Mercurial > sdl-ios-xcode
annotate src/video/SDL_sysvideo.h @ 5152:be02be2ea897
Making the API simpler, removed support for palettized video modes and textures.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 21:23:43 -0800 |
parents | 5429daf5e3f9 |
children | 1435f8a6425c |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_sysvideo_h | |
25 #define _SDL_sysvideo_h | |
26 | |
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27 #include "SDL_events.h" |
0 | 28 #include "SDL_mouse.h" |
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29 #include "SDL_keysym.h" |
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30 #include "SDL_render.h" |
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31 #include "SDL_shape.h" |
0 | 32 |
33 /* The SDL video driver */ | |
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34 |
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35 typedef struct SDL_RenderDriver SDL_RenderDriver; |
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36 typedef struct SDL_WindowShaper SDL_WindowShaper; |
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37 typedef struct SDL_ShapeDriver SDL_ShapeDriver; |
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38 typedef struct SDL_VideoDisplay SDL_VideoDisplay; |
0 | 39 typedef struct SDL_VideoDevice SDL_VideoDevice; |
40 | |
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41 /* Define the SDL texture structure */ |
2753 | 42 struct SDL_Texture |
43 { | |
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44 const void *magic; |
2753 | 45 Uint32 format; /**< The pixel format of the texture */ |
46 int access; /**< SDL_TextureAccess */ | |
47 int w; /**< The width of the texture */ | |
48 int h; /**< The height of the texture */ | |
49 int modMode; /**< The texture modulation mode */ | |
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50 SDL_BlendMode blendMode; /**< The texture blend mode */ |
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51 Uint8 r, g, b, a; /**< Texture modulation values */ |
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52 |
2753 | 53 SDL_Renderer *renderer; |
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54 |
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55 void *driverdata; /**< Driver specific texture representation */ |
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56 |
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57 SDL_Texture *prev; |
2753 | 58 SDL_Texture *next; |
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59 }; |
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60 |
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61 /* Define the SDL renderer structure */ |
2753 | 62 struct SDL_Renderer |
63 { | |
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64 const void *magic; |
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65 |
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66 void (*WindowEvent) (SDL_Renderer * renderer, const SDL_WindowEvent *event); |
2753 | 67 int (*CreateTexture) (SDL_Renderer * renderer, SDL_Texture * texture); |
68 int (*QueryTexturePixels) (SDL_Renderer * renderer, SDL_Texture * texture, | |
69 void **pixels, int *pitch); | |
70 int (*SetTextureColorMod) (SDL_Renderer * renderer, | |
71 SDL_Texture * texture); | |
72 int (*SetTextureAlphaMod) (SDL_Renderer * renderer, | |
73 SDL_Texture * texture); | |
74 int (*SetTextureBlendMode) (SDL_Renderer * renderer, | |
75 SDL_Texture * texture); | |
76 int (*UpdateTexture) (SDL_Renderer * renderer, SDL_Texture * texture, | |
77 const SDL_Rect * rect, const void *pixels, | |
78 int pitch); | |
79 int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture, | |
80 const SDL_Rect * rect, int markDirty, void **pixels, | |
81 int *pitch); | |
82 void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture); | |
83 void (*DirtyTexture) (SDL_Renderer * renderer, SDL_Texture * texture, | |
84 int numrects, const SDL_Rect * rects); | |
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85 int (*RenderClear) (SDL_Renderer * renderer); |
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86 int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points, |
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87 int count); |
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88 int (*RenderDrawLines) (SDL_Renderer * renderer, const SDL_Point * points, |
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89 int count); |
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90 int (*RenderFillRects) (SDL_Renderer * renderer, const SDL_Rect ** rects, |
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91 int count); |
2753 | 92 int (*RenderCopy) (SDL_Renderer * renderer, SDL_Texture * texture, |
93 const SDL_Rect * srcrect, const SDL_Rect * dstrect); | |
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94 int (*RenderReadPixels) (SDL_Renderer * renderer, const SDL_Rect * rect, |
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95 Uint32 format, void * pixels, int pitch); |
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96 int (*RenderWritePixels) (SDL_Renderer * renderer, const SDL_Rect * rect, |
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97 Uint32 format, const void * pixels, int pitch); |
2753 | 98 void (*RenderPresent) (SDL_Renderer * renderer); |
99 void (*DestroyTexture) (SDL_Renderer * renderer, SDL_Texture * texture); | |
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100 |
2753 | 101 void (*DestroyRenderer) (SDL_Renderer * renderer); |
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102 |
2753 | 103 /* The current renderer info */ |
104 SDL_RendererInfo info; | |
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105 |
2753 | 106 /* The window associated with the renderer */ |
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107 SDL_Window *window; |
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108 |
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109 /* The list of textures */ |
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110 SDL_Texture *textures; |
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111 |
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112 Uint8 r, g, b, a; /**< Color for drawing operations values */ |
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113 SDL_BlendMode blendMode; /**< The drawing blend mode */ |
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114 |
2753 | 115 void *driverdata; |
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116 }; |
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117 |
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118 /* Define the SDL render driver structure */ |
2753 | 119 struct SDL_RenderDriver |
120 { | |
121 SDL_Renderer *(*CreateRenderer) (SDL_Window * window, Uint32 flags); | |
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122 |
2753 | 123 /* Info about the renderer capabilities */ |
124 SDL_RendererInfo info; | |
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125 }; |
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126 |
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127 /* Define the SDL window-shaper structure */ |
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128 struct SDL_WindowShaper |
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129 { |
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130 /* The window associated with the shaper */ |
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131 SDL_Window *window; |
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132 |
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133 /* The user's specified coordinates for the window, for once we give it a shape. */ |
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134 Uint32 userx,usery; |
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135 |
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136 /* The parameters for shape calculation. */ |
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137 SDL_WindowShapeMode mode; |
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138 |
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139 /* Has this window been assigned a shape? */ |
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140 SDL_bool hasshape; |
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141 |
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142 void *driverdata; |
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143 }; |
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144 |
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145 /* Define the SDL shape driver structure */ |
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146 struct SDL_ShapeDriver |
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147 { |
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148 SDL_WindowShaper *(*CreateShaper)(SDL_Window * window); |
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149 int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode); |
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150 int (*ResizeWindowShape)(SDL_Window *window); |
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151 }; |
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152 |
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153 /* Define the SDL window structure, corresponding to toplevel windows */ |
2753 | 154 struct SDL_Window |
155 { | |
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156 const void *magic; |
2753 | 157 Uint32 id; |
158 char *title; | |
159 int x, y; | |
160 int w, h; | |
161 Uint32 flags; | |
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162 |
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163 SDL_VideoDisplay *display; |
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164 |
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165 SDL_DisplayMode fullscreen_mode; |
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166 |
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167 SDL_WindowShaper *shaper; |
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168 |
2753 | 169 void *userdata; |
170 void *driverdata; | |
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171 |
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172 SDL_Window *prev; |
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173 SDL_Window *next; |
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174 }; |
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175 #define FULLSCREEN_VISIBLE(W) \ |
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176 (((W)->flags & SDL_WINDOW_FULLSCREEN) && \ |
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177 ((W)->flags & SDL_WINDOW_SHOWN) && \ |
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178 !((W)->flags & SDL_WINDOW_MINIMIZED)) |
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179 |
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180 /* |
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181 * Define the SDL display structure This corresponds to physical monitors |
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182 * attached to the system. |
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183 */ |
2753 | 184 struct SDL_VideoDisplay |
185 { | |
186 int max_display_modes; | |
187 int num_display_modes; | |
188 SDL_DisplayMode *display_modes; | |
189 SDL_DisplayMode desktop_mode; | |
190 SDL_DisplayMode current_mode; | |
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191 SDL_bool updating_fullscreen; |
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192 |
2753 | 193 Uint16 *gamma; |
194 Uint16 *saved_gamma; /* (just offset into gamma) */ | |
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195 |
2753 | 196 int num_render_drivers; |
197 SDL_RenderDriver *render_drivers; | |
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198 |
2753 | 199 SDL_Window *windows; |
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200 SDL_Window *fullscreen_window; |
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201 |
2753 | 202 SDL_VideoDevice *device; |
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203 |
2753 | 204 void *driverdata; |
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205 }; |
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206 |
0 | 207 /* Define the SDL video driver structure */ |
208 #define _THIS SDL_VideoDevice *_this | |
209 | |
2753 | 210 struct SDL_VideoDevice |
211 { | |
212 /* * * */ | |
213 /* The name of this video driver */ | |
214 const char *name; | |
0 | 215 |
2753 | 216 /* * * */ |
217 /* Initialization/Query functions */ | |
0 | 218 |
2753 | 219 /* |
220 * Initialize the native video subsystem, filling in the list of | |
221 * displays for this driver, returning 0 or -1 if there's an error. | |
222 */ | |
223 int (*VideoInit) (_THIS); | |
0 | 224 |
2753 | 225 /* |
226 * Reverse the effects VideoInit() -- called if VideoInit() fails or | |
227 * if the application is shutting down the video subsystem. | |
228 */ | |
229 void (*VideoQuit) (_THIS); | |
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230 |
2753 | 231 /* * * */ |
232 /* | |
233 * Display functions | |
234 */ | |
0 | 235 |
2753 | 236 /* |
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237 * Get the bounds of a display |
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238 */ |
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239 int (*GetDisplayBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect); |
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240 |
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241 /* |
2753 | 242 * Get a list of the available display modes. e.g. |
243 * SDL_AddDisplayMode(_this->current_display, mode) | |
244 */ | |
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245 void (*GetDisplayModes) (_THIS, SDL_VideoDisplay * display); |
0 | 246 |
2753 | 247 /* |
248 * Setting the display mode is independent of creating windows, so | |
249 * when the display mode is changed, all existing windows should have | |
250 * their data updated accordingly, including the display surfaces | |
251 * associated with them. | |
252 */ | |
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253 int (*SetDisplayMode) (_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); |
0 | 254 |
2753 | 255 /* Set the gamma ramp */ |
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256 int (*SetDisplayGammaRamp) (_THIS, SDL_VideoDisplay * display, Uint16 * ramp); |
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257 |
2753 | 258 /* Get the gamma ramp */ |
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259 int (*GetDisplayGammaRamp) (_THIS, SDL_VideoDisplay * display, Uint16 * ramp); |
0 | 260 |
2753 | 261 /* * * */ |
262 /* | |
263 * Window functions | |
264 */ | |
265 int (*CreateWindow) (_THIS, SDL_Window * window); | |
266 int (*CreateWindowFrom) (_THIS, SDL_Window * window, const void *data); | |
267 void (*SetWindowTitle) (_THIS, SDL_Window * window); | |
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268 void (*SetWindowIcon) (_THIS, SDL_Window * window, SDL_Surface * icon); |
2753 | 269 void (*SetWindowPosition) (_THIS, SDL_Window * window); |
270 void (*SetWindowSize) (_THIS, SDL_Window * window); | |
271 void (*ShowWindow) (_THIS, SDL_Window * window); | |
272 void (*HideWindow) (_THIS, SDL_Window * window); | |
273 void (*RaiseWindow) (_THIS, SDL_Window * window); | |
274 void (*MaximizeWindow) (_THIS, SDL_Window * window); | |
275 void (*MinimizeWindow) (_THIS, SDL_Window * window); | |
276 void (*RestoreWindow) (_THIS, SDL_Window * window); | |
277 void (*SetWindowGrab) (_THIS, SDL_Window * window); | |
278 void (*DestroyWindow) (_THIS, SDL_Window * window); | |
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279 |
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280 /* * * */ |
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281 /* |
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282 * Shaped-window functions |
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283 */ |
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284 SDL_ShapeDriver shape_driver; |
0 | 285 |
2753 | 286 /* Get some platform dependent window information */ |
287 SDL_bool(*GetWindowWMInfo) (_THIS, SDL_Window * window, | |
288 struct SDL_SysWMinfo * info); | |
0 | 289 |
2753 | 290 /* * * */ |
291 /* | |
292 * OpenGL support | |
293 */ | |
294 int (*GL_LoadLibrary) (_THIS, const char *path); | |
295 void *(*GL_GetProcAddress) (_THIS, const char *proc); | |
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296 void (*GL_UnloadLibrary) (_THIS); |
2753 | 297 SDL_GLContext(*GL_CreateContext) (_THIS, SDL_Window * window); |
298 int (*GL_MakeCurrent) (_THIS, SDL_Window * window, SDL_GLContext context); | |
299 int (*GL_SetSwapInterval) (_THIS, int interval); | |
300 int (*GL_GetSwapInterval) (_THIS); | |
301 void (*GL_SwapWindow) (_THIS, SDL_Window * window); | |
302 void (*GL_DeleteContext) (_THIS, SDL_GLContext context); | |
0 | 303 |
2753 | 304 /* * * */ |
305 /* | |
306 * Event manager functions | |
307 */ | |
308 void (*PumpEvents) (_THIS); | |
0 | 309 |
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310 /* Suspend the screensaver */ |
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311 void (*SuspendScreenSaver) (_THIS); |
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312 |
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313 /* Text input */ |
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314 void (*StartTextInput) (_THIS); |
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315 void (*StopTextInput) (_THIS); |
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316 void (*SetTextInputRect) (_THIS, SDL_Rect *rect); |
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317 |
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318 /* Clipboard */ |
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319 int (*SetClipboardText) (_THIS, const char *text); |
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320 char * (*GetClipboardText) (_THIS); |
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321 SDL_bool (*HasClipboardText) (_THIS); |
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322 |
2753 | 323 /* * * */ |
324 /* Data common to all drivers */ | |
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325 SDL_bool suspend_screensaver; |
2753 | 326 int num_displays; |
327 SDL_VideoDisplay *displays; | |
328 int current_display; | |
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329 Uint8 window_magic; |
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330 Uint8 renderer_magic; |
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331 Uint8 texture_magic; |
2753 | 332 Uint32 next_object_id; |
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333 char * clipboard_text; |
0 | 334 |
2753 | 335 /* * * */ |
336 /* Data used by the GL drivers */ | |
337 struct | |
338 { | |
339 int red_size; | |
340 int green_size; | |
341 int blue_size; | |
342 int alpha_size; | |
343 int depth_size; | |
344 int buffer_size; | |
345 int stencil_size; | |
346 int double_buffer; | |
347 int accum_red_size; | |
348 int accum_green_size; | |
349 int accum_blue_size; | |
350 int accum_alpha_size; | |
351 int stereo; | |
352 int multisamplebuffers; | |
353 int multisamplesamples; | |
354 int accelerated; | |
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355 int major_version; |
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356 int minor_version; |
2753 | 357 int retained_backing; |
358 int driver_loaded; | |
359 char driver_path[256]; | |
360 void *dll_handle; | |
361 } gl_config; | |
0 | 362 |
2753 | 363 /* * * */ |
364 /* Data private to this driver */ | |
365 void *driverdata; | |
366 struct SDL_GLDriverData *gl_data; | |
0 | 367 |
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368 #if SDL_VIDEO_DRIVER_PANDORA |
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369 struct SDL_PrivateGLESData *gles_data; |
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370 #endif |
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371 |
2753 | 372 /* * * */ |
373 /* The function used to dispose of this structure */ | |
374 void (*free) (_THIS); | |
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375 }; |
0 | 376 |
2753 | 377 typedef struct VideoBootStrap |
378 { | |
379 const char *name; | |
380 const char *desc; | |
381 int (*available) (void); | |
382 SDL_VideoDevice *(*create) (int devindex); | |
383 } VideoBootStrap; | |
0 | 384 |
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385 #if SDL_VIDEO_DRIVER_COCOA |
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386 extern VideoBootStrap COCOA_bootstrap; |
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387 #endif |
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388 #if SDL_VIDEO_DRIVER_X11 |
0 | 389 extern VideoBootStrap X11_bootstrap; |
390 #endif | |
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391 #if SDL_VIDEO_DRIVER_DIRECTFB |
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392 extern VideoBootStrap DirectFB_bootstrap; |
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393 #endif |
5062 | 394 #if SDL_VIDEO_DRIVER_WINDOWS |
395 extern VideoBootStrap WINDOWS_bootstrap; | |
0 | 396 #endif |
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397 #if SDL_VIDEO_DRIVER_BWINDOW |
0 | 398 extern VideoBootStrap BWINDOW_bootstrap; |
399 #endif | |
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400 #if SDL_VIDEO_DRIVER_PHOTON |
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401 extern VideoBootStrap photon_bootstrap; |
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402 #endif |
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403 #if SDL_VIDEO_DRIVER_QNXGF |
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404 extern VideoBootStrap qnxgf_bootstrap; |
173
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405 #endif |
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406 #if SDL_VIDEO_DRIVER_EPOC |
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407 extern VideoBootStrap EPOC_bootstrap; |
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408 #endif |
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409 #if SDL_VIDEO_DRIVER_UIKIT |
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410 extern VideoBootStrap UIKIT_bootstrap; |
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411 #endif |
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412 #if SDL_VIDEO_DRIVER_DUMMY |
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413 extern VideoBootStrap DUMMY_bootstrap; |
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414 #endif |
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415 #if SDL_VIDEO_DRIVER_NDS |
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416 extern VideoBootStrap NDS_bootstrap; |
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417 #endif |
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418 #if SDL_VIDEO_DRIVER_PANDORA |
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419 extern VideoBootStrap PND_bootstrap; |
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420 #endif |
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421 #if SDL_VIDEO_DRIVER_ANDROID |
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422 extern VideoBootStrap Android_bootstrap; |
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423 #endif |
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424 |
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425 #define SDL_CurrentDisplay (&_this->displays[_this->current_display]) |
0 | 426 |
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427 extern SDL_VideoDevice *SDL_GetVideoDevice(void); |
2753 | 428 extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode); |
429 extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display); | |
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430 extern SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode); |
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431 extern int SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display); |
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432 extern int SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode); |
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433 extern int SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode); |
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434 extern int SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode); |
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435 extern SDL_DisplayMode * SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode, SDL_DisplayMode * closest); |
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436 extern int SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode); |
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437 extern int SDL_SetGammaRampForDisplay(SDL_VideoDisplay * display, const Uint16 * red, const Uint16 * green, const Uint16 * blue); |
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438 extern int SDL_GetGammaRampForDisplay(SDL_VideoDisplay * display, Uint16 * red, Uint16 * green, Uint16 * blue); |
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439 extern void SDL_AddRenderDriver(SDL_VideoDisplay *display, const SDL_RenderDriver * driver); |
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440 |
2753 | 441 extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags); |
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442 |
2753 | 443 extern void SDL_OnWindowShown(SDL_Window * window); |
444 extern void SDL_OnWindowHidden(SDL_Window * window); | |
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445 extern void SDL_OnWindowMinimized(SDL_Window * window); |
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446 extern void SDL_OnWindowRestored(SDL_Window * window); |
2753 | 447 extern void SDL_OnWindowFocusGained(SDL_Window * window); |
448 extern void SDL_OnWindowFocusLost(SDL_Window * window); | |
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449 extern SDL_Window * SDL_GetFocusWindow(void); |
0 | 450 |
2753 | 451 #endif /* _SDL_sysvideo_h */ |
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452 |
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453 /* vi: set ts=4 sw=4 expandtab: */ |