Mercurial > sdl-ios-xcode
diff test/testdraw2.c @ 2902:83c3a4b0e421
Fixed crash in testdraw2, added more points
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 21 Dec 2008 17:55:02 +0000 |
parents | 133601e3b255 |
children | 438ba87e9578 |
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--- a/test/testdraw2.c Sun Dec 21 17:39:41 2008 +0000 +++ b/test/testdraw2.c Sun Dec 21 17:55:02 2008 +0000 @@ -29,7 +29,7 @@ SDL_GetWindowSize(window, &window_w, &window_h); SDL_SetRenderDrawBlendMode(blendMode); - for (i = 0; i < num_objects; ++i) { + for (i = 0; i < num_objects * 4; ++i) { /* Cycle the color and alpha, if desired */ if (cycle_color) { current_color += cycle_direction; @@ -102,10 +102,10 @@ (Uint8) current_color, (Uint8) current_alpha); if (i == 0) { - SDL_RenderLine(0, 0, window_w, window_h); - SDL_RenderLine(0, window_h, window_w, 0); - SDL_RenderLine(0, window_h / 2, window_w, window_h / 2); - SDL_RenderLine(window_w / 2, 0, window_w / 2, window_h); + SDL_RenderLine(0, 0, window_w - 1, window_h - 1); + SDL_RenderLine(0, window_h - 1, window_w - 1, 0); + SDL_RenderLine(0, window_h / 2, window_w - 1, window_h / 2); + SDL_RenderLine(window_w / 2, 0, window_w / 2, window_h - 1); } else { x1 = rand() % window_w; x2 = rand() % window_w; @@ -128,7 +128,7 @@ SDL_GetWindowSize(window, &window_w, &window_h); SDL_SetRenderDrawBlendMode(blendMode); - for (i = 0; i < num_objects/4; ++i) { + for (i = 0; i < num_objects / 4; ++i) { /* Cycle the color and alpha, if desired */ if (cycle_color) { current_color += cycle_direction;