Mercurial > sdl-ios-xcode
diff src/events/SDL_events_c.h @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children | eef792d31de8 |
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--- a/src/events/SDL_events_c.h Mon May 29 03:53:21 2006 +0000 +++ b/src/events/SDL_events_c.h Mon May 29 04:04:35 2006 +0000 @@ -25,23 +25,23 @@ #include "SDL_events.h" /* Start and stop the event processing loop */ -extern int SDL_StartEventLoop (Uint32 flags); -extern void SDL_StopEventLoop (void); -extern void SDL_QuitInterrupt (void); +extern int SDL_StartEventLoop(Uint32 flags); +extern void SDL_StopEventLoop(void); +extern void SDL_QuitInterrupt(void); -extern void SDL_Lock_EventThread (void); -extern void SDL_Unlock_EventThread (void); -extern Uint32 SDL_EventThreadID (void); +extern void SDL_Lock_EventThread(void); +extern void SDL_Unlock_EventThread(void); +extern Uint32 SDL_EventThreadID(void); /* Event handler init routines */ -extern int SDL_KeyboardInit (void); -extern int SDL_MouseInit (void); -extern int SDL_QuitInit (void); +extern int SDL_KeyboardInit(void); +extern int SDL_MouseInit(void); +extern int SDL_QuitInit(void); /* Event handler quit routines */ -extern void SDL_KeyboardQuit (void); -extern void SDL_MouseQuit (void); -extern void SDL_QuitQuit (void); +extern void SDL_KeyboardQuit(void); +extern void SDL_MouseQuit(void); +extern void SDL_QuitQuit(void); /* The event filter function */ extern SDL_EventFilter SDL_EventOK; @@ -52,24 +52,24 @@ /* Internal event queueing functions (from SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c, SDL_windowevents.c) */ -extern int SDL_PrivateWindowEvent (SDL_WindowID windowID, Uint8 windowevent, - int data1, int data2); -extern int SDL_PrivateMouseMotion (Uint8 buttonstate, int relative, Sint16 x, - Sint16 y); -extern int SDL_PrivateMouseButton (Uint8 state, Uint8 button, Sint16 x, - Sint16 y); -extern int SDL_PrivateKeyboard (Uint8 state, SDL_keysym * key); -extern int SDL_PrivateQuit (void); -extern int SDL_PrivateSysWMEvent (SDL_SysWMmsg * message); +extern int SDL_PrivateWindowEvent(SDL_WindowID windowID, Uint8 windowevent, + int data1, int data2); +extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, Sint16 x, + Sint16 y); +extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button, Sint16 x, + Sint16 y); +extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym * key); +extern int SDL_PrivateQuit(void); +extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg * message); /* Used by the activity event handler to remove mouse focus */ -extern void SDL_ResetMouse (void); +extern void SDL_ResetMouse(void); /* Used by the activity event handler to remove keyboard focus */ -extern void SDL_ResetKeyboard (void); +extern void SDL_ResetKeyboard(void); /* Used by the event loop to queue pending keyboard repeat events */ -extern void SDL_CheckKeyRepeat (void); +extern void SDL_CheckKeyRepeat(void); /* Used by the OS keyboard code to detect whether or not to do UNICODE */ #ifndef DEFAULT_UNICODE_TRANSLATION