annotate src/video/SDL_video.c @ 1676:e136f3ffdc1b SDL-1.3

Adding software renderer implementation
author Sam Lantinga <slouken@libsdl.org>
date Mon, 12 Jun 2006 09:10:06 +0000
parents 8e754b82cecc
children 5e4c5e095925
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* The high-level video driver subsystem */
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25
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26 #include "SDL.h"
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27 #include "SDL_sysvideo.h"
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28 #include "SDL_blit.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_renderer_sw.h"
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31 #include "../events/SDL_sysevents.h"
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32 #include "../events/SDL_events_c.h"
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33
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34 /* Available video drivers */
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35 static VideoBootStrap *bootstrap[] = {
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36 #if SDL_VIDEO_DRIVER_QUARTZ
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37 &QZ_bootstrap,
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38 #endif
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39 #if SDL_VIDEO_DRIVER_X11
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40 &X11_bootstrap,
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41 #endif
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42 #if SDL_VIDEO_DRIVER_DGA
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43 &DGA_bootstrap,
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44 #endif
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45 #if SDL_VIDEO_DRIVER_NANOX
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46 &NX_bootstrap,
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47 #endif
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48 #if SDL_VIDEO_DRIVER_IPOD
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49 &iPod_bootstrap,
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50 #endif
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51 #if SDL_VIDEO_DRIVER_QTOPIA
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52 &Qtopia_bootstrap,
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53 #endif
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54 #if SDL_VIDEO_DRIVER_WSCONS
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55 &WSCONS_bootstrap,
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56 #endif
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57 #if SDL_VIDEO_DRIVER_FBCON
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58 &FBCON_bootstrap,
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59 #endif
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60 #if SDL_VIDEO_DRIVER_DIRECTFB
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61 &DirectFB_bootstrap,
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62 #endif
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63 #if SDL_VIDEO_DRIVER_PS2GS
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64 &PS2GS_bootstrap,
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65 #endif
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66 #if SDL_VIDEO_DRIVER_GGI
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67 &GGI_bootstrap,
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68 #endif
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69 #if SDL_VIDEO_DRIVER_VGL
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70 &VGL_bootstrap,
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71 #endif
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72 #if SDL_VIDEO_DRIVER_SVGALIB
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73 &SVGALIB_bootstrap,
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74 #endif
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75 #if SDL_VIDEO_DRIVER_GAPI
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76 &GAPI_bootstrap,
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77 #endif
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78 #if SDL_VIDEO_DRIVER_WINDIB
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79 &WINDIB_bootstrap,
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80 #endif
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81 #if SDL_VIDEO_DRIVER_DDRAW
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82 &DIRECTX_bootstrap,
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83 #endif
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84 #if SDL_VIDEO_DRIVER_BWINDOW
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85 &BWINDOW_bootstrap,
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86 #endif
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87 #if SDL_VIDEO_DRIVER_TOOLBOX
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88 &TOOLBOX_bootstrap,
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89 #endif
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90 #if SDL_VIDEO_DRIVER_DRAWSPROCKET
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91 &DSp_bootstrap,
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92 #endif
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93 #if SDL_VIDEO_DRIVER_CYBERGRAPHICS
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94 &CGX_bootstrap,
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95 #endif
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96 #if SDL_VIDEO_DRIVER_PHOTON
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97 &ph_bootstrap,
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98 #endif
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99 #if SDL_VIDEO_DRIVER_EPOC
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100 &EPOC_bootstrap,
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101 #endif
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102 #if SDL_VIDEO_DRIVER_XBIOS
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103 &XBIOS_bootstrap,
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104 #endif
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105 #if SDL_VIDEO_DRIVER_GEM
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106 &GEM_bootstrap,
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107 #endif
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108 #if SDL_VIDEO_DRIVER_PICOGUI
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109 &PG_bootstrap,
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110 #endif
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111 #if SDL_VIDEO_DRIVER_DC
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112 &DC_bootstrap,
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113 #endif
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114 #if SDL_VIDEO_DRIVER_RISCOS
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115 &RISCOS_bootstrap,
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116 #endif
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117 #if SDL_VIDEO_DRIVER_OS2FS
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118 &OS2FSLib_bootstrap,
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119 #endif
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120 #if SDL_VIDEO_DRIVER_AALIB
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121 &AALIB_bootstrap,
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122 #endif
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123 #if SDL_VIDEO_DRIVER_DUMMY
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124 &DUMMY_bootstrap,
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125 #endif
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126 #if SDL_VIDEO_DRIVER_GLSDL
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127 &glSDL_bootstrap,
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128 #endif
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129 NULL
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130 };
173
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131
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132 static SDL_VideoDevice *_this = NULL;
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133
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134 /* Various local functions */
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135 int SDL_VideoInit(const char *driver_name, Uint32 flags);
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136 void SDL_VideoQuit(void);
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137
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138 static int
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139 cmpmodes(const void *A, const void *B)
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140 {
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141 SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
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142 SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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143
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144 if (a.w != b.w) {
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145 return b.w - a.w;
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146 }
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147 if (a.h != b.h) {
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148 return b.h - a.h;
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149 }
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150 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
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151 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
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152 }
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153 if (a.refresh_rate != b.refresh_rate) {
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154 return b.refresh_rate - a.refresh_rate;
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155 }
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156 return 0;
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157 }
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158
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159 int
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160 SDL_GetNumVideoDrivers(void)
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161 {
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162 return SDL_arraysize(bootstrap) - 1;
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163 }
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164
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165 const char *
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166 SDL_GetVideoDriver(int index)
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167 {
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168 if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
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169 return bootstrap[index]->name;
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170 }
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171 return NULL;
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172 }
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173
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174 /*
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175 * Initialize the video and event subsystems -- determine native pixel format
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176 */
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177 int
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178 SDL_VideoInit(const char *driver_name, Uint32 flags)
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179 {
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180 SDL_VideoDevice *video;
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181 int index;
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182 int i;
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183 int bpp;
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184 Uint32 Rmask, Gmask, Bmask, Amask;
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185
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186 /* Toggle the event thread flags, based on OS requirements */
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187 #if defined(MUST_THREAD_EVENTS)
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188 flags |= SDL_INIT_EVENTTHREAD;
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189 #elif defined(CANT_THREAD_EVENTS)
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190 if ((flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD) {
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191 SDL_SetError("OS doesn't support threaded events");
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192 return -1;
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193 }
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194 #endif
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195
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196 /* Check to make sure we don't overwrite '_this' */
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197 if (_this != NULL) {
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198 SDL_VideoQuit();
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199 }
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200
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201 /* Select the proper video driver */
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202 index = 0;
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203 video = NULL;
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204 if (driver_name != NULL) {
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205 for (i = 0; bootstrap[i]; ++i) {
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206 if (SDL_strncmp(bootstrap[i]->name, driver_name,
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207 SDL_strlen(bootstrap[i]->name)) == 0) {
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208 if (bootstrap[i]->available()) {
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209 video = bootstrap[i]->create(index);
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210 }
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211 break;
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212 }
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213 }
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214 } else {
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215 for (i = 0; bootstrap[i]; ++i) {
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216 if (bootstrap[i]->available()) {
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217 video = bootstrap[i]->create(index);
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218 if (video != NULL) {
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219 break;
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220 }
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221 }
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222 }
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223 }
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224 if (video == NULL) {
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225 if (driver_name) {
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226 SDL_SetError("%s not available", driver_name);
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227 } else {
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228 SDL_SetError("No available video device");
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229 }
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230 return -1;
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231 }
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232 _this = video;
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233 _this->name = bootstrap[i]->name;
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234 _this->next_object_id = 1;
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235
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236
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237 /* Set some very sane GL defaults */
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238 _this->gl_config.driver_loaded = 0;
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239 _this->gl_config.dll_handle = NULL;
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240 _this->gl_config.red_size = 3;
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241 _this->gl_config.green_size = 3;
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242 _this->gl_config.blue_size = 2;
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243 _this->gl_config.alpha_size = 0;
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244 _this->gl_config.buffer_size = 0;
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245 _this->gl_config.depth_size = 16;
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246 _this->gl_config.stencil_size = 0;
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247 _this->gl_config.double_buffer = 1;
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248 _this->gl_config.accum_red_size = 0;
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249 _this->gl_config.accum_green_size = 0;
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250 _this->gl_config.accum_blue_size = 0;
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251 _this->gl_config.accum_alpha_size = 0;
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252 _this->gl_config.stereo = 0;
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253 _this->gl_config.multisamplebuffers = 0;
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254 _this->gl_config.multisamplesamples = 0;
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255 _this->gl_config.accelerated = -1; /* not known, don't set */
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256 _this->gl_config.swap_control = -1; /* not known, don't set */
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257
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258 /* Initialize the video subsystem */
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259 if (_this->VideoInit(_this) < 0) {
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260 SDL_VideoQuit();
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261 return -1;
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262 }
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263
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264 /* Make sure some displays were added */
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265 if (_this->num_displays == 0) {
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266 SDL_SetError("The video driver did not add any displays");
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267 SDL_VideoQuit();
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268 return (-1);
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269 }
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270
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271 /* Sort the video modes */
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272 for (i = 0; i < _this->num_displays; ++i) {
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273 SDL_qsort(_this->displays[i].display_modes,
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274 _this->displays[i].num_display_modes,
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275 sizeof(SDL_DisplayMode), cmpmodes);
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276 }
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277
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278 /* The software renderer is always available */
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279 for (i = 0; i < _this->num_displays; ++i) {
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280 if (_this->displays[i].num_render_drivers > 0) {
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281 SDL_AddRenderDriver(i, &SDL_SW_RenderDriver);
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282 }
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283 }
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284
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285 /* Start the event loop */
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286 if (SDL_StartEventLoop(flags) < 0) {
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287 SDL_VideoQuit();
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288 return -1;
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289 }
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290
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291 /* We're ready to go! */
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292 return 0;
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293 }
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294
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295 const char *
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296 SDL_GetCurrentVideoDriver()
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297 {
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298 if (!_this) {
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299 return NULL;
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300 }
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301 return _this->name;
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302 }
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303
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304 SDL_VideoDevice *
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305 SDL_GetVideoDevice()
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306 {
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307 return _this;
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308 }
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309
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310 void
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311 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
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312 {
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313 SDL_VideoDisplay display;
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314
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315 SDL_zero(display);
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316 if (desktop_mode) {
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317 display.desktop_mode = *desktop_mode;
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318 }
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319 display.current_mode = display.desktop_mode;
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320
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321 SDL_AddVideoDisplay(&display);
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322 }
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323
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324 void
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325 SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
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326 {
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327 SDL_VideoDisplay *displays;
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328
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329 displays =
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330 SDL_realloc(_this->displays,
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331 (_this->num_displays + 1) * sizeof(*displays));
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332 if (displays) {
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333 displays[_this->num_displays] = *display;
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334 _this->displays = displays;
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335 _this->num_displays++;
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336 }
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337 }
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338
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339 int
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340 SDL_GetNumVideoDisplays(void)
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341 {
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342 if (!_this) {
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343 return 0;
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344 }
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345 return _this->num_displays;
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346 }
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347
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348 int
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349 SDL_SelectVideoDisplay(int index)
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350 {
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351 if (!_this) {
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352 SDL_SetError("Video subsystem has not been initialized");
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353 return (-1);
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354 }
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355 if (index >= 0) {
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356 if (index >= _this->num_displays) {
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357 SDL_SetError("index must be in the range 0 - %d",
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358 _this->num_displays - 1);
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359 return -1;
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360 }
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361 _this->current_display = index;
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362 }
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363 return _this->current_display;
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364 }
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365
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366 void
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367 SDL_AddDisplayMode(int displayIndex, const SDL_DisplayMode * mode)
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368 {
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369 SDL_VideoDisplay *display = &_this->displays[displayIndex];
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370 SDL_DisplayMode *modes;
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371 int i, nmodes;
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372
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373 /* Make sure we don't already have the mode in the list */
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374 modes = display->display_modes;
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375 nmodes = display->num_display_modes;
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376 for (i = 0; i < nmodes; ++i) {
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377 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
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378 return;
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379 }
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380 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
381
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diff changeset
382 /* Go ahead and add the new mode */
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diff changeset
383 modes = SDL_realloc(modes, (nmodes + 1) * sizeof(*mode));
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diff changeset
384 if (modes) {
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diff changeset
385 display->display_modes = modes;
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diff changeset
386 modes[nmodes] = *mode;
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parents: 1669
diff changeset
387 display->num_display_modes++;
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
388 }
0
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diff changeset
389 }
74212992fb08 Initial revision
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diff changeset
390
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
391 int
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diff changeset
392 SDL_GetNumDisplayModes()
0
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diff changeset
393 {
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diff changeset
394 if (_this) {
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diff changeset
395 return SDL_CurrentDisplay.num_display_modes;
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diff changeset
396 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
397 return 0;
0
74212992fb08 Initial revision
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diff changeset
398 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
400 const SDL_DisplayMode *
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diff changeset
401 SDL_GetDisplayMode(int index)
0
74212992fb08 Initial revision
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diff changeset
402 {
1668
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diff changeset
403 if (index < 0 || index >= SDL_GetNumDisplayModes()) {
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diff changeset
404 SDL_SetError("index must be in the range of 0 - %d",
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eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
405 SDL_GetNumDisplayModes() - 1);
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
406 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
407 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
408 return &SDL_CurrentDisplay.display_modes[index];
0
74212992fb08 Initial revision
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diff changeset
409 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410
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diff changeset
411 const SDL_DisplayMode *
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diff changeset
412 SDL_GetDesktopDisplayMode(void)
0
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diff changeset
413 {
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diff changeset
414 if (_this) {
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diff changeset
415 return &SDL_CurrentDisplay.desktop_mode;
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diff changeset
416 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
417 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
418 }
0
74212992fb08 Initial revision
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diff changeset
419
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diff changeset
420 const SDL_DisplayMode *
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diff changeset
421 SDL_GetCurrentDisplayMode(void)
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diff changeset
422 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
423 if (_this) {
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diff changeset
424 return &SDL_CurrentDisplay.current_mode;
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diff changeset
425 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
426 return NULL;
0
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diff changeset
427 }
74212992fb08 Initial revision
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diff changeset
428
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diff changeset
429 SDL_DisplayMode *
1668
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diff changeset
430 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode,
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diff changeset
431 SDL_DisplayMode * closest)
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diff changeset
432 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
433 Uint32 target_format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
434 int target_refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
435 int i;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
436 SDL_DisplayMode *current, *match;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
437
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
438 if (!_this || !mode || !closest) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
439 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
440 }
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diff changeset
441
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
442 /* Default to the desktop format */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
443 if (mode->format) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
444 target_format = mode->format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
445 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
446 target_format = SDL_CurrentDisplay.desktop_mode.format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
447 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
448
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
449 /* Default to the desktop refresh rate */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
450 if (mode->refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
451 target_refresh_rate = mode->refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
452 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
453 target_refresh_rate = SDL_CurrentDisplay.desktop_mode.refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
454 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
455
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
456 match = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
457 for (i = 0; i < SDL_CurrentDisplay.num_display_modes; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
458 current = &SDL_CurrentDisplay.display_modes[i];
0
74212992fb08 Initial revision
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parents:
diff changeset
459
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
460 if ((current->w && current->h) &&
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
461 (current->w < mode->w || current->h < mode->h)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
462 /* Out of sorted modes large enough here */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
463 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
464 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
465 if (!match || current->w < match->w || current->h < match->h) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
466 match = current;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
467 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
468 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
469 if (current->format != match->format) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
470 /* Sorted highest depth to lowest */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
471 if (current->format == target_format ||
1668
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diff changeset
472 (SDL_BITSPERPIXEL(current->format) >=
4da1ee79c9af more tweaking indent options
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diff changeset
473 SDL_BITSPERPIXEL(target_format)
4da1ee79c9af more tweaking indent options
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parents: 1667
diff changeset
474 && SDL_PIXELTYPE(current->format) ==
4da1ee79c9af more tweaking indent options
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parents: 1667
diff changeset
475 SDL_PIXELTYPE(target_format))) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
476 match = current;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
477 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
478 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
479 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
480 if (current->refresh_rate != match->refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
481 /* Sorted highest refresh to lowest */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
482 if (current->refresh_rate >= target_refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
483 match = current;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
484 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
485 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
486 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
487 if (match) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
488 if (match->format) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
489 closest->format = match->format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
490 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
491 closest->format = mode->format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
492 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
493 if (match->w && match->h) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
494 closest->w = match->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
495 closest->h = match->h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
496 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
497 closest->w = mode->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
498 closest->h = mode->h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
499 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
500 if (match->refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
501 closest->refresh_rate = match->refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
502 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
503 closest->refresh_rate = mode->refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
504 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
505 return closest;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
506 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
507 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
508 }
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
509
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
510 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
511 SDL_SetDisplayMode(const SDL_DisplayMode * mode)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
513 SDL_VideoDisplay *display;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
514 SDL_DisplayMode display_mode;
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
515 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
517 if (!_this) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
518 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
519 return -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
520 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
521
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
522 /* Make sure there's an actual display mode to set */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
523 if (!mode) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
524 SDL_SetError("No mode passed to SDL_SetDisplayMode");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
525 return -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
526 }
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
527 display = &SDL_CurrentDisplay;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
528 display_mode = *mode;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
529
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
530 /* Default to the current mode */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
531 if (!display_mode.format) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
532 display_mode.format = display->current_mode.format;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
533 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
534 if (!display_mode.w) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
535 display_mode.w = display->current_mode.w;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
536 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
537 if (!display_mode.h) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
538 display_mode.h = display->current_mode.h;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
539 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
540 if (!display_mode.refresh_rate) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
541 display_mode.refresh_rate = display->current_mode.refresh_rate;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
542 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
543
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
544 /* Get a good video mode, the closest one possible */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
545 if (!SDL_GetClosestDisplayMode(&display_mode, &display_mode)) {
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
546 SDL_SetError("No video mode large enough for %dx%d",
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
547 display_mode.w, display_mode.h);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
548 return -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
549 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
550
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
551 /* See if there's anything left to do */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
552 if (SDL_memcmp
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
553 (&display_mode, SDL_GetCurrentDisplayMode(),
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
554 sizeof(display_mode)) == 0) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
555 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
556 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
557
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
558 return _this->SetDisplayMode(_this, &display_mode);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
559 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
561 SDL_WindowID
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
562 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
563 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
564 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
565 SDL_WINDOW_BORDERLESS |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
566 SDL_WINDOW_SHOWN |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
567 SDL_WINDOW_OPENGL |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
568 SDL_WINDOW_RESIZABLE |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
569 SDL_WINDOW_MAXIMIZED |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
570 SDL_WINDOW_MINIMIZED |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
571 SDL_WINDOW_INPUT_GRABBED);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
572 SDL_Window window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
573 int num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
574 SDL_Window *windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
575
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
576 if (!_this) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
577 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
578 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
579 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
580
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
581 SDL_zero(window);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
582 window.id = _this->next_object_id++;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
583 window.title = title ? SDL_strdup(title) : NULL;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
584 window.x = x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
585 window.y = y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
586 window.w = w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
587 window.h = h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
588 window.flags = (flags & allowed_flags);
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
589 window.display = &SDL_CurrentDisplay;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
590
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
591 if (_this->CreateWindow && _this->CreateWindow(_this, &window) < 0) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
592 if (window.title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
593 SDL_free(window.title);
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
594 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
595 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
596 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
597
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
598 num_windows = SDL_CurrentDisplay.num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
599 windows =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
600 SDL_realloc(SDL_CurrentDisplay.windows,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
601 (num_windows + 1) * sizeof(*windows));
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
602 if (!windows) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
603 if (_this->DestroyWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
604 _this->DestroyWindow(_this, &window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
605 }
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
606 if (window.title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
607 SDL_free(window.title);
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
608 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
609 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
610 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
611 windows[num_windows] = window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
612 SDL_CurrentDisplay.windows = windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
613 SDL_CurrentDisplay.num_windows++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
614
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
615 return window.id;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
618 SDL_WindowID
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
619 SDL_CreateWindowFrom(void *data)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
621 SDL_Window window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
622 int num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
623 SDL_Window *windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
624
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
625 if (!_this) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
626 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
627 return (0);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
628 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
629
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
630 SDL_zero(window);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
631 window.id = _this->next_object_id++;
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
632 window.display = &SDL_CurrentDisplay;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
633
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
634 if (!_this->CreateWindowFrom ||
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
635 _this->CreateWindowFrom(_this, &window, data) < 0) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
636 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
637 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
639 num_windows = SDL_CurrentDisplay.num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
640 windows =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
641 SDL_realloc(SDL_CurrentDisplay.windows,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
642 (num_windows + 1) * sizeof(*windows));
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
643 if (!windows) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
644 if (_this->DestroyWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
645 _this->DestroyWindow(_this, &window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
646 }
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
647 if (window.title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
648 SDL_free(window.title);
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
649 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
650 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
651 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
652 windows[num_windows] = window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
653 SDL_CurrentDisplay.windows = windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
654 SDL_CurrentDisplay.num_windows++;
430
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
655
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
656 return window.id;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
657 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
658
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
659 static __inline__ SDL_Window *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
660 SDL_GetWindowFromID(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
661 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
662 int i, j;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
663
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
664 if (!_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
665 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
666 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
668 for (i = 0; i < _this->num_displays; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
669 SDL_VideoDisplay *display = &_this->displays[i];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
670 for (j = 0; j < display->num_windows; ++j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
671 SDL_Window *window = &display->windows[j];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
672 if (window->id == windowID) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
673 return window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
674 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
675 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
676 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
677 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
678 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
679
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
680 Uint32
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
681 SDL_GetWindowFlags(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
682 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
683 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
684
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
685 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
686 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
687 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
688 return window->flags;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
689 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
690
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
691 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
692 SDL_SetWindowTitle(SDL_WindowID windowID, const char *title)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
693 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
694 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
695
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
696 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
697 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
698 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
699 if (window->title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
700 SDL_free(window->title);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
701 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
702 window->title = SDL_strdup(title);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
703
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
704 if (_this->SetWindowTitle) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
705 _this->SetWindowTitle(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
706 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
709 const char *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
710 SDL_GetWindowTitle(SDL_WindowID windowID)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
712 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
713
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
714 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
715 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
716 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
717 return window->title;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
718 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
719
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
720 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
721 SDL_SetWindowData(SDL_WindowID windowID, void *userdata)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
722 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
723 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
724
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
725 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
726 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
727 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
728 window->userdata = userdata;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
729 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
731 void *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
732 SDL_GetWindowData(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
733 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
734 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
735
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
736 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
737 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
738 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
739 return window->userdata;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
740 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
741
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
742 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
743 SDL_SetWindowPosition(SDL_WindowID windowID, int x, int y)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
744 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
745 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
746
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
747 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
748 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
749 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
750
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
751 window->x = x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
752 window->y = y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
753
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
754 if (_this->SetWindowPosition) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
755 _this->SetWindowPosition(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
756 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
759 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
760 SDL_GetWindowPosition(SDL_WindowID windowID, int *x, int *y)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
762 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
764 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
765 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
766 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
767 if (x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
768 *x = window->x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
769 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
770 if (y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
771 *y = window->y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
772 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
773 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
774
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
775 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
776 SDL_SetWindowSize(SDL_WindowID windowID, int w, int h)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
777 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
778 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
779
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
780 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
781 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
782 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
783
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
784 window->w = w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
785 window->h = h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
787 if (_this->SetWindowSize) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
788 _this->SetWindowSize(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
789 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
790 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
791
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
792 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
793 SDL_GetWindowSize(SDL_WindowID windowID, int *w, int *h)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
794 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
795 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
797 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
798 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
799 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
800 if (w) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
801 *w = window->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
802 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
803 if (h) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
804 *h = window->h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
805 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
806 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
807
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
808 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
809 SDL_ShowWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
810 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
811 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
812
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
813 if (!window || (window->flags & SDL_WINDOW_SHOWN)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
814 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
815 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
816
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
817 window->flags |= SDL_WINDOW_SHOWN;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
818
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
819 if (_this->ShowWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
820 _this->ShowWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
821 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
824 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
825 SDL_HideWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
826 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
827 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
828
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
829 if (!window || !(window->flags & SDL_WINDOW_SHOWN)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
830 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
831 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
832
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
833 window->flags &= ~SDL_WINDOW_SHOWN;
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
834
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
835 if (_this->HideWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
836 _this->HideWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
837 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
838 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
839
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
840 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
841 SDL_RaiseWindow(SDL_WindowID windowID)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
843 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
844
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
845 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
846 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
847 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
849 if (_this->RaiseWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
850 _this->RaiseWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
851 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
852 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
853
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
854 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
855 SDL_MaximizeWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
856 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
857 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
858
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
859 if (!window || (window->flags & SDL_WINDOW_MAXIMIZED)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
860 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
861 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
862
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
863 window->flags |= SDL_WINDOW_MAXIMIZED;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
865 if (_this->MaximizeWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
866 _this->MaximizeWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
867 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
868 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
870 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
871 SDL_MinimizeWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
872 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
873 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
874
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
875 if (!window || (window->flags & SDL_WINDOW_MINIMIZED)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
876 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
877 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
878
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
879 window->flags |= SDL_WINDOW_MINIMIZED;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
881 if (_this->MinimizeWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
882 _this->MinimizeWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
883 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
884 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
885
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
886 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
887 SDL_RestoreWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
888 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
889 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
891 if (!window
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
892 || (window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
893 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
894 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
895
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
896 window->flags &= ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
898 if (_this->RestoreWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
899 _this->RestoreWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
900 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
901 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
902
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
903 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
904 SDL_SetWindowGrab(SDL_WindowID windowID, int mode)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
905 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
906 SDL_Window *window = SDL_GetWindowFromID(windowID);
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
907
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
908 if (!window || (!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
909 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
910 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
911
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
912 if (mode) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
913 window->flags |= SDL_WINDOW_INPUT_GRABBED;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
914 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
915 window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
916 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
917
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
918 if (_this->SetWindowGrab) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
919 _this->SetWindowGrab(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
920 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
921 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
922
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
923 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
924 SDL_GetWindowGrab(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
925 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
926 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
927
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
928 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
929 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
930 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
931
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
932 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
933 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
934
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
935 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
936 SDL_DestroyWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
937 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
938 int i, j;
229
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
939
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
940 if (!_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
941 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
942 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
943
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
944 for (i = 0; i < _this->num_displays; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
945 SDL_VideoDisplay *display = &_this->displays[i];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
946 for (j = 0; j < display->num_windows; ++j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
947 SDL_Window *window = &display->windows[j];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
948 if (window->id != windowID) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
949 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
950 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
951 if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
952 window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
953 _this->SetWindowGrab(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
954 }
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
955 if (window->renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
956 SDL_DestroyRenderer(window->id);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
957 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
958 if (_this->DestroyWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
959 _this->DestroyWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
960 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
961 if (window->title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
962 SDL_free(window->title);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
963 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
964 if (window->gamma) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
965 SDL_free(window->gamma);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
966 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
967 if (j != display->num_windows - 1) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
968 SDL_memcpy(&display->windows[i],
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
969 &display->windows[i + 1],
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
970 (display->num_windows - i - 1) * sizeof(*window));
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
971 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
972 --display->num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
973 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
974 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
975 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
976 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
977
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
978 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
979 SDL_AddRenderDriver(int displayIndex, const SDL_RenderDriver * driver)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
980 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
981 SDL_VideoDisplay *display = &_this->displays[displayIndex];
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
982 SDL_RenderDriver *render_drivers;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
983
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
984 render_drivers =
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
985 SDL_realloc(display->render_drivers,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
986 (display->num_render_drivers +
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
987 1) * sizeof(*render_drivers));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
988 if (render_drivers) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
989 render_drivers[display->num_render_drivers] = *driver;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
990 display->render_drivers = render_drivers;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
991 display->num_render_drivers++;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
992 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
993 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
994
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
995 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
996 SDL_GetNumRenderers(void)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
997 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
998 if (_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
999 return SDL_CurrentDisplay.num_render_drivers;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1000 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1001 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1002 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1003
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1004 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1005 SDL_GetRendererInfo(int index, SDL_RendererInfo * info)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1006 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1007 if (index < 0 || index >= SDL_GetNumRenderers()) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1008 SDL_SetError("index must be in the range of 0 - %d",
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1009 SDL_GetNumRenderers() - 1);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1010 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1011 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1012 *info = SDL_CurrentDisplay.render_drivers[index].info;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1013 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1014 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1015
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1016 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1017 SDL_CreateRenderer(SDL_WindowID windowID, int index, Uint32 flags)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1018 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1019 SDL_Window *window = SDL_GetWindowFromID(windowID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1020
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1021 if (!window) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1022 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1023 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1024
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1025 if (index < 0) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1026 int n = SDL_GetNumRenderers();
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1027 for (index = 0; index < n; ++index) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1028 if ((SDL_CurrentDisplay.render_drivers[index].info.
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1029 flags & flags) == flags) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1030 break;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1031 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1032 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1033 if (index == n) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1034 SDL_SetError("Couldn't find matching render driver");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1035 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1036 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1037 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1038
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1039 if (index >= SDL_GetNumRenderers()) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1040 SDL_SetError("index must be -1 or in the range of 0 - %d",
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1041 SDL_GetNumRenderers() - 1);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1042 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1043 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1044
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1045 /* Free any existing renderer */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1046 SDL_DestroyRenderer(windowID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1047
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1048 /* Create a new renderer instance */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1049 window->renderer =
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1050 SDL_CurrentDisplay.render_drivers[index].CreateRenderer(window,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1051 flags);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1052 if (!window->renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1053 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1054 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1055 SDL_CurrentDisplay.current_renderer = window->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1056
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1057 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1058 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1059
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1060 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1061 SDL_SelectRenderer(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1062 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1063 SDL_Window *window = SDL_GetWindowFromID(windowID);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1064
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1065 if (!window || !window->renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1066 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1067 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1068 SDL_CurrentDisplay.current_renderer = window->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1069 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1070 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1071
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1072 SDL_TextureID
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1073 SDL_CreateTexture(Uint32 format, int access, int w, int h)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1074 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1075 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1076 SDL_Texture *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1077
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1078 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1079 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1080 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1081
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1082 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1083 if (!renderer || !renderer->CreateTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1084 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1085 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1086
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1087 texture = (SDL_Texture *) SDL_malloc(sizeof(*texture));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1088 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1089 SDL_OutOfMemory();
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1090 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1091 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1092
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1093 SDL_zerop(texture);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1094 texture->id = _this->next_object_id++;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1095 texture->format = format;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1096 texture->access = access;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1097 texture->w = w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1098 texture->h = h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1099 texture->renderer = renderer;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1100
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1101 if (renderer->CreateTexture(renderer, texture) < 0) {
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1102 SDL_free(texture);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1103 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1104 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1105 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1106
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1107 SDL_TextureID
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1108 SDL_CreateTextureFromSurface(Uint32 format, int access, SDL_Surface * surface)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1109 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1110 SDL_TextureID textureID;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1111 Uint32 surface_flags = surface->flags;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1112 SDL_PixelFormat *fmt = surface->format;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1113 Uint32 colorkey;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1114 Uint8 alpha;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1115 SDL_Rect bounds;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1116 SDL_Surface dst;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1117 int bpp;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1118 Uint32 Rmask, Gmask, Bmask, Amask;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1119
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1120 if (!surface) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1121 SDL_SetError("SDL_CreateTextureFromSurface() passed NULL surface");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1122 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1123 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1124
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1125 if (format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1126 if (!SDL_PixelFormatEnumToMasks
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1127 (format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1128 SDL_SetError("Unknown pixel format");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1129 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1130 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1131 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1132 bpp = fmt->BitsPerPixel;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1133 Rmask = fmt->Rmask;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1134 Gmask = fmt->Gmask;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1135 Bmask = fmt->Bmask;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1136 Amask = fmt->Amask;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1137 format = SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1138 if (!format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1139 SDL_SetError("Unknown pixel format");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1140 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1141 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1142 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1143
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1144 textureID = SDL_CreateTexture(format, access, surface->w, surface->h);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1145 if (!textureID) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1146 return 0;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1147 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1148
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1149 /* Set up a destination surface for the texture update */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1150 SDL_zero(dst);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1151 dst.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1152 if (!dst.format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1153 SDL_DestroyTexture(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1154 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1155 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1156 dst.w = surface->w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1157 dst.h = surface->h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1158 if (SDL_LockTexture(textureID, NULL, 1, &dst.pixels, &dst.pitch) == 0) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1159 dst.flags |= SDL_PREALLOC;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1160 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1161 dst.pitch = SDL_CalculatePitch(&dst);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1162 dst.pixels = SDL_malloc(dst.h * dst.pitch);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1163 if (!dst.pixels) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1164 SDL_DestroyTexture(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1165 SDL_FreeFormat(dst.format);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1166 SDL_OutOfMemory();
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1167 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1168 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1169 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1170
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1171 /* Copy the palette if any */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1172 if (fmt->palette && dst.format->palette) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1173 SDL_SetTexturePalette(textureID, fmt->palette->colors, 0,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1174 fmt->palette->ncolors);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1175
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1176 SDL_memcpy(dst.format->palette->colors,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1177 fmt->palette->colors,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1178 fmt->palette->ncolors * sizeof(SDL_Color));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1179 dst.format->palette->ncolors = fmt->palette->ncolors;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1180 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1181
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1182 /* Make the texture transparent if the surface has colorkey */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1183 if (surface_flags & SDL_SRCCOLORKEY) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1184 int row;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1185 int length = dst.w * dst.format->BytesPerPixel;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1186 Uint8 *p = (Uint8 *) dst.pixels;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1187 for (row = 0; row < dst.h; ++row) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1188 SDL_memset(p, 0, length);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1189 p += dst.pitch;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1190 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1191 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1192
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1193 /* Copy over the alpha channel */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1194 if (surface_flags & SDL_SRCALPHA) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1195 if (fmt->Amask) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1196 surface->flags &= ~SDL_SRCALPHA;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1197 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1198 /* FIXME: Need to make sure the texture has an alpha channel
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1199 * and copy 'alpha' into the texture alpha channel.
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1200 */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1201 alpha = surface->format->alpha;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1202 SDL_SetAlpha(surface, 0, 0);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1203 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1204 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1205
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1206 /* Copy over the image data */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1207 bounds.x = 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1208 bounds.y = 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1209 bounds.w = surface->w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1210 bounds.h = surface->h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1211 SDL_LowerBlit(surface, &bounds, &dst, &bounds);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1212
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1213 /* Clean up the original surface */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1214 if ((surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1215 Uint32 cflags = surface_flags & (SDL_SRCCOLORKEY | SDL_RLEACCELOK);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1216 SDL_SetColorKey(surface, cflags, colorkey);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1217 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1218 if ((surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1219 Uint32 aflags = surface_flags & (SDL_SRCALPHA | SDL_RLEACCELOK);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1220 if (fmt->Amask) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1221 surface->flags |= SDL_SRCALPHA;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1222 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1223 SDL_SetAlpha(surface, aflags, alpha);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1224 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1225 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1226
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1227 /* Update the texture */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1228 if (dst.flags & SDL_PREALLOC) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1229 SDL_UnlockTexture(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1230 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1231 SDL_UpdateTexture(textureID, NULL, dst.pixels, dst.pitch);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1232 SDL_free(dst.pixels);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1233 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1234 SDL_FreeFormat(dst.format);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1235
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1236 return textureID;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1237 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1238
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1239 static __inline__ SDL_Texture *
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1240 SDL_GetTextureFromID(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1241 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1242 int hash;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1243 SDL_Texture *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1244
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1245 if (!_this) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1246 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1247 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1248
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1249 hash = (textureID % SDL_arraysize(SDL_CurrentDisplay.textures));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1250 for (texture = SDL_CurrentDisplay.textures[hash]; texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1251 texture = texture->next) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1252 if (texture->id == textureID) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1253 return texture;
1669
9857d21967bb The test programs compile again.
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1254 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1255 }
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1256 return NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1257 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1258
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1259 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1260 SDL_QueryTexture(SDL_TextureID textureID, Uint32 * format, int *access,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1261 int *w, int *h)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1262 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1263 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1264
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1265 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1266 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1267 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1268
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1269 if (format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1270 *format = texture->format;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1271 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1272 if (access) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1273 *access = texture->access;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1274 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1275 if (w) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1276 *w = texture->w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1277 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1278 if (h) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1279 *h = texture->h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1280 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1281 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1282 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1283
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1284 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1285 SDL_UpdateTexture(SDL_TextureID textureID, SDL_Rect * rect,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1286 const void *pixels, int pitch)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1287 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1288 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1289 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1290
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1291 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1292 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1293 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1294
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1295 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1296 if (!renderer->UpdateTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1297 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1298 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1299 return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1300 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1301
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1302 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1303 SDL_LockTexture(SDL_TextureID textureID, SDL_Rect * rect, int markDirty,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1304 void **pixels, int *pitch)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1305 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1306 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1307 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1308
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1309 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1310 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1311 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1312
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1313 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1314 if (!renderer->LockTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1315 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1316 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1317 return renderer->LockTexture(renderer, texture, rect, markDirty, pixels,
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1318 pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1319 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1320
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1321 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1322 SDL_UnlockTexture(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1323 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1324 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1325 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1326
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1327 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1328 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1329 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1330
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1331 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1332 if (!renderer->UnlockTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1333 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1334 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1335 return renderer->UnlockTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1336 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1337
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1338 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1339 SDL_DirtyTexture(SDL_TextureID textureID, int numrects, SDL_Rect * rects)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1340 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1341 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1342 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1343
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1344 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1345 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1346 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1347
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1348 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1349 if (!renderer->DirtyTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1350 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1351 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1352 renderer->DirtyTexture(renderer, texture, numrects, rects);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1353 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1354
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1355 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1356 SDL_SelectRenderTexture(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1357 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1358 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1359 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1360
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1361 if (!texture || texture->access != SDL_TextureAccess_Render) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1362 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1363 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1364 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1365 if (!renderer->SelectRenderTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1366 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1367 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1368 renderer->SelectRenderTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1369 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1370
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1371 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1372 SDL_RenderFill(SDL_Rect * rect, Uint32 color)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1373 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1374 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1375
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1376 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1377 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1378 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1379
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1380 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1381 if (!renderer || !renderer->RenderFill) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1382 return -1;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1383 }
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
1384
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1385 renderer->RenderFill(renderer, rect, color);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1386 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1387
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1388 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1389 SDL_RenderCopy(SDL_TextureID textureID, SDL_Rect * srcrect,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1390 SDL_Rect * dstrect, int blendMode, int scaleMode)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1391 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1392 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1393 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1394
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1395 if (!texture || texture->renderer != SDL_CurrentDisplay.current_renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1396 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1397 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1398
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1399 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1400 if (!renderer || !renderer->RenderCopy) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1401 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1402 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1403
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1404 return renderer->RenderCopy(renderer, texture, srcrect, dstrect,
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1405 blendMode, scaleMode);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1406 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1407
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1408 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1409 SDL_RenderReadPixels(SDL_Rect * rect, void *pixels, int pitch)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1410 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1411 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1412
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1413 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1414 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1415 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1416
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1417 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1418 if (!renderer || !renderer->RenderReadPixels) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1419 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1420 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1421
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1422 return renderer->RenderReadPixels(renderer, rect, pixels, pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1423 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1424
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1425 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1426 SDL_RenderWritePixels(SDL_Rect * rect, const void *pixels, int pitch)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1427 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1428 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1429
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1430 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1431 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1432 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1433
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1434 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1435 if (!renderer || !renderer->RenderWritePixels) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1436 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1437 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1438
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1439 return renderer->RenderWritePixels(renderer, rect, pixels, pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1440 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1441
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1442 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1443 SDL_RenderPresent(void)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1444 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1445 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1446
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1447 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1448 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1449 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1450
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1451 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1452 if (!renderer || !renderer->RenderPresent) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1453 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1454 }
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
1455
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1456 renderer->RenderPresent(renderer);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1457 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1458
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1459 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1460 SDL_DestroyTexture(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1461 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1462 int hash;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1463 SDL_Texture *prev, *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1464 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1465
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1466 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1467 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1468 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1469
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1470 /* Look up the texture in the hash table */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1471 hash = (textureID % SDL_arraysize(SDL_CurrentDisplay.textures));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1472 prev = NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1473 for (texture = SDL_CurrentDisplay.textures[hash]; texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1474 prev = texture, texture = texture->next) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1475 if (texture->id == textureID) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1476 break;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1477 }
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1478 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1479 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1480 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1481 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1482
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1483 /* Unlink the texture from the list */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1484 if (prev) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1485 prev->next = texture->next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1486 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1487 SDL_CurrentDisplay.textures[hash] = texture->next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1488 }
1669
9857d21967bb The test programs compile again.
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1489
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1490 /* Free the texture */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1491 renderer = texture->renderer;
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1492 renderer->DestroyTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1493 SDL_free(texture);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1494 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1495
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1496 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1497 SDL_DestroyRenderer(SDL_WindowID windowID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1498 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1499 SDL_Window *window = SDL_GetWindowFromID(windowID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1500 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1501 int i;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1502
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1503 if (!window) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1504 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1505 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1506
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1507 renderer = window->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1508 if (!renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1509 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1510 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1511
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1512 /* Free existing textures for this renderer */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1513 for (i = 0; i < SDL_arraysize(SDL_CurrentDisplay.textures); ++i) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1514 SDL_Texture *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1515 SDL_Texture *prev = NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1516 SDL_Texture *next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1517 for (texture = SDL_CurrentDisplay.textures[i]; texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1518 texture = next) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1519 next = texture->next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1520 if (texture->renderer == renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1521 if (prev) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1522 prev->next = next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1523 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1524 SDL_CurrentDisplay.textures[i] = next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1525 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1526 renderer->DestroyTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1527 SDL_free(texture);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1528 } else {
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1529 prev = texture;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1530 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1531 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1532 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1533
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1534 /* Free the renderer instance */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1535 renderer->DestroyRenderer(renderer);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1536
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1537 /* Clear references */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1538 window->renderer = NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1539 if (SDL_CurrentDisplay.current_renderer == renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1540 SDL_CurrentDisplay.current_renderer = NULL;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1541 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1542 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1543
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1544 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1545 SDL_VideoQuit(void)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1546 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1547 int i, j;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1548
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1549 if (!_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1550 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1551 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1552
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1553 /* Halt event processing before doing anything else */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1554 SDL_StopEventLoop();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1555
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1556 /* Clean up allocated window manager items */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1557 SDL_CursorQuit();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1558
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1559 /* Clean up the system video */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1560 for (i = _this->num_displays; i--;) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1561 SDL_VideoDisplay *display = &_this->displays[i];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1562 for (j = display->num_windows; j--;) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1563 SDL_DestroyWindow(display->windows[i].id);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1564 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1565 if (display->windows) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1566 SDL_free(display->windows);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1567 display->windows = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1568 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1569 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1570 _this->VideoQuit(_this);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1571 if (_this->displays) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1572 SDL_free(_this->displays);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1573 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1574 _this->free(_this);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1575 _this = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1576 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1577
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1578 /* Load the GL driver library */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1579 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1580 SDL_GL_LoadLibrary(const char *path)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1581 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1582 int retval;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1583
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1584 retval = -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1585 if (_this == NULL) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1586 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1587 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1588 if (_this->GL_LoadLibrary) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1589 retval = _this->GL_LoadLibrary(_this, path);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1590 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1591 SDL_SetError("No dynamic GL support in video driver");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1592 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1593 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1594 return (retval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1595 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1596
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1597 void *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1598 SDL_GL_GetProcAddress(const char *proc)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1599 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1600 void *func;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1601
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1602 func = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1603 if (_this->GL_GetProcAddress) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1604 if (_this->gl_config.driver_loaded) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1605 func = _this->GL_GetProcAddress(_this, proc);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1606 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1607 SDL_SetError("No GL driver has been loaded");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1608 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1609 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1610 SDL_SetError("No dynamic GL support in video driver");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1611 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1612 return func;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1613 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1614
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1615 /* Set the specified GL attribute for setting up a GL video mode */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1616 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1617 SDL_GL_SetAttribute(SDL_GLattr attr, int value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1618 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1619 int retval;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1620
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1621 retval = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1622 switch (attr) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1623 case SDL_GL_RED_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1624 _this->gl_config.red_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1625 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1626 case SDL_GL_GREEN_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1627 _this->gl_config.green_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1628 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1629 case SDL_GL_BLUE_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1630 _this->gl_config.blue_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1631 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1632 case SDL_GL_ALPHA_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1633 _this->gl_config.alpha_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1634 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1635 case SDL_GL_DOUBLEBUFFER:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1636 _this->gl_config.double_buffer = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1637 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1638 case SDL_GL_BUFFER_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1639 _this->gl_config.buffer_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1640 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1641 case SDL_GL_DEPTH_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1642 _this->gl_config.depth_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1643 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1644 case SDL_GL_STENCIL_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1645 _this->gl_config.stencil_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1646 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1647 case SDL_GL_ACCUM_RED_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1648 _this->gl_config.accum_red_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1649 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1650 case SDL_GL_ACCUM_GREEN_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1651 _this->gl_config.accum_green_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1652 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1653 case SDL_GL_ACCUM_BLUE_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1654 _this->gl_config.accum_blue_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1655 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1656 case SDL_GL_ACCUM_ALPHA_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1657 _this->gl_config.accum_alpha_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1658 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1659 case SDL_GL_STEREO:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1660 _this->gl_config.stereo = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1661 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1662 case SDL_GL_MULTISAMPLEBUFFERS:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1663 _this->gl_config.multisamplebuffers = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1664 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1665 case SDL_GL_MULTISAMPLESAMPLES:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1666 _this->gl_config.multisamplesamples = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1667 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1668 case SDL_GL_ACCELERATED_VISUAL:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1669 _this->gl_config.accelerated = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1670 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1671 case SDL_GL_SWAP_CONTROL:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1672 _this->gl_config.swap_control = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1673 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1674 default:
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1675 SDL_SetError("Unknown OpenGL attribute");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1676 retval = -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1677 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1678 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1679 return (retval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1680 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1681
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1682 /* Retrieve an attribute value from the windowing system. */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1683 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1684 SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1685 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1686 int retval = -1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1687
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1688 if (_this->GL_GetAttribute) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1689 retval = _this->GL_GetAttribute(_this, attr, value);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1690 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1691 *value = 0;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1692 SDL_SetError("GL_GetAttribute not supported");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1693 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1694 return retval;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1695 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1696
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1697 /* Perform a GL buffer swap on the current GL context */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1698 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1699 SDL_GL_SwapBuffers(void)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1700 {
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1701 // FIXME: Track the current window context - do we provide N contexts, and match them to M windows, or is there a one-to-one mapping?
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1702 _this->GL_SwapBuffers(_this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1703 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1704
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1705 #if 0 // FIXME
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1706 /* Utility function used by SDL_WM_SetIcon();
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1707 * flags & 1 for color key, flags & 2 for alpha channel. */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1708 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1709 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1710 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1711 int x, y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1712 Uint32 colorkey;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1713 #define SET_MASKBIT(icon, x, y, mask) \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1714 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8)))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1715
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1716 colorkey = icon->format->colorkey;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1717 switch (icon->format->BytesPerPixel) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1718 case 1:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1719 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1720 Uint8 *pixels;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1721 for (y = 0; y < icon->h; ++y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1722 pixels = (Uint8 *) icon->pixels + y * icon->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1723 for (x = 0; x < icon->w; ++x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1724 if (*pixels++ == colorkey) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1725 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1726 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1727 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1728 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1729 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1730 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1731
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1732 case 2:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1733 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1734 Uint16 *pixels;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1735 for (y = 0; y < icon->h; ++y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1736 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1737 for (x = 0; x < icon->w; ++x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1738 if ((flags & 1) && *pixels == colorkey) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1739 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1740 } else if ((flags & 2)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1741 && (*pixels & icon->format->Amask) == 0) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1742 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1743 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1744 pixels++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1745 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1746 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1747 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1748 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1749
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1750 case 4:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1751 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1752 Uint32 *pixels;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1753 for (y = 0; y < icon->h; ++y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1754 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1755 for (x = 0; x < icon->w; ++x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1756 if ((flags & 1) && *pixels == colorkey) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1757 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1758 } else if ((flags & 2)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1759 && (*pixels & icon->format->Amask) == 0) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1760 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1761 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1762 pixels++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1763 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1764 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1765 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1766 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1767 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1768 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1769
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1770 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1771 * Sets the window manager icon for the display window.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1772 */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1773 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1774 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1775 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1776 if (icon && _this->SetIcon) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1777 /* Generate a mask if necessary, and create the icon! */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1778 if (mask == NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1779 int mask_len = icon->h * (icon->w + 7) / 8;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1780 int flags = 0;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1781 mask = (Uint8 *) SDL_malloc(mask_len);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1782 if (mask == NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1783 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1784 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1785 SDL_memset(mask, ~0, mask_len);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1786 if (icon->flags & SDL_SRCCOLORKEY)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1787 flags |= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1788 if (icon->flags & SDL_SRCALPHA)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1789 flags |= 2;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1790 if (flags) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1791 CreateMaskFromColorKeyOrAlpha(icon, mask, flags);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1792 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1793 _this->SetIcon(_this, icon, mask);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1794 SDL_free(mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1795 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1796 _this->SetIcon(_this, icon, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1797 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1798 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1799 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1800 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1801
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1802 SDL_bool
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1803 SDL_GetWindowWMInfo(SDL_WindowID windowID, SDL_SysWMinfo * info)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1804 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1805 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1806
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1807 if (!window || !_this->GetWindowWMInfo) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1808 return SDL_FALSE;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1809 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1810 return (_this->GetWindowWMInfo(_this, window, info));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1811 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1812
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1813 /* vi: set ts=4 sw=4 expandtab: */