398 self.PopupMenu(self.std_menu) |
66 | 399 self.orpgLog.log("Exit game_tree->do_std_menu(self, evt, obj)", ORPG_DEBUG) |
0
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400 |
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401 def strip_html(self, player): |
66 | 402 self.orpgLog.log("Enter game_tree->strip_html(self, player)", ORPG_DEBUG) |
0
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403 ret_string = "" |
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404 x = 0 |
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405 in_tag = 0 |
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406 for x in xrange(len(player[0])) : |
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407 if player[0][x] == "<" or player[0][x] == ">" or in_tag == 1 : |
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408 if player[0][x] == "<" : |
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409 in_tag = 1 |
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410 elif player[0][x] == ">" : |
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411 in_tag = 0 |
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412 else : |
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413 pass |
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414 else : |
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415 ret_string = ret_string + player[0][x] |
66 | 416 self.orpgLog.log(ret_string, ORPG_DEBUG) |
417 self.orpgLog.log("Exit game_tree->strip_html(self, player)", ORPG_DEBUG) | |
0
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418 return ret_string |
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419 |
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420 def on_receive_data(self, data, player): |
66 | 421 self.orpgLog.log("Enter game_tree->on_receive_data(self, data, player)", ORPG_DEBUG) |
0
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422 beg = string.find(data,"<tree>") |
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423 end = string.rfind(data,"</tree>") |
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424 data = data[6:end] |
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425 self.insert_xml(data) |
66 | 426 self.orpgLog.log("Exit game_tree->on_receive_data(self, data, player)", ORPG_DEBUG) |
0
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427 |
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428 def on_send_to_chat(self, evt): |
66 | 429 self.orpgLog.log("Enter game_tree->on_send_to_chat(self, evt)", ORPG_DEBUG) |
0
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430 item = self.GetSelection() |
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431 obj = self.GetPyData(item) |
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432 obj.on_send_to_chat(evt) |
66 | 433 self.orpgLog.log("Exit game_tree->on_send_to_chat(self, evt)", ORPG_DEBUG) |
0
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434 |
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435 def on_whisper_to(self, evt): |
66 | 436 self.orpgLog.log("Enter game_tree->on_whisper_to(self, evt)", ORPG_DEBUG) |
0
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437 players = self.session.get_players() |
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438 opts = [] |
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439 myid = self.session.get_id() |
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440 me = None |
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441 for p in players: |
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442 if p[2] != myid: |
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443 opts.append("("+p[2]+") " + self.strip_html(p)) |
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444 else: |
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445 me = p |
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446 if len(opts): |
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447 players.remove(me) |
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448 if len(opts): |
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449 dlg = orpgMultiCheckBoxDlg( self.GetParent(),opts,"Select Players:","Whisper To",[] ) |
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450 if dlg.ShowModal() == wx.ID_OK: |
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451 item = self.GetSelection() |
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452 obj = self.GetPyData(item) |
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453 selections = dlg.get_selections() |
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454 if len(selections) == len(opts): |
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455 self.chat.ParsePost(obj.tohtml(),True,True) |
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456 else: |
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457 player_ids = [] |
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458 for s in selections: |
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459 player_ids.append(players[s][2]) |
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460 self.chat.whisper_to_players(obj.tohtml(),player_ids) |
66 | 461 self.orpgLog.log("Exit game_tree->on_whisper_to(self, evt)", ORPG_DEBUG) |
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462 |
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463 def on_export_html(self, evt): |
66 | 464 self.orpgLog.log("Enter game_tree->on_export_html(self, evt)", ORPG_DEBUG) |
0
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465 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","HTML (*.html)|*.html",wx.SAVE) |
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466 if f.ShowModal() == wx.ID_OK: |
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467 item = self.GetSelection() |
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468 obj = self.GetPyData(item) |
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469 type = f.GetFilterIndex() |
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470 file = open(f.GetPath(),"w") |
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471 data = "<html><head><title>"+obj.master_dom.getAttribute("name")+"</title></head>" |
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472 data += "<body bgcolor=\"#FFFFFF\" >"+obj.tohtml()+"</body></html>" |
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473 for tag in ("</tr>","</td>","</th>","</table>","</html>","</body>"): |
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474 data = data.replace(tag,tag+"\n") |
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475 file.write(data) |
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476 file.close() |
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477 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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478 f.Destroy() |
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479 os.chdir(self.root_dir) |
66 | 480 self.orpgLog.log("Exit game_tree->on_export_html(self, evt)", ORPG_DEBUG) |
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481 |
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482 def indifferent(self, evt): |
66 | 483 self.orpgLog.log("Enter game_tree->indifferent(self, evt)", ORPG_DEBUG) |
0
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484 item = self.GetSelection() |
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485 obj = self.GetPyData(item) |
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486 obj.usefulness("indifferent") |
66 | 487 self.orpgLog.log("Exit game_tree->indifferent(self, evt)", ORPG_DEBUG) |
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488 |
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489 def useful(self, evt): |
66 | 490 self.orpgLog.log("Enter game_tree->useful(self, evt)", ORPG_DEBUG) |
0
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491 item = self.GetSelection() |
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492 obj = self.GetPyData(item) |
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493 obj.usefulness("useful") |
66 | 494 self.orpgLog.log("Exit game_tree->useful(self, evt)", ORPG_DEBUG) |
0
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495 |
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496 def useless(self, evt): |
66 | 497 self.orpgLog.log("Enter game_tree->useless(self, evt)", ORPG_DEBUG) |
0
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498 item = self.GetSelection() |
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499 obj = self.GetPyData(item) |
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500 obj.usefulness("useless") |
66 | 501 self.orpgLog.log("Exit game_tree->useless(self, evt)", ORPG_DEBUG) |
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502 |
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503 def on_email(self,evt): |
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504 pass |
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505 |
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506 def on_send_to(self, evt): |
66 | 507 self.orpgLog.log("Enter game_tree->on_send_to(self, evt)", ORPG_DEBUG) |
0
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508 players = self.session.get_players() |
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509 opts = [] |
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510 myid = self.session.get_id() |
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511 me = None |
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512 for p in players: |
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513 if p[2] != myid: |
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514 opts.append("("+p[2]+") " + self.strip_html(p)) |
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515 else: |
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516 me = p |
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517 if len(opts): |
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518 players.remove(me) |
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519 dlg = orpgMultiCheckBoxDlg( None, opts, "Select Players:", "Send To", [] ) |
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520 if dlg.ShowModal() == wx.ID_OK: |
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521 item = self.GetSelection() |
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522 obj = self.GetPyData(item) |
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523 xmldata = "<tree>" + self.xml.toxml(obj) + "</tree>" |
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524 selections = dlg.get_selections() |
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525 if len(selections) == len(opts): |
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526 self.session.send(xmldata) |
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527 else: |
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528 for s in selections: |
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529 self.session.send(xmldata,players[s][2]) |
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530 dlg.Destroy() |
66 | 531 self.orpgLog.log("Exit game_tree->on_send_to(self, evt)", ORPG_DEBUG) |
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532 |
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533 def on_icon(self, evt): |
66 | 534 self.orpgLog.log("Enter game_tree->on_icon(self, evt)", ORPG_DEBUG) |
0
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535 icons = self.icons.keys() |
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536 icons.sort() |
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537 dlg = wx.SingleChoiceDialog(self,"Choose Icon?","Change Icon",icons) |
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538 if dlg.ShowModal() == wx.ID_OK: |
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539 key = dlg.GetStringSelection() |
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540 item = self.GetSelection() |
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541 obj = self.GetPyData(item) |
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542 obj.change_icon(key) |
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|
543 dlg.Destroy() |
66 | 544 self.orpgLog.log("Exit game_tree->on_icon(self, evt)", ORPG_DEBUG) |
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545 |
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546 def on_wizard(self, evt): |
66 | 547 self.orpgLog.log("Enter game_tree->on_wizard(self, evt)", ORPG_DEBUG) |
0
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548 item = self.GetSelection() |
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549 obj = self.GetPyData(item) |
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550 name = "New " + obj.master_dom.getAttribute("name") |
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551 icon = obj.master_dom.getAttribute("icon") |
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552 xml_data = "<nodehandler name=\""+name+"\" icon=\"" + icon + "\" module=\"core\" class=\"node_loader\" >" |
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553 xml_data += self.xml.toxml(obj) |
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554 xml_data += "</nodehandler>" |
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|
555 self.insert_xml(xml_data) |
66 | 556 self.orpgLog.log(xml_data, ORPG_DEBUG) |
557 self.orpgLog.log("Exit game_tree->on_wizard(self, evt)", ORPG_DEBUG) | |
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558 |
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559 def on_clone(self, evt): |
66 | 560 self.orpgLog.log("Enter game_tree->on_clone(self, evt)", ORPG_DEBUG) |
0
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561 item = self.GetSelection() |
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562 obj = self.GetPyData(item) |
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563 if obj.can_clone(): |
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564 parent_node = self.GetItemParent(item) |
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565 prev_sib = self.GetPrevSibling(item) |
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|
566 if not prev_sib.IsOk(): |
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567 prev_sib = parent_node |
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568 xml_dom = self.xml.parseXml(self.xml.toxml(obj)) |
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569 xml_dom = xml_dom._get_firstChild() |
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570 parent = obj.master_dom._get_parentNode() |
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571 xml_dom = parent.insertBefore(xml_dom, obj.master_dom) |
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572 self.load_xml(xml_dom, parent_node, prev_sib) |
66 | 573 self.orpgLog.log("Exit game_tree->on_clone(self, evt)", ORPG_DEBUG) |
0
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574 |
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575 def on_save(self, evt): |
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|
576 """save node to a xml file""" |
66 | 577 self.orpgLog.log("Enter game_tree->on_save(self, evt)", ORPG_DEBUG) |
0
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578 item = self.GetSelection() |
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|
579 obj = self.GetPyData(item) |
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580 obj.on_save(evt) |
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581 os.chdir(self.root_dir) |
66 | 582 self.orpgLog.log("Exit game_tree->on_save(self, evt)", ORPG_DEBUG) |
0
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583 |
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584 def on_save_tree_as(self, evt): |
66 | 585 self.orpgLog.log("Enter game_tree->on_save_tree_as(self, evt)", ORPG_DEBUG) |
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586 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","*.xml",wx.SAVE) |
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587 if f.ShowModal() == wx.ID_OK: |
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588 self.save_tree(f.GetPath()) |
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589 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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590 f.Destroy() |
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diff
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|
591 os.chdir(self.root_dir) |
66 | 592 self.orpgLog.log("Exit game_tree->on_save_tree_as(self, evt)", ORPG_DEBUG) |
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593 |
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594 def on_save_tree(self, evt=None): |
66 | 595 self.orpgLog.log("Enter game_tree->on_save_tree(self, evt)", ORPG_DEBUG) |
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596 filename = self.settings.get_setting("gametree") |
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597 self.save_tree(filename) |
66 | 598 self.orpgLog.log("Exit game_tree->on_save_tree(self, evt)", ORPG_DEBUG) |
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|
599 |
66 | 600 def save_tree(self, filename=dir_struct["user"]+'tree.xml'): |
601 self.orpgLog.log("Enter game_tree->save_tree(self, filename)", ORPG_DEBUG) | |
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602 self.master_dom.setAttribute("version",GAMETREE_VERSION) |
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603 self.settings.set_setting("gametree",filename) |
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604 file = open(filename,"w") |
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605 file.write(self.xml.toxml(self.master_dom,1)) |
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606 file.close() |
66 | 607 self.orpgLog.log("Exit game_tree->save_tree(self, filename)", ORPG_DEBUG) |
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608 |
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609 def on_load_new_tree(self, evt): |
66 | 610 self.orpgLog.log("Enter game_tree->on_load_new_tree(self, evt)", ORPG_DEBUG) |
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611 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","*.xml",wx.OPEN) |
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612 if f.ShowModal() == wx.ID_OK: |
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613 self.load_tree(f.GetPath()) |
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614 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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615 f.Destroy() |
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616 os.chdir(self.root_dir) |
66 | 617 self.orpgLog.log("Exit game_tree->on_load_new_tree(self, evt)", ORPG_DEBUG) |
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618 |
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619 def on_insert_file(self, evt): |
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620 """loads xml file into the tree""" |
66 | 621 self.orpgLog.log("Enter game_tree->on_insert_file(self, evt)", ORPG_DEBUG) |
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622 if self.last_save_dir == ".": |
66 | 623 self.last_save_dir = dir_struct["user"] |
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624 f = wx.FileDialog(self,"Select a file", self.last_save_dir,"","*.xml",wx.OPEN) |
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625 if f.ShowModal() == wx.ID_OK: |
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626 self.insert_xml(open(f.GetPath(),"r").read()) |
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627 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) |
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628 f.Destroy() |
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629 os.chdir(self.root_dir) |
66 | 630 self.orpgLog.log("Exit game_tree->on_insert_file(self, evt)", ORPG_DEBUG) |
0
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631 |
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632 def on_insert_url(self, evt): |
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633 """loads xml url into the tree""" |
66 | 634 self.orpgLog.log("Enter game_tree->on_insert_url(self, evt)", ORPG_DEBUG) |
0
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635 dlg = wx.TextEntryDialog(self,"URL?","Insert URL", "http://") |
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636 if dlg.ShowModal() == wx.ID_OK: |
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637 path = dlg.GetValue() |
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638 file = urllib.urlopen(path) |
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639 self.insert_xml(file.read()) |
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640 dlg.Destroy() |
66 | 641 self.orpgLog.log("Exit game_tree->on_insert_url(self, evt)", ORPG_DEBUG) |
0
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642 |
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643 def on_insert_features(self, evt): |
66 | 644 self.orpgLog.log("Enter game_tree->on_insert_features(self, evt)", ORPG_DEBUG) |
645 self.insert_xml(open(dir_struct["template"]+"feature.xml","r").read()) | |
646 self.orpgLog.log("Exit game_tree->on_insert_features(self, evt)", ORPG_DEBUG) | |
0
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647 |
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648 def on_tree_prop(self, evt): |
66 | 649 self.orpgLog.log("Enter game_tree->on_tree_prop(self, evt)", ORPG_DEBUG) |
0
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650 dlg = gametree_prop_dlg(self, self.settings) |
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651 if dlg.ShowModal() == wx.ID_OK: |
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652 pass |
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653 dlg.Destroy() |
66 | 654 self.orpgLog.log("Exit game_tree->on_tree_prop(self, evt)", ORPG_DEBUG) |
0
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655 |
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656 def on_node_design(self, evt): |
66 | 657 self.orpgLog.log("Enter game_tree->on_node_design(self, evt)", ORPG_DEBUG) |
0
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658 |
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659 item = self.GetSelection() |
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660 obj = self.GetPyData(item) |
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661 obj.on_design(evt) |
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662 |
66 | 663 self.orpgLog.log("Exit game_tree->on_node_design(self, evt)", ORPG_DEBUG) |
0
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664 |
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665 def on_node_use(self, evt): |
66 | 666 self.orpgLog.log("Enter game_tree->on_node_use(self, evt)", ORPG_DEBUG) |
0
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667 |
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668 item = self.GetSelection() |
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669 obj = self.GetPyData(item) |
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670 obj.on_use(evt) |
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671 |
66 | 672 self.orpgLog.log("Exit game_tree->on_node_use(self, evt)", ORPG_DEBUG) |
0
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673 |
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|
674 def on_node_pp(self, evt): |
66 | 675 self.orpgLog.log("Enter game_tree->on_node_pp(self, evt)", ORPG_DEBUG) |
0
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676 |
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|
677 item = self.GetSelection() |
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678 obj = self.GetPyData(item) |
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|
679 obj.on_html_view(evt) |
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|
680 |
66 | 681 self.orpgLog.log("Exit game_tree->on_node_pp(self, evt)", ORPG_DEBUG) |
0
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|
682 |
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|
683 def on_del(self, evt): |
66 | 684 self.orpgLog.log("Enter game_tree->on_del(self, evt)", ORPG_DEBUG) |
0
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685 status_value = "none" |
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|
686 try: |
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|
687 item = self.GetSelection() |
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|
688 if item: |
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|
689 obj = self.GetPyData(item) |
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|
690 parent_obj = obj |
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changeset
|
691 try: |
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changeset
|
692 status_value = parent_obj.master_dom.getAttribute('status') |
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|
693 name = parent_obj.master_dom.getAttribute('name') |
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diff
changeset
|
694 except: |
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changeset
|
695 status_value = "none" |
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|
696 parent_obj = parent_obj.master_dom._get_parentNode() |
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|
697 while status_value!="useful" and status_value!="useless": |
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changeset
|
698 try: |
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changeset
|
699 status_value = parent_obj.getAttribute('status') |
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changeset
|
700 name = parent_obj.getAttribute('name') |
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changeset
|
701 if status_value == "useless": |
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parents:
diff
changeset
|
702 break |
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parents:
diff
changeset
|
703 elif status_value == "useful": |
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diff
changeset
|
704 break |
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parents:
diff
changeset
|
705 except: |
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diff
changeset
|
706 status_value = "none" |
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diff
changeset
|
707 try: |
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changeset
|
708 parent_obj = parent_obj._get_parentNode() |
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parents:
diff
changeset
|
709 except: |
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parents:
diff
changeset
|
710 break |
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parents:
diff
changeset
|
711 if status_value == "useful": |
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diff
changeset
|
712 dlg = wx.MessageDialog(self, `name` + " And everything beneath it are considered useful. \n\nAre you sure you want to delete this item?",'Important Item',wx.YES_NO | wx.NO_DEFAULT | wx.ICON_QUESTION) |
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diff
changeset
|
713 if dlg.ShowModal() == wx.ID_YES: |
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parents:
diff
changeset
|
714 obj.delete() |
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parents:
diff
changeset
|
715 else: |
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parents:
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changeset
|
716 obj.delete() |
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parents:
diff
changeset
|
717 except: |
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diff
changeset
|
718 if self.GetSelection() == self.GetRootItem(): |
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parents:
diff
changeset
|
719 msg = wx.MessageDialog(None,"You can't delete the root item.","Delete Error",wx.OK) |
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diff
changeset
|
720 else: |
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diff
changeset
|
721 msg = wx.MessageDialog(None,"Unknown error deleting node.","Delete Error",wx.OK) |
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diff
changeset
|
722 msg.ShowModal() |
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changeset
|
723 msg.Destroy() |
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changeset
|
724 |
66 | 725 self.orpgLog.log("Exit game_tree->on_del(self, evt)", ORPG_DEBUG) |
0
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diff
changeset
|
726 |
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changeset
|
727 def on_about(self, evt): |
66 | 728 self.orpgLog.log("Enter game_tree->on_about(self, evt)", ORPG_DEBUG) |
0
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diff
changeset
|
729 |
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changeset
|
730 item = self.GetSelection() |
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diff
changeset
|
731 obj = self.GetPyData(item) |
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|
732 about = MyAboutBox(self,obj.about()) |
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changeset
|
733 about.ShowModal() |
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parents:
diff
changeset
|
734 about.Destroy() |
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diff
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|
735 |
66 | 736 self.orpgLog.log("Exit game_tree->on_about(self, evt)", ORPG_DEBUG) |
0
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changeset
|
737 |
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|
738 def on_send_to_map(self, evt): |
66 | 739 self.orpgLog.log("Enter game_tree->on_send_to_map(self, evt)", ORPG_DEBUG) |
0
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changeset
|
740 |
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diff
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|
741 item = self.GetSelection() |
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changeset
|
742 obj = self.GetPyData(item) |
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diff
changeset
|
743 if hasattr(obj,"on_send_to_map"): |
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|
744 obj.on_send_to_map(evt) |
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|
745 |
66 | 746 self.orpgLog.log("Exit game_tree->on_send_to_map(self, evt)", ORPG_DEBUG) |
0
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diff
changeset
|
747 |
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diff
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|
748 def insert_xml(self, txt): |
66 | 749 self.orpgLog.log("Enter game_tree->insert_xml(self, txt)", ORPG_DEBUG) |
0
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|
750 #Updated to allow safe merging of gametree files |
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|
751 #without leaving an unusable and undeletable node. |
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|
752 # -- Snowdog 8/03 |
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|
753 xml_dom = self.xml.parseXml(txt) |
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|
754 if xml_dom == None: |
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|
755 wx.MessageBox("Import Failed: Invalid or missing node data") |
66 | 756 self.orpgLog.log("Import Failed: Invalid or missing node data", ORPG_DEBUG) |
757 self.orpgLog.log("Exit game_tree->insert_xml(self, txt)", ORPG_DEBUG) | |
0
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diff
changeset
|
758 return |
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diff
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|
759 xml_temp = xml_dom._get_documentElement() |
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parents:
diff
changeset
|
760 |
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sirebral
parents:
diff
changeset
|
761 if not xml_temp: |
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changeset
|
762 wx.MessageBox("Error Importing Node or Tree") |
66 | 763 self.orpgLog.log("Error Importing Node or Tree", ORPG_DEBUG) |
764 self.orpgLog.log("Exit game_tree->insert_xml(self, txt)", ORPG_DEBUG) | |
0
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changeset
|
765 return |
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sirebral
parents:
diff
changeset
|
766 |
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changeset
|
767 if xml_temp._get_tagName() == "gametree": |
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diff
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|
768 children = xml_temp._get_childNodes() |
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diff
changeset
|
769 for c in children: |
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parents:
diff
changeset
|
770 self.load_xml(c, self.root) |
66 | 771 self.orpgLog.log("Exit game_tree->insert_xml(self, txt)", ORPG_DEBUG) |
0
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diff
changeset
|
772 return |
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parents:
diff
changeset
|
773 |
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parents:
diff
changeset
|
774 if not xml_dom: |
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sirebral
parents:
diff
changeset
|
775 wx.MessageBox("XML Error") |
66 | 776 self.orpgLog.log("XML Error", ORPG_DEBUG) |
777 self.orpgLog.log("Exit game_tree->insert_xml(self, txt)", ORPG_DEBUG) | |
0
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sirebral
parents:
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changeset
|
778 return |
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diff
changeset
|
779 |
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changeset
|
780 xml_dom = xml_dom._get_firstChild() |
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diff
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|
781 child = self.master_dom._get_firstChild() |
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|
782 xml_dom = self.master_dom.insertBefore(xml_dom,child) |
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|
783 self.load_xml(xml_dom,self.root,self.root) |
66 | 784 self.orpgLog.log("Exit game_tree->insert_xml(self, txt)", ORPG_DEBUG) |
0
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sirebral
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|
785 |
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786 def build_img_list(self): |
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|
787 """make image list""" |
66 | 788 self.orpgLog.log("Enter game_tree->build_img_list(self)", ORPG_DEBUG) |
0
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|
789 helper = img_helper() |
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|
790 self.icons = { } |
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791 self._imageList= wx.ImageList(16,16,False) |
66 | 792 man = open(dir_struct["icon"]+"icons.xml","r") |
0
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|
793 xml_dom = self.xml.parseXml(man.read()) |
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|
794 man.close() |
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|
795 xml_dom = xml_dom._get_documentElement() |
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|
796 node_list = xml_dom._get_childNodes() |
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|
797 for n in node_list: |
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|
798 key = n.getAttribute("name") |
66 | 799 path = dir_struct["icon"] + n.getAttribute("file") |
0
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diff
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|
800 img = helper.load_file(path) |
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|
801 self.icons[key] = self._imageList.Add(img) |
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parents:
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|
802 self.SetImageList(self._imageList) |
66 | 803 self.orpgLog.log("Exit game_tree->build_img_list(self)", ORPG_DEBUG) |
0
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sirebral
parents:
diff
changeset
|
804 |
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parents:
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changeset
|
805 def load_xml(self, xml_dom, parent_node, prev_node=None): |
66 | 806 self.orpgLog.log("Enter game_tree->load_xml(self, xml_dom, parent_node, prev_node)", ORPG_DEBUG) |
0
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parents:
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changeset
|
807 #add the first tree node |
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parents:
diff
changeset
|
808 i = 0 |
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changeset
|
809 text = xml_dom.getAttribute("name") |
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changeset
|
810 icon = xml_dom.getAttribute("icon") |
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parents:
diff
changeset
|
811 if self.icons.has_key(icon): |
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sirebral
parents:
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changeset
|
812 i = self.icons[icon] |
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parents:
diff
changeset
|
813 name = xml_dom._get_nodeName() |
66 | 814 self.orpgLog.log("Text, icon and name set\n" + text + "\n" + icon + "\n" + name, ORPG_DEBUG) |
0
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sirebral
parents:
diff
changeset
|
815 if prev_node: |
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sirebral
parents:
diff
changeset
|
816 if prev_node == parent_node: |
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|
817 new_tree_node = self.PrependItem(parent_node, text, i, i) |
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|
818 else: |
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|
819 new_tree_node = self.InsertItem(parent_node,prev_node, text, i, i) |
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|
820 else: |
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parents:
diff
changeset
|
821 new_tree_node = self.AppendItem(parent_node, text, i, i) |
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parents:
diff
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|
822 |
66 | 823 self.orpgLog.log("Node Added to tree", ORPG_DEBUG) |
0
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changeset
|
824 #create a nodehandler or continue loading xml into tree |
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changeset
|
825 if name == "nodehandler": |
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sirebral
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|
826 #wx.BeginBusyCursor() |
66 | 827 self.orpgLog.log("We have a Nodehandler", ORPG_DEBUG) |
0
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changeset
|
828 try: |
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diff
changeset
|
829 py_class = xml_dom.getAttribute("class") |
66 | 830 self.orpgLog.log("nodehandler class: " + py_class, ORPG_DEBUG) |
0
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|
831 if not self.nodehandlers.has_key(py_class): |
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parents:
diff
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|
832 raise Exception, "Unknown Nodehandler for " + py_class |
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parents:
diff
changeset
|
833 self.nodes[self.id] = self.nodehandlers[py_class](xml_dom, new_tree_node) |
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parents:
diff
changeset
|
834 self.SetPyData(new_tree_node, self.nodes[self.id]) |
66 | 835 self.orpgLog.log("Node Data set", ORPG_DEBUG) |
0
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|
836 bmp = self.nodes[self.id].get_scaled_bitmap(16,16) |
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changeset
|
837 if bmp: |
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parents:
diff
changeset
|
838 self.cached_load_of_image(bmp,new_tree_node,) |
66 | 839 self.orpgLog.log("Node Icon loaded", ORPG_DEBUG) |
0
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|
840 self.id = self.id + 1 |
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diff
changeset
|
841 except Exception, er: |
66 | 842 self.orpgLog.log(traceback.format_exc(), ORPG_GENERAL) |
843 #self.orpgLog.log("Error Info: " + xml_dom.getAttribute("class") + "\n" + str(er), "Tree Node Load Error", ORPG_GENERAL, True) # Arbitrary fix! TaS. (gametree should thread in the future.) | |
844 self.orpgLog.log("Error Info: " + xml_dom.getAttribute("class") + "\n" + str(er), ORPG_GENERAL, True) | |
0
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|
845 self.Delete(new_tree_node) |
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changeset
|
846 parent = xml_dom._get_parentNode() |
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sirebral
parents:
diff
changeset
|
847 parent.removeChild(xml_dom) |
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sirebral
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diff
changeset
|
848 #wx.EndBusyCursor() |
66 | 849 self.orpgLog.log("Exit game_tree->load_xml(self, xml_dom, parent_node, prev_node)", ORPG_DEBUG) |
0
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diff
changeset
|
850 return new_tree_node |
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parents:
diff
changeset
|
851 |
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parents:
diff
changeset
|
852 def cached_load_of_image(self, bmp_in, new_tree_node): |
66 | 853 self.orpgLog.log("Enter game_tree->cached_load_of_image(self, bmp_in, new_tree_node)", ORPG_DEBUG) |
0
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sirebral
parents:
diff
changeset
|
854 image_list = self.GetImageList() |
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sirebral
parents:
diff
changeset
|
855 img = wx.ImageFromBitmap(bmp_in) |
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changeset
|
856 img_data = img.GetData() |
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parents:
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changeset
|
857 image_index = None |
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sirebral
parents:
diff
changeset
|
858 for key in self.image_cache.keys(): |
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sirebral
parents:
diff
changeset
|
859 if self.image_cache[key] == str(img_data): |
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sirebral
parents:
diff
changeset
|
860 image_index = key |
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sirebral
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diff
changeset
|
861 break |
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sirebral
parents:
diff
changeset
|
862 |
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sirebral
parents:
diff
changeset
|
863 if image_index is None: |
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sirebral
parents:
diff
changeset
|
864 image_index = image_list.Add(bmp_in) |
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|
865 self.image_cache[image_index] = img_data |
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|
866 self.SetItemImage(new_tree_node,image_index) |
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parents:
diff
changeset
|
867 self.SetItemImage(new_tree_node,image_index, wx.TreeItemIcon_Selected) |
66 | 868 self.orpgLog.log("Exit game_tree->cached_load_of_image(self, bmp_in, new_tree_node)", ORPG_DEBUG) |
0
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diff
changeset
|
869 return image_index |
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sirebral
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diff
changeset
|
870 |
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sirebral
parents:
diff
changeset
|
871 |
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parents:
diff
changeset
|
872 def on_rclick(self, evt): |
66 | 873 self.orpgLog.log("Enter game_tree->on_rclick(self, evt)", ORPG_DEBUG) |
0
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sirebral
parents:
diff
changeset
|
874 pt = evt.GetPosition() |
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sirebral
parents:
diff
changeset
|
875 (item, flag) = self.HitTest(pt) |
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sirebral
parents:
diff
changeset
|
876 if item.IsOk(): |
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parents:
diff
changeset
|
877 obj = self.GetPyData(item) |
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sirebral
parents:
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|
878 self.SelectItem(item) |
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sirebral
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diff
changeset
|
879 if(isinstance(obj,core.node_handler)): |
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parents:
diff
changeset
|
880 obj.on_rclick(evt) |
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diff
changeset
|
881 else: |
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sirebral
parents:
diff
changeset
|
882 self.PopupMenu(self.top_menu) |
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sirebral
parents:
diff
changeset
|
883 else: |
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sirebral
parents:
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|
884 self.PopupMenu(self.top_menu,pt) |
66 | 885 self.orpgLog.log("Exit game_tree->on_rclick(self, evt)", ORPG_DEBUG) |
0
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sirebral
parents:
diff
changeset
|
886 |
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parents:
diff
changeset
|
887 def on_ldclick(self, evt): |
66 | 888 self.orpgLog.log("Enter game_tree->on_ldclick(self, evt)", ORPG_DEBUG) |
0
4385a7d0efd1
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parents:
diff
changeset
|
889 self.rename_flag = 0 |
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sirebral
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diff
changeset
|
890 pt = evt.GetPosition() |
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sirebral
parents:
diff
changeset
|
891 (item, flag) = self.HitTest(pt) |
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sirebral
parents:
diff
changeset
|
892 if item.IsOk(): |
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sirebral
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diff
changeset
|
893 obj = self.GetPyData(item) |
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diff
changeset
|
894 self.SelectItem(item) |
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sirebral
parents:
diff
changeset
|
895 if(isinstance(obj,core.node_handler)): |
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diff
changeset
|
896 if not obj.on_ldclick(evt): |
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diff
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|
897 action = self.settings.get_setting("treedclick") |
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parents:
diff
changeset
|
898 if action == "use": |
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parents:
diff
changeset
|
899 obj.on_use(evt) |
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parents:
diff
changeset
|
900 elif action == "design": |
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parents:
diff
changeset
|
901 obj.on_design(evt) |
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parents:
diff
changeset
|
902 elif action == "print": |
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parents:
diff
changeset
|
903 obj.on_html_view(evt) |
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parents:
diff
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|
904 elif action == "chat": |
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parents:
diff
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|
905 self.on_send_to_chat(evt) |
66 | 906 self.orpgLog.log("Exit game_tree->on_ldclick(self, evt)", ORPG_DEBUG) |
0
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diff
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|
907 |
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diff
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|
908 def on_left_down(self, evt): |
66 | 909 self.orpgLog.log("Enter game_tree->on_left_down(self, evt)", ORPG_DEBUG) |
0
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|
910 pt = evt.GetPosition() |
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diff
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|
911 (item, flag) = self.HitTest(pt) |
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diff
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|
912 if item.IsOk() and self.was_labeling: |
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diff
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|
913 self.SelectItem(item) |
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diff
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|
914 self.rename_flag = 0 |
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diff
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|
915 self.was_labeling = 0 |
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diff
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|
916 elif (flag & wx.TREE_HITTEST_ONITEMLABEL) == wx.TREE_HITTEST_ONITEMLABEL and self.IsSelected(item): |
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diff
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|
917 # this next if tests to ensure that the mouse up occurred over a label, and not the icon |
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|
918 self.rename_flag = 1 |
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|
919 else: |
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parents:
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|
920 self.SelectItem(item) |
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parents:
diff
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|
921 evt.Skip() |
66 | 922 self.orpgLog.log("Exit game_tree->on_left_down(self, evt)", ORPG_DEBUG) |
0
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|
923 |
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|
924 def on_left_up(self, evt): |
66 | 925 self.orpgLog.log("Enter game_tree->on_left_up(self, evt)", ORPG_DEBUG) |
0
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|
926 if self.dragging: |
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|
927 cur = wx.StockCursor(wx.CURSOR_ARROW) |
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|
928 self.SetCursor(cur) |
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diff
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|
929 self.dragging = False |
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diff
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|
930 pt = evt.GetPosition() |
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parents:
diff
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|
931 (item, flag) = self.HitTest(pt) |
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parents:
diff
changeset
|
932 if item.IsOk(): |
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parents:
diff
changeset
|
933 obj = self.GetPyData(item) |
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parents:
diff
changeset
|
934 self.SelectItem(item) |
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parents:
diff
changeset
|
935 if(isinstance(obj,core.node_handler)): |
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parents:
diff
changeset
|
936 obj.on_drop(evt) |
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parents:
diff
changeset
|
937 self.drag_obj = None |
66 | 938 self.orpgLog.log("Exit game_tree->on_left_up(self, evt)", ORPG_DEBUG) |
0
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parents:
diff
changeset
|
939 |
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parents:
diff
changeset
|
940 def on_label_change(self, evt): |
66 | 941 self.orpgLog.log("Enter game_tree->on_label_change(self, evt)", ORPG_DEBUG) |
0
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changeset
|
942 item = evt.GetItem() |
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parents:
diff
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|
943 txt = evt.GetLabel() |
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parents:
diff
changeset
|
944 self.was_labeling = 0 |
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sirebral
parents:
diff
changeset
|
945 self.rename_flag = 0 |
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sirebral
parents:
diff
changeset
|
946 if txt != "": |
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sirebral
parents:
diff
changeset
|
947 obj = self.GetPyData(item) |
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sirebral
parents:
diff
changeset
|
948 obj.master_dom.setAttribute('name',txt) |
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parents:
diff
changeset
|
949 else: |
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sirebral
parents:
diff
changeset
|
950 evt.Veto() |
66 | 951 self.orpgLog.log("Exit game_tree->on_label_change(self, evt)", ORPG_DEBUG) |
0
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parents:
diff
changeset
|
952 |
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sirebral
parents:
diff
changeset
|
953 def on_label_begin(self, evt): |
66 | 954 self.orpgLog.log("Enter game_tree->on_label_begin(self, evt)", ORPG_DEBUG) |
0
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sirebral
parents:
diff
changeset
|
955 if not self.rename_flag: |
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sirebral
parents:
diff
changeset
|
956 evt.Veto() |
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sirebral
parents:
diff
changeset
|
957 else: |
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sirebral
parents:
diff
changeset
|
958 self.was_labeling = 1 |
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sirebral
parents:
diff
changeset
|
959 item = evt.GetItem() |
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sirebral
parents:
diff
changeset
|
960 if item == self.GetRootItem(): |
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sirebral
parents:
diff
changeset
|
961 evt.Veto() |
66 | 962 self.orpgLog.log("Exit game_tree->on_label_begin(self, evt)", ORPG_DEBUG) |
0
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sirebral
parents:
diff
changeset
|
963 |
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sirebral
parents:
diff
changeset
|
964 def on_drag(self, evt): |
66 | 965 self.orpgLog.log("Enter game_tree->on_drag(self, evt)", ORPG_DEBUG) |
0
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parents:
diff
changeset
|
966 self.rename_flag = 0 |
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sirebral
parents:
diff
changeset
|
967 item = self.GetSelection() |
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sirebral
parents:
diff
changeset
|
968 obj = self.GetPyData(item) |
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sirebral
parents:
diff
changeset
|
969 self.SelectItem(item) |
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sirebral
parents:
diff
changeset
|
970 if(isinstance(obj,core.node_handler) and obj.drag): |
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sirebral
parents:
diff
changeset
|
971 self.dragging = True |
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parents:
diff
changeset
|
972 cur = wx.StockCursor(wx.CURSOR_HAND) |
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sirebral
parents:
diff
changeset
|
973 self.SetCursor(cur) |
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sirebral
parents:
diff
changeset
|
974 self.drag_obj = obj |
66 | 975 self.orpgLog.log("Exit game_tree->on_drag(self, evt)", ORPG_DEBUG) |
0
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parents:
diff
changeset
|
976 |
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parents:
diff
changeset
|
977 def is_parent_node(self, node, compare_node): |
66 | 978 self.orpgLog.log("Enter game_tree->is_parent_node(self, node, compare_node)", ORPG_DEBUG) |
0
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parents:
diff
changeset
|
979 |
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parents:
diff
changeset
|
980 parent_node = self.GetItemParent(node) |
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sirebral
parents:
diff
changeset
|
981 if compare_node == parent_node: |
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sirebral
parents:
diff
changeset
|
982 |
66 | 983 self.orpgLog.log("parent node", ORPG_DEBUG) |
984 self.orpgLog.log("Exit game_tree->is_parent_node(self, node, compare_node)", ORPG_DEBUG) | |
0
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parents:
diff
changeset
|
985 return 1 |
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sirebral
parents:
diff
changeset
|
986 elif parent_node == self.root: |
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sirebral
parents:
diff
changeset
|
987 |
66 | 988 self.orpgLog.log("not parent", ORPG_DEBUG) |
989 self.orpgLog.log("Exit game_tree->is_parent_node(self, node, compare_node)", ORPG_DEBUG) | |
0
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parents:
diff
changeset
|
990 return 0 |
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parents:
diff
changeset
|
991 else: |
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parents:
diff
changeset
|
992 |
66 | 993 self.orpgLog.log("Exit game_tree->is_parent_node(self, node, compare_node)", ORPG_DEBUG) |
0
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sirebral
parents:
diff
changeset
|
994 return self.is_parent_node(parent_node, compare_node) |
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parents:
diff
changeset
|
995 |
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parents:
diff
changeset
|
996 CTRL_TREE_FILE = wx.NewId() |
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parents:
diff
changeset
|
997 CTRL_YES = wx.NewId() |
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parents:
diff
changeset
|
998 CTRL_NO = wx.NewId() |
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sirebral
parents:
diff
changeset
|
999 CTRL_USE = wx.NewId() |
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sirebral
parents:
diff
changeset
|
1000 CTRL_DESIGN = wx.NewId() |
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parents:
diff
changeset
|
1001 CTRL_CHAT = wx.NewId() |
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sirebral
parents:
diff
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|
1002 CTRL_PRINT = wx.NewId() |
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diff
changeset
|
1003 |
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diff
changeset
|
1004 class gametree_prop_dlg(wx.Dialog): |
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diff
changeset
|
1005 def __init__(self, parent, settings): |
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diff
changeset
|
1006 wx.Dialog.__init__(self, parent, wx.ID_ANY, "Game Tree Properties") |
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diff
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|
1007 self.settings = settings |
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diff
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|
1008 |
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parents:
diff
changeset
|
1009 #sizers |
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diff
changeset
|
1010 sizers = {} |
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diff
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|
1011 sizers['but'] = wx.BoxSizer(wx.HORIZONTAL) |
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diff
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|
1012 sizers['main'] = wx.BoxSizer(wx.VERTICAL) |
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diff
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|
1013 |
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diff
changeset
|
1014 #box sizers |
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|
1015 box_sizers = {} |
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diff
changeset
|
1016 box_sizers["save"] = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Save On Exit"), wx.HORIZONTAL) |
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|
1017 box_sizers["file"] = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Tree File"), wx.HORIZONTAL) |
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|
1018 box_sizers["dclick"] = wx.StaticBoxSizer(wx.StaticBox(self, wx.ID_ANY, "Double Click Action"), wx.HORIZONTAL) |
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|
1019 self.ctrls = { CTRL_TREE_FILE : FileBrowseButtonWithHistory(self, wx.ID_ANY, labelText="" ) , |
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1020 CTRL_YES : wx.RadioButton(self, CTRL_YES, "Yes", style=wx.RB_GROUP), |
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1021 CTRL_NO : wx.RadioButton(self, CTRL_NO, "No"), |
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1022 CTRL_USE : wx.RadioButton(self, CTRL_USE, "Use", style=wx.RB_GROUP), |
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1023 CTRL_DESIGN : wx.RadioButton(self, CTRL_DESIGN, "Desgin"), |
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1024 CTRL_CHAT : wx.RadioButton(self, CTRL_CHAT, "Chat"), |
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1025 CTRL_PRINT : wx.RadioButton(self, CTRL_PRINT, "Pretty Print") |
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1026 } |
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1027 self.ctrls[CTRL_TREE_FILE].SetValue(settings.get_setting("gametree")) |
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1028 opt = settings.get_setting("SaveGameTreeOnExit") |
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1029 self.ctrls[CTRL_YES].SetValue(opt=="1") |
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1030 self.ctrls[CTRL_NO].SetValue(opt=="0") |
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1031 opt = settings.get_setting("treedclick") |
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1032 self.ctrls[CTRL_DESIGN].SetValue(opt=="design") |
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1033 self.ctrls[CTRL_USE].SetValue(opt=="use") |
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1034 self.ctrls[CTRL_CHAT].SetValue(opt=="chat") |
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1035 self.ctrls[CTRL_PRINT].SetValue(opt=="print") |
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1036 box_sizers['save'].Add(self.ctrls[CTRL_YES],0, wx.EXPAND) |
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1037 box_sizers['save'].Add(wx.Size(10,10)) |
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1038 box_sizers['save'].Add(self.ctrls[CTRL_NO],0, wx.EXPAND) |
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1039 box_sizers['file'].Add(self.ctrls[CTRL_TREE_FILE], 0, wx.EXPAND) |
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1040 box_sizers['dclick'].Add(self.ctrls[CTRL_USE],0, wx.EXPAND) |
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1041 box_sizers['dclick'].Add(wx.Size(10,10)) |
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1042 box_sizers['dclick'].Add(self.ctrls[CTRL_DESIGN],0, wx.EXPAND) |
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1043 box_sizers['dclick'].Add(wx.Size(10,10)) |
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1044 box_sizers['dclick'].Add(self.ctrls[CTRL_CHAT],0, wx.EXPAND) |
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1045 box_sizers['dclick'].Add(wx.Size(10,10)) |
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1046 box_sizers['dclick'].Add(self.ctrls[CTRL_PRINT],0, wx.EXPAND) |
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1047 |
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1048 # buttons |
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1049 sizers['but'].Add(wx.Button(self, wx.ID_OK, "Apply"), 1, wx.EXPAND) |
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1050 sizers['but'].Add(wx.Size(10,10)) |
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1051 sizers['but'].Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND) |
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1052 sizers['main'].Add(box_sizers['save'], 1, wx.EXPAND) |
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1053 sizers['main'].Add(box_sizers['file'], 1, wx.EXPAND) |
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1054 sizers['main'].Add(box_sizers['dclick'], 1, wx.EXPAND) |
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1055 sizers['main'].Add(sizers['but'], 0, wx.EXPAND|wx.ALIGN_BOTTOM ) |
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1056 |
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1057 #sizers['main'].SetDimension(10,10,csize[0]-20,csize[1]-20) |
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1058 self.SetSizer(sizers['main']) |
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1059 self.SetAutoLayout(True) |
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1060 self.Fit() |
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1061 self.Bind(wx.EVT_BUTTON, self.on_ok, id=wx.ID_OK) |
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1062 |
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1063 def on_ok(self,evt): |
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1064 self.settings.set_setting("gametree",self.ctrls[CTRL_TREE_FILE].GetValue()) |
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1065 self.settings.set_setting("SaveGameTreeOnExit",str(self.ctrls[CTRL_YES].GetValue())) |
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1066 if self.ctrls[CTRL_USE].GetValue(): |
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1067 self.settings.set_setting("treedclick","use") |
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1068 elif self.ctrls[CTRL_DESIGN].GetValue(): |
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1069 self.settings.set_setting("treedclick","design") |
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1070 elif self.ctrls[CTRL_PRINT].GetValue(): |
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1071 self.settings.set_setting("treedclick","print") |
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1072 elif self.ctrls[CTRL_CHAT].GetValue(): |
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1073 self.settings.set_setting("treedclick","chat") |
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1074 self.EndModal(wx.ID_OK) |