Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_gles.c @ 5007:adf6f0c8ec35
Fixed compiler warning about symbol redefinition
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 Jan 2011 17:47:52 -0800 |
parents | 397e748d901a |
children | 4cb4b18cbae3 |
rev | line source |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
2739
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4 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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5 This library is free software; you can redistribute it and/or |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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6 modify it under the terms of the GNU Lesser General Public |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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7 License as published by the Free Software Foundation; either |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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10 This library is distributed in the hope that it will be useful, |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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13 Lesser General Public License for more details. |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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14 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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15 You should have received a copy of the GNU Lesser General Public |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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16 License along with this library; if not, write to the Free Software |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_OGL_ES |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_opengles.h" |
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28 #include "SDL_sysvideo.h" |
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29 #include "SDL_pixels_c.h" |
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30 #include "SDL_rect_c.h" |
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31 #include "SDL_yuv_sw_c.h" |
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32 |
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33 #if defined(__QNXNTO__) |
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34 /* Include QNX system header to check QNX version later */ |
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35 #include <sys/neutrino.h> |
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36 #endif /* __QNXNTO__ */ |
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37 |
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38 #if defined(SDL_VIDEO_DRIVER_QNXGF) || \ |
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39 defined(SDL_VIDEO_DRIVER_PHOTON) || \ |
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40 defined(SDL_VIDEO_DRIVER_PANDORA) |
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41 |
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42 /* Empty function stub to get OpenGL ES 1.x support without */ |
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43 /* OpenGL ES extension GL_OES_draw_texture supported */ |
3139 | 44 GL_API void GL_APIENTRY |
45 glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) | |
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46 { |
3139 | 47 return; |
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48 } |
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49 |
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50 #endif /* QNXGF || PHOTON || PANDORA */ |
3161
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OpenPandora support added by David Carré
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51 |
2739
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52 /* OpenGL ES 1.1 renderer implementation, based on the OpenGL renderer */ |
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53 |
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54 static const float inv255f = 1.0f / 255.0f; |
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55 |
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56 static SDL_Renderer *GLES_CreateRenderer(SDL_Window * window, Uint32 flags); |
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57 static int GLES_ActivateRenderer(SDL_Renderer * renderer); |
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58 static int GLES_DisplayModeChanged(SDL_Renderer * renderer); |
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59 static int GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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60 static int GLES_QueryTexturePixels(SDL_Renderer * renderer, |
2753 | 61 SDL_Texture * texture, void **pixels, |
62 int *pitch); | |
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63 static int GLES_SetTexturePalette(SDL_Renderer * renderer, |
2753 | 64 SDL_Texture * texture, |
65 const SDL_Color * colors, int firstcolor, | |
66 int ncolors); | |
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67 static int GLES_GetTexturePalette(SDL_Renderer * renderer, |
2753 | 68 SDL_Texture * texture, SDL_Color * colors, |
69 int firstcolor, int ncolors); | |
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70 static int GLES_SetTextureColorMod(SDL_Renderer * renderer, |
2753 | 71 SDL_Texture * texture); |
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72 static int GLES_SetTextureAlphaMod(SDL_Renderer * renderer, |
2753 | 73 SDL_Texture * texture); |
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74 static int GLES_SetTextureBlendMode(SDL_Renderer * renderer, |
2753 | 75 SDL_Texture * texture); |
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76 static int GLES_SetTextureScaleMode(SDL_Renderer * renderer, |
2753 | 77 SDL_Texture * texture); |
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78 static int GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 79 const SDL_Rect * rect, const void *pixels, |
80 int pitch); | |
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81 static int GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 82 const SDL_Rect * rect, int markDirty, |
83 void **pixels, int *pitch); | |
84 static void GLES_UnlockTexture(SDL_Renderer * renderer, | |
85 SDL_Texture * texture); | |
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86 static void GLES_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 87 int numrects, const SDL_Rect * rects); |
3641 | 88 static int GLES_RenderDrawPoints(SDL_Renderer * renderer, |
89 const SDL_Point * points, int count); | |
90 static int GLES_RenderDrawLines(SDL_Renderer * renderer, | |
91 const SDL_Point * points, int count); | |
92 static int GLES_RenderDrawRects(SDL_Renderer * renderer, | |
93 const SDL_Rect ** rects, int count); | |
94 static int GLES_RenderFillRects(SDL_Renderer * renderer, | |
95 const SDL_Rect ** rects, int count); | |
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96 static int GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 97 const SDL_Rect * srcrect, |
98 const SDL_Rect * dstrect); | |
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99 static void GLES_RenderPresent(SDL_Renderer * renderer); |
2753 | 100 static void GLES_DestroyTexture(SDL_Renderer * renderer, |
101 SDL_Texture * texture); | |
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102 static void GLES_DestroyRenderer(SDL_Renderer * renderer); |
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103 |
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104 |
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105 SDL_RenderDriver GL_ES_RenderDriver = { |
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106 GLES_CreateRenderer, |
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107 { |
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108 "opengl_es", |
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109 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD | |
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110 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED), |
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111 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
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112 SDL_TEXTUREMODULATE_ALPHA), |
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Date: Fri, 19 Dec 2008 20:17:35 +0100
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113 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | |
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114 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), |
4986
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115 (SDL_SCALEMODE_NONE | SDL_SCALEMODE_FAST | SDL_SCALEMODE_SLOW), 6, |
2753 | 116 { |
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117 /* OpenGL ES 1.x supported formats list */ |
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118 SDL_PIXELFORMAT_RGBA4444, |
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119 SDL_PIXELFORMAT_RGBA5551, |
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120 SDL_PIXELFORMAT_RGB565, |
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121 SDL_PIXELFORMAT_RGB24, |
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122 SDL_PIXELFORMAT_BGR888, |
3139 | 123 SDL_PIXELFORMAT_ABGR8888}, |
2753 | 124 0, |
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125 0} |
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126 }; |
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127 |
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128 typedef struct |
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129 { |
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130 SDL_GLContext context; |
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131 SDL_bool updateSize; |
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132 int blendMode; |
2753 | 133 |
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134 #ifndef APIENTRY |
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135 #define APIENTRY |
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136 #endif |
2753 | 137 |
138 SDL_bool useDrawTexture; | |
139 SDL_bool GL_OES_draw_texture_supported; | |
140 | |
141 /* OpenGL ES functions */ | |
142 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params; | |
143 #include "SDL_glesfuncs.h" | |
144 #undef SDL_PROC | |
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145 |
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146 } GLES_RenderData; |
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147 |
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148 typedef struct |
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149 { |
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150 GLuint texture; |
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151 GLenum type; |
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152 GLfloat texw; |
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153 GLfloat texh; |
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154 GLenum format; |
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155 GLenum formattype; |
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156 void *pixels; |
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157 int pitch; |
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158 SDL_DirtyRectList dirty; |
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159 } GLES_TextureData; |
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160 |
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161 static void |
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162 GLES_SetError(const char *prefix, GLenum result) |
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163 { |
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164 const char *error; |
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165 |
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166 switch (result) { |
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167 case GL_NO_ERROR: |
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168 error = "GL_NO_ERROR"; |
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169 break; |
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170 case GL_INVALID_ENUM: |
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171 error = "GL_INVALID_ENUM"; |
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172 break; |
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173 case GL_INVALID_VALUE: |
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174 error = "GL_INVALID_VALUE"; |
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175 break; |
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176 case GL_INVALID_OPERATION: |
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177 error = "GL_INVALID_OPERATION"; |
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178 break; |
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179 case GL_STACK_OVERFLOW: |
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180 error = "GL_STACK_OVERFLOW"; |
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181 break; |
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182 case GL_STACK_UNDERFLOW: |
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183 error = "GL_STACK_UNDERFLOW"; |
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184 break; |
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185 case GL_OUT_OF_MEMORY: |
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186 error = "GL_OUT_OF_MEMORY"; |
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187 break; |
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188 default: |
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189 error = "UNKNOWN"; |
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190 break; |
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191 } |
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192 SDL_SetError("%s: %s", prefix, error); |
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193 } |
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194 |
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195 static int |
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196 GLES_LoadFunctions(GLES_RenderData * data) |
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197 { |
2753 | 198 |
199 #define SDL_PROC(ret,func,params) \ | |
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200 data->func = func; |
2753 | 201 #include "SDL_glesfuncs.h" |
202 #undef SDL_PROC | |
203 | |
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204 return 0; |
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205 } |
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206 |
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207 SDL_Renderer * |
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208 GLES_CreateRenderer(SDL_Window * window, Uint32 flags) |
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209 { |
2753 | 210 |
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211 SDL_Renderer *renderer; |
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212 GLES_RenderData *data; |
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213 GLint value; |
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214 int doublebuffer; |
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215 |
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216 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
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217 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) { |
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218 return NULL; |
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219 } |
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220 } |
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221 |
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222 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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223 if (!renderer) { |
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224 SDL_OutOfMemory(); |
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225 return NULL; |
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226 } |
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227 |
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228 data = (GLES_RenderData *) SDL_calloc(1, sizeof(*data)); |
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229 if (!data) { |
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230 GLES_DestroyRenderer(renderer); |
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231 SDL_OutOfMemory(); |
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232 return NULL; |
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233 } |
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234 |
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235 renderer->ActivateRenderer = GLES_ActivateRenderer; |
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236 renderer->DisplayModeChanged = GLES_DisplayModeChanged; |
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237 renderer->CreateTexture = GLES_CreateTexture; |
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238 renderer->QueryTexturePixels = GLES_QueryTexturePixels; |
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239 renderer->SetTexturePalette = GLES_SetTexturePalette; |
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240 renderer->GetTexturePalette = GLES_GetTexturePalette; |
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241 renderer->SetTextureColorMod = GLES_SetTextureColorMod; |
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242 renderer->SetTextureAlphaMod = GLES_SetTextureAlphaMod; |
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243 renderer->SetTextureBlendMode = GLES_SetTextureBlendMode; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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244 renderer->SetTextureScaleMode = GLES_SetTextureScaleMode; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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245 renderer->UpdateTexture = GLES_UpdateTexture; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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246 renderer->LockTexture = GLES_LockTexture; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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247 renderer->UnlockTexture = GLES_UnlockTexture; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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248 renderer->DirtyTexture = GLES_DirtyTexture; |
3641 | 249 renderer->RenderDrawPoints = GLES_RenderDrawPoints; |
250 renderer->RenderDrawLines = GLES_RenderDrawLines; | |
251 renderer->RenderDrawRects = GLES_RenderDrawRects; | |
252 renderer->RenderFillRects = GLES_RenderFillRects; | |
2739
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253 renderer->RenderCopy = GLES_RenderCopy; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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254 renderer->RenderPresent = GLES_RenderPresent; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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255 renderer->DestroyTexture = GLES_DestroyTexture; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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|
256 renderer->DestroyRenderer = GLES_DestroyRenderer; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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257 renderer->info = GL_ES_RenderDriver.info; |
3688
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Fixed Cocoa and OpenGL builds
Sam Lantinga <slouken@libsdl.org>
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|
258 renderer->window = window; |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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259 renderer->driverdata = data; |
2753 | 260 |
261 renderer->info.flags = | |
262 (SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED); | |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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|
263 |
3165
7168651d5706
QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
Mike Gorchak <lestat@i.com.ua>
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3163
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|
264 #if defined(__QNXNTO__) |
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QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
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265 #if _NTO_VERSION<=641 |
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QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
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266 /* QNX's OpenGL ES implementation is broken regarding */ |
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QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
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267 /* packed textures support, affected versions 6.3.2, 6.4.0, 6.4.1 */ |
3169 | 268 renderer->info.num_texture_formats = 2; |
269 renderer->info.texture_formats[0] = SDL_PIXELFORMAT_ABGR8888; | |
270 renderer->info.texture_formats[1] = SDL_PIXELFORMAT_BGR24; | |
3165
7168651d5706
QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
Mike Gorchak <lestat@i.com.ua>
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|
271 #endif /* _NTO_VERSION */ |
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QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
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272 #endif /* __QNXNTO__ */ |
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QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
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273 |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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274 if (GLES_LoadFunctions(data) < 0) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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275 GLES_DestroyRenderer(renderer); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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276 return NULL; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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|
277 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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278 |
3688
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Fixed Cocoa and OpenGL builds
Sam Lantinga <slouken@libsdl.org>
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279 data->context = SDL_GL_CreateContext(window); |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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280 if (!data->context) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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|
281 GLES_DestroyRenderer(renderer); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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282 return NULL; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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|
283 } |
3688
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Fixed Cocoa and OpenGL builds
Sam Lantinga <slouken@libsdl.org>
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|
284 if (SDL_GL_MakeCurrent(window, data->context) < 0) { |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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285 GLES_DestroyRenderer(renderer); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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286 return NULL; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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287 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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288 |
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289 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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290 SDL_GL_SetSwapInterval(1); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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291 } else { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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292 SDL_GL_SetSwapInterval(0); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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293 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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294 if (SDL_GL_GetSwapInterval() > 0) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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295 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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296 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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297 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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298 if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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299 if (!doublebuffer) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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300 renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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301 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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302 } |
3161
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OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
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3139
diff
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|
303 #if SDL_VIDEO_DRIVER_PANDORA |
494559cc723b
OpenPandora support added by David Carré
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304 data->GL_OES_draw_texture_supported = SDL_FALSE; |
494559cc723b
OpenPandora support added by David Carré
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305 data->useDrawTexture = SDL_FALSE; |
494559cc723b
OpenPandora support added by David Carré
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diff
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|
306 #else |
2753 | 307 if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) { |
308 data->GL_OES_draw_texture_supported = SDL_TRUE; | |
309 data->useDrawTexture = SDL_TRUE; | |
310 } else { | |
311 data->GL_OES_draw_texture_supported = SDL_FALSE; | |
312 data->useDrawTexture = SDL_FALSE; | |
313 } | |
3161
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OpenPandora support added by David Carré
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314 #endif |
2739
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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315 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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316 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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317 renderer->info.max_texture_width = value; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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318 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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|
319 renderer->info.max_texture_height = value; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
320 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
321 /* Set up parameters for rendering */ |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
322 data->blendMode = -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
323 data->glDisable(GL_DEPTH_TEST); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
324 data->glDisable(GL_CULL_FACE); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
325 data->updateSize = SDL_TRUE; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
326 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
327 return renderer; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
328 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
329 |
2753 | 330 static int |
331 GLES_ActivateRenderer(SDL_Renderer * renderer) | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
332 { |
2753 | 333 |
334 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3641
diff
changeset
|
335 SDL_Window *window = renderer->window; |
2753 | 336 |
3688
6512cba48440
Fixed Cocoa and OpenGL builds
Sam Lantinga <slouken@libsdl.org>
parents:
3685
diff
changeset
|
337 if (SDL_GL_MakeCurrent(window, data->context) < 0) { |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
338 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
339 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
340 if (data->updateSize) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
341 data->glMatrixMode(GL_PROJECTION); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
342 data->glLoadIdentity(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
343 data->glMatrixMode(GL_MODELVIEW); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
344 data->glLoadIdentity(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
345 data->glViewport(0, 0, window->w, window->h); |
2753 | 346 data->glOrthof(0.0, (GLfloat) window->w, (GLfloat) window->h, 0.0, |
347 0.0, 1.0); | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
348 data->updateSize = SDL_FALSE; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
349 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
350 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
351 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
352 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
353 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
354 GLES_DisplayModeChanged(SDL_Renderer * renderer) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
355 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
356 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
357 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
358 data->updateSize = SDL_TRUE; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
359 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
360 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
361 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
362 static __inline__ int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
363 power_of_2(int input) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
364 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
365 int value = 1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
366 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
367 while (value < input) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
368 value <<= 1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
369 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
370 return value; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
371 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
372 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
373 static int |
3139 | 374 GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
375 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
376 GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
377 GLES_TextureData *data; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
378 GLint internalFormat; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
379 GLenum format, type; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
380 int texture_w, texture_h; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
381 GLenum result; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
2964
diff
changeset
|
382 |
2753 | 383 switch (texture->format) { |
4963
604077962776
Fixed screen texture format on Android
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
384 case SDL_PIXELFORMAT_RGB24: |
3139 | 385 internalFormat = GL_RGB; |
386 format = GL_RGB; | |
387 type = GL_UNSIGNED_BYTE; | |
388 break; | |
4963
604077962776
Fixed screen texture format on Android
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
389 case SDL_PIXELFORMAT_BGR888: |
2753 | 390 case SDL_PIXELFORMAT_ABGR8888: |
3139 | 391 internalFormat = GL_RGBA; |
392 format = GL_RGBA; | |
393 type = GL_UNSIGNED_BYTE; | |
394 break; | |
4985
047a580d30f3
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
Sam Lantinga <slouken@libsdl.org>
parents:
4963
diff
changeset
|
395 case SDL_PIXELFORMAT_RGB565: |
3163
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
396 internalFormat = GL_RGB; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
397 format = GL_RGB; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
398 type = GL_UNSIGNED_SHORT_5_6_5; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
399 break; |
4985
047a580d30f3
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
Sam Lantinga <slouken@libsdl.org>
parents:
4963
diff
changeset
|
400 case SDL_PIXELFORMAT_RGBA5551: |
3163
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
401 internalFormat = GL_RGBA; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
402 format = GL_RGBA; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
403 type = GL_UNSIGNED_SHORT_5_5_5_1; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
404 break; |
4985
047a580d30f3
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
Sam Lantinga <slouken@libsdl.org>
parents:
4963
diff
changeset
|
405 case SDL_PIXELFORMAT_RGBA4444: |
3163
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
406 internalFormat = GL_RGBA; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
407 format = GL_RGBA; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
408 type = GL_UNSIGNED_SHORT_4_4_4_4; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
409 break; |
2753 | 410 default: |
4990
397e748d901a
Improved error message for unsupported texture format
Sam Lantinga <slouken@libsdl.org>
parents:
4986
diff
changeset
|
411 SDL_SetError("Texture format %s not supported by OpenGL ES", |
397e748d901a
Improved error message for unsupported texture format
Sam Lantinga <slouken@libsdl.org>
parents:
4986
diff
changeset
|
412 SDL_GetPixelFormatName(texture->format)); |
2753 | 413 return -1; |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
414 } |
2753 | 415 |
416 data = (GLES_TextureData *) SDL_calloc(1, sizeof(*data)); | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
417 if (!data) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
418 SDL_OutOfMemory(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
419 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
420 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
421 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
422 if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
423 data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
424 data->pixels = SDL_malloc(texture->h * data->pitch); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
425 if (!data->pixels) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
426 SDL_OutOfMemory(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
427 SDL_free(data); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
428 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
429 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
430 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
431 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
432 texture->driverdata = data; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
433 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
434 renderdata->glGetError(); |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
435 renderdata->glEnable(GL_TEXTURE_2D); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
436 renderdata->glGenTextures(1, &data->texture); |
2753 | 437 |
438 data->type = GL_TEXTURE_2D; | |
439 /* no NPOV textures allowed in OpenGL ES (yet) */ | |
440 texture_w = power_of_2(texture->w); | |
441 texture_h = power_of_2(texture->h); | |
442 data->texw = (GLfloat) texture->w / texture_w; | |
443 data->texh = (GLfloat) texture->h / texture_h; | |
444 | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
445 data->format = format; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
446 data->formattype = type; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
447 renderdata->glBindTexture(data->type, data->texture); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
448 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
449 GL_NEAREST); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
450 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
451 GL_NEAREST); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
452 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
453 GL_CLAMP_TO_EDGE); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
454 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
455 GL_CLAMP_TO_EDGE); |
2753 | 456 |
457 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, | |
458 texture_h, 0, format, type, NULL); | |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
459 renderdata->glDisable(GL_TEXTURE_2D); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
460 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
461 result = renderdata->glGetError(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
462 if (result != GL_NO_ERROR) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
463 GLES_SetError("glTexImage2D()", result); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
464 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
465 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
466 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
467 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
468 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
469 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
470 GLES_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 471 void **pixels, int *pitch) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
472 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
473 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
474 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
475 *pixels = data->pixels; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
476 *pitch = data->pitch; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
477 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
478 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
479 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
480 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
481 GLES_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 482 const SDL_Color * colors, int firstcolor, int ncolors) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
483 { |
2753 | 484 SDL_SetError("OpenGL ES does not support paletted textures"); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
485 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
486 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
487 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
488 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
489 GLES_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 490 SDL_Color * colors, int firstcolor, int ncolors) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
491 { |
2753 | 492 SDL_SetError("OpenGL ES does not support paletted textures"); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
493 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
494 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
495 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
496 static void |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
497 SetupTextureUpdate(GLES_RenderData * renderdata, SDL_Texture * texture, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
498 int pitch) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
499 { |
2753 | 500 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
501 renderdata->glBindTexture(data->type, data->texture); | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
502 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
503 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
504 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
505 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
506 GLES_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
507 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
508 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
509 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
510 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
511 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
512 GLES_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
513 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
514 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
515 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
516 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
517 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
518 GLES_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
519 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
520 switch (texture->blendMode) { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
521 case SDL_BLENDMODE_NONE: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
522 case SDL_BLENDMODE_MASK: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
523 case SDL_BLENDMODE_BLEND: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
524 case SDL_BLENDMODE_ADD: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
525 case SDL_BLENDMODE_MOD: |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
526 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
527 default: |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
528 SDL_Unsupported(); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
529 texture->blendMode = SDL_BLENDMODE_NONE; |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
530 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
531 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
532 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
533 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
534 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
535 GLES_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
536 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
537 switch (texture->scaleMode) { |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4525
diff
changeset
|
538 case SDL_SCALEMODE_NONE: |
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4525
diff
changeset
|
539 case SDL_SCALEMODE_FAST: |
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4525
diff
changeset
|
540 case SDL_SCALEMODE_SLOW: |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
541 return 0; |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4525
diff
changeset
|
542 case SDL_SCALEMODE_BEST: |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
543 SDL_Unsupported(); |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4525
diff
changeset
|
544 texture->scaleMode = SDL_SCALEMODE_SLOW; |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
545 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
546 default: |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
547 SDL_Unsupported(); |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4525
diff
changeset
|
548 texture->scaleMode = SDL_SCALEMODE_NONE; |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
549 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
550 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
551 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
552 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
553 static int |
3139 | 554 GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
555 const SDL_Rect * rect, const void *pixels, int pitch) | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
556 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
557 GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
558 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
559 GLenum result; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
560 |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
561 renderdata->glGetError(); |
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
562 renderdata->glEnable(data->type); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
563 SetupTextureUpdate(renderdata, texture, pitch); |
2753 | 564 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
565 rect->h, data->format, data->formattype, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
566 pixels); |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
567 renderdata->glDisable(data->type); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
568 result = renderdata->glGetError(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
569 if (result != GL_NO_ERROR) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
570 GLES_SetError("glTexSubImage2D()", result); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
571 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
572 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
573 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
574 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
575 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
576 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
577 GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 578 const SDL_Rect * rect, int markDirty, void **pixels, |
579 int *pitch) | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
580 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
581 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
582 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
583 if (markDirty) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
584 SDL_AddDirtyRect(&data->dirty, rect); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
585 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
586 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
587 *pixels = |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
588 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
589 rect->x * SDL_BYTESPERPIXEL(texture->format)); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
590 *pitch = data->pitch; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
591 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
592 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
593 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
594 static void |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
595 GLES_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
596 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
597 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
598 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
599 static void |
2753 | 600 GLES_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
601 int numrects, const SDL_Rect * rects) | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
602 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
603 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
604 int i; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
605 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
606 for (i = 0; i < numrects; ++i) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
607 SDL_AddDirtyRect(&data->dirty, &rects[i]); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
608 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
609 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
610 |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
611 static void |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3389
diff
changeset
|
612 GLES_SetBlendMode(GLES_RenderData * data, int blendMode, int isprimitive) |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
613 { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
614 if (blendMode != data->blendMode) { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
615 switch (blendMode) { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
616 case SDL_BLENDMODE_NONE: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
617 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
618 data->glDisable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
619 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
620 case SDL_BLENDMODE_MASK: |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3389
diff
changeset
|
621 if (isprimitive) { |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3389
diff
changeset
|
622 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3389
diff
changeset
|
623 data->glDisable(GL_BLEND); |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3389
diff
changeset
|
624 /* The same as SDL_BLENDMODE_NONE */ |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3389
diff
changeset
|
625 blendMode = SDL_BLENDMODE_NONE; |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3389
diff
changeset
|
626 break; |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3389
diff
changeset
|
627 } |
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
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diff
changeset
|
628 /* fall through */ |
2936
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iPhone build compiles again (drawing routines need to be implemented)
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changeset
|
629 case SDL_BLENDMODE_BLEND: |
066384910f50
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|
630 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
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|
631 data->glEnable(GL_BLEND); |
066384910f50
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|
632 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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changeset
|
633 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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|
634 case SDL_BLENDMODE_ADD: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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diff
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|
635 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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changeset
|
636 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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|
637 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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diff
changeset
|
638 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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diff
changeset
|
639 case SDL_BLENDMODE_MOD: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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diff
changeset
|
640 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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diff
changeset
|
641 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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diff
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|
642 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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diff
changeset
|
643 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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changeset
|
644 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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changeset
|
645 data->blendMode = blendMode; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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changeset
|
646 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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changeset
|
647 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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|
648 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
649 static int |
3641 | 650 GLES_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points, |
651 int count) | |
2936
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iPhone build compiles again (drawing routines need to be implemented)
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652 { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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653 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
3547
8b18669c2663
Fixed building on iPhone
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654 int i; |
8b18669c2663
Fixed building on iPhone
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|
655 GLshort *vertices; |
2936
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iPhone build compiles again (drawing routines need to be implemented)
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|
656 |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
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changeset
|
657 GLES_SetBlendMode(data, renderer->blendMode, 1); |
2936
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iPhone build compiles again (drawing routines need to be implemented)
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|
658 |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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659 data->glColor4f((GLfloat) renderer->r * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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660 (GLfloat) renderer->g * inv255f, |
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661 (GLfloat) renderer->b * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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662 (GLfloat) renderer->a * inv255f); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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|
663 |
3547
8b18669c2663
Fixed building on iPhone
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diff
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|
664 vertices = SDL_stack_alloc(GLshort, count*2); |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
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665 for (i = 0; i < count; ++i) { |
8b18669c2663
Fixed building on iPhone
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666 vertices[2*i+0] = (GLshort)points[i].x; |
8b18669c2663
Fixed building on iPhone
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667 vertices[2*i+1] = (GLshort)points[i].y; |
8b18669c2663
Fixed building on iPhone
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668 } |
8b18669c2663
Fixed building on iPhone
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diff
changeset
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669 data->glVertexPointer(2, GL_SHORT, 0, vertices); |
2964 | 670 data->glEnableClientState(GL_VERTEX_ARRAY); |
3536
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Added interfaces for batch drawing of points, lines and rects:
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671 data->glDrawArrays(GL_POINTS, 0, count); |
2964 | 672 data->glDisableClientState(GL_VERTEX_ARRAY); |
3547
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Fixed building on iPhone
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|
673 SDL_stack_free(vertices); |
2964 | 674 |
2936
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|
675 return 0; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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|
676 } |
066384910f50
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|
677 |
066384910f50
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changeset
|
678 static int |
3641 | 679 GLES_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points, |
680 int count) | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
681 { |
2936
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iPhone build compiles again (drawing routines need to be implemented)
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682 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
3547
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Fixed building on iPhone
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|
683 int i; |
8b18669c2663
Fixed building on iPhone
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changeset
|
684 GLshort *vertices; |
2753 | 685 |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3389
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changeset
|
686 GLES_SetBlendMode(data, renderer->blendMode, 1); |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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|
687 |
066384910f50
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|
688 data->glColor4f((GLfloat) renderer->r * inv255f, |
066384910f50
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|
689 (GLfloat) renderer->g * inv255f, |
066384910f50
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|
690 (GLfloat) renderer->b * inv255f, |
066384910f50
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691 (GLfloat) renderer->a * inv255f); |
066384910f50
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changeset
|
692 |
3547
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Fixed building on iPhone
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changeset
|
693 vertices = SDL_stack_alloc(GLshort, count*2); |
8b18669c2663
Fixed building on iPhone
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694 for (i = 0; i < count; ++i) { |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
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changeset
|
695 vertices[2*i+0] = (GLshort)points[i].x; |
8b18669c2663
Fixed building on iPhone
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diff
changeset
|
696 vertices[2*i+1] = (GLshort)points[i].y; |
8b18669c2663
Fixed building on iPhone
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|
697 } |
8b18669c2663
Fixed building on iPhone
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|
698 data->glVertexPointer(2, GL_SHORT, 0, vertices); |
2964 | 699 data->glEnableClientState(GL_VERTEX_ARRAY); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
700 if (count > 2 && |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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diff
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|
701 points[0].x == points[count-1].x && points[0].y == points[count-1].y) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
702 /* GL_LINE_LOOP takes care of the final segment */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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|
703 --count; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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changeset
|
704 data->glDrawArrays(GL_LINE_LOOP, 0, count); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
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diff
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|
705 } else { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
706 data->glDrawArrays(GL_LINE_STRIP, 0, count); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
707 } |
2964 | 708 data->glDisableClientState(GL_VERTEX_ARRAY); |
3547
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
709 SDL_stack_free(vertices); |
2949
4eabc35fbb4a
Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2937
diff
changeset
|
710 |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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|
711 return 0; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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diff
changeset
|
712 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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changeset
|
713 |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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changeset
|
714 static int |
3641 | 715 GLES_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects, |
716 int count) | |
717 { | |
718 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; | |
719 int i; | |
720 | |
721 GLES_SetBlendMode(data, renderer->blendMode, 1); | |
722 | |
723 data->glColor4f((GLfloat) renderer->r * inv255f, | |
724 (GLfloat) renderer->g * inv255f, | |
725 (GLfloat) renderer->b * inv255f, | |
726 (GLfloat) renderer->a * inv255f); | |
727 | |
728 data->glEnableClientState(GL_VERTEX_ARRAY); | |
729 for (i = 0; i < count; ++i) { | |
730 const SDL_Rect *rect = rects[i]; | |
731 GLshort minx = rect->x; | |
732 GLshort maxx = rect->x + rect->w; | |
733 GLshort miny = rect->y; | |
734 GLshort maxy = rect->y + rect->h; | |
735 GLshort vertices[8]; | |
736 vertices[0] = minx; | |
737 vertices[1] = miny; | |
738 vertices[2] = maxx; | |
739 vertices[3] = miny; | |
740 vertices[4] = minx; | |
741 vertices[5] = maxy; | |
742 vertices[6] = maxx; | |
743 vertices[7] = maxy; | |
744 | |
745 data->glVertexPointer(2, GL_SHORT, 0, vertices); | |
746 data->glDrawArrays(GL_LINE_LOOP, 0, 4); | |
747 } | |
748 data->glDisableClientState(GL_VERTEX_ARRAY); | |
749 | |
750 return 0; | |
751 } | |
752 | |
753 static int | |
754 GLES_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects, | |
755 int count) | |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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|
756 { |
2753 | 757 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
758 int i; |
2753 | 759 |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3389
diff
changeset
|
760 GLES_SetBlendMode(data, renderer->blendMode, 1); |
2753 | 761 |
2936
066384910f50
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
762 data->glColor4f((GLfloat) renderer->r * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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changeset
|
763 (GLfloat) renderer->g * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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2884
diff
changeset
|
764 (GLfloat) renderer->b * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
765 (GLfloat) renderer->a * inv255f); |
2753 | 766 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
767 data->glEnableClientState(GL_VERTEX_ARRAY); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
768 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
769 const SDL_Rect *rect = rects[i]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
770 GLshort minx = rect->x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
771 GLshort maxx = rect->x + rect->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
772 GLshort miny = rect->y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
773 GLshort maxy = rect->y + rect->h; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
774 GLshort vertices[8]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
775 vertices[0] = minx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
776 vertices[1] = miny; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
777 vertices[2] = maxx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
778 vertices[3] = miny; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
779 vertices[4] = minx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
780 vertices[5] = maxy; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
781 vertices[6] = maxx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
782 vertices[7] = maxy; |
2964 | 783 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
784 data->glVertexPointer(2, GL_SHORT, 0, vertices); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
785 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
786 } |
2964 | 787 data->glDisableClientState(GL_VERTEX_ARRAY); |
2949
4eabc35fbb4a
Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2937
diff
changeset
|
788 |
2753 | 789 return 0; |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
790 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
791 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
792 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
793 GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 794 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
795 { |
2753 | 796 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
797 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
798 GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
799 int minx, miny, maxx, maxy; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
800 GLfloat minu, maxu, minv, maxv; |
2753 | 801 int i; |
802 void *temp_buffer; /* used for reformatting dirty rect pixels */ | |
803 void *temp_ptr; | |
804 | |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
805 data->glEnable(GL_TEXTURE_2D); |
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
806 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
807 if (texturedata->dirty.list) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
808 SDL_DirtyRect *dirty; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
809 void *pixels; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
810 int bpp = SDL_BYTESPERPIXEL(texture->format); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
811 int pitch = texturedata->pitch; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
812 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
813 SetupTextureUpdate(data, texture, pitch); |
2753 | 814 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
815 data->glBindTexture(texturedata->type, texturedata->texture); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
816 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
817 SDL_Rect *rect = &dirty->rect; |
2753 | 818 pixels = |
819 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch + | |
820 rect->x * bpp); | |
821 /* There is no GL_UNPACK_ROW_LENGTH in OpenGLES | |
822 we must do this reformatting ourselves(!) | |
823 | |
824 maybe it'd be a good idea to keep a temp buffer around | |
825 for this purpose rather than allocating it each time | |
826 */ | |
4525
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
827 if( rect->x == 0 && rect->w * bpp == pitch ) { |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
828 temp_buffer = pixels; /* Updating whole texture, no need to reformat */ |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
829 } else { |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
830 temp_buffer = SDL_malloc(rect->w * rect->h * bpp); |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
831 temp_ptr = temp_buffer; |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
832 for (i = 0; i < rect->h; i++) { |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
833 SDL_memcpy(temp_ptr, pixels, rect->w * bpp); |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
834 temp_ptr += rect->w * bpp; |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
835 pixels += pitch; |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
836 } |
2753 | 837 } |
838 | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
839 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
840 rect->w, rect->h, texturedata->format, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
841 texturedata->formattype, temp_buffer); |
2753 | 842 |
4525
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
843 if( temp_buffer != pixels ) { |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
844 SDL_free(temp_buffer); |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
845 } |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
846 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
847 SDL_ClearDirtyRects(&texturedata->dirty); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
848 } |
2753 | 849 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
850 data->glBindTexture(texturedata->type, texturedata->texture); |
2753 | 851 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
852 if (texture->modMode) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
853 data->glColor4f((GLfloat) texture->r * inv255f, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
854 (GLfloat) texture->g * inv255f, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
855 (GLfloat) texture->b * inv255f, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
856 (GLfloat) texture->a * inv255f); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
857 } else { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
858 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
859 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
860 |
3393
fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak <lestat@i.com.ua>
parents:
3389
diff
changeset
|
861 GLES_SetBlendMode(data, texture->blendMode, 0); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
862 |
2753 | 863 switch (texture->scaleMode) { |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4525
diff
changeset
|
864 case SDL_SCALEMODE_NONE: |
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4525
diff
changeset
|
865 case SDL_SCALEMODE_FAST: |
2753 | 866 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
867 GL_NEAREST); | |
868 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, | |
869 GL_NEAREST); | |
870 break; | |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4525
diff
changeset
|
871 case SDL_SCALEMODE_SLOW: |
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4525
diff
changeset
|
872 case SDL_SCALEMODE_BEST: |
2753 | 873 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
874 GL_LINEAR); | |
875 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, | |
876 GL_LINEAR); | |
877 break; | |
878 } | |
879 | |
880 if (data->GL_OES_draw_texture_supported && data->useDrawTexture) { | |
881 /* this code is a little funny because the viewport is upside down vs SDL's coordinate system */ | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3641
diff
changeset
|
882 SDL_Window *window = renderer->window; |
2753 | 883 GLint cropRect[4]; |
884 cropRect[0] = srcrect->x; | |
885 cropRect[1] = srcrect->y + srcrect->h; | |
886 cropRect[2] = srcrect->w; | |
887 cropRect[3] = -srcrect->h; | |
888 data->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, | |
889 cropRect); | |
890 data->glDrawTexiOES(dstrect->x, window->h - dstrect->y - dstrect->h, | |
891 0, dstrect->w, dstrect->h); | |
892 } else { | |
893 | |
894 minx = dstrect->x; | |
895 miny = dstrect->y; | |
896 maxx = dstrect->x + dstrect->w; | |
897 maxy = dstrect->y + dstrect->h; | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
898 |
2753 | 899 minu = (GLfloat) srcrect->x / texture->w; |
900 minu *= texturedata->texw; | |
901 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w; | |
902 maxu *= texturedata->texw; | |
903 minv = (GLfloat) srcrect->y / texture->h; | |
904 minv *= texturedata->texh; | |
905 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h; | |
906 maxv *= texturedata->texh; | |
907 | |
908 GLshort vertices[8]; | |
909 GLfloat texCoords[8]; | |
910 | |
911 vertices[0] = minx; | |
912 vertices[1] = miny; | |
913 vertices[2] = maxx; | |
914 vertices[3] = miny; | |
915 vertices[4] = minx; | |
916 vertices[5] = maxy; | |
917 vertices[6] = maxx; | |
918 vertices[7] = maxy; | |
919 | |
920 texCoords[0] = minu; | |
921 texCoords[1] = minv; | |
922 texCoords[2] = maxu; | |
923 texCoords[3] = minv; | |
924 texCoords[4] = minu; | |
925 texCoords[5] = maxv; | |
926 texCoords[6] = maxu; | |
927 texCoords[7] = maxv; | |
928 | |
929 data->glVertexPointer(2, GL_SHORT, 0, vertices); | |
930 data->glEnableClientState(GL_VERTEX_ARRAY); | |
931 data->glTexCoordPointer(2, GL_FLOAT, 0, texCoords); | |
932 data->glEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
933 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
934 data->glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
935 data->glDisableClientState(GL_VERTEX_ARRAY); |
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
936 } |
2753 | 937 |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
938 data->glDisable(GL_TEXTURE_2D); |
2753 | 939 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
940 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
941 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
942 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
943 static void |
3139 | 944 GLES_RenderPresent(SDL_Renderer * renderer) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
945 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
946 SDL_GL_SwapWindow(renderer->window); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
947 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
948 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
949 static void |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
950 GLES_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
951 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
952 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
953 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
954 if (!data) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
955 return; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
956 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
957 if (data->texture) { |
2753 | 958 glDeleteTextures(1, &data->texture); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
959 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
960 if (data->pixels) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
961 SDL_free(data->pixels); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
962 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
963 SDL_FreeDirtyRects(&data->dirty); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
964 SDL_free(data); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
965 texture->driverdata = NULL; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
966 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
967 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
968 static void |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
969 GLES_DestroyRenderer(SDL_Renderer * renderer) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
970 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
971 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
972 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
973 if (data) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
974 if (data->context) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
975 SDL_GL_DeleteContext(data->context); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
976 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
977 SDL_free(data); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
978 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
979 SDL_free(renderer); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
980 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
981 |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
2964
diff
changeset
|
982 #endif /* SDL_VIDEO_RENDER_OGL_ES */ |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
983 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
984 /* vi: set ts=4 sw=4 expandtab: */ |