annotate test/testdraw2.c @ 3164:c5b2884c26b4

Added an ifdef so that if you #define SDL_NO_COMPAT before you include SDL.h then SDL_compat.h will never be included in your code. This is useful for making sure that your code uses only SDL 1.3 features. It is also handy for finding things that are in SDL_compat.h that belong elsewhere.
author Bob Pendleton <bob@pendleton.com>
date Thu, 04 Jun 2009 21:00:45 +0000
parents 83c3a4b0e421
children 438ba87e9578
rev   line source
2901
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1
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2 /* Simple program: draw as many random objects on the screen as possible */
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3
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4 #include <stdlib.h>
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5 #include <stdio.h>
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6 #include <time.h>
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7
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8 #include "common.h"
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9
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10 #define NUM_OBJECTS 100
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11
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12 static CommonState *state;
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13 static int num_objects;
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14 static SDL_bool cycle_color;
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15 static SDL_bool cycle_alpha;
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16 static int cycle_direction = 1;
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17 static int current_alpha = 255;
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18 static int current_color = 255;
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19 static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
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20
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21 void
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22 DrawPoints(SDL_WindowID window)
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23 {
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24 int i;
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25 int x, y;
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26 int window_w, window_h;
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27
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28 /* Query the sizes */
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29 SDL_GetWindowSize(window, &window_w, &window_h);
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30
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31 SDL_SetRenderDrawBlendMode(blendMode);
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32 for (i = 0; i < num_objects * 4; ++i) {
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33 /* Cycle the color and alpha, if desired */
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34 if (cycle_color) {
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35 current_color += cycle_direction;
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36 if (current_color < 0) {
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37 current_color = 0;
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38 cycle_direction = -cycle_direction;
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39 }
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40 if (current_color > 255) {
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41 current_color = 255;
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42 cycle_direction = -cycle_direction;
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43 }
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44 }
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45 if (cycle_alpha) {
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46 current_alpha += cycle_direction;
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47 if (current_alpha < 0) {
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48 current_alpha = 0;
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49 cycle_direction = -cycle_direction;
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50 }
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51 if (current_alpha > 255) {
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52 current_alpha = 255;
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53 cycle_direction = -cycle_direction;
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54 }
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55 }
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56 SDL_SetRenderDrawColor(255, (Uint8) current_color,
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57 (Uint8) current_color, (Uint8) current_alpha);
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58
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59 x = rand() % window_w;
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60 y = rand() % window_h;
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61 SDL_RenderPoint(x, y);
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62 }
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63 SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE);
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64 }
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65
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66 void
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67 DrawLines(SDL_WindowID window)
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68 {
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69 int i;
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70 int x1, y1, x2, y2;
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71 int window_w, window_h;
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72
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73 /* Query the sizes */
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74 SDL_GetWindowSize(window, &window_w, &window_h);
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75
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76 SDL_SetRenderDrawBlendMode(blendMode);
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77 for (i = 0; i < num_objects; ++i) {
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78 /* Cycle the color and alpha, if desired */
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79 if (cycle_color) {
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80 current_color += cycle_direction;
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81 if (current_color < 0) {
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82 current_color = 0;
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83 cycle_direction = -cycle_direction;
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84 }
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85 if (current_color > 255) {
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86 current_color = 255;
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87 cycle_direction = -cycle_direction;
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88 }
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89 }
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90 if (cycle_alpha) {
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91 current_alpha += cycle_direction;
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92 if (current_alpha < 0) {
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93 current_alpha = 0;
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94 cycle_direction = -cycle_direction;
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95 }
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96 if (current_alpha > 255) {
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97 current_alpha = 255;
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98 cycle_direction = -cycle_direction;
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99 }
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100 }
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101 SDL_SetRenderDrawColor(255, (Uint8) current_color,
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102 (Uint8) current_color, (Uint8) current_alpha);
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103
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104 if (i == 0) {
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105 SDL_RenderLine(0, 0, window_w - 1, window_h - 1);
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106 SDL_RenderLine(0, window_h - 1, window_w - 1, 0);
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107 SDL_RenderLine(0, window_h / 2, window_w - 1, window_h / 2);
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108 SDL_RenderLine(window_w / 2, 0, window_w / 2, window_h - 1);
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109 } else {
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110 x1 = rand() % window_w;
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111 x2 = rand() % window_w;
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112 y1 = rand() % window_h;
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113 y2 = rand() % window_h;
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114 SDL_RenderLine(x1, y1, x2, y2);
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115 }
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116 }
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117 SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE);
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118 }
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119
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120 void
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121 DrawRects(SDL_WindowID window)
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122 {
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123 int i;
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124 SDL_Rect rect;
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125 int window_w, window_h;
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126
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127 /* Query the sizes */
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128 SDL_GetWindowSize(window, &window_w, &window_h);
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129
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130 SDL_SetRenderDrawBlendMode(blendMode);
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131 for (i = 0; i < num_objects / 4; ++i) {
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132 /* Cycle the color and alpha, if desired */
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133 if (cycle_color) {
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134 current_color += cycle_direction;
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135 if (current_color < 0) {
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136 current_color = 0;
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137 cycle_direction = -cycle_direction;
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138 }
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139 if (current_color > 255) {
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140 current_color = 255;
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141 cycle_direction = -cycle_direction;
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142 }
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143 }
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144 if (cycle_alpha) {
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145 current_alpha += cycle_direction;
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146 if (current_alpha < 0) {
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147 current_alpha = 0;
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148 cycle_direction = -cycle_direction;
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149 }
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150 if (current_alpha > 255) {
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151 current_alpha = 255;
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152 cycle_direction = -cycle_direction;
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153 }
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154 }
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155 SDL_SetRenderDrawColor(255, (Uint8) current_color,
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156 (Uint8) current_color, (Uint8) current_alpha);
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157
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158 rect.w = rand() % (window_h / 2);
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159 rect.h = rand() % (window_h / 2);
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160 rect.x = (rand() % window_w) - (rect.w / 2);
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161 rect.y = (rand() % window_w) - (rect.h / 2);
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162 SDL_RenderFill(&rect);
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163 }
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164 SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE);
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165 }
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166
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167 int
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168 main(int argc, char *argv[])
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169 {
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170 int i, done;
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171 SDL_Event event;
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172 Uint32 then, now, frames;
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173
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174 /* Initialize parameters */
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175 num_objects = NUM_OBJECTS;
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176
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177 /* Initialize test framework */
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178 state = CommonCreateState(argv, SDL_INIT_VIDEO);
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179 if (!state) {
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180 return 1;
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181 }
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182 for (i = 1; i < argc;) {
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183 int consumed;
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184
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185 consumed = CommonArg(state, i);
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186 if (consumed == 0) {
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187 consumed = -1;
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188 if (SDL_strcasecmp(argv[i], "--blend") == 0) {
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189 if (argv[i + 1]) {
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190 if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
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191 blendMode = SDL_BLENDMODE_NONE;
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192 consumed = 2;
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193 } else if (SDL_strcasecmp(argv[i + 1], "mask") == 0) {
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194 blendMode = SDL_BLENDMODE_MASK;
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195 consumed = 2;
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196 } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
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197 blendMode = SDL_BLENDMODE_BLEND;
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198 consumed = 2;
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199 } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
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200 blendMode = SDL_BLENDMODE_ADD;
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201 consumed = 2;
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202 } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
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203 blendMode = SDL_BLENDMODE_MOD;
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204 consumed = 2;
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205 }
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206 }
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207 } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
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208 cycle_color = SDL_TRUE;
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209 consumed = 1;
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210 } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
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211 cycle_alpha = SDL_TRUE;
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212 consumed = 1;
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213 } else if (SDL_isdigit(*argv[i])) {
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214 num_objects = SDL_atoi(argv[i]);
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215 consumed = 1;
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216 }
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217 }
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diff changeset
218 if (consumed < 0) {
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219 fprintf(stderr,
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220 "Usage: %s %s [--blend none|mask|blend|add|mod] [--cyclecolor] [--cyclealpha]\n",
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diff changeset
221 argv[0], CommonUsage(state));
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222 return 1;
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223 }
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224 i += consumed;
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225 }
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diff changeset
226 if (!CommonInit(state)) {
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227 return 2;
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228 }
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229
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diff changeset
230 /* Create the windows and initialize the renderers */
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diff changeset
231 for (i = 0; i < state->num_windows; ++i) {
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diff changeset
232 SDL_SelectRenderer(state->windows[i]);
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diff changeset
233 SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF);
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diff changeset
234 SDL_RenderFill(NULL);
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diff changeset
235 }
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diff changeset
236
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diff changeset
237 srand(time(NULL));
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diff changeset
238
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diff changeset
239 /* Main render loop */
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diff changeset
240 frames = 0;
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parents:
diff changeset
241 then = SDL_GetTicks();
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parents:
diff changeset
242 done = 0;
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parents:
diff changeset
243 while (!done) {
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parents:
diff changeset
244 /* Check for events */
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diff changeset
245 ++frames;
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parents:
diff changeset
246 while (SDL_PollEvent(&event)) {
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parents:
diff changeset
247 CommonEvent(state, &event, &done);
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parents:
diff changeset
248 switch (event.type) {
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diff changeset
249 case SDL_WINDOWEVENT:
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diff changeset
250 switch (event.window.event) {
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parents:
diff changeset
251 case SDL_WINDOWEVENT_EXPOSED:
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parents:
diff changeset
252 SDL_SelectRenderer(event.window.windowID);
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parents:
diff changeset
253 SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF);
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parents:
diff changeset
254 SDL_RenderFill(NULL);
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parents:
diff changeset
255 break;
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parents:
diff changeset
256 }
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parents:
diff changeset
257 break;
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parents:
diff changeset
258 default:
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parents:
diff changeset
259 break;
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parents:
diff changeset
260 }
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Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
261 }
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
262 for (i = 0; i < state->num_windows; ++i) {
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parents:
diff changeset
263 SDL_SelectRenderer(state->windows[i]);
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Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
264 SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF);
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parents:
diff changeset
265 SDL_RenderFill(NULL);
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Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
266
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parents:
diff changeset
267 DrawRects(state->windows[i]);
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Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
268 DrawLines(state->windows[i]);
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Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
269 DrawPoints(state->windows[i]);
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parents:
diff changeset
270
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parents:
diff changeset
271 SDL_RenderPresent();
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Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
272 }
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parents:
diff changeset
273 }
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parents:
diff changeset
274
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parents:
diff changeset
275 /* Print out some timing information */
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parents:
diff changeset
276 now = SDL_GetTicks();
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Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
277 if (now > then) {
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parents:
diff changeset
278 double fps = ((double) frames * 1000) / (now - then);
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parents:
diff changeset
279 printf("%2.2f frames per second\n", fps);
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parents:
diff changeset
280 }
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parents:
diff changeset
281 return 0;
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Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
282 }
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Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
283
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Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
284 /* vi: set ts=4 sw=4 expandtab: */