annotate src/video/x11/SDL_x11wm.c @ 1703:a51dfda0ff33 SDL-1.3

Merged SDL_GL_SWAP_CONTROL fix from SDL 1.2
author Sam Lantinga <slouken@libsdl.org>
date Sat, 24 Jun 2006 02:48:55 +0000
parents 4da1ee79c9af
children
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include <X11/Xlib.h>
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25 #include <X11/Xutil.h>
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26
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27 #include "SDL_version.h"
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28 #include "SDL_timer.h"
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29 #include "SDL_video.h"
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30 #include "SDL_syswm.h"
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31 #include "../SDL_pixels_c.h"
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32 #include "../../events/SDL_events_c.h"
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33 #include "SDL_x11modes_c.h"
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34 #include "SDL_x11wm_c.h"
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35
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36 static Uint8
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37 reverse_byte(Uint8 x)
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38 {
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39 x = (x & 0xaa) >> 1 | (x & 0x55) << 1;
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40 x = (x & 0xcc) >> 2 | (x & 0x33) << 2;
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41 x = (x & 0xf0) >> 4 | (x & 0x0f) << 4;
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42 return x;
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43 }
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44
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45 void
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46 X11_SetIcon(_THIS, SDL_Surface * icon, Uint8 * mask)
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47 {
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48 SDL_Surface *sicon;
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49 XWMHints *wmhints;
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50 XImage *icon_image;
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51 Pixmap icon_pixmap;
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52 Pixmap mask_pixmap;
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53 Window icon_window = None;
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54 GC gc;
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55 XGCValues GCvalues;
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56 int i, dbpp;
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57 SDL_Rect bounds;
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58 Uint8 *LSBmask;
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59 Visual *dvis;
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60 char *p;
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61 int masksize;
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62
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63 SDL_Lock_EventThread();
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64
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65 /* The icon must use the default visual, depth and colormap of the
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66 screen, so it might need a conversion */
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67 dvis = DefaultVisual(SDL_Display, SDL_Screen);
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68 dbpp = DefaultDepth(SDL_Display, SDL_Screen);
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69 for (i = 0; i < this->hidden->nvisuals; i++) {
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70 if (this->hidden->visuals[i].visual == dvis) {
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71 dbpp = this->hidden->visuals[i].bpp;
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72 break;
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73 }
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74 }
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75
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76 /* The Visual struct is supposed to be opaque but we cheat a little */
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77 sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h,
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78 dbpp,
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79 dvis->red_mask, dvis->green_mask,
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80 dvis->blue_mask, 0);
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81 if (sicon == NULL)
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82 goto done;
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83
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84 if (dbpp == 8) {
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85 /* Default visual is 8bit; we need to allocate colours from
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86 the default colormap */
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87 SDL_Color want[256], got[256];
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88 int nwant;
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89 Colormap dcmap;
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90 int missing;
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91 dcmap = DefaultColormap(SDL_Display, SDL_Screen);
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92 if (icon->format->palette) {
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93 /* The icon has a palette as well - we just have to
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94 find those colours */
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95 nwant = icon->format->palette->ncolors;
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96 SDL_memcpy(want, icon->format->palette->colors,
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97 nwant * sizeof want[0]);
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98 } else {
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99 /* try the standard 6x6x6 cube for lack of better
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100 ideas */
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101 int r, g, b, i;
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102 for (r = i = 0; r < 256; r += 0x33)
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103 for (g = 0; g < 256; g += 0x33)
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104 for (b = 0; b < 256; b += 0x33, i++) {
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105 want[i].r = r;
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106 want[i].g = g;
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107 want[i].b = b;
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108 }
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109 nwant = 216;
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110 }
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111 if (SDL_iconcolors) {
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112 /* free already allocated colours first */
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113 unsigned long freelist[512];
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114 int nfree = 0;
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115 for (i = 0; i < 256; i++) {
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116 while (SDL_iconcolors[i]) {
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117 freelist[nfree++] = i;
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118 SDL_iconcolors[i]--;
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119 }
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120 }
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121 XFreeColors(GFX_Display, dcmap, freelist, nfree, 0);
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122 }
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123 if (!SDL_iconcolors)
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124 SDL_iconcolors = SDL_malloc(256 * sizeof *SDL_iconcolors);
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125 SDL_memset(SDL_iconcolors, 0, 256 * sizeof *SDL_iconcolors);
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parents: 99
diff changeset
126
1662
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diff changeset
127 /* try to allocate the colours */
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diff changeset
128 SDL_memset(got, 0, sizeof got);
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
129 missing = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
130 for (i = 0; i < nwant; i++) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
131 XColor c;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
132 c.red = want[i].r << 8;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
133 c.green = want[i].g << 8;
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parents: 1659
diff changeset
134 c.blue = want[i].b << 8;
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parents: 1659
diff changeset
135 c.flags = DoRed | DoGreen | DoBlue;
1668
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diff changeset
136 if (XAllocColor(GFX_Display, dcmap, &c)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
137 /* got the colour */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
138 SDL_iconcolors[c.pixel]++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
139 got[c.pixel] = want[i];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
140 } else {
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diff changeset
141 missing = 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
142 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
143 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
144 if (missing) {
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diff changeset
145 /* Some colours were apparently missing, so we just
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diff changeset
146 allocate all the rest as well */
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diff changeset
147 XColor cols[256];
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diff changeset
148 for (i = 0; i < 256; i++)
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diff changeset
149 cols[i].pixel = i;
1668
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diff changeset
150 XQueryColors(GFX_Display, dcmap, cols, 256);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
151 for (i = 0; i < 256; i++) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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152 got[i].r = cols[i].red >> 8;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
153 got[i].g = cols[i].green >> 8;
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154 got[i].b = cols[i].blue >> 8;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
155 if (!SDL_iconcolors[i]) {
1668
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156 if (XAllocColor(GFX_Display, dcmap, cols + i)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
157 SDL_iconcolors[i] = 1;
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diff changeset
158 } else {
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diff changeset
159 /* index not available */
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diff changeset
160 got[i].r = 0;
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diff changeset
161 got[i].g = 0;
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diff changeset
162 got[i].b = 0;
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diff changeset
163 }
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diff changeset
164 }
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165 }
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diff changeset
166 }
236
3f09f52ac2cc Fixed X11 icon color allocation (thanks Mattias!)
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parents: 99
diff changeset
167
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168 SDL_SetColors(sicon, got, 0, 256);
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169 }
0
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diff changeset
170
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diff changeset
171 bounds.x = 0;
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diff changeset
172 bounds.y = 0;
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diff changeset
173 bounds.w = icon->w;
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diff changeset
174 bounds.h = icon->h;
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diff changeset
175 if (SDL_LowerBlit(icon, &bounds, sicon, &bounds) < 0)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
176 goto done;
0
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diff changeset
177
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
178 /* We need the mask as given, except in LSBfirst format instead of
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
179 MSBfirst. Reverse the bits in each byte. */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
180 masksize = ((sicon->w + 7) >> 3) * sicon->h;
1668
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diff changeset
181 LSBmask = SDL_malloc(masksize);
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
182 if (LSBmask == NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
183 goto done;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
184 }
1668
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diff changeset
185 SDL_memset(LSBmask, 0, masksize);
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
186 for (i = 0; i < masksize; i++)
1668
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187 LSBmask[i] = reverse_byte(mask[i]);
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diff changeset
188 mask_pixmap = XCreatePixmapFromBitmapData(SDL_Display, WMwindow,
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diff changeset
189 (char *) LSBmask,
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diff changeset
190 sicon->w, sicon->h, 1L, 0L, 1);
0
74212992fb08 Initial revision
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diff changeset
191
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diff changeset
192 /* Transfer the image to an X11 pixmap */
1668
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diff changeset
193 icon_image = XCreateImage(SDL_Display,
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diff changeset
194 DefaultVisual(SDL_Display, SDL_Screen),
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diff changeset
195 DefaultDepth(SDL_Display, SDL_Screen),
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diff changeset
196 ZPixmap, 0, sicon->pixels,
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diff changeset
197 sicon->w, sicon->h, 32, 0);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
198 icon_image->byte_order = (SDL_BYTEORDER == SDL_BIG_ENDIAN)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
199 ? MSBFirst : LSBFirst;
1668
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diff changeset
200 icon_pixmap = XCreatePixmap(SDL_Display, SDL_Root, sicon->w, sicon->h,
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diff changeset
201 DefaultDepth(SDL_Display, SDL_Screen));
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diff changeset
202 gc = XCreateGC(SDL_Display, icon_pixmap, 0, &GCvalues);
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diff changeset
203 XPutImage(SDL_Display, icon_pixmap, gc, icon_image,
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diff changeset
204 0, 0, 0, 0, sicon->w, sicon->h);
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diff changeset
205 XFreeGC(SDL_Display, gc);
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diff changeset
206 XDestroyImage(icon_image);
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diff changeset
207 SDL_free(LSBmask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
208 sicon->pixels = NULL;
0
74212992fb08 Initial revision
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diff changeset
209
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
210 /* Some buggy window managers (some versions of Enlightenment, it
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
211 seems) need an icon window *and* icon pixmap to work properly, while
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
212 it screws up others. The default is only to use a pixmap. */
1668
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diff changeset
213 p = SDL_getenv("SDL_VIDEO_X11_ICONWIN");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
214 if (p && *p) {
1668
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diff changeset
215 icon_window = XCreateSimpleWindow(SDL_Display, SDL_Root,
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diff changeset
216 0, 0, sicon->w, sicon->h, 0,
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diff changeset
217 CopyFromParent, CopyFromParent);
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diff changeset
218 XSetWindowBackgroundPixmap(SDL_Display, icon_window, icon_pixmap);
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diff changeset
219 XClearWindow(SDL_Display, icon_window);
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
220 }
0
74212992fb08 Initial revision
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parents:
diff changeset
221
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
222 /* Set the window icon to the icon pixmap (and icon window) */
1668
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diff changeset
223 wmhints = XAllocWMHints();
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
224 wmhints->flags = (IconPixmapHint | IconMaskHint);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
225 wmhints->icon_pixmap = icon_pixmap;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
226 wmhints->icon_mask = mask_pixmap;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
227 if (icon_window != None) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
228 wmhints->flags |= IconWindowHint;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
229 wmhints->icon_window = icon_window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
230 }
1668
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diff changeset
231 XSetWMHints(SDL_Display, WMwindow, wmhints);
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diff changeset
232 XFree(wmhints);
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diff changeset
233 XSync(SDL_Display, False);
0
74212992fb08 Initial revision
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parents:
diff changeset
234
74212992fb08 Initial revision
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parents:
diff changeset
235 done:
1668
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diff changeset
236 SDL_Unlock_EventThread();
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diff changeset
237 SDL_FreeSurface(sicon);
0
74212992fb08 Initial revision
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parents:
diff changeset
238 }
74212992fb08 Initial revision
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parents:
diff changeset
239
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
240 void
1668
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diff changeset
241 X11_SetCaptionNoLock(_THIS, const char *title, const char *icon)
0
74212992fb08 Initial revision
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parents:
diff changeset
242 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
243 XTextProperty titleprop, iconprop;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
244 Status status;
1558
b46bb79cc197 Fixed bug #113:
Sam Lantinga <slouken@libsdl.org>
parents: 1505
diff changeset
245
b46bb79cc197 Fixed bug #113:
Sam Lantinga <slouken@libsdl.org>
parents: 1505
diff changeset
246 #ifdef X_HAVE_UTF8_STRING
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
247 Atom _NET_WM_NAME;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
248 Atom _NET_WM_ICON_NAME;
1558
b46bb79cc197 Fixed bug #113:
Sam Lantinga <slouken@libsdl.org>
parents: 1505
diff changeset
249
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250 /* Look up some useful Atoms */
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251 if (SDL_X11_HAVE_UTF8) {
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252 _NET_WM_NAME = XInternAtom(SDL_Display, "_NET_WM_NAME", False);
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253 _NET_WM_ICON_NAME =
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254 XInternAtom(SDL_Display, "_NET_WM_ICON_NAME", False);
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255 }
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256 #endif
0
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257
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258 if (title != NULL) {
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259 char *title_latin1 = SDL_iconv_utf8_latin1((char *) title);
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260 if (!title_latin1) {
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261 SDL_OutOfMemory();
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262 return;
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263 }
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264 status = XStringListToTextProperty(&title_latin1, 1, &titleprop);
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265 SDL_free(title_latin1);
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266 if (status) {
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267 XSetTextProperty(SDL_Display, WMwindow, &titleprop, XA_WM_NAME);
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268 XFree(titleprop.value);
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269 }
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270 #ifdef X_HAVE_UTF8_STRING
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271 if (SDL_X11_HAVE_UTF8) {
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272 status = Xutf8TextListToTextProperty(SDL_Display,
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273 (char **) &title, 1,
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274 XUTF8StringStyle,
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275 &titleprop);
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276 if (status == Success) {
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277 XSetTextProperty(SDL_Display, WMwindow, &titleprop,
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278 _NET_WM_NAME);
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279 XFree(titleprop.value);
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280 }
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281 }
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282 #endif
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283 }
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284 if (icon != NULL) {
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285 char *icon_latin1 = SDL_iconv_utf8_latin1((char *) icon);
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286 if (!icon_latin1) {
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287 SDL_OutOfMemory();
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288 return;
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289 }
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290 status = XStringListToTextProperty(&icon_latin1, 1, &iconprop);
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291 SDL_free(icon_latin1);
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292 if (status) {
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293 XSetTextProperty(SDL_Display, WMwindow, &iconprop,
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294 XA_WM_ICON_NAME);
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295 XFree(iconprop.value);
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296 }
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297 #ifdef X_HAVE_UTF8_STRING
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298 if (SDL_X11_HAVE_UTF8) {
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299 status = Xutf8TextListToTextProperty(SDL_Display,
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300 (char **) &icon, 1,
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301 XUTF8StringStyle, &iconprop);
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302 if (status == Success) {
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303 XSetTextProperty(SDL_Display, WMwindow, &iconprop,
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304 _NET_WM_ICON_NAME);
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305 XFree(iconprop.value);
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306 }
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307 }
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308 #endif
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309 }
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310 XSync(SDL_Display, False);
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311 }
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312
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313 void
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314 X11_SetCaption(_THIS, const char *title, const char *icon)
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315 {
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316 SDL_Lock_EventThread();
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317 X11_SetCaptionNoLock(this, title, icon);
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318 SDL_Unlock_EventThread();
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319 }
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320
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321 /* Iconify the window */
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322 int
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323 X11_IconifyWindow(_THIS)
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324 {
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325 int result;
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326
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327 SDL_Lock_EventThread();
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328 result = XIconifyWindow(SDL_Display, WMwindow, SDL_Screen);
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329 XSync(SDL_Display, False);
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330 SDL_Unlock_EventThread();
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331 return (result);
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332 }
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333
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334 SDL_GrabMode
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335 X11_GrabInputNoLock(_THIS, SDL_GrabMode mode)
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336 {
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337 int result;
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338
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339 if (SDL_VideoSurface == NULL) {
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340 return (SDL_GRAB_OFF);
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341 }
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342 if (!SDL_Window) {
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343 return (mode); /* Will be set later on mode switch */
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344 }
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345 if (mode == SDL_GRAB_OFF) {
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346 XUngrabPointer(SDL_Display, CurrentTime);
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347 XUngrabKeyboard(SDL_Display, CurrentTime);
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348 } else {
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349 if (SDL_VideoSurface->flags & SDL_FULLSCREEN) {
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350 /* Unbind the mouse from the fullscreen window */
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351 XUngrabPointer(SDL_Display, CurrentTime);
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352 }
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353 /* Try to grab the mouse */
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354 #if 0 /* We'll wait here until we actually grab, otherwise behavior undefined */
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355 for (numtries = 0; numtries < 10; ++numtries) {
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356 #else
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357 for (;;) {
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358 #endif
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359 result = XGrabPointer(SDL_Display, SDL_Window, True, 0,
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diff changeset
360 GrabModeAsync, GrabModeAsync,
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361 SDL_Window, None, CurrentTime);
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362 if (result == GrabSuccess) {
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diff changeset
363 break;
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364 }
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365 SDL_Delay(100);
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366 }
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367 if (result != GrabSuccess) {
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368 /* Uh, oh, what do we do here? */ ;
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369 }
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370 /* Now grab the keyboard */
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371 XGrabKeyboard(SDL_Display, WMwindow, True,
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372 GrabModeAsync, GrabModeAsync, CurrentTime);
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373
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374 /* Raise the window if we grab the mouse */
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375 if (!(SDL_VideoSurface->flags & SDL_FULLSCREEN))
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376 XRaiseWindow(SDL_Display, WMwindow);
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377
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378 /* Make sure we register input focus */
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379 SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
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380 }
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381 XSync(SDL_Display, False);
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382
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383 return (mode);
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384 }
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385
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386 SDL_GrabMode
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387 X11_GrabInput(_THIS, SDL_GrabMode mode)
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388 {
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389 SDL_Lock_EventThread();
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390 mode = X11_GrabInputNoLock(this, mode);
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391 SDL_Unlock_EventThread();
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392
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393 return (mode);
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394 }
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395
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396 /* If 'info' is the right version, this function fills it and returns 1.
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397 Otherwise, in case of a version mismatch, it returns -1.
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398 */
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399 static void
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400 lock_display(void)
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401 {
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402 SDL_Lock_EventThread();
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403 }
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404 static void
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405 unlock_display(void)
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406 {
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407 /* Make sure any X11 transactions are completed */
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408 SDL_VideoDevice *this = current_video;
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409 XSync(SDL_Display, False);
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410 SDL_Unlock_EventThread();
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411 }
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412
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413 int
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414 X11_GetWMInfo(_THIS, SDL_SysWMinfo * info)
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415 {
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416 if (info->version.major <= SDL_MAJOR_VERSION) {
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417 info->subsystem = SDL_SYSWM_X11;
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418 info->info.x11.display = SDL_Display;
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419 info->info.x11.window = SDL_Window;
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420 if (SDL_VERSIONNUM(info->version.major,
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421 info->version.minor,
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422 info->version.patch) >= 1002) {
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423 info->info.x11.fswindow = FSwindow;
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424 info->info.x11.wmwindow = WMwindow;
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425 }
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426 info->info.x11.lock_func = lock_display;
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427 info->info.x11.unlock_func = unlock_display;
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428 return (1);
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429 } else {
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430 SDL_SetError("Application not compiled with SDL %d.%d\n",
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431 SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
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432 return (-1);
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433 }
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434 }
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435
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436 /* vi: set ts=4 sw=4 expandtab: */