Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_lowvideo.h @ 1927:aeb8263d377a
OpenGL renderer is feature complete!
Dynamically load GL functions in the OpenGL renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 23:04:41 +0000 |
parents | c121d94672cb |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_lowvideo_h | |
25 #define _SDL_lowvideo_h | |
26 | |
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27 #define WIN32_LEAN_AND_MEAN |
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28 #include <windows.h> |
0 | 29 |
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30 #ifndef SetClassLongPtr |
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31 #define SetClassLongPtr SetClassLong |
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32 #endif |
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33 #ifndef GetWindowLongPtr |
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34 #define GetWindowLongPtr GetWindowLong |
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35 #endif |
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36 #ifndef SetWindowLongPtr |
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37 #define SetWindowLongPtr SetWindowLong |
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38 #endif |
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39 #ifndef GWLP_WNDPROC |
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40 #define GWLP_WNDPROC GWL_WNDPROC |
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41 #endif |
1481 | 42 #ifndef GCLP_HICON |
43 #define GCLP_HICON GCL_HICON | |
44 #endif | |
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45 |
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46 #include "../SDL_sysvideo.h" |
0 | 47 |
48 /* Hidden "this" pointer for the video functions */ | |
49 #define _THIS SDL_VideoDevice *this | |
50 | |
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51 #define WINDIB_FULLSCREEN() \ |
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52 ( \ |
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53 SDL_VideoSurface && \ |
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54 (SDL_VideoSurface->flags & SDL_FULLSCREEN) && \ |
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55 ((SDL_VideoSurface->flags & SDL_INTERNALOPENGL) || \ |
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56 ((SDL_strcmp(this->name, "windib") == 0) || \ |
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57 (SDL_strcmp(this->name, "gapi") == 0))) \ |
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58 ) |
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59 #define DDRAW_FULLSCREEN() \ |
0 | 60 ( \ |
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61 SDL_VideoSurface && \ |
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62 (SDL_VideoSurface->flags & SDL_FULLSCREEN) && \ |
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63 (SDL_VideoSurface->flags & SDL_INTERNALOPENGL) && \ |
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64 (SDL_strcmp(this->name, "directx") == 0) \ |
0 | 65 ) |
66 | |
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67 #define DINPUT_FULLSCREEN() DDRAW_FULLSCREEN() |
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68 |
0 | 69 /* The main window -- and a function to set it for the audio */ |
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70 #ifdef _WIN32_WCE |
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71 extern LPWSTR SDL_Appname; |
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72 #else |
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73 extern LPSTR SDL_Appname; |
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74 #endif |
0 | 75 extern HINSTANCE SDL_Instance; |
76 extern HWND SDL_Window; | |
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77 extern BOOL SDL_windowid; |
0 | 78 |
79 /* Variables and functions exported to other parts of the native video | |
80 subsystem (SDL_sysevents.c) | |
81 */ | |
1523 | 82 extern void WIN_FlushMessageQueue(); |
83 | |
0 | 84 /* Called by windows message loop when system palette is available */ |
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85 extern void (*WIN_RealizePalette) (_THIS); |
0 | 86 |
87 /* Called by windows message loop when the system palette changes */ | |
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88 extern void (*WIN_PaletteChanged) (_THIS, HWND window); |
0 | 89 |
90 /* Called by windows message loop when a portion of the screen needs update */ | |
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91 extern void (*WIN_WinPAINT) (_THIS, HDC hdc); |
0 | 92 |
93 /* Called by windows message loop when the message isn't handled */ | |
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94 extern LONG(*HandleMessage) (_THIS, HWND hwnd, UINT msg, WPARAM wParam, |
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95 LPARAM lParam); |
0 | 96 |
97 /* The window cursor (from SDL_sysmouse.c) */ | |
98 extern HCURSOR SDL_hcursor; | |
99 | |
100 /* The bounds of the window in screen coordinates */ | |
101 extern RECT SDL_bounds; | |
102 | |
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103 /* The position of the window in windowed mode */ |
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104 extern int SDL_windowX; |
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105 extern int SDL_windowY; |
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106 |
0 | 107 /* Flag -- SDL is performing a resize, rather than the user */ |
108 extern int SDL_resizing; | |
109 | |
110 /* Flag -- the mouse is in relative motion mode */ | |
111 extern int mouse_relative; | |
112 | |
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113 /* The GDI fullscreen mode currently active */ |
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114 #ifndef NO_CHANGEDISPLAYSETTINGS |
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115 extern DEVMODE SDL_desktop_mode; |
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116 extern DEVMODE SDL_fullscreen_mode; |
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117 #endif |
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118 |
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119 /* The system gamma ramp for GDI modes */ |
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120 extern WORD *gamma_saved; |
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121 |
0 | 122 /* This is really from SDL_dx5audio.c */ |
123 extern void DX5_SoundFocus(HWND window); | |
124 | |
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125 /* DJM: This is really from SDL_sysevents.c, we need it in |
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126 GDL_CreateWindow as well */ |
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127 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, |
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128 LPARAM lParam); |
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129 |
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130 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ |
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131 typedef int (WINAPI * ToUnicodeFN) (UINT, UINT, PBYTE, LPWSTR, int, UINT); |
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132 |
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133 extern ToUnicodeFN SDL_ToUnicode; |
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134 |
0 | 135 #endif /* SDL_lowvideo_h */ |
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136 /* vi: set ts=4 sw=4 expandtab: */ |