Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_sysevents.c @ 1621:f12379c41042
Fixes bug #195:
The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can
bee seen in many places, for example http://www.apple.com/macosx/). This
contrasts the naming of the old operating system, which was called "MacOS" and
today is often refered to as "MacOS Classic".
The attached patches fixes the misuse of the name "MacOS X" in both the SDL12
and sdlweb CVS modules.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Apr 2006 13:08:26 +0000 |
parents | 21b1fbb53f4a |
children | e49147870aac c121d94672cb 203695f768e0 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
0 | 26 |
27 #include "SDL_events.h" | |
28 #include "SDL_video.h" | |
29 #include "SDL_syswm.h" | |
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30 #include "../SDL_sysvideo.h" |
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31 #include "../../events/SDL_sysevents.h" |
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32 #include "../../events/SDL_events_c.h" |
0 | 33 #include "SDL_lowvideo.h" |
34 #include "SDL_syswm_c.h" | |
35 #include "SDL_main.h" | |
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36 #include "SDL_loadso.h" |
0 | 37 |
38 #ifdef WMMSG_DEBUG | |
39 #include "wmmsg.h" | |
40 #endif | |
41 | |
42 #ifdef _WIN32_WCE | |
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43 #include "../gapi/SDL_gapivideo.h" |
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44 |
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45 #define IsZoomed(HWND) 1 |
0 | 46 #define NO_GETKEYBOARDSTATE |
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47 #if _WIN32_WCE < 420 |
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48 #define NO_CHANGEDISPLAYSETTINGS |
0 | 49 #endif |
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50 #endif |
0 | 51 |
52 /* The window we use for everything... */ | |
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53 #ifdef _WIN32_WCE |
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54 LPWSTR SDL_Appname = NULL; |
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55 #else |
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56 LPSTR SDL_Appname = NULL; |
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57 #endif |
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58 Uint32 SDL_Appstyle = 0; |
0 | 59 HINSTANCE SDL_Instance = NULL; |
60 HWND SDL_Window = NULL; | |
61 RECT SDL_bounds = {0, 0, 0, 0}; | |
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62 int SDL_windowX = 0; |
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63 int SDL_windowY = 0; |
0 | 64 int SDL_resizing = 0; |
65 int mouse_relative = 0; | |
66 int posted = 0; | |
304
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67 #ifndef NO_CHANGEDISPLAYSETTINGS |
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68 DEVMODE SDL_desktop_mode; |
304
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69 DEVMODE SDL_fullscreen_mode; |
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70 #endif |
338
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71 WORD *gamma_saved = NULL; |
0 | 72 |
73 | |
74 /* Functions called by the message processing function */ | |
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75 LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL; |
0 | 76 void (*WIN_RealizePalette)(_THIS); |
77 void (*WIN_PaletteChanged)(_THIS, HWND window); | |
78 void (*WIN_WinPAINT)(_THIS, HDC hdc); | |
338
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79 extern void DIB_SwapGamma(_THIS); |
0 | 80 |
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81 #ifndef NO_GETKEYBOARDSTATE |
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82 /* Variables and support functions for SDL_ToUnicode() */ |
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83 static int codepage; |
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84 static int Is9xME(); |
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85 static int GetCodePage(); |
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86 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, LPWSTR wchars, int wsize, UINT flags); |
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87 |
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88 ToUnicodeFN SDL_ToUnicode = ToUnicode9xME; |
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89 #endif /* !NO_GETKEYBOARDSTATE */ |
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90 |
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91 |
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92 #if defined(_WIN32_WCE) |
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93 |
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94 // dynamically load aygshell dll because we want SDL to work on HPC and be300 |
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95 HINSTANCE aygshell = NULL; |
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96 BOOL (WINAPI *SHFullScreen)(HWND hwndRequester, DWORD dwState) = 0; |
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97 |
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98 #define SHFS_SHOWTASKBAR 0x0001 |
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99 #define SHFS_HIDETASKBAR 0x0002 |
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100 #define SHFS_SHOWSIPBUTTON 0x0004 |
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101 #define SHFS_HIDESIPBUTTON 0x0008 |
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102 #define SHFS_SHOWSTARTICON 0x0010 |
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103 #define SHFS_HIDESTARTICON 0x0020 |
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104 |
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105 static void LoadAygshell(void) |
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106 { |
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107 if( !aygshell ) |
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108 aygshell = SDL_LoadObject("aygshell.dll"); |
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109 if( (aygshell != 0) && (SHFullScreen == 0) ) |
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110 { |
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111 SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullScreen"); |
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112 } |
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113 } |
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114 |
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115 /* for gapi landscape mode */ |
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116 static void GapiTransform(SDL_ScreenOrientation rotate, char hires, Sint16 *x, Sint16 *y) { |
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117 Sint16 rotatedX; |
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118 Sint16 rotatedY; |
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119 |
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120 if (hires) { |
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121 *x = *x * 2; |
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122 *y = *y * 2; |
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123 } |
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124 |
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125 switch(rotate) { |
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126 case SDL_ORIENTATION_UP: |
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127 { |
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128 /* this code needs testing on a real device! |
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129 So it will be enabled later */ |
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130 /* |
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131 #ifdef _WIN32_WCE |
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132 #if _WIN32_WCE >= 420 |
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133 // test device orientation |
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134 // FIXME: do not check every mouse message |
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135 DEVMODE settings; |
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136 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
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137 settings.dmSize = sizeof(DEVMODE); |
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138 settings.dmFields = DM_DISPLAYORIENTATION; |
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139 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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140 if( settings.dmOrientation == DMDO_90 ) |
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141 { |
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142 rotatedX = SDL_VideoSurface->h - *x; |
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143 rotatedY = *y; |
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144 *x = rotatedX; |
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145 *y = rotatedY; |
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146 } |
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147 #endif |
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148 #endif */ |
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149 } |
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150 break; |
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151 case SDL_ORIENTATION_RIGHT: |
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152 if (!SDL_VideoSurface) |
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153 break; |
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154 rotatedX = SDL_VideoSurface->w - *y; |
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155 rotatedY = *x; |
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156 *x = rotatedX; |
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157 *y = rotatedY; |
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158 break; |
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159 case SDL_ORIENTATION_LEFT: |
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160 if (!SDL_VideoSurface) |
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161 break; |
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162 rotatedX = *y; |
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163 rotatedY = SDL_VideoSurface->h - *x; |
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164 *x = rotatedX; |
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165 *y = rotatedY; |
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166 break; |
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167 } |
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168 } |
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169 |
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170 #endif |
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171 |
1523 | 172 /* JC 14 Mar 2006 |
173 This is used all over the place, in the windib driver and in the dx5 driver | |
174 So we may as well stick it here instead of having multiple copies scattered | |
175 about | |
176 */ | |
177 void WIN_FlushMessageQueue() | |
178 { | |
179 MSG msg; | |
180 while ( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) { | |
181 if ( msg.message == WM_QUIT ) break; | |
182 TranslateMessage( &msg ); | |
183 DispatchMessage( &msg ); | |
184 } | |
185 } | |
186 | |
304
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187 static void SDL_RestoreGameMode(void) |
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188 { |
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189 #ifdef _WIN32_WCE |
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190 SDL_VideoDevice *this = current_video; |
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191 if(SDL_strcmp(this->name, "gapi") == 0) |
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192 { |
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193 if( this->hidden->suspended ) |
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194 { |
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195 this->hidden->suspended = 0; |
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196 } |
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197 } |
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198 #else |
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199 ShowWindow(SDL_Window, SW_RESTORE); |
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200 #endif |
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201 |
304
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202 #ifndef NO_CHANGEDISPLAYSETTINGS |
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203 #ifndef _WIN32_WCE |
304
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204 ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); |
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205 #endif |
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206 #endif /* NO_CHANGEDISPLAYSETTINGS */ |
304
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207 } |
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208 static void SDL_RestoreDesktopMode(void) |
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209 { |
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210 |
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211 #ifdef _WIN32_WCE |
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212 SDL_VideoDevice *this = current_video; |
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213 if(SDL_strcmp(this->name, "gapi") == 0) |
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214 { |
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215 if( !this->hidden->suspended ) |
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216 { |
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217 this->hidden->suspended = 1; |
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218 } |
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219 } |
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220 #else |
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221 /* WinCE does not have a taskbar, so minimizing is not convenient */ |
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222 ShowWindow(SDL_Window, SW_MINIMIZE); |
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223 #endif |
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224 |
304
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225 #ifndef NO_CHANGEDISPLAYSETTINGS |
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226 #ifndef _WIN32_WCE |
304
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227 ChangeDisplaySettings(NULL, 0); |
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228 #endif |
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229 #endif /* NO_CHANGEDISPLAYSETTINGS */ |
304
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230 } |
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231 |
0 | 232 #ifdef WM_MOUSELEAVE |
233 /* | |
234 Special code to handle mouse leave events - this sucks... | |
235 http://support.microsoft.com/support/kb/articles/q183/1/07.asp | |
236 | |
237 TrackMouseEvent() is only available on Win98 and WinNT. | |
238 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32 | |
239 development environment, and only works on systems that have had IE 3.0 | |
240 or newer installed on them (which is not the case with the base Win95). | |
241 Therefore, we implement our own version of _TrackMouseEvent() which | |
242 uses our own implementation if TrackMouseEvent() is not available. | |
243 */ | |
244 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL; | |
245 | |
246 static VOID CALLBACK | |
247 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) | |
248 { | |
249 RECT rect; | |
250 POINT pt; | |
251 | |
252 GetClientRect(hWnd, &rect); | |
253 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2); | |
254 GetCursorPos(&pt); | |
255 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) { | |
256 if ( !KillTimer(hWnd, idEvent) ) { | |
257 /* Error killing the timer! */ | |
258 } | |
259 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); | |
260 } | |
261 } | |
262 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme) | |
263 { | |
264 if ( ptme->dwFlags == TME_LEAVE ) { | |
265 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, | |
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266 (TIMERPROC)TrackMouseTimerProc) != 0; |
0 | 267 } |
268 return FALSE; | |
269 } | |
270 #endif /* WM_MOUSELEAVE */ | |
271 | |
272 /* Function to retrieve the current keyboard modifiers */ | |
273 static void WIN_GetKeyboardState(void) | |
274 { | |
275 #ifndef NO_GETKEYBOARDSTATE | |
276 SDLMod state; | |
277 BYTE keyboard[256]; | |
327
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278 Uint8 *kstate = SDL_GetKeyState(NULL); |
0 | 279 |
280 state = KMOD_NONE; | |
281 if ( GetKeyboardState(keyboard) ) { | |
282 if ( keyboard[VK_LSHIFT] & 0x80) { | |
283 state |= KMOD_LSHIFT; | |
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284 kstate[SDLK_LSHIFT] = SDL_PRESSED; |
0 | 285 } |
286 if ( keyboard[VK_RSHIFT] & 0x80) { | |
287 state |= KMOD_RSHIFT; | |
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288 kstate[SDLK_RSHIFT] = SDL_PRESSED; |
0 | 289 } |
290 if ( keyboard[VK_LCONTROL] & 0x80) { | |
291 state |= KMOD_LCTRL; | |
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292 kstate[SDLK_LCTRL] = SDL_PRESSED; |
0 | 293 } |
294 if ( keyboard[VK_RCONTROL] & 0x80) { | |
295 state |= KMOD_RCTRL; | |
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296 kstate[SDLK_RCTRL] = SDL_PRESSED; |
0 | 297 } |
298 if ( keyboard[VK_LMENU] & 0x80) { | |
299 state |= KMOD_LALT; | |
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300 kstate[SDLK_LALT] = SDL_PRESSED; |
0 | 301 } |
302 if ( keyboard[VK_RMENU] & 0x80) { | |
303 state |= KMOD_RALT; | |
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304 kstate[SDLK_RALT] = SDL_PRESSED; |
0 | 305 } |
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306 if ( keyboard[VK_NUMLOCK] & 0x01) { |
0 | 307 state |= KMOD_NUM; |
327
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308 kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
0 | 309 } |
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310 if ( keyboard[VK_CAPITAL] & 0x01) { |
0 | 311 state |= KMOD_CAPS; |
327
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312 kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
0 | 313 } |
314 } | |
315 SDL_SetModState(state); | |
316 #endif /* !NO_GETKEYBOARDSTATE */ | |
317 } | |
318 | |
145
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319 /* The main Win32 event handler |
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320 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it |
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321 */ |
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322 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 323 { |
324 SDL_VideoDevice *this = current_video; | |
325 static int mouse_pressed = 0; | |
326 static int in_window = 0; | |
327 #ifdef WMMSG_DEBUG | |
328 fprintf(stderr, "Received windows message: "); | |
329 if ( msg > MAX_WMMSG ) { | |
330 fprintf(stderr, "%d", msg); | |
331 } else { | |
332 fprintf(stderr, "%s", wmtab[msg]); | |
333 } | |
334 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); | |
335 #endif | |
336 switch (msg) { | |
337 | |
338 case WM_ACTIVATE: { | |
339 SDL_VideoDevice *this = current_video; | |
340 BOOL minimized; | |
341 Uint8 appstate; | |
342 | |
343 minimized = HIWORD(wParam); | |
344 if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) { | |
345 /* Gain the following states */ | |
346 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS; | |
347 if ( this->input_grab != SDL_GRAB_OFF ) { | |
348 WIN_GrabInput(this, SDL_GRAB_ON); | |
349 } | |
350 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) { | |
338
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351 if ( ! DDRAW_FULLSCREEN() ) { |
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352 DIB_SwapGamma(this); |
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353 } |
304
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354 if ( WINDIB_FULLSCREEN() ) { |
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|
355 SDL_RestoreGameMode(); |
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|
356 } |
0 | 357 } |
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358 #if defined(_WIN32_WCE) |
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359 if ( WINDIB_FULLSCREEN() ) |
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|
360 { |
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361 LoadAygshell(); |
1497
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362 if( SHFullScreen ) |
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363 SHFullScreen(SDL_Window, SHFS_HIDESTARTICON|SHFS_HIDETASKBAR|SHFS_HIDESIPBUTTON); |
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364 else |
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|
365 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE); |
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366 |
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367 } |
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368 #endif |
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369 |
0 | 370 posted = SDL_PrivateAppActive(1, appstate); |
371 WIN_GetKeyboardState(); | |
372 } else { | |
373 /* Lose the following states */ | |
374 appstate = SDL_APPINPUTFOCUS; | |
375 if ( minimized ) { | |
376 appstate |= SDL_APPACTIVE; | |
377 } | |
378 if ( this->input_grab != SDL_GRAB_OFF ) { | |
379 WIN_GrabInput(this, SDL_GRAB_OFF); | |
380 } | |
381 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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382 if ( ! DDRAW_FULLSCREEN() ) { |
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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|
383 DIB_SwapGamma(this); |
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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|
384 } |
304
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385 if ( WINDIB_FULLSCREEN() ) { |
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386 SDL_RestoreDesktopMode(); |
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387 #if defined(_WIN32_WCE) |
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388 LoadAygshell(); |
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389 if( SHFullScreen ) |
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390 SHFullScreen(SDL_Window, SHFS_SHOWSTARTICON|SHFS_SHOWTASKBAR|SHFS_SHOWSIPBUTTON); |
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391 else |
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392 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOW); |
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393 |
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394 #endif |
304
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395 } |
0 | 396 } |
397 posted = SDL_PrivateAppActive(0, appstate); | |
398 } | |
399 return(0); | |
400 } | |
401 break; | |
402 | |
403 case WM_MOUSEMOVE: { | |
404 | |
405 /* Mouse is handled by DirectInput when fullscreen */ | |
13
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Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
406 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 407 Sint16 x, y; |
408 | |
409 /* mouse has entered the window */ | |
410 if ( ! in_window ) { | |
411 #ifdef WM_MOUSELEAVE | |
412 TRACKMOUSEEVENT tme; | |
413 | |
414 tme.cbSize = sizeof(tme); | |
415 tme.dwFlags = TME_LEAVE; | |
416 tme.hwndTrack = SDL_Window; | |
417 _TrackMouseEvent(&tme); | |
418 #endif /* WM_MOUSELEAVE */ | |
419 in_window = TRUE; | |
420 | |
421 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
422 } | |
423 | |
424 /* mouse has moved within the window */ | |
425 x = LOWORD(lParam); | |
426 y = HIWORD(lParam); | |
427 if ( mouse_relative ) { | |
428 POINT center; | |
429 center.x = (SDL_VideoSurface->w/2); | |
430 center.y = (SDL_VideoSurface->h/2); | |
431 x -= (Sint16)center.x; | |
432 y -= (Sint16)center.y; | |
433 if ( x || y ) { | |
434 ClientToScreen(SDL_Window, ¢er); | |
435 SetCursorPos(center.x, center.y); | |
436 posted = SDL_PrivateMouseMotion(0, 1, x, y); | |
437 } | |
438 } else { | |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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439 #ifdef _WIN32_WCE |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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440 if (SDL_VideoSurface) |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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441 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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442 #endif |
0 | 443 posted = SDL_PrivateMouseMotion(0, 0, x, y); |
444 } | |
445 } | |
446 } | |
447 return(0); | |
448 | |
449 #ifdef WM_MOUSELEAVE | |
450 case WM_MOUSELEAVE: { | |
451 | |
452 /* Mouse is handled by DirectInput when fullscreen */ | |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
453 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 454 /* mouse has left the window */ |
455 /* or */ | |
456 /* Elvis has left the building! */ | |
457 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
458 } | |
829
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Fixed mouse focus events after resetting video mode on Windows
Sam Lantinga <slouken@libsdl.org>
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565
diff
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|
459 in_window = FALSE; |
0 | 460 } |
461 return(0); | |
462 #endif /* WM_MOUSELEAVE */ | |
463 | |
464 case WM_LBUTTONDOWN: | |
465 case WM_LBUTTONUP: | |
466 case WM_MBUTTONDOWN: | |
467 case WM_MBUTTONUP: | |
468 case WM_RBUTTONDOWN: | |
469 case WM_RBUTTONUP: { | |
470 /* Mouse is handled by DirectInput when fullscreen */ | |
13
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Fixed double-mouse event bug on Windows using OpenGL
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1
diff
changeset
|
471 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 472 Sint16 x, y; |
473 Uint8 button, state; | |
474 | |
145
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
475 /* DJM: |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
476 We want the SDL window to take focus so that |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
477 it acts like a normal windows "component" |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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61
diff
changeset
|
478 (e.g. gains keyboard focus on a mouse click). |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
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|
479 */ |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
480 SetFocus(SDL_Window); |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
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|
481 |
0 | 482 /* Figure out which button to use */ |
483 switch (msg) { | |
484 case WM_LBUTTONDOWN: | |
457
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diff
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|
485 button = SDL_BUTTON_LEFT; |
0 | 486 state = SDL_PRESSED; |
487 break; | |
488 case WM_LBUTTONUP: | |
457
d0ab9718bf91
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diff
changeset
|
489 button = SDL_BUTTON_LEFT; |
0 | 490 state = SDL_RELEASED; |
491 break; | |
492 case WM_MBUTTONDOWN: | |
457
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453
diff
changeset
|
493 button = SDL_BUTTON_MIDDLE; |
0 | 494 state = SDL_PRESSED; |
495 break; | |
496 case WM_MBUTTONUP: | |
457
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diff
changeset
|
497 button = SDL_BUTTON_MIDDLE; |
0 | 498 state = SDL_RELEASED; |
499 break; | |
500 case WM_RBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
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parents:
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diff
changeset
|
501 button = SDL_BUTTON_RIGHT; |
0 | 502 state = SDL_PRESSED; |
503 break; | |
504 case WM_RBUTTONUP: | |
457
d0ab9718bf91
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diff
changeset
|
505 button = SDL_BUTTON_RIGHT; |
0 | 506 state = SDL_RELEASED; |
507 break; | |
508 default: | |
509 /* Eh? Unknown button? */ | |
510 return(0); | |
511 } | |
512 if ( state == SDL_PRESSED ) { | |
513 /* Grab mouse so we get up events */ | |
514 if ( ++mouse_pressed > 0 ) { | |
515 SetCapture(hwnd); | |
516 } | |
517 } else { | |
518 /* Release mouse after all up events */ | |
519 if ( --mouse_pressed <= 0 ) { | |
520 ReleaseCapture(); | |
521 mouse_pressed = 0; | |
522 } | |
523 } | |
524 if ( mouse_relative ) { | |
525 /* RJR: March 28, 2000 | |
526 report internal mouse position if in relative mode */ | |
527 x = 0; y = 0; | |
528 } else { | |
529 x = (Sint16)LOWORD(lParam); | |
530 y = (Sint16)HIWORD(lParam); | |
1251
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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|
531 #ifdef _WIN32_WCE |
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|
532 if (SDL_VideoSurface) |
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|
533 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
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|
534 #endif |
0 | 535 } |
536 posted = SDL_PrivateMouseButton( | |
537 state, button, x, y); | |
538 } | |
539 } | |
540 return(0); | |
541 | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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36
diff
changeset
|
542 |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
543 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
544 case WM_MOUSEWHEEL: |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
545 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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parents:
36
diff
changeset
|
546 int move = (short)HIWORD(wParam); |
162
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Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
547 if ( move ) { |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
548 Uint8 button; |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
549 if ( move > 0 ) |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
550 button = SDL_BUTTON_WHEELUP; |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
551 else |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
552 button = SDL_BUTTON_WHEELDOWN; |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
553 posted = SDL_PrivateMouseButton( |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
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149
diff
changeset
|
554 SDL_PRESSED, button, 0, 0); |
332 | 555 posted |= SDL_PrivateMouseButton( |
556 SDL_RELEASED, button, 0, 0); | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
557 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
558 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
559 return(0); |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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36
diff
changeset
|
560 #endif |
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36
diff
changeset
|
561 |
0 | 562 #ifdef WM_GETMINMAXINFO |
563 /* This message is sent as a way for us to "check" the values | |
564 * of a position change. If we don't like it, we can adjust | |
565 * the values before they are changed. | |
566 */ | |
567 case WM_GETMINMAXINFO: { | |
568 MINMAXINFO *info; | |
569 RECT size; | |
570 int x, y; | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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parents:
459
diff
changeset
|
571 int style; |
0 | 572 int width; |
573 int height; | |
574 | |
575 /* We don't want to clobber an internal resize */ | |
576 if ( SDL_resizing ) | |
577 return(0); | |
578 | |
579 /* We allow resizing with the SDL_RESIZABLE flag */ | |
580 if ( SDL_PublicSurface && | |
581 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { | |
582 return(0); | |
583 } | |
584 | |
585 /* Get the current position of our window */ | |
586 GetWindowRect(SDL_Window, &size); | |
587 x = size.left; | |
588 y = size.top; | |
589 | |
590 /* Calculate current width and height of our window */ | |
591 size.top = 0; | |
592 size.left = 0; | |
593 if ( SDL_PublicSurface != NULL ) { | |
594 size.bottom = SDL_PublicSurface->h; | |
595 size.right = SDL_PublicSurface->w; | |
596 } else { | |
597 size.bottom = 0; | |
598 size.right = 0; | |
599 } | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
600 |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
601 /* DJM - according to the docs for GetMenu(), the |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
602 return value is undefined if hwnd is a child window. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
603 Aparently it's too difficult for MS to check |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
604 inside their function, so I have to do it here. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
605 */ |
1480 | 606 style = GetWindowLong(hwnd, GWL_STYLE); |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
607 AdjustWindowRect( |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
608 &size, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
609 style, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
610 style & WS_CHILDWINDOW ? FALSE |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
611 : GetMenu(hwnd) != NULL); |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
612 |
0 | 613 width = size.right - size.left; |
614 height = size.bottom - size.top; | |
615 | |
616 /* Fix our size to the current size */ | |
617 info = (MINMAXINFO *)lParam; | |
618 info->ptMaxSize.x = width; | |
619 info->ptMaxSize.y = height; | |
620 info->ptMaxPosition.x = x; | |
621 info->ptMaxPosition.y = y; | |
622 info->ptMinTrackSize.x = width; | |
623 info->ptMinTrackSize.y = height; | |
624 info->ptMaxTrackSize.x = width; | |
625 info->ptMaxTrackSize.y = height; | |
626 } | |
627 return(0); | |
628 #endif /* WM_GETMINMAXINFO */ | |
629 | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
630 case WM_WINDOWPOSCHANGED: { |
0 | 631 SDL_VideoDevice *this = current_video; |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
632 int w, h; |
0 | 633 |
634 GetClientRect(SDL_Window, &SDL_bounds); | |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
635 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds); |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
636 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1); |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
637 if ( !SDL_resizing && !IsZoomed(SDL_Window) && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
638 SDL_PublicSurface && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
639 !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) { |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
640 SDL_windowX = SDL_bounds.left; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
641 SDL_windowY = SDL_bounds.top; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
642 } |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
643 w = SDL_bounds.right-SDL_bounds.left; |
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
644 h = SDL_bounds.bottom-SDL_bounds.top; |
0 | 645 if ( this->input_grab != SDL_GRAB_OFF ) { |
646 ClipCursor(&SDL_bounds); | |
647 } | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
648 if ( SDL_PublicSurface && |
0 | 649 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
650 SDL_PrivateResize(w, h); |
0 | 651 } |
652 } | |
653 break; | |
654 | |
655 /* We need to set the cursor */ | |
656 case WM_SETCURSOR: { | |
657 Uint16 hittest; | |
658 | |
659 hittest = LOWORD(lParam); | |
660 if ( hittest == HTCLIENT ) { | |
661 SetCursor(SDL_hcursor); | |
662 return(TRUE); | |
663 } | |
664 } | |
665 break; | |
666 | |
667 /* We are about to get palette focus! */ | |
668 case WM_QUERYNEWPALETTE: { | |
669 WIN_RealizePalette(current_video); | |
670 return(TRUE); | |
671 } | |
672 break; | |
673 | |
674 /* Another application changed the palette */ | |
675 case WM_PALETTECHANGED: { | |
676 WIN_PaletteChanged(current_video, (HWND)wParam); | |
677 } | |
678 break; | |
679 | |
680 /* We were occluded, refresh our display */ | |
681 case WM_PAINT: { | |
682 HDC hdc; | |
683 PAINTSTRUCT ps; | |
684 | |
685 hdc = BeginPaint(SDL_Window, &ps); | |
686 if ( current_video->screen && | |
687 !(current_video->screen->flags & SDL_OPENGL) ) { | |
688 WIN_WinPAINT(current_video, hdc); | |
689 } | |
690 EndPaint(SDL_Window, &ps); | |
691 } | |
692 return(0); | |
693 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
694 /* DJM: Send an expose event in this case */ |
0 | 695 case WM_ERASEBKGND: { |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
696 posted = SDL_PrivateExpose(); |
0 | 697 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
698 return(0); |
0 | 699 |
700 case WM_CLOSE: { | |
701 if ( (posted = SDL_PrivateQuit()) ) | |
702 PostQuitMessage(0); | |
703 } | |
704 return(0); | |
705 | |
706 case WM_DESTROY: { | |
707 PostQuitMessage(0); | |
708 } | |
709 return(0); | |
710 | |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
711 #ifndef NO_GETKEYBOARDSTATE |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
712 case WM_INPUTLANGCHANGE: { |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
713 codepage = GetCodePage(); |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
714 } |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
715 return(TRUE); |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
716 #endif |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
717 |
0 | 718 default: { |
719 /* Special handling by the video driver */ | |
720 if (HandleMessage) { | |
721 return(HandleMessage(current_video, | |
722 hwnd, msg, wParam, lParam)); | |
723 } | |
724 } | |
725 break; | |
726 } | |
727 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
728 } | |
729 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
730 /* Allow the application handle to be stored and retrieved later */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
731 static void *SDL_handle = NULL; |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
732 |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
733 void SDL_SetModuleHandle(void *handle) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
734 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
735 SDL_handle = handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
736 } |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
737 void *SDL_GetModuleHandle(void) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
738 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
739 void *handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
740 |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
741 if ( SDL_handle ) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
742 handle = SDL_handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
743 } else { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
744 handle = GetModuleHandle(NULL); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
745 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
746 return(handle); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
747 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
748 |
0 | 749 /* This allows the SDL_WINDOWID hack */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1272
diff
changeset
|
750 BOOL SDL_windowid = FALSE; |
0 | 751 |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
752 static int app_registered = 0; |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
753 |
0 | 754 /* Register the class for this application -- exported for winmain.c */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
755 int SDL_RegisterApp(char *name, Uint32 style, void *hInst) |
0 | 756 { |
757 WNDCLASS class; | |
758 #ifdef WM_MOUSELEAVE | |
759 HMODULE handle; | |
760 #endif | |
761 | |
762 /* Only do this once... */ | |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
763 if ( app_registered ) { |
1498 | 764 ++app_registered; |
0 | 765 return(0); |
766 } | |
767 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
768 #ifndef CS_BYTEALIGNCLIENT |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
769 #define CS_BYTEALIGNCLIENT 0 |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
770 #endif |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
771 if ( ! name && ! SDL_Appname ) { |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
772 name = "SDL_app"; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
773 SDL_Appstyle = CS_BYTEALIGNCLIENT; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
774 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
0 | 775 } |
776 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
777 if ( name ) { |
0 | 778 #ifdef _WIN32_WCE |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
779 /* WinCE uses the UNICODE version */ |
1505 | 780 SDL_Appname = SDL_iconv_utf8_ucs2(name); |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
781 #else |
1505 | 782 SDL_Appname = SDL_iconv_utf8_latin1(name); |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
783 #endif /* _WIN32_WCE */ |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
784 SDL_Appstyle = style; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
785 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
786 } |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
787 |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
788 /* Register the application class */ |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
789 class.hCursor = NULL; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
790 class.hIcon = LoadImage(SDL_Instance, SDL_Appname, |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
791 IMAGE_ICON, |
0 | 792 0, 0, LR_DEFAULTCOLOR); |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
13
diff
changeset
|
793 class.lpszMenuName = NULL; |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
794 class.lpszClassName = SDL_Appname; |
0 | 795 class.hbrBackground = NULL; |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
796 class.hInstance = SDL_Instance; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
797 class.style = SDL_Appstyle; |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
798 #if SDL_VIDEO_OPENGL |
0 | 799 class.style |= CS_OWNDC; |
800 #endif | |
801 class.lpfnWndProc = WinMessage; | |
802 class.cbWndExtra = 0; | |
803 class.cbClsExtra = 0; | |
804 if ( ! RegisterClass(&class) ) { | |
805 SDL_SetError("Couldn't register application class"); | |
806 return(-1); | |
807 } | |
808 | |
809 #ifdef WM_MOUSELEAVE | |
810 /* Get the version of TrackMouseEvent() we use */ | |
811 _TrackMouseEvent = NULL; | |
812 handle = GetModuleHandle("USER32.DLL"); | |
813 if ( handle ) { | |
814 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent"); | |
815 } | |
816 if ( _TrackMouseEvent == NULL ) { | |
817 _TrackMouseEvent = WIN_TrackMouseEvent; | |
818 } | |
819 #endif /* WM_MOUSELEAVE */ | |
820 | |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
821 #ifndef NO_GETKEYBOARDSTATE |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
822 /* Initialise variables for SDL_ToUnicode() */ |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
823 codepage = GetCodePage(); |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
824 SDL_ToUnicode = Is9xME() ? ToUnicode9xME : ToUnicode; |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
825 #endif |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
826 |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
827 app_registered = 1; |
0 | 828 return(0); |
829 } | |
830 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
831 /* Unregisters the windowclass registered in SDL_RegisterApp above. */ |
1150
7d8e1925f35b
Typo that broke Windows builds.
Ryan C. Gordon <icculus@icculus.org>
parents:
1145
diff
changeset
|
832 void SDL_UnregisterApp() |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
833 { |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
834 WNDCLASS class; |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
835 |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
836 /* SDL_RegisterApp might not have been called before */ |
1498 | 837 if ( !app_registered ) { |
838 return; | |
839 } | |
840 --app_registered; | |
841 if ( app_registered == 0 ) { | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
842 /* Check for any registered window classes. */ |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
843 if ( GetClassInfo(SDL_Instance, SDL_Appname, &class) ) { |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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844 UnregisterClass(SDL_Appname, SDL_Instance); |
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Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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845 } |
1498 | 846 SDL_free(SDL_Appname); |
847 SDL_Appname = NULL; | |
1145
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Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
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848 } |
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Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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849 } |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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850 |
1272
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Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
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851 #ifndef NO_GETKEYBOARDSTATE |
1253
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852 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ |
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853 |
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854 static int Is9xME() |
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855 { |
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856 OSVERSIONINFO info; |
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857 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
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858 SDL_memset(&info, 0, sizeof(info)); |
1253
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859 info.dwOSVersionInfoSize = sizeof(info); |
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860 if (!GetVersionEx(&info)) { |
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861 return 0; |
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862 } |
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863 return (info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS); |
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864 } |
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865 |
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866 static int GetCodePage() |
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867 { |
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868 char buff[8]; |
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869 int lcid = MAKELCID(LOWORD(GetKeyboardLayout(0)), SORT_DEFAULT); |
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870 int cp = GetACP(); |
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871 |
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872 if (GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof(buff))) { |
1341
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Configure dynamically generates SDL_config.h
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873 cp = SDL_atoi(buff); |
1253
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874 } |
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875 return cp; |
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876 } |
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877 |
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878 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, int wsize, UINT flags) |
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879 { |
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880 BYTE chars[2]; |
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881 |
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882 if (ToAsciiEx(vkey, scancode, keystate, (WORD*)chars, 0, GetKeyboardLayout(0)) == 1) { |
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883 return MultiByteToWideChar(codepage, 0, chars, 1, wchars, wsize); |
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884 } |
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885 return 0; |
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886 } |
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Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
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887 |
1272
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Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
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888 #endif /* !NO_GETKEYBOARDSTATE */ |