Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_sysevents.c @ 1861:b42823412c3b
Fixed bug #232
------- Comment #2 From Matthias Geissert 2006-05-24 07:54 [reply] -------
See http://dri.sourceforge.net/doc/DRIuserguide.html, section 11.5. There is
written that you need to use RTLD_GLOBAL, since, otherwise, nested open of
dynamic libraries doesn't work. However, This is necassary in this case, since
libGL opens the hardware-specific driver/library. I hope this helps you.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 20 Jun 2006 03:52:41 +0000 |
parents | 21b1fbb53f4a |
children | e49147870aac c121d94672cb 203695f768e0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
0 | 26 |
27 #include "SDL_events.h" | |
28 #include "SDL_video.h" | |
29 #include "SDL_syswm.h" | |
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30 #include "../SDL_sysvideo.h" |
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31 #include "../../events/SDL_sysevents.h" |
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32 #include "../../events/SDL_events_c.h" |
0 | 33 #include "SDL_lowvideo.h" |
34 #include "SDL_syswm_c.h" | |
35 #include "SDL_main.h" | |
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36 #include "SDL_loadso.h" |
0 | 37 |
38 #ifdef WMMSG_DEBUG | |
39 #include "wmmsg.h" | |
40 #endif | |
41 | |
42 #ifdef _WIN32_WCE | |
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43 #include "../gapi/SDL_gapivideo.h" |
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44 |
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45 #define IsZoomed(HWND) 1 |
0 | 46 #define NO_GETKEYBOARDSTATE |
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47 #if _WIN32_WCE < 420 |
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48 #define NO_CHANGEDISPLAYSETTINGS |
0 | 49 #endif |
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50 #endif |
0 | 51 |
52 /* The window we use for everything... */ | |
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53 #ifdef _WIN32_WCE |
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54 LPWSTR SDL_Appname = NULL; |
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55 #else |
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56 LPSTR SDL_Appname = NULL; |
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57 #endif |
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58 Uint32 SDL_Appstyle = 0; |
0 | 59 HINSTANCE SDL_Instance = NULL; |
60 HWND SDL_Window = NULL; | |
61 RECT SDL_bounds = {0, 0, 0, 0}; | |
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62 int SDL_windowX = 0; |
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63 int SDL_windowY = 0; |
0 | 64 int SDL_resizing = 0; |
65 int mouse_relative = 0; | |
66 int posted = 0; | |
304
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67 #ifndef NO_CHANGEDISPLAYSETTINGS |
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68 DEVMODE SDL_desktop_mode; |
304
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69 DEVMODE SDL_fullscreen_mode; |
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70 #endif |
338
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71 WORD *gamma_saved = NULL; |
0 | 72 |
73 | |
74 /* Functions called by the message processing function */ | |
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75 LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL; |
0 | 76 void (*WIN_RealizePalette)(_THIS); |
77 void (*WIN_PaletteChanged)(_THIS, HWND window); | |
78 void (*WIN_WinPAINT)(_THIS, HDC hdc); | |
338
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79 extern void DIB_SwapGamma(_THIS); |
0 | 80 |
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81 #ifndef NO_GETKEYBOARDSTATE |
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82 /* Variables and support functions for SDL_ToUnicode() */ |
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83 static int codepage; |
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84 static int Is9xME(); |
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85 static int GetCodePage(); |
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86 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, LPWSTR wchars, int wsize, UINT flags); |
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87 |
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88 ToUnicodeFN SDL_ToUnicode = ToUnicode9xME; |
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89 #endif /* !NO_GETKEYBOARDSTATE */ |
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90 |
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91 |
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92 #if defined(_WIN32_WCE) |
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93 |
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94 // dynamically load aygshell dll because we want SDL to work on HPC and be300 |
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95 HINSTANCE aygshell = NULL; |
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96 BOOL (WINAPI *SHFullScreen)(HWND hwndRequester, DWORD dwState) = 0; |
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97 |
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98 #define SHFS_SHOWTASKBAR 0x0001 |
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99 #define SHFS_HIDETASKBAR 0x0002 |
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100 #define SHFS_SHOWSIPBUTTON 0x0004 |
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101 #define SHFS_HIDESIPBUTTON 0x0008 |
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102 #define SHFS_SHOWSTARTICON 0x0010 |
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103 #define SHFS_HIDESTARTICON 0x0020 |
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104 |
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105 static void LoadAygshell(void) |
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106 { |
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107 if( !aygshell ) |
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108 aygshell = SDL_LoadObject("aygshell.dll"); |
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109 if( (aygshell != 0) && (SHFullScreen == 0) ) |
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110 { |
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111 SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullScreen"); |
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112 } |
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113 } |
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114 |
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115 /* for gapi landscape mode */ |
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116 static void GapiTransform(SDL_ScreenOrientation rotate, char hires, Sint16 *x, Sint16 *y) { |
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117 Sint16 rotatedX; |
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118 Sint16 rotatedY; |
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119 |
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120 if (hires) { |
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121 *x = *x * 2; |
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122 *y = *y * 2; |
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123 } |
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124 |
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125 switch(rotate) { |
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126 case SDL_ORIENTATION_UP: |
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127 { |
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128 /* this code needs testing on a real device! |
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129 So it will be enabled later */ |
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130 /* |
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131 #ifdef _WIN32_WCE |
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132 #if _WIN32_WCE >= 420 |
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133 // test device orientation |
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134 // FIXME: do not check every mouse message |
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135 DEVMODE settings; |
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136 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
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137 settings.dmSize = sizeof(DEVMODE); |
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138 settings.dmFields = DM_DISPLAYORIENTATION; |
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139 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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140 if( settings.dmOrientation == DMDO_90 ) |
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141 { |
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142 rotatedX = SDL_VideoSurface->h - *x; |
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143 rotatedY = *y; |
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144 *x = rotatedX; |
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145 *y = rotatedY; |
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146 } |
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147 #endif |
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148 #endif */ |
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149 } |
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150 break; |
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151 case SDL_ORIENTATION_RIGHT: |
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152 if (!SDL_VideoSurface) |
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153 break; |
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154 rotatedX = SDL_VideoSurface->w - *y; |
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155 rotatedY = *x; |
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156 *x = rotatedX; |
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157 *y = rotatedY; |
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158 break; |
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159 case SDL_ORIENTATION_LEFT: |
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160 if (!SDL_VideoSurface) |
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161 break; |
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162 rotatedX = *y; |
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163 rotatedY = SDL_VideoSurface->h - *x; |
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164 *x = rotatedX; |
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165 *y = rotatedY; |
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166 break; |
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167 } |
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168 } |
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169 |
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170 #endif |
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171 |
1523 | 172 /* JC 14 Mar 2006 |
173 This is used all over the place, in the windib driver and in the dx5 driver | |
174 So we may as well stick it here instead of having multiple copies scattered | |
175 about | |
176 */ | |
177 void WIN_FlushMessageQueue() | |
178 { | |
179 MSG msg; | |
180 while ( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) { | |
181 if ( msg.message == WM_QUIT ) break; | |
182 TranslateMessage( &msg ); | |
183 DispatchMessage( &msg ); | |
184 } | |
185 } | |
186 | |
304
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187 static void SDL_RestoreGameMode(void) |
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188 { |
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189 #ifdef _WIN32_WCE |
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190 SDL_VideoDevice *this = current_video; |
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191 if(SDL_strcmp(this->name, "gapi") == 0) |
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192 { |
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193 if( this->hidden->suspended ) |
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194 { |
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195 this->hidden->suspended = 0; |
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196 } |
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197 } |
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198 #else |
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199 ShowWindow(SDL_Window, SW_RESTORE); |
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200 #endif |
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201 |
304
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202 #ifndef NO_CHANGEDISPLAYSETTINGS |
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203 #ifndef _WIN32_WCE |
304
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204 ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); |
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205 #endif |
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206 #endif /* NO_CHANGEDISPLAYSETTINGS */ |
304
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207 } |
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208 static void SDL_RestoreDesktopMode(void) |
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209 { |
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210 |
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211 #ifdef _WIN32_WCE |
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212 SDL_VideoDevice *this = current_video; |
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213 if(SDL_strcmp(this->name, "gapi") == 0) |
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214 { |
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215 if( !this->hidden->suspended ) |
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216 { |
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217 this->hidden->suspended = 1; |
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218 } |
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219 } |
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220 #else |
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221 /* WinCE does not have a taskbar, so minimizing is not convenient */ |
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222 ShowWindow(SDL_Window, SW_MINIMIZE); |
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223 #endif |
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224 |
304
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225 #ifndef NO_CHANGEDISPLAYSETTINGS |
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226 #ifndef _WIN32_WCE |
304
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227 ChangeDisplaySettings(NULL, 0); |
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228 #endif |
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229 #endif /* NO_CHANGEDISPLAYSETTINGS */ |
304
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230 } |
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231 |
0 | 232 #ifdef WM_MOUSELEAVE |
233 /* | |
234 Special code to handle mouse leave events - this sucks... | |
235 http://support.microsoft.com/support/kb/articles/q183/1/07.asp | |
236 | |
237 TrackMouseEvent() is only available on Win98 and WinNT. | |
238 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32 | |
239 development environment, and only works on systems that have had IE 3.0 | |
240 or newer installed on them (which is not the case with the base Win95). | |
241 Therefore, we implement our own version of _TrackMouseEvent() which | |
242 uses our own implementation if TrackMouseEvent() is not available. | |
243 */ | |
244 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL; | |
245 | |
246 static VOID CALLBACK | |
247 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) | |
248 { | |
249 RECT rect; | |
250 POINT pt; | |
251 | |
252 GetClientRect(hWnd, &rect); | |
253 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2); | |
254 GetCursorPos(&pt); | |
255 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) { | |
256 if ( !KillTimer(hWnd, idEvent) ) { | |
257 /* Error killing the timer! */ | |
258 } | |
259 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); | |
260 } | |
261 } | |
262 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme) | |
263 { | |
264 if ( ptme->dwFlags == TME_LEAVE ) { | |
265 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, | |
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266 (TIMERPROC)TrackMouseTimerProc) != 0; |
0 | 267 } |
268 return FALSE; | |
269 } | |
270 #endif /* WM_MOUSELEAVE */ | |
271 | |
272 /* Function to retrieve the current keyboard modifiers */ | |
273 static void WIN_GetKeyboardState(void) | |
274 { | |
275 #ifndef NO_GETKEYBOARDSTATE | |
276 SDLMod state; | |
277 BYTE keyboard[256]; | |
327
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278 Uint8 *kstate = SDL_GetKeyState(NULL); |
0 | 279 |
280 state = KMOD_NONE; | |
281 if ( GetKeyboardState(keyboard) ) { | |
282 if ( keyboard[VK_LSHIFT] & 0x80) { | |
283 state |= KMOD_LSHIFT; | |
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284 kstate[SDLK_LSHIFT] = SDL_PRESSED; |
0 | 285 } |
286 if ( keyboard[VK_RSHIFT] & 0x80) { | |
287 state |= KMOD_RSHIFT; | |
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288 kstate[SDLK_RSHIFT] = SDL_PRESSED; |
0 | 289 } |
290 if ( keyboard[VK_LCONTROL] & 0x80) { | |
291 state |= KMOD_LCTRL; | |
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292 kstate[SDLK_LCTRL] = SDL_PRESSED; |
0 | 293 } |
294 if ( keyboard[VK_RCONTROL] & 0x80) { | |
295 state |= KMOD_RCTRL; | |
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296 kstate[SDLK_RCTRL] = SDL_PRESSED; |
0 | 297 } |
298 if ( keyboard[VK_LMENU] & 0x80) { | |
299 state |= KMOD_LALT; | |
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300 kstate[SDLK_LALT] = SDL_PRESSED; |
0 | 301 } |
302 if ( keyboard[VK_RMENU] & 0x80) { | |
303 state |= KMOD_RALT; | |
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304 kstate[SDLK_RALT] = SDL_PRESSED; |
0 | 305 } |
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306 if ( keyboard[VK_NUMLOCK] & 0x01) { |
0 | 307 state |= KMOD_NUM; |
327
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308 kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
0 | 309 } |
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310 if ( keyboard[VK_CAPITAL] & 0x01) { |
0 | 311 state |= KMOD_CAPS; |
327
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312 kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
0 | 313 } |
314 } | |
315 SDL_SetModState(state); | |
316 #endif /* !NO_GETKEYBOARDSTATE */ | |
317 } | |
318 | |
145
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319 /* The main Win32 event handler |
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320 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it |
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321 */ |
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322 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 323 { |
324 SDL_VideoDevice *this = current_video; | |
325 static int mouse_pressed = 0; | |
326 static int in_window = 0; | |
327 #ifdef WMMSG_DEBUG | |
328 fprintf(stderr, "Received windows message: "); | |
329 if ( msg > MAX_WMMSG ) { | |
330 fprintf(stderr, "%d", msg); | |
331 } else { | |
332 fprintf(stderr, "%s", wmtab[msg]); | |
333 } | |
334 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); | |
335 #endif | |
336 switch (msg) { | |
337 | |
338 case WM_ACTIVATE: { | |
339 SDL_VideoDevice *this = current_video; | |
340 BOOL minimized; | |
341 Uint8 appstate; | |
342 | |
343 minimized = HIWORD(wParam); | |
344 if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) { | |
345 /* Gain the following states */ | |
346 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS; | |
347 if ( this->input_grab != SDL_GRAB_OFF ) { | |
348 WIN_GrabInput(this, SDL_GRAB_ON); | |
349 } | |
350 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) { | |
338
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351 if ( ! DDRAW_FULLSCREEN() ) { |
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352 DIB_SwapGamma(this); |
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353 } |
304
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354 if ( WINDIB_FULLSCREEN() ) { |
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|
355 SDL_RestoreGameMode(); |
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|
356 } |
0 | 357 } |
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358 #if defined(_WIN32_WCE) |
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359 if ( WINDIB_FULLSCREEN() ) |
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|
360 { |
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361 LoadAygshell(); |
1497
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362 if( SHFullScreen ) |
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363 SHFullScreen(SDL_Window, SHFS_HIDESTARTICON|SHFS_HIDETASKBAR|SHFS_HIDESIPBUTTON); |
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364 else |
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|
365 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE); |
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366 |
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367 } |
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368 #endif |
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369 |
0 | 370 posted = SDL_PrivateAppActive(1, appstate); |
371 WIN_GetKeyboardState(); | |
372 } else { | |
373 /* Lose the following states */ | |
374 appstate = SDL_APPINPUTFOCUS; | |
375 if ( minimized ) { | |
376 appstate |= SDL_APPACTIVE; | |
377 } | |
378 if ( this->input_grab != SDL_GRAB_OFF ) { | |
379 WIN_GrabInput(this, SDL_GRAB_OFF); | |
380 } | |
381 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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382 if ( ! DDRAW_FULLSCREEN() ) { |
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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|
383 DIB_SwapGamma(this); |
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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|
384 } |
304
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385 if ( WINDIB_FULLSCREEN() ) { |
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386 SDL_RestoreDesktopMode(); |
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387 #if defined(_WIN32_WCE) |
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388 LoadAygshell(); |
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389 if( SHFullScreen ) |
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390 SHFullScreen(SDL_Window, SHFS_SHOWSTARTICON|SHFS_SHOWTASKBAR|SHFS_SHOWSIPBUTTON); |
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391 else |
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392 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOW); |
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393 |
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394 #endif |
304
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395 } |
0 | 396 } |
397 posted = SDL_PrivateAppActive(0, appstate); | |
398 } | |
399 return(0); | |
400 } | |
401 break; | |
402 | |
403 case WM_MOUSEMOVE: { | |
404 | |
405 /* Mouse is handled by DirectInput when fullscreen */ | |
13
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Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
406 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 407 Sint16 x, y; |
408 | |
409 /* mouse has entered the window */ | |
410 if ( ! in_window ) { | |
411 #ifdef WM_MOUSELEAVE | |
412 TRACKMOUSEEVENT tme; | |
413 | |
414 tme.cbSize = sizeof(tme); | |
415 tme.dwFlags = TME_LEAVE; | |
416 tme.hwndTrack = SDL_Window; | |
417 _TrackMouseEvent(&tme); | |
418 #endif /* WM_MOUSELEAVE */ | |
419 in_window = TRUE; | |
420 | |
421 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
422 } | |
423 | |
424 /* mouse has moved within the window */ | |
425 x = LOWORD(lParam); | |
426 y = HIWORD(lParam); | |
427 if ( mouse_relative ) { | |
428 POINT center; | |
429 center.x = (SDL_VideoSurface->w/2); | |
430 center.y = (SDL_VideoSurface->h/2); | |
431 x -= (Sint16)center.x; | |
432 y -= (Sint16)center.y; | |
433 if ( x || y ) { | |
434 ClientToScreen(SDL_Window, ¢er); | |
435 SetCursorPos(center.x, center.y); | |
436 posted = SDL_PrivateMouseMotion(0, 1, x, y); | |
437 } | |
438 } else { | |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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439 #ifdef _WIN32_WCE |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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440 if (SDL_VideoSurface) |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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441 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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442 #endif |
0 | 443 posted = SDL_PrivateMouseMotion(0, 0, x, y); |
444 } | |
445 } | |
446 } | |
447 return(0); | |
448 | |
449 #ifdef WM_MOUSELEAVE | |
450 case WM_MOUSELEAVE: { | |
451 | |
452 /* Mouse is handled by DirectInput when fullscreen */ | |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
453 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 454 /* mouse has left the window */ |
455 /* or */ | |
456 /* Elvis has left the building! */ | |
457 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
458 } | |
829
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Fixed mouse focus events after resetting video mode on Windows
Sam Lantinga <slouken@libsdl.org>
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565
diff
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|
459 in_window = FALSE; |
0 | 460 } |
461 return(0); | |
462 #endif /* WM_MOUSELEAVE */ | |
463 | |
464 case WM_LBUTTONDOWN: | |
465 case WM_LBUTTONUP: | |
466 case WM_MBUTTONDOWN: | |
467 case WM_MBUTTONUP: | |
468 case WM_RBUTTONDOWN: | |
469 case WM_RBUTTONUP: { | |
470 /* Mouse is handled by DirectInput when fullscreen */ | |
13
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Fixed double-mouse event bug on Windows using OpenGL
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1
diff
changeset
|
471 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 472 Sint16 x, y; |
473 Uint8 button, state; | |
474 | |
145
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
475 /* DJM: |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
476 We want the SDL window to take focus so that |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
477 it acts like a normal windows "component" |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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61
diff
changeset
|
478 (e.g. gains keyboard focus on a mouse click). |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
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|
479 */ |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
480 SetFocus(SDL_Window); |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
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|
481 |
0 | 482 /* Figure out which button to use */ |
483 switch (msg) { | |
484 case WM_LBUTTONDOWN: | |
457
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diff
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|
485 button = SDL_BUTTON_LEFT; |
0 | 486 state = SDL_PRESSED; |
487 break; | |
488 case WM_LBUTTONUP: | |
457
d0ab9718bf91
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diff
changeset
|
489 button = SDL_BUTTON_LEFT; |
0 | 490 state = SDL_RELEASED; |
491 break; | |
492 case WM_MBUTTONDOWN: | |
457
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453
diff
changeset
|
493 button = SDL_BUTTON_MIDDLE; |
0 | 494 state = SDL_PRESSED; |
495 break; | |
496 case WM_MBUTTONUP: | |
457
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diff
changeset
|
497 button = SDL_BUTTON_MIDDLE; |
0 | 498 state = SDL_RELEASED; |
499 break; | |
500 case WM_RBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
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parents:
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diff
changeset
|
501 button = SDL_BUTTON_RIGHT; |
0 | 502 state = SDL_PRESSED; |
503 break; | |
504 case WM_RBUTTONUP: | |
457
d0ab9718bf91
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diff
changeset
|
505 button = SDL_BUTTON_RIGHT; |
0 | 506 state = SDL_RELEASED; |
507 break; | |
508 default: | |
509 /* Eh? Unknown button? */ | |
510 return(0); | |
511 } | |
512 if ( state == SDL_PRESSED ) { | |
513 /* Grab mouse so we get up events */ | |
514 if ( ++mouse_pressed > 0 ) { | |
515 SetCapture(hwnd); | |
516 } | |
517 } else { | |
518 /* Release mouse after all up events */ | |
519 if ( --mouse_pressed <= 0 ) { | |
520 ReleaseCapture(); | |
521 mouse_pressed = 0; | |
522 } | |
523 } | |
524 if ( mouse_relative ) { | |
525 /* RJR: March 28, 2000 | |
526 report internal mouse position if in relative mode */ | |
527 x = 0; y = 0; | |
528 } else { | |
529 x = (Sint16)LOWORD(lParam); | |
530 y = (Sint16)HIWORD(lParam); | |
1251
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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|
531 #ifdef _WIN32_WCE |
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|
532 if (SDL_VideoSurface) |
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|
533 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
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|
534 #endif |
0 | 535 } |
536 posted = SDL_PrivateMouseButton( | |
537 state, button, x, y); | |
538 } | |
539 } | |
540 return(0); | |
541 | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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36
diff
changeset
|
542 |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
543 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
544 case WM_MOUSEWHEEL: |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
545 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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parents:
36
diff
changeset
|
546 int move = (short)HIWORD(wParam); |
162
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Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
547 if ( move ) { |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
548 Uint8 button; |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
549 if ( move > 0 ) |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
550 button = SDL_BUTTON_WHEELUP; |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
551 else |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
552 button = SDL_BUTTON_WHEELDOWN; |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
553 posted = SDL_PrivateMouseButton( |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
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149
diff
changeset
|
554 SDL_PRESSED, button, 0, 0); |
332 | 555 posted |= SDL_PrivateMouseButton( |
556 SDL_RELEASED, button, 0, 0); | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
557 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
558 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
559 return(0); |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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36
diff
changeset
|
560 #endif |
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36
diff
changeset
|
561 |
0 | 562 #ifdef WM_GETMINMAXINFO |
563 /* This message is sent as a way for us to "check" the values | |
564 * of a position change. If we don't like it, we can adjust | |
565 * the values before they are changed. | |
566 */ | |
567 case WM_GETMINMAXINFO: { | |
568 MINMAXINFO *info; | |
569 RECT size; | |
570 int x, y; | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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parents:
459
diff
changeset
|
571 int style; |
0 | 572 int width; |
573 int height; | |
574 | |
575 /* We don't want to clobber an internal resize */ | |
576 if ( SDL_resizing ) | |
577 return(0); | |
578 | |
579 /* We allow resizing with the SDL_RESIZABLE flag */ | |
580 if ( SDL_PublicSurface && | |
581 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { | |
582 return(0); | |
583 } | |
584 | |
585 /* Get the current position of our window */ | |
586 GetWindowRect(SDL_Window, &size); | |
587 x = size.left; | |
588 y = size.top; | |
589 | |
590 /* Calculate current width and height of our window */ | |
591 size.top = 0; | |
592 size.left = 0; | |
593 if ( SDL_PublicSurface != NULL ) { | |
594 size.bottom = SDL_PublicSurface->h; | |
595 size.right = SDL_PublicSurface->w; | |
596 } else { | |
597 size.bottom = 0; | |
598 size.right = 0; | |
599 } | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
600 |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
601 /* DJM - according to the docs for GetMenu(), the |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
602 return value is undefined if hwnd is a child window. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
603 Aparently it's too difficult for MS to check |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
604 inside their function, so I have to do it here. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
605 */ |
1480 | 606 style = GetWindowLong(hwnd, GWL_STYLE); |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
607 AdjustWindowRect( |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
608 &size, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
609 style, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
610 style & WS_CHILDWINDOW ? FALSE |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
611 : GetMenu(hwnd) != NULL); |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
612 |
0 | 613 width = size.right - size.left; |
614 height = size.bottom - size.top; | |
615 | |
616 /* Fix our size to the current size */ | |
617 info = (MINMAXINFO *)lParam; | |
618 info->ptMaxSize.x = width; | |
619 info->ptMaxSize.y = height; | |
620 info->ptMaxPosition.x = x; | |
621 info->ptMaxPosition.y = y; | |
622 info->ptMinTrackSize.x = width; | |
623 info->ptMinTrackSize.y = height; | |
624 info->ptMaxTrackSize.x = width; | |
625 info->ptMaxTrackSize.y = height; | |
626 } | |
627 return(0); | |
628 #endif /* WM_GETMINMAXINFO */ | |
629 | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
630 case WM_WINDOWPOSCHANGED: { |
0 | 631 SDL_VideoDevice *this = current_video; |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
632 int w, h; |
0 | 633 |
634 GetClientRect(SDL_Window, &SDL_bounds); | |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
635 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds); |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
636 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1); |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
637 if ( !SDL_resizing && !IsZoomed(SDL_Window) && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
638 SDL_PublicSurface && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
639 !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) { |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
640 SDL_windowX = SDL_bounds.left; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
641 SDL_windowY = SDL_bounds.top; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
642 } |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
643 w = SDL_bounds.right-SDL_bounds.left; |
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
644 h = SDL_bounds.bottom-SDL_bounds.top; |
0 | 645 if ( this->input_grab != SDL_GRAB_OFF ) { |
646 ClipCursor(&SDL_bounds); | |
647 } | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
648 if ( SDL_PublicSurface && |
0 | 649 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
650 SDL_PrivateResize(w, h); |
0 | 651 } |
652 } | |
653 break; | |
654 | |
655 /* We need to set the cursor */ | |
656 case WM_SETCURSOR: { | |
657 Uint16 hittest; | |
658 | |
659 hittest = LOWORD(lParam); | |
660 if ( hittest == HTCLIENT ) { | |
661 SetCursor(SDL_hcursor); | |
662 return(TRUE); | |
663 } | |
664 } | |
665 break; | |
666 | |
667 /* We are about to get palette focus! */ | |
668 case WM_QUERYNEWPALETTE: { | |
669 WIN_RealizePalette(current_video); | |
670 return(TRUE); | |
671 } | |
672 break; | |
673 | |
674 /* Another application changed the palette */ | |
675 case WM_PALETTECHANGED: { | |
676 WIN_PaletteChanged(current_video, (HWND)wParam); | |
677 } | |
678 break; | |
679 | |
680 /* We were occluded, refresh our display */ | |
681 case WM_PAINT: { | |
682 HDC hdc; | |
683 PAINTSTRUCT ps; | |
684 | |
685 hdc = BeginPaint(SDL_Window, &ps); | |
686 if ( current_video->screen && | |
687 !(current_video->screen->flags & SDL_OPENGL) ) { | |
688 WIN_WinPAINT(current_video, hdc); | |
689 } | |
690 EndPaint(SDL_Window, &ps); | |
691 } | |
692 return(0); | |
693 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
694 /* DJM: Send an expose event in this case */ |
0 | 695 case WM_ERASEBKGND: { |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
696 posted = SDL_PrivateExpose(); |
0 | 697 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
698 return(0); |
0 | 699 |
700 case WM_CLOSE: { | |
701 if ( (posted = SDL_PrivateQuit()) ) | |
702 PostQuitMessage(0); | |
703 } | |
704 return(0); | |
705 | |
706 case WM_DESTROY: { | |
707 PostQuitMessage(0); | |
708 } | |
709 return(0); | |
710 | |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
711 #ifndef NO_GETKEYBOARDSTATE |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
712 case WM_INPUTLANGCHANGE: { |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
713 codepage = GetCodePage(); |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
714 } |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
715 return(TRUE); |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
716 #endif |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
717 |
0 | 718 default: { |
719 /* Special handling by the video driver */ | |
720 if (HandleMessage) { | |
721 return(HandleMessage(current_video, | |
722 hwnd, msg, wParam, lParam)); | |
723 } | |
724 } | |
725 break; | |
726 } | |
727 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
728 } | |
729 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
730 /* Allow the application handle to be stored and retrieved later */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
731 static void *SDL_handle = NULL; |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
732 |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
733 void SDL_SetModuleHandle(void *handle) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
734 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
735 SDL_handle = handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
736 } |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
737 void *SDL_GetModuleHandle(void) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
738 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
739 void *handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
740 |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
741 if ( SDL_handle ) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
742 handle = SDL_handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
743 } else { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
744 handle = GetModuleHandle(NULL); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
745 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
746 return(handle); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
747 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
748 |
0 | 749 /* This allows the SDL_WINDOWID hack */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1272
diff
changeset
|
750 BOOL SDL_windowid = FALSE; |
0 | 751 |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
752 static int app_registered = 0; |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
753 |
0 | 754 /* Register the class for this application -- exported for winmain.c */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
755 int SDL_RegisterApp(char *name, Uint32 style, void *hInst) |
0 | 756 { |
757 WNDCLASS class; | |
758 #ifdef WM_MOUSELEAVE | |
759 HMODULE handle; | |
760 #endif | |
761 | |
762 /* Only do this once... */ | |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
763 if ( app_registered ) { |
1498 | 764 ++app_registered; |
0 | 765 return(0); |
766 } | |
767 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
768 #ifndef CS_BYTEALIGNCLIENT |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
769 #define CS_BYTEALIGNCLIENT 0 |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
770 #endif |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
771 if ( ! name && ! SDL_Appname ) { |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
772 name = "SDL_app"; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
773 SDL_Appstyle = CS_BYTEALIGNCLIENT; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
774 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
0 | 775 } |
776 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
777 if ( name ) { |
0 | 778 #ifdef _WIN32_WCE |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
779 /* WinCE uses the UNICODE version */ |
1505 | 780 SDL_Appname = SDL_iconv_utf8_ucs2(name); |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
781 #else |
1505 | 782 SDL_Appname = SDL_iconv_utf8_latin1(name); |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
783 #endif /* _WIN32_WCE */ |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
784 SDL_Appstyle = style; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
785 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
786 } |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
787 |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
788 /* Register the application class */ |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
789 class.hCursor = NULL; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
790 class.hIcon = LoadImage(SDL_Instance, SDL_Appname, |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
791 IMAGE_ICON, |
0 | 792 0, 0, LR_DEFAULTCOLOR); |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
13
diff
changeset
|
793 class.lpszMenuName = NULL; |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
794 class.lpszClassName = SDL_Appname; |
0 | 795 class.hbrBackground = NULL; |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
796 class.hInstance = SDL_Instance; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
797 class.style = SDL_Appstyle; |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
798 #if SDL_VIDEO_OPENGL |
0 | 799 class.style |= CS_OWNDC; |
800 #endif | |
801 class.lpfnWndProc = WinMessage; | |
802 class.cbWndExtra = 0; | |
803 class.cbClsExtra = 0; | |
804 if ( ! RegisterClass(&class) ) { | |
805 SDL_SetError("Couldn't register application class"); | |
806 return(-1); | |
807 } | |
808 | |
809 #ifdef WM_MOUSELEAVE | |
810 /* Get the version of TrackMouseEvent() we use */ | |
811 _TrackMouseEvent = NULL; | |
812 handle = GetModuleHandle("USER32.DLL"); | |
813 if ( handle ) { | |
814 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent"); | |
815 } | |
816 if ( _TrackMouseEvent == NULL ) { | |
817 _TrackMouseEvent = WIN_TrackMouseEvent; | |
818 } | |
819 #endif /* WM_MOUSELEAVE */ | |
820 | |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
821 #ifndef NO_GETKEYBOARDSTATE |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
822 /* Initialise variables for SDL_ToUnicode() */ |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
823 codepage = GetCodePage(); |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
824 SDL_ToUnicode = Is9xME() ? ToUnicode9xME : ToUnicode; |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
825 #endif |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
826 |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
827 app_registered = 1; |
0 | 828 return(0); |
829 } | |
830 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
831 /* Unregisters the windowclass registered in SDL_RegisterApp above. */ |
1150
7d8e1925f35b
Typo that broke Windows builds.
Ryan C. Gordon <icculus@icculus.org>
parents:
1145
diff
changeset
|
832 void SDL_UnregisterApp() |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
833 { |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
834 WNDCLASS class; |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
835 |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
836 /* SDL_RegisterApp might not have been called before */ |
1498 | 837 if ( !app_registered ) { |
838 return; | |
839 } | |
840 --app_registered; | |
841 if ( app_registered == 0 ) { | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
842 /* Check for any registered window classes. */ |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
843 if ( GetClassInfo(SDL_Instance, SDL_Appname, &class) ) { |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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844 UnregisterClass(SDL_Appname, SDL_Instance); |
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Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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845 } |
1498 | 846 SDL_free(SDL_Appname); |
847 SDL_Appname = NULL; | |
1145
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Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
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848 } |
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Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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849 } |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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850 |
1272
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Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
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851 #ifndef NO_GETKEYBOARDSTATE |
1253
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852 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ |
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853 |
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854 static int Is9xME() |
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855 { |
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856 OSVERSIONINFO info; |
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857 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
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858 SDL_memset(&info, 0, sizeof(info)); |
1253
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859 info.dwOSVersionInfoSize = sizeof(info); |
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860 if (!GetVersionEx(&info)) { |
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861 return 0; |
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862 } |
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863 return (info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS); |
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864 } |
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865 |
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866 static int GetCodePage() |
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867 { |
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868 char buff[8]; |
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869 int lcid = MAKELCID(LOWORD(GetKeyboardLayout(0)), SORT_DEFAULT); |
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870 int cp = GetACP(); |
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871 |
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872 if (GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof(buff))) { |
1341
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Configure dynamically generates SDL_config.h
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873 cp = SDL_atoi(buff); |
1253
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874 } |
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875 return cp; |
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876 } |
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877 |
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878 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, int wsize, UINT flags) |
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879 { |
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880 BYTE chars[2]; |
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881 |
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882 if (ToAsciiEx(vkey, scancode, keystate, (WORD*)chars, 0, GetKeyboardLayout(0)) == 1) { |
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883 return MultiByteToWideChar(codepage, 0, chars, 1, wchars, wsize); |
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884 } |
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885 return 0; |
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886 } |
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Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
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887 |
1272
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Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
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888 #endif /* !NO_GETKEYBOARDSTATE */ |