annotate src/video/wincommon/SDL_lowvideo.h @ 1927:aeb8263d377a

OpenGL renderer is feature complete! Dynamically load GL functions in the OpenGL renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 22 Jul 2006 23:04:41 +0000
parents c121d94672cb
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_lowvideo_h
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25 #define _SDL_lowvideo_h
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26
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27 #define WIN32_LEAN_AND_MEAN
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28 #include <windows.h>
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29
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30 #ifndef SetClassLongPtr
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31 #define SetClassLongPtr SetClassLong
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32 #endif
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33 #ifndef GetWindowLongPtr
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34 #define GetWindowLongPtr GetWindowLong
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35 #endif
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36 #ifndef SetWindowLongPtr
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37 #define SetWindowLongPtr SetWindowLong
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38 #endif
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39 #ifndef GWLP_WNDPROC
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40 #define GWLP_WNDPROC GWL_WNDPROC
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41 #endif
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42 #ifndef GCLP_HICON
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43 #define GCLP_HICON GCL_HICON
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44 #endif
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45
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46 #include "../SDL_sysvideo.h"
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47
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48 /* Hidden "this" pointer for the video functions */
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49 #define _THIS SDL_VideoDevice *this
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50
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51 #define WINDIB_FULLSCREEN() \
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52 ( \
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53 SDL_VideoSurface && \
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54 (SDL_VideoSurface->flags & SDL_FULLSCREEN) && \
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55 ((SDL_VideoSurface->flags & SDL_INTERNALOPENGL) || \
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56 ((SDL_strcmp(this->name, "windib") == 0) || \
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57 (SDL_strcmp(this->name, "gapi") == 0))) \
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58 )
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59 #define DDRAW_FULLSCREEN() \
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60 ( \
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61 SDL_VideoSurface && \
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62 (SDL_VideoSurface->flags & SDL_FULLSCREEN) && \
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63 (SDL_VideoSurface->flags & SDL_INTERNALOPENGL) && \
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64 (SDL_strcmp(this->name, "directx") == 0) \
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65 )
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66
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67 #define DINPUT_FULLSCREEN() DDRAW_FULLSCREEN()
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68
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69 /* The main window -- and a function to set it for the audio */
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70 #ifdef _WIN32_WCE
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71 extern LPWSTR SDL_Appname;
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72 #else
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73 extern LPSTR SDL_Appname;
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74 #endif
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75 extern HINSTANCE SDL_Instance;
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76 extern HWND SDL_Window;
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77 extern BOOL SDL_windowid;
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78
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79 /* Variables and functions exported to other parts of the native video
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80 subsystem (SDL_sysevents.c)
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81 */
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82 extern void WIN_FlushMessageQueue();
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83
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84 /* Called by windows message loop when system palette is available */
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85 extern void (*WIN_RealizePalette) (_THIS);
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86
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87 /* Called by windows message loop when the system palette changes */
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88 extern void (*WIN_PaletteChanged) (_THIS, HWND window);
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89
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90 /* Called by windows message loop when a portion of the screen needs update */
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91 extern void (*WIN_WinPAINT) (_THIS, HDC hdc);
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92
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93 /* Called by windows message loop when the message isn't handled */
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94 extern LONG(*HandleMessage) (_THIS, HWND hwnd, UINT msg, WPARAM wParam,
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95 LPARAM lParam);
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96
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97 /* The window cursor (from SDL_sysmouse.c) */
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98 extern HCURSOR SDL_hcursor;
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99
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100 /* The bounds of the window in screen coordinates */
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101 extern RECT SDL_bounds;
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102
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103 /* The position of the window in windowed mode */
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104 extern int SDL_windowX;
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105 extern int SDL_windowY;
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106
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107 /* Flag -- SDL is performing a resize, rather than the user */
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108 extern int SDL_resizing;
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109
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110 /* Flag -- the mouse is in relative motion mode */
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111 extern int mouse_relative;
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112
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113 /* The GDI fullscreen mode currently active */
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114 #ifndef NO_CHANGEDISPLAYSETTINGS
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115 extern DEVMODE SDL_desktop_mode;
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116 extern DEVMODE SDL_fullscreen_mode;
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117 #endif
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118
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119 /* The system gamma ramp for GDI modes */
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120 extern WORD *gamma_saved;
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121
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122 /* This is really from SDL_dx5audio.c */
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123 extern void DX5_SoundFocus(HWND window);
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124
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125 /* DJM: This is really from SDL_sysevents.c, we need it in
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126 GDL_CreateWindow as well */
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127 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam,
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128 LPARAM lParam);
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129
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130 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */
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131 typedef int (WINAPI * ToUnicodeFN) (UINT, UINT, PBYTE, LPWSTR, int, UINT);
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132
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133 extern ToUnicodeFN SDL_ToUnicode;
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134
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135 #endif /* SDL_lowvideo_h */
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136 /* vi: set ts=4 sw=4 expandtab: */